push 96efe404ad52167cc99c9ad07d35822f0331321d
[wine/hacks.git] / dlls / winex11.drv / opengl.c
blob3dab1b643f16c46daf96c4ceeab297030f8ef1a4
1 /*
2 * X11DRV OpenGL functions
4 * Copyright 2000 Lionel Ulmer
5 * Copyright 2005 Alex Woods
6 * Copyright 2005 Raphael Junqueira
7 * Copyright 2006 Roderick Colenbrander
8 * Copyright 2006 Tomas Carnecky
10 * This library is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Lesser General Public
12 * License as published by the Free Software Foundation; either
13 * version 2.1 of the License, or (at your option) any later version.
15 * This library is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * Lesser General Public License for more details.
20 * You should have received a copy of the GNU Lesser General Public
21 * License along with this library; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
25 #include "config.h"
26 #include "wine/port.h"
28 #include <assert.h>
29 #include <stdlib.h>
30 #include <string.h>
32 #include "x11drv.h"
33 #include "winternl.h"
34 #include "wine/library.h"
35 #include "wine/debug.h"
37 WINE_DEFAULT_DEBUG_CHANNEL(wgl);
38 WINE_DECLARE_DEBUG_CHANNEL(opengl);
40 #ifdef SONAME_LIBGL
42 #undef APIENTRY
43 #undef CALLBACK
44 #undef WINAPI
46 #ifdef HAVE_GL_GL_H
47 # include <GL/gl.h>
48 #endif
49 #ifdef HAVE_GL_GLX_H
50 # include <GL/glx.h>
51 #endif
52 #ifdef HAVE_GL_GLEXT_H
53 # include <GL/glext.h>
54 #endif
56 #include "wine/wgl.h"
58 #undef APIENTRY
59 #undef CALLBACK
60 #undef WINAPI
62 /* Redefines the constants */
63 #define CALLBACK __stdcall
64 #define WINAPI __stdcall
65 #define APIENTRY WINAPI
68 WINE_DECLARE_DEBUG_CHANNEL(fps);
70 typedef struct wine_glextension {
71 const char *extName;
72 struct {
73 const char *funcName;
74 void *funcAddress;
75 } extEntryPoints[8];
76 } WineGLExtension;
78 struct WineGLInfo {
79 const char *glVersion;
80 const char *glExtensions;
82 int glxVersion[2];
84 const char *glxServerVersion;
85 const char *glxServerVendor;
86 const char *glxServerExtensions;
88 const char *glxClientVersion;
89 const char *glxClientVendor;
90 const char *glxClientExtensions;
92 const char *glxExtensions;
94 BOOL glxDirect;
95 char wglExtensions[4096];
98 typedef struct wine_glpixelformat {
99 int iPixelFormat;
100 GLXFBConfig fbconfig;
101 int fmt_id;
102 int render_type;
103 BOOL offscreenOnly;
104 } WineGLPixelFormat;
106 typedef struct wine_glcontext {
107 HDC hdc;
108 XVisualInfo *vis;
109 WineGLPixelFormat *fmt;
110 GLXContext ctx;
111 BOOL do_escape;
112 X11DRV_PDEVICE *physDev;
113 X11DRV_PDEVICE *pReadDev;
114 RECT viewport;
115 RECT scissor;
116 BOOL scissor_enabled;
117 struct wine_glcontext *next;
118 struct wine_glcontext *prev;
119 } Wine_GLContext;
121 typedef struct wine_glpbuffer {
122 Drawable drawable;
123 Display* display;
124 WineGLPixelFormat* fmt;
125 int width;
126 int height;
127 int* attribList;
128 HDC hdc;
130 int use_render_texture; /* This is also the internal texture format */
131 int texture_bind_target;
132 int texture_bpp;
133 GLint texture_format;
134 GLuint texture_target;
135 GLenum texture_type;
136 GLuint texture;
137 int texture_level;
138 } Wine_GLPBuffer;
140 static Wine_GLContext *context_list;
141 static struct WineGLInfo WineGLInfo = { 0 };
142 static int use_render_texture_emulation = 1;
143 static int use_render_texture_ati = 0;
144 static int swap_interval = 1;
146 #define MAX_EXTENSIONS 16
147 static const WineGLExtension *WineGLExtensionList[MAX_EXTENSIONS];
148 static int WineGLExtensionListSize;
150 static WineGLPixelFormat *WineGLPixelFormatList;
151 static int WineGLPixelFormatListSize = 0;
152 static int WineGLPixelFormatOnScreenSize = 0;
154 static void X11DRV_WineGL_LoadExtensions(void);
155 static BOOL glxRequireVersion(int requiredVersion);
156 static BOOL glxRequireExtension(const char *requiredExtension);
158 static void dump_PIXELFORMATDESCRIPTOR(const PIXELFORMATDESCRIPTOR *ppfd) {
159 TRACE(" - size / version : %d / %d\n", ppfd->nSize, ppfd->nVersion);
160 TRACE(" - dwFlags : ");
161 #define TEST_AND_DUMP(t,tv) if ((t) & (tv)) TRACE(#tv " ")
162 TEST_AND_DUMP(ppfd->dwFlags, PFD_DEPTH_DONTCARE);
163 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER);
164 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER_DONTCARE);
165 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_WINDOW);
166 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_BITMAP);
167 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_ACCELERATED);
168 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_FORMAT);
169 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_PALETTE);
170 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_SYSTEM_PALETTE);
171 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO);
172 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO_DONTCARE);
173 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_GDI);
174 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_OPENGL);
175 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_COPY);
176 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_EXCHANGE);
177 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_LAYER_BUFFERS);
178 /* PFD_SUPPORT_COMPOSITION is new in Vista, it is similar to composition
179 * under X e.g. COMPOSITE + GLX_EXT_TEXTURE_FROM_PIXMAP. */
180 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_COMPOSITION);
181 #undef TEST_AND_DUMP
182 TRACE("\n");
184 TRACE(" - iPixelType : ");
185 switch (ppfd->iPixelType) {
186 case PFD_TYPE_RGBA: TRACE("PFD_TYPE_RGBA"); break;
187 case PFD_TYPE_COLORINDEX: TRACE("PFD_TYPE_COLORINDEX"); break;
189 TRACE("\n");
191 TRACE(" - Color : %d\n", ppfd->cColorBits);
192 TRACE(" - Red : %d\n", ppfd->cRedBits);
193 TRACE(" - Green : %d\n", ppfd->cGreenBits);
194 TRACE(" - Blue : %d\n", ppfd->cBlueBits);
195 TRACE(" - Alpha : %d\n", ppfd->cAlphaBits);
196 TRACE(" - Accum : %d\n", ppfd->cAccumBits);
197 TRACE(" - Depth : %d\n", ppfd->cDepthBits);
198 TRACE(" - Stencil : %d\n", ppfd->cStencilBits);
199 TRACE(" - Aux : %d\n", ppfd->cAuxBuffers);
201 TRACE(" - iLayerType : ");
202 switch (ppfd->iLayerType) {
203 case PFD_MAIN_PLANE: TRACE("PFD_MAIN_PLANE"); break;
204 case PFD_OVERLAY_PLANE: TRACE("PFD_OVERLAY_PLANE"); break;
205 case (BYTE)PFD_UNDERLAY_PLANE: TRACE("PFD_UNDERLAY_PLANE"); break;
207 TRACE("\n");
210 #define PUSH1(attribs,att) do { attribs[nAttribs++] = (att); } while (0)
211 #define PUSH2(attribs,att,value) do { attribs[nAttribs++] = (att); attribs[nAttribs++] = (value); } while(0)
213 #define MAKE_FUNCPTR(f) static typeof(f) * p##f;
214 /* GLX 1.0 */
215 MAKE_FUNCPTR(glXChooseVisual)
216 MAKE_FUNCPTR(glXCreateContext)
217 MAKE_FUNCPTR(glXCreateGLXPixmap)
218 MAKE_FUNCPTR(glXGetCurrentContext)
219 MAKE_FUNCPTR(glXGetCurrentDrawable)
220 MAKE_FUNCPTR(glXDestroyContext)
221 MAKE_FUNCPTR(glXDestroyGLXPixmap)
222 MAKE_FUNCPTR(glXGetConfig)
223 MAKE_FUNCPTR(glXIsDirect)
224 MAKE_FUNCPTR(glXMakeCurrent)
225 MAKE_FUNCPTR(glXSwapBuffers)
226 MAKE_FUNCPTR(glXQueryExtension)
227 MAKE_FUNCPTR(glXQueryVersion)
228 MAKE_FUNCPTR(glXUseXFont)
230 /* GLX 1.1 */
231 MAKE_FUNCPTR(glXGetClientString)
232 MAKE_FUNCPTR(glXQueryExtensionsString)
233 MAKE_FUNCPTR(glXQueryServerString)
235 /* GLX 1.3 */
236 MAKE_FUNCPTR(glXGetFBConfigs)
237 MAKE_FUNCPTR(glXChooseFBConfig)
238 MAKE_FUNCPTR(glXCreatePbuffer)
239 MAKE_FUNCPTR(glXCreateNewContext)
240 MAKE_FUNCPTR(glXDestroyPbuffer)
241 MAKE_FUNCPTR(glXGetFBConfigAttrib)
242 MAKE_FUNCPTR(glXGetVisualFromFBConfig)
243 MAKE_FUNCPTR(glXMakeContextCurrent)
244 MAKE_FUNCPTR(glXQueryDrawable)
245 MAKE_FUNCPTR(glXGetCurrentReadDrawable)
247 /* GLX Extensions */
248 static void* (*pglXGetProcAddressARB)(const GLubyte *);
249 static int (*pglXSwapIntervalSGI)(int);
251 /* ATI GLX Extensions */
252 static BOOL (*pglXBindTexImageATI)(Display *dpy, GLXPbuffer pbuffer, int buffer);
253 static BOOL (*pglXReleaseTexImageATI)(Display *dpy, GLXPbuffer pbuffer, int buffer);
254 static BOOL (*pglXDrawableAttribATI)(Display *dpy, GLXDrawable draw, const int *attribList);
256 /* NV GLX Extension */
257 static void* (*pglXAllocateMemoryNV)(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
258 static void (*pglXFreeMemoryNV)(GLvoid *pointer);
260 /* Standard OpenGL */
261 MAKE_FUNCPTR(glBindTexture)
262 MAKE_FUNCPTR(glBitmap)
263 MAKE_FUNCPTR(glCopyTexSubImage1D)
264 MAKE_FUNCPTR(glCopyTexImage2D)
265 MAKE_FUNCPTR(glCopyTexSubImage2D)
266 MAKE_FUNCPTR(glDisable)
267 MAKE_FUNCPTR(glDrawBuffer)
268 MAKE_FUNCPTR(glEnable)
269 MAKE_FUNCPTR(glEndList)
270 MAKE_FUNCPTR(glGetError)
271 MAKE_FUNCPTR(glGetIntegerv)
272 MAKE_FUNCPTR(glGetString)
273 MAKE_FUNCPTR(glIsEnabled)
274 MAKE_FUNCPTR(glNewList)
275 MAKE_FUNCPTR(glPixelStorei)
276 MAKE_FUNCPTR(glReadPixels)
277 MAKE_FUNCPTR(glScissor)
278 MAKE_FUNCPTR(glTexImage2D)
279 MAKE_FUNCPTR(glViewport)
280 #undef MAKE_FUNCPTR
282 static BOOL X11DRV_WineGL_InitOpenglInfo(void)
284 static BOOL infoInitialized = FALSE;
286 int screen = DefaultScreen(gdi_display);
287 Window win = RootWindow(gdi_display, screen);
288 Visual *visual;
289 XVisualInfo template;
290 XVisualInfo *vis;
291 int num;
292 GLXContext ctx = NULL;
294 if (infoInitialized)
295 return TRUE;
296 infoInitialized = TRUE;
298 wine_tsx11_lock();
300 visual = DefaultVisual(gdi_display, screen);
301 template.visualid = XVisualIDFromVisual(visual);
302 vis = XGetVisualInfo(gdi_display, VisualIDMask, &template, &num);
303 if (vis) {
304 WORD old_fs = wine_get_fs();
305 /* Create a GLX Context. Without one we can't query GL information */
306 ctx = pglXCreateContext(gdi_display, vis, None, GL_TRUE);
307 if (wine_get_fs() != old_fs)
309 wine_set_fs( old_fs );
310 wine_tsx11_unlock();
311 ERR( "%%fs register corrupted, probably broken ATI driver, disabling OpenGL.\n" );
312 ERR( "You need to set the \"UseFastTls\" option to \"2\" in your X config file.\n" );
313 return FALSE;
317 if (ctx) {
318 pglXMakeCurrent(gdi_display, win, ctx);
319 } else {
320 ERR(" couldn't initialize OpenGL, expect problems\n");
321 wine_tsx11_unlock();
322 return FALSE;
325 WineGLInfo.glVersion = (const char *) pglGetString(GL_VERSION);
326 WineGLInfo.glExtensions = strdup((const char *) pglGetString(GL_EXTENSIONS));
328 /* Get the common GLX version supported by GLX client and server ( major/minor) */
329 pglXQueryVersion(gdi_display, &WineGLInfo.glxVersion[0], &WineGLInfo.glxVersion[1]);
331 WineGLInfo.glxServerVersion = pglXQueryServerString(gdi_display, screen, GLX_VERSION);
332 WineGLInfo.glxServerVendor = pglXQueryServerString(gdi_display, screen, GLX_VENDOR);
333 WineGLInfo.glxServerExtensions = pglXQueryServerString(gdi_display, screen, GLX_EXTENSIONS);
335 WineGLInfo.glxClientVersion = pglXGetClientString(gdi_display, GLX_VERSION);
336 WineGLInfo.glxClientVendor = pglXGetClientString(gdi_display, GLX_VENDOR);
337 WineGLInfo.glxClientExtensions = pglXGetClientString(gdi_display, GLX_EXTENSIONS);
339 WineGLInfo.glxExtensions = pglXQueryExtensionsString(gdi_display, screen);
340 WineGLInfo.glxDirect = pglXIsDirect(gdi_display, ctx);
342 TRACE("GL version : %s.\n", WineGLInfo.glVersion);
343 TRACE("GL renderer : %s.\n", pglGetString(GL_RENDERER));
344 TRACE("GLX version : %d.%d.\n", WineGLInfo.glxVersion[0], WineGLInfo.glxVersion[1]);
345 TRACE("Server GLX version : %s.\n", WineGLInfo.glxServerVersion);
346 TRACE("Server GLX vendor: : %s.\n", WineGLInfo.glxServerVendor);
347 TRACE("Client GLX version : %s.\n", WineGLInfo.glxClientVersion);
348 TRACE("Client GLX vendor: : %s.\n", WineGLInfo.glxClientVendor);
349 TRACE("Direct rendering enabled: %s\n", WineGLInfo.glxDirect ? "True" : "False");
351 if(vis) XFree(vis);
352 if(ctx) {
353 pglXMakeCurrent(gdi_display, None, NULL);
354 pglXDestroyContext(gdi_display, ctx);
356 wine_tsx11_unlock();
357 return TRUE;
360 static BOOL has_opengl(void)
362 static int init_done;
363 static void *opengl_handle;
365 int error_base, event_base;
367 if (init_done) return (opengl_handle != NULL);
368 init_done = 1;
370 /* No need to load any other libraries as according to the ABI, libGL should be self-sufficient
371 and include all dependencies */
372 opengl_handle = wine_dlopen(SONAME_LIBGL, RTLD_NOW|RTLD_GLOBAL, NULL, 0);
373 if (opengl_handle == NULL) return FALSE;
375 pglXGetProcAddressARB = wine_dlsym(opengl_handle, "glXGetProcAddressARB", NULL, 0);
376 if (pglXGetProcAddressARB == NULL) {
377 ERR("could not find glXGetProcAddressARB in libGL.\n");
378 return FALSE;
381 #define LOAD_FUNCPTR(f) if((p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)) == NULL) goto sym_not_found;
382 /* GLX 1.0 */
383 LOAD_FUNCPTR(glXChooseVisual)
384 LOAD_FUNCPTR(glXCreateContext)
385 LOAD_FUNCPTR(glXCreateGLXPixmap)
386 LOAD_FUNCPTR(glXGetCurrentContext)
387 LOAD_FUNCPTR(glXGetCurrentDrawable)
388 LOAD_FUNCPTR(glXDestroyContext)
389 LOAD_FUNCPTR(glXDestroyGLXPixmap)
390 LOAD_FUNCPTR(glXGetConfig)
391 LOAD_FUNCPTR(glXIsDirect)
392 LOAD_FUNCPTR(glXMakeCurrent)
393 LOAD_FUNCPTR(glXSwapBuffers)
394 LOAD_FUNCPTR(glXQueryExtension)
395 LOAD_FUNCPTR(glXQueryVersion)
396 LOAD_FUNCPTR(glXUseXFont)
398 /* GLX 1.1 */
399 LOAD_FUNCPTR(glXGetClientString)
400 LOAD_FUNCPTR(glXQueryExtensionsString)
401 LOAD_FUNCPTR(glXQueryServerString)
403 /* GLX 1.3 */
404 LOAD_FUNCPTR(glXCreatePbuffer)
405 LOAD_FUNCPTR(glXCreateNewContext)
406 LOAD_FUNCPTR(glXDestroyPbuffer)
407 LOAD_FUNCPTR(glXMakeContextCurrent)
408 LOAD_FUNCPTR(glXGetCurrentReadDrawable)
409 LOAD_FUNCPTR(glXGetFBConfigs)
411 /* Standard OpenGL calls */
412 LOAD_FUNCPTR(glBindTexture)
413 LOAD_FUNCPTR(glBitmap)
414 LOAD_FUNCPTR(glCopyTexSubImage1D)
415 LOAD_FUNCPTR(glCopyTexImage2D)
416 LOAD_FUNCPTR(glCopyTexSubImage2D)
417 LOAD_FUNCPTR(glDisable)
418 LOAD_FUNCPTR(glDrawBuffer)
419 LOAD_FUNCPTR(glEnable)
420 LOAD_FUNCPTR(glEndList)
421 LOAD_FUNCPTR(glGetError)
422 LOAD_FUNCPTR(glGetIntegerv)
423 LOAD_FUNCPTR(glGetString)
424 LOAD_FUNCPTR(glIsEnabled)
425 LOAD_FUNCPTR(glNewList)
426 LOAD_FUNCPTR(glPixelStorei)
427 LOAD_FUNCPTR(glReadPixels)
428 LOAD_FUNCPTR(glScissor)
429 LOAD_FUNCPTR(glTexImage2D)
430 LOAD_FUNCPTR(glViewport)
431 #undef LOAD_FUNCPTR
433 /* It doesn't matter if these fail. They'll only be used if the driver reports
434 the associated extension is available (and if a driver reports the extension
435 is available but fails to provide the functions, it's quite broken) */
436 #define LOAD_FUNCPTR(f) p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f);
437 /* NV GLX Extension */
438 LOAD_FUNCPTR(glXAllocateMemoryNV)
439 LOAD_FUNCPTR(glXFreeMemoryNV)
440 #undef LOAD_FUNCPTR
442 if(!X11DRV_WineGL_InitOpenglInfo()) {
443 wine_dlclose(opengl_handle, NULL, 0);
444 opengl_handle = NULL;
445 return FALSE;
448 wine_tsx11_lock();
449 if (pglXQueryExtension(gdi_display, &error_base, &event_base) == True) {
450 TRACE("GLX is up and running error_base = %d\n", error_base);
451 } else {
452 wine_dlclose(opengl_handle, NULL, 0);
453 opengl_handle = NULL;
456 /* In case of GLX you have direct and indirect rendering. Most of the time direct rendering is used
457 * as in general only that is hardware accelerated. In some cases like in case of remote X indirect
458 * rendering is used.
