2 * X11DRV OpenGL functions
4 * Copyright 2000 Lionel Ulmer
5 * Copyright 2005 Alex Woods
6 * Copyright 2005 Raphael Junqueira
7 * Copyright 2006 Roderick Colenbrander
8 * Copyright 2006 Tomas Carnecky
10 * This library is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Lesser General Public
12 * License as published by the Free Software Foundation; either
13 * version 2.1 of the License, or (at your option) any later version.
15 * This library is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * Lesser General Public License for more details.
20 * You should have received a copy of the GNU Lesser General Public
21 * License along with this library; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
26 #include "wine/port.h"
34 #include "wine/library.h"
35 #include "wine/debug.h"
37 WINE_DEFAULT_DEBUG_CHANNEL(wgl
);
38 WINE_DECLARE_DEBUG_CHANNEL(opengl
);
52 #ifdef HAVE_GL_GLEXT_H
53 # include <GL/glext.h>
62 /* Redefines the constants */
63 #define CALLBACK __stdcall
64 #define WINAPI __stdcall
65 #define APIENTRY WINAPI
68 WINE_DECLARE_DEBUG_CHANNEL(fps
);
70 typedef struct wine_glextension
{
79 const char *glVersion
;
80 const char *glExtensions
;
84 const char *glxServerVersion
;
85 const char *glxServerVendor
;
86 const char *glxServerExtensions
;
88 const char *glxClientVersion
;
89 const char *glxClientVendor
;
90 const char *glxClientExtensions
;
92 const char *glxExtensions
;
95 char wglExtensions
[4096];
98 typedef struct wine_glpixelformat
{
100 GLXFBConfig fbconfig
;
106 typedef struct wine_glcontext
{
109 WineGLPixelFormat
*fmt
;
112 X11DRV_PDEVICE
*physDev
;
115 BOOL scissor_enabled
;
116 struct wine_glcontext
*next
;
117 struct wine_glcontext
*prev
;
120 typedef struct wine_glpbuffer
{
123 WineGLPixelFormat
* fmt
;
129 int use_render_texture
; /* This is also the internal texture format */
130 int texture_bind_target
;
132 GLint texture_format
;
133 GLuint texture_target
;
139 static Wine_GLContext
*context_list
;
140 static struct WineGLInfo WineGLInfo
= { 0 };
141 static int use_render_texture_emulation
= 1;
142 static int use_render_texture_ati
= 1;
143 static int swap_interval
= 1;
145 #define MAX_EXTENSIONS 16
146 static const WineGLExtension
*WineGLExtensionList
[MAX_EXTENSIONS
];
147 static int WineGLExtensionListSize
;
149 static WineGLPixelFormat
*WineGLPixelFormatList
;
150 static int WineGLPixelFormatListSize
= 0;
152 static void X11DRV_WineGL_LoadExtensions(void);
153 static BOOL
glxRequireVersion(int requiredVersion
);
154 static BOOL
glxRequireExtension(const char *requiredExtension
);
156 static void dump_PIXELFORMATDESCRIPTOR(const PIXELFORMATDESCRIPTOR
*ppfd
) {
157 TRACE(" - size / version : %d / %d\n", ppfd
->nSize
, ppfd
->nVersion
);
158 TRACE(" - dwFlags : ");
159 #define TEST_AND_DUMP(t,tv) if ((t) & (tv)) TRACE(#tv " ")
160 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DEPTH_DONTCARE
);
161 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DOUBLEBUFFER
);
162 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DOUBLEBUFFER_DONTCARE
);
163 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DRAW_TO_WINDOW
);
164 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DRAW_TO_BITMAP
);
165 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_GENERIC_ACCELERATED
);
166 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_GENERIC_FORMAT
);
167 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_NEED_PALETTE
);
168 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_NEED_SYSTEM_PALETTE
);
169 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_STEREO
);
170 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_STEREO_DONTCARE
);
171 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SUPPORT_GDI
);
172 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SUPPORT_OPENGL
);
173 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_COPY
);
174 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_EXCHANGE
);
175 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_LAYER_BUFFERS
);
176 /* PFD_SUPPORT_COMPOSITION is new in Vista, it is similar to composition
177 * under X e.g. COMPOSITE + GLX_EXT_TEXTURE_FROM_PIXMAP. */
178 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SUPPORT_COMPOSITION
);
182 TRACE(" - iPixelType : ");
183 switch (ppfd
->iPixelType
) {
184 case PFD_TYPE_RGBA
: TRACE("PFD_TYPE_RGBA"); break;
185 case PFD_TYPE_COLORINDEX
: TRACE("PFD_TYPE_COLORINDEX"); break;
189 TRACE(" - Color : %d\n", ppfd
->cColorBits
);
190 TRACE(" - Red : %d\n", ppfd
->cRedBits
);
191 TRACE(" - Green : %d\n", ppfd
->cGreenBits
);
192 TRACE(" - Blue : %d\n", ppfd
->cBlueBits
);
193 TRACE(" - Alpha : %d\n", ppfd
->cAlphaBits
);
194 TRACE(" - Accum : %d\n", ppfd
->cAccumBits
);
195 TRACE(" - Depth : %d\n", ppfd
->cDepthBits
);
196 TRACE(" - Stencil : %d\n", ppfd
->cStencilBits
);
197 TRACE(" - Aux : %d\n", ppfd
->cAuxBuffers
);
199 TRACE(" - iLayerType : ");
200 switch (ppfd
->iLayerType
) {
201 case PFD_MAIN_PLANE
: TRACE("PFD_MAIN_PLANE"); break;
202 case PFD_OVERLAY_PLANE
: TRACE("PFD_OVERLAY_PLANE"); break;
203 case (BYTE
)PFD_UNDERLAY_PLANE
: TRACE("PFD_UNDERLAY_PLANE"); break;
208 #define PUSH1(attribs,att) do { attribs[nAttribs++] = (att); } while (0)
209 #define PUSH2(attribs,att,value) do { attribs[nAttribs++] = (att); attribs[nAttribs++] = (value); } while(0)
211 #define MAKE_FUNCPTR(f) static typeof(f) * p##f;
213 MAKE_FUNCPTR(glXChooseVisual
)
214 MAKE_FUNCPTR(glXCreateContext
)
215 MAKE_FUNCPTR(glXCreateGLXPixmap
)
216 MAKE_FUNCPTR(glXGetCurrentContext
)
217 MAKE_FUNCPTR(glXGetCurrentDrawable
)
218 MAKE_FUNCPTR(glXDestroyContext
)
219 MAKE_FUNCPTR(glXDestroyGLXPixmap
)
220 MAKE_FUNCPTR(glXGetConfig
)
221 MAKE_FUNCPTR(glXIsDirect
)
222 MAKE_FUNCPTR(glXMakeCurrent
)
223 MAKE_FUNCPTR(glXSwapBuffers
)
224 MAKE_FUNCPTR(glXQueryExtension
)
225 MAKE_FUNCPTR(glXQueryVersion
)
226 MAKE_FUNCPTR(glXUseXFont
)
229 MAKE_FUNCPTR(glXGetClientString
)
230 MAKE_FUNCPTR(glXQueryExtensionsString
)
231 MAKE_FUNCPTR(glXQueryServerString
)
234 MAKE_FUNCPTR(glXGetFBConfigs
)
235 MAKE_FUNCPTR(glXChooseFBConfig
)
236 MAKE_FUNCPTR(glXCreatePbuffer
)
237 MAKE_FUNCPTR(glXCreateNewContext
)
238 MAKE_FUNCPTR(glXDestroyPbuffer
)
239 MAKE_FUNCPTR(glXGetFBConfigAttrib
)
240 MAKE_FUNCPTR(glXGetVisualFromFBConfig
)
241 MAKE_FUNCPTR(glXMakeContextCurrent
)
242 MAKE_FUNCPTR(glXQueryDrawable
)
243 MAKE_FUNCPTR(glXGetCurrentReadDrawable
)
246 static void* (*pglXGetProcAddressARB
)(const GLubyte
*);
247 static int (*pglXSwapIntervalSGI
)(int);
249 /* ATI GLX Extensions */
250 static BOOL (*pglXBindTexImageATI
)(Display
*dpy
, GLXPbuffer pbuffer
, int buffer
);
251 static BOOL (*pglXReleaseTexImageATI
)(Display
*dpy
, GLXPbuffer pbuffer
, int buffer
);
252 static BOOL (*pglXDrawableAttribATI
)(Display
*dpy
, GLXDrawable draw
, const int *attribList
);
254 /* NV GLX Extension */
255 static void* (*pglXAllocateMemoryNV
)(GLsizei size
, GLfloat readfreq
, GLfloat writefreq
, GLfloat priority
);
256 static void (*pglXFreeMemoryNV
)(GLvoid
*pointer
);
258 /* Standard OpenGL */
259 MAKE_FUNCPTR(glBindTexture
)
260 MAKE_FUNCPTR(glBitmap
)
261 MAKE_FUNCPTR(glCopyTexSubImage1D
)
262 MAKE_FUNCPTR(glCopyTexImage2D
)
263 MAKE_FUNCPTR(glCopyTexSubImage2D
)
264 MAKE_FUNCPTR(glDisable
)
265 MAKE_FUNCPTR(glDrawBuffer
)
266 MAKE_FUNCPTR(glEnable
)
267 MAKE_FUNCPTR(glEndList
)
268 MAKE_FUNCPTR(glGetError
)
269 MAKE_FUNCPTR(glGetIntegerv
)
270 MAKE_FUNCPTR(glGetString
)
271 MAKE_FUNCPTR(glIsEnabled
)
272 MAKE_FUNCPTR(glNewList
)
273 MAKE_FUNCPTR(glPixelStorei
)
274 MAKE_FUNCPTR(glReadPixels
)
275 MAKE_FUNCPTR(glScissor
)
276 MAKE_FUNCPTR(glTexImage2D
)
277 MAKE_FUNCPTR(glViewport
)
280 static BOOL
X11DRV_WineGL_InitOpenglInfo(void)
282 static BOOL infoInitialized
= FALSE
;
284 int screen
= DefaultScreen(gdi_display
);
285 Window win
= RootWindow(gdi_display
, screen
);
287 XVisualInfo
template;
290 GLXContext ctx
= NULL
;
294 infoInitialized
= TRUE
;
298 visual
= DefaultVisual(gdi_display
, screen
);
299 template.visualid
= XVisualIDFromVisual(visual
);
300 vis
= XGetVisualInfo(gdi_display
, VisualIDMask
, &template, &num
);
302 WORD old_fs
= wine_get_fs();
303 /* Create a GLX Context. Without one we can't query GL information */
304 ctx
= pglXCreateContext(gdi_display
, vis
, None
, GL_TRUE
);
305 if (wine_get_fs() != old_fs
)
307 wine_set_fs( old_fs
);
309 ERR( "%%fs register corrupted, probably broken ATI driver, disabling OpenGL.\n" );
310 ERR( "You need to set the \"UseFastTls\" option to \"2\" in your X config file.\n" );
316 pglXMakeCurrent(gdi_display
, win
, ctx
);
318 ERR(" couldn't initialize OpenGL, expect problems\n");
323 WineGLInfo
.glVersion
= (const char *) pglGetString(GL_VERSION
);
324 WineGLInfo
.glExtensions
= strdup((const char *) pglGetString(GL_EXTENSIONS
));
326 /* Get the common GLX version supported by GLX client and server ( major/minor) */
327 pglXQueryVersion(gdi_display
, &WineGLInfo
.glxVersion
[0], &WineGLInfo
.glxVersion
[1]);
329 WineGLInfo
.glxServerVersion
= pglXQueryServerString(gdi_display
, screen
, GLX_VERSION
);
330 WineGLInfo
.glxServerVendor
= pglXQueryServerString(gdi_display
, screen
, GLX_VENDOR
);
331 WineGLInfo
.glxServerExtensions
= pglXQueryServerString(gdi_display
, screen
, GLX_EXTENSIONS
);
333 WineGLInfo
.glxClientVersion
= pglXGetClientString(gdi_display
, GLX_VERSION
);
334 WineGLInfo
.glxClientVendor
= pglXGetClientString(gdi_display
, GLX_VENDOR
);
335 WineGLInfo
.glxClientExtensions
= pglXGetClientString(gdi_display
, GLX_EXTENSIONS
);
337 WineGLInfo
.glxExtensions
= pglXQueryExtensionsString(gdi_display
, screen
);
338 WineGLInfo
.glxDirect
= pglXIsDirect(gdi_display
, ctx
);
340 TRACE("GL version : %s.\n", WineGLInfo
.glVersion
);
341 TRACE("GL renderer : %s.\n", pglGetString(GL_RENDERER
));
342 TRACE("GLX version : %d.%d.\n", WineGLInfo
.glxVersion
[0], WineGLInfo
.glxVersion
[1]);
343 TRACE("Server GLX version : %s.\n", WineGLInfo
.glxServerVersion
);
344 TRACE("Server GLX vendor: : %s.\n", WineGLInfo
.glxServerVendor
);
345 TRACE("Client GLX version : %s.\n", WineGLInfo
.glxClientVersion
);
346 TRACE("Client GLX vendor: : %s.\n", WineGLInfo
.glxClientVendor
);
347 TRACE("Direct rendering enabled: %s\n", WineGLInfo
.glxDirect
? "True" : "False");
351 pglXMakeCurrent(gdi_display
, None
, NULL
);
352 pglXDestroyContext(gdi_display
, ctx
);
358 static BOOL
has_opengl(void)
360 static int init_done
;
361 static void *opengl_handle
;
363 int error_base
, event_base
;
365 if (init_done
) return (opengl_handle
!= NULL
);
368 /* No need to load any other libraries as according to the ABI, libGL should be self-sufficient
369 and include all dependencies */
370 opengl_handle
= wine_dlopen(SONAME_LIBGL
, RTLD_NOW
|RTLD_GLOBAL
, NULL
, 0);
371 if (opengl_handle
== NULL
) return FALSE
;
373 pglXGetProcAddressARB
= wine_dlsym(opengl_handle
, "glXGetProcAddressARB", NULL
, 0);
374 if (pglXGetProcAddressARB
== NULL
) {
375 ERR("could not find glXGetProcAddressARB in libGL.\n");
379 #define LOAD_FUNCPTR(f) if((p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)) == NULL) goto sym_not_found;
381 LOAD_FUNCPTR(glXChooseVisual
)
382 LOAD_FUNCPTR(glXCreateContext
)
383 LOAD_FUNCPTR(glXCreateGLXPixmap
)
384 LOAD_FUNCPTR(glXGetCurrentContext
)
385 LOAD_FUNCPTR(glXGetCurrentDrawable
)
386 LOAD_FUNCPTR(glXDestroyContext
)
387 LOAD_FUNCPTR(glXDestroyGLXPixmap
)
388 LOAD_FUNCPTR(glXGetConfig
)
389 LOAD_FUNCPTR(glXIsDirect
)
390 LOAD_FUNCPTR(glXMakeCurrent
)
391 LOAD_FUNCPTR(glXSwapBuffers
)
392 LOAD_FUNCPTR(glXQueryExtension
)
393 LOAD_FUNCPTR(glXQueryVersion
)
394 LOAD_FUNCPTR(glXUseXFont
)
397 LOAD_FUNCPTR(glXGetClientString
)
398 LOAD_FUNCPTR(glXQueryExtensionsString
)
399 LOAD_FUNCPTR(glXQueryServerString
)
402 LOAD_FUNCPTR(glXCreatePbuffer
)
403 LOAD_FUNCPTR(glXCreateNewContext
)
404 LOAD_FUNCPTR(glXDestroyPbuffer
)
405 LOAD_FUNCPTR(glXMakeContextCurrent
)
406 LOAD_FUNCPTR(glXGetCurrentReadDrawable
)
407 LOAD_FUNCPTR(glXGetFBConfigs
)
409 /* Standard OpenGL calls */
410 LOAD_FUNCPTR(glBindTexture
)
411 LOAD_FUNCPTR(glBitmap
)
412 LOAD_FUNCPTR(glCopyTexSubImage1D
)
413 LOAD_FUNCPTR(glCopyTexImage2D
)
414 LOAD_FUNCPTR(glCopyTexSubImage2D
)
415 LOAD_FUNCPTR(glDisable
)
416 LOAD_FUNCPTR(glDrawBuffer
)
417 LOAD_FUNCPTR(glEnable
)
418 LOAD_FUNCPTR(glEndList
)
419 LOAD_FUNCPTR(glGetError
)
420 LOAD_FUNCPTR(glGetIntegerv
)
421 LOAD_FUNCPTR(glGetString
)
422 LOAD_FUNCPTR(glIsEnabled
)
423 LOAD_FUNCPTR(glNewList
)
424 LOAD_FUNCPTR(glPixelStorei
)
425 LOAD_FUNCPTR(glReadPixels
)
426 LOAD_FUNCPTR(glScissor
)
427 LOAD_FUNCPTR(glTexImage2D
)
428 LOAD_FUNCPTR(glViewport
)
431 /* It doesn't matter if these fail. They'll only be used if the driver reports
432 the associated extension is available (and if a driver reports the extension
433 is available but fails to provide the functions, it's quite broken) */
434 #define LOAD_FUNCPTR(f) p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f);
435 /* NV GLX Extension */
436 LOAD_FUNCPTR(glXAllocateMemoryNV
)
437 LOAD_FUNCPTR(glXFreeMemoryNV
)
440 if(!X11DRV_WineGL_InitOpenglInfo()) {
441 wine_dlclose(opengl_handle
, NULL
, 0);
442 opengl_handle
= NULL
;
447 if (pglXQueryExtension(gdi_display
, &error_base
, &event_base
) == True
) {
448 TRACE("GLX is up and running error_base = %d\n", error_base
);
450 wine_dlclose(opengl_handle
, NULL
, 0);
451 opengl_handle
= NULL
;
454 /* In case of GLX you have direct and indirect rendering. Most of the time direct rendering is used
455 * as in general only that is hardware accelerated. In some cases like in case of remote X indirect
458 * The main problem for our OpenGL code is that we need certain GLX calls but their presence
459 * depends on the reported GLX client / server version and on the client / server extension list.
