2 * Copyright 2007 David Adam
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "wine/test.h"
24 #define admitted_error 0.0001f
26 #define expect_color(expectedcolor,gotcolor) ok((fabs(expectedcolor.r-gotcolor.r)<admitted_error)&&(fabs(expectedcolor.g-gotcolor.g)<admitted_error)&&(fabs(expectedcolor.b-gotcolor.b)<admitted_error)&&(fabs(expectedcolor.a-gotcolor.a)<admitted_error),"Expected Color= (%f, %f, %f, %f)\n , Got Color= (%f, %f, %f, %f)\n", expectedcolor.r, expectedcolor.g, expectedcolor.b, expectedcolor.a, gotcolor.r, gotcolor.g, gotcolor.b, gotcolor.a);
28 #define expect_mat(expectedmat,gotmat)\
35 if (fabs(U(expectedmat).m[i][j]-U(gotmat).m[i][j])>admitted_error) \
41 ok(equal, "Expected matrix=\n(%f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n)\n\n" \
42 "Got matrix=\n(%f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f)\n", \
43 U(expectedmat).m[0][0],U(expectedmat).m[0][1],U(expectedmat).m[0][2],U(expectedmat).m[0][3], \
44 U(expectedmat).m[1][0],U(expectedmat).m[1][1],U(expectedmat).m[1][2],U(expectedmat).m[1][3], \
45 U(expectedmat).m[2][0],U(expectedmat).m[2][1],U(expectedmat).m[2][2],U(expectedmat).m[2][3], \
46 U(expectedmat).m[3][0],U(expectedmat).m[3][1],U(expectedmat).m[3][2],U(expectedmat).m[3][3], \
47 U(gotmat).m[0][0],U(gotmat).m[0][1],U(gotmat).m[0][2],U(gotmat).m[0][3], \
48 U(gotmat).m[1][0],U(gotmat).m[1][1],U(gotmat).m[1][2],U(gotmat).m[1][3], \
49 U(gotmat).m[2][0],U(gotmat).m[2][1],U(gotmat).m[2][2],U(gotmat).m[2][3], \
50 U(gotmat).m[3][0],U(gotmat).m[3][1],U(gotmat).m[3][2],U(gotmat).m[3][3]); \
53 #define expect_plane(expectedplane,gotplane) ok((fabs(expectedplane.a-gotplane.a)<admitted_error)&&(fabs(expectedplane.b-gotplane.b)<admitted_error)&&(fabs(expectedplane.c-gotplane.c)<admitted_error)&&(fabs(expectedplane.d-gotplane.d)<admitted_error),"Expected Plane= (%f, %f, %f, %f)\n , Got Plane= (%f, %f, %f, %f)\n", expectedplane.a, expectedplane.b, expectedplane.c, expectedplane.d, gotplane.a, gotplane.b, gotplane.c, gotplane.d);
55 #define expect_vec(expectedvec,gotvec) ok((fabs(expectedvec.x-gotvec.x)<admitted_error)&&(fabs(expectedvec.y-gotvec.y)<admitted_error),"Expected Vector= (%f, %f)\n , Got Vector= (%f, %f)\n", expectedvec.x, expectedvec.y, gotvec.x, gotvec.y);
57 #define expect_vec3(expectedvec,gotvec) ok((fabs(expectedvec.x-gotvec.x)<admitted_error)&&(fabs(expectedvec.y-gotvec.y)<admitted_error)&&(fabs(expectedvec.z-gotvec.z)<admitted_error),"Expected Vector= (%f, %f, %f)\n , Got Vector= (%f, %f, %f)\n", expectedvec.x, expectedvec.y, expectedvec.z, gotvec.x, gotvec.y, gotvec.z);
59 #define expect_vec4(expectedvec,gotvec) ok((fabs(expectedvec.x-gotvec.x)<admitted_error)&&(fabs(expectedvec.y-gotvec.y)<admitted_error)&&(fabs(expectedvec.z-gotvec.z)<admitted_error)&&(fabs(expectedvec.w-gotvec.w)<admitted_error),"Expected Vector= (%f, %f, %f, %f)\n , Got Vector= (%f, %f, %f, %f)\n", expectedvec.x, expectedvec.y, expectedvec.z, expectedvec.w, gotvec.x, gotvec.y, gotvec.z, gotvec.w);
61 static void D3DXColorTest(void)
63 D3DXCOLOR color
, color1
, color2
, expected
, got
;
64 LPD3DXCOLOR funcpointer
;
67 color
.r
= 0.2f
; color
.g
= 0.75f
; color
.b
= 0.41f
; color
.a
= 0.93f
;
68 color1
.r
= 0.6f
; color1
.g
= 0.55f
; color1
.b
= 0.23f
; color1
.a
= 0.82f
;
69 color2
.r
= 0.3f
; color2
.g
= 0.5f
; color2
.b
= 0.76f
; color2
.a
= 0.11f
;
73 /*_______________D3DXColorAdd________________*/
74 expected
.r
= 0.9f
; expected
.g
= 1.05f
; expected
.b
= 0.99f
, expected
.a
= 0.93f
;
75 D3DXColorAdd(&got
,&color1
,&color2
);
76 expect_color(expected
,got
);
77 /* Test the NULL case */
78 funcpointer
= D3DXColorAdd(&got
,NULL
,&color2
);
79 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
80 funcpointer
= D3DXColorAdd(NULL
,NULL
,&color2
);
81 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
82 funcpointer
= D3DXColorAdd(NULL
,NULL
,NULL
);
83 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
85 /*_______________D3DXColorAdjustContrast______*/
86 expected
.r
= 0.41f
; expected
.g
= 0.575f
; expected
.b
= 0.473f
, expected
.a
= 0.93f
;
87 D3DXColorAdjustContrast(&got
,&color
,scale
);
88 expect_color(expected
,got
);
90 /*_______________D3DXColorAdjustSaturation______*/
91 expected
.r
= 0.486028f
; expected
.g
= 0.651028f
; expected
.b
= 0.549028f
, expected
.a
= 0.93f
;
92 D3DXColorAdjustSaturation(&got
,&color
,scale
);
93 expect_color(expected
,got
);
95 /*_______________D3DXColorLerp________________*/
96 expected
.r
= 0.32f
; expected
.g
= 0.69f
; expected
.b
= 0.356f
; expected
.a
= 0.897f
;
97 D3DXColorLerp(&got
,&color
,&color1
,scale
);
98 expect_color(expected
,got
);
99 /* Test the NULL case */
100 funcpointer
= D3DXColorLerp(&got
,NULL
,&color1
,scale
);
101 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
102 funcpointer
= D3DXColorLerp(NULL
,NULL
,&color1
,scale
);
103 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
104 funcpointer
= D3DXColorLerp(NULL
,NULL
,NULL
,scale
);
105 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
107 /*_______________D3DXColorModulate________________*/
108 expected
.r
= 0.18f
; expected
.g
= 0.275f
; expected
.b
= 0.1748f
; expected
.a
= 0.0902f
;
109 D3DXColorModulate(&got
,&color1
,&color2
);
110 expect_color(expected
,got
);
111 /* Test the NULL case */
112 funcpointer
= D3DXColorModulate(&got
,NULL
,&color2
);
113 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
114 funcpointer
= D3DXColorModulate(NULL
,NULL
,&color2
);
115 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
116 funcpointer
= D3DXColorModulate(NULL
,NULL
,NULL
);
117 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
119 /*_______________D3DXColorNegative________________*/
120 expected
.r
= 0.8f
; expected
.g
= 0.25f
; expected
.b
= 0.59f
; expected
.a
= 0.93f
;
121 D3DXColorNegative(&got
,&color
);
122 expect_color(got
,expected
);
123 /* Test the greater than 1 case */
124 color1
.r
= 0.2f
; color1
.g
= 1.75f
; color1
.b
= 0.41f
; color1
.a
= 0.93f
;
125 expected
.r
= 0.8f
; expected
.g
= -0.75f
; expected
.b
= 0.59f
; expected
.a
= 0.93f
;
126 D3DXColorNegative(&got
,&color1
);
127 expect_color(got
,expected
);
128 /* Test the negative case */
129 color1
.r
= 0.2f
; color1
.g
= -0.75f
; color1
.b
= 0.41f
; color1
.a
= 0.93f
;
130 expected
.r
= 0.8f
; expected
.g
= 1.75f
; expected
.b
= 0.59f
; expected
.a
= 0.93f
;
131 D3DXColorNegative(&got
,&color1
);
132 expect_color(got
,expected
);
133 /* Test the NULL case */
134 funcpointer
= D3DXColorNegative(&got
,NULL
);
135 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
136 funcpointer
= D3DXColorNegative(NULL
,NULL
);
137 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
139 /*_______________D3DXColorScale________________*/
140 expected
.r
= 0.06f
; expected
.g
= 0.225f
; expected
.b
= 0.123f
; expected
.a
= 0.279f
;
141 D3DXColorScale(&got
,&color
,scale
);
142 expect_color(expected
,got
);
143 /* Test the NULL case */
144 funcpointer
= D3DXColorScale(&got
,NULL
,scale
);
145 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
146 funcpointer
= D3DXColorScale(NULL
,NULL
,scale
);
147 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
149 /*_______________D3DXColorSubtract_______________*/
150 expected
.r
= -0.1f
; expected
.g
= 0.25f
; expected
.b
= -0.35f
, expected
.a
= 0.82f
;
151 D3DXColorSubtract(&got
,&color
,&color2
);
152 expect_color(expected
,got
);
153 /* Test the NULL case */
154 funcpointer
= D3DXColorSubtract(&got
,NULL
,&color2
);
155 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
156 funcpointer
= D3DXColorSubtract(NULL
,NULL
,&color2
);
157 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
158 funcpointer
= D3DXColorSubtract(NULL
,NULL
,NULL
);
159 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
162 static void D3DXMatrixTest(void)
164 D3DXMATRIX expectedmat