460 * The main problem for our OpenGL code is that we need certain GLX calls but their presence
461 * depends on the reported GLX client / server version and on the client / server extension list.
462 * Those don't have to be the same.
464 * In general the server GLX information lists the capabilities in case of indirect rendering.
465 * When direct rendering is used, the OpenGL client library is responsible for which GLX calls are
466 * available and in that case the client GLX informat can be used.
467 * OpenGL programs should use the 'intersection' of both sets of information which is advertised
468 * in the GLX version/extension list. When a program does this it works for certain for both
469 * direct and indirect rendering.
471 * The problem we are having in this area is that ATI's Linux drivers are broken. For some reason
472 * they haven't added some very important GLX extensions like GLX_SGIX_fbconfig to their client
473 * extension list which causes this extension not to be listed. (Wine requires this extension).
474 * ATI advertises a GLX client version of 1.3 which implies that this fbconfig extension among
475 * pbuffers is around.
477 * In order to provide users of Ati's proprietary drivers with OpenGL support, we need to detect
478 * the ATI drivers and from then on use GLX client information for them.
481 if(glxRequireVersion(3)) {
482 pglXChooseFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
483 pglXGetFBConfigAttrib = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
484 pglXGetVisualFromFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
485 pglXQueryDrawable = (void*)pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
486 } else if(glxRequireExtension("GLX_SGIX_fbconfig")) {
487 pglXChooseFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfigSGIX");
488 pglXGetFBConfigAttrib = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttribSGIX");
489 pglXGetVisualFromFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfigSGIX");
491 /* The mesa libGL client library seems to forward glXQueryDrawable to the Xserver, so only
492 * enable this function when the Xserver understand GLX 1.3 or newer
494 pglXQueryDrawable = NULL;
495 } else if(strcmp("ATI", WineGLInfo.glxClientVendor) == 0) {
496 TRACE("Overriding ATI GLX capabilities!\n");
497 pglXChooseFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
498 pglXGetFBConfigAttrib = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
499 pglXGetVisualFromFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
500 pglXQueryDrawable = (void*)pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
502 /* Use client GLX information in case of the ATI drivers. We override the
503 * capabilities over here and not somewhere else as ATI might better their
504 * life in the future. In case they release proper drivers this block of
505 * code won't be called. */
506 WineGLInfo.glxExtensions = WineGLInfo.glxClientExtensions;
507 } else {
508 ERR(" glx_version is %s and GLX_SGIX_fbconfig extension is unsupported. Expect problems.\n", WineGLInfo.glxServerVersion);
511 if(glxRequireExtension("GLX_ATI_render_texture")) {
512 use_render_texture_ati = 1;
513 pglXBindTexImageATI = (void*)pglXGetProcAddressARB((const GLubyte *) "glXBindTexImageATI");
514 pglXReleaseTexImageATI = (void*)pglXGetProcAddressARB((const GLubyte *) "glXReleaseTexImageATI");
515 pglXDrawableAttribATI = (void*)pglXGetProcAddressARB((const GLubyte *) "glXDrawableAttribATI");
518 X11DRV_WineGL_LoadExtensions();
520 wine_tsx11_unlock();
521 return (opengl_handle != NULL);
523 sym_not_found:
524 wine_dlclose(opengl_handle, NULL, 0);
525 opengl_handle = NULL;
526 return FALSE;
529 static inline Wine_GLContext *alloc_context(void)
531 Wine_GLContext *ret;
533 if ((ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(Wine_GLContext))))
535 ret->next = context_list;
536 if (context_list) context_list->prev = ret;
537 context_list = ret;
539 return ret;
542 static inline void free_context(Wine_GLContext *context)
544 if (context->next != NULL) context->next->prev = context->prev;
545 if (context->prev != NULL) context->prev->next = context->next;
546 else context_list = context->next;
548 if (context->vis) XFree(context->vis);
549 HeapFree(GetProcessHeap(), 0, context);
552 static inline BOOL is_valid_context( Wine_GLContext *ctx )
554 Wine_GLContext *ptr;
555 for (ptr = context_list; ptr; ptr = ptr->next) if (ptr == ctx) break;
556 return (ptr != NULL);
559 static int describeContext(Wine_GLContext* ctx) {
560 int tmp;
561 int ctx_vis_id;
562 TRACE(" Context %p have (vis:%p):\n", ctx, ctx->vis);
563 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_FBCONFIG_ID, &tmp);
564 TRACE(" - FBCONFIG_ID 0x%x\n", tmp);
565 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_VISUAL_ID, &tmp);
566 TRACE(" - VISUAL_ID 0x%x\n", tmp);
567 ctx_vis_id = tmp;
568 return ctx_vis_id;
571 static int describeDrawable(Wine_GLContext* ctx, Drawable drawable) {
572 int tmp;
573 int nElements;
574 int attribList[3] = { GLX_FBCONFIG_ID, 0, None };
575 GLXFBConfig *fbCfgs;
577 if (pglXQueryDrawable == NULL) {
578 /** glXQueryDrawable not available so returns not supported */
579 return -1;
582 TRACE(" Drawable %p have :\n", (void*) drawable);
583 pglXQueryDrawable(gdi_display, drawable, GLX_WIDTH, (unsigned int*) &tmp);
584 TRACE(" - WIDTH as %d\n", tmp);
585 pglXQueryDrawable(gdi_display, drawable, GLX_HEIGHT, (unsigned int*) &tmp);
586 TRACE(" - HEIGHT as %d\n", tmp);
587 pglXQueryDrawable(gdi_display, drawable, GLX_FBCONFIG_ID, (unsigned int*) &tmp);
588 TRACE(" - FBCONFIG_ID as 0x%x\n", tmp);
590 attribList[1] = tmp;
591 fbCfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribList, &nElements);
592 if (fbCfgs == NULL) {
593 return -1;
596 pglXGetFBConfigAttrib(gdi_display, fbCfgs[0], GLX_VISUAL_ID, &tmp);
597 TRACE(" - VISUAL_ID as 0x%x\n", tmp);
599 XFree(fbCfgs);
601 return tmp;
604 static int ConvertAttribWGLtoGLX(const int* iWGLAttr, int* oGLXAttr, Wine_GLPBuffer* pbuf) {
605 int nAttribs = 0;
606 unsigned cur = 0;
607 int pop;
608 int drawattrib = 0;
609 int nvfloatattrib = GLX_DONT_CARE;
610 int pixelattrib = 0;
612 /* The list of WGL attributes is allowed to be NULL. We don't return here for NULL
613 * because we need to do fixups for GLX_DRAWABLE_TYPE/GLX_RENDER_TYPE/GLX_FLOAT_COMPONENTS_NV. */
614 while (iWGLAttr && 0 != iWGLAttr[cur]) {
615 TRACE("pAttr[%d] = %x\n", cur, iWGLAttr[cur]);
617 switch (iWGLAttr[cur]) {
618 case WGL_COLOR_BITS_ARB:
619 pop = iWGLAttr[++cur];
620 PUSH2(oGLXAttr, GLX_BUFFER_SIZE, pop);
621 TRACE("pAttr[%d] = GLX_BUFFER_SIZE: %d\n", cur, pop);
622 break;
623 case WGL_BLUE_BITS_ARB:
624 pop = iWGLAttr[++cur];
625 PUSH2(oGLXAttr, GLX_BLUE_SIZE, pop);
626 TRACE("pAttr[%d] = GLX_BLUE_SIZE: %d\n", cur, pop);
627 break;
628 case WGL_RED_BITS_ARB:
629 pop = iWGLAttr[++cur];
630 PUSH2(oGLXAttr, GLX_RED_SIZE, pop);
631 TRACE("pAttr[%d] = GLX_RED_SIZE: %d\n", cur, pop);
632 break;
633 case WGL_GREEN_BITS_ARB:
634 pop = iWGLAttr[++cur];
635 PUSH2(oGLXAttr, GLX_GREEN_SIZE, pop);
636 TRACE("pAttr[%d] = GLX_GREEN_SIZE: %d\n", cur, pop);
637 break;
638 case WGL_ALPHA_BITS_ARB:
639 pop = iWGLAttr[++cur];
640 PUSH2(oGLXAttr, GLX_ALPHA_SIZE, pop);
641 TRACE("pAttr[%d] = GLX_ALPHA_SIZE: %d\n", cur, pop);
642 break;
643 case WGL_DEPTH_BITS_ARB:
644 pop = iWGLAttr[++cur];
645 PUSH2(oGLXAttr, GLX_DEPTH_SIZE, pop);
646 TRACE("pAttr[%d] = GLX_DEPTH_SIZE: %d\n", cur, pop);
647 break;
648 case WGL_STENCIL_BITS_ARB:
649 pop = iWGLAttr[++cur];
650 PUSH2(oGLXAttr, GLX_STENCIL_SIZE, pop);
651 TRACE("pAttr[%d] = GLX_STENCIL_SIZE: %d\n", cur, pop);
652 break;
653 case WGL_DOUBLE_BUFFER_ARB:
654 pop = iWGLAttr[++cur];
655 PUSH2(oGLXAttr, GLX_DOUBLEBUFFER, pop);
656 TRACE("pAttr[%d] = GLX_DOUBLEBUFFER: %d\n", cur, pop);
657 break;
659 case WGL_PIXEL_TYPE_ARB:
660 pop = iWGLAttr[++cur];
661 TRACE("pAttr[%d] = WGL_PIXEL_TYPE_ARB: %d\n", cur, pop);
662 switch (pop) {
663 case WGL_TYPE_COLORINDEX_ARB: pixelattrib = GLX_COLOR_INDEX_BIT; break ;
664 case WGL_TYPE_RGBA_ARB: pixelattrib = GLX_RGBA_BIT; break ;
665 /* This is the same as WGL_TYPE_RGBA_FLOAT_ATI but the GLX constants differ, only the ARB GLX one is widely supported so use that */
666 case WGL_TYPE_RGBA_FLOAT_ATI: pixelattrib = GLX_RGBA_FLOAT_BIT; break ;
667 default:
668 ERR("unexpected PixelType(%x)\n", pop);
669 pop = 0;
671 break;
673 case WGL_SUPPORT_GDI_ARB:
674 pop = iWGLAttr[++cur];
675 PUSH2(oGLXAttr, GLX_X_RENDERABLE, pop);
676 TRACE("pAttr[%d] = WGL_SUPPORT_GDI_ARB: %d\n", cur, pop);
677 break;
679 case WGL_DRAW_TO_BITMAP_ARB:
680 pop = iWGLAttr[++cur];
681 TRACE("pAttr[%d] = WGL_DRAW_TO_BITMAP_ARB: %d\n", cur, pop);
682 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
683 if (pop) {
684 drawattrib |= GLX_PIXMAP_BIT;
686 break;
688 case WGL_DRAW_TO_WINDOW_ARB:
689 pop = iWGLAttr[++cur];
690 TRACE("pAttr[%d] = WGL_DRAW_TO_WINDOW_ARB: %d\n", cur, pop);
691 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
692 if (pop) {
693 drawattrib |= GLX_WINDOW_BIT;
695 break;
697 case WGL_DRAW_TO_PBUFFER_ARB:
698 pop = iWGLAttr[++cur];
699 TRACE("pAttr[%d] = WGL_DRAW_TO_PBUFFER_ARB: %d\n", cur, pop);
700 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
701 if (pop) {
702 drawattrib |= GLX_PBUFFER_BIT;
704 break;
706 case WGL_ACCELERATION_ARB:
707 case WGL_SUPPORT_OPENGL_ARB:
708 pop = iWGLAttr[++cur];
709 /** nothing to do, if we are here, supposing support Accelerated OpenGL */
710 TRACE("pAttr[%d] = WGL_SUPPORT_OPENGL_ARB: %d\n", cur, pop);
711 break;
713 case WGL_PBUFFER_LARGEST_ARB:
714 pop = iWGLAttr[++cur];
715 PUSH2(oGLXAttr, GLX_LARGEST_PBUFFER, pop);
716 TRACE("pAttr[%d] = GLX_LARGEST_PBUFFER: %x\n", cur, pop);
717 break;
719 case WGL_SAMPLE_BUFFERS_ARB:
720 pop = iWGLAttr[++cur];
721 PUSH2(oGLXAttr, GLX_SAMPLE_BUFFERS_ARB, pop);
722 TRACE("pAttr[%d] = GLX_SAMPLE_BUFFERS_ARB: %x\n", cur, pop);
723 break;
725 case WGL_SAMPLES_ARB:
726 pop = iWGLAttr[++cur];
727 PUSH2(oGLXAttr, GLX_SAMPLES_ARB, pop);
728 TRACE("pAttr[%d] = GLX_SAMPLES_ARB: %x\n", cur, pop);
729 break;
731 case WGL_TEXTURE_FORMAT_ARB:
732 case WGL_TEXTURE_TARGET_ARB:
733 case WGL_MIPMAP_TEXTURE_ARB:
734 TRACE("WGL_render_texture Attributes: %x as %x\n", iWGLAttr[cur], iWGLAttr[cur + 1]);
735 pop = iWGLAttr[++cur];
736 if (NULL == pbuf) {
737 ERR("trying to use GLX_Pbuffer Attributes without Pbuffer (was %x)\n", iWGLAttr[cur]);
739 if (use_render_texture_ati) {
740 /** nothing to do here */
742 else if (!use_render_texture_emulation) {
743 if (WGL_NO_TEXTURE_ARB != pop) {
744 ERR("trying to use WGL_render_texture Attributes without support (was %x)\n", iWGLAttr[cur]);
745 return -1; /** error: don't support it */
746 } else {
747 PUSH2(oGLXAttr, GLX_X_RENDERABLE, pop);
748 drawattrib |= GLX_PBUFFER_BIT;
751 break ;
752 case WGL_FLOAT_COMPONENTS_NV:
753 nvfloatattrib = iWGLAttr[++cur];
754 TRACE("pAttr[%d] = WGL_FLOAT_COMPONENTS_NV: %x\n", cur, nvfloatattrib);
755 break ;
756 case WGL_BIND_TO_TEXTURE_RGB_ARB:
757 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
758 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV:
759 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV:
760 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV:
761 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV:
762 pop = iWGLAttr[++cur];
763 /** cannot be converted, see direct handling on
764 * - wglGetPixelFormatAttribivARB
765 * TODO: wglChoosePixelFormat
767 break ;
769 default:
770 FIXME("unsupported %x WGL Attribute\n", iWGLAttr[cur]);
771 break;
773 ++cur;
776 /* Apply the OR'd drawable type bitmask now EVEN when WGL_DRAW_TO* is unset.
