2 * IDirect3D9 implementation
4 * Copyright 2002 Jason Edmeades
5 * Copyright 2005 Oliver Stieber
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "d3d9_private.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d9
);
27 /* IDirect3D9 IUnknown parts follow: */
28 static HRESULT WINAPI
IDirect3D9Impl_QueryInterface(LPDIRECT3D9EX iface
, REFIID riid
, LPVOID
* ppobj
)
30 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
32 if (IsEqualGUID(riid
, &IID_IUnknown
)
33 || IsEqualGUID(riid
, &IID_IDirect3D9
)) {
34 IDirect3D9Ex_AddRef(iface
);
36 TRACE("Returning IDirect3D9 interface at %p\n", *ppobj
);
38 } else if(IsEqualGUID(riid
, &IID_IDirect3D9Ex
)) {
41 TRACE("Returning IDirect3D9Ex interface at %p\n", *ppobj
);
42 IDirect3D9Ex_AddRef((IDirect3D9Ex
*)*ppobj
);
44 WARN("Application asks for IDirect3D9Ex, but this instance wasn't created with Direct3DCreate9Ex\n");
45 WARN("Returning E_NOINTERFACE\n");
51 WARN("(%p)->(%s,%p),not found\n", This
, debugstr_guid(riid
), ppobj
);
56 static ULONG WINAPI
IDirect3D9Impl_AddRef(LPDIRECT3D9EX iface
) {
57 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
58 ULONG ref
= InterlockedIncrement(&This
->ref
);
60 TRACE("(%p) : AddRef from %d\n", This
, ref
- 1);
65 static ULONG WINAPI
IDirect3D9Impl_Release(LPDIRECT3D9EX iface
) {
66 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
67 ULONG ref
= InterlockedDecrement(&This
->ref
);
69 TRACE("(%p) : ReleaseRef to %d\n", This
, ref
);
72 EnterCriticalSection(&d3d9_cs
);
73 IWineD3D_Release(This
->WineD3D
);
74 LeaveCriticalSection(&d3d9_cs
);
75 HeapFree(GetProcessHeap(), 0, This
);
81 /* IDirect3D9 Interface follow: */
82 static HRESULT WINAPI
IDirect3D9Impl_RegisterSoftwareDevice(LPDIRECT3D9EX iface
, void* pInitializeFunction
) {
83 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
85 TRACE("(%p)->(%p)\n", This
, pInitializeFunction
);
87 EnterCriticalSection(&d3d9_cs
);
88 hr
= IWineD3D_RegisterSoftwareDevice(This
->WineD3D
, pInitializeFunction
);
89 LeaveCriticalSection(&d3d9_cs
);
93 static UINT WINAPI
IDirect3D9Impl_GetAdapterCount(LPDIRECT3D9EX iface
) {
94 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
98 EnterCriticalSection(&d3d9_cs
);
99 hr
= IWineD3D_GetAdapterCount(This
->WineD3D
);
100 LeaveCriticalSection(&d3d9_cs
);
104 static HRESULT WINAPI
IDirect3D9Impl_GetAdapterIdentifier(LPDIRECT3D9EX iface
, UINT Adapter
, DWORD Flags
, D3DADAPTER_IDENTIFIER9
* pIdentifier
) {
105 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
106 WINED3DADAPTER_IDENTIFIER adapter_id
;
109 adapter_id
.driver
= pIdentifier
->Driver
;
110 adapter_id
.driver_size
= sizeof(pIdentifier
->Driver
);
111 adapter_id
.description
= pIdentifier
->Description
;
112 adapter_id
.description_size
= sizeof(pIdentifier
->Description
);
113 adapter_id
.device_name
= pIdentifier
->DeviceName
;
