Release 980822
[wine/hacks.git] / memory / heap.c
blob3bcc396510c490cef094584aa0e048b737b2a1a2
1 /*
2 * Win32 heap functions
4 * Copyright 1996 Alexandre Julliard
5 */
7 #include <assert.h>
8 #include <stdlib.h>
9 #include <string.h>
10 #include "windows.h"
11 #include "selectors.h"
12 #include "winbase.h"
13 #include "winerror.h"
14 #include "winnt.h"
15 #include "heap.h"
16 #include "debug.h"
18 /* Note: the heap data structures are based on what Pietrek describes in his
19 * book 'Windows 95 System Programming Secrets'. The layout is not exactly
20 * the same, but could be easily adapted if it turns out some programs
21 * require it.
24 typedef struct tagARENA_INUSE
26 DWORD size; /* Block size; must be the first field */
27 WORD threadId; /* Allocating thread id */
28 WORD magic; /* Magic number */
29 DWORD callerEIP; /* EIP of caller upon allocation */
30 } ARENA_INUSE;
32 typedef struct tagARENA_FREE
34 DWORD size; /* Block size; must be the first field */
35 WORD threadId; /* Freeing thread id */
36 WORD magic; /* Magic number */
37 struct tagARENA_FREE *next; /* Next free arena */
38 struct tagARENA_FREE *prev; /* Prev free arena */
39 } ARENA_FREE;
41 #define ARENA_FLAG_FREE 0x00000001 /* flags OR'ed with arena size */
42 #define ARENA_FLAG_PREV_FREE 0x00000002
43 #define ARENA_SIZE_MASK 0xfffffffc
44 #define ARENA_INUSE_MAGIC 0x4842 /* Value for arena 'magic' field */
45 #define ARENA_FREE_MAGIC 0x4846 /* Value for arena 'magic' field */
47 #define ARENA_INUSE_FILLER 0x55
48 #define ARENA_FREE_FILLER 0xaa
50 #define HEAP_NB_FREE_LISTS 4 /* Number of free lists */
52 /* Max size of the blocks on the free lists */
53 static const DWORD HEAP_freeListSizes[HEAP_NB_FREE_LISTS] =
55 0x20, 0x80, 0x200, 0xffffffff
58 typedef struct
60 DWORD size;
61 ARENA_FREE arena;
62 } FREE_LIST_ENTRY;
64 struct tagHEAP;
66 typedef struct tagSUBHEAP
68 DWORD size; /* Size of the whole sub-heap */
69 DWORD commitSize; /* Committed size of the sub-heap */
70 DWORD headerSize; /* Size of the heap header */
71 struct tagSUBHEAP *next; /* Next sub-heap */
72 struct tagHEAP *heap; /* Main heap structure */
73 DWORD magic; /* Magic number */
74 WORD selector; /* Selector for HEAP_WINE_SEGPTR heaps */
75 } SUBHEAP;
77 #define SUBHEAP_MAGIC ((DWORD)('S' | ('U'<<8) | ('B'<<16) | ('H'<<24)))
79 typedef struct tagHEAP
81 SUBHEAP subheap; /* First sub-heap */
82 struct tagHEAP *next; /* Next heap for this process */
83 FREE_LIST_ENTRY freeList[HEAP_NB_FREE_LISTS]; /* Free lists */
84 CRITICAL_SECTION critSection; /* Critical section for serialization */
85 DWORD flags; /* Heap flags */
86 DWORD magic; /* Magic number */
87 } HEAP;
89 #define HEAP_MAGIC ((DWORD)('H' | ('E'<<8) | ('A'<<16) | ('P'<<24)))
91 #define HEAP_DEF_SIZE 0x110000 /* Default heap size = 1Mb + 64Kb */
92 #define HEAP_MIN_BLOCK_SIZE (8+sizeof(ARENA_FREE)) /* Min. heap block size */
94 HANDLE32 SystemHeap = 0;
95 HANDLE32 SegptrHeap = 0;
96 CRITICAL_SECTION *HEAP_SystemLock = NULL;
99 /***********************************************************************
100 * HEAP_Dump
102 void HEAP_Dump( HEAP *heap )
104 int i;
105 SUBHEAP *subheap;
106 char *ptr;
108 DUMP( "Heap: %08lx\n", (DWORD)heap );
109 DUMP( "Next: %08lx Sub-heaps: %08lx",
110 (DWORD)heap->next, (DWORD)&heap->subheap );
111 subheap = &heap->subheap;
112 while (subheap->next)
114 DUMP( " -> %08lx", (DWORD)subheap->next );
115 subheap = subheap->next;
118 DUMP( "\nFree lists:\n Block Stat Size Id\n" );
119 for (i = 0; i < HEAP_NB_FREE_LISTS; i++)
120 DUMP( "%08lx free %08lx %04x prev=%08lx next=%08lx\n",
121 (DWORD)&heap->freeList[i].arena, heap->freeList[i].arena.size,
122 heap->freeList[i].arena.threadId,
123 (DWORD)heap->freeList[i].arena.prev,
124 (DWORD)heap->freeList[i].arena.next );
126 subheap = &heap->subheap;
127 while (subheap)
129 DWORD freeSize = 0, usedSize = 0, arenaSize = subheap->headerSize;
130 DUMP( "\n\nSub-heap %08lx: size=%08lx committed=%08lx\n",
131 (DWORD)subheap, subheap->size, subheap->commitSize );
133 DUMP( "\n Block Stat Size Id\n" );
134 ptr = (char*)subheap + subheap->headerSize;
135 while (ptr < (char *)subheap + subheap->size)
137 if (*(DWORD *)ptr & ARENA_FLAG_FREE)
139 ARENA_FREE *pArena = (ARENA_FREE *)ptr;
140 DUMP( "%08lx free %08lx %04x prev=%08lx next=%08lx\n",
141 (DWORD)pArena, pArena->size & ARENA_SIZE_MASK,
142 pArena->threadId, (DWORD)pArena->prev,
143 (DWORD)pArena->next);
144 ptr += sizeof(*pArena) + (pArena->size & ARENA_SIZE_MASK);
145 arenaSize += sizeof(ARENA_FREE);
146 freeSize += pArena->size & ARENA_SIZE_MASK;
148 else if (*(DWORD *)ptr & ARENA_FLAG_PREV_FREE)
150 ARENA_INUSE *pArena = (ARENA_INUSE *)ptr;
151 DUMP( "%08lx Used %08lx %04x back=%08lx EIP=%08lx\n",
152 (DWORD)pArena, pArena->size & ARENA_SIZE_MASK,
153 pArena->threadId, *((DWORD *)pArena - 1),
154 pArena->callerEIP );
155 ptr += sizeof(*pArena) + (pArena->size & ARENA_SIZE_MASK);
156 arenaSize += sizeof(ARENA_INUSE);
157 usedSize += pArena->size & ARENA_SIZE_MASK;
159 else
161 ARENA_INUSE *pArena = (ARENA_INUSE *)ptr;
162 DUMP( "%08lx used %08lx %04x EIP=%08lx\n",
163 (DWORD)pArena, pArena->size & ARENA_SIZE_MASK,
164 pArena->threadId, pArena->callerEIP );
165 ptr += sizeof(*pArena) + (pArena->size & ARENA_SIZE_MASK);
166 arenaSize += sizeof(ARENA_INUSE);
167 usedSize += pArena->size & ARENA_SIZE_MASK;