777 * It is needed in all cases because GLX_DRAWABLE_TYPE default to GLX_WINDOW_BIT. */
778 PUSH2(oGLXAttr, GLX_DRAWABLE_TYPE, drawattrib);
779 TRACE("pAttr[?] = GLX_DRAWABLE_TYPE: %#x\n", drawattrib);
781 /* Set GLX_RENDER_TYPE all the time */
782 PUSH2(oGLXAttr, GLX_RENDER_TYPE, pixelattrib);
783 TRACE("pAttr[?] = GLX_RENDER_TYPE: %#x\n", pixelattrib);
785 /* Set GLX_FLOAT_COMPONENTS_NV all the time */
786 if(strstr(WineGLInfo.glxExtensions, "GLX_NV_float_buffer")) {
787 PUSH2(oGLXAttr, GLX_FLOAT_COMPONENTS_NV, nvfloatattrib);
788 TRACE("pAttr[?] = GLX_FLOAT_COMPONENTS_NV: %#x\n", nvfloatattrib);
791 return nAttribs;
794 static int get_render_type_from_fbconfig(Display *display, GLXFBConfig fbconfig)
796 int render_type=0, render_type_bit;
797 pglXGetFBConfigAttrib(display, fbconfig, GLX_RENDER_TYPE, &render_type_bit);
798 switch(render_type_bit)
800 case GLX_RGBA_BIT:
801 render_type = GLX_RGBA_TYPE;
802 break;
803 case GLX_COLOR_INDEX_BIT:
804 render_type = GLX_COLOR_INDEX_TYPE;
805 break;
806 case GLX_RGBA_FLOAT_BIT:
807 render_type = GLX_RGBA_FLOAT_TYPE;
808 break;
809 default:
810 ERR("Unknown render_type: %x\n", render_type);
812 return render_type;
815 static BOOL init_formats(Display *display, int screen, Visual *visual)
817 int fmt_id, tmp_vis_id, tmp_fmt_id, nCfgs, i;
818 GLXFBConfig* cfgs;
819 GLXFBConfig fbconfig = NULL;
820 VisualID visualid = XVisualIDFromVisual(visual);
821 int nOffscreenFormats = 0;
823 /* As mentioned in various parts of the code only the format of the main visual can be used for onscreen rendering.
824 * Next to this format there are also so called offscreen rendering formats (used for pbuffers) which can be supported
825 * because they don't need a visual. Below we use glXGetFBConfigs instead of glXChooseFBConfig to enumerate the fb configurations
826 * because this call lists both types of formats instead of only onscreen ones. */
827 cfgs = pglXGetFBConfigs(display, DefaultScreen(display), &nCfgs);
828 if (NULL == cfgs || 0 == nCfgs) {
829 ERR("glXChooseFBConfig returns NULL\n");
830 if(cfgs != NULL) XFree(cfgs);
831 return FALSE;
834 /* Count the number of offscreen formats to determine the size for our pixelformat list */
835 for(i=0; i<nCfgs; i++) {
836 pglXGetFBConfigAttrib(display, cfgs[i], GLX_VISUAL_ID, &tmp_vis_id);
838 /* We have found Wine's main visual */
839 if(tmp_vis_id == visualid) {
840 pglXGetFBConfigAttrib(display, cfgs[i], GLX_FBCONFIG_ID, &fmt_id);
841 fbconfig = cfgs[i];
844 /* We have found an offscreen rendering format :) */
845 if(tmp_vis_id == 0) {
846 nOffscreenFormats++;
849 TRACE("Number of offscreen formats: %d\n", nOffscreenFormats);
851 /* Allocate memory for all the offscreen pixelformats and the format of Wine's main visual */
852 WineGLPixelFormatList = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, (1+nOffscreenFormats)*sizeof(WineGLPixelFormat));
853 WineGLPixelFormatList[0].iPixelFormat = 1;
854 WineGLPixelFormatList[0].fbconfig = fbconfig;
855 WineGLPixelFormatList[0].fmt_id = fmt_id;
856 WineGLPixelFormatList[0].render_type = get_render_type_from_fbconfig(display, fbconfig);
857 WineGLPixelFormatList[0].offscreenOnly = FALSE;
858 WineGLPixelFormatListSize = 1;
859 WineGLPixelFormatOnScreenSize = 1;
861 /* Fill the list with offscreen formats */
862 for(i=0; i<nCfgs; i++) {
863 pglXGetFBConfigAttrib(display, cfgs[i], GLX_VISUAL_ID, &tmp_vis_id);
864 pglXGetFBConfigAttrib(display, cfgs[i], GLX_FBCONFIG_ID, &tmp_fmt_id);
866 /* We have found an offscreen rendering format :) */
867 if(tmp_vis_id == 0) {
868 TRACE("Found offscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", tmp_fmt_id, WineGLPixelFormatListSize+1, i);
869 WineGLPixelFormatList[WineGLPixelFormatListSize].iPixelFormat = WineGLPixelFormatListSize+1; /* The index starts at 1 */
870 WineGLPixelFormatList[WineGLPixelFormatListSize].fbconfig = cfgs[i];
871 WineGLPixelFormatList[WineGLPixelFormatListSize].fmt_id = tmp_fmt_id;
872 WineGLPixelFormatList[WineGLPixelFormatListSize].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
873 WineGLPixelFormatList[WineGLPixelFormatListSize].offscreenOnly = TRUE;
874 WineGLPixelFormatListSize++;
878 if(cfgs != NULL) XFree(cfgs);
880 return TRUE;
883 /* GLX can advertise dozens of different pixelformats including offscreen and onscreen ones.
884 * In our WGL implementation we only support a subset of these formats namely the format of
885 * Wine's main visual and offscreen formats (if they are available).
886 * This function converts a WGL format to its corresponding GLX one. It returns a WineGLPixelFormat
887 * and it returns the number of supported WGL formats in fmt_count.
889 static WineGLPixelFormat* ConvertPixelFormatWGLtoGLX(Display *display, int iPixelFormat, BOOL AllowOffscreen, int *fmt_count)
891 WineGLPixelFormat *res = NULL;
893 /* Init the list of pixel formats when we need it */
894 if(!WineGLPixelFormatListSize)
895 init_formats(display, DefaultScreen(display), visual);
897 /* Check if the pixelformat is valid. Note that it is legal to pass an invalid
898 * iPixelFormat in case of probing the number of pixelformats.
900 if((iPixelFormat > 0) && (iPixelFormat <= WineGLPixelFormatListSize) &&
901 ((WineGLPixelFormatList[iPixelFormat-1].offscreenOnly == FALSE) ||
902 AllowOffscreen)) {
903 res = &WineGLPixelFormatList[iPixelFormat-1];
904 TRACE("Returning FBConfig=%p for iPixelFormat=%d\n", res->fbconfig, iPixelFormat);
907 if(AllowOffscreen)
908 *fmt_count = WineGLPixelFormatListSize;
909 else
910 *fmt_count = WineGLPixelFormatOnScreenSize;
912 TRACE("Number of returned pixelformats=%d\n", *fmt_count);
914 return res;
917 /* Search our internal pixelformat list for the WGL format corresponding to the given fbconfig */
918 static WineGLPixelFormat* ConvertPixelFormatGLXtoWGL(Display *display, int fmt_id)
920 int i;
922 /* Init the list of pixel formats when we need it */
923 if(!WineGLPixelFormatListSize)
924 init_formats(display, DefaultScreen(display), visual);
926 for(i=0; i<WineGLPixelFormatListSize; i++) {
927 if(WineGLPixelFormatList[i].fmt_id == fmt_id) {
928 TRACE("Returning iPixelFormat %d for fmt_id 0x%x\n", WineGLPixelFormatList[i].iPixelFormat, fmt_id);
929 return &WineGLPixelFormatList[i];
932 TRACE("No compatible format found for fmt_id 0x%x\n", fmt_id);
933 return NULL;
937 * X11DRV_ChoosePixelFormat
939 * Equivalent to glXChooseVisual.
941 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
942 const PIXELFORMATDESCRIPTOR *ppfd) {
943 WineGLPixelFormat *fmt = NULL;
944 int ret = 0;
945 int nPixelFormats;
946 int value = 0;
947 int i = 0;
948 int bestFormat = -1;
949 int bestDBuffer = -1;
950 int bestStereo = -1;
951 int bestColor = -1;
952 int bestAlpha = -1;
953 int bestDepth = -1;
954 int bestStencil = -1;
955 int bestAux = -1;
956 int score;
958 if (!has_opengl()) {
959 ERR("No libGL on this box - disabling OpenGL support !\n");
960 return 0;
963 if (TRACE_ON(opengl)) {
964 TRACE("(%p,%p)\n", physDev, ppfd);
966 dump_PIXELFORMATDESCRIPTOR((const PIXELFORMATDESCRIPTOR *) ppfd);
969 wine_tsx11_lock();
970 ConvertPixelFormatWGLtoGLX(gdi_display, 0, FALSE /* offscreen */, &nPixelFormats);
971 for(i=0; i<nPixelFormats; i++)
973 int dwFlags = 0;
974 int iPixelType = 0;
975 int alpha=0, color=0, depth=0, stencil=0, aux=0;
977 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, i+1 /* 1-based index */, FALSE /* offscreen */, &value);
978 score = 0;
980 /* Pixel type */
981 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RENDER_TYPE, &value);
982 if (value & GLX_RGBA_BIT)
983 iPixelType = PFD_TYPE_RGBA;
984 else
985 iPixelType = PFD_TYPE_COLORINDEX;
987 if (ppfd->iPixelType != iPixelType)
989 TRACE("pixel type mismatch for iPixelFormat=%d\n", i+1);
990 continue;
993 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value);
994 if (value) dwFlags |= PFD_DOUBLEBUFFER;
995 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value);
996 if (value) dwFlags |= PFD_STEREO;
997 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &color); /* cColorBits */
998 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &alpha); /* cAlphaBits */
999 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &depth); /* cDepthBits */
1000 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &stencil); /* cStencilBits */
1001 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_AUX_BUFFERS, &aux); /* cAuxBuffers */
1003 /* The behavior of PDF_STEREO/PFD_STEREO_DONTCARE and PFD_DOUBLEBUFFER / PFD_DOUBLEBUFFER_DONTCARE
1004 * is not very clear on MSDN. They specify that ChoosePixelFormat tries to match pixel formats
1005 * with the flag (PFD_STEREO / PFD_DOUBLEBUFFERING) set. Otherwise it says that it tries to match
1006 * formats without the given flag set.
1007 * A test on Windows using a Radeon 9500pro on WinXP (the driver doesn't support Stereo)
1008 * has indicated that a format without stereo is returned when stereo is unavailable.
1009 * So in case PFD_STEREO is set, formats that support it should have priority above formats
1010 * without. In case PFD_STEREO_DONTCARE is set, stereo is ignored.
1012 * To summarize the following is most likely the correct behavior:
1013 * stereo not set -> prefer no-stereo formats, else also accept stereo formats
1014 * stereo set -> prefer stereo formats, else also accept no-stereo formats
1015 * stereo don't care -> it doesn't matter whether we get stereo or not
1017 * In Wine we will treat no-stereo the same way as don't care because it makes
1018 * format selection even more complicated and second drivers with Stereo advertise
1019 * each format twice anyway.
1022 /* Doublebuffer, see the comments above */
1023 if( !(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) ) {
1024 if( ((ppfd->dwFlags & PFD_DOUBLEBUFFER) != bestDBuffer) &&
1025 ((dwFlags & PFD_DOUBLEBUFFER) == (ppfd->dwFlags & PFD_DOUBLEBUFFER)) )
1027 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1028 bestStereo = dwFlags & PFD_STEREO;
1029 bestAlpha = alpha;
1030 bestColor = color;
1031 bestDepth = depth;
1032 bestStencil = stencil;
1033 bestAux = aux;
1034 bestFormat = i;
1035 continue;
1037 if(bestDBuffer != -1 && (dwFlags & PFD_DOUBLEBUFFER) != bestDBuffer)
1038 continue;
1041 /* Stereo, see the comments above. */
1042 if( !(ppfd->dwFlags & PFD_STEREO_DONTCARE) ) {
1043 if( ((ppfd->dwFlags & PFD_STEREO) != bestStereo) &&
1044 ((dwFlags & PFD_STEREO) == (ppfd->dwFlags & PFD_STEREO)) )
1046 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1047 bestStereo = dwFlags & PFD_STEREO;
1048 bestAlpha = alpha;
1049 bestColor = color;
1050 bestDepth = depth;
1051 bestStencil = stencil;
1052 bestAux = aux;
1053 bestFormat = i;
1054 continue;
1056 if(bestStereo != -1 && (dwFlags & PFD_STEREO) != bestStereo)
1057 continue;
1060 /* Below we will do a number of checks to select the 'best' pixelformat.
1061 * We assume the precedence cColorBits > cAlphaBits > cDepthBits > cStencilBits -> cAuxBuffers.
1062 * The code works by trying to match the most important options as close as possible.
