2 * Copyright 2009 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "wine/port.h"
23 #define NONAMELESSUNION
24 #include "d3d10core_private.h"
26 WINE_DEFAULT_DEBUG_CHANNEL(d3d10core
);
28 static IWineD3DResource
*wined3d_resource_from_resource(ID3D10Resource
*resource
)
30 D3D10_RESOURCE_DIMENSION dimension
;
32 ID3D10Resource_GetType(resource
, &dimension
);
36 case D3D10_RESOURCE_DIMENSION_BUFFER
:
37 return (IWineD3DResource
*)((struct d3d10_buffer
*)resource
)->wined3d_buffer
;
39 case D3D10_RESOURCE_DIMENSION_TEXTURE2D
:
40 return (IWineD3DResource
*)((struct d3d10_texture2d
*)resource
)->wined3d_surface
;
43 FIXME("Unhandled resource dimension %#x.\n", dimension
);
48 static HRESULT
set_rtdesc_from_resource(D3D10_RENDER_TARGET_VIEW_DESC
*desc
, ID3D10Resource
*resource
)
50 D3D10_RESOURCE_DIMENSION dimension
;
53 ID3D10Resource_GetType(resource
, &dimension
);
57 case D3D10_RESOURCE_DIMENSION_TEXTURE1D
:
59 ID3D10Texture1D
*texture
;
60 D3D10_TEXTURE1D_DESC texture_desc
;
62 hr
= ID3D10Resource_QueryInterface(resource
, &IID_ID3D10Texture1D
, (void **)&texture
);
65 ERR("Resource of type TEXTURE1D doesn't implement ID3D10Texture1D?\n");
69 ID3D10Texture1D_GetDesc(texture
, &texture_desc
);
70 ID3D10Texture1D_Release(texture
);
72 desc
->Format
= texture_desc
.Format
;
73 if (texture_desc
.ArraySize
== 1)
75 desc
->ViewDimension
= D3D10_RTV_DIMENSION_TEXTURE1D
;
76 desc
->u
.Texture1D
.MipSlice
= 0;
80 desc
->ViewDimension
= D3D10_RTV_DIMENSION_TEXTURE1DARRAY
;
81 desc
->u
.Texture1DArray
.MipSlice
= 0;
82 desc
->u
.Texture1DArray
.FirstArraySlice
= 0;
83 desc
->u
.Texture1DArray
.ArraySize
= 1;
89 case D3D10_RESOURCE_DIMENSION_TEXTURE2D
:
91 ID3D10Texture2D
*texture
;
92 D3D10_TEXTURE2D_DESC texture_desc
;
94 hr
= ID3D10Resource_QueryInterface(resource
, &IID_ID3D10Texture2D
, (void **)&texture
);
97 ERR("Resource of type TEXTURE2D doesn't implement ID3D10Texture2D?\n");
101 ID3D10Texture2D_GetDesc(texture
, &texture_desc
);
102 ID3D10Texture2D_Release(texture
);
104 desc
->Format
= texture_desc
.Format
;
105 if (texture_desc
.ArraySize
== 1)
107 if (texture_desc
.SampleDesc
.Count
== 1)
109 desc
->ViewDimension
= D3D10_RTV_DIMENSION_TEXTURE2D
;
110 desc
->u
.Texture2D
.MipSlice
= 0;
114 desc
->ViewDimension
= D3D10_RTV_DIMENSION_TEXTURE2DMS
;
119 if (texture_desc
.SampleDesc
.Count
== 1)
121 desc
->ViewDimension
= D3D10_RTV_DIMENSION_TEXTURE2DARRAY
;
122 desc
->u
.Texture2DArray
.MipSlice
= 0;
123 desc
->u
.Texture2DArray
.FirstArraySlice
= 0;
124 desc
->u
.Texture2DArray
.ArraySize
= 1;
128 desc
->ViewDimension
= D3D10_RTV_DIMENSION_TEXTURE2DMSARRAY
;
129 desc
->u
.Texture2DMSArray
.FirstArraySlice
= 0;
130 desc
->u
.Texture2DMSArray
.ArraySize
= 1;
137 case D3D10_RESOURCE_DIMENSION_TEXTURE3D