114 adapter_id
.device_name_size
= sizeof(pIdentifier
->DeviceName
);
116 EnterCriticalSection(&d3d9_cs
);
117 hr
= IWineD3D_GetAdapterIdentifier(This
->WineD3D
, Adapter
, Flags
, &adapter_id
);
118 LeaveCriticalSection(&d3d9_cs
);
120 pIdentifier
->DriverVersion
= adapter_id
.driver_version
;
121 pIdentifier
->VendorId
= adapter_id
.vendor_id
;
122 pIdentifier
->DeviceId
= adapter_id
.device_id
;
123 pIdentifier
->SubSysId
= adapter_id
.subsystem_id
;
124 pIdentifier
->Revision
= adapter_id
.revision
;
125 memcpy(&pIdentifier
->DeviceIdentifier
, &adapter_id
.device_identifier
, sizeof(pIdentifier
->DeviceIdentifier
));
126 pIdentifier
->WHQLLevel
= adapter_id
.whql_level
;
131 static UINT WINAPI
IDirect3D9Impl_GetAdapterModeCount(LPDIRECT3D9EX iface
, UINT Adapter
, D3DFORMAT Format
) {
132 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
134 TRACE("(%p)->(%d, %d\n", This
, Adapter
, Format
);
136 /* Others than that not supported by d3d9, but reported by wined3d for ddraw. Filter them out */
137 if(Format
!= D3DFMT_X8R8G8B8
&& Format
!= D3DFMT_R5G6B5
) {
141 EnterCriticalSection(&d3d9_cs
);
142 hr
= IWineD3D_GetAdapterModeCount(This
->WineD3D
, Adapter
, wined3dformat_from_d3dformat(Format
));
143 LeaveCriticalSection(&d3d9_cs
);
147 static HRESULT WINAPI
IDirect3D9Impl_EnumAdapterModes(LPDIRECT3D9EX iface
, UINT Adapter
, D3DFORMAT Format
, UINT Mode
, D3DDISPLAYMODE
* pMode
) {
148 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
150 TRACE("(%p)->(%d, %d, %d, %p)\n", This
, Adapter
, Format
, Mode
, pMode
);
151 /* We can't pass this to WineD3D, otherwise it'll think it came from D3D8 or DDraw.
152 It's supposed to fail anyway, so no harm returning failure. */
153 if(Format
!= D3DFMT_X8R8G8B8
&& Format
!= D3DFMT_R5G6B5
)
154 return D3DERR_INVALIDCALL
;
156 EnterCriticalSection(&d3d9_cs
);
157 hr
= IWineD3D_EnumAdapterModes(This
->WineD3D
, Adapter
, wined3dformat_from_d3dformat(Format
),
158 Mode
, (WINED3DDISPLAYMODE
*) pMode
);
159 LeaveCriticalSection(&d3d9_cs
);
161 if (SUCCEEDED(hr
)) pMode
->Format
= d3dformat_from_wined3dformat(pMode
->Format
);
166 static HRESULT WINAPI
IDirect3D9Impl_GetAdapterDisplayMode(LPDIRECT3D9EX iface
, UINT Adapter
, D3DDISPLAYMODE
* pMode
) {
167 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
170 EnterCriticalSection(&d3d9_cs
);
171 hr
= IWineD3D_GetAdapterDisplayMode(This
->WineD3D
, Adapter
, (WINED3DDISPLAYMODE
*) pMode
);
172 LeaveCriticalSection(&d3d9_cs
);
174 if (SUCCEEDED(hr
)) pMode
->Format
= d3dformat_from_wined3dformat(pMode
->Format
);
179 static HRESULT WINAPI
IDirect3D9Impl_CheckDeviceType(LPDIRECT3D9EX iface
,
180 UINT Adapter
, D3DDEVTYPE CheckType
, D3DFORMAT DisplayFormat
,
181 D3DFORMAT BackBufferFormat
, BOOL Windowed
) {
182 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
184 TRACE("(%p)->(%d, %d, %d, %d, %s\n", This