460 * Those don't have to be the same.
462 * In general the server GLX information lists the capabilities in case of indirect rendering.
463 * When direct rendering is used, the OpenGL client library is responsible for which GLX calls are
464 * available and in that case the client GLX informat can be used.
465 * OpenGL programs should use the 'intersection' of both sets of information which is advertised
466 * in the GLX version/extension list. When a program does this it works for certain for both
467 * direct and indirect rendering.
469 * The problem we are having in this area is that ATI's Linux drivers are broken. For some reason
470 * they haven't added some very important GLX extensions like GLX_SGIX_fbconfig to their client
471 * extension list which causes this extension not to be listed. (Wine requires this extension).
472 * ATI advertises a GLX client version of 1.3 which implies that this fbconfig extension among
473 * pbuffers is around.
475 * In order to provide users of Ati's proprietary drivers with OpenGL support, we need to detect
476 * the ATI drivers and from then on use GLX client information for them.
479 if(glxRequireVersion(3)) {
480 pglXChooseFBConfig
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXChooseFBConfig");
481 pglXGetFBConfigAttrib
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXGetFBConfigAttrib");
482 pglXGetVisualFromFBConfig
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXGetVisualFromFBConfig");
483 pglXQueryDrawable
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXQueryDrawable");
484 } else if(glxRequireExtension("GLX_SGIX_fbconfig")) {
485 pglXChooseFBConfig
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXChooseFBConfigSGIX");
486 pglXGetFBConfigAttrib
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXGetFBConfigAttribSGIX");
487 pglXGetVisualFromFBConfig
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXGetVisualFromFBConfigSGIX");
489 /* The mesa libGL client library seems to forward glXQueryDrawable to the Xserver, so only
490 * enable this function when the Xserver understand GLX 1.3 or newer
492 pglXQueryDrawable
= NULL
;
493 } else if(strcmp("ATI", WineGLInfo
.glxClientVendor
) == 0) {
494 TRACE("Overriding ATI GLX capabilities!\n");
495 pglXChooseFBConfig
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXChooseFBConfig");
496 pglXGetFBConfigAttrib
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXGetFBConfigAttrib");
497 pglXGetVisualFromFBConfig
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXGetVisualFromFBConfig");
498 pglXQueryDrawable
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXQueryDrawable");
500 /* Use client GLX information in case of the ATI drivers. We override the
501 * capabilities over here and not somewhere else as ATI might better their
502 * life in the future. In case they release proper drivers this block of
503 * code won't be called. */
504 WineGLInfo
.glxExtensions
= WineGLInfo
.glxClientExtensions
;
506 ERR(" glx_version is %s and GLX_SGIX_fbconfig extension is unsupported. Expect problems.\n", WineGLInfo
.glxServerVersion
);
509 if(glxRequireExtension("GLX_ATI_render_texture")) {
510 pglXBindTexImageATI
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXBindTexImageATI");
511 pglXReleaseTexImageATI
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXReleaseTexImageATI");
512 pglXDrawableAttribATI
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXDrawableAttribATI");
515 X11DRV_WineGL_LoadExtensions();
518 return (opengl_handle
!= NULL
);
521 wine_dlclose(opengl_handle
, NULL
, 0);
522 opengl_handle
= NULL
;
526 static inline Wine_GLContext
*alloc_context(void)
530 if ((ret
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(Wine_GLContext
))))
532 ret
->next
= context_list
;
533 if (context_list
) context_list
->prev
= ret
;
539 static inline void free_context(Wine_GLContext
*context
)
541 if (context
->next
!= NULL
) context
->next
->prev
= context
->prev
;
542 if (context
->prev
!= NULL
) context
->prev
->next
= context
->next
;
543 else context_list
= context
->next
;
545 HeapFree(GetProcessHeap(), 0, context
);
548 static inline Wine_GLContext
*get_context_from_GLXContext(GLXContext ctx
)
551 if (!ctx
) return NULL
;
552 for (ret
= context_list
; ret
; ret
= ret
->next
) if (ctx
== ret
->ctx
) break;
557 * get_hdc_from_Drawable (internal)
559 * For use by wglGetCurrentReadDCARB.
561 static inline HDC
get_hdc_from_Drawable(GLXDrawable d
)
564 for (ret
= context_list
; ret
; ret
= ret
->next
) {
565 if (d
== ret
->physDev
->drawable
) {
572 static inline BOOL
is_valid_context( Wine_GLContext
*ctx
)
575 for (ptr
= context_list
; ptr
; ptr
= ptr
->next
) if (ptr
== ctx
) break;
576 return (ptr
!= NULL
);
579 static int describeContext(Wine_GLContext
* ctx
) {
582 TRACE(" Context %p have (vis:%p):\n", ctx
, ctx
->vis
);
583 pglXGetFBConfigAttrib(gdi_display
, ctx
->fmt
->fbconfig
, GLX_FBCONFIG_ID
, &tmp
);
584 TRACE(" - FBCONFIG_ID 0x%x\n", tmp
);
585 pglXGetFBConfigAttrib(gdi_display
, ctx
->fmt
->fbconfig
, GLX_VISUAL_ID
, &tmp
);
586 TRACE(" - VISUAL_ID 0x%x\n", tmp
);
591 static int describeDrawable(Wine_GLContext
* ctx
, Drawable drawable
) {
594 int attribList
[3] = { GLX_FBCONFIG_ID
, 0, None
};
597 if (pglXQueryDrawable
== NULL
) {
598 /** glXQueryDrawable not available so returns not supported */
602 TRACE(" Drawable %p have :\n", (void*) drawable
);
603 pglXQueryDrawable(gdi_display
, drawable
, GLX_WIDTH
, (unsigned int*) &tmp
);
604 TRACE(" - WIDTH as %d\n", tmp
);
605 pglXQueryDrawable(gdi_display
, drawable
, GLX_HEIGHT
, (unsigned int*) &tmp
);
606 TRACE(" - HEIGHT as %d\n", tmp
);
607 pglXQueryDrawable(gdi_display
, drawable
, GLX_FBCONFIG_ID
, (unsigned int*) &tmp
);
608 TRACE(" - FBCONFIG_ID as 0x%x\n", tmp
);
611 fbCfgs
= pglXChooseFBConfig(gdi_display
, DefaultScreen(gdi_display
), attribList
, &nElements
);
612 if (fbCfgs
== NULL
) {
616 pglXGetFBConfigAttrib(gdi_display
, fbCfgs
[0], GLX_VISUAL_ID
, &tmp
);
617 TRACE(" - VISUAL_ID as 0x%x\n", tmp
);
624 static int ConvertAttribWGLtoGLX(const int* iWGLAttr
, int* oGLXAttr
, Wine_GLPBuffer
* pbuf
) {
629 int nvfloatattrib
= GLX_DONT_CARE
;
632 /* The list of WGL attributes is allowed to be NULL. We don't return here for NULL
633 * because we need to do fixups for GLX_DRAWABLE_TYPE/GLX_RENDER_TYPE/GLX_FLOAT_COMPONENTS_NV. */
634 while (iWGLAttr
&& 0 != iWGLAttr
[cur
]) {
635 TRACE("pAttr[%d] = %x\n", cur
, iWGLAttr
[cur
]);
637 switch (iWGLAttr
[cur
]) {
638 case WGL_COLOR_BITS_ARB
:
639 pop
= iWGLAttr
[++cur
];
640 PUSH2(oGLXAttr
, GLX_BUFFER_SIZE
, pop
);
641 TRACE("pAttr[%d] = GLX_BUFFER_SIZE: %d\n", cur
, pop
);
643 case WGL_BLUE_BITS_ARB
:
644 pop
= iWGLAttr
[++cur
];
645 PUSH2(oGLXAttr
, GLX_BLUE_SIZE
, pop
);
646 TRACE("pAttr[%d] = GLX_BLUE_SIZE: %d\n", cur
, pop
);
648 case WGL_RED_BITS_ARB
:
649 pop
= iWGLAttr
[++cur
];
650 PUSH2(oGLXAttr
, GLX_RED_SIZE
, pop
);
651 TRACE("pAttr[%d] = GLX_RED_SIZE: %d\n", cur
, pop
);
653 case WGL_GREEN_BITS_ARB
:
654 pop
= iWGLAttr
[++cur
];
655 PUSH2(oGLXAttr
, GLX_GREEN_SIZE
, pop
);
656 TRACE("pAttr[%d] = GLX_GREEN_SIZE: %d\n", cur
, pop
);
658 case WGL_ALPHA_BITS_ARB
:
659 pop
= iWGLAttr
[++cur
];
660 PUSH2(oGLXAttr
, GLX_ALPHA_SIZE
, pop
);
661 TRACE("pAttr[%d] = GLX_ALPHA_SIZE: %d\n", cur
, pop
);
663 case WGL_DEPTH_BITS_ARB
:
664 pop
= iWGLAttr
[++cur
];
665 PUSH2(oGLXAttr
, GLX_DEPTH_SIZE
, pop
);
666 TRACE("pAttr[%d] = GLX_DEPTH_SIZE: %d\n", cur
, pop
);
668 case WGL_STENCIL_BITS_ARB
:
669 pop
= iWGLAttr
[++cur
];
670 PUSH2(oGLXAttr
, GLX_STENCIL_SIZE
, pop
);
671 TRACE("pAttr[%d] = GLX_STENCIL_SIZE: %d\n", cur
, pop
);
673 case WGL_DOUBLE_BUFFER_ARB
:
674 pop
= iWGLAttr
[++cur
];
675 PUSH2(oGLXAttr
, GLX_DOUBLEBUFFER
, pop
);
676 TRACE("pAttr[%d] = GLX_DOUBLEBUFFER: %d\n", cur
, pop
);
679 case WGL_PIXEL_TYPE_ARB
:
680 pop
= iWGLAttr
[++cur
];
681 TRACE("pAttr[%d] = WGL_PIXEL_TYPE_ARB: %d\n", cur
, pop
);
683 case WGL_TYPE_COLORINDEX_ARB
: pixelattrib
= GLX_COLOR_INDEX_BIT
; break ;
684 case WGL_TYPE_RGBA_ARB
: pixelattrib
= GLX_RGBA_BIT
; break ;
685 /* This is the same as WGL_TYPE_RGBA_FLOAT_ATI but the GLX constants differ, only the ARB GLX one is widely supported so use that */
686 case WGL_TYPE_RGBA_FLOAT_ATI
: pixelattrib
= GLX_RGBA_FLOAT_BIT
; break ;
688 ERR("unexpected PixelType(%x)\n", pop
);
693 case WGL_SUPPORT_GDI_ARB
:
694 pop
= iWGLAttr
[++cur
];
695 PUSH2(oGLXAttr
, GLX_X_RENDERABLE
, pop
);
696 TRACE("pAttr[%d] = WGL_SUPPORT_GDI_ARB: %d\n", cur
, pop
);
699 case WGL_DRAW_TO_BITMAP_ARB
:
700 pop
= iWGLAttr
[++cur
];
701 TRACE("pAttr[%d] = WGL_DRAW_TO_BITMAP_ARB: %d\n", cur
, pop
);
702 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
704 drawattrib
|= GLX_PIXMAP_BIT
;
708 case WGL_DRAW_TO_WINDOW_ARB
:
709 pop
= iWGLAttr
[++cur
];
710 TRACE("pAttr[%d] = WGL_DRAW_TO_WINDOW_ARB: %d\n", cur
, pop
);
711 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
713 drawattrib
|= GLX_WINDOW_BIT
;
717 case WGL_DRAW_TO_PBUFFER_ARB
:
718 pop
= iWGLAttr
[++cur
];
719 TRACE("pAttr[%d] = WGL_DRAW_TO_PBUFFER_ARB: %d\n", cur
, pop
);
720 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
722 drawattrib
|= GLX_PBUFFER_BIT
;
726 case WGL_ACCELERATION_ARB
:
727 case WGL_SUPPORT_OPENGL_ARB
:
728 pop
= iWGLAttr
[++cur
];
729 /** nothing to do, if we are here, supposing support Accelerated OpenGL */
730 TRACE("pAttr[%d] = WGL_SUPPORT_OPENGL_ARB: %d\n", cur
, pop
);
733 case WGL_PBUFFER_LARGEST_ARB
:
734 pop
= iWGLAttr
[++cur
];
735 PUSH2(oGLXAttr
, GLX_LARGEST_PBUFFER
, pop
);
736 TRACE("pAttr[%d] = GLX_LARGEST_PBUFFER: %x\n", cur
, pop
);
739 case WGL_SAMPLE_BUFFERS_ARB
:
740 pop
= iWGLAttr
[++cur
];
741 PUSH2(oGLXAttr
, GLX_SAMPLE_BUFFERS_ARB
, pop
);
742 TRACE("pAttr[%d] = GLX_SAMPLE_BUFFERS_ARB: %x\n", cur
, pop
);
745 case WGL_SAMPLES_ARB
:
746 pop
= iWGLAttr
[++cur
];
747 PUSH2(oGLXAttr
, GLX_SAMPLES_ARB
, pop
);
748 TRACE("pAttr[%d] = GLX_SAMPLES_ARB: %x\n", cur
, pop
);
751 case WGL_TEXTURE_FORMAT_ARB
:
752 case WGL_TEXTURE_TARGET_ARB
:
753 case WGL_MIPMAP_TEXTURE_ARB
:
754 TRACE("WGL_render_texture Attributes: %x as %x\n", iWGLAttr
[cur
], iWGLAttr
[cur
+ 1]);
755 pop
= iWGLAttr
[++cur
];
757 ERR("trying to use GLX_Pbuffer Attributes without Pbuffer (was %x)\n", iWGLAttr
[cur
]);
759 if (use_render_texture_ati
) {
760 /** nothing to do here */
762 else if (!use_render_texture_emulation
) {
763 if (WGL_NO_TEXTURE_ARB
!= pop
) {
764 ERR("trying to use WGL_render_texture Attributes without support (was %x)\n", iWGLAttr
[cur
]);
765 return -1; /** error: don't support it */
767 PUSH2(oGLXAttr
, GLX_X_RENDERABLE
, pop
);
768 drawattrib
|= GLX_PBUFFER_BIT
;
772 case WGL_FLOAT_COMPONENTS_NV
:
773 nvfloatattrib
= iWGLAttr
[++cur
];
774 TRACE("pAttr[%d] = WGL_FLOAT_COMPONENTS_NV: %x\n", cur
, nvfloatattrib
);
776 case WGL_BIND_TO_TEXTURE_RGB_ARB
:
777 case WGL_BIND_TO_TEXTURE_RGBA_ARB
:
778 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV
:
779 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV
:
780 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV
:
781 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV
:
782 pop
= iWGLAttr
[++cur
];
783 /** cannot be converted, see direct handling on
784 * - wglGetPixelFormatAttribivARB
785 * TODO: wglChoosePixelFormat
790 FIXME("unsupported %x WGL Attribute\n", iWGLAttr
[cur
]);
796 /* Apply the OR'd drawable type bitmask now EVEN when WGL_DRAW_TO* is unset.
