2 * Copyright 2010 Christian Costa
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #include "wine/port.h"
21 #include "wine/debug.h"
22 #include "wine/unicode.h"
25 #include "d3dx9_36_private.h"
27 WINE_DEFAULT_DEBUG_CHANNEL(d3dx
);
29 static const struct ID3DXEffectVtbl ID3DXEffect_Vtbl
;
30 static const struct ID3DXBaseEffectVtbl ID3DXBaseEffect_Vtbl
;
31 static const struct ID3DXEffectCompilerVtbl ID3DXEffectCompiler_Vtbl
;
35 struct ID3DXBaseEffectImpl
*base
;
40 D3DXPARAMETER_CLASS
class;
41 D3DXPARAMETER_TYPE type
;
45 UINT annotation_count
;
50 D3DXHANDLE
*annotation_handles
;
51 D3DXHANDLE
*member_handles
;
56 struct ID3DXBaseEffectImpl
*base
;
60 UINT annotation_count
;
62 D3DXHANDLE
*annotation_handles
;
67 struct ID3DXBaseEffectImpl
*base
;
71 UINT annotation_count
;
73 D3DXHANDLE
*annotation_handles
;
74 D3DXHANDLE
*pass_handles
;
77 struct ID3DXBaseEffectImpl
79 ID3DXBaseEffect ID3DXBaseEffect_iface
;
82 struct ID3DXEffectImpl
*effect
;
88 D3DXHANDLE
*parameter_handles
;
89 D3DXHANDLE
*technique_handles
;
93 struct ID3DXEffectImpl
95 ID3DXEffect ID3DXEffect_iface
;
98 LPDIRECT3DDEVICE9 device
;
99 LPD3DXEFFECTPOOL pool
;
101 ID3DXBaseEffect
*base_effect
;
104 struct ID3DXEffectCompilerImpl
106 ID3DXEffectCompiler ID3DXEffectCompiler_iface
;
109 ID3DXBaseEffect
*base_effect
;
112 static struct d3dx_parameter
*get_parameter_by_name(struct ID3DXBaseEffectImpl
*base
,
113 struct d3dx_parameter
*parameter
, LPCSTR name
);
114 static struct d3dx_parameter
*get_parameter_annotation_by_name(struct ID3DXBaseEffectImpl
*base
,
115 struct d3dx_parameter
*parameter
, LPCSTR name
);
117 static inline void read_dword(const char **ptr
, DWORD
*d
)
119 memcpy(d
, *ptr
, sizeof(*d
));
123 static void skip_dword_unknown(const char **ptr
, unsigned int count
)
128 FIXME("Skipping %u unknown DWORDs:\n", count
);
129 for (i
= 0; i
< count
; ++i
)
132 FIXME("\t0x%08x\n", d
);
136 static inline struct d3dx_parameter
*get_parameter_struct(D3DXHANDLE handle
)
138 return (struct d3dx_parameter
*) handle
;
141 static inline struct d3dx_pass
*get_pass_struct(D3DXHANDLE handle
)
143 return (struct d3dx_pass
*) handle
;
146 static inline struct d3dx_technique
*get_technique_struct(D3DXHANDLE handle
)
148 return (struct d3dx_technique
*) handle
;
151 static inline D3DXHANDLE
get_parameter_handle(struct d3dx_parameter
*parameter
)
153 return (D3DXHANDLE
) parameter
;
156 static inline D3DXHANDLE
get_technique_handle(struct d3dx_technique
*technique
)
158 return (D3DXHANDLE
) technique
;
161 static inline D3DXHANDLE
get_pass_handle(struct d3dx_pass
*pass
)
163 return (D3DXHANDLE
) pass
;
166 static struct d3dx_technique
*is_valid_technique(struct ID3DXBaseEffectImpl
*base
, D3DXHANDLE technique
)
170 for (i
= 0; i
< base
->technique_count
; ++i
)
172 if (base
->technique_handles
[i
] == technique
)
174 return get_technique_struct(technique
);
181 static struct d3dx_pass
*is_valid_pass(struct ID3DXBaseEffectImpl
*base
, D3DXHANDLE pass
)
185 for (i
= 0; i
< base
->technique_count
; ++i
)
187 struct d3dx_technique
*technique
= get_technique_struct(base
->technique_handles
[i
]);
189 for (k
= 0; k
< technique
->pass_count
; ++k
)
191 if (technique
->pass_handles
[k
] == pass
)
193 return get_pass_struct(pass
);
201 static struct d3dx_parameter
*is_valid_sub_parameter(struct d3dx_parameter
*param
, D3DXHANDLE parameter
)
203 unsigned int i
, count
;
204 struct d3dx_parameter
*p
;
206 for (i
= 0; i
< param
->annotation_count
; ++i
)
208 if (param
->annotation_handles
[i
] == parameter
)
210 return get_parameter_struct(parameter
);
213 p
= is_valid_sub_parameter(get_parameter_struct(param
->annotation_handles
[i
]), parameter
);
217 if (param
->element_count
) count
= param
->element_count
;
218 else count
= param
->member_count
;
220 for (i
= 0; i
< count
; ++i
)
222 if (param
->member_handles
[i
] == parameter
)
224 return get_parameter_struct(parameter
);
227 p
= is_valid_sub_parameter(get_parameter_struct(param
->member_handles
[i
]), parameter
);
234 static struct d3dx_parameter
*is_valid_parameter(struct ID3DXBaseEffectImpl
*base
, D3DXHANDLE parameter
)
236 unsigned int i
, k
, m
;
237 struct d3dx_parameter
*p
;
239 for (i
= 0; i
< base
->parameter_count
; ++i
)
241 if (base
->parameter_handles
[i
] == parameter
)
243 return get_parameter_struct(parameter
);
246 p
= is_valid_sub_parameter(get_parameter_struct(base
->parameter_handles
[i
]), parameter
);
250 for (i
= 0; i
< base
->technique_count
; ++i
)
252 struct d3dx_technique
*technique
= get_technique_struct(base
->technique_handles
[i
]);
254 for (k
= 0; k
< technique
->pass_count
; ++k
)
256 struct d3dx_pass
*pass
= get_pass_struct(technique
->pass_handles
[k
]);
258 for (m
= 0; m
< pass
->annotation_count
; ++m
)
260 if (pass
->annotation_handles
[i
] == parameter
)
262 return get_parameter_struct(parameter
);
265 p
= is_valid_sub_parameter(get_parameter_struct(pass
->annotation_handles
[m
]), parameter
);
270 for (k
= 0; k
< technique
->annotation_count
; ++k
)
272 if (technique
->annotation_handles
[k
] == parameter
)
274 return get_parameter_struct(parameter
);
277 p
= is_valid_sub_parameter(get_parameter_struct(technique
->annotation_handles
[k
]), parameter
);
285 static void free_parameter(D3DXHANDLE handle
, BOOL element
, BOOL child
)
288 struct d3dx_parameter
*param
= get_parameter_struct(handle
);
290 TRACE("Free parameter %p, child %s\n", param
, child
? "yes" : "no");
297 if (param
->annotation_handles
)
299 for (i
= 0; i
< param
->annotation_count
; ++i
)
301 free_parameter(param
->annotation_handles
[i
], FALSE
, FALSE
);
303 HeapFree(GetProcessHeap(), 0, param
->annotation_handles
);
306 if (param
->member_handles
)
310 if (param
->element_count
) count
= param
->element_count
;
311 else count
= param
->member_count
;
313 for (i
= 0; i
< count
; ++i
)
315 free_parameter(param
->member_handles
[i
], param
->element_count
!= 0, TRUE
);
317 HeapFree(GetProcessHeap(), 0, param
->member_handles
);
320 if (param
->class == D3DXPC_OBJECT
&& !param
->element_count
)
325 HeapFree(GetProcessHeap(), 0, *(LPSTR
*)param
->data
);
328 case D3DXPT_PIXELSHADER
:
329 case D3DXPT_VERTEXSHADER
:
330 if (*(IUnknown
**)param
->data
) IUnknown_Release(*(IUnknown
**)param
->data
);
334 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
341 HeapFree(GetProcessHeap(), 0, param
->data
);
344 /* only the parent has to release name and semantic */
347 HeapFree(GetProcessHeap(), 0, param
->name
);
348 HeapFree(GetProcessHeap(), 0, param
->semantic
);
351 HeapFree(GetProcessHeap(), 0, param
);
354 static void free_pass(D3DXHANDLE handle
)
357 struct d3dx_pass
*pass
= get_pass_struct(handle
);
359 TRACE("Free pass %p\n", pass
);
366 if (pass
->annotation_handles
)
368 for (i
= 0; i
< pass
->annotation_count
; ++i
)
370 free_parameter(pass
->annotation_handles
[i
], FALSE
, FALSE
);
372 HeapFree(GetProcessHeap(), 0, pass
->annotation_handles
);
375 HeapFree(GetProcessHeap(), 0, pass
->name
);
376 HeapFree(GetProcessHeap(), 0, pass
);
379 static void free_technique(D3DXHANDLE handle
)
382 struct d3dx_technique
*technique
= get_technique_struct(handle
);
384 TRACE("Free technique %p\n", technique
);
391 if (technique
->annotation_handles
)
393 for (i
= 0; i
< technique
->annotation_count
; ++i
)
395 free_parameter(technique
->annotation_handles
[i
], FALSE
, FALSE
);
397 HeapFree(GetProcessHeap(), 0, technique
->annotation_handles
);
400 if (technique
->pass_handles
)
402 for (i
= 0; i
< technique
->pass_count
; ++i
)
404 free_pass(technique
->pass_handles
[i
]);
406 HeapFree(GetProcessHeap(), 0, technique
->pass_handles
);
409 HeapFree(GetProcessHeap(), 0, technique
->name
);
410 HeapFree(GetProcessHeap(), 0, technique
);
413 static void free_base_effect(struct ID3DXBaseEffectImpl
*base
)
417 TRACE("Free base effect %p\n", base
);
419 if (base
->parameter_handles
)
421 for (i
= 0; i
< base
->parameter_count
; ++i
)
423 free_parameter(base
->parameter_handles
[i
], FALSE
, FALSE
);
425 HeapFree(GetProcessHeap(), 0, base
->parameter_handles
);
428 if (base
->technique_handles
)
430 for (i
= 0; i
< base
->technique_count
; ++i
)
432 free_technique(base
->technique_handles
[i
]);
434 HeapFree(GetProcessHeap(), 0, base
->technique_handles
);
438 static void free_effect(struct ID3DXEffectImpl
*effect
)
440 TRACE("Free effect %p\n", effect
);
442 if (effect
->base_effect
)
444 effect
->base_effect
->lpVtbl
->Release(effect
->base_effect
);
449 effect
->pool
->lpVtbl
->Release(effect
->pool
);
452 IDirect3DDevice9_Release(effect
->device
);
455 static void free_effect_compiler(struct ID3DXEffectCompilerImpl
*compiler
)
457 TRACE("Free effect compiler %p\n", compiler
);
459 if (compiler
->base_effect
)
461 compiler
->base_effect
->lpVtbl
->Release(compiler
->base_effect
);
465 static INT
get_int(D3DXPARAMETER_TYPE type
, void *data
)
485 FIXME("Unhandled type %s. This should not happen!\n", debug_d3dxparameter_type(type
));
492 static inline BOOL
get_bool(void *data
)
494 return (*(DWORD
*)data
) ? TRUE
: FALSE
;
497 static struct d3dx_parameter
*get_parameter_element_by_name(struct ID3DXBaseEffectImpl
*base
,
498 struct d3dx_parameter
*parameter
, LPCSTR name
)
501 struct d3dx_parameter
*temp_parameter
;
504 TRACE("base %p, parameter %p, name %s\n", base
, parameter
, debugstr_a(name
));
506 if (!name
|| !*name
) return parameter
;
508 element
= atoi(name
);
509 part
= strchr(name
, ']') + 1;
511 if (parameter
->element_count
> element
)
513 temp_parameter
= get_parameter_struct(parameter
->member_handles
[element
]);
518 return get_parameter_by_name(base
, temp_parameter
, part
);
521 return get_parameter_annotation_by_name(base
, temp_parameter
, part
);
524 TRACE("Returning parameter %p\n", temp_parameter
);
525 return temp_parameter
;
528 FIXME("Unhandled case \"%c\"\n", *--part
);
533 TRACE("Parameter not found\n");
537 static struct d3dx_parameter
*get_parameter_annotation_by_name(struct ID3DXBaseEffectImpl
*base
,
538 struct d3dx_parameter
*parameter
, LPCSTR name
)
541 struct d3dx_parameter
*temp_parameter
;
544 TRACE("base %p, parameter %p, name %s\n", base
, parameter
, debugstr_a(name
));
546 if (!name
|| !*name
) return parameter
;
548 length
= strcspn( name
, "[.@" );
549 part
= name
+ length
;
551 for (i
= 0; i
< parameter
->annotation_count
; ++i
)
553 temp_parameter
= get_parameter_struct(parameter
->annotation_handles
[i
]);
555 if (!strcmp(temp_parameter
->name
, name
))
557 TRACE("Returning parameter %p\n", temp_parameter
);
558 return temp_parameter
;
560 else if (strlen(temp_parameter
->name
) == length
&& !strncmp(temp_parameter
->name
, name
, length
))
565 return get_parameter_by_name(base
, temp_parameter
, part
);
568 return get_parameter_element_by_name(base
, temp_parameter
, part
);
571 FIXME("Unhandled case \"%c\"\n", *--part
);
577 TRACE("Parameter not found\n");
581 static struct d3dx_parameter
*get_parameter_by_name(struct ID3DXBaseEffectImpl
*base
,
582 struct d3dx_parameter
*parameter
, LPCSTR name
)
584 UINT i
, count
, length
;
585 struct d3dx_parameter
*temp_parameter
;
589 TRACE("base %p, parameter %p, name %s\n", base
, parameter
, debugstr_a(name
));
591 if (!name
|| !*name
) return parameter
;
595 count
= base
->parameter_count
;
596 handles
= base
->parameter_handles
;
600 count
= parameter
->member_count
;
601 handles
= parameter
->member_handles
;
604 length
= strcspn( name
, "[.@" );
605 part
= name
+ length
;
607 for (i
= 0; i
< count
; i
++)
609 temp_parameter
= get_parameter_struct(handles
[i
]);
611 if (!strcmp(temp_parameter
->name
, name
))
613 TRACE("Returning parameter %p\n", temp_parameter
);
614 return temp_parameter
;
616 else if (strlen(temp_parameter
->name
) == length
&& !strncmp(temp_parameter
->name
, name
, length
))
621 return get_parameter_by_name(base
, temp_parameter
, part
);
624 return get_parameter_annotation_by_name(base
, temp_parameter
, part
);
627 return get_parameter_element_by_name(base
, temp_parameter
, part
);
630 FIXME("Unhandled case \"%c\"\n", *--part
);
636 TRACE("Parameter not found\n");
640 static inline DWORD
d3dx9_effect_version(DWORD major
, DWORD minor
)
642 return (0xfeff0000 | ((major
) << 8) | (minor
));
645 static inline struct ID3DXBaseEffectImpl
*impl_from_ID3DXBaseEffect(ID3DXBaseEffect
*iface
)
647 return CONTAINING_RECORD(iface
, struct ID3DXBaseEffectImpl
, ID3DXBaseEffect_iface
);
650 /*** IUnknown methods ***/
651 static HRESULT WINAPI
ID3DXBaseEffectImpl_QueryInterface(ID3DXBaseEffect
*iface
, REFIID riid
, void **object
)
653 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
655 TRACE("iface %p, riid %s, object %p\n", This
, debugstr_guid(riid
), object
);
657 if (IsEqualGUID(riid
, &IID_IUnknown
) ||
658 IsEqualGUID(riid
, &IID_ID3DXBaseEffect
))
660 This
->ID3DXBaseEffect_iface
.lpVtbl
->AddRef(iface
);
665 ERR("Interface %s not found\n", debugstr_guid(riid
));
667 return E_NOINTERFACE
;
670 static ULONG WINAPI
ID3DXBaseEffectImpl_AddRef(ID3DXBaseEffect
*iface
)
672 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
674 TRACE("iface %p: AddRef from %u\n", iface
, This
->ref
);
676 return InterlockedIncrement(&This
->ref
);
679 static ULONG WINAPI
ID3DXBaseEffectImpl_Release(ID3DXBaseEffect
*iface
)
681 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
682 ULONG ref
= InterlockedDecrement(&This
->ref
);
684 TRACE("iface %p: Release from %u\n", iface
, ref
+ 1);
688 free_base_effect(This
);
689 HeapFree(GetProcessHeap(), 0, This
);
695 /*** ID3DXBaseEffect methods ***/
696 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetDesc(ID3DXBaseEffect
*iface
, D3DXEFFECT_DESC
*desc
)
698 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
700 FIXME("iface %p, desc %p partial stub\n", This
, desc
);
704 WARN("Invalid argument specified.\n");
705 return D3DERR_INVALIDCALL
;
708 /* Todo: add creator and function count */
709 desc
->Creator
= NULL
;
711 desc
->Parameters
= This
->parameter_count
;
712 desc
->Techniques
= This
->technique_count
;
717 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetParameterDesc(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXPARAMETER_DESC
*desc
)
719 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
720 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
722 TRACE("iface %p, parameter %p, desc %p\n", This
, parameter
, desc
);
724 if (!param
) param
= get_parameter_struct(iface
->lpVtbl
->GetParameterByName(iface
, NULL
, parameter
));
728 WARN("Invalid argument specified.\n");
729 return D3DERR_INVALIDCALL
;
732 desc
->Name
= param
->name
;
733 desc
->Semantic
= param
->semantic
;
734 desc
->Class
= param
->class;
735 desc
->Type
= param
->type
;
736 desc
->Rows
= param
->rows
;
737 desc
->Columns
= param
->columns
;
738 desc
->Elements
= param
->element_count
;
739 desc
->Annotations
= param
->annotation_count
;
740 desc
->StructMembers
= param
->member_count
;
741 desc
->Flags
= param
->flags
;
742 desc
->Bytes
= param
->bytes
;
747 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetTechniqueDesc(ID3DXBaseEffect
*iface
, D3DXHANDLE technique
, D3DXTECHNIQUE_DESC
*desc
)
749 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
750 struct d3dx_technique
*tech
= technique
? is_valid_technique(This
, technique
) : get_technique_struct(This
->technique_handles
[0]);
752 TRACE("iface %p, technique %p, desc %p\n", This
, technique
, desc
);
756 WARN("Invalid argument specified.\n");
757 return D3DERR_INVALIDCALL
;
760 desc
->Name
= tech
->name
;
761 desc
->Passes
= tech
->pass_count
;
762 desc
->Annotations
= tech
->annotation_count
;
767 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetPassDesc(ID3DXBaseEffect
*iface
, D3DXHANDLE pass
, D3DXPASS_DESC
*desc
)
769 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
770 struct d3dx_pass
*p
= is_valid_pass(This
, pass
);
772 TRACE("iface %p, pass %p, desc %p\n", This
, pass
, desc
);