, Adapter
, CheckType
, DisplayFormat
,
185 BackBufferFormat
, Windowed
? "true" : "false");
187 EnterCriticalSection(&d3d9_cs
);
188 hr
= IWineD3D_CheckDeviceType(This
->WineD3D
, Adapter
, CheckType
, wined3dformat_from_d3dformat(DisplayFormat
),
189 wined3dformat_from_d3dformat(BackBufferFormat
), Windowed
);
190 LeaveCriticalSection(&d3d9_cs
);
194 static HRESULT WINAPI
IDirect3D9Impl_CheckDeviceFormat(LPDIRECT3D9EX iface
,
195 UINT Adapter
, D3DDEVTYPE DeviceType
, D3DFORMAT AdapterFormat
,
196 DWORD Usage
, D3DRESOURCETYPE RType
, D3DFORMAT CheckFormat
) {
197 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
199 WINED3DRESOURCETYPE WineD3DRType
;
203 case D3DRTYPE_VERTEXBUFFER
:
204 case D3DRTYPE_INDEXBUFFER
:
205 WineD3DRType
= WINED3DRTYPE_BUFFER
;
209 WineD3DRType
= RType
;
213 EnterCriticalSection(&d3d9_cs
);
214 hr
= IWineD3D_CheckDeviceFormat(This
->WineD3D
, Adapter
, DeviceType
, wined3dformat_from_d3dformat(AdapterFormat
),
215 Usage
, WineD3DRType
, wined3dformat_from_d3dformat(CheckFormat
), SURFACE_OPENGL
);
216 LeaveCriticalSection(&d3d9_cs
);
220 static HRESULT WINAPI
IDirect3D9Impl_CheckDeviceMultiSampleType(LPDIRECT3D9EX iface
,
221 UINT Adapter
, D3DDEVTYPE DeviceType
, D3DFORMAT SurfaceFormat
,
222 BOOL Windowed
, D3DMULTISAMPLE_TYPE MultiSampleType
, DWORD
* pQualityLevels
) {
223 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
227 EnterCriticalSection(&d3d9_cs
);
228 hr
= IWineD3D_CheckDeviceMultiSampleType(This
->WineD3D
, Adapter
, DeviceType
,
229 wined3dformat_from_d3dformat(SurfaceFormat
), Windowed
, MultiSampleType
, pQualityLevels
);
230 LeaveCriticalSection(&d3d9_cs
);
234 static HRESULT WINAPI
IDirect3D9Impl_CheckDepthStencilMatch(LPDIRECT3D9EX iface
,
235 UINT Adapter
, D3DDEVTYPE DeviceType
, D3DFORMAT AdapterFormat
,
236 D3DFORMAT RenderTargetFormat
, D3DFORMAT DepthStencilFormat
) {
237 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
241 EnterCriticalSection(&d3d9_cs
);
242 hr
= IWineD3D_CheckDepthStencilMatch(This
->WineD3D
, Adapter
, DeviceType
,
243 wined3dformat_from_d3dformat(AdapterFormat
), wined3dformat_from_d3dformat(RenderTargetFormat
),
244 wined3dformat_from_d3dformat(DepthStencilFormat
));
245 LeaveCriticalSection(&d3d9_cs
);
249 static HRESULT WINAPI
IDirect3D9Impl_CheckDeviceFormatConversion(LPDIRECT3D9EX iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, D3DFORMAT SourceFormat
, D3DFORMAT TargetFormat
) {
250 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
254 EnterCriticalSection(&d3d9_cs
);
255 hr
= IWineD3D_CheckDeviceFormatConversion(This
->WineD3D
, Adapter
, DeviceType
,
256 wined3dformat_from_d3dformat(SourceFormat
), wined3dformat_from_d3dformat(TargetFormat
));
257 LeaveCriticalSection(&d3d9_cs
);
261 void filter_caps(D3DCAPS9
* pCaps
)
264 DWORD textureFilterCaps
=
265 D3DPTFILTERCAPS_MINFPOINT
