push 1757e9f233f997561057fde2cb80dbe9166e28a2
[wine/hacks.git] / server / queue.c
blob85e08568e326c7dabb90be7ac10949e7773ee249
1 /*
2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "config.h"
22 #include "wine/port.h"
24 #include <assert.h>
25 #include <stdarg.h>
26 #include <stdio.h>
27 #include <stdlib.h>
29 #include "ntstatus.h"
30 #define WIN32_NO_STATUS
31 #include "windef.h"
32 #include "winbase.h"
33 #include "wingdi.h"
34 #include "winuser.h"
35 #include "winternl.h"
37 #include "handle.h"
38 #include "file.h"
39 #include "thread.h"
40 #include "process.h"
41 #include "request.h"
42 #include "user.h"
44 #define WM_NCMOUSEFIRST WM_NCMOUSEMOVE
45 #define WM_NCMOUSELAST (WM_NCMOUSEFIRST+(WM_MOUSELAST-WM_MOUSEFIRST))
47 enum message_kind { SEND_MESSAGE, POST_MESSAGE };
48 #define NB_MSG_KINDS (POST_MESSAGE+1)
51 struct message_result
53 struct list sender_entry; /* entry in sender list */
54 struct message *msg; /* message the result is for */
55 struct message_result *recv_next; /* next in receiver list */
56 struct msg_queue *sender; /* sender queue */
57 struct msg_queue *receiver; /* receiver queue */
58 int replied; /* has it been replied to? */
59 unsigned int result; /* reply result */
60 unsigned int error; /* error code to pass back to sender */
61 struct message *callback_msg; /* message to queue for callback */
62 void *data; /* message reply data */
63 unsigned int data_size; /* size of message reply data */
64 struct timeout_user *timeout; /* result timeout */
67 struct message
69 struct list entry; /* entry in message list */
70 enum message_type type; /* message type */
71 user_handle_t win; /* window handle */
72 unsigned int msg; /* message code */
73 unsigned long wparam; /* parameters */
74 unsigned long lparam; /* parameters */
75 unsigned long info; /* extra info */
76 int x; /* x position */
77 int y; /* y position */
78 unsigned int time; /* message time */
79 void *data; /* message data for sent messages */
80 unsigned int data_size; /* size of message data */
81 unsigned int unique_id; /* unique id for nested hw message waits */
82 struct message_result *result; /* result in sender queue */
85 struct timer
87 struct list entry; /* entry in timer list */
88 struct timeval when; /* next expiration */
89 unsigned int rate; /* timer rate in ms */
90 user_handle_t win; /* window handle */
91 unsigned int msg; /* message to post */
92 unsigned long id; /* timer id */
93 unsigned long lparam; /* lparam for message */
96 struct thread_input
98 struct object obj; /* object header */
99 struct desktop *desktop; /* desktop that this thread input belongs to */
100 user_handle_t focus; /* focus window */
101 user_handle_t capture; /* capture window */
102 user_handle_t active; /* active window */
103 user_handle_t menu_owner; /* current menu owner window */
104 user_handle_t move_size; /* current moving/resizing window */
105 user_handle_t caret; /* caret window */
106 rectangle_t caret_rect; /* caret rectangle */
107 int caret_hide; /* caret hide count */
108 int caret_state; /* caret on/off state */
109 struct list msg_list; /* list of hardware messages */
110 unsigned char keystate[256]; /* state of each key */
113 struct msg_queue
115 struct object obj; /* object header */
116 struct fd *fd; /* optional file descriptor to poll */
117 unsigned int wake_bits; /* wakeup bits */
118 unsigned int wake_mask; /* wakeup mask */
119 unsigned int changed_bits; /* changed wakeup bits */
120 unsigned int changed_mask; /* changed wakeup mask */
121 int paint_count; /* pending paint messages count */
122 int quit_message; /* is there a pending quit message? */
123 int exit_code; /* exit code of pending quit message */
124 struct list msg_list[NB_MSG_KINDS]; /* lists of messages */
125 struct list send_result; /* stack of sent messages waiting for result */
126 struct list callback_result; /* list of callback messages waiting for result */
127 struct message_result *recv_result; /* stack of received messages waiting for result */
128 struct list pending_timers; /* list of pending timers */
129 struct list expired_timers; /* list of expired timers */
130 unsigned long next_timer_id; /* id for the next timer with a 0 window */
131 struct timeout_user *timeout; /* timeout for next timer to expire */
132 struct thread_input *input; /* thread input descriptor */
133 struct hook_table *hooks; /* hook table */
134 struct timeval last_get_msg; /* time of last get message call */
137 static void msg_queue_dump( struct object *obj, int verbose );
138 static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry );
139 static void msg_queue_remove_queue( struct object *obj, struct wait_queue_entry *entry );
140 static int msg_queue_signaled( struct object *obj, struct thread *thread );
141 static int msg_queue_satisfied( struct object *obj, struct thread *thread );
142 static void msg_queue_destroy( struct object *obj );
143 static void msg_queue_poll_event( struct fd *fd, int event );
144 static void thread_input_dump( struct object *obj, int verbose );
145 static void thread_input_destroy( struct object *obj );
146 static void timer_callback( void *private );
148 static const struct object_ops msg_queue_ops =
150 sizeof(struct msg_queue), /* size */
151 msg_queue_dump, /* dump */
152 msg_queue_add_queue, /* add_queue */
153 msg_queue_remove_queue, /* remove_queue */
154 msg_queue_signaled, /* signaled */
155 msg_queue_satisfied, /* satisfied */
156 no_signal, /* signal */
157 no_get_fd, /* get_fd */
158 no_map_access, /* map_access */
159 no_lookup_name, /* lookup_name */
160 no_open_file, /* open_file */
161 no_close_handle, /* close_handle */
162 msg_queue_destroy /* destroy */
165 static const struct fd_ops msg_queue_fd_ops =
167 NULL, /* get_poll_events */
168 msg_queue_poll_event, /* poll_event */
169 NULL, /* flush */
170 NULL, /* get_fd_type */
171 NULL, /* ioctl */
172 NULL, /* queue_async */
173 NULL, /* reselect_async */
174 NULL /* cancel async */
178 static const struct object_ops thread_input_ops =
180 sizeof(struct thread_input), /* size */
181 thread_input_dump, /* dump */
182 no_add_queue, /* add_queue */
183 NULL, /* remove_queue */
184 NULL, /* signaled */
185 NULL, /* satisfied */
186 no_signal, /* signal */
187 no_get_fd, /* get_fd */
188 no_map_access, /* map_access */
189 no_lookup_name, /* lookup_name */
190 no_open_file, /* open_file */
191 no_close_handle, /* close_handle */
192 thread_input_destroy /* destroy */
195 /* pointer to input structure of foreground thread */
196 static struct thread_input *foreground_input;
197 static unsigned int last_input_time;
199 static void free_message( struct message *msg );
201 /* set the caret window in a given thread input */
202 static void set_caret_window( struct thread_input *input, user_handle_t win )
204 if (!win || win != input->caret)
206 input->caret_rect.left = 0;
207 input->caret_rect.top = 0;
208 input->caret_rect.right = 0;
209 input->caret_rect.bottom = 0;
211 input->caret = win;
212 input->caret_hide = 1;
213 input->caret_state = 0;
216 /* create a thread input object */
217 static struct thread_input *create_thread_input( struct thread *thread )
219 struct thread_input *input;
221 if ((input = alloc_object( &thread_input_ops )))
223 input->focus = 0;
224 input->capture = 0;
225 input->active = 0;
226 input->menu_owner = 0;
227 input->move_size = 0;
228 list_init( &input->msg_list );
229 set_caret_window( input, 0 );
230 memset( input->keystate, 0, sizeof(input->keystate) );
232 if (!(input->desktop = get_thread_desktop( thread, 0 /* FIXME: access rights */ )))
234 release_object( input );
235 return NULL;
238 return input;
241 /* release the thread input data of a given thread */
242 static inline void release_thread_input( struct thread *thread )
244 struct thread_input *input = thread->queue->input;
246 if (!input) return;
