3 * Copyright 1998 Marcus Meissner
4 * Copyright 1998 Rob Riggs
5 * Copyright 2000-2002 TransGaming Technologies, Inc.
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
24 #define NONAMELESSSTRUCT
25 #define NONAMELESSUNION
31 #include "wine/debug.h"
34 #include "dsound_private.h"
36 WINE_DEFAULT_DEBUG_CHANNEL(dsound
);
38 /*******************************************************************************
41 static HRESULT WINAPI
IDirectSoundNotifyImpl_QueryInterface(
42 LPDIRECTSOUNDNOTIFY iface
,REFIID riid
,LPVOID
*ppobj
44 IDirectSoundNotifyImpl
*This
= (IDirectSoundNotifyImpl
*)iface
;
45 TRACE("(%p,%s,%p)\n",This
,debugstr_guid(riid
),ppobj
);
47 if (This
->dsb
== NULL
) {
48 WARN("invalid parameter\n");
52 return IDirectSoundBuffer_QueryInterface((LPDIRECTSOUNDBUFFER
)This
->dsb
, riid
, ppobj
);
55 static ULONG WINAPI
IDirectSoundNotifyImpl_AddRef(LPDIRECTSOUNDNOTIFY iface
)
57 IDirectSoundNotifyImpl
*This
= (IDirectSoundNotifyImpl
*)iface
;
58 ULONG ref
= InterlockedIncrement(&(This
->ref
));
59 TRACE("(%p) ref was %ld\n", This
, ref
- 1);
63 static ULONG WINAPI
IDirectSoundNotifyImpl_Release(LPDIRECTSOUNDNOTIFY iface
)
65 IDirectSoundNotifyImpl
*This
= (IDirectSoundNotifyImpl
*)iface
;
66 ULONG ref
= InterlockedDecrement(&(This
->ref
));
67 TRACE("(%p) ref was %ld\n", This
, ref
+ 1);
70 IDirectSoundBuffer_Release((LPDIRECTSOUNDBUFFER
)This
->dsb
);
71 This
->dsb
->notify
= NULL
;
72 HeapFree(GetProcessHeap(), 0, This
);
73 TRACE("(%p) released\n", This
);
78 static HRESULT WINAPI
IDirectSoundNotifyImpl_SetNotificationPositions(
79 LPDIRECTSOUNDNOTIFY iface
,DWORD howmuch
,LPCDSBPOSITIONNOTIFY notify
81 IDirectSoundNotifyImpl
*This
= (IDirectSoundNotifyImpl
*)iface
;
82 TRACE("(%p,0x%08lx,%p)\n",This
,howmuch
,notify
);
84 if (howmuch
> 0 && notify
== NULL
) {
85 WARN("invalid parameter: notify == NULL\n");
86 return DSERR_INVALIDPARAM
;
89 if (TRACE_ON(dsound
)) {
91 for (i
=0;i
<howmuch
;i
++)
92 TRACE("notify at %ld to 0x%08lx\n",
93 notify
[i
].dwOffset
,(DWORD
)notify
[i
].hEventNotify
);
96 if (This
->dsb
->hwnotify
) {
98 hres
= IDsDriverNotify_SetNotificationPositions(This
->dsb
->hwnotify
, howmuch
, notify
);
100 WARN("IDsDriverNotify_SetNotificationPositions failed\n");
102 } else if (howmuch
> 0) {
103 /* Make an internal copy of the caller-supplied array.
104 * Replace the existing copy if one is already present. */
105 if (This
->dsb
->notifies
)
106 This
->dsb
->notifies
= HeapReAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
,
107 This
->dsb
->notifies
, howmuch
* sizeof(DSBPOSITIONNOTIFY
));
109 This
->dsb
->notifies
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
,
110 howmuch
* sizeof(DSBPOSITIONNOTIFY
));
112 if (This
->dsb
->notifies
== NULL
) {
113 WARN("out of memory\n");
114 return DSERR_OUTOFMEMORY
;
116 CopyMemory(This
->dsb
->notifies
, notify
, howmuch
* sizeof(DSBPOSITIONNOTIFY
));
117 This
->dsb
->nrofnotifies
= howmuch
;
119 HeapFree(GetProcessHeap(), 0, This
->dsb
->notifies
);
120 This
->dsb
->notifies
= NULL
;
121 This
->dsb
->nrofnotifies
= 0;
127 static const IDirectSoundNotifyVtbl dsnvt
=
129 IDirectSoundNotifyImpl_QueryInterface
,
130 IDirectSoundNotifyImpl_AddRef
,
131 IDirectSoundNotifyImpl_Release
,
132 IDirectSoundNotifyImpl_SetNotificationPositions
,
135 HRESULT WINAPI
IDirectSoundNotifyImpl_Create(
136 IDirectSoundBufferImpl
* dsb
,
137 IDirectSoundNotifyImpl
**pdsn
)
139 IDirectSoundNotifyImpl
* dsn
;
140 TRACE("(%p,%p)\n",dsb
,pdsn
);
142 dsn
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(dsn
));
145 WARN("out of memory\n");
146 return DSERR_OUTOFMEMORY
;
150 dsn
->lpVtbl
= &dsnvt
;
153 IDirectSoundBuffer_AddRef((LPDIRECTSOUNDBUFFER
)dsb
);
159 HRESULT WINAPI
IDirectSoundNotifyImpl_Destroy(
160 IDirectSoundNotifyImpl
*pdsn
)
162 TRACE("(%p)\n",pdsn
);
164 while (IDirectSoundNotifyImpl_Release((LPDIRECTSOUNDNOTIFY
)pdsn
) > 0);
169 /*******************************************************************************
173 static HRESULT WINAPI
IDirectSoundBufferImpl_SetFormat(
174 LPDIRECTSOUNDBUFFER8 iface
,LPCWAVEFORMATEX wfex
176 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
178 TRACE("(%p,%p)\n",This
,wfex
);
179 /* This method is not available on secondary buffers */
180 WARN("invalid call\n");
181 return DSERR_INVALIDCALL
;
184 static HRESULT WINAPI
IDirectSoundBufferImpl_SetVolume(
185 LPDIRECTSOUNDBUFFER8 iface
,LONG vol
187 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
189 HRESULT hres
= DS_OK
;
191 TRACE("(%p,%ld)\n",This
,vol
);
193 if (!(This
->dsbd
.dwFlags
& DSBCAPS_CTRLVOLUME
)) {
194 WARN("control unavailable: This->dsbd.dwFlags = 0x%08lx\n", This
->dsbd
.dwFlags
);
195 return DSERR_CONTROLUNAVAIL
;
198 if ((vol
> DSBVOLUME_MAX
) || (vol
< DSBVOLUME_MIN
)) {
199 WARN("invalid parameter: vol = %ld\n", vol
);
200 return DSERR_INVALIDPARAM
;
204 EnterCriticalSection(&(This
->lock
));
206 if (This
->dsbd
.dwFlags
& DSBCAPS_CTRL3D
) {
207 oldVol
= This
->ds3db_lVolume
;
208 This
->ds3db_lVolume
= vol
;
210 oldVol
= This
->volpan
.lVolume
;
211 This
->volpan
.lVolume
= vol
;
213 DSOUND_RecalcVolPan(&(This
->volpan
));
218 hres
= IDsDriverBuffer_SetVolumePan(This
->hwbuf
, &(This
->volpan
));
220 WARN("IDsDriverBuffer_SetVolumePan failed\n");
222 DSOUND_ForceRemix(This
);
225 LeaveCriticalSection(&(This
->lock
));
231 static HRESULT WINAPI
IDirectSoundBufferImpl_GetVolume(
232 LPDIRECTSOUNDBUFFER8 iface
,LPLONG vol
234 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
235 TRACE("(%p,%p)\n",This
,vol
);
237 if (!(This
->dsbd
.dwFlags
& DSBCAPS_CTRLVOLUME
)) {
238 WARN("control unavailable\n");
239 return DSERR_CONTROLUNAVAIL
;
243 WARN("invalid parameter: vol == NULL\n");
244 return DSERR_INVALIDPARAM
;
247 *vol
= This
->volpan
.lVolume
;
252 static HRESULT WINAPI
IDirectSoundBufferImpl_SetFrequency(
253 LPDIRECTSOUNDBUFFER8 iface
,DWORD freq
255 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
258 TRACE("(%p,%ld)\n",This
,freq
);
260 if (!(This
->dsbd
.dwFlags
& DSBCAPS_CTRLFREQUENCY
)) {
261 WARN("control unavailable\n");