| D3DPTFILTERCAPS_MINFLINEAR
| D3DPTFILTERCAPS_MINFANISOTROPIC
|
266 D3DPTFILTERCAPS_MINFPYRAMIDALQUAD
| D3DPTFILTERCAPS_MINFGAUSSIANQUAD
|
267 D3DPTFILTERCAPS_MIPFPOINT
| D3DPTFILTERCAPS_MIPFLINEAR
| D3DPTFILTERCAPS_MAGFPOINT
|
268 D3DPTFILTERCAPS_MAGFLINEAR
|D3DPTFILTERCAPS_MAGFANISOTROPIC
|D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD
|
269 D3DPTFILTERCAPS_MAGFGAUSSIANQUAD
;
270 pCaps
->TextureFilterCaps
&= textureFilterCaps
;
271 pCaps
->CubeTextureFilterCaps
&= textureFilterCaps
;
272 pCaps
->VolumeTextureFilterCaps
&= textureFilterCaps
;
275 D3DDEVCAPS_EXECUTESYSTEMMEMORY
| D3DDEVCAPS_EXECUTEVIDEOMEMORY
| D3DDEVCAPS_TLVERTEXSYSTEMMEMORY
|
276 D3DDEVCAPS_TLVERTEXVIDEOMEMORY
| D3DDEVCAPS_TEXTURESYSTEMMEMORY
| D3DDEVCAPS_TEXTUREVIDEOMEMORY
|
277 D3DDEVCAPS_DRAWPRIMTLVERTEX
| D3DDEVCAPS_CANRENDERAFTERFLIP
| D3DDEVCAPS_TEXTURENONLOCALVIDMEM
|
278 D3DDEVCAPS_DRAWPRIMITIVES2
| D3DDEVCAPS_SEPARATETEXTUREMEMORIES
|
279 D3DDEVCAPS_DRAWPRIMITIVES2EX
| D3DDEVCAPS_HWTRANSFORMANDLIGHT
| D3DDEVCAPS_CANBLTSYSTONONLOCAL
|
280 D3DDEVCAPS_HWRASTERIZATION
| D3DDEVCAPS_PUREDEVICE
| D3DDEVCAPS_QUINTICRTPATCHES
|
281 D3DDEVCAPS_RTPATCHES
| D3DDEVCAPS_RTPATCHHANDLEZERO
| D3DDEVCAPS_NPATCHES
;
284 D3DPSHADECAPS_COLORGOURAUDRGB
| D3DPSHADECAPS_SPECULARGOURAUDRGB
|
285 D3DPSHADECAPS_ALPHAGOURAUDBLEND
| D3DPSHADECAPS_FOGGOURAUD
;
288 D3DPRASTERCAPS_DITHER
| D3DPRASTERCAPS_ZTEST
| D3DPRASTERCAPS_FOGVERTEX
|
289 D3DPRASTERCAPS_FOGTABLE
| D3DPRASTERCAPS_MIPMAPLODBIAS
| D3DPRASTERCAPS_ZBUFFERLESSHSR
|
290 D3DPRASTERCAPS_FOGRANGE
| D3DPRASTERCAPS_ANISOTROPY
| D3DPRASTERCAPS_WBUFFER
|
291 D3DPRASTERCAPS_WFOG
| D3DPRASTERCAPS_ZFOG
| D3DPRASTERCAPS_COLORPERSPECTIVE
|
292 D3DPRASTERCAPS_SCISSORTEST
| D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS
|
293 D3DPRASTERCAPS_DEPTHBIAS
| D3DPRASTERCAPS_MULTISAMPLE_TOGGLE
;
296 D3DDEVCAPS2_STREAMOFFSET
| D3DDEVCAPS2_DMAPNPATCH
| D3DDEVCAPS2_ADAPTIVETESSRTPATCH
|
297 D3DDEVCAPS2_ADAPTIVETESSNPATCH
| D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES
|
298 D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH
| D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET
;
301 D3DCAPS2_FULLSCREENGAMMA
| D3DCAPS2_CANCALIBRATEGAMMA
| D3DCAPS2_RESERVED
|
302 D3DCAPS2_CANMANAGERESOURCE
| D3DCAPS2_DYNAMICTEXTURES
| D3DCAPS2_CANAUTOGENMIPMAP
;
304 pCaps
->VertexProcessingCaps
&=
305 D3DVTXPCAPS_TEXGEN
| D3DVTXPCAPS_MATERIALSOURCE7
| D3DVTXPCAPS_DIRECTIONALLIGHTS
|
306 D3DVTXPCAPS_POSITIONALLIGHTS
| D3DVTXPCAPS_LOCALVIEWER
| D3DVTXPCAPS_TWEENING
|
307 D3DVTXPCAPS_TEXGEN_SPHEREMAP
| D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER
;
309 pCaps
->TextureCaps
&=
310 D3DPTEXTURECAPS_PERSPECTIVE
| D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_ALPHA
|
311 D3DPTEXTURECAPS_SQUAREONLY
| D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE
|
