push 6c2bed22d4a356b01aae243fbf554b5dba1af534
[wine/hacks.git] / dlls / d3d8 / indexbuffer.c
blob49391222663a116b829685c271a6ea3b2f4731b3
1 /*
2 * IDirect3DIndexBuffer8 implementation
4 * Copyright 2005 Oliver Stieber
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "config.h"
22 #include "d3d8_private.h"
24 WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
26 /* IDirect3DIndexBuffer8 IUnknown parts follow: */
27 static HRESULT WINAPI IDirect3DIndexBuffer8Impl_QueryInterface(LPDIRECT3DINDEXBUFFER8 iface, REFIID riid, LPVOID *ppobj) {
28 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
30 if (IsEqualGUID(riid, &IID_IUnknown)
31 || IsEqualGUID(riid, &IID_IDirect3DResource8)
32 || IsEqualGUID(riid, &IID_IDirect3DIndexBuffer8)) {
33 IUnknown_AddRef(iface);
34 *ppobj = This;
35 return S_OK;
38 WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
39 *ppobj = NULL;
40 return E_NOINTERFACE;
43 static ULONG WINAPI IDirect3DIndexBuffer8Impl_AddRef(LPDIRECT3DINDEXBUFFER8 iface) {
44 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
45 ULONG ref = InterlockedIncrement(&This->ref);
47 TRACE("(%p) : AddRef from %d\n", This, ref - 1);
49 if (ref == 1)
51 IDirect3DDevice8_AddRef(This->parentDevice);
52 wined3d_mutex_lock();
53 IWineD3DBuffer_AddRef(This->wineD3DIndexBuffer);
54 wined3d_mutex_unlock();
57 return ref;
60 static ULONG WINAPI IDirect3DIndexBuffer8Impl_Release(LPDIRECT3DINDEXBUFFER8 iface) {
61 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
62 ULONG ref = InterlockedDecrement(&This->ref);
64 TRACE("(%p) : ReleaseRef to %d\n", This, ref);
66 if (ref == 0) {
67 IDirect3DDevice8_Release(This->parentDevice);
68 wined3d_mutex_lock();
69 IWineD3DBuffer_Release(This->wineD3DIndexBuffer);
70 wined3d_mutex_unlock();
72 return ref;
75 /* IDirect3DIndexBuffer8 IDirect3DResource8 Interface follow: */
76 static HRESULT WINAPI IDirect3DIndexBuffer8Impl_GetDevice(LPDIRECT3DINDEXBUFFER8 iface, IDirect3DDevice8 **ppDevice) {
77 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
78 IWineD3DDevice *wined3d_device;
79 HRESULT hr;
80 TRACE("(%p) Relay\n", This);
82 wined3d_mutex_lock();
83 hr = IWineD3DBuffer_GetDevice(This->wineD3DIndexBuffer, &wined3d_device);
84 if (SUCCEEDED(hr))
86 IWineD3DDevice_GetParent(wined3d_device, (IUnknown **)ppDevice);
87 IWineD3DDevice_Release(wined3d_device);
89 wined3d_mutex_unlock();
91 return hr;
94 static HRESULT WINAPI IDirect3DIndexBuffer8Impl_SetPrivateData(LPDIRECT3DINDEXBUFFER8 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
95 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
96 HRESULT hr;
97 TRACE("(%p) Relay\n", This);
99 wined3d_mutex_lock();
100 hr = IWineD3DBuffer_SetPrivateData(This->wineD3DIndexBuffer, refguid, pData, SizeOfData, Flags);
101 wined3d_mutex_unlock();
103 return hr;
106 static HRESULT WINAPI IDirect3DIndexBuffer8Impl_GetPrivateData(LPDIRECT3DINDEXBUFFER8 iface, REFGUID refguid, void *pData, DWORD *pSizeOfData) {
107 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
108 HRESULT hr;
109 TRACE("(%p) Relay\n", This);
111 wined3d_mutex_lock();
112 hr = IWineD3DBuffer_GetPrivateData(This->wineD3DIndexBuffer, refguid, pData, pSizeOfData);
113 wined3d_mutex_unlock();
115 return hr;
118 static HRESULT WINAPI IDirect3DIndexBuffer8Impl_FreePrivateData(LPDIRECT3DINDEXBUFFER8 iface, REFGUID refguid) {
119 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
120 HRESULT hr;
121 TRACE("(%p) Relay\n", This);
123 wined3d_mutex_lock();
124 hr = IWineD3DBuffer_FreePrivateData(This->wineD3DIndexBuffer, refguid);
125 wined3d_mutex_unlock();
127 return hr;
130 static DWORD WINAPI IDirect3DIndexBuffer8Impl_SetPriority(LPDIRECT3DINDEXBUFFER8 iface, DWORD PriorityNew) {
131 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
132 DWORD ret;
133 TRACE("(%p) Relay\n", This);
135 wined3d_mutex_lock();
136 ret = IWineD3DBuffer_SetPriority(This->wineD3DIndexBuffer, PriorityNew);
137 wined3d_mutex_unlock();
139 return ret;
