4 * Copyright 2000 Joshua Thielen
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #define WIN32_LEAN_AND_MEAN
31 #include <wine/debug.h>
33 WINE_DEFAULT_DEBUG_CHANNEL(winemine
);
35 static const DWORD wnd_style
= WS_OVERLAPPEDWINDOW
& ~WS_THICKFRAME
& ~WS_MAXIMIZEBOX
;
36 static const char* registry_key
= "Software\\Microsoft\\WinMine";
39 void CheckLevel( BOARD
*p_board
)
41 if( p_board
->rows
< BEGINNER_ROWS
)
42 p_board
->rows
= BEGINNER_ROWS
;
44 if( p_board
->rows
> MAX_ROWS
)
45 p_board
->rows
= MAX_ROWS
;
47 if( p_board
->cols
< BEGINNER_COLS
)
48 p_board
->cols
= BEGINNER_COLS
;
50 if( p_board
->cols
> MAX_COLS
)
51 p_board
->cols
= MAX_COLS
;
53 if( p_board
->mines
< BEGINNER_MINES
)
54 p_board
->mines
= BEGINNER_MINES
;
56 if( p_board
->mines
> p_board
->cols
* p_board
->rows
- 2 )
57 p_board
->mines
= p_board
->cols
* p_board
->rows
- 2;
60 static void LoadBoard( BOARD
*p_board
)
65 char data
[MAX_PLAYER_NAME_SIZE
+1];
69 RegOpenKeyEx( HKEY_CURRENT_USER
, registry_key
,
70 0, KEY_QUERY_VALUE
, &hkey
);
72 size
= sizeof( p_board
->pos
.x
);
73 if( !RegQueryValueEx( hkey
, "Xpos", NULL
, (LPDWORD
) &type
,
74 (LPBYTE
) &p_board
->pos
.x
, (LPDWORD
) &size
) == ERROR_SUCCESS
)
77 size
= sizeof( p_board
->pos
.y
);
78 if( !RegQueryValueEx( hkey
, "Ypos", NULL
, (LPDWORD
) &type
,
79 (LPBYTE
) &p_board
->pos
.y
, (LPDWORD
) &size
) == ERROR_SUCCESS
)
82 size
= sizeof( p_board
->rows
);
83 if( !RegQueryValueEx( hkey
, "Height", NULL
, (LPDWORD
) &type
,
84 (LPBYTE
) &p_board
->rows
, (LPDWORD
) &size
) == ERROR_SUCCESS
)
85 p_board
->rows
= BEGINNER_ROWS
;
87 size
= sizeof( p_board
->cols
);
88 if( !RegQueryValueEx( hkey
, "Width", NULL
, (LPDWORD
) &type
,
89 (LPBYTE
) &p_board
->cols
, (LPDWORD
) &size
) == ERROR_SUCCESS
)
90 p_board
->cols
= BEGINNER_COLS
;
92 size
= sizeof( p_board
->mines
);
93 if( !RegQueryValueEx( hkey
, "Mines", NULL
, (LPDWORD
) &type
,
94 (LPBYTE
) &p_board
->mines
, (LPDWORD
) &size
) == ERROR_SUCCESS
)
95 p_board
->mines
= BEGINNER_MINES
;
97 size
= sizeof( p_board
->difficulty
);
98 if( !RegQueryValueEx( hkey
, "Difficulty", NULL
, (LPDWORD
) &type
,
99 (LPBYTE
) &p_board
->difficulty
, (LPDWORD
) &size
) == ERROR_SUCCESS
)
100 p_board
->difficulty
= BEGINNER
;
102 size
= sizeof( p_board
->IsMarkQ
);
103 if( !RegQueryValueEx( hkey
, "Mark", NULL
, (LPDWORD
) &type
,
104 (LPBYTE
) &p_board
->IsMarkQ
, (LPDWORD
) &size
) == ERROR_SUCCESS
)
105 p_board
->IsMarkQ
= TRUE
;
107 for( i
= 0; i
< 3; i
++ ) {
108 wsprintf( key_name
, "Name%d", i
+1 );
109 size
= sizeof( data
);
110 if( RegQueryValueEx( hkey
, key_name
, NULL
, (LPDWORD
) &type
,
112 (LPDWORD
) &size
) == ERROR_SUCCESS
)
113 lstrcpynA( p_board
->best_name
[i
], data
, sizeof(p_board
->best_name
[i
]) );
115 LoadString( p_board
->hInst
, IDS_NOBODY
, p_board
->best_name
[i
], MAX_PLAYER_NAME_SIZE
+1 );
118 for( i
= 0; i
< 3; i
++ ) {
119 wsprintf( key_name
, "Time%d", i
+1 );