170 DUMP( "\nTotal: Size=%08lx Committed=%08lx Free=%08lx Used=%08lx Arenas=%08lx (%ld%%)\n\n",
171 subheap->size, subheap->commitSize, freeSize, usedSize,
172 arenaSize, (arenaSize * 100) / subheap->size );
173 subheap = subheap->next;
178 /***********************************************************************
179 * HEAP_GetPtr
180 * RETURNS
181 * Pointer to the heap
182 * NULL: Failure
184 static HEAP *HEAP_GetPtr(
185 HANDLE32 heap /* [in] Handle to the heap */
187 HEAP *heapPtr = (HEAP *)heap;
188 if (!heapPtr || (heapPtr->magic != HEAP_MAGIC))
190 WARN(heap, "Invalid heap %08x!\n", heap );
191 SetLastError( ERROR_INVALID_HANDLE );
192 return NULL;
194 if (TRACE_ON(heap) && !HeapValidate( heap, 0, NULL ))
196 HEAP_Dump( heapPtr );
197 assert( FALSE );
198 SetLastError( ERROR_INVALID_HANDLE );
199 return NULL;
201 return heapPtr;
205 /***********************************************************************
206 * HEAP_InsertFreeBlock
208 * Insert a free block into the free list.
210 static void HEAP_InsertFreeBlock( HEAP *heap, ARENA_FREE *pArena )
212 FREE_LIST_ENTRY *pEntry = heap->freeList;
213 while (pEntry->size < pArena->size) pEntry++;
214 pArena->size |= ARENA_FLAG_FREE;
215 pArena->next = pEntry->arena.next;
216 pArena->next->prev = pArena;
217 pArena->prev = &pEntry->arena;
218 pEntry->arena.next = pArena;
222 /***********************************************************************
223 * HEAP_FindSubHeap
224 * Find the sub-heap containing a given address.
226 * RETURNS
227 * Pointer: Success
228 * NULL: Failure
230 static SUBHEAP *HEAP_FindSubHeap(
231 HEAP *heap, /* [in] Heap pointer */
232 LPCVOID ptr /* [in] Address */
234 SUBHEAP *sub = &heap->subheap;
235 while (sub)
237 if (((char *)ptr >= (char *)sub) &&
238 ((char *)ptr < (char *)sub + sub->size)) return sub;
239 sub = sub->next;
241 return NULL;
245 /***********************************************************************
246 * HEAP_Commit
248 * Make sure the heap storage is committed up to (not including) ptr.
250 static BOOL32 HEAP_Commit( SUBHEAP *subheap, void *ptr )
252 DWORD size = (DWORD)((char *)ptr - (char *)subheap);
253 size = (size + 0xfff) & 0xfffff000; /* Align size on a page boundary */
254 if (size > subheap->size) size = subheap->size;
255 if (size <= subheap->commitSize) return TRUE;
256 if (!VirtualAlloc( (char *)subheap + subheap->commitSize,
257 size - subheap->commitSize, MEM_COMMIT,
258 PAGE_EXECUTE_READWRITE))
260 WARN(heap, "Could not commit %08lx bytes at %08lx for heap %08lx\n",
261 size - subheap->commitSize,
262 (DWORD)((char *)subheap + subheap->commitSize),
263 (DWORD)subheap->heap );
264 return FALSE;
266 subheap->commitSize = size;
267 return TRUE;
271 /***********************************************************************
272 * HEAP_Decommit
274 * If possible, decommit the heap storage from (including) 'ptr'.
276 static BOOL32 HEAP_Decommit( SUBHEAP *subheap, void *ptr )
278 DWORD size = (DWORD)((char *)ptr - (char *)subheap);
279 size = (size + 0xfff) & 0xfffff000; /* Align size on a page boundary */
280 if (size >= subheap->commitSize) return TRUE;
281 if (!VirtualFree( (char *)subheap + size,
282 subheap->commitSize - size, MEM_DECOMMIT ))
284 WARN(heap, "Could not decommit %08lx bytes at %08lx for heap %08lx\n",
285 subheap->commitSize - size,
286 (DWORD)((char *)subheap + size),
287 (DWORD)subheap->heap );
288 return FALSE;
290 subheap->commitSize = size;
291 return TRUE;
295 /***********************************************************************
296 * HEAP_CreateFreeBlock
298 * Create a free block at a specified address. 'size' is the size of the
299 * whole block, including the new arena.
301 static void HEAP_CreateFreeBlock( SUBHEAP *subheap, void *ptr, DWORD size )
303 ARENA_FREE *pFree;
305 /* Create a free arena */
307 pFree = (ARENA_FREE *)ptr;
308 pFree->threadId = GetCurrentTask();
309 pFree->magic = ARENA_FREE_MAGIC;
311 /* If debugging, erase the freed block content */
313 if (TRACE_ON(heap))
315 char *pEnd = (char *)ptr + size;
316 if (pEnd > (char *)subheap + subheap->commitSize)
317 pEnd = (char *)subheap + subheap->commitSize;
318 if (pEnd > (char *)(pFree + 1))
319 memset( pFree + 1, ARENA_FREE_FILLER, pEnd - (char *)(pFree + 1) );
322 /* Check if next block is free also */
324 if (((char *)ptr + size < (char *)subheap + subheap->size) &&
325 (*(DWORD *)((char *)ptr + size) & ARENA_FLAG_FREE))
327 /* Remove the next arena from the free list */
328 ARENA_FREE *pNext = (ARENA_FREE *)((char *)ptr + size);
329 pNext->next->prev = pNext->prev;
330 pNext->prev->next = pNext->next;
331 size += (pNext->size & ARENA_SIZE_MASK) + sizeof(*pNext);
332 if (TRACE_ON(heap))
333 memset( pNext, ARENA_FREE_FILLER, sizeof(ARENA_FREE) );
336 /* Set the next block PREV_FREE flag and pointer */
338 if ((char *)ptr + size < (char *)subheap + subheap->size)
340 DWORD *pNext = (DWORD *)((char *)ptr + size);
341 *pNext |= ARENA_FLAG_PREV_FREE;
342 *(ARENA_FREE **)(pNext - 1) = pFree;
345 /* Last, insert the new block into the free list */
347 pFree->size = size - sizeof(*pFree);
348 HEAP_InsertFreeBlock( subheap->heap, pFree );
352 /***********************************************************************
353 * HEAP_MakeInUseBlockFree
355 * Turn an in-use block into a free block. Can also decommit the end of
356 * the heap, and possibly even free the sub-heap altogether.