, gotmat
, mat
, mat2
, mat3
;
165 LPD3DXMATRIX funcpointer
;
168 D3DXVECTOR3 at
, axis
, eye
;
171 FLOAT angle
, determinant
, expectedfloat
, gotfloat
;
173 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
174 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
175 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
176 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
177 U(mat
).m
[0][0] = 10.0f
; U(mat
).m
[1][1] = 20.0f
; U(mat
).m
[2][2] = 30.0f
;
178 U(mat
).m
[3][3] = -40.0f
;
180 U(mat2
).m
[0][0] = 1.0f
; U(mat2
).m
[1][0] = 2.0f
; U(mat2
).m
[2][0] = 3.0f
;
181 U(mat2
).m
[3][0] = 4.0f
; U(mat2
).m
[0][1] = 5.0f
; U(mat2
).m
[1][1] = 6.0f
;
182 U(mat2
).m
[2][1] = 7.0f
; U(mat2
).m
[3][1] = 8.0f
; U(mat2
).m
[0][2] = -8.0f
;
183 U(mat2
).m
[1][2] = -7.0f
; U(mat2
).m
[2][2] = -6.0f
; U(mat2
).m
[3][2] = -5.0f
;
184 U(mat2
).m
[0][3] = -4.0f
; U(mat2
).m
[1][3] = -3.0f
; U(mat2
).m
[2][3] = -2.0f
;
185 U(mat2
).m
[3][3] = -1.0f
;
187 plane
.a
= -3.0f
; plane
.b
= -1.0f
; plane
.c
= 4.0f
; plane
.d
= 7.0f
;
189 q
.x
= 1.0f
; q
.y
= -4.0f
; q
.z
=7.0f
; q
.w
= -11.0f
;
191 at
.x
= -2.0f
; at
.y
= 13.0f
; at
.z
= -9.0f
;
192 axis
.x
= 1.0f
; axis
.y
= -3.0f
; axis
.z
= 7.0f
;
193 eye
.x
= 8.0f
; eye
.y
= -5.0f
; eye
.z
= 5.75f
;
195 light
.x
= 9.6f
; light
.y
= 8.5f
; light
.z
= 7.4; light
.w
= 6.3;
197 angle
= D3DX_PI
/3.0f
;
199 /*____________D3DXMatrixAffineTransformation______*/
200 expectedmat
.m
[0][0] = -459.239990f
; expectedmat
.m
[0][1] = -576.719971f
; expectedmat
.m
[0][2] = -263.440002f
; expectedmat
.m
[0][3] = 0.0f
;
201 expectedmat
.m
[1][0] = 519.760010f
; expectedmat
.m
[1][1] = -352.440002f
; expectedmat
.m
[1][2] = -277.679993f
; expectedmat
.m
[1][3] = 0.0f
;
202 expectedmat
.m
[2][0] = 363.119995f
; expectedmat
.m
[2][1] = -121.040001f
; expectedmat
.m
[2][2] = -117.479996f
; expectedmat
.m
[2][3] = 0.0f
;
203 expectedmat
.m
[3][0] = -1239.0f
; expectedmat
.m
[3][1] = 667.0f
; expectedmat
.m
[3][2] = 567.0f
; expectedmat
.m
[3][3] = 1.0f
;
204 D3DXMatrixAffineTransformation(&gotmat
,3.56f
,&at
,&q
,&axis
);
205 expect_mat(expectedmat
,gotmat
);
206 /* Test the NULL case */
207 expectedmat
.m
[0][0] = -459.239990f
; expectedmat
.m
[0][1] = -576.719971f
; expectedmat
.m
[0][2] = -263.440002f
; expectedmat
.m
[0][3] = 0.0f
;
208 expectedmat
.m
[1][0] = 519.760010f
; expectedmat
.m
[1][1] = -352.440002f
; expectedmat
.m
[1][2] = -277.679993f
; expectedmat
.m
[1][3] = 0.0f
;
209 expectedmat
.m
[2][0] = 363.119995f
; expectedmat
.m
[2][1] = -121.040001f
; expectedmat
.m
[2][2] = -117.479996f
; expectedmat
.m
[2][3] = 0.0f
;
210 expectedmat
.m
[3][0] = 1.0f
; expectedmat
.m
[3][1] = -3.0f
; expectedmat
.m
[3][2] = 7.0f
; expectedmat
.m
[3][3] = 1.0f
;
211 D3DXMatrixAffineTransformation(&gotmat
,3.56f
,NULL
,&q
,&axis
);
212 expect_mat(expectedmat
,gotmat
);
214 /*____________D3DXMatrixfDeterminant_____________*/
215 expectedfloat
= -147888.0f
;
216 gotfloat
= D3DXMatrixfDeterminant(&mat
);
217 ok(fabs( gotfloat
- expectedfloat
) < admitted_error
, "Expected: %f, Got: %f\n", expectedfloat
, gotfloat
);
219 /*____________D3DXMatrixInverse______________*/
220 expectedmat
.m
[0][0] = 16067.0f
/73944.0f
; expectedmat
.m
[0][1] = -10165.0f
/147888.0f
; expectedmat
.m
[0][2] = -2729.0f
/147888.0f
; expectedmat
.m
[0][3] = -1631.0f
/49296.0f
;
221 expectedmat
.m
[1][0] = -565.0f
/36972.0f
; expectedmat
.m
[1][1] = 2723.0f
/73944.0f
; expectedmat
.m
[1][2] = -1073.0f
/73944.0f
; expectedmat
.m
[1][3] = 289.0f
/24648.0f
;
222 expectedmat
.m
[2][0] = -389.0f
/2054.0f
; expectedmat
.m
[2][1] = 337.0f
/4108.0f
; expectedmat
.m
[2][2] = 181.0f
/4108.0f
; expectedmat
.m
[2][3] = 317.0f
/4108.0f
;
223 expectedmat
.m
[3][0] = 163.0f
/5688.0f
; expectedmat
.m
[3][1] = -101.0f
/11376.0f
; expectedmat
.m
[3][2] = -73.0f
/11376.0f
; expectedmat
.m
[3][3] = -127.0f
/3792.0f
;
224 expectedfloat
= -147888.0f
;
225 D3DXMatrixInverse(&gotmat
,&determinant
,&mat
);
226 expect_mat(expectedmat
,gotmat
);
227 ok(fabs( determinant
- expectedfloat
) < admitted_error
, "Expected: %f, Got: %f\n", expectedfloat
, determinant
);
228 funcpointer
= D3DXMatrixInverse(&gotmat
,NULL
,&mat2
);
229 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
231 /*____________D3DXMatrixIsIdentity______________*/
233 got
= D3DXMatrixIsIdentity(&mat3
);
234 ok(expected
== got
, "Expected : %d, Got : %d\n", expected
, got
);
235 D3DXMatrixIdentity(&mat3
);
237 got
= D3DXMatrixIsIdentity(&mat3
);
238 ok(expected
== got
, "Expected : %d, Got : %d\n", expected
, got
);
239 U(mat3
).m
[0][0] = 0.000009f
;
241 got
= D3DXMatrixIsIdentity(&mat3
);
242 ok(expected
== got
, "Expected : %d, Got : %d\n", expected
, got
);
243 /* Test the NULL case */
245 got
= D3DXMatrixIsIdentity(NULL
);
246 ok(expected
== got
, "Expected : %d, Got : %d\n", expected
, got
);
248 /*____________D3DXMatrixLookatLH_______________*/
249 U(expectedmat
).m
[0][0] = -0.822465f
; U(expectedmat
).m
[0][1] = -0.409489f
; U(expectedmat
).m
[0][2] = -0.394803f
; U(expectedmat
).m
[0][3] = 0.0f
;
250 U(expectedmat
).m
[1][0] = -0.555856f
; U(expectedmat
).m
[1][1] = 0.431286f
; U(expectedmat
).m
[1][2] = 0.710645f
; U(expectedmat
).m
[1][3] = 0.0f
;
251 U(expectedmat
).m
[2][0] = -0.120729f
; U(expectedmat
).m
[2][1] = 0.803935f
; U(expectedmat
).m
[2][2] = -0.582335f
; U(expectedmat
).m
[2][3] = 0.0f
;
252 U(expectedmat
).m
[3][0] = 4.494634f
; U(expectedmat
).m
[3][1] = 0.809719f
; U(expectedmat
).m
[3][2] = 10.060076f
; U(expectedmat
).m
[3][3] = 1.0f
;
253 D3DXMatrixLookAtLH(&gotmat
,&eye
,&at
,&axis
);
254 expect_mat(expectedmat
,gotmat
);
256 /*____________D3DXMatrixLookatRH_______________*/
257 U(expectedmat
).m
[0][0] = 0.822465f
; U(expectedmat
).m
[0][1] = -0.409489f
; U(expectedmat
).m
[0][2] = 0.394803f
; U(expectedmat
).m
[0][3] = 0.0f
;
258 U(expectedmat
).m
[1][0] = 0.555856f
; U(expectedmat
).m
[1][1] = 0.431286f
; U(expectedmat
).m
[1][2] = -0.710645f
; U(expectedmat
).m
[1][3] = 0.0f
;
259 U(expectedmat
).m
[2][0] = 0.120729f
; U(expectedmat
).m
[2][1] = 0.803935f
; U(expectedmat
).m
[2][2] = 0.582335f
; U(expectedmat
).m
[2][3] = 0.0f
;
260 U(expectedmat
).m
[3][0] = -4.494634f
; U(expectedmat
).m
[3][1] = 0.809719f
; U(expectedmat
).m
[3][2] = -10.060076f
; U(expectedmat
).m
[3][3] = 1.0f
;
261 D3DXMatrixLookAtRH(&gotmat
,&eye
,&at
,&axis
);
262 expect_mat(expectedmat
,gotmat
);
264 /*____________D3DXMatrixMultiply______________*/
265 U(expectedmat
).m
[0][0] = 73.0f
; U(expectedmat
).m
[0][1] = 193.0f
; U(expectedmat
).m
[0][2] = -197.0f
; U(expectedmat
).m
[0][3] = -77.0f
;
266 U(expectedmat
).m
[1][0] = 231.0f
; U(expectedmat
).m
[1][1] = 551.0f
; U(expectedmat
).m
[1][2] = -489.0f
; U(expectedmat
).m
[1][3] = -169.0;
267 U(expectedmat
).m
[2][0] = 239.0f
; U(expectedmat
).m
[2][1] = 523.0f
; U(expectedmat
).m
[2][2] = -400.0f
; U(expectedmat
).m
[2][3] = -116.0f
;
268 U(expectedmat
).m
[3][0] = -164.0f
; U(expectedmat
).m
[3][1] = -320.0f
; U(expectedmat
).m
[3][2] = 187.0f
; U(expectedmat
).m
[3][3] = 31.0f
;
269 D3DXMatrixMultiply(&gotmat
,&mat
,&mat2
);
270 expect_mat(expectedmat
,gotmat
);
272 /*____________D3DXMatrixMultiplyTranspose____*/
273 expectedmat
.m
[0][0] = 73.0f
; expectedmat
.m
[0][1] = 231.0f
; expectedmat
.m
[0][2] = 239.0f
; expectedmat
.m
[0][3] = -164.0f
;
274 expectedmat
.m
[1][0] = 193.0f
; expectedmat
.m
[1][1] = 551.0f
; expectedmat
.m
[1][2] = 523.0f
; expectedmat
.m
[1][3] = -320.0;
275 expectedmat
.m
[2][0] = -197.0f
; expectedmat
.m
[2][1] = -489.0f
; expectedmat
.m
[2][2] = -400.0f
; expectedmat
.m
[2][3] = 187.0f
;
276 expectedmat
.m
[3][0] = -77.0f
; expectedmat
.m
[3][1] = -169.0f
; expectedmat
.m
[3][2] = -116.0f
; expectedmat
.m
[3][3] = 31.0f
;
277 D3DXMatrixMultiplyTranspose(&gotmat
,&mat
,&mat2
);
278 expect_mat(expectedmat
,gotmat
);
