2 * Copyright 2002-2003 The wine-d3d team
3 * Copyright 2002-2003 Jason Edmeades
4 * Copyright 2002-2003 Raphael Junqueira
5 * Copyright 2005 Oliver Stieber
6 * Copyright 2006 Stefan Dösinger
7 * Copyright 2006 Stefan Dösinger for CodeWeavers
8 * Copyright 2007 Henri Verbeet
9 * Copyright 2008 Henri Verbeet for CodeWeavers
11 * This library is free software; you can redistribute it and/or
12 * modify it under the terms of the GNU Lesser General Public
13 * License as published by the Free Software Foundation; either
14 * version 2.1 of the License, or (at your option) any later version.
16 * This library is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 * Lesser General Public License for more details.
21 * You should have received a copy of the GNU Lesser General Public
22 * License along with this library; if not, write to the Free Software
23 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
29 typedef HANDLE HMONITOR
;
31 typedef struct _RGNDATAHEADER
40 typedef struct _RGNDATA
47 cpp_quote
("#define WINED3D_OK S_OK")
49 const UINT _FACWINED3D
= 0x876;
50 cpp_quote
("#define MAKE_WINED3DSTATUS(code) MAKE_HRESULT(0, _FACWINED3D, code)")
51 cpp_quote
("#define WINED3DOK_NOAUTOGEN MAKE_WINED3DSTATUS(2159)")
53 cpp_quote
("#define MAKE_WINED3DHRESULT(code) MAKE_HRESULT(1, _FACWINED3D, code)")
54 cpp_quote
("#define WINED3DERR_WRONGTEXTUREFORMAT MAKE_WINED3DHRESULT(2072)")
55 cpp_quote
("#define WINED3DERR_UNSUPPORTEDCOLOROPERATION MAKE_WINED3DHRESULT(2073)")
56 cpp_quote
("#define WINED3DERR_UNSUPPORTEDCOLORARG MAKE_WINED3DHRESULT(2074)")
57 cpp_quote
("#define WINED3DERR_UNSUPPORTEDALPHAOPERATION MAKE_WINED3DHRESULT(2075)")
58 cpp_quote
("#define WINED3DERR_UNSUPPORTEDALPHAARG MAKE_WINED3DHRESULT(2076)")
59 cpp_quote
("#define WINED3DERR_TOOMANYOPERATIONS MAKE_WINED3DHRESULT(2077)")
60 cpp_quote
("#define WINED3DERR_CONFLICTINGTEXTUREFILTER MAKE_WINED3DHRESULT(2078)")
61 cpp_quote
("#define WINED3DERR_UNSUPPORTEDFACTORVALUE MAKE_WINED3DHRESULT(2079)")
62 cpp_quote
("#define WINED3DERR_CONFLICTINGRENDERSTATE MAKE_WINED3DHRESULT(2081)")
63 cpp_quote
("#define WINED3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_WINED3DHRESULT(2082)")
64 cpp_quote
("#define WINED3DERR_CONFLICTINGTEXTUREPALETTE MAKE_WINED3DHRESULT(2086)")
65 cpp_quote
("#define WINED3DERR_DRIVERINTERNALERROR MAKE_WINED3DHRESULT(2087)")
66 cpp_quote
("#define WINED3DERR_NOTFOUND MAKE_WINED3DHRESULT(2150)")
67 cpp_quote
("#define WINED3DERR_MOREDATA MAKE_WINED3DHRESULT(2151)")
68 cpp_quote
("#define WINED3DERR_DEVICELOST MAKE_WINED3DHRESULT(2152)")
69 cpp_quote
("#define WINED3DERR_DEVICENOTRESET MAKE_WINED3DHRESULT(2153)")
70 cpp_quote
("#define WINED3DERR_NOTAVAILABLE MAKE_WINED3DHRESULT(2154)")
71 cpp_quote
("#define WINED3DERR_OUTOFVIDEOMEMORY MAKE_WINED3DHRESULT(380)")
72 cpp_quote
("#define WINED3DERR_INVALIDDEVICE MAKE_WINED3DHRESULT(2155)")
73 cpp_quote
("#define WINED3DERR_INVALIDCALL MAKE_WINED3DHRESULT(2156)")
74 cpp_quote
("#define WINED3DERR_DRIVERINVALIDCALL MAKE_WINED3DHRESULT(2157)")
75 cpp_quote
("#define WINED3DERR_WASSTILLDRAWING MAKE_WINED3DHRESULT(540)")
76 cpp_quote
("#define WINEDDERR_NOTAOVERLAYSURFACE MAKE_WINED3DHRESULT(580)")
77 cpp_quote
("#define WINEDDERR_NODC MAKE_WINED3DHRESULT(586)")
78 cpp_quote
("#define WINEDDERR_DCALREADYCREATED MAKE_WINED3DHRESULT(620)")
79 cpp_quote
("#define WINEDDERR_NOTFLIPPABLE MAKE_WINED3DHRESULT(582)")
80 cpp_quote
("#define WINEDDERR_SURFACEBUSY MAKE_WINED3DHRESULT(430)")
81 cpp_quote
("#define WINEDDERR_INVALIDRECT MAKE_WINED3DHRESULT(150)")
82 cpp_quote
("#define WINEDDERR_NOCLIPLIST MAKE_WINED3DHRESULT(205)")
83 cpp_quote
("#define WINEDDERR_OVERLAYNOTVISIBLE MAKE_WINED3DHRESULT(577)")
85 typedef DWORD WINED3DCOLOR
;
87 typedef enum _WINED3DLIGHTTYPE
89 WINED3DLIGHT_POINT
= 1,
90 WINED3DLIGHT_SPOT
= 2,
91 WINED3DLIGHT_DIRECTIONAL
= 3,
92 WINED3DLIGHT_PARALLELPOINT
= 4, /* D3D7 */
93 WINED3DLIGHT_GLSPOT
= 5, /* D3D7 */
94 WINED3DLIGHT_FORCE_DWORD
= 0x7fffffff
97 typedef enum _WINED3DPRIMITIVETYPE
99 WINED3DPT_POINTLIST
= 1,
100 WINED3DPT_LINELIST
= 2,
101 WINED3DPT_LINESTRIP
= 3,
102 WINED3DPT_TRIANGLELIST
= 4,
103 WINED3DPT_TRIANGLESTRIP
= 5,
104 WINED3DPT_TRIANGLEFAN
= 6,
105 WINED3DPT_FORCE_DWORD
= 0x7fffffff
106 } WINED3DPRIMITIVETYPE
;
108 typedef enum _WINED3DDEVTYPE
110 WINED3DDEVTYPE_HAL
= 1,
111 WINED3DDEVTYPE_REF
= 2,
112 WINED3DDEVTYPE_SW
= 3,
113 WINED3DDEVTYPE_NULLREF
= 4,
114 WINED3DDEVTYPE_FORCE_DWORD
= 0xffffffff
117 typedef enum _WINED3DDEGREETYPE
119 WINED3DDEGREE_LINEAR
= 1,
120 WINED3DDEGREE_QUADRATIC
= 2,
121 WINED3DDEGREE_CUBIC
= 3,
122 WINED3DDEGREE_QUINTIC
= 5,
123 WINED3DDEGREE_FORCE_DWORD
= 0x7fffffff
126 typedef enum _WINED3DFORMAT
128 WINED3DFMT_UNKNOWN
= 0,
129 WINED3DFMT_R8G8B8
= 20,
130 WINED3DFMT_A8R8G8B8
= 21,
131 WINED3DFMT_X8R8G8B8
= 22,
132 WINED3DFMT_R5G6B5
= 23,
133 WINED3DFMT_X1R5G5B5
= 24,
134 WINED3DFMT_A1R5G5B5
= 25,
135 WINED3DFMT_A4R4G4B4
= 26,
136 WINED3DFMT_R3G3B2
= 27,
138 WINED3DFMT_A8R3G3B2
= 29,
139 WINED3DFMT_X4R4G4B4
= 30,
140 WINED3DFMT_A2B10G10R10
= 31,
141 WINED3DFMT_A8B8G8R8
= 32,
142 WINED3DFMT_X8B8G8R8
= 33,
143 WINED3DFMT_G16R16
= 34,
144 WINED3DFMT_A2R10G10B10
= 35,
145 WINED3DFMT_A16B16G16R16
= 36,
146 WINED3DFMT_A8P8
= 40,
149 WINED3DFMT_A8L8
= 51,
150 WINED3DFMT_A4L4
= 52,
151 WINED3DFMT_V8U8
= 60,
152 WINED3DFMT_L6V5U5
= 61,
153 WINED3DFMT_X8L8V8U8
= 62,
154 WINED3DFMT_Q8W8V8U8
= 63,
155 WINED3DFMT_V16U16
= 64,
156 WINED3DFMT_W11V11U10
= 65,
157 WINED3DFMT_A2W10V10U10
= 67,
158 WINED3DFMT_D16_LOCKABLE
= 70,
160 WINED3DFMT_D15S1
= 73,
161 WINED3DFMT_D24S8
= 75,
162 WINED3DFMT_D24X8
= 77,
163 WINED3DFMT_D24X4S4
= 79,
166 WINED3DFMT_D32F_LOCKABLE
= 82,
167 WINED3DFMT_D24FS8
= 83,
168 WINED3DFMT_VERTEXDATA
= 100,
169 WINED3DFMT_INDEX16
= 101,
170 WINED3DFMT_INDEX32
= 102,
171 WINED3DFMT_Q16W16V16U16
= 110,
172 WINED3DFMT_R16F
= 111,
173 WINED3DFMT_G16R16F
= 112,
174 WINED3DFMT_A16B16G16R16F
= 113,
175 WINED3DFMT_R32F
= 114,
176 WINED3DFMT_G32R32F
= 115,
177 WINED3DFMT_A32B32G32R32F
= 116,
178 WINED3DFMT_CxV8U8
= 117,
179 WINED3DFMT_FORCE_DWORD
= 0xffffffff
181 cpp_quote
("#define WINEMAKEFOURCC(ch0, ch1, ch2, ch3) \\")
182 cpp_quote
(" ((DWORD)(BYTE)(ch0) | ((DWORD)(BYTE)(ch1) << 8) | \\")
183 cpp_quote
(" ((DWORD)(BYTE)(ch2) << 16) | ((DWORD)(BYTE)(ch3) << 24 ))")
184 cpp_quote
("#define WINED3DFMT_UYVY WINEMAKEFOURCC('U', 'Y', 'V', 'Y')")
185 cpp_quote
("#define WINED3DFMT_YUY2 WINEMAKEFOURCC('Y', 'U', 'Y', '2')")
186 cpp_quote
("#define WINED3DFMT_YV12 WINEMAKEFOURCC('Y', 'V', '1', '2')")
187 cpp_quote
("#define WINED3DFMT_DXT1 WINEMAKEFOURCC('D', 'X', 'T', '1')")
188 cpp_quote
("#define WINED3DFMT_DXT2 WINEMAKEFOURCC('D', 'X', 'T', '2')")
189 cpp_quote
("#define WINED3DFMT_DXT3 WINEMAKEFOURCC('D', 'X', 'T', '3')")
190 cpp_quote
("#define WINED3DFMT_DXT4 WINEMAKEFOURCC('D', 'X', 'T', '4')")
191 cpp_quote
("#define WINED3DFMT_DXT5 WINEMAKEFOURCC('D', 'X', 'T', '5')")
192 cpp_quote
("#define WINED3DFMT_MULTI2_ARGB8 WINEMAKEFOURCC('M', 'E', 'T', '1')")
193 cpp_quote
("#define WINED3DFMT_G8R8_G8B8 WINEMAKEFOURCC('G', 'R', 'G', 'B')")
194 cpp_quote
("#define WINED3DFMT_R8G8_B8G8 WINEMAKEFOURCC('R', 'G', 'B', 'G')")
195 /* Vendor specific formats */
196 cpp_quote
("#define WINED3DFMT_ATI2N WINEMAKEFOURCC('A', 'T', 'I', '2')")
197 cpp_quote
("#define WINED3DFMT_NVHU WINEMAKEFOURCC('N', 'V', 'H', 'U')")
198 cpp_quote
("#define WINED3DFMT_NVHS WINEMAKEFOURCC('N', 'V', 'H', 'S')")
200 typedef enum _WINED3DRENDERSTATETYPE
202 WINED3DRS_TEXTUREHANDLE
= 1, /* d3d7 */
203 WINED3DRS_ANTIALIAS
= 2, /* d3d7 */
204 WINED3DRS_TEXTUREADDRESS
= 3, /* d3d7 */
205 WINED3DRS_TEXTUREPERSPECTIVE
= 4, /* d3d7 */
206 WINED3DRS_WRAPU
= 5, /* d3d7 */
207 WINED3DRS_WRAPV
= 6, /* d3d7 */
208 WINED3DRS_ZENABLE
= 7,
209 WINED3DRS_FILLMODE
= 8,
210 WINED3DRS_SHADEMODE
= 9,
211 WINED3DRS_LINEPATTERN
= 10, /* d3d7, d3d8 */
212 WINED3DRS_MONOENABLE
= 11, /* d3d7 */
213 WINED3DRS_ROP2
= 12, /* d3d7 */
214 WINED3DRS_PLANEMASK
= 13, /* d3d7 */
215 WINED3DRS_ZWRITEENABLE
= 14,
216 WINED3DRS_ALPHATESTENABLE
= 15,
217 WINED3DRS_LASTPIXEL
= 16,
218 WINED3DRS_TEXTUREMAG
= 17, /* d3d7 */
219 WINED3DRS_TEXTUREMIN
= 18, /* d3d7 */
220 WINED3DRS_SRCBLEND
= 19,
221 WINED3DRS_DESTBLEND
= 20,
222 WINED3DRS_TEXTUREMAPBLEND
= 21, /* d3d7 */
223 WINED3DRS_CULLMODE
= 22,
224 WINED3DRS_ZFUNC
= 23,
225 WINED3DRS_ALPHAREF
= 24,
226 WINED3DRS_ALPHAFUNC
= 25,
227 WINED3DRS_DITHERENABLE
= 26,
228 WINED3DRS_ALPHABLENDENABLE
= 27,
229 WINED3DRS_FOGENABLE
= 28,
230 WINED3DRS_SPECULARENABLE
= 29,
231 WINED3DRS_ZVISIBLE
= 30, /* d3d7, d3d8 */
232 WINED3DRS_SUBPIXEL
= 31, /* d3d7 */
233 WINED3DRS_SUBPIXELX
= 32, /* d3d7 */
234 WINED3DRS_STIPPLEDALPHA
= 33, /* d3d7 */
235 WINED3DRS_FOGCOLOR
= 34,
236 WINED3DRS_FOGTABLEMODE
= 35,
237 WINED3DRS_FOGSTART
= 36,
238 WINED3DRS_FOGEND
= 37,
239 WINED3DRS_FOGDENSITY
= 38,
240 WINED3DRS_STIPPLEENABLE
= 39, /* d3d7 */
241 WINED3DRS_EDGEANTIALIAS
= 40, /* d3d7, d3d8 */
242 WINED3DRS_COLORKEYENABLE
= 41, /* d3d7 */
243 WINED3DRS_BORDERCOLOR
= 43, /* d3d7 */
244 WINED3DRS_TEXTUREADDRESSU
= 44, /* d3d7 */
245 WINED3DRS_TEXTUREADDRESSV
= 45, /* d3d7 */
246 WINED3DRS_MIPMAPLODBIAS
= 46, /* d3d7 */
247 WINED3DRS_ZBIAS
= 47, /* d3d7, d3d8 */
248 WINED3DRS_RANGEFOGENABLE
= 48,
249 WINED3DRS_ANISOTROPY
= 49, /* d3d7 */
250 WINED3DRS_FLUSHBATCH
= 50, /* d3d7 */
251 WINED3DRS_TRANSLUCENTSORTINDEPENDENT
= 51, /* d3d7 */
252 WINED3DRS_STENCILENABLE
= 52,
253 WINED3DRS_STENCILFAIL
= 53,
254 WINED3DRS_STENCILZFAIL
= 54,
255 WINED3DRS_STENCILPASS
= 55,
256 WINED3DRS_STENCILFUNC
= 56,
257 WINED3DRS_STENCILREF
= 57,
258 WINED3DRS_STENCILMASK
= 58,
259 WINED3DRS_STENCILWRITEMASK
= 59,
260 WINED3DRS_TEXTUREFACTOR
= 60,
261 WINED3DRS_STIPPLEPATTERN00
= 64,
262 WINED3DRS_STIPPLEPATTERN01
= 65,
263 WINED3DRS_STIPPLEPATTERN02
= 66,
264 WINED3DRS_STIPPLEPATTERN03
= 67,
265 WINED3DRS_STIPPLEPATTERN04
= 68,
266 WINED3DRS_STIPPLEPATTERN05
= 69,
267 WINED3DRS_STIPPLEPATTERN06
= 70,
268 WINED3DRS_STIPPLEPATTERN07
= 71,
269 WINED3DRS_STIPPLEPATTERN08
= 72,
270 WINED3DRS_STIPPLEPATTERN09
= 73,
271 WINED3DRS_STIPPLEPATTERN10
= 74,
272 WINED3DRS_STIPPLEPATTERN11
= 75,
273 WINED3DRS_STIPPLEPATTERN12
= 76,
274 WINED3DRS_STIPPLEPATTERN13
= 77,
275 WINED3DRS_STIPPLEPATTERN14
= 78,
276 WINED3DRS_STIPPLEPATTERN15
= 79,
277 WINED3DRS_STIPPLEPATTERN16
= 80,
278 WINED3DRS_STIPPLEPATTERN17
= 81,
279 WINED3DRS_STIPPLEPATTERN18
= 82,
280 WINED3DRS_STIPPLEPATTERN19
= 83,
281 WINED3DRS_STIPPLEPATTERN20
= 84,
282 WINED3DRS_STIPPLEPATTERN21
= 85,
283 WINED3DRS_STIPPLEPATTERN22
= 86,
284 WINED3DRS_STIPPLEPATTERN23
= 87,
285 WINED3DRS_STIPPLEPATTERN24
= 88,
286 WINED3DRS_STIPPLEPATTERN25
= 89,
287 WINED3DRS_STIPPLEPATTERN26
= 90,
288 WINED3DRS_STIPPLEPATTERN27
= 91,
289 WINED3DRS_STIPPLEPATTERN28
= 92,
290 WINED3DRS_STIPPLEPATTERN29
= 93,
291 WINED3DRS_STIPPLEPATTERN30
= 94,
292 WINED3DRS_STIPPLEPATTERN31
= 95,
293 WINED3DRS_WRAP0
= 128,
294 WINED3DRS_WRAP1
= 129,
295 WINED3DRS_WRAP2
= 130,
296 WINED3DRS_WRAP3
= 131,
297 WINED3DRS_WRAP4
= 132,
298 WINED3DRS_WRAP5
= 133,
299 WINED3DRS_WRAP6
= 134,
300 WINED3DRS_WRAP7
= 135,
301 WINED3DRS_CLIPPING
= 136,
302 WINED3DRS_LIGHTING
= 137,
303 WINED3DRS_EXTENTS
= 138, /* d3d7 */
304 WINED3DRS_AMBIENT
= 139,
305 WINED3DRS_FOGVERTEXMODE
= 140,
306 WINED3DRS_COLORVERTEX
= 141,
307 WINED3DRS_LOCALVIEWER
= 142,
308 WINED3DRS_NORMALIZENORMALS
= 143,
309 WINED3DRS_COLORKEYBLENDENABLE
= 144, /* d3d7 */
310 WINED3DRS_DIFFUSEMATERIALSOURCE
= 145,
311 WINED3DRS_SPECULARMATERIALSOURCE
= 146,