358 static void HEAP_MakeInUseBlockFree( SUBHEAP *subheap, ARENA_INUSE *pArena )
360 ARENA_FREE *pFree;
361 DWORD size = (pArena->size & ARENA_SIZE_MASK) + sizeof(*pArena);
363 /* Check if we can merge with previous block */
365 if (pArena->size & ARENA_FLAG_PREV_FREE)
367 pFree = *((ARENA_FREE **)pArena - 1);
368 size += (pFree->size & ARENA_SIZE_MASK) + sizeof(ARENA_FREE);
369 /* Remove it from the free list */
370 pFree->next->prev = pFree->prev;
371 pFree->prev->next = pFree->next;
373 else pFree = (ARENA_FREE *)pArena;
375 /* Create a free block */
377 HEAP_CreateFreeBlock( subheap, pFree, size );
378 size = (pFree->size & ARENA_SIZE_MASK) + sizeof(ARENA_FREE);
379 if ((char *)pFree + size < (char *)subheap + subheap->size)
380 return; /* Not the last block, so nothing more to do */
382 /* Free the whole sub-heap if it's empty and not the original one */
384 if (((char *)pFree == (char *)subheap + subheap->headerSize) &&
385 (subheap != &subheap->heap->subheap))
387 SUBHEAP *pPrev = &subheap->heap->subheap;
388 /* Remove the free block from the list */
389 pFree->next->prev = pFree->prev;
390 pFree->prev->next = pFree->next;
391 /* Remove the subheap from the list */
392 while (pPrev && (pPrev->next != subheap)) pPrev = pPrev->next;
393 if (pPrev) pPrev->next = subheap->next;
394 /* Free the memory */
395 subheap->magic = 0;
396 if (subheap->selector) FreeSelector( subheap->selector );
397 VirtualFree( subheap, 0, MEM_RELEASE );
398 return;
401 /* Decommit the end of the heap */
403 HEAP_Decommit( subheap, pFree + 1 );
407 /***********************************************************************
408 * HEAP_ShrinkBlock
410 * Shrink an in-use block.
412 static void HEAP_ShrinkBlock(SUBHEAP *subheap, ARENA_INUSE *pArena, DWORD size)
414 if ((pArena->size & ARENA_SIZE_MASK) >= size + HEAP_MIN_BLOCK_SIZE)
416 HEAP_CreateFreeBlock( subheap, (char *)(pArena + 1) + size,
417 (pArena->size & ARENA_SIZE_MASK) - size );
418 pArena->size = (pArena->size & ~ARENA_SIZE_MASK) | size;
420 else
422 /* Turn off PREV_FREE flag in next block */
423 char *pNext = (char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK);
424 if (pNext < (char *)subheap + subheap->size)
425 *(DWORD *)pNext &= ~ARENA_FLAG_PREV_FREE;
430 /***********************************************************************
431 * HEAP_CreateSubHeap
433 * Create a sub-heap of the given size.
435 static SUBHEAP *HEAP_CreateSubHeap( DWORD flags, DWORD commitSize,
436 DWORD totalSize )
438 SUBHEAP *subheap;
439 WORD selector = 0;
441 /* Round-up sizes on a 64K boundary */
443 if (flags & HEAP_WINE_SEGPTR)
445 totalSize = commitSize = 0x10000; /* Only 64K at a time for SEGPTRs */
447 else
449 totalSize = (totalSize + 0xffff) & 0xffff0000;
450 commitSize = (commitSize + 0xffff) & 0xffff0000;
451 if (!commitSize) commitSize = 0x10000;
452 if (totalSize < commitSize) totalSize = commitSize;
455 /* Allocate the memory block */
457 if (!(subheap = VirtualAlloc( NULL, totalSize,
458 MEM_RESERVE, PAGE_EXECUTE_READWRITE )))
460 WARN(heap, "Could not VirtualAlloc %08lx bytes\n",
461 totalSize );
462 return NULL;
464 if (!VirtualAlloc(subheap, commitSize, MEM_COMMIT, PAGE_EXECUTE_READWRITE))
466 WARN(heap, "Could not commit %08lx bytes for sub-heap %08lx\n",
467 commitSize, (DWORD)subheap );
468 VirtualFree( subheap, 0, MEM_RELEASE );
469 return NULL;
472 /* Allocate a selector if needed */
474 if (flags & HEAP_WINE_SEGPTR)
476 selector = SELECTOR_AllocBlock( subheap, totalSize,
477 (flags & HEAP_WINE_CODESEG) ? SEGMENT_CODE : SEGMENT_DATA,
478 (flags & HEAP_WINE_CODESEG) != 0, FALSE );
479 if (!selector)
481 WARN(heap, "Could not allocate selector\n" );
482 VirtualFree( subheap, 0, MEM_RELEASE );
483 return NULL;
487 /* Fill the sub-heap structure */
489 subheap->size = totalSize;
490 subheap->commitSize = commitSize;
491 subheap->headerSize = sizeof(*subheap);
492 subheap->next = NULL;
493 subheap->heap = NULL;
494 subheap->magic = SUBHEAP_MAGIC;
495 subheap->selector = selector;
496 return subheap;
500 /***********************************************************************
501 * HEAP_FindFreeBlock
503 * Find a free block at least as large as the requested size, and make sure
504 * the requested size is committed.