142 static DWORD WINAPI IDirect3DIndexBuffer8Impl_GetPriority(LPDIRECT3DINDEXBUFFER8 iface) {
143 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
144 DWORD ret;
145 TRACE("(%p) Relay\n", This);
147 wined3d_mutex_lock();
148 ret = IWineD3DBuffer_GetPriority(This->wineD3DIndexBuffer);
149 wined3d_mutex_unlock();
151 return ret;
154 static void WINAPI IDirect3DIndexBuffer8Impl_PreLoad(LPDIRECT3DINDEXBUFFER8 iface) {
155 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
156 TRACE("(%p) Relay\n", This);
158 wined3d_mutex_lock();
159 IWineD3DBuffer_PreLoad(This->wineD3DIndexBuffer);
160 wined3d_mutex_unlock();
163 static D3DRESOURCETYPE WINAPI IDirect3DIndexBuffer8Impl_GetType(LPDIRECT3DINDEXBUFFER8 iface) {
164 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
165 TRACE("(%p)\n", This);
167 return D3DRTYPE_INDEXBUFFER;
170 /* IDirect3DIndexBuffer8 Interface follow: */
171 static HRESULT WINAPI IDirect3DIndexBuffer8Impl_Lock(LPDIRECT3DINDEXBUFFER8 iface, UINT OffsetToLock, UINT SizeToLock, BYTE **ppbData, DWORD Flags) {
172 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
173 HRESULT hr;
174 TRACE("(%p) Relay\n", This);
176 wined3d_mutex_lock();
177 hr = IWineD3DBuffer_Map(This->wineD3DIndexBuffer, OffsetToLock, SizeToLock, ppbData, Flags);
178 wined3d_mutex_unlock();
180 return hr;
183 static HRESULT WINAPI IDirect3DIndexBuffer8Impl_Unlock(LPDIRECT3DINDEXBUFFER8 iface) {
184 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
185 HRESULT hr;
186 TRACE("(%p) Relay\n", This);
188 wined3d_mutex_lock();
189 hr = IWineD3DBuffer_Unmap(This->wineD3DIndexBuffer);
190 wined3d_mutex_unlock();
192 return hr;
195 static HRESULT WINAPI IDirect3DIndexBuffer8Impl_GetDesc(LPDIRECT3DINDEXBUFFER8 iface, D3DINDEXBUFFER_DESC *pDesc) {
196 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
197 HRESULT hr;
198 WINED3DBUFFER_DESC desc;
199 TRACE("(%p) Relay\n", This);
201 wined3d_mutex_lock();
202 hr = IWineD3DBuffer_GetDesc(This->wineD3DIndexBuffer, &desc);
203 wined3d_mutex_unlock();
205 if (SUCCEEDED(hr)) {
206 pDesc->Format = d3dformat_from_wined3dformat(This->format);
207 pDesc->Type = D3DRTYPE_INDEXBUFFER;
208 pDesc->Usage = desc.Usage;
209 pDesc->Pool = desc.Pool;
210 pDesc->Size = desc.Size;
213 return hr;
216 static const IDirect3DIndexBuffer8Vtbl Direct3DIndexBuffer8_Vtbl =
218 /* IUnknown */
219 IDirect3DIndexBuffer8Impl_QueryInterface,
220 IDirect3DIndexBuffer8Impl_AddRef,
221 IDirect3DIndexBuffer8Impl_Release,
222 /* IDirect3DResource8 */
223 IDirect3DIndexBuffer8Impl_GetDevice,
224 IDirect3DIndexBuffer8Impl_SetPrivateData,
225 IDirect3DIndexBuffer8Impl_GetPrivateData,
226 IDirect3DIndexBuffer8Impl_FreePrivateData,
227 IDirect3DIndexBuffer8Impl_SetPriority,
228 IDirect3DIndexBuffer8Impl_GetPriority,
229 IDirect3DIndexBuffer8Impl_PreLoad,
230 IDirect3DIndexBuffer8Impl_GetType,
231 /* IDirect3DIndexBuffer8 */
232 IDirect3DIndexBuffer8Impl_Lock,
233 IDirect3DIndexBuffer8Impl_Unlock,
234 IDirect3DIndexBuffer8Impl_GetDesc
237 static void STDMETHODCALLTYPE d3d8_indexbuffer_wined3d_object_destroyed(void *parent)
239 HeapFree(GetProcessHeap(), 0, parent);
242 static const struct wined3d_parent_ops d3d8_indexbuffer_wined3d_parent_ops =
244 d3d8_indexbuffer_wined3d_object_destroyed,
247 HRESULT indexbuffer_init(IDirect3DIndexBuffer8Impl *buffer, IDirect3DDevice8Impl *device,
248 UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool)
250 HRESULT hr;
252 buffer->lpVtbl = &Direct3DIndexBuffer8_Vtbl;
253 buffer->ref = 1;
254 buffer->format = wined3dformat_from_d3dformat(format);
256 wined3d_mutex_lock();
257 hr = IWineD3DDevice_CreateIndexBuffer(device->WineD3DDevice, size,
258 usage & WINED3DUSAGE_MASK, (WINED3DPOOL)pool, &buffer->wineD3DIndexBuffer,
259 (IUnknown *)buffer, &d3d8_indexbuffer_wined3d_parent_ops);
260 wined3d_mutex_unlock();
261 if (FAILED(hr))
263 WARN("Failed to create wined3d buffer, hr %#x.\n", hr);
264 return hr;
267 buffer->parentDevice = (IDirect3DDevice8 *)device;
268 IUnknown_AddRef(buffer->parentDevice);
270 return D3D_OK;