2 * IDirect3DDevice9 implementation
4 * Copyright 2002-2005 Jason Edmeades
5 * Copyright 2002-2005 Raphael Junqueira
6 * Copyright 2005 Oliver Stieber
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "d3d9_private.h"
26 WINE_DEFAULT_DEBUG_CHANNEL(d3d9
);
28 D3DFORMAT
d3dformat_from_wined3dformat(WINED3DFORMAT format
)
30 BYTE
*c
= (BYTE
*)&format
;
32 /* Don't translate FOURCC formats */
33 if (isprint(c
[0]) && isprint(c
[1]) && isprint(c
[2]) && isprint(c
[3])) return format
;
37 case WINED3DFMT_UNKNOWN
: return D3DFMT_UNKNOWN
;
38 case WINED3DFMT_R8G8B8
: return D3DFMT_R8G8B8
;
39 case WINED3DFMT_A8R8G8B8
: return D3DFMT_A8R8G8B8
;
40 case WINED3DFMT_X8R8G8B8
: return D3DFMT_X8R8G8B8
;
41 case WINED3DFMT_R5G6B5
: return D3DFMT_R5G6B5
;
42 case WINED3DFMT_X1R5G5B5
: return D3DFMT_X1R5G5B5
;
43 case WINED3DFMT_A1R5G5B5
: return D3DFMT_A1R5G5B5
;
44 case WINED3DFMT_A4R4G4B4
: return D3DFMT_A4R4G4B4
;
45 case WINED3DFMT_R3G3B2
: return D3DFMT_R3G3B2
;
46 case WINED3DFMT_A8_UNORM
: return D3DFMT_A8
;
47 case WINED3DFMT_A8R3G3B2
: return D3DFMT_A8R3G3B2
;
48 case WINED3DFMT_X4R4G4B4
: return D3DFMT_X4R4G4B4
;
49 case WINED3DFMT_R10G10B10A2_UNORM
: return D3DFMT_A2B10G10R10
;
50 case WINED3DFMT_R8G8B8A8_UNORM
: return D3DFMT_A8B8G8R8
;
51 case WINED3DFMT_X8B8G8R8
: return D3DFMT_X8B8G8R8
;
52 case WINED3DFMT_R16G16_UNORM
: return D3DFMT_G16R16
;
53 case WINED3DFMT_A2R10G10B10
: return D3DFMT_A2R10G10B10
;
54 case WINED3DFMT_R16G16B16A16_UNORM
: return D3DFMT_A16B16G16R16
;
55 case WINED3DFMT_A8P8
: return D3DFMT_A8P8
;
56 case WINED3DFMT_P8
: return D3DFMT_P8
;
57 case WINED3DFMT_L8
: return D3DFMT_L8
;
58 case WINED3DFMT_A8L8
: return D3DFMT_A8L8
;
59 case WINED3DFMT_A4L4
: return D3DFMT_A4L4
;
60 case WINED3DFMT_R8G8_SNORM
: return D3DFMT_V8U8
;
61 case WINED3DFMT_L6V5U5
: return D3DFMT_L6V5U5
;
62 case WINED3DFMT_X8L8V8U8
: return D3DFMT_X8L8V8U8
;
63 case WINED3DFMT_R8G8B8A8_SNORM
: return D3DFMT_Q8W8V8U8
;
64 case WINED3DFMT_R16G16_SNORM
: return D3DFMT_V16U16
;
65 case WINED3DFMT_A2W10V10U10
: return D3DFMT_A2W10V10U10
;
66 case WINED3DFMT_D16_LOCKABLE
: return D3DFMT_D16_LOCKABLE
;
67 case WINED3DFMT_D32
: return D3DFMT_D32
;
68 case WINED3DFMT_D15S1
: return D3DFMT_D15S1
;
69 case WINED3DFMT_D24S8
: return D3DFMT_D24S8
;
70 case WINED3DFMT_D24X8
: return D3DFMT_D24X8
;
71 case WINED3DFMT_D24X4S4
: return D3DFMT_D24X4S4
;
72 case WINED3DFMT_D16_UNORM
: return D3DFMT_D16
;
73 case WINED3DFMT_L16
: return D3DFMT_L16
;
74 case WINED3DFMT_D32F_LOCKABLE
: return D3DFMT_D32F_LOCKABLE
;
75 case WINED3DFMT_D24FS8
: return D3DFMT_D24FS8
;
76 case WINED3DFMT_VERTEXDATA
: return D3DFMT_VERTEXDATA
;
77 case WINED3DFMT_R16_UINT
: return D3DFMT_INDEX16
;
78 case WINED3DFMT_R32_UINT
: return D3DFMT_INDEX32
;
79 case WINED3DFMT_R16G16B16A16_SNORM
: return D3DFMT_Q16W16V16U16
;
80 case WINED3DFMT_R16_FLOAT
: return D3DFMT_R16F
;
81 case WINED3DFMT_R16G16_FLOAT
: return D3DFMT_G16R16F
;
82 case WINED3DFMT_R16G16B16A16_FLOAT
: return D3DFMT_A16B16G16R16F
;
83 case WINED3DFMT_R32_FLOAT
: return D3DFMT_R32F
;
84 case WINED3DFMT_R32G32_FLOAT
: return D3DFMT_G32R32F
;
85 case WINED3DFMT_R32G32B32A32_FLOAT
: return D3DFMT_A32B32G32R32F
;
86 case WINED3DFMT_CxV8U8
: return D3DFMT_CxV8U8
;
88 FIXME("Unhandled WINED3DFORMAT %#x\n", format
);
89 return D3DFMT_UNKNOWN
;
93 WINED3DFORMAT
wined3dformat_from_d3dformat(D3DFORMAT format
)
95 BYTE
*c
= (BYTE
*)&format
;
97 /* Don't translate FOURCC formats */
98 if (isprint(c
[0]) && isprint(c
[1]) && isprint(c
[2]) && isprint(c
[3])) return format
;
102 case D3DFMT_UNKNOWN
: return WINED3DFMT_UNKNOWN
;
103 case D3DFMT_R8G8B8
: return WINED3DFMT_R8G8B8
;
104 case D3DFMT_A8R8G8B8
: return WINED3DFMT_A8R8G8B8
;
105 case D3DFMT_X8R8G8B8
: return WINED3DFMT_X8R8G8B8
;
106 case D3DFMT_R5G6B5
: return WINED3DFMT_R5G6B5
;
107 case D3DFMT_X1R5G5B5
: return WINED3DFMT_X1R5G5B5
;
108 case D3DFMT_A1R5G5B5
: return WINED3DFMT_A1R5G5B5
;
109 case D3DFMT_A4R4G4B4
: return WINED3DFMT_A4R4G4B4
;
110 case D3DFMT_R3G3B2
: return WINED3DFMT_R3G3B2
;
111 case D3DFMT_A8
: return WINED3DFMT_A8_UNORM
;
112 case D3DFMT_A8R3G3B2
: return WINED3DFMT_A8R3G3B2
;
113 case D3DFMT_X4R4G4B4
: return WINED3DFMT_X4R4G4B4
;
114 case D3DFMT_A2B10G10R10
: return WINED3DFMT_R10G10B10A2_UNORM
;
115 case D3DFMT_A8B8G8R8
: return WINED3DFMT_R8G8B8A8_UNORM
;
116 case D3DFMT_X8B8G8R8
: return WINED3DFMT_X8B8G8R8
;
117 case D3DFMT_G16R16
: return WINED3DFMT_R16G16_UNORM
;
118 case D3DFMT_A2R10G10B10
: return WINED3DFMT_A2R10G10B10
;
119 case D3DFMT_A16B16G16R16
: return WINED3DFMT_R16G16B16A16_UNORM
;
120 case D3DFMT_A8P8
: return WINED3DFMT_A8P8
;
121 case D3DFMT_P8
: return WINED3DFMT_P8
;
122 case D3DFMT_L8
: return WINED3DFMT_L8
;
123 case D3DFMT_A8L8
: return WINED3DFMT_A8L8
;
124 case D3DFMT_A4L4
: return WINED3DFMT_A4L4
;
125 case D3DFMT_V8U8
: return WINED3DFMT_R8G8_SNORM
;
126 case D3DFMT_L6V5U5
: return WINED3DFMT_L6V5U5
;
127 case D3DFMT_X8L8V8U8
: return WINED3DFMT_X8L8V8U8
;
128 case D3DFMT_Q8W8V8U8
: return WINED3DFMT_R8G8B8A8_SNORM
;
129 case D3DFMT_V16U16
: return WINED3DFMT_R16G16_SNORM
;
130 case D3DFMT_A2W10V10U10
: return WINED3DFMT_A2W10V10U10
;
131 case D3DFMT_D16_LOCKABLE
: return WINED3DFMT_D16_LOCKABLE
;
132 case D3DFMT_D32
: return WINED3DFMT_D32
;
133 case D3DFMT_D15S1
: return WINED3DFMT_D15S1
;
134 case D3DFMT_D24S8
: return WINED3DFMT_D24S8
;
135 case D3DFMT_D24X8
: return WINED3DFMT_D24X8
;
136 case D3DFMT_D24X4S4
: return WINED3DFMT_D24X4S4
;
137 case D3DFMT_D16
: return WINED3DFMT_D16_UNORM
;
138 case D3DFMT_L16
: return WINED3DFMT_L16
;
139 case D3DFMT_D32F_LOCKABLE
: return WINED3DFMT_D32F_LOCKABLE
;
140 case D3DFMT_D24FS8
: return WINED3DFMT_D24FS8
;
141 case D3DFMT_VERTEXDATA
: return WINED3DFMT_VERTEXDATA
;
142 case D3DFMT_INDEX16
: return WINED3DFMT_R16_UINT
;
143 case D3DFMT_INDEX32
: return WINED3DFMT_R32_UINT
;
144 case D3DFMT_Q16W16V16U16
: return WINED3DFMT_R16G16B16A16_SNORM
;
145 case D3DFMT_R16F
: return WINED3DFMT_R16_FLOAT
;
146 case D3DFMT_G16R16F
: return WINED3DFMT_R16G16_FLOAT
;
147 case D3DFMT_A16B16G16R16F
: return WINED3DFMT_R16G16B16A16_FLOAT
;
148 case D3DFMT_R32F
: return WINED3DFMT_R32_FLOAT
;
149 case D3DFMT_G32R32F
: return WINED3DFMT_R32G32_FLOAT
;
150 case D3DFMT_A32B32G32R32F
: return WINED3DFMT_R32G32B32A32_FLOAT
;
151 case D3DFMT_CxV8U8
: return WINED3DFMT_CxV8U8
;
153 FIXME("Unhandled D3DFORMAT %#x\n", format
);
154 return WINED3DFMT_UNKNOWN
;
158 static UINT
vertex_count_from_primitive_count(D3DPRIMITIVETYPE primitive_type
, UINT primitive_count
)
160 switch(primitive_type
)
162 case D3DPT_POINTLIST
:
163 return primitive_count
;
166 return primitive_count
* 2;
168 case D3DPT_LINESTRIP
:
169 return primitive_count
+ 1;
171 case D3DPT_TRIANGLELIST
:
172 return primitive_count
* 3;
174 case D3DPT_TRIANGLESTRIP
:
175 case D3DPT_TRIANGLEFAN
:
176 return primitive_count
+ 2;
179 FIXME("Unhandled primitive type %#x\n", primitive_type
);
184 /* IDirect3D IUnknown parts follow: */
185 static HRESULT WINAPI
IDirect3DDevice9Impl_QueryInterface(LPDIRECT3DDEVICE9EX iface
, REFIID riid
, LPVOID
* ppobj
) {
186 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
188 IDirect3D9Impl
*d3dimpl
;
190 if (IsEqualGUID(riid
, &IID_IUnknown
)
191 || IsEqualGUID(riid
, &IID_IDirect3DDevice9
)) {
192 IDirect3DDevice9Ex_AddRef(iface
);
194 TRACE("Returning IDirect3DDevice9 interface at %p\n", *ppobj
);
196 } else if(IsEqualGUID(riid
, &IID_IDirect3DDevice9Ex
)) {
197 /* Find out if the creating d3d9 interface was created with Direct3DCreate9Ex.
198 * It doesn't matter with which function the device was created.