120 size
= sizeof( p_board
->best_time
[i
] );
121 if( !RegQueryValueEx( hkey
, key_name
, NULL
, (LPDWORD
) &type
,
122 (LPBYTE
) &p_board
->best_time
[i
],
123 (LPDWORD
) &size
) == ERROR_SUCCESS
)
124 p_board
->best_time
[i
] = 999;
129 static void InitBoard( BOARD
*p_board
)
133 p_board
->hMinesBMP
= LoadBitmap( p_board
->hInst
, "mines");
134 p_board
->hFacesBMP
= LoadBitmap( p_board
->hInst
, "faces");
135 p_board
->hLedsBMP
= LoadBitmap( p_board
->hInst
, "leds");
137 LoadBoard( p_board
);
139 hMenu
= GetMenu( p_board
->hWnd
);
140 CheckMenuItem( hMenu
, IDM_BEGINNER
+ (unsigned) p_board
->difficulty
,
142 if( p_board
->IsMarkQ
)
143 CheckMenuItem( hMenu
, IDM_MARKQ
, MF_CHECKED
);
145 CheckMenuItem( hMenu
, IDM_MARKQ
, MF_UNCHECKED
);
146 CheckLevel( p_board
);
149 static void SaveBoard( BOARD
*p_board
)
153 char data
[MAX_PLAYER_NAME_SIZE
+1];
156 if( RegCreateKeyEx( HKEY_CURRENT_USER
, registry_key
,
158 REG_OPTION_NON_VOLATILE
, KEY_WRITE
, NULL
,
159 &hkey
, NULL
) != ERROR_SUCCESS
)
162 RegSetValueEx( hkey
, "Xpos", 0, REG_DWORD
, (LPBYTE
) &p_board
->pos
.x
, sizeof(p_board
->pos
.x
) );
163 RegSetValueEx( hkey
, "Ypos", 0, REG_DWORD
, (LPBYTE
) &p_board
->pos
.y
, sizeof(p_board
->pos
.y
) );
164 RegSetValueEx( hkey
, "Difficulty", 0, REG_DWORD
, (LPBYTE
) &p_board
->difficulty
, sizeof(p_board
->difficulty
) );
165 RegSetValueEx( hkey
, "Height", 0, REG_DWORD
, (LPBYTE
) &p_board
->rows
, sizeof(p_board
->rows
) );
166 RegSetValueEx( hkey
, "Width", 0, REG_DWORD
, (LPBYTE
) &p_board
->cols
, sizeof(p_board
->cols
) );
167 RegSetValueEx( hkey
, "Mines", 0, REG_DWORD
, (LPBYTE
) &p_board
->mines
, sizeof(p_board
->mines
) );
168 RegSetValueEx( hkey
, "Mark", 0, REG_DWORD
, (LPBYTE
) &p_board
->IsMarkQ
, sizeof(p_board
->IsMarkQ
) );
170 for( i
= 0; i
< 3; i
++ ) {
171 wsprintf( key_name
, "Name%u", i
+1 );
172 lstrcpyn( data
, p_board
->best_name
[i
], sizeof( data
) );
173 RegSetValueEx( hkey
, key_name
, 0, REG_SZ
, (LPBYTE
) data
, strlen(data
)+1 );
176 for( i
= 0; i
< 3; i
++ ) {
177 wsprintf( key_name
, "Time%u", i
+1 );
178 RegSetValueEx( hkey
, key_name
, 0, REG_DWORD
, (LPBYTE
) &p_board
->best_time
[i
], sizeof(p_board
->best_time
[i
]) );
183 static void DestroyBoard( BOARD
*p_board
)
185 DeleteObject( p_board
->hFacesBMP
);
186 DeleteObject( p_board
->hLedsBMP
);
187 DeleteObject( p_board
->hMinesBMP
);
190 static void SetDifficulty( BOARD
*p_board
, DIFFICULTY difficulty
)
194 if ( difficulty
== CUSTOM
)
195 if (DialogBoxParam( p_board
->hInst
, "DLG_CUSTOM", p_board
->hWnd
,
196 CustomDlgProc
, (LPARAM
) p_board
) != 0)
199 hMenu
= GetMenu( p_board
->hWnd
);
200 CheckMenuItem( hMenu
, IDM_BEGINNER
+ p_board
->difficulty
, MF_UNCHECKED
);
201 p_board
->difficulty
= difficulty
;
202 CheckMenuItem( hMenu
, IDM_BEGINNER
+ difficulty
, MF_CHECKED
);
204 switch( difficulty
) {
206 p_board
->cols
= BEGINNER_COLS
;
207 p_board
->rows
= BEGINNER_ROWS
