shell32: Declare some functions static.
[wine/hacks.git] / dlls / d3dx8 / d3dx8.spec
blobc41a39a5a664e57d80e78445e1d7d244d73fdfa1
1 @ stdcall D3DXAssembleShader(ptr long long ptr ptr ptr)
2 @ stdcall D3DXAssembleShaderFromFileA(ptr long ptr ptr ptr)
3 @ stdcall D3DXAssembleShaderFromFileW(ptr long ptr ptr ptr)
4 @ stdcall D3DXCreateBuffer(long ptr)
5 @ stdcall D3DXCreateFont(ptr ptr ptr)
6 @ stdcall D3DXGetFVFVertexSize(long)