1063 * When a reasonable format is found, we will try to match more options. */
1065 /* Color bits */
1066 if( ((ppfd->cColorBits > bestColor) && (color > bestColor)) ||
1067 ((color >= ppfd->cColorBits) && (color < bestColor)) )
1069 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1070 bestStereo = dwFlags & PFD_STEREO;
1071 bestAlpha = alpha;
1072 bestColor = color;
1073 bestDepth = depth;
1074 bestStencil = stencil;
1075 bestAux = aux;
1076 bestFormat = i;
1077 continue;
1078 } else if(bestColor != color) { /* Do further checks if the format is compatible */
1079 TRACE("color mismatch for iPixelFormat=%d\n", i+1);
1080 continue;
1083 /* Alpha bits */
1084 if( ((ppfd->cAlphaBits > bestAlpha) && (alpha > bestAlpha)) ||
1085 ((alpha >= ppfd->cAlphaBits) && (alpha < bestAlpha)) )
1087 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1088 bestStereo = dwFlags & PFD_STEREO;
1089 bestAlpha = alpha;
1090 bestColor = color;
1091 bestDepth = depth;
1092 bestStencil = stencil;
1093 bestAux = aux;
1094 bestFormat = i;
1095 continue;
1096 } else if(bestAlpha != alpha) {
1097 TRACE("alpha mismatch for iPixelFormat=%d\n", i+1);
1098 continue;
1101 /* Depth bits */
1102 if( ((ppfd->cDepthBits > bestDepth) && (depth > bestDepth)) ||
1103 ((depth >= ppfd->cDepthBits) && (depth < bestDepth)) )
1105 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1106 bestStereo = dwFlags & PFD_STEREO;
1107 bestAlpha = alpha;
1108 bestColor = color;
1109 bestDepth = depth;
1110 bestStencil = stencil;
1111 bestAux = aux;
1112 bestFormat = i;
1113 continue;
1114 } else if(bestDepth != depth) {
1115 TRACE("depth mismatch for iPixelFormat=%d\n", i+1);
1116 continue;
1119 /* Stencil bits */
1120 if( ((ppfd->cStencilBits > bestStencil) && (stencil > bestStencil)) ||
1121 ((stencil >= ppfd->cStencilBits) && (stencil < bestStencil)) )
1123 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1124 bestStereo = dwFlags & PFD_STEREO;
1125 bestAlpha = alpha;
1126 bestColor = color;
1127 bestDepth = depth;
1128 bestStencil = stencil;
1129 bestAux = aux;
1130 bestFormat = i;
1131 continue;
1132 } else if(bestStencil != stencil) {
1133 TRACE("stencil mismatch for iPixelFormat=%d\n", i+1);
1134 continue;
1137 /* Aux buffers */
1138 if( ((ppfd->cAuxBuffers > bestAux) && (aux > bestAux)) ||
1139 ((aux >= ppfd->cAuxBuffers) && (aux < bestAux)) )
1141 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1142 bestStereo = dwFlags & PFD_STEREO;
1143 bestAlpha = alpha;
1144 bestColor = color;
1145 bestDepth = depth;
1146 bestStencil = stencil;
1147 bestAux = aux;
1148 bestFormat = i;
1149 continue;
1150 } else if(bestAux != aux) {
1151 TRACE("aux mismatch for iPixelFormat=%d\n", i+1);
1152 continue;
1156 if(bestFormat == -1) {
1157 TRACE("No matching mode was found returning 0\n");
1158 ret = 0;
1160 else {
1161 ret = bestFormat+1; /* the return value should be a 1-based index */
1162 TRACE("Successfully found a matching mode, returning index: %d %x\n", ret, WineGLPixelFormatList[bestFormat].fmt_id);
1165 wine_tsx11_unlock();
1167 return ret;
1170 * X11DRV_DescribePixelFormat
1172 * Get the pixel-format descriptor associated to the given id
1174 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE *physDev,
1175 int iPixelFormat,
1176 UINT nBytes,
1177 PIXELFORMATDESCRIPTOR *ppfd) {
1178 /*XVisualInfo *vis;*/
1179 int value;
1180 int rb,gb,bb,ab;
1181 WineGLPixelFormat *fmt;
1182 int ret = 0;
1183 int fmt_count = 0;
1185 if (!has_opengl()) {
1186 ERR("No libGL on this box - disabling OpenGL support !\n");
1187 return 0;
1190 TRACE("(%p,%d,%d,%p)\n", physDev, iPixelFormat, nBytes, ppfd);
1192 /* Look for the iPixelFormat in our list of supported formats. If it is supported we get the index in the FBConfig table and the number of supported formats back */
1193 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &fmt_count);
1194 if (ppfd == NULL) {
1195 /* The application is only querying the number of pixelformats */
1196 return fmt_count;
1197 } else if(fmt == NULL) {
1198 WARN("unexpected iPixelFormat(%d): not >=1 and <=nFormats(%d), returning NULL!\n", iPixelFormat, fmt_count);
1199 return 0;
1202 if (nBytes < sizeof(PIXELFORMATDESCRIPTOR)) {
1203 ERR("Wrong structure size !\n");
1204 /* Should set error */
1205 return 0;
1208 ret = fmt_count;
1210 memset(ppfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
1211 ppfd->nSize = sizeof(PIXELFORMATDESCRIPTOR);
1212 ppfd->nVersion = 1;
1214 /* These flags are always the same... */
1215 ppfd->dwFlags = PFD_SUPPORT_OPENGL;
1216 /* Now the flags extracted from the Visual */
1218 wine_tsx11_lock();
1220 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_X_RENDERABLE, &value);
1221 if(value)
1222 ppfd->dwFlags |= PFD_SUPPORT_GDI;
1224 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1225 if(value & GLX_WINDOW_BIT)
1226 ppfd->dwFlags |= PFD_DRAW_TO_WINDOW;
1227 if(value & GLX_PIXMAP_BIT)
1228 ppfd->dwFlags |= PFD_DRAW_TO_BITMAP;
1230 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_CONFIG_CAVEAT, &value);
1231 if(value == GLX_SLOW_CONFIG)
1232 ppfd->dwFlags |= PFD_GENERIC_ACCELERATED;
1234 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value);
1235 if (value) {
1236 ppfd->dwFlags |= PFD_DOUBLEBUFFER;
1237 ppfd->dwFlags &= ~PFD_SUPPORT_GDI;
1239 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value); if (value) ppfd->dwFlags |= PFD_STEREO;
1241 /* Pixel type */
1242 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RENDER_TYPE, &value);
1243 if (value & GLX_RGBA_BIT)
1244 ppfd->iPixelType = PFD_TYPE_RGBA;
1245 else
1246 ppfd->iPixelType = PFD_TYPE_COLORINDEX;
1248 /* Color bits */
1249 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &value);
1250 ppfd->cColorBits = value;
1252 /* Red, green, blue and alpha bits / shifts */
1253 if (ppfd->iPixelType == PFD_TYPE_RGBA) {
1254 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RED_SIZE, &rb);
1255 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_GREEN_SIZE, &gb);
1256 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BLUE_SIZE, &bb);
1257 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &ab);
1259 ppfd->cRedBits = rb;
1260 ppfd->cRedShift = gb + bb + ab;
1261 ppfd->cBlueBits = bb;
1262 ppfd->cBlueShift = ab;
1263 ppfd->cGreenBits = gb;
1264 ppfd->cGreenShift = bb + ab;
1265 ppfd->cAlphaBits = ab;
1266 ppfd->cAlphaShift = 0;
1267 } else {
1268 ppfd->cRedBits = 0;
1269 ppfd->cRedShift = 0;
1270 ppfd->cBlueBits = 0;
1271 ppfd->cBlueShift = 0;
1272 ppfd->cGreenBits = 0;
1273 ppfd->cGreenShift = 0;
1274 ppfd->cAlphaBits = 0;
1275 ppfd->cAlphaShift = 0;
1278 /* Accum RGBA bits */
1279 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &rb);
1280 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &gb);
1281 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &bb);
1282 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &ab);
1284 ppfd->cAccumBits = rb+gb+bb+ab;
1285 ppfd->cAccumRedBits = rb;
1286 ppfd->cAccumGreenBits = gb;
1287 ppfd->cAccumBlueBits = bb;
1288 ppfd->cAccumAlphaBits = ab;
1290 /* Depth bits */
1291 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &value);
1292 ppfd->cDepthBits = value;
1294 /* stencil bits */
1295 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &value);
1296 ppfd->cStencilBits = value;
1298 wine_tsx11_unlock();
1300 /* Aux : to do ... */
1302 ppfd->iLayerType = PFD_MAIN_PLANE;
1304 if (TRACE_ON(opengl)) {
1305 dump_PIXELFORMATDESCRIPTOR(ppfd);
1308 return ret;
1312 * X11DRV_GetPixelFormat
1314 * Get the pixel-format id used by this DC
1316 int X11DRV_GetPixelFormat(X11DRV_PDEVICE *physDev) {
1317 WineGLPixelFormat *fmt;
1318 int tmp;
1319 TRACE("(%p)\n", physDev);
1321 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, physDev->current_pf, TRUE, &tmp);
1322 if(!fmt)
1324 /* This happens on HDCs on which SetPixelFormat wasn't called yet */
1325 ERR("Unable to find a WineGLPixelFormat for iPixelFormat=%d\n", physDev->current_pf);
1326 return 0;
1328 else if(fmt->offscreenOnly)
1330 /* Offscreen formats can't be used with traditional WGL calls.
1331 * As has been verified on Windows GetPixelFormat doesn't fail but returns iPixelFormat=1. */
1332 TRACE("Returning iPixelFormat=1 for offscreen format: %d\n", fmt->iPixelFormat);
1333 return 1;
1336 TRACE("(%p): returns %d\n", physDev, physDev->current_pf);
1337 return physDev->current_pf;
1341 * X11DRV_SetPixelFormat
1343 * Set the pixel-format id used by this DC
1345 BOOL X11DRV_SetPixelFormat(X11DRV_PDEVICE *physDev,
1346 int iPixelFormat,
1347 const PIXELFORMATDESCRIPTOR *ppfd) {
1348 WineGLPixelFormat *fmt;
1349 int value;
1351 TRACE("(%p,%d,%p)\n", physDev, iPixelFormat, ppfd);
1353 if (!has_opengl()) {
1354 ERR("No libGL on this box - disabling OpenGL support !\n");
1355 return 0;
1358 /* SetPixelFormat is not allowed on the X root_window e.g. GetDC(0) */
1359 if(get_glxdrawable(physDev) == root_window)
1361 ERR("Invalid operation on root_window\n");
1362 return 0;
1365 /* Check if iPixelFormat is in our list of supported formats to see if it is supported. */
1366 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &value);
1367 if(!fmt) {
1368 ERR("Invalid iPixelFormat: %d\n", iPixelFormat);
1369 return 0;
1372 physDev->current_pf = iPixelFormat;
1374 if (TRACE_ON(opengl)) {
1375 int gl_test = 0;
1377 gl_test = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_FBCONFIG_ID, &value);
1378 if (gl_test) {
1379 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1380 } else {
1381 TRACE(" FBConfig have :\n");
1382 TRACE(" - FBCONFIG_ID 0x%x\n", value);
1383 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_VISUAL_ID, &value);
1384 TRACE(" - VISUAL_ID 0x%x\n", value);
1385 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1386 TRACE(" - DRAWABLE_TYPE 0x%x\n", value);
1389 return TRUE;
1393 * X11DRV_wglCreateContext
1395 * For OpenGL32 wglCreateContext.
1397 HGLRC X11DRV_wglCreateContext(X11DRV_PDEVICE *physDev)
1399 Wine_GLContext *ret;
1400 WineGLPixelFormat *fmt;
1401 int hdcPF = physDev->current_pf;
1402 int fmt_count = 0;
1403 HDC hdc = physDev->hdc;
1405 TRACE("(%p)->(PF:%d)\n", hdc, hdcPF);
1407 if (!has_opengl()) {
1408 ERR("No libGL on this box - disabling OpenGL support !\n");
1409 return 0;
1412 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, hdcPF, TRUE /* Offscreen */, &fmt_count);
1413 /* We can render using the iPixelFormat (1) of Wine's Main visual AND using some offscreen formats.
1414 * Note that standard WGL-calls don't recognize offscreen-only formats. For that reason pbuffers
1415 * use a sort of 'proxy' HDC (wglGetPbufferDCARB).
1416 * If this fails something is very wrong on the system. */
1417 if(!fmt) {
1418 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", hdcPF);
1419 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
1420 return NULL;
1423 /* The context will be allocated in the wglMakeCurrent call */
1424 wine_tsx11_lock();
1425 ret = alloc_context();
1426 wine_tsx11_unlock();
1427 ret->hdc = hdc;
1428 ret->physDev = physDev;
1429 ret->fmt = fmt;
1431 /*ret->vis = vis;*/
1432 ret->vis = pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
1434 TRACE(" creating context %p (GL context creation delayed)\n", ret);
1435 return (HGLRC) ret;
1439 * X11DRV_wglDeleteContext
1441 * For OpenGL32 wglDeleteContext.
1443 BOOL X11DRV_wglDeleteContext(HGLRC hglrc)
1445 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1446 BOOL ret = TRUE;
1448 TRACE("(%p)\n", hglrc);
1450 if (!has_opengl()) {
1451 ERR("No libGL on this box - disabling OpenGL support !\n");
1452 return 0;
1455 wine_tsx11_lock();
1456 /* A game (Half Life not to name it) deletes twice the same context,
1457 * so make sure it is valid first */
1458 if (is_valid_context( ctx ))
1460 if (ctx->ctx) pglXDestroyContext(gdi_display, ctx->ctx);
1461 free_context(ctx);
1463 else
1465 WARN("Error deleting context !\n");
1466 SetLastError(ERROR_INVALID_HANDLE);
1467 ret = FALSE;
1469 wine_tsx11_unlock();
1471 return ret;
1475 * X11DRV_wglGetCurrentReadDCARB
1477 * For OpenGL32 wglGetCurrentReadDCARB.
1479 static HDC WINAPI X11DRV_wglGetCurrentReadDCARB(void)
1481 HDC ret = 0;
1482 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
1483 X11DRV_PDEVICE *physDev = ctx ? ctx->pReadDev : NULL;
1485 if(physDev)
1486 ret = physDev->hdc;
1488 TRACE(" returning %p (GL drawable %lu)\n", ret, physDev ? physDev->drawable : 0);
1489 return ret;
1493 * X11DRV_wglGetProcAddress
1495 * For OpenGL32 wglGetProcAddress.
1497 PROC X11DRV_wglGetProcAddress(LPCSTR lpszProc)
1499 int i, j;
1500 const WineGLExtension *ext;
1502 int padding = 32 - strlen(lpszProc);
1503 if (padding < 0)
1504 padding = 0;
1506 if (!has_opengl()) {
1507 ERR("No libGL on this box - disabling OpenGL support !\n");
1508 return 0;
1511 /* Check the table of WGL extensions to see if we need to return a WGL extension
1512 * or a function pointer to a native OpenGL function. */
1513 if(strncmp(lpszProc, "wgl", 3) != 0) {
1514 return pglXGetProcAddressARB((const GLubyte*)lpszProc);
1515 } else {
1516 TRACE("('%s'):%*s", lpszProc, padding, " ");
1517 for (i = 0; i < WineGLExtensionListSize; ++i) {
1518 ext = WineGLExtensionList[i];
1519 for (j = 0; ext->extEntryPoints[j].funcName; ++j) {
1520 if (strcmp(ext->extEntryPoints[j].funcName, lpszProc) == 0) {
1521 TRACE("(%p) - WineGL\n", ext->extEntryPoints[j].funcAddress);
1522 return ext->extEntryPoints[j].funcAddress;
1528 WARN("(%s) - not found\n", lpszProc);
1529 return NULL;
1532 /***********************************************************************
1533 * sync_current_drawable
1535 * Adjust the current viewport and scissor in order to position
1536 * and size the current drawable correctly on the parent window.
1538 static void sync_current_drawable(BOOL updatedc)
1540 int dy;
1541 int width;
1542 int height;
1543 RECT rc;
1544 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
1546 TRACE("\n");
1548 if (ctx && ctx->physDev)
1550 if (updatedc)
1551 GetClipBox(ctx->physDev->hdc, &rc); /* Make sure physDev is up to date */
1553 dy = ctx->physDev->drawable_rect.bottom - ctx->physDev->drawable_rect.top -
1554 ctx->physDev->dc_rect.bottom;
1555 width = ctx->physDev->dc_rect.right - ctx->physDev->dc_rect.left;
1556 height = ctx->physDev->dc_rect.bottom - ctx->physDev->dc_rect.top;
1558 wine_tsx11_lock();
1560 pglViewport(ctx->physDev->dc_rect.left + ctx->viewport.left,
1561 dy + ctx->viewport.top,
1562 ctx->viewport.right ? (ctx->viewport.right - ctx->viewport.left) : width,
1563 ctx->viewport.bottom ? (ctx->viewport.bottom - ctx->viewport.top) : height);
1565 pglEnable(GL_SCISSOR_TEST);
1567 if (ctx->scissor_enabled)
1568 pglScissor(ctx->physDev->dc_rect.left + min(width, max(0, ctx->scissor.left)),
1569 dy + min(height, max(0, ctx->scissor.top)),
1570 min(width, max(0, ctx->scissor.right - ctx->scissor.left)),
1571 min(height, max(0, ctx->scissor.bottom - ctx->scissor.top)));
1572 else
1573 pglScissor(ctx->physDev->dc_rect.left, dy, width, height);
1575 wine_tsx11_unlock();
1580 * X11DRV_wglMakeCurrent
1582 * For OpenGL32 wglMakeCurrent.
1584 BOOL X11DRV_wglMakeCurrent(X11DRV_PDEVICE *physDev, HGLRC hglrc) {
1585 BOOL ret;
1586 HDC hdc = physDev->hdc;
1587 DWORD type = GetObjectType(hdc);
1589 TRACE("(%p,%p)\n", hdc, hglrc);
1591 if (!has_opengl()) {
1592 ERR("No libGL on this box - disabling OpenGL support !\n");
1593 return 0;
1596 wine_tsx11_lock();
1597 if (hglrc == NULL) {
1598 ret = pglXMakeCurrent(gdi_display, None, NULL);
1599 NtCurrentTeb()->glContext = NULL;
1600 } else {
1601 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1602 Drawable drawable = get_glxdrawable(physDev);
1603 if (ctx->ctx == NULL) {
1604 /* The describe lines below are for debugging purposes only */
1605 if (TRACE_ON(wgl)) {
1606 describeDrawable(ctx, drawable);
1607 describeContext(ctx);
1610 /* Create a GLX context using the same visual as chosen earlier in wglCreateContext.
1611 * We are certain that the drawable and context are compatible as we only allow compatible formats.
1613 TRACE(" Creating GLX Context\n");
1614 if(ctx->vis)
1615 ctx->ctx = pglXCreateContext(gdi_display, ctx->vis, NULL, type == OBJ_MEMDC ? False : True);
1616 else /* Create a GLX Context for a pbuffer */
1617 ctx->ctx = pglXCreateNewContext(gdi_display, ctx->fmt->fbconfig, ctx->fmt->render_type, NULL, True);
1619 TRACE(" created a delayed OpenGL context (%p)\n", ctx->ctx);
1621 TRACE(" make current for dis %p, drawable %p, ctx %p\n", gdi_display, (void*) drawable, ctx->ctx);
1622 ret = pglXMakeCurrent(gdi_display, drawable, ctx->ctx);
1623 NtCurrentTeb()->glContext = ctx;
1624 if(ret)
1626 ctx->hdc = hdc;
1627 ctx->physDev = physDev;
1628 ctx->pReadDev = physDev;
1630 if (type == OBJ_MEMDC)
1632 ctx->do_escape = TRUE;
1633 pglDrawBuffer(GL_FRONT_LEFT);
1635 else
1637 sync_current_drawable(FALSE);
1641 wine_tsx11_unlock();
1642 TRACE(" returning %s\n", (ret ? "True" : "False"));
1643 return ret;
1647 * X11DRV_wglMakeContextCurrentARB
1649 * For OpenGL32 wglMakeContextCurrentARB
1651 BOOL X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE* pDrawDev, X11DRV_PDEVICE* pReadDev, HGLRC hglrc)
1653 BOOL ret;
1654 TRACE("(%p,%p,%p)\n", pDrawDev, pReadDev, hglrc);
1656 if (!has_opengl()) {
1657 ERR("No libGL on this box - disabling OpenGL support !\n");
1658 return 0;
1661 wine_tsx11_lock();
1662 if (hglrc == NULL) {
1663 ret = pglXMakeCurrent(gdi_display, None, NULL);
1664 NtCurrentTeb()->glContext = NULL;
1665 } else {
1666 if (NULL == pglXMakeContextCurrent) {
1667 ret = FALSE;
1668 } else {
1669 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1670 Drawable d_draw = get_glxdrawable(pDrawDev);
1671 Drawable d_read = get_glxdrawable(pReadDev);
1673 if (ctx->ctx == NULL) {
1674 ctx->ctx = pglXCreateContext(gdi_display, ctx->vis, NULL, GetObjectType(pDrawDev->hdc) == OBJ_MEMDC ? False : True);
1675 TRACE(" created a delayed OpenGL context (%p)\n", ctx->ctx);
1677 ctx->hdc = pDrawDev->hdc;
1678 ctx->physDev = pDrawDev;
1679 ctx->pReadDev = pReadDev;
1680 ret = pglXMakeContextCurrent(gdi_display, d_draw, d_read, ctx->ctx);
1681 NtCurrentTeb()->glContext = ctx;
1684 wine_tsx11_unlock();
1686 TRACE(" returning %s\n", (ret ? "True" : "False"));
1687 return ret;
1691 * X11DRV_wglShareLists
1693 * For OpenGL32 wglShaderLists.