776 WARN("Invalid argument specified.\n");
777 return D3DERR_INVALIDCALL
;
780 desc
->Name
= p
->name
;
781 desc
->Annotations
= p
->annotation_count
;
783 FIXME("Pixel shader and vertex shader are not supported, yet.\n");
784 desc
->pVertexShaderFunction
= NULL
;
785 desc
->pVertexShaderFunction
= NULL
;
790 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetFunctionDesc(ID3DXBaseEffect
*iface
, D3DXHANDLE shader
, D3DXFUNCTION_DESC
*desc
)
792 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
794 FIXME("iface %p, shader %p, desc %p stub\n", This
, shader
, desc
);
799 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetParameter(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, UINT index
)
801 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
802 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
804 TRACE("iface %p, parameter %p, index %u\n", This
, parameter
, index
);
806 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
810 if (index
< This
->parameter_count
)
812 TRACE("Returning parameter %p\n", This
->parameter_handles
[index
]);
813 return This
->parameter_handles
[index
];
818 if (param
&& !param
->element_count
&& index
< param
->member_count
)
820 TRACE("Returning parameter %p\n", param
->member_handles
[index
]);
821 return param
->member_handles
[index
];
825 WARN("Invalid argument specified.\n");
830 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetParameterByName(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPCSTR name
)
832 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
833 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
836 TRACE("iface %p, parameter %p, name %s\n", This
, parameter
, debugstr_a(name
));
838 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
842 handle
= get_parameter_handle(param
);
843 TRACE("Returning parameter %p\n", handle
);
847 handle
= get_parameter_handle(get_parameter_by_name(This
, param
, name
));
848 TRACE("Returning parameter %p\n", handle
);
853 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetParameterBySemantic(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPCSTR semantic
)
855 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
856 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
857 struct d3dx_parameter
*temp_param
;
860 TRACE("iface %p, parameter %p, semantic %s\n", This
, parameter
, debugstr_a(semantic
));
862 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
866 for (i
= 0; i
< This
->parameter_count
; ++i
)
868 temp_param
= get_parameter_struct(This
->parameter_handles
[i
]);
870 if (!temp_param
->semantic
)
874 TRACE("Returning parameter %p\n", This
->parameter_handles
[i
]);
875 return This
->parameter_handles
[i
];
880 if (!strcasecmp(temp_param
->semantic
, semantic
))
882 TRACE("Returning parameter %p\n", This
->parameter_handles
[i
]);
883 return This
->parameter_handles
[i
];
889 for (i
= 0; i
< param
->member_count
; ++i
)
891 temp_param
= get_parameter_struct(param
->member_handles
[i
]);
893 if (!temp_param
->semantic
)
897 TRACE("Returning parameter %p\n", param
->member_handles
[i
]);
898 return param
->member_handles
[i
];
903 if (!strcasecmp(temp_param
->semantic
, semantic
))
905 TRACE("Returning parameter %p\n", param
->member_handles
[i
]);
906 return param
->member_handles
[i
];
911 WARN("Invalid argument specified\n");
916 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetParameterElement(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, UINT index
)
918 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
919 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
921 TRACE("iface %p, parameter %p, index %u\n", This
, parameter
, index
);
923 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
927 if (index
< This
->parameter_count
)
929 TRACE("Returning parameter %p\n", This
->parameter_handles
[index
]);
930 return This
->parameter_handles
[index
];
935 if (index
< param
->element_count
)
937 TRACE("Returning parameter %p\n", param
->member_handles
[index
]);
938 return param
->member_handles
[index
];
942 WARN("Invalid argument specified\n");
947 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetTechnique(ID3DXBaseEffect
*iface
, UINT index
)
949 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
951 TRACE("iface %p, index %u\n", This
, index
);
953 if (index
>= This
->technique_count
)
955 WARN("Invalid argument specified.\n");
959 TRACE("Returning technique %p\n", This
->technique_handles
[index
]);
961 return This
->technique_handles
[index
];
964 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetTechniqueByName(ID3DXBaseEffect
*iface
, LPCSTR name
)
966 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
969 TRACE("iface %p, name %s stub\n", This
, debugstr_a(name
));
973 WARN("Invalid argument specified.\n");
977 for (i
= 0; i
< This
->technique_count
; ++i
)
979 struct d3dx_technique
*tech
= get_technique_struct(This
->technique_handles
[i
]);
981 if (!strcmp(tech
->name
, name
))
983 TRACE("Returning technique %p\n", This
->technique_handles
[i
]);
984 return This
->technique_handles
[i
];
988 WARN("Invalid argument specified.\n");
993 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetPass(ID3DXBaseEffect
*iface
, D3DXHANDLE technique
, UINT index
)
995 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
996 struct d3dx_technique
*tech
= is_valid_technique(This
, technique
);
998 TRACE("iface %p, technique %p, index %u\n", This
, technique
, index
);
1000 if (!tech
) tech
= get_technique_struct(iface
->lpVtbl
->GetTechniqueByName(iface
, technique
));
1002 if (tech
&& index
< tech
->pass_count
)
1004 TRACE("Returning pass %p\n", tech
->pass_handles
[index
]);
1005 return tech
->pass_handles
[index
];
1008 WARN("Invalid argument specified.\n");
1013 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetPassByName(ID3DXBaseEffect
*iface
, D3DXHANDLE technique
, LPCSTR name
)
1015 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1016 struct d3dx_technique
*tech
= is_valid_technique(This
, technique
);
1018 TRACE("iface %p, technique %p, name %s\n", This
, technique
, debugstr_a(name
));
1020 if (!tech
) tech
= get_technique_struct(iface
->lpVtbl
->GetTechniqueByName(iface
, technique
));
1026 for (i
= 0; i
< tech
->pass_count
; ++i
)
1028 struct d3dx_pass
*pass
= get_pass_struct(tech
->pass_handles
[i
]);
1030 if (!strcmp(pass
->name
, name
))
1032 TRACE("Returning pass %p\n", tech
->pass_handles
[i
]);
1033 return tech
->pass_handles
[i
];
1038 WARN("Invalid argument specified.\n");
1043 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetFunction(ID3DXBaseEffect
*iface
, UINT index
)
1045 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1047 FIXME("iface %p, index %u stub\n", This
, index
);
1052 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetFunctionByName(ID3DXBaseEffect
*iface
, LPCSTR name
)
1054 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1056 FIXME("iface %p, name %s stub\n", This
, debugstr_a(name
));
1061 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetAnnotation(ID3DXBaseEffect
*iface
, D3DXHANDLE object
, UINT index
)
1063 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1064 struct d3dx_parameter
*param
= is_valid_parameter(This
, object
);
1065 struct d3dx_pass
*pass
= is_valid_pass(This
, object
);
1066 struct d3dx_technique
*technique
= is_valid_technique(This
, object
);
1067 UINT annotation_count
= 0;
1068 D3DXHANDLE
*annotation_handles
= NULL
;
1070 FIXME("iface %p, object %p, index %u partial stub\n", This
, object
, index
);
1074 annotation_count
= pass
->annotation_count
;
1075 annotation_handles
= pass
->annotation_handles
;
1079 annotation_count
= technique
->annotation_count
;
1080 annotation_handles
= technique
->annotation_handles
;
1084 if (!param
) param
= get_parameter_by_name(This
, NULL
, object
);
1088 annotation_count
= param
->annotation_count
;
1089 annotation_handles
= param
->annotation_handles
;
1092 /* Todo: add funcs */
1094 if (index
< annotation_count
)
1096 TRACE("Returning parameter %p\n", annotation_handles
[index
]);
1097 return annotation_handles
[index
];
1100 WARN("Invalid argument specified\n");
1105 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetAnnotationByName(ID3DXBaseEffect
*iface
, D3DXHANDLE object
, LPCSTR name
)
1107 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1108 struct d3dx_parameter
*param
= is_valid_parameter(This
, object
);
1109 struct d3dx_pass
*pass
= is_valid_pass(This
, object
);
1110 struct d3dx_technique
*technique
= is_valid_technique(This
, object
);
1111 UINT annotation_count
= 0, i
;
1112 D3DXHANDLE
*annotation_handles
= NULL
;
1114 FIXME("iface %p, object %p, name %s partial stub\n", This
, object
, debugstr_a(name
));
1118 WARN("Invalid argument specified\n");
1124 annotation_count
= pass
->annotation_count
;
1125 annotation_handles
= pass
->annotation_handles
;
1129 annotation_count
= technique
->annotation_count
;
1130 annotation_handles
= technique
->annotation_handles
;
1134 if (!param
) param
= get_parameter_by_name(This
, NULL
, object
);
1138 annotation_count
= param
->annotation_count
;
1139 annotation_handles
= param
->annotation_handles
;
1142 /* Todo: add funcs */
1144 for (i
= 0; i
< annotation_count
; i
++)
1146 struct d3dx_parameter
*anno
= get_parameter_struct(annotation_handles
[i
]);
1148 if (!strcmp(anno
->name
, name
))
1150 TRACE("Returning parameter %p\n", anno
);
1151 return get_parameter_handle(anno
);
1155 WARN("Invalid argument specified\n");
1160 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetValue(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPCVOID data
, UINT bytes
)
1162 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1164 FIXME("iface %p, parameter %p, data %p, bytes %u stub\n", This
, parameter
, data
, bytes
);
1169 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetValue(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPVOID data
, UINT bytes
)
1171 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1172 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1174 TRACE("iface %p, parameter %p, data %p, bytes %u\n", This
, parameter
, data
, bytes
);
1176 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
1178 if (data
&& param
&& param
->data
&& param
->bytes
<= bytes
)
1180 if (param
->type
== D3DXPT_VERTEXSHADER
|| param
->type
== D3DXPT_PIXELSHADER
)
1184 for (i
= 0; i
< (param
->element_count
? param
->element_count
: 1); ++i
)
1186 IUnknown
*unk
= ((IUnknown
**)param
->data
)[i
];
1187 if (unk
) IUnknown_AddRef(unk
);
1188 ((IUnknown
**)data
)[i
] = unk
;
1193 TRACE("Copy %u bytes\n", param
->bytes
);
1194 memcpy(data
, param
->data
, param
->bytes
);
1199 WARN("Invalid argument specified\n");
1201 return D3DERR_INVALIDCALL
;
1204 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetBool(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, BOOL b
)
1206 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1208 FIXME("iface %p, parameter %p, b %u stub\n", This
, parameter
, b
);
1213 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetBool(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, BOOL
*b
)
1215 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1216 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1218 TRACE("iface %p, parameter %p, b %p\n", This
, parameter
, b
);
1220 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
1222 if (b
&& param
&& !param
->element_count
&& param
->class == D3DXPC_SCALAR
)
1224 *b
= get_bool(param
->data
);
1225 TRACE("Returning %s\n", *b
? "TRUE" : "FALSE");
1229 WARN("Invalid argument specified\n");
1231 return D3DERR_INVALIDCALL
;
1234 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetBoolArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST BOOL
*b
, UINT count
)
1236 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1238 FIXME("iface %p, parameter %p, b %p, count %u stub\n", This
, parameter
, b
, count
);
1243 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetBoolArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, BOOL
*b
, UINT count
)
1245 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1247 FIXME("iface %p, parameter %p, b %p, count %u stub\n", This
, parameter
, b
, count
);
1252 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetInt(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, INT n
)
1254 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1256 FIXME("iface %p, parameter %p, n %u stub\n", This
, parameter
, n
);
1261 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetInt(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, INT
*n
)
1263 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1264 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1266 TRACE("iface %p, parameter %p, n %p\n", This
, parameter
, n
);
1268 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
1270 if (n
&& param
&& !param
->element_count
&& param
->class == D3DXPC_SCALAR
)
1272 *n
= get_int(param
->type
, param
->data
);
1273 TRACE("Returning %i\n", *n
);
1277 WARN("Invalid argument specified\n");
1279 return D3DERR_INVALIDCALL
;
1282 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetIntArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST INT
*n
, UINT count
)
1284 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1286 FIXME("iface %p, parameter %p, n %p, count %u stub\n", This
, parameter
, n
, count
);
1291 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetIntArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, INT
*n
, UINT count
)
1293 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1295 FIXME("iface %p, parameter %p, n %p, count %u stub\n", This
, parameter
, n
, count
);
1300 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetFloat(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, FLOAT f
)
1302 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1304 FIXME("iface %p, parameter %p, f %f stub\n", This
, parameter
, f
);
1309 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetFloat(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, FLOAT
*f
)
1311 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1313 FIXME("iface %p, parameter %p, f %p stub\n", This
, parameter
, f
);
1318 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetFloatArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST FLOAT
*f
, UINT count
)
1320 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1322 FIXME("iface %p, parameter %p, f %p, count %u stub\n", This
, parameter
, f
, count
);
1327 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetFloatArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, FLOAT
*f
, UINT count
)
1329 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1331 FIXME("iface %p, parameter %p, f %p, count %u stub\n", This
, parameter
, f
, count
);
1336 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetVector(ID3DXBaseEffect
* iface
, D3DXHANDLE parameter
, CONST D3DXVECTOR4
* vector
)
1338 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1340 FIXME("iface %p, parameter %p, vector %p stub\n", This
, parameter
, vector
);
1345 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetVector(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXVECTOR4
*vector
)
1347 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1349 FIXME("iface %p, parameter %p, vector %p stub\n", This
, parameter
, vector
);
1354 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetVectorArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXVECTOR4
*vector
, UINT count
)
1356 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1358 FIXME("iface %p, parameter %p, vector %p, count %u stub\n", This
, parameter
, vector
, count
);
1363 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetVectorArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXVECTOR4
*vector
, UINT count
)