200 IDirect3DDevice9_GetDirect3D(iface
, &d3d
);
201 d3dimpl
= (IDirect3D9Impl
*) d3d
;
203 if(d3dimpl
->extended
) {
205 IDirect3DDevice9Ex_AddRef((IDirect3DDevice9Ex
*) *ppobj
);
206 IDirect3D9_Release(d3d
);
207 TRACE("Returning IDirect3DDevice9Ex interface at %p\n", *ppobj
);
210 WARN("IDirect3D9 instance wasn't created with CreateDirect3D9Ex, returning E_NOINTERFACE\n");
211 IDirect3D9_Release(d3d
);
213 return E_NOINTERFACE
;
217 if (IsEqualGUID(riid
, &IID_IWineD3DDeviceParent
))
219 IUnknown_AddRef((IUnknown
*)&This
->device_parent_vtbl
);
220 *ppobj
= &This
->device_parent_vtbl
;
224 WARN("(%p)->(%s,%p),not found\n", This
, debugstr_guid(riid
), ppobj
);
226 return E_NOINTERFACE
;
229 static ULONG WINAPI
IDirect3DDevice9Impl_AddRef(LPDIRECT3DDEVICE9EX iface
) {
230 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
231 ULONG ref
= InterlockedIncrement(&This
->ref
);
233 TRACE("(%p) : AddRef from %d\n", This
, ref
- 1);
238 static ULONG WINAPI
IDirect3DDevice9Impl_Release(LPDIRECT3DDEVICE9EX iface
) {
239 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
242 if (This
->inDestruction
) return 0;
243 ref
= InterlockedDecrement(&This
->ref
);
245 TRACE("(%p) : ReleaseRef to %d\n", This
, ref
);
249 This
->inDestruction
= TRUE
;
251 EnterCriticalSection(&d3d9_cs
);
252 for(i
= 0; i
< This
->numConvertedDecls
; i
++) {
253 /* Unless Wine is buggy or the app has a bug the refcount will be 0, because decls hold a reference to the
256 IDirect3DVertexDeclaration9Impl_Destroy(This
->convertedDecls
[i
]);
258 HeapFree(GetProcessHeap(), 0, This
->convertedDecls
);
260 IWineD3DDevice_Uninit3D(This
->WineD3DDevice
, D3D9CB_DestroyDepthStencilSurface
, D3D9CB_DestroySwapChain
);
261 IWineD3DDevice_Release(This
->WineD3DDevice
);
262 LeaveCriticalSection(&d3d9_cs
);
263 HeapFree(GetProcessHeap(), 0, This
);
268 /* IDirect3DDevice Interface follow: */
269 static HRESULT WINAPI
IDirect3DDevice9Impl_TestCooperativeLevel(LPDIRECT3DDEVICE9EX iface
) {
270 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
272 TRACE("(%p)\n", This
);
274 EnterCriticalSection(&d3d9_cs
);
275 hr
= IWineD3DDevice_TestCooperativeLevel(This
->WineD3DDevice
);
276 LeaveCriticalSection(&d3d9_cs
);
277 if(hr
== WINED3D_OK
&& This
->notreset
) {
278 TRACE("D3D9 Device is marked not reset\n");
279 hr
= D3DERR_DEVICENOTRESET
;
285 static UINT WINAPI
IDirect3DDevice9Impl_GetAvailableTextureMem(LPDIRECT3DDEVICE9EX iface
) {
286 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
288 TRACE("(%p) Relay\n", This
);
290 EnterCriticalSection(&d3d9_cs
);
291 hr
= IWineD3DDevice_GetAvailableTextureMem(This
->WineD3DDevice
);
292 LeaveCriticalSection(&d3d9_cs
);
296 static HRESULT WINAPI
IDirect3DDevice9Impl_EvictManagedResources(LPDIRECT3DDEVICE9EX iface
) {
297 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
299 TRACE("(%p) : Relay\n", This
);
301 EnterCriticalSection(&d3d9_cs
);
302 hr
= IWineD3DDevice_EvictManagedResources(This
->WineD3DDevice
);
303 LeaveCriticalSection(&d3d9_cs
);
307 static HRESULT WINAPI
IDirect3DDevice9Impl_GetDirect3D(LPDIRECT3DDEVICE9EX iface
, IDirect3D9
** ppD3D9
) {
308 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
312 TRACE("(%p) Relay\n", This
);
314 if (NULL
== ppD3D9
) {
315 return D3DERR_INVALIDCALL
;
318 EnterCriticalSection(&d3d9_cs
);
319 hr
= IWineD3DDevice_GetDirect3D(This
->WineD3DDevice
, &pWineD3D
);
320 if (hr
== D3D_OK
&& pWineD3D
!= NULL
)
322 IWineD3D_GetParent(pWineD3D
,(IUnknown
**)ppD3D9
);
323 IWineD3D_Release(pWineD3D
);
325 FIXME("Call to IWineD3DDevice_GetDirect3D failed\n");
328 TRACE("(%p) returning %p\n", This
, *ppD3D9
);
329 LeaveCriticalSection(&d3d9_cs
);
333 static HRESULT WINAPI
IDirect3DDevice9Impl_GetDeviceCaps(LPDIRECT3DDEVICE9EX iface
, D3DCAPS9
* pCaps
) {
334 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
335 HRESULT hrc
= D3D_OK
;
336 WINED3DCAPS
*pWineCaps
;
338 TRACE("(%p) : Relay pCaps %p\n", This
, pCaps
);
340 return D3DERR_INVALIDCALL
;
342 pWineCaps
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(WINED3DCAPS
));
343 if(pWineCaps
== NULL
){
344 return D3DERR_INVALIDCALL
; /* well this is what MSDN says to return */
347 memset(pCaps
, 0, sizeof(*pCaps
));
348 EnterCriticalSection(&d3d9_cs
);
349 hrc
= IWineD3DDevice_GetDeviceCaps(This
->WineD3DDevice
, pWineCaps
);
350 LeaveCriticalSection(&d3d9_cs
);
351 WINECAPSTOD3D9CAPS(pCaps
, pWineCaps
)
352 HeapFree(GetProcessHeap(), 0, pWineCaps
);
354 /* Some functionality is implemented in d3d9.dll, not wined3d.dll. Add the needed caps */
355 pCaps
->DevCaps2
|= D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES
;
359 TRACE("Returning %p %p\n", This
, pCaps
);
363 static HRESULT WINAPI
IDirect3DDevice9Impl_GetDisplayMode(LPDIRECT3DDEVICE9EX iface
, UINT iSwapChain
, D3DDISPLAYMODE
* pMode
) {
364 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
366 TRACE("(%p) Relay\n", This
);
368 EnterCriticalSection(&d3d9_cs
);
369 hr
= IWineD3DDevice_GetDisplayMode(This
->WineD3DDevice
, iSwapChain
, (WINED3DDISPLAYMODE
*) pMode
);
370 LeaveCriticalSection(&d3d9_cs
);
372 if (SUCCEEDED(hr
)) pMode
->Format
= d3dformat_from_wined3dformat(pMode
->Format
);
377 static HRESULT WINAPI
IDirect3DDevice9Impl_GetCreationParameters(LPDIRECT3DDEVICE9EX iface
, D3DDEVICE_CREATION_PARAMETERS
*pParameters
) {
378 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
380 TRACE("(%p) Relay\n", This
);
382 EnterCriticalSection(&d3d9_cs
);
383 hr
= IWineD3DDevice_GetCreationParameters(This
->WineD3DDevice
, (WINED3DDEVICE_CREATION_PARAMETERS
*) pParameters
);
384 LeaveCriticalSection(&d3d9_cs
);
388 static HRESULT WINAPI
IDirect3DDevice9Impl_SetCursorProperties(LPDIRECT3DDEVICE9EX iface
, UINT XHotSpot
, UINT YHotSpot
, IDirect3DSurface9
* pCursorBitmap
) {
389 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
390 IDirect3DSurface9Impl
*pSurface
= (IDirect3DSurface9Impl
*)pCursorBitmap
;
393 TRACE("(%p) Relay\n", This
);
395 WARN("No cursor bitmap, returning WINED3DERR_INVALIDCALL\n");
396 return WINED3DERR_INVALIDCALL
;
399 EnterCriticalSection(&d3d9_cs
);
400 hr
= IWineD3DDevice_SetCursorProperties(This
->WineD3DDevice
, XHotSpot
, YHotSpot
, pSurface
->wineD3DSurface
);
401 LeaveCriticalSection(&d3d9_cs
);
405 static void WINAPI
IDirect3DDevice9Impl_SetCursorPosition(LPDIRECT3DDEVICE9EX iface
, int XScreenSpace
, int YScreenSpace
, DWORD Flags
) {
406 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
407 TRACE("(%p) Relay\n", This
);
409 EnterCriticalSection(&d3d9_cs
);
410 IWineD3DDevice_SetCursorPosition(This
->WineD3DDevice
, XScreenSpace
, YScreenSpace
, Flags
);
411 LeaveCriticalSection(&d3d9_cs
);
414 static BOOL WINAPI
IDirect3DDevice9Impl_ShowCursor(LPDIRECT3DDEVICE9EX iface
, BOOL bShow
) {
415 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
417 TRACE("(%p) Relay\n", This
);
419 EnterCriticalSection(&d3d9_cs
);
420 ret
= IWineD3DDevice_ShowCursor(This
->WineD3DDevice
, bShow
);
421 LeaveCriticalSection(&d3d9_cs
);
425 static HRESULT WINAPI
reset_enum_callback(IWineD3DResource
*resource
, void *data
) {
426 BOOL
*resources_ok
= data
;
427 WINED3DRESOURCETYPE type
;
429 WINED3DSURFACE_DESC surface_desc
;
430 WINED3DVOLUME_DESC volume_desc
;
431 WINED3DINDEXBUFFER_DESC index_desc
;
432 WINED3DVERTEXBUFFER_DESC vertex_desc
;
433 WINED3DFORMAT dummy_format
;
434 WINED3DMULTISAMPLE_TYPE dummy_multisampletype
;
436 WINED3DPOOL pool
= WINED3DPOOL_SCRATCH
; /* a harmless pool */
439 type
= IWineD3DResource_GetType(resource
);
441 case WINED3DRTYPE_SURFACE
:
442 surface_desc
.Format
= &dummy_format
;
443 surface_desc
.Type
= &type
;
444 surface_desc
.Usage
= &dummy_dword
;
445 surface_desc
.Pool
= &pool
;
446 surface_desc
.Size
= &dummy_dword
;
447 surface_desc
.MultiSampleType
= &dummy_multisampletype
;
448 surface_desc
.MultiSampleQuality
= &dummy_dword
;
449 surface_desc
.Width
= &dummy_dword
;
450 surface_desc
.Height
= &dummy_dword
;
452 IWineD3DSurface_GetDesc((IWineD3DSurface
*) resource
, &surface_desc
);
455 case WINED3DRTYPE_VOLUME
:
456 volume_desc
.Format
= &dummy_format
;
457 volume_desc
.Type
= &type
;
458 volume_desc
.Usage
= &dummy_dword
;
459 volume_desc
.Pool
= &pool
;
460 volume_desc
.Size
= &dummy_dword
;
461 volume_desc
.Width
= &dummy_dword
;
462 volume_desc
.Height
= &dummy_dword
;
463 volume_desc
.Depth
= &dummy_dword
;
464 IWineD3DVolume_GetDesc((IWineD3DVolume
*) resource
, &volume_desc
);
467 case WINED3DRTYPE_INDEXBUFFER
:
468 IWineD3DIndexBuffer_GetDesc((IWineD3DIndexBuffer
*) resource
, &index_desc
);
469 pool
= index_desc
.Pool
;
472 case WINED3DRTYPE_VERTEXBUFFER
:
473 IWineD3DBuffer_GetDesc((IWineD3DBuffer
*)resource
, &vertex_desc
);
474 pool
= vertex_desc
.Pool
;
477 /* No need to check for textures. If there is a D3DPOOL_DEFAULT texture, there
478 * is a D3DPOOL_DEFAULT surface or volume as well
484 if(pool
== WINED3DPOOL_DEFAULT
) {
485 IWineD3DResource_GetParent(resource
, &parent
);
486 if(IUnknown_Release(parent
) == 0) {
487 TRACE("Parent %p is an implicit resource with ref 0\n", parent
);
489 WARN("Resource %p(wineD3D %p) with pool D3DPOOL_DEFAULT blocks the Reset call\n", parent
, resource
);
491 *resources_ok
= FALSE
;
494 IWineD3DResource_Release(resource
);
499 static HRESULT WINAPI
IDirect3DDevice9Impl_Reset(LPDIRECT3DDEVICE9EX iface
, D3DPRESENT_PARAMETERS
* pPresentationParameters
) {
500 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
501 WINED3DPRESENT_PARAMETERS localParameters
;
503 BOOL resources_ok
= TRUE
;
506 TRACE("(%p) Relay pPresentationParameters(%p)\n", This
, pPresentationParameters
);
508 /* Reset states that hold a COM object. WineD3D holds an internal reference to set objects, because
509 * such objects can still be used for rendering after their external d3d9 object has been destroyed.
510 * These objects must not be enumerated. Unsetting them tells WineD3D that the application will not
511 * make use of the hidden reference and destroys the objects.
513 * Unsetting them is no problem, because the states are supposed to be reset anyway. If the validation
514 * below fails, the device is considered "lost", and _Reset and _Release are the only allowed calls
516 IWineD3DDevice_SetIndices(This
->WineD3DDevice
, NULL
);
517 for(i
= 0; i
< 16; i
++) {
518 IWineD3DDevice_SetStreamSource(This
->WineD3DDevice
, i
, NULL
, 0, 0);
520 for(i
= 0; i
< 16; i
++) {
521 IWineD3DDevice_SetTexture(This
->WineD3DDevice
, i
, NULL
);
524 IWineD3DDevice_EnumResources(This
->WineD3DDevice
, reset_enum_callback
, &resources_ok
);
526 WARN("The application is holding D3DPOOL_DEFAULT resources, rejecting reset\n");
527 This
->notreset
= TRUE
;
528 return WINED3DERR_INVALIDCALL
;
531 localParameters
.BackBufferWidth
= pPresentationParameters
->BackBufferWidth
;
532 localParameters
.BackBufferHeight
= pPresentationParameters
->BackBufferHeight
;
533 localParameters
.BackBufferFormat
= wined3dformat_from_d3dformat(pPresentationParameters
->BackBufferFormat
);
534 localParameters
.BackBufferCount
= pPresentationParameters
->BackBufferCount
;
535 localParameters
.MultiSampleType
= pPresentationParameters
->MultiSampleType
;
536 localParameters
.MultiSampleQuality
= pPresentationParameters
->MultiSampleQuality
;
537 localParameters
.SwapEffect
= pPresentationParameters
->SwapEffect
;
538 localParameters
.hDeviceWindow
= pPresentationParameters
->hDeviceWindow
;
539 localParameters
.Windowed
= pPresentationParameters
->Windowed
;
540 localParameters
.EnableAutoDepthStencil
= pPresentationParameters
->EnableAutoDepthStencil
;
541 localParameters
.AutoDepthStencilFormat
= wined3dformat_from_d3dformat(pPresentationParameters
->AutoDepthStencilFormat
);
542 localParameters
.Flags
= pPresentationParameters
->Flags
;
543 localParameters
.FullScreen_RefreshRateInHz
= pPresentationParameters
->FullScreen_RefreshRateInHz
;
544 localParameters
.PresentationInterval
= pPresentationParameters
->PresentationInterval
;
545 localParameters
.AutoRestoreDisplayMode
= TRUE
;
547 EnterCriticalSection(&d3d9_cs
);
548 hr
= IWineD3DDevice_Reset(This
->WineD3DDevice
, &localParameters
);
549 LeaveCriticalSection(&d3d9_cs
);
551 This
->notreset
= TRUE
;
553 pPresentationParameters
->BackBufferWidth
= localParameters
.BackBufferWidth
;
554 pPresentationParameters
->BackBufferHeight
= localParameters
.BackBufferHeight