247 release_object( input );
248 thread->queue->input = NULL;
251 /* create a message queue object */
252 static struct msg_queue *create_msg_queue( struct thread *thread, struct thread_input *input )
254 struct msg_queue *queue;
255 int i;
257 if (!input && !(input = create_thread_input( thread ))) return NULL;
258 if ((queue = alloc_object( &msg_queue_ops )))
260 queue->fd = NULL;
261 queue->wake_bits = 0;
262 queue->wake_mask = 0;
263 queue->changed_bits = 0;
264 queue->changed_mask = 0;
265 queue->paint_count = 0;
266 queue->quit_message = 0;
267 queue->recv_result = NULL;
268 queue->next_timer_id = 1;
269 queue->timeout = NULL;
270 queue->input = (struct thread_input *)grab_object( input );
271 queue->hooks = NULL;
272 queue->last_get_msg = current_time;
273 list_init( &queue->send_result );
274 list_init( &queue->callback_result );
275 list_init( &queue->pending_timers );
276 list_init( &queue->expired_timers );
277 for (i = 0; i < NB_MSG_KINDS; i++) list_init( &queue->msg_list[i] );
279 thread->queue = queue;
280 if (!thread->process->queue)
281 thread->process->queue = (struct msg_queue *)grab_object( queue );
283 release_object( input );
284 return queue;
287 /* free the message queue of a thread at thread exit */
288 void free_msg_queue( struct thread *thread )
290 struct process *process = thread->process;
292 remove_thread_hooks( thread );
293 if (!thread->queue) return;
294 if (process->queue == thread->queue) /* is it the process main queue? */
296 release_object( process->queue );
297 process->queue = NULL;
298 if (process->idle_event)
300 set_event( process->idle_event );
301 release_object( process->idle_event );
302 process->idle_event = NULL;
305 release_object( thread->queue );
306 thread->queue = NULL;
309 /* get the hook table for a given thread */
310 struct hook_table *get_queue_hooks( struct thread *thread )
312 if (!thread->queue) return NULL;
313 return thread->queue->hooks;
316 /* set the hook table for a given thread, allocating the queue if needed */
317 void set_queue_hooks( struct thread *thread, struct hook_table *hooks )
319 struct msg_queue *queue = thread->queue;
320 if (!queue && !(queue = create_msg_queue( thread, NULL ))) return;
321 if (queue->hooks) release_object( queue->hooks );
322 queue->hooks = hooks;
325 /* check the queue status */
326 static inline int is_signaled( struct msg_queue *queue )
328 return ((queue->wake_bits & queue->wake_mask) || (queue->changed_bits & queue->changed_mask));
331 /* set some queue bits */
332 static inline void set_queue_bits( struct msg_queue *queue, unsigned int bits )
334 queue->wake_bits |= bits;
335 queue->changed_bits |= bits;
336 if (is_signaled( queue )) wake_up( &queue->obj, 0 );
339 /* clear some queue bits */
340 static inline void clear_queue_bits( struct msg_queue *queue, unsigned int bits )
342 queue->wake_bits &= ~bits;
343 queue->changed_bits &= ~bits;
346 /* check whether msg is a keyboard message */
347 static inline int is_keyboard_msg( struct message *msg )
349 return (msg->msg >= WM_KEYFIRST && msg->msg <= WM_KEYLAST);
352 /* check if message is matched by the filter */
353 static inline int check_msg_filter( unsigned int msg, unsigned int first, unsigned int last )
355 return (msg >= first && msg <= last);
358 /* check whether a message filter contains at least one potential hardware message */
359 static inline int filter_contains_hw_range( unsigned int first, unsigned int last )
361 /* hardware message ranges are (in numerical order):
362 * WM_NCMOUSEFIRST .. WM_NCMOUSELAST
363 * WM_KEYFIRST .. WM_KEYLAST
364 * WM_MOUSEFIRST .. WM_MOUSELAST
366 if (last < WM_NCMOUSEFIRST) return 0;
367 if (first > WM_NCMOUSELAST && last < WM_KEYFIRST) return 0;
368 if (first > WM_KEYLAST && last < WM_MOUSEFIRST) return 0;
369 if (first > WM_MOUSELAST) return 0;
370 return 1;
373 /* get the QS_* bit corresponding to a given hardware message */
374 static inline int get_hardware_msg_bit( struct message *msg )
376 if (msg->msg == WM_MOUSEMOVE || msg->msg == WM_NCMOUSEMOVE) return QS_MOUSEMOVE;
377 if (is_keyboard_msg( msg )) return QS_KEY;
378 return QS_MOUSEBUTTON;
381 /* get the current thread queue, creating it if needed */
382 static inline struct msg_queue *get_current_queue(void)
384 struct msg_queue *queue = current->queue;
385 if (!queue) queue = create_msg_queue( current, NULL );
386 return queue;
389 /* get a (pseudo-)unique id to tag hardware messages */
390 static inline unsigned int get_unique_id(void)
392 static unsigned int id;
393 if (!++id) id = 1; /* avoid an id of 0 */
394 return id;
397 /* try to merge a message with the last in the list; return 1 if successful */
398 static int merge_message( struct thread_input *input, const struct message *msg )
400 struct message *prev;
401 struct list *ptr = list_tail( &input->msg_list );
403 if (!ptr) return 0;
404 prev = LIST_ENTRY( ptr, struct message, entry );
405 if (prev->unique_id) return 0;
406 if (prev->result) return 0;
407 if (prev->win != msg->win) return 0;
408 if (prev->msg != msg->msg) return 0;
409 if (prev->type != msg->type) return 0;
410 /* now we can merge it */
411 prev->wparam = msg->wparam;
412 prev->lparam = msg->lparam;
413 prev->x = msg->x;
414 prev->y = msg->y;
415 prev->time = msg->time;
416 prev->info = msg->info;
417 return 1;
420 /* free a result structure */
421 static void free_result( struct message_result *result )
423 if (result->timeout) remove_timeout_user( result->timeout );
424 free( result->data );
425 if (result->callback_msg) free_message( result->callback_msg );
426 free( result );
429 /* remove the result from the sender list it is on */
430 static inline void remove_result_from_sender( struct message_result *result )
432 assert( result->sender );
434 list_remove( &result->sender_entry );
435 result->sender = NULL;
436 if (!result->receiver) free_result( result );
439 /* store the message result in the appropriate structure */
440 static void store_message_result( struct message_result *res, unsigned int result,
441 unsigned int error )
443 res->result = result;
444 res->error = error;
445 res->replied = 1;
446 if (res->timeout)
448 remove_timeout_user( res->timeout );
449 res->timeout = NULL;
451 if (res->sender)
453 if (res->callback_msg)
455 /* queue the callback message in the sender queue */
456 struct callback_msg_data *data = res->callback_msg->data;
457 data->result = result;
458 list_add_tail( &res->sender->msg_list[SEND_MESSAGE], &res->callback_msg->entry );
459 set_queue_bits( res->sender, QS_SENDMESSAGE );
460 res->callback_msg = NULL;
461 remove_result_from_sender( res );
463 else
465 /* wake sender queue if waiting on this result */
466 if (list_head(&res->sender->send_result) == &res->sender_entry)
467 set_queue_bits( res->sender, QS_SMRESULT );
473 /* free a message when deleting a queue or window */
474 static void free_message( struct message *msg )
476 struct message_result *result = msg->result;
477 if (result)
479 result->msg = NULL;
480 if (result->sender)
482 result->receiver = NULL;
483 store_message_result( result, 0, STATUS_ACCESS_DENIED /*FIXME*/ );
485 else free_result( result );
487 free( msg->data );
488 free( msg );
491 /* remove (and free) a message from a message list */
492 static void remove_queue_message( struct msg_queue *queue, struct message *msg,
493 enum message_kind kind )
495 list_remove( &msg->entry );
496 switch(kind)
498 case SEND_MESSAGE:
499 if (list_empty( &queue->msg_list[kind] )) clear_queue_bits( queue, QS_SENDMESSAGE );
500 break;
501 case POST_MESSAGE:
502 if (list_empty( &queue->msg_list[kind] ) && !queue->quit_message)
503 clear_queue_bits( queue, QS_POSTMESSAGE|QS_ALLPOSTMESSAGE );
504 break;
506 free_message( msg );
509 /* message timed out without getting a reply */
510 static void result_timeout( void *private )
512 struct message_result *result = private;