;
208 p_board
->mines
= BEGINNER_MINES
;
212 p_board
->cols
= ADVANCED_COLS
;
213 p_board
->rows
= ADVANCED_ROWS
;
214 p_board
->mines
= ADVANCED_MINES
;
218 p_board
->cols
= EXPERT_COLS
;
219 p_board
->rows
= EXPERT_ROWS
;
221 p_board
->mines
= EXPERT_MINES
;
229 static void ShiftBetween(LONG
* x
, LONG
* y
, LONG a
, LONG b
)
241 static void MoveOnScreen(RECT
* rect
)
246 /* find the nearest monitor ... */
247 hMonitor
= MonitorFromRect(rect
, MONITOR_DEFAULTTONEAREST
);
249 /* ... and move it into the work area (ie excluding task bar)*/
250 mi
.cbSize
= sizeof(mi
);
251 GetMonitorInfo(hMonitor
, &mi
);
253 ShiftBetween(&rect
->left
, &rect
->right
, mi
.rcWork
.left
, mi
.rcWork
.right
);
254 ShiftBetween(&rect
->top
, &rect
->bottom
, mi
.rcWork
.top
, mi
.rcWork
.bottom
);
257 static void CreateBoard( BOARD
*p_board
)
259 int left
, top
, bottom
, right
;
263 p_board
->mb
= MB_NONE
;
264 p_board
->boxes_left
= p_board
->cols
* p_board
->rows
- p_board
->mines
;
265 p_board
->num_flags
= 0;
267 /* Create the boxes...
268 * We actually create them with an empty border,
269 * so special care doesn't have to be taken on the edges
271 for( col
= 0; col
<= p_board
->cols
+ 1; col
++ )
272 for( row
= 0; row
<= p_board
->rows
+ 1; row
++ ) {
273 p_board
->box
[col
][row
].IsPressed
= FALSE
;
274 p_board
->box
[col
][row
].IsMine
= FALSE
;
275 p_board
->box
[col
][row
].FlagType
= NORMAL
;
276 p_board
->box
[col
][row
].NumMines
= 0;
279 p_board
->width
= p_board
->cols
* MINE_WIDTH
+ BOARD_WMARGIN
* 2;
281 p_board
->height
= p_board
->rows
* MINE_HEIGHT
+ LED_HEIGHT
284 /* setting the mines rectangle boundary */
285 left
= BOARD_WMARGIN
;
286 top
= BOARD_HMARGIN
* 2 + LED_HEIGHT
;
287 right
= left
+ p_board
->cols
* MINE_WIDTH
;
288 bottom
= top
+ p_board
->rows
* MINE_HEIGHT
;
289 SetRect( &p_board
->mines_rect
, left
, top
, right
, bottom
);
291 /* setting the face rectangle boundary */
292 left
= p_board
->width
/ 2 - FACE_WIDTH
/ 2;
294 right
= left
+ FACE_WIDTH
;
295 bottom
= top
+ FACE_HEIGHT
;
296 SetRect( &p_board
->face_rect
, left
, top
, right
, bottom
);
298 /* setting the timer rectangle boundary */
299 left
= BOARD_WMARGIN
;
301 right
= left
+ LED_WIDTH
* 3;
302 bottom
= top
+ LED_HEIGHT
;
303 SetRect( &p_board
->timer_rect
, left
, top
, right
, bottom
);
305 /* setting the counter rectangle boundary */
306 left
= p_board
->width
- BOARD_WMARGIN
- LED_WIDTH
* 3;
308 right
= p_board
->width
- BOARD_WMARGIN
;
309 bottom
= top
+ LED_HEIGHT
;
310 SetRect( &p_board
->counter_rect
, left
, top
, right
, bottom
);
312 p_board
->status
= WAITING
;
313 p_board
->face_bmp
= SMILE_BMP
;
316 wnd_rect
.left
= p_board
->pos
.x
;
317 wnd_rect
.right
= p_board
->pos
.x
+ p_board
->width
;
318 wnd_rect
.top
= p_board
->pos
.y
;
319 wnd_rect
.bottom
= p_board
->pos
.y
+ p_board
->height
;
320 AdjustWindowRect(&wnd_rect
, wnd_style
, TRUE
);