280 /*____________D3DXMatrixOrthoLH_______________*/
281 U(expectedmat
).m
[0][0] = 0.8f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
282 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 0.270270f
; U(expectedmat
).m
[1][2] = 0.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
283 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = -0.151515f
; U(expectedmat
).m
[2][3] = 0.0f
;
284 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = -0.484848f
; U(expectedmat
).m
[3][3] = 1.0f
;
285 D3DXMatrixOrthoLH(&gotmat
, 2.5f
, 7.4f
, -3.2f
, -9.8f
);
286 expect_mat(expectedmat
,gotmat
);
288 /*____________D3DXMatrixOrthoOffCenterLH_______________*/
289 U(expectedmat
).m
[0][0] = 3.636364f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
290 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 0.180180f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
291 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = -0.045662f
; U(expectedmat
).m
[2][3] = 0.0f
;
292 U(expectedmat
).m
[3][0] = -1.727272f
; U(expectedmat
).m
[3][1] = -0.567568f
; U(expectedmat
).m
[3][2] = 0.424658f
; U(expectedmat
).m
[3][3] = 1.0f
;
293 D3DXMatrixOrthoOffCenterLH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
, 9.3, -12.6);
294 expect_mat(expectedmat
,gotmat
);
296 /*____________D3DXMatrixOrthoOffCenterRH_______________*/
297 U(expectedmat
).m
[0][0] = 3.636364f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
298 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 0.180180f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
299 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 0.045662f
; U(expectedmat
).m
[2][3] = 0.0f
;
300 U(expectedmat
).m
[3][0] = -1.727272f
; U(expectedmat
).m
[3][1] = -0.567568f
; U(expectedmat
).m
[3][2] = 0.424658f
; U(expectedmat
).m
[3][3] = 1.0f
;
301 D3DXMatrixOrthoOffCenterRH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
, 9.3, -12.6);
302 expect_mat(expectedmat
,gotmat
);
304 /*____________D3DXMatrixOrthoRH_______________*/
305 U(expectedmat
).m
[0][0] = 0.8f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
306 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 0.270270f
; U(expectedmat
).m
[1][2] = 0.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
307 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 0.151515f
; U(expectedmat
).m
[2][3] = 0.0f
;
308 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = -0.484848f
; U(expectedmat
).m
[3][3] = 1.0f
;
309 D3DXMatrixOrthoRH(&gotmat
, 2.5f
, 7.4f
, -3.2f
, -9.8f
);
310 expect_mat(expectedmat
,gotmat
);
312 /*____________D3DXMatrixPerspectiveFovLH_______________*/
313 U(expectedmat
).m
[0][0] = 13.288858f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
314 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 9.966644f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
315 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 0.783784f
; U(expectedmat
).m
[2][3] = 1.0f
;
316 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 1.881081f
; U(expectedmat
).m
[3][3] = 0.0f
;
317 D3DXMatrixPerspectiveFovLH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
);
318 expect_mat(expectedmat
,gotmat
);
320 /*____________D3DXMatrixPerspectiveFovRH_______________*/
321 U(expectedmat
).m
[0][0] = 13.288858f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
322 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 9.966644f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
323 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = -0.783784f
; U(expectedmat
).m
[2][3] = -1.0f
;
324 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 1.881081f
; U(expectedmat
).m
[3][3] = 0.0f
;
325 D3DXMatrixPerspectiveFovRH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
);
326 expect_mat(expectedmat
,gotmat
);
328 /*____________D3DXMatrixPerspectiveLH_______________*/
329 U(expectedmat
).m
[0][0] = -24.0f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
330 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = -6.4f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
331 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 0.783784f
; U(expectedmat
).m
[2][3] = 1.0f
;
332 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 1.881081f
; U(expectedmat
).m
[3][3] = 0.0f
;
333 D3DXMatrixPerspectiveLH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
);
334 expect_mat(expectedmat
,gotmat
);
336 /*____________D3DXMatrixPerspectiveOffCenterLH_______________*/
337 U(expectedmat
).m
[0][0] = 11.636364f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
338 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 0.576577f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
339 U(expectedmat
).m
[2][0] = -1.727273f
; U(expectedmat
).m
[2][1] = -0.567568f
; U(expectedmat
).m
[2][2] = 0.840796f
; U(expectedmat
).m
[2][3] = 1.0f
;
340 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = -2.690547f
; U(expectedmat
).m
[3][3] = 0.0f
;
341 D3DXMatrixPerspectiveOffCenterLH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
, 3.2f
, -16.9f
);
342 expect_mat(expectedmat
,gotmat
);
344 /*____________D3DXMatrixPerspectiveOffCenterRH_______________*/
345 U(expectedmat
).m
[0][0] = 11.636364f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
346 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 0.576577f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
347 U(expectedmat
).m
[2][0] = 1.727273f
; U(expectedmat
).m
[2][1] = 0.567568f
; U(expectedmat
).m
[2][2] = -0.840796f
; U(expectedmat
).m
[2][3] = -1.0f
;
348 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = -2.690547f
; U(expectedmat
).m
[3][3] = 0.0f
;
349 D3DXMatrixPerspectiveOffCenterRH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
, 3.2f
, -16.9f
);
350 expect_mat(expectedmat
,gotmat
);
352 /*____________D3DXMatrixPerspectiveRH_______________*/
353 U(expectedmat
).m
[0][0] = -24.0f
; U(expectedmat
).m
[0][1] = -0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
354 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = -6.4f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
355 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = -0.783784f
; U(expectedmat
).m
[2][3] = -1.0f
;
356 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 1.881081f
; U(expectedmat
).m
[3][3] = 0.0f
;
357 D3DXMatrixPerspectiveRH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
);
358 expect_mat(expectedmat
,gotmat
);
360 /*____________D3DXMatrixReflect______________*/
361 U(expectedmat
).m
[0][0] = 0.307692f
; U(expectedmat
).m
[0][1] = -0.230769f
; U(expectedmat
).m
[0][2] = 0.923077f
; U(expectedmat
).m
[0][3] = 0.0f
;
362 U(expectedmat
).m
[1][0] = -0.230769; U(expectedmat
).m
[1][1] = 0.923077f
; U(expectedmat
).m
[1][2] = 0.307693f
; U(expectedmat
).m
[1][3] = 0.0f
;
363 U(expectedmat
).m
[2][0] = 0.923077f
; U(expectedmat
).m
[2][1] = 0.307693f
; U(expectedmat
).m
[2][2] = -0.230769f
; U(expectedmat
).m
[2][3] = 0.0f
;
364 U(expectedmat
).m
[3][0] = 1.615385f
; U(expectedmat
).m
[3][1] = 0.538462f
; U(expectedmat
).m
[3][2] = -2.153846f
; U(expectedmat
).m
[3][3] = 1.0f
;
365 D3DXMatrixReflect(&gotmat
,&plane
);
366 expect_mat(expectedmat
,gotmat
);
367 /*____________D3DXMatrixRotationAxis_____*/
368 U(expectedmat
).m
[0][0] = 0.508475f
; U(expectedmat
).m
[0][1] = 0.763805f
; U(expectedmat
).m
[0][2] = 0.397563f
; U(expectedmat
).m
[0][3] = 0.0f
;
369 U(expectedmat
).m
[1][0] = -0.814652f
; U(expectedmat
).m
[1][1] = 0.576271f
; U(expectedmat
).m
[1][2] = -0.065219f
; U(expectedmat
).m
[1][3] = 0.0f
;
370 U(expectedmat
).m
[2][0] = -0.278919f
; U(expectedmat
).m
[2][1] = -0.290713f
; U(expectedmat
).m
[2][2] = 0.915254f
; U(expectedmat
).m
[2][3] = 0.0f
;
371 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
372 D3DXMatrixRotationAxis(&gotmat
,&axis
,angle
);
373 expect_mat(expectedmat