1695 BOOL X11DRV_wglShareLists(HGLRC hglrc1, HGLRC hglrc2) {
1696 Wine_GLContext *org = (Wine_GLContext *) hglrc1;
1697 Wine_GLContext *dest = (Wine_GLContext *) hglrc2;
1699 TRACE("(%p, %p)\n", org, dest);
1701 if (!has_opengl()) {
1702 ERR("No libGL on this box - disabling OpenGL support !\n");
1703 return 0;
1706 if (NULL != dest && dest->ctx != NULL) {
1707 ERR("Could not share display lists, context already created !\n");
1708 return FALSE;
1709 } else {
1710 if (org->ctx == NULL) {
1711 wine_tsx11_lock();
1712 describeContext(org);
1714 if(org->vis)
1715 org->ctx = pglXCreateContext(gdi_display, org->vis, NULL, GetObjectType(org->hdc) == OBJ_MEMDC ? False : True);
1716 else /* Create a GLX Context for a pbuffer */
1717 org->ctx = pglXCreateNewContext(gdi_display, org->fmt->fbconfig, org->fmt->render_type, NULL, True);
1718 wine_tsx11_unlock();
1719 TRACE(" created a delayed OpenGL context (%p) for Wine context %p\n", org->ctx, org);
1721 if (NULL != dest) {
1722 wine_tsx11_lock();
1723 describeContext(dest);
1724 /* Create the destination context with display lists shared */
1725 if(dest->vis)
1726 dest->ctx = pglXCreateContext(gdi_display, dest->vis, org->ctx, GetObjectType(org->hdc) == OBJ_MEMDC ? False : True);
1727 else /* Create a GLX Context for a pbuffer */
1728 dest->ctx = pglXCreateNewContext(gdi_display, dest->fmt->fbconfig, dest->fmt->render_type, org->ctx, True);
1729 wine_tsx11_unlock();
1730 TRACE(" created a delayed OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest->ctx, dest, org->ctx);
1731 return TRUE;
1734 return FALSE;
1737 static BOOL internal_wglUseFontBitmaps(HDC hdc, DWORD first, DWORD count, DWORD listBase, DWORD (WINAPI *GetGlyphOutline_ptr)(HDC,UINT,UINT,LPGLYPHMETRICS,DWORD,LPVOID,const MAT2*))
1739 /* We are running using client-side rendering fonts... */
1740 GLYPHMETRICS gm;
1741 unsigned int glyph;
1742 int size = 0;
1743 void *bitmap = NULL, *gl_bitmap = NULL;
1744 int org_alignment;
1746 wine_tsx11_lock();
1747 pglGetIntegerv(GL_UNPACK_ALIGNMENT, &org_alignment);
1748 pglPixelStorei(GL_UNPACK_ALIGNMENT, 4);
1749 wine_tsx11_unlock();
1751 for (glyph = first; glyph < first + count; glyph++) {
1752 unsigned int needed_size = GetGlyphOutline_ptr(hdc, glyph, GGO_BITMAP, &gm, 0, NULL, NULL);
1753 int height, width_int;
1755 TRACE("Glyph : %3d / List : %d\n", glyph, listBase);
1756 if (needed_size == GDI_ERROR) {
1757 TRACE(" - needed size : %d (GDI_ERROR)\n", needed_size);
1758 goto error;
1759 } else {
1760 TRACE(" - needed size : %d\n", needed_size);
1763 if (needed_size > size) {
1764 size = needed_size;
1765 HeapFree(GetProcessHeap(), 0, bitmap);
1766 HeapFree(GetProcessHeap(), 0, gl_bitmap);
1767 bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
1768 gl_bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
1770 if (GetGlyphOutline_ptr(hdc, glyph, GGO_BITMAP, &gm, size, bitmap, NULL) == GDI_ERROR) goto error;
1771 if (TRACE_ON(opengl)) {
1772 unsigned int height, width, bitmask;
1773 unsigned char *bitmap_ = (unsigned char *) bitmap;
1775 TRACE(" - bbox : %d x %d\n", gm.gmBlackBoxX, gm.gmBlackBoxY);
1776 TRACE(" - origin : (%d , %d)\n", gm.gmptGlyphOrigin.x, gm.gmptGlyphOrigin.y);
1777 TRACE(" - increment : %d - %d\n", gm.gmCellIncX, gm.gmCellIncY);
1778 if (needed_size != 0) {
1779 TRACE(" - bitmap :\n");
1780 for (height = 0; height < gm.gmBlackBoxY; height++) {
1781 TRACE(" ");
1782 for (width = 0, bitmask = 0x80; width < gm.gmBlackBoxX; width++, bitmask >>= 1) {
1783 if (bitmask == 0) {
1784 bitmap_ += 1;
1785 bitmask = 0x80;
1787 if (*bitmap_ & bitmask)
1788 TRACE("*");
1789 else
1790 TRACE(" ");
1792 bitmap_ += (4 - ((UINT_PTR)bitmap_ & 0x03));
1793 TRACE("\n");
1798 /* In OpenGL, the bitmap is drawn from the bottom to the top... So we need to invert the
1799 * glyph for it to be drawn properly.
1801 if (needed_size != 0) {
1802 width_int = (gm.gmBlackBoxX + 31) / 32;
1803 for (height = 0; height < gm.gmBlackBoxY; height++) {
1804 int width;
1805 for (width = 0; width < width_int; width++) {
1806 ((int *) gl_bitmap)[(gm.gmBlackBoxY - height - 1) * width_int + width] =
1807 ((int *) bitmap)[height * width_int + width];
1812 wine_tsx11_lock();
1813 pglNewList(listBase++, GL_COMPILE);
1814 if (needed_size != 0) {
1815 pglBitmap(gm.gmBlackBoxX, gm.gmBlackBoxY,
1816 0 - (int) gm.gmptGlyphOrigin.x, (int) gm.gmBlackBoxY - (int) gm.gmptGlyphOrigin.y,
1817 gm.gmCellIncX, gm.gmCellIncY,
1818 gl_bitmap);
1819 } else {
1820 /* This is the case of 'empty' glyphs like the space character */
1821 pglBitmap(0, 0, 0, 0, gm.gmCellIncX, gm.gmCellIncY, NULL);
1823 pglEndList();
1824 wine_tsx11_unlock();
1827 wine_tsx11_lock();
1828 pglPixelStorei(GL_UNPACK_ALIGNMENT, org_alignment);
1829 wine_tsx11_unlock();
1831 HeapFree(GetProcessHeap(), 0, bitmap);
1832 HeapFree(GetProcessHeap(), 0, gl_bitmap);
1833 return TRUE;
1835 error:
1836 wine_tsx11_lock();
1837 pglPixelStorei(GL_UNPACK_ALIGNMENT, org_alignment);
1838 wine_tsx11_unlock();
1840 HeapFree(GetProcessHeap(), 0, bitmap);
1841 HeapFree(GetProcessHeap(), 0, gl_bitmap);
1842 return FALSE;
1846 * X11DRV_wglUseFontBitmapsA
1848 * For OpenGL32 wglUseFontBitmapsA.
1850 BOOL X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
1852 Font fid = physDev->font;
1854 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev->hdc, first, count, listBase, fid);
1856 if (!has_opengl()) {
1857 ERR("No libGL on this box - disabling OpenGL support !\n");
1858 return 0;
1861 if (fid == 0) {
1862 return internal_wglUseFontBitmaps(physDev->hdc, first, count, listBase, GetGlyphOutlineA);
1865 wine_tsx11_lock();
1866 /* I assume that the glyphs are at the same position for X and for Windows */
1867 pglXUseXFont(fid, first, count, listBase);
1868 wine_tsx11_unlock();
1869 return TRUE;
1873 * X11DRV_wglUseFontBitmapsW
1875 * For OpenGL32 wglUseFontBitmapsW.
1877 BOOL X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
1879 Font fid = physDev->font;
1881 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev->hdc, first, count, listBase, fid);
1883 if (!has_opengl()) {
1884 ERR("No libGL on this box - disabling OpenGL support !\n");
1885 return 0;
1888 if (fid == 0) {
1889 return internal_wglUseFontBitmaps(physDev->hdc, first, count, listBase, GetGlyphOutlineW);
1892 WARN("Using the glX API for the WCHAR variant - some characters may come out incorrectly !\n");
1894 wine_tsx11_lock();
1895 /* I assume that the glyphs are at the same position for X and for Windows */
1896 pglXUseXFont(fid, first, count, listBase);
1897 wine_tsx11_unlock();
1898 return TRUE;
1901 static void WINAPI X11DRV_wglDisable(GLenum cap)
1903 if (cap == GL_SCISSOR_TEST)
1905 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
1907 if (ctx)
1908 ctx->scissor_enabled = FALSE;
1910 else
1912 wine_tsx11_lock();
1913 pglDisable(cap);
1914 wine_tsx11_unlock();
1918 static void WINAPI X11DRV_wglEnable(GLenum cap)
1920 if (cap == GL_SCISSOR_TEST)
1922 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
1924 if (ctx)
1925 ctx->scissor_enabled = TRUE;
1927 else
1929 wine_tsx11_lock();
1930 pglEnable(cap);
1931 wine_tsx11_unlock();
1935 /* WGL helper function which handles differences in glGetIntegerv from WGL and GLX */
1936 static void WINAPI X11DRV_wglGetIntegerv(GLenum pname, GLint* params)
1938 wine_tsx11_lock();
1939 switch(pname)
1941 case GL_DEPTH_BITS:
1943 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
1945 pglGetIntegerv(pname, params);
1947 * if we cannot find a Wine Context
1948 * we only have the default wine desktop context,
1949 * so if we have only a 24 depth say we have 32
1951 if (!ctx && *params == 24) {
1952 *params = 32;
1954 TRACE("returns GL_DEPTH_BITS as '%d'\n", *params);
1955 break;
1957 case GL_ALPHA_BITS:
1959 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
1961 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_ALPHA_SIZE, params);
1962 TRACE("returns GL_ALPHA_BITS as '%d'\n", *params);
1963 break;
1965 default:
1966 pglGetIntegerv(pname, params);
1967 break;
1969 wine_tsx11_unlock();
1972 static GLboolean WINAPI X11DRV_wglIsEnabled(GLenum cap)
1974 GLboolean enabled = False;
1976 if (cap == GL_SCISSOR_TEST)
1978 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
1980 if (ctx)
1981 enabled = ctx->scissor_enabled;
1983 else
1985 wine_tsx11_lock();
1986 enabled = pglIsEnabled(cap);
1987 wine_tsx11_unlock();
1989 return enabled;
1992 static void WINAPI X11DRV_wglScissor(GLint x, GLint y, GLsizei width, GLsizei height)
1994 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
1996 if (ctx)
1998 ctx->scissor.left = x;
1999 ctx->scissor.top = y;
2000 ctx->scissor.right = x + width;
2001 ctx->scissor.bottom = y + height;
2003 sync_current_drawable(TRUE);
2007 static void WINAPI X11DRV_wglViewport(GLint x, GLint y, GLsizei width, GLsizei height)
2009 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
2011 if (ctx)
2013 ctx->viewport.left = x;
2014 ctx->viewport.top = y;
2015 ctx->viewport.right = x + width;
2016 ctx->viewport.bottom = y + height;
2018 sync_current_drawable(TRUE);
2023 * X11DRV_wglGetExtensionsStringARB
2025 * WGL_ARB_extensions_string: wglGetExtensionsStringARB
2027 static const char * WINAPI X11DRV_wglGetExtensionsStringARB(HDC hdc) {
2028 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
2029 return WineGLInfo.wglExtensions;
2033 * X11DRV_wglCreatePbufferARB
2035 * WGL_ARB_pbuffer: wglCreatePbufferARB
2037 static HPBUFFERARB WINAPI X11DRV_wglCreatePbufferARB(HDC hdc, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList)
2039 Wine_GLPBuffer* object = NULL;
2040 WineGLPixelFormat *fmt = NULL;
2041 int nCfgs = 0;
2042 int attribs[256];
2043 int nAttribs = 0;
2045 TRACE("(%p, %d, %d, %d, %p)\n", hdc, iPixelFormat, iWidth, iHeight, piAttribList);
2047 if (0 >= iPixelFormat) {
2048 ERR("(%p): unexpected iPixelFormat(%d) <= 0, returns NULL\n", hdc, iPixelFormat);
2049 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
2050 return NULL; /* unexpected error */
2053 /* Convert the WGL pixelformat to a GLX format, if it fails then the format is invalid */
2054 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nCfgs);
2055 if(!fmt) {
2056 ERR("(%p): unexpected iPixelFormat(%d) > nFormats(%d), returns NULL\n", hdc, iPixelFormat, nCfgs);
2057 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
2058 goto create_failed; /* unexpected error */
2061 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(Wine_GLPBuffer));
2062 if (NULL == object) {
2063 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
2064 goto create_failed; /* unexpected error */
2066 object->hdc = hdc;
2067 object->display = gdi_display;
2068 object->width = iWidth;
2069 object->height = iHeight;
2070 object->fmt = fmt;
2072 PUSH2(attribs, GLX_PBUFFER_WIDTH, iWidth);
2073 PUSH2(attribs, GLX_PBUFFER_HEIGHT, iHeight);
2074 while (piAttribList && 0 != *piAttribList) {
2075 int attr_v;
2076 switch (*piAttribList) {
2077 case WGL_PBUFFER_LARGEST_ARB: {
2078 ++piAttribList;
2079 attr_v = *piAttribList;
2080 TRACE("WGL_LARGEST_PBUFFER_ARB = %d\n", attr_v);
2081 PUSH2(attribs, GLX_LARGEST_PBUFFER, attr_v);
2082 break;
2085 case WGL_TEXTURE_FORMAT_ARB: {
2086 ++piAttribList;
2087 attr_v = *piAttribList;
2088 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as %x\n", attr_v);
2089 if (use_render_texture_ati) {
2090 int type = 0;
2091 switch (attr_v) {
2092 case WGL_NO_TEXTURE_ARB: type = GLX_NO_TEXTURE_ATI; break ;
2093 case WGL_TEXTURE_RGB_ARB: type = GLX_TEXTURE_RGB_ATI; break ;
2094 case WGL_TEXTURE_RGBA_ARB: type = GLX_TEXTURE_RGBA_ATI; break ;
2095 default:
2096 SetLastError(ERROR_INVALID_DATA);
2097 goto create_failed;
2099 object->use_render_texture = 1;
2100 PUSH2(attribs, GLX_TEXTURE_FORMAT_ATI, type);
2101 } else {
2102 if (WGL_NO_TEXTURE_ARB == attr_v) {
2103 object->use_render_texture = 0;
2104 } else {
2105 if (!use_render_texture_emulation) {
2106 SetLastError(ERROR_INVALID_DATA);
2107 goto create_failed;
2109 switch (attr_v) {
2110 case WGL_TEXTURE_RGB_ARB:
2111 object->use_render_texture = GL_RGB;
2112 object->texture_bpp = 3;
2113 object->texture_format = GL_RGB;
2114 object->texture_type = GL_UNSIGNED_BYTE;
2115 break;
2116 case WGL_TEXTURE_RGBA_ARB:
2117 object->use_render_texture = GL_RGBA;
2118 object->texture_bpp = 4;
2119 object->texture_format = GL_RGBA;
2120 object->texture_type = GL_UNSIGNED_BYTE;
2121 break;
2123 /* WGL_FLOAT_COMPONENTS_NV */
2124 case WGL_TEXTURE_FLOAT_R_NV:
2125 object->use_render_texture = GL_FLOAT_R_NV;
2126 object->texture_bpp = 4;
2127 object->texture_format = GL_RED;
2128 object->texture_type = GL_FLOAT;
2129 break;
2130 case WGL_TEXTURE_FLOAT_RG_NV:
2131 object->use_render_texture = GL_FLOAT_RG_NV;