312 WINED3DRS_AMBIENTMATERIALSOURCE
= 147,
313 WINED3DRS_EMISSIVEMATERIALSOURCE
= 148,
314 WINED3DRS_VERTEXBLEND
= 151,
315 WINED3DRS_CLIPPLANEENABLE
= 152,
316 WINED3DRS_SOFTWAREVERTEXPROCESSING
= 153, /* d3d8 */
317 WINED3DRS_POINTSIZE
= 154,
318 WINED3DRS_POINTSIZE_MIN
= 155,
319 WINED3DRS_POINTSPRITEENABLE
= 156,
320 WINED3DRS_POINTSCALEENABLE
= 157,
321 WINED3DRS_POINTSCALE_A
= 158,
322 WINED3DRS_POINTSCALE_B
= 159,
323 WINED3DRS_POINTSCALE_C
= 160,
324 WINED3DRS_MULTISAMPLEANTIALIAS
= 161,
325 WINED3DRS_MULTISAMPLEMASK
= 162,
326 WINED3DRS_PATCHEDGESTYLE
= 163,
327 WINED3DRS_PATCHSEGMENTS
= 164, /* d3d8 */
328 WINED3DRS_DEBUGMONITORTOKEN
= 165,
329 WINED3DRS_POINTSIZE_MAX
= 166,
330 WINED3DRS_INDEXEDVERTEXBLENDENABLE
= 167,
331 WINED3DRS_COLORWRITEENABLE
= 168,
332 WINED3DRS_TWEENFACTOR
= 170,
333 WINED3DRS_BLENDOP
= 171,
334 WINED3DRS_POSITIONORDER
= 172,
335 WINED3DRS_NORMALORDER
= 173,
336 WINED3DRS_POSITIONDEGREE
= 172,
337 WINED3DRS_NORMALDEGREE
= 173,
338 WINED3DRS_SCISSORTESTENABLE
= 174,
339 WINED3DRS_SLOPESCALEDEPTHBIAS
= 175,
340 WINED3DRS_ANTIALIASEDLINEENABLE
= 176,
341 WINED3DRS_MINTESSELLATIONLEVEL
= 178,
342 WINED3DRS_MAXTESSELLATIONLEVEL
= 179,
343 WINED3DRS_ADAPTIVETESS_X
= 180,
344 WINED3DRS_ADAPTIVETESS_Y
= 181,
345 WINED3DRS_ADAPTIVETESS_Z
= 182,
346 WINED3DRS_ADAPTIVETESS_W
= 183,
347 WINED3DRS_ENABLEADAPTIVETESSELLATION
= 184,
348 WINED3DRS_TWOSIDEDSTENCILMODE
= 185,
349 WINED3DRS_CCW_STENCILFAIL
= 186,
350 WINED3DRS_CCW_STENCILZFAIL
= 187,
351 WINED3DRS_CCW_STENCILPASS
= 188,
352 WINED3DRS_CCW_STENCILFUNC
= 189,
353 WINED3DRS_COLORWRITEENABLE1
= 190,
354 WINED3DRS_COLORWRITEENABLE2
= 191,
355 WINED3DRS_COLORWRITEENABLE3
= 192,
356 WINED3DRS_BLENDFACTOR
= 193,
357 WINED3DRS_SRGBWRITEENABLE
= 194,
358 WINED3DRS_DEPTHBIAS
= 195,
359 WINED3DRS_WRAP8
= 198,
360 WINED3DRS_WRAP9
= 199,
361 WINED3DRS_WRAP10
= 200,
362 WINED3DRS_WRAP11
= 201,
363 WINED3DRS_WRAP12
= 202,
364 WINED3DRS_WRAP13
= 203,
365 WINED3DRS_WRAP14
= 204,
366 WINED3DRS_WRAP15
= 205,
367 WINED3DRS_SEPARATEALPHABLENDENABLE
= 206,
368 WINED3DRS_SRCBLENDALPHA
= 207,
369 WINED3DRS_DESTBLENDALPHA
= 208,
370 WINED3DRS_BLENDOPALPHA
= 209,
371 WINED3DRS_FORCE_DWORD
= 0x7fffffff
372 } WINED3DRENDERSTATETYPE
;
373 const UINT WINEHIGHEST_RENDER_STATE
= WINED3DRS_BLENDOPALPHA
;
375 typedef enum _WINED3DBLEND
377 WINED3DBLEND_ZERO
= 1,
378 WINED3DBLEND_ONE
= 2,
379 WINED3DBLEND_SRCCOLOR
= 3,
380 WINED3DBLEND_INVSRCCOLOR
= 4,
381 WINED3DBLEND_SRCALPHA
= 5,
382 WINED3DBLEND_INVSRCALPHA
= 6,
383 WINED3DBLEND_DESTALPHA
= 7,
384 WINED3DBLEND_INVDESTALPHA
= 8,
385 WINED3DBLEND_DESTCOLOR
= 9,
386 WINED3DBLEND_INVDESTCOLOR
= 10,
387 WINED3DBLEND_SRCALPHASAT
= 11,
388 WINED3DBLEND_BOTHSRCALPHA
= 12,
389 WINED3DBLEND_BOTHINVSRCALPHA
= 13,
390 WINED3DBLEND_BLENDFACTOR
= 14,
391 WINED3DBLEND_INVBLENDFACTOR
= 15,
392 WINED3DBLEND_FORCE_DWORD
= 0x7fffffff
395 typedef enum _WINED3DBLENDOP
397 WINED3DBLENDOP_ADD
= 1,
398 WINED3DBLENDOP_SUBTRACT
= 2,
399 WINED3DBLENDOP_REVSUBTRACT
= 3,
400 WINED3DBLENDOP_MIN
= 4,
401 WINED3DBLENDOP_MAX
= 5,
402 WINED3DBLENDOP_FORCE_DWORD
= 0x7fffffff
405 typedef enum _WINED3DVERTEXBLENDFLAGS
407 WINED3DVBF_DISABLE
= 0,
408 WINED3DVBF_1WEIGHTS
= 1,
409 WINED3DVBF_2WEIGHTS
= 2,
410 WINED3DVBF_3WEIGHTS
= 3,
411 WINED3DVBF_TWEENING
= 255,
412 WINED3DVBF_0WEIGHTS
= 256
413 } WINED3DVERTEXBLENDFLAGS
;
415 typedef enum _WINED3DCMPFUNC
417 WINED3DCMP_NEVER
= 1,
419 WINED3DCMP_EQUAL
= 3,
420 WINED3DCMP_LESSEQUAL
= 4,
421 WINED3DCMP_GREATER
= 5,
422 WINED3DCMP_NOTEQUAL
= 6,
423 WINED3DCMP_GREATEREQUAL
= 7,
424 WINED3DCMP_ALWAYS
= 8,
425 WINED3DCMP_FORCE_DWORD
= 0x7fffffff
428 typedef enum _WINED3DZBUFFERTYPE
433 WINED3DZB_FORCE_DWORD
= 0x7fffffff
434 } WINED3DZBUFFERTYPE
;
436 typedef enum _WINED3DFOGMODE
441 WINED3DFOG_LINEAR
= 3,
442 WINED3DFOG_FORCE_DWORD
= 0x7fffffff
445 typedef enum _WINED3DSHADEMODE
447 WINED3DSHADE_FLAT
= 1,
448 WINED3DSHADE_GOURAUD
= 2,
449 WINED3DSHADE_PHONG
= 3,
450 WINED3DSHADE_FORCE_DWORD
= 0x7fffffff
453 typedef enum _WINED3DFILLMODE
455 WINED3DFILL_POINT
= 1,
456 WINED3DFILL_WIREFRAME
= 2,
457 WINED3DFILL_SOLID
= 3,
458 WINED3DFILL_FORCE_DWORD
= 0x7fffffff
461 typedef enum _WINED3DCULL
463 WINED3DCULL_NONE
= 1,
466 WINED3DCULL_FORCE_DWORD
= 0x7fffffff
469 typedef enum _WINED3DSTENCILOP
471 WINED3DSTENCILOP_KEEP
= 1,
472 WINED3DSTENCILOP_ZERO
= 2,
473 WINED3DSTENCILOP_REPLACE
= 3,
474 WINED3DSTENCILOP_INCRSAT
= 4,
475 WINED3DSTENCILOP_DECRSAT
= 5,
476 WINED3DSTENCILOP_INVERT
= 6,
477 WINED3DSTENCILOP_INCR
= 7,
478 WINED3DSTENCILOP_DECR
= 8,
479 WINED3DSTENCILOP_FORCE_DWORD
= 0x7fffffff
482 typedef enum _WINED3DMATERIALCOLORSOURCE
484 WINED3DMCS_MATERIAL
= 0,
485 WINED3DMCS_COLOR1
= 1,
486 WINED3DMCS_COLOR2
= 2,
487 WINED3DMCS_FORCE_DWORD
= 0x7fffffff
488 } WINED3DMATERIALCOLORSOURCE
;
490 typedef enum _WINED3DPATCHEDGESTYLE
492 WINED3DPATCHEDGE_DISCRETE
= 0,
493 WINED3DPATCHEDGE_CONTINUOUS
= 1,
494 WINED3DPATCHEDGE_FORCE_DWORD
= 0x7fffffff
495 } WINED3DPATCHEDGESTYLE
;
497 typedef enum _WINED3DBACKBUFFER_TYPE
499 WINED3DBACKBUFFER_TYPE_MONO
= 0,
500 WINED3DBACKBUFFER_TYPE_LEFT
= 1,
501 WINED3DBACKBUFFER_TYPE_RIGHT
= 2,
502 WINED3DBACKBUFFER_TYPE_FORCE_DWORD
= 0x7fffffff
503 } WINED3DBACKBUFFER_TYPE
;
505 typedef enum _WINED3DSWAPEFFECT
507 WINED3DSWAPEFFECT_DISCARD
= 1,
508 WINED3DSWAPEFFECT_FLIP
= 2,
509 WINED3DSWAPEFFECT_COPY
= 3,
510 WINED3DSWAPEFFECT_COPY_VSYNC
= 4,
511 WINED3DSWAPEFFECT_FORCE_DWORD
= 0xffffffff
514 typedef enum _WINED3DSAMPLERSTATETYPE
516 WINED3DSAMP_ADDRESSU
= 1,
517 WINED3DSAMP_ADDRESSV
= 2,
518 WINED3DSAMP_ADDRESSW
= 3,
519 WINED3DSAMP_BORDERCOLOR
= 4,
520 WINED3DSAMP_MAGFILTER
= 5,
521 WINED3DSAMP_MINFILTER
= 6,
522 WINED3DSAMP_MIPFILTER
= 7,
523 WINED3DSAMP_MIPMAPLODBIAS
= 8,
524 WINED3DSAMP_MAXMIPLEVEL
= 9,
525 WINED3DSAMP_MAXANISOTROPY
= 10,
526 WINED3DSAMP_SRGBTEXTURE
= 11,
527 WINED3DSAMP_ELEMENTINDEX
= 12,
528 WINED3DSAMP_DMAPOFFSET
= 13,
529 WINED3DSAMP_FORCE_DWORD
= 0x7fffffff,
530 } WINED3DSAMPLERSTATETYPE
;
531 const UINT WINED3D_HIGHEST_SAMPLER_STATE
= WINED3DSAMP_DMAPOFFSET
;
533 typedef enum _WINED3DMULTISAMPLE_TYPE
535 WINED3DMULTISAMPLE_NONE
= 0,
536 WINED3DMULTISAMPLE_NONMASKABLE
= 1,
537 WINED3DMULTISAMPLE_2_SAMPLES
= 2,
538 WINED3DMULTISAMPLE_3_SAMPLES
= 3,
539 WINED3DMULTISAMPLE_4_SAMPLES
= 4,
540 WINED3DMULTISAMPLE_5_SAMPLES
= 5,
541 WINED3DMULTISAMPLE_6_SAMPLES
= 6,
542 WINED3DMULTISAMPLE_7_SAMPLES
= 7,
543 WINED3DMULTISAMPLE_8_SAMPLES
= 8,
544 WINED3DMULTISAMPLE_9_SAMPLES
= 9,
545 WINED3DMULTISAMPLE_10_SAMPLES
= 10,
546 WINED3DMULTISAMPLE_11_SAMPLES
= 11,
547 WINED3DMULTISAMPLE_12_SAMPLES
= 12,
548 WINED3DMULTISAMPLE_13_SAMPLES
= 13,
549 WINED3DMULTISAMPLE_14_SAMPLES
= 14,
550 WINED3DMULTISAMPLE_15_SAMPLES
= 15,
551 WINED3DMULTISAMPLE_16_SAMPLES
= 16,
552 WINED3DMULTISAMPLE_FORCE_DWORD
= 0xffffffff
553 } WINED3DMULTISAMPLE_TYPE
;
555 typedef enum _WINED3DTEXTURESTAGESTATETYPE
557 WINED3DTSS_COLOROP
= 0,
558 WINED3DTSS_COLORARG1
= 1,
559 WINED3DTSS_COLORARG2
= 2,
560 WINED3DTSS_ALPHAOP
= 3,
561 WINED3DTSS_ALPHAARG1
= 4,
562 WINED3DTSS_ALPHAARG2
= 5,
563 WINED3DTSS_BUMPENVMAT00
= 6,
564 WINED3DTSS_BUMPENVMAT01
= 7,
565 WINED3DTSS_BUMPENVMAT10
= 8,
566 WINED3DTSS_BUMPENVMAT11
= 9,
567 WINED3DTSS_TEXCOORDINDEX
= 10,
568 WINED3DTSS_BUMPENVLSCALE
= 11,
569 WINED3DTSS_BUMPENVLOFFSET
= 12,
570 WINED3DTSS_TEXTURETRANSFORMFLAGS
= 13,
571 WINED3DTSS_COLORARG0
= 14,
572 WINED3DTSS_ALPHAARG0
= 15,
573 WINED3DTSS_RESULTARG
= 16,
574 WINED3DTSS_CONSTANT
= 17,
575 WINED3DTSS_FORCE_DWORD
= 0x7fffffff
576 } WINED3DTEXTURESTAGESTATETYPE
;
577 const UINT WINED3D_HIGHEST_TEXTURE_STATE
= WINED3DTSS_CONSTANT
;
579 typedef enum _WINED3DTEXTURETRANSFORMFLAGS
581 WINED3DTTFF_DISABLE
= 0,
582 WINED3DTTFF_COUNT1
= 1,
583 WINED3DTTFF_COUNT2
= 2,
584 WINED3DTTFF_COUNT3
= 3,
585 WINED3DTTFF_COUNT4
= 4,
586 WINED3DTTFF_PROJECTED
= 256,
587 WINED3DTTFF_FORCE_DWORD
= 0x7fffffff
588 } WINED3DTEXTURETRANSFORMFLAGS
;
590 typedef enum _WINED3DTEXTUREOP
592 WINED3DTOP_DISABLE
= 1,
593 WINED3DTOP_SELECTARG1
= 2,
594 WINED3DTOP_SELECTARG2
= 3,
595 WINED3DTOP_MODULATE
= 4,
596 WINED3DTOP_MODULATE2X
= 5,
597 WINED3DTOP_MODULATE4X
= 6,
599 WINED3DTOP_ADDSIGNED
= 8,
600 WINED3DTOP_ADDSIGNED2X
= 9,
601 WINED3DTOP_SUBTRACT
= 10,
602 WINED3DTOP_ADDSMOOTH
= 11,
603 WINED3DTOP_BLENDDIFFUSEALPHA
= 12,
604 WINED3DTOP_BLENDTEXTUREALPHA
= 13,
605 WINED3DTOP_BLENDFACTORALPHA
= 14,
606 WINED3DTOP_BLENDTEXTUREALPHAPM
= 15,
607 WINED3DTOP_BLENDCURRENTALPHA
= 16,
608 WINED3DTOP_PREMODULATE
= 17,
609 WINED3DTOP_MODULATEALPHA_ADDCOLOR
= 18,
610 WINED3DTOP_MODULATECOLOR_ADDALPHA
= 19,
611 WINED3DTOP_MODULATEINVALPHA_ADDCOLOR
= 20,
612 WINED3DTOP_MODULATEINVCOLOR_ADDALPHA
= 21,
613 WINED3DTOP_BUMPENVMAP
= 22,
614 WINED3DTOP_BUMPENVMAPLUMINANCE
= 23,
615 WINED3DTOP_DOTPRODUCT3
= 24,
616 WINED3DTOP_MULTIPLYADD
= 25,
617 WINED3DTOP_LERP
= 26,
618 WINED3DTOP_FORCE_DWORD
= 0x7fffffff,
621 typedef enum _WINED3DTEXTUREADDRESS
623 WINED3DTADDRESS_WRAP
= 1,
624 WINED3DTADDRESS_MIRROR
= 2,
625 WINED3DTADDRESS_CLAMP
= 3,
626 WINED3DTADDRESS_BORDER
= 4,
627 WINED3DTADDRESS_MIRRORONCE
= 5,
628 WINED3DTADDRESS_FORCE_DWORD
= 0x7fffffff
629 } WINED3DTEXTUREADDRESS
;
631 typedef enum _WINED3DTRANSFORMSTATETYPE
634 WINED3DTS_PROJECTION
= 3,
635 WINED3DTS_TEXTURE0
= 16,
636 WINED3DTS_TEXTURE1
= 17,
637 WINED3DTS_TEXTURE2
= 18,
638 WINED3DTS_TEXTURE3
= 19,
639 WINED3DTS_TEXTURE4
= 20,
640 WINED3DTS_TEXTURE5
= 21,
641 WINED3DTS_TEXTURE6
= 22,
642 WINED3DTS_TEXTURE7
= 23,
643 WINED3DTS_FORCE_DWORD
= 0x7fffffff
644 } WINED3DTRANSFORMSTATETYPE
;
645 cpp_quote
("#define WINED3DTS_WORLD WINED3DTS_WORLDMATRIX(0)")
646 cpp_quote
("#define WINED3DTS_WORLD1 WINED3DTS_WORLDMATRIX(1)")
647 cpp_quote
("#define WINED3DTS_WORLD2 WINED3DTS_WORLDMATRIX(2)")
648 cpp_quote
("#define WINED3DTS_WORLD3 WINED3DTS_WORLDMATRIX(3)")
649 cpp_quote
("#define WINED3DTS_WORLDMATRIX(index) (WINED3DTRANSFORMSTATETYPE)(index + 256)")
651 typedef enum _WINED3DBASISTYPE
653 WINED3DBASIS_BEZIER
= 0,
654 WINED3DBASIS_BSPLINE
= 1,
655 WINED3DBASIS_INTERPOLATE
= 2,
656 WINED3DBASIS_FORCE_DWORD
= 0x7fffffff
659 typedef enum _WINED3DCUBEMAP_FACES
661 WINED3DCUBEMAP_FACE_POSITIVE_X
= 0,
662 WINED3DCUBEMAP_FACE_NEGATIVE_X
= 1,
663 WINED3DCUBEMAP_FACE_POSITIVE_Y
= 2,
664 WINED3DCUBEMAP_FACE_NEGATIVE_Y
= 3,
665 WINED3DCUBEMAP_FACE_POSITIVE_Z
= 4,
666 WINED3DCUBEMAP_FACE_NEGATIVE_Z
= 5,
667 WINED3DCUBEMAP_FACE_FORCE_DWORD
= 0xffffffff
668 } WINED3DCUBEMAP_FACES
;
670 typedef enum _WINED3DTEXTUREFILTERTYPE
672 WINED3DTEXF_NONE
= 0,
673 WINED3DTEXF_POINT
= 1,
674 WINED3DTEXF_LINEAR
= 2,
675 WINED3DTEXF_ANISOTROPIC
= 3,
676 WINED3DTEXF_FLATCUBIC
= 4,
677 WINED3DTEXF_GAUSSIANCUBIC
= 5,
678 WINED3DTEXF_PYRAMIDALQUAD
= 6,
679 WINED3DTEXF_GAUSSIANQUAD
= 7,
680 WINED3DTEXF_FORCE_DWORD
= 0x7fffffff
681 } WINED3DTEXTUREFILTERTYPE
;
683 typedef enum _WINED3DRESOURCETYPE
685 WINED3DRTYPE_SURFACE
= 1,
686 WINED3DRTYPE_VOLUME
= 2,
687 WINED3DRTYPE_TEXTURE
= 3,
688 WINED3DRTYPE_VOLUMETEXTURE
= 4,
689 WINED3DRTYPE_CUBETEXTURE
= 5,
690 WINED3DRTYPE_VERTEXBUFFER
= 6,
691 WINED3DRTYPE_INDEXBUFFER
= 7,
692 WINED3DRTYPE_FORCE_DWORD
= 0x7fffffff
693 } WINED3DRESOURCETYPE
;
694 const UINT WINED3DRTYPECOUNT
= WINED3DRTYPE_INDEXBUFFER
+ 1;
696 typedef enum _WINED3DPOOL
698 WINED3DPOOL_DEFAULT
= 0,
699 WINED3DPOOL_MANAGED
= 1,
700 WINED3DPOOL_SYSTEMMEM
= 2,
701 WINED3DPOOL_SCRATCH
= 3,
702 WINED3DPOOL_FORCE_DWORD
= 0x7fffffff
705 typedef enum _WINED3DQUERYTYPE
707 WINED3DQUERYTYPE_VCACHE
= 4,
708 WINED3DQUERYTYPE_RESOURCEMANAGER
= 5,
709 WINED3DQUERYTYPE_VERTEXSTATS