,gotmat
);
375 /*____________D3DXMatrixRotationQuaternion______________*/
376 U(expectedmat
).m
[0][0] = -129.0f
; U(expectedmat
).m
[0][1] = -162.0f
; U(expectedmat
).m
[0][2] = -74.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
377 U(expectedmat
).m
[1][0] = 146.0f
; U(expectedmat
).m
[1][1] = -99.0f
; U(expectedmat
).m
[1][2] = -78.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
378 U(expectedmat
).m
[2][0] = 102.0f
; U(expectedmat
).m
[2][1] = -34.0f
; U(expectedmat
).m
[2][2] = -33.0f
; U(expectedmat
).m
[2][3] = 0.0f
;
379 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
380 D3DXMatrixRotationQuaternion(&gotmat
,&q
);
381 expect_mat(expectedmat
,gotmat
);
383 /*____________D3DXMatrixRotationX______________*/
384 U(expectedmat
).m
[0][0] = 1.0f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
385 U(expectedmat
).m
[1][0] = 0.0; U(expectedmat
).m
[1][1] = 0.5f
; U(expectedmat
).m
[1][2] = sqrt(3.0f
)/2.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
386 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = -sqrt(3.0f
)/2.0f
; U(expectedmat
).m
[2][2] = 0.5f
; U(expectedmat
).m
[2][3] = 0.0f
;
387 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
388 D3DXMatrixRotationX(&gotmat
,angle
);
389 expect_mat(expectedmat
,gotmat
);
391 /*____________D3DXMatrixRotationY______________*/
392 U(expectedmat
).m
[0][0] = 0.5f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = -sqrt(3.0f
)/2.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
393 U(expectedmat
).m
[1][0] = 0.0; U(expectedmat
).m
[1][1] = 1.0f
; U(expectedmat
).m
[1][2] = 0.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
394 U(expectedmat
).m
[2][0] = sqrt(3.0f
)/2.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 0.5f
; U(expectedmat
).m
[2][3] = 0.0f
;
395 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
396 D3DXMatrixRotationY(&gotmat
,angle
);
397 expect_mat(expectedmat
,gotmat
);
399 /*____________D3DXMatrixRotationYawPitchRoll____*/
400 U(expectedmat
).m
[0][0] = 0.888777f
; U(expectedmat
).m
[0][1] = 0.091875f
; U(expectedmat
).m
[0][2] = -0.449037f
; U(expectedmat
).m
[0][3] = 0.0f
;
401 U(expectedmat
).m
[1][0] = 0.351713f
; U(expectedmat
).m
[1][1] = 0.491487f
; U(expectedmat
).m
[1][2] = 0.796705f
; U(expectedmat
).m
[1][3] = 0.0f
;
402 U(expectedmat
).m
[2][0] = 0.293893f
; U(expectedmat
).m
[2][1] = -0.866025f
; U(expectedmat
).m
[2][2] = 0.404509f
; U(expectedmat
).m
[2][3] = 0.0f
;
403 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
404 D3DXMatrixRotationYawPitchRoll(&gotmat
, 3.0f
*angle
/5.0f
, angle
, 3.0f
*angle
/17.0f
);
405 expect_mat(expectedmat
,gotmat
);
407 /*____________D3DXMatrixRotationZ______________*/
408 U(expectedmat
).m
[0][0] = 0.5f
; U(expectedmat
).m
[0][1] = sqrt(3.0f
)/2.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
409 U(expectedmat
).m
[1][0] = -sqrt(3.0f
)/2.0f
; U(expectedmat
).m
[1][1] = 0.5f
; U(expectedmat
).m
[1][2] = 0.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
410 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 1.0f
; U(expectedmat
).m
[2][3] = 0.0f
;
411 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
412 D3DXMatrixRotationZ(&gotmat
,angle
);
413 expect_mat(expectedmat
,gotmat
);
415 /*____________D3DXMatrixScaling______________*/
416 U(expectedmat
).m
[0][0] = 0.69f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
417 U(expectedmat
).m
[1][0] = 0.0; U(expectedmat
).m
[1][1] = 0.53f
; U(expectedmat
).m
[1][2] = 0.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
418 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 4.11f
; U(expectedmat
).m
[2][3] = 0.0f
;
419 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
420 D3DXMatrixScaling(&gotmat
,0.69f
,0.53f
,4.11f
);
421 expect_mat(expectedmat
,gotmat
);
423 /*____________D3DXMatrixShadow______________*/
424 U(expectedmat
).m
[0][0] = 12.786773f
; U(expectedmat
).m
[0][1] = 5.000961f
; U(expectedmat
).m
[0][2] = 4.353778f
; U(expectedmat
).m
[0][3] = 3.706595f
;
425 U(expectedmat
).m
[1][0] = 1.882715; U(expectedmat
).m
[1][1] = 8.805615f
; U(expectedmat
).m
[1][2] = 1.451259f
; U(expectedmat
).m
[1][3] = 1.235532f
;
426 U(expectedmat
).m
[2][0] = -7.530860f
; U(expectedmat
).m
[2][1] = -6.667949f
; U(expectedmat
).m
[2][2] = 1.333590f
; U(expectedmat
).m
[2][3] = -4.942127f
;
427 U(expectedmat
).m
[3][0] = -13.179006f
; U(expectedmat
).m
[3][1] = -11.668910f
; U(expectedmat
).m
[3][2] = -10.158816f
; U(expectedmat
).m
[3][3] = -1.510094f
;
428 D3DXMatrixShadow(&gotmat
,&light
,&plane
);
429 expect_mat(expectedmat
,gotmat
);
431 /*____________D3DXMatrixTranslation______________*/
432 U(expectedmat
).m
[0][0] = 1.0f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
433 U(expectedmat
).m
[1][0] = 0.0; U(expectedmat
).m
[1][1] = 1.0f
; U(expectedmat
).m
[1][2] = 0.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
434 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 1.0f
; U(expectedmat
).m
[2][3] = 0.0f
;
435 U(expectedmat
).m
[3][0] = 0.69f
; U(expectedmat
).m
[3][1] = 0.53f
; U(expectedmat
).m
[3][2] = 4.11f
; U(expectedmat
).m
[3][3] = 1.0f
;
436 D3DXMatrixTranslation(&gotmat
,0.69f
,0.53f
,4.11f
);
437 expect_mat(expectedmat
,gotmat
);
439 /*____________D3DXMatrixTranspose______________*/
440 U(expectedmat
).m
[0][0] = 10.0f
; U(expectedmat
).m
[0][1] = 11.0f
; U(expectedmat
).m
[0][2] = 19.0f
; U(expectedmat
).m
[0][3] = 2.0f
;
441 U(expectedmat
).m
[1][0] = 5.0; U(expectedmat
).m
[1][1] = 20.0f
; U(expectedmat
).m
[1][2] = -21.0f
; U(expectedmat
).m
[1][3] = 3.0f
;
442 U(expectedmat
).m
[2][0] = 7.0f
; U(expectedmat
).m
[2][1] = 16.0f
; U(expectedmat
).m
[2][2] = 30.f
; U(expectedmat
).m
[2][3] = -4.0f
;
443 U(expectedmat
).m
[3][0] = 8.0f
; U(expectedmat
).m
[3][1] = 33.0f
; U(expectedmat
).m
[3][2] = 43.0f
; U(expectedmat
).m
[3][3] = -40.0f
;
444 D3DXMatrixTranspose(&gotmat
,&mat
);
445 expect_mat(expectedmat
,gotmat
);
448 static void D3DXPlaneTest(void)
451 D3DXPLANE expectedplane
, gotplane
, nulplane
, plane
;
452 D3DXVECTOR3 expectedvec
, gotvec
, vec1
, vec2
, vec3
;
453 LPD3DXVECTOR3 funcpointer
;
457 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
458 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
459 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
460 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
461 U(mat
).m
[0][0] = 10.0f
; U(mat
).m
[1][1] = 20.0f
; U(mat
).m
[2][2] = 30.0f
;
462 U(mat
).m
[3][3] = -40.0f
;
464 plane
.a
= -3.0f
; plane
.b
= -1.0f
; plane
.c
= 4.0f
; plane
.d
= 7.0f
;
466 vec
.x
= 2.0f
; vec
.y
= 5.0f
; vec
.z
= -6.0f
; vec
.w
= 11.0f
;
468 /*_______________D3DXPlaneDot________________*/
470 got
= D3DXPlaneDot(&plane
,&vec
),
471 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
473 got
= D3DXPlaneDot(NULL
,&vec
),
474 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
476 got
= D3DXPlaneDot(NULL
,NULL
),
477 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
479 /*_______________D3DXPlaneDotCoord________________*/
481 got
= D3DXPlaneDotCoord(&plane
,&vec
),
482 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
484 got
= D3DXPlaneDotCoord(NULL
,&vec
),
485 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
487 got
= D3DXPlaneDotCoord(NULL
,NULL
),
488 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
490 /*_______________D3DXPlaneDotNormal______________*/
492 got
= D3DXPlaneDotNormal(&plane
,&vec
),
493 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
495 got
= D3DXPlaneDotNormal(NULL
,&vec
),
496 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
498 got
= D3DXPlaneDotNormal(NULL
,NULL
),
499 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
501 /*_______________D3DXPlaneFromPointNormal_______*/
502 vec1
.x
= 11.0f
; vec1
.y
= 13.0f
; vec1
.z
= 15.0f
;
503 vec2
.x
= 17.0f
; vec2
.y
= 31.0f
; vec2
.z
