2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "wine/port.h"
30 #define WIN32_NO_STATUS
44 #define WM_NCMOUSEFIRST WM_NCMOUSEMOVE
45 #define WM_NCMOUSELAST (WM_NCMOUSEFIRST+(WM_MOUSELAST-WM_MOUSEFIRST))
47 enum message_kind
{ SEND_MESSAGE
, POST_MESSAGE
};
48 #define NB_MSG_KINDS (POST_MESSAGE+1)
53 struct list sender_entry
; /* entry in sender list */
54 struct message
*msg
; /* message the result is for */
55 struct message_result
*recv_next
; /* next in receiver list */
56 struct msg_queue
*sender
; /* sender queue */
57 struct msg_queue
*receiver
; /* receiver queue */
58 int replied
; /* has it been replied to? */
59 unsigned int result
; /* reply result */
60 unsigned int error
; /* error code to pass back to sender */
61 struct message
*callback_msg
; /* message to queue for callback */
62 void *data
; /* message reply data */
63 unsigned int data_size
; /* size of message reply data */
64 struct timeout_user
*timeout
; /* result timeout */
69 struct list entry
; /* entry in message list */
70 enum message_type type
; /* message type */
71 user_handle_t win
; /* window handle */
72 unsigned int msg
; /* message code */
73 unsigned long wparam
; /* parameters */
74 unsigned long lparam
; /* parameters */
75 unsigned long info
; /* extra info */
76 int x
; /* x position */
77 int y
; /* y position */
78 unsigned int time
; /* message time */
79 void *data
; /* message data for sent messages */
80 unsigned int data_size
; /* size of message data */
81 unsigned int unique_id
; /* unique id for nested hw message waits */
82 struct message_result
*result
; /* result in sender queue */
87 struct list entry
; /* entry in timer list */
88 timeout_t when
; /* next expiration */
89 unsigned int rate
; /* timer rate in ms */
90 user_handle_t win
; /* window handle */
91 unsigned int msg
; /* message to post */
92 unsigned long id
; /* timer id */
93 unsigned long lparam
; /* lparam for message */
98 struct object obj
; /* object header */
99 struct desktop
*desktop
; /* desktop that this thread input belongs to */
100 user_handle_t focus
; /* focus window */
101 user_handle_t capture
; /* capture window */
102 user_handle_t active
; /* active window */
103 user_handle_t menu_owner
; /* current menu owner window */
104 user_handle_t move_size
; /* current moving/resizing window */
105 user_handle_t caret
; /* caret window */
106 rectangle_t caret_rect
; /* caret rectangle */
107 int caret_hide
; /* caret hide count */
108 int caret_state
; /* caret on/off state */
109 struct list msg_list
; /* list of hardware messages */
110 unsigned char keystate
[256]; /* state of each key */
115 struct object obj
; /* object header */
116 struct fd
*fd
; /* optional file descriptor to poll */
117 unsigned int wake_bits
; /* wakeup bits */
118 unsigned int wake_mask
; /* wakeup mask */
119 unsigned int changed_bits
; /* changed wakeup bits */
120 unsigned int changed_mask
; /* changed wakeup mask */
121 int paint_count
; /* pending paint messages count */
122 int quit_message
; /* is there a pending quit message? */
123 int exit_code
; /* exit code of pending quit message */
124 struct list msg_list
[NB_MSG_KINDS
]; /* lists of messages */
125 struct list send_result
; /* stack of sent messages waiting for result */
126 struct list callback_result
; /* list of callback messages waiting for result */
127 struct message_result
*recv_result
; /* stack of received messages waiting for result */
128 struct list pending_timers
; /* list of pending timers */
129 struct list expired_timers
; /* list of expired timers */
130 unsigned long next_timer_id
; /* id for the next timer with a 0 window */
131 struct timeout_user
*timeout
; /* timeout for next timer to expire */
132 struct thread_input
*input
; /* thread input descriptor */
133 struct hook_table
*hooks
; /* hook table */
134 timeout_t last_get_msg
; /* time of last get message call */
137 static void msg_queue_dump( struct object
*obj
, int verbose
);
138 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
139 static void msg_queue_remove_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
140 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
);
141 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
);
142 static void msg_queue_destroy( struct object
*obj
);
143 static void msg_queue_poll_event( struct fd
*fd
, int event
);
144 static void thread_input_dump( struct object
*obj
, int verbose
);
145 static void thread_input_destroy( struct object
*obj
);
146 static void timer_callback( void *private );
148 static const struct object_ops msg_queue_ops
=
150 sizeof(struct msg_queue
), /* size */
151 msg_queue_dump
, /* dump */
152 msg_queue_add_queue
, /* add_queue */
153 msg_queue_remove_queue
, /* remove_queue */
154 msg_queue_signaled
, /* signaled */
155 msg_queue_satisfied
, /* satisfied */
156 no_signal
, /* signal */
157 no_get_fd
, /* get_fd */
158 no_map_access
, /* map_access */
159 no_lookup_name
, /* lookup_name */
160 no_open_file
, /* open_file */
161 no_close_handle
, /* close_handle */
162 msg_queue_destroy
/* destroy */
165 static const struct fd_ops msg_queue_fd_ops
=
167 NULL
, /* get_poll_events */
168 msg_queue_poll_event
, /* poll_event */
170 NULL
, /* get_fd_type */
172 NULL
, /* queue_async */
173 NULL
, /* reselect_async */
174 NULL
/* cancel async */
178 static const struct object_ops thread_input_ops
=
180 sizeof(struct thread_input
), /* size */
181 thread_input_dump
, /* dump */
182 no_add_queue
, /* add_queue */
183 NULL
, /* remove_queue */
185 NULL
, /* satisfied */
186 no_signal
, /* signal */
187 no_get_fd
, /* get_fd */
188 no_map_access
, /* map_access */
189 no_lookup_name
, /* lookup_name */
190 no_open_file
, /* open_file */
191 no_close_handle
, /* close_handle */
192 thread_input_destroy
/* destroy */
195 /* pointer to input structure of foreground thread */
196 static struct thread_input
*foreground_input
;
197 static unsigned int last_input_time
;
199 static void free_message( struct message
*msg
);
201 /* set the caret window in a given thread input */
202 static void set_caret_window( struct thread_input
*input
, user_handle_t win
)
204 if (!win
|| win
!= input
->caret
)
206 input
->caret_rect
.left
= 0;
207 input
->caret_rect
.top
= 0;
208 input
->caret_rect
.right
= 0;
209 input
->caret_rect
.bottom
= 0;
212 input
->caret_hide
= 1;
213 input
->caret_state
= 0;
216 /* create a thread input object */
217 static struct thread_input
*create_thread_input( struct thread
*thread
)
219 struct thread_input
*input
;
221 if ((input
= alloc_object( &thread_input_ops
)))
226 input
->menu_owner
= 0;
227 input
->move_size
= 0;
228 list_init( &input
->msg_list
);
229 set_caret_window( input
, 0 );
230 memset( input
->keystate
, 0, sizeof(input
->keystate
) );
232 if (!(input
->desktop
= get_thread_desktop( thread
, 0 /* FIXME: access rights */ )))
234 release_object( input
);
241 /* release the thread input data of a given thread */
242 static inline void release_thread_input( struct thread
*thread
)
244 struct thread_input
*input
= thread
->queue
->input
;
247 release_object( input
);
248 thread
->queue
->input
= NULL
;
251 /* create a message queue object */
252 static struct msg_queue