1365 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1367 FIXME("iface %p, parameter %p, vector %p, count %u stub\n", This
, parameter
, vector
, count
);
1372 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetMatrix(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
)
1374 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1376 FIXME("iface %p, parameter %p, matrix %p stub\n", This
, parameter
, matrix
);
1381 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetMatrix(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
1383 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1385 FIXME("iface %p, parameter %p, matrix %p stub\n", This
, parameter
, matrix
);
1390 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetMatrixArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
, UINT count
)
1392 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1394 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
1399 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetMatrixArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
1401 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1403 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
1408 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetMatrixPointerArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
**matrix
, UINT count
)
1410 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1412 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
1417 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetMatrixPointerArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
1419 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1421 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
1426 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetMatrixTranspose(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
)
1428 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1430 FIXME("iface %p, parameter %p, matrix %p stub\n", This
, parameter
, matrix
);
1435 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetMatrixTranspose(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
1437 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1439 FIXME("iface %p, parameter %p, matrix %p stub\n", This
, parameter
, matrix
);
1444 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetMatrixTransposeArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
, UINT count
)
1446 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1448 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
1453 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetMatrixTransposeArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
1455 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1457 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
1462 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetMatrixTransposePointerArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
**matrix
, UINT count
)
1464 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1466 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
1471 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetMatrixTransposePointerArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
1473 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1475 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
1480 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetString(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPCSTR string
)
1482 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1484 FIXME("iface %p, parameter %p, string %p stub\n", This
, parameter
, string
);
1489 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetString(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPCSTR
*string
)
1491 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1492 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1494 TRACE("iface %p, parameter %p, string %p\n", This
, parameter
, string
);
1496 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
1498 if (string
&& param
&& !param
->element_count
&& param
->type
== D3DXPT_STRING
)
1500 *string
= *(LPCSTR
*)param
->data
;
1501 TRACE("Returning %s\n", debugstr_a(*string
));
1505 WARN("Invalid argument specified\n");
1507 return D3DERR_INVALIDCALL
;
1510 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetTexture(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DBASETEXTURE9 texture
)
1512 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1514 FIXME("iface %p, parameter %p, texture %p stub\n", This
, parameter
, texture
);
1519 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetTexture(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DBASETEXTURE9
*texture
)
1521 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1523 FIXME("iface %p, parameter %p, texture %p stub\n", This
, parameter
, texture
);
1528 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetPixelShader(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DPIXELSHADER9
*pshader
)
1530 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1531 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1533 TRACE("iface %p, parameter %p, pshader %p\n", This
, parameter
, pshader
);
1535 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
1537 if (pshader
&& param
&& !param
->element_count
&& param
->type
== D3DXPT_PIXELSHADER
)
1539 *pshader
= *(LPDIRECT3DPIXELSHADER9
*)param
->data
;
1540 if (*pshader
) IDirect3DPixelShader9_AddRef(*pshader
);
1541 TRACE("Returning %p\n", *pshader
);
1545 WARN("Invalid argument specified\n");
1547 return D3DERR_INVALIDCALL
;
1550 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetVertexShader(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DVERTEXSHADER9
*vshader
)
1552 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1553 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1555 TRACE("iface %p, parameter %p, vshader %p\n", This
, parameter
, vshader
);
1557 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
1559 if (vshader
&& param
&& !param
->element_count
&& param
->type
== D3DXPT_VERTEXSHADER
)
1561 *vshader
= *(LPDIRECT3DVERTEXSHADER9
*)param
->data
;
1562 if (*vshader
) IDirect3DVertexShader9_AddRef(*vshader
);
1563 TRACE("Returning %p\n", *vshader
);
1567 WARN("Invalid argument specified\n");
1569 return D3DERR_INVALIDCALL
;
1572 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetArrayRange(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, UINT start
, UINT end
)
1574 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1576 FIXME("iface %p, parameter %p, start %u, end %u stub\n", This
, parameter
, start
, end
);
1581 static const struct ID3DXBaseEffectVtbl ID3DXBaseEffect_Vtbl
=
1583 /*** IUnknown methods ***/
1584 ID3DXBaseEffectImpl_QueryInterface
,
1585 ID3DXBaseEffectImpl_AddRef
,
1586 ID3DXBaseEffectImpl_Release
,
1587 /*** ID3DXBaseEffect methods ***/
1588 ID3DXBaseEffectImpl_GetDesc
,
1589 ID3DXBaseEffectImpl_GetParameterDesc
,
1590 ID3DXBaseEffectImpl_GetTechniqueDesc
,
1591 ID3DXBaseEffectImpl_GetPassDesc
,
1592 ID3DXBaseEffectImpl_GetFunctionDesc
,
1593 ID3DXBaseEffectImpl_GetParameter
,
1594 ID3DXBaseEffectImpl_GetParameterByName
,
1595 ID3DXBaseEffectImpl_GetParameterBySemantic
,
1596 ID3DXBaseEffectImpl_GetParameterElement
,
1597 ID3DXBaseEffectImpl_GetTechnique
,
1598 ID3DXBaseEffectImpl_GetTechniqueByName
,
1599 ID3DXBaseEffectImpl_GetPass
,
1600 ID3DXBaseEffectImpl_GetPassByName
,
1601 ID3DXBaseEffectImpl_GetFunction
,
1602 ID3DXBaseEffectImpl_GetFunctionByName
,
1603 ID3DXBaseEffectImpl_GetAnnotation
,
1604 ID3DXBaseEffectImpl_GetAnnotationByName
,
1605 ID3DXBaseEffectImpl_SetValue
,
1606 ID3DXBaseEffectImpl_GetValue
,
1607 ID3DXBaseEffectImpl_SetBool
,
1608 ID3DXBaseEffectImpl_GetBool
,
1609 ID3DXBaseEffectImpl_SetBoolArray
,
1610 ID3DXBaseEffectImpl_GetBoolArray
,
1611 ID3DXBaseEffectImpl_SetInt
,
1612 ID3DXBaseEffectImpl_GetInt
,
1613 ID3DXBaseEffectImpl_SetIntArray
,
1614 ID3DXBaseEffectImpl_GetIntArray
,
1615 ID3DXBaseEffectImpl_SetFloat
,
1616 ID3DXBaseEffectImpl_GetFloat
,
1617 ID3DXBaseEffectImpl_SetFloatArray
,
1618 ID3DXBaseEffectImpl_GetFloatArray
,
1619 ID3DXBaseEffectImpl_SetVector
,
1620 ID3DXBaseEffectImpl_GetVector
,
1621 ID3DXBaseEffectImpl_SetVectorArray
,
1622 ID3DXBaseEffectImpl_GetVectorArray
,
1623 ID3DXBaseEffectImpl_SetMatrix
,
1624 ID3DXBaseEffectImpl_GetMatrix
,
1625 ID3DXBaseEffectImpl_SetMatrixArray
,
1626 ID3DXBaseEffectImpl_GetMatrixArray
,
1627 ID3DXBaseEffectImpl_SetMatrixPointerArray
,
1628 ID3DXBaseEffectImpl_GetMatrixPointerArray
,
1629 ID3DXBaseEffectImpl_SetMatrixTranspose
,
1630 ID3DXBaseEffectImpl_GetMatrixTranspose
,
1631 ID3DXBaseEffectImpl_SetMatrixTransposeArray
,
1632 ID3DXBaseEffectImpl_GetMatrixTransposeArray
,
1633 ID3DXBaseEffectImpl_SetMatrixTransposePointerArray
,
1634 ID3DXBaseEffectImpl_GetMatrixTransposePointerArray
,
1635 ID3DXBaseEffectImpl_SetString
,
1636 ID3DXBaseEffectImpl_GetString
,
1637 ID3DXBaseEffectImpl_SetTexture
,
1638 ID3DXBaseEffectImpl_GetTexture
,
1639 ID3DXBaseEffectImpl_GetPixelShader
,
1640 ID3DXBaseEffectImpl_GetVertexShader
,
1641 ID3DXBaseEffectImpl_SetArrayRange
,
1644 static inline struct ID3DXEffectImpl
*impl_from_ID3DXEffect(ID3DXEffect
*iface
)
1646 return CONTAINING_RECORD(iface
, struct ID3DXEffectImpl
, ID3DXEffect_iface
);
1649 /*** IUnknown methods ***/
1650 static HRESULT WINAPI
ID3DXEffectImpl_QueryInterface(ID3DXEffect
*iface
, REFIID riid
, void **object
)
1652 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1654 TRACE("(%p)->(%s, %p)\n", This
, debugstr_guid(riid
), object
);
1656 if (IsEqualGUID(riid
, &IID_IUnknown
) ||
1657 IsEqualGUID(riid
, &IID_ID3DXEffect
))
1659 This
->ID3DXEffect_iface
.lpVtbl
->AddRef(iface
);
1664 ERR("Interface %s not found\n", debugstr_guid(riid
));
1666 return E_NOINTERFACE
;
1669 static ULONG WINAPI
ID3DXEffectImpl_AddRef(ID3DXEffect
*iface
)
1671 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1673 TRACE("(%p)->(): AddRef from %u\n", This
, This
->ref
);
1675 return InterlockedIncrement(&This
->ref
);
1678 static ULONG WINAPI
ID3DXEffectImpl_Release(ID3DXEffect
*iface
)
1680 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1681 ULONG ref
= InterlockedDecrement(&This
->ref
);
1683 TRACE("(%p)->(): Release from %u\n", This
, ref
+ 1);
1688 HeapFree(GetProcessHeap(), 0, This
);
1694 /*** ID3DXBaseEffect methods ***/
1695 static HRESULT WINAPI
ID3DXEffectImpl_GetDesc(ID3DXEffect
*iface
, D3DXEFFECT_DESC
*desc
)
1697 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1698 ID3DXBaseEffect
*base
= This
->base_effect
;
1700 TRACE("Forward iface %p, base %p\n", This
, base
);
1702 return ID3DXBaseEffectImpl_GetDesc(base
, desc
);
1705 static HRESULT WINAPI
ID3DXEffectImpl_GetParameterDesc(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXPARAMETER_DESC
*desc
)
1707 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1708 ID3DXBaseEffect
*base
= This
->base_effect
;
1710 TRACE("Forward iface %p, base %p\n", This
, base
);
1712 return ID3DXBaseEffectImpl_GetParameterDesc(base
, parameter
, desc
);
1715 static HRESULT WINAPI
ID3DXEffectImpl_GetTechniqueDesc(ID3DXEffect
*iface
, D3DXHANDLE technique
, D3DXTECHNIQUE_DESC
*desc
)
1717 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1718 ID3DXBaseEffect
*base
= This
->base_effect
;
1720 TRACE("Forward iface %p, base %p\n", This
, base
);
1722 return ID3DXBaseEffectImpl_GetTechniqueDesc(base
, technique
, desc
);
1725 static HRESULT WINAPI
ID3DXEffectImpl_GetPassDesc(ID3DXEffect
*iface
, D3DXHANDLE pass
, D3DXPASS_DESC
*desc
)
1727 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1728 ID3DXBaseEffect
*base
= This
->base_effect
;
1730 TRACE("Forward iface %p, base %p\n", This
, base
);
1732 return ID3DXBaseEffectImpl_GetPassDesc(base
, pass
, desc
);
1735 static HRESULT WINAPI
ID3DXEffectImpl_GetFunctionDesc(ID3DXEffect
*iface
, D3DXHANDLE shader
, D3DXFUNCTION_DESC
*desc
)
1737 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1738 ID3DXBaseEffect
*base
= This
->base_effect
;
1740 TRACE("Forward iface %p, base %p\n", This
, base
);
1742 return ID3DXBaseEffectImpl_GetFunctionDesc(base
, shader
, desc
);
1745 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetParameter(ID3DXEffect
*iface
, D3DXHANDLE parameter
, UINT index
)
1747 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1748 ID3DXBaseEffect
*base
= This
->base_effect
;
1750 TRACE("Forward iface %p, base %p\n", This
, base
);
1752 return ID3DXBaseEffectImpl_GetParameter(base
, parameter
, index
);
1755 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetParameterByName(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPCSTR name
)
1757 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1758 ID3DXBaseEffect
*base
= This
->base_effect
;
1760 TRACE("Forward iface %p, base %p\n", This
, base
);
1762 return ID3DXBaseEffectImpl_GetParameterByName(base
, parameter
, name
);
1765 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetParameterBySemantic(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPCSTR semantic
)
1767 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1768 ID3DXBaseEffect
*base
= This
->base_effect
;
1770 TRACE("Forward iface %p, base %p\n", This
, base
);
1772 return ID3DXBaseEffectImpl_GetParameterBySemantic(base
, parameter
, semantic
);
1775 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetParameterElement(ID3DXEffect
*iface
, D3DXHANDLE parameter
, UINT index
)
1777 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1778 ID3DXBaseEffect
*base
= This
->base_effect
;
1780 TRACE("Forward iface %p, base %p\n", This
, base
);
1782 return ID3DXBaseEffectImpl_GetParameterElement(base
, parameter
, index
);
1785 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetTechnique(ID3DXEffect
*iface
, UINT index
)
1787 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1788 ID3DXBaseEffect
*base
= This
->base_effect
;
1790 TRACE("Forward iface %p, base %p\n", This
, base
);
1792 return ID3DXBaseEffectImpl_GetTechnique(base
, index
);
1795 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetTechniqueByName(ID3DXEffect
*iface
, LPCSTR name
)
1797 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1798 ID3DXBaseEffect
*base
= This
->base_effect
;
1800 TRACE("Forward iface %p, base %p\n", This
, base
);
1802 return ID3DXBaseEffectImpl_GetTechniqueByName(base
, name
);
1805 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetPass(ID3DXEffect
*iface
, D3DXHANDLE technique
, UINT index
)
1807 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1808 ID3DXBaseEffect
*base
= This
->base_effect
;
1810 TRACE("Forward iface %p, base %p\n", This
, base
);
1812 return ID3DXBaseEffectImpl_GetPass(base
, technique
, index
);
1815 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetPassByName(ID3DXEffect
*iface
, D3DXHANDLE technique
, LPCSTR name
)
1817 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1818 ID3DXBaseEffect
*base
= This
->base_effect
;
1820 TRACE("Forward iface %p, base %p\n", This
, base
);
1822 return ID3DXBaseEffectImpl_GetPassByName(base
, technique
, name
);
1825 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetFunction(ID3DXEffect
*iface
, UINT index
)
1827 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1828 ID3DXBaseEffect
*base
= This
->base_effect
;
1830 TRACE("Forward iface %p, base %p\n", This
, base
);
1832 return ID3DXBaseEffectImpl_GetFunction(base
, index
);
1835 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetFunctionByName(ID3DXEffect
*iface
, LPCSTR name
)
1837 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1838 ID3DXBaseEffect
*base
= This
->base_effect
;
1840 TRACE("Forward iface %p, base %p\n", This
, base
);
1842 return ID3DXBaseEffectImpl_GetFunctionByName(base
, name
);
1845 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetAnnotation(ID3DXEffect
*iface
, D3DXHANDLE object
, UINT index
)
1847 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1848 ID3DXBaseEffect
*base
= This