= 24.0f
;
504 expectedplane
.a
= 17.0f
; expectedplane
.b
= 31.0f
; expectedplane
.c
= 24.0f
; expectedplane
.d
= -950.0f
;
505 D3DXPlaneFromPointNormal(&gotplane
,&vec1
,&vec2
);
506 expect_plane(expectedplane
, gotplane
);
508 /*_______________D3DXPlaneFromPoints_______*/
509 vec1
.x
= 1.0f
; vec1
.y
= 2.0f
; vec1
.z
= 3.0f
;
510 vec2
.x
= 1.0f
; vec2
.y
= -6.0f
; vec2
.z
= -5.0f
;
511 vec3
.x
= 83.0f
; vec3
.y
= 74.0f
; vec3
.z
= 65.0f
;
512 expectedplane
.a
= 0.085914f
; expectedplane
.b
= -0.704492f
; expectedplane
.c
= 0.704492f
; expectedplane
.d
= -0.790406f
;
513 D3DXPlaneFromPoints(&gotplane
,&vec1
,&vec2
,&vec3
);
514 expect_plane(expectedplane
, gotplane
);
515 /* Test if 2 vectors are parallels */
516 vec3
.x
= 1.0f
; vec3
.y
= 1.0f
; vec3
.z
= 2.0f
;
517 expectedplane
.a
= 0.0f
; expectedplane
.b
= 0.0f
; expectedplane
.c
= 0.0f
; expectedplane
.d
= 0.0f
;
518 D3DXPlaneFromPoints(&gotplane
,&vec1
,&vec2
,&vec3
);
519 expect_plane(expectedplane
, gotplane
);
521 /*_______________D3DXPlaneIntersectLine___________*/
522 vec1
.x
= 9.0f
; vec1
.y
= 6.0f
; vec1
.z
= 3.0f
;
523 vec2
.x
= 2.0f
; vec2
.y
= 5.0f
; vec2
.z
= 8.0f
;
524 expectedvec
.x
= 20.0f
/3.0f
; expectedvec
.y
= 17.0f
/3.0f
; expectedvec
.z
= 14.0f
/3.0f
;
525 D3DXPlaneIntersectLine(&gotvec
,&plane
,&vec1
,&vec2
);
526 expect_vec3(expectedvec
, gotvec
);
527 /* Test a parallele line */
528 vec1
.x
= 11.0f
; vec1
.y
= 13.0f
; vec1
.z
= 15.0f
;
529 vec2
.x
= 17.0f
; vec2
.y
= 31.0f
; vec2
.z
= 24.0f
;
530 expectedvec
.x
= 20.0f
/3.0f
; expectedvec
.y
= 17.0f
/3.0f
; expectedvec
.z
= 14.0f
/3.0f
;
531 funcpointer
= D3DXPlaneIntersectLine(&gotvec
,&plane
,&vec1
,&vec2
);
532 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
534 /*_______________D3DXPlaneNormalize______________*/
535 expectedplane
.a
= -3.0f
/sqrt(26.0f
); expectedplane
.b
= -1.0f
/sqrt(26.0f
); expectedplane
.c
= 4.0f
/sqrt(26.0f
); expectedplane
.d
= 7.0/sqrt(26.0f
);
536 D3DXPlaneNormalize(&gotplane
, &plane
);
537 expect_plane(expectedplane
, gotplane
);
538 nulplane
.a
= 0.0; nulplane
.b
= 0.0f
, nulplane
.c
= 0.0f
; nulplane
.d
= 0.0f
;
539 expectedplane
.a
= 0.0f
; expectedplane
.b
= 0.0f
; expectedplane
.c
= 0.0f
; expectedplane
.d
= 0.0f
;
540 D3DXPlaneNormalize(&gotplane
, &nulplane
);
541 expect_plane(expectedplane
, gotplane
);
542 nulplane
.a
= 0.0; nulplane
.b
= 0.0f
, nulplane
.c
= 0.0f
; nulplane
.d
= 4.3f
;
543 expectedplane
.a
= 0.0f
; expectedplane
.b
= 0.0f
; expectedplane
.c
= 0.0f
; expectedplane
.d
= 0.0f
;
544 D3DXPlaneNormalize(&gotplane
, &nulplane
);
545 expect_plane(expectedplane
, gotplane
);
547 /*_______________D3DXPlaneTransform____________*/
548 expectedplane
.a
= 49.0f
; expectedplane
.b
= -98.0f
; expectedplane
.c
= 55.0f
; expectedplane
.d
= -165.0f
;
549 D3DXPlaneTransform(&gotplane
,&plane
,&mat
);
550 expect_plane(expectedplane
, gotplane
);
553 static void D3X8QuaternionTest(void)
555 D3DXQUATERNION expectedquat
, gotquat
, nul
, q
, r
, s
, t
, u
;
556 LPD3DXQUATERNION funcpointer
;
557 FLOAT expected
, got
, scale
, scale2
;
558 BOOL expectedbool
, gotbool
;
560 nul
.x
= 0.0f
; nul
.y
= 0.0f
; nul
.z
= 0.0f
; nul
.w
= 0.0f
;
561 q
.x
= 1.0f
, q
.y
= 2.0f
; q
.z
= 4.0f
; q
.w
= 10.0f
;
562 r
.x
= -3.0f
; r
.y
= 4.0f
; r
.z
= -5.0f
; r
.w
= 7.0;
563 t
.x
= -1111.0f
, t
.y
= 111.0f
; t
.z
= -11.0f
; t
.w
= 1.0f
;
564 u
.x
= 91.0f
; u
.y
= - 82.0f
; u
.z
= 7.3f
; u
.w
= -6.4f
;
569 /*_______________D3DXQuaternionBaryCentric________________________*/
570 expectedquat
.x
= -867.444458; expectedquat
.y
= 87.851111f
; expectedquat
.z
= -9.937778f
; expectedquat
.w
= 3.235555f
;
571 D3DXQuaternionBaryCentric(&gotquat
,&q
,&r
,&t
,scale
,scale2
);
572 expect_vec4(expectedquat
,gotquat
);
574 /*_______________D3DXQuaternionConjugate________________*/
575 expectedquat
.x
= -1.0f
; expectedquat
.y
= -2.0f
; expectedquat
.z
= -4.0f
; expectedquat
.w
= 10.0f
;
576 D3DXQuaternionConjugate(&gotquat
,&q
);
577 expect_vec4(expectedquat
,gotquat
);
578 /* Test the NULL case */
579 funcpointer
= D3DXQuaternionConjugate(&gotquat
,NULL
);
580 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
581 funcpointer
= D3DXQuaternionConjugate(NULL
,NULL
);
582 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
584 /*_______________D3DXQuaternionDot______________________*/
586 got
= D3DXQuaternionDot(&q
,&r
);
587 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
588 /* Tests the case NULL */
590 got
= D3DXQuaternionDot(NULL
,&r
);
591 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
593 got
= D3DXQuaternionDot(NULL
,NULL
);
594 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
596 /*_______________D3DXQuaternionIdentity________________*/
597 expectedquat
.x
= 0.0f
; expectedquat
.y
= 0.0f
; expectedquat
.z
= 0.0f
; expectedquat
.w
= 1.0f
;
598 D3DXQuaternionIdentity(&gotquat
);
599 expect_vec4(expectedquat
,gotquat
);
600 /* Test the NULL case */
601 funcpointer
= D3DXQuaternionIdentity(NULL
);
602 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
604 /*_______________D3DXQuaternionInverse________________________*/
605 expectedquat
.x
= -1.0f
/121.0f
; expectedquat
.y
= -2.0f
/121.0f
; expectedquat
.z
= -4.0f
/121.0f
; expectedquat
.w
= 10.0f
/121.0f
;
606 D3DXQuaternionInverse(&gotquat
,&q
);
607 expect_vec4(expectedquat
,gotquat
);
608 /* test the null quaternion */
609 expectedquat
.x
= 0.0f
; expectedquat
.y
= 0.0f
; expectedquat
.z
= 0.0f
; expectedquat
.w
= 0.0f
;
610 D3DXQuaternionInverse(&gotquat
,&nul
);
611 expect_vec4(expectedquat
,gotquat
);
613 /*_______________D3DXQuaternionIsIdentity________________*/
614 s
.x
= 0.0f
; s
.y
= 0.0f
; s
.z
= 0.0f
; s
.w
= 1.0f
;
616 gotbool
= D3DXQuaternionIsIdentity(&s
);
617 ok( expectedbool
== gotbool
, "Expected boolean : %d, Got bool : %d\n", expectedbool
, gotbool
);
618 s
.x
= 2.3f
; s
.y
= -4.2f
; s
.z
= 1.2f
; s
.w
=0.2f
;
619 expectedbool
= FALSE
;
620 gotbool
= D3DXQuaternionIsIdentity(&q
);
621 ok( expectedbool
== gotbool
, "Expected boolean : %d, Got bool : %d\n", expectedbool
, gotbool
);
622 /* Test the NULL case */
623 gotbool
= D3DXQuaternionIsIdentity(NULL
);
624 ok(gotbool
== FALSE
, "Expected boolean: %d, Got boolean: %d\n", FALSE
, gotbool
);
626 /*_______________D3DXQuaternionLength__________________________*/
628 got
= D3DXQuaternionLength(&q
);
629 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
630 /* Tests the case NULL */
632 got
= D3DXQuaternionLength(NULL
);
633 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
635 /*_______________D3DXQuaternionLengthSq________________________*/
637 got
= D3DXQuaternionLengthSq(&q
);
638 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
639 /* Tests the case NULL */
641 got
= D3DXQuaternionLengthSq(NULL
);
642 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
644 /*_______________D3DXQuaternionMultiply________________________*/
645 expectedquat
.x
= 3.0f
; expectedquat
.y
= 61.0f
; expectedquat
.z
= -32.0f
; expectedquat
.w
= 85.0f
;
646 D3DXQuaternionMultiply(&gotquat
,&q
,&r
);
647 expect_vec4(expectedquat
,gotquat
);
649 /*_______________D3DXQuaternionNormalize________________________*/
650 expectedquat
.x
= 1.0f
/11.0f
; expectedquat
.y
= 2.0f
/11.0f
; expectedquat
.z
= 4.0f
/11.0f
; expectedquat
.w
= 10.0f
/11.0f
;
651 D3DXQuaternionNormalize(&gotquat
,&q
);
652 expect_vec4(expectedquat
,gotquat
);
653 /* Test the nul quaternion */
654 expectedquat
.x
= 0.0f
; expectedquat
.y
= 0.0f
; expectedquat
.z
= 0.0f
; expectedquat
.w
= 0.0f
;
655 D3DXQuaternionNormalize(&gotquat
,&nul
);
656 expect_vec4(expectedquat
,gotquat
);
658 /*_______________D3DXQuaternionSlerp________________________*/
659 expectedquat
.x
= -0.2f
; expectedquat
.y
= 2.6f
; expectedquat
.z
= 1.3f
; expectedquat
.w
= 9.1f
;
660 D3DXQuaternionSlerp(&gotquat
,&q
,&r
,scale
);