506 static ARENA_FREE *HEAP_FindFreeBlock( HEAP *heap, DWORD size,
507 SUBHEAP **ppSubHeap )
509 SUBHEAP *subheap;
510 ARENA_FREE *pArena;
511 FREE_LIST_ENTRY *pEntry = heap->freeList;
513 /* Find a suitable free list, and in it find a block large enough */
515 while (pEntry->size < size) pEntry++;
516 pArena = pEntry->arena.next;
517 while (pArena != &heap->freeList[0].arena)
519 if (pArena->size > size)
521 subheap = HEAP_FindSubHeap( heap, pArena );
522 if (!HEAP_Commit( subheap, (char *)pArena + sizeof(ARENA_INUSE)
523 + size + HEAP_MIN_BLOCK_SIZE))
524 return NULL;
525 *ppSubHeap = subheap;
526 return pArena;
529 pArena = pArena->next;
532 /* If no block was found, attempt to grow the heap */
534 if (!(heap->flags & HEAP_GROWABLE))
536 WARN(heap, "Not enough space in heap %08lx for %08lx bytes\n",
537 (DWORD)heap, size );
538 return NULL;
540 size += sizeof(SUBHEAP) + sizeof(ARENA_FREE);
541 if (!(subheap = HEAP_CreateSubHeap( heap->flags, size,
542 MAX( HEAP_DEF_SIZE, size ) )))
543 return NULL;
545 /* Insert the new sub-heap in the list */
547 subheap->heap = heap;
548 subheap->next = heap->subheap.next;
549 heap->subheap.next = subheap;
550 size = subheap->size;
551 TRACE(heap, "created new sub-heap %08lx of %08lx bytes for heap %08lx\n",
552 (DWORD)subheap, size, (DWORD)heap );
554 HEAP_CreateFreeBlock( subheap, subheap + 1, size - sizeof(*subheap) );
555 *ppSubHeap = subheap;
556 return (ARENA_FREE *)(subheap + 1);
560 /***********************************************************************
561 * HEAP_IsValidArenaPtr
563 * Check that the pointer is inside the range possible for arenas.
565 static BOOL32 HEAP_IsValidArenaPtr( HEAP *heap, void *ptr )
567 int i;
568 SUBHEAP *subheap = HEAP_FindSubHeap( heap, ptr );
569 if (!subheap) return FALSE;
570 if ((char *)ptr >= (char *)subheap + subheap->headerSize) return TRUE;
571 if (subheap != &heap->subheap) return FALSE;
572 for (i = 0; i < HEAP_NB_FREE_LISTS; i++)
573 if (ptr == (void *)&heap->freeList[i].arena) return TRUE;
574 return FALSE;
578 /***********************************************************************
579 * HEAP_ValidateFreeArena
581 static BOOL32 HEAP_ValidateFreeArena( SUBHEAP *subheap, ARENA_FREE *pArena )
583 char *heapEnd = (char *)subheap + subheap->size;
585 /* Check magic number */
586 if (pArena->magic != ARENA_FREE_MAGIC)
588 WARN(heap, "Heap %08lx: invalid free arena magic for %08lx\n",
589 (DWORD)subheap->heap, (DWORD)pArena );
590 return FALSE;
592 /* Check size flags */
593 if (!(pArena->size & ARENA_FLAG_FREE) ||
594 (pArena->size & ARENA_FLAG_PREV_FREE))
596 WARN(heap, "Heap %08lx: bad flags %lx for free arena %08lx\n",
597 (DWORD)subheap->heap, pArena->size & ~ARENA_SIZE_MASK, (DWORD)pArena );
599 /* Check arena size */
600 if ((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) > heapEnd)
602 WARN(heap, "Heap %08lx: bad size %08lx for free arena %08lx\n",
603 (DWORD)subheap->heap, (DWORD)pArena->size & ARENA_SIZE_MASK, (DWORD)pArena );
604 return FALSE;
606 /* Check that next pointer is valid */
607 if (!HEAP_IsValidArenaPtr( subheap->heap, pArena->next ))
609 WARN(heap, "Heap %08lx: bad next ptr %08lx for arena %08lx\n",
610 (DWORD)subheap->heap, (DWORD)pArena->next, (DWORD)pArena );
611 return FALSE;
613 /* Check that next arena is free */
614 if (!(pArena->next->size & ARENA_FLAG_FREE) ||
615 (pArena->next->magic != ARENA_FREE_MAGIC))
617 WARN(heap, "Heap %08lx: next arena %08lx invalid for %08lx\n",
618 (DWORD)subheap->heap, (DWORD)pArena->next, (DWORD)pArena );
619 return FALSE;
621 /* Check that prev pointer is valid */
622 if (!HEAP_IsValidArenaPtr( subheap->heap, pArena->prev ))
624 WARN(heap, "Heap %08lx: bad prev ptr %08lx for arena %08lx\n",
625 (DWORD)subheap->heap, (DWORD)pArena->prev, (DWORD)pArena );
626 return FALSE;
628 /* Check that prev arena is free */
629 if (!(pArena->prev->size & ARENA_FLAG_FREE) ||
630 (pArena->prev->magic != ARENA_FREE_MAGIC))
632 WARN(heap, "Heap %08lx: prev arena %08lx invalid for %08lx\n",
633 (DWORD)subheap->heap, (DWORD)pArena->prev, (DWORD)pArena );
634 return FALSE;
636 /* Check that next block has PREV_FREE flag */
637 if ((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) < heapEnd)
639 if (!(*(DWORD *)((char *)(pArena + 1) +
640 (pArena->size & ARENA_SIZE_MASK)) & ARENA_FLAG_PREV_FREE))
642 WARN(heap, "Heap %08lx: free arena %08lx next block has no PREV_FREE flag\n",
643 (DWORD)subheap->heap, (DWORD)pArena );
644 return FALSE;
646 /* Check next block back pointer */
647 if (*((ARENA_FREE **)((char *)(pArena + 1) +
648 (pArena->size & ARENA_SIZE_MASK)) - 1) != pArena)
650 WARN(heap, "Heap %08lx: arena %08lx has wrong back ptr %08lx\n",
651 (DWORD)subheap->heap, (DWORD)pArena,
652 *((DWORD *)((char *)(pArena+1)+ (pArena->size & ARENA_SIZE_MASK)) - 1));
653 return FALSE;
656 return TRUE;
660 /***********************************************************************
661 * HEAP_ValidateInUseArena
663 static BOOL32 HEAP_ValidateInUseArena( SUBHEAP *subheap, ARENA_INUSE *pArena )