2132 object->texture_bpp = 8;
2133 object->texture_format = GL_LUMINANCE_ALPHA;
2134 object->texture_type = GL_FLOAT;
2135 break;
2136 case WGL_TEXTURE_FLOAT_RGB_NV:
2137 object->use_render_texture = GL_FLOAT_RGB_NV;
2138 object->texture_bpp = 12;
2139 object->texture_format = GL_RGB;
2140 object->texture_type = GL_FLOAT;
2141 break;
2142 case WGL_TEXTURE_FLOAT_RGBA_NV:
2143 object->use_render_texture = GL_FLOAT_RGBA_NV;
2144 object->texture_bpp = 16;
2145 object->texture_format = GL_RGBA;
2146 object->texture_type = GL_FLOAT;
2147 break;
2148 default:
2149 ERR("Unknown texture format: %x\n", attr_v);
2150 SetLastError(ERROR_INVALID_DATA);
2151 goto create_failed;
2155 break;
2158 case WGL_TEXTURE_TARGET_ARB: {
2159 ++piAttribList;
2160 attr_v = *piAttribList;
2161 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as %x\n", attr_v);
2162 if (use_render_texture_ati) {
2163 int type = 0;
2164 switch (attr_v) {
2165 case WGL_NO_TEXTURE_ARB: type = GLX_NO_TEXTURE_ATI; break ;
2166 case WGL_TEXTURE_CUBE_MAP_ARB: type = GLX_TEXTURE_CUBE_MAP_ATI; break ;
2167 case WGL_TEXTURE_1D_ARB: type = GLX_TEXTURE_1D_ATI; break ;
2168 case WGL_TEXTURE_2D_ARB: type = GLX_TEXTURE_2D_ATI; break ;
2169 default:
2170 SetLastError(ERROR_INVALID_DATA);
2171 goto create_failed;
2173 PUSH2(attribs, GLX_TEXTURE_TARGET_ATI, type);
2174 } else {
2175 if (WGL_NO_TEXTURE_ARB == attr_v) {
2176 object->texture_target = 0;
2177 } else {
2178 if (!use_render_texture_emulation) {
2179 SetLastError(ERROR_INVALID_DATA);
2180 goto create_failed;
2182 switch (attr_v) {
2183 case WGL_TEXTURE_CUBE_MAP_ARB: {
2184 if (iWidth != iHeight) {
2185 SetLastError(ERROR_INVALID_DATA);
2186 goto create_failed;
2188 object->texture_target = GL_TEXTURE_CUBE_MAP;
2189 object->texture_bind_target = GL_TEXTURE_BINDING_CUBE_MAP;
2190 break;
2192 case WGL_TEXTURE_1D_ARB: {
2193 if (1 != iHeight) {
2194 SetLastError(ERROR_INVALID_DATA);
2195 goto create_failed;
2197 object->texture_target = GL_TEXTURE_1D;
2198 object->texture_bind_target = GL_TEXTURE_BINDING_1D;
2199 break;
2201 case WGL_TEXTURE_2D_ARB: {
2202 object->texture_target = GL_TEXTURE_2D;
2203 object->texture_bind_target = GL_TEXTURE_BINDING_2D;
2204 break;
2206 case WGL_TEXTURE_RECTANGLE_NV: {
2207 object->texture_target = GL_TEXTURE_RECTANGLE_NV;
2208 object->texture_bind_target = GL_TEXTURE_BINDING_RECTANGLE_NV;
2209 break;
2211 default:
2212 ERR("Unknown texture target: %x\n", attr_v);
2213 SetLastError(ERROR_INVALID_DATA);
2214 goto create_failed;
2218 break;
2221 case WGL_MIPMAP_TEXTURE_ARB: {
2222 ++piAttribList;
2223 attr_v = *piAttribList;
2224 TRACE("WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as %x\n", attr_v);
2225 if (use_render_texture_ati) {
2226 PUSH2(attribs, GLX_MIPMAP_TEXTURE_ATI, attr_v);
2227 } else {
2228 if (!use_render_texture_emulation) {
2229 SetLastError(ERROR_INVALID_DATA);
2230 goto create_failed;
2233 break;
2236 ++piAttribList;
2239 PUSH1(attribs, None);
2240 object->drawable = pglXCreatePbuffer(gdi_display, fmt->fbconfig, attribs);
2241 TRACE("new Pbuffer drawable as %p\n", (void*) object->drawable);
2242 if (!object->drawable) {
2243 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
2244 goto create_failed; /* unexpected error */
2246 TRACE("->(%p)\n", object);
2247 return (HPBUFFERARB) object;
2249 create_failed:
2250 HeapFree(GetProcessHeap(), 0, object);
2251 TRACE("->(FAILED)\n");
2252 return (HPBUFFERARB) NULL;
2256 * X11DRV_wglDestroyPbufferARB
2258 * WGL_ARB_pbuffer: wglDestroyPbufferARB
2260 static GLboolean WINAPI X11DRV_wglDestroyPbufferARB(HPBUFFERARB hPbuffer)
2262 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2263 TRACE("(%p)\n", hPbuffer);
2264 if (NULL == object) {
2265 SetLastError(ERROR_INVALID_HANDLE);
2266 return GL_FALSE;
2268 pglXDestroyPbuffer(object->display, object->drawable);
2269 HeapFree(GetProcessHeap(), 0, object);
2270 return GL_TRUE;
2274 * X11DRV_wglGetPbufferDCARB
2276 * WGL_ARB_pbuffer: wglGetPbufferDCARB
2277 * The function wglGetPbufferDCARB returns a device context for a pbuffer.
2278 * Gdi32 implements the part of this function which creates a device context.
2279 * This part associates the physDev with the X drawable of the pbuffer.
2281 HDC X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE *physDev, HPBUFFERARB hPbuffer)
2283 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2284 if (NULL == object) {
2285 SetLastError(ERROR_INVALID_HANDLE);
2286 return NULL;
2289 /* The function wglGetPbufferDCARB returns a DC to which the pbuffer can be connected.
2290 * All formats in our pixelformat list are compatible with each other and the main drawable. */
2291 physDev->current_pf = object->fmt->iPixelFormat;
2292 physDev->drawable = object->drawable;
2293 SetRect( &physDev->drawable_rect, 0, 0, object->width, object->height );
2294 physDev->dc_rect = physDev->drawable_rect;
2296 TRACE("(%p)->(%p)\n", hPbuffer, physDev->hdc);
2297 return physDev->hdc;
2301 * X11DRV_wglQueryPbufferARB
2303 * WGL_ARB_pbuffer: wglQueryPbufferARB
2305 static GLboolean WINAPI X11DRV_wglQueryPbufferARB(HPBUFFERARB hPbuffer, int iAttribute, int *piValue)
2307 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2308 TRACE("(%p, 0x%x, %p)\n", hPbuffer, iAttribute, piValue);
2309 if (NULL == object) {
2310 SetLastError(ERROR_INVALID_HANDLE);
2311 return GL_FALSE;
2313 switch (iAttribute) {
2314 case WGL_PBUFFER_WIDTH_ARB:
2315 pglXQueryDrawable(object->display, object->drawable, GLX_WIDTH, (unsigned int*) piValue);
2316 break;
2317 case WGL_PBUFFER_HEIGHT_ARB:
2318 pglXQueryDrawable(object->display, object->drawable, GLX_HEIGHT, (unsigned int*) piValue);
2319 break;
2321 case WGL_PBUFFER_LOST_ARB:
2322 /* GLX Pbuffers cannot be lost by default. We can support this by
2323 * setting GLX_PRESERVED_CONTENTS to False and using glXSelectEvent
2324 * to receive pixel buffer clobber events, however that may or may
2325 * not give any benefit */
2326 *piValue = GL_FALSE;
2327 break;
2329 case WGL_TEXTURE_FORMAT_ARB:
2330 if (use_render_texture_ati) {
2331 unsigned int tmp;
2332 int type = WGL_NO_TEXTURE_ARB;
2333 pglXQueryDrawable(object->display, object->drawable, GLX_TEXTURE_FORMAT_ATI, &tmp);
2334 switch (tmp) {
2335 case GLX_NO_TEXTURE_ATI: type = WGL_NO_TEXTURE_ARB; break ;
2336 case GLX_TEXTURE_RGB_ATI: type = WGL_TEXTURE_RGB_ARB; break ;
2337 case GLX_TEXTURE_RGBA_ATI: type = WGL_TEXTURE_RGBA_ARB; break ;
2339 *piValue = type;
2340 } else {
2341 if (!object->use_render_texture) {
2342 *piValue = WGL_NO_TEXTURE_ARB;
2343 } else {
2344 if (!use_render_texture_emulation) {
2345 SetLastError(ERROR_INVALID_HANDLE);
2346 return GL_FALSE;
2348 switch(object->use_render_texture) {
2349 case GL_RGB:
2350 *piValue = WGL_TEXTURE_RGB_ARB;
2351 break;
2352 case GL_RGBA:
2353 *piValue = WGL_TEXTURE_RGBA_ARB;
2354 break;
2355 /* WGL_FLOAT_COMPONENTS_NV */
2356 case GL_FLOAT_R_NV:
2357 *piValue = WGL_TEXTURE_FLOAT_R_NV;
2358 break;
2359 case GL_FLOAT_RG_NV:
2360 *piValue = WGL_TEXTURE_FLOAT_RG_NV;
2361 break;
2362 case GL_FLOAT_RGB_NV:
2363 *piValue = WGL_TEXTURE_FLOAT_RGB_NV;
2364 break;
2365 case GL_FLOAT_RGBA_NV:
2366 *piValue = WGL_TEXTURE_FLOAT_RGBA_NV;
2367 break;
2368 default:
2369 ERR("Unknown texture format: %x\n", object->use_render_texture);
2373 break;
2375 case WGL_TEXTURE_TARGET_ARB:
2376 if (use_render_texture_ati) {
2377 unsigned int tmp;
2378 int type = WGL_NO_TEXTURE_ARB;
2379 pglXQueryDrawable(object->display, object->drawable, GLX_TEXTURE_TARGET_ATI, &tmp);
2380 switch (tmp) {
2381 case GLX_NO_TEXTURE_ATI: type = WGL_NO_TEXTURE_ARB; break ;
2382 case GLX_TEXTURE_CUBE_MAP_ATI: type = WGL_TEXTURE_CUBE_MAP_ARB; break ;
2383 case GLX_TEXTURE_1D_ATI: type = WGL_TEXTURE_1D_ARB; break ;
2384 case GLX_TEXTURE_2D_ATI: type = WGL_TEXTURE_2D_ARB; break ;
2386 *piValue = type;
2387 } else {
2388 if (!object->texture_target) {
2389 *piValue = WGL_NO_TEXTURE_ARB;
2390 } else {
2391 if (!use_render_texture_emulation) {
2392 SetLastError(ERROR_INVALID_DATA);
2393 return GL_FALSE;
2395 switch (object->texture_target) {
2396 case GL_TEXTURE_1D: *piValue = WGL_TEXTURE_1D_ARB; break;
2397 case GL_TEXTURE_2D: *piValue = WGL_TEXTURE_2D_ARB; break;
2398 case GL_TEXTURE_CUBE_MAP: *piValue = WGL_TEXTURE_CUBE_MAP_ARB; break;
2399 case GL_TEXTURE_RECTANGLE_NV: *piValue = WGL_TEXTURE_RECTANGLE_NV; break;
2403 break;
2405 case WGL_MIPMAP_TEXTURE_ARB:
2406 if (use_render_texture_ati) {
2407 pglXQueryDrawable(object->display, object->drawable, GLX_MIPMAP_TEXTURE_ATI, (unsigned int*) piValue);
2408 } else {
2409 *piValue = GL_FALSE; /** don't support that */
2410 FIXME("unsupported WGL_ARB_render_texture attribute query for 0x%x\n", iAttribute);
2412 break;
2414 default:
2415 FIXME("unexpected attribute %x\n", iAttribute);
2416 break;
2419 return GL_TRUE;
2423 * X11DRV_wglReleasePbufferDCARB
2425 * WGL_ARB_pbuffer: wglReleasePbufferDCARB
2427 static int WINAPI X11DRV_wglReleasePbufferDCARB(HPBUFFERARB hPbuffer, HDC hdc)
2429 TRACE("(%p, %p)\n", hPbuffer, hdc);
2430 DeleteDC(hdc);
2431 return 0;
2435 * X11DRV_wglSetPbufferAttribARB
2437 * WGL_ARB_pbuffer: wglSetPbufferAttribARB
2439 static GLboolean WINAPI X11DRV_wglSetPbufferAttribARB(HPBUFFERARB hPbuffer, const int *piAttribList)
2441 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2442 WARN("(%p, %p): alpha-testing, report any problem\n", hPbuffer, piAttribList);
2443 if (NULL == object) {
2444 SetLastError(ERROR_INVALID_HANDLE);
2445 return GL_FALSE;
2447 if (!object->use_render_texture) {
2448 SetLastError(ERROR_INVALID_HANDLE);
2449 return GL_FALSE;
2451 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
2452 return GL_TRUE;
2454 if (NULL != pglXDrawableAttribATI) {
2455 if (use_render_texture_ati) {
2456 FIXME("Need conversion for GLX_ATI_render_texture\n");
2458 return pglXDrawableAttribATI(object->display, object->drawable, piAttribList);
2460 return GL_FALSE;
2464 * X11DRV_wglChoosePixelFormatARB
2466 * WGL_ARB_pixel_format: wglChoosePixelFormatARB
2468 static GLboolean WINAPI X11DRV_wglChoosePixelFormatARB(HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats)
2470 int gl_test = 0;
2471 int attribs[256];
2472 int nAttribs = 0;
2473 GLXFBConfig* cfgs = NULL;
2474 int nCfgs = 0;
2475 UINT it;
2476 int fmt_id;
2477 WineGLPixelFormat *fmt;
2478 int pfmt_it = 0;
2479 int run;
2481 TRACE("(%p, %p, %p, %d, %p, %p): hackish\n", hdc, piAttribIList, pfAttribFList, nMaxFormats, piFormats, nNumFormats);
2482 if (NULL != pfAttribFList) {
2483 FIXME("unused pfAttribFList\n");
2486 nAttribs = ConvertAttribWGLtoGLX(piAttribIList, attribs, NULL);
2487 if (-1 == nAttribs) {
2488 WARN("Cannot convert WGL to GLX attributes\n");
2489 return GL_FALSE;
2491 PUSH1(attribs, None);
2493 /* Search for FB configurations matching the requirements in attribs */
2494 cfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribs, &nCfgs);
2495 if (NULL == cfgs) {
2496 WARN("Compatible Pixel Format not found\n");
2497 return GL_FALSE;
2500 /* Loop through all matching formats and check if they are suitable.
2501 * Note that this function should at max return nMaxFormats different formats */
2502 for(run=0; run < 2; run++)
2504 for (it = 0; it < nCfgs; ++it) {
2505 gl_test = pglXGetFBConfigAttrib(gdi_display, cfgs[it], GLX_FBCONFIG_ID, &fmt_id);
2506 if (gl_test) {
2507 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
2508 continue;
2511 /* Search for the format in our list of compatible formats */
2512 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fmt_id);
2513 if(!fmt)
2514 continue;
2516 /* During the first run we only want onscreen formats and during the second only offscreen 'XOR' */
2517 if( ((run == 0) && fmt->offscreenOnly) || ((run == 1) && !fmt->offscreenOnly) )
2518 continue;
2520 if(pfmt_it < nMaxFormats) {
2521 piFormats[pfmt_it] = fmt->iPixelFormat;
2522 TRACE("at %d/%d found FBCONFIG_ID 0x%x (%d)\n", it + 1, nCfgs, fmt_id, piFormats[pfmt_it]);
2524 pfmt_it++;
2528 *nNumFormats = pfmt_it;
2529 /** free list */
2530 XFree(cfgs);
2531 return GL_TRUE;
2535 * X11DRV_wglGetPixelFormatAttribivARB
2537 * WGL_ARB_pixel_format: wglGetPixelFormatAttribivARB
2539 static GLboolean WINAPI X11DRV_wglGetPixelFormatAttribivARB(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues)
2541 UINT i;
2542 WineGLPixelFormat *fmt = NULL;
2543 int hTest;
2544 int tmp;
2545 int curGLXAttr = 0;
2546 int nWGLFormats = 0;
2548 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, piValues);
2550 if (0 < iLayerPlane) {
2551 FIXME("unsupported iLayerPlane(%d) > 0, returns FALSE\n", iLayerPlane);
2552 return GL_FALSE;
2555 /* Convert the WGL pixelformat to a GLX one, if this fails then most likely the iPixelFormat isn't supoprted.