661 expect_vec4(expectedquat
,gotquat
);
662 expectedquat
.x
= 334.0f
; expectedquat
.y
= -31.9f
; expectedquat
.z
= 6.1f
; expectedquat
.w
= 6.7f
;
663 D3DXQuaternionSlerp(&gotquat
,&q
,&t
,scale
);
664 expect_vec4(expectedquat
,gotquat
);
666 /*_______________D3DXQuaternionSquad________________________*/
667 expectedquat
.x
= -156.296f
; expectedquat
.y
= 30.242f
; expectedquat
.z
= -2.5022f
; expectedquat
.w
= 7.3576f
;
668 D3DXQuaternionSquad(&gotquat
,&q
,&r
,&t
,&u
,scale
);
669 expect_vec4(expectedquat
,gotquat
);
672 static void D3X8Vector2Test(void)
674 D3DXVECTOR2 expectedvec
, gotvec
, nul
, nulproj
, u
, v
, w
, x
;
675 LPD3DXVECTOR2 funcpointer
;
676 D3DXVECTOR4 expectedtrans
, gottrans
;
678 FLOAT coeff1
, coeff2
, expected
, got
, scale
;
680 nul
.x
= 0.0f
; nul
.y
= 0.0f
;
681 u
.x
= 3.0f
; u
.y
= 4.0f
;
682 v
.x
= -7.0f
; v
.y
= 9.0f
;
683 w
.x
= 4.0f
; w
.y
= -3.0f
;
684 x
.x
= 2.0f
; x
.y
= -11.0f
;
686 U(mat
).m
[0][0] = 1.0f
; U(mat
).m
[0][1] = 2.0f
; U(mat
).m
[0][2] = 3.0f
; U(mat
).m
[0][3] = 4.0f
;
687 U(mat
).m
[1][0] = 5.0f
; U(mat
).m
[1][1] = 6.0f
; U(mat
).m
[1][2] = 7.0f
; U(mat
).m
[1][3] = 8.0f
;
688 U(mat
).m
[2][0] = 9.0f
; U(mat
).m
[2][1] = 10.0f
; U(mat
).m
[2][2] = 11.0f
; U(mat
).m
[2][3] = 12.0f
;
689 U(mat
).m
[3][0] = 13.0f
; U(mat
).m
[3][1] = 14.0f
; U(mat
).m
[3][2] = 15.0f
; U(mat
).m
[3][3] = 16.0f
;
691 coeff1
= 2.0f
; coeff2
= 5.0f
;
694 /*_______________D3DXVec2Add__________________________*/
695 expectedvec
.x
= -4.0f
; expectedvec
.y
= 13.0f
;
696 D3DXVec2Add(&gotvec
,&u
,&v
);
697 expect_vec(expectedvec
,gotvec
);
698 /* Tests the case NULL */
699 funcpointer
= D3DXVec2Add(&gotvec
,NULL
,&v
);
700 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
701 funcpointer
= D3DXVec2Add(NULL
,NULL
,NULL
);
702 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
704 /*_______________D3DXVec2BaryCentric___________________*/
705 expectedvec
.x
= -12.0f
; expectedvec
.y
= -21.0f
;
706 D3DXVec2BaryCentric(&gotvec
,&u
,&v
,&w
,coeff1
,coeff2
);
707 expect_vec(expectedvec
,gotvec
);
709 /*_______________D3DXVec2CatmullRom____________________*/
710 expectedvec
.x
= 5820.25f
; expectedvec
.y
= -3654.5625f
;
711 D3DXVec2CatmullRom(&gotvec
,&u
,&v
,&w
,&x
,scale
);
712 expect_vec(expectedvec
,gotvec
);
714 /*_______________D3DXVec2CCW__________________________*/
716 got
= D3DXVec2CCW(&u
,&v
);
717 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
718 /* Tests the case NULL */
720 got
= D3DXVec2CCW(NULL
,&v
);
721 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
723 got
= D3DXVec2CCW(NULL
,NULL
);
724 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
726 /*_______________D3DXVec2Dot__________________________*/
728 got
= D3DXVec2Dot(&u
,&v
);
729 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
730 /* Tests the case NULL */
732 got
= D3DXVec2Dot(NULL
,&v
);
733 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
735 got
= D3DXVec2Dot(NULL
,NULL
);
736 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
738 /*_______________D3DXVec2Hermite__________________________*/
739 expectedvec
.x
= 2604.625f
; expectedvec
.y
= -4533.0f
;
740 D3DXVec2Hermite(&gotvec
,&u
,&v
,&w
,&x
,scale
);
741 expect_vec(expectedvec
,gotvec
);
743 /*_______________D3DXVec2Length__________________________*/
745 got
= D3DXVec2Length(&u
);
746 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
747 /* Tests the case NULL */
749 got
= D3DXVec2Length(NULL
);
750 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
752 /*_______________D3DXVec2LengthSq________________________*/
754 got
= D3DXVec2LengthSq(&u
);
755 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
756 /* Tests the case NULL */
758 got
= D3DXVec2LengthSq(NULL
);
759 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
761 /*_______________D3DXVec2Lerp__________________________*/
762 expectedvec
.x
= 68.0f
; expectedvec
.y
= -28.5f
;
763 D3DXVec2Lerp(&gotvec
,&u
,&v
,scale
);
764 expect_vec(expectedvec
,gotvec
);
765 /* Tests the case NULL */
766 funcpointer
= D3DXVec2Lerp(&gotvec
,NULL
,&v
,scale
);
767 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
768 funcpointer
= D3DXVec2Lerp(NULL
,NULL
,NULL
,scale
);
769 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
771 /*_______________D3DXVec2Maximize__________________________*/
772 expectedvec
.x
= 3.0f
; expectedvec
.y
= 9.0f
;
773 D3DXVec2Maximize(&gotvec
,&u
,&v
);
774 expect_vec(expectedvec
,gotvec
);
775 /* Tests the case NULL */
776 funcpointer
= D3DXVec2Maximize(&gotvec
,NULL
,&v
);
777 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
778 funcpointer
= D3DXVec2Maximize(NULL
,NULL
,NULL
);
779 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
781 /*_______________D3DXVec2Minimize__________________________*/
782 expectedvec
.x
= -7.0f
; expectedvec
.y
= 4.0f
;
783 D3DXVec2Minimize(&gotvec
,&u
,&v
);
784 expect_vec(expectedvec
,gotvec
);
785 /* Tests the case NULL */
786 funcpointer
= D3DXVec2Minimize(&gotvec
,NULL
,&v
);
787 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
788 funcpointer
= D3DXVec2Minimize(NULL
,NULL
,NULL
);
789 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
791 /*_______________D3DXVec2Normalize_________________________*/
792 expectedvec
.x
= 0.6f
; expectedvec
.y
= 0.8f
;
793 D3DXVec2Normalize(&gotvec
,&u
);
794 expect_vec(expectedvec
,gotvec
);
795 /* Test the nul vector */
796 expectedvec
.x
= 0.0f
; expectedvec
.y
= 0.0f
;
797 D3DXVec2Normalize(&gotvec
,&nul
);
798 expect_vec(expectedvec
,gotvec
);
800 /*_______________D3DXVec2Scale____________________________*/
801 expectedvec
.x
= -19.5f
; expectedvec
.y
= -26.0f
;
802 D3DXVec2Scale(&gotvec
,&u
,scale
);
803 expect_vec(expectedvec
,gotvec
);
804 /* Tests the case NULL */
805 funcpointer
= D3DXVec2Scale(&gotvec
,NULL
,scale
);
806 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
807 funcpointer
= D3DXVec2Scale(NULL
,NULL
,scale
);
808 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
810 /*_______________D3DXVec2Subtract__________________________*/
811 expectedvec
.x
= 10.0f
; expectedvec
.y
= -5.0f
;
812 D3DXVec2Subtract(&gotvec
,&u
,&v
);
813 expect_vec(expectedvec
,gotvec
);
814 /* Tests the case NULL */
815 funcpointer
= D3DXVec2Subtract(&gotvec
,NULL
,&v
);
816 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
817 funcpointer
= D3DXVec2Subtract(NULL
,NULL
,NULL
);
818 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
820 /*_______________D3DXVec2Transform_______________________*/
821 expectedtrans
.x
= 36.0f
; expectedtrans
.y
= 44.0f
; expectedtrans
.z
= 52.0f
; expectedtrans
.w
= 60.0f
;
822 D3DXVec2Transform(&gottrans
,&u
,&mat
);
823 expect_vec4(expectedtrans
,gottrans
);
825 /*_______________D3DXVec2TransformCoord_______________________*/
826 expectedvec
.x
= 0.6f
; expectedvec
.y
= 11.0f
/15.0f
;
827 D3DXVec2TransformCoord(&gotvec
,&u
,&mat
);
828 expect_vec(expectedvec
,gotvec
);
829 /* Test the nul projected vector */
830 nulproj
.x
= -2.0f
; nulproj
.y
= -1.0f
;
831 expectedvec
.x
= 0.0f
; expectedvec
.y
= 0.0f
;
832 D3DXVec2TransformCoord(&gotvec
,&nulproj
,&mat
);
833 expect_vec(expectedvec
,gotvec
);
835 /*_______________D3DXVec2TransformNormal______________________*/
836 expectedvec
.x
= 23.0f
; expectedvec
.y
= 30.0f
;
837 D3DXVec2TransformNormal(&gotvec
,&u
,&mat
);
838 expect_vec(expectedvec
,gotvec
);
841 static void D3X8Vector3Test(void)
843 D3DVIEWPORT8 viewport
;
844 D3DXVECTOR3 expectedvec
, gotvec
, nul
, nulproj
, u
, v
, w
, x
;
845 LPD3DXVECTOR3 funcpointer
;
846 D3DXVECTOR4 expectedtrans
, gottrans
;
847 D3DXMATRIX mat
, projection
, view
, world
;
848 FLOAT coeff1
, coeff2
, expected
, got
, scale
;
850 nul
.x
= 0.0f
; nul
.y
= 0.0f
; nul
.z
= 0.0f
;
851 u
.x
= 9.0f
; u
.y
= 6.0f
; u
.z
= 2.0f
;
852 v
.x
= 2.0f
; v
.y
= -3.0f
; v
.z
= -4.0;
853 w
.x
= 3.0f
; w
.y