*create_msg_queue( struct thread
*thread
, struct thread_input
*input
)
254 struct msg_queue
*queue
;
257 if (!input
&& !(input
= create_thread_input( thread
))) return NULL
;
258 if ((queue
= alloc_object( &msg_queue_ops
)))
261 queue
->wake_bits
= 0;
262 queue
->wake_mask
= 0;
263 queue
->changed_bits
= 0;
264 queue
->changed_mask
= 0;
265 queue
->paint_count
= 0;
266 queue
->quit_message
= 0;
267 queue
->recv_result
= NULL
;
268 queue
->next_timer_id
= 1;
269 queue
->timeout
= NULL
;
270 queue
->input
= (struct thread_input
*)grab_object( input
);
272 queue
->last_get_msg
= current_time
;
273 list_init( &queue
->send_result
);
274 list_init( &queue
->callback_result
);
275 list_init( &queue
->pending_timers
);
276 list_init( &queue
->expired_timers
);
277 for (i
= 0; i
< NB_MSG_KINDS
; i
++) list_init( &queue
->msg_list
[i
] );
279 thread
->queue
= queue
;
280 if (!thread
->process
->queue
)
281 thread
->process
->queue
= (struct msg_queue
*)grab_object( queue
);
283 release_object( input
);
287 /* free the message queue of a thread at thread exit */
288 void free_msg_queue( struct thread
*thread
)
290 struct process
*process
= thread
->process
;
292 remove_thread_hooks( thread
);
293 if (!thread
->queue
) return;
294 if (process
->queue
== thread
->queue
) /* is it the process main queue? */
296 release_object( process
->queue
);
297 process
->queue
= NULL
;
298 if (process
->idle_event
)
300 set_event( process
->idle_event
);
301 release_object( process
->idle_event
);
302 process
->idle_event
= NULL
;
305 release_object( thread
->queue
);
306 thread
->queue
= NULL
;
309 /* get the hook table for a given thread */
310 struct hook_table
*get_queue_hooks( struct thread
*thread
)
312 if (!thread
->queue
) return NULL
;
313 return thread
->queue
->hooks
;
316 /* set the hook table for a given thread, allocating the queue if needed */
317 void set_queue_hooks( struct thread
*thread
, struct hook_table
*hooks
)
319 struct msg_queue
*queue
= thread
->queue
;
320 if (!queue
&& !(queue
= create_msg_queue( thread
, NULL
))) return;
321 if (queue
->hooks
) release_object( queue
->hooks
);
322 queue
->hooks
= hooks
;
325 /* check the queue status */
326 static inline int is_signaled( struct msg_queue
*queue
)
328 return ((queue
->wake_bits
& queue
->wake_mask
) || (queue
->changed_bits
& queue
->changed_mask
));
331 /* set some queue bits */
332 static inline void set_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
334 queue
->wake_bits
|= bits
;
335 queue
->changed_bits
|= bits
;
336 if (is_signaled( queue
)) wake_up( &queue
->obj
, 0 );
339 /* clear some queue bits */
340 static inline void clear_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
342 queue
->wake_bits
&= ~bits
;
343 queue
->changed_bits
&= ~bits
;
346 /* check whether msg is a keyboard message */
347 static inline int is_keyboard_msg( struct message
*msg
)
349 return (msg
->msg
>= WM_KEYFIRST
&& msg
->msg
<= WM_KEYLAST
);
352 /* check if message is matched by the filter */
353 static inline int check_msg_filter( unsigned int msg
, unsigned int first
, unsigned int last
)
355 return (msg
>= first
&& msg
<= last
);
358 /* check whether a message filter contains at least one potential hardware message */
359 static inline int filter_contains_hw_range( unsigned int first
, unsigned int last
)
361 /* hardware message ranges are (in numerical order):
362 * WM_NCMOUSEFIRST .. WM_NCMOUSELAST
363 * WM_KEYFIRST .. WM_KEYLAST
364 * WM_MOUSEFIRST .. WM_MOUSELAST
366 if (last
< WM_NCMOUSEFIRST
) return 0;
367 if (first
> WM_NCMOUSELAST
&& last
< WM_KEYFIRST
) return 0;
368 if (first
> WM_KEYLAST
&& last
< WM_MOUSEFIRST
) return 0;
369 if (first
> WM_MOUSELAST
) return 0;
373 /* get the QS_* bit corresponding to a given hardware message */
374 static inline int get_hardware_msg_bit( struct message
*msg
)
376 if (msg
->msg
== WM_MOUSEMOVE
|| msg
->msg
== WM_NCMOUSEMOVE
) return QS_MOUSEMOVE
;
377 if (is_keyboard_msg( msg
)) return QS_KEY
;
378 return QS_MOUSEBUTTON
;
381 /* get the current thread queue, creating it if needed */
382 static inline struct msg_queue
*get_current_queue(void)
384 struct msg_queue
*queue
= current
->queue
;
385 if (!queue
) queue
= create_msg_queue( current
, NULL
);
389 /* get a (pseudo-)unique id to tag hardware messages */
390 static inline unsigned int get_unique_id(void)
392 static unsigned int id
;
393 if (!++id
) id
= 1; /* avoid an id of 0 */
397 /* try to merge a message with the last in the list; return 1 if successful */
398 static int merge_message( struct thread_input
*input
, const struct message
*msg
)
400 struct message
*prev
;
401 struct list
*ptr
= list_tail( &input
->msg_list
);
404 prev
= LIST_ENTRY( ptr
, struct message
, entry
);
405 if (prev
->unique_id
) return 0;
406 if (prev
->result
) return 0;
407 if (prev
->win
!= msg
->win
) return 0;
408 if (prev
->msg
!= msg
->msg
) return 0;
409 if (prev
->type
!= msg
->type
) return 0;
410 /* now we can merge it */
411 prev
->wparam
= msg
->wparam
;
412 prev
->lparam
= msg
->lparam
;
415 prev
->time
= msg
->time
;
416 prev
->info
= msg
->info
;
420 /* free a result structure */
421 static void free_result( struct message_result
*result
)
423 if (result
->timeout
) remove_timeout_user( result
->timeout
);
424 free( result
->data
);
425 if (result
->callback_msg
) free_message( result
->callback_msg
);
429 /* remove the result from the sender list it is on */
430 static inline void remove_result_from_sender( struct message_result
*result
)
432 assert( result
->sender
);
434 list_remove( &result
->sender_entry
);
435 result
->sender
= NULL
;
436 if (!result
->receiver
) free_result( result
);
439 /* store the message result in the appropriate structure */
440 static void store_message_result( struct message_result
*res
, unsigned int result
,
443 res
->result
= result
;
448 remove_timeout_user( res
->timeout
);
453 if (res
->callback_msg
)
455 /* queue the callback message in the sender queue */
456 struct callback_msg_data
*data
= res
->callback_msg
->data
;
457 data
->result
= result
;
458 list_add_tail( &res
->sender
->msg_list
[SEND_MESSAGE
], &res
->callback_msg
->entry
);
459 set_queue_bits( res
->sender
, QS_SENDMESSAGE
);
460 res
->callback_msg
= NULL
;
461 remove_result_from_sender( res
);
465 /* wake sender queue if waiting on this result */
466 if (list_head(&res
->sender
->send_result
) == &res
->sender_entry
)
467 set_queue_bits( res
->sender
, QS_SMRESULT
);
473 /* free a message when deleting a queue or window */
474 static void free_message( struct message
*msg
)
476 struct message_result
*result
= msg
->result
;
482 result
->receiver
= NULL
;
483 store_message_result( result
, 0, STATUS_ACCESS_DENIED
/*FIXME*/ );
485 else free_result( result
);
491 /* remove (and free) a message from a message list */
492 static void remove_queue_message( struct msg_queue
*queue
, struct message
*msg
,
493 enum message_kind kind
)
495 list_remove( &msg
->entry
);
499 if (list_empty( &queue
->msg_list
[kind
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
502 if (list_empty( &queue
->msg_list
[kind
] ) && !queue
->quit_message
)
503 clear_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
509 /* message timed out without getting a reply */