262 return DSERR_CONTROLUNAVAIL
;
265 if (freq
== DSBFREQUENCY_ORIGINAL
)
266 freq
= This
->pwfx
->nSamplesPerSec
;
268 if ((freq
< DSBFREQUENCY_MIN
) || (freq
> DSBFREQUENCY_MAX
)) {
269 WARN("invalid parameter: freq = %ld\n", freq
);
270 return DSERR_INVALIDPARAM
;
274 EnterCriticalSection(&(This
->lock
));
276 oldFreq
= This
->freq
;
278 if (freq
!= oldFreq
) {
279 This
->freqAdjust
= (freq
<< DSOUND_FREQSHIFT
) / This
->dsound
->device
->pwfx
->nSamplesPerSec
;
280 This
->nAvgBytesPerSec
= freq
* This
->pwfx
->nBlockAlign
;
281 DSOUND_RecalcFormat(This
);
283 DSOUND_ForceRemix(This
);
286 LeaveCriticalSection(&(This
->lock
));
292 static HRESULT WINAPI
IDirectSoundBufferImpl_Play(
293 LPDIRECTSOUNDBUFFER8 iface
,DWORD reserved1
,DWORD reserved2
,DWORD flags
295 HRESULT hres
= DS_OK
;
296 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
297 TRACE("(%p,%08lx,%08lx,%08lx)\n",This
,reserved1
,reserved2
,flags
);
300 EnterCriticalSection(&(This
->lock
));
302 This
->playflags
= flags
;
303 if (This
->state
== STATE_STOPPED
) {
305 This
->startpos
= This
->buf_mixpos
;
306 This
->state
= STATE_STARTING
;
307 } else if (This
->state
== STATE_STOPPING
)
308 This
->state
= STATE_PLAYING
;
310 hres
= IDsDriverBuffer_Play(This
->hwbuf
, 0, 0, This
->playflags
);
312 WARN("IDsDriverBuffer_Play failed\n");
314 This
->state
= STATE_PLAYING
;
317 LeaveCriticalSection(&(This
->lock
));
323 static HRESULT WINAPI
IDirectSoundBufferImpl_Stop(LPDIRECTSOUNDBUFFER8 iface
)
325 HRESULT hres
= DS_OK
;
326 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
327 TRACE("(%p)\n",This
);
330 EnterCriticalSection(&(This
->lock
));
332 if (This
->state
== STATE_PLAYING
)
333 This
->state
= STATE_STOPPING
;
334 else if (This
->state
== STATE_STARTING
)
335 This
->state
= STATE_STOPPED
;
337 hres
= IDsDriverBuffer_Stop(This
->hwbuf
);
339 WARN("IDsDriverBuffer_Stop failed\n");
341 This
->state
= STATE_STOPPED
;
343 DSOUND_CheckEvent(This
, 0);
345 LeaveCriticalSection(&(This
->lock
));
351 static ULONG WINAPI
IDirectSoundBufferImpl_AddRef(LPDIRECTSOUNDBUFFER8 iface
)
353 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
354 ULONG ref
= InterlockedIncrement(&(This
->ref
));
355 TRACE("(%p) ref was %ld\n", This
, ref
- 1);
359 static ULONG WINAPI
IDirectSoundBufferImpl_Release(LPDIRECTSOUNDBUFFER8 iface
)
361 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
362 ULONG ref
= InterlockedDecrement(&(This
->ref
));
363 TRACE("(%p) ref was %ld\n", This
, ref
+ 1);
366 DSOUND_RemoveBuffer(This
->dsound
, This
);
368 This
->lock
.DebugInfo
->Spare
[1] = 0;
369 DeleteCriticalSection(&(This
->lock
));
372 IDsDriverBuffer_Release(This
->hwbuf
);
373 if (This
->dsound
->device
->drvdesc
.dwFlags
& DSDDESC_USESYSTEMMEMORY
) {
375 if (This
->buffer
->ref
==0) {
376 HeapFree(GetProcessHeap(),0,This
->buffer
->memory
);
377 HeapFree(GetProcessHeap(),0,This
->buffer
);
382 if (This
->buffer
->ref
==0) {
383 HeapFree(GetProcessHeap(),0,This
->buffer
->memory
);
384 HeapFree(GetProcessHeap(),0,This
->buffer
);
388 HeapFree(GetProcessHeap(), 0, This
->notifies
);
389 HeapFree(GetProcessHeap(), 0, This
->pwfx
);
390 HeapFree(GetProcessHeap(), 0, This
);
392 TRACE("(%p) released\n", This
);
397 DWORD
DSOUND_CalcPlayPosition(IDirectSoundBufferImpl
*This
, DWORD pplay
, DWORD pwrite
)
399 DWORD bplay
= This
->buf_mixpos
;
400 DWORD pmix
= This
->primary_mixpos
;
401 TRACE("(%p, pplay=%lu, pwrite=%lu)\n", This
, pplay
, pwrite
);
403 /* the actual primary play position (pplay) is always behind last mixed (pmix),
404 * unless the computer is too slow or something */
405 /* we need to know how far away we are from there */
406 if (pmix
< pplay
) pmix
+= This
->dsound
->device
->buflen
; /* wraparound */
408 /* detect buffer underrun */
409 if (pwrite
< pplay
) pwrite
+= This
->dsound
->device
->buflen
; /* wraparound */
411 if (pmix
> (ds_snd_queue_max
* This
->dsound
->device
->fraglen
+ pwrite
+ This
->dsound
->device
->writelead
)) {
412 WARN("detected an underrun: primary queue was %ld\n",pmix
);
415 /* divide the offset by its sample size */
416 pmix
/= This
->dsound
->device
->pwfx
->nBlockAlign
;
417 TRACE("primary back-samples=%ld\n",pmix
);
418 /* adjust for our frequency */
419 pmix
= (pmix
* This
->freqAdjust
) >> DSOUND_FREQSHIFT
;
420 /* multiply by our own sample size */
421 pmix
*= This
->pwfx
->nBlockAlign
;
422 TRACE("this back-offset=%ld\n", pmix
);
423 /* subtract from our last mixed position */
424 while (bplay
< pmix
) bplay
+= This
->buflen
; /* wraparound */
426 if (This
->leadin
&& ((bplay
< This
->startpos
) || (bplay
> This
->buf_mixpos
))) {
427 /* seems we haven't started playing yet */
428 TRACE("this still in lead-in phase\n");
429 bplay
= This
->startpos
;
431 /* return the result */
435 static HRESULT WINAPI
IDirectSoundBufferImpl_GetCurrentPosition(
436 LPDIRECTSOUNDBUFFER8 iface
,LPDWORD playpos
,LPDWORD writepos
439 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
440 TRACE("(%p,%p,%p)\n",This
,playpos
,writepos
);
442 hres
=IDsDriverBuffer_GetPosition(This
->hwbuf
,playpos
,writepos
);
444 WARN("IDsDriverBuffer_GetPosition failed\n");
448 if (playpos
&& (This
->state
!= STATE_PLAYING
)) {
449 /* we haven't been merged into the primary buffer (yet) */
450 *playpos
= This
->buf_mixpos
;
451 } else if (playpos
) {
453 /* let's get this exact; first, recursively call GetPosition on the primary */
454 EnterCriticalSection(&(This
->dsound
->device
->mixlock
));
455 if (DSOUND_PrimaryGetPosition(This
->dsound
->device
, &pplay
, &pwrite
) != DS_OK
)
456 WARN("DSOUND_PrimaryGetPosition failed\n");
457 /* detect HEL mode underrun */
458 if (!(This
->dsound
->device
->hwbuf
|| This
->dsound
->device
->pwqueue
))
459 TRACE("detected an underrun\n");
460 if ((This
->dsbd
.dwFlags
& DSBCAPS_GETCURRENTPOSITION2
) || This
->dsound
->device
->hwbuf
) {
461 /* calculate play position using this */
462 *playpos
= DSOUND_CalcPlayPosition(This
, pplay
, pwrite
);
464 /* (unless the app isn't using GETCURRENTPOSITION2) */
465 /* don't know exactly how this should be handled...
