wined3d: Simply pass an IWineD3DSurfaceImpl pointer to surface_get_gl_buffer().
[wine/hacks.git] / dlls / t2embed / 
tree2d488bccc06370f174da9caa1a631859183b184a
drwxr-xr-x   ..
-rw-r--r-- 168 Makefile.in
-rw-r--r-- 2159 main.c
-rw-r--r-- 793 t2embed.spec