322 /* Make sure the window is completely on the screen */
323 MoveOnScreen(&wnd_rect
);
324 MoveWindow( p_board
->hWnd
, wnd_rect
.left
, wnd_rect
.top
,
325 wnd_rect
.right
- wnd_rect
.left
,
326 wnd_rect
.bottom
- wnd_rect
.top
,
328 RedrawWindow( p_board
->hWnd
, NULL
, 0,
329 RDW_INVALIDATE
| RDW_UPDATENOW
| RDW_ERASE
);
333 /* Randomly places mines everywhere except the selected box. */
334 static void PlaceMines ( BOARD
*p_board
, int selected_col
, int selected_row
)
339 srand( (unsigned) time( NULL
) );
341 /* Temporarily place a mine at the selected box until all the other
342 * mines are placed, this avoids checking in the mine creation loop. */
343 p_board
->box
[selected_col
][selected_row
].IsMine
= TRUE
;
347 while( (unsigned) i
< p_board
->mines
) {
348 col
= (int) (p_board
->cols
* (float) rand() / RAND_MAX
+ 1);
349 row
= (int) (p_board
->rows
* (float) rand() / RAND_MAX
+ 1);
351 if( !p_board
->box
[col
][row
].IsMine
) {
353 p_board
->box
[col
][row
].IsMine
= TRUE
;
357 /* Remove temporarily placed mine for selected box */
358 p_board
->box
[selected_col
][selected_row
].IsMine
= FALSE
;
361 * Now we label the remaining boxes with the
362 * number of mines surrounding them.
364 for( col
= 1; col
< p_board
->cols
+ 1; col
++ )
365 for( row
= 1; row
< p_board
->rows
+ 1; row
++ ) {
366 for( i
= -1; i
<= 1; i
++ )
367 for( j
= -1; j
<= 1; j
++ ) {
368 if( p_board
->box
[col
+ i
][row
+ j
].IsMine
) {
369 p_board
->box
[col
][row
].NumMines
++ ;
375 static void DrawMine( HDC hdc
, HDC hMemDC
, BOARD
*p_board
, unsigned col
, unsigned row
, BOOL IsPressed
)
377 MINEBMP_OFFSET offset
= BOX_BMP
;
379 if( col
== 0 || col
> p_board
->cols
|| row
== 0 || row
> p_board
->rows
)
382 if( p_board
->status
== GAMEOVER
) {
383 if( p_board
->box
[col
][row
].IsMine
) {
384 switch( p_board
->box
[col
][row
].FlagType
) {
389 offset
= EXPLODE_BMP
;
397 switch( p_board
->box
[col
][row
].FlagType
) {
399 offset
= QUESTION_BMP
;
411 WINE_TRACE("Unknown FlagType during game over in DrawMine\n");
415 } else { /* WAITING or PLAYING */
416 switch( p_board
->box
[col
][row
].FlagType
) {
419 offset
= QUESTION_BMP
;
436 WINE_TRACE("Unknown FlagType while playing in DrawMine\n");
441 if( p_board
->box
[col
][row
].FlagType
== COMPLETE
442 && !p_board
->box
[col
][row
].IsMine
)
443 offset
= (MINEBMP_OFFSET
) p_board
->box
[col
][row
].NumMines
;
446 (col
- 1) * MINE_WIDTH
+ p_board
->mines_rect
.left
,
447 (row
- 1) * MINE_HEIGHT
+ p_board
->mines_rect
.top
,
448 MINE_WIDTH
, MINE_HEIGHT
,
449 hMemDC
, 0, offset
* MINE_HEIGHT
, SRCCOPY
);
452 static void DrawMines ( HDC hdc
, HDC hMemDC
, BOARD
*p_board
)
456 hOldObj
= SelectObject (hMemDC
, p_board
->hMinesBMP
);
458 for( row
= 1; row
<= p_board
->rows
; row
++ ) {
459 for( col
= 1; col
<= p_board
->cols
; col
++ ) {
460 DrawMine( hdc
, hMemDC
, p_board
, col
, row
, FALSE
);
463 SelectObject( hMemDC
, hOldObj
);
466 static void DrawLeds( HDC hdc