->base_effect
;
1850 TRACE("Forward iface %p, base %p\n", This
, base
);
1852 return ID3DXBaseEffectImpl_GetAnnotation(base
, object
, index
);
1855 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetAnnotationByName(ID3DXEffect
*iface
, D3DXHANDLE object
, LPCSTR name
)
1857 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1858 ID3DXBaseEffect
*base
= This
->base_effect
;
1860 TRACE("Forward iface %p, base %p\n", This
, base
);
1862 return ID3DXBaseEffectImpl_GetAnnotationByName(base
, object
, name
);
1865 static HRESULT WINAPI
ID3DXEffectImpl_SetValue(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPCVOID data
, UINT bytes
)
1867 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1868 ID3DXBaseEffect
*base
= This
->base_effect
;
1870 TRACE("Forward iface %p, base %p\n", This
, base
);
1872 return ID3DXBaseEffectImpl_SetValue(base
, parameter
, data
, bytes
);
1875 static HRESULT WINAPI
ID3DXEffectImpl_GetValue(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPVOID data
, UINT bytes
)
1877 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1878 ID3DXBaseEffect
*base
= This
->base_effect
;
1880 TRACE("Forward iface %p, base %p\n", This
, base
);
1882 return ID3DXBaseEffectImpl_GetValue(base
, parameter
, data
, bytes
);
1885 static HRESULT WINAPI
ID3DXEffectImpl_SetBool(ID3DXEffect
*iface
, D3DXHANDLE parameter
, BOOL b
)
1887 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1888 ID3DXBaseEffect
*base
= This
->base_effect
;
1890 TRACE("Forward iface %p, base %p\n", This
, base
);
1892 return ID3DXBaseEffectImpl_SetBool(base
, parameter
, b
);
1895 static HRESULT WINAPI
ID3DXEffectImpl_GetBool(ID3DXEffect
*iface
, D3DXHANDLE parameter
, BOOL
*b
)
1897 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1898 ID3DXBaseEffect
*base
= This
->base_effect
;
1900 TRACE("Forward iface %p, base %p\n", This
, base
);
1902 return ID3DXBaseEffectImpl_GetBool(base
, parameter
, b
);
1905 static HRESULT WINAPI
ID3DXEffectImpl_SetBoolArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST BOOL
*b
, UINT count
)
1907 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1908 ID3DXBaseEffect
*base
= This
->base_effect
;
1910 TRACE("Forward iface %p, base %p\n", This
, base
);
1912 return ID3DXBaseEffectImpl_SetBoolArray(base
, parameter
, b
, count
);
1915 static HRESULT WINAPI
ID3DXEffectImpl_GetBoolArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, BOOL
*b
, UINT count
)
1917 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1918 ID3DXBaseEffect
*base
= This
->base_effect
;
1920 TRACE("Forward iface %p, base %p\n", This
, base
);
1922 return ID3DXBaseEffectImpl_GetBoolArray(base
, parameter
, b
, count
);
1925 static HRESULT WINAPI
ID3DXEffectImpl_SetInt(ID3DXEffect
*iface
, D3DXHANDLE parameter
, INT n
)
1927 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1928 ID3DXBaseEffect
*base
= This
->base_effect
;
1930 TRACE("Forward iface %p, base %p\n", This
, base
);
1932 return ID3DXBaseEffectImpl_SetInt(base
, parameter
, n
);
1935 static HRESULT WINAPI
ID3DXEffectImpl_GetInt(ID3DXEffect
*iface
, D3DXHANDLE parameter
, INT
*n
)
1937 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1938 ID3DXBaseEffect
*base
= This
->base_effect
;
1940 TRACE("Forward iface %p, base %p\n", This
, base
);
1942 return ID3DXBaseEffectImpl_GetInt(base
, parameter
, n
);
1945 static HRESULT WINAPI
ID3DXEffectImpl_SetIntArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST INT
*n
, UINT count
)
1947 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1948 ID3DXBaseEffect
*base
= This
->base_effect
;
1950 TRACE("Forward iface %p, base %p\n", This
, base
);
1952 return ID3DXBaseEffectImpl_SetIntArray(base
, parameter
, n
, count
);
1955 static HRESULT WINAPI
ID3DXEffectImpl_GetIntArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, INT
*n
, UINT count
)
1957 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1958 ID3DXBaseEffect
*base
= This
->base_effect
;
1960 TRACE("Forward iface %p, base %p\n", This
, base
);
1962 return ID3DXBaseEffectImpl_GetIntArray(base
, parameter
, n
, count
);
1965 static HRESULT WINAPI
ID3DXEffectImpl_SetFloat(ID3DXEffect
*iface
, D3DXHANDLE parameter
, FLOAT f
)
1967 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1968 ID3DXBaseEffect
*base
= This
->base_effect
;
1970 TRACE("Forward iface %p, base %p\n", This
, base
);
1972 return ID3DXBaseEffectImpl_SetFloat(base
, parameter
, f
);
1975 static HRESULT WINAPI
ID3DXEffectImpl_GetFloat(ID3DXEffect
*iface
, D3DXHANDLE parameter
, FLOAT
*f
)
1977 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1978 ID3DXBaseEffect
*base
= This
->base_effect
;
1980 TRACE("Forward iface %p, base %p\n", This
, base
);
1982 return ID3DXBaseEffectImpl_GetFloat(base
, parameter
, f
);
1985 static HRESULT WINAPI
ID3DXEffectImpl_SetFloatArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST FLOAT
*f
, UINT count
)
1987 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1988 ID3DXBaseEffect
*base
= This
->base_effect
;
1990 TRACE("Forward iface %p, base %p\n", This
, base
);
1992 return ID3DXBaseEffectImpl_SetFloatArray(base
, parameter
, f
, count
);
1995 static HRESULT WINAPI
ID3DXEffectImpl_GetFloatArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, FLOAT
*f
, UINT count
)
1997 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1998 ID3DXBaseEffect
*base
= This
->base_effect
;
2000 TRACE("Forward iface %p, base %p\n", This
, base
);
2002 return ID3DXBaseEffectImpl_GetFloatArray(base
, parameter
, f
, count
);
2005 static HRESULT WINAPI
ID3DXEffectImpl_SetVector(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXVECTOR4
*vector
)
2007 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2008 ID3DXBaseEffect
*base
= This
->base_effect
;
2010 TRACE("Forward iface %p, base %p\n", This
, base
);
2012 return ID3DXBaseEffectImpl_SetVector(base
, parameter
, vector
);
2015 static HRESULT WINAPI
ID3DXEffectImpl_GetVector(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXVECTOR4
*vector
)
2017 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2018 ID3DXBaseEffect
*base
= This
->base_effect
;
2020 TRACE("Forward iface %p, base %p\n", This
, base
);
2022 return ID3DXBaseEffectImpl_GetVector(base
, parameter
, vector
);
2025 static HRESULT WINAPI
ID3DXEffectImpl_SetVectorArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXVECTOR4
*vector
, UINT count
)
2027 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2028 ID3DXBaseEffect
*base
= This
->base_effect
;
2030 TRACE("Forward iface %p, base %p\n", This
, base
);
2032 return ID3DXBaseEffectImpl_SetVectorArray(base
, parameter
, vector
, count
);
2035 static HRESULT WINAPI
ID3DXEffectImpl_GetVectorArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXVECTOR4
*vector
, UINT count
)
2037 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2038 ID3DXBaseEffect
*base
= This
->base_effect
;
2040 TRACE("Forward iface %p, base %p\n", This
, base
);
2042 return ID3DXBaseEffectImpl_GetVectorArray(base
, parameter
, vector
, count
);
2045 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrix(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
)
2047 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2048 ID3DXBaseEffect
*base
= This
->base_effect
;
2050 TRACE("Forward iface %p, base %p\n", This
, base
);
2052 return ID3DXBaseEffectImpl_SetMatrix(base
, parameter
, matrix
);
2055 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrix(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
2057 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2058 ID3DXBaseEffect
*base
= This
->base_effect
;
2060 TRACE("Forward iface %p, base %p\n", This
, base
);
2062 return ID3DXBaseEffectImpl_GetMatrix(base
, parameter
, matrix
);
2065 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
, UINT count
)
2067 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2068 ID3DXBaseEffect
*base
= This
->base_effect
;
2070 TRACE("Forward iface %p, base %p\n", This
, base
);
2072 return ID3DXBaseEffectImpl_SetMatrixArray(base
, parameter
, matrix
, count
);
2075 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
2077 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2078 ID3DXBaseEffect
*base
= This
->base_effect
;
2080 TRACE("Forward iface %p, base %p\n", This
, base
);
2082 return ID3DXBaseEffectImpl_GetMatrixArray(base
, parameter
, matrix
, count
);
2085 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixPointerArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
**matrix
, UINT count
)
2087 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2088 ID3DXBaseEffect
*base
= This
->base_effect
;
2090 TRACE("Forward iface %p, base %p\n", This
, base
);
2092 return ID3DXBaseEffectImpl_SetMatrixPointerArray(base
, parameter
, matrix
, count
);
2095 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixPointerArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
2097 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2098 ID3DXBaseEffect
*base
= This
->base_effect
;
2100 TRACE("Forward iface %p, base %p\n", This
, base
);
2102 return ID3DXBaseEffectImpl_GetMatrixPointerArray(base
, parameter
, matrix
, count
);
2105 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixTranspose(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
)
2107 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2108 ID3DXBaseEffect
*base
= This
->base_effect
;
2110 TRACE("Forward iface %p, base %p\n", This
, base
);
2112 return ID3DXBaseEffectImpl_SetMatrixTranspose(base
, parameter
, matrix
);
2115 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixTranspose(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
2117 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2118 ID3DXBaseEffect
*base
= This
->base_effect
;
2120 TRACE("Forward iface %p, base %p\n", This
, base
);
2122 return ID3DXBaseEffectImpl_GetMatrixTranspose(base
, parameter
, matrix
);
2125 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixTransposeArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
, UINT count
)
2127 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2128 ID3DXBaseEffect
*base
= This
->base_effect
;
2130 TRACE("Forward iface %p, base %p\n", This
, base
);
2132 return ID3DXBaseEffectImpl_SetMatrixTransposeArray(base
, parameter
, matrix
, count
);
2135 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixTransposeArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
2137 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2138 ID3DXBaseEffect
*base
= This
->base_effect
;
2140 TRACE("Forward iface %p, base %p\n", This
, base
);
2142 return ID3DXBaseEffectImpl_GetMatrixTransposeArray(base
, parameter
, matrix
, count
);
2145 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixTransposePointerArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
**matrix
, UINT count
)
2147 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2148 ID3DXBaseEffect
*base
= This
->base_effect
;
2150 TRACE("Forward iface %p, base %p\n", This
, base
);
2152 return ID3DXBaseEffectImpl_SetMatrixTransposePointerArray(base
, parameter
, matrix
, count
);
2155 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixTransposePointerArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
2157 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2158 ID3DXBaseEffect
*base
= This
->base_effect
;
2160 TRACE("Forward iface %p, base %p\n", This
, base
);
2162 return ID3DXBaseEffectImpl_GetMatrixTransposePointerArray(base
, parameter
, matrix
, count
);
2165 static HRESULT WINAPI
ID3DXEffectImpl_SetString(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPCSTR string
)
2167 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2168 ID3DXBaseEffect
*base
= This
->base_effect
;
2170 TRACE("Forward iface %p, base %p\n", This
, base
);
2172 return ID3DXBaseEffectImpl_SetString(base
, parameter
, string
);
2175 static HRESULT WINAPI
ID3DXEffectImpl_GetString(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPCSTR
*string
)
2177 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2178 ID3DXBaseEffect
*base
= This
->base_effect
;
2180 TRACE("Forward iface %p, base %p\n", This
, base
);
2182 return ID3DXBaseEffectImpl_GetString(base
, parameter
, string
);
2185 static HRESULT WINAPI
ID3DXEffectImpl_SetTexture(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DBASETEXTURE9 texture
)
2187 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2188 ID3DXBaseEffect
*base
= This
->base_effect
;
2190 TRACE("Forward iface %p, base %p\n", This
, base
);
2192 return ID3DXBaseEffectImpl_SetTexture(base
, parameter
, texture
);
2195 static HRESULT WINAPI
ID3DXEffectImpl_GetTexture(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DBASETEXTURE9
*texture
)
2197 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2198 ID3DXBaseEffect
*base
= This
->base_effect
;
2200 TRACE("Forward iface %p, base %p\n", This
, base
);
2202 return ID3DXBaseEffectImpl_GetTexture(base
, parameter
, texture
);
2205 static HRESULT WINAPI
ID3DXEffectImpl_GetPixelShader(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DPIXELSHADER9
*pshader
)
2207 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2208 ID3DXBaseEffect
*base
= This
->base_effect
;
2210 TRACE("Forward iface %p, base %p\n", This
, base
);
2212 return ID3DXBaseEffectImpl_GetPixelShader(base
, parameter
, pshader
);
2215 static HRESULT WINAPI
ID3DXEffectImpl_GetVertexShader(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DVERTEXSHADER9
*vshader
)
2217 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2218 ID3DXBaseEffect
*base
= This
->base_effect
;
2220 TRACE("Forward iface %p, base %p\n", This
, base
);
2222 return ID3DXBaseEffectImpl_GetVertexShader(base
, parameter
, vshader
);
2225 static HRESULT WINAPI
ID3DXEffectImpl_SetArrayRange(ID3DXEffect
*iface
, D3DXHANDLE parameter
, UINT start
, UINT end
)
2227 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2228 ID3DXBaseEffect
*base
= This
->base_effect
;
2230 TRACE("Forward iface %p, base %p\n", This
, base
);
2232 return ID3DXBaseEffectImpl_SetArrayRange(base
, parameter
, start
, end
);
2235 /*** ID3DXEffect methods ***/
2236 static HRESULT WINAPI
ID3DXEffectImpl_GetPool(ID3DXEffect
*iface
, LPD3DXEFFECTPOOL
*pool
)
2238 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2240 TRACE("iface %p, pool %p\n", This
, pool
);
2244 WARN("Invalid argument supplied.\n");
2245 return D3DERR_INVALIDCALL
;
2250 This
->pool
->lpVtbl
->AddRef(This
->pool
);
2255 TRACE("Returning pool %p\n", *pool
);
2260 static HRESULT WINAPI
ID3DXEffectImpl_SetTechnique(ID3DXEffect
* iface
, D3DXHANDLE technique
)
2262 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2264 FIXME("(%p)->(%p): stub\n", This
, technique
);
2269 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetCurrentTechnique(ID3DXEffect
* iface
)
2271 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2273 FIXME("(%p)->(): stub\n", This
);
2278 static HRESULT WINAPI
ID3DXEffectImpl_ValidateTechnique(ID3DXEffect
* iface
, D3DXHANDLE technique
)
2280 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2282 FIXME("(%p)->(%p): stub\n", This
, technique
);
2287 static HRESULT WINAPI
ID3DXEffectImpl_FindNextValidTechnique(ID3DXEffect
* iface
, D3DXHANDLE technique
, D3DXHANDLE
* next_technique
)
2289 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2291 FIXME("(%p)->(%p, %p): stub\n", This
, technique
, next_technique
);
2296 static BOOL WINAPI
ID3DXEffectImpl_IsParameterUsed(ID3DXEffect
* iface
, D3DXHANDLE parameter
, D3DXHANDLE technique
)
2298 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2300 FIXME("(%p)->(%p, %p): stub\n", This
, parameter
, technique
);
2305 static HRESULT WINAPI
ID3DXEffectImpl_Begin(ID3DXEffect
* iface
, UINT
*passes
, DWORD flags
)
2307 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2309 FIXME("(%p)->(%p, %#x): stub\n", This
, passes
, flags
);
2314 static HRESULT WINAPI