466 * the docs says that play cursor is reported as directly
467 * behind write cursor, hmm... */
468 /* let's just do what might work for Half-Life */
470 wp
= (This
->dsound
->device
->pwplay
+ ds_hel_margin
) * This
->dsound
->device
->fraglen
;
471 wp
%= This
->dsound
->device
->buflen
;
472 *playpos
= DSOUND_CalcPlayPosition(This
, wp
, pwrite
);
474 LeaveCriticalSection(&(This
->dsound
->device
->mixlock
));
477 *writepos
= This
->buf_mixpos
;
480 if (This
->state
!= STATE_STOPPED
) {
481 /* apply the documented 10ms lead to writepos */
482 *writepos
+= This
->writelead
;
484 *writepos
%= This
->buflen
;
487 This
->last_playpos
= *playpos
;
488 TRACE("playpos = %ld, writepos = %ld (%p, time=%ld)\n", playpos
?*playpos
:0, writepos
?*writepos
:0, This
, GetTickCount());
492 static HRESULT WINAPI
IDirectSoundBufferImpl_GetStatus(
493 LPDIRECTSOUNDBUFFER8 iface
,LPDWORD status
495 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
496 TRACE("(%p,%p), thread is %04lx\n",This
,status
,GetCurrentThreadId());
498 if (status
== NULL
) {
499 WARN("invalid parameter: status = NULL\n");
500 return DSERR_INVALIDPARAM
;
504 if ((This
->state
== STATE_STARTING
) || (This
->state
== STATE_PLAYING
)) {
505 *status
|= DSBSTATUS_PLAYING
;
506 if (This
->playflags
& DSBPLAY_LOOPING
)
507 *status
|= DSBSTATUS_LOOPING
;
510 TRACE("status=%lx\n", *status
);
515 static HRESULT WINAPI
IDirectSoundBufferImpl_GetFormat(
516 LPDIRECTSOUNDBUFFER8 iface
,
522 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
523 TRACE("(%p,%p,%ld,%p)\n",This
,lpwf
,wfsize
,wfwritten
);
525 size
= sizeof(WAVEFORMATEX
) + This
->pwfx
->cbSize
;
527 if (lpwf
) { /* NULL is valid */
528 if (wfsize
>= size
) {
529 CopyMemory(lpwf
,This
->pwfx
,size
);
533 WARN("invalid parameter: wfsize too small\n");
536 return DSERR_INVALIDPARAM
;
540 *wfwritten
= sizeof(WAVEFORMATEX
) + This
->pwfx
->cbSize
;
542 WARN("invalid parameter: wfwritten == NULL\n");
543 return DSERR_INVALIDPARAM
;
550 static HRESULT WINAPI
IDirectSoundBufferImpl_Lock(
551 LPDIRECTSOUNDBUFFER8 iface
,DWORD writecursor
,DWORD writebytes
,LPVOID lplpaudioptr1
,LPDWORD audiobytes1
,LPVOID lplpaudioptr2
,LPDWORD audiobytes2
,DWORD flags
553 HRESULT hres
= DS_OK
;
554 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
556 TRACE("(%p,%ld,%ld,%p,%p,%p,%p,0x%08lx) at %ld\n",
568 if (flags
& DSBLOCK_FROMWRITECURSOR
) {
570 /* GetCurrentPosition does too much magic to duplicate here */
571 hres
= IDirectSoundBufferImpl_GetCurrentPosition(iface
, NULL
, &writepos
);
573 WARN("IDirectSoundBufferImpl_GetCurrentPosition failed\n");
576 writecursor
+= writepos
;
578 writecursor
%= This
->buflen
;
579 if (flags
& DSBLOCK_ENTIREBUFFER
)
580 writebytes
= This
->buflen
;
581 if (writebytes
> This
->buflen
)
582 writebytes
= This
->buflen
;
584 EnterCriticalSection(&(This
->lock
));
586 if ((writebytes
== This
->buflen
) &&
587 ((This
->state
== STATE_STARTING
) ||
588 (This
->state
== STATE_PLAYING
)))
589 /* some games, like Half-Life, try to be clever (not) and
590 * keep one secondary buffer, and mix sounds into it itself,
591 * locking the entire buffer every time... so we can just forget
592 * about tracking the last-written-to-position... */
593 This
->probably_valid_to
= (DWORD
)-1;
595 This
->probably_valid_to
= writecursor
;
597 if (!(This
->dsound
->device
->drvdesc
.dwFlags
& DSDDESC_DONTNEEDSECONDARYLOCK
) && This
->hwbuf
) {
598 hres
= IDsDriverBuffer_Lock(This
->hwbuf
,
599 lplpaudioptr1
, audiobytes1
,
600 lplpaudioptr2
, audiobytes2
,
601 writecursor
, writebytes
,
604 WARN("IDsDriverBuffer_Lock failed\n");
605 LeaveCriticalSection(&(This
->lock
));
610 if (writecursor
+writebytes
<= This
->buflen
) {
611 *(LPBYTE
*)lplpaudioptr1
= This
->buffer
->memory
+writecursor
;
612 *audiobytes1
= writebytes
;
614 *(LPBYTE
*)lplpaudioptr2
= NULL
;
617 TRACE("->%ld.0\n",writebytes
);
619 *(LPBYTE
*)lplpaudioptr1
= This
->buffer
->memory
+writecursor
;
620 *audiobytes1
= This
->buflen
-writecursor
;
622 *(LPBYTE
*)lplpaudioptr2
= This
->buffer
->memory
;
624 *audiobytes2
= writebytes
-(This
->buflen
-writecursor
);
625 TRACE("->%ld.%ld\n",*audiobytes1
,audiobytes2
?*audiobytes2
:0);
627 if (This
->state
== STATE_PLAYING
) {
628 /* if the segment between playpos and buf_mixpos is touched,
629 * we need to cancel some mixing */
630 /* we'll assume that the app always calls GetCurrentPosition before
631 * locking a playing buffer, so that last_playpos is up-to-date */
632 if (This
->buf_mixpos
>= This
->last_playpos
) {
633 if (This
->buf_mixpos
> writecursor
&&
634 This
->last_playpos
< writecursor
+writebytes
)
637 if (This
->buf_mixpos
> writecursor
||
638 This
->last_playpos
< writecursor
+writebytes
)
642 TRACE("locking prebuffered region, ouch\n");
643 DSOUND_MixCancelAt(This
, writecursor
);
648 LeaveCriticalSection(&(This
->lock
));
652 static HRESULT WINAPI
IDirectSoundBufferImpl_SetCurrentPosition(
653 LPDIRECTSOUNDBUFFER8 iface
,DWORD newpos
655 HRESULT hres
= DS_OK
;
656 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
657 TRACE("(%p,%ld)\n",This
,newpos
);
660 EnterCriticalSection(&(This
->lock
));
662 newpos
%= This
->buflen
;
663 This
->buf_mixpos
= newpos
;
665 hres
= IDsDriverBuffer_SetPosition(This
->hwbuf
, This
->buf_mixpos
);
667 WARN("IDsDriverBuffer_SetPosition failed\n");
670 LeaveCriticalSection(&(This
->lock
));
676 static HRESULT WINAPI