, HDC hMemDC
, BOARD
*p_board
, int number
, int x
, int y
)
475 led
[0] = count
/ 100 ;
476 count
-= led
[0] * 100;
479 led
[0] = 10; /* negative sign */
483 count
-= led
[1] * 10;
487 for( i
= 0; i
< 3; i
++ )
491 hOldObj
= SelectObject (hMemDC
, p_board
->hLedsBMP
);
493 for( i
= 0; i
< 3; i
++ ) {
505 SelectObject( hMemDC
, hOldObj
);
509 static void DrawFace( HDC hdc
, HDC hMemDC
, BOARD
*p_board
)
513 hOldObj
= SelectObject (hMemDC
, p_board
->hFacesBMP
);
516 p_board
->face_rect
.left
,
517 p_board
->face_rect
.top
,
520 hMemDC
, 0, p_board
->face_bmp
* FACE_HEIGHT
, SRCCOPY
);
522 SelectObject( hMemDC
, hOldObj
);
526 static void DrawBoard( HDC hdc
, HDC hMemDC
, PAINTSTRUCT
*ps
, BOARD
*p_board
)
530 if( IntersectRect( &tmp_rect
, &ps
->rcPaint
, &p_board
->counter_rect
) )
531 DrawLeds( hdc
, hMemDC
, p_board
, p_board
->mines
- p_board
->num_flags
,
532 p_board
->counter_rect
.left
,
533 p_board
->counter_rect
.top
);
535 if( IntersectRect( &tmp_rect
, &ps
->rcPaint
, &p_board
->timer_rect
) )
536 DrawLeds( hdc
, hMemDC
, p_board
, p_board
->time
,
537 p_board
->timer_rect
.left
,
538 p_board
->timer_rect
.top
);
540 if( IntersectRect( &tmp_rect
, &ps
->rcPaint
, &p_board
->face_rect
) )
541 DrawFace( hdc
, hMemDC
, p_board
);
543 if( IntersectRect( &tmp_rect
, &ps
->rcPaint
, &p_board
->mines_rect
) )
544 DrawMines( hdc
, hMemDC
, p_board
);
548 static void AddFlag( BOARD
*p_board
, unsigned col
, unsigned row
)
550 if( p_board
->box
[col
][row
].FlagType
!= COMPLETE
) {
551 switch( p_board
->box
[col
][row
].FlagType
) {
553 if( p_board
->IsMarkQ
)
554 p_board
->box
[col
][row
].FlagType
= QUESTION
;
556 p_board
->box
[col
][row
].FlagType
= NORMAL
;
557 p_board
->num_flags
--;
561 p_board
->box
[col
][row
].FlagType
= NORMAL
;
565 p_board
->box
[col
][row
].FlagType
= FLAG
;
566 p_board
->num_flags
++;
572 static void UnpressBox( BOARD
*p_board
, unsigned col
, unsigned row
)
578 hdc
= GetDC( p_board
->hWnd
);
579 hMemDC
= CreateCompatibleDC( hdc
);
580 hOldObj
= SelectObject( hMemDC
, p_board
->hMinesBMP
);
582 DrawMine( hdc
, hMemDC
, p_board
, col
, row
, FALSE
);
584 SelectObject( hMemDC
, hOldObj
);
586 ReleaseDC( p_board
->hWnd
, hdc
);
590 static void UnpressBoxes( BOARD
*p_board
, unsigned col
, unsigned row
)
594 for( i
= -1; i
<= 1; i
++ )
595 for( j
= -1; j
<= 1; j
++ ) {
596 UnpressBox( p_board
, col
+ i
, row
+ j
);
601 static void PressBox( BOARD
*p_board
, unsigned col
, unsigned row
)
607 hdc
= GetDC( p_board
->hWnd
);
608 hMemDC
= CreateCompatibleDC( hdc
);
609 hOldObj
= SelectObject (hMemDC
, p_board
->hMinesBMP
);
611 DrawMine( hdc
, hMemDC
, p_board
, col
, row
, TRUE
);
613 SelectObject( hMemDC
, hOldObj
);
615 ReleaseDC( p_board
->hWnd
, hdc
);
619 static void PressBoxes( BOARD
*p_board
, unsigned col
, unsigned row
)
623 for( i
= -1; i
<= 1; i
++ )
624 for( j
= -1; j
<= 1; j
++ ) {
625 p_board
->box
[col
+ i
][row
+ j
].IsPressed
= TRUE