665 char *heapEnd = (char *)subheap + subheap->size;
667 /* Check magic number */
668 if (pArena->magic != ARENA_INUSE_MAGIC)
670 WARN(heap, "Heap %08lx: invalid in-use arena magic for %08lx\n",
671 (DWORD)subheap->heap, (DWORD)pArena );
672 return FALSE;
674 /* Check size flags */
675 if (pArena->size & ARENA_FLAG_FREE)
677 WARN(heap, "Heap %08lx: bad flags %lx for in-use arena %08lx\n",
678 (DWORD)subheap->heap, pArena->size & ~ARENA_SIZE_MASK, (DWORD)pArena );
680 /* Check arena size */
681 if ((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) > heapEnd)
683 WARN(heap, "Heap %08lx: bad size %08lx for in-use arena %08lx\n",
684 (DWORD)subheap->heap, (DWORD)pArena->size & ARENA_SIZE_MASK, (DWORD)pArena );
685 return FALSE;
687 /* Check next arena PREV_FREE flag */
688 if (((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) < heapEnd) &&
689 (*(DWORD *)((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK)) & ARENA_FLAG_PREV_FREE))
691 WARN(heap, "Heap %08lx: in-use arena %08lx next block has PREV_FREE flag\n",
692 (DWORD)subheap->heap, (DWORD)pArena );
693 return FALSE;
695 /* Check prev free arena */
696 if (pArena->size & ARENA_FLAG_PREV_FREE)
698 ARENA_FREE *pPrev = *((ARENA_FREE **)pArena - 1);
699 /* Check prev pointer */
700 if (!HEAP_IsValidArenaPtr( subheap->heap, pPrev ))
702 WARN(heap, "Heap %08lx: bad back ptr %08lx for arena %08lx\n",
703 (DWORD)subheap->heap, (DWORD)pPrev, (DWORD)pArena );
704 return FALSE;
706 /* Check that prev arena is free */
707 if (!(pPrev->size & ARENA_FLAG_FREE) ||
708 (pPrev->magic != ARENA_FREE_MAGIC))
710 WARN(heap, "Heap %08lx: prev arena %08lx invalid for in-use %08lx\n",
711 (DWORD)subheap->heap, (DWORD)pPrev, (DWORD)pArena );
712 return FALSE;
714 /* Check that prev arena is really the previous block */
715 if ((char *)(pPrev + 1) + (pPrev->size & ARENA_SIZE_MASK) != (char *)pArena)
717 WARN(heap, "Heap %08lx: prev arena %08lx is not prev for in-use %08lx\n",
718 (DWORD)subheap->heap, (DWORD)pPrev, (DWORD)pArena );
719 return FALSE;
722 return TRUE;
726 /***********************************************************************
727 * HEAP_IsInsideHeap
728 * Checks whether the pointer points to a block inside a given heap.
730 * NOTES
731 * Should this return BOOL32?
733 * RETURNS
734 * !0: Success
735 * 0: Failure
737 int HEAP_IsInsideHeap(
738 HANDLE32 heap, /* [in] Heap */
739 DWORD flags, /* [in] Flags */
740 LPCVOID ptr /* [in] Pointer */
742 HEAP *heapPtr = HEAP_GetPtr( heap );
743 SUBHEAP *subheap;
744 int ret;
746 /* Validate the parameters */
748 if (!heapPtr) return 0;
749 flags |= heapPtr->flags;
750 if (!(flags & HEAP_NO_SERIALIZE)) HeapLock( heap );
751 ret = (((subheap = HEAP_FindSubHeap( heapPtr, ptr )) != NULL) &&
752 (((char *)ptr >= (char *)subheap + subheap->headerSize
753 + sizeof(ARENA_INUSE))));
754 if (!(flags & HEAP_NO_SERIALIZE)) HeapUnlock( heap );
755 return ret;
759 /***********************************************************************
760 * HEAP_GetSegptr
762 * Transform a linear pointer into a SEGPTR. The pointer must have been
763 * allocated from a HEAP_WINE_SEGPTR heap.
765 SEGPTR HEAP_GetSegptr( HANDLE32 heap, DWORD flags, LPCVOID ptr )
767 HEAP *heapPtr = HEAP_GetPtr( heap );
768 SUBHEAP *subheap;
769 SEGPTR ret;
771 /* Validate the parameters */
773 if (!heapPtr) return 0;
774 flags |= heapPtr->flags;
775 if (!(flags & HEAP_WINE_SEGPTR))
777 WARN(heap, "Heap %08x is not a SEGPTR heap\n",
778 heap );
779 return 0;
781 if (!(flags & HEAP_NO_SERIALIZE)) HeapLock( heap );
783 /* Get the subheap */
785 if (!(subheap = HEAP_FindSubHeap( heapPtr, ptr )))
787 WARN(heap, "%p is not inside heap %08x\n",
788 ptr, heap );
789 if (!(flags & HEAP_NO_SERIALIZE)) HeapUnlock( heap );
790 return 0;
793 /* Build the SEGPTR */
795 ret = PTR_SEG_OFF_TO_SEGPTR(subheap->selector, (DWORD)ptr-(DWORD)subheap);
796 if (!(flags & HEAP_NO_SERIALIZE)) HeapUnlock( heap );
797 return ret;
801 /***********************************************************************
802 * HeapCreate (KERNEL32.336)
803 * RETURNS
804 * Handle of heap: Success
805 * NULL: Failure
807 HANDLE32 WINAPI HeapCreate(
808 DWORD flags, /* [in] Heap allocation flag */
809 DWORD initialSize, /* [in] Initial heap size */
810 DWORD maxSize /* [in] Maximum heap size */
812 int i;
813 HEAP *heap;
814 SUBHEAP *subheap;
815 FREE_LIST_ENTRY *pEntry;
817 /* Allocate the heap block */
819 if (!maxSize)
821 maxSize = HEAP_DEF_SIZE;
822 flags |= HEAP_GROWABLE;
824 if (!(subheap = HEAP_CreateSubHeap( flags, initialSize, maxSize )))
826 SetLastError( ERROR_OUTOFMEMORY );
827 return 0;
830 /* Fill the heap structure */
832 heap = (HEAP *)subheap;
833 subheap->heap = heap;
834 subheap->headerSize = sizeof(HEAP);
835 heap->next = NULL;
836 heap->flags = flags;
837 heap->magic = HEAP_MAGIC;
839 /* Build the free lists */
841 for (i = 0, pEntry = heap->freeList; i < HEAP_NB_FREE_LISTS; i++, pEntry++)
843 pEntry->size = HEAP_freeListSizes[i];
844 pEntry->arena.size = 0 | ARENA_FLAG_FREE;
845 pEntry->arena.next = i < HEAP_NB_FREE_LISTS-1 ?
