wined3d: Simply pass an IWineD3DSurfaceImpl pointer to surface_get_gl_buffer().
[wine/hacks.git] / dlls / clusapi / 
treed8891daf5075f2da7f09ecb424177faa230ba190
drwxr-xr-x   ..
-rw-r--r-- 191 Makefile.in
-rw-r--r-- 3448 clusapi.c
-rw-r--r-- 3380 clusapi.spec