= 6,
710 WINED3DQUERYTYPE_EVENT
= 8,
711 WINED3DQUERYTYPE_OCCLUSION
= 9,
712 WINED3DQUERYTYPE_TIMESTAMP
= 10,
713 WINED3DQUERYTYPE_TIMESTAMPDISJOINT
= 11,
714 WINED3DQUERYTYPE_TIMESTAMPFREQ
= 12,
715 WINED3DQUERYTYPE_PIPELINETIMINGS
= 13,
716 WINED3DQUERYTYPE_INTERFACETIMINGS
= 14,
717 WINED3DQUERYTYPE_VERTEXTIMINGS
= 15,
718 WINED3DQUERYTYPE_PIXELTIMINGS
= 16,
719 WINED3DQUERYTYPE_BANDWIDTHTIMINGS
= 17,
720 WINED3DQUERYTYPE_CACHEUTILIZATION
= 18
723 const UINT WINED3DISSUE_BEGIN
= (1 << 1);
724 const UINT WINED3DISSUE_END
= (1 << 0);
725 const UINT WINED3DGETDATA_FLUSH
= (1 << 0);
727 typedef enum _WINED3DSTATEBLOCKTYPE
731 WINED3DSBT_PIXELSTATE
= 2,
732 WINED3DSBT_VERTEXSTATE
= 3,
733 WINED3DSBT_RECORDED
= 4, /* WineD3D private */
734 WINED3DSBT_FORCE_DWORD
= 0xffffffff
735 } WINED3DSTATEBLOCKTYPE
;
737 typedef enum _WINED3DDECLMETHOD
739 WINED3DDECLMETHOD_DEFAULT
= 0,
740 WINED3DDECLMETHOD_PARTIALU
= 1,
741 WINED3DDECLMETHOD_PARTIALV
= 2,
742 WINED3DDECLMETHOD_CROSSUV
= 3,
743 WINED3DDECLMETHOD_UV
= 4,
744 WINED3DDECLMETHOD_LOOKUP
= 5,
745 WINED3DDECLMETHOD_LOOKUPPRESAMPLED
= 6
748 typedef enum _WINED3DDECLTYPE
750 WINED3DDECLTYPE_FLOAT1
= 0,
751 WINED3DDECLTYPE_FLOAT2
= 1,
752 WINED3DDECLTYPE_FLOAT3
= 2,
753 WINED3DDECLTYPE_FLOAT4
= 3,
754 WINED3DDECLTYPE_D3DCOLOR
= 4,
755 WINED3DDECLTYPE_UBYTE4
= 5,
756 WINED3DDECLTYPE_SHORT2
= 6,
757 WINED3DDECLTYPE_SHORT4
= 7,
759 WINED3DDECLTYPE_UBYTE4N
= 8,
760 WINED3DDECLTYPE_SHORT2N
= 9,
761 WINED3DDECLTYPE_SHORT4N
= 10,
762 WINED3DDECLTYPE_USHORT2N
= 11,
763 WINED3DDECLTYPE_USHORT4N
= 12,
764 WINED3DDECLTYPE_UDEC3
= 13,
765 WINED3DDECLTYPE_DEC3N
= 14,
766 WINED3DDECLTYPE_FLOAT16_2
= 15,
767 WINED3DDECLTYPE_FLOAT16_4
= 16,
768 WINED3DDECLTYPE_UNUSED
= 17,
770 cpp_quote
("#define WINED3DDECL_END() {0xFF, 0, WINED3DDECLTYPE_UNUSED, 0, 0, 0, -1}")
772 typedef enum _WINED3DDECLUSAGE
774 WINED3DDECLUSAGE_POSITION
= 0,
775 WINED3DDECLUSAGE_BLENDWEIGHT
= 1,
776 WINED3DDECLUSAGE_BLENDINDICES
= 2,
777 WINED3DDECLUSAGE_NORMAL
= 3,
778 WINED3DDECLUSAGE_PSIZE
= 4,
779 WINED3DDECLUSAGE_TEXCOORD
= 5,
780 WINED3DDECLUSAGE_TANGENT
= 6,
781 WINED3DDECLUSAGE_BINORMAL
= 7,
782 WINED3DDECLUSAGE_TESSFACTOR
= 8,
783 WINED3DDECLUSAGE_POSITIONT
= 9,
784 WINED3DDECLUSAGE_COLOR
= 10,
785 WINED3DDECLUSAGE_FOG
= 11,
786 WINED3DDECLUSAGE_DEPTH
= 12,
787 WINED3DDECLUSAGE_SAMPLE
= 13
790 typedef enum _WINED3DSURFTYPE
792 SURFACE_UNKNOWN
= 0, /* Default / Unknown surface type */
793 SURFACE_OPENGL
, /* OpenGL surface: Renders using libGL, needed for 3D */
794 SURFACE_GDI
, /* User surface. No 3D, DirectDraw rendering with GDI */
797 const UINT WINED3DCOLORWRITEENABLE_RED
= (1<<0);
798 const UINT WINED3DCOLORWRITEENABLE_GREEN
= (1<<1);
799 const UINT WINED3DCOLORWRITEENABLE_BLUE
= (1<<2);
800 const UINT WINED3DCOLORWRITEENABLE_ALPHA
= (1<<3);
802 const UINT WINED3DADAPTER_DEFAULT
= 0;
803 const UINT WINED3DENUM_NO_WHQL_LEVEL
= 2;
804 const UINT WINED3DPRESENT_BACK_BUFFER_MAX
= 3;
806 const UINT WINED3DTSS_TCI_PASSTHRU
= 0x00000;
807 const UINT WINED3DTSS_TCI_CAMERASPACENORMAL
= 0x10000;
808 const UINT WINED3DTSS_TCI_CAMERASPACEPOSITION
= 0x20000;
809 const UINT WINED3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR
= 0x30000;
810 const UINT WINED3DTSS_TCI_SPHEREMAP
= 0x40000;
812 const UINT WINED3DTA_SELECTMASK
= 0x0000000f;
813 const UINT WINED3DTA_DIFFUSE
= 0x00000000;
814 const UINT WINED3DTA_CURRENT
= 0x00000001;
815 const UINT WINED3DTA_TEXTURE
= 0x00000002;
816 const UINT WINED3DTA_TFACTOR
= 0x00000003;
817 const UINT WINED3DTA_SPECULAR
= 0x00000004;
818 const UINT WINED3DTA_TEMP
= 0x00000005;
819 const UINT WINED3DTA_CONSTANT
= 0x00000006;
820 const UINT WINED3DTA_COMPLEMENT
= 0x00000010;
821 const UINT WINED3DTA_ALPHAREPLICATE
= 0x00000020;
823 const UINT WINED3DPRESENTFLAG_LOCKABLE_BACKBUFFER
= 0x00000001;
824 const UINT WINED3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
= 0x00000002;
825 const UINT WINED3DPRESENTFLAG_DEVICECLIP
= 0x00000004;
826 const UINT WINED3DPRESENTFLAG_VIDEO
= 0x00000010;
827 const UINT WINED3DPRESENTFLAG_NOAUTOROTATE
= 0x00000020;
828 const UINT WINED3DPRESENTFLAG_UNPRUNEDMODE
= 0x00000040;
830 const UINT WINED3DDP_MAXTEXCOORD
= 8;
832 const UINT WINED3DUSAGE_RENDERTARGET
= 0x00000001;
833 const UINT WINED3DUSAGE_DEPTHSTENCIL
= 0x00000002;
834 const UINT WINED3DUSAGE_WRITEONLY
= 0x00000008;
835 const UINT WINED3DUSAGE_SOFTWAREPROCESSING
= 0x00000010;
836 const UINT WINED3DUSAGE_DONOTCLIP
= 0x00000020;
837 const UINT WINED3DUSAGE_POINTS
= 0x00000040;
838 const UINT WINED3DUSAGE_RTPATCHES
= 0x00000080;
839 const UINT WINED3DUSAGE_NPATCHES
= 0x00000100;
840 const UINT WINED3DUSAGE_DYNAMIC
= 0x00000200;
841 const UINT WINED3DUSAGE_AUTOGENMIPMAP
= 0x00000400;
842 const UINT WINED3DUSAGE_DMAP
= 0x00004000;
843 const UINT WINED3DUSAGE_MASK
= 0x00004fff;
844 const UINT WINED3DUSAGE_OVERLAY
= 0x80000000;
846 const UINT WINED3DUSAGE_QUERY_LEGACYBUMPMAP
= 0x00008000;
847 const UINT WINED3DUSAGE_QUERY_FILTER
= 0x00020000;
848 const UINT WINED3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING
= 0x00080000;
849 const UINT WINED3DUSAGE_QUERY_SRGBREAD
= 0x00010000;
850 const UINT WINED3DUSAGE_QUERY_SRGBWRITE
= 0x00040000;
851 const UINT WINED3DUSAGE_QUERY_VERTEXTEXTURE
= 0x00100000;
852 const UINT WINED3DUSAGE_QUERY_WRAPANDMIP
= 0x00200000;
853 const UINT WINED3DUSAGE_QUERY_MASK
= 0x003f8000;
855 const UINT WINED3DLOCK_READONLY
= 0x0010;
856 const UINT WINED3DLOCK_NOSYSLOCK
= 0x0800;
857 const UINT WINED3DLOCK_NOOVERWRITE
= 0x1000;
858 const UINT WINED3DLOCK_DISCARD
= 0x2000;
859 const UINT WINED3DLOCK_DONOTWAIT
= 0x4000;
860 const UINT WINED3DLOCK_NO_DIRTY_UPDATE
= 0x8000;
862 const UINT WINED3DPRESENT_RATE_DEFAULT
= 0x000000000;
864 const UINT WINED3DPRESENT_INTERVAL_DEFAULT
= 0x00000000;
865 const UINT WINED3DPRESENT_INTERVAL_ONE
= 0x00000001;
866 const UINT WINED3DPRESENT_INTERVAL_TWO
= 0x00000002;
867 const UINT WINED3DPRESENT_INTERVAL_THREE
= 0x00000004;
868 const UINT WINED3DPRESENT_INTERVAL_FOUR
= 0x00000008;
869 const UINT WINED3DPRESENT_INTERVAL_IMMEDIATE
= 0x80000000;
871 const UINT WINED3DMAXUSERCLIPPLANES
= 32;
872 const UINT WINED3DCLIPPLANE0
= (1 << 0);
873 const UINT WINED3DCLIPPLANE1
= (1 << 1);
874 const UINT WINED3DCLIPPLANE2
= (1 << 2);
875 const UINT WINED3DCLIPPLANE3
= (1 << 3);
876 const UINT WINED3DCLIPPLANE4
= (1 << 4);
877 const UINT WINED3DCLIPPLANE5
= (1 << 5);
879 /* FVF (Flexible Vertex Format) codes */
880 const UINT WINED3DFVF_RESERVED0
= 0x0001;
881 const UINT WINED3DFVF_POSITION_MASK
= 0x400e;
882 const UINT WINED3DFVF_XYZ
= 0x0002;
883 const UINT WINED3DFVF_XYZRHW
= 0x0004;
884 const UINT WINED3DFVF_XYZB1
= 0x0006;
885 const UINT WINED3DFVF_XYZB2
= 0x0008;
886 const UINT WINED3DFVF_XYZB3
= 0x000a;
887 const UINT WINED3DFVF_XYZB4
= 0x000c;
888 const UINT WINED3DFVF_XYZB5
= 0x000e;
889 const UINT WINED3DFVF_XYZW
= 0x4002;
890 const UINT WINED3DFVF_NORMAL
= 0x0010;
891 const UINT WINED3DFVF_PSIZE
= 0x0020;
892 const UINT WINED3DFVF_DIFFUSE
= 0x0040;
893 const UINT WINED3DFVF_SPECULAR
= 0x0080;
894 const UINT WINED3DFVF_TEXCOUNT_MASK
= 0x0f00;
895 const UINT WINED3DFVF_TEXCOUNT_SHIFT
= 8;
896 const UINT WINED3DFVF_TEX0
= 0x0000;
897 const UINT WINED3DFVF_TEX1
= 0x0100;
898 const UINT WINED3DFVF_TEX2
= 0x0200;
899 const UINT WINED3DFVF_TEX3
= 0x0300;
900 const UINT WINED3DFVF_TEX4
= 0x0400;
901 const UINT WINED3DFVF_TEX5
= 0x0500;
902 const UINT WINED3DFVF_TEX6
= 0x0600;
903 const UINT WINED3DFVF_TEX7
= 0x0700;
904 const UINT WINED3DFVF_TEX8
= 0x0800;
905 const UINT WINED3DFVF_LASTBETA_UBYTE4
= 0x1000;
906 const UINT WINED3DFVF_LASTBETA_D3DCOLOR
= 0x8000;
907 const UINT WINED3DFVF_RESERVED2
= 0x6000;
909 const UINT WINED3DFVF_TEXTUREFORMAT1
= 3;
910 const UINT WINED3DFVF_TEXTUREFORMAT2
= 0;
911 const UINT WINED3DFVF_TEXTUREFORMAT3
= 1;
912 const UINT WINED3DFVF_TEXTUREFORMAT4
= 2;
913 cpp_quote
("#define WINED3DFVF_TEXCOORDSIZE1(CoordIndex) (WINED3DFVF_TEXTUREFORMAT1 << (CoordIndex*2 + 16))")
914 cpp_quote
("#define WINED3DFVF_TEXCOORDSIZE2(CoordIndex) (WINED3DFVF_TEXTUREFORMAT2)")
915 cpp_quote
("#define WINED3DFVF_TEXCOORDSIZE3(CoordIndex) (WINED3DFVF_TEXTUREFORMAT3 << (CoordIndex*2 + 16))")
916 cpp_quote
("#define WINED3DFVF_TEXCOORDSIZE4(CoordIndex) (WINED3DFVF_TEXTUREFORMAT4 << (CoordIndex*2 + 16))")
919 const UINT WINED3DCLEAR_TARGET
= 0x00000001;
920 const UINT WINED3DCLEAR_ZBUFFER
= 0x00000002;
921 const UINT WINED3DCLEAR_STENCIL
= 0x00000004;
923 /* Stream source flags */
924 const UINT WINED3DSTREAMSOURCE_INDEXEDDATA
= (1 << 30);
925 const UINT WINED3DSTREAMSOURCE_INSTANCEDATA
= (2 << 30);
927 /* SetPrivateData flags */
928 const UINT WINED3DSPD_IUNKNOWN
= 0x00000001;
930 /* IWineD3D::CreateDevice behaviour flags */
931 const UINT WINED3DCREATE_FPU_PRESERVE
= 0x00000002;
932 const UINT WINED3DCREATE_PUREDEVICE
= 0x00000010;
933 const UINT WINED3DCREATE_SOFTWARE_VERTEXPROCESSING
= 0x00000020;
934 const UINT WINED3DCREATE_HARDWARE_VERTEXPROCESSING
= 0x00000040;
935 const UINT WINED3DCREATE_MIXED_VERTEXPROCESSING
= 0x00000080;
936 const UINT WINED3DCREATE_DISABLE_DRIVER_MANAGEMENT
= 0x00000100;
937 const UINT WINED3DCREATE_ADAPTERGROUP_DEVICE
= 0x00000200;
940 const UINT WINED3DDMAPSAMPLER
= 0x100;
941 const UINT WINED3DVERTEXTEXTURESAMPLER0
= (WINED3DDMAPSAMPLER
+ 1);
942 const UINT WINED3DVERTEXTEXTURESAMPLER1
= (WINED3DDMAPSAMPLER
+ 2);
943 const UINT WINED3DVERTEXTEXTURESAMPLER2
= (WINED3DDMAPSAMPLER
+ 3);
944 const UINT WINED3DVERTEXTEXTURESAMPLER3
= (WINED3DDMAPSAMPLER
+ 4);
946 const UINT WINED3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD
= 0x00000020;
947 const UINT WINED3DCAPS3_LINEAR_TO_SRGB_PRESENTATION
= 0x00000080;
948 const UINT WINED3DCAPS3_COPY_TO_VIDMEM
= 0x00000100;
949 const UINT WINED3DCAPS3_COPY_TO_SYSTEMMEM
= 0x00000200;
950 const UINT WINED3DCAPS3_RESERVED
= 0x8000001f;
952 const UINT WINED3DDEVCAPS2_STREAMOFFSET
= 0x00000001;
953 const UINT WINED3DDEVCAPS2_DMAPNPATCH
= 0x00000002;
954 const UINT WINED3DDEVCAPS2_ADAPTIVETESSRTPATCH
= 0x00000004;
955 const UINT WINED3DDEVCAPS2_ADAPTIVETESSNPATCH
= 0x00000008;
956 const UINT WINED3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES
= 0x00000010;
957 const UINT WINED3DDEVCAPS2_PRESAMPLEDDMAPNPATCH
= 0x00000020;
958 const UINT WINED3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET
= 0x00000040;
960 const UINT WINED3DDTCAPS_UBYTE4
= 0x00000001;
961 const UINT WINED3DDTCAPS_UBYTE4N
= 0x00000002;
962 const UINT WINED3DDTCAPS_SHORT2N
= 0x00000004;
963 const UINT WINED3DDTCAPS_SHORT4N
= 0x00000008;
964 const UINT WINED3DDTCAPS_USHORT2N
= 0x00000010;
965 const UINT WINED3DDTCAPS_USHORT4N
= 0x00000020;
966 const UINT WINED3DDTCAPS_UDEC3
= 0x00000040;
967 const UINT WINED3DDTCAPS_DEC3N
= 0x00000080;
968 const UINT WINED3DDTCAPS_FLOAT16_2
= 0x00000100;
969 const UINT WINED3DDTCAPS_FLOAT16_4
= 0x00000200;
971 const UINT WINED3DFVFCAPS_TEXCOORDCOUNTMASK
= 0x0000ffff;
972 const UINT WINED3DFVFCAPS_DONOTSTRIPELEMENTS
= 0x00080000;
973 const UINT WINED3DFVFCAPS_PSIZE
= 0x00100000;
975 const UINT WINED3DLINECAPS_TEXTURE
= 0x00000001;
976 const UINT WINED3DLINECAPS_ZTEST
= 0x00000002;
977 const UINT WINED3DLINECAPS_BLEND
= 0x00000004;
978 const UINT WINED3DLINECAPS_ALPHACMP
= 0x00000008;
979 const UINT WINED3DLINECAPS_FOG
= 0x00000010;
980 const UINT WINED3DLINECAPS_ANTIALIAS
= 0x00000020;
982 const UINT WINED3DMAX30SHADERINSTRUCTIONS
= 32768;
983 const UINT WINED3DMIN30SHADERINSTRUCTIONS
= 512;
985 const UINT WINED3DPBLENDCAPS_ZERO
= 0x00000001;
986 const UINT WINED3DPBLENDCAPS_ONE