510 static void result_timeout( void *private )
512 struct message_result
*result
= private;
514 assert( !result
->replied
);
516 result
->timeout
= NULL
;
518 if (result
->msg
) /* not received yet */
520 struct message
*msg
= result
->msg
;
524 remove_queue_message( result
->receiver
, msg
, SEND_MESSAGE
);
525 result
->receiver
= NULL
;
528 free_result( result
);
533 store_message_result( result
, 0, STATUS_TIMEOUT
);
536 /* allocate and fill a message result structure */
537 static struct message_result
*alloc_message_result( struct msg_queue
*send_queue
,
538 struct msg_queue
*recv_queue
,
539 struct message
*msg
, timeout_t timeout
)
541 struct message_result
*result
= mem_alloc( sizeof(*result
) );
545 result
->sender
= send_queue
;
546 result
->receiver
= recv_queue
;
549 result
->data_size
= 0;
550 result
->timeout
= NULL
;
552 if (msg
->type
== MSG_CALLBACK
)
554 struct message
*callback_msg
= mem_alloc( sizeof(*callback_msg
) );
561 callback_msg
->type
= MSG_CALLBACK_RESULT
;
562 callback_msg
->win
= msg
->win
;
563 callback_msg
->msg
= msg
->msg
;
564 callback_msg
->wparam
= 0;
565 callback_msg
->lparam
= 0;
566 callback_msg
->time
= get_tick_count();
569 callback_msg
->info
= 0;
570 callback_msg
->result
= NULL
;
571 /* steal the data from the original message */
572 callback_msg
->data
= msg
->data
;
573 callback_msg
->data_size
= msg
->data_size
;
577 result
->callback_msg
= callback_msg
;
578 list_add_head( &send_queue
->callback_result
, &result
->sender_entry
);
582 result
->callback_msg
= NULL
;
583 list_add_head( &send_queue
->send_result
, &result
->sender_entry
);
586 if (timeout
!= TIMEOUT_INFINITE
)
587 result
->timeout
= add_timeout_user( timeout
, result_timeout
, result
);
592 /* receive a message, removing it from the sent queue */
593 static void receive_message( struct msg_queue
*queue
, struct message
*msg
,
594 struct get_message_reply
*reply
)
596 struct message_result
*result
= msg
->result
;
598 reply
->total
= msg
->data_size
;
599 if (msg
->data_size
> get_reply_max_size())
601 set_error( STATUS_BUFFER_OVERFLOW
);
604 reply
->type
= msg
->type
;
605 reply
->win
= msg
->win
;
606 reply
->msg
= msg
->msg
;
607 reply
->wparam
= msg
->wparam
;
608 reply
->lparam
= msg
->lparam
;
611 reply
->time
= msg
->time
;
612 reply
->info
= msg
->info
;
614 if (msg
->data
) set_reply_data_ptr( msg
->data
, msg
->data_size
);
616 list_remove( &msg
->entry
);
617 /* put the result on the receiver result stack */
621 result
->recv_next
= queue
->recv_result
;
622 queue
->recv_result
= result
;
625 if (list_empty( &queue
->msg_list
[SEND_MESSAGE
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
628 /* set the result of the current received message */
629 static void reply_message( struct msg_queue
*queue
, unsigned int result
,
630 unsigned int error
, int remove
, const void *data
, data_size_t len
)
632 struct message_result
*res
= queue
->recv_result
;
636 queue
->recv_result
= res
->recv_next
;
637 res
->receiver
= NULL
;
638 if (!res
->sender
) /* no one waiting for it */
646 if (len
&& (res
->data
= memdup( data
, len
))) res
->data_size
= len
;
647 store_message_result( res
, result
, error
);
651 /* retrieve a posted message */
652 static int get_posted_message( struct msg_queue
*queue
, user_handle_t win
,
653 unsigned int first
, unsigned int last
, unsigned int flags
,
654 struct get_message_reply
*reply
)
658 /* check against the filters */
659 LIST_FOR_EACH_ENTRY( msg
, &queue
->msg_list
[POST_MESSAGE
], struct message
, entry
)
661 if (win
&& msg
->win
&& msg
->win
!= win
&& !is_child_window( win
, msg
->win
)) continue;
662 if (!check_msg_filter( msg
->msg
, first
, last
)) continue;
663 goto found
; /* found one */
667 /* return it to the app */
669 reply
->total
= msg
->data_size
;
670 if (msg
->data_size
> get_reply_max_size())
672 set_error( STATUS_BUFFER_OVERFLOW
);
675 reply
->type
= msg
->type
;
676 reply
->win
= msg
->win
;
677 reply
->msg
= msg
->msg
;
678 reply
->wparam
= msg
->wparam
;
679 reply
->lparam
= msg
->lparam
;
682 reply
->time
= msg
->time
;
683 reply
->info
= msg
->info
;
685 if (flags
& PM_REMOVE
)
689 set_reply_data_ptr( msg
->data
, msg
->data_size
);
693 remove_queue_message( queue
, msg
, POST_MESSAGE
);
695 else if (msg
->data
) set_reply_data( msg
->data
, msg
->data_size
);
700 static int get_quit_message( struct msg_queue
*queue
, unsigned int flags
,
701 struct get_message_reply
*reply
)
703 if (queue
->quit_message
)
706 reply
->type
= MSG_POSTED
;
708 reply
->msg
= WM_QUIT
;
709 reply
->wparam
= queue
->exit_code
;
713 reply
->time
= get_tick_count();
716 if (flags
& PM_REMOVE
)
718 queue
->quit_message
= 0;
719 if (list_empty( &queue
->msg_list
[POST_MESSAGE
] ))
720 clear_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
728 /* empty a message list and free all the messages */
729 static void empty_msg_list( struct list
*list
)
733 while ((ptr
= list_head( list
)) != NULL
)
735 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
736 list_remove( &msg
->entry
);
741 /* cleanup all pending results when deleting a queue */
742 static void cleanup_results( struct msg_queue
*queue
)
746 while ((entry
= list_head( &queue
->send_result
)) != NULL
)
748 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
751 while ((entry
= list_head( &queue
->callback_result
)) != NULL
)
753 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
756 while (queue
->recv_result
)
757 reply_message( queue
, 0, STATUS_ACCESS_DENIED
/*FIXME*/, 1, NULL
, 0 );
760 /* check if the thread owning the queue is hung (not checking for messages) */
761 static int is_queue_hung( struct msg_queue
*queue
)
763 struct wait_queue_entry
*entry
;
765 if (current_time
- queue
->last_get_msg
<= 5 * TICKS_PER_SEC
)
766 return 0; /* less than 5 seconds since last get message -> not hung */
768 LIST_FOR_EACH_ENTRY( entry
, &queue
->obj
.wait_queue
, struct wait_queue_entry
, entry
)
770 if (entry
->thread
->queue
== queue
)
771 return 0; /* thread is waiting on queue -> not hung */
776 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
)
778 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
779 struct process
*process
= entry
->thread
->process
;
781 /* a thread can only wait on its own queue */
782 if (entry
->thread
->queue
!= queue
)
784 set_error( STATUS_ACCESS_DENIED
);
787 /* if waiting on the main process queue, set the idle event */
788 if (process
->queue
== queue
)
790 if (process
->idle_event
) set_event( process
->idle_event
);
792 if (queue
->fd
&& list_empty( &obj
->wait_queue
)) /* first on the queue */
793 set_fd_events( queue
->fd
, POLLIN
);
794 add_queue( obj
, entry
);
798 static void msg_queue_remove_queue(struct object
*obj
, struct wait_queue_entry
*entry
)
800 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
801 struct process
*process
= entry
->thread
->process
;
803 remove_queue( obj
, entry
);
804 if (queue
->fd
&& list_empty( &obj
->wait_queue
)) /* last on the queue is gone */
805 set_fd_events( queue
->fd
, 0 );
807 assert( entry
->thread
->queue
== queue
);
809 /* if waiting on the main process queue, reset the idle event */
810 if (process
->queue
== queue
)
812 if (process