;
555 pPresentationParameters
->BackBufferFormat
= d3dformat_from_wined3dformat(localParameters
.BackBufferFormat
);
556 pPresentationParameters
->BackBufferCount
= localParameters
.BackBufferCount
;
557 pPresentationParameters
->MultiSampleType
= localParameters
.MultiSampleType
;
558 pPresentationParameters
->MultiSampleQuality
= localParameters
.MultiSampleQuality
;
559 pPresentationParameters
->SwapEffect
= localParameters
.SwapEffect
;
560 pPresentationParameters
->hDeviceWindow
= localParameters
.hDeviceWindow
;
561 pPresentationParameters
->Windowed
= localParameters
.Windowed
;
562 pPresentationParameters
->EnableAutoDepthStencil
= localParameters
.EnableAutoDepthStencil
;
563 pPresentationParameters
->AutoDepthStencilFormat
= d3dformat_from_wined3dformat(localParameters
.AutoDepthStencilFormat
);
564 pPresentationParameters
->Flags
= localParameters
.Flags
;
565 pPresentationParameters
->FullScreen_RefreshRateInHz
= localParameters
.FullScreen_RefreshRateInHz
;
566 pPresentationParameters
->PresentationInterval
= localParameters
.PresentationInterval
;
568 This
->notreset
= FALSE
;
574 static HRESULT WINAPI
IDirect3DDevice9Impl_Present(LPDIRECT3DDEVICE9EX iface
, CONST RECT
* pSourceRect
,CONST RECT
* pDestRect
,HWND hDestWindowOverride
,CONST RGNDATA
*
576 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
578 TRACE("(%p) Relay\n", This
);
580 EnterCriticalSection(&d3d9_cs
);
581 hr
= IWineD3DDevice_Present(This
->WineD3DDevice
, pSourceRect
, pDestRect
, hDestWindowOverride
, pDirtyRegion
);
582 LeaveCriticalSection(&d3d9_cs
);
586 static HRESULT WINAPI
IDirect3DDevice9Impl_GetBackBuffer(LPDIRECT3DDEVICE9EX iface
, UINT iSwapChain
, UINT BackBuffer
, D3DBACKBUFFER_TYPE Type
, IDirect3DSurface9
** ppBackBuffer
) {
587 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
588 IWineD3DSurface
*retSurface
= NULL
;
591 TRACE("(%p) Relay\n", This
);
593 EnterCriticalSection(&d3d9_cs
);
594 rc
= IWineD3DDevice_GetBackBuffer(This
->WineD3DDevice
, iSwapChain
, BackBuffer
, (WINED3DBACKBUFFER_TYPE
) Type
, &retSurface
);
595 if (rc
== D3D_OK
&& NULL
!= retSurface
&& NULL
!= ppBackBuffer
) {
596 IWineD3DSurface_GetParent(retSurface
, (IUnknown
**)ppBackBuffer
);
597 IWineD3DSurface_Release(retSurface
);
599 LeaveCriticalSection(&d3d9_cs
);
602 static HRESULT WINAPI
IDirect3DDevice9Impl_GetRasterStatus(LPDIRECT3DDEVICE9EX iface
, UINT iSwapChain
, D3DRASTER_STATUS
* pRasterStatus
) {
603 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
605 TRACE("(%p) Relay\n", This
);
607 EnterCriticalSection(&d3d9_cs
);
608 hr
= IWineD3DDevice_GetRasterStatus(This
->WineD3DDevice
, iSwapChain
, (WINED3DRASTER_STATUS
*) pRasterStatus
);
609 LeaveCriticalSection(&d3d9_cs
);
613 static HRESULT WINAPI
IDirect3DDevice9Impl_SetDialogBoxMode(LPDIRECT3DDEVICE9EX iface
, BOOL bEnableDialogs
) {
614 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
616 TRACE("(%p) Relay\n", This
);
618 EnterCriticalSection(&d3d9_cs
);
619 hr
= IWineD3DDevice_SetDialogBoxMode(This
->WineD3DDevice
, bEnableDialogs
);
620 LeaveCriticalSection(&d3d9_cs
);
624 static void WINAPI
IDirect3DDevice9Impl_SetGammaRamp(LPDIRECT3DDEVICE9EX iface
, UINT iSwapChain
, DWORD Flags
, CONST D3DGAMMARAMP
* pRamp
) {
626 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
627 TRACE("(%p) Relay\n", This
);
629 EnterCriticalSection(&d3d9_cs
);
630 /* Note: D3DGAMMARAMP is compatible with WINED3DGAMMARAMP */
631 IWineD3DDevice_SetGammaRamp(This
->WineD3DDevice
, iSwapChain
, Flags
, (CONST WINED3DGAMMARAMP
*)pRamp
);
632 LeaveCriticalSection(&d3d9_cs
);
635 static void WINAPI
IDirect3DDevice9Impl_GetGammaRamp(LPDIRECT3DDEVICE9EX iface
, UINT iSwapChain
, D3DGAMMARAMP
* pRamp
) {
636 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
637 TRACE("(%p) Relay\n", This
);
639 EnterCriticalSection(&d3d9_cs
);
640 /* Note: D3DGAMMARAMP is compatible with WINED3DGAMMARAMP */
641 IWineD3DDevice_GetGammaRamp(This
->WineD3DDevice
, iSwapChain
, (WINED3DGAMMARAMP
*) pRamp
);
642 LeaveCriticalSection(&d3d9_cs
);
646 static HRESULT
IDirect3DDevice9Impl_CreateSurface(LPDIRECT3DDEVICE9EX iface
, UINT Width
, UINT Height
, D3DFORMAT Format
, BOOL Lockable
, BOOL Discard
, UINT Level
, IDirect3DSurface9
**ppSurface
,D3DRESOURCETYPE Type
, UINT Usage
, D3DPOOL Pool
, D3DMULTISAMPLE_TYPE MultiSample
, DWORD MultisampleQuality
,HANDLE
* pSharedHandle
) {
648 IDirect3DSurface9Impl
*object
;
649 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
650 TRACE("(%p) Relay\n", This
);
652 if(MultisampleQuality
> 0){
653 FIXME("MultisampleQuality set to %d, bstituting 0\n", MultisampleQuality
);
656 [in] Quality level. The valid range is between zero and one less than the level returned by pQualityLevels used by IDirect3D9::CheckDeviceMultiSampleType. Passing a larger value returns the error D3DERR_INVALIDCALL. The MultisampleQuality values of paired render targets, depth stencil surfaces, and the MultiSample type must all match.
659 MultisampleQuality
=0;
661 /*FIXME: Check MAX bounds of MultisampleQuality*/
663 /* Allocate the storage for the device */
664 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(IDirect3DSurface9Impl
));
665 if (NULL
== object
) {
666 FIXME("Allocation of memory failed\n");
667 return D3DERR_OUTOFVIDEOMEMORY
;
670 object
->lpVtbl
= &Direct3DSurface9_Vtbl
;
673 TRACE("(%p) : w(%d) h(%d) fmt(%d) surf@%p\n", This
, Width
, Height
, Format
, *ppSurface
);
675 hrc
= IWineD3DDevice_CreateSurface(This
->WineD3DDevice
, Width
, Height
, wined3dformat_from_d3dformat(Format
),
676 Lockable
, Discard
, Level
, &object
->wineD3DSurface
, Type
, Usage
& WINED3DUSAGE_MASK
, (WINED3DPOOL
)Pool
,
677 MultiSample
, MultisampleQuality
, pSharedHandle
, SURFACE_OPENGL
, (IUnknown
*)object
);
679 if (hrc
!= D3D_OK
|| NULL
== object
->wineD3DSurface
) {
682 FIXME("(%p) call to IWineD3DDevice_CreateSurface failed\n", This
);
683 HeapFree(GetProcessHeap(), 0, object
);
685 IDirect3DDevice9Ex_AddRef(iface
);
686 object
->parentDevice
= iface
;
687 TRACE("(%p) : Created surface %p\n", This
, object
);
688 *ppSurface
= (LPDIRECT3DSURFACE9
) object
;
695 static HRESULT WINAPI
IDirect3DDevice9Impl_CreateRenderTarget(LPDIRECT3DDEVICE9EX iface
, UINT Width
, UINT Height
,
696 D3DFORMAT Format
, D3DMULTISAMPLE_TYPE MultiSample
,
697 DWORD MultisampleQuality
, BOOL Lockable
,
698 IDirect3DSurface9
**ppSurface
, HANDLE
* pSharedHandle
) {
702 /* Is this correct? */
703 EnterCriticalSection(&d3d9_cs
);
704 hr
= IDirect3DDevice9Impl_CreateSurface(iface
,Width
,Height
,Format
,Lockable
,FALSE
/*Discard*/, 0/*Level*/, ppSurface
,D3DRTYPE_SURFACE
,D3DUSAGE_RENDERTARGET
,D3DPOOL_DEFAULT
,MultiSample
,MultisampleQuality
,pSharedHandle
);
705 LeaveCriticalSection(&d3d9_cs
);
709 static HRESULT WINAPI
IDirect3DDevice9Impl_CreateDepthStencilSurface(LPDIRECT3DDEVICE9EX iface
, UINT Width
, UINT Height
,
710 D3DFORMAT Format
, D3DMULTISAMPLE_TYPE MultiSample
,
711 DWORD MultisampleQuality
, BOOL Discard
,
712 IDirect3DSurface9
**ppSurface
, HANDLE
* pSharedHandle
) {
716 EnterCriticalSection(&d3d9_cs
);
717 hr
= IDirect3DDevice9Impl_CreateSurface(iface
,Width
,Height
,Format
,TRUE
/* Lockable */,Discard
, 0/* Level */
718 ,ppSurface
,D3DRTYPE_SURFACE
,D3DUSAGE_DEPTHSTENCIL
,
719 D3DPOOL_DEFAULT
,MultiSample
,MultisampleQuality
,pSharedHandle
);
720 LeaveCriticalSection(&d3d9_cs
);
725 static HRESULT WINAPI
IDirect3DDevice9Impl_UpdateSurface(LPDIRECT3DDEVICE9EX iface
, IDirect3DSurface9
* pSourceSurface
, CONST RECT
* pSourceRect
, IDirect3DSurface9
* pDestinationSurface
, CONST POINT
* pDestPoint
) {
726 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
728 TRACE("(%p) Relay\n" , This
);
730 EnterCriticalSection(&d3d9_cs
);
731 hr
= IWineD3DDevice_UpdateSurface(This
->WineD3DDevice
, ((IDirect3DSurface9Impl
*)pSourceSurface
)->wineD3DSurface
, pSourceRect
, ((IDirect3DSurface9Impl
*)pDestinationSurface
)->wineD3DSurface
, pDestPoint
);
732 LeaveCriticalSection(&d3d9_cs
);
736 static HRESULT WINAPI
IDirect3DDevice9Impl_UpdateTexture(LPDIRECT3DDEVICE9EX iface
, IDirect3DBaseTexture9
* pSourceTexture
, IDirect3DBaseTexture9
* pDestinationTexture
) {
737 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
739 TRACE("(%p) Relay\n" , This
);
741 EnterCriticalSection(&d3d9_cs
);
742 hr
= IWineD3DDevice_UpdateTexture(This
->WineD3DDevice
, ((IDirect3DBaseTexture9Impl
*)pSourceTexture
)->wineD3DBaseTexture
, ((IDirect3DBaseTexture9Impl
*)pDestinationTexture
)->wineD3DBaseTexture
);
743 LeaveCriticalSection(&d3d9_cs
);
747 static HRESULT WINAPI
IDirect3DDevice9Impl_GetRenderTargetData(LPDIRECT3DDEVICE9EX iface
, IDirect3DSurface9
* pRenderTarget
, IDirect3DSurface9
* pDestSurface
) {
748 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
749 IDirect3DSurface9Impl
*renderTarget
= (IDirect3DSurface9Impl
*)pRenderTarget
;
750 IDirect3DSurface9Impl
*destSurface
= (IDirect3DSurface9Impl
*)pDestSurface
;
752 TRACE("(%p)->(%p,%p)\n" , This
, renderTarget
, destSurface
);
754 EnterCriticalSection(&d3d9_cs
);
755 hr
= IWineD3DSurface_BltFast(destSurface
->wineD3DSurface
, 0, 0, renderTarget
->wineD3DSurface
, NULL
, WINEDDBLTFAST_NOCOLORKEY
);
756 LeaveCriticalSection(&d3d9_cs
);
760 static HRESULT WINAPI
IDirect3DDevice9Impl_GetFrontBufferData(LPDIRECT3DDEVICE9EX iface
, UINT iSwapChain
, IDirect3DSurface9
* pDestSurface
) {
761 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
762 IDirect3DSurface9Impl
*destSurface
= (IDirect3DSurface9Impl
*)pDestSurface
;
764 TRACE("(%p) Relay\n" , This
);
766 EnterCriticalSection(&d3d9_cs
);
767 hr
= IWineD3DDevice_GetFrontBufferData(This
->WineD3DDevice
, iSwapChain
, destSurface
->wineD3DSurface
);
768 LeaveCriticalSection(&d3d9_cs
);
772 static HRESULT WINAPI
IDirect3DDevice9Impl_StretchRect(LPDIRECT3DDEVICE9EX iface
, IDirect3DSurface9
* pSourceSurface
, CONST RECT
* pSourceRect
, IDirect3DSurface9
* pDestSurface
, CONST RECT
* pDestRect
, D3DTEXTUREFILTERTYPE Filter
) {
773 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
774 IDirect3DSurface9Impl
*src
= (IDirect3DSurface9Impl
*) pSourceSurface
;
775 IDirect3DSurface9Impl
*dst
= (IDirect3DSurface9Impl
*) pDestSurface
;
778 TRACE("(%p)->(%p,%p,%p,%p,%d)\n" , This
, src
, pSourceRect
, dst
, pDestRect
, Filter
);
779 EnterCriticalSection(&d3d9_cs
);
780 hr
= IWineD3DSurface_Blt(dst
->wineD3DSurface
, pDestRect
, src
->wineD3DSurface
, pSourceRect
, 0, NULL
, Filter
);
781 LeaveCriticalSection(&d3d9_cs
);
785 static HRESULT WINAPI
IDirect3DDevice9Impl_ColorFill(LPDIRECT3DDEVICE9EX iface
, IDirect3DSurface9
* pSurface
, CONST RECT
* pRect
, D3DCOLOR color
) {
786 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
787 IDirect3DSurface9Impl
*surface
= (IDirect3DSurface9Impl
*)pSurface
;
789 WINED3DRESOURCETYPE restype
;
791 WINED3DSURFACE_DESC desc
;
793 TRACE("(%p) Relay\n" , This
);
795 memset(&desc
, 0, sizeof(desc
));
798 desc
.Type
= &restype
;
799 IWineD3DSurface_GetDesc(surface
->wineD3DSurface
, &desc
);
801 /* This method is only allowed with surfaces that are render targets, or offscreen plain surfaces
804 if(!(usage
& WINED3DUSAGE_RENDERTARGET
) && (pool
!= D3DPOOL_DEFAULT
|| restype
!= D3DRTYPE_SURFACE
)) {
805 WARN("Surface is not a render target, or not a stand-alone D3DPOOL_DEFAULT surface\n");
806 return D3DERR_INVALIDCALL
;
809 /* Colorfill can only be used on rendertarget surfaces, or offscreen plain surfaces in D3DPOOL_DEFAULT */
810 /* Note: D3DRECT is compatible with WINED3DRECT */
811 EnterCriticalSection(&d3d9_cs
);
812 hr
= IWineD3DDevice_ColorFill(This
->WineD3DDevice
, surface
->wineD3DSurface
, (CONST WINED3DRECT
*)pRect
, color
);
813 LeaveCriticalSection(&d3d9_cs
);
817 static HRESULT WINAPI
IDirect3DDevice9Impl_CreateOffscreenPlainSurface(LPDIRECT3DDEVICE9EX iface
, UINT Width
, UINT Height
, D3DFORMAT Format
, D3DPOOL Pool
, IDirect3DSurface9
**ppSurface
, HANDLE
* pSharedHandle
) {
820 if(Pool
== D3DPOOL_MANAGED
){
821 FIXME("Attempting to create a managed offscreen plain surface\n");
822 return D3DERR_INVALIDCALL
;
825 'Off-screen plain surfaces are always lockable, regardless of their pool types.'
827 D3DPOOL_DEFAULT is the appropriate pool for use with the IDirect3DDevice9::StretchRect and IDirect3DDevice9::ColorFill.
828 Why, their always lockable?
829 should I change the usage to dynamic?