797 * It is needed in all cases because GLX_DRAWABLE_TYPE default to GLX_WINDOW_BIT. */
798 PUSH2(oGLXAttr
, GLX_DRAWABLE_TYPE
, drawattrib
);
799 TRACE("pAttr[?] = GLX_DRAWABLE_TYPE: %#x\n", drawattrib
);
801 /* Set GLX_RENDER_TYPE all the time */
802 PUSH2(oGLXAttr
, GLX_RENDER_TYPE
, pixelattrib
);
803 TRACE("pAttr[?] = GLX_RENDER_TYPE: %#x\n", pixelattrib
);
805 /* Set GLX_FLOAT_COMPONENTS_NV all the time */
806 if(strstr(WineGLInfo
.glxExtensions
, "GLX_NV_float_buffer")) {
807 PUSH2(oGLXAttr
, GLX_FLOAT_COMPONENTS_NV
, nvfloatattrib
);
808 TRACE("pAttr[?] = GLX_FLOAT_COMPONENTS_NV: %#x\n", nvfloatattrib
);
814 static int get_render_type_from_fbconfig(Display
*display
, GLXFBConfig fbconfig
)
816 int render_type
=0, render_type_bit
;
817 pglXGetFBConfigAttrib(display
, fbconfig
, GLX_RENDER_TYPE
, &render_type_bit
);
818 switch(render_type_bit
)
821 render_type
= GLX_RGBA_TYPE
;
823 case GLX_COLOR_INDEX_BIT
:
824 render_type
= GLX_COLOR_INDEX_TYPE
;
826 case GLX_RGBA_FLOAT_BIT
:
827 render_type
= GLX_RGBA_FLOAT_TYPE
;
830 ERR("Unknown render_type: %x\n", render_type
);
835 static BOOL
get_fbconfig_from_visualid(Display
*display
, Visual
*visual
, GLXFBConfig
*fbconfig
, int *fmt_id
)
837 GLXFBConfig
* cfgs
= NULL
;
844 if(!display
|| !visual
) {
845 ERR("Invalid display or visual\n");
848 visualid
= XVisualIDFromVisual(visual
);
850 /* Get a list of all available framebuffer configurations */
851 cfgs
= pglXGetFBConfigs(display
, DefaultScreen(display
), &nCfgs
);
852 if (NULL
== cfgs
|| 0 == nCfgs
) {
853 ERR("glXChooseFBConfig returns NULL\n");
854 if(cfgs
!= NULL
) XFree(cfgs
);
858 /* Find the requested offscreen format and count the number of offscreen formats */
859 for(i
=0; i
<nCfgs
; i
++) {
860 pglXGetFBConfigAttrib(display
, cfgs
[i
], GLX_VISUAL_ID
, &tmp_vis_id
);
861 pglXGetFBConfigAttrib(display
, cfgs
[i
], GLX_FBCONFIG_ID
, &tmp_fmt_id
);
863 /* We are looking up the GLX index of our main visual and have found it :) */
864 if(visualid
== tmp_vis_id
) {
865 TRACE("Found FBCONFIG_ID 0x%x at index %d for VISUAL_ID 0x%x\n", tmp_fmt_id
, i
, tmp_vis_id
);
867 *fmt_id
= tmp_fmt_id
;
873 ERR("No fbconfig found for Wine's main visual (0x%lx), expect problems!\n", visualid
);
878 static BOOL
init_formats(Display
*display
, int screen
, Visual
*visual
)
880 int fmt_id
, tmp_vis_id
, tmp_fmt_id
, nCfgs
, i
;
882 GLXFBConfig fbconfig
;
883 int nOffscreenFormats
= 0;
885 /* Locate the fbconfig correspondig to our main visual */
886 if(!get_fbconfig_from_visualid(display
, visual
, &fbconfig
, &fmt_id
)) {
887 ERR("Can't get the FBCONFIG_ID for the main visual, expect problems!\n");
891 /* As mentioned in various parts of the code only the format of the main visual can be used for onscreen rendering.
892 * Next to this format there are also so called offscreen rendering formats (used for pbuffers) which can be supported
893 * because they don't need a visual. Below we use glXGetFBConfigs instead of glXChooseFBConfig to enumerate the fb configurations
894 * because this call lists both types of formats instead of only onscreen ones. */
895 cfgs
= pglXGetFBConfigs(display
, DefaultScreen(display
), &nCfgs
);
896 if (NULL
== cfgs
|| 0 == nCfgs
) {
897 WARN("glXChooseFBConfig returns NULL\n");
898 if(cfgs
!= NULL
) XFree(cfgs
);
900 /* We only have the single format of Wine's main visual */
901 WineGLPixelFormatList
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(WineGLPixelFormat
));
902 WineGLPixelFormatList
[0].iPixelFormat
= 1;
903 WineGLPixelFormatList
[0].fbconfig
= fbconfig
;
904 WineGLPixelFormatList
[0].fmt_id
= fmt_id
;
905 WineGLPixelFormatList
[0].render_type
= get_render_type_from_fbconfig(display
, fbconfig
);
906 WineGLPixelFormatList
[0].offscreenOnly
= FALSE
;
907 WineGLPixelFormatListSize
= 1;
910 /* Count the number of offscreen formats to determine the size for our pixelformat list */
911 for(i
=0; i
<nCfgs
; i
++) {
912 pglXGetFBConfigAttrib(display
, cfgs
[i
], GLX_VISUAL_ID
, &tmp_vis_id
);
914 /* We have found an offscreen rendering format :) */
915 if(tmp_vis_id
== 0) {
919 TRACE("Number of offscreen formats: %d\n", nOffscreenFormats
);
921 /* Allocate memory for all the offscreen pixelformats and the format of Wine's main visual */
922 WineGLPixelFormatList
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, (1+nOffscreenFormats
)*sizeof(WineGLPixelFormat
));
923 WineGLPixelFormatList
[0].iPixelFormat
= 1;
924 WineGLPixelFormatList
[0].fbconfig
= fbconfig
;
925 WineGLPixelFormatList
[0].fmt_id
= fmt_id
;
926 WineGLPixelFormatList
[0].render_type
= get_render_type_from_fbconfig(display
, fbconfig
);
927 WineGLPixelFormatList
[0].offscreenOnly
= FALSE
;
928 WineGLPixelFormatListSize
= 1;
930 /* Fill the list with offscreen formats */
931 for(i
=0; i
<nCfgs
; i
++) {
932 pglXGetFBConfigAttrib(display
, cfgs
[i
], GLX_VISUAL_ID
, &tmp_vis_id
);
933 pglXGetFBConfigAttrib(display
, cfgs
[i
], GLX_FBCONFIG_ID
, &tmp_fmt_id
);
935 /* We have found an offscreen rendering format :) */
936 if(tmp_vis_id
== 0) {
937 TRACE("Found offscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", tmp_fmt_id
, WineGLPixelFormatListSize
+1, i
);
938 WineGLPixelFormatList
[WineGLPixelFormatListSize
].iPixelFormat
= WineGLPixelFormatListSize
+1; /* The index starts at 1 */
939 WineGLPixelFormatList
[WineGLPixelFormatListSize
].fbconfig
= cfgs
[i
];
940 WineGLPixelFormatList
[WineGLPixelFormatListSize
].fmt_id
= tmp_fmt_id
;
941 WineGLPixelFormatList
[WineGLPixelFormatListSize
].render_type
= get_render_type_from_fbconfig(display
, cfgs
[i
]);
942 WineGLPixelFormatList
[WineGLPixelFormatListSize
].offscreenOnly
= TRUE
;
943 WineGLPixelFormatListSize
++;
948 if(cfgs
!= NULL
) XFree(cfgs
);
953 /* GLX can advertise dozens of different pixelformats including offscreen and onscreen ones.
954 * In our WGL implementation we only support a subset of these formats namely the format of
955 * Wine's main visual and offscreen formats (if they are available).
956 * This function converts a WGL format to its corresponding GLX one. It returns a WineGLPixelFormat
957 * and it returns the number of supported WGL formats in fmt_count.
959 static WineGLPixelFormat
* ConvertPixelFormatWGLtoGLX(Display
*display
, int iPixelFormat
, BOOL AllowOffscreen
, int *fmt_count
)
961 WineGLPixelFormat
*res
= NULL
;
963 /* Init the list of pixel formats when we need it */
964 if(!WineGLPixelFormatListSize
)
965 init_formats(display
, DefaultScreen(display
), visual
);
967 /* Check if the pixelformat is valid. Note that it is legal to pass an invalid
968 * iPixelFormat in case of probing the number of pixelformats.
970 if((iPixelFormat
<= 0) || (iPixelFormat
> WineGLPixelFormatListSize
)) {
972 *fmt_count
= WineGLPixelFormatListSize
;
974 *fmt_count
= 1; /* Only show the format of our main visual */
976 else if(iPixelFormat
== 1) {
977 res
= &WineGLPixelFormatList
[0];
978 *fmt_count
= 1; /* Only show the format of our main visual */
980 else if((WineGLPixelFormatList
[iPixelFormat
-1].offscreenOnly
== TRUE
) && AllowOffscreen
) {
981 res
= &WineGLPixelFormatList
[iPixelFormat
-1];
982 *fmt_count
= WineGLPixelFormatListSize
;
983 TRACE("Returning FBConfig=%p for iPixelFormat=%d\n", res
->fbconfig
, iPixelFormat
);
986 TRACE("Number of returned pixelformats=%d\n", *fmt_count
);
991 /* Search our internal pixelformat list for the WGL format corresponding to the given fbconfig */
992 static WineGLPixelFormat
* ConvertPixelFormatGLXtoWGL(Display
*display
, int fmt_id
)
996 /* Init the list of pixel formats when we need it */
997 if(!WineGLPixelFormatListSize
)
998 init_formats(display
, DefaultScreen(display
), visual
);
1000 for(i
=0; i
<WineGLPixelFormatListSize
; i
++) {
1001 if(WineGLPixelFormatList
[i
].fmt_id
== fmt_id
) {
1002 TRACE("Returning iPixelFormat %d for fmt_id 0x%x\n", WineGLPixelFormatList
[i
].iPixelFormat
, fmt_id
);
1003 return &WineGLPixelFormatList
[i
];
1006 TRACE("No compatible format found for fmt_id 0x%x\n", fmt_id
);
1011 * X11DRV_ChoosePixelFormat
1013 * Equivalent to glXChooseVisual.
1015 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE
*physDev
,
1016 const PIXELFORMATDESCRIPTOR
*ppfd
) {
1017 WineGLPixelFormat
*fmt
= NULL
;
1022 int bestFormat
= -1;
1023 int bestDBuffer
= -1;
1024 int bestStereo
= -1;
1028 int bestStencil
= -1;
1032 if (!has_opengl()) {
1033 ERR("No libGL on this box - disabling OpenGL support !\n");
1037 if (TRACE_ON(opengl
)) {
1038 TRACE("(%p,%p)\n", physDev
, ppfd
);
1040 dump_PIXELFORMATDESCRIPTOR((const PIXELFORMATDESCRIPTOR
*) ppfd
);
1044 ConvertPixelFormatWGLtoGLX(gdi_display
, 0, FALSE
/* offscreen */, &nPixelFormats
);
1045 for(i
=0; i
<nPixelFormats
; i
++)
1049 int alpha
=0, color
=0, depth
=0, stencil
=0, aux
=0;
1051 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, i
+1 /* 1-based index */, FALSE
/* offscreen */, &value
);
1055 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_RENDER_TYPE
, &value
);
1056 if (value
& GLX_RGBA_BIT
)
1057 iPixelType
= PFD_TYPE_RGBA
;
1059 iPixelType
= PFD_TYPE_COLORINDEX
;
1061 if (ppfd
->iPixelType
!= iPixelType
)
1063 TRACE("pixel type mismatch for iPixelFormat=%d\n", i
+1);
1067 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DOUBLEBUFFER
, &value
);
1068 if (value
) dwFlags
|= PFD_DOUBLEBUFFER
;
1069 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STEREO
, &value
);
1070 if (value
) dwFlags
|= PFD_STEREO
;
1071 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_BUFFER_SIZE
, &color
); /* cColorBits */
1072 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ALPHA_SIZE
, &alpha
); /* cAlphaBits */
1073 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DEPTH_SIZE
, &depth
); /* cDepthBits */
1074 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STENCIL_SIZE
, &stencil
); /* cStencilBits */
1075 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_AUX_BUFFERS
, &aux
); /* cAuxBuffers */
1077 /* The behavior of PDF_STEREO/PFD_STEREO_DONTCARE and PFD_DOUBLEBUFFER / PFD_DOUBLEBUFFER_DONTCARE
1078 * is not very clear on MSDN. They specify that ChoosePixelFormat tries to match pixel formats
1079 * with the flag (PFD_STEREO / PFD_DOUBLEBUFFERING) set. Otherwise it says that it tries to match
1080 * formats without the given flag set.
1081 * A test on Windows using a Radeon 9500pro on WinXP (the driver doesn't support Stereo)
1082 * has indicated that a format without stereo is returned when stereo is unavailable.
1083 * So in case PFD_STEREO is set, formats that support it should have priority above formats
1084 * without. In case PFD_STEREO_DONTCARE is set, stereo is ignored.
1086 * To summarize the following is most likely the correct behavior:
1087 * stereo not set -> prefer no-stereo formats, else also accept stereo formats
1088 * stereo set -> prefer stereo formats, else also accept no-stereo formats
1089 * stereo don't care -> it doesn't matter whether we get stereo or not
1091 * In Wine we will treat no-stereo the same way as don't care because it makes
1092 * format selection even more complicated and second drivers with Stereo advertise
1093 * each format twice anyway.
1096 /* Doublebuffer, see the comments above */
1097 if( !(ppfd
->dwFlags
& PFD_DOUBLEBUFFER_DONTCARE
) ) {
1098 if( ((ppfd
->dwFlags
& PFD_DOUBLEBUFFER
) != bestDBuffer
) &&
1099 ((dwFlags
& PFD_DOUBLEBUFFER
) == (ppfd
->dwFlags
& PFD_DOUBLEBUFFER
)) )
1101 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1102 bestStereo
= dwFlags
& PFD_STEREO
;
1106 bestStencil
= stencil
;
1113 /* Stereo, see the comments above. */
1114 if( !(ppfd
->dwFlags
& PFD_STEREO_DONTCARE
) ) {
1115 if( ((ppfd
->dwFlags
& PFD_STEREO
) != bestStereo
) &&
1116 ((dwFlags
& PFD_STEREO
) == (ppfd
->dwFlags
& PFD_STEREO
)) )
1118 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1119 bestStereo
= dwFlags
& PFD_STEREO
;
1123 bestStencil
= stencil
;
1130 /* Below we will do a number of checks to select the 'best' pixelformat.
1131 * We assume the precedence cColorBits > cAlphaBits > cDepthBits > cStencilBits -> cAuxBuffers.
1132 * The code works by trying to match the most important options as close as possible.
