wgl: Move all winex11.drv opengl traces to wgl.
[wine/hacks.git] / dlls / winex11.drv / opengl.c
blobb6b3fc7b30ea7253cd13a0b74e0478aa763e5b1e
1 /*
2 * X11DRV OpenGL functions
4 * Copyright 2000 Lionel Ulmer
5 * Copyright 2005 Alex Woods
6 * Copyright 2005 Raphael Junqueira
7 * Copyright 2006 Roderick Colenbrander
8 * Copyright 2006 Tomas Carnecky
10 * This library is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Lesser General Public
12 * License as published by the Free Software Foundation; either
13 * version 2.1 of the License, or (at your option) any later version.
15 * This library is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * Lesser General Public License for more details.
20 * You should have received a copy of the GNU Lesser General Public
21 * License along with this library; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
25 #include "config.h"
26 #include "wine/port.h"
28 #include <assert.h>
29 #include <stdlib.h>
30 #include <string.h>
32 #include "x11drv.h"
33 #include "winternl.h"
34 #include "wine/library.h"
35 #include "wine/debug.h"
37 WINE_DEFAULT_DEBUG_CHANNEL(wgl);
38 WINE_DECLARE_DEBUG_CHANNEL(opengl);
40 #ifdef SONAME_LIBGL
42 #undef APIENTRY
43 #undef CALLBACK
44 #undef WINAPI
46 #ifdef HAVE_GL_GL_H
47 # include <GL/gl.h>
48 #endif
49 #ifdef HAVE_GL_GLX_H
50 # include <GL/glx.h>
51 #endif
52 #ifdef HAVE_GL_GLEXT_H
53 # include <GL/glext.h>
54 #endif
56 #include "wine/wgl.h"
58 #undef APIENTRY
59 #undef CALLBACK
60 #undef WINAPI
62 /* Redefines the constants */
63 #define CALLBACK __stdcall
64 #define WINAPI __stdcall
65 #define APIENTRY WINAPI
68 WINE_DECLARE_DEBUG_CHANNEL(fps);
70 typedef struct wine_glextension {
71 const char *extName;
72 struct {
73 const char *funcName;
74 void *funcAddress;
75 } extEntryPoints[9];
76 } WineGLExtension;
78 struct WineGLInfo {
79 const char *glVersion;
80 const char *glExtensions;
82 int glxVersion[2];
84 const char *glxServerVersion;
85 const char *glxServerVendor;
86 const char *glxServerExtensions;
88 const char *glxClientVersion;
89 const char *glxClientVendor;
90 const char *glxClientExtensions;
92 const char *glxExtensions;
94 BOOL glxDirect;
95 char wglExtensions[4096];
98 typedef struct wine_glpixelformat {
99 int iPixelFormat;
100 GLXFBConfig fbconfig;
101 int fmt_id;
102 int render_type;
103 BOOL offscreenOnly;
104 } WineGLPixelFormat;
106 typedef struct wine_glcontext {
107 HDC hdc;
108 XVisualInfo *vis;
109 WineGLPixelFormat *fmt;
110 GLXContext ctx;
111 BOOL do_escape;
112 HDC read_hdc;
113 Drawable drawables[2];
114 BOOL refresh_drawables;
115 struct wine_glcontext *next;
116 struct wine_glcontext *prev;
117 } Wine_GLContext;
119 typedef struct wine_glpbuffer {
120 Drawable drawable;
121 Display* display;
122 WineGLPixelFormat* fmt;
123 int width;
124 int height;
125 int* attribList;
126 HDC hdc;
128 int use_render_texture; /* This is also the internal texture format */
129 int texture_bind_target;
130 int texture_bpp;
131 GLint texture_format;
132 GLuint texture_target;
133 GLenum texture_type;
134 GLuint texture;
135 int texture_level;
136 } Wine_GLPBuffer;
138 static Wine_GLContext *context_list;
139 static struct WineGLInfo WineGLInfo = { 0 };
140 static int use_render_texture_emulation = 1;
141 static int use_render_texture_ati = 0;
142 static int swap_interval = 1;
144 #define MAX_EXTENSIONS 16
145 static const WineGLExtension *WineGLExtensionList[MAX_EXTENSIONS];
146 static int WineGLExtensionListSize;
148 static WineGLPixelFormat *WineGLPixelFormatList;
149 static int WineGLPixelFormatListSize = 0;
150 static int WineGLPixelFormatOnScreenSize = 0;
152 static void X11DRV_WineGL_LoadExtensions(void);
153 static BOOL glxRequireVersion(int requiredVersion);
154 static BOOL glxRequireExtension(const char *requiredExtension);
156 static void dump_PIXELFORMATDESCRIPTOR(const PIXELFORMATDESCRIPTOR *ppfd) {
157 TRACE(" - size / version : %d / %d\n", ppfd->nSize, ppfd->nVersion);
158 TRACE(" - dwFlags : ");
159 #define TEST_AND_DUMP(t,tv) if ((t) & (tv)) TRACE(#tv " ")
160 TEST_AND_DUMP(ppfd->dwFlags, PFD_DEPTH_DONTCARE);
161 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER);
162 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER_DONTCARE);
163 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_WINDOW);
164 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_BITMAP);
165 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_ACCELERATED);
166 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_FORMAT);
167 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_PALETTE);
168 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_SYSTEM_PALETTE);
169 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO);
170 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO_DONTCARE);
171 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_GDI);
172 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_OPENGL);
173 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_COPY);
174 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_EXCHANGE);
175 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_LAYER_BUFFERS);
176 /* PFD_SUPPORT_COMPOSITION is new in Vista, it is similar to composition
177 * under X e.g. COMPOSITE + GLX_EXT_TEXTURE_FROM_PIXMAP. */
178 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_COMPOSITION);
179 #undef TEST_AND_DUMP
180 TRACE("\n");
182 TRACE(" - iPixelType : ");
183 switch (ppfd->iPixelType) {
184 case PFD_TYPE_RGBA: TRACE("PFD_TYPE_RGBA"); break;
185 case PFD_TYPE_COLORINDEX: TRACE("PFD_TYPE_COLORINDEX"); break;
187 TRACE("\n");
189 TRACE(" - Color : %d\n", ppfd->cColorBits);
190 TRACE(" - Red : %d\n", ppfd->cRedBits);
191 TRACE(" - Green : %d\n", ppfd->cGreenBits);
192 TRACE(" - Blue : %d\n", ppfd->cBlueBits);
193 TRACE(" - Alpha : %d\n", ppfd->cAlphaBits);
194 TRACE(" - Accum : %d\n", ppfd->cAccumBits);
195 TRACE(" - Depth : %d\n", ppfd->cDepthBits);
196 TRACE(" - Stencil : %d\n", ppfd->cStencilBits);
197 TRACE(" - Aux : %d\n", ppfd->cAuxBuffers);
199 TRACE(" - iLayerType : ");
200 switch (ppfd->iLayerType) {
201 case PFD_MAIN_PLANE: TRACE("PFD_MAIN_PLANE"); break;
202 case PFD_OVERLAY_PLANE: TRACE("PFD_OVERLAY_PLANE"); break;
203 case (BYTE)PFD_UNDERLAY_PLANE: TRACE("PFD_UNDERLAY_PLANE"); break;
205 TRACE("\n");
208 #define PUSH1(attribs,att) do { attribs[nAttribs++] = (att); } while (0)
209 #define PUSH2(attribs,att,value) do { attribs[nAttribs++] = (att); attribs[nAttribs++] = (value); } while(0)
211 #define MAKE_FUNCPTR(f) static typeof(f) * p##f;
212 /* GLX 1.0 */
213 MAKE_FUNCPTR(glXChooseVisual)
214 MAKE_FUNCPTR(glXCopyContext)
215 MAKE_FUNCPTR(glXCreateContext)
216 MAKE_FUNCPTR(glXCreateGLXPixmap)
217 MAKE_FUNCPTR(glXGetCurrentContext)
218 MAKE_FUNCPTR(glXGetCurrentDrawable)
219 MAKE_FUNCPTR(glXDestroyContext)
220 MAKE_FUNCPTR(glXDestroyGLXPixmap)
221 MAKE_FUNCPTR(glXGetConfig)
222 MAKE_FUNCPTR(glXIsDirect)
223 MAKE_FUNCPTR(glXMakeCurrent)
224 MAKE_FUNCPTR(glXSwapBuffers)
225 MAKE_FUNCPTR(glXQueryExtension)
226 MAKE_FUNCPTR(glXQueryVersion)
227 MAKE_FUNCPTR(glXUseXFont)
229 /* GLX 1.1 */
230 MAKE_FUNCPTR(glXGetClientString)
231 MAKE_FUNCPTR(glXQueryExtensionsString)
232 MAKE_FUNCPTR(glXQueryServerString)
234 /* GLX 1.3 */
235 MAKE_FUNCPTR(glXGetFBConfigs)
236 MAKE_FUNCPTR(glXChooseFBConfig)
237 MAKE_FUNCPTR(glXCreatePbuffer)
238 MAKE_FUNCPTR(glXCreateNewContext)
239 MAKE_FUNCPTR(glXDestroyPbuffer)
240 MAKE_FUNCPTR(glXGetFBConfigAttrib)
241 MAKE_FUNCPTR(glXGetVisualFromFBConfig)
242 MAKE_FUNCPTR(glXMakeContextCurrent)
243 MAKE_FUNCPTR(glXQueryDrawable)
244 MAKE_FUNCPTR(glXGetCurrentReadDrawable)
246 /* GLX Extensions */
247 static void* (*pglXGetProcAddressARB)(const GLubyte *);
248 static int (*pglXSwapIntervalSGI)(int);
250 /* ATI GLX Extensions */
251 static BOOL (*pglXBindTexImageATI)(Display *dpy, GLXPbuffer pbuffer, int buffer);
252 static BOOL (*pglXReleaseTexImageATI)(Display *dpy, GLXPbuffer pbuffer, int buffer);
253 static BOOL (*pglXDrawableAttribATI)(Display *dpy, GLXDrawable draw, const int *attribList);
255 /* NV GLX Extension */
256 static void* (*pglXAllocateMemoryNV)(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
257 static void (*pglXFreeMemoryNV)(GLvoid *pointer);
259 /* MESA GLX Extensions */
260 static void (*pglXCopySubBufferMESA)(Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
262 /* Standard OpenGL */
263 MAKE_FUNCPTR(glBindTexture)
264 MAKE_FUNCPTR(glBitmap)
265 MAKE_FUNCPTR(glCopyTexSubImage1D)
266 MAKE_FUNCPTR(glCopyTexImage2D)
267 MAKE_FUNCPTR(glCopyTexSubImage2D)
268 MAKE_FUNCPTR(glDrawBuffer)
269 MAKE_FUNCPTR(glEndList)
270 MAKE_FUNCPTR(glGetError)
271 MAKE_FUNCPTR(glGetIntegerv)
272 MAKE_FUNCPTR(glGetString)
273 MAKE_FUNCPTR(glNewList)
274 MAKE_FUNCPTR(glPixelStorei)
275 MAKE_FUNCPTR(glReadPixels)
276 MAKE_FUNCPTR(glTexImage2D)
277 MAKE_FUNCPTR(glFinish)
278 MAKE_FUNCPTR(glFlush)
279 #undef MAKE_FUNCPTR
281 static BOOL X11DRV_WineGL_InitOpenglInfo(void)
283 static BOOL infoInitialized = FALSE;
285 int screen = DefaultScreen(gdi_display);
286 Window win = RootWindow(gdi_display, screen);
287 Visual *visual;
288 XVisualInfo template;
289 XVisualInfo *vis;
290 int num;
291 GLXContext ctx = NULL;
293 if (infoInitialized)
294 return TRUE;
295 infoInitialized = TRUE;
297 wine_tsx11_lock();
299 visual = DefaultVisual(gdi_display, screen);
300 template.visualid = XVisualIDFromVisual(visual);
301 vis = XGetVisualInfo(gdi_display, VisualIDMask, &template, &num);
302 if (vis) {
303 WORD old_fs = wine_get_fs();
304 /* Create a GLX Context. Without one we can't query GL information */
305 ctx = pglXCreateContext(gdi_display, vis, None, GL_TRUE);
306 if (wine_get_fs() != old_fs)
308 wine_set_fs( old_fs );
309 wine_tsx11_unlock();
310 ERR( "%%fs register corrupted, probably broken ATI driver, disabling OpenGL.\n" );
311 ERR( "You need to set the \"UseFastTls\" option to \"2\" in your X config file.\n" );
312 return FALSE;
316 if (ctx) {
317 pglXMakeCurrent(gdi_display, win, ctx);
318 } else {
319 ERR(" couldn't initialize OpenGL, expect problems\n");
320 wine_tsx11_unlock();
321 return FALSE;
324 WineGLInfo.glVersion = (const char *) pglGetString(GL_VERSION);
325 WineGLInfo.glExtensions = strdup((const char *) pglGetString(GL_EXTENSIONS));
327 /* Get the common GLX version supported by GLX client and server ( major/minor) */
328 pglXQueryVersion(gdi_display, &WineGLInfo.glxVersion[0], &WineGLInfo.glxVersion[1]);
330 WineGLInfo.glxServerVersion = pglXQueryServerString(gdi_display, screen, GLX_VERSION);
331 WineGLInfo.glxServerVendor = pglXQueryServerString(gdi_display, screen, GLX_VENDOR);
332 WineGLInfo.glxServerExtensions = pglXQueryServerString(gdi_display, screen, GLX_EXTENSIONS);
334 WineGLInfo.glxClientVersion = pglXGetClientString(gdi_display, GLX_VERSION);
335 WineGLInfo.glxClientVendor = pglXGetClientString(gdi_display, GLX_VENDOR);
336 WineGLInfo.glxClientExtensions = pglXGetClientString(gdi_display, GLX_EXTENSIONS);
338 WineGLInfo.glxExtensions = pglXQueryExtensionsString(gdi_display, screen);
339 WineGLInfo.glxDirect = pglXIsDirect(gdi_display, ctx);
341 TRACE("GL version : %s.\n", WineGLInfo.glVersion);
342 TRACE("GL renderer : %s.\n", pglGetString(GL_RENDERER));
343 TRACE("GLX version : %d.%d.\n", WineGLInfo.glxVersion[0], WineGLInfo.glxVersion[1]);
344 TRACE("Server GLX version : %s.\n", WineGLInfo.glxServerVersion);
345 TRACE("Server GLX vendor: : %s.\n", WineGLInfo.glxServerVendor);
346 TRACE("Client GLX version : %s.\n", WineGLInfo.glxClientVersion);
347 TRACE("Client GLX vendor: : %s.\n", WineGLInfo.glxClientVendor);
348 TRACE("Direct rendering enabled: %s\n", WineGLInfo.glxDirect ? "True" : "False");
350 if(vis) XFree(vis);
351 if(ctx) {
352 pglXMakeCurrent(gdi_display, None, NULL);
353 pglXDestroyContext(gdi_display, ctx);
355 wine_tsx11_unlock();
356 return TRUE;
359 static BOOL has_opengl(void)
361 static int init_done;
362 static void *opengl_handle;
364 int error_base, event_base;
366 if (init_done) return (opengl_handle != NULL);
367 init_done = 1;
369 /* No need to load any other libraries as according to the ABI, libGL should be self-sufficient
370 and include all dependencies */
371 opengl_handle = wine_dlopen(SONAME_LIBGL, RTLD_NOW|RTLD_GLOBAL, NULL, 0);
372 if (opengl_handle == NULL) return FALSE;
374 pglXGetProcAddressARB = wine_dlsym(opengl_handle, "glXGetProcAddressARB", NULL, 0);
375 if (pglXGetProcAddressARB == NULL) {
376 ERR("could not find glXGetProcAddressARB in libGL.\n");
377 return FALSE;
380 #define LOAD_FUNCPTR(f) if((p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)) == NULL) goto sym_not_found;
381 /* GLX 1.0 */
382 LOAD_FUNCPTR(glXChooseVisual)
383 LOAD_FUNCPTR(glXCopyContext)
384 LOAD_FUNCPTR(glXCreateContext)
385 LOAD_FUNCPTR(glXCreateGLXPixmap)
386 LOAD_FUNCPTR(glXGetCurrentContext)
387 LOAD_FUNCPTR(glXGetCurrentDrawable)
388 LOAD_FUNCPTR(glXDestroyContext)
389 LOAD_FUNCPTR(glXDestroyGLXPixmap)
390 LOAD_FUNCPTR(glXGetConfig)
391 LOAD_FUNCPTR(glXIsDirect)
392 LOAD_FUNCPTR(glXMakeCurrent)
393 LOAD_FUNCPTR(glXSwapBuffers)
394 LOAD_FUNCPTR(glXQueryExtension)
395 LOAD_FUNCPTR(glXQueryVersion)
396 LOAD_FUNCPTR(glXUseXFont)
398 /* GLX 1.1 */
399 LOAD_FUNCPTR(glXGetClientString)
400 LOAD_FUNCPTR(glXQueryExtensionsString)
401 LOAD_FUNCPTR(glXQueryServerString)
403 /* GLX 1.3 */
404 LOAD_FUNCPTR(glXCreatePbuffer)
405 LOAD_FUNCPTR(glXCreateNewContext)
406 LOAD_FUNCPTR(glXDestroyPbuffer)
407 LOAD_FUNCPTR(glXMakeContextCurrent)
408 LOAD_FUNCPTR(glXGetCurrentReadDrawable)
409 LOAD_FUNCPTR(glXGetFBConfigs)
411 /* Standard OpenGL calls */
412 LOAD_FUNCPTR(glBindTexture)
413 LOAD_FUNCPTR(glBitmap)
414 LOAD_FUNCPTR(glCopyTexSubImage1D)
415 LOAD_FUNCPTR(glCopyTexImage2D)
416 LOAD_FUNCPTR(glCopyTexSubImage2D)
417 LOAD_FUNCPTR(glDrawBuffer)
418 LOAD_FUNCPTR(glEndList)
419 LOAD_FUNCPTR(glGetError)
420 LOAD_FUNCPTR(glGetIntegerv)
421 LOAD_FUNCPTR(glGetString)
422 LOAD_FUNCPTR(glNewList)
423 LOAD_FUNCPTR(glPixelStorei)
424 LOAD_FUNCPTR(glReadPixels)
425 LOAD_FUNCPTR(glTexImage2D)
426 LOAD_FUNCPTR(glFinish)
427 LOAD_FUNCPTR(glFlush)
428 #undef LOAD_FUNCPTR
430 /* It doesn't matter if these fail. They'll only be used if the driver reports
431 the associated extension is available (and if a driver reports the extension
432 is available but fails to provide the functions, it's quite broken) */
433 #define LOAD_FUNCPTR(f) p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f);
434 /* NV GLX Extension */
435 LOAD_FUNCPTR(glXAllocateMemoryNV)
436 LOAD_FUNCPTR(glXFreeMemoryNV)
437 #undef LOAD_FUNCPTR
439 if(!X11DRV_WineGL_InitOpenglInfo()) {
440 wine_dlclose(opengl_handle, NULL, 0);
441 opengl_handle = NULL;
442 return FALSE;
445 wine_tsx11_lock();
446 if (pglXQueryExtension(gdi_display, &error_base, &event_base) == True) {
447 TRACE("GLX is up and running error_base = %d\n", error_base);
448 } else {
449 wine_dlclose(opengl_handle, NULL, 0);
450 opengl_handle = NULL;
453 /* In case of GLX you have direct and indirect rendering. Most of the time direct rendering is used
454 * as in general only that is hardware accelerated. In some cases like in case of remote X indirect
455 * rendering is used.