= -5.0f
; w
.z
= 7.0f
;
854 x
.x
= 4.0f
; x
.y
= 1.0f
; x
.z
= 11.0f
;
856 viewport
.Width
= 800; viewport
.MinZ
= 0.2f
; viewport
.X
= 10;
857 viewport
.Height
= 680; viewport
.MaxZ
= 0.9f
; viewport
.Y
= 5;
859 U(mat
).m
[0][0] = 1.0f
; U(mat
).m
[0][1] = 2.0f
; U(mat
).m
[0][2] = 3.0f
; U(mat
).m
[0][3] = 4.0f
;
860 U(mat
).m
[1][0] = 5.0f
; U(mat
).m
[1][1] = 6.0f
; U(mat
).m
[1][2] = 7.0f
; U(mat
).m
[1][3] = 8.0f
;
861 U(mat
).m
[2][0] = 9.0f
; U(mat
).m
[2][1] = 10.0f
; U(mat
).m
[2][2] = 11.0f
; U(mat
).m
[2][3] = 12.0f
;
862 U(mat
).m
[3][0] = 13.0f
; U(mat
).m
[3][1] = 14.0f
; U(mat
).m
[3][2] = 15.0f
; U(mat
).m
[3][3] = 16.0f
;
864 view
.m
[0][1] = 5.0f
; view
.m
[0][2] = 7.0f
; view
.m
[0][3] = 8.0f
;
865 view
.m
[1][0] = 11.0f
; view
.m
[1][2] = 16.0f
; view
.m
[1][3] = 33.0f
;
866 view
.m
[2][0] = 19.0f
; view
.m
[2][1] = -21.0f
; view
.m
[2][3] = 43.0f
;
867 view
.m
[3][0] = 2.0f
; view
.m
[3][1] = 3.0f
; view
.m
[3][2] = -4.0f
;
868 view
.m
[0][0] = 10.0f
; view
.m
[1][1] = 20.0f
; view
.m
[2][2] = 30.0f
;
869 view
.m
[3][3] = -40.0f
;
871 world
.m
[0][0] = 21.0f
; world
.m
[0][1] = 2.0f
; world
.m
[0][2] = 3.0f
; world
.m
[0][3] = 4.0;
872 world
.m
[1][0] = 5.0f
; world
.m
[1][1] = 23.0f
; world
.m
[1][2] = 7.0f
; world
.m
[1][3] = 8.0f
;
873 world
.m
[2][0] = -8.0f
; world
.m
[2][1] = -7.0f
; world
.m
[2][2] = 25.0f
; world
.m
[2][3] = -5.0f
;
874 world
.m
[3][0] = -4.0f
; world
.m
[3][1] = -3.0f
; world
.m
[3][2] = -2.0f
; world
.m
[3][3] = 27.0f
;
876 coeff1
= 2.0f
; coeff2
= 5.0f
;
879 /*_______________D3DXVec3Add__________________________*/
880 expectedvec
.x
= 11.0f
; expectedvec
.y
= 3.0f
; expectedvec
.z
= -2.0f
;
881 D3DXVec3Add(&gotvec
,&u
,&v
);
882 expect_vec3(expectedvec
,gotvec
);
883 /* Tests the case NULL */
884 funcpointer
= D3DXVec3Add(&gotvec
,NULL
,&v
);
885 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
886 funcpointer
= D3DXVec3Add(NULL
,NULL
,NULL
);
887 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
889 /*_______________D3DXVec3BaryCentric___________________*/
890 expectedvec
.x
= -35.0f
; expectedvec
.y
= -67.0; expectedvec
.z
= 15.0f
;
891 D3DXVec3BaryCentric(&gotvec
,&u
,&v
,&w
,coeff1
,coeff2
);
893 expect_vec3(expectedvec
,gotvec
);
895 /*_______________D3DXVec3CatmullRom____________________*/
896 expectedvec
.x
= 1458.0f
; expectedvec
.y
= 22.1875f
; expectedvec
.z
= 4141.375f
;
897 D3DXVec3CatmullRom(&gotvec
,&u
,&v
,&w
,&x
,scale
);
898 expect_vec3(expectedvec
,gotvec
);
900 /*_______________D3DXVec3Cross________________________*/
901 expectedvec
.x
= -18.0f
; expectedvec
.y
= 40.0f
; expectedvec
.z
= -39.0f
;
902 D3DXVec3Cross(&gotvec
,&u
,&v
);
903 expect_vec3(expectedvec
,gotvec
);
904 /* Tests the case NULL */
905 funcpointer
= D3DXVec3Cross(&gotvec
,NULL
,&v
);
906 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
907 funcpointer
= D3DXVec3Cross(NULL
,NULL
,NULL
);
908 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
910 /*_______________D3DXVec3Dot__________________________*/
912 got
= D3DXVec3Dot(&u
,&v
);
913 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
914 /* Tests the case NULL */
916 got
= D3DXVec3Dot(NULL
,&v
);
917 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
919 got
= D3DXVec3Dot(NULL
,NULL
);
920 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
922 /*_______________D3DXVec3Hermite__________________________*/
923 expectedvec
.x
= -6045.75f
; expectedvec
.y
= -6650.0f
; expectedvec
.z
= 1358.875f
;
924 D3DXVec3Hermite(&gotvec
,&u
,&v
,&w
,&x
,scale
);
925 expect_vec3(expectedvec
,gotvec
);
927 /*_______________D3DXVec3Length__________________________*/
929 got
= D3DXVec3Length(&u
);
930 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
931 /* Tests the case NULL */
933 got
= D3DXVec3Length(NULL
);
934 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
936 /*_______________D3DXVec3LengthSq________________________*/
938 got
= D3DXVec3LengthSq(&u
);
939 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
940 /* Tests the case NULL */
942 got
= D3DXVec3LengthSq(NULL
);
943 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
945 /*_______________D3DXVec3Lerp__________________________*/
946 expectedvec
.x
= 54.5f
; expectedvec
.y
= 64.5f
, expectedvec
.z
= 41.0f
;
947 D3DXVec3Lerp(&gotvec
,&u
,&v
,scale
);
948 expect_vec3(expectedvec
,gotvec
);
949 /* Tests the case NULL */
950 funcpointer
= D3DXVec3Lerp(&gotvec
,NULL
,&v
,scale
);
951 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
952 funcpointer
= D3DXVec3Lerp(NULL
,NULL
,NULL
,scale
);
953 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
955 /*_______________D3DXVec3Maximize__________________________*/
956 expectedvec
.x
= 9.0f
; expectedvec
.y
= 6.0f
; expectedvec
.z
= 2.0f
;
957 D3DXVec3Maximize(&gotvec
,&u
,&v
);
958 expect_vec3(expectedvec
,gotvec
);
959 /* Tests the case NULL */
960 funcpointer
= D3DXVec3Maximize(&gotvec
,NULL
,&v
);
961 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
962 funcpointer
= D3DXVec3Maximize(NULL
,NULL
,NULL
);
963 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
965 /*_______________D3DXVec3Minimize__________________________*/
966 expectedvec
.x
= 2.0f
; expectedvec
.y
= -3.0f
; expectedvec
.z
= -4.0f
;
967 D3DXVec3Minimize(&gotvec
,&u
,&v
);
968 expect_vec3(expectedvec
,gotvec
);
969 /* Tests the case NULL */
970 funcpointer
= D3DXVec3Minimize(&gotvec
,NULL
,&v
);
971 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
972 funcpointer
= D3DXVec3Minimize(NULL
,NULL
,NULL
);
973 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
975 /*_______________D3DXVec3Normalize_________________________*/
976 expectedvec
.x
= 9.0f
/11.0f
; expectedvec
.y
= 6.0f
/11.0f
; expectedvec
.z
= 2.0f
/11.0f
;
977 D3DXVec3Normalize(&gotvec
,&u
);
978 expect_vec3(expectedvec
,gotvec
);
979 /* Test the nul vector */
980 expectedvec
.x
= 0.0f
; expectedvec
.y
= 0.0f
; expectedvec
.z
= 0.0f
;
981 D3DXVec3Normalize(&gotvec
,&nul
);
982 expect_vec3(expectedvec
,gotvec
);
984 /*_______________D3DXVec3Project_________________________*/
985 expectedvec
.x
= 1135.721924f
; expectedvec
.y
= 147.086914f
; expectedvec
.z
= 0.153412f
;
986 D3DXMatrixPerspectiveFovLH(&projection
,D3DX_PI
/4.0f
,20.0f
/17.0f
,1.0f
,1000.0f
);
987 D3DXVec3Project(&gotvec
,&u
,&viewport
,&projection
,&view
,&world
);
988 expect_vec3(expectedvec
,gotvec
);
990 /*_______________D3DXVec3Scale____________________________*/
991 expectedvec
.x
= -58.5f
; expectedvec
.y
= -39.0f
; expectedvec
.z
= -13.0f
;
992 D3DXVec3Scale(&gotvec
,&u
,scale
);
993 expect_vec3(expectedvec
,gotvec
);
994 /* Tests the case NULL */
995 funcpointer
= D3DXVec3Scale(&gotvec
,NULL
,scale
);
996 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
997 funcpointer
= D3DXVec3Scale(NULL
,NULL
,scale
);
998 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1000 /*_______________D3DXVec3Subtract_______________________*/
1001 expectedvec
.x
= 7.0f
; expectedvec
.y
= 9.0f
; expectedvec
.z
= 6.0f
;
1002 D3DXVec3Subtract(&gotvec
,&u
,&v
);
1003 expect_vec3(expectedvec
,gotvec
);
1004 /* Tests the case NULL */
1005 funcpointer
= D3DXVec3Subtract(&gotvec
,NULL
,&v
);
1006 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1007 funcpointer
= D3DXVec3Subtract(NULL
,NULL
,NULL
);
1008 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1010 /*_______________D3DXVec3Transform_______________________*/
1011 expectedtrans
.x
= 70.0f
; expectedtrans
.y
= 88.0f
; expectedtrans
.z
= 106.0f
; expectedtrans
.w
= 124.0f
;
1012 D3DXVec3Transform(&gottrans
,&u
,&mat
);
1013 expect_vec4(expectedtrans
,gottrans
);
1015 /*_______________D3DXVec3TransformCoord_______________________*/
1016 expectedvec
.x
= 70.0f
/124.0f
; expectedvec
.y
= 88.0f
/124.0f
; expectedvec
.z
= 106.0f
/124.0f
;
1017 D3DXVec3TransformCoord(&gotvec
,&u
,&mat
);