2556 * We don't have to fail yet as a program can specify an invaled iPixelFormat (lets say 0) if it wants to query
2557 * the number of supported WGL formats. Whether the iPixelFormat is valid is handled in the for-loop below. */
2558 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nWGLFormats);
2559 if(!fmt) {
2560 WARN("Unable to convert iPixelFormat %d to a GLX one!\n", iPixelFormat);
2563 for (i = 0; i < nAttributes; ++i) {
2564 const int curWGLAttr = piAttributes[i];
2565 TRACE("pAttr[%d] = %x\n", i, curWGLAttr);
2567 switch (curWGLAttr) {
2568 case WGL_NUMBER_PIXEL_FORMATS_ARB:
2569 piValues[i] = nWGLFormats;
2570 continue;
2572 case WGL_SUPPORT_OPENGL_ARB:
2573 piValues[i] = GL_TRUE;
2574 continue;
2576 case WGL_ACCELERATION_ARB:
2577 curGLXAttr = GLX_CONFIG_CAVEAT;
2578 if (!fmt) goto pix_error;
2579 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2580 if (hTest) goto get_error;
2581 switch (tmp) {
2582 case GLX_NONE: piValues[i] = WGL_FULL_ACCELERATION_ARB; break;
2583 case GLX_SLOW_CONFIG: piValues[i] = WGL_GENERIC_ACCELERATION_ARB; break;
2584 case GLX_NON_CONFORMANT_CONFIG: piValues[i] = WGL_FULL_ACCELERATION_ARB; break;
2585 default:
2586 ERR("unexpected Config Caveat(%x)\n", tmp);
2587 piValues[i] = WGL_NO_ACCELERATION_ARB;
2589 continue;
2591 case WGL_TRANSPARENT_ARB:
2592 curGLXAttr = GLX_TRANSPARENT_TYPE;
2593 if (!fmt) goto pix_error;
2594 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2595 if (hTest) goto get_error;
2596 piValues[i] = GL_FALSE;
2597 if (GLX_NONE != tmp) piValues[i] = GL_TRUE;
2598 continue;
2600 case WGL_PIXEL_TYPE_ARB:
2601 curGLXAttr = GLX_RENDER_TYPE;
2602 if (!fmt) goto pix_error;
2603 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2604 if (hTest) goto get_error;
2605 TRACE("WGL_PIXEL_TYPE_ARB: GLX_RENDER_TYPE = 0x%x\n", tmp);
2606 if (tmp & GLX_RGBA_BIT) { piValues[i] = WGL_TYPE_RGBA_ARB; }
2607 else if (tmp & GLX_COLOR_INDEX_BIT) { piValues[i] = WGL_TYPE_COLORINDEX_ARB; }
2608 else if (tmp & GLX_RGBA_FLOAT_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2609 else if (tmp & GLX_RGBA_FLOAT_ATI_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2610 else {
2611 ERR("unexpected RenderType(%x)\n", tmp);
2612 piValues[i] = WGL_TYPE_RGBA_ARB;
2614 continue;
2616 case WGL_COLOR_BITS_ARB:
2617 curGLXAttr = GLX_BUFFER_SIZE;
2618 break;
2620 case WGL_BIND_TO_TEXTURE_RGB_ARB:
2621 if (use_render_texture_ati) {
2622 curGLXAttr = GLX_BIND_TO_TEXTURE_RGB_ATI;
2623 break;
2625 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
2626 if (use_render_texture_ati) {
2627 curGLXAttr = GLX_BIND_TO_TEXTURE_RGBA_ATI;
2628 break;
2630 if (!use_render_texture_emulation) {
2631 piValues[i] = GL_FALSE;
2632 continue;
2634 curGLXAttr = GLX_RENDER_TYPE;
2635 if (!fmt) goto pix_error;
2636 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2637 if (hTest) goto get_error;
2638 if (GLX_COLOR_INDEX_BIT == tmp) {
2639 piValues[i] = GL_FALSE;
2640 continue;
2642 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2643 if (hTest) goto get_error;
2644 piValues[i] = (tmp & GLX_PBUFFER_BIT) ? GL_TRUE : GL_FALSE;
2645 continue;
2647 case WGL_BLUE_BITS_ARB:
2648 curGLXAttr = GLX_BLUE_SIZE;
2649 break;
2650 case WGL_RED_BITS_ARB:
2651 curGLXAttr = GLX_RED_SIZE;
2652 break;
2653 case WGL_GREEN_BITS_ARB:
2654 curGLXAttr = GLX_GREEN_SIZE;
2655 break;
2656 case WGL_ALPHA_BITS_ARB:
2657 curGLXAttr = GLX_ALPHA_SIZE;
2658 break;
2659 case WGL_DEPTH_BITS_ARB:
2660 curGLXAttr = GLX_DEPTH_SIZE;
2661 break;
2662 case WGL_STENCIL_BITS_ARB:
2663 curGLXAttr = GLX_STENCIL_SIZE;
2664 break;
2665 case WGL_DOUBLE_BUFFER_ARB:
2666 curGLXAttr = GLX_DOUBLEBUFFER;
2667 break;
2668 case WGL_STEREO_ARB:
2669 curGLXAttr = GLX_STEREO;
2670 break;
2671 case WGL_AUX_BUFFERS_ARB:
2672 curGLXAttr = GLX_AUX_BUFFERS;
2673 break;
2675 case WGL_SUPPORT_GDI_ARB:
2676 if (!fmt) goto pix_error;
2677 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &tmp);
2678 if (hTest) goto get_error;
2679 if(tmp) {
2680 piValues[i] = GL_FALSE;
2681 continue;
2683 curGLXAttr = GLX_X_RENDERABLE;
2684 break;
2686 case WGL_DRAW_TO_WINDOW_ARB:
2687 case WGL_DRAW_TO_BITMAP_ARB:
2688 case WGL_DRAW_TO_PBUFFER_ARB:
2689 if (!fmt) goto pix_error;
2690 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2691 if (hTest) goto get_error;
2692 if((curWGLAttr == WGL_DRAW_TO_WINDOW_ARB && (tmp&GLX_WINDOW_BIT)) ||
2693 (curWGLAttr == WGL_DRAW_TO_BITMAP_ARB && (tmp&GLX_PIXMAP_BIT)) ||
2694 (curWGLAttr == WGL_DRAW_TO_PBUFFER_ARB && (tmp&GLX_PBUFFER_BIT)))
2695 piValues[i] = GL_TRUE;
2696 else
2697 piValues[i] = GL_FALSE;
2698 continue;
2700 case WGL_PBUFFER_LARGEST_ARB:
2701 curGLXAttr = GLX_LARGEST_PBUFFER;
2702 break;
2704 case WGL_SAMPLE_BUFFERS_ARB:
2705 curGLXAttr = GLX_SAMPLE_BUFFERS_ARB;
2706 break;
2708 case WGL_SAMPLES_ARB:
2709 curGLXAttr = GLX_SAMPLES_ARB;
2710 break;
2712 case WGL_FLOAT_COMPONENTS_NV:
2713 curGLXAttr = GLX_FLOAT_COMPONENTS_NV;
2714 break;
2716 case WGL_ACCUM_RED_BITS_ARB:
2717 curGLXAttr = GLX_ACCUM_RED_SIZE;
2718 break;
2719 case WGL_ACCUM_GREEN_BITS_ARB:
2720 curGLXAttr = GLX_ACCUM_GREEN_SIZE;
2721 break;
2722 case WGL_ACCUM_BLUE_BITS_ARB:
2723 curGLXAttr = GLX_ACCUM_BLUE_SIZE;
2724 break;
2725 case WGL_ACCUM_ALPHA_BITS_ARB:
2726 curGLXAttr = GLX_ACCUM_ALPHA_SIZE;
2727 break;
2728 case WGL_ACCUM_BITS_ARB:
2729 if (!fmt) goto pix_error;
2730 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &tmp);
2731 if (hTest) goto get_error;
2732 piValues[i] = tmp;
2733 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &tmp);
2734 if (hTest) goto get_error;
2735 piValues[i] += tmp;
2736 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &tmp);
2737 if (hTest) goto get_error;
2738 piValues[i] += tmp;
2739 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &tmp);
2740 if (hTest) goto get_error;
2741 piValues[i] += tmp;
2742 continue;
2744 default:
2745 FIXME("unsupported %x WGL Attribute\n", curWGLAttr);
2748 /* Retrieve a GLX FBConfigAttrib when the attribute to query is valid and
2749 * iPixelFormat != 0. When iPixelFormat is 0 the only value which makes
2750 * sense to query is WGL_NUMBER_PIXEL_FORMATS_ARB.
2752 * TODO: properly test the behavior of wglGetPixelFormatAttrib*v on Windows
2753 * and check which options can work using iPixelFormat=0 and which not.
2754 * A problem would be that this function is an extension. This would
2755 * mean that the behavior could differ between different vendors (ATI, Nvidia, ..).
2757 if (0 != curGLXAttr && iPixelFormat != 0) {
2758 if (!fmt) goto pix_error;
2759 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, piValues + i);
2760 if (hTest) goto get_error;
2761 curGLXAttr = 0;
2762 } else {
2763 piValues[i] = GL_FALSE;
2766 return GL_TRUE;
2768 get_error:
2769 ERR("(%p): unexpected failure on GetFBConfigAttrib(%x) returns FALSE\n", hdc, curGLXAttr);
2770 return GL_FALSE;
2772 pix_error:
2773 ERR("(%p): unexpected iPixelFormat(%d) vs nFormats(%d), returns FALSE\n", hdc, iPixelFormat, nWGLFormats);
2774 return GL_FALSE;
2778 * X11DRV_wglGetPixelFormatAttribfvARB
2780 * WGL_ARB_pixel_format: wglGetPixelFormatAttribfvARB
2782 static GLboolean WINAPI X11DRV_wglGetPixelFormatAttribfvARB(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues)
2784 int *attr;
2785 int ret;
2786 int i;
2788 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, pfValues);
2790 /* Allocate a temporary array to store integer values */
2791 attr = HeapAlloc(GetProcessHeap(), 0, nAttributes * sizeof(int));
2792 if (!attr) {
2793 ERR("couldn't allocate %d array\n", nAttributes);
2794 return GL_FALSE;
2797 /* Piggy-back on wglGetPixelFormatAttribivARB */
2798 ret = X11DRV_wglGetPixelFormatAttribivARB(hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, attr);
2799 if (ret) {
2800 /* Convert integer values to float. Should also check for attributes
2801 that can give decimal values here */
2802 for (i=0; i<nAttributes;i++) {
2803 pfValues[i] = attr[i];
2807 HeapFree(GetProcessHeap(), 0, attr);
2808 return ret;
2812 * X11DRV_wglBindTexImageARB
2814 * WGL_ARB_render_texture: wglBindTexImageARB
2816 static GLboolean WINAPI X11DRV_wglBindTexImageARB(HPBUFFERARB hPbuffer, int iBuffer)
2818 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2819 TRACE("(%p, %d)\n", hPbuffer, iBuffer);
2820 if (NULL == object) {
2821 SetLastError(ERROR_INVALID_HANDLE);
2822 return GL_FALSE;
2824 if (!object->use_render_texture) {
2825 SetLastError(ERROR_INVALID_HANDLE);
2826 return GL_FALSE;
2829 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
2830 static int init = 0;
2831 int prev_binded_texture = 0;
2832 GLXContext prev_context = pglXGetCurrentContext();
2833 Drawable prev_drawable = pglXGetCurrentDrawable();
2834 GLXContext tmp_context;
2836 /* Our render_texture emulation is basic and lacks some features (1D/Cube support).
2837 This is mostly due to lack of demos/games using them. Further the use of glReadPixels
2838 isn't ideal performance wise but I wasn't able to get other ways working.
2840 if(!init) {
2841 init = 1; /* Only show the FIXME once for performance reasons */
2842 FIXME("partial stub!\n");
2845 TRACE("drawable=%p, context=%p\n", (void*)object->drawable, prev_context);
2846 tmp_context = pglXCreateNewContext(gdi_display, object->fmt->fbconfig, object->fmt->render_type, prev_context, True);
2848 pglGetIntegerv(object->texture_bind_target, &prev_binded_texture);
2850 /* Switch to our pbuffer */
2851 pglXMakeCurrent(gdi_display, object->drawable, tmp_context);
2853 /* Make sure that the prev_binded_texture is set as the current texture state isn't shared between contexts.
2854 * After that upload the pbuffer texture data. */
2855 pglBindTexture(object->texture_target, prev_binded_texture);
2856 pglCopyTexImage2D(object->texture_target, 0, object->use_render_texture, 0, 0, object->width, object->height, 0);
2858 /* Switch back to the original drawable and upload the pbuffer-texture */
2859 pglXMakeCurrent(object->display, prev_drawable, prev_context);
2860 pglXDestroyContext(gdi_display, tmp_context);
2861 return GL_TRUE;
2864 if (NULL != pglXBindTexImageATI) {
2865 int buffer;
2867 switch(iBuffer)
2869 case WGL_FRONT_LEFT_ARB:
2870 buffer = GLX_FRONT_LEFT_ATI;
2871 break;
2872 case WGL_FRONT_RIGHT_ARB:
2873 buffer = GLX_FRONT_RIGHT_ATI;
2874 break;
2875 case WGL_BACK_LEFT_ARB:
2876 buffer = GLX_BACK_LEFT_ATI;
2877 break;
2878 case WGL_BACK_RIGHT_ARB:
2879 buffer = GLX_BACK_RIGHT_ATI;
2880 break;
2881 default:
2882 ERR("Unknown iBuffer=%#x\n", iBuffer);
2883 return FALSE;
2886 /* In the sample 'ogl_offscreen_rendering_3' from codesampler.net I get garbage on the screen.
2887 * I'm not sure if that's a bug in the ATI extension or in the program. I think that the program
2888 * expected a single buffering format since it didn't ask for double buffering. A buffer swap
2889 * fixed the program. I don't know what the correct behavior is. On the other hand that demo
2890 * works fine using our pbuffer emulation path.
2892 return pglXBindTexImageATI(object->display, object->drawable, buffer);
2894 return GL_FALSE;
2898 * X11DRV_wglReleaseTexImageARB
2900 * WGL_ARB_render_texture: wglReleaseTexImageARB
2902 static GLboolean WINAPI X11DRV_wglReleaseTexImageARB(HPBUFFERARB hPbuffer, int iBuffer)
2904 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2905 TRACE("(%p, %d)\n", hPbuffer, iBuffer);
2906 if (NULL == object) {
2907 SetLastError(ERROR_INVALID_HANDLE);
2908 return GL_FALSE;
2910 if (!object->use_render_texture) {
2911 SetLastError(ERROR_INVALID_HANDLE);
2912 return GL_FALSE;
2914 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
2915 return GL_TRUE;
2917 if (NULL != pglXReleaseTexImageATI) {
2918 int buffer;
2920 switch(iBuffer)
2922 case WGL_FRONT_LEFT_ARB:
2923 buffer = GLX_FRONT_LEFT_ATI;
2924 break;
2925 case WGL_FRONT_RIGHT_ARB:
2926 buffer = GLX_FRONT_RIGHT_ATI;
2927 break;
2928 case WGL_BACK_LEFT_ARB:
2929 buffer = GLX_BACK_LEFT_ATI;
2930 break;
2931 case WGL_BACK_RIGHT_ARB:
2932 buffer = GLX_BACK_RIGHT_ATI;
2933 break;
2934 default:
2935 ERR("Unknown iBuffer=%#x\n", iBuffer);
2936 return FALSE;
2938 return pglXReleaseTexImageATI(object->display, object->drawable, buffer);
2940 return GL_FALSE;
2944 * X11DRV_wglGetExtensionsStringEXT
2946 * WGL_EXT_extensions_string: wglGetExtensionsStringEXT
2948 static const char * WINAPI X11DRV_wglGetExtensionsStringEXT(void) {
2949 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
2950 return WineGLInfo.wglExtensions;
2954 * X11DRV_wglGetSwapIntervalEXT
2956 * WGL_EXT_swap_control: wglGetSwapIntervalEXT
2958 static int WINAPI X11DRV_wglGetSwapIntervalEXT(VOID) {
2959 FIXME("(),stub!\n");
2960 return swap_interval;
2964 * X11DRV_wglSwapIntervalEXT
2966 * WGL_EXT_swap_control: wglSwapIntervalEXT
2968 static BOOL WINAPI X11DRV_wglSwapIntervalEXT(int interval) {
2969 TRACE("(%d)\n", interval);
2970 swap_interval = interval;
2971 if (NULL != pglXSwapIntervalSGI) {
2972 return 0 == pglXSwapIntervalSGI(interval);
2974 WARN("(): GLX_SGI_swap_control extension seems not supported\n");
2975 return TRUE;
2979 * X11DRV_wglAllocateMemoryNV
2981 * WGL_NV_vertex_array_range: wglAllocateMemoryNV
2983 static void* WINAPI X11DRV_wglAllocateMemoryNV(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority) {
2984 TRACE("(%d, %f, %f, %f)\n", size, readfreq, writefreq, priority );
2985 if (pglXAllocateMemoryNV == NULL)
2986 return NULL;
2988 return pglXAllocateMemoryNV(size, readfreq, writefreq, priority);
2992 * X11DRV_wglFreeMemoryNV
2994 * WGL_NV_vertex_array_range: wglFreeMemoryNV
2996 static void WINAPI X11DRV_wglFreeMemoryNV(GLvoid* pointer) {
2997 TRACE("(%p)\n", pointer);
2998 if (pglXFreeMemoryNV == NULL)
2999 return;
3001 pglXFreeMemoryNV(pointer);
3005 * glxRequireVersion (internal)
3007 * Check if the supported GLX version matches requiredVersion.