;
626 PressBox( p_board
, col
+ i
, row
+ j
);
629 for( i
= -1; i
<= 1; i
++ )
630 for( j
= -1; j
<= 1; j
++ ) {
631 if( !p_board
->box
[p_board
->press
.x
+ i
][p_board
->press
.y
+ j
].IsPressed
)
632 UnpressBox( p_board
, p_board
->press
.x
+ i
, p_board
->press
.y
+ j
);
635 for( i
= -1; i
<= 1; i
++ )
636 for( j
= -1; j
<= 1; j
++ ) {
637 p_board
->box
[col
+ i
][row
+ j
].IsPressed
= FALSE
;
638 PressBox( p_board
, col
+ i
, row
+ j
);
641 p_board
->press
.x
= col
;
642 p_board
->press
.y
= row
;
646 static void CompleteBox( BOARD
*p_board
, unsigned col
, unsigned row
)
650 if( p_board
->box
[col
][row
].FlagType
!= COMPLETE
&&
651 p_board
->box
[col
][row
].FlagType
!= FLAG
&&
652 col
> 0 && col
< p_board
->cols
+ 1 &&
653 row
> 0 && row
< p_board
->rows
+ 1 ) {
654 p_board
->box
[col
][row
].FlagType
= COMPLETE
;
656 if( p_board
->box
[col
][row
].IsMine
) {
657 p_board
->face_bmp
= DEAD_BMP
;
658 p_board
->status
= GAMEOVER
;
660 else if( p_board
->status
!= GAMEOVER
)
661 p_board
->boxes_left
--;
663 if( p_board
->box
[col
][row
].NumMines
== 0 )
665 for( i
= -1; i
<= 1; i
++ )
666 for( j
= -1; j
<= 1; j
++ )
667 CompleteBox( p_board
, col
+ i
, row
+ j
);
673 static void CompleteBoxes( BOARD
*p_board
, unsigned col
, unsigned row
)
675 unsigned numFlags
= 0;
678 if( p_board
->box
[col
][row
].FlagType
== COMPLETE
) {
679 for( i
= -1; i
<= 1; i
++ )
680 for( j
= -1; j
<= 1; j
++ ) {
681 if( p_board
->box
[col
+i
][row
+j
].FlagType
== FLAG
)
685 if( numFlags
== p_board
->box
[col
][row
].NumMines
) {
686 for( i
= -1; i
<= 1; i
++ )
687 for( j
= -1; j
<= 1; j
++ ) {
688 if( p_board
->box
[col
+i
][row
+j
].FlagType
!= FLAG
)
689 CompleteBox( p_board
, col
+i
, row
+j
);
696 static void TestMines( BOARD
*p_board
, POINT pt
, int msg
)
701 col
= (pt
.x
- p_board
->mines_rect
.left
) / MINE_WIDTH
+ 1;
702 row
= (pt
.y
- p_board
->mines_rect
.top
) / MINE_HEIGHT
+ 1;
706 if( p_board
->press
.x
!= col
|| p_board
->press
.y
!= row
) {
708 p_board
->press
.x
, p_board
->press
.y
);
709 p_board
->press
.x
= col
;
710 p_board
->press
.y
= row
;
711 PressBox( p_board
, col
, row
);
717 if( p_board
->press
.x
!= col
|| p_board
->press
.y
!= row
)
719 p_board
->press
.x
, p_board
->press
.y
);
720 p_board
->press
.x
= 0;
721 p_board
->press
.y
= 0;
722 if( p_board
->box
[col
][row
].FlagType
!= FLAG
723 && p_board
->status
!= PLAYING
)
725 p_board
->status
= PLAYING
;
726 PlaceMines( p_board
, col
, row
);
728 CompleteBox( p_board
, col
, row
);
732 PressBoxes( p_board
, col
, row
);
737 if( p_board
->press
.x
!= col
|| p_board
->press
.y
!= row
)
738 UnpressBoxes( p_board
,
739 p_board
->press
.x
, p_board
->press
.y
);
740 p_board
->press
.x
= 0;
741 p_board
->press
.y
= 0;
742 CompleteBoxes( p_board
, col
, row
);
746 AddFlag( p_board
, col
, row
);
749 WINE_TRACE("Unknown message type received in TestMines\n");
755 RedrawWindow( p_board
->hWnd
, NULL
, 0,
756 RDW_INVALIDATE