831 EnterCriticalSection(&d3d9_cs
);
832 hr
= IDirect3DDevice9Impl_CreateSurface(iface
,Width
,Height
,Format
,TRUE
/*Loackable*/,FALSE
/*Discard*/,0/*Level*/ , ppSurface
,D3DRTYPE_SURFACE
, 0/*Usage (undefined/none)*/,(WINED3DPOOL
) Pool
,D3DMULTISAMPLE_NONE
,0/*MultisampleQuality*/,pSharedHandle
);
833 LeaveCriticalSection(&d3d9_cs
);
837 /* TODO: move to wineD3D */
838 static HRESULT WINAPI
IDirect3DDevice9Impl_SetRenderTarget(LPDIRECT3DDEVICE9EX iface
, DWORD RenderTargetIndex
, IDirect3DSurface9
* pRenderTarget
) {
839 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
840 IDirect3DSurface9Impl
*pSurface
= (IDirect3DSurface9Impl
*)pRenderTarget
;
842 TRACE("(%p) Relay\n" , This
);
844 EnterCriticalSection(&d3d9_cs
);
845 hr
= IWineD3DDevice_SetRenderTarget(This
->WineD3DDevice
, RenderTargetIndex
, pSurface
? pSurface
->wineD3DSurface
: NULL
);
846 LeaveCriticalSection(&d3d9_cs
);
850 static HRESULT WINAPI
IDirect3DDevice9Impl_GetRenderTarget(LPDIRECT3DDEVICE9EX iface
, DWORD RenderTargetIndex
, IDirect3DSurface9
**ppRenderTarget
) {
851 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
853 IWineD3DSurface
*pRenderTarget
;
855 TRACE("(%p) Relay\n" , This
);
857 if (ppRenderTarget
== NULL
) {
858 return D3DERR_INVALIDCALL
;
861 EnterCriticalSection(&d3d9_cs
);
862 hr
=IWineD3DDevice_GetRenderTarget(This
->WineD3DDevice
,RenderTargetIndex
,&pRenderTarget
);
864 if (hr
== D3D_OK
&& pRenderTarget
!= NULL
) {
865 IWineD3DSurface_GetParent(pRenderTarget
,(IUnknown
**)ppRenderTarget
);
866 IWineD3DSurface_Release(pRenderTarget
);
868 FIXME("Call to IWineD3DDevice_GetRenderTarget failed\n");
869 *ppRenderTarget
= NULL
;
871 LeaveCriticalSection(&d3d9_cs
);
876 static HRESULT WINAPI
IDirect3DDevice9Impl_SetDepthStencilSurface(LPDIRECT3DDEVICE9EX iface
, IDirect3DSurface9
* pZStencilSurface
) {
877 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
878 IDirect3DSurface9Impl
*pSurface
;
880 TRACE("(%p) Relay\n" , This
);
882 pSurface
= (IDirect3DSurface9Impl
*)pZStencilSurface
;
883 EnterCriticalSection(&d3d9_cs
);
884 hr
= IWineD3DDevice_SetDepthStencilSurface(This
->WineD3DDevice
, NULL
==pSurface
? NULL
: pSurface
->wineD3DSurface
);
885 LeaveCriticalSection(&d3d9_cs
);
889 static HRESULT WINAPI
IDirect3DDevice9Impl_GetDepthStencilSurface(LPDIRECT3DDEVICE9EX iface
, IDirect3DSurface9
**ppZStencilSurface
) {
890 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
892 IWineD3DSurface
*pZStencilSurface
;
894 TRACE("(%p) Relay\n" , This
);
895 if(ppZStencilSurface
== NULL
){
896 return D3DERR_INVALIDCALL
;
899 EnterCriticalSection(&d3d9_cs
);
900 hr
= IWineD3DDevice_GetDepthStencilSurface(This
->WineD3DDevice
,&pZStencilSurface
);
901 if (hr
== WINED3D_OK
) {
902 IWineD3DSurface_GetParent(pZStencilSurface
,(IUnknown
**)ppZStencilSurface
);
903 IWineD3DSurface_Release(pZStencilSurface
);
905 if (hr
!= WINED3DERR_NOTFOUND
)
906 WARN("Call to IWineD3DDevice_GetDepthStencilSurface failed with 0x%08x\n", hr
);
907 *ppZStencilSurface
= NULL
;
909 LeaveCriticalSection(&d3d9_cs
);
913 static HRESULT WINAPI
IDirect3DDevice9Impl_BeginScene(LPDIRECT3DDEVICE9EX iface
) {
914 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
916 TRACE("(%p) Relay\n" , This
);
918 EnterCriticalSection(&d3d9_cs
);
919 hr
= IWineD3DDevice_BeginScene(This
->WineD3DDevice
);
920 LeaveCriticalSection(&d3d9_cs
);
924 static HRESULT WINAPI
IDirect3DDevice9Impl_EndScene(LPDIRECT3DDEVICE9EX iface
) {
925 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
927 TRACE("(%p) Relay\n" , This
);
929 EnterCriticalSection(&d3d9_cs
);
930 hr
= IWineD3DDevice_EndScene(This
->WineD3DDevice
);
931 LeaveCriticalSection(&d3d9_cs
);
935 static HRESULT WINAPI
IDirect3DDevice9Impl_Clear(LPDIRECT3DDEVICE9EX iface
, DWORD Count
, CONST D3DRECT
* pRects
, DWORD Flags
, D3DCOLOR Color
, float Z
, DWORD Stencil
) {
936 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
938 TRACE("(%p) Relay\n" , This
);
940 /* Note: D3DRECT is compatible with WINED3DRECT */
941 EnterCriticalSection(&d3d9_cs
);
942 hr
= IWineD3DDevice_Clear(This
->WineD3DDevice
, Count
, (CONST WINED3DRECT
*) pRects
, Flags
, Color
, Z
, Stencil
);
943 LeaveCriticalSection(&d3d9_cs
);
947 static HRESULT WINAPI
IDirect3DDevice9Impl_SetTransform(LPDIRECT3DDEVICE9EX iface
, D3DTRANSFORMSTATETYPE State
, CONST D3DMATRIX
* lpMatrix
) {
948 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
950 TRACE("(%p) Relay\n" , This
);
952 /* Note: D3DMATRIX is compatible with WINED3DMATRIX */
953 EnterCriticalSection(&d3d9_cs
);
954 hr
= IWineD3DDevice_SetTransform(This
->WineD3DDevice
, State
, (CONST WINED3DMATRIX
*) lpMatrix
);
955 LeaveCriticalSection(&d3d9_cs
);
959 static HRESULT WINAPI
IDirect3DDevice9Impl_GetTransform(LPDIRECT3DDEVICE9EX iface
, D3DTRANSFORMSTATETYPE State
, D3DMATRIX
* pMatrix
) {
960 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
961 TRACE("(%p) Relay\n" , This
);
963 /* Note: D3DMATRIX is compatible with WINED3DMATRIX */
964 return IWineD3DDevice_GetTransform(This
->WineD3DDevice
, State
, (WINED3DMATRIX
*) pMatrix
);
967 static HRESULT WINAPI
IDirect3DDevice9Impl_MultiplyTransform(LPDIRECT3DDEVICE9EX iface
, D3DTRANSFORMSTATETYPE State
, CONST D3DMATRIX
* pMatrix
) {
968 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
970 TRACE("(%p) Relay\n" , This
);
972 /* Note: D3DMATRIX is compatible with WINED3DMATRIX */
973 EnterCriticalSection(&d3d9_cs
);
974 hr
= IWineD3DDevice_MultiplyTransform(This
->WineD3DDevice
, State
, (CONST WINED3DMATRIX
*) pMatrix
);
975 LeaveCriticalSection(&d3d9_cs
);
979 static HRESULT WINAPI
IDirect3DDevice9Impl_SetViewport(LPDIRECT3DDEVICE9EX iface
, CONST D3DVIEWPORT9
* pViewport
) {
980 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
982 TRACE("(%p) Relay\n" , This
);
984 /* Note: D3DVIEWPORT9 is compatible with WINED3DVIEWPORT */
985 EnterCriticalSection(&d3d9_cs
);
986 hr
= IWineD3DDevice_SetViewport(This
->WineD3DDevice
, (const WINED3DVIEWPORT
*)pViewport
);
987 LeaveCriticalSection(&d3d9_cs
);
991 static HRESULT WINAPI
IDirect3DDevice9Impl_GetViewport(LPDIRECT3DDEVICE9EX iface
, D3DVIEWPORT9
* pViewport
) {
992 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
994 TRACE("(%p) Relay\n" , This
);
996 /* Note: D3DVIEWPORT9 is compatible with WINED3DVIEWPORT */
997 EnterCriticalSection(&d3d9_cs
);
998 hr
= IWineD3DDevice_GetViewport(This
->WineD3DDevice
, (WINED3DVIEWPORT
*)pViewport
);
999 LeaveCriticalSection(&d3d9_cs
);
1003 static HRESULT WINAPI
IDirect3DDevice9Impl_SetMaterial(LPDIRECT3DDEVICE9EX iface
, CONST D3DMATERIAL9
* pMaterial
) {
1004 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1006 TRACE("(%p) Relay\n" , This
);
1008 /* Note: D3DMATERIAL9 is compatible with WINED3DMATERIAL */
1009 EnterCriticalSection(&d3d9_cs
);
1010 hr
= IWineD3DDevice_SetMaterial(This
->WineD3DDevice
, (const WINED3DMATERIAL
*)pMaterial
);
1011 LeaveCriticalSection(&d3d9_cs
);
1015 static HRESULT WINAPI
IDirect3DDevice9Impl_GetMaterial(LPDIRECT3DDEVICE9EX iface
, D3DMATERIAL9
* pMaterial
) {
1016 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1018 TRACE("(%p) Relay\n" , This
);
1020 /* Note: D3DMATERIAL9 is compatible with WINED3DMATERIAL */
1021 EnterCriticalSection(&d3d9_cs
);
1022 hr
= IWineD3DDevice_GetMaterial(This
->WineD3DDevice
, (WINED3DMATERIAL
*)pMaterial
);
1023 LeaveCriticalSection(&d3d9_cs
);
1027 static HRESULT WINAPI
IDirect3DDevice9Impl_SetLight(LPDIRECT3DDEVICE9EX iface
, DWORD Index
, CONST D3DLIGHT9
* pLight
) {
1028 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1030 TRACE("(%p) Relay\n" , This
);
1032 /* Note: D3DLIGHT9 is compatible with WINED3DLIGHT */
1033 EnterCriticalSection(&d3d9_cs
);
1034 hr
= IWineD3DDevice_SetLight(This
->WineD3DDevice
, Index
, (const WINED3DLIGHT
*)pLight
);
1035 LeaveCriticalSection(&d3d9_cs
);
1039 static HRESULT WINAPI
IDirect3DDevice9Impl_GetLight(LPDIRECT3DDEVICE9EX iface
, DWORD Index
, D3DLIGHT9
* pLight
) {
1040 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1042 TRACE("(%p) Relay\n" , This
);
1044 /* Note: D3DLIGHT9 is compatible with WINED3DLIGHT */
1045 EnterCriticalSection(&d3d9_cs
);
1046 hr
= IWineD3DDevice_GetLight(This
->WineD3DDevice
, Index
, (WINED3DLIGHT
*)pLight
);
1047 LeaveCriticalSection(&d3d9_cs
);
1051 static HRESULT WINAPI
IDirect3DDevice9Impl_LightEnable(LPDIRECT3DDEVICE9EX iface
, DWORD Index
, BOOL Enable
) {
1052 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1054 TRACE("(%p) Relay\n" , This
);
1056 EnterCriticalSection(&d3d9_cs
);
1057 hr
= IWineD3DDevice_SetLightEnable(This
->WineD3DDevice
, Index
, Enable
);
1058 LeaveCriticalSection(&d3d9_cs
);
1062 static HRESULT WINAPI
IDirect3DDevice9Impl_GetLightEnable(LPDIRECT3DDEVICE9EX iface
, DWORD Index
, BOOL
* pEnable
) {
1063 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1065 TRACE("(%p) Relay\n" , This
);
1067 EnterCriticalSection(&d3d9_cs
);
1068 hr
= IWineD3DDevice_GetLightEnable(This
->WineD3DDevice
, Index
, pEnable
);
1069 LeaveCriticalSection(&d3d9_cs
);
1073 static HRESULT WINAPI
IDirect3DDevice9Impl_SetClipPlane(LPDIRECT3DDEVICE9EX iface
, DWORD Index
, CONST
float* pPlane
) {
1074 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1076 TRACE("(%p) Relay\n" , This
);
1078 EnterCriticalSection(&d3d9_cs
);
1079 hr
= IWineD3DDevice_SetClipPlane(This
->WineD3DDevice
, Index
, pPlane
);
1080 LeaveCriticalSection(&d3d9_cs
);
1084 static HRESULT WINAPI
IDirect3DDevice9Impl_GetClipPlane(LPDIRECT3DDEVICE9EX iface
, DWORD Index
, float* pPlane
) {
1085 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1087 TRACE("(%p) Relay\n" , This
);
1089 EnterCriticalSection(&d3d9_cs
);
1090 hr
= IWineD3DDevice_GetClipPlane(This
->WineD3DDevice
, Index
, pPlane
);
1091 LeaveCriticalSection(&d3d9_cs
);
1095 static HRESULT WINAPI
IDirect3DDevice9Impl_SetRenderState(LPDIRECT3DDEVICE9EX iface
, D3DRENDERSTATETYPE State
, DWORD Value
) {
1096 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1098 TRACE("(%p) Relay\n" , This
);
1100 EnterCriticalSection(&d3d9_cs
);
1101 hr
= IWineD3DDevice_SetRenderState(This
->WineD3DDevice
, State
, Value
);
1102 LeaveCriticalSection(&d3d9_cs
);
1106 static HRESULT WINAPI
IDirect3DDevice9Impl_GetRenderState(LPDIRECT3DDEVICE9EX iface
, D3DRENDERSTATETYPE State
, DWORD
* pValue
) {
1107 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1109 TRACE("(%p) Relay\n" , This
);
1111 EnterCriticalSection(&d3d9_cs
);
1112 hr
= IWineD3DDevice_GetRenderState(This
->WineD3DDevice
, State
, pValue
);
1113 LeaveCriticalSection(&d3d9_cs
);
1117 static HRESULT WINAPI
IDirect3DDevice9Impl_SetClipStatus(LPDIRECT3DDEVICE9EX iface
, CONST D3DCLIPSTATUS9
* pClipStatus
) {
1118 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1120 TRACE("(%p) Relay\n" , This
);
1122 EnterCriticalSection(&d3d9_cs
);
1123 hr
= IWineD3DDevice_SetClipStatus(This
->WineD3DDevice
, (const WINED3DCLIPSTATUS
*)pClipStatus
);
1124 LeaveCriticalSection(&d3d9_cs
);
1128 static HRESULT WINAPI
IDirect3DDevice9Impl_GetClipStatus(LPDIRECT3DDEVICE9EX iface
, D3DCLIPSTATUS9