1018 expect_vec3(expectedvec
,gotvec
);
1019 /* Test the nul projected vector */
1020 nulproj
.x
= 1.0f
; nulproj
.y
= -1.0f
, nulproj
.z
= -1.0f
;
1021 expectedvec
.x
= 0.0f
; expectedvec
.y
= 0.0f
; expectedvec
.z
= 0.0f
;
1022 D3DXVec3TransformCoord(&gotvec
,&nulproj
,&mat
);
1023 expect_vec3(expectedvec
,gotvec
);
1025 /*_______________D3DXVec3TransformNormal______________________*/
1026 expectedvec
.x
= 57.0f
; expectedvec
.y
= 74.0f
; expectedvec
.z
= 91.0f
;
1027 D3DXVec3TransformNormal(&gotvec
,&u
,&mat
);
1028 expect_vec3(expectedvec
,gotvec
);
1030 /*_______________D3DXVec3Unproject_________________________*/
1031 expectedvec
.x
= -2.913411f
; expectedvec
.y
= 1.593215f
; expectedvec
.z
= 0.380724f
;
1032 D3DXMatrixPerspectiveFovLH(&projection
,D3DX_PI
/4.0f
,20.0f
/17.0f
,1.0f
,1000.0f
);
1033 D3DXVec3Unproject(&gotvec
,&u
,&viewport
,&projection
,&view
,&world
);
1034 expect_vec3(expectedvec
,gotvec
);
1037 static void D3X8Vector4Test(void)
1039 D3DXVECTOR4 expectedvec
, gotvec
, nul
, u
, v
, w
, x
;
1040 LPD3DXVECTOR4 funcpointer
;
1041 D3DXVECTOR4 expectedtrans
, gottrans
;
1043 FLOAT coeff1
, coeff2
, expected
, got
, scale
;
1045 nul
.x
= 0.0f
; nul
.y
= 0.0f
; nul
.z
= 0.0f
; nul
.w
= 0.0f
;
1046 u
.x
= 1.0f
; u
.y
= 2.0f
; u
.z
= 4.0f
; u
.w
= 10.0;
1047 v
.x
= -3.0f
; v
.y
= 4.0f
; v
.z
= -5.0f
; v
.w
= 7.0;
1048 w
.x
= 4.0f
; w
.y
=6.0f
; w
.z
= -2.0f
; w
.w
= 1.0f
;
1049 x
.x
= 6.0f
; x
.y
= -7.0f
; x
.z
=8.0f
; x
.w
= -9.0f
;
1051 U(mat
).m
[0][0] = 1.0f
; U(mat
).m
[0][1] = 2.0f
; U(mat
).m
[0][2] = 3.0f
; U(mat
).m
[0][3] = 4.0f
;
1052 U(mat
).m
[1][0] = 5.0f
; U(mat
).m
[1][1] = 6.0f
; U(mat
).m
[1][2] = 7.0f
; U(mat
).m
[1][3] = 8.0f
;
1053 U(mat
).m
[2][0] = 9.0f
; U(mat
).m
[2][1] = 10.0f
; U(mat
).m
[2][2] = 11.0f
; U(mat
).m
[2][3] = 12.0f
;
1054 U(mat
).m
[3][0] = 13.0f
; U(mat
).m
[3][1] = 14.0f
; U(mat
).m
[3][2] = 15.0f
; U(mat
).m
[3][3] = 16.0f
;
1056 coeff1
= 2.0f
; coeff2
= 5.0;
1059 /*_______________D3DXVec4Add__________________________*/
1060 expectedvec
.x
= -2.0f
; expectedvec
.y
= 6.0f
; expectedvec
.z
= -1.0f
; expectedvec
.w
= 17.0f
;
1061 D3DXVec4Add(&gotvec
,&u
,&v
);
1062 expect_vec4(expectedvec
,gotvec
);
1063 /* Tests the case NULL */
1064 funcpointer
= D3DXVec4Add(&gotvec
,NULL
,&v
);
1065 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1066 funcpointer
= D3DXVec4Add(NULL
,NULL
,NULL
);
1067 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1069 /*_______________D3DXVec4BaryCentric____________________*/
1070 expectedvec
.x
= 8.0f
; expectedvec
.y
= 26.0; expectedvec
.z
= -44.0f
; expectedvec
.w
= -41.0f
;
1071 D3DXVec4BaryCentric(&gotvec
,&u
,&v
,&w
,coeff1
,coeff2
);
1072 expect_vec4(expectedvec
,gotvec
);
1074 /*_______________D3DXVec4CatmullRom____________________*/
1075 expectedvec
.x
= 2754.625f
; expectedvec
.y
= 2367.5625f
; expectedvec
.z
= 1060.1875f
; expectedvec
.w
= 131.3125f
;
1076 D3DXVec4CatmullRom(&gotvec
,&u
,&v
,&w
,&x
,scale
);
1077 expect_vec4(expectedvec
,gotvec
);
1079 /*_______________D3DXVec4Cross_________________________*/
1080 expectedvec
.x
= 390.0f
; expectedvec
.y
= -393.0f
; expectedvec
.z
= -316.0f
; expectedvec
.w
= 166.0f
;
1081 D3DXVec4Cross(&gotvec
,&u
,&v
,&w
);
1082 expect_vec4(expectedvec
,gotvec
);
1084 /*_______________D3DXVec4Dot__________________________*/
1086 got
= D3DXVec4Dot(&u
,&v
);
1087 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1088 /* Tests the case NULL */
1090 got
= D3DXVec4Dot(NULL
,&v
);
1091 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1093 got
= D3DXVec4Dot(NULL
,NULL
);
1094 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1096 /*_______________D3DXVec4Hermite_________________________*/
1097 expectedvec
.x
= 1224.625f
; expectedvec
.y
= 3461.625f
; expectedvec
.z
= -4758.875f
; expectedvec
.w
= -5781.5f
;
1098 D3DXVec4Hermite(&gotvec
,&u
,&v
,&w
,&x
,scale
);
1099 expect_vec4(expectedvec
,gotvec
);
1101 /*_______________D3DXVec4Length__________________________*/
1103 got
= D3DXVec4Length(&u
);
1104 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1105 /* Tests the case NULL */
1107 got
= D3DXVec4Length(NULL
);
1108 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1110 /*_______________D3DXVec4LengthSq________________________*/
1112 got
= D3DXVec4LengthSq(&u
);
1113 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1114 /* Tests the case NULL */
1116 got
= D3DXVec4LengthSq(NULL
);
1117 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1119 /*_______________D3DXVec4Lerp__________________________*/
1120 expectedvec
.x
= 27.0f
; expectedvec
.y
= -11.0f
; expectedvec
.z
= 62.5; expectedvec
.w
= 29.5;
1121 D3DXVec4Lerp(&gotvec
,&u
,&v
,scale
);
1122 expect_vec4(expectedvec
,gotvec
);
1123 /* Tests the case NULL */
1124 funcpointer
= D3DXVec4Lerp(&gotvec
,NULL
,&v
,scale
);
1125 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1126 funcpointer
= D3DXVec4Lerp(NULL
,NULL
,NULL
,scale
);
1127 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1129 /*_______________D3DXVec4Maximize__________________________*/
1130 expectedvec
.x
= 1.0f
; expectedvec
.y
= 4.0f
; expectedvec
.z
= 4.0f
; expectedvec
.w
= 10.0;
1131 D3DXVec4Maximize(&gotvec
,&u
,&v
);
1132 expect_vec4(expectedvec
,gotvec
);
1133 /* Tests the case NULL */
1134 funcpointer
= D3DXVec4Maximize(&gotvec
,NULL
,&v
);
1135 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1136 funcpointer
= D3DXVec4Maximize(NULL
,NULL
,NULL
);
1137 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1139 /*_______________D3DXVec4Minimize__________________________*/
1140 expectedvec
.x
= -3.0f
; expectedvec
.y
= 2.0f
; expectedvec
.z
= -5.0f
; expectedvec
.w
= 7.0;
1141 D3DXVec4Minimize(&gotvec
,&u
,&v
);
1142 expect_vec4(expectedvec
,gotvec
);
1143 /* Tests the case NULL */
1144 funcpointer
= D3DXVec4Minimize(&gotvec
,NULL
,&v
);
1145 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1146 funcpointer
= D3DXVec4Minimize(NULL
,NULL
,NULL
);
1147 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1149 /*_______________D3DXVec4Normalize_________________________*/
1150 expectedvec
.x
= 1.0f
/11.0f
; expectedvec
.y
= 2.0f
/11.0f
; expectedvec
.z
= 4.0f
/11.0f
; expectedvec
.w
= 10.0f
/11.0f
;
1151 D3DXVec4Normalize(&gotvec
,&u
);
1152 expect_vec4(expectedvec
,gotvec
);
1153 /* Test the nul vector */
1154 expectedvec
.x
= 0.0f
; expectedvec
.y
= 0.0f
; expectedvec
.z
= 0.0f
; expectedvec
.w
= 0.0f
;
1155 D3DXVec4Normalize(&gotvec
,&nul
);
1156 expect_vec4(expectedvec
,gotvec
);
1158 /*_______________D3DXVec4Scale____________________________*/
1159 expectedvec
.x
= -6.5f
; expectedvec
.y
= -13.0f
; expectedvec
.z
= -26.0f
; expectedvec
.w
= -65.0f
;
1160 D3DXVec4Scale(&gotvec
,&u
,scale
);
1161 expect_vec4(expectedvec
,gotvec
);
1162 /* Tests the case NULL */
1163 funcpointer
= D3DXVec4Scale(&gotvec
,NULL
,scale
);
1164 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1165 funcpointer
= D3DXVec4Scale(NULL
,NULL
,scale
);
1166 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1168 /*_______________D3DXVec4Subtract__________________________*/
1169 expectedvec
.x
= 4.0f
; expectedvec
.y
= -2.0f
; expectedvec
.z
= 9.0f
; expectedvec
.w
= 3.0f
;
1170 D3DXVec4Subtract(&gotvec
,&u
,&v
);
1171 expect_vec4(expectedvec
,gotvec
);
1172 /* Tests the case NULL */
1173 funcpointer
= D3DXVec4Subtract(&gotvec
,NULL
,&v
);
1174 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1175 funcpointer
= D3DXVec4Subtract(NULL
,NULL
,NULL
);
1176 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1178 /*_______________D3DXVec4Transform_______________________*/
1179 expectedtrans
.x
= 177.0f
; expectedtrans
.y
= 194.0f
; expectedtrans
.z
= 211.0f
; expectedtrans
.w
= 228.0f
;
1180 D3DXVec4Transform(&gottrans
,&u
,&mat
);
1181 expect_vec4(expectedtrans
,gottrans
);
1189 D3X8QuaternionTest();