= 0x00000002;
987 const UINT WINED3DPBLENDCAPS_SRCCOLOR
= 0x00000004;
988 const UINT WINED3DPBLENDCAPS_INVSRCCOLOR
= 0x00000008;
989 const UINT WINED3DPBLENDCAPS_SRCALPHA
= 0x00000010;
990 const UINT WINED3DPBLENDCAPS_INVSRCALPHA
= 0x00000020;
991 const UINT WINED3DPBLENDCAPS_DESTALPHA
= 0x00000040;
992 const UINT WINED3DPBLENDCAPS_INVDESTALPHA
= 0x00000080;
993 const UINT WINED3DPBLENDCAPS_DESTCOLOR
= 0x00000100;
994 const UINT WINED3DPBLENDCAPS_INVDESTCOLOR
= 0x00000200;
995 const UINT WINED3DPBLENDCAPS_SRCALPHASAT
= 0x00000400;
996 const UINT WINED3DPBLENDCAPS_BOTHSRCALPHA
= 0x00000800;
997 const UINT WINED3DPBLENDCAPS_BOTHINVSRCALPHA
= 0x00001000;
998 const UINT WINED3DPBLENDCAPS_BLENDFACTOR
= 0x00002000;
1000 const UINT WINED3DPCMPCAPS_NEVER
= 0x00000001;
1001 const UINT WINED3DPCMPCAPS_LESS
= 0x00000002;
1002 const UINT WINED3DPCMPCAPS_EQUAL
= 0x00000004;
1003 const UINT WINED3DPCMPCAPS_LESSEQUAL
= 0x00000008;
1004 const UINT WINED3DPCMPCAPS_GREATER
= 0x00000010;
1005 const UINT WINED3DPCMPCAPS_NOTEQUAL
= 0x00000020;
1006 const UINT WINED3DPCMPCAPS_GREATEREQUAL
= 0x00000040;
1007 const UINT WINED3DPCMPCAPS_ALWAYS
= 0x00000080;
1009 const UINT WINED3DPMISCCAPS_MASKZ
= 0x00000002;
1010 const UINT WINED3DPMISCCAPS_LINEPATTERNREP
= 0x00000004;
1011 const UINT WINED3DPMISCCAPS_CULLNONE
= 0x00000010;
1012 const UINT WINED3DPMISCCAPS_CULLCW
= 0x00000020;
1013 const UINT WINED3DPMISCCAPS_CULLCCW
= 0x00000040;
1014 const UINT WINED3DPMISCCAPS_COLORWRITEENABLE
= 0x00000080;
1015 const UINT WINED3DPMISCCAPS_CLIPPLANESCALEDPOINTS
= 0x00000100;
1016 const UINT WINED3DPMISCCAPS_CLIPTLVERTS
= 0x00000200;
1017 const UINT WINED3DPMISCCAPS_TSSARGTEMP
= 0x00000400;
1018 const UINT WINED3DPMISCCAPS_BLENDOP
= 0x00000800;
1019 const UINT WINED3DPMISCCAPS_NULLREFERENCE
= 0x00001000;
1020 const UINT WINED3DPMISCCAPS_INDEPENDENTWRITEMASKS
= 0x00004000;
1021 const UINT WINED3DPMISCCAPS_PERSTAGECONSTANT
= 0x00008000;
1022 const UINT WINED3DPMISCCAPS_FOGANDSPECULARALPHA
= 0x00010000;
1023 const UINT WINED3DPMISCCAPS_SEPARATEALPHABLEND
= 0x00020000;
1024 const UINT WINED3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS
= 0x00040000;
1025 const UINT WINED3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING
= 0x00080000;
1026 const UINT WINED3DPMISCCAPS_FOGVERTEXCLAMPED
= 0x00100000;
1028 const UINT WINED3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH
= 24;
1029 const UINT WINED3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH
= 0;
1030 const UINT WINED3DPS20_MAX_NUMTEMPS
= 32;
1031 const UINT WINED3DPS20_MIN_NUMTEMPS
= 12;
1032 const UINT WINED3DPS20_MAX_STATICFLOWCONTROLDEPTH
= 4;
1033 const UINT WINED3DPS20_MIN_STATICFLOWCONTROLDEPTH
= 0;
1034 const UINT WINED3DPS20_MAX_NUMINSTRUCTIONSLOTS
= 512;
1035 const UINT WINED3DPS20_MIN_NUMINSTRUCTIONSLOTS
= 96;
1037 const UINT WINED3DPS20CAPS_ARBITRARYSWIZZLE
= 0x00000001;
1038 const UINT WINED3DPS20CAPS_GRADIENTINSTRUCTIONS
= 0x00000002;
1039 const UINT WINED3DPS20CAPS_PREDICATION
= 0x00000004;
1040 const UINT WINED3DPS20CAPS_NODEPENDENTREADLIMIT
= 0x00000008;
1041 const UINT WINED3DPS20CAPS_NOTEXINSTRUCTIONLIMIT
= 0x00000010;
1043 const UINT WINED3DPTADDRESSCAPS_WRAP
= 0x00000001;
1044 const UINT WINED3DPTADDRESSCAPS_MIRROR
= 0x00000002;
1045 const UINT WINED3DPTADDRESSCAPS_CLAMP
= 0x00000004;
1046 const UINT WINED3DPTADDRESSCAPS_BORDER
= 0x00000008;
1047 const UINT WINED3DPTADDRESSCAPS_INDEPENDENTUV
= 0x00000010;
1048 const UINT WINED3DPTADDRESSCAPS_MIRRORONCE
= 0x00000020;
1050 const UINT WINED3DSTENCILCAPS_KEEP
= 0x00000001;
1051 const UINT WINED3DSTENCILCAPS_ZERO
= 0x00000002;
1052 const UINT WINED3DSTENCILCAPS_REPLACE
= 0x00000004;
1053 const UINT WINED3DSTENCILCAPS_INCRSAT
= 0x00000008;
1054 const UINT WINED3DSTENCILCAPS_DECRSAT
= 0x00000010;
1055 const UINT WINED3DSTENCILCAPS_INVERT
= 0x00000020;
1056 const UINT WINED3DSTENCILCAPS_INCR
= 0x00000040;
1057 const UINT WINED3DSTENCILCAPS_DECR
= 0x00000080;
1058 const UINT WINED3DSTENCILCAPS_TWOSIDED
= 0x00000100;
1060 const UINT WINED3DTEXOPCAPS_DISABLE
= 0x00000001;
1061 const UINT WINED3DTEXOPCAPS_SELECTARG1
= 0x00000002;
1062 const UINT WINED3DTEXOPCAPS_SELECTARG2
= 0x00000004;
1063 const UINT WINED3DTEXOPCAPS_MODULATE
= 0x00000008;
1064 const UINT WINED3DTEXOPCAPS_MODULATE2X
= 0x00000010;
1065 const UINT WINED3DTEXOPCAPS_MODULATE4X
= 0x00000020;
1066 const UINT WINED3DTEXOPCAPS_ADD
= 0x00000040;
1067 const UINT WINED3DTEXOPCAPS_ADDSIGNED
= 0x00000080;
1068 const UINT WINED3DTEXOPCAPS_ADDSIGNED2X
= 0x00000100;
1069 const UINT WINED3DTEXOPCAPS_SUBTRACT
= 0x00000200;
1070 const UINT WINED3DTEXOPCAPS_ADDSMOOTH
= 0x00000400;
1071 const UINT WINED3DTEXOPCAPS_BLENDDIFFUSEALPHA
= 0x00000800;
1072 const UINT WINED3DTEXOPCAPS_BLENDTEXTUREALPHA
= 0x00001000;
1073 const UINT WINED3DTEXOPCAPS_BLENDFACTORALPHA
= 0x00002000;
1074 const UINT WINED3DTEXOPCAPS_BLENDTEXTUREALPHAPM
= 0x00004000;
1075 const UINT WINED3DTEXOPCAPS_BLENDCURRENTALPHA
= 0x00008000;
1076 const UINT WINED3DTEXOPCAPS_PREMODULATE
= 0x00010000;
1077 const UINT WINED3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR
= 0x00020000;
1078 const UINT WINED3DTEXOPCAPS_MODULATECOLOR_ADDALPHA
= 0x00040000;
1079 const UINT WINED3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR
= 0x00080000;
1080 const UINT WINED3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA
= 0x00100000;
1081 const UINT WINED3DTEXOPCAPS_BUMPENVMAP
= 0x00200000;
1082 const UINT WINED3DTEXOPCAPS_BUMPENVMAPLUMINANCE
= 0x00400000;
1083 const UINT WINED3DTEXOPCAPS_DOTPRODUCT3
= 0x00800000;
1084 const UINT WINED3DTEXOPCAPS_MULTIPLYADD
= 0x01000000;
1085 const UINT WINED3DTEXOPCAPS_LERP
= 0x02000000;
1087 const UINT WINED3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH
= 24;
1088 const UINT WINED3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH
= 0;
1089 const UINT WINED3DVS20_MAX_NUMTEMPS
= 32;
1090 const UINT WINED3DVS20_MIN_NUMTEMPS
= 12;
1091 const UINT WINED3DVS20_MAX_STATICFLOWCONTROLDEPTH
= 4;
1092 const UINT WINED3DVS20_MIN_STATICFLOWCONTROLDEPTH
= 1;
1094 const UINT WINED3DVS20CAPS_PREDICATION
= 0x00000001;
1096 const UINT WINED3DCAPS2_NO2DDURING3DSCENE
= 0x00000002;
1097 const UINT WINED3DCAPS2_FULLSCREENGAMMA
= 0x00020000;
1098 const UINT WINED3DCAPS2_CANRENDERWINDOWED
= 0x00080000;
1099 const UINT WINED3DCAPS2_CANCALIBRATEGAMMA
= 0x00100000;
1100 const UINT WINED3DCAPS2_RESERVED
= 0x02000000;
1101 const UINT WINED3DCAPS2_CANMANAGERESOURCE
= 0x10000000;
1102 const UINT WINED3DCAPS2_DYNAMICTEXTURES
= 0x20000000;
1103 const UINT WINED3DCAPS2_CANAUTOGENMIPMAP
= 0x40000000;
1105 const UINT WINED3DPRASTERCAPS_DITHER
= 0x00000001;
1106 const UINT WINED3DPRASTERCAPS_ROP2
= 0x00000002;
1107 const UINT WINED3DPRASTERCAPS_XOR
= 0x00000004;
1108 const UINT WINED3DPRASTERCAPS_PAT
= 0x00000008;
1109 const UINT WINED3DPRASTERCAPS_ZTEST
= 0x00000010;
1110 const UINT WINED3DPRASTERCAPS_SUBPIXEL
= 0x00000020;
1111 const UINT WINED3DPRASTERCAPS_SUBPIXELX
= 0x00000040;
1112 const UINT WINED3DPRASTERCAPS_FOGVERTEX
= 0x00000080;
1113 const UINT WINED3DPRASTERCAPS_FOGTABLE
= 0x00000100;
1114 const UINT WINED3DPRASTERCAPS_STIPPLE
= 0x00000200;
1115 const UINT WINED3DPRASTERCAPS_ANTIALIASSORTDEPENDENT
= 0x00000400;
1116 const UINT WINED3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT
= 0x00000800;
1117 const UINT WINED3DPRASTERCAPS_ANTIALIASEDGES
= 0x00001000;
1118 const UINT WINED3DPRASTERCAPS_MIPMAPLODBIAS
= 0x00002000;
1119 const UINT WINED3DPRASTERCAPS_ZBIAS
= 0x00004000;
1120 const UINT WINED3DPRASTERCAPS_ZBUFFERLESSHSR
= 0x00008000;
1121 const UINT WINED3DPRASTERCAPS_FOGRANGE
= 0x00010000;
1122 const UINT WINED3DPRASTERCAPS_ANISOTROPY
= 0x00020000;
1123 const UINT WINED3DPRASTERCAPS_WBUFFER
= 0x00040000;
1124 const UINT WINED3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT
= 0x00080000;
1125 const UINT WINED3DPRASTERCAPS_WFOG
= 0x00100000;
1126 const UINT WINED3DPRASTERCAPS_ZFOG
= 0x00200000;
1127 const UINT WINED3DPRASTERCAPS_COLORPERSPECTIVE
= 0x00400000;
1128 const UINT WINED3DPRASTERCAPS_SCISSORTEST
= 0x01000000;
1129 const UINT WINED3DPRASTERCAPS_SLOPESCALEDEPTHBIAS
= 0x02000000;
1130 const UINT WINED3DPRASTERCAPS_DEPTHBIAS
= 0x04000000;
1131 const UINT WINED3DPRASTERCAPS_MULTISAMPLE_TOGGLE
= 0x08000000;
1133 const UINT WINED3DPSHADECAPS_COLORFLATMONO
= 0x00000001;
1134 const UINT WINED3DPSHADECAPS_COLORFLATRGB
= 0x00000002;
1135 const UINT WINED3DPSHADECAPS_COLORGOURAUDMONO
= 0x00000004;
1136 const UINT WINED3DPSHADECAPS_COLORGOURAUDRGB
= 0x00000008;
1137 const UINT WINED3DPSHADECAPS_COLORPHONGMONO
= 0x00000010;
1138 const UINT WINED3DPSHADECAPS_COLORPHONGRGB
= 0x00000020;
1139 const UINT WINED3DPSHADECAPS_SPECULARFLATMONO
= 0x00000040;
1140 const UINT WINED3DPSHADECAPS_SPECULARFLATRGB
= 0x00000080;
1141 const UINT WINED3DPSHADECAPS_SPECULARGOURAUDMONO
= 0x00000100;
1142 const UINT WINED3DPSHADECAPS_SPECULARGOURAUDRGB
= 0x00000200;
1143 const UINT WINED3DPSHADECAPS_SPECULARPHONGMONO
= 0x00000400;
1144 const UINT WINED3DPSHADECAPS_SPECULARPHONGRGB
= 0x00000800;
1145 const UINT WINED3DPSHADECAPS_ALPHAFLATBLEND
= 0x00001000;
1146 const UINT WINED3DPSHADECAPS_ALPHAFLATSTIPPLED
= 0x00002000;
1147 const UINT WINED3DPSHADECAPS_ALPHAGOURAUDBLEND
= 0x00004000;
1148 const UINT WINED3DPSHADECAPS_ALPHAGOURAUDSTIPPLED
= 0x00008000;
1149 const UINT WINED3DPSHADECAPS_ALPHAPHONGBLEND
= 0x00010000;
1150 const UINT WINED3DPSHADECAPS_ALPHAPHONGSTIPPLED
= 0x00020000;
1151 const UINT WINED3DPSHADECAPS_FOGFLAT
= 0x00040000;
1152 const UINT WINED3DPSHADECAPS_FOGGOURAUD
= 0x00080000;
1153 const UINT WINED3DPSHADECAPS_FOGPHONG
= 0x00100000;
1155 const UINT WINED3DPTEXTURECAPS_PERSPECTIVE
= 0x00000001;
1156 const UINT WINED3DPTEXTURECAPS_POW2
= 0x00000002;
1157 const UINT WINED3DPTEXTURECAPS_ALPHA
= 0x00000004;
1158 const UINT WINED3DPTEXTURECAPS_TRANSPARENCY
= 0x00000008;
1159 const UINT WINED3DPTEXTURECAPS_BORDER
= 0x00000010;
1160 const UINT WINED3DPTEXTURECAPS_SQUAREONLY
= 0x00000020;
1161 const UINT WINED3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE
= 0x00000040;
1162 const UINT WINED3DPTEXTURECAPS_ALPHAPALETTE
= 0x00000080;
1163 const UINT WINED3DPTEXTURECAPS_NONPOW2CONDITIONAL
= 0x00000100;
1164 const UINT WINED3DPTEXTURECAPS_PROJECTED
= 0x00000400;
1165 const UINT WINED3DPTEXTURECAPS_CUBEMAP
= 0x00000800;
1166 const UINT WINED3DPTEXTURECAPS_COLORKEYBLEND
= 0x00001000;
1167 const UINT WINED3DPTEXTURECAPS_VOLUMEMAP
= 0x00002000;
1168 const UINT WINED3DPTEXTURECAPS_MIPMAP
= 0x00004000;
1169 const UINT WINED3DPTEXTURECAPS_MIPVOLUMEMAP
= 0x00008000;
1170 const UINT WINED3DPTEXTURECAPS_MIPCUBEMAP
= 0x00010000;
1171 const UINT WINED3DPTEXTURECAPS_CUBEMAP_POW2
= 0x00020000;
1172 const UINT WINED3DPTEXTURECAPS_VOLUMEMAP_POW2
= 0x00040000;
1173 const UINT WINED3DPTEXTURECAPS_NOPROJECTEDBUMPENV
= 0x00200000;
1175 const UINT WINED3DPTFILTERCAPS_NEAREST
= 0x00000001;
1176 const UINT WINED3DPTFILTERCAPS_LINEAR
= 0x00000002;
1177 const UINT WINED3DPTFILTERCAPS_MIPNEAREST
= 0x00000004;
1178 const UINT WINED3DPTFILTERCAPS_MIPLINEAR
= 0x00000008;
1179 const UINT WINED3DPTFILTERCAPS_LINEARMIPNEAREST
= 0x00000010;
1180 const UINT WINED3DPTFILTERCAPS_LINEARMIPLINEAR
= 0x00000020;
1181 const UINT WINED3DPTFILTERCAPS_MINFPOINT
= 0x00000100;
1182 const UINT WINED3DPTFILTERCAPS_MINFLINEAR
= 0x00000200;
1183 const UINT WINED3DPTFILTERCAPS_MINFANISOTROPIC
= 0x00000400;
1184 const UINT WINED3DPTFILTERCAPS_MIPFPOINT
= 0x00010000;
1185 const UINT WINED3DPTFILTERCAPS_MIPFLINEAR
= 0x00020000;
1186 const UINT WINED3DPTFILTERCAPS_MAGFPOINT