312 D3DPTEXTURECAPS_ALPHAPALETTE
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL
|
313 D3DPTEXTURECAPS_PROJECTED
| D3DPTEXTURECAPS_CUBEMAP
| D3DPTEXTURECAPS_VOLUMEMAP
|
314 D3DPTEXTURECAPS_MIPMAP
| D3DPTEXTURECAPS_MIPVOLUMEMAP
| D3DPTEXTURECAPS_MIPCUBEMAP
|
315 D3DPTEXTURECAPS_CUBEMAP_POW2
| D3DPTEXTURECAPS_VOLUMEMAP_POW2
| D3DPTEXTURECAPS_NOPROJECTEDBUMPENV
;
317 pCaps
->MaxVertexShaderConst
= min(D3D9_MAX_VERTEX_SHADER_CONSTANTF
, pCaps
->MaxVertexShaderConst
);
320 static HRESULT WINAPI
IDirect3D9Impl_GetDeviceCaps(LPDIRECT3D9EX iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, D3DCAPS9
* pCaps
) {
321 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
322 HRESULT hrc
= D3D_OK
;
323 WINED3DCAPS
*pWineCaps
;
325 TRACE("(%p) Relay %d %u %p\n", This
, Adapter
, DeviceType
, pCaps
);
328 return D3DERR_INVALIDCALL
;
330 pWineCaps
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(WINED3DCAPS
));
331 if(pWineCaps
== NULL
){
332 return D3DERR_INVALIDCALL
; /*well this is what MSDN says to return*/
334 memset(pCaps
, 0, sizeof(*pCaps
));
335 EnterCriticalSection(&d3d9_cs
);
336 hrc
= IWineD3D_GetDeviceCaps(This
->WineD3D
, Adapter
, DeviceType
, pWineCaps
);
337 LeaveCriticalSection(&d3d9_cs
);
338 WINECAPSTOD3D9CAPS(pCaps
, pWineCaps
)
339 HeapFree(GetProcessHeap(), 0, pWineCaps
);
341 /* Some functionality is implemented in d3d9.dll, not wined3d.dll. Add the needed caps */
342 pCaps
->DevCaps2
|= D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES
;
346 TRACE("(%p) returning %p\n", This
, pCaps
);
350 static HMONITOR WINAPI
IDirect3D9Impl_GetAdapterMonitor(LPDIRECT3D9EX iface
, UINT Adapter
) {
351 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
355 EnterCriticalSection(&d3d9_cs
);
356 ret
= IWineD3D_GetAdapterMonitor(This
->WineD3D
, Adapter
);
357 LeaveCriticalSection(&d3d9_cs
);
361 ULONG WINAPI
D3D9CB_DestroyRenderTarget(IWineD3DSurface
*pSurface
) {
362 IDirect3DSurface9Impl
* surfaceParent
;
363 TRACE("(%p) call back\n", pSurface
);
365 IWineD3DSurface_GetParent(pSurface
, (IUnknown
**) &surfaceParent
);
366 surfaceParent
->isImplicit
= FALSE
;
367 /* Surface had refcount of 0 GetParent addrefed to 1, so 1 Release is enough */
368 return IDirect3DSurface9_Release((IDirect3DSurface9
*) surfaceParent
);
371 ULONG WINAPI
D3D9CB_DestroySwapChain(IWineD3DSwapChain
*pSwapChain
) {
372 IDirect3DSwapChain9Impl
* swapChainParent
;
373 TRACE("(%p) call back\n", pSwapChain
);
375 IWineD3DSwapChain_GetParent(pSwapChain
,(IUnknown
**) &swapChainParent
);
376 swapChainParent
->isImplicit
= FALSE
;
377 /* Swap chain had refcount of 0 GetParent addrefed to 1, so 1 Release is enough */
378 return IDirect3DSwapChain9_Release((IDirect3DSwapChain9
*) swapChainParent
);
381 ULONG WINAPI
D3D9CB_DestroyDepthStencilSurface(IWineD3DSurface
*pSurface
) {
382 IDirect3DSurface9Impl