IDirectSoundBufferImpl_SetPan(
677 LPDIRECTSOUNDBUFFER8 iface
,LONG pan
679 HRESULT hres
= DS_OK
;
680 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
682 TRACE("(%p,%ld)\n",This
,pan
);
684 if ((pan
> DSBPAN_RIGHT
) || (pan
< DSBPAN_LEFT
)) {
685 WARN("invalid parameter: pan = %ld\n", pan
);
686 return DSERR_INVALIDPARAM
;
689 /* You cannot use both pan and 3D controls */
690 if (!(This
->dsbd
.dwFlags
& DSBCAPS_CTRLPAN
) ||
691 (This
->dsbd
.dwFlags
& DSBCAPS_CTRL3D
)) {
692 WARN("control unavailable\n");
693 return DSERR_CONTROLUNAVAIL
;
697 EnterCriticalSection(&(This
->lock
));
699 if (This
->volpan
.lPan
!= pan
) {
700 This
->volpan
.lPan
= pan
;
701 DSOUND_RecalcVolPan(&(This
->volpan
));
704 hres
= IDsDriverBuffer_SetVolumePan(This
->hwbuf
, &(This
->volpan
));
706 WARN("IDsDriverBuffer_SetVolumePan failed\n");
708 DSOUND_ForceRemix(This
);
711 LeaveCriticalSection(&(This
->lock
));
717 static HRESULT WINAPI
IDirectSoundBufferImpl_GetPan(
718 LPDIRECTSOUNDBUFFER8 iface
,LPLONG pan
720 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
721 TRACE("(%p,%p)\n",This
,pan
);
723 if (!(This
->dsbd
.dwFlags
& DSBCAPS_CTRLPAN
)) {
724 WARN("control unavailable\n");
725 return DSERR_CONTROLUNAVAIL
;
729 WARN("invalid parameter: pan = NULL\n");
730 return DSERR_INVALIDPARAM
;
733 *pan
= This
->volpan
.lPan
;
738 static HRESULT WINAPI
IDirectSoundBufferImpl_Unlock(
739 LPDIRECTSOUNDBUFFER8 iface
,LPVOID p1
,DWORD x1
,LPVOID p2
,DWORD x2
741 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
742 DWORD probably_valid_to
;
743 HRESULT hres
= DS_OK
;
745 TRACE("(%p,%p,%ld,%p,%ld)\n", This
,p1
,x1
,p2
,x2
);
748 EnterCriticalSection(&(This
->lock
));
750 if (!(This
->dsound
->device
->drvdesc
.dwFlags
& DSDDESC_DONTNEEDSECONDARYLOCK
) && This
->hwbuf
) {
751 hres
= IDsDriverBuffer_Unlock(This
->hwbuf
, p1
, x1
, p2
, x2
);
753 WARN("IDsDriverBuffer_Unlock failed\n");
757 if (p2
) probably_valid_to
= (((LPBYTE
)p2
)-This
->buffer
->memory
) + x2
;
758 else probably_valid_to
= (((LPBYTE
)p1
)-This
->buffer
->memory
) + x1
;
759 probably_valid_to
%= This
->buflen
;
760 if ((probably_valid_to
== 0) && ((x1
+x2
) == This
->buflen
) &&
761 ((This
->state
== STATE_STARTING
) ||
762 (This
->state
== STATE_PLAYING
)))
763 /* see IDirectSoundBufferImpl_Lock */
764 probably_valid_to
= (DWORD
)-1;
765 This
->probably_valid_to
= probably_valid_to
;
768 LeaveCriticalSection(&(This
->lock
));
771 TRACE("probably_valid_to=%ld\n", This
->probably_valid_to
);
775 static HRESULT WINAPI
IDirectSoundBufferImpl_Restore(
776 LPDIRECTSOUNDBUFFER8 iface
778 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
779 FIXME("(%p):stub\n",This
);
783 static HRESULT WINAPI
IDirectSoundBufferImpl_GetFrequency(
784 LPDIRECTSOUNDBUFFER8 iface
,LPDWORD freq
786 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
787 TRACE("(%p,%p)\n",This
,freq
);
790 WARN("invalid parameter: freq = NULL\n");
791 return DSERR_INVALIDPARAM
;
795 TRACE("-> %ld\n", *freq
);
800 static HRESULT WINAPI
IDirectSoundBufferImpl_SetFX(
801 LPDIRECTSOUNDBUFFER8 iface
,DWORD dwEffectsCount
,LPDSEFFECTDESC pDSFXDesc
,LPDWORD pdwResultCodes
803 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
806 FIXME("(%p,%lu,%p,%p): stub\n",This
,dwEffectsCount
,pDSFXDesc
,pdwResultCodes
);
809 for (u
=0; u
<dwEffectsCount
; u
++) pdwResultCodes
[u
] = DSFXR_UNKNOWN
;
811 WARN("control unavailable\n");
812 return DSERR_CONTROLUNAVAIL
;
815 static HRESULT WINAPI
IDirectSoundBufferImpl_AcquireResources(
816 LPDIRECTSOUNDBUFFER8 iface
,DWORD dwFlags
,DWORD dwEffectsCount
,LPDWORD pdwResultCodes
818 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
821 FIXME("(%p,%08lu,%lu,%p): stub\n",This
,dwFlags
,dwEffectsCount
,pdwResultCodes
);
824 for (u
=0; u
<dwEffectsCount
; u
++) pdwResultCodes
[u
] = DSFXR_UNKNOWN
;
826 WARN("control unavailable\n");
827 return DSERR_CONTROLUNAVAIL
;
830 static HRESULT WINAPI
IDirectSoundBufferImpl_GetObjectInPath(
831 LPDIRECTSOUNDBUFFER8 iface
,REFGUID rguidObject
,DWORD dwIndex
,REFGUID rguidInterface
,LPVOID
* ppObject
833 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
835 FIXME("(%p,%s,%lu,%s,%p): stub\n",This
,debugstr_guid(rguidObject
),dwIndex
,debugstr_guid(rguidInterface
),ppObject
);
837 WARN("control unavailable\n");
838 return DSERR_CONTROLUNAVAIL
;
841 static HRESULT WINAPI
IDirectSoundBufferImpl_Initialize(
842 LPDIRECTSOUNDBUFFER8 iface
,LPDIRECTSOUND dsound
,LPCDSBUFFERDESC dbsd
844 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
845 FIXME("(%p,%p,%p):stub\n",This
,dsound
,dbsd
);
846 DPRINTF("Re-Init!!!\n");
847 WARN("already initialized\n");
848 return DSERR_ALREADYINITIALIZED
;
851 static HRESULT WINAPI
IDirectSoundBufferImpl_GetCaps(
852 LPDIRECTSOUNDBUFFER8 iface
,LPDSBCAPS caps
854 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
855 TRACE("(%p)->(%p)\n",This
,caps
);
858 WARN("invalid parameter: caps == NULL\n");
859 return DSERR_INVALIDPARAM
;
862 if (caps
->dwSize
< sizeof(*caps
)) {
863 WARN("invalid parameter: caps->dwSize = %ld < %d\n",caps
->dwSize
, sizeof(*caps
));
864 return DSERR_INVALIDPARAM
;
867 caps
->dwFlags
= This
->dsbd
.dwFlags
;
868 if (This
->hwbuf
) caps
->dwFlags
|= DSBCAPS_LOCHARDWARE
;
869 else caps
->dwFlags
|= DSBCAPS_LOCSOFTWARE
;
871 caps
->dwBufferBytes
= This
->buflen
;
873 /* This value represents the speed of the "unlock" command.