->idle_event
) reset_event( process
->idle_event
);
816 static void msg_queue_dump( struct object
*obj
, int verbose
)
818 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
819 fprintf( stderr
, "Msg queue bits=%x mask=%x\n",
820 queue
->wake_bits
, queue
->wake_mask
);
823 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
)
825 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
830 if ((ret
= check_fd_events( queue
->fd
, POLLIN
)))
831 /* stop waiting on select() if we are signaled */
832 set_fd_events( queue
->fd
, 0 );
833 else if (!list_empty( &obj
->wait_queue
))
834 /* restart waiting on poll() if we are no longer signaled */
835 set_fd_events( queue
->fd
, POLLIN
);
837 return ret
|| is_signaled( queue
);
840 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
)
842 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
843 queue
->wake_mask
= 0;
844 queue
->changed_mask
= 0;
845 return 0; /* Not abandoned */
848 static void msg_queue_destroy( struct object
*obj
)
850 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
854 cleanup_results( queue
);
855 for (i
= 0; i
< NB_MSG_KINDS
; i
++) empty_msg_list( &queue
->msg_list
[i
] );
857 while ((ptr
= list_head( &queue
->pending_timers
)))
859 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
860 list_remove( &timer
->entry
);
863 while ((ptr
= list_head( &queue
->expired_timers
)))
865 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
866 list_remove( &timer
->entry
);
869 if (queue
->timeout
) remove_timeout_user( queue
->timeout
);
870 if (queue
->input
) release_object( queue
->input
);
871 if (queue
->hooks
) release_object( queue
->hooks
);
872 if (queue
->fd
) release_object( queue
->fd
);
875 static void msg_queue_poll_event( struct fd
*fd
, int event
)
877 struct msg_queue
*queue
= get_fd_user( fd
);
878 assert( queue
->obj
.ops
== &msg_queue_ops
);
880 if (event
& (POLLERR
| POLLHUP
)) set_fd_events( fd
, -1 );
881 wake_up( &queue
->obj
, 0 );
884 static void thread_input_dump( struct object
*obj
, int verbose
)
886 struct thread_input
*input
= (struct thread_input
*)obj
;
887 fprintf( stderr
, "Thread input focus=%p capture=%p active=%p\n",
888 input
->focus
, input
->capture
, input
->active
);
891 static void thread_input_destroy( struct object
*obj
)
893 struct thread_input
*input
= (struct thread_input
*)obj
;
895 if (foreground_input
== input
) foreground_input
= NULL
;
896 empty_msg_list( &input
->msg_list
);
897 if (input
->desktop
) release_object( input
->desktop
);
900 /* fix the thread input data when a window is destroyed */
901 static inline void thread_input_cleanup_window( struct msg_queue
*queue
, user_handle_t window
)
903 struct thread_input
*input
= queue
->input
;
905 if (window
== input
->focus
) input
->focus
= 0;
906 if (window
== input
->capture
) input
->capture
= 0;
907 if (window
== input
->active
) input
->active
= 0;
908 if (window
== input
->menu_owner
) input
->menu_owner
= 0;
909 if (window
== input
->move_size
) input
->move_size
= 0;
910 if (window
== input
->caret
) set_caret_window( input
, 0 );
913 /* check if the specified window can be set in the input data of a given queue */
914 static int check_queue_input_window( struct msg_queue
*queue
, user_handle_t window
)
916 struct thread
*thread
;
919 if (!window
) return 1; /* we can always clear the data */
921 if ((thread
= get_window_thread( window
)))
923 ret
= (queue
->input
== thread
->queue
->input
);
924 if (!ret
) set_error( STATUS_ACCESS_DENIED
);
925 release_object( thread
);
927 else set_error( STATUS_INVALID_HANDLE
);
932 /* make sure the specified thread has a queue */
933 int init_thread_queue( struct thread
*thread
)
935 if (thread
->queue
) return 1;
936 return (create_msg_queue( thread
, NULL
) != NULL
);
939 /* attach two thread input data structures */
940 int attach_thread_input( struct thread
*thread_from
, struct thread
*thread_to
)
942 struct desktop
*desktop
;
943 struct thread_input
*input
;
945 if (!thread_to
->queue
&& !(thread_to
->queue
= create_msg_queue( thread_to
, NULL
))) return 0;
946 if (!(desktop
= get_thread_desktop( thread_from
, 0 ))) return 0;
947 input
= (struct thread_input
*)grab_object( thread_to
->queue
->input
);
948 if (input
->desktop
!= desktop
)
950 set_error( STATUS_ACCESS_DENIED
);
951 release_object( input
);
952 release_object( desktop
);
955 release_object( desktop
);
957 if (thread_from
->queue
)
959 release_thread_input( thread_from
);
960 thread_from
->queue
->input
= input
;
964 if (!(thread_from
->queue
= create_msg_queue( thread_from
, input
))) return 0;
966 memset( input
->keystate
, 0, sizeof(input
->keystate
) );
970 /* detach two thread input data structures */
971 void detach_thread_input( struct thread
*thread_from
)
973 struct thread_input
*input
;
975 if ((input
= create_thread_input( thread_from
)))
977 release_thread_input( thread_from
);
978 thread_from
->queue
->input
= input
;
983 /* set the next timer to expire */
984 static void set_next_timer( struct msg_queue
*queue
)
990 remove_timeout_user( queue
->timeout
);
991 queue
->timeout
= NULL
;
993 if ((ptr
= list_head( &queue
->pending_timers
)))
995 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
996 queue
->timeout
= add_timeout_user( timer
->when
, timer_callback
, queue
);
998 /* set/clear QS_TIMER bit */
999 if (list_empty( &queue
->expired_timers
))
1000 clear_queue_bits( queue
, QS_TIMER
);
1002 set_queue_bits( queue
, QS_TIMER
);
1005 /* find a timer from its window and id */
1006 static struct timer
*find_timer( struct msg_queue
*queue
, user_handle_t win
,
1007 unsigned int msg
, unsigned long id
)
1011 /* we need to search both lists */
1013 LIST_FOR_EACH( ptr
, &queue
->pending_timers
)
1015 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1016 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
1018 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
1020 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1021 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
1026 /* callback for the next timer expiration */
1027 static void timer_callback( void *private )
1029 struct msg_queue
*queue
= private;
1032 queue
->timeout
= NULL
;
1033 /* move on to the next timer */
1034 ptr
= list_head( &queue
->pending_timers
);
1036 list_add_tail( &queue
->expired_timers
, ptr
);
1037 set_next_timer( queue
);
1040 /* link a timer at its rightful place in the queue list */
1041 static void link_timer( struct msg_queue
*queue
, struct timer
*timer
)
1045 for (ptr
= queue
->pending_timers
.next
; ptr
!= &queue
->pending_timers
; ptr
= ptr
->next
)
1047 struct timer
*t
= LIST_ENTRY( ptr
, struct timer
, entry
);
1048 if (t
->when
>= timer
->when
) break;
1050 list_add_before( ptr
, &timer
->entry
);
1053 /* remove a timer from the queue timer list and free it */
1054 static void free_timer( struct msg_queue
*queue
, struct timer
*timer
)
1056 list_remove( &timer
->entry
);
1058 set_next_timer( queue
);
1061 /* restart an expired timer */
1062 static void restart_timer( struct msg_queue
*queue
, struct timer
*timer
)
1064 list_remove( &timer
->entry
);
1065 while (timer
->when
<= current_time
) timer
->when
+= (timeout_t
)timer
->rate
* 10000;
1066 link_timer( queue