* surfaceParent
;
383 TRACE("(%p) call back\n", pSurface
);
385 IWineD3DSurface_GetParent(pSurface
, (IUnknown
**) &surfaceParent
);
386 surfaceParent
->isImplicit
= FALSE
;
387 /* Surface had refcount of 0 GetParent addrefed to 1, so 1 Release is enough */
388 return IDirect3DSurface9_Release((IDirect3DSurface9
*) surfaceParent
);
391 static HRESULT WINAPI
IDirect3D9Impl_CreateDevice(LPDIRECT3D9EX iface
, UINT Adapter
, D3DDEVTYPE DeviceType
,
392 HWND hFocusWindow
, DWORD BehaviourFlags
,
393 D3DPRESENT_PARAMETERS
* pPresentationParameters
,
394 IDirect3DDevice9
** ppReturnedDeviceInterface
) {
396 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
397 IDirect3DDevice9Impl
*object
= NULL
;
398 WINED3DPRESENT_PARAMETERS
*localParameters
;
401 TRACE("(%p) Relay\n", This
);
403 /* Check the validity range of the adapter parameter */
404 if (Adapter
>= IDirect3D9Impl_GetAdapterCount(iface
)) {
405 *ppReturnedDeviceInterface
= NULL
;
406 return D3DERR_INVALIDCALL
;
409 /* Allocate the storage for the device object */
410 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(IDirect3DDevice9Impl
));
411 if (NULL
== object
) {
412 FIXME("Allocation of memory failed\n");
413 *ppReturnedDeviceInterface
= NULL
;
414 return D3DERR_OUTOFVIDEOMEMORY
;
417 object
->lpVtbl
= &Direct3DDevice9_Vtbl
;
418 object
->device_parent_vtbl
= &d3d9_wined3d_device_parent_vtbl
;
420 *ppReturnedDeviceInterface
= (IDirect3DDevice9
*)object
;
422 /* Allocate an associated WineD3DDevice object */
423 EnterCriticalSection(&d3d9_cs
);
424 hr
= IWineD3D_CreateDevice(This
->WineD3D
, Adapter
, DeviceType
, hFocusWindow
, BehaviourFlags
,
425 (IUnknown
*)object
, (IWineD3DDeviceParent
*)&object
->device_parent_vtbl
, &object
->WineD3DDevice
);
427 HeapFree(GetProcessHeap(), 0, object
);
428 *ppReturnedDeviceInterface
= NULL
;
429 LeaveCriticalSection(&d3d9_cs
);
433 TRACE("(%p) : Created Device %p\n", This
, object
);
435 if (BehaviourFlags
& D3DCREATE_ADAPTERGROUP_DEVICE
)
439 IWineD3D_GetDeviceCaps(This
->WineD3D
, Adapter
, DeviceType
, &caps
);
440 count
= caps
.NumberOfAdaptersInGroup
;
443 if(BehaviourFlags
& D3DCREATE_MULTITHREADED
) {
444 IWineD3DDevice_SetMultithreaded(object
->WineD3DDevice
);
447 localParameters
= HeapAlloc(GetProcessHeap(), 0, sizeof(*localParameters
) * count
);
448 for (i
= 0; i
< count
; ++i
)
450 localParameters
[i
].BackBufferWidth
= pPresentationParameters
[i
].BackBufferWidth
;
451 localParameters
[i
].BackBufferHeight
= pPresentationParameters
[i
].BackBufferHeight
;
452 localParameters
[i
].BackBufferFormat
= wined3dformat_from_d3dformat(pPresentationParameters
[i
].BackBufferFormat
);
453 localParameters
[i
].BackBufferCount
= pPresentationParameters
[i
].BackBufferCount
;
454 localParameters
[i
].MultiSampleType
= pPresentationParameters
[i
].MultiSampleType
;
455 localParameters
[i