ID3DXEffectImpl_BeginPass(ID3DXEffect
* iface
, UINT pass
)
2316 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2318 FIXME("(%p)->(%u): stub\n", This
, pass
);
2323 static HRESULT WINAPI
ID3DXEffectImpl_CommitChanges(ID3DXEffect
* iface
)
2325 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2327 FIXME("(%p)->(): stub\n", This
);
2332 static HRESULT WINAPI
ID3DXEffectImpl_EndPass(ID3DXEffect
* iface
)
2334 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2336 FIXME("(%p)->(): stub\n", This
);
2341 static HRESULT WINAPI
ID3DXEffectImpl_End(ID3DXEffect
* iface
)
2343 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2345 FIXME("(%p)->(): stub\n", This
);
2350 static HRESULT WINAPI
ID3DXEffectImpl_GetDevice(ID3DXEffect
*iface
, LPDIRECT3DDEVICE9
*device
)
2352 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2354 TRACE("iface %p, device %p\n", This
, device
);
2358 WARN("Invalid argument supplied.\n");
2359 return D3DERR_INVALIDCALL
;
2362 IDirect3DDevice9_AddRef(This
->device
);
2364 *device
= This
->device
;
2366 TRACE("Returning device %p\n", *device
);
2371 static HRESULT WINAPI
ID3DXEffectImpl_OnLostDevice(ID3DXEffect
* iface
)
2373 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2375 FIXME("(%p)->(): stub\n", This
);
2380 static HRESULT WINAPI
ID3DXEffectImpl_OnResetDevice(ID3DXEffect
* iface
)
2382 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2384 FIXME("(%p)->(): stub\n", This
);
2389 static HRESULT WINAPI
ID3DXEffectImpl_SetStateManager(ID3DXEffect
* iface
, LPD3DXEFFECTSTATEMANAGER manager
)
2391 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2393 FIXME("(%p)->(%p): stub\n", This
, manager
);
2398 static HRESULT WINAPI
ID3DXEffectImpl_GetStateManager(ID3DXEffect
* iface
, LPD3DXEFFECTSTATEMANAGER
* manager
)
2400 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2402 FIXME("(%p)->(%p): stub\n", This
, manager
);
2407 static HRESULT WINAPI
ID3DXEffectImpl_BeginParameterBlock(ID3DXEffect
* iface
)
2409 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2411 FIXME("(%p)->(): stub\n", This
);
2416 static D3DXHANDLE WINAPI
ID3DXEffectImpl_EndParameterBlock(ID3DXEffect
* iface
)
2418 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2420 FIXME("(%p)->(): stub\n", This
);
2425 static HRESULT WINAPI
ID3DXEffectImpl_ApplyParameterBlock(ID3DXEffect
* iface
, D3DXHANDLE parameter_block
)
2427 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2429 FIXME("(%p)->(%p): stub\n", This
, parameter_block
);
2434 static HRESULT WINAPI
ID3DXEffectImpl_DeleteParameterBlock(ID3DXEffect
* iface
, D3DXHANDLE parameter_block
)
2436 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2438 FIXME("(%p)->(%p): stub\n", This
, parameter_block
);
2443 static HRESULT WINAPI
ID3DXEffectImpl_CloneEffect(ID3DXEffect
* iface
, LPDIRECT3DDEVICE9 device
, LPD3DXEFFECT
* effect
)
2445 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2447 FIXME("(%p)->(%p, %p): stub\n", This
, device
, effect
);
2452 static HRESULT WINAPI
ID3DXEffectImpl_SetRawValue(ID3DXEffect
* iface
, D3DXHANDLE parameter
, LPCVOID data
, UINT byte_offset
, UINT bytes
)
2454 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2456 FIXME("(%p)->(%p, %p, %u, %u): stub\n", This
, parameter
, data
, byte_offset
, bytes
);
2461 static const struct ID3DXEffectVtbl ID3DXEffect_Vtbl
=
2463 /*** IUnknown methods ***/
2464 ID3DXEffectImpl_QueryInterface
,
2465 ID3DXEffectImpl_AddRef
,
2466 ID3DXEffectImpl_Release
,
2467 /*** ID3DXBaseEffect methods ***/
2468 ID3DXEffectImpl_GetDesc
,
2469 ID3DXEffectImpl_GetParameterDesc
,
2470 ID3DXEffectImpl_GetTechniqueDesc
,
2471 ID3DXEffectImpl_GetPassDesc
,
2472 ID3DXEffectImpl_GetFunctionDesc
,
2473 ID3DXEffectImpl_GetParameter
,
2474 ID3DXEffectImpl_GetParameterByName
,
2475 ID3DXEffectImpl_GetParameterBySemantic
,
2476 ID3DXEffectImpl_GetParameterElement
,
2477 ID3DXEffectImpl_GetTechnique
,
2478 ID3DXEffectImpl_GetTechniqueByName
,
2479 ID3DXEffectImpl_GetPass
,
2480 ID3DXEffectImpl_GetPassByName
,
2481 ID3DXEffectImpl_GetFunction
,
2482 ID3DXEffectImpl_GetFunctionByName
,
2483 ID3DXEffectImpl_GetAnnotation
,
2484 ID3DXEffectImpl_GetAnnotationByName
,
2485 ID3DXEffectImpl_SetValue
,
2486 ID3DXEffectImpl_GetValue
,
2487 ID3DXEffectImpl_SetBool
,
2488 ID3DXEffectImpl_GetBool
,
2489 ID3DXEffectImpl_SetBoolArray
,
2490 ID3DXEffectImpl_GetBoolArray
,
2491 ID3DXEffectImpl_SetInt
,
2492 ID3DXEffectImpl_GetInt
,
2493 ID3DXEffectImpl_SetIntArray
,
2494 ID3DXEffectImpl_GetIntArray
,
2495 ID3DXEffectImpl_SetFloat
,
2496 ID3DXEffectImpl_GetFloat
,
2497 ID3DXEffectImpl_SetFloatArray
,
2498 ID3DXEffectImpl_GetFloatArray
,
2499 ID3DXEffectImpl_SetVector
,
2500 ID3DXEffectImpl_GetVector
,
2501 ID3DXEffectImpl_SetVectorArray
,
2502 ID3DXEffectImpl_GetVectorArray
,
2503 ID3DXEffectImpl_SetMatrix
,
2504 ID3DXEffectImpl_GetMatrix
,
2505 ID3DXEffectImpl_SetMatrixArray
,
2506 ID3DXEffectImpl_GetMatrixArray
,
2507 ID3DXEffectImpl_SetMatrixPointerArray
,
2508 ID3DXEffectImpl_GetMatrixPointerArray
,
2509 ID3DXEffectImpl_SetMatrixTranspose
,
2510 ID3DXEffectImpl_GetMatrixTranspose
,
2511 ID3DXEffectImpl_SetMatrixTransposeArray
,
2512 ID3DXEffectImpl_GetMatrixTransposeArray
,
2513 ID3DXEffectImpl_SetMatrixTransposePointerArray
,
2514 ID3DXEffectImpl_GetMatrixTransposePointerArray
,
2515 ID3DXEffectImpl_SetString
,
2516 ID3DXEffectImpl_GetString
,
2517 ID3DXEffectImpl_SetTexture
,
2518 ID3DXEffectImpl_GetTexture
,
2519 ID3DXEffectImpl_GetPixelShader
,
2520 ID3DXEffectImpl_GetVertexShader
,
2521 ID3DXEffectImpl_SetArrayRange
,
2522 /*** ID3DXEffect methods ***/
2523 ID3DXEffectImpl_GetPool
,
2524 ID3DXEffectImpl_SetTechnique
,
2525 ID3DXEffectImpl_GetCurrentTechnique
,
2526 ID3DXEffectImpl_ValidateTechnique
,
2527 ID3DXEffectImpl_FindNextValidTechnique
,
2528 ID3DXEffectImpl_IsParameterUsed
,
2529 ID3DXEffectImpl_Begin
,
2530 ID3DXEffectImpl_BeginPass
,
2531 ID3DXEffectImpl_CommitChanges
,
2532 ID3DXEffectImpl_EndPass
,
2533 ID3DXEffectImpl_End
,
2534 ID3DXEffectImpl_GetDevice
,
2535 ID3DXEffectImpl_OnLostDevice
,
2536 ID3DXEffectImpl_OnResetDevice
,
2537 ID3DXEffectImpl_SetStateManager
,
2538 ID3DXEffectImpl_GetStateManager
,
2539 ID3DXEffectImpl_BeginParameterBlock
,
2540 ID3DXEffectImpl_EndParameterBlock
,
2541 ID3DXEffectImpl_ApplyParameterBlock
,
2542 ID3DXEffectImpl_DeleteParameterBlock
,
2543 ID3DXEffectImpl_CloneEffect
,
2544 ID3DXEffectImpl_SetRawValue
2547 static inline struct ID3DXEffectCompilerImpl
*impl_from_ID3DXEffectCompiler(ID3DXEffectCompiler
*iface
)
2549 return CONTAINING_RECORD(iface
, struct ID3DXEffectCompilerImpl
, ID3DXEffectCompiler_iface
);
2552 /*** IUnknown methods ***/
2553 static HRESULT WINAPI
ID3DXEffectCompilerImpl_QueryInterface(ID3DXEffectCompiler
*iface
, REFIID riid
, void **object
)
2555 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2557 TRACE("iface %p, riid %s, object %p\n", This
, debugstr_guid(riid
), object
);
2559 if (IsEqualGUID(riid
, &IID_IUnknown
) ||
2560 IsEqualGUID(riid
, &IID_ID3DXEffectCompiler
))
2562 This
->ID3DXEffectCompiler_iface
.lpVtbl
->AddRef(iface
);
2567 ERR("Interface %s not found\n", debugstr_guid(riid
));
2569 return E_NOINTERFACE
;
2572 static ULONG WINAPI
ID3DXEffectCompilerImpl_AddRef(ID3DXEffectCompiler
*iface
)
2574 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2576 TRACE("iface %p: AddRef from %u\n", iface
, This
->ref
);
2578 return InterlockedIncrement(&This
->ref
);
2581 static ULONG WINAPI
ID3DXEffectCompilerImpl_Release(ID3DXEffectCompiler
*iface
)
2583 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2584 ULONG ref
= InterlockedDecrement(&This
->ref
);
2586 TRACE("iface %p: Release from %u\n", iface
, ref
+ 1);
2590 free_effect_compiler(This
);
2591 HeapFree(GetProcessHeap(), 0, This
);
2597 /*** ID3DXBaseEffect methods ***/
2598 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetDesc(ID3DXEffectCompiler
*iface
, D3DXEFFECT_DESC
*desc
)
2600 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2601 ID3DXBaseEffect
*base
= This
->base_effect
;
2603 TRACE("Forward iface %p, base %p\n", This
, base
);
2605 return ID3DXBaseEffectImpl_GetDesc(base
, desc
);
2608 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetParameterDesc(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXPARAMETER_DESC
*desc
)
2610 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2611 ID3DXBaseEffect
*base
= This
->base_effect
;
2613 TRACE("Forward iface %p, base %p\n", This
, base
);
2615 return ID3DXBaseEffectImpl_GetParameterDesc(base
, parameter
, desc
);
2618 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetTechniqueDesc(ID3DXEffectCompiler
*iface
, D3DXHANDLE technique
, D3DXTECHNIQUE_DESC
*desc
)
2620 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2621 ID3DXBaseEffect
*base
= This
->base_effect
;
2623 TRACE("Forward iface %p, base %p\n", This
, base
);
2625 return ID3DXBaseEffectImpl_GetTechniqueDesc(base
, technique
, desc
);
2628 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetPassDesc(ID3DXEffectCompiler
*iface
, D3DXHANDLE pass
, D3DXPASS_DESC
*desc
)
2630 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2631 ID3DXBaseEffect
*base
= This
->base_effect
;
2633 TRACE("Forward iface %p, base %p\n", This
, base
);
2635 return ID3DXBaseEffectImpl_GetPassDesc(base
, pass
, desc
);
2638 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetFunctionDesc(ID3DXEffectCompiler
*iface
, D3DXHANDLE shader
, D3DXFUNCTION_DESC
*desc
)
2640 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2641 ID3DXBaseEffect
*base
= This
->base_effect
;
2643 TRACE("Forward iface %p, base %p\n", This
, base
);
2645 return ID3DXBaseEffectImpl_GetFunctionDesc(base
, shader
, desc
);
2648 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetParameter(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, UINT index
)
2650 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2651 ID3DXBaseEffect
*base
= This
->base_effect
;
2653 TRACE("Forward iface %p, base %p\n", This
, base
);
2655 return ID3DXBaseEffectImpl_GetParameter(base
, parameter
, index
);
2658 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetParameterByName(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPCSTR name
)
2660 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2661 ID3DXBaseEffect
*base
= This
->base_effect
;
2663 TRACE("Forward iface %p, base %p\n", This
, base
);
2665 return ID3DXBaseEffectImpl_GetParameterByName(base
, parameter
, name
);
2668 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetParameterBySemantic(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPCSTR semantic
)
2670 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2671 ID3DXBaseEffect
*base
= This
->base_effect
;
2673 TRACE("Forward iface %p, base %p\n", This
, base
);
2675 return ID3DXBaseEffectImpl_GetParameterBySemantic(base
, parameter
, semantic
);
2678 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetParameterElement(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, UINT index
)
2680 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2681 ID3DXBaseEffect
*base
= This
->base_effect
;
2683 TRACE("Forward iface %p, base %p\n", This
, base
);
2685 return ID3DXBaseEffectImpl_GetParameterElement(base
, parameter
, index
);
2688 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetTechnique(ID3DXEffectCompiler
*iface
, UINT index
)
2690 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2691 ID3DXBaseEffect
*base
= This
->base_effect
;
2693 TRACE("Forward iface %p, base %p\n", This
, base
);
2695 return ID3DXBaseEffectImpl_GetTechnique(base
, index
);
2698 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetTechniqueByName(ID3DXEffectCompiler
*iface
, LPCSTR name
)
2700 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2701 ID3DXBaseEffect
*base
= This
->base_effect
;
2703 TRACE("Forward iface %p, base %p\n", This
, base
);
2705 return ID3DXBaseEffectImpl_GetTechniqueByName(base
, name
);
2708 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetPass(ID3DXEffectCompiler
*iface
, D3DXHANDLE technique
, UINT index
)
2710 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2711 ID3DXBaseEffect
*base
= This
->base_effect
;
2713 TRACE("Forward iface %p, base %p\n", This
, base
);
2715 return ID3DXBaseEffectImpl_GetPass(base
, technique
, index
);
2718 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetPassByName(ID3DXEffectCompiler
*iface
, D3DXHANDLE technique
, LPCSTR name
)
2720 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2721 ID3DXBaseEffect
*base
= This
->base_effect
;
2723 TRACE("Forward iface %p, base %p\n", This
, base
);
2725 return ID3DXBaseEffectImpl_GetPassByName(base
, technique
, name
);
2728 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetFunction(ID3DXEffectCompiler
*iface
, UINT index
)
2730 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2731 ID3DXBaseEffect
*base
= This
->base_effect
;
2733 TRACE("Forward iface %p, base %p\n", This
, base
);
2735 return ID3DXBaseEffectImpl_GetFunction(base
, index
);
2738 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetFunctionByName(ID3DXEffectCompiler
*iface
, LPCSTR name
)
2740 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2741 ID3DXBaseEffect
*base
= This
->base_effect
;
2743 TRACE("Forward iface %p, base %p\n", This
, base
);
2745 return ID3DXBaseEffectImpl_GetFunctionByName(base
, name
);
2748 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetAnnotation(ID3DXEffectCompiler
*iface
, D3DXHANDLE object
, UINT index
)
2750 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2751 ID3DXBaseEffect
*base
= This
->base_effect
;
2753 TRACE("Forward iface %p, base %p\n", This
, base
);
2755 return ID3DXBaseEffectImpl_GetAnnotation(base
, object
, index
);
2758 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetAnnotationByName(ID3DXEffectCompiler
*iface
, D3DXHANDLE object
, LPCSTR name
)
2760 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2761 ID3DXBaseEffect
*base
= This
->base_effect
;
2763 TRACE("Forward iface %p, base %p\n", This
, base
);
2765 return ID3DXBaseEffectImpl_GetAnnotationByName(base
, object
, name
);
2768 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetValue(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPCVOID data
, UINT bytes
)
2770 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2771 ID3DXBaseEffect
*base
= This
->base_effect
;
2773 TRACE("Forward iface %p, base %p\n", This
, base
);
2775 return ID3DXBaseEffectImpl_SetValue(base
, parameter
, data
, bytes
);
2778 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetValue(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPVOID data
, UINT bytes
)
2780 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2781 ID3DXBaseEffect
*base
= This
->base_effect
;
2783 TRACE("Forward iface %p, base %p\n", This
, base
);
2785 return ID3DXBaseEffectImpl_GetValue(base
, parameter
, data
, bytes
);
2788 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetBool(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, BOOL b
)
2790 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2791 ID3DXBaseEffect
*base
= This
->base_effect
;
2793 TRACE("Forward iface %p, base %p\n", This
, base
);
2795 return ID3DXBaseEffectImpl_SetBool(base
, parameter
, b
);
2798 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetBool(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, BOOL
*b
)
2800 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2801 ID3DXBaseEffect
*base
= This
->base_effect
;
2803 TRACE("Forward iface %p, base %p\n", This
, base
);
2805 return ID3DXBaseEffectImpl_GetBool(base
, parameter
, b
);
2808 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetBoolArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST BOOL
*b
, UINT count
)
2810 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2811 ID3DXBaseEffect
*base
= This
->base_effect
;
2813 TRACE("Forward iface %p, base %p\n", This