846 &heap->freeList[i+1].arena : &heap->freeList[0].arena;
847 pEntry->arena.prev = i ? &heap->freeList[i-1].arena :
848 &heap->freeList[HEAP_NB_FREE_LISTS-1].arena;
849 pEntry->arena.threadId = 0;
850 pEntry->arena.magic = ARENA_FREE_MAGIC;
853 /* Create the first free block */
855 HEAP_CreateFreeBlock( subheap, heap + 1, subheap->size - sizeof(*heap) );
857 /* Initialize critical section */
859 InitializeCriticalSection( &heap->critSection );
860 if (!SystemHeap) HEAP_SystemLock = &heap->critSection;
862 /* We are done */
864 return (HANDLE32)heap;
868 /***********************************************************************
869 * HeapDestroy (KERNEL32.337)
870 * RETURNS
871 * TRUE: Success
872 * FALSE: Failure
874 BOOL32 WINAPI HeapDestroy(
875 HANDLE32 heap /* [in] Handle of heap */
877 HEAP *heapPtr = HEAP_GetPtr( heap );
878 SUBHEAP *subheap;
880 TRACE(heap, "%08x\n", heap );
881 if (!heapPtr) return FALSE;
883 DeleteCriticalSection( &heapPtr->critSection );
884 subheap = &heapPtr->subheap;
885 while (subheap)
887 SUBHEAP *next = subheap->next;
888 if (subheap->selector) FreeSelector( subheap->selector );
889 VirtualFree( subheap, 0, MEM_RELEASE );
890 subheap = next;
892 return TRUE;
896 /***********************************************************************
897 * HeapAlloc (KERNEL32.334)
898 * RETURNS
899 * Pointer to allocated memory block
900 * NULL: Failure
902 LPVOID WINAPI HeapAlloc(
903 HANDLE32 heap, /* [in] Handle of private heap block */
904 DWORD flags, /* [in] Heap allocation control flags */
905 DWORD size /* [in] Number of bytes to allocate */
907 ARENA_FREE *pArena;
908 ARENA_INUSE *pInUse;
909 SUBHEAP *subheap;
910 HEAP *heapPtr = HEAP_GetPtr( heap );
912 /* Validate the parameters */
914 if (!heapPtr) return NULL;
915 flags &= HEAP_GENERATE_EXCEPTIONS | HEAP_NO_SERIALIZE | HEAP_ZERO_MEMORY;
916 flags |= heapPtr->flags;
917 if (!(flags & HEAP_NO_SERIALIZE)) HeapLock( heap );
918 size = (size + 3) & ~3;
919 if (size < HEAP_MIN_BLOCK_SIZE) size = HEAP_MIN_BLOCK_SIZE;
921 /* Locate a suitable free block */
923 if (!(pArena = HEAP_FindFreeBlock( heapPtr, size, &subheap )))
925 TRACE(heap, "(%08x,%08lx,%08lx): returning NULL\n",
926 heap, flags, size );
927 if (!(flags & HEAP_NO_SERIALIZE)) HeapUnlock( heap );
928 SetLastError( ERROR_COMMITMENT_LIMIT );
929 return NULL;
932 /* Remove the arena from the free list */
934 pArena->next->prev = pArena->prev;
935 pArena->prev->next = pArena->next;
937 /* Build the in-use arena */
939 pInUse = (ARENA_INUSE *)pArena;
940 pInUse->size = (pInUse->size & ~ARENA_FLAG_FREE)
941 + sizeof(ARENA_FREE) - sizeof(ARENA_INUSE);
942 pInUse->callerEIP = *((DWORD *)&heap - 1); /* hack hack */
943 pInUse->threadId = GetCurrentTask();
944 pInUse->magic = ARENA_INUSE_MAGIC;
946 /* Shrink the block */
948 HEAP_ShrinkBlock( subheap, pInUse, size );
950 if (flags & HEAP_ZERO_MEMORY) memset( pInUse + 1, 0, size );
951 else if (TRACE_ON(heap)) memset( pInUse + 1, ARENA_INUSE_FILLER, size );
953 if (!(flags & HEAP_NO_SERIALIZE)) HeapUnlock( heap );
955 TRACE(heap, "(%08x,%08lx,%08lx): returning %08lx\n",
956 heap, flags, size, (DWORD)(pInUse + 1) );
957 return (LPVOID)(pInUse + 1);
961 /***********************************************************************
962 * HeapFree (KERNEL32.338)
963 * RETURNS
964 * TRUE: Success
965 * FALSE: Failure
967 BOOL32 WINAPI HeapFree(
968 HANDLE32 heap, /* [in] Handle of heap */
969 DWORD flags, /* [in] Heap freeing flags */
970 LPVOID ptr /* [in] Address of memory to free */
972 ARENA_INUSE *pInUse;
973 SUBHEAP *subheap;
974 HEAP *heapPtr = HEAP_GetPtr( heap );
976 /* Validate the parameters */
978 if (!heapPtr) return FALSE;
979 flags &= HEAP_NO_SERIALIZE;
980 flags |= heapPtr->flags;
981 if (!(flags & HEAP_NO_SERIALIZE)) HeapLock( heap );
982 if (!ptr || !HeapValidate( heap, HEAP_NO_SERIALIZE, ptr ))
984 if (!(flags & HEAP_NO_SERIALIZE)) HeapUnlock( heap );
985 SetLastError( ERROR_INVALID_PARAMETER );
986 TRACE(heap, "(%08x,%08lx,%08lx): returning FALSE\n",
987 heap, flags, (DWORD)ptr );
988 return FALSE;
991 /* Turn the block into a free block */
993 pInUse = (ARENA_INUSE *)ptr - 1;
994 subheap = HEAP_FindSubHeap( heapPtr, pInUse );
995 HEAP_MakeInUseBlockFree( subheap, pInUse );
997 if (!(flags & HEAP_NO_SERIALIZE)) HeapUnlock( heap );
998 /* SetLastError( 0 ); */
1000 TRACE(heap, "(%08x,%08lx,%08lx): returning TRUE\n",
1001 heap, flags, (DWORD)ptr );
1002 return TRUE;
1006 /***********************************************************************
1007 * HeapReAlloc (KERNEL32.340)
1008 * RETURNS
1009 * Pointer to reallocated memory block