514 assert( !result->replied );
516 result->timeout = NULL;
518 if (result->msg) /* not received yet */
520 struct message *msg = result->msg;
522 result->msg = NULL;
523 msg->result = NULL;
524 remove_queue_message( result->receiver, msg, SEND_MESSAGE );
525 result->receiver = NULL;
526 if (!result->sender)
528 free_result( result );
529 return;
533 store_message_result( result, 0, STATUS_TIMEOUT );
536 /* allocate and fill a message result structure */
537 static struct message_result *alloc_message_result( struct msg_queue *send_queue,
538 struct msg_queue *recv_queue,
539 struct message *msg, int timeout )
541 struct message_result *result = mem_alloc( sizeof(*result) );
542 if (result)
544 result->msg = msg;
545 result->sender = send_queue;
546 result->receiver = recv_queue;
547 result->replied = 0;
548 result->data = NULL;
549 result->data_size = 0;
550 result->timeout = NULL;
552 if (msg->type == MSG_CALLBACK)
554 struct message *callback_msg = mem_alloc( sizeof(*callback_msg) );
556 if (!callback_msg)
558 free( result );
559 return NULL;
561 callback_msg->type = MSG_CALLBACK_RESULT;
562 callback_msg->win = msg->win;
563 callback_msg->msg = msg->msg;
564 callback_msg->wparam = 0;
565 callback_msg->lparam = 0;
566 callback_msg->time = get_tick_count();
567 callback_msg->x = 0;
568 callback_msg->y = 0;
569 callback_msg->info = 0;
570 callback_msg->result = NULL;
571 /* steal the data from the original message */
572 callback_msg->data = msg->data;
573 callback_msg->data_size = msg->data_size;
574 msg->data = NULL;
575 msg->data_size = 0;
577 result->callback_msg = callback_msg;
578 list_add_head( &send_queue->callback_result, &result->sender_entry );
580 else
582 result->callback_msg = NULL;
583 list_add_head( &send_queue->send_result, &result->sender_entry );
586 if (timeout)
588 struct timeval when = current_time;
589 add_timeout( &when, timeout );
590 result->timeout = add_timeout_user( &when, result_timeout, result );
593 return result;
596 /* receive a message, removing it from the sent queue */
597 static void receive_message( struct msg_queue *queue, struct message *msg,
598 struct get_message_reply *reply )
600 struct message_result *result = msg->result;
602 reply->total = msg->data_size;
603 if (msg->data_size > get_reply_max_size())
605 set_error( STATUS_BUFFER_OVERFLOW );
606 return;
608 reply->type = msg->type;
609 reply->win = msg->win;
610 reply->msg = msg->msg;
611 reply->wparam = msg->wparam;
612 reply->lparam = msg->lparam;
613 reply->x = msg->x;
614 reply->y = msg->y;
615 reply->time = msg->time;
616 reply->info = msg->info;
618 if (msg->data) set_reply_data_ptr( msg->data, msg->data_size );
620 list_remove( &msg->entry );
621 /* put the result on the receiver result stack */
622 if (result)
624 result->msg = NULL;
625 result->recv_next = queue->recv_result;
626 queue->recv_result = result;
628 free( msg );
629 if (list_empty( &queue->msg_list[SEND_MESSAGE] )) clear_queue_bits( queue, QS_SENDMESSAGE );
632 /* set the result of the current received message */
633 static void reply_message( struct msg_queue *queue, unsigned int result,
634 unsigned int error, int remove, const void *data, data_size_t len )
636 struct message_result *res = queue->recv_result;
638 if (remove)
640 queue->recv_result = res->recv_next;
641 res->receiver = NULL;
642 if (!res->sender) /* no one waiting for it */
644 free_result( res );
645 return;
648 if (!res->replied)
650 if (len && (res->data = memdup( data, len ))) res->data_size = len;
651 store_message_result( res, result, error );
655 /* retrieve a posted message */
656 static int get_posted_message( struct msg_queue *queue, user_handle_t win,
657 unsigned int first, unsigned int last, unsigned int flags,
658 struct get_message_reply *reply )
660 struct message *msg;
662 /* check against the filters */
663 LIST_FOR_EACH_ENTRY( msg, &queue->msg_list[POST_MESSAGE], struct message, entry )
665 if (win && msg->win && msg->win != win && !is_child_window( win, msg->win )) continue;
666 if (!check_msg_filter( msg->msg, first, last )) continue;
667 goto found; /* found one */
669 return 0;
671 /* return it to the app */
672 found:
673 reply->total = msg->data_size;
674 if (msg->data_size > get_reply_max_size())
676 set_error( STATUS_BUFFER_OVERFLOW );
677 return 1;
679 reply->type = msg->type;
680 reply->win = msg->win;
681 reply->msg = msg->msg;
682 reply->wparam = msg->wparam;
683 reply->lparam = msg->lparam;
684 reply->x = msg->x;
685 reply->y = msg->y;
686 reply->time = msg->time;
687 reply->info = msg->info;
689 if (flags & PM_REMOVE)
691 if (msg->data)
693 set_reply_data_ptr( msg->data, msg->data_size );
694 msg->data = NULL;
695 msg->data_size = 0;
697 remove_queue_message( queue, msg, POST_MESSAGE );
699 else if (msg->data) set_reply_data( msg->data, msg->data_size );
701 return 1;
704 static int get_quit_message( struct msg_queue *queue, unsigned int flags,
705 struct get_message_reply *reply )
707 if (queue->quit_message)
709 reply->total = 0;
710 reply->type = MSG_POSTED;
711 reply->win = NULL;
712 reply->msg = WM_QUIT;
713 reply->wparam = queue->exit_code;
714 reply->lparam = 0;
715 reply->x = 0;
716 reply->y = 0;
717 reply->time = get_tick_count();
718 reply->info = 0;
720 if (flags & PM_REMOVE)
722 queue->quit_message = 0;
723 if (list_empty( &queue->msg_list[POST_MESSAGE] ))
724 clear_queue_bits( queue, QS_POSTMESSAGE|QS_ALLPOSTMESSAGE );
726 return 1;
728 else
729 return 0;
732 /* empty a message list and free all the messages */
733 static void empty_msg_list( struct list *list )
735 struct list *ptr;
737 while ((ptr = list_head( list )) != NULL)
739 struct message *msg = LIST_ENTRY( ptr, struct message, entry );
740 list_remove( &msg->entry );
741 free_message( msg );
745 /* cleanup all pending results when deleting a queue */
746 static void cleanup_results( struct msg_queue *queue )
748 struct list *entry;
750 while ((entry = list_head( &queue->send_result )) != NULL)
752 remove_result_from_sender( LIST_ENTRY( entry, struct message_result, sender_entry ) );
755 while ((entry = list_head( &queue->callback_result )) != NULL)
757 remove_result_from_sender( LIST_ENTRY( entry, struct message_result, sender_entry ) );
760 while (queue->recv_result)
761 reply_message( queue, 0, STATUS_ACCESS_DENIED /*FIXME*/, 1, NULL, 0 );
764 /* check if the thread owning the queue is hung (not checking for messages) */
765 static int is_queue_hung( struct msg_queue *queue )
767 struct wait_queue_entry *entry;
769 if (current_time.tv_sec - queue->last_get_msg.tv_sec <= 5)
770 return 0; /* less than 5 seconds since last get message -> not hung */
772 LIST_FOR_EACH_ENTRY( entry, &queue->obj.wait_queue, struct wait_queue_entry, entry )
774 if (entry->thread->queue == queue)
775 return 0; /* thread is waiting on queue -> not hung */
777 return 1;
780 static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry )
782 struct msg_queue *queue = (struct msg_queue *)obj;
783 struct process *process = entry->thread->process;
785 /* a thread can only wait on its own queue */
786 if (entry->thread->queue != queue)
788 set_error( STATUS_ACCESS_DENIED );
789 return 0;
791 /* if waiting on the main process queue, set the idle event */
792 if (process->queue == queue)
794 if (process->idle_event) set_event( process->idle_event );
796 if (queue->fd && list_empty( &obj->wait_queue )) /* first on the queue */
797 set_fd_events( queue->fd, POLLIN );
798 add_queue( obj, entry );
799 return 1;
802 static void msg_queue_remove_queue(struct object *obj, struct wait_queue_entry *entry )
804 struct msg_queue *queue = (struct msg_queue *)obj;
805 struct process *process = entry->thread->process;
807 remove_queue( obj, entry );
808 if (queue->fd && list_empty( &obj->wait_queue )) /* last on the queue is gone */
809 set_fd_events( queue->fd, 0 );
811 assert( entry->thread->queue == queue );