, timer
);
1067 set_next_timer( queue
);
1070 /* find an expired timer matching the filtering parameters */
1071 static struct timer
*find_expired_timer( struct msg_queue
*queue
, user_handle_t win
,
1072 unsigned int get_first
, unsigned int get_last
,
1077 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
1079 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1080 if (win
&& timer
->win
!= win
) continue;
1081 if (check_msg_filter( timer
->msg
, get_first
, get_last
))
1083 if (remove
) restart_timer( queue
, timer
);
1091 static struct timer
*set_timer( struct msg_queue
*queue
, unsigned int rate
)
1093 struct timer
*timer
= mem_alloc( sizeof(*timer
) );
1096 timer
->rate
= max( rate
, 1 );
1097 timer
->when
= current_time
+ (timeout_t
)timer
->rate
* 10000;
1098 link_timer( queue
, timer
);
1099 /* check if we replaced the next timer */
1100 if (list_head( &queue
->pending_timers
) == &timer
->entry
) set_next_timer( queue
);
1105 /* change the input key state for a given key */
1106 static void set_input_key_state( struct thread_input
*input
, unsigned char key
, int down
)
1110 if (!(input
->keystate
[key
] & 0x80)) input
->keystate
[key
] ^= 0x01;
1111 input
->keystate
[key
] |= 0x80;
1113 else input
->keystate
[key
] &= ~0x80;
1116 /* update the input key state for a keyboard message */
1117 static void update_input_key_state( struct thread_input
*input
, const struct message
*msg
)
1120 int down
= 0, extended
;
1124 case WM_LBUTTONDOWN
:
1128 set_input_key_state( input
, VK_LBUTTON
, down
);
1130 case WM_MBUTTONDOWN
:
1134 set_input_key_state( input
, VK_MBUTTON
, down
);
1136 case WM_RBUTTONDOWN
:
1140 set_input_key_state( input
, VK_RBUTTON
, down
);
1142 case WM_XBUTTONDOWN
:
1146 if (msg
->wparam
== XBUTTON1
) set_input_key_state( input
, VK_XBUTTON1
, down
);
1147 else if (msg
->wparam
== XBUTTON2
) set_input_key_state( input
, VK_XBUTTON2
, down
);
1155 key
= (unsigned char)msg
->wparam
;
1156 extended
= ((msg
->lparam
>> 16) & KF_EXTENDED
) != 0;
1157 set_input_key_state( input
, key
, down
);
1161 set_input_key_state( input
, extended
? VK_RSHIFT
: VK_LSHIFT
, down
);
1164 set_input_key_state( input
, extended
? VK_RCONTROL
: VK_LCONTROL
, down
);
1167 set_input_key_state( input
, extended
? VK_RMENU
: VK_LMENU
, down
);
1171 set_input_key_state( input
, VK_CONTROL
, down
);
1175 set_input_key_state( input
, VK_MENU
, down
);
1179 set_input_key_state( input
, VK_SHIFT
, down
);
1186 /* release the hardware message currently being processed by the given thread */
1187 static void release_hardware_message( struct msg_queue
*queue
, unsigned int hw_id
,
1188 int remove
, user_handle_t new_win
)
1190 struct thread_input
*input
= queue
->input
;
1191 struct message
*msg
;
1193 LIST_FOR_EACH_ENTRY( msg
, &input
->msg_list
, struct message
, entry
)
1195 if (msg
->unique_id
== hw_id
) break;
1197 if (&msg
->entry
== &input
->msg_list
) return; /* not found */
1199 /* clear the queue bit for that message */
1200 if (remove
|| new_win
)
1202 struct message
*other
;
1205 clr_bit
= get_hardware_msg_bit( msg
);
1206 LIST_FOR_EACH_ENTRY( other
, &input
->msg_list
, struct message
, entry
)
1208 if (other
!= msg
&& get_hardware_msg_bit( other
) == clr_bit
)
1214 if (clr_bit
) clear_queue_bits( queue
, clr_bit
);
1217 if (new_win
) /* set the new window */
1219 struct thread
*owner
= get_window_thread( new_win
);
1222 if (owner
->queue
->input
== input
)
1225 set_queue_bits( owner
->queue
, get_hardware_msg_bit( msg
));
1228 release_object( owner
);
1233 update_input_key_state( input
, msg
);
1234 list_remove( &msg
->entry
);
1235 free_message( msg
);
1239 /* find the window that should receive a given hardware message */
1240 static user_handle_t
find_hardware_message_window( struct thread_input
*input
, struct message
*msg
,
1241 unsigned int *msg_code
)
1243 user_handle_t win
= 0;
1245 *msg_code
= msg
->msg
;
1246 if (is_keyboard_msg( msg
))
1248 if (input
&& !(win
= input
->focus
))
1250 win
= input
->active
;
1251 if (*msg_code
< WM_SYSKEYDOWN
) *msg_code
+= WM_SYSKEYDOWN
- WM_KEYDOWN
;
1254 else /* mouse message */
1256 if (!input
|| !(win
= input
->capture
))
1258 if (!(win
= msg
->win
) || !is_window_visible( win
))
1260 if (input
) win
= window_from_point( input
->desktop
, msg
->x
, msg
->y
);
1267 /* queue a hardware message into a given thread input */
1268 static void queue_hardware_message( struct msg_queue
*queue
, struct message
*msg
)
1271 struct thread
*thread
;
1272 struct thread_input
*input
= queue
? queue
->input
: foreground_input
;
1273 unsigned int msg_code
;
1275 last_input_time
= get_tick_count();
1276 win
= find_hardware_message_window( input
, msg
, &msg_code
);
1277 if (!win
|| !(thread
= get_window_thread(win
)))
1279 if (input
) update_input_key_state( input
, msg
);
1283 input
= thread
->queue
->input
;
1285 if (msg
->msg
== WM_MOUSEMOVE
&& merge_message( input
, msg
)) free( msg
);
1288 msg
->unique_id
= 0; /* will be set once we return it to the app */
1289 list_add_tail( &input
->msg_list
, &msg
->entry
);
1290 set_queue_bits( thread
->queue
, get_hardware_msg_bit(msg
) );
1292 release_object( thread
);
1295 /* check message filter for a hardware message */
1296 static int check_hw_message_filter( user_handle_t win
, unsigned int msg_code
,
1297 user_handle_t filter_win
, unsigned int first
, unsigned int last
)
1299 if (msg_code
>= WM_KEYFIRST
&& msg_code
<= WM_KEYLAST
)
1301 /* we can only test the window for a keyboard message since the
1302 * dest window for a mouse message depends on hittest */
1303 if (filter_win
&& win
!= filter_win
&& !is_child_window( filter_win
, win
))
1305 /* the message code is final for a keyboard message, we can simply check it */
1306 return check_msg_filter( msg_code
, first
, last
);
1308 else /* mouse message */
1310 /* we need to check all possible values that the message can have in the end */
1312 if (check_msg_filter( msg_code
, first
, last
)) return 1;
1313 if (msg_code
== WM_MOUSEWHEEL
) return 0; /* no other possible value for this one */
1315 /* all other messages can become non-client messages */
1316 if (check_msg_filter( msg_code
+ (WM_NCMOUSEFIRST
- WM_MOUSEFIRST
), first
, last
)) return 1;
1318 /* clicks can become double-clicks or non-client double-clicks */
1319 if (msg_code
== WM_LBUTTONDOWN
|| msg_code
== WM_MBUTTONDOWN
||
1320 msg_code
== WM_RBUTTONDOWN
|| msg_code
== WM_XBUTTONDOWN
)
1322 if (check_msg_filter( msg_code
+ (WM_LBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1323 if (check_msg_filter( msg_code
+ (WM_NCLBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1330 /* find a hardware message for the given queue */
1331 static int get_hardware_message( struct thread
*thread
, unsigned int hw_id
, user_handle_t filter_win
,
1332 unsigned int first
, unsigned int last
, struct get_message_reply
*reply
)
1334 struct thread_input
*input
= thread
->queue
->input
;
1335 struct thread
*win_thread
;
1338 int clear_bits
, got_one
= 0;
1339 unsigned int msg_code
;
1341 ptr
= list_head( &input
->msg_list
);
1346 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1347 if (msg
->unique_id
== hw_id
) break;
1348 ptr
= list_next( &input
->msg_list
, ptr
);
1350 if (!ptr