874 As unlock is quite fast (it does not do anything), I put
875 4096 ko/s = 4 Mo / s */
876 /* FIXME: hwbuf speed */
877 caps
->dwUnlockTransferRate
= 4096;
878 caps
->dwPlayCpuOverhead
= 0;
883 static HRESULT WINAPI
IDirectSoundBufferImpl_QueryInterface(
884 LPDIRECTSOUNDBUFFER8 iface
,REFIID riid
,LPVOID
*ppobj
886 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
888 TRACE("(%p,%s,%p)\n",This
,debugstr_guid(riid
),ppobj
);
891 WARN("invalid parameter\n");
895 *ppobj
= NULL
; /* assume failure */
897 if ( IsEqualGUID(riid
, &IID_IUnknown
) ||
898 IsEqualGUID(riid
, &IID_IDirectSoundBuffer
) ||
899 IsEqualGUID(riid
, &IID_IDirectSoundBuffer8
) ) {
901 SecondaryBufferImpl_Create(This
, &(This
->dsb
));
903 IDirectSoundBuffer8_AddRef((LPDIRECTSOUNDBUFFER8
)This
->dsb
);
907 WARN("IID_IDirectSoundBuffer\n");
908 return E_NOINTERFACE
;
911 if ( IsEqualGUID( &IID_IDirectSoundNotify
, riid
) ) {
913 IDirectSoundNotifyImpl_Create(This
, &(This
->notify
));
915 IDirectSoundNotify_AddRef((LPDIRECTSOUNDNOTIFY
)This
->notify
);
916 *ppobj
= This
->notify
;
919 WARN("IID_IDirectSoundNotify\n");
920 return E_NOINTERFACE
;
923 if ( IsEqualGUID( &IID_IDirectSound3DBuffer
, riid
) ) {
925 IDirectSound3DBufferImpl_Create(This
, &(This
->ds3db
));
927 IDirectSound3DBuffer_AddRef((LPDIRECTSOUND3DBUFFER
)This
->ds3db
);
928 *ppobj
= This
->ds3db
;
931 WARN("IID_IDirectSound3DBuffer\n");
932 return E_NOINTERFACE
;
935 if ( IsEqualGUID( &IID_IDirectSound3DListener
, riid
) ) {
936 ERR("app requested IDirectSound3DListener on secondary buffer\n");
937 return E_NOINTERFACE
;
940 if ( IsEqualGUID( &IID_IKsPropertySet
, riid
) ) {
942 IKsBufferPropertySetImpl_Create(This
, &(This
->iks
));
944 IKsPropertySet_AddRef((LPKSPROPERTYSET
)This
->iks
);
948 WARN("IID_IKsPropertySet\n");
949 return E_NOINTERFACE
;
952 FIXME( "Unknown IID %s\n", debugstr_guid( riid
) );
954 return E_NOINTERFACE
;
957 static const IDirectSoundBuffer8Vtbl dsbvt
=
959 IDirectSoundBufferImpl_QueryInterface
,
960 IDirectSoundBufferImpl_AddRef
,
961 IDirectSoundBufferImpl_Release
,
962 IDirectSoundBufferImpl_GetCaps
,
963 IDirectSoundBufferImpl_GetCurrentPosition
,
964 IDirectSoundBufferImpl_GetFormat
,
965 IDirectSoundBufferImpl_GetVolume
,
966 IDirectSoundBufferImpl_GetPan
,
967 IDirectSoundBufferImpl_GetFrequency
,
968 IDirectSoundBufferImpl_GetStatus
,
969 IDirectSoundBufferImpl_Initialize
,
970 IDirectSoundBufferImpl_Lock
,
971 IDirectSoundBufferImpl_Play
,
972 IDirectSoundBufferImpl_SetCurrentPosition
,
973 IDirectSoundBufferImpl_SetFormat
,
974 IDirectSoundBufferImpl_SetVolume
,
975 IDirectSoundBufferImpl_SetPan
,
976 IDirectSoundBufferImpl_SetFrequency
,
977 IDirectSoundBufferImpl_Stop
,
978 IDirectSoundBufferImpl_Unlock
,
979 IDirectSoundBufferImpl_Restore
,
980 IDirectSoundBufferImpl_SetFX
,
981 IDirectSoundBufferImpl_AcquireResources
,
982 IDirectSoundBufferImpl_GetObjectInPath
985 HRESULT WINAPI
IDirectSoundBufferImpl_Create(
986 IDirectSoundImpl
*ds
,
987 IDirectSoundBufferImpl
**pdsb
,
988 LPCDSBUFFERDESC dsbd
)
990 IDirectSoundBufferImpl
*dsb
;
991 LPWAVEFORMATEX wfex
= dsbd
->lpwfxFormat
;
994 int use_hw
, alloc_size
, cp_size
;
995 TRACE("(%p,%p,%p)\n",ds
,pdsb
,dsbd
);
997 if (dsbd
->dwBufferBytes
< DSBSIZE_MIN
|| dsbd
->dwBufferBytes
> DSBSIZE_MAX
) {
998 WARN("invalid parameter: dsbd->dwBufferBytes = %ld\n", dsbd
->dwBufferBytes
);
1000 return DSERR_INVALIDPARAM
; /* FIXME: which error? */
1003 dsb
= HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY
,sizeof(*dsb
));
1006 WARN("out of memory\n");
1008 return DSERR_OUTOFMEMORY
;
1011 TRACE("Created buffer at %p\n", dsb
);
1016 dsb
->lpVtbl
= &dsbvt
;
1019 /* size depends on version */
1020 CopyMemory(&dsb
->dsbd
, dsbd
, dsbd
->dwSize
);
1022 /* variable sized struct so calculate size based on format */
1023 if (wfex
->wFormatTag
== WAVE_FORMAT_PCM
) {
1024 alloc_size
= sizeof(WAVEFORMATEX
);
1025 cp_size
= sizeof(PCMWAVEFORMAT
);
1027 alloc_size
= cp_size
= sizeof(WAVEFORMATEX
) + wfex
->cbSize
;
1029 dsb
->pwfx
= HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY
,alloc_size
);
1030 if (dsb
->pwfx
== NULL
) {
1031 WARN("out of memory\n");
1032 HeapFree(GetProcessHeap(),0,dsb
);
1034 return DSERR_OUTOFMEMORY
;
1037 CopyMemory(dsb
->pwfx
, wfex
, cp_size
);
1039 if (dsbd
->dwBufferBytes
% dsbd
->lpwfxFormat
->nBlockAlign
)
1040 dsb
->buflen
= dsbd
->dwBufferBytes
+
1041 (dsbd
->lpwfxFormat
->nBlockAlign
-
1042 (dsbd
->dwBufferBytes
% dsbd
->lpwfxFormat
->nBlockAlign
));
1044 dsb
->buflen
= dsbd
->dwBufferBytes
;
1046 dsb
->freq
= dsbd
->lpwfxFormat
->nSamplesPerSec
;
1048 dsb
->notifies
= NULL
;
1049 dsb
->nrofnotifies
= 0;
1052 /* Check necessary hardware mixing capabilities */
1053 if (wfex
->nChannels
==2) capf
|= DSCAPS_SECONDARYSTEREO
;
1054 else capf
|= DSCAPS_SECONDARYMONO
;
1055 if (wfex
->wBitsPerSample
==16) capf
|= DSCAPS_SECONDARY16BIT
;
1056 else capf
|= DSCAPS_SECONDARY8BIT
;
1058 use_hw
= (ds
->device
->drvcaps