457 * The main problem for our OpenGL code is that we need certain GLX calls but their presence
458 * depends on the reported GLX client / server version and on the client / server extension list.
459 * Those don't have to be the same.
461 * In general the server GLX information lists the capabilities in case of indirect rendering.
462 * When direct rendering is used, the OpenGL client library is responsible for which GLX calls are
463 * available and in that case the client GLX informat can be used.
464 * OpenGL programs should use the 'intersection' of both sets of information which is advertised
465 * in the GLX version/extension list. When a program does this it works for certain for both
466 * direct and indirect rendering.
468 * The problem we are having in this area is that ATI's Linux drivers are broken. For some reason
469 * they haven't added some very important GLX extensions like GLX_SGIX_fbconfig to their client
470 * extension list which causes this extension not to be listed. (Wine requires this extension).
471 * ATI advertises a GLX client version of 1.3 which implies that this fbconfig extension among
472 * pbuffers is around.
474 * In order to provide users of Ati's proprietary drivers with OpenGL support, we need to detect
475 * the ATI drivers and from then on use GLX client information for them.
478 if(glxRequireVersion(3)) {
479 pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
480 pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
481 pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
482 pglXQueryDrawable = pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
483 } else if(glxRequireExtension("GLX_SGIX_fbconfig")) {
484 pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfigSGIX");
485 pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttribSGIX");
486 pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfigSGIX");
488 /* The mesa libGL client library seems to forward glXQueryDrawable to the Xserver, so only
489 * enable this function when the Xserver understand GLX 1.3 or newer
491 pglXQueryDrawable = NULL;
492 } else if(strcmp("ATI", WineGLInfo.glxClientVendor) == 0) {
493 TRACE("Overriding ATI GLX capabilities!\n");
494 pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
495 pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
496 pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
497 pglXQueryDrawable = pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
499 /* Use client GLX information in case of the ATI drivers. We override the
500 * capabilities over here and not somewhere else as ATI might better their
501 * life in the future. In case they release proper drivers this block of
502 * code won't be called. */
503 WineGLInfo.glxExtensions = WineGLInfo.glxClientExtensions;
504 } else {
505 ERR(" glx_version is %s and GLX_SGIX_fbconfig extension is unsupported. Expect problems.\n", WineGLInfo.glxServerVersion);
508 if(glxRequireExtension("GLX_ATI_render_texture")) {
509 use_render_texture_ati = 1;
510 pglXBindTexImageATI = pglXGetProcAddressARB((const GLubyte *) "glXBindTexImageATI");
511 pglXReleaseTexImageATI = pglXGetProcAddressARB((const GLubyte *) "glXReleaseTexImageATI");
512 pglXDrawableAttribATI = pglXGetProcAddressARB((const GLubyte *) "glXDrawableAttribATI");
515 if(glxRequireExtension("GLX_MESA_copy_sub_buffer")) {
516 pglXCopySubBufferMESA = pglXGetProcAddressARB((const GLubyte *) "glXCopySubBufferMESA");
519 X11DRV_WineGL_LoadExtensions();
521 wine_tsx11_unlock();
522 return (opengl_handle != NULL);
524 sym_not_found:
525 wine_dlclose(opengl_handle, NULL, 0);
526 opengl_handle = NULL;
527 return FALSE;
530 static inline Wine_GLContext *alloc_context(void)
532 Wine_GLContext *ret;
534 if ((ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(Wine_GLContext))))
536 ret->next = context_list;
537 if (context_list) context_list->prev = ret;
538 context_list = ret;
540 return ret;
543 static inline void free_context(Wine_GLContext *context)
545 if (context->next != NULL) context->next->prev = context->prev;
546 if (context->prev != NULL) context->prev->next = context->next;
547 else context_list = context->next;
549 if (context->vis) XFree(context->vis);
550 HeapFree(GetProcessHeap(), 0, context);
553 static inline BOOL is_valid_context( Wine_GLContext *ctx )
555 Wine_GLContext *ptr;
556 for (ptr = context_list; ptr; ptr = ptr->next) if (ptr == ctx) break;
557 return (ptr != NULL);
560 static int describeContext(Wine_GLContext* ctx) {
561 int tmp;
562 int ctx_vis_id;
563 TRACE(" Context %p have (vis:%p):\n", ctx, ctx->vis);
564 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_FBCONFIG_ID, &tmp);
565 TRACE(" - FBCONFIG_ID 0x%x\n", tmp);
566 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_VISUAL_ID, &tmp);
567 TRACE(" - VISUAL_ID 0x%x\n", tmp);
568 ctx_vis_id = tmp;
569 return ctx_vis_id;
572 static int describeDrawable(Wine_GLContext* ctx, Drawable drawable) {
573 int tmp;
574 int nElements;
575 int attribList[3] = { GLX_FBCONFIG_ID, 0, None };
576 GLXFBConfig *fbCfgs;
578 if (pglXQueryDrawable == NULL) {
579 /** glXQueryDrawable not available so returns not supported */
580 return -1;
583 TRACE(" Drawable %p have :\n", (void*) drawable);
584 pglXQueryDrawable(gdi_display, drawable, GLX_WIDTH, (unsigned int*) &tmp);
585 TRACE(" - WIDTH as %d\n", tmp);
586 pglXQueryDrawable(gdi_display, drawable, GLX_HEIGHT, (unsigned int*) &tmp);
587 TRACE(" - HEIGHT as %d\n", tmp);
588 pglXQueryDrawable(gdi_display, drawable, GLX_FBCONFIG_ID, (unsigned int*) &tmp);
589 TRACE(" - FBCONFIG_ID as 0x%x\n", tmp);
591 attribList[1] = tmp;
592 fbCfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribList, &nElements);
593 if (fbCfgs == NULL) {
594 return -1;
597 pglXGetFBConfigAttrib(gdi_display, fbCfgs[0], GLX_VISUAL_ID, &tmp);
598 TRACE(" - VISUAL_ID as 0x%x\n", tmp);
600 XFree(fbCfgs);
602 return tmp;
605 static int ConvertAttribWGLtoGLX(const int* iWGLAttr, int* oGLXAttr, Wine_GLPBuffer* pbuf) {
606 int nAttribs = 0;
607 unsigned cur = 0;
608 int pop;
609 int drawattrib = 0;
610 int nvfloatattrib = GLX_DONT_CARE;
611 int pixelattrib = 0;
612 int supportgdi = -1;
613 int doublebuf = -1;
615 /* The list of WGL attributes is allowed to be NULL. We don't return here for NULL
616 * because we need to do fixups for GLX_DRAWABLE_TYPE/GLX_RENDER_TYPE/GLX_FLOAT_COMPONENTS_NV. */
617 while (iWGLAttr && 0 != iWGLAttr[cur]) {
618 TRACE("pAttr[%d] = %x\n", cur, iWGLAttr[cur]);
620 switch (iWGLAttr[cur]) {
621 case WGL_AUX_BUFFERS_ARB:
622 pop = iWGLAttr[++cur];
623 PUSH2(oGLXAttr, GLX_AUX_BUFFERS, pop);
624 TRACE("pAttr[%d] = GLX_AUX_BUFFERS: %d\n", cur, pop);
625 break;
626 case WGL_COLOR_BITS_ARB:
627 pop = iWGLAttr[++cur];
628 PUSH2(oGLXAttr, GLX_BUFFER_SIZE, pop);
629 TRACE("pAttr[%d] = GLX_BUFFER_SIZE: %d\n", cur, pop);
630 break;
631 case WGL_BLUE_BITS_ARB:
632 pop = iWGLAttr[++cur];
633 PUSH2(oGLXAttr, GLX_BLUE_SIZE, pop);
634 TRACE("pAttr[%d] = GLX_BLUE_SIZE: %d\n", cur, pop);
635 break;
636 case WGL_RED_BITS_ARB:
637 pop = iWGLAttr[++cur];
638 PUSH2(oGLXAttr, GLX_RED_SIZE, pop);
639 TRACE("pAttr[%d] = GLX_RED_SIZE: %d\n", cur, pop);
640 break;
641 case WGL_GREEN_BITS_ARB:
642 pop = iWGLAttr[++cur];
643 PUSH2(oGLXAttr, GLX_GREEN_SIZE, pop);
644 TRACE("pAttr[%d] = GLX_GREEN_SIZE: %d\n", cur, pop);
645 break;
646 case WGL_ALPHA_BITS_ARB:
647 pop = iWGLAttr[++cur];
648 PUSH2(oGLXAttr, GLX_ALPHA_SIZE, pop);
649 TRACE("pAttr[%d] = GLX_ALPHA_SIZE: %d\n", cur, pop);
650 break;
651 case WGL_DEPTH_BITS_ARB:
652 pop = iWGLAttr[++cur];
653 PUSH2(oGLXAttr, GLX_DEPTH_SIZE, pop);
654 TRACE("pAttr[%d] = GLX_DEPTH_SIZE: %d\n", cur, pop);
655 break;
656 case WGL_STENCIL_BITS_ARB:
657 pop = iWGLAttr[++cur];
658 PUSH2(oGLXAttr, GLX_STENCIL_SIZE, pop);
659 TRACE("pAttr[%d] = GLX_STENCIL_SIZE: %d\n", cur, pop);
660 break;
661 case WGL_DOUBLE_BUFFER_ARB:
662 pop = iWGLAttr[++cur];
663 PUSH2(oGLXAttr, GLX_DOUBLEBUFFER, pop);
664 TRACE("pAttr[%d] = GLX_DOUBLEBUFFER: %d\n", cur, pop);
665 doublebuf = pop;
666 break;
668 case WGL_PIXEL_TYPE_ARB:
669 pop = iWGLAttr[++cur];
670 TRACE("pAttr[%d] = WGL_PIXEL_TYPE_ARB: %d\n", cur, pop);
671 switch (pop) {
672 case WGL_TYPE_COLORINDEX_ARB: pixelattrib = GLX_COLOR_INDEX_BIT; break ;
673 case WGL_TYPE_RGBA_ARB: pixelattrib = GLX_RGBA_BIT; break ;
674 /* This is the same as WGL_TYPE_RGBA_FLOAT_ATI but the GLX constants differ, only the ARB GLX one is widely supported so use that */
675 case WGL_TYPE_RGBA_FLOAT_ATI: pixelattrib = GLX_RGBA_FLOAT_BIT; break ;
676 default:
677 ERR("unexpected PixelType(%x)\n", pop);
678 pop = 0;
680 break;
682 case WGL_SUPPORT_GDI_ARB:
683 pop = iWGLAttr[++cur];
684 PUSH2(oGLXAttr, GLX_X_RENDERABLE, pop);
685 TRACE("pAttr[%d] = WGL_SUPPORT_GDI_ARB: %d\n", cur, pop);
686 supportgdi = pop;
687 break;
689 case WGL_DRAW_TO_BITMAP_ARB:
690 pop = iWGLAttr[++cur];
691 TRACE("pAttr[%d] = WGL_DRAW_TO_BITMAP_ARB: %d\n", cur, pop);
692 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
693 if (pop) {
694 drawattrib |= GLX_PIXMAP_BIT;
696 break;
698 case WGL_DRAW_TO_WINDOW_ARB:
699 pop = iWGLAttr[++cur];
700 TRACE("pAttr[%d] = WGL_DRAW_TO_WINDOW_ARB: %d\n", cur, pop);
701 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
702 if (pop) {
703 drawattrib |= GLX_WINDOW_BIT;
705 break;
707 case WGL_DRAW_TO_PBUFFER_ARB:
708 pop = iWGLAttr[++cur];
709 TRACE("pAttr[%d] = WGL_DRAW_TO_PBUFFER_ARB: %d\n", cur, pop);
710 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
711 if (pop) {
712 drawattrib |= GLX_PBUFFER_BIT;
714 break;
716 case WGL_ACCELERATION_ARB:
717 case WGL_SUPPORT_OPENGL_ARB:
718 pop = iWGLAttr[++cur];
719 /** nothing to do, if we are here, supposing support Accelerated OpenGL */
720 TRACE("pAttr[%d] = WGL_SUPPORT_OPENGL_ARB: %d\n", cur, pop);
721 break;
723 case WGL_PBUFFER_LARGEST_ARB:
724 pop = iWGLAttr[++cur];
725 PUSH2(oGLXAttr, GLX_LARGEST_PBUFFER, pop);
726 TRACE("pAttr[%d] = GLX_LARGEST_PBUFFER: %x\n", cur, pop);
727 break;
729 case WGL_SAMPLE_BUFFERS_ARB:
730 pop = iWGLAttr[++cur];
731 PUSH2(oGLXAttr, GLX_SAMPLE_BUFFERS_ARB, pop);
732 TRACE("pAttr[%d] = GLX_SAMPLE_BUFFERS_ARB: %x\n", cur, pop);
733 break;
735 case WGL_SAMPLES_ARB:
736 pop = iWGLAttr[++cur];
737 PUSH2(oGLXAttr, GLX_SAMPLES_ARB, pop);
738 TRACE("pAttr[%d] = GLX_SAMPLES_ARB: %x\n", cur, pop);
739 break;
741 case WGL_TEXTURE_FORMAT_ARB:
742 case WGL_TEXTURE_TARGET_ARB:
743 case WGL_MIPMAP_TEXTURE_ARB:
744 TRACE("WGL_render_texture Attributes: %x as %x\n", iWGLAttr[cur], iWGLAttr[cur + 1]);
745 pop = iWGLAttr[++cur];
746 if (NULL == pbuf) {
747 ERR("trying to use GLX_Pbuffer Attributes without Pbuffer (was %x)\n", iWGLAttr[cur]);
749 if (use_render_texture_ati) {
750 /** nothing to do here */
752 else if (!use_render_texture_emulation) {
753 if (WGL_NO_TEXTURE_ARB != pop) {
754 ERR("trying to use WGL_render_texture Attributes without support (was %x)\n", iWGLAttr[cur]);
755 return -1; /** error: don't support it */
756 } else {
757 PUSH2(oGLXAttr, GLX_X_RENDERABLE, pop);
758 drawattrib |= GLX_PBUFFER_BIT;
761 break ;
762 case WGL_FLOAT_COMPONENTS_NV:
763 nvfloatattrib = iWGLAttr[++cur];
764 TRACE("pAttr[%d] = WGL_FLOAT_COMPONENTS_NV: %x\n", cur, nvfloatattrib);
765 break ;
766 case WGL_BIND_TO_TEXTURE_DEPTH_NV:
767 case WGL_BIND_TO_TEXTURE_RGB_ARB:
768 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
769 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV:
770 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV:
771 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV:
772 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV:
773 pop = iWGLAttr[++cur];
774 /** cannot be converted, see direct handling on
775 * - wglGetPixelFormatAttribivARB
776 * TODO: wglChoosePixelFormat
778 break ;
780 default:
781 FIXME("unsupported %x WGL Attribute\n", iWGLAttr[cur]);
782 break;
784 ++cur;
787 if(supportgdi > 0) {
788 if(doublebuf > 0) {
789 WARN("Attempting double-buffered gdi format\n");
790 return -1;
792 if(doublebuf < 0)
793 PUSH2(oGLXAttr, GLX_DOUBLEBUFFER, False);
796 /* Apply the OR'd drawable type bitmask now EVEN when WGL_DRAW_TO* is unset.