1133 * When a reasonable format is found, we will try to match more options. */
1136 if( ((ppfd
->cColorBits
> bestColor
) && (color
> bestColor
)) ||
1137 ((color
>= ppfd
->cColorBits
) && (color
< bestColor
)) )
1139 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1140 bestStereo
= dwFlags
& PFD_STEREO
;
1144 bestStencil
= stencil
;
1148 } else if(bestColor
!= color
) { /* Do further checks if the format is compatible */
1149 TRACE("color mismatch for iPixelFormat=%d\n", i
+1);
1154 if( ((ppfd
->cAlphaBits
> bestAlpha
) && (alpha
> bestAlpha
)) ||
1155 ((alpha
>= ppfd
->cAlphaBits
) && (alpha
< bestAlpha
)) )
1157 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1158 bestStereo
= dwFlags
& PFD_STEREO
;
1162 bestStencil
= stencil
;
1166 } else if(bestAlpha
!= alpha
) {
1167 TRACE("alpha mismatch for iPixelFormat=%d\n", i
+1);
1172 if( ((ppfd
->cDepthBits
> bestDepth
) && (depth
> bestDepth
)) ||
1173 ((depth
>= ppfd
->cDepthBits
) && (depth
< bestDepth
)) )
1175 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1176 bestStereo
= dwFlags
& PFD_STEREO
;
1180 bestStencil
= stencil
;
1184 } else if(bestDepth
!= depth
) {
1185 TRACE("depth mismatch for iPixelFormat=%d\n", i
+1);
1190 if( ((ppfd
->cStencilBits
> bestStencil
) && (stencil
> bestStencil
)) ||
1191 ((stencil
>= ppfd
->cStencilBits
) && (stencil
< bestStencil
)) )
1193 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1194 bestStereo
= dwFlags
& PFD_STEREO
;
1198 bestStencil
= stencil
;
1202 } else if(bestStencil
!= stencil
) {
1203 TRACE("stencil mismatch for iPixelFormat=%d\n", i
+1);
1208 if( ((ppfd
->cAuxBuffers
> bestAux
) && (aux
> bestAux
)) ||
1209 ((aux
>= ppfd
->cAuxBuffers
) && (aux
< bestAux
)) )
1211 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1212 bestStereo
= dwFlags
& PFD_STEREO
;
1216 bestStencil
= stencil
;
1220 } else if(bestAux
!= aux
) {
1221 TRACE("aux mismatch for iPixelFormat=%d\n", i
+1);
1226 if(bestFormat
== -1) {
1227 TRACE("No matching mode was found returning 0\n");
1231 ret
= bestFormat
+1; /* the return value should be a 1-based index */
1232 TRACE("Successfully found a matching mode, returning index: %d %x\n", ret
, WineGLPixelFormatList
[bestFormat
-1].fmt_id
);
1235 wine_tsx11_unlock();
1240 * X11DRV_DescribePixelFormat
1242 * Get the pixel-format descriptor associated to the given id
1244 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE
*physDev
,
1247 PIXELFORMATDESCRIPTOR
*ppfd
) {
1248 /*XVisualInfo *vis;*/
1251 WineGLPixelFormat
*fmt
;
1255 if (!has_opengl()) {
1256 ERR("No libGL on this box - disabling OpenGL support !\n");
1260 TRACE("(%p,%d,%d,%p)\n", physDev
, iPixelFormat
, nBytes
, ppfd
);
1262 /* Look for the iPixelFormat in our list of supported formats. If it is supported we get the index in the FBConfig table and the number of supported formats back */
1263 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, FALSE
/* Offscreen */, &fmt_count
);
1265 /* The application is only querying the number of pixelformats */
1267 } else if(fmt
== NULL
) {
1268 WARN("unexpected iPixelFormat(%d): not >=1 and <=nFormats(%d), returning NULL!\n", iPixelFormat
, fmt_count
);
1272 if (nBytes
< sizeof(PIXELFORMATDESCRIPTOR
)) {
1273 ERR("Wrong structure size !\n");
1274 /* Should set error */
1280 memset(ppfd
, 0, sizeof(PIXELFORMATDESCRIPTOR
));
1281 ppfd
->nSize
= sizeof(PIXELFORMATDESCRIPTOR
);
1284 /* These flags are always the same... */
1285 ppfd
->dwFlags
= PFD_SUPPORT_OPENGL
;
1286 /* Now the flags extracted from the Visual */
1290 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_X_RENDERABLE
, &value
);
1292 ppfd
->dwFlags
|= PFD_SUPPORT_GDI
;
1294 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
1295 if(value
& GLX_WINDOW_BIT
)
1296 ppfd
->dwFlags
|= PFD_DRAW_TO_WINDOW
;
1297 if(value
& GLX_PIXMAP_BIT
)
1298 ppfd
->dwFlags
|= PFD_DRAW_TO_BITMAP
;
1300 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_CONFIG_CAVEAT
, &value
);
1301 if(value
== GLX_SLOW_CONFIG
)
1302 ppfd
->dwFlags
|= PFD_GENERIC_ACCELERATED
;
1304 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DOUBLEBUFFER
, &value
);
1306 ppfd
->dwFlags
|= PFD_DOUBLEBUFFER
;
1307 ppfd
->dwFlags
&= ~PFD_SUPPORT_GDI
;
1309 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STEREO
, &value
); if (value
) ppfd
->dwFlags
|= PFD_STEREO
;
1312 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_RENDER_TYPE
, &value
);
1313 if (value
& GLX_RGBA_BIT
)
1314 ppfd
->iPixelType
= PFD_TYPE_RGBA
;
1316 ppfd
->iPixelType
= PFD_TYPE_COLORINDEX
;
1319 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_BUFFER_SIZE
, &value
);
1320 ppfd
->cColorBits
= value
;
1322 /* Red, green, blue and alpha bits / shifts */
1323 if (ppfd
->iPixelType
== PFD_TYPE_RGBA
) {
1324 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_RED_SIZE
, &rb
);
1325 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_GREEN_SIZE
, &gb
);
1326 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_BLUE_SIZE
, &bb
);
1327 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ALPHA_SIZE
, &ab
);
1329 ppfd
->cRedBits
= rb
;
1330 ppfd
->cRedShift
= gb
+ bb
+ ab
;
1331 ppfd
->cBlueBits
= bb
;
1332 ppfd
->cBlueShift
= ab
;
1333 ppfd
->cGreenBits
= gb
;
1334 ppfd
->cGreenShift
= bb
+ ab
;
1335 ppfd
->cAlphaBits
= ab
;
1336 ppfd
->cAlphaShift
= 0;
1339 ppfd
->cRedShift
= 0;
1340 ppfd
->cBlueBits
= 0;
1341 ppfd
->cBlueShift
= 0;
1342 ppfd
->cGreenBits
= 0;
1343 ppfd
->cGreenShift
= 0;
1344 ppfd
->cAlphaBits
= 0;
1345 ppfd
->cAlphaShift
= 0;
1348 /* Accum RGBA bits */
1349 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_RED_SIZE
, &rb
);
1350 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_GREEN_SIZE
, &gb
);
1351 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_BLUE_SIZE
, &bb
);
1352 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_ALPHA_SIZE
, &ab
);
1354 ppfd
->cAccumBits
= rb
+gb
+bb
+ab
;
1355 ppfd
->cAccumRedBits
= rb
;
1356 ppfd
->cAccumGreenBits
= gb
;
1357 ppfd
->cAccumBlueBits
= bb
;
1358 ppfd
->cAccumAlphaBits
= ab
;
1361 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DEPTH_SIZE
, &value
);
1362 ppfd
->cDepthBits
= value
;
1365 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STENCIL_SIZE
, &value
);
1366 ppfd
->cStencilBits
= value
;
1368 wine_tsx11_unlock();
1370 /* Aux : to do ... */
1372 ppfd
->iLayerType
= PFD_MAIN_PLANE
;
1374 if (TRACE_ON(opengl
)) {
1375 dump_PIXELFORMATDESCRIPTOR(ppfd
);
1382 * X11DRV_GetPixelFormat
1384 * Get the pixel-format id used by this DC
1386 int X11DRV_GetPixelFormat(X11DRV_PDEVICE
*physDev
) {
1387 WineGLPixelFormat
*fmt
;
1389 TRACE("(%p)\n", physDev
);
1391 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, physDev
->current_pf
, TRUE
, &tmp
);
1394 /* This happens on HDCs on which SetPixelFormat wasn't called yet */
1395 ERR("Unable to find a WineGLPixelFormat for iPixelFormat=%d\n", physDev
->current_pf
);
1398 else if(fmt
->offscreenOnly
)
1400 /* Offscreen formats can't be used with traditional WGL calls.
1401 * As has been verified on Windows GetPixelFormat doesn't fail but returns iPixelFormat=1. */
1402 TRACE("Returning iPixelFormat=1 for offscreen format: %d\n", fmt
->iPixelFormat
);
1406 TRACE("(%p): returns %d\n", physDev
, physDev
->current_pf
);
1407 return physDev
->current_pf
;
1411 * X11DRV_SetPixelFormat
1413 * Set the pixel-format id used by this DC
1415 BOOL
X11DRV_SetPixelFormat(X11DRV_PDEVICE
*physDev
,
1417 const PIXELFORMATDESCRIPTOR
*ppfd
) {
1418 WineGLPixelFormat
*fmt
;
1421 TRACE("(%p,%d,%p)\n", physDev
, iPixelFormat
, ppfd
);
1423 if (!has_opengl()) {
1424 ERR("No libGL on this box - disabling OpenGL support !\n");
1428 /* SetPixelFormat is not allowed on the X root_window e.g. GetDC(0) */
1429 if(get_glxdrawable(physDev
) == root_window
)
1431 ERR("Invalid operation on root_window\n");
1435 /* Check if iPixelFormat is in our list of supported formats to see if it is supported. */
1436 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, FALSE
/* Offscreen */, &value
);
1438 ERR("Invalid iPixelFormat: %d\n", iPixelFormat
);
1442 physDev
->current_pf
= iPixelFormat
;
1444 if (TRACE_ON(opengl
)) {
1448 * How to test if hdc current drawable is compatible (visual/FBConfig) ?
1450 * in case of root window created HDCs we crash here :(
1452 Drawable drawable = get_drawable( physDev->hdc );
1453 TRACE(" drawable (%p,%p) have :\n", drawable, root_window);
1454 pglXQueryDrawable(gdi_display, drawable, GLX_FBCONFIG_ID, (unsigned int*) &value);
1455 TRACE(" - FBCONFIG_ID as 0x%x\n", tmp);
1456 pglXQueryDrawable(gdi_display, drawable, GLX_VISUAL_ID, (unsigned int*) &value);
1457 TRACE(" - VISUAL_ID as 0x%x\n", tmp);
1458 pglXQueryDrawable(gdi_display, drawable, GLX_WIDTH, (unsigned int*) &value);
1459 TRACE(" - WIDTH as %d\n", tmp);
1460 pglXQueryDrawable(gdi_display, drawable, GLX_HEIGHT, (unsigned int*) &value);
1461 TRACE(" - HEIGHT as %d\n", tmp);
1463 gl_test
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_FBCONFIG_ID
, &value
);
1465 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1467 TRACE(" FBConfig have :\n");
1468 TRACE(" - FBCONFIG_ID 0x%x\n", value
);
1469 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_VISUAL_ID
, &value
);
1470 TRACE(" - VISUAL_ID 0x%x\n", value
);
1471 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
1472 TRACE(" - DRAWABLE_TYPE 0x%x\n", value
);
1479 * X11DRV_wglCreateContext
1481 * For OpenGL32 wglCreateContext.
1483 HGLRC
X11DRV_wglCreateContext(X11DRV_PDEVICE
*physDev
)
1485 Wine_GLContext
*ret
;
1486 WineGLPixelFormat
*fmt
;
1487 int hdcPF
= physDev
->current_pf
;
1491 HDC hdc
= physDev
->hdc
;
1493 TRACE("(%p)->(PF:%d)\n", hdc
, hdcPF
);
1495 if (!has_opengl()) {
1496 ERR("No libGL on this box - disabling OpenGL support !\n");
1500 /* First, get the visual in use by the X11DRV */
1501 if (!gdi_display
) return 0;
1503 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, hdcPF
, TRUE
/* Offscreen */, &fmt_count
);
1504 /* We can render using the iPixelFormat (1) of Wine's Main visual AND using some offscreen formats.
1505 * Note that standard WGL-calls don't recognize offscreen-only formats. For that reason pbuffers
1506 * use a sort of 'proxy' HDC (wglGetPbufferDCARB).
1507 * If this fails something is very wrong on the system. */
1509 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", hdcPF
);
1510 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
1514 if (fmt_count
< hdcPF
) {
1515 ERR("(%p): unexpected pixelFormat(%d) > nFormats(%d), returns NULL\n", hdc
, hdcPF
, fmt_count
);
1516 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
1520 gl_test
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_FBCONFIG_ID
, &value
);
1522 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1523 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
1527 /* The context will be allocated in the wglMakeCurrent call */
1529 ret
= alloc_context();
1530 wine_tsx11_unlock();
1532 ret
->physDev
= physDev
;
1536 ret
->vis
= pglXGetVisualFromFBConfig(gdi_display
, fmt
->fbconfig
);
1538 TRACE(" creating context %p (GL context creation delayed)\n", ret
);
1543 * X11DRV_wglDeleteContext
1545 * For OpenGL32 wglDeleteContext.
1547 BOOL
X11DRV_wglDeleteContext(HGLRC hglrc
)
1549 Wine_GLContext
*ctx
= (Wine_GLContext
*) hglrc
;
1552 TRACE("(%p)\n", hglrc
);
1554 if (!has_opengl()) {
1555 ERR("No libGL on this box - disabling OpenGL support !\n");
1560 /* A game (Half Life not to name it) deletes twice the same context,
1561 * so make sure it is valid first */
1562 if (is_valid_context( ctx
))
1564 if (ctx
->ctx
) pglXDestroyContext(gdi_display
, ctx
->ctx
);
1569 WARN("Error deleting context !\n");
1570 SetLastError(ERROR_INVALID_HANDLE
);
1573 wine_tsx11_unlock();
1579 * X11DRV_wglGetCurrentReadDCARB
1581 * For OpenGL32 wglGetCurrentReadDCARB.
1583 static HDC WINAPI
X11DRV_wglGetCurrentReadDCARB(void)
1591 gl_d
= pglXGetCurrentReadDrawable();
1592 ret
= get_hdc_from_Drawable(gl_d
);
1593 wine_tsx11_unlock();
1595 TRACE(" returning %p (GL drawable %lu)\n", ret
, gl_d
);
1600 * X11DRV_wglGetProcAddress
1602 * For OpenGL32 wglGetProcAddress.
1604 PROC
X11DRV_wglGetProcAddress(LPCSTR lpszProc
)
1607 const WineGLExtension
*ext
;
1609 int padding
= 32 - strlen(lpszProc
);
1613 if (!has_opengl()) {
1614 ERR("No libGL on this box - disabling OpenGL support !\n");
1618 /* Check the table of WGL extensions to see if we need to return a WGL extension
1619 * or a function pointer to a native OpenGL function. */
1620 if(strncmp(lpszProc
, "wgl", 3) != 0) {
1621 return pglXGetProcAddressARB((const GLubyte
*)lpszProc
);
1623 TRACE("('%s'):%*s", lpszProc
, padding
, " ");
1624 for (i
= 0; i
< WineGLExtensionListSize
; ++i
) {
1625 ext
= WineGLExtensionList
[i
];
1626 for (j
= 0; ext
->extEntryPoints
[j
].funcName
; ++j
) {
1627 if (strcmp(ext
->extEntryPoints
[j
].funcName
, lpszProc
) == 0) {
1628 TRACE("(%p) - WineGL\n", ext
->extEntryPoints
[j
].funcAddress
);
1629 return ext
->extEntryPoints
[j
].funcAddress
;
1635 ERR("(%s) - not found\n", lpszProc
);
1639 /***********************************************************************
1640 * sync_current_drawable
1642 * Adjust the current viewport and scissor in order to position
1643 * and size the current drawable correctly on the parent window.
1645 static void sync_current_drawable(BOOL updatedc
)
1651 Wine_GLContext
*ctx
= (Wine_GLContext
*) NtCurrentTeb()->glContext
;
1655 if (ctx
&& ctx
->physDev
)
1658 GetClipBox(ctx
->physDev
->hdc
, &rc
); /* Make sure physDev is up to date */
1660 dy
= ctx
->physDev
->drawable_rect
.bottom
- ctx
->physDev
->drawable_rect
.top
-
1661 ctx
->physDev
->dc_rect
.bottom
;
1662 width
= ctx
->physDev
->dc_rect
.right
- ctx
->physDev
->dc_rect
.left
;
1663 height
= ctx
->physDev
->dc_rect
.bottom
- ctx
->physDev
->dc_rect
.top
;
1667 pglViewport(ctx
->physDev
->dc_rect
.left
+ ctx
->viewport
.left
,
1668 dy
+ ctx
->viewport
.top
,
1669 ctx
->viewport
.right
? (ctx
->viewport
.right
- ctx
->viewport
.left
) : width
,
1670 ctx
->viewport
.bottom
? (ctx
->viewport
.bottom
- ctx
->viewport
.top
) : height
);
1672 pglEnable(GL_SCISSOR_TEST
);
1674 if (ctx
->scissor_enabled
)
1675 pglScissor(ctx
->physDev
->dc_rect
.left
+ min(width
, max(0, ctx
->scissor
.left
)),
1676 dy
+ min(height
, max(0, ctx
->scissor
.top
)),
1677 min(width
, max(0, ctx
->scissor
.right
- ctx
->scissor
.left
)),
1678 min(height
, max(0, ctx
->scissor
.bottom
- ctx
->scissor
.top
)));
1680 pglScissor(ctx
->physDev
->dc_rect
.left
, dy
, width
, height
);
1682 wine_tsx11_unlock();
1687 * X11DRV_wglMakeCurrent
1689 * For OpenGL32 wglMakeCurrent.
1691 BOOL
X11DRV_wglMakeCurrent(X11DRV_PDEVICE
*physDev
, HGLRC hglrc
) {
1693 HDC hdc
= physDev
->hdc
;
1694 DWORD type
= GetObjectType(hdc
);
1696 TRACE("(%p,%p)\n", hdc
, hglrc
);
1698 if (!has_opengl()) {
1699 ERR("No libGL on this box - disabling OpenGL support !\n");
1704 if (hglrc
== NULL
) {
1705 ret
= pglXMakeCurrent(gdi_display
, None
, NULL
);
1706 NtCurrentTeb()->glContext
= NULL
;
1708 Wine_GLContext
*ctx
= (Wine_GLContext
*) hglrc
;
1709 Drawable drawable
= get_glxdrawable(physDev
);
1710 if (ctx
->ctx
== NULL
) {
1711 /* The describe lines below are for debugging purposes only */
1712 if (TRACE_ON(wgl
)) {
1713 describeDrawable(ctx
, drawable
);
1714 describeContext(ctx
);
1717 /* Create a GLX context using the same visual as chosen earlier in wglCreateContext.
1718 * We are certain that the drawable and context are compatible as we only allow compatible formats.