].MultiSampleQuality
= pPresentationParameters
[i
].MultiSampleQuality
;
456 localParameters
[i
].SwapEffect
= pPresentationParameters
[i
].SwapEffect
;
457 localParameters
[i
].hDeviceWindow
= pPresentationParameters
[i
].hDeviceWindow
;
458 localParameters
[i
].Windowed
= pPresentationParameters
[i
].Windowed
;
459 localParameters
[i
].EnableAutoDepthStencil
= pPresentationParameters
[i
].EnableAutoDepthStencil
;
460 localParameters
[i
].AutoDepthStencilFormat
= wined3dformat_from_d3dformat(pPresentationParameters
[i
].AutoDepthStencilFormat
);
461 localParameters
[i
].Flags
= pPresentationParameters
[i
].Flags
;
462 localParameters
[i
].FullScreen_RefreshRateInHz
= pPresentationParameters
[i
].FullScreen_RefreshRateInHz
;
463 localParameters
[i
].PresentationInterval
= pPresentationParameters
[i
].PresentationInterval
;
464 localParameters
[i
].AutoRestoreDisplayMode
= TRUE
;
467 hr
= IWineD3DDevice_Init3D(object
->WineD3DDevice
, localParameters
);
469 FIXME("(%p) D3D Initialization failed for WineD3DDevice %p\n", This
, object
->WineD3DDevice
);
470 HeapFree(GetProcessHeap(), 0, object
);
471 *ppReturnedDeviceInterface
= NULL
;
474 for (i
= 0; i
< count
; ++i
)
476 pPresentationParameters
[i
].BackBufferWidth
= localParameters
[i
].BackBufferWidth
;
477 pPresentationParameters
[i
].BackBufferHeight
= localParameters
[i
].BackBufferHeight
;
478 pPresentationParameters
[i
].BackBufferFormat
= d3dformat_from_wined3dformat(localParameters
[i
].BackBufferFormat
);
479 pPresentationParameters
[i
].BackBufferCount
= localParameters
[i
].BackBufferCount
;
480 pPresentationParameters
[i
].MultiSampleType
= localParameters
[i
].MultiSampleType
;
481 pPresentationParameters
[i
].MultiSampleQuality
= localParameters
[i
].MultiSampleQuality
;
482 pPresentationParameters
[i
].SwapEffect
= localParameters
[i
].SwapEffect
;
483 pPresentationParameters
[i
].hDeviceWindow
= localParameters
[i
].hDeviceWindow
;
484 pPresentationParameters
[i
].Windowed
= localParameters
[i
].Windowed
;
485 pPresentationParameters
[i
].EnableAutoDepthStencil
= localParameters
[i
].EnableAutoDepthStencil
;
486 pPresentationParameters
[i
].AutoDepthStencilFormat
= d3dformat_from_wined3dformat(localParameters
[i
].AutoDepthStencilFormat
);
487 pPresentationParameters
[i
].Flags
= localParameters
[i
].Flags
;
488 pPresentationParameters
[i
].FullScreen_RefreshRateInHz
= localParameters
[i
].FullScreen_RefreshRateInHz
;
489 pPresentationParameters
[i
].PresentationInterval
= localParameters
[i
].PresentationInterval
;
491 HeapFree(GetProcessHeap(), 0, localParameters
);
493 /* Initialize the converted declaration array. This creates a valid pointer and when adding decls HeapReAlloc
494 * can be used without further checking
496 object
->convertedDecls
= HeapAlloc(GetProcessHeap(), 0, 0);
497 LeaveCriticalSection(&d3d9_cs
);