797 * It is needed in all cases because GLX_DRAWABLE_TYPE default to GLX_WINDOW_BIT. */
798 PUSH2(oGLXAttr, GLX_DRAWABLE_TYPE, drawattrib);
799 TRACE("pAttr[?] = GLX_DRAWABLE_TYPE: %#x\n", drawattrib);
801 /* Set GLX_RENDER_TYPE all the time */
802 PUSH2(oGLXAttr, GLX_RENDER_TYPE, pixelattrib);
803 TRACE("pAttr[?] = GLX_RENDER_TYPE: %#x\n", pixelattrib);
805 /* Set GLX_FLOAT_COMPONENTS_NV all the time */
806 if(strstr(WineGLInfo.glxExtensions, "GLX_NV_float_buffer")) {
807 PUSH2(oGLXAttr, GLX_FLOAT_COMPONENTS_NV, nvfloatattrib);
808 TRACE("pAttr[?] = GLX_FLOAT_COMPONENTS_NV: %#x\n", nvfloatattrib);
811 return nAttribs;
814 static int get_render_type_from_fbconfig(Display *display, GLXFBConfig fbconfig)
816 int render_type=0, render_type_bit;
817 pglXGetFBConfigAttrib(display, fbconfig, GLX_RENDER_TYPE, &render_type_bit);
818 switch(render_type_bit)
820 case GLX_RGBA_BIT:
821 render_type = GLX_RGBA_TYPE;
822 break;
823 case GLX_COLOR_INDEX_BIT:
824 render_type = GLX_COLOR_INDEX_TYPE;
825 break;
826 case GLX_RGBA_FLOAT_BIT:
827 render_type = GLX_RGBA_FLOAT_TYPE;
828 break;
829 default:
830 ERR("Unknown render_type: %x\n", render_type);
832 return render_type;
835 static BOOL init_formats(Display *display, int screen, Visual *visual)
837 int fmt_id, nCfgs, i, run;
838 GLXFBConfig* cfgs;
839 XVisualInfo *visinfo;
841 cfgs = pglXGetFBConfigs(display, DefaultScreen(display), &nCfgs);
842 if (NULL == cfgs || 0 == nCfgs) {
843 ERR("glXChooseFBConfig returns NULL\n");
844 if(cfgs != NULL) XFree(cfgs);
845 return FALSE;
848 WineGLPixelFormatList = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, nCfgs*sizeof(WineGLPixelFormat));
850 /* Fill the pixel format list. Put onscreen formats at the top and offscreen ones at the bottom.
851 * Do this as GLX doesn't guarantee that the list is sorted */
852 for(run=0; run < 2; run++)
854 for(i=0; i<nCfgs; i++) {
855 pglXGetFBConfigAttrib(display, cfgs[i], GLX_FBCONFIG_ID, &fmt_id);
856 visinfo = pglXGetVisualFromFBConfig(display, cfgs[i]);
858 /* The first run we only add onscreen formats (ones which have an associated X Visual).
859 * The second run we only set offscreen formats. */
860 if(!run && visinfo)
862 /* We implement child window rendering using offscreen buffers (using composite or an XPixmap).
863 * The contents is copied to the destination using XCopyArea. For the copying to work
864 * the depth of the source and destination window should be the same. In general this should
865 * not be a problem for OpenGL as drivers only advertise formats with a similar depth (or no depth).
866 * As of the introduction of composition managers at least Nvidia now also offers ARGB visuals
867 * with a depth of 32 in addition to the default 24 bit. In order to prevent BadMatch errors we only
868 * list formats with the same depth. */
869 if(visinfo->depth != screen_depth)
870 continue;
872 TRACE("Found onscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, WineGLPixelFormatListSize+1, i);
873 WineGLPixelFormatList[WineGLPixelFormatListSize].iPixelFormat = WineGLPixelFormatListSize+1; /* The index starts at 1 */
874 WineGLPixelFormatList[WineGLPixelFormatListSize].fbconfig = cfgs[i];
875 WineGLPixelFormatList[WineGLPixelFormatListSize].fmt_id = fmt_id;
876 WineGLPixelFormatList[WineGLPixelFormatListSize].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
878 WineGLPixelFormatList[WineGLPixelFormatListSize].offscreenOnly = FALSE;
879 WineGLPixelFormatListSize++;
880 WineGLPixelFormatOnScreenSize++;
881 XFree(visinfo);
882 } else if(run && !visinfo) {
883 TRACE("Found offscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, WineGLPixelFormatListSize+1, i);
884 WineGLPixelFormatList[WineGLPixelFormatListSize].iPixelFormat = WineGLPixelFormatListSize+1; /* The index starts at 1 */
885 WineGLPixelFormatList[WineGLPixelFormatListSize].fbconfig = cfgs[i];
886 WineGLPixelFormatList[WineGLPixelFormatListSize].fmt_id = fmt_id;
887 WineGLPixelFormatList[WineGLPixelFormatListSize].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
889 WineGLPixelFormatList[WineGLPixelFormatListSize].offscreenOnly = TRUE;
890 WineGLPixelFormatListSize++;
895 if(cfgs != NULL) XFree(cfgs);
897 return TRUE;
900 /* GLX can advertise dozens of different pixelformats including offscreen and onscreen ones.
901 * In our WGL implementation we only support a subset of these formats namely the format of
902 * Wine's main visual and offscreen formats (if they are available).
903 * This function converts a WGL format to its corresponding GLX one. It returns a WineGLPixelFormat
904 * and it returns the number of supported WGL formats in fmt_count.
906 static WineGLPixelFormat* ConvertPixelFormatWGLtoGLX(Display *display, int iPixelFormat, BOOL AllowOffscreen, int *fmt_count)
908 WineGLPixelFormat *res = NULL;
910 /* Init the list of pixel formats when we need it */
911 if(!WineGLPixelFormatListSize)
912 init_formats(display, DefaultScreen(display), visual);
914 /* Check if the pixelformat is valid. Note that it is legal to pass an invalid
915 * iPixelFormat in case of probing the number of pixelformats.
917 if((iPixelFormat > 0) && (iPixelFormat <= WineGLPixelFormatListSize) &&
918 ((WineGLPixelFormatList[iPixelFormat-1].offscreenOnly == FALSE) ||
919 AllowOffscreen)) {
920 res = &WineGLPixelFormatList[iPixelFormat-1];
921 TRACE("Returning FBConfig=%p for iPixelFormat=%d\n", res->fbconfig, iPixelFormat);
924 if(AllowOffscreen)
925 *fmt_count = WineGLPixelFormatListSize;
926 else
927 *fmt_count = WineGLPixelFormatOnScreenSize;
929 TRACE("Number of returned pixelformats=%d\n", *fmt_count);
931 return res;
934 /* Search our internal pixelformat list for the WGL format corresponding to the given fbconfig */
935 static WineGLPixelFormat* ConvertPixelFormatGLXtoWGL(Display *display, int fmt_id)
937 int i;
939 /* Init the list of pixel formats when we need it */
940 if(!WineGLPixelFormatListSize)
941 init_formats(display, DefaultScreen(display), visual);
943 for(i=0; i<WineGLPixelFormatListSize; i++) {
944 if(WineGLPixelFormatList[i].fmt_id == fmt_id) {
945 TRACE("Returning iPixelFormat %d for fmt_id 0x%x\n", WineGLPixelFormatList[i].iPixelFormat, fmt_id);
946 return &WineGLPixelFormatList[i];
949 TRACE("No compatible format found for fmt_id 0x%x\n", fmt_id);
950 return NULL;
953 int pixelformat_from_fbconfig_id(XID fbconfig_id)
955 WineGLPixelFormat *fmt;
957 if (!fbconfig_id) return 0;
959 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fbconfig_id);
960 if(fmt)
961 return fmt->iPixelFormat;
962 /* This will happen on hwnds without a pixel format set; it's ok */
963 return 0;
967 /* Mark any allocated context using the glx drawable 'old' to use 'new' */
968 void mark_drawable_dirty(Drawable old, Drawable new)
970 Wine_GLContext *ctx;
971 for (ctx = context_list; ctx; ctx = ctx->next) {
972 if (old == ctx->drawables[0]) {
973 ctx->drawables[0] = new;
974 ctx->refresh_drawables = TRUE;
976 if (old == ctx->drawables[1]) {
977 ctx->drawables[1] = new;
978 ctx->refresh_drawables = TRUE;
983 /* Given the current context, make sure its drawable is sync'd */
984 static inline void sync_context(Wine_GLContext *context)
986 if(context && context->refresh_drawables) {
987 if (glxRequireVersion(3))
988 pglXMakeContextCurrent(gdi_display, context->drawables[0],
989 context->drawables[1], context->ctx);
990 else
991 pglXMakeCurrent(gdi_display, context->drawables[0], context->ctx);
992 context->refresh_drawables = FALSE;
997 Drawable create_glxpixmap(Display *display, XVisualInfo *vis, Pixmap parent)
999 return pglXCreateGLXPixmap(display, vis, parent);
1003 static XID create_bitmap_glxpixmap(X11DRV_PDEVICE *physDev, WineGLPixelFormat *fmt)
1005 GLXPixmap ret = 0;
1006 XVisualInfo *vis;
1008 wine_tsx11_lock();
1010 vis = pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
1011 if(vis) {
1012 if(vis->depth == physDev->bitmap->pixmap_depth)
1013 ret = pglXCreateGLXPixmap(gdi_display, vis, physDev->bitmap->pixmap);
1014 XFree(vis);
1016 wine_tsx11_unlock();
1017 TRACE("return %lx\n", ret);
1018 return ret;
1022 * X11DRV_ChoosePixelFormat
1024 * Equivalent to glXChooseVisual.
1026 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
1027 const PIXELFORMATDESCRIPTOR *ppfd) {
1028 WineGLPixelFormat *fmt = NULL;
1029 int ret = 0;
1030 int nPixelFormats;
1031 int value = 0;
1032 int i = 0;
1033 int bestFormat = -1;
1034 int bestDBuffer = -1;
1035 int bestStereo = -1;
1036 int bestColor = -1;
1037 int bestAlpha = -1;
1038 int bestDepth = -1;
1039 int bestStencil = -1;
1040 int bestAux = -1;
1041 int score;
1043 if (!has_opengl()) {
1044 ERR("No libGL on this box - disabling OpenGL support !\n");
1045 return 0;
1048 if (TRACE_ON(wgl)) {
1049 TRACE("(%p,%p)\n", physDev, ppfd);
1051 dump_PIXELFORMATDESCRIPTOR(ppfd);
1054 wine_tsx11_lock();
1055 ConvertPixelFormatWGLtoGLX(gdi_display, 0, FALSE /* offscreen */, &nPixelFormats);
1056 for(i=0; i<nPixelFormats; i++)
1058 int dwFlags = 0;
1059 int iPixelType = 0;
1060 int alpha=0, color=0, depth=0, stencil=0, aux=0;
1062 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, i+1 /* 1-based index */, FALSE /* offscreen */, &value);
1063 score = 0;
1065 /* Pixel type */
1066 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RENDER_TYPE, &value);
1067 if (value & GLX_RGBA_BIT)
1068 iPixelType = PFD_TYPE_RGBA;
1069 else
1070 iPixelType = PFD_TYPE_COLORINDEX;
1072 if (ppfd->iPixelType != iPixelType)
1074 TRACE("pixel type mismatch for iPixelFormat=%d\n", i+1);
1075 continue;
1078 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value);
1079 if (value) dwFlags |= PFD_DOUBLEBUFFER;
1080 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value);
1081 if (value) dwFlags |= PFD_STEREO;
1082 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &color); /* cColorBits */
1083 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &alpha); /* cAlphaBits */
1084 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &depth); /* cDepthBits */
1085 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &stencil); /* cStencilBits */
1086 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_AUX_BUFFERS, &aux); /* cAuxBuffers */
1088 /* The behavior of PDF_STEREO/PFD_STEREO_DONTCARE and PFD_DOUBLEBUFFER / PFD_DOUBLEBUFFER_DONTCARE
1089 * is not very clear on MSDN. They specify that ChoosePixelFormat tries to match pixel formats
1090 * with the flag (PFD_STEREO / PFD_DOUBLEBUFFERING) set. Otherwise it says that it tries to match
1091 * formats without the given flag set.
1092 * A test on Windows using a Radeon 9500pro on WinXP (the driver doesn't support Stereo)
1093 * has indicated that a format without stereo is returned when stereo is unavailable.
1094 * So in case PFD_STEREO is set, formats that support it should have priority above formats
1095 * without. In case PFD_STEREO_DONTCARE is set, stereo is ignored.
1097 * To summarize the following is most likely the correct behavior:
1098 * stereo not set -> prefer no-stereo formats, else also accept stereo formats
1099 * stereo set -> prefer stereo formats, else also accept no-stereo formats
1100 * stereo don't care -> it doesn't matter whether we get stereo or not
1102 * In Wine we will treat no-stereo the same way as don't care because it makes
1103 * format selection even more complicated and second drivers with Stereo advertise
1104 * each format twice anyway.
1107 /* Doublebuffer, see the comments above */
1108 if( !(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) ) {
1109 if( ((ppfd->dwFlags & PFD_DOUBLEBUFFER) != bestDBuffer) &&
1110 ((dwFlags & PFD_DOUBLEBUFFER) == (ppfd->dwFlags & PFD_DOUBLEBUFFER)) )
1112 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1113 bestStereo = dwFlags & PFD_STEREO;
1114 bestAlpha = alpha;
1115 bestColor = color;
1116 bestDepth = depth;
1117 bestStencil = stencil;
1118 bestAux = aux;
1119 bestFormat = i;
1120 continue;
1122 if(bestDBuffer != -1 && (dwFlags & PFD_DOUBLEBUFFER) != bestDBuffer)
1123 continue;
1126 /* Stereo, see the comments above. */
1127 if( !(ppfd->dwFlags & PFD_STEREO_DONTCARE) ) {
1128 if( ((ppfd->dwFlags & PFD_STEREO) != bestStereo) &&
1129 ((dwFlags & PFD_STEREO) == (ppfd->dwFlags & PFD_STEREO)) )
1131 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1132 bestStereo = dwFlags & PFD_STEREO;
1133 bestAlpha = alpha;
1134 bestColor = color;
1135 bestDepth = depth;
1136 bestStencil = stencil;
1137 bestAux = aux;
1138 bestFormat = i;
1139 continue;
1141 if(bestStereo != -1 && (dwFlags & PFD_STEREO) != bestStereo)
1142 continue;
1145 /* Below we will do a number of checks to select the 'best' pixelformat.
1146 * We assume the precedence cColorBits > cAlphaBits > cDepthBits > cStencilBits -> cAuxBuffers.
1147 * The code works by trying to match the most important options as close as possible.