1010 * NULL: Failure
1012 LPVOID WINAPI HeapReAlloc(
1013 HANDLE32 heap, /* [in] Handle of heap block */
1014 DWORD flags, /* [in] Heap reallocation flags */
1015 LPVOID ptr, /* [in] Address of memory to reallocate */
1016 DWORD size /* [in] Number of bytes to reallocate */
1018 ARENA_INUSE *pArena;
1019 DWORD oldSize;
1020 HEAP *heapPtr;
1021 SUBHEAP *subheap;
1023 if (!ptr) return HeapAlloc( heap, flags, size ); /* FIXME: correct? */
1024 if (!(heapPtr = HEAP_GetPtr( heap ))) return FALSE;
1026 /* Validate the parameters */
1028 flags &= HEAP_GENERATE_EXCEPTIONS | HEAP_NO_SERIALIZE | HEAP_ZERO_MEMORY |
1029 HEAP_REALLOC_IN_PLACE_ONLY;
1030 flags |= heapPtr->flags;
1031 size = (size + 3) & ~3;
1032 if (size < HEAP_MIN_BLOCK_SIZE) size = HEAP_MIN_BLOCK_SIZE;
1034 if (!(flags & HEAP_NO_SERIALIZE)) HeapLock( heap );
1035 if (!HeapValidate( heap, HEAP_NO_SERIALIZE, ptr ))
1037 if (!(flags & HEAP_NO_SERIALIZE)) HeapUnlock( heap );
1038 SetLastError( ERROR_INVALID_PARAMETER );
1039 TRACE(heap, "(%08x,%08lx,%08lx,%08lx): returning NULL\n",
1040 heap, flags, (DWORD)ptr, size );
1041 return NULL;
1044 /* Check if we need to grow the block */
1046 pArena = (ARENA_INUSE *)ptr - 1;
1047 pArena->threadId = GetCurrentTask();
1048 subheap = HEAP_FindSubHeap( heapPtr, pArena );
1049 oldSize = (pArena->size & ARENA_SIZE_MASK);
1050 if (size > oldSize)
1052 char *pNext = (char *)(pArena + 1) + oldSize;
1053 if ((pNext < (char *)subheap + subheap->size) &&
1054 (*(DWORD *)pNext & ARENA_FLAG_FREE) &&
1055 (oldSize + (*(DWORD *)pNext & ARENA_SIZE_MASK) + sizeof(ARENA_FREE) >= size))
1057 /* The next block is free and large enough */
1058 ARENA_FREE *pFree = (ARENA_FREE *)pNext;
1059 pFree->next->prev = pFree->prev;
1060 pFree->prev->next = pFree->next;
1061 pArena->size += (pFree->size & ARENA_SIZE_MASK) + sizeof(*pFree);
1062 if (!HEAP_Commit( subheap, (char *)pArena + sizeof(ARENA_INUSE)
1063 + size + HEAP_MIN_BLOCK_SIZE))
1065 if (!(flags & HEAP_NO_SERIALIZE)) HeapUnlock( heap );
1066 SetLastError( ERROR_OUTOFMEMORY );
1067 return NULL;
1069 HEAP_ShrinkBlock( subheap, pArena, size );
1071 else /* Do it the hard way */
1073 ARENA_FREE *pNew;
1074 ARENA_INUSE *pInUse;
1075 SUBHEAP *newsubheap;
1077 if ((flags & HEAP_REALLOC_IN_PLACE_ONLY) ||
1078 !(pNew = HEAP_FindFreeBlock( heapPtr, size, &newsubheap )))
1080 if (!(flags & HEAP_NO_SERIALIZE)) HeapUnlock( heap );
1081 SetLastError( ERROR_OUTOFMEMORY );
1082 return NULL;
1085 /* Build the in-use arena */
1087 pNew->next->prev = pNew->prev;
1088 pNew->prev->next = pNew->next;
1089 pInUse = (ARENA_INUSE *)pNew;
1090 pInUse->size = (pInUse->size & ~ARENA_FLAG_FREE)
1091 + sizeof(ARENA_FREE) - sizeof(ARENA_INUSE);
1092 pInUse->threadId = GetCurrentTask();
1093 pInUse->magic = ARENA_INUSE_MAGIC;
1094 HEAP_ShrinkBlock( newsubheap, pInUse, size );
1095 memcpy( pInUse + 1, pArena + 1, oldSize );
1097 /* Free the previous block */
1099 HEAP_MakeInUseBlockFree( subheap, pArena );
1100 subheap = newsubheap;
1101 pArena = pInUse;
1104 else HEAP_ShrinkBlock( subheap, pArena, size ); /* Shrink the block */
1106 /* Clear the extra bytes if needed */
1108 if (size > oldSize)
1110 if (flags & HEAP_ZERO_MEMORY)
1111 memset( (char *)(pArena + 1) + oldSize, 0,
1112 (pArena->size & ARENA_SIZE_MASK) - oldSize );
1113 else if (TRACE_ON(heap))
1114 memset( (char *)(pArena + 1) + oldSize, ARENA_INUSE_FILLER,
1115 (pArena->size & ARENA_SIZE_MASK) - oldSize );
1118 /* Return the new arena */
1120 pArena->callerEIP = *((DWORD *)&heap - 1); /* hack hack */
1121 if (!(flags & HEAP_NO_SERIALIZE)) HeapUnlock( heap );
1123 TRACE(heap, "(%08x,%08lx,%08lx,%08lx): returning %08lx\n",
1124 heap, flags, (DWORD)ptr, size, (DWORD)(pArena + 1) );
1125 return (LPVOID)(pArena + 1);
1129 /***********************************************************************
1130 * HeapCompact (KERNEL32.335)
1132 DWORD WINAPI HeapCompact( HANDLE32 heap, DWORD flags )
1134 return 0;
1138 /***********************************************************************
1139 * HeapLock (KERNEL32.339)
1140 * Attempts to acquire the critical section object for a specified heap.
1142 * RETURNS
1143 * TRUE: Success
1144 * FALSE: Failure
1146 BOOL32 WINAPI HeapLock(
1147 HANDLE32 heap /* [in] Handle of heap to lock for exclusive access */
1149 HEAP *heapPtr = HEAP_GetPtr( heap );
1150 if (!heapPtr) return FALSE;
1151 EnterCriticalSection( &heapPtr->critSection );
1152 return TRUE;
1156 /***********************************************************************
1157 * HeapUnlock (KERNEL32.342)
1158 * Releases ownership of the critical section object.