) ptr
= list_head( &input
->msg_list
);
1351 else ptr
= list_next( &input
->msg_list
, ptr
); /* start from the next one */
1354 if (ptr
== list_head( &input
->msg_list
))
1355 clear_bits
= QS_KEY
| QS_MOUSEMOVE
| QS_MOUSEBUTTON
;
1357 clear_bits
= 0; /* don't clear bits if we don't go through the whole list */
1361 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1362 ptr
= list_next( &input
->msg_list
, ptr
);
1363 win
= find_hardware_message_window( input
, msg
, &msg_code
);
1364 if (!win
|| !(win_thread
= get_window_thread( win
)))
1366 /* no window at all, remove it */
1367 update_input_key_state( input
, msg
);
1368 list_remove( &msg
->entry
);
1369 free_message( msg
);
1372 if (win_thread
!= thread
)
1374 if (win_thread
->queue
->input
== input
)
1376 /* wake the other thread */
1377 set_queue_bits( win_thread
->queue
, get_hardware_msg_bit(msg
) );
1382 /* for another thread input, drop it */
1383 update_input_key_state( input
, msg
);
1384 list_remove( &msg
->entry
);
1385 free_message( msg
);
1387 release_object( win_thread
);
1390 release_object( win_thread
);
1392 /* if we already got a message for another thread, or if it doesn't
1393 * match the filter we skip it */
1394 if (got_one
|| !check_hw_message_filter( win
, msg_code
, filter_win
, first
, last
))
1396 clear_bits
&= ~get_hardware_msg_bit( msg
);
1399 /* now we can return it */
1400 if (!msg
->unique_id
) msg
->unique_id
= get_unique_id();
1401 reply
->type
= MSG_HARDWARE
;
1403 reply
->msg
= msg_code
;
1404 reply
->wparam
= msg
->wparam
;
1405 reply
->lparam
= msg
->lparam
;
1408 reply
->time
= msg
->time
;
1409 reply
->info
= msg
->info
;
1410 reply
->hw_id
= msg
->unique_id
;
1413 /* nothing found, clear the hardware queue bits */
1414 clear_queue_bits( thread
->queue
, clear_bits
);
1418 /* increment (or decrement if 'incr' is negative) the queue paint count */
1419 void inc_queue_paint_count( struct thread
*thread
, int incr
)
1421 struct msg_queue
*queue
= thread
->queue
;
1425 if ((queue
->paint_count
+= incr
) < 0) queue
->paint_count
= 0;
1427 if (queue
->paint_count
)
1428 set_queue_bits( queue
, QS_PAINT
);
1430 clear_queue_bits( queue
, QS_PAINT
);
1434 /* remove all messages and timers belonging to a certain window */
1435 void queue_cleanup_window( struct thread
*thread
, user_handle_t win
)
1437 struct msg_queue
*queue
= thread
->queue
;
1445 ptr
= list_head( &queue
->pending_timers
);
1448 struct list
*next
= list_next( &queue
->pending_timers
, ptr
);
1449 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1450 if (timer
->win
== win
) free_timer( queue
, timer
);
1453 ptr
= list_head( &queue
->expired_timers
);
1456 struct list
*next
= list_next( &queue
->expired_timers
, ptr
);
1457 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1458 if (timer
->win
== win
) free_timer( queue
, timer
);
1462 /* remove messages */
1463 for (i
= 0; i
< NB_MSG_KINDS
; i
++)
1465 struct list
*ptr
, *next
;
1467 LIST_FOR_EACH_SAFE( ptr
, next
, &queue
->msg_list
[i
] )
1469 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1470 if (msg
->win
== win
) remove_queue_message( queue
, msg
, i
);
1474 thread_input_cleanup_window( queue
, win
);
1477 /* post a message to a window; used by socket handling */
1478 void post_message( user_handle_t win
, unsigned int message
,
1479 unsigned long wparam
, unsigned long lparam
)
1481 struct message
*msg
;
1482 struct thread
*thread
= get_window_thread( win
);
1484 if (!thread
) return;
1486 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
1488 msg
->type
= MSG_POSTED
;
1489 msg
->win
= get_user_full_handle( win
);
1491 msg
->wparam
= wparam
;
1492 msg
->lparam
= lparam
;
1493 msg
->time
= get_tick_count();
1501 list_add_tail( &thread
->queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
1502 set_queue_bits( thread
->queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
1504 release_object( thread
);
1507 /* post a win event */
1508 void post_win_event( struct thread
*thread
, unsigned int event
,
1509 user_handle_t win
, unsigned int object_id
,
1510 unsigned int child_id
, void *hook_proc
,
1511 const WCHAR
*module
, data_size_t module_size
,
1514 struct message
*msg
;
1516 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
1518 struct winevent_msg_data
*data
;
1520 msg
->type
= MSG_WINEVENT
;
1521 msg
->win
= get_user_full_handle( win
);
1523 msg
->wparam
= object_id
;
1524 msg
->lparam
= child_id
;
1525 msg
->time
= get_tick_count();
1531 if ((data
= malloc( sizeof(*data
) + module_size
)))
1534 data
->tid
= get_thread_id( current
);
1535 data
->hook_proc
= hook_proc
;
1536 memcpy( data
+ 1, module
, module_size
);
1539 msg
->data_size
= sizeof(*data
) + module_size
;
1541 if (debug_level
> 1)
1542 fprintf( stderr
, "post_win_event: tid %04x event %04x win %p object_id %d child_id %d\n",
1543 get_thread_id(thread
), event
, win
, object_id
, child_id
);
1544 list_add_tail( &thread
->queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
1545 set_queue_bits( thread
->queue
, QS_SENDMESSAGE
);
1552 /* get the message queue of the current thread */
1553 DECL_HANDLER(get_msg_queue
)
1555 struct msg_queue
*queue
= get_current_queue();
1558 if (queue
) reply
->handle
= alloc_handle( current
->process
, queue
, SYNCHRONIZE
, 0 );
1562 /* set the file descriptor associated to the current thread queue */
1563 DECL_HANDLER(set_queue_fd
)
1565 struct msg_queue
*queue
= get_current_queue();
1569 if (queue
->fd
) /* fd can only be set once */
1571 set_error( STATUS_ACCESS_DENIED
);
1574 if (!(file
= get_file_obj( current
->process
, req
->handle
, SYNCHRONIZE
))) return;
1576 if ((unix_fd
= get_file_unix_fd( file
)) != -1)
1578 if ((unix_fd
= dup( unix_fd
)) != -1)
1579 queue
->fd
= create_anonymous_fd( &msg_queue_fd_ops
, unix_fd
, &queue
->obj
, 0 );
1583 release_object( file
);
1587 /* set the current message queue wakeup mask */
1588 DECL_HANDLER(set_queue_mask
)
1590 struct msg_queue
*queue
= get_current_queue();
1594 queue
->wake_mask
= req
->wake_mask
;
1595 queue
->changed_mask
= req
->changed_mask
;
1596 reply
->wake_bits
= queue
->wake_bits
;
1597 reply
->changed_bits
= queue
->changed_bits
;
1598 if (is_signaled( queue
))
1600 /* if skip wait is set, do what would have been done in the subsequent wait */
1601 if (req
->skip_wait
) msg_queue_satisfied( &queue
->obj
, current
);
1602 else wake_up( &queue
->obj
, 0 );
1608 /* get the current message queue status */
1609 DECL_HANDLER(get_queue_status
)
1611 struct msg_queue
*queue
= current
->queue
;
1614 reply
->wake_bits
= queue
->wake_bits
;
1615 reply
->changed_bits
= queue
->changed_bits
;
1616 if (req
->clear
) queue
->changed_bits
= 0;
1618 else reply
->wake_bits
= reply
->changed_bits
= 0;
1622 /* send a message to a thread queue */
1623 DECL_HANDLER(send_message
)
1625 struct message
*msg
;
1626 struct msg_queue
*send_queue
= get_current_queue();
1627 struct msg_queue
*recv_queue
= NULL
;
1628 struct thread
*thread
= NULL
;
1630 if (!(thread
= get_thread_from_id( req
->id
))) return;
1632 if (!(recv_queue
= thread
->queue
))
1634 set_error( STATUS_INVALID_PARAMETER
);
1635 release_object( thread
);
1638 if ((req
->flags
& SEND_MSG_ABORT_IF_HUNG
) && is_queue_hung(recv_queue