:
139 ID3D10Texture3D
*texture
;
140 D3D10_TEXTURE3D_DESC texture_desc
;
142 hr
= ID3D10Resource_QueryInterface(resource
, &IID_ID3D10Texture3D
, (void **)&texture
);
145 ERR("Resource of type TEXTURE3D doesn't implement ID3D10Texture3D?\n");
149 ID3D10Texture3D_GetDesc(texture
, &texture_desc
);
150 ID3D10Texture3D_Release(texture
);
152 desc
->Format
= texture_desc
.Format
;
153 desc
->ViewDimension
= D3D10_RTV_DIMENSION_TEXTURE3D
;
154 desc
->u
.Texture3D
.MipSlice
= 0;
155 desc
->u
.Texture3D
.FirstWSlice
= 0;
156 desc
->u
.Texture3D
.WSize
= 1;
162 FIXME("Unhandled resource dimension %#x.\n", dimension
);
167 /* IUnknown methods */
169 static HRESULT STDMETHODCALLTYPE
d3d10_rendertarget_view_QueryInterface(ID3D10RenderTargetView
*iface
,
170 REFIID riid
, void **object
)
172 TRACE("iface %p, riid %s, object %p\n", iface
, debugstr_guid(riid
), object
);
174 if (IsEqualGUID(riid
, &IID_ID3D10RenderTargetView
)
175 || IsEqualGUID(riid
, &IID_ID3D10View
)
176 || IsEqualGUID(riid
, &IID_ID3D10DeviceChild
)
177 || IsEqualGUID(riid
, &IID_IUnknown
))
179 IUnknown_AddRef(iface
);
184 WARN("%s not implemented, returning E_NOINTERFACE\n", debugstr_guid(riid
));
187 return E_NOINTERFACE
;
190 static ULONG STDMETHODCALLTYPE
d3d10_rendertarget_view_AddRef(ID3D10RenderTargetView
*iface
)
192 struct d3d10_rendertarget_view
*This
= (struct d3d10_rendertarget_view
*)iface
;
193 ULONG refcount
= InterlockedIncrement(&This
->refcount
);
195 TRACE("%p increasing refcount to %u\n", This
, refcount
);
200 static ULONG STDMETHODCALLTYPE
d3d10_rendertarget_view_Release(ID3D10RenderTargetView
*iface
)
202 struct d3d10_rendertarget_view
*This
= (struct d3d10_rendertarget_view
*)iface
;
203 ULONG refcount
= InterlockedDecrement(&This
->refcount
);
205 TRACE("%p decreasing refcount to %u\n", This
, refcount
);
209 IWineD3DRendertargetView_Release(This
->wined3d_view
);
210 HeapFree(GetProcessHeap(), 0, This
);
216 /* ID3D10DeviceChild methods */
218 static void STDMETHODCALLTYPE
d3d10_rendertarget_view_GetDevice(ID3D10RenderTargetView
*iface
, ID3D10Device
**device
)
220 FIXME("iface %p, device %p stub!\n", iface
, device
);
223 static HRESULT STDMETHODCALLTYPE
d3d10_rendertarget_view_GetPrivateData(ID3D10RenderTargetView
*iface
,
224 REFGUID guid
, UINT
*data_size
, void *data
)
226 FIXME("iface %p, guid %s, data_size %p, data %p stub!\n",
227 iface
, debugstr_guid(guid
), data_size
, data
);
232 static HRESULT STDMETHODCALLTYPE
d3d10_rendertarget_view_SetPrivateData(ID3D10RenderTargetView
*iface
,
233 REFGUID guid
, UINT data_size
, const void *data
)
235 FIXME("iface %p, guid %s, data_size %u, data %p stub!\n",
236 iface
, debugstr_guid(guid
), data_size
, data
);
241 static HRESULT STDMETHODCALLTYPE