1148 * When a reasonable format is found, we will try to match more options. */
1150 /* Color bits */
1151 if( ((ppfd->cColorBits > bestColor) && (color > bestColor)) ||
1152 ((color >= ppfd->cColorBits) && (color < bestColor)) )
1154 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1155 bestStereo = dwFlags & PFD_STEREO;
1156 bestAlpha = alpha;
1157 bestColor = color;
1158 bestDepth = depth;
1159 bestStencil = stencil;
1160 bestAux = aux;
1161 bestFormat = i;
1162 continue;
1163 } else if(bestColor != color) { /* Do further checks if the format is compatible */
1164 TRACE("color mismatch for iPixelFormat=%d\n", i+1);
1165 continue;
1168 /* Alpha bits */
1169 if( ((ppfd->cAlphaBits > bestAlpha) && (alpha > bestAlpha)) ||
1170 ((alpha >= ppfd->cAlphaBits) && (alpha < bestAlpha)) )
1172 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1173 bestStereo = dwFlags & PFD_STEREO;
1174 bestAlpha = alpha;
1175 bestColor = color;
1176 bestDepth = depth;
1177 bestStencil = stencil;
1178 bestAux = aux;
1179 bestFormat = i;
1180 continue;
1181 } else if(bestAlpha != alpha) {
1182 TRACE("alpha mismatch for iPixelFormat=%d\n", i+1);
1183 continue;
1186 /* Depth bits */
1187 if( ((ppfd->cDepthBits > bestDepth) && (depth > bestDepth)) ||
1188 ((depth >= ppfd->cDepthBits) && (depth < bestDepth)) )
1190 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1191 bestStereo = dwFlags & PFD_STEREO;
1192 bestAlpha = alpha;
1193 bestColor = color;
1194 bestDepth = depth;
1195 bestStencil = stencil;
1196 bestAux = aux;
1197 bestFormat = i;
1198 continue;
1199 } else if(bestDepth != depth) {
1200 TRACE("depth mismatch for iPixelFormat=%d\n", i+1);
1201 continue;
1204 /* Stencil bits */
1205 if( ((ppfd->cStencilBits > bestStencil) && (stencil > bestStencil)) ||
1206 ((stencil >= ppfd->cStencilBits) && (stencil < bestStencil)) )
1208 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1209 bestStereo = dwFlags & PFD_STEREO;
1210 bestAlpha = alpha;
1211 bestColor = color;
1212 bestDepth = depth;
1213 bestStencil = stencil;
1214 bestAux = aux;
1215 bestFormat = i;
1216 continue;
1217 } else if(bestStencil != stencil) {
1218 TRACE("stencil mismatch for iPixelFormat=%d\n", i+1);
1219 continue;
1222 /* Aux buffers */
1223 if( ((ppfd->cAuxBuffers > bestAux) && (aux > bestAux)) ||
1224 ((aux >= ppfd->cAuxBuffers) && (aux < bestAux)) )
1226 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1227 bestStereo = dwFlags & PFD_STEREO;
1228 bestAlpha = alpha;
1229 bestColor = color;
1230 bestDepth = depth;
1231 bestStencil = stencil;
1232 bestAux = aux;
1233 bestFormat = i;
1234 continue;
1235 } else if(bestAux != aux) {
1236 TRACE("aux mismatch for iPixelFormat=%d\n", i+1);
1237 continue;
1241 if(bestFormat == -1) {
1242 TRACE("No matching mode was found returning 0\n");
1243 ret = 0;
1245 else {
1246 ret = bestFormat+1; /* the return value should be a 1-based index */
1247 TRACE("Successfully found a matching mode, returning index: %d %x\n", ret, WineGLPixelFormatList[bestFormat].fmt_id);
1250 wine_tsx11_unlock();
1252 return ret;
1255 * X11DRV_DescribePixelFormat
1257 * Get the pixel-format descriptor associated to the given id
1259 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE *physDev,
1260 int iPixelFormat,
1261 UINT nBytes,
1262 PIXELFORMATDESCRIPTOR *ppfd) {
1263 /*XVisualInfo *vis;*/
1264 int value;
1265 int rb,gb,bb,ab;
1266 WineGLPixelFormat *fmt;
1267 int ret = 0;
1268 int fmt_count = 0;
1270 if (!has_opengl()) {
1271 ERR("No libGL on this box - disabling OpenGL support !\n");
1272 return 0;
1275 TRACE("(%p,%d,%d,%p)\n", physDev, iPixelFormat, nBytes, ppfd);
1277 /* Look for the iPixelFormat in our list of supported formats. If it is supported we get the index in the FBConfig table and the number of supported formats back */
1278 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &fmt_count);
1279 if (ppfd == NULL) {
1280 /* The application is only querying the number of pixelformats */
1281 return fmt_count;
1282 } else if(fmt == NULL) {
1283 WARN("unexpected iPixelFormat(%d): not >=1 and <=nFormats(%d), returning NULL!\n", iPixelFormat, fmt_count);
1284 return 0;
1287 if (nBytes < sizeof(PIXELFORMATDESCRIPTOR)) {
1288 ERR("Wrong structure size !\n");
1289 /* Should set error */
1290 return 0;
1293 ret = fmt_count;
1295 memset(ppfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
1296 ppfd->nSize = sizeof(PIXELFORMATDESCRIPTOR);
1297 ppfd->nVersion = 1;
1299 /* These flags are always the same... */
1300 ppfd->dwFlags = PFD_SUPPORT_OPENGL;
1301 /* Now the flags extracted from the Visual */
1303 wine_tsx11_lock();
1305 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_X_RENDERABLE, &value);
1306 if(value)
1307 ppfd->dwFlags |= PFD_SUPPORT_GDI;
1309 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1310 if(value & GLX_WINDOW_BIT)
1311 ppfd->dwFlags |= PFD_DRAW_TO_WINDOW;
1312 if(value & GLX_PIXMAP_BIT)
1313 ppfd->dwFlags |= PFD_DRAW_TO_BITMAP;
1315 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_CONFIG_CAVEAT, &value);
1316 if(value == GLX_SLOW_CONFIG)
1317 ppfd->dwFlags |= PFD_GENERIC_ACCELERATED;
1319 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value);
1320 if (value) {
1321 ppfd->dwFlags |= PFD_DOUBLEBUFFER;
1322 ppfd->dwFlags &= ~PFD_SUPPORT_GDI;
1324 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value); if (value) ppfd->dwFlags |= PFD_STEREO;
1326 /* Pixel type */
1327 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RENDER_TYPE, &value);
1328 if (value & GLX_RGBA_BIT)
1329 ppfd->iPixelType = PFD_TYPE_RGBA;
1330 else
1331 ppfd->iPixelType = PFD_TYPE_COLORINDEX;
1333 /* Color bits */
1334 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &value);
1335 ppfd->cColorBits = value;
1337 /* Red, green, blue and alpha bits / shifts */
1338 if (ppfd->iPixelType == PFD_TYPE_RGBA) {
1339 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RED_SIZE, &rb);
1340 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_GREEN_SIZE, &gb);
1341 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BLUE_SIZE, &bb);
1342 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &ab);
1344 ppfd->cRedBits = rb;
1345 ppfd->cRedShift = gb + bb + ab;
1346 ppfd->cBlueBits = bb;
1347 ppfd->cBlueShift = ab;
1348 ppfd->cGreenBits = gb;
1349 ppfd->cGreenShift = bb + ab;
1350 ppfd->cAlphaBits = ab;
1351 ppfd->cAlphaShift = 0;
1352 } else {
1353 ppfd->cRedBits = 0;
1354 ppfd->cRedShift = 0;
1355 ppfd->cBlueBits = 0;
1356 ppfd->cBlueShift = 0;
1357 ppfd->cGreenBits = 0;
1358 ppfd->cGreenShift = 0;
1359 ppfd->cAlphaBits = 0;
1360 ppfd->cAlphaShift = 0;
1363 /* Accum RGBA bits */
1364 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &rb);
1365 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &gb);
1366 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &bb);
1367 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &ab);
1369 ppfd->cAccumBits = rb+gb+bb+ab;
1370 ppfd->cAccumRedBits = rb;
1371 ppfd->cAccumGreenBits = gb;
1372 ppfd->cAccumBlueBits = bb;
1373 ppfd->cAccumAlphaBits = ab;
1375 /* Aux bits */
1376 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_AUX_BUFFERS, &value);
1377 ppfd->cAuxBuffers = value;
1379 /* Depth bits */
1380 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &value);
1381 ppfd->cDepthBits = value;
1383 /* stencil bits */
1384 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &value);
1385 ppfd->cStencilBits = value;
1387 wine_tsx11_unlock();
1389 ppfd->iLayerType = PFD_MAIN_PLANE;
1391 if (TRACE_ON(wgl)) {
1392 dump_PIXELFORMATDESCRIPTOR(ppfd);
1395 return ret;
1399 * X11DRV_GetPixelFormat
1401 * Get the pixel-format id used by this DC
1403 int X11DRV_GetPixelFormat(X11DRV_PDEVICE *physDev) {
1404 WineGLPixelFormat *fmt;
1405 int tmp;
1406 TRACE("(%p)\n", physDev);
1408 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, physDev->current_pf, TRUE, &tmp);
1409 if(!fmt)
1411 /* This happens on HDCs on which SetPixelFormat wasn't called yet */
1412 ERR("Unable to find a WineGLPixelFormat for iPixelFormat=%d\n", physDev->current_pf);
1413 return 0;
1415 else if(fmt->offscreenOnly)
1417 /* Offscreen formats can't be used with traditional WGL calls.
1418 * As has been verified on Windows GetPixelFormat doesn't fail but returns iPixelFormat=1. */
1419 TRACE("Returning iPixelFormat=1 for offscreen format: %d\n", fmt->iPixelFormat);
1420 return 1;
1423 TRACE("(%p): returns %d\n", physDev, physDev->current_pf);
1424 return physDev->current_pf;
1428 * X11DRV_SetPixelFormat
1430 * Set the pixel-format id used by this DC
1432 BOOL X11DRV_SetPixelFormat(X11DRV_PDEVICE *physDev,
1433 int iPixelFormat,
1434 const PIXELFORMATDESCRIPTOR *ppfd) {
1435 WineGLPixelFormat *fmt;
1436 int value;
1437 HWND hwnd;
1439 TRACE("(%p,%d,%p)\n", physDev, iPixelFormat, ppfd);
1441 if (!has_opengl()) {
1442 ERR("No libGL on this box - disabling OpenGL support !\n");
1443 return FALSE;
1446 /* SetPixelFormat is not allowed on the X root_window e.g. GetDC(0) */
1447 if(get_glxdrawable(physDev) == root_window)
1449 ERR("Invalid operation on root_window\n");
1450 return FALSE;
1453 /* Check if iPixelFormat is in our list of supported formats to see if it is supported. */
1454 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &value);
1455 if(!fmt) {
1456 ERR("Invalid iPixelFormat: %d\n", iPixelFormat);
1457 return FALSE;
1460 if(physDev->current_pf) /* cannot change it if already set */
1461 return (physDev->current_pf == iPixelFormat);
1463 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1465 hwnd = WindowFromDC(physDev->hdc);
1466 if(hwnd) {
1467 if(!(value&GLX_WINDOW_BIT)) {
1468 WARN("Pixel format %d is not compatible for window rendering\n", iPixelFormat);
1469 return FALSE;
1472 if(!SendMessageW(hwnd, WM_X11DRV_SET_WIN_FORMAT, (WPARAM)fmt->fmt_id, 0)) {
1473 ERR("Couldn't set format of the window, returning failure\n");
1474 return FALSE;
1477 else if(physDev->bitmap) {
1478 if(!(value&GLX_PIXMAP_BIT)) {
1479 WARN("Pixel format %d is not compatible for bitmap rendering\n", iPixelFormat);
1480 return FALSE;
1483 physDev->bitmap->glxpixmap = create_bitmap_glxpixmap(physDev, fmt);
1484 if(!physDev->bitmap->glxpixmap) {
1485 WARN("Couldn't create glxpixmap for pixel format %d\n", iPixelFormat);
1486 return FALSE;
1489 else {
1490 FIXME("called on a non-window, non-bitmap object?\n");
1493 physDev->current_pf = iPixelFormat;
1495 if (TRACE_ON(wgl)) {
1496 int gl_test = 0;
1498 gl_test = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_FBCONFIG_ID, &value);
1499 if (gl_test) {
1500 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1501 } else {
1502 TRACE(" FBConfig have :\n");
1503 TRACE(" - FBCONFIG_ID 0x%x\n", value);
1504 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_VISUAL_ID, &value);
1505 TRACE(" - VISUAL_ID 0x%x\n", value);
1506 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1507 TRACE(" - DRAWABLE_TYPE 0x%x\n", value);
1510 return TRUE;
1514 * X11DRV_wglCopyContext
1516 * For OpenGL32 wglCopyContext.
1518 BOOL X11DRV_wglCopyContext(HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask) {
1519 Wine_GLContext *src = (Wine_GLContext*)hglrcSrc;
1520 Wine_GLContext *dst = (Wine_GLContext*)hglrcDst;
1522 TRACE("hglrcSrc: (%p), hglrcDst: (%p), mask: %#x\n", hglrcSrc, hglrcDst, mask);
1524 /* There is a slight difference in the way GL contexts share display lists in WGL and GLX.
1525 * In case of GLX you need to specify this at context creation time but in case of WGL you
1526 * do this using wglShareLists which you can call after creating the context.
1527 * To emulate WGL we try to delay the creation of the context until wglShareLists or wglMakeCurrent.
1528 * Up to now that works fine.
1530 * The delayed GLX context creation could cause issues for wglCopyContext as it might get called
1531 * when there is no GLX context yet. The chance this will cause problems is small as at the time of
1532 * writing Wine has had OpenGL support for more than 7 years and this function has remained a stub
1533 * ever since then.
1535 if(!src->ctx || !dst->ctx) {
1536 /* NOTE: As a special case, if both GLX contexts are NULL, that means
1537 * neither WGL context was made current. In that case, both contexts
1538 * are in a default state, so any copy would no-op.
1540 if(!src->ctx && !dst->ctx) {
1541 TRACE("No source or destination contexts set. No-op.\n");
1542 return TRUE;
1545 if (!src->ctx) {
1546 DWORD type = GetObjectType(src->hdc);
1547 wine_tsx11_lock();
1548 if(src->vis)
1549 src->ctx = pglXCreateContext(gdi_display, src->vis, NULL, type == OBJ_MEMDC ? False : True);
1550 else /* Create a GLX Context for a pbuffer */
1551 src->ctx = pglXCreateNewContext(gdi_display, src->fmt->fbconfig, src->fmt->render_type, NULL, True);
1552 TRACE(" created a delayed OpenGL context (%p)\n", src->ctx);
1554 else if (!dst->ctx) {
1555 DWORD type = GetObjectType(dst->hdc);
1556 wine_tsx11_lock();
1557 if(dst->vis)
1558 dst->ctx = pglXCreateContext(gdi_display, dst->vis, NULL, type == OBJ_MEMDC ? False : True);
1559 else /* Create a GLX Context for a pbuffer */
1560 dst->ctx = pglXCreateNewContext(gdi_display, dst->fmt->fbconfig, dst->fmt->render_type, NULL, True);
1561 TRACE(" created a delayed OpenGL context (%p)\n", dst->ctx);
1564 else
1565 wine_tsx11_lock();
1567 pglXCopyContext(gdi_display, src->ctx, dst->ctx, mask);
1568 wine_tsx11_unlock();
1570 /* As opposed to wglCopyContext, glXCopyContext doesn't return anything, so hopefully we passed */
1571 return TRUE;
1575 * X11DRV_wglCreateContext
1577 * For OpenGL32 wglCreateContext.
1579 HGLRC X11DRV_wglCreateContext(X11DRV_PDEVICE *physDev)
1581 Wine_GLContext *ret;
1582 WineGLPixelFormat *fmt;
1583 int hdcPF = physDev->current_pf;
1584 int fmt_count = 0;
1585 HDC hdc = physDev->hdc;
1587 TRACE("(%p)->(PF:%d)\n", hdc, hdcPF);
1589 if (!has_opengl()) {
1590 ERR("No libGL on this box - disabling OpenGL support !\n");
1591 return 0;
1594 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, hdcPF, TRUE /* Offscreen */, &fmt_count);
1595 /* We can render using the iPixelFormat (1) of Wine's Main visual AND using some offscreen formats.
1596 * Note that standard WGL-calls don't recognize offscreen-only formats. For that reason pbuffers
1597 * use a sort of 'proxy' HDC (wglGetPbufferDCARB).
1598 * If this fails something is very wrong on the system. */
1599 if(!fmt) {
1600 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", hdcPF);
1601 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
1602 return NULL;
1605 /* The context will be allocated in the wglMakeCurrent call */
1606 wine_tsx11_lock();
1607 ret = alloc_context();
1608 wine_tsx11_unlock();
1609 ret->hdc = hdc;
1610 ret->fmt = fmt;
1612 /*ret->vis = vis;*/
1613 ret->vis = pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
1615 TRACE(" creating context %p (GL context creation delayed)\n", ret);
1616 return (HGLRC) ret;
1620 * X11DRV_wglDeleteContext
1622 * For OpenGL32 wglDeleteContext.
1624 BOOL X11DRV_wglDeleteContext(HGLRC hglrc)
1626 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1627 BOOL ret = TRUE;
1629 TRACE("(%p)\n", hglrc);
1631 if (!has_opengl()) {
1632 ERR("No libGL on this box - disabling OpenGL support !\n");
1633 return 0;
1636 wine_tsx11_lock();
1637 /* A game (Half Life not to name it) deletes twice the same context,
1638 * so make sure it is valid first */
1639 if (is_valid_context( ctx ))
1641 if (ctx->ctx) pglXDestroyContext(gdi_display, ctx->ctx);
1642 free_context(ctx);
1644 else
1646 WARN("Error deleting context !\n");
1647 SetLastError(ERROR_INVALID_HANDLE);
1648 ret = FALSE;
1650 wine_tsx11_unlock();
1652 return ret;
1656 * X11DRV_wglGetCurrentReadDCARB
1658 * For OpenGL32 wglGetCurrentReadDCARB.
1660 static HDC WINAPI X11DRV_wglGetCurrentReadDCARB(void)
1662 HDC ret = 0;
1663 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
1665 if (ctx) ret = ctx->read_hdc;
1667 TRACE(" returning %p (GL drawable %lu)\n", ret, ctx ? ctx->drawables[1] : 0);
1668 return ret;
1672 * X11DRV_wglGetProcAddress
1674 * For OpenGL32 wglGetProcAddress.
1676 PROC X11DRV_wglGetProcAddress(LPCSTR lpszProc)
1678 int i, j;
1679 const WineGLExtension *ext;
1681 int padding = 32 - strlen(lpszProc);
1682 if (padding < 0)
1683 padding = 0;
1685 if (!has_opengl()) {
1686 ERR("No libGL on this box - disabling OpenGL support !\n");
1687 return 0;
1690 /* Check the table of WGL extensions to see if we need to return a WGL extension
1691 * or a function pointer to a native OpenGL function. */
1692 if(strncmp(lpszProc, "wgl", 3) != 0) {
1693 return pglXGetProcAddressARB((const GLubyte*)lpszProc);
1694 } else {
1695 TRACE("('%s'):%*s", lpszProc, padding, " ");
1696 for (i = 0; i < WineGLExtensionListSize; ++i) {
1697 ext = WineGLExtensionList[i];
1698 for (j = 0; ext->extEntryPoints[j].funcName; ++j) {
1699 if (strcmp(ext->extEntryPoints[j].funcName, lpszProc) == 0) {
1700 TRACE("(%p) - WineGL\n", ext->extEntryPoints[j].funcAddress);
1701 return ext->extEntryPoints[j].funcAddress;
1707 WARN("(%s) - not found\n", lpszProc);
1708 return NULL;
1712 * X11DRV_wglMakeCurrent
1714 * For OpenGL32 wglMakeCurrent.