))
1640 set_error( STATUS_TIMEOUT
);
1641 release_object( thread
);
1645 if ((msg
= mem_alloc( sizeof(*msg
) )))
1647 msg
->type
= req
->type
;
1648 msg
->win
= get_user_full_handle( req
->win
);
1649 msg
->msg
= req
->msg
;
1650 msg
->wparam
= req
->wparam
;
1651 msg
->lparam
= req
->lparam
;
1652 msg
->time
= get_tick_count();
1658 msg
->data_size
= get_req_data_size();
1660 if (msg
->data_size
&& !(msg
->data
= memdup( get_req_data(), msg
->data_size
)))
1663 release_object( thread
);
1669 case MSG_OTHER_PROCESS
:
1673 if (!(msg
->result
= alloc_message_result( send_queue
, recv_queue
, msg
, req
->timeout
)))
1675 free_message( msg
);
1680 list_add_tail( &recv_queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
1681 set_queue_bits( recv_queue
, QS_SENDMESSAGE
);
1684 list_add_tail( &recv_queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
1685 set_queue_bits( recv_queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
1687 case MSG_HARDWARE
: /* should use send_hardware_message instead */
1688 case MSG_CALLBACK_RESULT
: /* cannot send this one */
1690 set_error( STATUS_INVALID_PARAMETER
);
1695 release_object( thread
);
1698 /* send a hardware message to a thread queue */
1699 DECL_HANDLER(send_hardware_message
)
1701 struct message
*msg
;
1702 struct msg_queue
*recv_queue
= NULL
;
1703 struct thread
*thread
= NULL
;
1707 if (!(thread
= get_thread_from_id( req
->id
))) return;
1710 if (thread
&& !(recv_queue
= thread
->queue
))
1712 set_error( STATUS_INVALID_PARAMETER
);
1713 release_object( thread
);
1717 if ((msg
= mem_alloc( sizeof(*msg
) )))
1719 msg
->type
= MSG_HARDWARE
;
1720 msg
->win
= get_user_full_handle( req
->win
);
1721 msg
->msg
= req
->msg
;
1722 msg
->wparam
= req
->wparam
;
1723 msg
->lparam
= req
->lparam
;
1724 msg
->time
= req
->time
;
1727 msg
->info
= req
->info
;
1731 queue_hardware_message( recv_queue
, msg
);
1733 if (thread
) release_object( thread
);
1736 /* post a quit message to the current queue */
1737 DECL_HANDLER(post_quit_message
)
1739 struct msg_queue
*queue
= get_current_queue();
1744 queue
->quit_message
= 1;
1745 queue
->exit_code
= req
->exit_code
;
1746 set_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
1749 /* get a message from the current queue */
1750 DECL_HANDLER(get_message
)
1752 struct timer
*timer
;
1754 struct msg_queue
*queue
= get_current_queue();
1755 user_handle_t get_win
= get_user_full_handle( req
->get_win
);
1756 unsigned int filter
= req
->flags
>> 16;
1758 reply
->active_hooks
= get_active_hooks();
1761 queue
->last_get_msg
= current_time
;
1762 if (!filter
) filter
= QS_ALLINPUT
;
1764 /* first check for sent messages */
1765 if ((ptr
= list_head( &queue
->msg_list
[SEND_MESSAGE
] )))
1767 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1768 receive_message( queue
, msg
, reply
);
1772 /* clear changed bits so we can wait on them if we don't find a message */
1773 if (filter
& QS_POSTMESSAGE
)
1775 queue
->changed_bits
&= ~(QS_POSTMESSAGE
| QS_HOTKEY
| QS_TIMER
);
1776 if (req
->get_first
== 0 && req
->get_last
== ~0U) queue
->changed_bits
&= ~QS_ALLPOSTMESSAGE
;
1778 if (filter
& QS_INPUT
) queue
->changed_bits
&= ~QS_INPUT
;
1779 if (filter
& QS_PAINT
) queue
->changed_bits
&= ~QS_PAINT
;
1781 /* then check for posted messages */
1782 if ((filter
& QS_POSTMESSAGE
) &&
1783 get_posted_message( queue
, get_win
, req
->get_first
, req
->get_last
, req
->flags
, reply
))
1786 /* only check for quit messages if not posted messages pending.
1787 * note: the quit message isn't filtered */
1788 if (get_quit_message( queue
, req
->flags
, reply
))
1791 /* then check for any raw hardware message */
1792 if ((filter
& QS_INPUT
) &&
1793 filter_contains_hw_range( req
->get_first
, req
->get_last
) &&
1794 get_hardware_message( current
, req
->hw_id
, get_win
, req
->get_first
, req
->get_last
, reply
))
1797 /* now check for WM_PAINT */
1798 if ((filter
& QS_PAINT
) &&
1799 queue
->paint_count
&&
1800 check_msg_filter( WM_PAINT
, req
->get_first
, req
->get_last
) &&
1801 (reply
->win
= find_window_to_repaint( get_win
, current
)))
1803 reply
->type
= MSG_POSTED
;
1804 reply
->msg
= WM_PAINT
;
1809 reply
->time
= get_tick_count();
1814 /* now check for timer */
1815 if ((filter
& QS_TIMER
) &&
1816 (timer
= find_expired_timer( queue
, get_win
, req
->get_first
,
1817 req
->get_last
, (req
->flags
& PM_REMOVE
) )))
1819 reply
->type
= MSG_POSTED
;
1820 reply
->win
= timer
->win
;
1821 reply
->msg
= timer
->msg
;
1822 reply
->wparam
= timer
->id
;
1823 reply
->lparam
= timer
->lparam
;
1826 reply
->time
= get_tick_count();
1831 set_error( STATUS_PENDING
); /* FIXME */
1835 /* reply to a sent message */
1836 DECL_HANDLER(reply_message
)
1838 if (!current
->queue
) set_error( STATUS_ACCESS_DENIED
);
1839 else if (current
->queue
->recv_result
)
1840 reply_message( current
->queue
, req
->result
, 0, req
->remove
,
1841 get_req_data(), get_req_data_size() );
1845 /* accept the current hardware message */
1846 DECL_HANDLER(accept_hardware_message
)
1849 release_hardware_message( current
->queue
, req
->hw_id
, req
->remove
, req
->new_win
);
1851 set_error( STATUS_ACCESS_DENIED
);
1855 /* retrieve the reply for the last message sent */
1856 DECL_HANDLER(get_message_reply
)
1858 struct message_result
*result
;
1860 struct msg_queue
*queue
= current
->queue
;
1864 set_error( STATUS_PENDING
);
1867 if (!(entry
= list_head( &queue
->send_result
))) return; /* no reply ready */
1869 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
1870 if (result
->replied
|| req
->cancel
)
1872 if (result
->replied
)
1874 reply
->result
= result
->result
;
1875 set_error( result
->error
);
1878 data_size_t data_len
= min( result
->data_size
, get_reply_max_size() );
1879 set_reply_data_ptr( result
->data
, data_len
);
1880 result
->data
= NULL
;
1881 result
->data_size
= 0;
1884 remove_result_from_sender( result
);
1886 entry
= list_head( &queue
->send_result
);
1887 if (!entry
) clear_queue_bits( queue
, QS_SMRESULT
);
1890 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
1891 if (!result
->replied
) clear_queue_bits( queue
, QS_SMRESULT
);
1895 else set_error( STATUS_ACCESS_DENIED
);
1899 /* set a window timer */
1900 DECL_HANDLER(set_win_timer
)
1902 struct timer
*timer
;
1903 struct msg_queue
*queue
;
1904 struct thread
*thread
= NULL
;
1905 user_handle_t win
= 0;
1906 unsigned long id
= req
->id
;
1910 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
1912 set_error( STATUS_INVALID_HANDLE
);
1915 if (thread
->process
!= current
->process
)
1917 release_object( thread
);
1918 set_error( STATUS_ACCESS_DENIED
);
1921 queue
= thread
->queue
;
1922 /* remove it if it existed already */
1923 if ((timer
= find_timer( queue
, win
, req
->msg
, id
))) free_timer( queue
, timer
);
1927 queue
= get_current_queue();
1928 /* find a free id for it */
1931 id
= queue
->next_timer_id
;
1932 if (++queue
->next_timer_id
>= 0x10000) queue
->next_timer_id
= 1;
1934 while (find_timer( queue
, 0, req
->msg
, id
));
1937 if ((timer
= set_timer( queue
, req
->rate
)))
1940 timer
->msg
= req
->msg
;
1942 timer
->lparam
= req
->lparam
;
1945 if (thread
) release_object( thread
);
1948 /* kill a window timer */