, base
);
2815 return ID3DXBaseEffectImpl_SetBoolArray(base
, parameter
, b
, count
);
2818 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetBoolArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, BOOL
*b
, UINT count
)
2820 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2821 ID3DXBaseEffect
*base
= This
->base_effect
;
2823 TRACE("Forward iface %p, base %p\n", This
, base
);
2825 return ID3DXBaseEffectImpl_GetBoolArray(base
, parameter
, b
, count
);
2828 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetInt(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, INT n
)
2830 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2831 ID3DXBaseEffect
*base
= This
->base_effect
;
2833 TRACE("Forward iface %p, base %p\n", This
, base
);
2835 return ID3DXBaseEffectImpl_SetInt(base
, parameter
, n
);
2838 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetInt(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, INT
*n
)
2840 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2841 ID3DXBaseEffect
*base
= This
->base_effect
;
2843 TRACE("Forward iface %p, base %p\n", This
, base
);
2845 return ID3DXBaseEffectImpl_GetInt(base
, parameter
, n
);
2848 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetIntArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST INT
*n
, UINT count
)
2850 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2851 ID3DXBaseEffect
*base
= This
->base_effect
;
2853 TRACE("Forward iface %p, base %p\n", This
, base
);
2855 return ID3DXBaseEffectImpl_SetIntArray(base
, parameter
, n
, count
);
2858 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetIntArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, INT
*n
, UINT count
)
2860 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2861 ID3DXBaseEffect
*base
= This
->base_effect
;
2863 TRACE("Forward iface %p, base %p\n", This
, base
);
2865 return ID3DXBaseEffectImpl_GetIntArray(base
, parameter
, n
, count
);
2868 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetFloat(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, FLOAT f
)
2870 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2871 ID3DXBaseEffect
*base
= This
->base_effect
;
2873 TRACE("Forward iface %p, base %p\n", This
, base
);
2875 return ID3DXBaseEffectImpl_SetFloat(base
, parameter
, f
);
2878 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetFloat(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, FLOAT
*f
)
2880 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2881 ID3DXBaseEffect
*base
= This
->base_effect
;
2883 TRACE("Forward iface %p, base %p\n", This
, base
);
2885 return ID3DXBaseEffectImpl_GetFloat(base
, parameter
, f
);
2888 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetFloatArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST FLOAT
*f
, UINT count
)
2890 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2891 ID3DXBaseEffect
*base
= This
->base_effect
;
2893 TRACE("Forward iface %p, base %p\n", This
, base
);
2895 return ID3DXBaseEffectImpl_SetFloatArray(base
, parameter
, f
, count
);
2898 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetFloatArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, FLOAT
*f
, UINT count
)
2900 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2901 ID3DXBaseEffect
*base
= This
->base_effect
;
2903 TRACE("Forward iface %p, base %p\n", This
, base
);
2905 return ID3DXBaseEffectImpl_GetFloatArray(base
, parameter
, f
, count
);
2908 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetVector(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXVECTOR4
*vector
)
2910 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2911 ID3DXBaseEffect
*base
= This
->base_effect
;
2913 TRACE("Forward iface %p, base %p\n", This
, base
);
2915 return ID3DXBaseEffectImpl_SetVector(base
, parameter
, vector
);
2918 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetVector(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXVECTOR4
*vector
)
2920 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2921 ID3DXBaseEffect
*base
= This
->base_effect
;
2923 TRACE("Forward iface %p, base %p\n", This
, base
);
2925 return ID3DXBaseEffectImpl_GetVector(base
, parameter
, vector
);
2928 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetVectorArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXVECTOR4
*vector
, UINT count
)
2930 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2931 ID3DXBaseEffect
*base
= This
->base_effect
;
2933 TRACE("Forward iface %p, base %p\n", This
, base
);
2935 return ID3DXBaseEffectImpl_SetVectorArray(base
, parameter
, vector
, count
);
2938 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetVectorArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXVECTOR4
*vector
, UINT count
)
2940 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2941 ID3DXBaseEffect
*base
= This
->base_effect
;
2943 TRACE("Forward iface %p, base %p\n", This
, base
);
2945 return ID3DXBaseEffectImpl_GetVectorArray(base
, parameter
, vector
, count
);
2948 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrix(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
)
2950 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2951 ID3DXBaseEffect
*base
= This
->base_effect
;
2953 TRACE("Forward iface %p, base %p\n", This
, base
);
2955 return ID3DXBaseEffectImpl_SetMatrix(base
, parameter
, matrix
);
2958 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrix(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
2960 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2961 ID3DXBaseEffect
*base
= This
->base_effect
;
2963 TRACE("Forward iface %p, base %p\n", This
, base
);
2965 return ID3DXBaseEffectImpl_GetMatrix(base
, parameter
, matrix
);
2968 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
, UINT count
)
2970 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2971 ID3DXBaseEffect
*base
= This
->base_effect
;
2973 TRACE("Forward iface %p, base %p\n", This
, base
);
2975 return ID3DXBaseEffectImpl_SetMatrixArray(base
, parameter
, matrix
, count
);
2978 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
2980 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2981 ID3DXBaseEffect
*base
= This
->base_effect
;
2983 TRACE("Forward iface %p, base %p\n", This
, base
);
2985 return ID3DXBaseEffectImpl_GetMatrixArray(base
, parameter
, matrix
, count
);
2988 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixPointerArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
**matrix
, UINT count
)
2990 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2991 ID3DXBaseEffect
*base
= This
->base_effect
;
2993 TRACE("Forward iface %p, base %p\n", This
, base
);
2995 return ID3DXBaseEffectImpl_SetMatrixPointerArray(base
, parameter
, matrix
, count
);
2998 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixPointerArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
3000 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3001 ID3DXBaseEffect
*base
= This
->base_effect
;
3003 TRACE("Forward iface %p, base %p\n", This
, base
);
3005 return ID3DXBaseEffectImpl_GetMatrixPointerArray(base
, parameter
, matrix
, count
);
3008 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixTranspose(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
)
3010 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3011 ID3DXBaseEffect
*base
= This
->base_effect
;
3013 TRACE("Forward iface %p, base %p\n", This
, base
);
3015 return ID3DXBaseEffectImpl_SetMatrixTranspose(base
, parameter
, matrix
);
3018 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixTranspose(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
3020 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3021 ID3DXBaseEffect
*base
= This
->base_effect
;
3023 TRACE("Forward iface %p, base %p\n", This
, base
);
3025 return ID3DXBaseEffectImpl_GetMatrixTranspose(base
, parameter
, matrix
);
3028 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixTransposeArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
, UINT count
)
3030 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3031 ID3DXBaseEffect
*base
= This
->base_effect
;
3033 TRACE("Forward iface %p, base %p\n", This
, base
);
3035 return ID3DXBaseEffectImpl_SetMatrixTransposeArray(base
, parameter
, matrix
, count
);
3038 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixTransposeArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
3040 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3041 ID3DXBaseEffect
*base
= This
->base_effect
;
3043 TRACE("Forward iface %p, base %p\n", This
, base
);
3045 return ID3DXBaseEffectImpl_GetMatrixTransposeArray(base
, parameter
, matrix
, count
);
3048 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixTransposePointerArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
**matrix
, UINT count
)
3050 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3051 ID3DXBaseEffect
*base
= This
->base_effect
;
3053 TRACE("Forward iface %p, base %p\n", This
, base
);
3055 return ID3DXBaseEffectImpl_SetMatrixTransposePointerArray(base
, parameter
, matrix
, count
);
3058 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixTransposePointerArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
3060 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3061 ID3DXBaseEffect
*base
= This
->base_effect
;
3063 TRACE("Forward iface %p, base %p\n", This
, base
);
3065 return ID3DXBaseEffectImpl_GetMatrixTransposePointerArray(base
, parameter
, matrix
, count
);
3068 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetString(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPCSTR string
)
3070 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3071 ID3DXBaseEffect
*base
= This
->base_effect
;
3073 TRACE("Forward iface %p, base %p\n", This
, base
);
3075 return ID3DXBaseEffectImpl_SetString(base
, parameter
, string
);
3078 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetString(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPCSTR
*string
)
3080 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3081 ID3DXBaseEffect
*base
= This
->base_effect
;
3083 TRACE("Forward iface %p, base %p\n", This
, base
);
3085 return ID3DXBaseEffectImpl_GetString(base
, parameter
, string
);
3088 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetTexture(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPDIRECT3DBASETEXTURE9 texture
)
3090 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3091 ID3DXBaseEffect
*base
= This
->base_effect
;
3093 TRACE("Forward iface %p, base %p\n", This
, base
);
3095 return ID3DXBaseEffectImpl_SetTexture(base
, parameter
, texture
);
3098 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetTexture(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPDIRECT3DBASETEXTURE9
*texture
)
3100 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3101 ID3DXBaseEffect
*base
= This
->base_effect
;
3103 TRACE("Forward iface %p, base %p\n", This
, base
);
3105 return ID3DXBaseEffectImpl_GetTexture(base
, parameter
, texture
);
3108 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetPixelShader(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPDIRECT3DPIXELSHADER9
*pshader
)
3110 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3111 ID3DXBaseEffect
*base
= This
->base_effect
;
3113 TRACE("Forward iface %p, base %p\n", This
, base
);
3115 return ID3DXBaseEffectImpl_GetPixelShader(base
, parameter
, pshader
);
3118 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetVertexShader(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPDIRECT3DVERTEXSHADER9
*vshader
)
3120 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3121 ID3DXBaseEffect
*base
= This
->base_effect
;
3123 TRACE("Forward iface %p, base %p\n", This
, base
);
3125 return ID3DXBaseEffectImpl_GetVertexShader(base
, parameter
, vshader
);
3128 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetArrayRange(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, UINT start
, UINT end
)
3130 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3131 ID3DXBaseEffect
*base
= This
->base_effect
;
3133 TRACE("Forward iface %p, base %p\n", This
, base
);
3135 return ID3DXBaseEffectImpl_SetArrayRange(base
, parameter
, start
, end
);
3138 /*** ID3DXEffectCompiler methods ***/
3139 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetLiteral(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, BOOL literal
)
3141 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3143 FIXME("iface %p, parameter %p, literal %u\n", This
, parameter
, literal
);
3148 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetLiteral(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, BOOL
*literal
)
3150 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3152 FIXME("iface %p, parameter %p, literal %p\n", This
, parameter
, literal
);
3157 static HRESULT WINAPI
ID3DXEffectCompilerImpl_CompileEffect(ID3DXEffectCompiler
*iface
, DWORD flags
,
3158 LPD3DXBUFFER
*effect
, LPD3DXBUFFER
*error_msgs
)
3160 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3162 FIXME("iface %p, flags %#x, effect %p, error_msgs %p stub\n", This
, flags
, effect
, error_msgs
);
3167 static HRESULT WINAPI
ID3DXEffectCompilerImpl_CompileShader(ID3DXEffectCompiler
*iface
, D3DXHANDLE function
,
3168 LPCSTR target
, DWORD flags
, LPD3DXBUFFER
*shader
, LPD3DXBUFFER
*error_msgs
, LPD3DXCONSTANTTABLE
*constant_table
)
3170 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3172 FIXME("iface %p, function %p, target %p, flags %#x, shader %p, error_msgs %p, constant_table %p stub\n",
3173 This
, function
, target
, flags
, shader
, error_msgs
, constant_table
);
3178 static const struct ID3DXEffectCompilerVtbl ID3DXEffectCompiler_Vtbl
=
3180 /*** IUnknown methods ***/
3181 ID3DXEffectCompilerImpl_QueryInterface
,
3182 ID3DXEffectCompilerImpl_AddRef
,
3183 ID3DXEffectCompilerImpl_Release
,
3184 /*** ID3DXBaseEffect methods ***/
3185 ID3DXEffectCompilerImpl_GetDesc
,
3186 ID3DXEffectCompilerImpl_GetParameterDesc
,
3187 ID3DXEffectCompilerImpl_GetTechniqueDesc
,
3188 ID3DXEffectCompilerImpl_GetPassDesc
,
3189 ID3DXEffectCompilerImpl_GetFunctionDesc
,
3190 ID3DXEffectCompilerImpl_GetParameter
,
3191 ID3DXEffectCompilerImpl_GetParameterByName
,
3192 ID3DXEffectCompilerImpl_GetParameterBySemantic
,
3193 ID3DXEffectCompilerImpl_GetParameterElement
,
3194 ID3DXEffectCompilerImpl_GetTechnique
,
3195 ID3DXEffectCompilerImpl_GetTechniqueByName
,
3196 ID3DXEffectCompilerImpl_GetPass
,
3197 ID3DXEffectCompilerImpl_GetPassByName
,
3198 ID3DXEffectCompilerImpl_GetFunction
,
3199 ID3DXEffectCompilerImpl_GetFunctionByName
,
3200 ID3DXEffectCompilerImpl_GetAnnotation
,
3201 ID3DXEffectCompilerImpl_GetAnnotationByName
,
3202 ID3DXEffectCompilerImpl_SetValue
,
3203 ID3DXEffectCompilerImpl_GetValue
,
3204 ID3DXEffectCompilerImpl_SetBool
,
3205 ID3DXEffectCompilerImpl_GetBool
,
3206 ID3DXEffectCompilerImpl_SetBoolArray
,
3207 ID3DXEffectCompilerImpl_GetBoolArray
,
3208 ID3DXEffectCompilerImpl_SetInt
,
3209 ID3DXEffectCompilerImpl_GetInt
,
3210 ID3DXEffectCompilerImpl_SetIntArray
,
3211 ID3DXEffectCompilerImpl_GetIntArray
,
3212 ID3DXEffectCompilerImpl_SetFloat
,
3213 ID3DXEffectCompilerImpl_GetFloat
,
3214 ID3DXEffectCompilerImpl_SetFloatArray
,
3215 ID3DXEffectCompilerImpl_GetFloatArray
,
3216 ID3DXEffectCompilerImpl_SetVector
,
3217 ID3DXEffectCompilerImpl_GetVector
,
3218 ID3DXEffectCompilerImpl_SetVectorArray
,
3219 ID3DXEffectCompilerImpl_GetVectorArray
,
3220 ID3DXEffectCompilerImpl_SetMatrix
,
3221 ID3DXEffectCompilerImpl_GetMatrix
,
3222 ID3DXEffectCompilerImpl_SetMatrixArray
,
3223 ID3DXEffectCompilerImpl_GetMatrixArray
,
3224 ID3DXEffectCompilerImpl_SetMatrixPointerArray
,
3225 ID3DXEffectCompilerImpl_GetMatrixPointerArray
,
3226 ID3DXEffectCompilerImpl_SetMatrixTranspose
,
3227 ID3DXEffectCompilerImpl_GetMatrixTranspose
,
3228 ID3DXEffectCompilerImpl_SetMatrixTransposeArray