= 0x01000000;
1187 const UINT WINED3DPTFILTERCAPS_MAGFLINEAR
= 0x02000000;
1188 const UINT WINED3DPTFILTERCAPS_MAGFANISOTROPIC
= 0x04000000;
1189 const UINT WINED3DPTFILTERCAPS_MAGFPYRAMIDALQUAD
= 0x08000000;
1190 const UINT WINED3DPTFILTERCAPS_MAGFGAUSSIANQUAD
= 0x10000000;
1192 const UINT WINED3DVTXPCAPS_TEXGEN
= 0x00000001;
1193 const UINT WINED3DVTXPCAPS_MATERIALSOURCE7
= 0x00000002;
1194 const UINT WINED3DVTXPCAPS_VERTEXFOG
= 0x00000004;
1195 const UINT WINED3DVTXPCAPS_DIRECTIONALLIGHTS
= 0x00000008;
1196 const UINT WINED3DVTXPCAPS_POSITIONALLIGHTS
= 0x00000010;
1197 const UINT WINED3DVTXPCAPS_LOCALVIEWER
= 0x00000020;
1198 const UINT WINED3DVTXPCAPS_TWEENING
= 0x00000040;
1199 const UINT WINED3DVTXPCAPS_TEXGEN_SPHEREMAP
= 0x00000100;
1200 const UINT WINED3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER
= 0x00000200;
1202 const UINT WINED3DCURSORCAPS_COLOR
= 0x00000001;
1203 const UINT WINED3DCURSORCAPS_LOWRES
= 0x00000002;
1205 const UINT WINED3DDEVCAPS_FLOATTLVERTEX
= 0x00000001;
1206 const UINT WINED3DDEVCAPS_SORTINCREASINGZ
= 0x00000002;
1207 const UINT WINED3DDEVCAPS_SORTDECREASINGZ
= 0X00000004;
1208 const UINT WINED3DDEVCAPS_SORTEXACT
= 0x00000008;
1209 const UINT WINED3DDEVCAPS_EXECUTESYSTEMMEMORY
= 0x00000010;
1210 const UINT WINED3DDEVCAPS_EXECUTEVIDEOMEMORY
= 0x00000020;
1211 const UINT WINED3DDEVCAPS_TLVERTEXSYSTEMMEMORY
= 0x00000040;
1212 const UINT WINED3DDEVCAPS_TLVERTEXVIDEOMEMORY
= 0x00000080;
1213 const UINT WINED3DDEVCAPS_TEXTURESYSTEMMEMORY
= 0x00000100;
1214 const UINT WINED3DDEVCAPS_TEXTUREVIDEOMEMORY
= 0x00000200;
1215 const UINT WINED3DDEVCAPS_DRAWPRIMTLVERTEX
= 0x00000400;
1216 const UINT WINED3DDEVCAPS_CANRENDERAFTERFLIP
= 0x00000800;
1217 const UINT WINED3DDEVCAPS_TEXTURENONLOCALVIDMEM
= 0x00001000;
1218 const UINT WINED3DDEVCAPS_DRAWPRIMITIVES2
= 0x00002000;
1219 const UINT WINED3DDEVCAPS_SEPARATETEXTUREMEMORIES
= 0x00004000;
1220 const UINT WINED3DDEVCAPS_DRAWPRIMITIVES2EX
= 0x00008000;
1221 const UINT WINED3DDEVCAPS_HWTRANSFORMANDLIGHT
= 0x00010000;
1222 const UINT WINED3DDEVCAPS_CANBLTSYSTONONLOCAL
= 0x00020000;
1223 const UINT WINED3DDEVCAPS_HWRASTERIZATION
= 0x00080000;
1224 const UINT WINED3DDEVCAPS_PUREDEVICE
= 0x00100000;
1225 const UINT WINED3DDEVCAPS_QUINTICRTPATCHES
= 0x00200000;
1226 const UINT WINED3DDEVCAPS_RTPATCHES
= 0x00400000;
1227 const UINT WINED3DDEVCAPS_RTPATCHHANDLEZERO
= 0x00800000;
1228 const UINT WINED3DDEVCAPS_NPATCHES
= 0x01000000;
1231 /* arithmetic stretching along y axis */
1232 const UINT WINEDDBLTFX_ARITHSTRETCHY
= 0x00000001;
1233 /* mirror on y axis */
1234 const UINT WINEDDBLTFX_MIRRORLEFTRIGHT
= 0x00000002;
1235 /* mirror on x axis */
1236 const UINT WINEDDBLTFX_MIRRORUPDOWN
= 0x00000004;
1238 const UINT WINEDDBLTFX_NOTEARING
= 0x00000008;
1239 /* 180 degrees clockwise rotation */
1240 const UINT WINEDDBLTFX_ROTATE180
= 0x00000010;
1241 /* 270 degrees clockwise rotation */
1242 const UINT WINEDDBLTFX_ROTATE270
= 0x00000020;
1243 /* 90 degrees clockwise rotation */
1244 const UINT WINEDDBLTFX_ROTATE90
= 0x00000040;
1245 /* dwZBufferLow and dwZBufferHigh specify limits to the copied Z values */
1246 const UINT WINEDDBLTFX_ZBUFFERRANGE
= 0x00000080;
1247 /* add dwZBufferBaseDest to every source z value before compare */
1248 const UINT WINEDDBLTFX_ZBUFFERBASEDEST
= 0x00000100;
1250 /* dwFlags for Blt* */
1251 const UINT WINEDDBLT_ALPHADEST
= 0x00000001;
1252 const UINT WINEDDBLT_ALPHADESTCONSTOVERRIDE
= 0x00000002;
1253 const UINT WINEDDBLT_ALPHADESTNEG
= 0x00000004;
1254 const UINT WINEDDBLT_ALPHADESTSURFACEOVERRIDE
= 0x00000008;
1255 const UINT WINEDDBLT_ALPHAEDGEBLEND
= 0x00000010;
1256 const UINT WINEDDBLT_ALPHASRC
= 0x00000020;
1257 const UINT WINEDDBLT_ALPHASRCCONSTOVERRIDE
= 0x00000040;
1258 const UINT WINEDDBLT_ALPHASRCNEG
= 0x00000080;
1259 const UINT WINEDDBLT_ALPHASRCSURFACEOVERRIDE
= 0x00000100;
1260 const UINT WINEDDBLT_ASYNC
= 0x00000200;
1261 const UINT WINEDDBLT_COLORFILL
= 0x00000400;
1262 const UINT WINEDDBLT_DDFX
= 0x00000800;
1263 const UINT WINEDDBLT_DDROPS
= 0x00001000;
1264 const UINT WINEDDBLT_KEYDEST
= 0x00002000;
1265 const UINT WINEDDBLT_KEYDESTOVERRIDE
= 0x00004000;
1266 const UINT WINEDDBLT_KEYSRC
= 0x00008000;
1267 const UINT WINEDDBLT_KEYSRCOVERRIDE
= 0x00010000;
1268 const UINT WINEDDBLT_ROP
= 0x00020000;
1269 const UINT WINEDDBLT_ROTATIONANGLE
= 0x00040000;
1270 const UINT WINEDDBLT_ZBUFFER
= 0x00080000;
1271 const UINT WINEDDBLT_ZBUFFERDESTCONSTOVERRIDE
= 0x00100000;
1272 const UINT WINEDDBLT_ZBUFFERDESTOVERRIDE
= 0x00200000;
1273 const UINT WINEDDBLT_ZBUFFERSRCCONSTOVERRIDE
= 0x00400000;
1274 const UINT WINEDDBLT_ZBUFFERSRCOVERRIDE
= 0x00800000;
1275 const UINT WINEDDBLT_WAIT
= 0x01000000;
1276 const UINT WINEDDBLT_DEPTHFILL
= 0x02000000;
1277 const UINT WINEDDBLT_DONOTWAIT
= 0x08000000;
1279 /* dwTrans for BltFast */
1280 const UINT WINEDDBLTFAST_NOCOLORKEY
= 0x00000000;
1281 const UINT WINEDDBLTFAST_SRCCOLORKEY
= 0x00000001;
1282 const UINT WINEDDBLTFAST_DESTCOLORKEY
= 0x00000002;
1283 const UINT WINEDDBLTFAST_WAIT
= 0x00000010;
1284 const UINT WINEDDBLTFAST_DONOTWAIT
= 0x00000020;
1286 /* DDSURFACEDESC.dwFlags */
1287 const UINT WINEDDSD_CAPS
= 0x00000001;
1288 const UINT WINEDDSD_HEIGHT
= 0x00000002;
1289 const UINT WINEDDSD_WIDTH
= 0x00000004;
1290 const UINT WINEDDSD_PITCH
= 0x00000008;
1291 const UINT WINEDDSD_BACKBUFFERCOUNT
= 0x00000020;
1292 const UINT WINEDDSD_ZBUFFERBITDEPTH
= 0x00000040;
1293 const UINT WINEDDSD_ALPHABITDEPTH
= 0x00000080;
1294 const UINT WINEDDSD_LPSURFACE
= 0x00000800;
1295 const UINT WINEDDSD_PIXELFORMAT
= 0x00001000;
1296 const UINT WINEDDSD_CKDESTOVERLAY
= 0x00002000;
1297 const UINT WINEDDSD_CKDESTBLT
= 0x00004000;
1298 const UINT WINEDDSD_CKSRCOVERLAY
= 0x00008000;
1299 const UINT WINEDDSD_CKSRCBLT
= 0x00010000;
1300 const UINT WINEDDSD_MIPMAPCOUNT
= 0x00020000;
1301 const UINT WINEDDSD_REFRESHRATE
= 0x00040000;
1302 const UINT WINEDDSD_LINEARSIZE
= 0x00080000;
1303 const UINT WINEDDSD_TEXTURESTAGE
= 0x00100000;
1304 const UINT WINEDDSD_FVF
= 0x00200000;
1305 const UINT WINEDDSD_SRCVBHANDLE
= 0x00400000;
1306 const UINT WINEDDSD_ALL
= 0x007ff9ee;
1308 /* Set/Get Colour Key Flags */
1309 const UINT WINEDDCKEY_COLORSPACE
= 0x00000001; /* Struct is single colour space */
1310 const UINT WINEDDCKEY_DESTBLT
= 0x00000002; /* To be used as dest for blt */
1311 const UINT WINEDDCKEY_DESTOVERLAY
= 0x00000004; /* To be used as dest for CK overlays */
1312 const UINT WINEDDCKEY_SRCBLT
= 0x00000008; /* To be used as src for blt */
1313 const UINT WINEDDCKEY_SRCOVERLAY
= 0x00000010; /* To be used as src for CK overlays */
1315 /* dwFlags for GetBltStatus */
1316 const UINT WINEDDGBS_CANBLT
= 0x00000001;
1317 const UINT WINEDDGBS_ISBLTDONE
= 0x00000002;
1319 /* dwFlags for GetFlipStatus */
1320 const UINT WINEDDGFS_CANFLIP
= 0x00000001;
1321 const UINT WINEDDGFS_ISFLIPDONE
= 0x00000002;
1323 /* dwFlags for Flip */
1324 const UINT WINEDDFLIP_WAIT
= 0x00000001;
1325 const UINT WINEDDFLIP_EVEN
= 0x00000002; /* only valid for overlay */
1326 const UINT WINEDDFLIP_ODD
= 0x00000004; /* only valid for overlay */
1327 const UINT WINEDDFLIP_NOVSYNC
= 0x00000008;
1328 const UINT WINEDDFLIP_STEREO
= 0x00000010;
1329 const UINT WINEDDFLIP_DONOTWAIT
= 0x00000020;
1330 const UINT WINEDDFLIP_INTERVAL2
= 0x02000000;
1331 const UINT WINEDDFLIP_INTERVAL3
= 0x03000000;
1332 const UINT WINEDDFLIP_INTERVAL4
= 0x04000000;
1334 const UINT WINEDDOVER_ALPHADEST
= 0x00000001;
1335 const UINT WINEDDOVER_ALPHADESTCONSTOVERRIDE
= 0x00000002;
1336 const UINT WINEDDOVER_ALPHADESTNEG
= 0x00000004;
1337 const UINT WINEDDOVER_ALPHADESTSURFACEOVERRIDE
= 0x00000008;
1338 const UINT WINEDDOVER_ALPHAEDGEBLEND
= 0x00000010;
1339 const UINT WINEDDOVER_ALPHASRC
= 0x00000020;
1340 const UINT WINEDDOVER_ALPHASRCCONSTOVERRIDE
= 0x00000040;
1341 const UINT WINEDDOVER_ALPHASRCNEG
= 0x00000080;
1342 const UINT WINEDDOVER_ALPHASRCSURFACEOVERRIDE
= 0x00000100;
1343 const UINT WINEDDOVER_HIDE
= 0x00000200;
1344 const UINT WINEDDOVER_KEYDEST
= 0x00000400;
1345 const UINT WINEDDOVER_KEYDESTOVERRIDE
= 0x00000800;
1346 const UINT WINEDDOVER_KEYSRC
= 0x00001000;
1347 const UINT WINEDDOVER_KEYSRCOVERRIDE
= 0x00002000;
1348 const UINT WINEDDOVER_SHOW
= 0x00004000;
1349 const UINT WINEDDOVER_ADDDIRTYRECT
= 0x00008000;
1350 const UINT WINEDDOVER_REFRESHDIRTYRECTS
= 0x00010000;
1351 const UINT WINEDDOVER_REFRESHALL
= 0x00020000;
1352 const UINT WINEDDOVER_DDFX
= 0x00080000;
1353 const UINT WINEDDOVER_AUTOFLIP
= 0x00100000;
1354 const UINT WINEDDOVER_BOB
= 0x00200000;
1355 const UINT WINEDDOVER_OVERRIDEBOBWEAVE
= 0x00400000;
1356 const UINT WINEDDOVER_INTERLEAVED
= 0x00800000;
1358 /* DirectDraw Caps */
1359 const UINT WINEDDSCAPS_RESERVED1
= 0x00000001;
1360 const UINT WINEDDSCAPS_ALPHA
= 0x00000002;
1361 const UINT WINEDDSCAPS_BACKBUFFER
= 0x00000004;
1362 const UINT WINEDDSCAPS_COMPLEX
= 0x00000008;
1363 const UINT WINEDDSCAPS_FLIP
= 0x00000010;
1364 const UINT WINEDDSCAPS_FRONTBUFFER
= 0x00000020;
1365 const UINT WINEDDSCAPS_OFFSCREENPLAIN
= 0x00000040;
1366 const UINT WINEDDSCAPS_OVERLAY
= 0x00000080;
1367 const UINT WINEDDSCAPS_PALETTE
= 0x00000100;
1368 const UINT WINEDDSCAPS_PRIMARYSURFACE
= 0x00000200;
1369 const UINT WINEDDSCAPS_PRIMARYSURFACELEFT
= 0x00000400;
1370 const UINT WINEDDSCAPS_SYSTEMMEMORY
= 0x00000800;
1371 const UINT WINEDDSCAPS_TEXTURE
= 0x00001000;
1372 const UINT WINEDDSCAPS_3DDEVICE
= 0x00002000;
1373 const UINT WINEDDSCAPS_VIDEOMEMORY
= 0x00004000;
1374 const UINT WINEDDSCAPS_VISIBLE
= 0x00008000;
1375 const UINT WINEDDSCAPS_WRITEONLY
= 0x00010000;
1376 const UINT WINEDDSCAPS_ZBUFFER
= 0x00020000;
1377 const UINT WINEDDSCAPS_OWNDC
= 0x00040000;
1378 const UINT WINEDDSCAPS_LIVEVIDEO
= 0x00080000;
1379 const UINT WINEDDSCAPS_HWCODEC
= 0x00100000;
1380 const UINT WINEDDSCAPS_MODEX
= 0x00200000;
1381 const UINT WINEDDSCAPS_MIPMAP
= 0x00400000;
1382 const UINT WINEDDSCAPS_RESERVED2
= 0x00800000;
1383 const UINT WINEDDSCAPS_ALLOCONLOAD
= 0x04000000;
1384 const UINT WINEDDSCAPS_VIDEOPORT
= 0x08000000;
1385 const UINT WINEDDSCAPS_LOCALVIDMEM
= 0x10000000;
1386 const UINT WINEDDSCAPS_NONLOCALVIDMEM
= 0x20000000;
1387 const UINT WINEDDSCAPS_STANDARDVGAMODE
= 0x40000000;
1388 const UINT WINEDDSCAPS_OPTIMIZED
= 0x80000000;
1390 const UINT WINEDDCKEYCAPS_DESTBLT
= 0x00000001;
1391 const UINT WINEDDCKEYCAPS_DESTBLTCLRSPACE
= 0x00000002;
1392 const UINT WINEDDCKEYCAPS_DESTBLTCLRSPACEYUV
= 0x00000004;
1393 const UINT WINEDDCKEYCAPS_DESTBLTYUV
= 0x00000008;
1394 const UINT WINEDDCKEYCAPS_DESTOVERLAY
= 0x00000010;
1395 const UINT WINEDDCKEYCAPS_DESTOVERLAYCLRSPACE
= 0x00000020;
1396 const UINT WINEDDCKEYCAPS_DESTOVERLAYCLRSPACEYUV
= 0x00000040;
1397 const UINT WINEDDCKEYCAPS_DESTOVERLAYONEACTIVE
= 0x00000080;
1398 const UINT WINEDDCKEYCAPS_DESTOVERLAYYUV
= 0x00000100;
1399 const UINT WINEDDCKEYCAPS_SRCBLT
= 0x00000200;
1400 const UINT WINEDDCKEYCAPS_SRCBLTCLRSPACE
= 0x00000400;
1401 const UINT WINEDDCKEYCAPS_SRCBLTCLRSPACEYUV
= 0x00000800;
1402 const UINT WINEDDCKEYCAPS_SRCBLTYUV
= 0x00001000;
1403 const UINT WINEDDCKEYCAPS_SRCOVERLAY
= 0x00002000;
1404 const UINT WINEDDCKEYCAPS_SRCOVERLAYCLRSPACE
= 0x00004000;
1405 const UINT WINEDDCKEYCAPS_SRCOVERLAYCLRSPACEYUV
= 0x00008000;
1406 const UINT WINEDDCKEYCAPS_SRCOVERLAYONEACTIVE
= 0x00010000;
1407 const UINT WINEDDCKEYCAPS_SRCOVERLAYYUV
= 0x00020000;
1408 const UINT WINEDDCKEYCAPS_NOCOSTOVERLAY
= 0x00040000;
1410 const UINT WINEDDFXCAPS_BLTALPHA
= 0x00000001;
1411 const UINT WINEDDFXCAPS_OVERLAYALPHA
= 0x00000004;