1716 BOOL X11DRV_wglMakeCurrent(X11DRV_PDEVICE *physDev, HGLRC hglrc) {
1717 BOOL ret;
1718 HDC hdc = physDev->hdc;
1719 DWORD type = GetObjectType(hdc);
1721 TRACE("(%p,%p)\n", hdc, hglrc);
1723 if (!has_opengl()) {
1724 ERR("No libGL on this box - disabling OpenGL support !\n");
1725 return FALSE;
1728 wine_tsx11_lock();
1729 if (hglrc == NULL) {
1730 ret = pglXMakeCurrent(gdi_display, None, NULL);
1731 NtCurrentTeb()->glContext = NULL;
1732 } else {
1733 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1734 Drawable drawable = get_glxdrawable(physDev);
1735 if (ctx->ctx == NULL) {
1736 /* The describe lines below are for debugging purposes only */
1737 if (TRACE_ON(wgl)) {
1738 describeDrawable(ctx, drawable);
1739 describeContext(ctx);
1742 /* Create a GLX context using the same visual as chosen earlier in wglCreateContext.
1743 * We are certain that the drawable and context are compatible as we only allow compatible formats.
1745 TRACE(" Creating GLX Context\n");
1746 if(ctx->vis)
1747 ctx->ctx = pglXCreateContext(gdi_display, ctx->vis, NULL, type == OBJ_MEMDC ? False : True);
1748 else /* Create a GLX Context for a pbuffer */
1749 ctx->ctx = pglXCreateNewContext(gdi_display, ctx->fmt->fbconfig, ctx->fmt->render_type, NULL, True);
1751 TRACE(" created a delayed OpenGL context (%p)\n", ctx->ctx);
1753 TRACE(" make current for dis %p, drawable %p, ctx %p\n", gdi_display, (void*) drawable, ctx->ctx);
1754 ret = pglXMakeCurrent(gdi_display, drawable, ctx->ctx);
1755 NtCurrentTeb()->glContext = ctx;
1756 if(ret)
1758 ctx->hdc = hdc;
1759 ctx->read_hdc = hdc;
1760 ctx->drawables[0] = drawable;
1761 ctx->drawables[1] = drawable;
1762 ctx->refresh_drawables = FALSE;
1764 if (type == OBJ_MEMDC)
1766 ctx->do_escape = TRUE;
1767 pglDrawBuffer(GL_FRONT_LEFT);
1771 wine_tsx11_unlock();
1772 TRACE(" returning %s\n", (ret ? "True" : "False"));
1773 return ret;
1777 * X11DRV_wglMakeContextCurrentARB
1779 * For OpenGL32 wglMakeContextCurrentARB
1781 BOOL X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE* pDrawDev, X11DRV_PDEVICE* pReadDev, HGLRC hglrc)
1783 BOOL ret;
1784 int indirect = (GetObjectType(pDrawDev->hdc) == OBJ_MEMDC);
1786 TRACE("(%p,%p,%p)\n", pDrawDev, pReadDev, hglrc);
1788 if (!has_opengl()) {
1789 ERR("No libGL on this box - disabling OpenGL support !\n");
1790 return 0;
1793 wine_tsx11_lock();
1794 if (hglrc == NULL) {
1795 ret = pglXMakeCurrent(gdi_display, None, NULL);
1796 NtCurrentTeb()->glContext = NULL;
1797 } else {
1798 if (NULL == pglXMakeContextCurrent) {
1799 ret = FALSE;
1800 } else {
1801 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1802 Drawable d_draw = get_glxdrawable(pDrawDev);
1803 Drawable d_read = get_glxdrawable(pReadDev);
1805 if (ctx->ctx == NULL) {
1806 ctx->ctx = pglXCreateContext(gdi_display, ctx->vis, NULL, !indirect);
1807 TRACE(" created a delayed OpenGL context (%p)\n", ctx->ctx);
1809 ctx->hdc = pDrawDev->hdc;
1810 ctx->read_hdc = pReadDev->hdc;
1811 ctx->drawables[0] = d_draw;
1812 ctx->drawables[1] = d_read;
1813 ctx->refresh_drawables = FALSE;
1814 ret = pglXMakeContextCurrent(gdi_display, d_draw, d_read, ctx->ctx);
1815 NtCurrentTeb()->glContext = ctx;
1818 wine_tsx11_unlock();
1820 TRACE(" returning %s\n", (ret ? "True" : "False"));
1821 return ret;
1825 * X11DRV_wglShareLists
1827 * For OpenGL32 wglShaderLists.
1829 BOOL X11DRV_wglShareLists(HGLRC hglrc1, HGLRC hglrc2) {
1830 Wine_GLContext *org = (Wine_GLContext *) hglrc1;
1831 Wine_GLContext *dest = (Wine_GLContext *) hglrc2;
1833 TRACE("(%p, %p)\n", org, dest);
1835 if (!has_opengl()) {
1836 ERR("No libGL on this box - disabling OpenGL support !\n");
1837 return 0;
1840 if (NULL != dest && dest->ctx != NULL) {
1841 ERR("Could not share display lists, context already created !\n");
1842 return FALSE;
1843 } else {
1844 if (org->ctx == NULL) {
1845 int indirect = (GetObjectType(org->hdc) == OBJ_MEMDC);
1846 wine_tsx11_lock();
1847 describeContext(org);
1849 if(org->vis)
1850 org->ctx = pglXCreateContext(gdi_display, org->vis, NULL, !indirect);
1851 else /* Create a GLX Context for a pbuffer */
1852 org->ctx = pglXCreateNewContext(gdi_display, org->fmt->fbconfig, org->fmt->render_type, NULL, True);
1853 wine_tsx11_unlock();
1854 TRACE(" created a delayed OpenGL context (%p) for Wine context %p\n", org->ctx, org);
1856 if (NULL != dest) {
1857 int indirect = (GetObjectType(dest->hdc) == OBJ_MEMDC);
1858 wine_tsx11_lock();
1859 describeContext(dest);
1860 /* Create the destination context with display lists shared */
1861 if(dest->vis)
1862 dest->ctx = pglXCreateContext(gdi_display, dest->vis, org->ctx, !indirect);
1863 else /* Create a GLX Context for a pbuffer */
1864 dest->ctx = pglXCreateNewContext(gdi_display, dest->fmt->fbconfig, dest->fmt->render_type, org->ctx, True);
1865 wine_tsx11_unlock();
1866 TRACE(" created a delayed OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest->ctx, dest, org->ctx);
1867 return TRUE;
1870 return FALSE;
1873 static BOOL internal_wglUseFontBitmaps(HDC hdc, DWORD first, DWORD count, DWORD listBase, DWORD (WINAPI *GetGlyphOutline_ptr)(HDC,UINT,UINT,LPGLYPHMETRICS,DWORD,LPVOID,const MAT2*))
1875 /* We are running using client-side rendering fonts... */
1876 GLYPHMETRICS gm;
1877 unsigned int glyph;
1878 int size = 0;
1879 void *bitmap = NULL, *gl_bitmap = NULL;
1880 int org_alignment;
1882 wine_tsx11_lock();
1883 pglGetIntegerv(GL_UNPACK_ALIGNMENT, &org_alignment);
1884 pglPixelStorei(GL_UNPACK_ALIGNMENT, 4);
1885 wine_tsx11_unlock();
1887 for (glyph = first; glyph < first + count; glyph++) {
1888 unsigned int needed_size = GetGlyphOutline_ptr(hdc, glyph, GGO_BITMAP, &gm, 0, NULL, NULL);
1889 int height, width_int;
1891 TRACE("Glyph : %3d / List : %d\n", glyph, listBase);
1892 if (needed_size == GDI_ERROR) {
1893 TRACE(" - needed size : %d (GDI_ERROR)\n", needed_size);
1894 goto error;
1895 } else {
1896 TRACE(" - needed size : %d\n", needed_size);
1899 if (needed_size > size) {
1900 size = needed_size;
1901 HeapFree(GetProcessHeap(), 0, bitmap);
1902 HeapFree(GetProcessHeap(), 0, gl_bitmap);
1903 bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
1904 gl_bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
1906 if (GetGlyphOutline_ptr(hdc, glyph, GGO_BITMAP, &gm, size, bitmap, NULL) == GDI_ERROR) goto error;
1907 if (TRACE_ON(wgl)) {
1908 unsigned int height, width, bitmask;
1909 unsigned char *bitmap_ = (unsigned char *) bitmap;
1911 TRACE(" - bbox : %d x %d\n", gm.gmBlackBoxX, gm.gmBlackBoxY);
1912 TRACE(" - origin : (%d , %d)\n", gm.gmptGlyphOrigin.x, gm.gmptGlyphOrigin.y);
1913 TRACE(" - increment : %d - %d\n", gm.gmCellIncX, gm.gmCellIncY);
1914 if (needed_size != 0) {
1915 TRACE(" - bitmap :\n");
1916 for (height = 0; height < gm.gmBlackBoxY; height++) {
1917 TRACE(" ");
1918 for (width = 0, bitmask = 0x80; width < gm.gmBlackBoxX; width++, bitmask >>= 1) {
1919 if (bitmask == 0) {
1920 bitmap_ += 1;
1921 bitmask = 0x80;
1923 if (*bitmap_ & bitmask)
1924 TRACE("*");
1925 else
1926 TRACE(" ");
1928 bitmap_ += (4 - ((UINT_PTR)bitmap_ & 0x03));
1929 TRACE("\n");
1934 /* In OpenGL, the bitmap is drawn from the bottom to the top... So we need to invert the
1935 * glyph for it to be drawn properly.
1937 if (needed_size != 0) {
1938 width_int = (gm.gmBlackBoxX + 31) / 32;
1939 for (height = 0; height < gm.gmBlackBoxY; height++) {
1940 int width;
1941 for (width = 0; width < width_int; width++) {
1942 ((int *) gl_bitmap)[(gm.gmBlackBoxY - height - 1) * width_int + width] =
1943 ((int *) bitmap)[height * width_int + width];
1948 wine_tsx11_lock();
1949 pglNewList(listBase++, GL_COMPILE);
1950 if (needed_size != 0) {
1951 pglBitmap(gm.gmBlackBoxX, gm.gmBlackBoxY,
1952 0 - gm.gmptGlyphOrigin.x, (int) gm.gmBlackBoxY - gm.gmptGlyphOrigin.y,
1953 gm.gmCellIncX, gm.gmCellIncY,
1954 gl_bitmap);
1955 } else {
1956 /* This is the case of 'empty' glyphs like the space character */
1957 pglBitmap(0, 0, 0, 0, gm.gmCellIncX, gm.gmCellIncY, NULL);
1959 pglEndList();
1960 wine_tsx11_unlock();
1963 wine_tsx11_lock();
1964 pglPixelStorei(GL_UNPACK_ALIGNMENT, org_alignment);
1965 wine_tsx11_unlock();
1967 HeapFree(GetProcessHeap(), 0, bitmap);
1968 HeapFree(GetProcessHeap(), 0, gl_bitmap);
1969 return TRUE;
1971 error:
1972 wine_tsx11_lock();
1973 pglPixelStorei(GL_UNPACK_ALIGNMENT, org_alignment);
1974 wine_tsx11_unlock();
1976 HeapFree(GetProcessHeap(), 0, bitmap);
1977 HeapFree(GetProcessHeap(), 0, gl_bitmap);
1978 return FALSE;
1982 * X11DRV_wglUseFontBitmapsA
1984 * For OpenGL32 wglUseFontBitmapsA.
1986 BOOL X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
1988 Font fid = physDev->font;
1990 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev->hdc, first, count, listBase, fid);
1992 if (!has_opengl()) {
1993 ERR("No libGL on this box - disabling OpenGL support !\n");
1994 return 0;
1997 if (fid == 0) {
1998 return internal_wglUseFontBitmaps(physDev->hdc, first, count, listBase, GetGlyphOutlineA);
2001 wine_tsx11_lock();
2002 /* I assume that the glyphs are at the same position for X and for Windows */
2003 pglXUseXFont(fid, first, count, listBase);
2004 wine_tsx11_unlock();
2005 return TRUE;
2009 * X11DRV_wglUseFontBitmapsW
2011 * For OpenGL32 wglUseFontBitmapsW.
2013 BOOL X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
2015 Font fid = physDev->font;
2017 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev->hdc, first, count, listBase, fid);
2019 if (!has_opengl()) {
2020 ERR("No libGL on this box - disabling OpenGL support !\n");
2021 return 0;
2024 if (fid == 0) {
2025 return internal_wglUseFontBitmaps(physDev->hdc, first, count, listBase, GetGlyphOutlineW);
2028 WARN("Using the glX API for the WCHAR variant - some characters may come out incorrectly !\n");
2030 wine_tsx11_lock();
2031 /* I assume that the glyphs are at the same position for X and for Windows */
2032 pglXUseXFont(fid, first, count, listBase);
2033 wine_tsx11_unlock();
2034 return TRUE;
2037 /* WGL helper function which handles differences in glGetIntegerv from WGL and GLX */
2038 static void WINAPI X11DRV_wglGetIntegerv(GLenum pname, GLint* params)
2040 wine_tsx11_lock();
2041 switch(pname)
2043 case GL_DEPTH_BITS:
2045 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
2047 pglGetIntegerv(pname, params);
2049 * if we cannot find a Wine Context
2050 * we only have the default wine desktop context,
2051 * so if we have only a 24 depth say we have 32
2053 if (!ctx && *params == 24) {
2054 *params = 32;
2056 TRACE("returns GL_DEPTH_BITS as '%d'\n", *params);
2057 break;
2059 case GL_ALPHA_BITS:
2061 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
2063 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_ALPHA_SIZE, params);
2064 TRACE("returns GL_ALPHA_BITS as '%d'\n", *params);
2065 break;
2067 default:
2068 pglGetIntegerv(pname, params);
2069 break;
2071 wine_tsx11_unlock();
2074 void flush_gl_drawable(X11DRV_PDEVICE *physDev)
2076 int w, h;
2078 if(!physDev->gl_drawable)
2079 return;
2081 w = physDev->dc_rect.right - physDev->dc_rect.left;
2082 h = physDev->dc_rect.bottom - physDev->dc_rect.top;
2084 if(w > 0 && h > 0) {
2085 Drawable src = physDev->pixmap;
2086 if(!src) src = physDev->gl_drawable;
2088 /* The GL drawable may be lagged behind if we don't flush first, so
2089 * flush the display make sure we copy up-to-date data */
2090 wine_tsx11_lock();
2091 XFlush(gdi_display);
2092 XCopyArea(gdi_display, src, physDev->drawable, physDev->gc, 0, 0, w, h,
2093 physDev->dc_rect.left, physDev->dc_rect.top);
2094 wine_tsx11_unlock();
2099 static void WINAPI X11DRV_wglFinish(void)
2101 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
2102 enum x11drv_escape_codes code = X11DRV_FLUSH_GL_DRAWABLE;
2104 wine_tsx11_lock();
2105 sync_context(ctx);
2106 pglFinish();
2107 wine_tsx11_unlock();
2108 ExtEscape(ctx->hdc, X11DRV_ESCAPE, sizeof(code), (LPSTR)&code, 0, NULL );
2111 static void WINAPI X11DRV_wglFlush(void)
2113 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
2114 enum x11drv_escape_codes code = X11DRV_FLUSH_GL_DRAWABLE;
2116 wine_tsx11_lock();
2117 sync_context(ctx);
2118 pglFlush();
2119 wine_tsx11_unlock();
2120 ExtEscape(ctx->hdc, X11DRV_ESCAPE, sizeof(code), (LPSTR)&code, 0, NULL );
2124 * X11DRV_wglGetExtensionsStringARB
2126 * WGL_ARB_extensions_string: wglGetExtensionsStringARB
2128 static const char * WINAPI X11DRV_wglGetExtensionsStringARB(HDC hdc) {
2129 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
2130 return WineGLInfo.wglExtensions;
2134 * X11DRV_wglCreatePbufferARB
2136 * WGL_ARB_pbuffer: wglCreatePbufferARB
2138 static HPBUFFERARB WINAPI X11DRV_wglCreatePbufferARB(HDC hdc, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList)
2140 Wine_GLPBuffer* object = NULL;
2141 WineGLPixelFormat *fmt = NULL;
2142 int nCfgs = 0;
2143 int attribs[256];
2144 int nAttribs = 0;
2146 TRACE("(%p, %d, %d, %d, %p)\n", hdc, iPixelFormat, iWidth, iHeight, piAttribList);
2148 if (0 >= iPixelFormat) {
2149 ERR("(%p): unexpected iPixelFormat(%d) <= 0, returns NULL\n", hdc, iPixelFormat);
2150 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
2151 return NULL; /* unexpected error */
2154 /* Convert the WGL pixelformat to a GLX format, if it fails then the format is invalid */
2155 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nCfgs);
2156 if(!fmt) {
2157 ERR("(%p): unexpected iPixelFormat(%d) > nFormats(%d), returns NULL\n", hdc, iPixelFormat, nCfgs);