* pClipStatus
) {
1129 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1131 TRACE("(%p) Relay\n" , This
);
1133 EnterCriticalSection(&d3d9_cs
);
1134 hr
= IWineD3DDevice_GetClipStatus(This
->WineD3DDevice
, (WINED3DCLIPSTATUS
*)pClipStatus
);
1135 LeaveCriticalSection(&d3d9_cs
);
1139 static HRESULT WINAPI
IDirect3DDevice9Impl_GetTexture(LPDIRECT3DDEVICE9EX iface
, DWORD Stage
, IDirect3DBaseTexture9
**ppTexture
) {
1140 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1141 IWineD3DBaseTexture
*retTexture
= NULL
;
1142 HRESULT rc
= D3D_OK
;
1144 TRACE("(%p) Relay\n" , This
);
1146 if(ppTexture
== NULL
){
1147 return D3DERR_INVALIDCALL
;
1150 EnterCriticalSection(&d3d9_cs
);
1151 rc
= IWineD3DDevice_GetTexture(This
->WineD3DDevice
, Stage
, &retTexture
);
1152 if (SUCCEEDED(rc
) && NULL
!= retTexture
) {
1153 IWineD3DBaseTexture_GetParent(retTexture
, (IUnknown
**)ppTexture
);
1154 IWineD3DBaseTexture_Release(retTexture
);
1157 WARN("Call to get texture (%d) failed (%p)\n", Stage
, retTexture
);
1161 LeaveCriticalSection(&d3d9_cs
);
1166 static HRESULT WINAPI
IDirect3DDevice9Impl_SetTexture(LPDIRECT3DDEVICE9EX iface
, DWORD Stage
, IDirect3DBaseTexture9
* pTexture
) {
1167 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1169 TRACE("(%p) Relay %d %p\n" , This
, Stage
, pTexture
);
1171 EnterCriticalSection(&d3d9_cs
);
1172 hr
= IWineD3DDevice_SetTexture(This
->WineD3DDevice
, Stage
,
1173 pTexture
==NULL
? NULL
:((IDirect3DBaseTexture9Impl
*)pTexture
)->wineD3DBaseTexture
);
1174 LeaveCriticalSection(&d3d9_cs
);
1178 static const WINED3DTEXTURESTAGESTATETYPE tss_lookup
[] =
1180 WINED3DTSS_FORCE_DWORD
, /* 0, unused */
1181 WINED3DTSS_COLOROP
, /* 1, D3DTSS_COLOROP */
1182 WINED3DTSS_COLORARG1
, /* 2, D3DTSS_COLORARG1 */
1183 WINED3DTSS_COLORARG2
, /* 3, D3DTSS_COLORARG2 */
1184 WINED3DTSS_ALPHAOP
, /* 4, D3DTSS_ALPHAOP */
1185 WINED3DTSS_ALPHAARG1
, /* 5, D3DTSS_ALPHAARG1 */
1186 WINED3DTSS_ALPHAARG2
, /* 6, D3DTSS_ALPHAARG2 */
1187 WINED3DTSS_BUMPENVMAT00
, /* 7, D3DTSS_BUMPENVMAT00 */
1188 WINED3DTSS_BUMPENVMAT01
, /* 8, D3DTSS_BUMPENVMAT01 */
1189 WINED3DTSS_BUMPENVMAT10
, /* 9, D3DTSS_BUMPENVMAT10 */
1190 WINED3DTSS_BUMPENVMAT11
, /* 10, D3DTSS_BUMPENVMAT11 */
1191 WINED3DTSS_TEXCOORDINDEX
, /* 11, D3DTSS_TEXCOORDINDEX */
1192 WINED3DTSS_FORCE_DWORD
, /* 12, unused */
1193 WINED3DTSS_FORCE_DWORD
, /* 13, unused */
1194 WINED3DTSS_FORCE_DWORD
, /* 14, unused */
1195 WINED3DTSS_FORCE_DWORD
, /* 15, unused */
1196 WINED3DTSS_FORCE_DWORD
, /* 16, unused */
1197 WINED3DTSS_FORCE_DWORD
, /* 17, unused */
1198 WINED3DTSS_FORCE_DWORD
, /* 18, unused */
1199 WINED3DTSS_FORCE_DWORD
, /* 19, unused */
1200 WINED3DTSS_FORCE_DWORD
, /* 20, unused */
1201 WINED3DTSS_FORCE_DWORD
, /* 21, unused */
1202 WINED3DTSS_BUMPENVLSCALE
, /* 22, D3DTSS_BUMPENVLSCALE */
1203 WINED3DTSS_BUMPENVLOFFSET
, /* 23, D3DTSS_BUMPENVLOFFSET */
1204 WINED3DTSS_TEXTURETRANSFORMFLAGS
, /* 24, D3DTSS_TEXTURETRANSFORMFLAGS */
1205 WINED3DTSS_FORCE_DWORD
, /* 25, unused */
1206 WINED3DTSS_COLORARG0
, /* 26, D3DTSS_COLORARG0 */
1207 WINED3DTSS_ALPHAARG0
, /* 27, D3DTSS_ALPHAARG0 */
1208 WINED3DTSS_RESULTARG
, /* 28, D3DTSS_RESULTARG */
1209 WINED3DTSS_FORCE_DWORD
, /* 29, unused */
1210 WINED3DTSS_FORCE_DWORD
, /* 30, unused */
1211 WINED3DTSS_FORCE_DWORD
, /* 31, unused */
1212 WINED3DTSS_CONSTANT
, /* 32, D3DTSS_CONSTANT */
1215 static HRESULT WINAPI
IDirect3DDevice9Impl_GetTextureStageState(LPDIRECT3DDEVICE9EX iface
, DWORD Stage
, D3DTEXTURESTAGESTATETYPE Type
, DWORD
* pValue
) {
1216 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1218 TRACE("(%p) Relay\n" , This
);
1220 EnterCriticalSection(&d3d9_cs
);
1221 hr
= IWineD3DDevice_GetTextureStageState(This
->WineD3DDevice
, Stage
, tss_lookup
[Type
], pValue
);
1222 LeaveCriticalSection(&d3d9_cs
);
1226 static HRESULT WINAPI
IDirect3DDevice9Impl_SetTextureStageState(LPDIRECT3DDEVICE9EX iface
, DWORD Stage
, D3DTEXTURESTAGESTATETYPE Type
, DWORD Value
) {
1227 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1229 TRACE("(%p) Relay\n" , This
);
1231 EnterCriticalSection(&d3d9_cs
);
1232 hr
= IWineD3DDevice_SetTextureStageState(This
->WineD3DDevice
, Stage
, tss_lookup
[Type
], Value
);
1233 LeaveCriticalSection(&d3d9_cs
);
1237 static HRESULT WINAPI
IDirect3DDevice9Impl_GetSamplerState(LPDIRECT3DDEVICE9EX iface
, DWORD Sampler
, D3DSAMPLERSTATETYPE Type
, DWORD
* pValue
) {
1238 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1240 TRACE("(%p) Relay\n" , This
);
1242 EnterCriticalSection(&d3d9_cs
);
1243 hr
= IWineD3DDevice_GetSamplerState(This
->WineD3DDevice
, Sampler
, Type
, pValue
);
1244 LeaveCriticalSection(&d3d9_cs
);
1248 static HRESULT WINAPI
IDirect3DDevice9Impl_SetSamplerState(LPDIRECT3DDEVICE9EX iface
, DWORD Sampler
, D3DSAMPLERSTATETYPE Type
, DWORD Value
) {
1249 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1251 TRACE("(%p) Relay\n" , This
);
1253 EnterCriticalSection(&d3d9_cs
);
1254 hr
= IWineD3DDevice_SetSamplerState(This
->WineD3DDevice
, Sampler
, Type
, Value
);
1255 LeaveCriticalSection(&d3d9_cs
);
1259 static HRESULT WINAPI
IDirect3DDevice9Impl_ValidateDevice(LPDIRECT3DDEVICE9EX iface
, DWORD
* pNumPasses
) {
1260 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1262 TRACE("(%p) Relay\n" , This
);
1264 EnterCriticalSection(&d3d9_cs
);
1265 hr
= IWineD3DDevice_ValidateDevice(This
->WineD3DDevice
, pNumPasses
);
1266 LeaveCriticalSection(&d3d9_cs
);
1270 static HRESULT WINAPI
IDirect3DDevice9Impl_SetPaletteEntries(LPDIRECT3DDEVICE9EX iface
, UINT PaletteNumber
, CONST PALETTEENTRY
* pEntries
) {
1271 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1273 TRACE("(%p) Relay\n" , This
);
1275 EnterCriticalSection(&d3d9_cs
);
1276 hr
= IWineD3DDevice_SetPaletteEntries(This
->WineD3DDevice
, PaletteNumber
, pEntries
);
1277 LeaveCriticalSection(&d3d9_cs
);
1281 static HRESULT WINAPI
IDirect3DDevice9Impl_GetPaletteEntries(LPDIRECT3DDEVICE9EX iface
, UINT PaletteNumber
, PALETTEENTRY
* pEntries
) {
1282 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1284 TRACE("(%p) Relay\n" , This
);
1286 EnterCriticalSection(&d3d9_cs
);
1287 hr
= IWineD3DDevice_GetPaletteEntries(This
->WineD3DDevice
, PaletteNumber
, pEntries
);
1288 LeaveCriticalSection(&d3d9_cs
);
1292 static HRESULT WINAPI
IDirect3DDevice9Impl_SetCurrentTexturePalette(LPDIRECT3DDEVICE9EX iface
, UINT PaletteNumber
) {
1293 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1295 TRACE("(%p) Relay\n" , This
);
1297 EnterCriticalSection(&d3d9_cs
);
1298 hr
= IWineD3DDevice_SetCurrentTexturePalette(This
->WineD3DDevice
, PaletteNumber
);
1299 LeaveCriticalSection(&d3d9_cs
);
1303 static HRESULT WINAPI
IDirect3DDevice9Impl_GetCurrentTexturePalette(LPDIRECT3DDEVICE9EX iface
, UINT
* PaletteNumber
) {
1304 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1306 TRACE("(%p) Relay\n" , This
);
1308 EnterCriticalSection(&d3d9_cs
);
1309 hr
= IWineD3DDevice_GetCurrentTexturePalette(This
->WineD3DDevice
, PaletteNumber
);
1310 LeaveCriticalSection(&d3d9_cs
);
1314 static HRESULT WINAPI
IDirect3DDevice9Impl_SetScissorRect(LPDIRECT3DDEVICE9EX iface
, CONST RECT
* pRect
) {
1315 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1317 TRACE("(%p) Relay\n" , This
);
1319 EnterCriticalSection(&d3d9_cs
);
1320 hr
= IWineD3DDevice_SetScissorRect(This
->WineD3DDevice
, pRect
);
1321 LeaveCriticalSection(&d3d9_cs
);
1325 static HRESULT WINAPI
IDirect3DDevice9Impl_GetScissorRect(LPDIRECT3DDEVICE9EX iface
, RECT
* pRect
) {
1326 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1328 TRACE("(%p) Relay\n" , This
);
1330 EnterCriticalSection(&d3d9_cs
);
1331 hr
= IWineD3DDevice_GetScissorRect(This
->WineD3DDevice
, pRect
);
1332 LeaveCriticalSection(&d3d9_cs
);
1336 static HRESULT WINAPI
IDirect3DDevice9Impl_SetSoftwareVertexProcessing(LPDIRECT3DDEVICE9EX iface
, BOOL bSoftware
) {
1337 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1339 TRACE("(%p) Relay\n" , This
);
1341 EnterCriticalSection(&d3d9_cs
);
1342 hr
= IWineD3DDevice_SetSoftwareVertexProcessing(This
->WineD3DDevice
, bSoftware
);
1343 LeaveCriticalSection(&d3d9_cs
);
1347 static BOOL WINAPI
IDirect3DDevice9Impl_GetSoftwareVertexProcessing(LPDIRECT3DDEVICE9EX iface
) {
1348 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1350 TRACE("(%p) Relay\n" , This
);
1352 EnterCriticalSection(&d3d9_cs
);
1353 ret
= IWineD3DDevice_GetSoftwareVertexProcessing(This
->WineD3DDevice
);
1354 LeaveCriticalSection(&d3d9_cs
);
1358 static HRESULT WINAPI
IDirect3DDevice9Impl_SetNPatchMode(LPDIRECT3DDEVICE9EX iface
, float nSegments
) {
1359 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1361 TRACE("(%p) Relay\n" , This
);
1363 EnterCriticalSection(&d3d9_cs
);
1364 hr
= IWineD3DDevice_SetNPatchMode(This
->WineD3DDevice
, nSegments
);
1365 LeaveCriticalSection(&d3d9_cs
);
1369 static float WINAPI
IDirect3DDevice9Impl_GetNPatchMode(LPDIRECT3DDEVICE9EX iface
) {
1370 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1372 TRACE("(%p) Relay\n" , This
);
1374 EnterCriticalSection(&d3d9_cs
);
1375 ret
= IWineD3DDevice_GetNPatchMode(This
->WineD3DDevice
);
1376 LeaveCriticalSection(&d3d9_cs
);
1380 static HRESULT WINAPI
IDirect3DDevice9Impl_DrawPrimitive(LPDIRECT3DDEVICE9EX iface
, D3DPRIMITIVETYPE PrimitiveType
, UINT StartVertex
, UINT PrimitiveCount
) {
1381 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1383 TRACE("(%p) Relay\n" , This
);
1385 EnterCriticalSection(&d3d9_cs
);
1386 IWineD3DDevice_SetPrimitiveType(This
->WineD3DDevice
, PrimitiveType
);
1387 hr
= IWineD3DDevice_DrawPrimitive(This
->WineD3DDevice
, StartVertex
,
1388 vertex_count_from_primitive_count(PrimitiveType
, PrimitiveCount
));
1389 LeaveCriticalSection(&d3d9_cs
);
1393 static HRESULT WINAPI
IDirect3DDevice9Impl_DrawIndexedPrimitive(LPDIRECT3DDEVICE9EX iface
, D3DPRIMITIVETYPE PrimitiveType
,
1394 INT BaseVertexIndex
, UINT MinVertexIndex
, UINT NumVertices
, UINT startIndex
, UINT primCount
) {
1395 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1397 TRACE("(%p) Relay\n" , This
);
1399 /* D3D8 passes the baseVertexIndex in SetIndices, and due to the stateblock functions wined3d has to work that way */
1400 EnterCriticalSection(&d3d9_cs
);
1401 IWineD3DDevice_SetBaseVertexIndex(This
->WineD3DDevice
, BaseVertexIndex
);
1402 IWineD3DDevice_SetPrimitiveType(This
->WineD3DDevice
, PrimitiveType
);
1403 hr
= IWineD3DDevice_DrawIndexedPrimitive(This
->WineD3DDevice
, MinVertexIndex
, NumVertices
,
1404 startIndex
, vertex_count_from_primitive_count(PrimitiveType
, primCount
));
1405 LeaveCriticalSection(&d3d9_cs
);
1409 static HRESULT WINAPI
IDirect3DDevice9Impl_DrawPrimitiveUP(LPDIRECT3DDEVICE9EX iface
, D3DPRIMITIVETYPE PrimitiveType
, UINT PrimitiveCount
, CONST
void* pVertexStreamZeroData
, UINT VertexStreamZeroStride
) {
1410 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1412 TRACE("(%p) Relay\n" , This
);
1414 EnterCriticalSection(&d3d9_cs
);
1415 IWineD3DDevice_SetPrimitiveType(This
->WineD3DDevice
, PrimitiveType
);
1416 hr