1412 const UINT WINEDDFXCAPS_BLTARITHSTRETCHYN
= 0x00000010;
1413 const UINT WINEDDFXCAPS_BLTARITHSTRETCHY
= 0x00000020;
1414 const UINT WINEDDFXCAPS_BLTMIRRORLEFTRIGHT
= 0x00000040;
1415 const UINT WINEDDFXCAPS_BLTMIRRORUPDOWN
= 0x00000080;
1416 const UINT WINEDDFXCAPS_BLTROTATION
= 0x00000100;
1417 const UINT WINEDDFXCAPS_BLTROTATION90
= 0x00000200;
1418 const UINT WINEDDFXCAPS_BLTSHRINKX
= 0x00000400;
1419 const UINT WINEDDFXCAPS_BLTSHRINKXN
= 0x00000800;
1420 const UINT WINEDDFXCAPS_BLTSHRINKY
= 0x00001000;
1421 const UINT WINEDDFXCAPS_BLTSHRINKYN
= 0x00002000;
1422 const UINT WINEDDFXCAPS_BLTSTRETCHX
= 0x00004000;
1423 const UINT WINEDDFXCAPS_BLTSTRETCHXN
= 0x00008000;
1424 const UINT WINEDDFXCAPS_BLTSTRETCHY
= 0x00010000;
1425 const UINT WINEDDFXCAPS_BLTSTRETCHYN
= 0x00020000;
1426 const UINT WINEDDFXCAPS_OVERLAYARITHSTRETCHY
= 0x00040000;
1427 const UINT WINEDDFXCAPS_OVERLAYARITHSTRETCHYN
= 0x00000008;
1428 const UINT WINEDDFXCAPS_OVERLAYSHRINKX
= 0x00080000;
1429 const UINT WINEDDFXCAPS_OVERLAYSHRINKXN
= 0x00100000;
1430 const UINT WINEDDFXCAPS_OVERLAYSHRINKY
= 0x00200000;
1431 const UINT WINEDDFXCAPS_OVERLAYSHRINKYN
= 0x00400000;
1432 const UINT WINEDDFXCAPS_OVERLAYSTRETCHX
= 0x00800000;
1433 const UINT WINEDDFXCAPS_OVERLAYSTRETCHXN
= 0x01000000;
1434 const UINT WINEDDFXCAPS_OVERLAYSTRETCHY
= 0x02000000;
1435 const UINT WINEDDFXCAPS_OVERLAYSTRETCHYN
= 0x04000000;
1436 const UINT WINEDDFXCAPS_OVERLAYMIRRORLEFTRIGHT
= 0x08000000;
1437 const UINT WINEDDFXCAPS_OVERLAYMIRRORUPDOWN
= 0x10000000;
1439 const UINT WINEDDCAPS_3D
= 0x00000001;
1440 const UINT WINEDDCAPS_ALIGNBOUNDARYDEST
= 0x00000002;
1441 const UINT WINEDDCAPS_ALIGNSIZEDEST
= 0x00000004;
1442 const UINT WINEDDCAPS_ALIGNBOUNDARYSRC
= 0x00000008;
1443 const UINT WINEDDCAPS_ALIGNSIZESRC
= 0x00000010;
1444 const UINT WINEDDCAPS_ALIGNSTRIDE
= 0x00000020;
1445 const UINT WINEDDCAPS_BLT
= 0x00000040;
1446 const UINT WINEDDCAPS_BLTQUEUE
= 0x00000080;
1447 const UINT WINEDDCAPS_BLTFOURCC
= 0x00000100;
1448 const UINT WINEDDCAPS_BLTSTRETCH
= 0x00000200;
1449 const UINT WINEDDCAPS_GDI
= 0x00000400;
1450 const UINT WINEDDCAPS_OVERLAY
= 0x00000800;
1451 const UINT WINEDDCAPS_OVERLAYCANTCLIP
= 0x00001000;
1452 const UINT WINEDDCAPS_OVERLAYFOURCC
= 0x00002000;
1453 const UINT WINEDDCAPS_OVERLAYSTRETCH
= 0x00004000;
1454 const UINT WINEDDCAPS_PALETTE
= 0x00008000;
1455 const UINT WINEDDCAPS_PALETTEVSYNC
= 0x00010000;
1456 const UINT WINEDDCAPS_READSCANLINE
= 0x00020000;
1457 const UINT WINEDDCAPS_STEREOVIEW
= 0x00040000;
1458 const UINT WINEDDCAPS_VBI
= 0x00080000;
1459 const UINT WINEDDCAPS_ZBLTS
= 0x00100000;
1460 const UINT WINEDDCAPS_ZOVERLAYS
= 0x00200000;
1461 const UINT WINEDDCAPS_COLORKEY
= 0x00400000;
1462 const UINT WINEDDCAPS_ALPHA
= 0x00800000;
1463 const UINT WINEDDCAPS_COLORKEYHWASSIST
= 0x01000000;
1464 const UINT WINEDDCAPS_NOHARDWARE
= 0x02000000;
1465 const UINT WINEDDCAPS_BLTCOLORFILL
= 0x04000000;
1466 const UINT WINEDDCAPS_BANKSWITCHED
= 0x08000000;
1467 const UINT WINEDDCAPS_BLTDEPTHFILL
= 0x10000000;
1468 const UINT WINEDDCAPS_CANCLIP
= 0x20000000;
1469 const UINT WINEDDCAPS_CANCLIPSTRETCHED
= 0x40000000;
1470 const UINT WINEDDCAPS_CANBLTSYSMEM
= 0x80000000;
1472 const UINT WINEDDCAPS2_CERTIFIED
= 0x00000001;
1473 const UINT WINEDDCAPS2_NO2DDURING3DSCENE
= 0x00000002;
1474 const UINT WINEDDCAPS2_VIDEOPORT
= 0x00000004;
1475 const UINT WINEDDCAPS2_AUTOFLIPOVERLAY
= 0x00000008;
1476 const UINT WINEDDCAPS2_CANBOBINTERLEAVED
= 0x00000010;
1477 const UINT WINEDDCAPS2_CANBOBNONINTERLEAVED
= 0x00000020;
1478 const UINT WINEDDCAPS2_COLORCONTROLOVERLAY
= 0x00000040;
1479 const UINT WINEDDCAPS2_COLORCONTROLPRIMARY
= 0x00000080;
1480 const UINT WINEDDCAPS2_CANDROPZ16BIT
= 0x00000100;
1481 const UINT WINEDDCAPS2_NONLOCALVIDMEM
= 0x00000200;
1482 const UINT WINEDDCAPS2_NONLOCALVIDMEMCAPS
= 0x00000400;
1483 const UINT WINEDDCAPS2_NOPAGELOCKREQUIRED
= 0x00000800;
1484 const UINT WINEDDCAPS2_WIDESURFACES
= 0x00001000;
1485 const UINT WINEDDCAPS2_CANFLIPODDEVEN
= 0x00002000;
1486 const UINT WINEDDCAPS2_CANBOBHARDWARE
= 0x00004000;
1487 const UINT WINEDDCAPS2_COPYFOURCC
= 0x00008000;
1488 const UINT WINEDDCAPS2_PRIMARYGAMMA
= 0x00020000;
1489 const UINT WINEDDCAPS2_CANRENDERWINDOWED
= 0x00080000;
1490 const UINT WINEDDCAPS2_CANCALIBRATEGAMMA
= 0x00100000;
1491 const UINT WINEDDCAPS2_FLIPINTERVAL
= 0x00200000;
1492 const UINT WINEDDCAPS2_FLIPNOVSYNC
= 0x00400000;
1493 const UINT WINEDDCAPS2_CANMANAGETEXTURE
= 0x00800000;
1494 const UINT WINEDDCAPS2_TEXMANINNONLOCALVIDMEM
= 0x01000000;
1495 const UINT WINEDDCAPS2_STEREO
= 0x02000000;
1496 const UINT WINEDDCAPS2_SYSTONONLOCAL_AS_SYSTOLOCAL
= 0x04000000;
1499 const UINT WINEDDPCAPS_4BIT
= 0x00000001;
1500 const UINT WINEDDPCAPS_8BITENTRIES
= 0x00000002;
1501 const UINT WINEDDPCAPS_8BIT
= 0x00000004;
1502 const UINT WINEDDPCAPS_INITIALIZE
= 0x00000008;
1503 const UINT WINEDDPCAPS_PRIMARYSURFACE
= 0x00000010;
1504 const UINT WINEDDPCAPS_PRIMARYSURFACELEFT
= 0x00000020;
1505 const UINT WINEDDPCAPS_ALLOW256
= 0x00000040;
1506 const UINT WINEDDPCAPS_VSYNC
= 0x00000080;
1507 const UINT WINEDDPCAPS_1BIT
= 0x00000100;
1508 const UINT WINEDDPCAPS_2BIT
= 0x00000200;
1509 const UINT WINEDDPCAPS_ALPHA
= 0x00000400;
1511 typedef struct _WINED3DDISPLAYMODE
1516 WINED3DFORMAT Format
;
1517 } WINED3DDISPLAYMODE
;
1519 typedef struct _WINED3DCOLORVALUE
1525 } WINED3DCOLORVALUE
;
1527 typedef struct _WINED3DVECTOR
1534 typedef struct _WINED3DMATRIX
1540 float _11
, _12
, _13
, _14
;
1541 float _21
, _22
, _23
, _24
;
1542 float _31
, _32
, _33
, _34
;
1543 float _41
, _42
, _43
, _44
;
1549 typedef struct _WINED3DRECT
1557 typedef struct _WINED3DLIGHT
1559 WINED3DLIGHTTYPE Type
;
1560 WINED3DCOLORVALUE Diffuse
;
1561 WINED3DCOLORVALUE Specular
;
1562 WINED3DCOLORVALUE Ambient
;
1563 WINED3DVECTOR Position
;
1564 WINED3DVECTOR Direction
;
1574 typedef struct _WINED3DMATERIAL
1576 WINED3DCOLORVALUE Diffuse
;
1577 WINED3DCOLORVALUE Ambient
;
1578 WINED3DCOLORVALUE Specular
;
1579 WINED3DCOLORVALUE Emissive
;
1583 typedef struct _WINED3DVIEWPORT
1593 typedef struct _WINED3DGAMMARAMP
1600 typedef struct _WINED3DLINEPATTERN
1604 } WINED3DLINEPATTERN
;
1606 typedef struct _WINEDD3DRECTPATCH_INFO
1608 UINT StartVertexOffsetWidth
;
1609 UINT StartVertexOffsetHeight
;
1613 WINED3DBASISTYPE Basis
;
1614 WINED3DDEGREETYPE Degree
;
1615 } WINED3DRECTPATCH_INFO
;
1617 typedef struct _WINED3DTRIPATCH_INFO
1619 UINT StartVertexOffset
;
1621 WINED3DBASISTYPE Basis
;
1622 WINED3DDEGREETYPE Degree
;
1623 } WINED3DTRIPATCH_INFO
;
1625 typedef struct _WINED3DADAPTER_IDENTIFIER
1630 LARGE_INTEGER
*DriverVersion
;
1635 GUID
*DeviceIdentifier
;
1637 } WINED3DADAPTER_IDENTIFIER
;
1639 typedef struct _WINED3DPRESENT_PARAMETERS
1641 UINT BackBufferWidth
;
1642 UINT BackBufferHeight
;
1643 WINED3DFORMAT BackBufferFormat
;
1644 UINT BackBufferCount
;
1645 WINED3DMULTISAMPLE_TYPE MultiSampleType
;
1646 DWORD MultiSampleQuality
;
1647 WINED3DSWAPEFFECT SwapEffect
;
1650 BOOL EnableAutoDepthStencil
;
1651 WINED3DFORMAT AutoDepthStencilFormat
;
1653 UINT FullScreen_RefreshRateInHz
;
1654 UINT PresentationInterval
;
1655 BOOL AutoRestoreDisplayMode
;
1656 } WINED3DPRESENT_PARAMETERS
;
1658 typedef struct _WINED3DSURFACE_DESC
1660 WINED3DFORMAT
*Format
;
1661 WINED3DRESOURCETYPE
*Type
;
1665 WINED3DMULTISAMPLE_TYPE
*MultiSampleType
;
1666 DWORD
*MultiSampleQuality
;
1669 } WINED3DSURFACE_DESC
;
1671 typedef struct _WINED3DVOLUME_DESC
1673 WINED3DFORMAT
*Format
;
1674 WINED3DRESOURCETYPE
*Type
;
1681 } WINED3DVOLUME_DESC
;
1683 typedef struct _WINED3DCLIPSTATUS
1686 DWORD ClipIntersection
;
1687 } WINED3DCLIPSTATUS
;
1689 typedef struct _WINED3DVERTEXELEMENT
1697 int Reg
; /* DirectX 8 */
1698 } WINED3DVERTEXELEMENT
, *LPWINED3DVERTEXELEMENT
;
1700 typedef struct _WINED3DDEVICE_CREATION_PARAMETERS
1702 UINT AdapterOrdinal
;
1703 WINED3DDEVTYPE DeviceType
;
1705 DWORD BehaviorFlags
;
1706 } WINED3DDEVICE_CREATION_PARAMETERS
;
1708 typedef struct _WINED3DDEVINFO_BANDWIDTHTIMINGS
1710 float MaxBandwidthUtilized
;
1711 float FrontEndUploadMemoryUtilizedPercent
;
1712 float VertexRateUtilizedPercent
;
1713 float TriangleSetupRateUtilizedPercent
;
1714 float FillRateUtilizedPercent
;
1715 } WINED3DDEVINFO_BANDWIDTHTIMINGS
;
1717 typedef struct _WINED3DDEVINFO_CACHEUTILIZATION
1719 float TextureCacheHitRate
;
1720 float PostTransformVertexCacheHitRate
;
1721 } WINED3DDEVINFO_CACHEUTILIZATION
;
1723 typedef struct _WINED3DDEVINFO_INTERFACETIMINGS
1725 float WaitingForGPUToUseApplicationResourceTimePercent
;
1726 float WaitingForGPUToAcceptMoreCommandsTimePercent
;
1727 float WaitingForGPUToStayWithinLatencyTimePercent
;
1728 float WaitingForGPUExclusiveResourceTimePercent
;
1729 float WaitingForGPUOtherTimePercent
;
1730 } WINED3DDEVINFO_INTERFACETIMINGS
;
1732 typedef struct _WINED3DDEVINFO_PIPELINETIMINGS
1734 float VertexProcessingTimePercent
;
1735 float PixelProcessingTimePercent
;
1736 float OtherGPUProcessingTimePercent
;
1737 float GPUIdleTimePercent
;
1738 } WINED3DDEVINFO_PIPELINETIMINGS
;
1740 typedef struct _WINED3DDEVINFO_STAGETIMINGS
1742 float MemoryProcessingPercent
;
1743 float ComputationProcessingPercent
;
1744 } WINED3DDEVINFO_STAGETIMINGS
;
1746 typedef struct _WINED3DRASTER_STATUS
1750 } WINED3DRASTER_STATUS
;
1752 typedef struct WINED3DRESOURCESTATS
1755 DWORD ApproxBytesDownloaded
;
1757 DWORD NumVidCreates
;
1760 DWORD NumUsedInVidMem
;
1762 DWORD WorkingSetBytes
;
1765 } WINED3DRESOURCESTATS
;
1767 typedef struct _WINED3DDEVINFO_RESOURCEMANAGER
1769 WINED3DRESOURCESTATS stats
[WINED3DRTYPECOUNT
];
1770 } WINED3DDEVINFO_RESOURCEMANAGER
;
1772 typedef struct _WINED3DDEVINFO_VERTEXSTATS
1774 DWORD NumRenderedTriangles
;
1775 DWORD NumExtraClippingTriangles
;
1776 } WINED3DDEVINFO_VERTEXSTATS
;
1778 typedef struct _WINED3DLOCKED_RECT
1782 } WINED3DLOCKED_RECT
;
1784 typedef struct _WINED3DLOCKED_BOX
1789 } WINED3DLOCKED_BOX
;
1791 typedef struct _WINED3DBOX
1801 /*Vertex cache optimization hints.*/
1802 typedef struct WINED3DDEVINFO_VCACHE
1804 DWORD Pattern
; /* Must be a 4 char code FOURCC (e.g. CACH) */
1805 DWORD OptMethod
; /* 0 to get the longest strips, 1 vertex cache */
1806 DWORD CacheSize
; /* Cache size to use (only valid if OptMethod==1) */
1807 DWORD MagicNumber
; /* Internal for deciding when to restart strips,
1808 non user modifiable (only valid if OptMethod==1) */
1809 } WINED3DDEVINFO_VCACHE
;
1811 typedef struct _WINED3DVERTEXBUFFER_DESC
1813 WINED3DFORMAT Format
;
1814 WINED3DRESOURCETYPE Type
;
1819 } WINED3DVERTEXBUFFER_DESC
;
1821 typedef struct _WINED3DINDEXBUFFER_DESC
1823 WINED3DFORMAT Format
;
1824 WINED3DRESOURCETYPE Type
;
1828 } WINED3DINDEXBUFFER_DESC
;
1830 typedef struct glDescriptor
1834 int /*GLenum*/ target
;
1835 int /*GLenum*/ glFormat
;
1836 int /*GLenum*/ glFormatInternal
;
1837 int /*GLenum*/ glType
;
1840 typedef struct WineDirect3DStridedData
1842 const BYTE *lpData
; /* Pointer to start of data */
1843 DWORD dwStride
; /* Stride between occurrences of this data */
1844 DWORD dwType
; /* Type (as in D3DVSDT_TYPE) */
1845 int VBO
; /* Vertex buffer object this data is in */
1846 UINT streamNo
; /* D3D stream number */
1847 } WineDirect3DStridedData
;
1849 typedef struct WineDirect3DVertexStridedData
1853 * This structure can be accessed in two ways: Named access, and array
1854 * access. Please note that named access is only valid with the fixed
1855 * function vertex pipeline, and the arrays are only valid with the
1856 * programmable vertex pipeline(vertex shaders).