.dwFlags
& capf
) == capf
;
1059 TRACE("use_hw = 0x%08x, capf = 0x%08lx, ds->drvcaps.dwFlags = 0x%08lx\n", use_hw
, capf
, ds
->device
->drvcaps
.dwFlags
);
1061 /* FIXME: check hardware sample rate mixing capabilities */
1062 /* FIXME: check app hints for software/hardware buffer (STATIC, LOCHARDWARE, etc) */
1063 /* FIXME: check whether any hardware buffers are left */
1064 /* FIXME: handle DSDHEAP_CREATEHEAP for hardware buffers */
1066 /* Allocate an empty buffer */
1067 dsb
->buffer
= HeapAlloc(GetProcessHeap(),0,sizeof(*(dsb
->buffer
)));
1068 if (dsb
->buffer
== NULL
) {
1069 WARN("out of memory\n");
1070 HeapFree(GetProcessHeap(),0,dsb
->pwfx
);
1071 HeapFree(GetProcessHeap(),0,dsb
);
1073 return DSERR_OUTOFMEMORY
;
1076 /* Allocate system memory for buffer if applicable */
1077 if ((ds
->device
->drvdesc
.dwFlags
& DSDDESC_USESYSTEMMEMORY
) || !use_hw
) {
1078 dsb
->buffer
->memory
= HeapAlloc(GetProcessHeap(),0,dsb
->buflen
);
1079 if (dsb
->buffer
->memory
== NULL
) {
1080 WARN("out of memory\n");
1081 HeapFree(GetProcessHeap(),0,dsb
->pwfx
);
1082 HeapFree(GetProcessHeap(),0,dsb
->buffer
);
1083 HeapFree(GetProcessHeap(),0,dsb
);
1085 return DSERR_OUTOFMEMORY
;
1087 dsb
->buffer
->ref
= 1;
1088 FillMemory(dsb
->buffer
->memory
, dsb
->buflen
, dsbd
->lpwfxFormat
->wBitsPerSample
== 8 ? 128 : 0);
1091 /* Allocate the hardware buffer */
1093 err
= IDsDriver_CreateSoundBuffer(ds
->device
->driver
,wfex
,dsbd
->dwFlags
,0,
1094 &(dsb
->buflen
),&(dsb
->buffer
->memory
),
1095 (LPVOID
*)&(dsb
->hwbuf
));
1096 /* fall back to software buffer on failure */
1098 TRACE("IDsDriver_CreateSoundBuffer failed, falling back to software buffer\n");
1100 if (ds
->device
->drvdesc
.dwFlags
& DSDDESC_USESYSTEMMEMORY
) {
1101 dsb
->buffer
->memory
= HeapAlloc(GetProcessHeap(),0,dsb
->buflen
);
1102 if (dsb
->buffer
->memory
== NULL
) {
1103 WARN("out of memory\n");
1104 HeapFree(GetProcessHeap(),0,dsb
->buffer
);
1105 HeapFree(GetProcessHeap(),0,dsb
->pwfx
);
1106 HeapFree(GetProcessHeap(),0,dsb
);
1108 return DSERR_OUTOFMEMORY
;
1110 dsb
->buffer
->ref
= 1;
1111 FillMemory(dsb
->buffer
->memory
, dsb
->buflen
, dsbd
->lpwfxFormat
->wBitsPerSample
== 8 ? 128 : 0);
1117 /* calculate fragment size and write lead */
1118 DSOUND_RecalcFormat(dsb
);
1120 /* It's not necessary to initialize values to zero since */
1121 /* we allocated this structure with HEAP_ZERO_MEMORY... */
1123 dsb
->buf_mixpos
= 0;
1124 dsb
->state
= STATE_STOPPED
;
1126 dsb
->freqAdjust
= (dsb
->freq
<< DSOUND_FREQSHIFT
) /
1127 ds
->device
->pwfx
->nSamplesPerSec
;
1128 dsb
->nAvgBytesPerSec
= dsb
->freq
*
1129 dsbd
->lpwfxFormat
->nBlockAlign
;
1131 if (dsb
->dsbd
.dwFlags
& DSBCAPS_CTRL3D
) {
1132 dsb
->ds3db_ds3db
.dwSize
= sizeof(DS3DBUFFER
);
1133 dsb
->ds3db_ds3db
.vPosition
.x
= 0.0;
1134 dsb
->ds3db_ds3db
.vPosition
.y
= 0.0;
1135 dsb
->ds3db_ds3db
.vPosition
.z
= 0.0;
1136 dsb
->ds3db_ds3db
.vVelocity
.x
= 0.0;
1137 dsb
->ds3db_ds3db
.vVelocity
.y
= 0.0;
1138 dsb
->ds3db_ds3db
.vVelocity
.z
= 0.0;
1139 dsb
->ds3db_ds3db
.dwInsideConeAngle
= DS3D_DEFAULTCONEANGLE
;
1140 dsb
->ds3db_ds3db
.dwOutsideConeAngle
= DS3D_DEFAULTCONEANGLE
;
1141 dsb
->ds3db_ds3db
.vConeOrientation
.x
= 0.0;
1142 dsb
->ds3db_ds3db
.vConeOrientation
.y
= 0.0;
1143 dsb
->ds3db_ds3db
.vConeOrientation
.z
= 0.0;
1144 dsb
->ds3db_ds3db
.lConeOutsideVolume
= DS3D_DEFAULTCONEOUTSIDEVOLUME
;
1145 dsb
->ds3db_ds3db
.flMinDistance
= DS3D_DEFAULTMINDISTANCE
;
1146 dsb
->ds3db_ds3db
.flMaxDistance
= DS3D_DEFAULTMAXDISTANCE
;
1147 dsb
->ds3db_ds3db
.dwMode
= DS3DMODE_NORMAL
;
1149 dsb
->ds3db_need_recalc
= FALSE
;
1150 DSOUND_Calc3DBuffer(dsb
);
1152 DSOUND_RecalcVolPan(&(dsb
->volpan
));
1154 InitializeCriticalSection(&(dsb
->lock
));
1155 dsb
->lock
.DebugInfo
->Spare
[1] = (DWORD
)"DSOUNDBUFFER_lock";
1157 /* register buffer if not primary */
1158 if (!(dsbd
->dwFlags
& DSBCAPS_PRIMARYBUFFER
)) {
1159 err
= DSOUND_AddBuffer(ds
, dsb
);
1161 HeapFree(GetProcessHeap(),0,dsb
->buffer
->memory
);
1162 HeapFree(GetProcessHeap(),0,dsb
->buffer
);
1163 dsb
->lock
.DebugInfo
->Spare
[1] = 0;
1164 DeleteCriticalSection(&(dsb
->lock
));
1165 HeapFree(GetProcessHeap(),0,dsb
->pwfx
);
1166 HeapFree(GetProcessHeap(),0,dsb
);
1175 HRESULT WINAPI
IDirectSoundBufferImpl_Destroy(
1176 IDirectSoundBufferImpl
*pdsb
)
1178 TRACE("(%p)\n",pdsb
);
1180 /* This keeps the *_Destroy functions from possibly deleting
1181 * this object until it is ready to be deleted */
1182 IDirectSoundBufferImpl_AddRef((LPDIRECTSOUNDBUFFER8
)pdsb
);
1185 WARN("iks not NULL\n");
1186 IKsBufferPropertySetImpl_Destroy(pdsb
->iks
);
1191 WARN("ds3db not NULL\n");
1192 IDirectSound3DBufferImpl_Destroy(pdsb
->ds3db
);
1197 WARN("notify not NULL\n");
1198 IDirectSoundNotifyImpl_Destroy(pdsb
->notify
);
1199 pdsb
->notify
= NULL
;
1203 WARN("dsb not NULL\n");
1204 SecondaryBufferImpl_Destroy(pdsb
->dsb
);
1208 while (IDirectSoundBuffer8_Release((LPDIRECTSOUNDBUFFER8
)pdsb
) > 0);