= IWineD3DDevice_DrawPrimitiveUP(This
->WineD3DDevice
,
1417 vertex_count_from_primitive_count(PrimitiveType
, PrimitiveCount
),
1418 pVertexStreamZeroData
, VertexStreamZeroStride
);
1419 LeaveCriticalSection(&d3d9_cs
);
1423 static HRESULT WINAPI
IDirect3DDevice9Impl_DrawIndexedPrimitiveUP(LPDIRECT3DDEVICE9EX iface
, D3DPRIMITIVETYPE PrimitiveType
, UINT MinVertexIndex
,
1424 UINT NumVertexIndices
, UINT PrimitiveCount
, CONST
void* pIndexData
,
1425 D3DFORMAT IndexDataFormat
, CONST
void* pVertexStreamZeroData
, UINT VertexStreamZeroStride
) {
1426 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1428 TRACE("(%p) Relay\n" , This
);
1430 EnterCriticalSection(&d3d9_cs
);
1431 IWineD3DDevice_SetPrimitiveType(This
->WineD3DDevice
, PrimitiveType
);
1432 hr
= IWineD3DDevice_DrawIndexedPrimitiveUP(This
->WineD3DDevice
, MinVertexIndex
, NumVertexIndices
,
1433 vertex_count_from_primitive_count(PrimitiveType
, PrimitiveCount
), pIndexData
,
1434 wined3dformat_from_d3dformat(IndexDataFormat
), pVertexStreamZeroData
, VertexStreamZeroStride
);
1435 LeaveCriticalSection(&d3d9_cs
);
1439 static HRESULT WINAPI
IDirect3DDevice9Impl_ProcessVertices(LPDIRECT3DDEVICE9EX iface
, UINT SrcStartIndex
, UINT DestIndex
, UINT VertexCount
, IDirect3DVertexBuffer9
* pDestBuffer
, IDirect3DVertexDeclaration9
* pVertexDecl
, DWORD Flags
) {
1440 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1441 IDirect3DVertexDeclaration9Impl
*Decl
= (IDirect3DVertexDeclaration9Impl
*) pVertexDecl
;
1443 TRACE("(%p) Relay\n" , This
);
1445 EnterCriticalSection(&d3d9_cs
);
1446 hr
= IWineD3DDevice_ProcessVertices(This
->WineD3DDevice
,SrcStartIndex
, DestIndex
, VertexCount
, ((IDirect3DVertexBuffer9Impl
*)pDestBuffer
)->wineD3DVertexBuffer
, Decl
? Decl
->wineD3DVertexDeclaration
: NULL
, Flags
);
1447 LeaveCriticalSection(&d3d9_cs
);
1451 static IDirect3DVertexDeclaration9
*getConvertedDecl(IDirect3DDevice9Impl
*This
, DWORD fvf
) {
1453 D3DVERTEXELEMENT9
* elements
= NULL
;
1454 IDirect3DVertexDeclaration9
* pDecl
= NULL
;
1455 int p
, low
, high
; /* deliberately signed */
1456 IDirect3DVertexDeclaration9
**convertedDecls
= This
->convertedDecls
;
1458 TRACE("Searching for declaration for fvf %08x... ", fvf
);
1461 high
= This
->numConvertedDecls
- 1;
1462 while(low
<= high
) {
1463 p
= (low
+ high
) >> 1;
1465 if(((IDirect3DVertexDeclaration9Impl
*) convertedDecls
[p
])->convFVF
== fvf
) {
1466 TRACE("found %p\n", convertedDecls
[p
]);
1467 return convertedDecls
[p
];
1468 } else if(((IDirect3DVertexDeclaration9Impl
*) convertedDecls
[p
])->convFVF
< fvf
) {
1474 TRACE("not found. Creating and inserting at position %d.\n", low
);
1476 hr
= vdecl_convert_fvf(fvf
, &elements
);
1477 if (hr
!= S_OK
) return NULL
;
1479 hr
= IDirect3DDevice9Impl_CreateVertexDeclaration((IDirect3DDevice9Ex
*) This
, elements
, &pDecl
);
1480 HeapFree(GetProcessHeap(), 0, elements
); /* CreateVertexDeclaration makes a copy */
1481 if (hr
!= S_OK
) return NULL
;
1483 if(This
->declArraySize
== This
->numConvertedDecls
) {
1484 int grow
= max(This
->declArraySize
/ 2, 8);
1485 convertedDecls
= HeapReAlloc(GetProcessHeap(), 0, convertedDecls
,
1486 sizeof(convertedDecls
[0]) * (This
->numConvertedDecls
+ grow
));
1487 if(!convertedDecls
) {
1488 /* This will destroy it */
1489 IDirect3DVertexDeclaration9_Release(pDecl
);
1492 This
->convertedDecls
= convertedDecls
;
1493 This
->declArraySize
+= grow
;
1496 memmove(convertedDecls
+ low
+ 1, convertedDecls
+ low
, sizeof(IDirect3DVertexDeclaration9Impl
*) * (This
->numConvertedDecls
- low
));
1497 convertedDecls
[low
] = pDecl
;
1498 This
->numConvertedDecls
++;
1500 /* Will prevent the decl from being destroyed */
1501 ((IDirect3DVertexDeclaration9Impl
*) pDecl
)->convFVF
= fvf
;
1502 IDirect3DVertexDeclaration9_Release(pDecl
); /* Does not destroy now */
1504 TRACE("Returning %p. %d decls in array\n", pDecl
, This
->numConvertedDecls
);
1508 static HRESULT WINAPI
IDirect3DDevice9Impl_SetFVF(LPDIRECT3DDEVICE9EX iface
, DWORD FVF
) {
1509 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1510 IDirect3DVertexDeclaration9
*decl
;
1513 TRACE("(%p) Relay\n" , This
);
1517 WARN("%#x is not a valid FVF\n", FVF
);
1521 EnterCriticalSection(&d3d9_cs
);
1523 decl
= getConvertedDecl(This
, FVF
);
1526 /* Any situation when this should happen, except out of memory? */
1527 ERR("Failed to create a converted vertex declaration\n");
1528 LeaveCriticalSection(&d3d9_cs
);
1529 return D3DERR_DRIVERINTERNALERROR
;
1532 hr
= IDirect3DDevice9Impl_SetVertexDeclaration(iface
, decl
);
1533 if (FAILED(hr
)) ERR("Failed to set vertex declaration\n");
1535 LeaveCriticalSection(&d3d9_cs
);
1540 static HRESULT WINAPI
IDirect3DDevice9Impl_GetFVF(LPDIRECT3DDEVICE9EX iface
, DWORD
* pFVF
) {
1541 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1542 IDirect3DVertexDeclaration9
*decl
;
1544 TRACE("(%p) Relay\n" , This
);
1546 hr
= IDirect3DDevice9_GetVertexDeclaration(iface
, &decl
);
1549 WARN("Failed to get vertex declaration, %#x\n", hr
);
1556 *pFVF
= ((IDirect3DVertexDeclaration9Impl
*)decl
)->convFVF
;
1557 IDirect3DVertexDeclaration9_Release(decl
);
1564 TRACE("Returning FVF %#x\n", *pFVF
);
1569 static HRESULT WINAPI
IDirect3DDevice9Impl_SetStreamSource(LPDIRECT3DDEVICE9EX iface
, UINT StreamNumber
, IDirect3DVertexBuffer9
* pStreamData
, UINT OffsetInBytes
, UINT Stride
) {
1570 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1572 TRACE("(%p) Relay\n" , This
);
1574 EnterCriticalSection(&d3d9_cs
);
1575 hr
= IWineD3DDevice_SetStreamSource(This
->WineD3DDevice
, StreamNumber
,
1576 pStreamData
==NULL
? NULL
:((IDirect3DVertexBuffer9Impl
*)pStreamData
)->wineD3DVertexBuffer
,
1577 OffsetInBytes
, Stride
);
1578 LeaveCriticalSection(&d3d9_cs
);
1582 static HRESULT WINAPI
IDirect3DDevice9Impl_GetStreamSource(LPDIRECT3DDEVICE9EX iface
, UINT StreamNumber
, IDirect3DVertexBuffer9
**pStream
, UINT
* OffsetInBytes
, UINT
* pStride
) {
1583 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1584 IWineD3DBuffer
*retStream
= NULL
;
1585 HRESULT rc
= D3D_OK
;
1587 TRACE("(%p) Relay\n" , This
);
1589 if(pStream
== NULL
){
1590 return D3DERR_INVALIDCALL
;
1593 EnterCriticalSection(&d3d9_cs
);
1594 rc
= IWineD3DDevice_GetStreamSource(This
->WineD3DDevice
, StreamNumber
, &retStream
, OffsetInBytes
, pStride
);
1595 if (rc
== D3D_OK
&& NULL
!= retStream
) {
1596 IWineD3DBuffer_GetParent(retStream
, (IUnknown
**)pStream
);
1597 IWineD3DBuffer_Release(retStream
);
1600 FIXME("Call to GetStreamSource failed %p %p\n", OffsetInBytes
, pStride
);
1604 LeaveCriticalSection(&d3d9_cs
);
1609 static HRESULT WINAPI
IDirect3DDevice9Impl_SetStreamSourceFreq(LPDIRECT3DDEVICE9EX iface
, UINT StreamNumber
, UINT Divider
) {
1610 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1612 TRACE("(%p) Relay\n" , This
);
1614 EnterCriticalSection(&d3d9_cs
);
1615 hr
= IWineD3DDevice_SetStreamSourceFreq(This
->WineD3DDevice
, StreamNumber
, Divider
);
1616 LeaveCriticalSection(&d3d9_cs
);
1620 static HRESULT WINAPI
IDirect3DDevice9Impl_GetStreamSourceFreq(LPDIRECT3DDEVICE9EX iface
, UINT StreamNumber
, UINT
* Divider
) {
1621 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1623 TRACE("(%p) Relay\n" , This
);
1625 EnterCriticalSection(&d3d9_cs
);
1626 hr
= IWineD3DDevice_GetStreamSourceFreq(This
->WineD3DDevice
, StreamNumber
, Divider
);
1627 LeaveCriticalSection(&d3d9_cs
);
1631 static HRESULT WINAPI
IDirect3DDevice9Impl_SetIndices(LPDIRECT3DDEVICE9EX iface
, IDirect3DIndexBuffer9
* pIndexData
) {
1632 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1634 TRACE("(%p) Relay\n", This
);
1636 EnterCriticalSection(&d3d9_cs
);
1637 hr
= IWineD3DDevice_SetIndices(This
->WineD3DDevice
,
1638 pIndexData
? ((IDirect3DIndexBuffer9Impl
*)pIndexData
)->wineD3DIndexBuffer
: NULL
);
1639 LeaveCriticalSection(&d3d9_cs
);
1643 static HRESULT WINAPI
IDirect3DDevice9Impl_GetIndices(LPDIRECT3DDEVICE9EX iface
, IDirect3DIndexBuffer9
**ppIndexData
) {
1644 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1645 IWineD3DIndexBuffer
*retIndexData
= NULL
;
1646 HRESULT rc
= D3D_OK
;
1648 TRACE("(%p) Relay\n", This
);
1650 if(ppIndexData
== NULL
){
1651 return D3DERR_INVALIDCALL
;
1654 EnterCriticalSection(&d3d9_cs
);
1655 rc
= IWineD3DDevice_GetIndices(This
->WineD3DDevice
, &retIndexData
);
1656 if (SUCCEEDED(rc
) && retIndexData
) {
1657 IWineD3DIndexBuffer_GetParent(retIndexData
, (IUnknown
**)ppIndexData
);
1658 IWineD3DIndexBuffer_Release(retIndexData
);
1660 if (FAILED(rc
)) FIXME("Call to GetIndices failed\n");
1661 *ppIndexData
= NULL
;
1663 LeaveCriticalSection(&d3d9_cs
);
1667 static HRESULT WINAPI
IDirect3DDevice9Impl_DrawRectPatch(LPDIRECT3DDEVICE9EX iface
, UINT Handle
, CONST
float* pNumSegs
, CONST D3DRECTPATCH_INFO
* pRectPatchInfo
) {
1668 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1670 TRACE("(%p) Relay\n", This
);
1672 EnterCriticalSection(&d3d9_cs
);
1673 hr
= IWineD3DDevice_DrawRectPatch(This
->WineD3DDevice
, Handle
, pNumSegs
, (CONST WINED3DRECTPATCH_INFO
*)pRectPatchInfo
);
1674 LeaveCriticalSection(&d3d9_cs
);
1678 static HRESULT WINAPI
IDirect3DDevice9Impl_DrawTriPatch(LPDIRECT3DDEVICE9EX iface
, UINT Handle
, CONST
float* pNumSegs
, CONST D3DTRIPATCH_INFO
* pTriPatchInfo
) {
1679 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1681 TRACE("(%p) Relay\n", This
);
1683 EnterCriticalSection(&d3d9_cs
);
1684 hr
= IWineD3DDevice_DrawTriPatch(This
->WineD3DDevice
, Handle
, pNumSegs
, (CONST WINED3DTRIPATCH_INFO
*)pTriPatchInfo
);
1685 LeaveCriticalSection(&d3d9_cs
);
1689 static HRESULT WINAPI
IDirect3DDevice9Impl_DeletePatch(LPDIRECT3DDEVICE9EX iface
, UINT Handle
) {
1690 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1692 TRACE("(%p) Relay\n", This
);
1694 EnterCriticalSection(&d3d9_cs
);
1695 hr
= IWineD3DDevice_DeletePatch(This
->WineD3DDevice
, Handle
);
1696 LeaveCriticalSection(&d3d9_cs
);
1700 static HRESULT WINAPI
IDirect3DDevice9ExImpl_SetConvolutionMonoKernel(LPDIRECT3DDEVICE9EX iface
, UINT width
, UINT height
, float *rows
, float *columns
) {
1701 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1702 FIXME("(%p)->(%d, %d, %p, %p) Stub!\n", This
, width
, height
, rows
, columns
);
1703 return WINED3DERR_INVALIDCALL
;
1706 static HRESULT WINAPI
IDirect3DDevice9ExImpl_ComposeRects(LPDIRECT3DDEVICE9EX iface
, IDirect3DSurface9
*pSrc
, IDirect3DDevice9
*pDst
, IDirect3DVertexBuffer9
*pSrcRectDescs
, UINT NumRects
, IDirect3DVertexBuffer9
*pDstRectDescs
, D3DCOMPOSERECTSOP Operation
, int Xoffset
, int Yoffset
) {
1707 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1708 FIXME("(%p)->(%p, %p, %p, %d, %p, %d, %d, %d) Stub!\n", This
, pSrc
, pDst
, pSrcRectDescs
, NumRects
, pDstRectDescs
, Operation
, Xoffset
, Yoffset
);
1709 return WINED3DERR_INVALIDCALL
;
1712 static HRESULT WINAPI
IDirect3DDevice9ExImpl_PresentEx(LPDIRECT3DDEVICE9EX iface
, CONST RECT
*pSourceRect
, CONST RECT
*pDestRect
, HWND hDestWindowOverride
, CONST RGNDATA
*pDirtyRegion
, DWORD dwFlags
) {