1862 /* Do not add or reorder fields here,
1863 * so this can be indexed as an array */
1864 WineDirect3DStridedData position
;
1865 WineDirect3DStridedData blendWeights
;
1866 WineDirect3DStridedData blendMatrixIndices
;
1867 WineDirect3DStridedData normal
;
1868 WineDirect3DStridedData pSize
;
1869 WineDirect3DStridedData diffuse
;
1870 WineDirect3DStridedData specular
;
1871 WineDirect3DStridedData texCoords
[WINED3DDP_MAXTEXCOORD
];
1872 WineDirect3DStridedData position2
; /* tween data */
1873 WineDirect3DStridedData normal2
; /* tween data */
1874 WineDirect3DStridedData tangent
;
1875 WineDirect3DStridedData binormal
;
1876 WineDirect3DStridedData tessFactor
;
1877 WineDirect3DStridedData fog
;
1878 WineDirect3DStridedData depth
;
1879 WineDirect3DStridedData sample
;
1881 /* Add fields here */
1882 BOOL position_transformed
;
1884 WineDirect3DStridedData input
[16]; /* Indexed by constants in D3DVSDE_REGISTER */
1886 } WineDirect3DVertexStridedData
;
1888 typedef struct _WINED3DVSHADERCAPS2_0
1891 INT DynamicFlowControlDepth
;
1893 INT StaticFlowControlDepth
;
1894 } WINED3DVSHADERCAPS2_0
;
1896 typedef struct _WINED3DPSHADERCAPS2_0
1899 INT DynamicFlowControlDepth
;
1901 INT StaticFlowControlDepth
;
1902 INT NumInstructionSlots
;
1903 } WINED3DPSHADERCAPS2_0
;
1905 typedef struct _WINEDDCAPS
1927 typedef struct _WINED3DCAPS
1929 WINED3DDEVTYPE DeviceType
;
1930 UINT AdapterOrdinal
;
1935 DWORD PresentationIntervals
;
1939 DWORD PrimitiveMiscCaps
;
1943 DWORD DestBlendCaps
;
1947 DWORD TextureFilterCaps
;
1948 DWORD CubeTextureFilterCaps
;
1949 DWORD VolumeTextureFilterCaps
;
1950 DWORD TextureAddressCaps
;
1951 DWORD VolumeTextureAddressCaps
;
1954 DWORD MaxTextureWidth
;
1955 DWORD MaxTextureHeight
;
1956 DWORD MaxVolumeExtent
;
1957 DWORD MaxTextureRepeat
;
1958 DWORD MaxTextureAspectRatio
;
1959 DWORD MaxAnisotropy
;
1962 float GuardBandLeft
;
1964 float GuardBandRight
;
1965 float GuardBandBottom
;
1967 float ExtentsAdjust
;
1971 DWORD TextureOpCaps
;
1972 DWORD MaxTextureBlendStages
;
1973 DWORD MaxSimultaneousTextures
;
1975 DWORD VertexProcessingCaps
;
1976 DWORD MaxActiveLights
;
1977 DWORD MaxUserClipPlanes
;
1978 DWORD MaxVertexBlendMatrices
;
1979 DWORD MaxVertexBlendMatrixIndex
;
1983 DWORD MaxPrimitiveCount
;
1984 DWORD MaxVertexIndex
;
1986 DWORD MaxStreamStride
;
1988 DWORD VertexShaderVersion
;
1989 DWORD MaxVertexShaderConst
;
1991 DWORD PixelShaderVersion
;
1992 float PixelShader1xMaxValue
;
1997 float MaxNpatchTessellationLevel
;
1998 DWORD Reserved5
; /* undocumented */
2000 UINT MasterAdapterOrdinal
;
2001 UINT AdapterOrdinalInGroup
;
2002 UINT NumberOfAdaptersInGroup
;
2004 DWORD NumSimultaneousRTs
;
2005 DWORD StretchRectFilterCaps
;
2006 WINED3DVSHADERCAPS2_0 VS20Caps
;
2007 WINED3DPSHADERCAPS2_0 PS20Caps
;
2008 DWORD VertexTextureFilterCaps
;
2009 DWORD MaxVShaderInstructionsExecuted
;
2010 DWORD MaxPShaderInstructionsExecuted
;
2011 DWORD MaxVertexShader30InstructionSlots
;
2012 DWORD MaxPixelShader30InstructionSlots
;
2013 DWORD Reserved2
; /* Not in the microsoft headers but documented */
2016 WINEDDCAPS DirectDrawCaps
;
2019 /* DirectDraw types */
2021 typedef struct _WINEDDCOLORKEY
2023 DWORD dwColorSpaceLowValue
; /* low boundary of color space that is to
2024 * be treated as Color Key, inclusive */
2025 DWORD dwColorSpaceHighValue
; /* high boundary of color space that is
2026 * to be treated as Color Key, inclusive */
2027 } WINEDDCOLORKEY
,*LPWINEDDCOLORKEY
;
2029 typedef struct _WINEDDBLTFX
2031 DWORD dwSize
; /* size of structure */
2032 DWORD dwDDFX
; /* FX operations */
2033 DWORD dwROP
; /* Win32 raster operations */
2034 DWORD dwDDROP
; /* Raster operations new for DirectDraw */
2035 DWORD dwRotationAngle
; /* Rotation angle for blt */
2036 DWORD dwZBufferOpCode
; /* ZBuffer compares */
2037 DWORD dwZBufferLow
; /* Low limit of Z buffer */
2038 DWORD dwZBufferHigh
; /* High limit of Z buffer */
2039 DWORD dwZBufferBaseDest
; /* Destination base value */
2040 DWORD dwZDestConstBitDepth
; /* Bit depth used to specify Z constant for destination */
2043 DWORD dwZDestConst
; /* Constant to use as Z buffer for dest */
2044 struct IWineD3DSurface
*lpDDSZBufferDest
; /* Surface to use as Z buffer for dest */
2046 DWORD dwZSrcConstBitDepth
; /* Bit depth used to specify Z constant for source */
2049 DWORD dwZSrcConst
; /* Constant to use as Z buffer for src */
2050 struct IWineD3DSurface
*lpDDSZBufferSrc
; /* Surface to use as Z buffer for src */
2052 DWORD dwAlphaEdgeBlendBitDepth
; /* Bit depth used to specify constant for alpha edge blend */
2053 DWORD dwAlphaEdgeBlend
; /* Alpha for edge blending */
2055 DWORD dwAlphaDestConstBitDepth
; /* Bit depth used to specify alpha constant for destination */
2058 DWORD dwAlphaDestConst
; /* Constant to use as Alpha Channel */
2059 struct IWineD3DSurface
*lpDDSAlphaDest
; /* Surface to use as Alpha Channel */
2061 DWORD dwAlphaSrcConstBitDepth
; /* Bit depth used to specify alpha constant for source */
2064 DWORD dwAlphaSrcConst
; /* Constant to use as Alpha Channel */
2065 struct IWineD3DSurface
*lpDDSAlphaSrc
; /* Surface to use as Alpha Channel */
2069 DWORD dwFillColor
; /* color in RGB or Palettized */
2070 DWORD dwFillDepth
; /* depth value for z-buffer */
2071 DWORD dwFillPixel
; /* pixel val for RGBA or RGBZ */
2072 struct IWineD3DSurface
*lpDDSPattern
; /* Surface to use as pattern */
2074 WINEDDCOLORKEY ddckDestColorkey
; /* DestColorkey override */
2075 WINEDDCOLORKEY ddckSrcColorkey
; /* SrcColorkey override */
2076 } WINEDDBLTFX
,*LPWINEDDBLTFX
;
2078 typedef struct _WINEDDOVERLAYFX
2080 DWORD dwSize
; /* size of structure */
2081 DWORD dwAlphaEdgeBlendBitDepth
; /* Bit depth used to specify constant for alpha edge blend */
2082 DWORD dwAlphaEdgeBlend
; /* Constant to use as alpha for edge blend */
2084 DWORD dwAlphaDestConstBitDepth
; /* Bit depth used to specify alpha constant for destination */
2087 DWORD dwAlphaDestConst
; /* Constant to use as alpha channel for dest */
2088 struct IWineD3DSurface
*lpDDSAlphaDest
; /* Surface to use as alpha channel for dest */
2090 DWORD dwAlphaSrcConstBitDepth
; /* Bit depth used to specify alpha constant for source */
2093 DWORD dwAlphaSrcConst
; /* Constant to use as alpha channel for src */
2094 struct IWineD3DSurface
*lpDDSAlphaSrc
; /* Surface to use as alpha channel for src */
2096 WINEDDCOLORKEY dckDestColorkey
; /* DestColorkey override */
2097 WINEDDCOLORKEY dckSrcColorkey
; /* SrcColorkey override */
2098 DWORD dwDDFX
; /* Overlay FX */
2099 DWORD dwFlags
; /* flags */
2102 interface IWineD3DResource
;
2103 interface IWineD3DSurface
;
2104 interface IWineD3DVolume
;
2105 interface IWineD3DSwapChain
;
2106 interface IWineD3DDevice
;
2108 typedef HRESULT (*D3DCB_CREATESURFACEFN
)(IUnknown
*pDevice
, IUnknown
*pSuperior
, UINT Width
,
2109 UINT Height
, WINED3DFORMAT Format
, DWORD Usage
, WINED3DPOOL Pool
, UINT Level
, WINED3DCUBEMAP_FACES Face
,
2110 IWineD3DSurface
**ppSurface
, HANDLE *pSharedHandle
);
2111 typedef HRESULT (*D3DCB_CREATERENDERTARGETFN
)(IUnknown
*pDevice
, IUnknown
*pSuperior
, UINT Width
,
2112 UINT Height
, WINED3DFORMAT Format
, WINED3DMULTISAMPLE_TYPE MultiSample
, DWORD MultisampleQuality
,
2113 BOOL Lockable
, IWineD3DSurface
**ppSurface
, HANDLE *pSharedHandle
);
2114 typedef HRESULT (*D3DCB_CREATEDEPTHSTENCILSURFACEFN
)(IUnknown
*pDevice
, IUnknown
*pSuperior
, UINT Width
,
2115 UINT Height
, WINED3DFORMAT Format
, WINED3DMULTISAMPLE_TYPE MultiSample
, DWORD MultisampleQuality
,
2116 BOOL Discard
, IWineD3DSurface
**ppSurface
, HANDLE *pSharedHandle
);
2117 typedef ULONG
(*D3DCB_DESTROYSURFACEFN
)(IWineD3DSurface
*pSurface
);
2118 typedef HRESULT (*D3DCB_CREATEVOLUMEFN
)(IUnknown
*pDevice
, IUnknown
*pSuperior
, UINT Width
,
2119 UINT Height
, UINT Depth
, WINED3DFORMAT Format
, WINED3DPOOL Pool
, DWORD Usage
,
2120 IWineD3DVolume
**ppVolume
, HANDLE *pSharedHandle
);
2121 typedef ULONG
(*D3DCB_DESTROYVOLUMEFN
)(IWineD3DVolume
*pVolume
);
2122 typedef HRESULT (*D3DCB_CREATESWAPCHAIN
)(IUnknown
*pDevice
, WINED3DPRESENT_PARAMETERS
*pPresentationParameters
,
2123 IWineD3DSwapChain
**pSwapChain
);
2124 typedef ULONG
(*D3DCB_DESTROYSWAPCHAINFN
)(IWineD3DSwapChain
*pSwapChain
);
2125 typedef HRESULT (*D3DCB_ENUMRESOURCES
)(IWineD3DResource
*resource
, void *pData
);
2130 uuid(46799311-8e0e
-40ce
-b2ec
-ddb99f18fcb4
)
2132 interface IWineD3DBase
: IUnknown
2135 [out] IUnknown
**parent
2142 uuid(108f9c44
-6f30
-11d9
-c687
-00046142c14f
)
2144 interface IWineD3D
: IWineD3DBase
2146 UINT GetAdapterCount
(
2148 HRESULT RegisterSoftwareDevice
(
2149 [in] void *pInitializeFunction
2151 HMONITOR GetAdapterMonitor
(
2152 [in] UINT adapter_idx
2154 UINT GetAdapterModeCount
(
2155 [in] UINT adapter_idx
,
2156 [in] WINED3DFORMAT format
2158 HRESULT EnumAdapterModes
(
2159 [in] UINT adapter_idx
,
2161 [in] WINED3DFORMAT format
,
2162 [out] WINED3DDISPLAYMODE
*mode
2164 HRESULT GetAdapterDisplayMode
(
2165 [in] UINT adapter_idx
,
2166 [out] WINED3DDISPLAYMODE
*mode
2168 HRESULT GetAdapterIdentifier
(
2169 [in] UINT adapter_idx
,
2171 [out] WINED3DADAPTER_IDENTIFIER
*identifier
2173 HRESULT CheckDeviceMultiSampleType
(
2174 [in] UINT adapter_idx
,
2175 [in] WINED3DDEVTYPE device_type
,
2176 [in] WINED3DFORMAT surface_format
,
2178 [in] WINED3DMULTISAMPLE_TYPE multisample_type
,
2179 [out] DWORD
*quality_levels
2181 HRESULT CheckDepthStencilMatch
(
2182 [in] UINT adapter_idx
,
2183 [in] WINED3DDEVTYPE device_type
,
2184 [in] WINED3DFORMAT adapter_format
,
2185 [in] WINED3DFORMAT render_target_format
,
2186 [in] WINED3DFORMAT depth_stencil_format
2188 HRESULT CheckDeviceType
(
2189 [in] UINT adapter_idx
,
2190 [in] WINED3DDEVTYPE device_type
,
2191 [in] WINED3DFORMAT display_format
,
2192 [in] WINED3DFORMAT backbuffer_format
,
2195 HRESULT CheckDeviceFormat
(
2196 [in] UINT adaper_idx
,
2197 [in] WINED3DDEVTYPE device_type
,
2198 [in] WINED3DFORMAT adapter_format
,
2200 [in] WINED3DRESOURCETYPE resource_type
,
2201 [in] WINED3DFORMAT check_format
,
2202 [in] WINED3DSURFTYPE surface_type
2204 HRESULT CheckDeviceFormatConversion
(
2205 [in] UINT adapter_idx
,
2206 [in] WINED3DDEVTYPE device_type
,
2207 [in] WINED3DFORMAT source_format
,
2208 [in] WINED3DFORMAT target_format
2210 HRESULT GetDeviceCaps
(
2211 [in] UINT adapter_idx
,
2212 [in] WINED3DDEVTYPE device_type
,
2213 [out] WINED3DCAPS
*caps
2215 HRESULT CreateDevice
(
2216 [in] UINT adapter_idx
,
2217 [in] WINED3DDEVTYPE device_type
,
2218 [in] HWND focus_window
,
2219 [in] DWORD behaviour_flags
,
2220 [out] IWineD3DDevice
**device
,
2221 [in] IUnknown
*parent
2228 uuid(1f3bfb34
-6f30
-11d9
-c687
-00046142c14f
)
2230 interface IWineD3DResource
: IWineD3DBase
2233 [out] IWineD3DDevice
**device
2235 HRESULT SetPrivateData
(
2237 [in] const void *data
,
2238 [in] DWORD data_size
,
2241 HRESULT GetPrivateData
(
2244 [in, out] DWORD
*data_size
2246 HRESULT FreePrivateData
(
2250 [in] DWORD new_priority
2258 WINED3DRESOURCETYPE GetType
(
2265 uuid(217f671e
-6f30
-11d9
-c687
-00046142c14f
)
2267 interface IWineD3DVertexBuffer
: IWineD3DResource
2278 [out] WINED3DVERTEXBUFFER_DESC
*desc
2285 uuid(3a02a54e
-6f30
-11d9
-c687
-00046142c14f
)
2287 interface IWineD3DIndexBuffer
: IWineD3DResource
2298 [out] WINED3DINDEXBUFFER_DESC
*desc
2305 uuid(f756720c
-32b9
-4439-b5a3
-1d6c97037d9e
)
2307 interface IWineD3DPalette
: IWineD3DBase
2313 [out] PALETTEENTRY
*entries
2322 [in] const PALETTEENTRY
*entries
2329 uuid(8f2bceb1
-d338
-488c
-ab7f
-0ec980bf5d2d
)
2331 interface IWineD3DClipper
: IWineD3DBase
2333 HRESULT GetClipList
(
2334 [in] const RECT
*rect
,
2335 [out] RGNDATA
*clip_list
,
2336 [in, out] DWORD
*clip_list_size
2341 HRESULT IsClipListChanged
(
2344 HRESULT SetClipList
(
2345 [in] const RGNDATA
*clip_list
,
2357 uuid(37cd5526
-6f30
-11d9
-c687
-00046142c14f
)
2359 interface IWineD3DSurface
: IWineD3DResource
2361 HRESULT GetContainer
(
2363 [out] void **container
2366 [out] WINED3DSURFACE_DESC
*desc
2369 [out] WINED3DLOCKED_RECT
*locked_rect
,
2370 [in] const RECT
*rect
,
2382 [in] IWineD3DSurface
*override
,
2386 [in] const RECT
*dst_rect
,
2387 [in] IWineD3DSurface
*src_surface
,
2388 [in] const RECT
*src_rect
,
2390 [in] const WINEDDBLTFX
*blt_fx
,
2391 [in] WINED3DTEXTUREFILTERTYPE filter
2393 HRESULT GetBltStatus
(
2396 HRESULT GetFlipStatus
(
2406 [in] IWineD3DSurface
*src_surface
,
2407 [in] const RECT
*src_rect
,
2411 [out] IWineD3DPalette
**palette
2414 [in] IWineD3DPalette
*palette
2416 HRESULT RealizePalette
(
2418 HRESULT SetColorKey
(
2420 [in] const WINEDDCOLORKEY
*color_key
2427 HRESULT SetOverlayPosition
(
2431 HRESULT GetOverlayPosition
(
2435 HRESULT UpdateOverlayZOrder
(
2437 [in] IWineD3DSurface
*ref
2439 HRESULT UpdateOverlay
(
2440 [in] const RECT
*src_rect
,
2441 [in] IWineD3DSurface
*dst_surface
,
2442 [in] const RECT
*dst_rect
,
2444 [in] const WINEDDOVERLAYFX
*fx
2447 [in] IWineD3DClipper
*clipper
2450 [out] IWineD3DClipper
**clipper
2452 HRESULT AddDirtyRect
(
2453 [in] const RECT
*dirty_rect
2455 HRESULT LoadTexture
(
2460 HRESULT SaveSnapshot
(
2461 [in] const char *filename
2463 HRESULT SetContainer
(
2464 [in] IWineD3DBase
*container
2467 [out] glDescriptor
**desc
2469 const void *GetData
(
2472 [in] WINED3DFORMAT format
2474 HRESULT PrivateSetup
(
2476 void ModifyLocation
(
2477 [in] DWORD location
,
2478 [in] BOOL persistent
2480 HRESULT LoadLocation
(
2481 [in] DWORD location
,
2482 [in] const RECT
*rect
2484 WINED3DSURFTYPE GetImplType
(
2486 HRESULT DrawOverlay
(
2493 uuid(24769ed8
-6f30
-11d9
-c687
-00046142c14f
)
2495 interface IWineD3DVolume
: IWineD3DResource
2497 HRESULT GetContainer
(
2499 [out] void **container
2502 [out] WINED3DVOLUME_DESC
*desc
2505 [out] WINED3DLOCKED_BOX
*locked_box
,
2506 [in] const WINED3DBOX
*box
,
2511 HRESULT AddDirtyBox
(
2512 [in] const WINED3DBOX
*dirty_box
2514 HRESULT CleanDirtyBox
(
2516 HRESULT LoadTexture
(
2520 HRESULT SetContainer
(
2521 [in] IWineD3DBase
*container
2528 uuid(3c2aebf6
-6f30
-11d9
-c687
-00046142c14f
)
2530 interface IWineD3DBaseTexture
: IWineD3DResource
2537 DWORD GetLevelCount
(
2539 HRESULT SetAutoGenFilterType
(
2540 WINED3DTEXTUREFILTERTYPE filter_type
2542 WINED3DTEXTUREFILTERTYPE GetAutoGenFilterType
(
2544 void GenerateMipSubLevels
(
2551 HRESULT BindTexture
(
2553 UINT GetTextureDimensions
(
2557 void ApplyStateChanges
(
2558 const DWORD texture_states
[WINED3D_HIGHEST_TEXTURE_STATE
+ 1],
2559 const DWORD sampler_states
[WINED3D_HIGHEST_SAMPLER_STATE
+ 1]
2566 uuid(3e72cc1c
-6f30
-11d9
-c687
-00046142c14f
)
2568 interface IWineD3DTexture
: IWineD3DBaseTexture
2571 [in] D3DCB_DESTROYSURFACEFN destroy_surface_callback
2573 HRESULT GetLevelDesc
(
2575 [out] WINED3DSURFACE_DESC
*desc
2577 HRESULT GetSurfaceLevel
(
2579 [out] IWineD3DSurface
**surface
2583 [out] WINED3DLOCKED_RECT
*locked_rect
,
2584 [in] const RECT
*rect
,
2590 HRESULT AddDirtyRect
(
2591 [in] const RECT
*dirty_rect
2598 uuid(41752900-6f30
-11d9
-c687
-00046142c14f
)
2600 interface IWineD3DCubeTexture
: IWineD3DBaseTexture
2603 [in] D3DCB_DESTROYSURFACEFN destroy_surface_callback
2605 HRESULT GetLevelDesc
(
2607 [out] WINED3DSURFACE_DESC
*desc
2609 HRESULT GetCubeMapSurface
(
2610 [in] WINED3DCUBEMAP_FACES face
,
2612 [out] IWineD3DSurface
**surface
2615 [in] WINED3DCUBEMAP_FACES face
,
2617 [out] WINED3DLOCKED_RECT
*locked_rect
,
2618 [in] const RECT
*rect
,
2622 [in] WINED3DCUBEMAP_FACES face
,
2625 HRESULT AddDirtyRect
(
2626 [in] WINED3DCUBEMAP_FACES face
,
2627 [in] const RECT
*dirty_rect
2634 uuid(7b39470c
-6f30
-11d9
-c687
-00046142c14f
)
2636 interface IWineD3DVolumeTexture
: IWineD3DBaseTexture
2639 [in] D3DCB_DESTROYVOLUMEFN destroy_volume_callback
2641 HRESULT GetLevelDesc
(
2643 [out] WINED3DVOLUME_DESC
*desc
2645 HRESULT GetVolumeLevel
(
2647 [out] IWineD3DVolume
**volume
2651 [out] WINED3DLOCKED_BOX
*locked_box
,
2652 [in] const WINED3DBOX
*box
,
2658 HRESULT AddDirtyBox