813 /* if waiting on the main process queue, reset the idle event */
814 if (process->queue == queue)
816 if (process->idle_event) reset_event( process->idle_event );
820 static void msg_queue_dump( struct object *obj, int verbose )
822 struct msg_queue *queue = (struct msg_queue *)obj;
823 fprintf( stderr, "Msg queue bits=%x mask=%x\n",
824 queue->wake_bits, queue->wake_mask );
827 static int msg_queue_signaled( struct object *obj, struct thread *thread )
829 struct msg_queue *queue = (struct msg_queue *)obj;
830 int ret = 0;
832 if (queue->fd)
834 if ((ret = check_fd_events( queue->fd, POLLIN )))
835 /* stop waiting on select() if we are signaled */
836 set_fd_events( queue->fd, 0 );
837 else if (!list_empty( &obj->wait_queue ))
838 /* restart waiting on poll() if we are no longer signaled */
839 set_fd_events( queue->fd, POLLIN );
841 return ret || is_signaled( queue );
844 static int msg_queue_satisfied( struct object *obj, struct thread *thread )
846 struct msg_queue *queue = (struct msg_queue *)obj;
847 queue->wake_mask = 0;
848 queue->changed_mask = 0;
849 return 0; /* Not abandoned */
852 static void msg_queue_destroy( struct object *obj )
854 struct msg_queue *queue = (struct msg_queue *)obj;
855 struct list *ptr;
856 int i;
858 cleanup_results( queue );
859 for (i = 0; i < NB_MSG_KINDS; i++) empty_msg_list( &queue->msg_list[i] );
861 while ((ptr = list_head( &queue->pending_timers )))
863 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
864 list_remove( &timer->entry );
865 free( timer );
867 while ((ptr = list_head( &queue->expired_timers )))
869 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
870 list_remove( &timer->entry );
871 free( timer );
873 if (queue->timeout) remove_timeout_user( queue->timeout );
874 if (queue->input) release_object( queue->input );
875 if (queue->hooks) release_object( queue->hooks );
876 if (queue->fd) release_object( queue->fd );
879 static void msg_queue_poll_event( struct fd *fd, int event )
881 struct msg_queue *queue = get_fd_user( fd );
882 assert( queue->obj.ops == &msg_queue_ops );
884 if (event & (POLLERR | POLLHUP)) set_fd_events( fd, -1 );
885 wake_up( &queue->obj, 0 );
888 static void thread_input_dump( struct object *obj, int verbose )
890 struct thread_input *input = (struct thread_input *)obj;
891 fprintf( stderr, "Thread input focus=%p capture=%p active=%p\n",
892 input->focus, input->capture, input->active );
895 static void thread_input_destroy( struct object *obj )
897 struct thread_input *input = (struct thread_input *)obj;
899 if (foreground_input == input) foreground_input = NULL;
900 empty_msg_list( &input->msg_list );
901 if (input->desktop) release_object( input->desktop );
904 /* fix the thread input data when a window is destroyed */
905 static inline void thread_input_cleanup_window( struct msg_queue *queue, user_handle_t window )
907 struct thread_input *input = queue->input;
909 if (window == input->focus) input->focus = 0;
910 if (window == input->capture) input->capture = 0;
911 if (window == input->active) input->active = 0;
912 if (window == input->menu_owner) input->menu_owner = 0;
913 if (window == input->move_size) input->move_size = 0;
914 if (window == input->caret) set_caret_window( input, 0 );
917 /* check if the specified window can be set in the input data of a given queue */
918 static int check_queue_input_window( struct msg_queue *queue, user_handle_t window )
920 struct thread *thread;
921 int ret = 0;
923 if (!window) return 1; /* we can always clear the data */
925 if ((thread = get_window_thread( window )))
927 ret = (queue->input == thread->queue->input);
928 if (!ret) set_error( STATUS_ACCESS_DENIED );
929 release_object( thread );
931 else set_error( STATUS_INVALID_HANDLE );
933 return ret;
936 /* make sure the specified thread has a queue */
937 int init_thread_queue( struct thread *thread )
939 if (thread->queue) return 1;
940 return (create_msg_queue( thread, NULL ) != NULL);
943 /* attach two thread input data structures */
944 int attach_thread_input( struct thread *thread_from, struct thread *thread_to )
946 struct desktop *desktop;
947 struct thread_input *input;
949 if (!thread_to->queue && !(thread_to->queue = create_msg_queue( thread_to, NULL ))) return 0;
950 if (!(desktop = get_thread_desktop( thread_from, 0 ))) return 0;
951 input = (struct thread_input *)grab_object( thread_to->queue->input );
952 if (input->desktop != desktop)
954 set_error( STATUS_ACCESS_DENIED );
955 release_object( input );
956 release_object( desktop );
957 return 0;
959 release_object( desktop );
961 if (thread_from->queue)
963 release_thread_input( thread_from );
964 thread_from->queue->input = input;
966 else
968 if (!(thread_from->queue = create_msg_queue( thread_from, input ))) return 0;
970 memset( input->keystate, 0, sizeof(input->keystate) );
971 return 1;
974 /* detach two thread input data structures */
975 void detach_thread_input( struct thread *thread_from )
977 struct thread_input *input;
979 if ((input = create_thread_input( thread_from )))
981 release_thread_input( thread_from );
982 thread_from->queue->input = input;
987 /* set the next timer to expire */
988 static void set_next_timer( struct msg_queue *queue )
990 struct list *ptr;
992 if (queue->timeout)
994 remove_timeout_user( queue->timeout );
995 queue->timeout = NULL;
997 if ((ptr = list_head( &queue->pending_timers )))
999 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
1000 queue->timeout = add_timeout_user( &timer->when, timer_callback, queue );
1002 /* set/clear QS_TIMER bit */
1003 if (list_empty( &queue->expired_timers ))
1004 clear_queue_bits( queue, QS_TIMER );
1005 else
1006 set_queue_bits( queue, QS_TIMER );
1009 /* find a timer from its window and id */
1010 static struct timer *find_timer( struct msg_queue *queue, user_handle_t win,
1011 unsigned int msg, unsigned long id )
1013 struct list *ptr;
1015 /* we need to search both lists */
1017 LIST_FOR_EACH( ptr, &queue->pending_timers )
1019 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
1020 if (timer->win == win && timer->msg == msg && timer->id == id) return timer;
1022 LIST_FOR_EACH( ptr, &queue->expired_timers )
1024 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
1025 if (timer->win == win && timer->msg == msg && timer->id == id) return timer;
1027 return NULL;
1030 /* callback for the next timer expiration */
1031 static void timer_callback( void *private )
1033 struct msg_queue *queue = private;
1034 struct list *ptr;
1036 queue->timeout = NULL;
1037 /* move on to the next timer */
1038 ptr = list_head( &queue->pending_timers );
1039 list_remove( ptr );
1040 list_add_tail( &queue->expired_timers, ptr );
1041 set_next_timer( queue );
1044 /* link a timer at its rightful place in the queue list */
1045 static void link_timer( struct msg_queue *queue, struct timer *timer )
1047 struct list *ptr;
1049 for (ptr = queue->pending_timers.next; ptr != &queue->pending_timers; ptr = ptr->next)
1051 struct timer *t = LIST_ENTRY( ptr, struct timer, entry );
1052 if (!time_before( &t->when, &timer->when )) break;
1054 list_add_before( ptr, &timer->entry );
1057 /* remove a timer from the queue timer list and free it */
1058 static void free_timer( struct msg_queue *queue, struct timer *timer )
1060 list_remove( &timer->entry );
1061 free( timer );
1062 set_next_timer( queue );
1065 /* restart an expired timer */
1066 static void restart_timer( struct msg_queue *queue, struct timer *timer )
1068 list_remove( &timer->entry );
1069 while (!time_before( &current_time, &timer->when )) add_timeout( &timer->when, timer->rate );
1070 link_timer( queue, timer );
1071 set_next_timer( queue );
1074 /* find an expired timer matching the filtering parameters */
1075 static struct timer *find_expired_timer( struct msg_queue *queue, user_handle_t win,