1213 /*******************************************************************************
1217 static HRESULT WINAPI
SecondaryBufferImpl_QueryInterface(
1218 LPDIRECTSOUNDBUFFER8 iface
,REFIID riid
,LPVOID
*ppobj
)
1220 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1221 TRACE("(%p,%s,%p)\n",This
,debugstr_guid(riid
),ppobj
);
1223 return IDirectSoundBufferImpl_QueryInterface((LPDIRECTSOUNDBUFFER8
)This
->dsb
,riid
,ppobj
);
1226 static ULONG WINAPI
SecondaryBufferImpl_AddRef(LPDIRECTSOUNDBUFFER8 iface
)
1228 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
1229 ULONG ref
= InterlockedIncrement(&(This
->ref
));
1230 TRACE("(%p) ref was %ld\n", This
, ref
- 1);
1234 static ULONG WINAPI
SecondaryBufferImpl_Release(LPDIRECTSOUNDBUFFER8 iface
)
1236 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
1237 ULONG ref
= InterlockedDecrement(&(This
->ref
));
1238 TRACE("(%p) ref was %ld\n", This
, ref
+ 1);
1241 This
->dsb
->dsb
= NULL
;
1242 IDirectSoundBuffer_Release((LPDIRECTSOUNDBUFFER8
)This
->dsb
);
1243 HeapFree(GetProcessHeap(), 0, This
);
1244 TRACE("(%p) released\n", This
);
1249 static HRESULT WINAPI
SecondaryBufferImpl_GetCaps(
1250 LPDIRECTSOUNDBUFFER8 iface
,LPDSBCAPS caps
)
1252 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1253 TRACE("(%p)->(%p)\n",This
,caps
);
1255 return IDirectSoundBufferImpl_GetCaps((LPDIRECTSOUNDBUFFER8
)This
->dsb
,caps
);
1258 static HRESULT WINAPI
SecondaryBufferImpl_GetCurrentPosition(
1259 LPDIRECTSOUNDBUFFER8 iface
,LPDWORD playpos
,LPDWORD writepos
)
1261 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1262 TRACE("(%p,%p,%p)\n",This
,playpos
,writepos
);
1264 return IDirectSoundBufferImpl_GetCurrentPosition((LPDIRECTSOUNDBUFFER8
)This
->dsb
,playpos
,writepos
);
1267 static HRESULT WINAPI
SecondaryBufferImpl_GetFormat(
1268 LPDIRECTSOUNDBUFFER8 iface
,LPWAVEFORMATEX lpwf
,DWORD wfsize
,LPDWORD wfwritten
)
1270 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1271 TRACE("(%p,%p,%ld,%p)\n",This
,lpwf
,wfsize
,wfwritten
);
1273 return IDirectSoundBufferImpl_GetFormat((LPDIRECTSOUNDBUFFER8
)This
->dsb
,lpwf
,wfsize
,wfwritten
);
1276 static HRESULT WINAPI
SecondaryBufferImpl_GetVolume(
1277 LPDIRECTSOUNDBUFFER8 iface
,LPLONG vol
)
1279 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1280 TRACE("(%p,%p)\n",This
,vol
);
1282 return IDirectSoundBufferImpl_GetVolume((LPDIRECTSOUNDBUFFER8
)This
->dsb
,vol
);
1285 static HRESULT WINAPI
SecondaryBufferImpl_GetPan(
1286 LPDIRECTSOUNDBUFFER8 iface
,LPLONG pan
)
1288 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1289 TRACE("(%p,%p)\n",This
,pan
);
1291 return IDirectSoundBufferImpl_GetPan((LPDIRECTSOUNDBUFFER8
)This
->dsb
,pan
);
1294 static HRESULT WINAPI
SecondaryBufferImpl_GetFrequency(
1295 LPDIRECTSOUNDBUFFER8 iface
,LPDWORD freq
)
1297 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1298 TRACE("(%p,%p)\n",This
,freq
);
1300 return IDirectSoundBufferImpl_GetFrequency((LPDIRECTSOUNDBUFFER8
)This
->dsb
,freq
);
1303 static HRESULT WINAPI
SecondaryBufferImpl_GetStatus(
1304 LPDIRECTSOUNDBUFFER8 iface
,LPDWORD status
)
1306 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1307 TRACE("(%p,%p)\n",This
,status
);
1309 return IDirectSoundBufferImpl_GetStatus((LPDIRECTSOUNDBUFFER8
)This
->dsb
,status
);
1312 static HRESULT WINAPI
SecondaryBufferImpl_Initialize(
1313 LPDIRECTSOUNDBUFFER8 iface
,LPDIRECTSOUND dsound
,LPCDSBUFFERDESC dbsd
)
1315 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1316 TRACE("(%p,%p,%p)\n",This
,dsound
,dbsd
);
1318 return IDirectSoundBufferImpl_Initialize((LPDIRECTSOUNDBUFFER8
)This
->dsb
,dsound
,dbsd
);
1321 static HRESULT WINAPI
SecondaryBufferImpl_Lock(
1322 LPDIRECTSOUNDBUFFER8 iface
,
1325 LPVOID lplpaudioptr1
,
1326 LPDWORD audiobytes1
,
1327 LPVOID lplpaudioptr2
,
1328 LPDWORD audiobytes2
,
1331 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1332 TRACE("(%p,%ld,%ld,%p,%p,%p,%p,0x%08lx)\n",
1333 This
,writecursor
,writebytes
,lplpaudioptr1
,audiobytes1
,lplpaudioptr2
,audiobytes2
,dwFlags
);
1335 return IDirectSoundBufferImpl_Lock((LPDIRECTSOUNDBUFFER8
)This
->dsb
,
1336 writecursor
,writebytes
,lplpaudioptr1
,audiobytes1
,lplpaudioptr2
,audiobytes2
,dwFlags
);
1339 static HRESULT WINAPI
SecondaryBufferImpl_Play(
1340 LPDIRECTSOUNDBUFFER8 iface
,DWORD reserved1
,DWORD reserved2
,DWORD flags
)
1342 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1343 TRACE("(%p,%08lx,%08lx,%08lx)\n",This
,reserved1
,reserved2
,flags
);
1345 return IDirectSoundBufferImpl_Play((LPDIRECTSOUNDBUFFER8
)This
->dsb
,reserved1
,reserved2
,flags
);
1348 static HRESULT WINAPI
SecondaryBufferImpl_SetCurrentPosition(
1349 LPDIRECTSOUNDBUFFER8 iface
,DWORD newpos
)
1351 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1352 TRACE("(%p,%ld)\n",This
,newpos
);
1354 return IDirectSoundBufferImpl_SetCurrentPosition((LPDIRECTSOUNDBUFFER8
)This
->dsb
,newpos
);
1357 static HRESULT WINAPI
SecondaryBufferImpl_SetFormat(