(
2659 [in] const WINED3DBOX
*dirty_box
2666 uuid(7cd55be6
-6f30
-11d9
-c687
-00046142c14f
)
2668 interface IWineD3DVertexDeclaration
: IWineD3DBase
2671 [out] IWineD3DDevice
**device
2673 HRESULT GetDeclaration
(
2674 [out] WINED3DVERTEXELEMENT
*elements
,
2675 [out] UINT
*element_count
2677 HRESULT SetDeclaration
(
2678 [in] const WINED3DVERTEXELEMENT
*elements
,
2679 [in] UINT element_count
2686 uuid(83b073ce
-6f30
-11d9
-c687
-00046142c14f
)
2688 interface IWineD3DStateBlock
: IWineD3DBase
2691 [out] IWineD3DDevice
**device
2697 HRESULT InitStartupStateBlock
(
2704 uuid(905ddbac
-6f30
-11d9
-c687
-00046142c14f
)
2706 interface IWineD3DQuery
: IWineD3DBase
2709 [out] IWineD3DDevice
**device
2713 [in] DWORD data_size
,
2718 WINED3DQUERYTYPE GetType
(
2728 uuid(34d01b10
-6f30
-11d9
-c687
-00046142c14f
)
2730 interface IWineD3DSwapChain
: IWineD3DBase
2733 [in] D3DCB_DESTROYSURFACEFN destroy_surface_callback
2736 [out] IWineD3DDevice
**device
2739 [in] const RECT
*src_rect
,
2740 [in] const RECT
*dst_rect
,
2741 [in] HWND dst_window_override
,
2742 [in] const RGNDATA
*dirty_region
,
2745 HRESULT SetDestWindowOverride
(
2748 HRESULT GetFrontBufferData
(
2749 [in] IWineD3DSurface
*dst_surface
2751 HRESULT GetBackBuffer
(
2752 [in] UINT backbuffer_idx
,
2753 [in] WINED3DBACKBUFFER_TYPE backbuffer_type
,
2754 [out] IWineD3DSurface
**backbuffer
2756 HRESULT GetRasterStatus
(
2757 [out] WINED3DRASTER_STATUS
*raster_status
2759 HRESULT GetDisplayMode
(
2760 [out] WINED3DDISPLAYMODE
*mode
2762 HRESULT GetPresentParameters
(
2763 [out] WINED3DPRESENT_PARAMETERS
*present_parameters
2765 HRESULT SetGammaRamp
(
2767 [in] const WINED3DGAMMARAMP
*ramp
2769 HRESULT GetGammaRamp
(
2770 [out] WINED3DGAMMARAMP
*ramp
2777 uuid(eac93065
-a4df
-446f
-86a1
-9ef2bca40a3c
)
2779 interface IWineD3DBaseShader
: IWineD3DBase
2781 HRESULT SetFunction
(
2782 [in] const DWORD
*function
2789 uuid(7f7a2b60
-6f30
-11d9
-c687
-00046142c14f
)
2791 interface IWineD3DVertexShader
: IWineD3DBaseShader
2794 [out] IWineD3DDevice
**device
2796 HRESULT GetFunction
(
2798 [in, out] UINT
*data_size
2801 [in] IWineD3DVertexDeclaration
*vertex_declaration
2803 HRESULT SetLocalConstantsF
(
2804 [in] UINT start_idx
,
2805 [in] const float *src_data
,
2806 [in] UINT vector4f_count
2813 uuid(818503da
-6f30
-11d9
-c687
-00046142c14f
)
2815 interface IWineD3DPixelShader
: IWineD3DBaseShader
2818 [out] IWineD3DDevice
**device
2820 HRESULT GetFunction
(
2822 [in, out] UINT
*data_size
2829 uuid(6d10a2ce
-09d0
-4a53
-a427
-11388f9f8ca5
)
2831 interface IWineD3DDevice
: IWineD3DBase
2833 HRESULT CreateVertexBuffer
(
2837 [in] WINED3DPOOL pool
,
2838 [out] IWineD3DVertexBuffer
**vertex_buffer
,
2839 [in] HANDLE *shared_handle
,
2840 [in] IUnknown
*parent
2842 HRESULT CreateIndexBuffer
(
2845 [in] WINED3DFORMAT format
,
2846 [in] WINED3DPOOL pool
,
2847 [out] IWineD3DIndexBuffer
**index_buffer
,
2848 [in] HANDLE *shared_handle
,
2849 [in] IUnknown
*parent
2851 HRESULT CreateStateBlock
(
2852 [in] WINED3DSTATEBLOCKTYPE type
,
2853 [out] IWineD3DStateBlock
**stateblock
,
2854 [in] IUnknown
*parent
2856 HRESULT CreateSurface
(
2859 [in] WINED3DFORMAT format
,
2863 [out] IWineD3DSurface
**surface
,
2864 [in] WINED3DRESOURCETYPE resource_type
,
2866 [in] WINED3DPOOL pool
,
2867 [in] WINED3DMULTISAMPLE_TYPE multisample_type
,
2868 [in] DWORD multisample_quality
,
2869 [in] HANDLE *shared_handle
,
2870 [in] WINED3DSURFTYPE surface_type
,
2871 [in] IUnknown
*parent
2873 HRESULT CreateTexture
(
2878 [in] WINED3DFORMAT format
,
2879 [in] WINED3DPOOL pool
,
2880 [out] IWineD3DTexture
**texture
,
2881 [in] HANDLE *shared_handle
,
2882 [in] IUnknown
*parent
,
2883 [in] D3DCB_CREATESURFACEFN create_surface_callback
2885 HRESULT CreateVolumeTexture
(
2891 [in] WINED3DFORMAT format
,
2892 [in] WINED3DPOOL pool
,
2893 [out] IWineD3DVolumeTexture
**texture
,
2894 [in] HANDLE *shared_handle
,
2895 [in] IUnknown
*parent
,
2896 [in] D3DCB_CREATEVOLUMEFN create_volume_callback
2898 HRESULT CreateVolume
(
2903 [in] WINED3DFORMAT format
,
2904 [in] WINED3DPOOL pool
,
2905 [out] IWineD3DVolume
**volume
,
2906 [in] HANDLE *shared_handle
,
2907 [in] IUnknown
*parent
2909 HRESULT CreateCubeTexture
(
2910 [in] UINT edge_length
,
2913 [in] WINED3DFORMAT format
,
2914 [in] WINED3DPOOL pool
,
2915 [out] IWineD3DCubeTexture
**texture
,
2916 [in] HANDLE *shared_handle
,
2917 [in] IUnknown
*parent
,
2918 [in] D3DCB_CREATESURFACEFN create_surface_callback
2920 HRESULT CreateQuery
(
2921 [in] WINED3DQUERYTYPE type
,
2922 [out] IWineD3DQuery
**query
,
2923 [in] IUnknown
*parent
2925 HRESULT CreateSwapChain
(
2926 [in] WINED3DPRESENT_PARAMETERS
*present_parameters
,
2927 [out] IWineD3DSwapChain
**swapchain
,
2928 [in] IUnknown
*parent
,
2929 [in] D3DCB_CREATERENDERTARGETFN create_render_target_callback
,
2930 [in] D3DCB_CREATEDEPTHSTENCILSURFACEFN create_depth_stencil_callback
,
2931 [in] WINED3DSURFTYPE surface_type
2933 HRESULT CreateVertexDeclaration
(
2934 [out] IWineD3DVertexDeclaration
**declaration
,
2935 [in] IUnknown
*parent
,
2936 [in] const WINED3DVERTEXELEMENT
*elements
,
2937 [in] UINT element_count
2939 HRESULT CreateVertexDeclarationFromFVF
(
2940 [out] IWineD3DVertexDeclaration
**declaration
,
2941 [in] IUnknown
*parent
,
2944 HRESULT CreateVertexShader
(
2945 [in] IWineD3DVertexDeclaration
*declaration
,
2946 [in] const DWORD
*function
,
2947 [out] IWineD3DVertexShader
**shader
,
2948 [in] IUnknown
*parent
2950 HRESULT CreatePixelShader
(
2951 [in] const DWORD
*function
,
2952 [out] IWineD3DPixelShader
**shader
,
2953 [in] IUnknown
*parent
2955 HRESULT CreatePalette
(
2957 [in] const PALETTEENTRY
*palette_entry
,
2958 [out] IWineD3DPalette
**palette
,
2959 [in] IUnknown
*parent
2962 [in] WINED3DPRESENT_PARAMETERS
*present_parameters
,
2963 [in] D3DCB_CREATESWAPCHAIN create_swapchain_callback
2966 [in] WINED3DPRESENT_PARAMETERS
*present_parameters
,
2967 [in] D3DCB_CREATESWAPCHAIN create_swapchain_callback
2970 [in] D3DCB_DESTROYSURFACEFN destroy_surface_callback
,
2971 [in] D3DCB_DESTROYSWAPCHAINFN destroy_swapchain_callback
2974 [in] D3DCB_DESTROYSWAPCHAINFN destroy_swapchain_callback
2976 void SetMultithreaded
(
2978 HRESULT EvictManagedResources
(
2980 UINT GetAvailableTextureMem
(
2982 HRESULT GetBackBuffer
(
2983 [in] UINT swapchain_idx
,
2984 [in] UINT backbuffer_idx
,
2985 [in] WINED3DBACKBUFFER_TYPE backbuffer_type
,
2986 [out] IWineD3DSurface
**backbuffer
2988 HRESULT GetCreationParameters
(
2989 [out] WINED3DDEVICE_CREATION_PARAMETERS
*creation_parameters
2991 HRESULT GetDeviceCaps
(
2992 [out] WINED3DCAPS
*caps
2994 HRESULT GetDirect3D
(
2995 [out] IWineD3D
** d3d
2997 HRESULT GetDisplayMode
(
2998 [in] UINT swapchain_idx
,
2999 [out] WINED3DDISPLAYMODE
*mode
3001 HRESULT SetDisplayMode
(
3002 [in] UINT swapchain_idx
,
3003 [in] const WINED3DDISPLAYMODE
*mode
3005 UINT GetNumberOfSwapChains
(
3007 HRESULT GetRasterStatus
(
3008 [in] UINT swapchain_idx
,
3009 [out] WINED3DRASTER_STATUS
*raster_status
3011 HRESULT GetSwapChain
(
3012 [in] UINT swapchain_idx
,
3013 [out] IWineD3DSwapChain
**swapchain
3016 [in] WINED3DPRESENT_PARAMETERS
*present_parameters
3018 HRESULT SetDialogBoxMode
(
3019 [in] BOOL enable_dialogs
3021 HRESULT SetCursorProperties
(
3022 [in] UINT x_hotspot
,
3023 [in] UINT y_hotspot
,
3024 [in] IWineD3DSurface
*cursor_surface
3026 void SetCursorPosition
(
3027 [in] int x_screen_space
,
3028 [in] int y_screen_space
,
3034 HRESULT TestCooperativeLevel
(
3036 HRESULT SetClipPlane
(
3037 [in] DWORD plane_idx
,
3038 [in] const float *plane
3040 HRESULT GetClipPlane
(
3041 [in] DWORD plane_idx
,
3044 HRESULT SetClipStatus
(
3045 [in] const WINED3DCLIPSTATUS
*clip_status
3047 HRESULT GetClipStatus
(
3048 [out] WINED3DCLIPSTATUS
*clip_status
3050 HRESULT SetCurrentTexturePalette
(
3051 [in] UINT palette_number
3053 HRESULT GetCurrentTexturePalette
(
3054 [out] UINT
*palette_number
3056 HRESULT SetDepthStencilSurface
(
3057 [in] IWineD3DSurface
*depth_stencil
3059 HRESULT GetDepthStencilSurface
(
3060 [out] IWineD3DSurface
**depth_stencil
3063 [in] UINT swapchain_idx
,
3065 [in] const WINED3DGAMMARAMP
*ramp
3068 [in] UINT swapchain_idx
,
3069 [out] WINED3DGAMMARAMP
*ramp
3072 [in] IWineD3DIndexBuffer
*index_buffer
3075 [out] IWineD3DIndexBuffer
**index_buffer
3077 HRESULT SetBaseVertexIndex
(
3080 HRESULT GetBaseVertexIndex
(
3081 [out] INT *base_index
3084 [in] DWORD light_idx
,
3085 [in] const WINED3DLIGHT
*light
3088 [in] DWORD light_idx
,
3089 [out] WINED3DLIGHT
*light
3091 HRESULT SetLightEnable
(
3092 [in] DWORD light_idx
,
3095 HRESULT GetLightEnable
(
3096 [in] DWORD light_idx
,
3099 HRESULT SetMaterial
(
3100 [in] const WINED3DMATERIAL
*material
3102 HRESULT GetMaterial
(
3103 [out] WINED3DMATERIAL
*material
3105 HRESULT SetNPatchMode
(
3108 float GetNPatchMode
(
3110 HRESULT SetPaletteEntries
(
3111 [in] UINT palette_number
,
3112 [in] const PALETTEENTRY
*entries
3114 HRESULT GetPaletteEntries
(
3115 [in] UINT palette_number
,
3116 [out] PALETTEENTRY
*entries
3118 HRESULT SetPixelShader
(
3119 [in] IWineD3DPixelShader
*shader
3121 HRESULT GetPixelShader
(
3122 [out] IWineD3DPixelShader
**shader
3124 HRESULT SetPixelShaderConstantB
(
3125 [in] UINT start_register
,
3126 [in] const BOOL
*constants
,
3127 [in] UINT bool_count
3129 HRESULT GetPixelShaderConstantB
(
3130 [in] UINT start_register
,
3131 [out] BOOL
*constants
,
3132 [in] UINT bool_count
3134 HRESULT SetPixelShaderConstantI
(
3135 [in] UINT start_register
,
3136 [in] const int *constants
,
3137 [in] UINT vector4i_count
3139 HRESULT GetPixelShaderConstantI
(
3140 [in] UINT start_register
,
3141 [out] int *constants
,
3142 [in] UINT vector4i_count
3144 HRESULT SetPixelShaderConstantF
(
3145 [in] UINT start_register
,
3146 [in] const float *constants
,
3147 [in] UINT vector4f_count
3149 HRESULT GetPixelShaderConstantF
(
3150 [in] UINT start_register
,
3151 [out] float *constants
,
3152 [in] UINT vector4f_count
3154 HRESULT SetRenderState
(
3155 [in] WINED3DRENDERSTATETYPE state
,
3158 HRESULT GetRenderState
(
3159 [in] WINED3DRENDERSTATETYPE state
,
3162 HRESULT SetRenderTarget
(
3163 [in] DWORD render_target_idx
,
3164 [in] IWineD3DSurface
*render_target
3166 HRESULT GetRenderTarget
(
3167 [in] DWORD render_target_idx
,
3168 [out] IWineD3DSurface
**render_target
3170 HRESULT SetFrontBackBuffers
(
3171 [in] IWineD3DSurface
*front
,
3172 [in] IWineD3DSurface
*back
3174 HRESULT SetSamplerState
(
3175 [in] DWORD sampler_idx
,
3176 [in] WINED3DSAMPLERSTATETYPE state
,
3179 HRESULT GetSamplerState
(
3180 [in] DWORD sampler_idx
,
3181 [in] WINED3DSAMPLERSTATETYPE state
,
3184 HRESULT SetScissorRect
(
3185 [in] const RECT
*rect
3187 HRESULT GetScissorRect
(
3190 HRESULT SetSoftwareVertexProcessing
(
3193 BOOL GetSoftwareVertexProcessing
(
3195 HRESULT SetStreamSource
(
3196 [in] UINT stream_idx
,
3197 [in] IWineD3DVertexBuffer
*vertex_buffer
,
3201 HRESULT GetStreamSource
(
3202 [in] UINT stream_idx
,
3203 [out] IWineD3DVertexBuffer
**vertex_buffer
,
3207 HRESULT SetStreamSourceFreq
(
3208 [in] UINT stream_idx
,
3211 HRESULT GetStreamSourceFreq
(
3212 [in] UINT stream_idx
,
3217 [in] IWineD3DBaseTexture
*texture
3221 [out] IWineD3DBaseTexture
**texture
3223 HRESULT SetTextureStageState
(
3225 [in] WINED3DTEXTURESTAGESTATETYPE state
,
3228 HRESULT GetTextureStageState
(
3230 [in] WINED3DTEXTURESTAGESTATETYPE state
,
3233 HRESULT SetTransform
(
3234 [in] WINED3DTRANSFORMSTATETYPE state
,
3235 [in] const WINED3DMATRIX
*matrix
3237 HRESULT GetTransform
(
3238 [in] WINED3DTRANSFORMSTATETYPE state
,
3239 [out] WINED3DMATRIX
*matrix
3241 HRESULT SetVertexDeclaration
(
3242 [in] IWineD3DVertexDeclaration
*declaration
3244 HRESULT GetVertexDeclaration
(
3245 [out] IWineD3DVertexDeclaration
**declaration
3247 HRESULT SetVertexShader
(
3248 [in] IWineD3DVertexShader
*shader
3250 HRESULT GetVertexShader
(
3251 [out] IWineD3DVertexShader
**shader
3253 HRESULT SetVertexShaderConstantB
(
3254 [in] UINT start_register
,
3255 [in] const BOOL
*constants
,
3256 [in] UINT bool_count
3258 HRESULT GetVertexShaderConstantB
(
3259 [in] UINT start_register
,
3260 [out] BOOL
*constants
,
3261 [in] UINT bool_count
3263 HRESULT SetVertexShaderConstantI
(
3264 [in] UINT start_register
,
3265 [in] const int *constants
,
3266 [in] UINT vector4i_count
3268 HRESULT GetVertexShaderConstantI
(
3269 [in] UINT start_register
,
3270 [out] int *constants
,
3271 [in] UINT vector4i_count
3273 HRESULT SetVertexShaderConstantF
(
3274 [in] UINT start_register
,
3275 [in] const float *constants
,
3276 [in] UINT vector4f_count
3278 HRESULT GetVertexShaderConstantF
(
3279 [in] UINT start_register
,
3280 [out] float *constants
,
3281 [in] UINT vector4f_count
3283 HRESULT SetViewport
(
3284 [in] const WINED3DVIEWPORT
*viewport
3286 HRESULT GetViewport
(
3287 [out] WINED3DVIEWPORT
*viewport
3289 HRESULT MultiplyTransform
(
3290 [in] WINED3DTRANSFORMSTATETYPE state
,
3291 [in] const WINED3DMATRIX
*matrix
3293 HRESULT ValidateDevice
(
3294 [out] DWORD
*num_passes
3296 HRESULT ProcessVertices
(
3297 [in] UINT src_start_idx
,
3299 [in] UINT vertex_count
,
3300 [in] IWineD3DVertexBuffer
*dest_buffer
,
3301 [in] IWineD3DVertexDeclaration
*declaration
,
3304 HRESULT BeginStateBlock
(
3306 HRESULT EndStateBlock
(
3307 [out] IWineD3DStateBlock
**stateblock
3314 [in] const RECT
*src_rect
,
3315 [in] const RECT
*dst_rect
,
3316 [in] HWND dst_window_override
,
3317 [in] const RGNDATA
*dirty_region
3320 [in] DWORD rect_count
,
3321 [in] const WINED3DRECT
*rects
,
3323 [in] WINED3DCOLOR color
,
3327 HRESULT DrawPrimitive
(
3328 [in] WINED3DPRIMITIVETYPE primitive_type
,
3329 [in] UINT start_vertex
,
3330 [in] UINT primitive_count
3332 HRESULT DrawIndexedPrimitive
(
3333 [in] WINED3DPRIMITIVETYPE primitive_type
,
3334 [in] UINT min_vertex_idx
,
3335 [in] UINT vertex_count
,
3336 [in] UINT start_idx
,
3337 [in] UINT primitive_count
3339 HRESULT DrawPrimitiveUP
(
3340 [in] WINED3DPRIMITIVETYPE primitive_type
,
3341 [in] UINT primitive_count
,
3342 [in] const void *stream_data
,
3343 [in] UINT stream_stride
3345 HRESULT DrawIndexedPrimitiveUP
(
3346 [in] WINED3DPRIMITIVETYPE primitive_type
,
3347 [in] UINT min_vertex_idx
,
3348 [in] UINT vertex_count
,
3349 [in] UINT primitive_count
,
3350 [in] const void *index_data
,
3351 [in] WINED3DFORMAT index_data_format
,
3352 [in] const void *stream_data
,
3353 [in] UINT stream_stride
3355 HRESULT DrawPrimitiveStrided
(
3356 [in] WINED3DPRIMITIVETYPE primitive_type
,
3357 [in] UINT primitive_count
,
3358 [in] const WineDirect3DVertexStridedData
*strided_data
3360 HRESULT DrawIndexedPrimitiveStrided
(
3361 [in] WINED3DPRIMITIVETYPE primitive_type
,
3362 [in] UINT primitive_count
,
3363 [in] const WineDirect3DVertexStridedData
*strided_data
,
3364 [in] UINT vertex_count
,
3365 [in] const void *index_data
,
3366 [in] WINED3DFORMAT index_data_format
3368 HRESULT DrawRectPatch
(
3370 [in] const float *num_segs
,
3371 [in] const WINED3DRECTPATCH_INFO
*rect_patch_info
3373 HRESULT DrawTriPatch
(
3375 [in] const float *num_segs
,
3376 [in] const WINED3DTRIPATCH_INFO
*tri_patch_info
3378 HRESULT DeletePatch
(
3382 [in] IWineD3DSurface
*surface
,
3383 [in] const WINED3DRECT
*rect
,
3384 [in] WINED3DCOLOR color
3386 HRESULT UpdateTexture
(
3387 [in] IWineD3DBaseTexture
*src_texture
,
3388 [in] IWineD3DBaseTexture
*dst_texture
3390 HRESULT UpdateSurface
(
3391 [in] IWineD3DSurface
*src_surface
,
3392 [in] const RECT
*src_rect
,
3393 [in] IWineD3DSurface
*dst_surface
,
3394 [in] const POINT
*dst_point
3396 HRESULT GetFrontBufferData
(
3397 [in] UINT swapchain_idx
,
3398 [in] IWineD3DSurface
*dst_surface
3400 void ResourceReleased
(
3401 [in] IWineD3DResource
*resource
3403 HRESULT EnumResources
(
3404 [in] D3DCB_ENUMRESOURCES
callback,
3409 IWineD3D
*WineDirect3DCreate
(UINT dxVersion
, IUnknown
*parent
);
3410 IWineD3DClipper
*WineDirect3DCreateClipper
(IUnknown
*parent
);