2158 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
2159 goto create_failed; /* unexpected error */
2162 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(Wine_GLPBuffer));
2163 if (NULL == object) {
2164 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
2165 goto create_failed; /* unexpected error */
2167 object->hdc = hdc;
2168 object->display = gdi_display;
2169 object->width = iWidth;
2170 object->height = iHeight;
2171 object->fmt = fmt;
2173 PUSH2(attribs, GLX_PBUFFER_WIDTH, iWidth);
2174 PUSH2(attribs, GLX_PBUFFER_HEIGHT, iHeight);
2175 while (piAttribList && 0 != *piAttribList) {
2176 int attr_v;
2177 switch (*piAttribList) {
2178 case WGL_PBUFFER_LARGEST_ARB: {
2179 ++piAttribList;
2180 attr_v = *piAttribList;
2181 TRACE("WGL_LARGEST_PBUFFER_ARB = %d\n", attr_v);
2182 PUSH2(attribs, GLX_LARGEST_PBUFFER, attr_v);
2183 break;
2186 case WGL_TEXTURE_FORMAT_ARB: {
2187 ++piAttribList;
2188 attr_v = *piAttribList;
2189 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as %x\n", attr_v);
2190 if (use_render_texture_ati) {
2191 int type = 0;
2192 switch (attr_v) {
2193 case WGL_NO_TEXTURE_ARB: type = GLX_NO_TEXTURE_ATI; break ;
2194 case WGL_TEXTURE_RGB_ARB: type = GLX_TEXTURE_RGB_ATI; break ;
2195 case WGL_TEXTURE_RGBA_ARB: type = GLX_TEXTURE_RGBA_ATI; break ;
2196 default:
2197 SetLastError(ERROR_INVALID_DATA);
2198 goto create_failed;
2200 object->use_render_texture = 1;
2201 PUSH2(attribs, GLX_TEXTURE_FORMAT_ATI, type);
2202 } else {
2203 if (WGL_NO_TEXTURE_ARB == attr_v) {
2204 object->use_render_texture = 0;
2205 } else {
2206 if (!use_render_texture_emulation) {
2207 SetLastError(ERROR_INVALID_DATA);
2208 goto create_failed;
2210 switch (attr_v) {
2211 case WGL_TEXTURE_RGB_ARB:
2212 object->use_render_texture = GL_RGB;
2213 object->texture_bpp = 3;
2214 object->texture_format = GL_RGB;
2215 object->texture_type = GL_UNSIGNED_BYTE;
2216 break;
2217 case WGL_TEXTURE_RGBA_ARB:
2218 object->use_render_texture = GL_RGBA;
2219 object->texture_bpp = 4;
2220 object->texture_format = GL_RGBA;
2221 object->texture_type = GL_UNSIGNED_BYTE;
2222 break;
2224 /* WGL_FLOAT_COMPONENTS_NV */
2225 case WGL_TEXTURE_FLOAT_R_NV:
2226 object->use_render_texture = GL_FLOAT_R_NV;
2227 object->texture_bpp = 4;
2228 object->texture_format = GL_RED;
2229 object->texture_type = GL_FLOAT;
2230 break;
2231 case WGL_TEXTURE_FLOAT_RG_NV:
2232 object->use_render_texture = GL_FLOAT_RG_NV;
2233 object->texture_bpp = 8;
2234 object->texture_format = GL_LUMINANCE_ALPHA;
2235 object->texture_type = GL_FLOAT;
2236 break;
2237 case WGL_TEXTURE_FLOAT_RGB_NV:
2238 object->use_render_texture = GL_FLOAT_RGB_NV;
2239 object->texture_bpp = 12;
2240 object->texture_format = GL_RGB;
2241 object->texture_type = GL_FLOAT;
2242 break;
2243 case WGL_TEXTURE_FLOAT_RGBA_NV:
2244 object->use_render_texture = GL_FLOAT_RGBA_NV;
2245 object->texture_bpp = 16;
2246 object->texture_format = GL_RGBA;
2247 object->texture_type = GL_FLOAT;
2248 break;
2249 default:
2250 ERR("Unknown texture format: %x\n", attr_v);
2251 SetLastError(ERROR_INVALID_DATA);
2252 goto create_failed;
2256 break;
2259 case WGL_TEXTURE_TARGET_ARB: {
2260 ++piAttribList;
2261 attr_v = *piAttribList;
2262 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as %x\n", attr_v);
2263 if (use_render_texture_ati) {
2264 int type = 0;
2265 switch (attr_v) {
2266 case WGL_NO_TEXTURE_ARB: type = GLX_NO_TEXTURE_ATI; break ;
2267 case WGL_TEXTURE_CUBE_MAP_ARB: type = GLX_TEXTURE_CUBE_MAP_ATI; break ;
2268 case WGL_TEXTURE_1D_ARB: type = GLX_TEXTURE_1D_ATI; break ;
2269 case WGL_TEXTURE_2D_ARB: type = GLX_TEXTURE_2D_ATI; break ;
2270 default:
2271 SetLastError(ERROR_INVALID_DATA);
2272 goto create_failed;
2274 PUSH2(attribs, GLX_TEXTURE_TARGET_ATI, type);
2275 } else {
2276 if (WGL_NO_TEXTURE_ARB == attr_v) {
2277 object->texture_target = 0;
2278 } else {
2279 if (!use_render_texture_emulation) {
2280 SetLastError(ERROR_INVALID_DATA);
2281 goto create_failed;
2283 switch (attr_v) {
2284 case WGL_TEXTURE_CUBE_MAP_ARB: {
2285 if (iWidth != iHeight) {
2286 SetLastError(ERROR_INVALID_DATA);
2287 goto create_failed;
2289 object->texture_target = GL_TEXTURE_CUBE_MAP;
2290 object->texture_bind_target = GL_TEXTURE_BINDING_CUBE_MAP;
2291 break;
2293 case WGL_TEXTURE_1D_ARB: {
2294 if (1 != iHeight) {
2295 SetLastError(ERROR_INVALID_DATA);
2296 goto create_failed;
2298 object->texture_target = GL_TEXTURE_1D;
2299 object->texture_bind_target = GL_TEXTURE_BINDING_1D;
2300 break;
2302 case WGL_TEXTURE_2D_ARB: {
2303 object->texture_target = GL_TEXTURE_2D;
2304 object->texture_bind_target = GL_TEXTURE_BINDING_2D;
2305 break;
2307 case WGL_TEXTURE_RECTANGLE_NV: {
2308 object->texture_target = GL_TEXTURE_RECTANGLE_NV;
2309 object->texture_bind_target = GL_TEXTURE_BINDING_RECTANGLE_NV;
2310 break;
2312 default:
2313 ERR("Unknown texture target: %x\n", attr_v);
2314 SetLastError(ERROR_INVALID_DATA);
2315 goto create_failed;
2319 break;
2322 case WGL_MIPMAP_TEXTURE_ARB: {
2323 ++piAttribList;
2324 attr_v = *piAttribList;
2325 TRACE("WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as %x\n", attr_v);
2326 if (use_render_texture_ati) {
2327 PUSH2(attribs, GLX_MIPMAP_TEXTURE_ATI, attr_v);
2328 } else {
2329 if (!use_render_texture_emulation) {
2330 SetLastError(ERROR_INVALID_DATA);
2331 goto create_failed;
2334 break;
2337 ++piAttribList;
2340 PUSH1(attribs, None);
2341 object->drawable = pglXCreatePbuffer(gdi_display, fmt->fbconfig, attribs);
2342 TRACE("new Pbuffer drawable as %p\n", (void*) object->drawable);
2343 if (!object->drawable) {
2344 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
2345 goto create_failed; /* unexpected error */
2347 TRACE("->(%p)\n", object);
2348 return (HPBUFFERARB) object;
2350 create_failed:
2351 HeapFree(GetProcessHeap(), 0, object);
2352 TRACE("->(FAILED)\n");
2353 return NULL;
2357 * X11DRV_wglDestroyPbufferARB
2359 * WGL_ARB_pbuffer: wglDestroyPbufferARB
2361 static GLboolean WINAPI X11DRV_wglDestroyPbufferARB(HPBUFFERARB hPbuffer)
2363 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2364 TRACE("(%p)\n", hPbuffer);
2365 if (NULL == object) {
2366 SetLastError(ERROR_INVALID_HANDLE);
2367 return GL_FALSE;
2369 pglXDestroyPbuffer(object->display, object->drawable);
2370 HeapFree(GetProcessHeap(), 0, object);
2371 return GL_TRUE;
2375 * X11DRV_wglGetPbufferDCARB
2377 * WGL_ARB_pbuffer: wglGetPbufferDCARB
2378 * The function wglGetPbufferDCARB returns a device context for a pbuffer.
2379 * Gdi32 implements the part of this function which creates a device context.
2380 * This part associates the physDev with the X drawable of the pbuffer.
2382 HDC X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE *physDev, HPBUFFERARB hPbuffer)
2384 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2385 if (NULL == object) {
2386 SetLastError(ERROR_INVALID_HANDLE);
2387 return NULL;
2390 /* The function wglGetPbufferDCARB returns a DC to which the pbuffer can be connected.
2391 * All formats in our pixelformat list are compatible with each other and the main drawable. */
2392 physDev->current_pf = object->fmt->iPixelFormat;
2393 physDev->drawable = object->drawable;
2394 SetRect( &physDev->drawable_rect, 0, 0, object->width, object->height );
2395 physDev->dc_rect = physDev->drawable_rect;
2397 TRACE("(%p)->(%p)\n", hPbuffer, physDev->hdc);
2398 return physDev->hdc;
2402 * X11DRV_wglQueryPbufferARB
2404 * WGL_ARB_pbuffer: wglQueryPbufferARB
2406 static GLboolean WINAPI X11DRV_wglQueryPbufferARB(HPBUFFERARB hPbuffer, int iAttribute, int *piValue)
2408 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2409 TRACE("(%p, 0x%x, %p)\n", hPbuffer, iAttribute, piValue);
2410 if (NULL == object) {
2411 SetLastError(ERROR_INVALID_HANDLE);
2412 return GL_FALSE;
2414 switch (iAttribute) {
2415 case WGL_PBUFFER_WIDTH_ARB:
2416 pglXQueryDrawable(object->display, object->drawable, GLX_WIDTH, (unsigned int*) piValue);
2417 break;
2418 case WGL_PBUFFER_HEIGHT_ARB:
2419 pglXQueryDrawable(object->display, object->drawable, GLX_HEIGHT, (unsigned int*) piValue);
2420 break;
2422 case WGL_PBUFFER_LOST_ARB:
2423 /* GLX Pbuffers cannot be lost by default. We can support this by
2424 * setting GLX_PRESERVED_CONTENTS to False and using glXSelectEvent
2425 * to receive pixel buffer clobber events, however that may or may
2426 * not give any benefit */
2427 *piValue = GL_FALSE;
2428 break;
2430 case WGL_TEXTURE_FORMAT_ARB:
2431 if (use_render_texture_ati) {
2432 unsigned int tmp;
2433 int type = WGL_NO_TEXTURE_ARB;
2434 pglXQueryDrawable(object->display, object->drawable, GLX_TEXTURE_FORMAT_ATI, &tmp);
2435 switch (tmp) {
2436 case GLX_NO_TEXTURE_ATI: type = WGL_NO_TEXTURE_ARB; break ;
2437 case GLX_TEXTURE_RGB_ATI: type = WGL_TEXTURE_RGB_ARB; break ;
2438 case GLX_TEXTURE_RGBA_ATI: type = WGL_TEXTURE_RGBA_ARB; break ;
2440 *piValue = type;
2441 } else {
2442 if (!object->use_render_texture) {
2443 *piValue = WGL_NO_TEXTURE_ARB;
2444 } else {
2445 if (!use_render_texture_emulation) {
2446 SetLastError(ERROR_INVALID_HANDLE);
2447 return GL_FALSE;
2449 switch(object->use_render_texture) {
2450 case GL_RGB:
2451 *piValue = WGL_TEXTURE_RGB_ARB;
2452 break;
2453 case GL_RGBA:
2454 *piValue = WGL_TEXTURE_RGBA_ARB;
2455 break;
2456 /* WGL_FLOAT_COMPONENTS_NV */
2457 case GL_FLOAT_R_NV:
2458 *piValue = WGL_TEXTURE_FLOAT_R_NV;
2459 break;
2460 case GL_FLOAT_RG_NV:
2461 *piValue = WGL_TEXTURE_FLOAT_RG_NV;
2462 break;
2463 case GL_FLOAT_RGB_NV:
2464 *piValue = WGL_TEXTURE_FLOAT_RGB_NV;
2465 break;
2466 case GL_FLOAT_RGBA_NV:
2467 *piValue = WGL_TEXTURE_FLOAT_RGBA_NV;
2468 break;
2469 default:
2470 ERR("Unknown texture format: %x\n", object->use_render_texture);
2474 break;
2476 case WGL_TEXTURE_TARGET_ARB:
2477 if (use_render_texture_ati) {
2478 unsigned int tmp;
2479 int type = WGL_NO_TEXTURE_ARB;
2480 pglXQueryDrawable(object->display, object->drawable, GLX_TEXTURE_TARGET_ATI, &tmp);
2481 switch (tmp) {
2482 case GLX_NO_TEXTURE_ATI: type = WGL_NO_TEXTURE_ARB; break ;
2483 case GLX_TEXTURE_CUBE_MAP_ATI: type = WGL_TEXTURE_CUBE_MAP_ARB; break ;
2484 case GLX_TEXTURE_1D_ATI: type = WGL_TEXTURE_1D_ARB; break ;
2485 case GLX_TEXTURE_2D_ATI: type = WGL_TEXTURE_2D_ARB; break ;
2487 *piValue = type;
2488 } else {
2489 if (!object->texture_target) {
2490 *piValue = WGL_NO_TEXTURE_ARB;
2491 } else {
2492 if (!use_render_texture_emulation) {
2493 SetLastError(ERROR_INVALID_DATA);
2494 return GL_FALSE;
2496 switch (object->texture_target) {
2497 case GL_TEXTURE_1D: *piValue = WGL_TEXTURE_1D_ARB; break;
2498 case GL_TEXTURE_2D: *piValue = WGL_TEXTURE_2D_ARB; break;
2499 case GL_TEXTURE_CUBE_MAP: *piValue = WGL_TEXTURE_CUBE_MAP_ARB; break;
2500 case GL_TEXTURE_RECTANGLE_NV: *piValue = WGL_TEXTURE_RECTANGLE_NV; break;
2504 break;
2506 case WGL_MIPMAP_TEXTURE_ARB:
2507 if (use_render_texture_ati) {
2508 pglXQueryDrawable(object->display, object->drawable, GLX_MIPMAP_TEXTURE_ATI, (unsigned int*) piValue);
2509 } else {
2510 *piValue = GL_FALSE; /** don't support that */
2511 FIXME("unsupported WGL_ARB_render_texture attribute query for 0x%x\n", iAttribute);
2513 break;
2515 default:
2516 FIXME("unexpected attribute %x\n", iAttribute);
2517 break;
2520 return GL_TRUE;
2524 * X11DRV_wglReleasePbufferDCARB
2526 * WGL_ARB_pbuffer: wglReleasePbufferDCARB
2528 static int WINAPI X11DRV_wglReleasePbufferDCARB(HPBUFFERARB hPbuffer, HDC hdc)
2530 TRACE("(%p, %p)\n", hPbuffer, hdc);
2531 return DeleteDC(hdc);
2535 * X11DRV_wglSetPbufferAttribARB
2537 * WGL_ARB_pbuffer: wglSetPbufferAttribARB
2539 static GLboolean WINAPI X11DRV_wglSetPbufferAttribARB(HPBUFFERARB hPbuffer, const int *piAttribList)
2541 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2542 WARN("(%p, %p): alpha-testing, report any problem\n", hPbuffer, piAttribList);
2543 if (NULL == object) {
2544 SetLastError(ERROR_INVALID_HANDLE);
2545 return GL_FALSE;
2547 if (!object->use_render_texture) {
2548 SetLastError(ERROR_INVALID_HANDLE);
2549 return GL_FALSE;
2551 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
2552 return GL_TRUE;
2554 if (NULL != pglXDrawableAttribATI) {
2555 if (use_render_texture_ati) {
2556 FIXME("Need conversion for GLX_ATI_render_texture\n");
2558 return pglXDrawableAttribATI(object->display, object->drawable, piAttribList);
2560 return GL_FALSE;
2564 * X11DRV_wglChoosePixelFormatARB
2566 * WGL_ARB_pixel_format: wglChoosePixelFormatARB
2568 static GLboolean WINAPI X11DRV_wglChoosePixelFormatARB(HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats)
2570 int gl_test = 0;
2571 int attribs[256];
2572 int nAttribs = 0;
2573 GLXFBConfig* cfgs = NULL;
2574 int nCfgs = 0;
2575 UINT it;
2576 int fmt_id;
2577 WineGLPixelFormat *fmt;
2578 int pfmt_it = 0;
2579 int run;
2581 TRACE("(%p, %p, %p, %d, %p, %p): hackish\n", hdc, piAttribIList, pfAttribFList, nMaxFormats, piFormats, nNumFormats);
2582 if (NULL != pfAttribFList) {
2583 FIXME("unused pfAttribFList\n");
2586 nAttribs = ConvertAttribWGLtoGLX(piAttribIList, attribs, NULL);
2587 if (-1 == nAttribs) {
2588 WARN("Cannot convert WGL to GLX attributes\n");
2589 return GL_FALSE;
2591 PUSH1(attribs, None);
2593 /* Search for FB configurations matching the requirements in attribs */
2594 cfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribs, &nCfgs);
2595 if (NULL == cfgs) {
2596 WARN("Compatible Pixel Format not found\n");
2597 return GL_FALSE;
2600 /* Loop through all matching formats and check if they are suitable.