1720 TRACE(" Creating GLX Context\n");
1722 ctx
->ctx
= pglXCreateContext(gdi_display
, ctx
->vis
, NULL
, type
== OBJ_MEMDC
? False
: True
);
1723 else /* Create a GLX Context for a pbuffer */
1724 ctx
->ctx
= pglXCreateNewContext(gdi_display
, ctx
->fmt
->fbconfig
, ctx
->fmt
->render_type
, NULL
, True
);
1726 TRACE(" created a delayed OpenGL context (%p)\n", ctx
->ctx
);
1728 TRACE(" make current for dis %p, drawable %p, ctx %p\n", gdi_display
, (void*) drawable
, ctx
->ctx
);
1729 ret
= pglXMakeCurrent(gdi_display
, drawable
, ctx
->ctx
);
1730 NtCurrentTeb()->glContext
= ctx
;
1733 ctx
->physDev
= physDev
;
1735 if (type
== OBJ_MEMDC
)
1737 ctx
->do_escape
= TRUE
;
1738 pglDrawBuffer(GL_FRONT_LEFT
);
1742 sync_current_drawable(FALSE
);
1746 wine_tsx11_unlock();
1747 TRACE(" returning %s\n", (ret
? "True" : "False"));
1752 * X11DRV_wglMakeContextCurrentARB
1754 * For OpenGL32 wglMakeContextCurrentARB
1756 BOOL
X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE
* hDrawDev
, X11DRV_PDEVICE
* hReadDev
, HGLRC hglrc
)
1759 TRACE("(%p,%p,%p)\n", hDrawDev
, hReadDev
, hglrc
);
1761 if (!has_opengl()) {
1762 ERR("No libGL on this box - disabling OpenGL support !\n");
1767 if (hglrc
== NULL
) {
1768 ret
= pglXMakeCurrent(gdi_display
, None
, NULL
);
1769 NtCurrentTeb()->glContext
= NULL
;
1771 if (NULL
== pglXMakeContextCurrent
) {
1774 Wine_GLContext
*ctx
= (Wine_GLContext
*) hglrc
;
1775 Drawable d_draw
= get_glxdrawable(hDrawDev
);
1776 Drawable d_read
= get_glxdrawable(hReadDev
);
1778 if (ctx
->ctx
== NULL
) {
1779 ctx
->ctx
= pglXCreateContext(gdi_display
, ctx
->vis
, NULL
, GetObjectType(hDrawDev
->hdc
) == OBJ_MEMDC
? False
: True
);
1780 TRACE(" created a delayed OpenGL context (%p)\n", ctx
->ctx
);
1782 ret
= pglXMakeContextCurrent(gdi_display
, d_draw
, d_read
, ctx
->ctx
);
1783 NtCurrentTeb()->glContext
= ctx
;
1786 wine_tsx11_unlock();
1788 TRACE(" returning %s\n", (ret
? "True" : "False"));
1793 * X11DRV_wglShareLists
1795 * For OpenGL32 wglShaderLists.
1797 BOOL
X11DRV_wglShareLists(HGLRC hglrc1
, HGLRC hglrc2
) {
1798 Wine_GLContext
*org
= (Wine_GLContext
*) hglrc1
;
1799 Wine_GLContext
*dest
= (Wine_GLContext
*) hglrc2
;
1801 TRACE("(%p, %p)\n", org
, dest
);
1803 if (!has_opengl()) {
1804 ERR("No libGL on this box - disabling OpenGL support !\n");
1808 if (NULL
!= dest
&& dest
->ctx
!= NULL
) {
1809 ERR("Could not share display lists, context already created !\n");
1812 if (org
->ctx
== NULL
) {
1814 describeContext(org
);
1817 org
->ctx
= pglXCreateContext(gdi_display
, org
->vis
, NULL
, GetObjectType(org
->physDev
->hdc
) == OBJ_MEMDC
? False
: True
);
1818 else /* Create a GLX Context for a pbuffer */
1819 org
->ctx
= pglXCreateNewContext(gdi_display
, org
->fmt
->fbconfig
, org
->fmt
->render_type
, NULL
, True
);
1820 wine_tsx11_unlock();
1821 TRACE(" created a delayed OpenGL context (%p) for Wine context %p\n", org
->ctx
, org
);
1825 describeContext(dest
);
1826 /* Create the destination context with display lists shared */
1828 dest
->ctx
= pglXCreateContext(gdi_display
, dest
->vis
, org
->ctx
, GetObjectType(org
->physDev
->hdc
) == OBJ_MEMDC
? False
: True
);
1829 else /* Create a GLX Context for a pbuffer */
1830 dest
->ctx
= pglXCreateNewContext(gdi_display
, dest
->fmt
->fbconfig
, dest
->fmt
->render_type
, org
->ctx
, True
);
1831 wine_tsx11_unlock();
1832 TRACE(" created a delayed OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest
->ctx
, dest
, org
->ctx
);
1839 static BOOL
internal_wglUseFontBitmaps(HDC hdc
, DWORD first
, DWORD count
, DWORD listBase
, DWORD (WINAPI
*GetGlyphOutline_ptr
)(HDC
,UINT
,UINT
,LPGLYPHMETRICS
,DWORD
,LPVOID
,const MAT2
*))
1841 /* We are running using client-side rendering fonts... */
1845 void *bitmap
= NULL
, *gl_bitmap
= NULL
;
1849 pglGetIntegerv(GL_UNPACK_ALIGNMENT
, &org_alignment
);
1850 pglPixelStorei(GL_UNPACK_ALIGNMENT
, 4);
1851 wine_tsx11_unlock();
1853 for (glyph
= first
; glyph
< first
+ count
; glyph
++) {
1854 unsigned int needed_size
= GetGlyphOutline_ptr(hdc
, glyph
, GGO_BITMAP
, &gm
, 0, NULL
, NULL
);
1855 int height
, width_int
;
1857 TRACE("Glyph : %3d / List : %d\n", glyph
, listBase
);
1858 if (needed_size
== GDI_ERROR
) {
1859 TRACE(" - needed size : %d (GDI_ERROR)\n", needed_size
);
1862 TRACE(" - needed size : %d\n", needed_size
);
1865 if (needed_size
> size
) {
1867 HeapFree(GetProcessHeap(), 0, bitmap
);
1868 HeapFree(GetProcessHeap(), 0, gl_bitmap
);
1869 bitmap
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, size
);
1870 gl_bitmap
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, size
);
1872 if (GetGlyphOutline_ptr(hdc
, glyph
, GGO_BITMAP
, &gm
, size
, bitmap
, NULL
) == GDI_ERROR
) goto error
;
1873 if (TRACE_ON(opengl
)) {
1874 unsigned int height
, width
, bitmask
;
1875 unsigned char *bitmap_
= (unsigned char *) bitmap
;
1877 TRACE(" - bbox : %d x %d\n", gm
.gmBlackBoxX
, gm
.gmBlackBoxY
);
1878 TRACE(" - origin : (%d , %d)\n", gm
.gmptGlyphOrigin
.x
, gm
.gmptGlyphOrigin
.y
);
1879 TRACE(" - increment : %d - %d\n", gm
.gmCellIncX
, gm
.gmCellIncY
);
1880 if (needed_size
!= 0) {
1881 TRACE(" - bitmap :\n");
1882 for (height
= 0; height
< gm
.gmBlackBoxY
; height
++) {
1884 for (width
= 0, bitmask
= 0x80; width
< gm
.gmBlackBoxX
; width
++, bitmask
>>= 1) {
1889 if (*bitmap_
& bitmask
)
1894 bitmap_
+= (4 - ((UINT_PTR
)bitmap_
& 0x03));
1900 /* In OpenGL, the bitmap is drawn from the bottom to the top... So we need to invert the
1901 * glyph for it to be drawn properly.
1903 if (needed_size
!= 0) {
1904 width_int
= (gm
.gmBlackBoxX
+ 31) / 32;
1905 for (height
= 0; height
< gm
.gmBlackBoxY
; height
++) {
1907 for (width
= 0; width
< width_int
; width
++) {
1908 ((int *) gl_bitmap
)[(gm
.gmBlackBoxY
- height
- 1) * width_int
+ width
] =
1909 ((int *) bitmap
)[height
* width_int
+ width
];
1915 pglNewList(listBase
++, GL_COMPILE
);
1916 if (needed_size
!= 0) {
1917 pglBitmap(gm
.gmBlackBoxX
, gm
.gmBlackBoxY
,
1918 0 - (int) gm
.gmptGlyphOrigin
.x
, (int) gm
.gmBlackBoxY
- (int) gm
.gmptGlyphOrigin
.y
,
1919 gm
.gmCellIncX
, gm
.gmCellIncY
,
1922 /* This is the case of 'empty' glyphs like the space character */
1923 pglBitmap(0, 0, 0, 0, gm
.gmCellIncX
, gm
.gmCellIncY
, NULL
);
1926 wine_tsx11_unlock();
1930 pglPixelStorei(GL_UNPACK_ALIGNMENT
, org_alignment
);
1931 wine_tsx11_unlock();
1933 HeapFree(GetProcessHeap(), 0, bitmap
);
1934 HeapFree(GetProcessHeap(), 0, gl_bitmap
);
1939 pglPixelStorei(GL_UNPACK_ALIGNMENT
, org_alignment
);
1940 wine_tsx11_unlock();
1942 HeapFree(GetProcessHeap(), 0, bitmap
);
1943 HeapFree(GetProcessHeap(), 0, gl_bitmap
);
1948 * X11DRV_wglUseFontBitmapsA
1950 * For OpenGL32 wglUseFontBitmapsA.
1952 BOOL
X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
1954 Font fid
= physDev
->font
;
1956 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev
->hdc
, first
, count
, listBase
, fid
);
1958 if (!has_opengl()) {
1959 ERR("No libGL on this box - disabling OpenGL support !\n");
1964 return internal_wglUseFontBitmaps(physDev
->hdc
, first
, count
, listBase
, GetGlyphOutlineA
);
1968 /* I assume that the glyphs are at the same position for X and for Windows */
1969 pglXUseXFont(fid
, first
, count
, listBase
);
1970 wine_tsx11_unlock();
1975 * X11DRV_wglUseFontBitmapsW
1977 * For OpenGL32 wglUseFontBitmapsW.
1979 BOOL
X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
1981 Font fid
= physDev
->font
;
1983 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev
->hdc
, first
, count
, listBase
, fid
);
1985 if (!has_opengl()) {
1986 ERR("No libGL on this box - disabling OpenGL support !\n");
1991 return internal_wglUseFontBitmaps(physDev
->hdc
, first
, count
, listBase
, GetGlyphOutlineW
);
1994 WARN("Using the glX API for the WCHAR variant - some characters may come out incorrectly !\n");
1997 /* I assume that the glyphs are at the same position for X and for Windows */
1998 pglXUseXFont(fid
, first
, count
, listBase
);
1999 wine_tsx11_unlock();
2003 static void WINAPI
X11DRV_wglDisable(GLenum cap
)
2005 if (cap
== GL_SCISSOR_TEST
)
2007 Wine_GLContext
*ctx
= (Wine_GLContext
*) NtCurrentTeb()->glContext
;
2010 ctx
->scissor_enabled
= FALSE
;
2016 wine_tsx11_unlock();
2020 static void WINAPI
X11DRV_wglEnable(GLenum cap
)
2022 if (cap
== GL_SCISSOR_TEST
)
2024 Wine_GLContext
*ctx
= (Wine_GLContext
*) NtCurrentTeb()->glContext
;
2027 ctx
->scissor_enabled
= TRUE
;
2033 wine_tsx11_unlock();
2037 /* WGL helper function which handles differences in glGetIntegerv from WGL and GLX */
2038 static void WINAPI
X11DRV_wglGetIntegerv(GLenum pname
, GLint
* params
)
2045 GLXContext gl_ctx
= pglXGetCurrentContext();
2046 Wine_GLContext
* ret
= get_context_from_GLXContext(gl_ctx
);
2048 pglGetIntegerv(pname
, params
);
2050 * if we cannot find a Wine Context
2051 * we only have the default wine desktop context,
2052 * so if we have only a 24 depth say we have 32
2054 if (NULL
== ret
&& 24 == *params
) {
2057 TRACE("returns GL_DEPTH_BITS as '%d'\n", *params
);
2062 GLXContext gl_ctx
= pglXGetCurrentContext();
2063 Wine_GLContext
* ret
= get_context_from_GLXContext(gl_ctx
);
2065 pglXGetFBConfigAttrib(gdi_display
, ret
->fmt
->fbconfig
, GLX_ALPHA_SIZE
, params
);
2066 TRACE("returns GL_ALPHA_BITS as '%d'\n", *params
);
2070 pglGetIntegerv(pname
, params
);
2073 wine_tsx11_unlock();
2076 static GLboolean WINAPI
X11DRV_wglIsEnabled(GLenum cap
)
2078 GLboolean enabled
= False
;
2080 if (cap
== GL_SCISSOR_TEST
)
2082 Wine_GLContext
*ctx
= (Wine_GLContext
*) NtCurrentTeb()->glContext
;
2085 enabled
= ctx
->scissor_enabled
;
2090 enabled
= pglIsEnabled(cap
);
2091 wine_tsx11_unlock();
2096 static void WINAPI
X11DRV_wglScissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
2098 Wine_GLContext
*ctx
= (Wine_GLContext
*) NtCurrentTeb()->glContext
;
2102 ctx
->scissor
.left
= x
;
2103 ctx
->scissor
.top
= y
;
2104 ctx
->scissor
.right
= x
+ width
;
2105 ctx
->scissor
.bottom
= y
+ height
;
2107 sync_current_drawable(TRUE
);
2111 static void WINAPI
X11DRV_wglViewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
2113 Wine_GLContext
*ctx
= (Wine_GLContext
*) NtCurrentTeb()->glContext
;
2117 ctx
->viewport
.left
= x
;
2118 ctx
->viewport
.top
= y
;
2119 ctx
->viewport
.right
= x
+ width
;
2120 ctx
->viewport
.bottom
= y
+ height
;
2122 sync_current_drawable(TRUE
);
2127 * X11DRV_wglGetExtensionsStringARB
2129 * WGL_ARB_extensions_string: wglGetExtensionsStringARB
2131 static const char * WINAPI
X11DRV_wglGetExtensionsStringARB(HDC hdc
) {
2132 TRACE("() returning \"%s\"\n", WineGLInfo
.wglExtensions
);
2133 return WineGLInfo
.wglExtensions
;
2137 * X11DRV_wglCreatePbufferARB
2139 * WGL_ARB_pbuffer: wglCreatePbufferARB
2141 static HPBUFFERARB WINAPI
X11DRV_wglCreatePbufferARB(HDC hdc
, int iPixelFormat
, int iWidth
, int iHeight
, const int *piAttribList
)
2143 Wine_GLPBuffer
* object
= NULL
;
2144 WineGLPixelFormat
*fmt
= NULL
;
2149 TRACE("(%p, %d, %d, %d, %p)\n", hdc
, iPixelFormat
, iWidth
, iHeight
, piAttribList
);
2151 if (0 >= iPixelFormat
) {
2152 ERR("(%p): unexpected iPixelFormat(%d) <= 0, returns NULL\n", hdc
, iPixelFormat
);
2153 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
2154 return NULL
; /* unexpected error */
2157 /* Convert the WGL pixelformat to a GLX format, if it fails then the format is invalid */
2158 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, TRUE
/* Offscreen */, &nCfgs
);
2160 ERR("(%p): unexpected iPixelFormat(%d) > nFormats(%d), returns NULL\n", hdc
, iPixelFormat
, nCfgs
);
2161 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
2162 goto create_failed
; /* unexpected error */
2165 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(Wine_GLPBuffer
));
2166 if (NULL
== object
) {
2167 SetLastError(ERROR_NO_SYSTEM_RESOURCES
);
2168 goto create_failed
; /* unexpected error */
2171 object
->display
= gdi_display
;
2172 object
->width
= iWidth
;
2173 object
->height
= iHeight
;
2176 PUSH2(attribs
, GLX_PBUFFER_WIDTH
, iWidth
);
2177 PUSH2(attribs
, GLX_PBUFFER_HEIGHT
, iHeight
);
2178 while (piAttribList
&& 0 != *piAttribList
) {
2180 switch (*piAttribList
) {
2181 case WGL_PBUFFER_LARGEST_ARB
: {
2183 attr_v
= *piAttribList
;
2184 TRACE("WGL_LARGEST_PBUFFER_ARB = %d\n", attr_v
);
2185 PUSH2(attribs
, GLX_LARGEST_PBUFFER
, attr_v
);
2189 case WGL_TEXTURE_FORMAT_ARB
: {
2191 attr_v
= *piAttribList
;
2192 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as %x\n", attr_v
);
2193 if (use_render_texture_ati
) {
2196 case WGL_NO_TEXTURE_ARB
: type
