wined3d: Explicitly pass register type and index to shader_is_scalar().
[wine/hacks.git] / programs / eject / Makefile.in
blob505e23b5280f620688553521fb84b8f406bae491
1 EXTRADEFS = -DWINE_NO_UNICODE_MACROS
2 TOPSRCDIR = @top_srcdir@
3 TOPOBJDIR = ../..
4 SRCDIR = @srcdir@
5 VPATH = @srcdir@
6 MODULE = eject.exe
7 APPMODE = -mconsole
8 IMPORTS = kernel32
10 C_SRCS = eject.c
12 @MAKE_PROG_RULES@
14 @DEPENDENCIES@ # everything below this line is overwritten by make depend