1076 unsigned int get_first, unsigned int get_last,
1077 int remove )
1079 struct list *ptr;
1081 LIST_FOR_EACH( ptr, &queue->expired_timers )
1083 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
1084 if (win && timer->win != win) continue;
1085 if (check_msg_filter( timer->msg, get_first, get_last ))
1087 if (remove) restart_timer( queue, timer );
1088 return timer;
1091 return NULL;
1094 /* add a timer */
1095 static struct timer *set_timer( struct msg_queue *queue, unsigned int rate )
1097 struct timer *timer = mem_alloc( sizeof(*timer) );
1098 if (timer)
1100 timer->rate = max( rate, 1 );
1101 timer->when = current_time;
1102 add_timeout( &timer->when, rate );
1103 link_timer( queue, timer );
1104 /* check if we replaced the next timer */
1105 if (list_head( &queue->pending_timers ) == &timer->entry) set_next_timer( queue );
1107 return timer;
1110 /* change the input key state for a given key */
1111 static void set_input_key_state( struct thread_input *input, unsigned char key, int down )
1113 if (down)
1115 if (!(input->keystate[key] & 0x80)) input->keystate[key] ^= 0x01;
1116 input->keystate[key] |= 0x80;
1118 else input->keystate[key] &= ~0x80;
1121 /* update the input key state for a keyboard message */
1122 static void update_input_key_state( struct thread_input *input, const struct message *msg )
1124 unsigned char key;
1125 int down = 0, extended;
1127 switch (msg->msg)
1129 case WM_LBUTTONDOWN:
1130 down = 1;
1131 /* fall through */
1132 case WM_LBUTTONUP:
1133 set_input_key_state( input, VK_LBUTTON, down );
1134 break;
1135 case WM_MBUTTONDOWN:
1136 down = 1;
1137 /* fall through */
1138 case WM_MBUTTONUP:
1139 set_input_key_state( input, VK_MBUTTON, down );
1140 break;
1141 case WM_RBUTTONDOWN:
1142 down = 1;
1143 /* fall through */
1144 case WM_RBUTTONUP:
1145 set_input_key_state( input, VK_RBUTTON, down );
1146 break;
1147 case WM_XBUTTONDOWN:
1148 down = 1;
1149 /* fall through */
1150 case WM_XBUTTONUP:
1151 if (msg->wparam == XBUTTON1) set_input_key_state( input, VK_XBUTTON1, down );
1152 else if (msg->wparam == XBUTTON2) set_input_key_state( input, VK_XBUTTON2, down );
1153 break;
1154 case WM_KEYDOWN:
1155 case WM_SYSKEYDOWN:
1156 down = 1;
1157 /* fall through */
1158 case WM_KEYUP:
1159 case WM_SYSKEYUP:
1160 key = (unsigned char)msg->wparam;
1161 extended = ((msg->lparam >> 16) & KF_EXTENDED) != 0;
1162 set_input_key_state( input, key, down );
1163 switch(key)
1165 case VK_SHIFT:
1166 set_input_key_state( input, extended ? VK_RSHIFT : VK_LSHIFT, down );
1167 break;
1168 case VK_CONTROL:
1169 set_input_key_state( input, extended ? VK_RCONTROL : VK_LCONTROL, down );
1170 break;
1171 case VK_MENU:
1172 set_input_key_state( input, extended ? VK_RMENU : VK_LMENU, down );
1173 break;
1174 case VK_LCONTROL:
1175 case VK_RCONTROL:
1176 set_input_key_state( input, VK_CONTROL, down );
1177 break;
1178 case VK_LMENU:
1179 case VK_RMENU:
1180 set_input_key_state( input, VK_MENU, down );
1181 break;
1182 case VK_LSHIFT:
1183 case VK_RSHIFT:
1184 set_input_key_state( input, VK_SHIFT, down );
1185 break;
1187 break;
1191 /* release the hardware message currently being processed by the given thread */
1192 static void release_hardware_message( struct msg_queue *queue, unsigned int hw_id,
1193 int remove, user_handle_t new_win )
1195 struct thread_input *input = queue->input;
1196 struct message *msg;
1198 LIST_FOR_EACH_ENTRY( msg, &input->msg_list, struct message, entry )
1200 if (msg->unique_id == hw_id) break;
1202 if (&msg->entry == &input->msg_list) return; /* not found */
1204 /* clear the queue bit for that message */
1205 if (remove || new_win)
1207 struct message *other;
1208 int clr_bit;
1210 clr_bit = get_hardware_msg_bit( msg );
1211 LIST_FOR_EACH_ENTRY( other, &input->msg_list, struct message, entry )
1213 if (other != msg && get_hardware_msg_bit( other ) == clr_bit)
1215 clr_bit = 0;
1216 break;
1219 if (clr_bit) clear_queue_bits( queue, clr_bit );
1222 if (new_win) /* set the new window */
1224 struct thread *owner = get_window_thread( new_win );
1225 if (owner)
1227 if (owner->queue->input == input)
1229 msg->win = new_win;
1230 set_queue_bits( owner->queue, get_hardware_msg_bit( msg ));
1231 remove = 0;
1233 release_object( owner );
1236 if (remove)
1238 update_input_key_state( input, msg );
1239 list_remove( &msg->entry );
1240 free_message( msg );
1244 /* find the window that should receive a given hardware message */
1245 static user_handle_t find_hardware_message_window( struct thread_input *input, struct message *msg,
1246 unsigned int *msg_code )
1248 user_handle_t win = 0;
1250 *msg_code = msg->msg;
1251 if (is_keyboard_msg( msg ))
1253 if (input && !(win = input->focus))
1255 win = input->active;
1256 if (*msg_code < WM_SYSKEYDOWN) *msg_code += WM_SYSKEYDOWN - WM_KEYDOWN;
1259 else /* mouse message */
1261 if (!input || !(win = input->capture))
1263 if (!(win = msg->win) || !is_window_visible( win ))
1265 if (input) win = window_from_point( input->desktop, msg->x, msg->y );
1269 return win;
1272 /* queue a hardware message into a given thread input */
1273 static void queue_hardware_message( struct msg_queue *queue, struct message *msg )
1275 user_handle_t win;
1276 struct thread *thread;
1277 struct thread_input *input = queue ? queue->input : foreground_input;
1278 unsigned int msg_code;
1280 last_input_time = get_tick_count();
1281 win = find_hardware_message_window( input, msg, &msg_code );
1282 if (!win || !(thread = get_window_thread(win)))
1284 if (input) update_input_key_state( input, msg );
1285 free( msg );
1286 return;
1288 input = thread->queue->input;
1290 if (msg->msg == WM_MOUSEMOVE && merge_message( input, msg )) free( msg );
1291 else
1293 msg->unique_id = 0; /* will be set once we return it to the app */
1294 list_add_tail( &input->msg_list, &msg->entry );
1295 set_queue_bits( thread->queue, get_hardware_msg_bit(msg) );
1297 release_object( thread );
1300 /* check message filter for a hardware message */
1301 static int check_hw_message_filter( user_handle_t win, unsigned int msg_code,
1302 user_handle_t filter_win, unsigned int first, unsigned int last )
1304 if (msg_code >= WM_KEYFIRST && msg_code <= WM_KEYLAST)
1306 /* we can only test the window for a keyboard message since the
1307 * dest window for a mouse message depends on hittest */
1308 if (filter_win && win != filter_win && !is_child_window( filter_win, win ))
1309 return 0;
1310 /* the message code is final for a keyboard message, we can simply check it */
1311 return check_msg_filter( msg_code, first, last );
1313 else /* mouse message */
1315 /* we need to check all possible values that the message can have in the end */
1317 if (check_msg_filter( msg_code, first, last )) return 1;
1318 if (msg_code == WM_MOUSEWHEEL) return 0; /* no other possible value for this one */
1320 /* all other messages can become non-client messages */
1321 if (check_msg_filter( msg_code + (WM_NCMOUSEFIRST - WM_MOUSEFIRST), first, last )) return 1;
1323 /* clicks can become double-clicks or non-client double-clicks */
1324 if (msg_code == WM_LBUTTONDOWN || msg_code == WM_MBUTTONDOWN ||
1325 msg_code == WM_RBUTTONDOWN || msg_code == WM_XBUTTONDOWN)
1327 if (check_msg_filter( msg_code + (WM_LBUTTONDBLCLK - WM_LBUTTONDOWN), first, last )) return 1;
1328 if (check_msg_filter( msg_code + (WM_NCLBUTTONDBLCLK - WM_LBUTTONDOWN), first, last )) return 1;
1330 return 0;
1335 /* find a hardware message for the given queue */
1336 static int get_hardware_message( struct thread *thread, unsigned int hw_id, user_handle_t filter_win,
1337 unsigned int first, unsigned int last, struct get_message_reply *reply )
1339 struct thread_input *input = thread->queue->input;
1340 struct thread *win_thread;
1341 struct list *ptr;
1342 user_handle_t win;
1343 int clear_bits, got_one = 0;
1344 unsigned int msg_code;
1346 ptr = list_head( &input->msg_list );