= GLX_NO_TEXTURE_ATI
; break ;
2197 case WGL_TEXTURE_RGB_ARB
: type
= GLX_TEXTURE_RGB_ATI
; break ;
2198 case WGL_TEXTURE_RGBA_ARB
: type
= GLX_TEXTURE_RGBA_ATI
; break ;
2200 SetLastError(ERROR_INVALID_DATA
);
2203 object
->use_render_texture
= 1;
2204 PUSH2(attribs
, GLX_TEXTURE_FORMAT_ATI
, type
);
2206 if (WGL_NO_TEXTURE_ARB
== attr_v
) {
2207 object
->use_render_texture
= 0;
2209 if (!use_render_texture_emulation
) {
2210 SetLastError(ERROR_INVALID_DATA
);
2214 case WGL_TEXTURE_RGB_ARB
:
2215 object
->use_render_texture
= GL_RGB
;
2216 object
->texture_bpp
= 3;
2217 object
->texture_format
= GL_RGB
;
2218 object
->texture_type
= GL_UNSIGNED_BYTE
;
2220 case WGL_TEXTURE_RGBA_ARB
:
2221 object
->use_render_texture
= GL_RGBA
;
2222 object
->texture_bpp
= 4;
2223 object
->texture_format
= GL_RGBA
;
2224 object
->texture_type
= GL_UNSIGNED_BYTE
;
2227 /* WGL_FLOAT_COMPONENTS_NV */
2228 case WGL_TEXTURE_FLOAT_R_NV
:
2229 object
->use_render_texture
= GL_FLOAT_R_NV
;
2230 object
->texture_bpp
= 4;
2231 object
->texture_format
= GL_RED
;
2232 object
->texture_type
= GL_FLOAT
;
2234 case WGL_TEXTURE_FLOAT_RG_NV
:
2235 object
->use_render_texture
= GL_FLOAT_RG_NV
;
2236 object
->texture_bpp
= 8;
2237 object
->texture_format
= GL_LUMINANCE_ALPHA
;
2238 object
->texture_type
= GL_FLOAT
;
2240 case WGL_TEXTURE_FLOAT_RGB_NV
:
2241 object
->use_render_texture
= GL_FLOAT_RGB_NV
;
2242 object
->texture_bpp
= 12;
2243 object
->texture_format
= GL_RGB
;
2244 object
->texture_type
= GL_FLOAT
;
2246 case WGL_TEXTURE_FLOAT_RGBA_NV
:
2247 object
->use_render_texture
= GL_FLOAT_RGBA_NV
;
2248 object
->texture_bpp
= 16;
2249 object
->texture_format
= GL_RGBA
;
2250 object
->texture_type
= GL_FLOAT
;
2253 ERR("Unknown texture format: %x\n", attr_v
);
2254 SetLastError(ERROR_INVALID_DATA
);
2262 case WGL_TEXTURE_TARGET_ARB
: {
2264 attr_v
= *piAttribList
;
2265 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as %x\n", attr_v
);
2266 if (use_render_texture_ati
) {
2269 case WGL_NO_TEXTURE_ARB
: type
= GLX_NO_TEXTURE_ATI
; break ;
2270 case WGL_TEXTURE_CUBE_MAP_ARB
: type
= GLX_TEXTURE_CUBE_MAP_ATI
; break ;
2271 case WGL_TEXTURE_1D_ARB
: type
= GLX_TEXTURE_1D_ATI
; break ;
2272 case WGL_TEXTURE_2D_ARB
: type
= GLX_TEXTURE_2D_ATI
; break ;
2274 SetLastError(ERROR_INVALID_DATA
);
2277 PUSH2(attribs
, GLX_TEXTURE_TARGET_ATI
, type
);
2279 if (WGL_NO_TEXTURE_ARB
== attr_v
) {
2280 object
->texture_target
= 0;
2282 if (!use_render_texture_emulation
) {
2283 SetLastError(ERROR_INVALID_DATA
);
2287 case WGL_TEXTURE_CUBE_MAP_ARB
: {
2288 if (iWidth
!= iHeight
) {
2289 SetLastError(ERROR_INVALID_DATA
);
2292 object
->texture_target
= GL_TEXTURE_CUBE_MAP
;
2293 object
->texture_bind_target
= GL_TEXTURE_BINDING_CUBE_MAP
;
2296 case WGL_TEXTURE_1D_ARB
: {
2298 SetLastError(ERROR_INVALID_DATA
);
2301 object
->texture_target
= GL_TEXTURE_1D
;
2302 object
->texture_bind_target
= GL_TEXTURE_BINDING_1D
;
2305 case WGL_TEXTURE_2D_ARB
: {
2306 object
->texture_target
= GL_TEXTURE_2D
;
2307 object
->texture_bind_target
= GL_TEXTURE_BINDING_2D
;
2310 case WGL_TEXTURE_RECTANGLE_NV
: {
2311 object
->texture_target
= GL_TEXTURE_RECTANGLE_NV
;
2312 object
->texture_bind_target
= GL_TEXTURE_BINDING_RECTANGLE_NV
;
2316 ERR("Unknown texture target: %x\n", attr_v
);
2317 SetLastError(ERROR_INVALID_DATA
);
2325 case WGL_MIPMAP_TEXTURE_ARB
: {
2327 attr_v
= *piAttribList
;
2328 TRACE("WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as %x\n", attr_v
);
2329 if (use_render_texture_ati
) {
2330 PUSH2(attribs
, GLX_MIPMAP_TEXTURE_ATI
, attr_v
);
2332 if (!use_render_texture_emulation
) {
2333 SetLastError(ERROR_INVALID_DATA
);
2343 PUSH1(attribs
, None
);
2344 object
->drawable
= pglXCreatePbuffer(gdi_display
, fmt
->fbconfig
, attribs
);
2345 TRACE("new Pbuffer drawable as %p\n", (void*) object
->drawable
);
2346 if (!object
->drawable
) {
2347 SetLastError(ERROR_NO_SYSTEM_RESOURCES
);
2348 goto create_failed
; /* unexpected error */
2350 TRACE("->(%p)\n", object
);
2351 return (HPBUFFERARB
) object
;
2354 HeapFree(GetProcessHeap(), 0, object
);
2355 TRACE("->(FAILED)\n");
2356 return (HPBUFFERARB
) NULL
;
2360 * X11DRV_wglDestroyPbufferARB
2362 * WGL_ARB_pbuffer: wglDestroyPbufferARB
2364 static GLboolean WINAPI
X11DRV_wglDestroyPbufferARB(HPBUFFERARB hPbuffer
)
2366 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2367 TRACE("(%p)\n", hPbuffer
);
2368 if (NULL
== object
) {
2369 SetLastError(ERROR_INVALID_HANDLE
);
2372 pglXDestroyPbuffer(object
->display
, object
->drawable
);
2373 HeapFree(GetProcessHeap(), 0, object
);
2378 * X11DRV_wglGetPbufferDCARB
2380 * WGL_ARB_pbuffer: wglGetPbufferDCARB
2381 * The function wglGetPbufferDCARB returns a device context for a pbuffer.
2382 * Gdi32 implements the part of this function which creates a device context.
2383 * This part associates the physDev with the X drawable of the pbuffer.
2385 HDC
X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE
*physDev
, HPBUFFERARB hPbuffer
)
2387 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2388 if (NULL
== object
) {
2389 SetLastError(ERROR_INVALID_HANDLE
);
2393 /* The function wglGetPbufferDCARB returns a DC to which the pbuffer can be connected.
2394 * All formats in our pixelformat list are compatible with each other and the main drawable. */
2395 physDev
->current_pf
= object
->fmt
->iPixelFormat
;
2396 physDev
->drawable
= object
->drawable
;
2397 SetRect( &physDev
->drawable_rect
, 0, 0, object
->width
, object
->height
);
2398 physDev
->dc_rect
= physDev
->drawable_rect
;
2400 TRACE("(%p)->(%p)\n", hPbuffer
, physDev
->hdc
);
2401 return physDev
->hdc
;
2405 * X11DRV_wglQueryPbufferARB
2407 * WGL_ARB_pbuffer: wglQueryPbufferARB
2409 static GLboolean WINAPI
X11DRV_wglQueryPbufferARB(HPBUFFERARB hPbuffer
, int iAttribute
, int *piValue
)
2411 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2412 TRACE("(%p, 0x%x, %p)\n", hPbuffer
, iAttribute
, piValue
);
2413 if (NULL
== object
) {
2414 SetLastError(ERROR_INVALID_HANDLE
);
2417 switch (iAttribute
) {
2418 case WGL_PBUFFER_WIDTH_ARB
:
2419 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_WIDTH
, (unsigned int*) piValue
);
2421 case WGL_PBUFFER_HEIGHT_ARB
:
2422 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_HEIGHT
, (unsigned int*) piValue
);
2425 case WGL_PBUFFER_LOST_ARB
:
2426 /* GLX Pbuffers cannot be lost by default. We can support this by
2427 * setting GLX_PRESERVED_CONTENTS to False and using glXSelectEvent
2428 * to receive pixel buffer clobber events, however that may or may
2429 * not give any benefit */
2430 *piValue
= GL_FALSE
;
2433 case WGL_TEXTURE_FORMAT_ARB
:
2434 if (use_render_texture_ati
) {
2436 int type
= WGL_NO_TEXTURE_ARB
;
2437 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_TEXTURE_FORMAT_ATI
, &tmp
);
2439 case GLX_NO_TEXTURE_ATI
: type
= WGL_NO_TEXTURE_ARB
; break ;
2440 case GLX_TEXTURE_RGB_ATI
: type
= WGL_TEXTURE_RGB_ARB
; break ;
2441 case GLX_TEXTURE_RGBA_ATI
: type
= WGL_TEXTURE_RGBA_ARB
; break ;
2445 if (!object
->use_render_texture
) {
2446 *piValue
= WGL_NO_TEXTURE_ARB
;
2448 if (!use_render_texture_emulation
) {
2449 SetLastError(ERROR_INVALID_HANDLE
);
2452 switch(object
->use_render_texture
) {
2454 *piValue
= WGL_TEXTURE_RGB_ARB
;
2457 *piValue
= WGL_TEXTURE_RGBA_ARB
;
2459 /* WGL_FLOAT_COMPONENTS_NV */
2461 *piValue
= WGL_TEXTURE_FLOAT_R_NV
;
2463 case GL_FLOAT_RG_NV
:
2464 *piValue
= WGL_TEXTURE_FLOAT_RG_NV
;
2466 case GL_FLOAT_RGB_NV
:
2467 *piValue
= WGL_TEXTURE_FLOAT_RGB_NV
;
2469 case GL_FLOAT_RGBA_NV
:
2470 *piValue
= WGL_TEXTURE_FLOAT_RGBA_NV
;
2473 ERR("Unknown texture format: %x\n", object
->use_render_texture
);
2479 case WGL_TEXTURE_TARGET_ARB
:
2480 if (use_render_texture_ati
) {
2482 int type
= WGL_NO_TEXTURE_ARB
;
2483 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_TEXTURE_TARGET_ATI
, &tmp
);
2485 case GLX_NO_TEXTURE_ATI
: type
= WGL_NO_TEXTURE_ARB
; break ;
2486 case GLX_TEXTURE_CUBE_MAP_ATI
: type
= WGL_TEXTURE_CUBE_MAP_ARB
; break ;
2487 case GLX_TEXTURE_1D_ATI
: type
= WGL_TEXTURE_1D_ARB
; break ;
2488 case GLX_TEXTURE_2D_ATI
: type
= WGL_TEXTURE_2D_ARB
; break ;
2492 if (!object
->texture_target
) {
2493 *piValue
= WGL_NO_TEXTURE_ARB
;
2495 if (!use_render_texture_emulation
) {
2496 SetLastError(ERROR_INVALID_DATA
);
2499 switch (object
->texture_target
) {
2500 case GL_TEXTURE_1D
: *piValue
= WGL_TEXTURE_1D_ARB
; break;
2501 case GL_TEXTURE_2D
: *piValue
= WGL_TEXTURE_2D_ARB
; break;
2502 case GL_TEXTURE_CUBE_MAP
: *piValue
= WGL_TEXTURE_CUBE_MAP_ARB
; break;
2503 case GL_TEXTURE_RECTANGLE_NV
: *piValue
= WGL_TEXTURE_RECTANGLE_NV
; break;
2509 case WGL_MIPMAP_TEXTURE_ARB
:
2510 if (use_render_texture_ati
) {
2511 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_MIPMAP_TEXTURE_ATI
, (unsigned int*) piValue
);
2513 *piValue
= GL_FALSE
; /** don't support that */
2514 FIXME("unsupported WGL_ARB_render_texture attribute query for 0x%x\n", iAttribute
);
2519 FIXME("unexpected attribute %x\n", iAttribute
);
2527 * X11DRV_wglReleasePbufferDCARB
2529 * WGL_ARB_pbuffer: wglReleasePbufferDCARB
2531 static int WINAPI
X11DRV_wglReleasePbufferDCARB(HPBUFFERARB hPbuffer
, HDC hdc
)
2533 TRACE("(%p, %p)\n", hPbuffer
, hdc
);
2539 * X11DRV_wglSetPbufferAttribARB
2541 * WGL_ARB_pbuffer: wglSetPbufferAttribARB
2543 static GLboolean WINAPI
X11DRV_wglSetPbufferAttribARB(HPBUFFERARB hPbuffer
, const int *piAttribList
)
2545 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2546 WARN("(%p, %p): alpha-testing, report any problem\n", hPbuffer
, piAttribList
);
2547 if (NULL
== object
) {
2548 SetLastError(ERROR_INVALID_HANDLE
);
2551 if (!object
->use_render_texture
) {
2552 SetLastError(ERROR_INVALID_HANDLE
);
2555 if (!use_render_texture_ati
&& 1 == use_render_texture_emulation
) {
2558 if (NULL
!= pglXDrawableAttribATI
) {
2559 if (use_render_texture_ati
) {
2560 FIXME("Need conversion for GLX_ATI_render_texture\n");
2562 return pglXDrawableAttribATI(object
->display
, object
->drawable
, piAttribList
);
2568 * X11DRV_wglChoosePixelFormatARB
2570 * WGL_ARB_pixel_format: wglChoosePixelFormatARB
2572 static GLboolean WINAPI
X11DRV_wglChoosePixelFormatARB(HDC hdc
, const int *piAttribIList
, const FLOAT
*pfAttribFList
, UINT nMaxFormats
, int *piFormats
, UINT
*nNumFormats
)
2577 GLXFBConfig
* cfgs
= NULL
;
2581 WineGLPixelFormat
*fmt
;
2585 TRACE("(%p, %p, %p, %d, %p, %p): hackish\n", hdc
, piAttribIList
, pfAttribFList
, nMaxFormats
, piFormats
, nNumFormats
);
2586 if (NULL
!= pfAttribFList
) {
2587 FIXME("unused pfAttribFList\n");
2590 nAttribs
= ConvertAttribWGLtoGLX(piAttribIList
, attribs
, NULL
);
2591 if (-1 == nAttribs
) {
2592 WARN("Cannot convert WGL to GLX attributes\n");
2595 PUSH1(attribs
, None
);
2597 /* Search for FB configurations matching the requirements in attribs */
2598 cfgs
= pglXChooseFBConfig(gdi_display
, DefaultScreen(gdi_display
), attribs
, &nCfgs
);
2600 WARN("Compatible Pixel Format not found\n");
2604 /* Loop through all matching formats and check if they are suitable.
2605 * Note that this function should at max return nMaxFormats different formats */
2606 for(run
=0; run
< 2; run
++)
2608 for (it
= 0; it
< nCfgs
; ++it
) {
2609 gl_test
= pglXGetFBConfigAttrib(gdi_display
, cfgs
[it
], GLX_FBCONFIG_ID
, &fmt_id
);
2611 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
2615 /* Search for the format in our list of compatible formats */
2616 fmt
= ConvertPixelFormatGLXtoWGL(gdi_display
, fmt_id
);
2620 /* During the first run we only want onscreen formats and during the second only offscreen 'XOR' */
2621 if( ((run
== 0) && fmt
->offscreenOnly
) || ((run
== 1) && !fmt
->offscreenOnly
) )
2624 if(pfmt_it
< nMaxFormats
) {
2625 piFormats
[pfmt_it
] = fmt
->iPixelFormat
;
2626 TRACE("at %d/%d found FBCONFIG_ID 0x%x (%d)\n", it
+ 1, nCfgs
, fmt_id
, piFormats
[pfmt_it
]);
2632 *nNumFormats
= pfmt_it
;
2639 * X11DRV_wglGetPixelFormatAttribivARB
2641 * WGL_ARB_pixel_format: wglGetPixelFormatAttribivARB
2643 static GLboolean WINAPI
X11DRV_wglGetPixelFormatAttribivARB(HDC hdc
, int iPixelFormat
, int iLayerPlane
, UINT nAttributes
, const int *piAttributes
, int *piValues
)
2646 WineGLPixelFormat
*fmt
= NULL
;
2650 int nWGLFormats
= 0;
2652 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, piValues
);
2654 if (0 < iLayerPlane
) {
2655 FIXME("unsupported iLayerPlane(%d) > 0, returns FALSE\n", iLayerPlane
);
2659 /* Convert the WGL pixelformat to a GLX one, if this fails then most likely the iPixelFormat isn't supoprted.