3009 static BOOL glxRequireVersion(int requiredVersion)
3011 /* Both requiredVersion and glXVersion[1] contains the minor GLX version */
3012 if(requiredVersion <= WineGLInfo.glxVersion[1])
3013 return TRUE;
3015 return FALSE;
3018 static BOOL glxRequireExtension(const char *requiredExtension)
3020 if (strstr(WineGLInfo.glxExtensions, requiredExtension) == NULL) {
3021 return FALSE;
3024 return TRUE;
3027 static void register_extension_string(const char *ext)
3029 if (WineGLInfo.wglExtensions[0])
3030 strcat(WineGLInfo.wglExtensions, " ");
3031 strcat(WineGLInfo.wglExtensions, ext);
3033 TRACE("'%s'\n", ext);
3036 static BOOL register_extension(const WineGLExtension * ext)
3038 int i;
3040 assert( WineGLExtensionListSize < MAX_EXTENSIONS );
3041 WineGLExtensionList[WineGLExtensionListSize++] = ext;
3043 register_extension_string(ext->extName);
3045 for (i = 0; ext->extEntryPoints[i].funcName; ++i)
3046 TRACE(" - '%s'\n", ext->extEntryPoints[i].funcName);
3048 return TRUE;
3051 static const WineGLExtension WGL_internal_functions =
3055 { "wglDisable", X11DRV_wglDisable },
3056 { "wglEnable", X11DRV_wglEnable },
3057 { "wglGetIntegerv", X11DRV_wglGetIntegerv },
3058 { "wglIsEnabled", X11DRV_wglIsEnabled },
3059 { "wglScissor", X11DRV_wglScissor },
3060 { "wglViewport", X11DRV_wglViewport },
3065 static const WineGLExtension WGL_ARB_extensions_string =
3067 "WGL_ARB_extensions_string",
3069 { "wglGetExtensionsStringARB", X11DRV_wglGetExtensionsStringARB },
3073 static const WineGLExtension WGL_ARB_make_current_read =
3075 "WGL_ARB_make_current_read",
3077 { "wglGetCurrentReadDCARB", X11DRV_wglGetCurrentReadDCARB },
3078 { "wglMakeContextCurrentARB", X11DRV_wglMakeContextCurrentARB },
3082 static const WineGLExtension WGL_ARB_multisample =
3084 "WGL_ARB_multisample",
3087 static const WineGLExtension WGL_ARB_pbuffer =
3089 "WGL_ARB_pbuffer",
3091 { "wglCreatePbufferARB", X11DRV_wglCreatePbufferARB },
3092 { "wglDestroyPbufferARB", X11DRV_wglDestroyPbufferARB },
3093 { "wglGetPbufferDCARB", X11DRV_wglGetPbufferDCARB },
3094 { "wglQueryPbufferARB", X11DRV_wglQueryPbufferARB },
3095 { "wglReleasePbufferDCARB", X11DRV_wglReleasePbufferDCARB },
3096 { "wglSetPbufferAttribARB", X11DRV_wglSetPbufferAttribARB },
3100 static const WineGLExtension WGL_ARB_pixel_format =
3102 "WGL_ARB_pixel_format",
3104 { "wglChoosePixelFormatARB", X11DRV_wglChoosePixelFormatARB },
3105 { "wglGetPixelFormatAttribfvARB", X11DRV_wglGetPixelFormatAttribfvARB },
3106 { "wglGetPixelFormatAttribivARB", X11DRV_wglGetPixelFormatAttribivARB },
3110 static const WineGLExtension WGL_ARB_render_texture =
3112 "WGL_ARB_render_texture",
3114 { "wglBindTexImageARB", X11DRV_wglBindTexImageARB },
3115 { "wglReleaseTexImageARB", X11DRV_wglReleaseTexImageARB },
3119 static const WineGLExtension WGL_EXT_extensions_string =
3121 "WGL_EXT_extensions_string",
3123 { "wglGetExtensionsStringEXT", X11DRV_wglGetExtensionsStringEXT },
3127 static const WineGLExtension WGL_EXT_swap_control =
3129 "WGL_EXT_swap_control",
3131 { "wglSwapIntervalEXT", X11DRV_wglSwapIntervalEXT },
3132 { "wglGetSwapIntervalEXT", X11DRV_wglGetSwapIntervalEXT },
3136 static const WineGLExtension WGL_NV_vertex_array_range =
3138 "WGL_NV_vertex_array_range",
3140 { "wglAllocateMemoryNV", X11DRV_wglAllocateMemoryNV },
3141 { "wglFreeMemoryNV", X11DRV_wglFreeMemoryNV },
3146 * X11DRV_WineGL_LoadExtensions
3148 static void X11DRV_WineGL_LoadExtensions(void)
3150 WineGLInfo.wglExtensions[0] = 0;
3152 /* Load Wine internal functions */
3153 register_extension(&WGL_internal_functions);
3155 /* ARB Extensions */
3157 if(glxRequireExtension("GLX_ARB_fbconfig_float"))
3159 register_extension_string("WGL_ARB_pixel_format_float");
3160 register_extension_string("WGL_ATI_pixel_format_float");
3163 register_extension(&WGL_ARB_extensions_string);
3165 if (glxRequireVersion(3))
3166 register_extension(&WGL_ARB_make_current_read);
3168 if (glxRequireExtension("GLX_ARB_multisample"))
3169 register_extension(&WGL_ARB_multisample);
3171 /* In general pbuffer functionality requires support in the X-server. The functionality is
3172 * available either when the GLX_SGIX_pbuffer is present or when the GLX server version is 1.3.
3173 * All display drivers except for Nvidia's use the GLX module from Xfree86/Xorg which only
3174 * supports GLX 1.2. The endresult is that only Nvidia's drivers support pbuffers.
3176 * The only other drive which has pbuffer support is Ati's FGLRX driver. They provide clientside GLX 1.3 support
3177 * without support in the X-server (which other Mesa based drivers require).
3179 * Support pbuffers when the GLX version is 1.3 and GLX_SGIX_pbuffer is available. Further pbuffers can
3180 * also be supported when GLX_ATI_render_texture is available. This extension depends on pbuffers, so when it
3181 * is available pbuffers must be available too. */
3182 if ( (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer")) || glxRequireExtension("GLX_ATI_render_texture"))
3183 register_extension(&WGL_ARB_pbuffer);
3185 register_extension(&WGL_ARB_pixel_format);
3187 /* Support WGL_ARB_render_texture when there's support or pbuffer based emulation */
3188 if (glxRequireExtension("GLX_ATI_render_texture") ||
3189 glxRequireExtension("GLX_ARB_render_texture") ||
3190 (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer") && use_render_texture_emulation))
3192 register_extension(&WGL_ARB_render_texture);
3194 /* The WGL version of GLX_NV_float_buffer requires render_texture */
3195 if(glxRequireExtension("GLX_NV_float_buffer"))
3196 register_extension_string("WGL_NV_float_buffer");
3198 /* Again there's no GLX equivalent for this extension, so depend on the required GL extension */
3199 if(strstr(WineGLInfo.glExtensions, "GL_NV_texture_rectangle") != NULL)
3200 register_extension_string("WGL_NV_texture_rectangle");
3203 /* EXT Extensions */
3205 register_extension(&WGL_EXT_extensions_string);
3207 /* Load this extension even when it isn't backed by a GLX extension because it is has been around for ages.
3208 * Games like Call of Duty and K.O.T.O.R. rely on it. Further our emulation is good enough. */
3209 register_extension(&WGL_EXT_swap_control);
3211 /* The OpenGL extension GL_NV_vertex_array_range adds wgl/glX functions which aren't exported as 'real' wgl/glX extensions. */
3212 if(strstr(WineGLInfo.glExtensions, "GL_NV_vertex_array_range") != NULL)
3213 register_extension(&WGL_NV_vertex_array_range);
3217 static XID create_glxpixmap(X11DRV_PDEVICE *physDev)
3219 GLXPixmap ret;
3220 XVisualInfo *vis;
3221 XVisualInfo template;
3222 int num;
3224 wine_tsx11_lock();
3226 /* Retrieve the visualid from our main visual which is the only visual we can use */
3227 template.visualid = XVisualIDFromVisual(visual);
3228 vis = XGetVisualInfo(gdi_display, VisualIDMask, &template, &num);
3230 ret = pglXCreateGLXPixmap(gdi_display, vis, physDev->bitmap->pixmap);
3231 XFree(vis);
3232 wine_tsx11_unlock();
3233 TRACE("return %lx\n", ret);
3234 return ret;
3237 Drawable get_glxdrawable(X11DRV_PDEVICE *physDev)
3239 Drawable ret;
3241 if(physDev->bitmap)
3243 if (physDev->bitmap->hbitmap == BITMAP_stock_phys_bitmap.hbitmap)
3244 ret = physDev->drawable; /* PBuffer */
3245 else
3247 if(!physDev->bitmap->glxpixmap)
3248 physDev->bitmap->glxpixmap = create_glxpixmap(physDev);
3249 ret = physDev->bitmap->glxpixmap;
3252 else
3253 ret = physDev->drawable;
3254 return ret;
3257 BOOL destroy_glxpixmap(XID glxpixmap)
3259 wine_tsx11_lock();
3260 pglXDestroyGLXPixmap(gdi_display, glxpixmap);
3261 wine_tsx11_unlock();
3262 return TRUE;
3266 * X11DRV_SwapBuffers
3268 * Swap the buffers of this DC
3270 BOOL X11DRV_SwapBuffers(X11DRV_PDEVICE *physDev)
3272 GLXDrawable drawable;
3273 if (!has_opengl()) {
3274 ERR("No libGL on this box - disabling OpenGL support !\n");
3275 return 0;
3278 TRACE_(opengl)("(%p)\n", physDev);
3280 drawable = get_glxdrawable(physDev);
3281 wine_tsx11_lock();
3282 pglXSwapBuffers(gdi_display, drawable);
3283 wine_tsx11_unlock();
3285 /* FPS support */
3286 if (TRACE_ON(fps))
3288 static long prev_time, frames;
3290 DWORD time = GetTickCount();
3291 frames++;
3292 /* every 1.5 seconds */
3293 if (time - prev_time > 1500) {
3294 TRACE_(fps)("@ approx %.2ffps\n", 1000.0*frames/(time - prev_time));
3295 prev_time = time;
3296 frames = 0;
3300 return TRUE;
3303 /***********************************************************************
3304 * X11DRV_setup_opengl_visual
3306 * Setup the default visual used for OpenGL and Direct3D, and the desktop
3307 * window (if it exists). If OpenGL isn't available, the visual is simply
3308 * set to the default visual for the display
3310 XVisualInfo *X11DRV_setup_opengl_visual( Display *display )
3312 XVisualInfo *visual = NULL;
3313 int i;
3315 /* In order to support OpenGL or D3D, we require a double-buffered visual and stencil buffer support,
3316 * D3D and some applications can make use of aux buffers.
3318 int visualProperties[][11] = {
3319 { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 24, GLX_STENCIL_SIZE, 8, GLX_ALPHA_SIZE, 8, GLX_AUX_BUFFERS, 1, None },
3320 { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 24, GLX_STENCIL_SIZE, 8, GLX_ALPHA_SIZE, 8, None },
3321 { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 16, GLX_STENCIL_SIZE, 8, None },
3322 { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 16, None },
3325 if (!has_opengl())
3326 return NULL;
3328 wine_tsx11_lock();
3329 for (i = 0; i < sizeof(visualProperties)/sizeof(visualProperties[0]); ++i) {
3330 visual = pglXChooseVisual(display, DefaultScreen(display), visualProperties[i]);
3331 if (visual)
3332 break;
3334 wine_tsx11_unlock();
3336 if (visual)
3337 TRACE("Visual ID %lx Chosen\n", visual->visualid);
3338 else
3339 WARN("No suitable visual found\n");
3341 return visual;
3344 #else /* no OpenGL includes */
3346 /***********************************************************************
3347 * ChoosePixelFormat (X11DRV.@)
3349 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
3350 const PIXELFORMATDESCRIPTOR *ppfd) {
3351 ERR("No OpenGL support compiled in.\n");
3353 return 0;
3356 /***********************************************************************
3357 * DescribePixelFormat (X11DRV.@)
3359 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE *physDev,
3360 int iPixelFormat,
3361 UINT nBytes,
3362 PIXELFORMATDESCRIPTOR *ppfd) {
3363 ERR("No OpenGL support compiled in.\n");
3365 return 0;
3368 /***********************************************************************
3369 * GetPixelFormat (X11DRV.@)
3371 int X11DRV_GetPixelFormat(X11DRV_PDEVICE *physDev) {
3372 ERR("No OpenGL support compiled in.\n");
3374 return 0;
3377 /***********************************************************************
3378 * SetPixelFormat (X11DRV.@)
3380 BOOL X11DRV_SetPixelFormat(X11DRV_PDEVICE *physDev,
3381 int iPixelFormat,
3382 const PIXELFORMATDESCRIPTOR *ppfd) {
3383 ERR("No OpenGL support compiled in.\n");
3385 return FALSE;
3388 /***********************************************************************
3389 * SwapBuffers (X11DRV.@)
3391 BOOL X11DRV_SwapBuffers(X11DRV_PDEVICE *physDev) {
3392 ERR_(opengl)("No OpenGL support compiled in.\n");
3394 return FALSE;
3398 * X11DRV_wglCreateContext
3400 * For OpenGL32 wglCreateContext.
3402 HGLRC X11DRV_wglCreateContext(X11DRV_PDEVICE *physDev) {
3403 ERR_(opengl)("No OpenGL support compiled in.\n");
3404 return NULL;
3408 * X11DRV_wglDeleteContext
3410 * For OpenGL32 wglDeleteContext.
3412 BOOL X11DRV_wglDeleteContext(HGLRC hglrc) {
3413 ERR_(opengl)("No OpenGL support compiled in.\n");
3414 return FALSE;
3418 * X11DRV_wglGetProcAddress
3420 * For OpenGL32 wglGetProcAddress.
3422 PROC X11DRV_wglGetProcAddress(LPCSTR lpszProc) {
3423 ERR_(opengl)("No OpenGL support compiled in.\n");
3424 return NULL;
3427 HDC X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE *hDevice, void *hPbuffer)
3429 ERR_(opengl)("No OpenGL support compiled in.\n");
3430 return NULL;
3433 BOOL X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE* hDrawDev, X11DRV_PDEVICE* hReadDev, HGLRC hglrc) {
3434 ERR_(opengl)("No OpenGL support compiled in.\n");
3435 return FALSE;
3439 * X11DRV_wglMakeCurrent
3441 * For OpenGL32 wglMakeCurrent.
3443 BOOL X11DRV_wglMakeCurrent(X11DRV_PDEVICE *physDev, HGLRC hglrc) {
3444 ERR_(opengl)("No OpenGL support compiled in.\n");
3445 return FALSE;
3449 * X11DRV_wglShareLists
3451 * For OpenGL32 wglShaderLists.
3453 BOOL X11DRV_wglShareLists(HGLRC hglrc1, HGLRC hglrc2) {
3454 ERR_(opengl)("No OpenGL support compiled in.\n");
3455 return FALSE;
3459 * X11DRV_wglUseFontBitmapsA
3461 * For OpenGL32 wglUseFontBitmapsA.
3463 BOOL X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
3465 ERR_(opengl)("No OpenGL support compiled in.\n");
3466 return FALSE;
3470 * X11DRV_wglUseFontBitmapsW
3472 * For OpenGL32 wglUseFontBitmapsW.
3474 BOOL X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
3476 ERR_(opengl)("No OpenGL support compiled in.\n");
3477 return FALSE;
3480 XVisualInfo *X11DRV_setup_opengl_visual( Display *display )
3482 return NULL;
3485 Drawable get_glxdrawable(X11DRV_PDEVICE *physDev)
3487 return 0;
3490 BOOL destroy_glxpixmap(XID glxpixmap)
3492 return FALSE;
3495 #endif /* defined(HAVE_OPENGL) */