1358 LPDIRECTSOUNDBUFFER8 iface
,LPCWAVEFORMATEX wfex
)
1360 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1361 TRACE("(%p,%p)\n",This
,wfex
);
1363 return IDirectSoundBufferImpl_SetFormat((LPDIRECTSOUNDBUFFER8
)This
->dsb
,wfex
);
1366 static HRESULT WINAPI
SecondaryBufferImpl_SetVolume(
1367 LPDIRECTSOUNDBUFFER8 iface
,LONG vol
)
1369 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1370 TRACE("(%p,%ld)\n",This
,vol
);
1372 return IDirectSoundBufferImpl_SetVolume((LPDIRECTSOUNDBUFFER8
)This
->dsb
,vol
);
1375 static HRESULT WINAPI
SecondaryBufferImpl_SetPan(
1376 LPDIRECTSOUNDBUFFER8 iface
,LONG pan
)
1378 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1379 TRACE("(%p,%ld)\n",This
,pan
);
1381 return IDirectSoundBufferImpl_SetPan((LPDIRECTSOUNDBUFFER8
)This
->dsb
,pan
);
1384 static HRESULT WINAPI
SecondaryBufferImpl_SetFrequency(
1385 LPDIRECTSOUNDBUFFER8 iface
,DWORD freq
)
1387 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1388 TRACE("(%p,%ld)\n",This
,freq
);
1390 return IDirectSoundBufferImpl_SetFrequency((LPDIRECTSOUNDBUFFER8
)This
->dsb
,freq
);
1393 static HRESULT WINAPI
SecondaryBufferImpl_Stop(LPDIRECTSOUNDBUFFER8 iface
)
1395 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1396 TRACE("(%p)\n",This
);
1398 return IDirectSoundBufferImpl_Stop((LPDIRECTSOUNDBUFFER8
)This
->dsb
);
1401 static HRESULT WINAPI
SecondaryBufferImpl_Unlock(
1402 LPDIRECTSOUNDBUFFER8 iface
,
1403 LPVOID lpvAudioPtr1
,
1404 DWORD dwAudioBytes1
,
1405 LPVOID lpvAudioPtr2
,
1406 DWORD dwAudioBytes2
)
1408 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1409 TRACE("(%p,%p,%ld,%p,%ld)\n",
1410 This
, lpvAudioPtr1
, dwAudioBytes1
, lpvAudioPtr2
, dwAudioBytes2
);
1412 return IDirectSoundBufferImpl_Unlock((LPDIRECTSOUNDBUFFER8
)This
->dsb
,
1413 lpvAudioPtr1
,dwAudioBytes1
,lpvAudioPtr2
,dwAudioBytes2
);
1416 static HRESULT WINAPI
SecondaryBufferImpl_Restore(
1417 LPDIRECTSOUNDBUFFER8 iface
)
1419 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1420 TRACE("(%p)\n",This
);
1422 return IDirectSoundBufferImpl_Restore((LPDIRECTSOUNDBUFFER8
)This
->dsb
);
1425 static HRESULT WINAPI
SecondaryBufferImpl_SetFX(
1426 LPDIRECTSOUNDBUFFER8 iface
,DWORD dwEffectsCount
,LPDSEFFECTDESC pDSFXDesc
,LPDWORD pdwResultCodes
)
1428 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1429 TRACE("(%p,%lu,%p,%p)\n",This
,dwEffectsCount
,pDSFXDesc
,pdwResultCodes
);
1431 return IDirectSoundBufferImpl_SetFX((LPDIRECTSOUNDBUFFER8
)This
->dsb
,dwEffectsCount
,pDSFXDesc
,pdwResultCodes
);
1434 static HRESULT WINAPI
SecondaryBufferImpl_AcquireResources(
1435 LPDIRECTSOUNDBUFFER8 iface
,DWORD dwFlags
,DWORD dwEffectsCount
,LPDWORD pdwResultCodes
)
1437 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1438 TRACE("(%p,%08lu,%lu,%p)\n",This
,dwFlags
,dwEffectsCount
,pdwResultCodes
);
1440 return IDirectSoundBufferImpl_AcquireResources((LPDIRECTSOUNDBUFFER8
)This
->dsb
,dwFlags
,dwEffectsCount
,pdwResultCodes
);
1443 static HRESULT WINAPI
SecondaryBufferImpl_GetObjectInPath(
1444 LPDIRECTSOUNDBUFFER8 iface
,REFGUID rguidObject
,DWORD dwIndex
,REFGUID rguidInterface
,LPVOID
* ppObject
)
1446 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1447 TRACE("(%p,%s,%lu,%s,%p)\n",This
,debugstr_guid(rguidObject
),dwIndex
,debugstr_guid(rguidInterface
),ppObject
);
1449 return IDirectSoundBufferImpl_GetObjectInPath((LPDIRECTSOUNDBUFFER8
)This
->dsb
,rguidObject
,dwIndex
,rguidInterface
,ppObject
);
1452 static const IDirectSoundBuffer8Vtbl sbvt
=
1454 SecondaryBufferImpl_QueryInterface
,
1455 SecondaryBufferImpl_AddRef
,
1456 SecondaryBufferImpl_Release
,
1457 SecondaryBufferImpl_GetCaps
,
1458 SecondaryBufferImpl_GetCurrentPosition
,
1459 SecondaryBufferImpl_GetFormat
,
1460 SecondaryBufferImpl_GetVolume
,
1461 SecondaryBufferImpl_GetPan
,
1462 SecondaryBufferImpl_GetFrequency
,
1463 SecondaryBufferImpl_GetStatus
,
1464 SecondaryBufferImpl_Initialize
,
1465 SecondaryBufferImpl_Lock
,
1466 SecondaryBufferImpl_Play
,
1467 SecondaryBufferImpl_SetCurrentPosition
,
1468 SecondaryBufferImpl_SetFormat
,
1469 SecondaryBufferImpl_SetVolume
,
1470 SecondaryBufferImpl_SetPan
,
1471 SecondaryBufferImpl_SetFrequency
,
1472 SecondaryBufferImpl_Stop
,
1473 SecondaryBufferImpl_Unlock
,
1474 SecondaryBufferImpl_Restore
,
1475 SecondaryBufferImpl_SetFX
,
1476 SecondaryBufferImpl_AcquireResources
,
1477 SecondaryBufferImpl_GetObjectInPath
1480 HRESULT WINAPI
SecondaryBufferImpl_Create(
1481 IDirectSoundBufferImpl
*dsb
,
1482 SecondaryBufferImpl
**psb
)
1484 SecondaryBufferImpl
*sb
;
1485 TRACE("(%p,%p)\n",dsb
,psb
);
1487 sb
= HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY
,sizeof(*sb
));
1490 WARN("out of memory\n");
1492 return DSERR_OUTOFMEMORY
;
1498 IDirectSoundBuffer8_AddRef((LPDIRECTSOUNDBUFFER8
)dsb
);
1503 HRESULT WINAPI
SecondaryBufferImpl_Destroy(
1504 SecondaryBufferImpl
*pdsb
)
1506 TRACE("(%p)\n",pdsb
);
1508 while (SecondaryBufferImpl_Release((LPDIRECTSOUNDBUFFER8
)pdsb
) > 0);