1347 if (hw_id)
1349 while (ptr)
1351 struct message *msg = LIST_ENTRY( ptr, struct message, entry );
1352 if (msg->unique_id == hw_id) break;
1353 ptr = list_next( &input->msg_list, ptr );
1355 if (!ptr) ptr = list_head( &input->msg_list );
1356 else ptr = list_next( &input->msg_list, ptr ); /* start from the next one */
1359 if (ptr == list_head( &input->msg_list ))
1360 clear_bits = QS_KEY | QS_MOUSEMOVE | QS_MOUSEBUTTON;
1361 else
1362 clear_bits = 0; /* don't clear bits if we don't go through the whole list */
1364 while (ptr)
1366 struct message *msg = LIST_ENTRY( ptr, struct message, entry );
1367 ptr = list_next( &input->msg_list, ptr );
1368 win = find_hardware_message_window( input, msg, &msg_code );
1369 if (!win || !(win_thread = get_window_thread( win )))
1371 /* no window at all, remove it */
1372 update_input_key_state( input, msg );
1373 list_remove( &msg->entry );
1374 free_message( msg );
1375 continue;
1377 if (win_thread != thread)
1379 if (win_thread->queue->input == input)
1381 /* wake the other thread */
1382 set_queue_bits( win_thread->queue, get_hardware_msg_bit(msg) );
1383 got_one = 1;
1385 else
1387 /* for another thread input, drop it */
1388 update_input_key_state( input, msg );
1389 list_remove( &msg->entry );
1390 free_message( msg );
1392 release_object( win_thread );
1393 continue;
1395 release_object( win_thread );
1397 /* if we already got a message for another thread, or if it doesn't
1398 * match the filter we skip it */
1399 if (got_one || !check_hw_message_filter( win, msg_code, filter_win, first, last ))
1401 clear_bits &= ~get_hardware_msg_bit( msg );
1402 continue;
1404 /* now we can return it */
1405 if (!msg->unique_id) msg->unique_id = get_unique_id();
1406 reply->type = MSG_HARDWARE;
1407 reply->win = win;
1408 reply->msg = msg_code;
1409 reply->wparam = msg->wparam;
1410 reply->lparam = msg->lparam;
1411 reply->x = msg->x;
1412 reply->y = msg->y;
1413 reply->time = msg->time;
1414 reply->info = msg->info;
1415 reply->hw_id = msg->unique_id;
1416 return 1;
1418 /* nothing found, clear the hardware queue bits */
1419 clear_queue_bits( thread->queue, clear_bits );
1420 return 0;
1423 /* increment (or decrement if 'incr' is negative) the queue paint count */
1424 void inc_queue_paint_count( struct thread *thread, int incr )
1426 struct msg_queue *queue = thread->queue;
1428 assert( queue );
1430 if ((queue->paint_count += incr) < 0) queue->paint_count = 0;
1432 if (queue->paint_count)
1433 set_queue_bits( queue, QS_PAINT );
1434 else
1435 clear_queue_bits( queue, QS_PAINT );
1439 /* remove all messages and timers belonging to a certain window */
1440 void queue_cleanup_window( struct thread *thread, user_handle_t win )
1442 struct msg_queue *queue = thread->queue;
1443 struct list *ptr;
1444 int i;
1446 if (!queue) return;
1448 /* remove timers */
1450 ptr = list_head( &queue->pending_timers );
1451 while (ptr)
1453 struct list *next = list_next( &queue->pending_timers, ptr );
1454 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
1455 if (timer->win == win) free_timer( queue, timer );
1456 ptr = next;
1458 ptr = list_head( &queue->expired_timers );
1459 while (ptr)
1461 struct list *next = list_next( &queue->expired_timers, ptr );
1462 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
1463 if (timer->win == win) free_timer( queue, timer );
1464 ptr = next;
1467 /* remove messages */
1468 for (i = 0; i < NB_MSG_KINDS; i++)
1470 struct list *ptr, *next;
1472 LIST_FOR_EACH_SAFE( ptr, next, &queue->msg_list[i] )
1474 struct message *msg = LIST_ENTRY( ptr, struct message, entry );
1475 if (msg->win == win) remove_queue_message( queue, msg, i );
1479 thread_input_cleanup_window( queue, win );
1482 /* post a message to a window; used by socket handling */
1483 void post_message( user_handle_t win, unsigned int message,
1484 unsigned long wparam, unsigned long lparam )
1486 struct message *msg;
1487 struct thread *thread = get_window_thread( win );
1489 if (!thread) return;
1491 if (thread->queue && (msg = mem_alloc( sizeof(*msg) )))
1493 msg->type = MSG_POSTED;
1494 msg->win = get_user_full_handle( win );
1495 msg->msg = message;
1496 msg->wparam = wparam;
1497 msg->lparam = lparam;
1498 msg->time = get_tick_count();
1499 msg->x = 0;
1500 msg->y = 0;
1501 msg->info = 0;
1502 msg->result = NULL;
1503 msg->data = NULL;
1504 msg->data_size = 0;
1506 list_add_tail( &thread->queue->msg_list[POST_MESSAGE], &msg->entry );
1507 set_queue_bits( thread->queue, QS_POSTMESSAGE|QS_ALLPOSTMESSAGE );
1509 release_object( thread );
1512 /* post a win event */
1513 void post_win_event( struct thread *thread, unsigned int event,
1514 user_handle_t win, unsigned int object_id,
1515 unsigned int child_id, void *hook_proc,
1516 const WCHAR *module, data_size_t module_size,
1517 user_handle_t hook)
1519 struct message *msg;
1521 if (thread->queue && (msg = mem_alloc( sizeof(*msg) )))
1523 struct winevent_msg_data *data;
1525 msg->type = MSG_WINEVENT;
1526 msg->win = get_user_full_handle( win );
1527 msg->msg = event;
1528 msg->wparam = object_id;
1529 msg->lparam = child_id;
1530 msg->time = get_tick_count();
1531 msg->x = 0;
1532 msg->y = 0;
1533 msg->info = 0;
1534 msg->result = NULL;
1536 if ((data = malloc( sizeof(*data) + module_size )))
1538 data->hook = hook;
1539 data->tid = get_thread_id( current );
1540 data->hook_proc = hook_proc;
1541 memcpy( data + 1, module, module_size );
1543 msg->data = data;
1544 msg->data_size = sizeof(*data) + module_size;
1546 if (debug_level > 1)
1547 fprintf( stderr, "post_win_event: tid %04x event %04x win %p object_id %d child_id %d\n",
1548 get_thread_id(thread), event, win, object_id, child_id );
1549 list_add_tail( &thread->queue->msg_list[SEND_MESSAGE], &msg->entry );
1550 set_queue_bits( thread->queue, QS_SENDMESSAGE );
1552 else
1553 free( msg );
1557 /* get the message queue of the current thread */
1558 DECL_HANDLER(get_msg_queue)
1560 struct msg_queue *queue = get_current_queue();
1562 reply->handle = 0;
1563 if (queue) reply->handle = alloc_handle( current->process, queue, SYNCHRONIZE, 0 );
1567 /* set the file descriptor associated to the current thread queue */
1568 DECL_HANDLER(set_queue_fd)
1570 struct msg_queue *queue = get_current_queue();
1571 struct file *file;
1572 int unix_fd;
1574 if (queue->fd) /* fd can only be set once */
1576 set_error( STATUS_ACCESS_DENIED );
1577 return;
1579 if (!(file = get_file_obj( current->process, req->handle, SYNCHRONIZE ))) return;
1581 if ((unix_fd = get_file_unix_fd( file )) != -1)
1583 if ((unix_fd = dup( unix_fd )) != -1)
1584 queue->fd = create_anonymous_fd( &msg_queue_fd_ops, unix_fd, &queue->obj, 0 );
1585 else
1586 file_set_error();
1588 release_object( file );
1592 /* set the current message queue wakeup mask */
1593 DECL_HANDLER(set_queue_mask)
1595 struct msg_queue *queue = get_current_queue();
1597 if (queue)
1599 queue->wake_mask = req->wake_mask;
1600 queue->changed_mask = req->changed_mask;
1601 reply->wake_bits = queue->wake_bits;
1602 reply->changed_bits = queue->changed_bits;
1603 if (is_signaled( queue ))
1605 /* if skip wait is set, do what would have been done in the subsequent wait */
1606 if (req->skip_wait) msg_queue_satisfied( &queue->obj, current );
1607 else wake_up( &queue->obj, 0 );
1613 /* get the current message queue status */
1614 DECL_HANDLER(get_queue_status)
1616 struct msg_queue *queue = current->queue;
1617 if (queue)
1619 reply->wake_bits = queue->wake_bits;
1620 reply->changed_bits = queue->changed_bits;
1621 if (req->clear) queue->changed_bits = 0;
1623 else reply->wake_bits = reply->changed_bits = 0;
1627 /* send a message to a thread queue */
1628 DECL_HANDLER(send_message)
1630 struct message *msg;
1631 struct msg_queue *send_queue = get_current_queue();
1632 struct msg_queue *recv_queue = NULL;
1633 struct thread *thread = NULL;