1713 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1714 FIXME("(%p= -> (%p), %p, %p, %p, 0x%08x) Stub!\n", This
, pSourceRect
, pDestRect
, hDestWindowOverride
, pDirtyRegion
, dwFlags
);
1715 return WINED3DERR_INVALIDCALL
;
1718 static HRESULT WINAPI
IDirect3DDevice9ExImpl_GetGPUThreadPriority(LPDIRECT3DDEVICE9EX iface
, INT
*pPriority
) {
1719 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1720 FIXME("(%p)->(%p) Stub!\n", This
, pPriority
);
1721 return WINED3DERR_INVALIDCALL
;
1724 static HRESULT WINAPI
IDirect3DDevice9ExImpl_SetGPUThreadPriority(LPDIRECT3DDEVICE9EX iface
, INT Priority
) {
1725 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1726 FIXME("(%p)->(%d) Stub!\n", This
, Priority
);
1727 return WINED3DERR_INVALIDCALL
;
1730 static HRESULT WINAPI
IDirect3DDevice9ExImpl_WaitForVBlank(LPDIRECT3DDEVICE9EX iface
, UINT iSwapChain
) {
1731 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1732 FIXME("(%p)->(%d) Stub!\n", This
, iSwapChain
);
1733 return WINED3DERR_INVALIDCALL
;
1736 static HRESULT WINAPI
IDirect3DDevice9ExImpl_CheckresourceResidency(LPDIRECT3DDEVICE9EX iface
, IDirect3DResource9
** pResourceArray
, UINT32 Numresources
) {
1737 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1738 FIXME("(%p)->(%p, %d) Stub!\n", This
, pResourceArray
, Numresources
);
1739 return WINED3DERR_INVALIDCALL
;
1742 static HRESULT WINAPI
IDirect3DDevice9ExImpl_SetMaximumFrameLatency(LPDIRECT3DDEVICE9EX iface
, UINT MaxLatency
) {
1743 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1744 FIXME("(%p)->(%d) Stub!\n", This
, MaxLatency
);
1745 return WINED3DERR_INVALIDCALL
;
1748 static HRESULT WINAPI
IDirect3DDevice9ExImpl_GetMaximumFrameLatency(LPDIRECT3DDEVICE9EX iface
, UINT
*pMaxLatency
) {
1749 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1750 FIXME("(%p)->(%p) Stub!\n", This
, pMaxLatency
);
1752 return WINED3DERR_INVALIDCALL
;
1755 static HRESULT WINAPI
IDirect3DDevice9ExImpl_CheckdeviceState(LPDIRECT3DDEVICE9EX iface
, HWND hDestinationWindow
) {
1756 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1757 FIXME("(%p)->(%p) Stub!\n", This
, hDestinationWindow
);
1758 return WINED3DERR_INVALIDCALL
;
1761 static HRESULT WINAPI
IDirect3DDevice9ExImpl_CreateRenderTargetEx(LPDIRECT3DDEVICE9EX iface
, UINT Width
, UINT Height
, D3DFORMAT Format
, D3DMULTISAMPLE_TYPE MultiSample
, DWORD MultiSampleQuality
, BOOL Lockable
, IDirect3DSurface9
** ppSurface
, HANDLE
*pSharedHandle
, DWORD Usage
) {
1762 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1763 FIXME("(%p)->(%d, %d, %d, %d, %d, %s, %p, %p, 0x%08x) Stub!\n", This
, Width
, Height
, Format
, MultiSample
, MultiSampleQuality
, Lockable
? "true" : "false", ppSurface
, pSharedHandle
, Usage
);
1764 return WINED3DERR_INVALIDCALL
;
1767 static HRESULT WINAPI
IDirect3DDevice9ExImpl_CreateOffscreenPlainSurfaceEx(LPDIRECT3DDEVICE9EX iface
, UINT Width
, UINT Height
, D3DFORMAT Format
, D3DPOOL Pool
, IDirect3DSurface9
**ppSurface
, HANDLE
*pSharedHandle
, DWORD Usage
) {
1768 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1769 FIXME("(%p)->(%d, %d, %d, %d, %p, %p, 0x%08x) Stub!\n", This
, Width
, Height
, Format
, Pool
, ppSurface
, pSharedHandle
, Usage
);
1770 return WINED3DERR_INVALIDCALL
;
1773 static HRESULT WINAPI
IDirect3DDevice9ExImpl_CreateDepthStencilSurfaceEx(LPDIRECT3DDEVICE9EX iface
, UINT Width
, UINT Height
, D3DFORMAT Format
, D3DMULTISAMPLE_TYPE MultiSample
, DWORD MultiSampleQuality
, BOOL Discard
, IDirect3DSurface9
**ppSurface
, HANDLE
*pSharedHandle
, DWORD Usage
) {
1774 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1775 FIXME("(%p)->(%d, %d, %d, %d, %d, %s, %p, %p, 0x%08x) Stub!\n", This
, Width
, Height
, Format
, MultiSample
, MultiSampleQuality
, Discard
? "true" : "false", ppSurface
, pSharedHandle
, Usage
);
1776 return WINED3DERR_INVALIDCALL
;
1779 static HRESULT WINAPI
IDirect3DDevice9ExImpl_ResetEx(LPDIRECT3DDEVICE9EX iface
, D3DPRESENT_PARAMETERS
*pPresentationParameters
, D3DDISPLAYMODEEX
*pFullscreenDisplayMode
) {
1780 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1781 FIXME("(%p)->(%p) Stub!\n", This
, pPresentationParameters
);
1782 return WINED3DERR_INVALIDCALL
;
1785 static HRESULT WINAPI
IDirect3DDevice9ExImpl_GetDisplayModeEx(LPDIRECT3DDEVICE9EX iface
, UINT iSwapChain
, D3DDISPLAYMODEEX
*pMode
, D3DDISPLAYROTATION
*pRotation
) {
1786 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1787 FIXME("(%p)->(%d, %p, %p) Stub!\n", This
, iSwapChain
, pMode
, pRotation
);
1788 return WINED3DERR_INVALIDCALL
;
1791 const IDirect3DDevice9ExVtbl Direct3DDevice9_Vtbl
=
1794 IDirect3DDevice9Impl_QueryInterface
,
1795 IDirect3DDevice9Impl_AddRef
,
1796 IDirect3DDevice9Impl_Release
,
1797 /* IDirect3DDevice9 */
1798 IDirect3DDevice9Impl_TestCooperativeLevel
,
1799 IDirect3DDevice9Impl_GetAvailableTextureMem
,
1800 IDirect3DDevice9Impl_EvictManagedResources
,
1801 IDirect3DDevice9Impl_GetDirect3D
,
1802 IDirect3DDevice9Impl_GetDeviceCaps
,
1803 IDirect3DDevice9Impl_GetDisplayMode
,
1804 IDirect3DDevice9Impl_GetCreationParameters
,
1805 IDirect3DDevice9Impl_SetCursorProperties
,
1806 IDirect3DDevice9Impl_SetCursorPosition
,
1807 IDirect3DDevice9Impl_ShowCursor
,
1808 IDirect3DDevice9Impl_CreateAdditionalSwapChain
,
1809 IDirect3DDevice9Impl_GetSwapChain
,
1810 IDirect3DDevice9Impl_GetNumberOfSwapChains
,
1811 IDirect3DDevice9Impl_Reset
,
1812 IDirect3DDevice9Impl_Present
,
1813 IDirect3DDevice9Impl_GetBackBuffer
,
1814 IDirect3DDevice9Impl_GetRasterStatus
,
1815 IDirect3DDevice9Impl_SetDialogBoxMode
,
1816 IDirect3DDevice9Impl_SetGammaRamp
,
1817 IDirect3DDevice9Impl_GetGammaRamp
,
1818 IDirect3DDevice9Impl_CreateTexture
,
1819 IDirect3DDevice9Impl_CreateVolumeTexture
,
1820 IDirect3DDevice9Impl_CreateCubeTexture
,
1821 IDirect3DDevice9Impl_CreateVertexBuffer
,
1822 IDirect3DDevice9Impl_CreateIndexBuffer
,
1823 IDirect3DDevice9Impl_CreateRenderTarget
,
1824 IDirect3DDevice9Impl_CreateDepthStencilSurface
,
1825 IDirect3DDevice9Impl_UpdateSurface
,
1826 IDirect3DDevice9Impl_UpdateTexture
,
1827 IDirect3DDevice9Impl_GetRenderTargetData
,
1828 IDirect3DDevice9Impl_GetFrontBufferData
,
1829 IDirect3DDevice9Impl_StretchRect
,
1830 IDirect3DDevice9Impl_ColorFill
,
1831 IDirect3DDevice9Impl_CreateOffscreenPlainSurface
,
1832 IDirect3DDevice9Impl_SetRenderTarget
,
1833 IDirect3DDevice9Impl_GetRenderTarget
,
1834 IDirect3DDevice9Impl_SetDepthStencilSurface
,
1835 IDirect3DDevice9Impl_GetDepthStencilSurface
,
1836 IDirect3DDevice9Impl_BeginScene
,
1837 IDirect3DDevice9Impl_EndScene
,
1838 IDirect3DDevice9Impl_Clear
,
1839 IDirect3DDevice9Impl_SetTransform
,
1840 IDirect3DDevice9Impl_GetTransform
,
1841 IDirect3DDevice9Impl_MultiplyTransform
,
1842 IDirect3DDevice9Impl_SetViewport
,
1843 IDirect3DDevice9Impl_GetViewport
,
1844 IDirect3DDevice9Impl_SetMaterial
,
1845 IDirect3DDevice9Impl_GetMaterial
,
1846 IDirect3DDevice9Impl_SetLight
,
1847 IDirect3DDevice9Impl_GetLight
,
1848 IDirect3DDevice9Impl_LightEnable
,
1849 IDirect3DDevice9Impl_GetLightEnable
,
1850 IDirect3DDevice9Impl_SetClipPlane
,
1851 IDirect3DDevice9Impl_GetClipPlane
,
1852 IDirect3DDevice9Impl_SetRenderState
,
1853 IDirect3DDevice9Impl_GetRenderState
,
1854 IDirect3DDevice9Impl_CreateStateBlock
,
1855 IDirect3DDevice9Impl_BeginStateBlock
,
1856 IDirect3DDevice9Impl_EndStateBlock
,
1857 IDirect3DDevice9Impl_SetClipStatus
,
1858 IDirect3DDevice9Impl_GetClipStatus
,
1859 IDirect3DDevice9Impl_GetTexture
,
1860 IDirect3DDevice9Impl_SetTexture
,
1861 IDirect3DDevice9Impl_GetTextureStageState
,
1862 IDirect3DDevice9Impl_SetTextureStageState
,
1863 IDirect3DDevice9Impl_GetSamplerState
,
1864 IDirect3DDevice9Impl_SetSamplerState
,
1865 IDirect3DDevice9Impl_ValidateDevice
,
1866 IDirect3DDevice9Impl_SetPaletteEntries
,
1867 IDirect3DDevice9Impl_GetPaletteEntries
,
1868 IDirect3DDevice9Impl_SetCurrentTexturePalette
,
1869 IDirect3DDevice9Impl_GetCurrentTexturePalette
,
1870 IDirect3DDevice9Impl_SetScissorRect
,
1871 IDirect3DDevice9Impl_GetScissorRect
,
1872 IDirect3DDevice9Impl_SetSoftwareVertexProcessing
,
1873 IDirect3DDevice9Impl_GetSoftwareVertexProcessing
,
1874 IDirect3DDevice9Impl_SetNPatchMode
,
1875 IDirect3DDevice9Impl_GetNPatchMode
,
1876 IDirect3DDevice9Impl_DrawPrimitive
,
1877 IDirect3DDevice9Impl_DrawIndexedPrimitive
,
1878 IDirect3DDevice9Impl_DrawPrimitiveUP
,
1879 IDirect3DDevice9Impl_DrawIndexedPrimitiveUP
,
1880 IDirect3DDevice9Impl_ProcessVertices
,
1881 IDirect3DDevice9Impl_CreateVertexDeclaration
,
1882 IDirect3DDevice9Impl_SetVertexDeclaration
,
1883 IDirect3DDevice9Impl_GetVertexDeclaration
,
1884 IDirect3DDevice9Impl_SetFVF
,
1885 IDirect3DDevice9Impl_GetFVF
,
1886 IDirect3DDevice9Impl_CreateVertexShader
,
1887 IDirect3DDevice9Impl_SetVertexShader
,
1888 IDirect3DDevice9Impl_GetVertexShader
,
1889 IDirect3DDevice9Impl_SetVertexShaderConstantF
,
1890 IDirect3DDevice9Impl_GetVertexShaderConstantF
,
1891 IDirect3DDevice9Impl_SetVertexShaderConstantI
,
1892 IDirect3DDevice9Impl_GetVertexShaderConstantI
,
1893 IDirect3DDevice9Impl_SetVertexShaderConstantB
,
1894 IDirect3DDevice9Impl_GetVertexShaderConstantB
,
1895 IDirect3DDevice9Impl_SetStreamSource
,
1896 IDirect3DDevice9Impl_GetStreamSource
,
1897 IDirect3DDevice9Impl_SetStreamSourceFreq
,
1898 IDirect3DDevice9Impl_GetStreamSourceFreq
,
1899 IDirect3DDevice9Impl_SetIndices
,
1900 IDirect3DDevice9Impl_GetIndices
,
1901 IDirect3DDevice9Impl_CreatePixelShader
,
1902 IDirect3DDevice9Impl_SetPixelShader
,
1903 IDirect3DDevice9Impl_GetPixelShader
,
1904 IDirect3DDevice9Impl_SetPixelShaderConstantF
,
1905 IDirect3DDevice9Impl_GetPixelShaderConstantF
,
1906 IDirect3DDevice9Impl_SetPixelShaderConstantI
,
1907 IDirect3DDevice9Impl_GetPixelShaderConstantI
,
1908 IDirect3DDevice9Impl_SetPixelShaderConstantB
,
1909 IDirect3DDevice9Impl_GetPixelShaderConstantB
,
1910 IDirect3DDevice9Impl_DrawRectPatch
,
1911 IDirect3DDevice9Impl_DrawTriPatch
,
1912 IDirect3DDevice9Impl_DeletePatch
,
1913 IDirect3DDevice9Impl_CreateQuery
,
1914 /* IDirect3DDevice9Ex */
1915 IDirect3DDevice9ExImpl_SetConvolutionMonoKernel
,
1916 IDirect3DDevice9ExImpl_ComposeRects
,
1917 IDirect3DDevice9ExImpl_PresentEx
,
1918 IDirect3DDevice9ExImpl_GetGPUThreadPriority
,
1919 IDirect3DDevice9ExImpl_SetGPUThreadPriority
,
1920 IDirect3DDevice9ExImpl_WaitForVBlank
,
1921 IDirect3DDevice9ExImpl_CheckresourceResidency
,
1922 IDirect3DDevice9ExImpl_SetMaximumFrameLatency
,
1923 IDirect3DDevice9ExImpl_GetMaximumFrameLatency
,
1924 IDirect3DDevice9ExImpl_CheckdeviceState
,
1925 IDirect3DDevice9ExImpl_CreateRenderTargetEx
,
1926 IDirect3DDevice9ExImpl_CreateOffscreenPlainSurfaceEx
,
1927 IDirect3DDevice9ExImpl_CreateDepthStencilSurfaceEx
,
1928 IDirect3DDevice9ExImpl_ResetEx
,
1929 IDirect3DDevice9ExImpl_GetDisplayModeEx
1932 ULONG WINAPI
D3D9CB_DestroySurface(IWineD3DSurface
*pSurface
) {
1933 IDirect3DSurface9Impl
* surfaceParent
;
1934 TRACE("(%p) call back\n", pSurface
);
1936 IWineD3DSurface_GetParent(pSurface
, (IUnknown
**) &surfaceParent
);
1937 /* GetParent's AddRef was forwarded to an object in destruction.