2601 * Note that this function should at max return nMaxFormats different formats */
2602 for(run=0; run < 2; run++)
2604 for (it = 0; it < nCfgs; ++it) {
2605 gl_test = pglXGetFBConfigAttrib(gdi_display, cfgs[it], GLX_FBCONFIG_ID, &fmt_id);
2606 if (gl_test) {
2607 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
2608 continue;
2611 /* Search for the format in our list of compatible formats */
2612 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fmt_id);
2613 if(!fmt)
2614 continue;
2616 /* During the first run we only want onscreen formats and during the second only offscreen 'XOR' */
2617 if( ((run == 0) && fmt->offscreenOnly) || ((run == 1) && !fmt->offscreenOnly) )
2618 continue;
2620 if(pfmt_it < nMaxFormats) {
2621 piFormats[pfmt_it] = fmt->iPixelFormat;
2622 TRACE("at %d/%d found FBCONFIG_ID 0x%x (%d)\n", it + 1, nCfgs, fmt_id, piFormats[pfmt_it]);
2624 pfmt_it++;
2628 *nNumFormats = pfmt_it;
2629 /** free list */
2630 XFree(cfgs);
2631 return GL_TRUE;
2635 * X11DRV_wglGetPixelFormatAttribivARB
2637 * WGL_ARB_pixel_format: wglGetPixelFormatAttribivARB
2639 static GLboolean WINAPI X11DRV_wglGetPixelFormatAttribivARB(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues)
2641 UINT i;
2642 WineGLPixelFormat *fmt = NULL;
2643 int hTest;
2644 int tmp;
2645 int curGLXAttr = 0;
2646 int nWGLFormats = 0;
2648 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, piValues);
2650 if (0 < iLayerPlane) {
2651 FIXME("unsupported iLayerPlane(%d) > 0, returns FALSE\n", iLayerPlane);
2652 return GL_FALSE;
2655 /* Convert the WGL pixelformat to a GLX one, if this fails then most likely the iPixelFormat isn't supported.
2656 * We don't have to fail yet as a program can specify an invalid iPixelFormat (lets say 0) if it wants to query
2657 * the number of supported WGL formats. Whether the iPixelFormat is valid is handled in the for-loop below. */
2658 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nWGLFormats);
2659 if(!fmt) {
2660 WARN("Unable to convert iPixelFormat %d to a GLX one!\n", iPixelFormat);
2663 for (i = 0; i < nAttributes; ++i) {
2664 const int curWGLAttr = piAttributes[i];
2665 TRACE("pAttr[%d] = %x\n", i, curWGLAttr);
2667 switch (curWGLAttr) {
2668 case WGL_NUMBER_PIXEL_FORMATS_ARB:
2669 piValues[i] = nWGLFormats;
2670 continue;
2672 case WGL_SUPPORT_OPENGL_ARB:
2673 piValues[i] = GL_TRUE;
2674 continue;
2676 case WGL_ACCELERATION_ARB:
2677 curGLXAttr = GLX_CONFIG_CAVEAT;
2678 if (!fmt) goto pix_error;
2679 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2680 if (hTest) goto get_error;
2681 switch (tmp) {
2682 case GLX_NONE: piValues[i] = WGL_FULL_ACCELERATION_ARB; break;
2683 case GLX_SLOW_CONFIG: piValues[i] = WGL_GENERIC_ACCELERATION_ARB; break;
2684 case GLX_NON_CONFORMANT_CONFIG: piValues[i] = WGL_FULL_ACCELERATION_ARB; break;
2685 default:
2686 ERR("unexpected Config Caveat(%x)\n", tmp);
2687 piValues[i] = WGL_NO_ACCELERATION_ARB;
2689 continue;
2691 case WGL_TRANSPARENT_ARB:
2692 curGLXAttr = GLX_TRANSPARENT_TYPE;
2693 if (!fmt) goto pix_error;
2694 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2695 if (hTest) goto get_error;
2696 piValues[i] = GL_FALSE;
2697 if (GLX_NONE != tmp) piValues[i] = GL_TRUE;
2698 continue;
2700 case WGL_PIXEL_TYPE_ARB:
2701 curGLXAttr = GLX_RENDER_TYPE;
2702 if (!fmt) goto pix_error;
2703 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2704 if (hTest) goto get_error;
2705 TRACE("WGL_PIXEL_TYPE_ARB: GLX_RENDER_TYPE = 0x%x\n", tmp);
2706 if (tmp & GLX_RGBA_BIT) { piValues[i] = WGL_TYPE_RGBA_ARB; }
2707 else if (tmp & GLX_COLOR_INDEX_BIT) { piValues[i] = WGL_TYPE_COLORINDEX_ARB; }
2708 else if (tmp & GLX_RGBA_FLOAT_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2709 else if (tmp & GLX_RGBA_FLOAT_ATI_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2710 else {
2711 ERR("unexpected RenderType(%x)\n", tmp);
2712 piValues[i] = WGL_TYPE_RGBA_ARB;
2714 continue;
2716 case WGL_COLOR_BITS_ARB:
2717 curGLXAttr = GLX_BUFFER_SIZE;
2718 break;
2720 case WGL_BIND_TO_TEXTURE_RGB_ARB:
2721 if (use_render_texture_ati) {
2722 curGLXAttr = GLX_BIND_TO_TEXTURE_RGB_ATI;
2723 break;
2725 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
2726 if (use_render_texture_ati) {
2727 curGLXAttr = GLX_BIND_TO_TEXTURE_RGBA_ATI;
2728 break;
2730 if (!use_render_texture_emulation) {
2731 piValues[i] = GL_FALSE;
2732 continue;
2734 curGLXAttr = GLX_RENDER_TYPE;
2735 if (!fmt) goto pix_error;
2736 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2737 if (hTest) goto get_error;
2738 if (GLX_COLOR_INDEX_BIT == tmp) {
2739 piValues[i] = GL_FALSE;
2740 continue;
2742 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2743 if (hTest) goto get_error;
2744 piValues[i] = (tmp & GLX_PBUFFER_BIT) ? GL_TRUE : GL_FALSE;
2745 continue;
2747 case WGL_BLUE_BITS_ARB:
2748 curGLXAttr = GLX_BLUE_SIZE;
2749 break;
2750 case WGL_RED_BITS_ARB:
2751 curGLXAttr = GLX_RED_SIZE;
2752 break;
2753 case WGL_GREEN_BITS_ARB:
2754 curGLXAttr = GLX_GREEN_SIZE;
2755 break;
2756 case WGL_ALPHA_BITS_ARB:
2757 curGLXAttr = GLX_ALPHA_SIZE;
2758 break;
2759 case WGL_DEPTH_BITS_ARB:
2760 curGLXAttr = GLX_DEPTH_SIZE;
2761 break;
2762 case WGL_STENCIL_BITS_ARB:
2763 curGLXAttr = GLX_STENCIL_SIZE;
2764 break;
2765 case WGL_DOUBLE_BUFFER_ARB:
2766 curGLXAttr = GLX_DOUBLEBUFFER;
2767 break;
2768 case WGL_STEREO_ARB:
2769 curGLXAttr = GLX_STEREO;
2770 break;
2771 case WGL_AUX_BUFFERS_ARB:
2772 curGLXAttr = GLX_AUX_BUFFERS;
2773 break;
2775 case WGL_SUPPORT_GDI_ARB:
2776 if (!fmt) goto pix_error;
2777 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &tmp);
2778 if (hTest) goto get_error;
2779 if(tmp) {
2780 piValues[i] = GL_FALSE;
2781 continue;
2783 curGLXAttr = GLX_X_RENDERABLE;
2784 break;
2786 case WGL_DRAW_TO_WINDOW_ARB:
2787 case WGL_DRAW_TO_BITMAP_ARB:
2788 case WGL_DRAW_TO_PBUFFER_ARB:
2789 if (!fmt) goto pix_error;
2790 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2791 if (hTest) goto get_error;
2792 if((curWGLAttr == WGL_DRAW_TO_WINDOW_ARB && (tmp&GLX_WINDOW_BIT)) ||
2793 (curWGLAttr == WGL_DRAW_TO_BITMAP_ARB && (tmp&GLX_PIXMAP_BIT)) ||
2794 (curWGLAttr == WGL_DRAW_TO_PBUFFER_ARB && (tmp&GLX_PBUFFER_BIT)))
2795 piValues[i] = GL_TRUE;
2796 else
2797 piValues[i] = GL_FALSE;
2798 continue;
2800 case WGL_PBUFFER_LARGEST_ARB:
2801 curGLXAttr = GLX_LARGEST_PBUFFER;
2802 break;
2804 case WGL_SAMPLE_BUFFERS_ARB:
2805 curGLXAttr = GLX_SAMPLE_BUFFERS_ARB;
2806 break;
2808 case WGL_SAMPLES_ARB:
2809 curGLXAttr = GLX_SAMPLES_ARB;
2810 break;
2812 case WGL_FLOAT_COMPONENTS_NV:
2813 curGLXAttr = GLX_FLOAT_COMPONENTS_NV;
2814 break;
2816 case WGL_ACCUM_RED_BITS_ARB:
2817 curGLXAttr = GLX_ACCUM_RED_SIZE;
2818 break;
2819 case WGL_ACCUM_GREEN_BITS_ARB:
2820 curGLXAttr = GLX_ACCUM_GREEN_SIZE;
2821 break;
2822 case WGL_ACCUM_BLUE_BITS_ARB:
2823 curGLXAttr = GLX_ACCUM_BLUE_SIZE;
2824 break;
2825 case WGL_ACCUM_ALPHA_BITS_ARB:
2826 curGLXAttr = GLX_ACCUM_ALPHA_SIZE;
2827 break;
2828 case WGL_ACCUM_BITS_ARB:
2829 if (!fmt) goto pix_error;
2830 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &tmp);
2831 if (hTest) goto get_error;
2832 piValues[i] = tmp;
2833 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &tmp);
2834 if (hTest) goto get_error;
2835 piValues[i] += tmp;
2836 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &tmp);
2837 if (hTest) goto get_error;
2838 piValues[i] += tmp;
2839 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &tmp);
2840 if (hTest) goto get_error;
2841 piValues[i] += tmp;
2842 continue;
2844 default:
2845 FIXME("unsupported %x WGL Attribute\n", curWGLAttr);
2848 /* Retrieve a GLX FBConfigAttrib when the attribute to query is valid and
2849 * iPixelFormat != 0. When iPixelFormat is 0 the only value which makes
2850 * sense to query is WGL_NUMBER_PIXEL_FORMATS_ARB.
2852 * TODO: properly test the behavior of wglGetPixelFormatAttrib*v on Windows
2853 * and check which options can work using iPixelFormat=0 and which not.
2854 * A problem would be that this function is an extension. This would
2855 * mean that the behavior could differ between different vendors (ATI, Nvidia, ..).
2857 if (0 != curGLXAttr && iPixelFormat != 0) {
2858 if (!fmt) goto pix_error;
2859 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, piValues + i);
2860 if (hTest) goto get_error;
2861 curGLXAttr = 0;
2862 } else {
2863 piValues[i] = GL_FALSE;
2866 return GL_TRUE;
2868 get_error:
2869 ERR("(%p): unexpected failure on GetFBConfigAttrib(%x) returns FALSE\n", hdc, curGLXAttr);
2870 return GL_FALSE;
2872 pix_error:
2873 ERR("(%p): unexpected iPixelFormat(%d) vs nFormats(%d), returns FALSE\n", hdc, iPixelFormat, nWGLFormats);
2874 return GL_FALSE;
2878 * X11DRV_wglGetPixelFormatAttribfvARB
2880 * WGL_ARB_pixel_format: wglGetPixelFormatAttribfvARB
2882 static GLboolean WINAPI X11DRV_wglGetPixelFormatAttribfvARB(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues)
2884 int *attr;
2885 int ret;
2886 int i;
2888 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, pfValues);
2890 /* Allocate a temporary array to store integer values */
2891 attr = HeapAlloc(GetProcessHeap(), 0, nAttributes * sizeof(int));
2892 if (!attr) {
2893 ERR("couldn't allocate %d array\n", nAttributes);
2894 return GL_FALSE;
2897 /* Piggy-back on wglGetPixelFormatAttribivARB */
2898 ret = X11DRV_wglGetPixelFormatAttribivARB(hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, attr);
2899 if (ret) {
2900 /* Convert integer values to float. Should also check for attributes
2901 that can give decimal values here */
2902 for (i=0; i<nAttributes;i++) {
2903 pfValues[i] = attr[i];
2907 HeapFree(GetProcessHeap(), 0, attr);
2908 return ret;
2912 * X11DRV_wglBindTexImageARB
2914 * WGL_ARB_render_texture: wglBindTexImageARB
2916 static GLboolean WINAPI X11DRV_wglBindTexImageARB(HPBUFFERARB hPbuffer, int iBuffer)
2918 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2919 TRACE("(%p, %d)\n", hPbuffer, iBuffer);
2920 if (NULL == object) {
2921 SetLastError(ERROR_INVALID_HANDLE);
2922 return GL_FALSE;
2924 if (!object->use_render_texture) {
2925 SetLastError(ERROR_INVALID_HANDLE);
2926 return GL_FALSE;
2929 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
2930 static int init = 0;
2931 int prev_binded_texture = 0;
2932 GLXContext prev_context = pglXGetCurrentContext();
2933 Drawable prev_drawable = pglXGetCurrentDrawable();
2934 GLXContext tmp_context;
2936 /* Our render_texture emulation is basic and lacks some features (1D/Cube support).
2937 This is mostly due to lack of demos/games using them. Further the use of glReadPixels
2938 isn't ideal performance wise but I wasn't able to get other ways working.
2940 if(!init) {
2941 init = 1; /* Only show the FIXME once for performance reasons */
2942 FIXME("partial stub!\n");
2945 TRACE("drawable=%p, context=%p\n", (void*)object->drawable, prev_context);
2946 tmp_context = pglXCreateNewContext(gdi_display, object->fmt->fbconfig, object->fmt->render_type, prev_context, True);
2948 pglGetIntegerv(object->texture_bind_target, &prev_binded_texture);
2950 /* Switch to our pbuffer */
2951 pglXMakeCurrent(gdi_display, object->drawable, tmp_context);
2953 /* Make sure that the prev_binded_texture is set as the current texture state isn't shared between contexts.
2954 * After that upload the pbuffer texture data. */
2955 pglBindTexture(object->texture_target, prev_binded_texture);
2956 pglCopyTexImage2D(object->texture_target, 0, object->use_render_texture, 0, 0, object->width, object->height, 0);
2958 /* Switch back to the original drawable and upload the pbuffer-texture */
2959 pglXMakeCurrent(object->display, prev_drawable, prev_context);
2960 pglXDestroyContext(gdi_display, tmp_context);
2961 return GL_TRUE;
2964 if (NULL != pglXBindTexImageATI) {
2965 int buffer;
2967 switch(iBuffer)
2969 case WGL_FRONT_LEFT_ARB:
2970 buffer = GLX_FRONT_LEFT_ATI;
2971 break;
2972 case WGL_FRONT_RIGHT_ARB:
2973 buffer = GLX_FRONT_RIGHT_ATI;
2974 break;
2975 case WGL_BACK_LEFT_ARB:
2976 buffer = GLX_BACK_LEFT_ATI;
2977 break;
2978 case WGL_BACK_RIGHT_ARB:
2979 buffer = GLX_BACK_RIGHT_ATI;
2980 break;
2981 default:
2982 ERR("Unknown iBuffer=%#x\n", iBuffer);
2983 return FALSE;
2986 /* In the sample 'ogl_offscreen_rendering_3' from codesampler.net I get garbage on the screen.
2987 * I'm not sure if that's a bug in the ATI extension or in the program. I think that the program
2988 * expected a single buffering format since it didn't ask for double buffering. A buffer swap
2989 * fixed the program. I don't know what the correct behavior is. On the other hand that demo
2990 * works fine using our pbuffer emulation path.