1160 * RETURNS
1161 * TRUE: Success
1162 * FALSE: Failure
1164 BOOL32 WINAPI HeapUnlock(
1165 HANDLE32 heap /* [in] Handle to the heap to unlock */
1167 HEAP *heapPtr = HEAP_GetPtr( heap );
1168 if (!heapPtr) return FALSE;
1169 LeaveCriticalSection( &heapPtr->critSection );
1170 return TRUE;
1174 /***********************************************************************
1175 * HeapSize (KERNEL32.341)
1176 * RETURNS
1177 * Size in bytes of allocated memory
1178 * 0: Failure
1180 DWORD WINAPI HeapSize(
1181 HANDLE32 heap, /* [in] Handle of heap */
1182 DWORD flags, /* [in] Heap size control flags */
1183 LPVOID ptr /* [in] Address of memory to return size for */
1185 DWORD ret;
1186 HEAP *heapPtr = HEAP_GetPtr( heap );
1188 if (!heapPtr) return FALSE;
1189 flags &= HEAP_NO_SERIALIZE;
1190 flags |= heapPtr->flags;
1191 if (!(flags & HEAP_NO_SERIALIZE)) HeapLock( heap );
1192 if (!HeapValidate( heap, HEAP_NO_SERIALIZE, ptr ))
1194 SetLastError( ERROR_INVALID_PARAMETER );
1195 ret = 0xffffffff;
1197 else
1199 ARENA_INUSE *pArena = (ARENA_INUSE *)ptr - 1;
1200 ret = pArena->size & ARENA_SIZE_MASK;
1202 if (!(flags & HEAP_NO_SERIALIZE)) HeapUnlock( heap );
1204 TRACE(heap, "(%08x,%08lx,%08lx): returning %08lx\n",
1205 heap, flags, (DWORD)ptr, ret );
1206 return ret;
1210 /***********************************************************************
1211 * HeapValidate (KERNEL32.343)
1212 * Validates a specified heap.
1214 * NOTES
1215 * Flags is ignored.
1217 * RETURNS
1218 * TRUE: Success
1219 * FALSE: Failure
1221 BOOL32 WINAPI HeapValidate(
1222 HANDLE32 heap, /* [in] Handle to the heap */
1223 DWORD flags, /* [in] Bit flags that control access during operation */
1224 LPCVOID block /* [in] Optional pointer to memory block to validate */
1226 SUBHEAP *subheap;
1227 HEAP *heapPtr = (HEAP *)(heap);
1229 if (!heapPtr || (heapPtr->magic != HEAP_MAGIC))
1231 WARN(heap, "Invalid heap %08x!\n", heap );
1232 return FALSE;
1235 if (block)
1237 /* Only check this single memory block */
1238 if (!(subheap = HEAP_FindSubHeap( heapPtr, block )) ||
1239 ((char *)block < (char *)subheap + subheap->headerSize
1240 + sizeof(ARENA_INUSE)))
1242 WARN(heap, "Heap %08lx: block %08lx is not inside heap\n",
1243 (DWORD)heap, (DWORD)block );
1244 return FALSE;
1246 return HEAP_ValidateInUseArena( subheap, (ARENA_INUSE *)block - 1 );
1249 subheap = &heapPtr->subheap;
1250 while (subheap)
1252 char *ptr = (char *)subheap + subheap->headerSize;
1253 while (ptr < (char *)subheap + subheap->size)
1255 if (*(DWORD *)ptr & ARENA_FLAG_FREE)
1257 if (!HEAP_ValidateFreeArena( subheap, (ARENA_FREE *)ptr ))
1258 return FALSE;
1259 ptr += sizeof(ARENA_FREE) + (*(DWORD *)ptr & ARENA_SIZE_MASK);
1261 else
1263 if (!HEAP_ValidateInUseArena( subheap, (ARENA_INUSE *)ptr ))
1264 return FALSE;
1265 ptr += sizeof(ARENA_INUSE) + (*(DWORD *)ptr & ARENA_SIZE_MASK);
1268 subheap = subheap->next;
1270 return TRUE;
1274 /***********************************************************************
1275 * HeapWalk (KERNEL32.344)
1276 * Enumerates the memory blocks in a specified heap.
1278 * RETURNS
1279 * TRUE: Success
1280 * FALSE: Failure
1282 BOOL32 WINAPI HeapWalk(
1283 HANDLE32 heap, /* [in] Handle to heap to enumerate */
1284 LPPROCESS_HEAP_ENTRY *entry /* [out] Pointer to structure of enumeration info */
1286 FIXME(heap, "(%08x): stub.\n", heap );
1287 return FALSE;
1291 /***********************************************************************
1292 * HEAP_xalloc
1294 * Same as HeapAlloc(), but die on failure.
1296 LPVOID HEAP_xalloc( HANDLE32 heap, DWORD flags, DWORD size )
1298 LPVOID p = HeapAlloc( heap, flags, size );
1299 if (!p)
1301 MSG("Virtual memory exhausted.\n" );
1302 exit(1);
1304 return p;
1308 /***********************************************************************
1309 * HEAP_strdupA
1311 LPSTR HEAP_strdupA( HANDLE32 heap, DWORD flags, LPCSTR str )
1313 LPSTR p = HEAP_xalloc( heap, flags, strlen(str) + 1 );
1314 strcpy( p, str );
1315 return p;
1319 /***********************************************************************
1320 * HEAP_strdupW
1322 LPWSTR HEAP_strdupW( HANDLE32 heap, DWORD flags, LPCWSTR str )
1324 INT32 len = lstrlen32W(str) + 1;
1325 LPWSTR p = HEAP_xalloc( heap, flags, len * sizeof(WCHAR) );
1326 lstrcpy32W( p, str );
1327 return p;
1331 /***********************************************************************
1332 * HEAP_strdupAtoW
1334 LPWSTR HEAP_strdupAtoW( HANDLE32 heap, DWORD flags, LPCSTR str )
1336 LPWSTR ret;
1338 if (!str) return NULL;
1339 ret = HEAP_xalloc( heap, flags, (strlen(str)+1) * sizeof(WCHAR) );
1340 lstrcpyAtoW( ret, str );
1341 return ret;
1345 /***********************************************************************
1346 * HEAP_strdupWtoA
1348 LPSTR HEAP_strdupWtoA( HANDLE32 heap, DWORD flags, LPCWSTR str )
1350 LPSTR ret;
1352 if (!str) return NULL;
1353 ret = HEAP_xalloc( heap, flags, lstrlen32W(str) + 1 );
1354 lstrcpyWtoA( ret, str );
1355 return ret;