| RDW_UPDATENOW
);
761 static void TestFace( BOARD
*p_board
, POINT pt
, int msg
)
763 if( p_board
->status
== PLAYING
|| p_board
->status
== WAITING
) {
764 if( msg
== WM_LBUTTONDOWN
|| msg
== WM_MBUTTONDOWN
)
765 p_board
->face_bmp
= OOH_BMP
;
766 else p_board
->face_bmp
= SMILE_BMP
;
768 else if( p_board
->status
== GAMEOVER
)
769 p_board
->face_bmp
= DEAD_BMP
;
770 else if( p_board
->status
== WON
)
771 p_board
->face_bmp
= COOL_BMP
;
773 if( PtInRect( &p_board
->face_rect
, pt
) ) {
774 if( msg
== WM_LBUTTONDOWN
)
775 p_board
->face_bmp
= SPRESS_BMP
;
777 if( msg
== WM_LBUTTONUP
)
778 CreateBoard( p_board
);
781 RedrawWindow( p_board
->hWnd
, &p_board
->face_rect
, 0,
782 RDW_INVALIDATE
| RDW_UPDATENOW
);
786 static void TestBoard( HWND hWnd
, BOARD
*p_board
, int x
, int y
, int msg
)
794 if( PtInRect( &p_board
->mines_rect
, pt
) && p_board
->status
!= GAMEOVER
795 && p_board
->status
!= WON
)
796 TestMines( p_board
, pt
, msg
);
798 UnpressBoxes( p_board
,
801 p_board
->press
.x
= 0;
802 p_board
->press
.y
= 0;
805 if( p_board
->boxes_left
== 0 ) {
806 p_board
->status
= WON
;
808 if (p_board
->num_flags
< p_board
->mines
) {
809 for( row
= 1; row
<= p_board
->rows
; row
++ ) {
810 for( col
= 1; col
<= p_board
->cols
; col
++ ) {
811 if (p_board
->box
[col
][row
].IsMine
&& p_board
->box
[col
][row
].FlagType
!= FLAG
)
812 p_board
->box
[col
][row
].FlagType
= FLAG
;
816 p_board
->num_flags
= p_board
->mines
;
818 RedrawWindow( p_board
->hWnd
, NULL
, 0,
819 RDW_INVALIDATE
| RDW_UPDATENOW
);
822 if( p_board
->difficulty
!= CUSTOM
&&
823 p_board
->time
< p_board
->best_time
[p_board
->difficulty
] ) {
824 p_board
->best_time
[p_board
->difficulty
] = p_board
->time
;
826 DialogBoxParam( p_board
->hInst
, "DLG_CONGRATS", hWnd
,
827 CongratsDlgProc
, (LPARAM
) p_board
);
829 DialogBoxParam( p_board
->hInst
, "DLG_TIMES", hWnd
,
830 TimesDlgProc
, (LPARAM
) p_board
);
833 TestFace( p_board
, pt
, msg
);
837 static LRESULT WINAPI
MainProc( HWND hWnd
, UINT msg
, WPARAM wParam
, LPARAM lParam
)
846 board
.hInst
= ((LPCREATESTRUCT
) lParam
)->hInstance
;
849 CreateBoard( &board
);
856 WINE_TRACE("WM_PAINT\n");
857 hdc
= BeginPaint( hWnd
, &ps
);
858 hMemDC
= CreateCompatibleDC( hdc
);
860 DrawBoard( hdc
, hMemDC
, &ps
, &board
);
863 EndPaint( hWnd
, &ps
);
869 WINE_TRACE("WM_MOVE\n");
870 board
.pos
.x
= (short)LOWORD(lParam
);
871 board
.pos
.y
= (short)HIWORD(lParam
);
876 DestroyBoard( &board
);
877 PostQuitMessage( 0 );
881 if( board
.status
== PLAYING
) {
883 RedrawWindow( hWnd
, &board
.timer_rect
, 0,
884 RDW_INVALIDATE
| RDW_UPDATENOW
);
889 WINE_TRACE("WM_LBUTTONDOWN\n");
890 if( wParam
& MK_RBUTTON
)
891 msg
= WM_MBUTTONDOWN
;
892 TestBoard( hWnd
, &board
, (short)LOWORD(lParam
), (short)HIWORD(lParam
), msg
);
897 WINE_TRACE("WM_LBUTTONUP\n");
898 if( wParam
& MK_RBUTTON
)
900 TestBoard( hWnd
, &board
, (short)LOWORD(lParam
), (short)HIWORD(lParam