2992 return pglXBindTexImageATI(object->display, object->drawable, buffer);
2994 return GL_FALSE;
2998 * X11DRV_wglReleaseTexImageARB
3000 * WGL_ARB_render_texture: wglReleaseTexImageARB
3002 static GLboolean WINAPI X11DRV_wglReleaseTexImageARB(HPBUFFERARB hPbuffer, int iBuffer)
3004 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
3005 TRACE("(%p, %d)\n", hPbuffer, iBuffer);
3006 if (NULL == object) {
3007 SetLastError(ERROR_INVALID_HANDLE);
3008 return GL_FALSE;
3010 if (!object->use_render_texture) {
3011 SetLastError(ERROR_INVALID_HANDLE);
3012 return GL_FALSE;
3014 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
3015 return GL_TRUE;
3017 if (NULL != pglXReleaseTexImageATI) {
3018 int buffer;
3020 switch(iBuffer)
3022 case WGL_FRONT_LEFT_ARB:
3023 buffer = GLX_FRONT_LEFT_ATI;
3024 break;
3025 case WGL_FRONT_RIGHT_ARB:
3026 buffer = GLX_FRONT_RIGHT_ATI;
3027 break;
3028 case WGL_BACK_LEFT_ARB:
3029 buffer = GLX_BACK_LEFT_ATI;
3030 break;
3031 case WGL_BACK_RIGHT_ARB:
3032 buffer = GLX_BACK_RIGHT_ATI;
3033 break;
3034 default:
3035 ERR("Unknown iBuffer=%#x\n", iBuffer);
3036 return FALSE;
3038 return pglXReleaseTexImageATI(object->display, object->drawable, buffer);
3040 return GL_FALSE;
3044 * X11DRV_wglGetExtensionsStringEXT
3046 * WGL_EXT_extensions_string: wglGetExtensionsStringEXT
3048 static const char * WINAPI X11DRV_wglGetExtensionsStringEXT(void) {
3049 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
3050 return WineGLInfo.wglExtensions;
3054 * X11DRV_wglGetSwapIntervalEXT
3056 * WGL_EXT_swap_control: wglGetSwapIntervalEXT
3058 static int WINAPI X11DRV_wglGetSwapIntervalEXT(VOID) {
3059 FIXME("(),stub!\n");
3060 return swap_interval;
3064 * X11DRV_wglSwapIntervalEXT
3066 * WGL_EXT_swap_control: wglSwapIntervalEXT
3068 static BOOL WINAPI X11DRV_wglSwapIntervalEXT(int interval) {
3069 TRACE("(%d)\n", interval);
3070 swap_interval = interval;
3071 if (NULL != pglXSwapIntervalSGI) {
3072 return 0 == pglXSwapIntervalSGI(interval);
3074 WARN("(): GLX_SGI_swap_control extension seems not supported\n");
3075 return TRUE;
3079 * X11DRV_wglAllocateMemoryNV
3081 * WGL_NV_vertex_array_range: wglAllocateMemoryNV
3083 static void* WINAPI X11DRV_wglAllocateMemoryNV(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority) {
3084 TRACE("(%d, %f, %f, %f)\n", size, readfreq, writefreq, priority );
3085 if (pglXAllocateMemoryNV == NULL)
3086 return NULL;
3088 return pglXAllocateMemoryNV(size, readfreq, writefreq, priority);
3092 * X11DRV_wglFreeMemoryNV
3094 * WGL_NV_vertex_array_range: wglFreeMemoryNV
3096 static void WINAPI X11DRV_wglFreeMemoryNV(GLvoid* pointer) {
3097 TRACE("(%p)\n", pointer);
3098 if (pglXFreeMemoryNV == NULL)
3099 return;
3101 pglXFreeMemoryNV(pointer);
3105 * glxRequireVersion (internal)
3107 * Check if the supported GLX version matches requiredVersion.
3109 static BOOL glxRequireVersion(int requiredVersion)
3111 /* Both requiredVersion and glXVersion[1] contains the minor GLX version */
3112 if(requiredVersion <= WineGLInfo.glxVersion[1])
3113 return TRUE;
3115 return FALSE;
3118 static BOOL glxRequireExtension(const char *requiredExtension)
3120 if (strstr(WineGLInfo.glxExtensions, requiredExtension) == NULL) {
3121 return FALSE;
3124 return TRUE;
3127 static void register_extension_string(const char *ext)
3129 if (WineGLInfo.wglExtensions[0])
3130 strcat(WineGLInfo.wglExtensions, " ");
3131 strcat(WineGLInfo.wglExtensions, ext);
3133 TRACE("'%s'\n", ext);
3136 static BOOL register_extension(const WineGLExtension * ext)
3138 int i;
3140 assert( WineGLExtensionListSize < MAX_EXTENSIONS );
3141 WineGLExtensionList[WineGLExtensionListSize++] = ext;
3143 register_extension_string(ext->extName);
3145 for (i = 0; ext->extEntryPoints[i].funcName; ++i)
3146 TRACE(" - '%s'\n", ext->extEntryPoints[i].funcName);
3148 return TRUE;
3151 static const WineGLExtension WGL_internal_functions =
3155 { "wglGetIntegerv", X11DRV_wglGetIntegerv },
3156 { "wglFinish", X11DRV_wglFinish },
3157 { "wglFlush", X11DRV_wglFlush },
3162 static const WineGLExtension WGL_ARB_extensions_string =
3164 "WGL_ARB_extensions_string",
3166 { "wglGetExtensionsStringARB", X11DRV_wglGetExtensionsStringARB },
3170 static const WineGLExtension WGL_ARB_make_current_read =
3172 "WGL_ARB_make_current_read",
3174 { "wglGetCurrentReadDCARB", X11DRV_wglGetCurrentReadDCARB },
3175 { "wglMakeContextCurrentARB", X11DRV_wglMakeContextCurrentARB },
3179 static const WineGLExtension WGL_ARB_multisample =
3181 "WGL_ARB_multisample",
3184 static const WineGLExtension WGL_ARB_pbuffer =
3186 "WGL_ARB_pbuffer",
3188 { "wglCreatePbufferARB", X11DRV_wglCreatePbufferARB },
3189 { "wglDestroyPbufferARB", X11DRV_wglDestroyPbufferARB },
3190 { "wglGetPbufferDCARB", X11DRV_wglGetPbufferDCARB },
3191 { "wglQueryPbufferARB", X11DRV_wglQueryPbufferARB },
3192 { "wglReleasePbufferDCARB", X11DRV_wglReleasePbufferDCARB },
3193 { "wglSetPbufferAttribARB", X11DRV_wglSetPbufferAttribARB },
3197 static const WineGLExtension WGL_ARB_pixel_format =
3199 "WGL_ARB_pixel_format",
3201 { "wglChoosePixelFormatARB", X11DRV_wglChoosePixelFormatARB },
3202 { "wglGetPixelFormatAttribfvARB", X11DRV_wglGetPixelFormatAttribfvARB },
3203 { "wglGetPixelFormatAttribivARB", X11DRV_wglGetPixelFormatAttribivARB },
3207 static const WineGLExtension WGL_ARB_render_texture =
3209 "WGL_ARB_render_texture",
3211 { "wglBindTexImageARB", X11DRV_wglBindTexImageARB },
3212 { "wglReleaseTexImageARB", X11DRV_wglReleaseTexImageARB },
3216 static const WineGLExtension WGL_EXT_extensions_string =
3218 "WGL_EXT_extensions_string",
3220 { "wglGetExtensionsStringEXT", X11DRV_wglGetExtensionsStringEXT },
3224 static const WineGLExtension WGL_EXT_swap_control =
3226 "WGL_EXT_swap_control",
3228 { "wglSwapIntervalEXT", X11DRV_wglSwapIntervalEXT },
3229 { "wglGetSwapIntervalEXT", X11DRV_wglGetSwapIntervalEXT },
3233 static const WineGLExtension WGL_NV_vertex_array_range =
3235 "WGL_NV_vertex_array_range",
3237 { "wglAllocateMemoryNV", X11DRV_wglAllocateMemoryNV },
3238 { "wglFreeMemoryNV", X11DRV_wglFreeMemoryNV },
3243 * X11DRV_WineGL_LoadExtensions
3245 static void X11DRV_WineGL_LoadExtensions(void)
3247 WineGLInfo.wglExtensions[0] = 0;
3249 /* Load Wine internal functions */
3250 register_extension(&WGL_internal_functions);
3252 /* ARB Extensions */
3254 if(glxRequireExtension("GLX_ARB_fbconfig_float"))
3256 register_extension_string("WGL_ARB_pixel_format_float");
3257 register_extension_string("WGL_ATI_pixel_format_float");
3260 register_extension(&WGL_ARB_extensions_string);
3262 if (glxRequireVersion(3))
3263 register_extension(&WGL_ARB_make_current_read);
3265 if (glxRequireExtension("GLX_ARB_multisample"))
3266 register_extension(&WGL_ARB_multisample);
3268 /* In general pbuffer functionality requires support in the X-server. The functionality is
3269 * available either when the GLX_SGIX_pbuffer is present or when the GLX server version is 1.3.
3270 * All display drivers except for Nvidia's use the GLX module from Xfree86/Xorg which only
3271 * supports GLX 1.2. The endresult is that only Nvidia's drivers support pbuffers.
3273 * The only other drive which has pbuffer support is Ati's FGLRX driver. They provide clientside GLX 1.3 support
3274 * without support in the X-server (which other Mesa based drivers require).
3276 * Support pbuffers when the GLX version is 1.3 and GLX_SGIX_pbuffer is available. Further pbuffers can
3277 * also be supported when GLX_ATI_render_texture is available. This extension depends on pbuffers, so when it
3278 * is available pbuffers must be available too. */
3279 if ( (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer")) || glxRequireExtension("GLX_ATI_render_texture"))
3280 register_extension(&WGL_ARB_pbuffer);
3282 register_extension(&WGL_ARB_pixel_format);
3284 /* Support WGL_ARB_render_texture when there's support or pbuffer based emulation */
3285 if (glxRequireExtension("GLX_ATI_render_texture") ||
3286 glxRequireExtension("GLX_ARB_render_texture") ||
3287 (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer") && use_render_texture_emulation))
3289 register_extension(&WGL_ARB_render_texture);
3291 /* The WGL version of GLX_NV_float_buffer requires render_texture */
3292 if(glxRequireExtension("GLX_NV_float_buffer"))
3293 register_extension_string("WGL_NV_float_buffer");
3295 /* Again there's no GLX equivalent for this extension, so depend on the required GL extension */
3296 if(strstr(WineGLInfo.glExtensions, "GL_NV_texture_rectangle") != NULL)
3297 register_extension_string("WGL_NV_texture_rectangle");
3300 /* EXT Extensions */
3302 register_extension(&WGL_EXT_extensions_string);
3304 /* Load this extension even when it isn't backed by a GLX extension because it is has been around for ages.
3305 * Games like Call of Duty and K.O.T.O.R. rely on it. Further our emulation is good enough. */
3306 register_extension(&WGL_EXT_swap_control);
3308 /* The OpenGL extension GL_NV_vertex_array_range adds wgl/glX functions which aren't exported as 'real' wgl/glX extensions. */
3309 if(strstr(WineGLInfo.glExtensions, "GL_NV_vertex_array_range") != NULL)
3310 register_extension(&WGL_NV_vertex_array_range);
3314 Drawable get_glxdrawable(X11DRV_PDEVICE *physDev)
3316 Drawable ret;
3318 if(physDev->bitmap)
3320 if (physDev->bitmap->hbitmap == BITMAP_stock_phys_bitmap.hbitmap)
3321 ret = physDev->drawable; /* PBuffer */
3322 else
3323 ret = physDev->bitmap->glxpixmap;
3325 else if(physDev->gl_drawable)
3326 ret = physDev->gl_drawable;
3327 else
3328 ret = physDev->drawable;
3329 return ret;
3332 BOOL destroy_glxpixmap(Display *display, XID glxpixmap)
3334 wine_tsx11_lock();
3335 pglXDestroyGLXPixmap(display, glxpixmap);
3336 wine_tsx11_unlock();
3337 return TRUE;
3341 * X11DRV_SwapBuffers
3343 * Swap the buffers of this DC
3345 BOOL X11DRV_SwapBuffers(X11DRV_PDEVICE *physDev)
3347 GLXDrawable drawable;
3348 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
3350 if (!has_opengl()) {
3351 ERR("No libGL on this box - disabling OpenGL support !\n");
3352 return 0;
3355 TRACE_(opengl)("(%p)\n", physDev);
3357 drawable = get_glxdrawable(physDev);
3359 wine_tsx11_lock();
3360 sync_context(ctx);
3361 if(physDev->pixmap) {
3362 if(pglXCopySubBufferMESA) {
3363 int w = physDev->dc_rect.right - physDev->dc_rect.left;
3364 int h = physDev->dc_rect.bottom - physDev->dc_rect.top;
3366 /* (glX)SwapBuffers has an implicit glFlush effect, however
3367 * GLX_MESA_copy_sub_buffer doesn't. Make sure GL is flushed before
3368 * copying */
3369 pglFlush();
3370 if(w > 0 && h > 0)
3371 pglXCopySubBufferMESA(gdi_display, drawable, 0, 0, w, h);
3373 else
3374 pglXSwapBuffers(gdi_display, drawable);
3376 else
3377 pglXSwapBuffers(gdi_display, drawable);
3379 flush_gl_drawable(physDev);
3380 wine_tsx11_unlock();
3382 /* FPS support */
3383 if (TRACE_ON(fps))
3385 static long prev_time, frames;
3387 DWORD time = GetTickCount();
3388 frames++;
3389 /* every 1.5 seconds */
3390 if (time - prev_time > 1500) {
3391 TRACE_(fps)("@ approx %.2ffps\n", 1000.0*frames/(time - prev_time));
3392 prev_time = time;
3393 frames = 0;
3397 return TRUE;
3400 XVisualInfo *visual_from_fbconfig_id( XID fbconfig_id )
3402 WineGLPixelFormat *fmt;
3404 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fbconfig_id);
3405 if(fmt == NULL)
3406 return NULL;
3407 return pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
3410 #else /* no OpenGL includes */
3412 int pixelformat_from_fbconfig_id(XID fbconfig_id)
3414 return 0;
3417 void mark_drawable_dirty(Drawable old, Drawable new)
3421 void flush_gl_drawable(X11DRV_PDEVICE *physDev)
3425 Drawable create_glxpixmap(Display *display, XVisualInfo *vis, Pixmap parent)
3427 return 0;
3430 /***********************************************************************
3431 * ChoosePixelFormat (X11DRV.@)
3433 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
3434 const PIXELFORMATDESCRIPTOR *ppfd) {
3435 ERR("No OpenGL support compiled in.\n");
3437 return 0;
3440 /***********************************************************************
3441 * DescribePixelFormat (X11DRV.@)
3443 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE *physDev,
3444 int iPixelFormat,
3445 UINT nBytes,
3446 PIXELFORMATDESCRIPTOR *ppfd) {
3447 ERR("No OpenGL support compiled in.\n");
3449 return 0;
3452 /***********************************************************************
3453 * GetPixelFormat (X11DRV.@)
3455 int X11DRV_GetPixelFormat(X11DRV_PDEVICE *physDev) {
3456 ERR("No OpenGL support compiled in.\n");
3458 return 0;
3461 /***********************************************************************
3462 * SetPixelFormat (X11DRV.@)
3464 BOOL X11DRV_SetPixelFormat(X11DRV_PDEVICE *physDev,
3465 int iPixelFormat,
3466 const PIXELFORMATDESCRIPTOR *ppfd) {
3467 ERR("No OpenGL support compiled in.\n");
3469 return FALSE;
3472 /***********************************************************************
3473 * SwapBuffers (X11DRV.@)
3475 BOOL X11DRV_SwapBuffers(X11DRV_PDEVICE *physDev) {
3476 ERR_(opengl)("No OpenGL support compiled in.\n");
3478 return FALSE;
3482 * X11DRV_wglCopyContext
3484 * For OpenGL32 wglCopyContext.
3486 BOOL X11DRV_wglCopyContext(HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask) {
3487 ERR_(opengl)("No OpenGL support compiled in.\n");
3488 return FALSE;
3492 * X11DRV_wglCreateContext
3494 * For OpenGL32 wglCreateContext.
3496 HGLRC X11DRV_wglCreateContext(X11DRV_PDEVICE *physDev) {
3497 ERR_(opengl)("No OpenGL support compiled in.\n");
3498 return NULL;
3502 * X11DRV_wglDeleteContext
3504 * For OpenGL32 wglDeleteContext.
3506 BOOL X11DRV_wglDeleteContext(HGLRC hglrc) {
3507 ERR_(opengl)("No OpenGL support compiled in.\n");
3508 return FALSE;
3512 * X11DRV_wglGetProcAddress
3514 * For OpenGL32 wglGetProcAddress.
3516 PROC X11DRV_wglGetProcAddress(LPCSTR lpszProc) {
3517 ERR_(opengl)("No OpenGL support compiled in.\n");
3518 return NULL;
3521 HDC X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE *hDevice, void *hPbuffer)
3523 ERR_(opengl)("No OpenGL support compiled in.\n");
3524 return NULL;
3527 BOOL X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE* hDrawDev, X11DRV_PDEVICE* hReadDev, HGLRC hglrc) {
3528 ERR_(opengl)("No OpenGL support compiled in.\n");
3529 return FALSE;
3533 * X11DRV_wglMakeCurrent
3535 * For OpenGL32 wglMakeCurrent.
3537 BOOL X11DRV_wglMakeCurrent(X11DRV_PDEVICE *physDev, HGLRC hglrc) {
3538 ERR_(opengl)("No OpenGL support compiled in.\n");
3539 return FALSE;
3543 * X11DRV_wglShareLists
3545 * For OpenGL32 wglShaderLists.
3547 BOOL X11DRV_wglShareLists(HGLRC hglrc1, HGLRC hglrc2) {
3548 ERR_(opengl)("No OpenGL support compiled in.\n");
3549 return FALSE;
3553 * X11DRV_wglUseFontBitmapsA
3555 * For OpenGL32 wglUseFontBitmapsA.
3557 BOOL X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
3559 ERR_(opengl)("No OpenGL support compiled in.\n");
3560 return FALSE;
3564 * X11DRV_wglUseFontBitmapsW
3566 * For OpenGL32 wglUseFontBitmapsW.
3568 BOOL X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
3570 ERR_(opengl)("No OpenGL support compiled in.\n");
3571 return FALSE;
3574 Drawable get_glxdrawable(X11DRV_PDEVICE *physDev)
3576 return 0;
3579 BOOL destroy_glxpixmap(Display *display, XID glxpixmap)
3581 return FALSE;
3584 XVisualInfo *visual_from_fbconfig_id( XID fbconfig_id )
3586 return NULL;
3589 #endif /* defined(HAVE_OPENGL) */