1949 DECL_HANDLER(kill_win_timer
)
1951 struct timer
*timer
;
1952 struct thread
*thread
;
1953 user_handle_t win
= 0;
1957 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
1959 set_error( STATUS_INVALID_HANDLE
);
1962 if (thread
->process
!= current
->process
)
1964 release_object( thread
);
1965 set_error( STATUS_ACCESS_DENIED
);
1969 else thread
= (struct thread
*)grab_object( current
);
1971 if (thread
->queue
&& (timer
= find_timer( thread
->queue
, win
, req
->msg
, req
->id
)))
1972 free_timer( thread
->queue
, timer
);
1974 set_error( STATUS_INVALID_PARAMETER
);
1976 release_object( thread
);
1980 /* attach (or detach) thread inputs */
1981 DECL_HANDLER(attach_thread_input
)
1983 struct thread
*thread_from
= get_thread_from_id( req
->tid_from
);
1984 struct thread
*thread_to
= get_thread_from_id( req
->tid_to
);
1986 if (!thread_from
|| !thread_to
)
1988 if (thread_from
) release_object( thread_from
);
1989 if (thread_to
) release_object( thread_to
);
1992 if (thread_from
!= thread_to
)
1994 if (req
->attach
) attach_thread_input( thread_from
, thread_to
);
1997 if (thread_from
->queue
&& thread_to
->queue
&&
1998 thread_from
->queue
->input
== thread_to
->queue
->input
)
1999 detach_thread_input( thread_from
);
2001 set_error( STATUS_ACCESS_DENIED
);
2004 else set_error( STATUS_ACCESS_DENIED
);
2005 release_object( thread_from
);
2006 release_object( thread_to
);
2010 /* get thread input data */
2011 DECL_HANDLER(get_thread_input
)
2013 struct thread
*thread
= NULL
;
2014 struct thread_input
*input
;
2018 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2019 input
= thread
->queue
? thread
->queue
->input
: NULL
;
2021 else input
= foreground_input
; /* get the foreground thread info */
2025 reply
->focus
= input
->focus
;
2026 reply
->capture
= input
->capture
;
2027 reply
->active
= input
->active
;
2028 reply
->menu_owner
= input
->menu_owner
;
2029 reply
->move_size
= input
->move_size
;
2030 reply
->caret
= input
->caret
;
2031 reply
->rect
= input
->caret_rect
;
2038 reply
->menu_owner
= 0;
2039 reply
->move_size
= 0;
2041 reply
->rect
.left
= reply
->rect
.top
= reply
->rect
.right
= reply
->rect
.bottom
= 0;
2043 /* foreground window is active window of foreground thread */
2044 reply
->foreground
= foreground_input
? foreground_input
->active
: 0;
2045 if (thread
) release_object( thread
);
2049 /* retrieve queue keyboard state for a given thread */
2050 DECL_HANDLER(get_key_state
)
2052 struct thread
*thread
;
2053 struct thread_input
*input
;
2055 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2056 input
= thread
->queue
? thread
->queue
->input
: NULL
;
2059 if (req
->key
>= 0) reply
->state
= input
->keystate
[req
->key
& 0xff];
2060 set_reply_data( input
->keystate
, min( get_reply_max_size(), sizeof(input
->keystate
) ));
2062 release_object( thread
);
2066 /* set queue keyboard state for a given thread */
2067 DECL_HANDLER(set_key_state
)
2069 struct thread
*thread
= NULL
;
2070 struct thread_input
*input
;
2072 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2073 input
= thread
->queue
? thread
->queue
->input
: NULL
;
2076 data_size_t size
= min( sizeof(input
->keystate
), get_req_data_size() );
2077 if (size
) memcpy( input
->keystate
, get_req_data(), size
);
2079 release_object( thread
);
2083 /* set the system foreground window */
2084 DECL_HANDLER(set_foreground_window
)
2086 struct thread
*thread
;
2087 struct msg_queue
*queue
= get_current_queue();
2089 reply
->previous
= foreground_input
? foreground_input
->active
: 0;
2090 reply
->send_msg_old
= (reply
->previous
&& foreground_input
!= queue
->input
);
2091 reply
->send_msg_new
= FALSE
;
2093 if (is_top_level_window( req
->handle
) &&
2094 ((thread
= get_window_thread( req
->handle
))))
2096 foreground_input
= thread
->queue
->input
;
2097 reply
->send_msg_new
= (foreground_input
!= queue
->input
);
2098 release_object( thread
);
2100 else set_win32_error( ERROR_INVALID_WINDOW_HANDLE
);
2104 /* set the current thread focus window */
2105 DECL_HANDLER(set_focus_window
)
2107 struct msg_queue
*queue
= get_current_queue();
2109 reply
->previous
= 0;
2110 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2112 reply
->previous
= queue
->input
->focus
;
2113 queue
->input
->focus
= get_user_full_handle( req
->handle
);
2118 /* set the current thread active window */
2119 DECL_HANDLER(set_active_window
)
2121 struct msg_queue
*queue
= get_current_queue();
2123 reply
->previous
= 0;
2124 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2126 if (!req
->handle
|| make_window_active( req
->handle
))
2128 reply
->previous
= queue
->input
->active
;
2129 queue
->input
->active
= get_user_full_handle( req
->handle
);
2131 else set_error( STATUS_INVALID_HANDLE
);
2136 /* set the current thread capture window */
2137 DECL_HANDLER(set_capture_window
)
2139 struct msg_queue
*queue
= get_current_queue();
2141 reply
->previous
= reply
->full_handle
= 0;
2142 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2144 struct thread_input
*input
= queue
->input
;
2146 reply
->previous
= input
->capture
;
2147 input
->capture
= get_user_full_handle( req
->handle
);
2148 input
->menu_owner
= (req
->flags
& CAPTURE_MENU
) ? input
->capture
: 0;
2149 input
->move_size
= (req
->flags
& CAPTURE_MOVESIZE
) ? input
->capture
: 0;
2150 reply
->full_handle
= input
->capture
;
2155 /* Set the current thread caret window */
2156 DECL_HANDLER(set_caret_window
)
2158 struct msg_queue
*queue
= get_current_queue();
2160 reply
->previous
= 0;
2161 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2163 struct thread_input
*input
= queue
->input
;
2165 reply
->previous
= input
->caret
;
2166 reply
->old_rect
= input
->caret_rect
;
2167 reply
->old_hide
= input
->caret_hide
;
2168 reply
->old_state
= input
->caret_state
;
2170 set_caret_window( input
, get_user_full_handle(req
->handle
) );
2171 input
->caret_rect
.right
= input
->caret_rect
.left
+ req
->width
;
2172 input
->caret_rect
.bottom
= input
->caret_rect
.top
+ req
->height
;
2177 /* Set the current thread caret information */
2178 DECL_HANDLER(set_caret_info
)
2180 struct msg_queue
*queue
= get_current_queue();
2181 struct thread_input
*input
;
2184 input
= queue
->input
;
2185 reply
->full_handle
= input
->caret
;
2186 reply
->old_rect
= input
->caret_rect
;
2187 reply
->old_hide
= input
->caret_hide
;
2188 reply
->old_state
= input
->caret_state
;
2190 if (req
->handle
&& get_user_full_handle(req
->handle
) != input
->caret
)
2192 set_error( STATUS_ACCESS_DENIED
);
2195 if (req
->flags
& SET_CARET_POS
)
2197 input
->caret_rect
.right
+= req
->x
- input
->caret_rect
.left
;
2198 input
->caret_rect
.bottom
+= req
->y
- input
->caret_rect
.top
;
2199 input
->caret_rect
.left
= req
->x
;
2200 input
->caret_rect
.top
= req
->y
;
2202 if (req
->flags
& SET_CARET_HIDE
)
2204 input
->caret_hide
+= req
->hide
;
2205 if (input
->caret_hide
< 0) input
->caret_hide
= 0;
2207 if (req
->flags
& SET_CARET_STATE
)
2209 if (req
->state
== -1) input
->caret_state
= !input
->caret_state
;
2210 else input
->caret_state
= !!req
->state
;
2215 /* get the time of the last input event */
2216 DECL_HANDLER(get_last_input_time
)
2218 reply
->time
= last_input_time
;