), msg
);
905 WINE_TRACE("WM_RBUTTONDOWN\n");
906 if( wParam
& MK_LBUTTON
) {
909 msg
= WM_MBUTTONDOWN
;
911 TestBoard( hWnd
, &board
, (short)LOWORD(lParam
), (short)HIWORD(lParam
), msg
);
915 WINE_TRACE("WM_RBUTTONUP\n");
916 if( wParam
& MK_LBUTTON
)
918 TestBoard( hWnd
, &board
, (short)LOWORD(lParam
), (short)HIWORD(lParam
), msg
);
922 WINE_TRACE("WM_MBUTTONDOWN\n");
923 TestBoard( hWnd
, &board
, (short)LOWORD(lParam
), (short)HIWORD(lParam
), msg
);
927 WINE_TRACE("WM_MBUTTONUP\n");
928 TestBoard( hWnd
, &board
, (short)LOWORD(lParam
), (short)HIWORD(lParam
), msg
);
933 if( wParam
& MK_MBUTTON
) {
934 msg
= WM_MBUTTONDOWN
;
936 else if( wParam
& MK_LBUTTON
) {
937 msg
= WM_LBUTTONDOWN
;
943 TestBoard( hWnd
, &board
, (short)LOWORD(lParam
), (short)HIWORD(lParam
), msg
);
949 switch(LOWORD(wParam
)) {
951 CreateBoard( &board
);
955 hMenu
= GetMenu( hWnd
);
956 board
.IsMarkQ
= !board
.IsMarkQ
;
958 CheckMenuItem( hMenu
, IDM_MARKQ
, MF_CHECKED
);
960 CheckMenuItem( hMenu
, IDM_MARKQ
, MF_UNCHECKED
);
964 SetDifficulty( &board
, BEGINNER
);
965 CreateBoard( &board
);
969 SetDifficulty( &board
, ADVANCED
);
970 CreateBoard( &board
);
974 SetDifficulty( &board
, EXPERT
);
975 CreateBoard( &board
);
979 SetDifficulty( &board
, CUSTOM
);
980 CreateBoard( &board
);
984 SendMessage( hWnd
, WM_CLOSE
, 0, 0);
988 DialogBoxParam( board
.hInst
, "DLG_TIMES", hWnd
,
989 TimesDlgProc
, (LPARAM
) &board
);
994 WCHAR appname
[256], other
[256];
995 LoadStringW( board
.hInst
, IDS_APPNAME
, appname
, sizeof(appname
)/sizeof(WCHAR
) );
996 LoadStringW( board
.hInst
, IDS_ABOUT
, other
, sizeof(other
)/sizeof(WCHAR
) );
997 ShellAboutW( hWnd
, appname
, other
,
998 LoadImageA( board
.hInst
, "WINEMINE", IMAGE_ICON
, 48, 48, LR_SHARED
));
1002 WINE_TRACE("Unknown WM_COMMAND command message received\n");
1006 return( DefWindowProc( hWnd
, msg
, wParam
, lParam
));
1009 int WINAPI
WinMain( HINSTANCE hInst
, HINSTANCE hPrevInst
, LPSTR cmdline
, int cmdshow
)
1017 LoadString( hInst
, IDS_APPNAME
, appname
, sizeof(appname
));
1020 wc
.lpfnWndProc
= MainProc
;
1023 wc
.hInstance
= hInst
;
1024 wc
.hIcon
= LoadIcon( hInst
, "WINEMINE" );
1025 wc
.hCursor
= LoadCursor( 0, IDI_APPLICATION
);
1026 wc
.hbrBackground
= (HBRUSH
) GetStockObject( BLACK_BRUSH
);
1027 wc
.lpszMenuName
= "MENU_WINEMINE";
1028 wc
.lpszClassName
= appname
;
1030 if (!RegisterClass(&wc
)) ExitProcess(1);
1031 hWnd
= CreateWindow( appname
, appname
,
1033 CW_USEDEFAULT
, CW_USEDEFAULT
, CW_USEDEFAULT
, CW_USEDEFAULT
,
1034 0, 0, hInst
, NULL
);
1036 if (!hWnd
) ExitProcess(1);
1038 ShowWindow( hWnd
, cmdshow
);
1039 UpdateWindow( hWnd
);
1041 haccel
= LoadAccelerators( hInst
, MAKEINTRESOURCE(IDA_WINEMINE
) );
1042 SetTimer( hWnd
, ID_TIMER
, 1000, NULL
);
1044 while( GetMessage(&msg
, 0, 0, 0) ) {
1045 if (!TranslateAccelerator( hWnd
, haccel
, &msg
))
1046 TranslateMessage( &msg
);
1048 DispatchMessage( &msg
);