1938 * Releasing it here again would cause an endless recursion. */
1939 surfaceParent
->forwardReference
= NULL
;
1940 return IDirect3DSurface9_Release((IDirect3DSurface9
*) surfaceParent
);
1943 /* IWineD3DDeviceParent IUnknown methods */
1945 static inline struct IDirect3DDevice9Impl
*device_from_device_parent(IWineD3DDeviceParent
*iface
)
1947 return (struct IDirect3DDevice9Impl
*)((char*)iface
1948 - FIELD_OFFSET(struct IDirect3DDevice9Impl
, device_parent_vtbl
));
1951 static HRESULT STDMETHODCALLTYPE
device_parent_QueryInterface(IWineD3DDeviceParent
*iface
, REFIID riid
, void **object
)
1953 struct IDirect3DDevice9Impl
*This
= device_from_device_parent(iface
);
1954 return IDirect3DDevice9Impl_QueryInterface((IDirect3DDevice9Ex
*)This
, riid
, object
);
1957 static ULONG STDMETHODCALLTYPE
device_parent_AddRef(IWineD3DDeviceParent
*iface
)
1959 struct IDirect3DDevice9Impl
*This
= device_from_device_parent(iface
);
1960 return IDirect3DDevice9Impl_AddRef((IDirect3DDevice9Ex
*)This
);
1963 static ULONG STDMETHODCALLTYPE
device_parent_Release(IWineD3DDeviceParent
*iface
)
1965 struct IDirect3DDevice9Impl
*This
= device_from_device_parent(iface
);
1966 return IDirect3DDevice9Impl_Release((IDirect3DDevice9Ex
*)This
);
1969 /* IWineD3DDeviceParent methods */
1971 static void STDMETHODCALLTYPE
device_parent_WineD3DDeviceCreated(IWineD3DDeviceParent
*iface
, IWineD3DDevice
*device
)
1973 TRACE("iface %p, device %p\n", iface
, device
);
1976 static HRESULT STDMETHODCALLTYPE
device_parent_CreateSurface(IWineD3DDeviceParent
*iface
,
1977 IUnknown
*superior
, UINT width
, UINT height
, WINED3DFORMAT format
, DWORD usage
,
1978 WINED3DPOOL pool
, UINT level
, WINED3DCUBEMAP_FACES face
, IWineD3DSurface
**surface
)
1980 struct IDirect3DDevice9Impl
*This
= device_from_device_parent(iface
);
1981 IDirect3DSurface9Impl
*d3d_surface
;
1982 BOOL lockable
= TRUE
;
1985 TRACE("iface %p, superior %p, width %u, height %u, format %#x, usage %#x,\n"
1986 "\tpool %#x, level %u, face %u, surface %p\n",
1987 iface
, superior
, width
, height
, format
, usage
, pool
, level
, face
, surface
);
1989 if (pool
== D3DPOOL_DEFAULT
&& !(usage
& D3DUSAGE_DYNAMIC
)) lockable
= FALSE
;
1991 hr
= IDirect3DDevice9Impl_CreateSurface((IDirect3DDevice9Ex
*)This
, width
, height
,
1992 d3dformat_from_wined3dformat(format
), lockable
, FALSE
/* Discard */, level
,
1993 (IDirect3DSurface9
**)&d3d_surface
, D3DRTYPE_SURFACE
, usage
, pool
,
1994 D3DMULTISAMPLE_NONE
, 0 /* MultisampleQuality */, NULL
);
1997 ERR("(%p) CreateSurface failed, returning %#x\n", iface
, hr
);
2001 *surface
= d3d_surface
->wineD3DSurface
;
2002 d3d_surface
->container
= superior
;
2003 IDirect3DDevice9Ex_Release(d3d_surface
->parentDevice
);
2004 d3d_surface
->parentDevice
= NULL
;
2005 d3d_surface
->forwardReference
= superior
;
2010 static HRESULT STDMETHODCALLTYPE
device_parent_CreateRenderTarget(IWineD3DDeviceParent
*iface
,
2011 IUnknown
*superior
, UINT width
, UINT height
, WINED3DFORMAT format
, WINED3DMULTISAMPLE_TYPE multisample_type
,
2012 DWORD multisample_quality
, BOOL lockable
, IWineD3DSurface
**surface
)
2014 struct IDirect3DDevice9Impl
*This
= device_from_device_parent(iface
);
2015 IDirect3DSurface9Impl
*d3d_surface
;
2018 TRACE("iface %p, superior %p, width %u, height %u, format %#x, multisample_type %#x,\n"
2019 "\tmultisample_quality %u, lockable %u, surface %p\n",
2020 iface
, superior
, width
, height
, format
, multisample_type
, multisample_quality
, lockable
, surface
);
2022 hr
= IDirect3DDevice9Impl_CreateRenderTarget((IDirect3DDevice9Ex
*)This
, width
, height
,
2023 d3dformat_from_wined3dformat(format
), multisample_type
, multisample_quality
, lockable
,
2024 (IDirect3DSurface9
**)&d3d_surface
, NULL
);
2027 ERR("(%p) CreateRenderTarget failed, returning %#x\n", iface
, hr
);
2031 *surface
= d3d_surface
->wineD3DSurface
;
2032 d3d_surface
->container
= superior
;
2033 d3d_surface
->isImplicit
= TRUE
;
2034 /* Implicit surfaces are created with an refcount of 0 */
2035 IDirect3DSurface9_Release((IDirect3DSurface9
*)d3d_surface
);
2040 static HRESULT STDMETHODCALLTYPE
device_parent_CreateDepthStencilSurface(IWineD3DDeviceParent
*iface
,
2041 IUnknown
*superior
, UINT width
, UINT height
, WINED3DFORMAT format
, WINED3DMULTISAMPLE_TYPE multisample_type
,
2042 DWORD multisample_quality
, BOOL discard
, IWineD3DSurface
**surface
)
2044 struct IDirect3DDevice9Impl
*This
= device_from_device_parent(iface
);
2045 IDirect3DSurface9Impl
*d3d_surface
;
2048 TRACE("iface %p, superior %p, width %u, height %u, format %#x, multisample_type %#x,\n"
2049 "\tmultisample_quality %u, discard %u, surface %p\n",
2050 iface
, superior
, width
, height
, format
, multisample_type
, multisample_quality
, discard
, surface
);
2052 hr
= IDirect3DDevice9Impl_CreateDepthStencilSurface((IDirect3DDevice9Ex
*)This
, width
, height
,
2053 d3dformat_from_wined3dformat(format
), multisample_type
, multisample_quality
, discard
,
2054 (IDirect3DSurface9
**)&d3d_surface
, NULL
);
2057 ERR("(%p) CreateDepthStencilSurface failed, returning %#x\n", iface
, hr
);
2061 *surface
= d3d_surface
->wineD3DSurface
;
2062 d3d_surface
->container
= (IUnknown
*)This
;
2063 d3d_surface
->isImplicit
= TRUE
;
2064 /* Implicit surfaces are created with an refcount of 0 */
2065 IDirect3DSurface9_Release((IDirect3DSurface9
*)d3d_surface
);
2070 static HRESULT STDMETHODCALLTYPE
device_parent_CreateVolume(IWineD3DDeviceParent
*iface
,
2071 IUnknown
*superior
, UINT width
, UINT height
, UINT depth
, WINED3DFORMAT format
,
2072 WINED3DPOOL pool
, DWORD usage
, IWineD3DVolume
**volume
)
2074 struct IDirect3DDevice9Impl
*This
= device_from_device_parent(iface
);
2075 IDirect3DVolume9Impl
*object
;
2078 TRACE("iface %p, superior %p, width %u, height %u, depth %u, format %#x, pool %#x, usage %#x, volume %p\n",
2079 iface
, superior
, width
, height
, depth
, format
, pool
, usage
, volume
);
2081 /* Allocate the storage for the device */
2082 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
2085 FIXME("Allocation of memory failed\n");
2087 return D3DERR_OUTOFVIDEOMEMORY
;
2090 object
->lpVtbl
= &Direct3DVolume9_Vtbl
;
2092 hr
= IWineD3DDevice_CreateVolume(This
->WineD3DDevice
, width
, height
, depth
, usage
& WINED3DUSAGE_MASK
,
2093 format
, pool
, &object
->wineD3DVolume
, NULL
, (IUnknown
*)object
);
2096 ERR("(%p) CreateVolume failed, returning %#x\n", iface
, hr
);
2097 HeapFree(GetProcessHeap(), 0, object
);
2102 *volume
= object
->wineD3DVolume
;
2103 object
->container
= superior
;
2104 object
->forwardReference
= superior
;
2106 TRACE("(%p) Created volume %p\n", iface
, *volume
);
2111 static HRESULT STDMETHODCALLTYPE
device_parent_CreateSwapChain(IWineD3DDeviceParent
*iface
,
2112 WINED3DPRESENT_PARAMETERS
*present_parameters
, IWineD3DSwapChain
**swapchain
)
2114 struct IDirect3DDevice9Impl
*This
= device_from_device_parent(iface
);
2115 IDirect3DSwapChain9Impl
*d3d_swapchain
;
2116 D3DPRESENT_PARAMETERS local_parameters
;
2119 TRACE("iface %p, present_parameters %p, swapchain %p\n", iface
, present_parameters
, swapchain
);
2121 /* Copy the presentation parameters */
2122 local_parameters
.BackBufferWidth
= present_parameters
->BackBufferWidth
;
2123 local_parameters
.BackBufferHeight
= present_parameters
->BackBufferHeight
;
2124 local_parameters
.BackBufferFormat
= d3dformat_from_wined3dformat(present_parameters
->BackBufferFormat
);
2125 local_parameters
.BackBufferCount
= present_parameters
->BackBufferCount
;
2126 local_parameters
.MultiSampleType
= present_parameters
->MultiSampleType
;
2127 local_parameters
.MultiSampleQuality
= present_parameters
->MultiSampleQuality
;
2128 local_parameters
.SwapEffect
= present_parameters
->SwapEffect
;
2129 local_parameters
.hDeviceWindow
= present_parameters
->hDeviceWindow
;
2130 local_parameters
.Windowed
= present_parameters
->Windowed
;
2131 local_parameters
.EnableAutoDepthStencil
= present_parameters
->EnableAutoDepthStencil
;
2132 local_parameters
.AutoDepthStencilFormat
= d3dformat_from_wined3dformat(present_parameters
->AutoDepthStencilFormat
);
2133 local_parameters
.Flags
= present_parameters
->Flags
;
2134 local_parameters
.FullScreen_RefreshRateInHz
= present_parameters
->FullScreen_RefreshRateInHz
;
2135 local_parameters
.PresentationInterval
= present_parameters
->PresentationInterval
;
2137 hr
= IDirect3DDevice9Impl_CreateAdditionalSwapChain((IDirect3DDevice9Ex
*)This
,
2138 &local_parameters
, (IDirect3DSwapChain9
**)&d3d_swapchain
);
2141 ERR("(%p) CreateAdditionalSwapChain failed, returning %#x\n", iface
, hr
);
2146 *swapchain
= d3d_swapchain
->wineD3DSwapChain
;
2147 d3d_swapchain
->isImplicit
= TRUE
;
2148 /* Implicit swap chains are created with an refcount of 0 */
2149 IDirect3DSwapChain9_Release((IDirect3DSwapChain9
*)d3d_swapchain
);
2151 /* Copy back the presentation parameters */
2152 present_parameters
->BackBufferWidth
= local_parameters
.BackBufferWidth
;
2153 present_parameters
->BackBufferHeight
= local_parameters
.BackBufferHeight
;
2154 present_parameters
->BackBufferFormat
= wined3dformat_from_d3dformat(local_parameters
.BackBufferFormat
);
2155 present_parameters
->BackBufferCount
= local_parameters
.BackBufferCount
;
2156 present_parameters
->MultiSampleType
= local_parameters
.MultiSampleType
;
2157 present_parameters
->MultiSampleQuality
= local_parameters
.MultiSampleQuality
;
2158 present_parameters
->SwapEffect
= local_parameters
.SwapEffect
;
2159 present_parameters
->hDeviceWindow
= local_parameters
.hDeviceWindow
;
2160 present_parameters
->Windowed
= local_parameters
.Windowed
;
2161 present_parameters
->EnableAutoDepthStencil
= local_parameters
.EnableAutoDepthStencil
;
2162 present_parameters
->AutoDepthStencilFormat
= wined3dformat_from_d3dformat(local_parameters
.AutoDepthStencilFormat
);
2163 present_parameters
->Flags
= local_parameters
.Flags
;
2164 present_parameters
->FullScreen_RefreshRateInHz
= local_parameters
.FullScreen_RefreshRateInHz
;
2165 present_parameters
->PresentationInterval
= local_parameters
.PresentationInterval
;
2170 const IWineD3DDeviceParentVtbl d3d9_wined3d_device_parent_vtbl
=
2172 /* IUnknown methods */
2173 device_parent_QueryInterface
,
2174 device_parent_AddRef
,
2175 device_parent_Release
,
2176 /* IWineD3DDeviceParent methods */
2177 device_parent_WineD3DDeviceCreated
,
2178 device_parent_CreateSurface
,
2179 device_parent_CreateRenderTarget
,
2180 device_parent_CreateDepthStencilSurface
,
2181 device_parent_CreateVolume
,
2182 device_parent_CreateSwapChain
,