1635 if (!(thread = get_thread_from_id( req->id ))) return;
1637 if (!(recv_queue = thread->queue))
1639 set_error( STATUS_INVALID_PARAMETER );
1640 release_object( thread );
1641 return;
1643 if ((req->flags & SEND_MSG_ABORT_IF_HUNG) && is_queue_hung(recv_queue))
1645 set_error( STATUS_TIMEOUT );
1646 release_object( thread );
1647 return;
1650 if ((msg = mem_alloc( sizeof(*msg) )))
1652 msg->type = req->type;
1653 msg->win = get_user_full_handle( req->win );
1654 msg->msg = req->msg;
1655 msg->wparam = req->wparam;
1656 msg->lparam = req->lparam;
1657 msg->time = get_tick_count();
1658 msg->x = 0;
1659 msg->y = 0;
1660 msg->info = 0;
1661 msg->result = NULL;
1662 msg->data = NULL;
1663 msg->data_size = get_req_data_size();
1665 if (msg->data_size && !(msg->data = memdup( get_req_data(), msg->data_size )))
1667 free( msg );
1668 release_object( thread );
1669 return;
1672 switch(msg->type)
1674 case MSG_OTHER_PROCESS:
1675 case MSG_ASCII:
1676 case MSG_UNICODE:
1677 case MSG_CALLBACK:
1678 if (!(msg->result = alloc_message_result( send_queue, recv_queue, msg, req->timeout )))
1680 free_message( msg );
1681 break;
1683 /* fall through */
1684 case MSG_NOTIFY:
1685 list_add_tail( &recv_queue->msg_list[SEND_MESSAGE], &msg->entry );
1686 set_queue_bits( recv_queue, QS_SENDMESSAGE );
1687 break;
1688 case MSG_POSTED:
1689 list_add_tail( &recv_queue->msg_list[POST_MESSAGE], &msg->entry );
1690 set_queue_bits( recv_queue, QS_POSTMESSAGE|QS_ALLPOSTMESSAGE );
1691 break;
1692 case MSG_HARDWARE: /* should use send_hardware_message instead */
1693 case MSG_CALLBACK_RESULT: /* cannot send this one */
1694 default:
1695 set_error( STATUS_INVALID_PARAMETER );
1696 free( msg );
1697 break;
1700 release_object( thread );
1703 /* send a hardware message to a thread queue */
1704 DECL_HANDLER(send_hardware_message)
1706 struct message *msg;
1707 struct msg_queue *recv_queue = NULL;
1708 struct thread *thread = NULL;
1710 if (req->id)
1712 if (!(thread = get_thread_from_id( req->id ))) return;
1715 if (thread && !(recv_queue = thread->queue))
1717 set_error( STATUS_INVALID_PARAMETER );
1718 release_object( thread );
1719 return;
1722 if ((msg = mem_alloc( sizeof(*msg) )))
1724 msg->type = MSG_HARDWARE;
1725 msg->win = get_user_full_handle( req->win );
1726 msg->msg = req->msg;
1727 msg->wparam = req->wparam;
1728 msg->lparam = req->lparam;
1729 msg->time = req->time;
1730 msg->x = req->x;
1731 msg->y = req->y;
1732 msg->info = req->info;
1733 msg->result = NULL;
1734 msg->data = NULL;
1735 msg->data_size = 0;
1736 queue_hardware_message( recv_queue, msg );
1738 if (thread) release_object( thread );
1741 /* post a quit message to the current queue */
1742 DECL_HANDLER(post_quit_message)
1744 struct msg_queue *queue = get_current_queue();
1746 if (!queue)
1747 return;
1749 queue->quit_message = 1;
1750 queue->exit_code = req->exit_code;
1751 set_queue_bits( queue, QS_POSTMESSAGE|QS_ALLPOSTMESSAGE );
1754 /* get a message from the current queue */
1755 DECL_HANDLER(get_message)
1757 struct timer *timer;
1758 struct list *ptr;
1759 struct msg_queue *queue = get_current_queue();
1760 user_handle_t get_win = get_user_full_handle( req->get_win );
1761 unsigned int filter = req->flags >> 16;
1763 reply->active_hooks = get_active_hooks();
1765 if (!queue) return;
1766 queue->last_get_msg = current_time;
1767 if (!filter) filter = QS_ALLINPUT;
1769 /* first check for sent messages */
1770 if ((ptr = list_head( &queue->msg_list[SEND_MESSAGE] )))
1772 struct message *msg = LIST_ENTRY( ptr, struct message, entry );
1773 receive_message( queue, msg, reply );
1774 return;
1777 /* clear changed bits so we can wait on them if we don't find a message */
1778 if (filter & QS_POSTMESSAGE)
1780 queue->changed_bits &= ~(QS_POSTMESSAGE | QS_HOTKEY | QS_TIMER);
1781 if (req->get_first == 0 && req->get_last == ~0U) queue->changed_bits &= ~QS_ALLPOSTMESSAGE;
1783 if (filter & QS_INPUT) queue->changed_bits &= ~QS_INPUT;
1784 if (filter & QS_PAINT) queue->changed_bits &= ~QS_PAINT;
1786 /* then check for posted messages */
1787 if ((filter & QS_POSTMESSAGE) &&
1788 get_posted_message( queue, get_win, req->get_first, req->get_last, req->flags, reply ))
1789 return;
1791 /* only check for quit messages if not posted messages pending.
1792 * note: the quit message isn't filtered */
1793 if (get_quit_message( queue, req->flags, reply ))
1794 return;
1796 /* then check for any raw hardware message */
1797 if ((filter & QS_INPUT) &&
1798 filter_contains_hw_range( req->get_first, req->get_last ) &&
1799 get_hardware_message( current, req->hw_id, get_win, req->get_first, req->get_last, reply ))
1800 return;
1802 /* now check for WM_PAINT */
1803 if ((filter & QS_PAINT) &&
1804 queue->paint_count &&
1805 check_msg_filter( WM_PAINT, req->get_first, req->get_last ) &&
1806 (reply->win = find_window_to_repaint( get_win, current )))
1808 reply->type = MSG_POSTED;
1809 reply->msg = WM_PAINT;
1810 reply->wparam = 0;
1811 reply->lparam = 0;
1812 reply->x = 0;
1813 reply->y = 0;
1814 reply->time = get_tick_count();
1815 reply->info = 0;
1816 return;
1819 /* now check for timer */
1820 if ((filter & QS_TIMER) &&
1821 (timer = find_expired_timer( queue, get_win, req->get_first,
1822 req->get_last, (req->flags & PM_REMOVE) )))
1824 reply->type = MSG_POSTED;
1825 reply->win = timer->win;
1826 reply->msg = timer->msg;
1827 reply->wparam = timer->id;
1828 reply->lparam = timer->lparam;
1829 reply->x = 0;
1830 reply->y = 0;
1831 reply->time = get_tick_count();
1832 reply->info = 0;
1833 return;
1836 set_error( STATUS_PENDING ); /* FIXME */
1840 /* reply to a sent message */
1841 DECL_HANDLER(reply_message)
1843 if (!current->queue) set_error( STATUS_ACCESS_DENIED );
1844 else if (current->queue->recv_result)
1845 reply_message( current->queue, req->result, 0, req->remove,
1846 get_req_data(), get_req_data_size() );
1850 /* accept the current hardware message */
1851 DECL_HANDLER(accept_hardware_message)
1853 if (current->queue)
1854 release_hardware_message( current->queue, req->hw_id, req->remove, req->new_win );
1855 else
1856 set_error( STATUS_ACCESS_DENIED );
1860 /* retrieve the reply for the last message sent */
1861 DECL_HANDLER(get_message_reply)
1863 struct message_result *result;
1864 struct list *entry;
1865 struct msg_queue *queue = current->queue;
1867 if (queue)
1869 set_error( STATUS_PENDING );
1870 reply->result = 0;
1872 if (!(entry = list_head( &queue->send_result ))) return; /* no reply ready */
1874 result = LIST_ENTRY( entry, struct message_result, sender_entry );
1875 if (result->replied || req->cancel)
1877 if (result->replied)
1879 reply->result = result->result;
1880 set_error( result->error );
1881 if (result->data)
1883 data_size_t data_len = min( result->data_size, get_reply_max_size() );
1884 set_reply_data_ptr( result->data, data_len );
1885 result->data = NULL;
1886 result->data_size = 0;
1889 remove_result_from_sender( result );
1891 entry = list_head( &queue->send_result );
1892 if (!entry) clear_queue_bits( queue, QS_SMRESULT );
1893 else
1895 result = LIST_ENTRY( entry, struct message_result, sender_entry );
1896 if (!result->replied) clear_queue_bits( queue, QS_SMRESULT );
1900 else set_error( STATUS_ACCESS_DENIED );
1904 /* set a window timer */
1905 DECL_HANDLER(set_win_timer)
1907 struct timer *timer;
1908 struct msg_queue *queue;
1909 struct thread *thread = NULL;
1910 user_handle_t win = 0;
1911 unsigned long id = req->id;
1913 if (req->win)
1915 if (!(win = get_user_full_handle( req->win )) || !(thread = get_window_thread( win )))
1917 set_error( STATUS_INVALID_HANDLE );
1918 return;
1920 if (thread->process != current->process)
1922 release_object( thread );
1923 set_error( STATUS_ACCESS_DENIED );
1924 return;
1926 queue = thread->queue;
1927 /* remove it if it existed already */
1928 if ((timer = find_timer( queue, win, req->msg, id ))) free_timer( queue, timer );