2660 * We don't have to fail yet as a program can specify an invaled iPixelFormat (lets say 0) if it wants to query
2661 * the number of supported WGL formats. Whether the iPixelFormat is valid is handled in the for-loop below. */
2662 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, TRUE
/* Offscreen */, &nWGLFormats
);
2664 WARN("Unable to convert iPixelFormat %d to a GLX one!\n", iPixelFormat
);
2667 for (i
= 0; i
< nAttributes
; ++i
) {
2668 const int curWGLAttr
= piAttributes
[i
];
2669 TRACE("pAttr[%d] = %x\n", i
, curWGLAttr
);
2671 switch (curWGLAttr
) {
2672 case WGL_NUMBER_PIXEL_FORMATS_ARB
:
2673 piValues
[i
] = nWGLFormats
;
2676 case WGL_SUPPORT_OPENGL_ARB
:
2677 piValues
[i
] = GL_TRUE
;
2680 case WGL_ACCELERATION_ARB
:
2681 curGLXAttr
= GLX_CONFIG_CAVEAT
;
2682 if (!fmt
) goto pix_error
;
2683 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2684 if (hTest
) goto get_error
;
2686 case GLX_NONE
: piValues
[i
] = WGL_FULL_ACCELERATION_ARB
; break;
2687 case GLX_SLOW_CONFIG
: piValues
[i
] = WGL_GENERIC_ACCELERATION_ARB
; break;
2688 case GLX_NON_CONFORMANT_CONFIG
: piValues
[i
] = WGL_FULL_ACCELERATION_ARB
; break;
2690 ERR("unexpected Config Caveat(%x)\n", tmp
);
2691 piValues
[i
] = WGL_NO_ACCELERATION_ARB
;
2695 case WGL_TRANSPARENT_ARB
:
2696 curGLXAttr
= GLX_TRANSPARENT_TYPE
;
2697 if (!fmt
) goto pix_error
;
2698 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2699 if (hTest
) goto get_error
;
2700 piValues
[i
] = GL_FALSE
;
2701 if (GLX_NONE
!= tmp
) piValues
[i
] = GL_TRUE
;
2704 case WGL_PIXEL_TYPE_ARB
:
2705 curGLXAttr
= GLX_RENDER_TYPE
;
2706 if (!fmt
) goto pix_error
;
2707 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2708 if (hTest
) goto get_error
;
2709 TRACE("WGL_PIXEL_TYPE_ARB: GLX_RENDER_TYPE = 0x%x\n", tmp
);
2710 if (tmp
& GLX_RGBA_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_ARB
; }
2711 else if (tmp
& GLX_COLOR_INDEX_BIT
) { piValues
[i
] = WGL_TYPE_COLORINDEX_ARB
; }
2712 else if (tmp
& GLX_RGBA_FLOAT_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_FLOAT_ATI
; }
2713 else if (tmp
& GLX_RGBA_FLOAT_ATI_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_FLOAT_ATI
; }
2715 ERR("unexpected RenderType(%x)\n", tmp
);
2716 piValues
[i
] = WGL_TYPE_RGBA_ARB
;
2720 case WGL_COLOR_BITS_ARB
:
2721 curGLXAttr
= GLX_BUFFER_SIZE
;
2724 case WGL_BIND_TO_TEXTURE_RGB_ARB
:
2725 if (use_render_texture_ati
) {
2726 curGLXAttr
= GLX_BIND_TO_TEXTURE_RGB_ATI
;
2729 case WGL_BIND_TO_TEXTURE_RGBA_ARB
:
2730 if (use_render_texture_ati
) {
2731 curGLXAttr
= GLX_BIND_TO_TEXTURE_RGBA_ATI
;
2734 if (!use_render_texture_emulation
) {
2735 piValues
[i
] = GL_FALSE
;
2738 curGLXAttr
= GLX_RENDER_TYPE
;
2739 if (!fmt
) goto pix_error
;
2740 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2741 if (hTest
) goto get_error
;
2742 if (GLX_COLOR_INDEX_BIT
== tmp
) {
2743 piValues
[i
] = GL_FALSE
;
2746 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &tmp
);
2747 if (hTest
) goto get_error
;
2748 piValues
[i
] = (tmp
& GLX_PBUFFER_BIT
) ? GL_TRUE
: GL_FALSE
;
2751 case WGL_BLUE_BITS_ARB
:
2752 curGLXAttr
= GLX_BLUE_SIZE
;
2754 case WGL_RED_BITS_ARB
:
2755 curGLXAttr
= GLX_RED_SIZE
;
2757 case WGL_GREEN_BITS_ARB
:
2758 curGLXAttr
= GLX_GREEN_SIZE
;
2760 case WGL_ALPHA_BITS_ARB
:
2761 curGLXAttr
= GLX_ALPHA_SIZE
;
2763 case WGL_DEPTH_BITS_ARB
:
2764 curGLXAttr
= GLX_DEPTH_SIZE
;
2766 case WGL_STENCIL_BITS_ARB
:
2767 curGLXAttr
= GLX_STENCIL_SIZE
;
2769 case WGL_DOUBLE_BUFFER_ARB
:
2770 curGLXAttr
= GLX_DOUBLEBUFFER
;
2772 case WGL_STEREO_ARB
:
2773 curGLXAttr
= GLX_STEREO
;
2775 case WGL_AUX_BUFFERS_ARB
:
2776 curGLXAttr
= GLX_AUX_BUFFERS
;
2779 case WGL_SUPPORT_GDI_ARB
:
2780 if (!fmt
) goto pix_error
;
2781 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DOUBLEBUFFER
, &tmp
);
2782 if (hTest
) goto get_error
;
2784 piValues
[i
] = GL_FALSE
;
2787 curGLXAttr
= GLX_X_RENDERABLE
;
2790 case WGL_DRAW_TO_WINDOW_ARB
:
2791 case WGL_DRAW_TO_BITMAP_ARB
:
2792 case WGL_DRAW_TO_PBUFFER_ARB
:
2793 if (!fmt
) goto pix_error
;
2794 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &tmp
);
2795 if (hTest
) goto get_error
;
2796 if((curWGLAttr
== WGL_DRAW_TO_WINDOW_ARB
&& (tmp
&GLX_WINDOW_BIT
)) ||
2797 (curWGLAttr
== WGL_DRAW_TO_BITMAP_ARB
&& (tmp
&GLX_PIXMAP_BIT
)) ||
2798 (curWGLAttr
== WGL_DRAW_TO_PBUFFER_ARB
&& (tmp
&GLX_PBUFFER_BIT
)))
2799 piValues
[i
] = GL_TRUE
;
2801 piValues
[i
] = GL_FALSE
;
2804 case WGL_PBUFFER_LARGEST_ARB
:
2805 curGLXAttr
= GLX_LARGEST_PBUFFER
;
2808 case WGL_SAMPLE_BUFFERS_ARB
:
2809 curGLXAttr
= GLX_SAMPLE_BUFFERS_ARB
;
2812 case WGL_SAMPLES_ARB
:
2813 curGLXAttr
= GLX_SAMPLES_ARB
;
2816 case WGL_FLOAT_COMPONENTS_NV
:
2817 curGLXAttr
= GLX_FLOAT_COMPONENTS_NV
;
2820 case WGL_ACCUM_RED_BITS_ARB
:
2821 curGLXAttr
= GLX_ACCUM_RED_SIZE
;
2823 case WGL_ACCUM_GREEN_BITS_ARB
:
2824 curGLXAttr
= GLX_ACCUM_GREEN_SIZE
;
2826 case WGL_ACCUM_BLUE_BITS_ARB
:
2827 curGLXAttr
= GLX_ACCUM_BLUE_SIZE
;
2829 case WGL_ACCUM_ALPHA_BITS_ARB
:
2830 curGLXAttr
= GLX_ACCUM_ALPHA_SIZE
;
2832 case WGL_ACCUM_BITS_ARB
:
2833 if (!fmt
) goto pix_error
;
2834 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_RED_SIZE
, &tmp
);
2835 if (hTest
) goto get_error
;
2837 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_GREEN_SIZE
, &tmp
);
2838 if (hTest
) goto get_error
;
2840 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_BLUE_SIZE
, &tmp
);
2841 if (hTest
) goto get_error
;
2843 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_ALPHA_SIZE
, &tmp
);
2844 if (hTest
) goto get_error
;
2849 FIXME("unsupported %x WGL Attribute\n", curWGLAttr
);
2852 /* Retrieve a GLX FBConfigAttrib when the attribute to query is valid and
2853 * iPixelFormat != 0. When iPixelFormat is 0 the only value which makes
2854 * sense to query is WGL_NUMBER_PIXEL_FORMATS_ARB.
2856 * TODO: properly test the behavior of wglGetPixelFormatAttrib*v on Windows
2857 * and check which options can work using iPixelFormat=0 and which not.
2858 * A problem would be that this function is an extension. This would
2859 * mean that the behavior could differ between different vendors (ATI, Nvidia, ..).
2861 if (0 != curGLXAttr
&& iPixelFormat
!= 0) {
2862 if (!fmt
) goto pix_error
;
2863 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, piValues
+ i
);
2864 if (hTest
) goto get_error
;
2867 piValues
[i
] = GL_FALSE
;
2873 ERR("(%p): unexpected failure on GetFBConfigAttrib(%x) returns FALSE\n", hdc
, curGLXAttr
);
2877 ERR("(%p): unexpected iPixelFormat(%d) vs nFormats(%d), returns FALSE\n", hdc
, iPixelFormat
, nWGLFormats
);
2882 * X11DRV_wglGetPixelFormatAttribfvARB
2884 * WGL_ARB_pixel_format: wglGetPixelFormatAttribfvARB
2886 static GLboolean WINAPI
X11DRV_wglGetPixelFormatAttribfvARB(HDC hdc
, int iPixelFormat
, int iLayerPlane
, UINT nAttributes
, const int *piAttributes
, FLOAT
*pfValues
)
2892 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, pfValues
);
2894 /* Allocate a temporary array to store integer values */
2895 attr
= HeapAlloc(GetProcessHeap(), 0, nAttributes
* sizeof(int));
2897 ERR("couldn't allocate %d array\n", nAttributes
);
2901 /* Piggy-back on wglGetPixelFormatAttribivARB */
2902 ret
= X11DRV_wglGetPixelFormatAttribivARB(hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, attr
);
2904 /* Convert integer values to float. Should also check for attributes
2905 that can give decimal values here */
2906 for (i
=0; i
<nAttributes
;i
++) {
2907 pfValues
[i
] = attr
[i
];
2911 HeapFree(GetProcessHeap(), 0, attr
);
2916 * X11DRV_wglBindTexImageARB
2918 * WGL_ARB_render_texture: wglBindTexImageARB
2920 static GLboolean WINAPI
X11DRV_wglBindTexImageARB(HPBUFFERARB hPbuffer
, int iBuffer
)
2922 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2923 TRACE("(%p, %d)\n", hPbuffer
, iBuffer
);
2924 if (NULL
== object
) {
2925 SetLastError(ERROR_INVALID_HANDLE
);
2928 if (!object
->use_render_texture
) {
2929 SetLastError(ERROR_INVALID_HANDLE
);
2933 if (!use_render_texture_ati
&& 1 == use_render_texture_emulation
) {
2934 static int init
= 0;
2935 int prev_binded_texture
= 0;
2936 GLXContext prev_context
= pglXGetCurrentContext();
2937 Drawable prev_drawable
= pglXGetCurrentDrawable();
2938 GLXContext tmp_context
;
2940 /* Our render_texture emulation is basic and lacks some features (1D/Cube support).
2941 This is mostly due to lack of demos/games using them. Further the use of glReadPixels
2942 isn't ideal performance wise but I wasn't able to get other ways working.
2945 init
= 1; /* Only show the FIXME once for performance reasons */
2946 FIXME("partial stub!\n");
2949 TRACE("drawable=%p, context=%p\n", (void*)object
->drawable
, prev_context
);
2950 tmp_context
= pglXCreateNewContext(gdi_display
, object
->fmt
->fbconfig
, object
->fmt
->render_type
, prev_context
, True
);
2952 pglGetIntegerv(object
->texture_bind_target
, &prev_binded_texture
);
2954 /* Switch to our pbuffer */
2955 pglXMakeCurrent(gdi_display
, object
->drawable
, tmp_context
);
2957 /* Make sure that the prev_binded_texture is set as the current texture state isn't shared between contexts.
2958 * After that upload the pbuffer texture data. */
2959 pglBindTexture(object
->texture_target
, prev_binded_texture
);
2960 pglCopyTexImage2D(object
->texture_target
, 0, object
->use_render_texture
, 0, 0, object
->width
, object
->height
, 0);
2962 /* Switch back to the original drawable and upload the pbuffer-texture */
2963 pglXMakeCurrent(object
->display
, prev_drawable
, prev_context
);
2964 pglXDestroyContext(gdi_display
, tmp_context
);
2968 if (NULL
!= pglXBindTexImageATI
) {
2973 case WGL_FRONT_LEFT_ARB
:
2974 buffer
= GLX_FRONT_LEFT_ATI
;
2976 case WGL_FRONT_RIGHT_ARB
:
2977 buffer
= GLX_FRONT_RIGHT_ATI
;
2979 case WGL_BACK_LEFT_ARB
:
2980 buffer
= GLX_BACK_LEFT_ATI
;
2982 case WGL_BACK_RIGHT_ARB
:
2983 buffer
= GLX_BACK_RIGHT_ATI
;
2986 ERR("Unknown iBuffer=%#x\n", iBuffer
);
2990 /* In the sample 'ogl_offscreen_rendering_3' from codesampler.net I get garbage on the screen.
2991 * I'm not sure if that's a bug in the ATI extension or in the program. I think that the program
2992 * expected a single buffering format since it didn't ask for double buffering. A buffer swap
2993 * fixed the program. I don't know what the correct behavior is. On the other hand that demo
2994 * works fine using our pbuffer emulation path.
2996 return pglXBindTexImageATI(object
->display
, object
->drawable
, buffer
);
3002 * X11DRV_wglReleaseTexImageARB
3004 * WGL_ARB_render_texture: wglReleaseTexImageARB
3006 static GLboolean WINAPI
X11DRV_wglReleaseTexImageARB(HPBUFFERARB hPbuffer
, int iBuffer
)
3008 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
3009 TRACE("(%p, %d)\n", hPbuffer
, iBuffer
);
3010 if (NULL
== object
) {
3011 SetLastError(ERROR_INVALID_HANDLE
);
3014 if (!object
->use_render_texture
) {
3015 SetLastError(ERROR_INVALID_HANDLE
);
3018 if (!use_render_texture_ati
&& 1 == use_render_texture_emulation
) {
3021 if (NULL
!= pglXReleaseTexImageATI
) {
3026 case WGL_FRONT_LEFT_ARB
:
3027 buffer
= GLX_FRONT_LEFT_ATI
;
3029 case WGL_FRONT_RIGHT_ARB
:
3030 buffer
= GLX_FRONT_RIGHT_ATI
;
3032 case WGL_BACK_LEFT_ARB
:
3033 buffer
= GLX_BACK_LEFT_ATI
;
3035 case WGL_BACK_RIGHT_ARB
:
3036 buffer
= GLX_BACK_RIGHT_ATI
;
3039 ERR("Unknown iBuffer=%#x\n", iBuffer
);
3042 return pglXReleaseTexImageATI(object
->display
, object
->drawable
, buffer
);
3048 * X11DRV_wglGetExtensionsStringEXT
3050 * WGL_EXT_extensions_string: wglGetExtensionsStringEXT
3052 static const char * WINAPI
X11DRV_wglGetExtensionsStringEXT(void) {
3053 TRACE("() returning \"%s\"\n", WineGLInfo
.wglExtensions
);
3054 return WineGLInfo
.wglExtensions
;
3058 * X11DRV_wglGetSwapIntervalEXT
3060 * WGL_EXT_swap_control: wglGetSwapIntervalEXT
3062 static int WINAPI
X11DRV_wglGetSwapIntervalEXT(VOID
) {
3063 FIXME("(),stub!\n");
3064 return swap_interval
;
3068 * X11DRV_wglSwapIntervalEXT
3070 * WGL_EXT_swap_control: wglSwapIntervalEXT
3072 static BOOL WINAPI
X11DRV_wglSwapIntervalEXT(int interval
) {
3073 TRACE("(%d)\n", interval
);
3074 swap_interval
= interval
;
3075 if (NULL
!= pglXSwapIntervalSGI
) {
3076 return 0 == pglXSwapIntervalSGI(interval
);
3078 WARN("(): GLX_SGI_swap_control extension seems not supported\n");
3083 * X11DRV_wglAllocateMemoryNV
3085 * WGL_NV_vertex_array_range: wglAllocateMemoryNV
3087 static void* WINAPI
X11DRV_wglAllocateMemoryNV(GLsizei size
, GLfloat readfreq
, GLfloat writefreq
, GLfloat priority
) {
3088 TRACE("(%d, %f, %f, %f)\n", size
, readfreq
, writefreq
, priority
);
3089 if (pglXAllocateMemoryNV
== NULL
)
3092 return pglXAllocateMemoryNV(size
, readfreq
, writefreq
, priority
);
3096 * X11DRV_wglFreeMemoryNV
3098 * WGL_NV_vertex_array_range: wglFreeMemoryNV
3100 static void WINAPI
X11DRV_wglFreeMemoryNV(GLvoid
* pointer
) {
3101 TRACE("(%p)\n", pointer
);
3102 if (pglXFreeMemoryNV
== NULL
)
3105 pglXFreeMemoryNV(pointer
);
3109 * glxRequireVersion (internal)
3111 * Check if the supported GLX version matches requiredVersion.