502 static UINT WINAPI
IDirect3D9ExImpl_GetAdapterModeCountEx(IDirect3D9Ex
*iface
, UINT Adapter
, CONST D3DDISPLAYMODEFILTER
*pFilter
) {
503 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
504 FIXME("(%p)->(%d, %p): Stub!\n", This
, Adapter
, pFilter
);
505 return D3DERR_DRIVERINTERNALERROR
;
508 static HRESULT WINAPI
IDirect3D9ExImpl_EnumAdapterModesEx(IDirect3D9Ex
*iface
, UINT Adapter
, CONST D3DDISPLAYMODEFILTER
*pFilter
, UINT Mode
, D3DDISPLAYMODEEX
* pMode
) {
509 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
510 FIXME("(%p)->(%d, %p, %p): Stub!\n", This
, Adapter
, pFilter
, pMode
);
511 return D3DERR_DRIVERINTERNALERROR
;
514 static HRESULT WINAPI
IDirect3D9ExImpl_GetAdapterDisplayModeEx(IDirect3D9Ex
*iface
, UINT Adapter
, D3DDISPLAYMODEEX
*pMode
, D3DDISPLAYROTATION
*pRotation
) {
515 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
516 FIXME("(%p)->(%d, %p, %p): Stub!\n", This
, Adapter
, pMode
, pRotation
);
517 return D3DERR_DRIVERINTERNALERROR
;
520 static HRESULT WINAPI
IDirect3D9ExImpl_CreateDeviceEx(IDirect3D9Ex
*iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, HWND hFocusWindow
, DWORD BehaviorFlags
, D3DPRESENT_PARAMETERS
* pPresentationParameters
, D3DDISPLAYMODEEX
* pFullscreenDisplayMode
, struct IDirect3DDevice9Ex
**ppReturnedDeviceInterface
) {
521 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
522 FIXME("(%p)->(%d, %d, %p, 0x%08x, %p, %p, %p): Stub!\n", This
, Adapter
, DeviceType
, hFocusWindow
, BehaviorFlags
, pPresentationParameters
, pFullscreenDisplayMode
, ppReturnedDeviceInterface
);
523 *ppReturnedDeviceInterface
= NULL
;
524 return D3DERR_DRIVERINTERNALERROR
;
527 static HRESULT WINAPI
IDirect3D9ExImpl_GetAdapterLUID(IDirect3D9Ex
*iface
, UINT Adapter
, LUID
*pLUID
) {
528 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
529 FIXME("(%p)->(%d, %p)\n", This
, Adapter
, pLUID
);
530 return D3DERR_DRIVERINTERNALERROR
;
534 const IDirect3D9ExVtbl Direct3D9_Vtbl
=
537 IDirect3D9Impl_QueryInterface
,
538 IDirect3D9Impl_AddRef
,
539 IDirect3D9Impl_Release
,
541 IDirect3D9Impl_RegisterSoftwareDevice
,
542 IDirect3D9Impl_GetAdapterCount
,
543 IDirect3D9Impl_GetAdapterIdentifier
,
544 IDirect3D9Impl_GetAdapterModeCount
,
545 IDirect3D9Impl_EnumAdapterModes
,
546 IDirect3D9Impl_GetAdapterDisplayMode
,
547 IDirect3D9Impl_CheckDeviceType
,
548 IDirect3D9Impl_CheckDeviceFormat
,
549 IDirect3D9Impl_CheckDeviceMultiSampleType
,
550 IDirect3D9Impl_CheckDepthStencilMatch
,
551 IDirect3D9Impl_CheckDeviceFormatConversion
,
552 IDirect3D9Impl_GetDeviceCaps
,
553 IDirect3D9Impl_GetAdapterMonitor
,
554 IDirect3D9Impl_CreateDevice
,
556 IDirect3D9ExImpl_GetAdapterModeCountEx
,
557 IDirect3D9ExImpl_EnumAdapterModesEx
,
558 IDirect3D9ExImpl_GetAdapterDisplayModeEx
,
559 IDirect3D9ExImpl_CreateDeviceEx
,
560 IDirect3D9ExImpl_GetAdapterLUID