d3d10_rendertarget_view_SetPrivateDataInterface(ID3D10RenderTargetView
*iface
,
242 REFGUID guid
, const IUnknown
*data
)
244 FIXME("iface %p, guid %s, data %p stub!\n", iface
, debugstr_guid(guid
), data
);
249 /* ID3D10View methods */
251 static void STDMETHODCALLTYPE
d3d10_rendertarget_view_GetResource(ID3D10RenderTargetView
*iface
,
252 ID3D10Resource
**resource
)
254 struct d3d10_rendertarget_view
*This
= (struct d3d10_rendertarget_view
*)iface
;
255 IWineD3DResource
*wined3d_resource
;
259 TRACE("iface %p, resource %p\n", iface
, resource
);
261 hr
= IWineD3DRendertargetView_GetResource(This
->wined3d_view
, &wined3d_resource
);
264 ERR("Failed to get wined3d resource, hr %#x\n", hr
);
269 hr
= IWineD3DResource_GetParent(wined3d_resource
, &parent
);
270 IWineD3DResource_Release(wined3d_resource
);
273 ERR("Failed to get wined3d resource parent, hr %#x\n", hr
);
278 hr
= IUnknown_QueryInterface(parent
, &IID_ID3D10Resource
, (void **)&resource
);
279 IUnknown_Release(parent
);
282 ERR("Resource parent isn't a d3d10 resource, hr %#x\n", hr
);
288 /* ID3D10RenderTargetView methods */
290 static void STDMETHODCALLTYPE
d3d10_rendertarget_view_GetDesc(ID3D10RenderTargetView
*iface
,
291 D3D10_RENDER_TARGET_VIEW_DESC
*desc
)
293 struct d3d10_rendertarget_view
*This
= (struct d3d10_rendertarget_view
*)iface
;
295 TRACE("iface %p, desc %p\n", iface
, desc
);
300 static const struct ID3D10RenderTargetViewVtbl d3d10_rendertarget_view_vtbl
=
302 /* IUnknown methods */
303 d3d10_rendertarget_view_QueryInterface
,
304 d3d10_rendertarget_view_AddRef
,
305 d3d10_rendertarget_view_Release
,
306 /* ID3D10DeviceChild methods */
307 d3d10_rendertarget_view_GetDevice
,
308 d3d10_rendertarget_view_GetPrivateData
,
309 d3d10_rendertarget_view_SetPrivateData
,
310 d3d10_rendertarget_view_SetPrivateDataInterface
,
311 /* ID3D10View methods */
312 d3d10_rendertarget_view_GetResource
,
313 /* ID3D10RenderTargetView methods */
314 d3d10_rendertarget_view_GetDesc
,
317 HRESULT
d3d10_rendertarget_view_init(struct d3d10_rendertarget_view
*view
, struct d3d10_device
*device
,
318 ID3D10Resource
*resource
, const D3D10_RENDER_TARGET_VIEW_DESC
*desc
)
320 IWineD3DResource
*wined3d_resource
;
323 view
->vtbl
= &d3d10_rendertarget_view_vtbl
;
328 HRESULT hr
= set_rtdesc_from_resource(&view
->desc
, resource
);
329 if (FAILED(hr
)) return hr
;
336 wined3d_resource
= wined3d_resource_from_resource(resource
);
337 if (!wined3d_resource
)
339 ERR("Failed to get wined3d resource for d3d10 resource %p.\n", resource
);
343 hr
= IWineD3DDevice_CreateRendertargetView(device
->wined3d_device
,
344 wined3d_resource
, (IUnknown
*)view
, &view
->wined3d_view
);
347 WARN("Failed to create a wined3d rendertarget view, hr %#x.\n", hr
);