3113 static BOOL
glxRequireVersion(int requiredVersion
)
3115 /* Both requiredVersion and glXVersion[1] contains the minor GLX version */
3116 if(requiredVersion
<= WineGLInfo
.glxVersion
[1])
3122 static BOOL
glxRequireExtension(const char *requiredExtension
)
3124 if (strstr(WineGLInfo
.glxExtensions
, requiredExtension
) == NULL
) {
3131 static void register_extension_string(const char *ext
)
3133 if (WineGLInfo
.wglExtensions
[0])
3134 strcat(WineGLInfo
.wglExtensions
, " ");
3135 strcat(WineGLInfo
.wglExtensions
, ext
);
3137 TRACE("'%s'\n", ext
);
3140 static BOOL
register_extension(const WineGLExtension
* ext
)
3144 assert( WineGLExtensionListSize
< MAX_EXTENSIONS
);
3145 WineGLExtensionList
[WineGLExtensionListSize
++] = ext
;
3147 register_extension_string(ext
->extName
);
3149 for (i
= 0; ext
->extEntryPoints
[i
].funcName
; ++i
)
3150 TRACE(" - '%s'\n", ext
->extEntryPoints
[i
].funcName
);
3155 static const WineGLExtension WGL_internal_functions
=
3159 { "wglDisable", X11DRV_wglDisable
},
3160 { "wglEnable", X11DRV_wglEnable
},
3161 { "wglGetIntegerv", X11DRV_wglGetIntegerv
},
3162 { "wglIsEnabled", X11DRV_wglIsEnabled
},
3163 { "wglScissor", X11DRV_wglScissor
},
3164 { "wglViewport", X11DRV_wglViewport
},
3169 static const WineGLExtension WGL_ARB_extensions_string
=
3171 "WGL_ARB_extensions_string",
3173 { "wglGetExtensionsStringARB", X11DRV_wglGetExtensionsStringARB
},
3177 static const WineGLExtension WGL_ARB_make_current_read
=
3179 "WGL_ARB_make_current_read",
3181 { "wglGetCurrentReadDCARB", X11DRV_wglGetCurrentReadDCARB
},
3182 { "wglMakeContextCurrentARB", X11DRV_wglMakeContextCurrentARB
},
3186 static const WineGLExtension WGL_ARB_multisample
=
3188 "WGL_ARB_multisample",
3191 static const WineGLExtension WGL_ARB_pbuffer
=
3195 { "wglCreatePbufferARB", X11DRV_wglCreatePbufferARB
},
3196 { "wglDestroyPbufferARB", X11DRV_wglDestroyPbufferARB
},
3197 { "wglGetPbufferDCARB", X11DRV_wglGetPbufferDCARB
},
3198 { "wglQueryPbufferARB", X11DRV_wglQueryPbufferARB
},
3199 { "wglReleasePbufferDCARB", X11DRV_wglReleasePbufferDCARB
},
3200 { "wglSetPbufferAttribARB", X11DRV_wglSetPbufferAttribARB
},
3204 static const WineGLExtension WGL_ARB_pixel_format
=
3206 "WGL_ARB_pixel_format",
3208 { "wglChoosePixelFormatARB", X11DRV_wglChoosePixelFormatARB
},
3209 { "wglGetPixelFormatAttribfvARB", X11DRV_wglGetPixelFormatAttribfvARB
},
3210 { "wglGetPixelFormatAttribivARB", X11DRV_wglGetPixelFormatAttribivARB
},
3214 static const WineGLExtension WGL_ARB_render_texture
=
3216 "WGL_ARB_render_texture",
3218 { "wglBindTexImageARB", X11DRV_wglBindTexImageARB
},
3219 { "wglReleaseTexImageARB", X11DRV_wglReleaseTexImageARB
},
3223 static const WineGLExtension WGL_EXT_extensions_string
=
3225 "WGL_EXT_extensions_string",
3227 { "wglGetExtensionsStringEXT", X11DRV_wglGetExtensionsStringEXT
},
3231 static const WineGLExtension WGL_EXT_swap_control
=
3233 "WGL_EXT_swap_control",
3235 { "wglSwapIntervalEXT", X11DRV_wglSwapIntervalEXT
},
3236 { "wglGetSwapIntervalEXT", X11DRV_wglGetSwapIntervalEXT
},
3240 static const WineGLExtension WGL_NV_vertex_array_range
=
3242 "WGL_NV_vertex_array_range",
3244 { "wglAllocateMemoryNV", X11DRV_wglAllocateMemoryNV
},
3245 { "wglFreeMemoryNV", X11DRV_wglFreeMemoryNV
},
3250 * X11DRV_WineGL_LoadExtensions
3252 static void X11DRV_WineGL_LoadExtensions(void)
3254 WineGLInfo
.wglExtensions
[0] = 0;
3256 /* Load Wine internal functions */
3257 register_extension(&WGL_internal_functions
);
3259 /* ARB Extensions */
3261 if(glxRequireExtension("GLX_ARB_fbconfig_float"))
3263 register_extension_string("WGL_ARB_pixel_format_float");
3264 register_extension_string("WGL_ATI_pixel_format_float");
3267 register_extension(&WGL_ARB_extensions_string
);
3269 if (glxRequireVersion(3))
3270 register_extension(&WGL_ARB_make_current_read
);
3272 if (glxRequireExtension("GLX_ARB_multisample"))
3273 register_extension(&WGL_ARB_multisample
);
3275 /* In general pbuffer functionality requires support in the X-server. The functionality is
3276 * available either when the GLX_SGIX_pbuffer is present or when the GLX server version is 1.3.
3277 * All display drivers except for Nvidia's use the GLX module from Xfree86/Xorg which only
3278 * supports GLX 1.2. The endresult is that only Nvidia's drivers support pbuffers.
3280 * The only other drive which has pbuffer support is Ati's FGLRX driver. They provide clientside GLX 1.3 support
3281 * without support in the X-server (which other Mesa based drivers require).
3283 * Support pbuffers when the GLX version is 1.3 and GLX_SGIX_pbuffer is available. Further pbuffers can
3284 * also be supported when GLX_ATI_render_texture is available. This extension depends on pbuffers, so when it
3285 * is available pbuffers must be available too. */
3286 if ( (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer")) || glxRequireExtension("GLX_ATI_render_texture"))
3287 register_extension(&WGL_ARB_pbuffer
);
3289 register_extension(&WGL_ARB_pixel_format
);
3291 /* Support WGL_ARB_render_texture when there's support or pbuffer based emulation */
3292 if (glxRequireExtension("GLX_ATI_render_texture") ||
3293 glxRequireExtension("GLX_ARB_render_texture") ||
3294 (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer") && use_render_texture_emulation
))
3296 register_extension(&WGL_ARB_render_texture
);
3298 /* The WGL version of GLX_NV_float_buffer requires render_texture */
3299 if(glxRequireExtension("GLX_NV_float_buffer"))
3300 register_extension_string("WGL_NV_float_buffer");
3302 /* Again there's no GLX equivalent for this extension, so depend on the required GL extension */
3303 if(strstr(WineGLInfo
.glExtensions
, "GL_NV_texture_rectangle") != NULL
)
3304 register_extension_string("WGL_NV_texture_rectangle");
3307 /* EXT Extensions */
3309 register_extension(&WGL_EXT_extensions_string
);
3311 /* Load this extension even when it isn't backed by a GLX extension because it is has been around for ages.
3312 * Games like Call of Duty and K.O.T.O.R. rely on it. Further our emulation is good enough. */
3313 register_extension(&WGL_EXT_swap_control
);
3315 /* The OpenGL extension GL_NV_vertex_array_range adds wgl/glX functions which aren't exported as 'real' wgl/glX extensions. */
3316 if(strstr(WineGLInfo
.glExtensions
, "GL_NV_vertex_array_range") != NULL
)
3317 register_extension(&WGL_NV_vertex_array_range
);
3321 static XID
create_glxpixmap(X11DRV_PDEVICE
*physDev
)
3325 XVisualInfo
template;
3330 /* Retrieve the visualid from our main visual which is the only visual we can use */
3331 template.visualid
= XVisualIDFromVisual(visual
);
3332 vis
= XGetVisualInfo(gdi_display
, VisualIDMask
, &template, &num
);
3334 ret
= pglXCreateGLXPixmap(gdi_display
, vis
, physDev
->bitmap
->pixmap
);
3336 wine_tsx11_unlock();
3337 TRACE("return %lx\n", ret
);
3341 Drawable
get_glxdrawable(X11DRV_PDEVICE
*physDev
)
3347 if (physDev
->bitmap
->hbitmap
== BITMAP_stock_phys_bitmap
.hbitmap
)
3348 ret
= physDev
->drawable
; /* PBuffer */
3351 if(!physDev
->bitmap
->glxpixmap
)
3352 physDev
->bitmap
->glxpixmap
= create_glxpixmap(physDev
);
3353 ret
= physDev
->bitmap
->glxpixmap
;
3357 ret
= physDev
->drawable
;
3361 BOOL
destroy_glxpixmap(XID glxpixmap
)
3364 pglXDestroyGLXPixmap(gdi_display
, glxpixmap
);
3365 wine_tsx11_unlock();
3370 * X11DRV_SwapBuffers
3372 * Swap the buffers of this DC
3374 BOOL
X11DRV_SwapBuffers(X11DRV_PDEVICE
*physDev
)
3376 GLXDrawable drawable
;
3377 if (!has_opengl()) {
3378 ERR("No libGL on this box - disabling OpenGL support !\n");
3382 TRACE_(opengl
)("(%p)\n", physDev
);
3384 drawable
= get_glxdrawable(physDev
);
3386 pglXSwapBuffers(gdi_display
, drawable
);
3387 wine_tsx11_unlock();
3392 static long prev_time
, frames
;
3394 DWORD time
= GetTickCount();
3396 /* every 1.5 seconds */
3397 if (time
- prev_time
> 1500) {
3398 TRACE_(fps
)("@ approx %.2ffps\n", 1000.0*frames
/(time
- prev_time
));
3407 /***********************************************************************
3408 * X11DRV_setup_opengl_visual
3410 * Setup the default visual used for OpenGL and Direct3D, and the desktop
3411 * window (if it exists). If OpenGL isn't available, the visual is simply
3412 * set to the default visual for the display
3414 XVisualInfo
*X11DRV_setup_opengl_visual( Display
*display
)
3416 XVisualInfo
*visual
= NULL
;
3419 /* In order to support OpenGL or D3D, we require a double-buffered visual and stencil buffer support,
3420 * D3D and some applications can make use of aux buffers.
3422 int visualProperties
[][11] = {
3423 { GLX_RGBA
, GLX_DOUBLEBUFFER
, GLX_DEPTH_SIZE
, 24, GLX_STENCIL_SIZE
, 8, GLX_ALPHA_SIZE
, 8, GLX_AUX_BUFFERS
, 1, None
},
3424 { GLX_RGBA
, GLX_DOUBLEBUFFER
, GLX_DEPTH_SIZE
, 24, GLX_STENCIL_SIZE
, 8, GLX_ALPHA_SIZE
, 8, None
},
3425 { GLX_RGBA
, GLX_DOUBLEBUFFER
, GLX_DEPTH_SIZE
, 16, GLX_STENCIL_SIZE
, 8, None
},
3426 { GLX_RGBA
, GLX_DOUBLEBUFFER
, GLX_DEPTH_SIZE
, 16, None
},
3433 for (i
= 0; i
< sizeof(visualProperties
)/sizeof(visualProperties
[0]); ++i
) {
3434 visual
= pglXChooseVisual(display
, DefaultScreen(display
), visualProperties
[i
]);
3438 wine_tsx11_unlock();
3441 TRACE("Visual ID %lx Chosen\n", visual
->visualid
);
3443 WARN("No suitable visual found\n");
3448 #else /* no OpenGL includes */
3450 /***********************************************************************
3451 * ChoosePixelFormat (X11DRV.@)
3453 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE
*physDev
,
3454 const PIXELFORMATDESCRIPTOR
*ppfd
) {
3455 ERR("No OpenGL support compiled in.\n");
3460 /***********************************************************************
3461 * DescribePixelFormat (X11DRV.@)
3463 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE
*physDev
,
3466 PIXELFORMATDESCRIPTOR
*ppfd
) {
3467 ERR("No OpenGL support compiled in.\n");
3472 /***********************************************************************
3473 * GetPixelFormat (X11DRV.@)
3475 int X11DRV_GetPixelFormat(X11DRV_PDEVICE
*physDev
) {
3476 ERR("No OpenGL support compiled in.\n");
3481 /***********************************************************************
3482 * SetPixelFormat (X11DRV.@)
3484 BOOL
X11DRV_SetPixelFormat(X11DRV_PDEVICE
*physDev
,
3486 const PIXELFORMATDESCRIPTOR
*ppfd
) {
3487 ERR("No OpenGL support compiled in.\n");
3492 /***********************************************************************
3493 * SwapBuffers (X11DRV.@)
3495 BOOL
X11DRV_SwapBuffers(X11DRV_PDEVICE
*physDev
) {
3496 ERR_(opengl
)("No OpenGL support compiled in.\n");
3502 * X11DRV_wglCreateContext
3504 * For OpenGL32 wglCreateContext.
3506 HGLRC
X11DRV_wglCreateContext(X11DRV_PDEVICE
*physDev
) {
3507 ERR_(opengl
)("No OpenGL support compiled in.\n");
3512 * X11DRV_wglDeleteContext
3514 * For OpenGL32 wglDeleteContext.
3516 BOOL
X11DRV_wglDeleteContext(HGLRC hglrc
) {
3517 ERR_(opengl
)("No OpenGL support compiled in.\n");
3522 * X11DRV_wglGetProcAddress
3524 * For OpenGL32 wglGetProcAddress.
3526 PROC
X11DRV_wglGetProcAddress(LPCSTR lpszProc
) {
3527 ERR_(opengl
)("No OpenGL support compiled in.\n");
3531 HDC
X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE
*hDevice
, void *hPbuffer
)
3533 ERR_(opengl
)("No OpenGL support compiled in.\n");
3537 BOOL
X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE
* hDrawDev
, X11DRV_PDEVICE
* hReadDev
, HGLRC hglrc
) {
3538 ERR_(opengl
)("No OpenGL support compiled in.\n");
3543 * X11DRV_wglMakeCurrent
3545 * For OpenGL32 wglMakeCurrent.
3547 BOOL
X11DRV_wglMakeCurrent(X11DRV_PDEVICE
*physDev
, HGLRC hglrc
) {
3548 ERR_(opengl
)("No OpenGL support compiled in.\n");
3553 * X11DRV_wglShareLists
3555 * For OpenGL32 wglShaderLists.
3557 BOOL
X11DRV_wglShareLists(HGLRC hglrc1
, HGLRC hglrc2
) {
3558 ERR_(opengl
)("No OpenGL support compiled in.\n");
3563 * X11DRV_wglUseFontBitmapsA
3565 * For OpenGL32 wglUseFontBitmapsA.
3567 BOOL
X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
3569 ERR_(opengl
)("No OpenGL support compiled in.\n");
3574 * X11DRV_wglUseFontBitmapsW
3576 * For OpenGL32 wglUseFontBitmapsW.
3578 BOOL
X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
3580 ERR_(opengl
)("No OpenGL support compiled in.\n");
3584 XVisualInfo
*X11DRV_setup_opengl_visual( Display
*display
)
3589 Drawable
get_glxdrawable(X11DRV_PDEVICE
*physDev
)
3594 BOOL
destroy_glxpixmap(XID glxpixmap
)
3599 #endif /* defined(HAVE_OPENGL) */