DrawTextEx should allocate text buffer on stack for thread safeness.
[wine/hacks.git] / dlls / dswave / dswave.spec
blob7bbacee28855167325e562afb350a8efee576017
1 @ stdcall -private DllCanUnloadNow() DSWAVE_DllCanUnloadNow
2 @ stdcall -private DllGetClassObject(ptr ptr ptr) DSWAVE_DllGetClassObject
3 @ stdcall -private DllRegisterServer() DSWAVE_DllRegisterServer
4 @ stdcall -private DllUnregisterServer() DSWAVE_DllUnregisterServer