,
3229 ID3DXEffectCompilerImpl_GetMatrixTransposeArray
,
3230 ID3DXEffectCompilerImpl_SetMatrixTransposePointerArray
,
3231 ID3DXEffectCompilerImpl_GetMatrixTransposePointerArray
,
3232 ID3DXEffectCompilerImpl_SetString
,
3233 ID3DXEffectCompilerImpl_GetString
,
3234 ID3DXEffectCompilerImpl_SetTexture
,
3235 ID3DXEffectCompilerImpl_GetTexture
,
3236 ID3DXEffectCompilerImpl_GetPixelShader
,
3237 ID3DXEffectCompilerImpl_GetVertexShader
,
3238 ID3DXEffectCompilerImpl_SetArrayRange
,
3239 /*** ID3DXEffectCompiler methods ***/
3240 ID3DXEffectCompilerImpl_SetLiteral
,
3241 ID3DXEffectCompilerImpl_GetLiteral
,
3242 ID3DXEffectCompilerImpl_CompileEffect
,
3243 ID3DXEffectCompilerImpl_CompileShader
,
3246 static HRESULT
d3dx9_parse_value(struct d3dx_parameter
*param
, void *value
, const char **ptr
)
3253 if (param
->element_count
)
3255 param
->data
= value
;
3257 for (i
= 0; i
< param
->element_count
; ++i
)
3259 struct d3dx_parameter
*member
= get_parameter_struct(param
->member_handles
[i
]);
3261 hr
= d3dx9_parse_value(member
, (char *)value
+ old_size
, ptr
);
3264 WARN("Failed to parse value\n");
3268 old_size
+= member
->bytes
;
3274 switch(param
->class)
3278 case D3DXPC_MATRIX_ROWS
:
3279 case D3DXPC_MATRIX_COLUMNS
:
3280 param
->data
= value
;
3284 param
->data
= value
;
3286 for (i
= 0; i
< param
->member_count
; ++i
)
3288 struct d3dx_parameter
*member
= get_parameter_struct(param
->member_handles
[i
]);
3290 hr
= d3dx9_parse_value(member
, (char *)value
+ old_size
, ptr
);
3293 WARN("Failed to parse value\n");
3297 old_size
+= member
->bytes
;
3302 switch (param
->type
)
3305 case D3DXPT_PIXELSHADER
:
3306 case D3DXPT_VERTEXSHADER
:
3307 read_dword(ptr
, &id
);
3308 TRACE("Id: %u\n", id
);
3309 param
->base
->objects
[id
] = get_parameter_handle(param
);
3310 param
->data
= value
;
3314 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
3320 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
3327 static HRESULT
d3dx9_parse_init_value(struct d3dx_parameter
*param
, const char *ptr
)
3329 UINT size
= param
->bytes
;
3333 TRACE("param size: %u\n", size
);
3335 value
= HeapAlloc(GetProcessHeap(), 0, size
);
3338 ERR("Failed to allocate data memory.\n");
3339 return E_OUTOFMEMORY
;
3342 TRACE("Data: %s.\n", debugstr_an(ptr
, size
));
3343 memcpy(value
, ptr
, size
);
3345 hr
= d3dx9_parse_value(param
, value
, &ptr
);
3348 WARN("Failed to parse value\n");
3349 HeapFree(GetProcessHeap(), 0, value
);
3353 param
->data
= value
;
3358 static HRESULT
d3dx9_parse_name(char **name
, const char *ptr
)
3362 read_dword(&ptr
, &size
);
3363 TRACE("Name size: %#x\n", size
);
3370 *name
= HeapAlloc(GetProcessHeap(), 0, size
);
3373 ERR("Failed to allocate name memory.\n");
3374 return E_OUTOFMEMORY
;
3377 TRACE("Name: %s.\n", debugstr_an(ptr
, size
));
3378 memcpy(*name
, ptr
, size
);
3383 static HRESULT
d3dx9_parse_data(struct d3dx_parameter
*param
, const char **ptr
)
3388 TRACE("Parse data for parameter %s, type %s\n", debugstr_a(param
->name
), debug_d3dxparameter_type(param
->type
));
3390 read_dword(ptr
, &size
);
3391 TRACE("Data size: %#x\n", size
);
3395 TRACE("Size is 0\n");
3396 *(void **)param
->data
= NULL
;
3400 switch (param
->type
)
3403 /* re-read with size (sizeof(DWORD) = 4) */
3404 hr
= d3dx9_parse_name((LPSTR
*)param
->data
, *ptr
- 4);
3407 WARN("Failed to parse string data\n");
3412 case D3DXPT_VERTEXSHADER
:
3413 hr
= IDirect3DDevice9_CreateVertexShader(param
->base
->effect
->device
, (DWORD
*)*ptr
, (LPDIRECT3DVERTEXSHADER9
*)param
->data
);
3416 WARN("Failed to create vertex shader\n");
3421 case D3DXPT_PIXELSHADER
:
3422 hr
= IDirect3DDevice9_CreatePixelShader(param
->base
->effect
->device
, (DWORD
*)*ptr
, (LPDIRECT3DPIXELSHADER9
*)param
->data
);
3425 WARN("Failed to create pixel shader\n");
3431 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
3436 *ptr
+= ((size
+ 3) & ~3);
3441 static HRESULT
d3dx9_parse_effect_typedef(struct d3dx_parameter
*param
, const char *data
, const char **ptr
,
3442 struct d3dx_parameter
*parent
, UINT flags
)
3446 D3DXHANDLE
*member_handles
= NULL
;
3449 param
->flags
= flags
;
3453 read_dword(ptr
, ¶m
->type
);
3454 TRACE("Type: %s\n", debug_d3dxparameter_type(param
->type
));
3456 read_dword(ptr
, ¶m
->class);
3457 TRACE("Class: %s\n", debug_d3dxparameter_class(param
->class));
3459 read_dword(ptr
, &offset
);
3460 TRACE("Type name offset: %#x\n", offset
);
3461 hr
= d3dx9_parse_name(¶m
->name
, data
+ offset
);
3464 WARN("Failed to parse name\n");
3468 read_dword(ptr
, &offset
);
3469 TRACE("Type semantic offset: %#x\n", offset
);
3470 hr
= d3dx9_parse_name(¶m
->semantic
, data
+ offset
);
3473 WARN("Failed to parse semantic\n");
3477 read_dword(ptr
, ¶m
->element_count
);
3478 TRACE("Elements: %u\n", param
->element_count
);
3480 switch (param
->class)
3483 read_dword(ptr
, ¶m
->columns
);
3484 TRACE("Columns: %u\n", param
->columns
);
3486 read_dword(ptr
, ¶m
->rows
);
3487 TRACE("Rows: %u\n", param
->rows
);
3489 /* sizeof(DWORD) * rows * columns */
3490 param
->bytes
= 4 * param
->rows
* param
->columns
;
3494 case D3DXPC_MATRIX_ROWS
:
3495 case D3DXPC_MATRIX_COLUMNS
:
3496 read_dword(ptr
, ¶m
->rows
);
3497 TRACE("Rows: %u\n", param
->rows
);
3499 read_dword(ptr
, ¶m
->columns
);
3500 TRACE("Columns: %u\n", param
->columns
);
3502 /* sizeof(DWORD) * rows * columns */
3503 param
->bytes
= 4 * param
->rows
* param
->columns
;
3507 read_dword(ptr
, ¶m
->member_count
);
3508 TRACE("Members: %u\n", param
->member_count
);
3512 switch (param
->type
)
3515 param
->bytes
= sizeof(LPCSTR
);
3518 case D3DXPT_PIXELSHADER
:
3519 param
->bytes
= sizeof(LPDIRECT3DPIXELSHADER9
);
3522 case D3DXPT_VERTEXSHADER
:
3523 param
->bytes
= sizeof(LPDIRECT3DVERTEXSHADER9
);
3527 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
3533 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
3540 param
->type
= parent
->type
;
3541 param
->class = parent
->class;
3542 param
->name
= parent
->name
;
3543 param
->semantic
= parent
->semantic
;
3544 param
->element_count
= 0;
3545 param
->annotation_count
= 0;
3546 param
->member_count
= parent
->member_count
;
3547 param
->bytes
= parent
->bytes
;
3548 param
->rows
= parent
->rows
;
3549 param
->columns
= parent
->columns
;
3552 if (param
->element_count
)
3554 unsigned int param_bytes
= 0;
3555 const char *save_ptr
= *ptr
;
3557 member_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*member_handles
) * param
->element_count
);
3558 if (!member_handles
)
3560 ERR("Out of memory\n");
3565 for (i
= 0; i
< param
->element_count
; ++i
)
3567 struct d3dx_parameter
*member
;
3570 member
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*member
));
3573 ERR("Out of memory\n");
3578 member_handles
[i
] = get_parameter_handle(member
);
3579 member
->base
= param
->base
;
3581 hr
= d3dx9_parse_effect_typedef(member
, data
, ptr
, param
, flags
);
3584 WARN("Failed to parse member\n");
3588 param_bytes
+= member
->bytes
;
3591 param
->bytes
= param_bytes
;
3593 else if (param
->member_count
)
3595 member_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*member_handles
) * param
->member_count
);
3596 if (!member_handles
)
3598 ERR("Out of memory\n");
3603 for (i
= 0; i
< param
->member_count
; ++i
)
3605 struct d3dx_parameter
*member
;
3607 member
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*member
));
3610 ERR("Out of memory\n");
3615 member_handles
[i
] = get_parameter_handle(member
);
3616 member
->base
= param
->base
;
3618 hr
= d3dx9_parse_effect_typedef(member
, data
, ptr
, NULL
, flags
);
3621 WARN("Failed to parse member\n");
3625 param
->bytes
+= member
->bytes
;
3629 param
->member_handles
= member_handles
;
3639 if (param
->element_count
) count
= param
->element_count
;
3640 else count
= param
->member_count
;
3642 for (i
= 0; i
< count
; ++i
)
3644 free_parameter(member_handles
[i
], param
->element_count
!= 0, TRUE
);
3646 HeapFree(GetProcessHeap(), 0, member_handles
);
3651 HeapFree(GetProcessHeap(), 0, param
->name
);
3652 HeapFree(GetProcessHeap(), 0, param
->semantic
);
3655 param
->semantic
= NULL
;
3660 static HRESULT
d3dx9_parse_effect_annotation(struct d3dx_parameter
*anno
, const char *data
, const char **ptr
)
3666 anno
->flags
= D3DX_PARAMETER_ANNOTATION
;
3668 read_dword(ptr
, &offset
);
3669 TRACE("Typedef offset: %#x\n", offset
);
3670 ptr2
= data
+ offset
;
3671 hr
= d3dx9_parse_effect_typedef(anno
, data
, &ptr2
, NULL
, D3DX_PARAMETER_ANNOTATION
);
3674 WARN("Failed to parse type definition\n");
3678 read_dword(ptr
, &offset
);
3679 TRACE("Value offset: %#x\n", offset
);
3680 hr
= d3dx9_parse_init_value(anno
, data
+ offset
);
3683 WARN("Failed to parse value\n");
3690 static HRESULT
d3dx9_parse_effect_parameter(struct d3dx_parameter
*param
, const char *data
, const char **ptr
)
3695 D3DXHANDLE
*annotation_handles
= NULL
;
3698 read_dword(ptr
, &offset
);
3699 TRACE("Typedef offset: %#x\n", offset
);
3700 ptr2
= data
+ offset
;
3702 read_dword(ptr
, &offset
);
3703 TRACE("Value offset: %#x\n", offset
);
3705 read_dword(ptr
, ¶m
->flags
);
3706 TRACE("Flags: %#x\n", param
->flags
);
3708 read_dword(ptr
, ¶m
->annotation_count
);
3709 TRACE("Annotation count: %u\n", param
->annotation_count
);
3711 hr
= d3dx9_parse_effect_typedef(param
, data
, &ptr2
, NULL
, param
->flags
);
3714 WARN("Failed to parse type definition\n");
3718 hr
= d3dx9_parse_init_value(param
, data
+ offset
);
3721 WARN("Failed to parse value\n");
3725 if (param
->annotation_count
)
3727 annotation_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*annotation_handles
) * param
->annotation_count
);
3728 if (!annotation_handles
)
3730 ERR("Out of memory\n");
3735 for (i
= 0; i
< param
->annotation_count
; ++i
)
3737 struct d3dx_parameter
*annotation
;
3739 annotation
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*annotation
));
3742 ERR("Out of memory\n");
3747 annotation_handles
[i
] = get_parameter_handle(annotation
);
3748 annotation
->base
= param
->base
;
3750 hr
= d3dx9_parse_effect_annotation(annotation
, data
, ptr
);
3753 WARN("Failed to parse annotation\n");
3759 param
->annotation_handles
= annotation_handles
;
3765 if (annotation_handles
)
3767 for (i
= 0; i
< param
->annotation_count
; ++i
)
3769 free_parameter(annotation_handles
[i
], FALSE
, FALSE
);
3771 HeapFree(GetProcessHeap(), 0, annotation_handles
);
3777 static HRESULT
d3dx9_parse_effect_pass(struct d3dx_pass
*pass
, const char *data
, const char **ptr
)
3782 D3DXHANDLE
*annotation_handles
= NULL
;
3785 read_dword(ptr
, &offset
);
3786 TRACE("Pass name offset: %#x\n", offset
);
3787 hr
= d3dx9_parse_name(&name
, data
+ offset
);
3790 WARN("Failed to parse name\n");
3794 read_dword(ptr
, &pass
->annotation_count
);
3795 TRACE("Annotation count: %u\n", pass
->annotation_count
);
3797 read_dword(ptr
, &pass
->state_count
);
3798 TRACE("State count: %u\n", pass
->state_count
);
3800 if (pass
->annotation_count
)
3802 annotation_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*annotation_handles
) * pass
->annotation_count
);
3803 if (!annotation_handles
)
3805 ERR("Out of memory\n");
3810 for (i
= 0; i
< pass
->annotation_count
; ++i
)
3812 struct d3dx_parameter
*annotation
;
3814 annotation
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*annotation
));
3817 ERR("Out of memory\n");
3822 annotation_handles
[i
] = get_parameter_handle(annotation
);
3823 annotation
->base
= pass
->base
;
3825 hr
= d3dx9_parse_effect_annotation(annotation
, data
, ptr
);
3828 WARN("Failed to parse annotations\n");
3834 if (pass
->state_count
)
3836 for (i
= 0; i
< pass
->state_count
; ++i
)
3838 skip_dword_unknown(ptr
, 4);
3843 pass
->annotation_handles
= annotation_handles
;
3849 if (annotation_handles
)
3851 for (i
= 0; i
< pass
->annotation_count
; ++i
)
3853 free_parameter(annotation_handles
[i
], FALSE
, FALSE
);
3855 HeapFree(GetProcessHeap(), 0, annotation_handles
);
3858 HeapFree(GetProcessHeap(), 0, name
);
3863 static HRESULT
d3dx9_parse_effect_technique(struct d3dx_technique
*technique
, const char *data
, const char **ptr
)
3868 D3DXHANDLE
*annotation_handles
= NULL
;
3869 D3DXHANDLE
*pass_handles
= NULL
;
3872 read_dword(ptr
, &offset
);
3873 TRACE("Technique name offset: %#x\n", offset
);
3874 hr
= d3dx9_parse_name(&name
, data
+ offset
);
3877 WARN("Failed to parse name\n");
3881 read_dword(ptr
, &technique
->annotation_count
);
3882 TRACE("Annotation count: %u\n", technique
->annotation_count
);
3884 read_dword(ptr
, &technique
->pass_count
);
3885 TRACE("Pass count: %u\n", technique
->pass_count
);
3887 if (technique
->annotation_count
)
3889 annotation_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*annotation_handles
) * technique
->annotation_count
);
3890 if (!annotation_handles
)
3892 ERR("Out of memory\n");
3897 for (i
= 0; i
< technique
->annotation_count
; ++i
)
3899 struct d3dx_parameter
*annotation
;
3901 annotation
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*annotation
));
3904 ERR("Out of memory\n");
3909 annotation_handles
[i
] = get_parameter_handle(annotation
);
3910 annotation
->base
= technique
->base
;
3912 hr
= d3dx9_parse_effect_annotation(annotation
, data
, ptr
);
3915 WARN("Failed to parse annotations\n");
3921 if (technique
->pass_count
)
3923 pass_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*pass_handles
) * technique
->pass_count
);
3926 ERR("Out of memory\n");
3931 for (i
= 0; i
< technique
->pass_count
; ++i
)
3933 struct d3dx_pass
*pass
;
3935 pass
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*pass
));
3938 ERR("Out of memory\n");
3943 pass_handles
[i
] = get_pass_handle(pass
);
3944 pass
->base
= technique
->base
;
3946 hr
= d3dx9_parse_effect_pass(pass
, data
, ptr
);
3949 WARN("Failed to parse passes\n");
3955 technique
->name
= name
;
3956 technique
->pass_handles
= pass_handles
;
3957 technique
->annotation_handles
= annotation_handles
;
3965 for (i
= 0; i
< technique
->pass_count
; ++i
)
3967 free_pass(pass_handles
[i
]);
3969 HeapFree(GetProcessHeap(), 0, pass_handles
);
3972 if (annotation_handles
)
3974 for (i
= 0; i
< technique
->annotation_count
; ++i
)
3976 free_parameter(annotation_handles
[i
], FALSE
, FALSE
);
3978 HeapFree(GetProcessHeap(), 0, annotation_handles
);
3981 HeapFree(GetProcessHeap(), 0, name
);
3986 static HRESULT
d3dx9_parse_effect(struct ID3DXBaseEffectImpl
*base
, const char *data
, UINT data_size
, DWORD start
)
3988 const char *ptr
= data
+ start
;
3989 D3DXHANDLE
*parameter_handles
= NULL
;
3990 D3DXHANDLE
*technique_handles
= NULL
;
3991 D3DXHANDLE
*objects
= NULL
;
3992 unsigned int stringcount
;
3996 read_dword(&ptr
, &base
->parameter_count
);
3997 TRACE("Parameter count: %u\n", base
->parameter_count
);
3999 read_dword(&ptr
, &base
->technique_count
);
4000 TRACE("Technique count: %u\n", base
->technique_count
);
4002 skip_dword_unknown(&ptr
, 1);
4004 read_dword(&ptr
, &base
->object_count
);
4005 TRACE("Object count: %u\n", base
->object_count
);
4007 objects
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*objects
) * base
->object_count
);
4010 ERR("Out of memory\n");
4015 base
->objects
= objects
;
4017 if (base
->parameter_count
)
4019 parameter_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*parameter_handles
) * base
->parameter_count
);
4020 if (!parameter_handles
)
4022 ERR("Out of memory\n");
4027 for (i
= 0; i
< base
->parameter_count
; ++i
)
4029 struct d3dx_parameter
*parameter
;
4031 parameter
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*parameter
));
4034 ERR("Out of memory\n");
4039 parameter_handles
[i
] = get_parameter_handle(parameter
);
4040 parameter
->base
= base
;
4042 hr
= d3dx9_parse_effect_parameter(parameter
, data
, &ptr
);
4045 WARN("Failed to parse parameter\n");
4051 if (base
->technique_count
)
4053 technique_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*technique_handles