1930 else
1932 queue = get_current_queue();
1933 /* find a free id for it */
1936 id = queue->next_timer_id;
1937 if (++queue->next_timer_id >= 0x10000) queue->next_timer_id = 1;
1939 while (find_timer( queue, 0, req->msg, id ));
1942 if ((timer = set_timer( queue, req->rate )))
1944 timer->win = win;
1945 timer->msg = req->msg;
1946 timer->id = id;
1947 timer->lparam = req->lparam;
1948 reply->id = id;
1950 if (thread) release_object( thread );
1953 /* kill a window timer */
1954 DECL_HANDLER(kill_win_timer)
1956 struct timer *timer;
1957 struct thread *thread;
1958 user_handle_t win = 0;
1960 if (req->win)
1962 if (!(win = get_user_full_handle( req->win )) || !(thread = get_window_thread( win )))
1964 set_error( STATUS_INVALID_HANDLE );
1965 return;
1967 if (thread->process != current->process)
1969 release_object( thread );
1970 set_error( STATUS_ACCESS_DENIED );
1971 return;
1974 else thread = (struct thread *)grab_object( current );
1976 if (thread->queue && (timer = find_timer( thread->queue, win, req->msg, req->id )))
1977 free_timer( thread->queue, timer );
1978 else
1979 set_error( STATUS_INVALID_PARAMETER );
1981 release_object( thread );
1985 /* attach (or detach) thread inputs */
1986 DECL_HANDLER(attach_thread_input)
1988 struct thread *thread_from = get_thread_from_id( req->tid_from );
1989 struct thread *thread_to = get_thread_from_id( req->tid_to );
1991 if (!thread_from || !thread_to)
1993 if (thread_from) release_object( thread_from );
1994 if (thread_to) release_object( thread_to );
1995 return;
1997 if (thread_from != thread_to)
1999 if (req->attach) attach_thread_input( thread_from, thread_to );
2000 else
2002 if (thread_from->queue && thread_to->queue &&
2003 thread_from->queue->input == thread_to->queue->input)
2004 detach_thread_input( thread_from );
2005 else
2006 set_error( STATUS_ACCESS_DENIED );
2009 else set_error( STATUS_ACCESS_DENIED );
2010 release_object( thread_from );
2011 release_object( thread_to );
2015 /* get thread input data */
2016 DECL_HANDLER(get_thread_input)
2018 struct thread *thread = NULL;
2019 struct thread_input *input;
2021 if (req->tid)
2023 if (!(thread = get_thread_from_id( req->tid ))) return;
2024 input = thread->queue ? thread->queue->input : NULL;
2026 else input = foreground_input; /* get the foreground thread info */
2028 if (input)
2030 reply->focus = input->focus;
2031 reply->capture = input->capture;
2032 reply->active = input->active;
2033 reply->menu_owner = input->menu_owner;
2034 reply->move_size = input->move_size;
2035 reply->caret = input->caret;
2036 reply->rect = input->caret_rect;
2038 else
2040 reply->focus = 0;
2041 reply->capture = 0;
2042 reply->active = 0;
2043 reply->menu_owner = 0;
2044 reply->move_size = 0;
2045 reply->caret = 0;
2046 reply->rect.left = reply->rect.top = reply->rect.right = reply->rect.bottom = 0;
2048 /* foreground window is active window of foreground thread */
2049 reply->foreground = foreground_input ? foreground_input->active : 0;
2050 if (thread) release_object( thread );
2054 /* retrieve queue keyboard state for a given thread */
2055 DECL_HANDLER(get_key_state)
2057 struct thread *thread;
2058 struct thread_input *input;
2060 if (!(thread = get_thread_from_id( req->tid ))) return;
2061 input = thread->queue ? thread->queue->input : NULL;
2062 if (input)
2064 if (req->key >= 0) reply->state = input->keystate[req->key & 0xff];
2065 set_reply_data( input->keystate, min( get_reply_max_size(), sizeof(input->keystate) ));
2067 release_object( thread );
2071 /* set queue keyboard state for a given thread */
2072 DECL_HANDLER(set_key_state)
2074 struct thread *thread = NULL;
2075 struct thread_input *input;
2077 if (!(thread = get_thread_from_id( req->tid ))) return;
2078 input = thread->queue ? thread->queue->input : NULL;
2079 if (input)
2081 data_size_t size = min( sizeof(input->keystate), get_req_data_size() );
2082 if (size) memcpy( input->keystate, get_req_data(), size );
2084 release_object( thread );
2088 /* set the system foreground window */
2089 DECL_HANDLER(set_foreground_window)
2091 struct thread *thread;
2092 struct msg_queue *queue = get_current_queue();
2094 reply->previous = foreground_input ? foreground_input->active : 0;
2095 reply->send_msg_old = (reply->previous && foreground_input != queue->input);
2096 reply->send_msg_new = FALSE;
2098 if (is_top_level_window( req->handle ) &&
2099 ((thread = get_window_thread( req->handle ))))
2101 foreground_input = thread->queue->input;
2102 reply->send_msg_new = (foreground_input != queue->input);
2103 release_object( thread );
2105 else set_win32_error( ERROR_INVALID_WINDOW_HANDLE );
2109 /* set the current thread focus window */
2110 DECL_HANDLER(set_focus_window)
2112 struct msg_queue *queue = get_current_queue();
2114 reply->previous = 0;
2115 if (queue && check_queue_input_window( queue, req->handle ))
2117 reply->previous = queue->input->focus;
2118 queue->input->focus = get_user_full_handle( req->handle );
2123 /* set the current thread active window */
2124 DECL_HANDLER(set_active_window)
2126 struct msg_queue *queue = get_current_queue();
2128 reply->previous = 0;
2129 if (queue && check_queue_input_window( queue, req->handle ))
2131 if (!req->handle || make_window_active( req->handle ))
2133 reply->previous = queue->input->active;
2134 queue->input->active = get_user_full_handle( req->handle );
2136 else set_error( STATUS_INVALID_HANDLE );
2141 /* set the current thread capture window */
2142 DECL_HANDLER(set_capture_window)
2144 struct msg_queue *queue = get_current_queue();
2146 reply->previous = reply->full_handle = 0;
2147 if (queue && check_queue_input_window( queue, req->handle ))
2149 struct thread_input *input = queue->input;
2151 reply->previous = input->capture;
2152 input->capture = get_user_full_handle( req->handle );
2153 input->menu_owner = (req->flags & CAPTURE_MENU) ? input->capture : 0;
2154 input->move_size = (req->flags & CAPTURE_MOVESIZE) ? input->capture : 0;
2155 reply->full_handle = input->capture;
2160 /* Set the current thread caret window */
2161 DECL_HANDLER(set_caret_window)
2163 struct msg_queue *queue = get_current_queue();
2165 reply->previous = 0;
2166 if (queue && check_queue_input_window( queue, req->handle ))
2168 struct thread_input *input = queue->input;
2170 reply->previous = input->caret;
2171 reply->old_rect = input->caret_rect;
2172 reply->old_hide = input->caret_hide;
2173 reply->old_state = input->caret_state;
2175 set_caret_window( input, get_user_full_handle(req->handle) );
2176 input->caret_rect.right = input->caret_rect.left + req->width;
2177 input->caret_rect.bottom = input->caret_rect.top + req->height;
2182 /* Set the current thread caret information */
2183 DECL_HANDLER(set_caret_info)
2185 struct msg_queue *queue = get_current_queue();
2186 struct thread_input *input;
2188 if (!queue) return;
2189 input = queue->input;
2190 reply->full_handle = input->caret;
2191 reply->old_rect = input->caret_rect;
2192 reply->old_hide = input->caret_hide;
2193 reply->old_state = input->caret_state;
2195 if (req->handle && get_user_full_handle(req->handle) != input->caret)
2197 set_error( STATUS_ACCESS_DENIED );
2198 return;
2200 if (req->flags & SET_CARET_POS)
2202 input->caret_rect.right += req->x - input->caret_rect.left;
2203 input->caret_rect.bottom += req->y - input->caret_rect.top;
2204 input->caret_rect.left = req->x;
2205 input->caret_rect.top = req->y;
2207 if (req->flags & SET_CARET_HIDE)
2209 input->caret_hide += req->hide;
2210 if (input->caret_hide < 0) input->caret_hide = 0;
2212 if (req->flags & SET_CARET_STATE)
2214 if (req->state == -1) input->caret_state = !input->caret_state;
2215 else input->caret_state = !!req->state;
2220 /* get the time of the last input event */
2221 DECL_HANDLER(get_last_input_time)
2223 reply->time = last_input_time;