) * base
->technique_count
);
4054 if (!technique_handles
)
4056 ERR("Out of memory\n");
4061 for (i
= 0; i
< base
->technique_count
; ++i
)
4063 struct d3dx_technique
*technique
;
4065 technique
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*technique
));
4068 ERR("Out of memory\n");
4073 technique_handles
[i
] = get_technique_handle(technique
);
4074 technique
->base
= base
;
4076 hr
= d3dx9_parse_effect_technique(technique
, data
, &ptr
);
4079 WARN("Failed to parse technique\n");
4085 read_dword(&ptr
, &stringcount
);
4086 TRACE("String count: %u\n", stringcount
);
4088 skip_dword_unknown(&ptr
, 1);
4090 for (i
= 0; i
< stringcount
; ++i
)
4093 struct d3dx_parameter
*param
;
4095 read_dword(&ptr
, &id
);
4096 TRACE("Id: %u\n", id
);
4098 param
= get_parameter_struct(base
->objects
[id
]);
4100 hr
= d3dx9_parse_data(param
, &ptr
);
4103 WARN("Failed to parse data\n");
4108 HeapFree(GetProcessHeap(), 0, objects
);
4109 base
->objects
= NULL
;
4111 base
->technique_handles
= technique_handles
;
4112 base
->parameter_handles
= parameter_handles
;
4118 if (technique_handles
)
4120 for (i
= 0; i
< base
->technique_count
; ++i
)
4122 free_technique(technique_handles
[i
]);
4124 HeapFree(GetProcessHeap(), 0, technique_handles
);
4127 if (parameter_handles
)
4129 for (i
= 0; i
< base
->parameter_count
; ++i
)
4131 free_parameter(parameter_handles
[i
], FALSE
, FALSE
);
4133 HeapFree(GetProcessHeap(), 0, parameter_handles
);
4136 HeapFree(GetProcessHeap(), 0, objects
);
4141 static HRESULT
d3dx9_base_effect_init(struct ID3DXBaseEffectImpl
*base
,
4142 const char *data
, SIZE_T data_size
, struct ID3DXEffectImpl
*effect
)
4145 const char *ptr
= data
;
4148 TRACE("base %p, data %p, data_size %lu, effect %p\n", base
, data
, data_size
, effect
);
4150 base
->ID3DXBaseEffect_iface
.lpVtbl
= &ID3DXBaseEffect_Vtbl
;
4152 base
->effect
= effect
;
4154 read_dword(&ptr
, &tag
);
4155 TRACE("Tag: %x\n", tag
);
4157 if (tag
!= d3dx9_effect_version(9, 1))
4159 /* todo: compile hlsl ascii code */
4160 FIXME("HLSL ascii effects not supported, yet\n");
4162 /* Show the start of the shader for debugging info. */
4163 TRACE("effect:\n%s\n", debugstr_an(data
, data_size
> 40 ? 40 : data_size
));
4167 read_dword(&ptr
, &offset
);
4168 TRACE("Offset: %x\n", offset
);
4170 hr
= d3dx9_parse_effect(base
, ptr
, data_size
, offset
);
4173 FIXME("Failed to parse effect.\n");
4181 static HRESULT
d3dx9_effect_init(struct ID3DXEffectImpl
*effect
, LPDIRECT3DDEVICE9 device
,
4182 const char *data
, SIZE_T data_size
, LPD3DXEFFECTPOOL pool
)
4185 struct ID3DXBaseEffectImpl
*object
= NULL
;
4187 TRACE("effect %p, device %p, data %p, data_size %lu, pool %p\n", effect
, device
, data
, data_size
, pool
);
4189 effect
->ID3DXEffect_iface
.lpVtbl
= &ID3DXEffect_Vtbl
;
4192 if (pool
) pool
->lpVtbl
->AddRef(pool
);
4193 effect
->pool
= pool
;
4195 IDirect3DDevice9_AddRef(device
);
4196 effect
->device
= device
;
4198 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4201 ERR("Out of memory\n");
4206 hr
= d3dx9_base_effect_init(object
, data
, data_size
, effect
);
4209 FIXME("Failed to parse effect.\n");
4213 effect
->base_effect
= &object
->ID3DXBaseEffect_iface
;
4219 HeapFree(GetProcessHeap(), 0, object
);
4220 free_effect(effect
);
4225 HRESULT WINAPI
D3DXCreateEffectEx(LPDIRECT3DDEVICE9 device
,
4228 CONST D3DXMACRO
* defines
,
4229 LPD3DXINCLUDE include
,
4230 LPCSTR skip_constants
,
4232 LPD3DXEFFECTPOOL pool
,
4233 LPD3DXEFFECT
* effect
,
4234 LPD3DXBUFFER
* compilation_errors
)
4236 struct ID3DXEffectImpl
*object
;
4239 FIXME("(%p, %p, %u, %p, %p, %p, %#x, %p, %p, %p): semi-stub\n", device
, srcdata
, srcdatalen
, defines
, include
,
4240 skip_constants
, flags
, pool
, effect
, compilation_errors
);
4242 if (!device
|| !srcdata
)
4243 return D3DERR_INVALIDCALL
;
4248 /* Native dll allows effect to be null so just return D3D_OK after doing basic checks */
4252 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4255 ERR("Out of memory\n");
4256 return E_OUTOFMEMORY
;
4259 hr
= d3dx9_effect_init(object
, device
, srcdata
, srcdatalen
, pool
);
4262 WARN("Failed to initialize shader reflection\n");
4263 HeapFree(GetProcessHeap(), 0, object
);
4267 *effect
= &object
->ID3DXEffect_iface
;
4269 TRACE("Created ID3DXEffect %p\n", object
);
4274 HRESULT WINAPI
D3DXCreateEffect(LPDIRECT3DDEVICE9 device
,
4277 CONST D3DXMACRO
* defines
,
4278 LPD3DXINCLUDE include
,
4280 LPD3DXEFFECTPOOL pool
,
4281 LPD3DXEFFECT
* effect
,
4282 LPD3DXBUFFER
* compilation_errors
)
4284 TRACE("(%p, %p, %u, %p, %p, %#x, %p, %p, %p): Forwarded to D3DXCreateEffectEx\n", device
, srcdata
, srcdatalen
, defines
,
4285 include
, flags
, pool
, effect
, compilation_errors
);
4287 return D3DXCreateEffectEx(device
, srcdata
, srcdatalen
, defines
, include
, NULL
, flags
, pool
, effect
, compilation_errors
);
4290 static HRESULT
d3dx9_effect_compiler_init(struct ID3DXEffectCompilerImpl
*compiler
, const char *data
, SIZE_T data_size
)
4293 struct ID3DXBaseEffectImpl
*object
= NULL
;
4295 TRACE("effect %p, data %p, data_size %lu\n", compiler
, data
, data_size
);
4297 compiler
->ID3DXEffectCompiler_iface
.lpVtbl
= &ID3DXEffectCompiler_Vtbl
;
4300 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4303 ERR("Out of memory\n");
4308 hr
= d3dx9_base_effect_init(object
, data
, data_size
, NULL
);
4311 FIXME("Failed to parse effect.\n");
4315 compiler
->base_effect
= &object
->ID3DXBaseEffect_iface
;
4321 HeapFree(GetProcessHeap(), 0, object
);
4322 free_effect_compiler(compiler
);
4327 HRESULT WINAPI
D3DXCreateEffectCompiler(LPCSTR srcdata
,
4329 CONST D3DXMACRO
*defines
,
4330 LPD3DXINCLUDE include
,
4332 LPD3DXEFFECTCOMPILER
*compiler
,
4333 LPD3DXBUFFER
*parse_errors
)
4335 struct ID3DXEffectCompilerImpl
*object
;
4338 TRACE("srcdata %p, srcdatalen %u, defines %p, include %p, flags %#x, compiler %p, parse_errors %p\n",
4339 srcdata
, srcdatalen
, defines
, include
, flags
, compiler
, parse_errors
);
4341 if (!srcdata
|| !compiler
)
4343 WARN("Invalid arguments supplied\n");
4344 return D3DERR_INVALIDCALL
;
4347 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4350 ERR("Out of memory\n");
4351 return E_OUTOFMEMORY
;
4354 hr
= d3dx9_effect_compiler_init(object
, srcdata
, srcdatalen
);
4357 WARN("Failed to initialize effect compiler\n");
4358 HeapFree(GetProcessHeap(), 0, object
);
4362 *compiler
= &object
->ID3DXEffectCompiler_iface
;
4364 TRACE("Created ID3DXEffectCompiler %p\n", object
);
4369 static const struct ID3DXEffectPoolVtbl ID3DXEffectPool_Vtbl
;
4371 struct ID3DXEffectPoolImpl
4373 ID3DXEffectPool ID3DXEffectPool_iface
;
4377 static inline struct ID3DXEffectPoolImpl
*impl_from_ID3DXEffectPool(ID3DXEffectPool
*iface
)
4379 return CONTAINING_RECORD(iface
, struct ID3DXEffectPoolImpl
, ID3DXEffectPool_iface
);
4382 /*** IUnknown methods ***/
4383 static HRESULT WINAPI
ID3DXEffectPoolImpl_QueryInterface(ID3DXEffectPool
*iface
, REFIID riid
, void **object
)
4385 struct ID3DXEffectPoolImpl
*This
= impl_from_ID3DXEffectPool(iface
);
4387 TRACE("(%p)->(%s, %p)\n", This
, debugstr_guid(riid
), object
);
4389 if (IsEqualGUID(riid
, &IID_IUnknown
) ||
4390 IsEqualGUID(riid
, &IID_ID3DXEffectPool
))
4392 This
->ID3DXEffectPool_iface
.lpVtbl
->AddRef(iface
);
4397 WARN("Interface %s not found\n", debugstr_guid(riid
));
4399 return E_NOINTERFACE
;
4402 static ULONG WINAPI
ID3DXEffectPoolImpl_AddRef(ID3DXEffectPool
*iface
)
4404 struct ID3DXEffectPoolImpl
*This
= impl_from_ID3DXEffectPool(iface
);
4406 TRACE("(%p)->(): AddRef from %u\n", This
, This
->ref
);
4408 return InterlockedIncrement(&This
->ref
);
4411 static ULONG WINAPI
ID3DXEffectPoolImpl_Release(ID3DXEffectPool
*iface
)
4413 struct ID3DXEffectPoolImpl
*This
= impl_from_ID3DXEffectPool(iface
);
4414 ULONG ref
= InterlockedDecrement(&This
->ref
);
4416 TRACE("(%p)->(): Release from %u\n", This
, ref
+ 1);
4419 HeapFree(GetProcessHeap(), 0, This
);
4424 static const struct ID3DXEffectPoolVtbl ID3DXEffectPool_Vtbl
=
4426 /*** IUnknown methods ***/
4427 ID3DXEffectPoolImpl_QueryInterface
,
4428 ID3DXEffectPoolImpl_AddRef
,
4429 ID3DXEffectPoolImpl_Release
4432 HRESULT WINAPI
D3DXCreateEffectPool(LPD3DXEFFECTPOOL
*pool
)
4434 struct ID3DXEffectPoolImpl
*object
;
4436 TRACE("(%p)\n", pool
);
4439 return D3DERR_INVALIDCALL
;
4441 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4444 ERR("Out of memory\n");
4445 return E_OUTOFMEMORY
;
4448 object
->ID3DXEffectPool_iface
.lpVtbl
= &ID3DXEffectPool_Vtbl
;
4451 *pool
= &object
->ID3DXEffectPool_iface
;
4456 HRESULT WINAPI
D3DXCreateEffectFromFileExW(LPDIRECT3DDEVICE9 device
, LPCWSTR srcfile
,
4457 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, LPCSTR skipconstants
, DWORD flags
,
4458 LPD3DXEFFECTPOOL pool
, LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
4464 TRACE("(%s): relay\n", debugstr_w(srcfile
));
4466 if (!device
|| !srcfile
|| !defines
)
4467 return D3DERR_INVALIDCALL
;
4469 ret
= map_view_of_file(srcfile
, &buffer
, &size
);
4472 return D3DXERR_INVALIDDATA
;
4474 ret
= D3DXCreateEffectEx(device
, buffer
, size
, defines
, include
, skipconstants
, flags
, pool
, effect
, compilationerrors
);
4475 UnmapViewOfFile(buffer
);
4480 HRESULT WINAPI
D3DXCreateEffectFromFileExA(LPDIRECT3DDEVICE9 device
, LPCSTR srcfile
,
4481 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, LPCSTR skipconstants
, DWORD flags
,
4482 LPD3DXEFFECTPOOL pool
, LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
4488 TRACE("(void): relay\n");
4490 if (!srcfile
|| !defines
)
4491 return D3DERR_INVALIDCALL
;
4493 len
= MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, NULL
, 0);
4494 srcfileW
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(*srcfileW
));
4495 MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, srcfileW
, len
);
4497 ret
= D3DXCreateEffectFromFileExW(device
, srcfileW
, defines
, include
, skipconstants
, flags
, pool
, effect
, compilationerrors
);
4498 HeapFree(GetProcessHeap(), 0, srcfileW
);
4503 HRESULT WINAPI
D3DXCreateEffectFromFileW(LPDIRECT3DDEVICE9 device
, LPCWSTR srcfile
,
4504 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, DWORD flags
, LPD3DXEFFECTPOOL pool
,
4505 LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
4507 TRACE("(void): relay\n");
4508 return D3DXCreateEffectFromFileExW(device
, srcfile
, defines
, include
, NULL
, flags
, pool
, effect
, compilationerrors
);
4511 HRESULT WINAPI
D3DXCreateEffectFromFileA(LPDIRECT3DDEVICE9 device
, LPCSTR srcfile
,
4512 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, DWORD flags
, LPD3DXEFFECTPOOL pool
,
4513 LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
4515 TRACE("(void): relay\n");
4516 return D3DXCreateEffectFromFileExA(device
, srcfile
, defines
, include
, NULL
, flags
, pool
, effect
, compilationerrors
);
4519 HRESULT WINAPI
D3DXCreateEffectFromResourceExW(LPDIRECT3DDEVICE9 device
, HMODULE srcmodule
, LPCWSTR srcresource
,
4520 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, LPCSTR skipconstants
, DWORD flags
,
4521 LPD3DXEFFECTPOOL pool
, LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
4525 TRACE("(%p, %s): relay\n", srcmodule
, debugstr_w(srcresource
));
4527 if (!device
|| !defines
)
4528 return D3DERR_INVALIDCALL
;
4530 resinfo
= FindResourceW(srcmodule
, srcresource
, (LPCWSTR
) RT_RCDATA
);
4538 ret
= load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
);
4541 return D3DXERR_INVALIDDATA
;
4543 return D3DXCreateEffectEx(device
, buffer
, size
, defines
, include
, skipconstants
, flags
, pool
, effect
, compilationerrors
);
4546 return D3DXERR_INVALIDDATA
;
4549 HRESULT WINAPI
D3DXCreateEffectFromResourceExA(LPDIRECT3DDEVICE9 device
, HMODULE srcmodule
, LPCSTR srcresource
,
4550 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, LPCSTR skipconstants
, DWORD flags
,
4551 LPD3DXEFFECTPOOL pool
, LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
4555 TRACE("(%p, %s): relay\n", srcmodule
, debugstr_a(srcresource
));
4557 if (!device
|| !defines
)
4558 return D3DERR_INVALIDCALL
;
4560 resinfo
= FindResourceA(srcmodule
, srcresource
, (LPCSTR
) RT_RCDATA
);
4568 ret
= load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
);
4571 return D3DXERR_INVALIDDATA
;
4573 return D3DXCreateEffectEx(device
, buffer
, size
, defines
, include
, skipconstants
, flags
, pool
, effect
, compilationerrors
);
4576 return D3DXERR_INVALIDDATA
;
4579 HRESULT WINAPI
D3DXCreateEffectFromResourceW(LPDIRECT3DDEVICE9 device
, HMODULE srcmodule
, LPCWSTR srcresource
,
4580 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, DWORD flags
, LPD3DXEFFECTPOOL pool
,
4581 LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
4583 TRACE("(void): relay\n");
4584 return D3DXCreateEffectFromResourceExW(device
, srcmodule
, srcresource
, defines
, include
, NULL
, flags
, pool
, effect
, compilationerrors
);
4587 HRESULT WINAPI
D3DXCreateEffectFromResourceA(LPDIRECT3DDEVICE9 device
, HMODULE srcmodule
, LPCSTR srcresource
,
4588 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, DWORD flags
, LPD3DXEFFECTPOOL pool
,
4589 LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
4591 TRACE("(void): relay\n");
4592 return D3DXCreateEffectFromResourceExA(device
, srcmodule
, srcresource
, defines
, include
, NULL
, flags
, pool
, effect
, compilationerrors
);
4595 HRESULT WINAPI
D3DXCreateEffectCompilerFromFileW(LPCWSTR srcfile
, const D3DXMACRO
*defines
, LPD3DXINCLUDE include
,
4596 DWORD flags
, LPD3DXEFFECTCOMPILER
*effectcompiler
, LPD3DXBUFFER
*parseerrors
)
4602 TRACE("(%s): relay\n", debugstr_w(srcfile
));
4604 if (!srcfile
|| !defines
)
4605 return D3DERR_INVALIDCALL
;
4607 ret
= map_view_of_file(srcfile
, &buffer
, &size
);
4610 return D3DXERR_INVALIDDATA
;
4612 ret
= D3DXCreateEffectCompiler(buffer
, size
, defines
, include
, flags
, effectcompiler
, parseerrors
);
4613 UnmapViewOfFile(buffer
);
4618 HRESULT WINAPI
D3DXCreateEffectCompilerFromFileA(LPCSTR srcfile
, const D3DXMACRO
*defines
, LPD3DXINCLUDE include
,
4619 DWORD flags
, LPD3DXEFFECTCOMPILER
*effectcompiler
, LPD3DXBUFFER
*parseerrors
)
4625 TRACE("(void): relay\n");
4627 if (!srcfile
|| !defines
)
4628 return D3DERR_INVALIDCALL
;
4630 len
= MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, NULL
, 0);
4631 srcfileW
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(*srcfileW
));
4632 MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, srcfileW
, len
);
4634 ret
= D3DXCreateEffectCompilerFromFileW(srcfileW
, defines
, include
, flags
, effectcompiler
, parseerrors
);
4635 HeapFree(GetProcessHeap(), 0, srcfileW
);
4640 HRESULT WINAPI
D3DXCreateEffectCompilerFromResourceA(HMODULE srcmodule
, LPCSTR srcresource
, const D3DXMACRO
*defines
,
4641 LPD3DXINCLUDE include
, DWORD flags
, LPD3DXEFFECTCOMPILER
*effectcompiler
, LPD3DXBUFFER
*parseerrors
)
4645 TRACE("(%p, %s): relay\n", srcmodule
, debugstr_a(srcresource
));
4647 resinfo
= FindResourceA(srcmodule
, srcresource
, (LPCSTR
) RT_RCDATA
);
4655 ret
= load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
);
4658 return D3DXERR_INVALIDDATA
;
4660 return D3DXCreateEffectCompiler(buffer
, size
, defines
, include
, flags
, effectcompiler
, parseerrors
);
4663 return D3DXERR_INVALIDDATA
;
4666 HRESULT WINAPI
D3DXCreateEffectCompilerFromResourceW(HMODULE srcmodule
, LPCWSTR srcresource
, const D3DXMACRO
*defines
,
4667 LPD3DXINCLUDE include
, DWORD flags
, LPD3DXEFFECTCOMPILER
*effectcompiler
, LPD3DXBUFFER
*parseerrors
)
4671 TRACE("(%p, %s): relay\n", srcmodule
, debugstr_w(srcresource
));
4673 resinfo
= FindResourceW(srcmodule
, srcresource
, (LPCWSTR
) RT_RCDATA
);
4681 ret
= load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
);
4684 return D3DXERR_INVALIDDATA
;
4686 return D3DXCreateEffectCompiler(buffer
, size
, defines
, include
, flags
, effectcompiler
, parseerrors
);
4689 return D3DXERR_INVALIDDATA
;