kernel: Don't require execute permission for DOS memory, this will be
[wine/hacks.git] / dlls / d3d8 / swapchain.c
blob51e8df9513b160ce1852ff38e4c92b9225b20a87
1 /*
2 * IDirect3DSwapChain8 implementation
4 * Copyright 2002 Jason Edmeades
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #include "config.h"
23 #include <stdarg.h>
25 #include "windef.h"
26 #include "winbase.h"
27 #include "winuser.h"
28 #include "wingdi.h"
29 #include "wine/debug.h"
31 #include "d3d8_private.h"
33 WINE_DEFAULT_DEBUG_CHANNEL(d3d);
35 /* IDirect3DSwapChain IUnknown parts follow: */
36 HRESULT WINAPI IDirect3DSwapChain8Impl_QueryInterface(LPDIRECT3DSWAPCHAIN8 iface,REFIID riid,LPVOID *ppobj)
38 IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface;
40 if (IsEqualGUID(riid, &IID_IUnknown)
41 || IsEqualGUID(riid, &IID_IDirect3DSwapChain8)) {
42 IDirect3DSwapChain8Impl_AddRef(iface);
43 *ppobj = This;
44 return D3D_OK;
47 WARN("(%p)->(%s,%p),not found\n",This,debugstr_guid(riid),ppobj);
48 return E_NOINTERFACE;
51 ULONG WINAPI IDirect3DSwapChain8Impl_AddRef(LPDIRECT3DSWAPCHAIN8 iface) {
52 IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface;
53 ULONG ref = InterlockedIncrement(&This->ref);
55 TRACE("(%p) : AddRef from %ld\n", This, ref - 1);
57 return ref;
60 ULONG WINAPI IDirect3DSwapChain8Impl_Release(LPDIRECT3DSWAPCHAIN8 iface) {
61 IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface;
62 ULONG ref = InterlockedDecrement(&This->ref);
64 TRACE("(%p) : ReleaseRef to %ld\n", This, ref);
66 if (ref == 0) {
67 HeapFree(GetProcessHeap(), 0, This);
69 return ref;
72 /* IDirect3DSwapChain parts follow: */
73 HRESULT WINAPI IDirect3DSwapChain8Impl_Present(LPDIRECT3DSWAPCHAIN8 iface, CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride,CONST RGNDATA* pDirtyRegion) {
74 IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface;
75 FIXME("(%p) : stub\n", This);
76 return D3D_OK;
79 HRESULT WINAPI IDirect3DSwapChain8Impl_GetBackBuffer(LPDIRECT3DSWAPCHAIN8 iface, UINT BackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface8** ppBackBuffer) {
80 IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface;
81 *ppBackBuffer = (LPDIRECT3DSURFACE8) This->backBuffer;
82 TRACE("(%p) : BackBuf %d Type %d returning %p\n", This, BackBuffer, Type, *ppBackBuffer);
84 if (BackBuffer > This->PresentParms.BackBufferCount - 1) {
85 FIXME("Only one backBuffer currently supported\n");
86 return D3DERR_INVALIDCALL;
89 /* Note inc ref on returned surface */
90 IDirect3DSurface8Impl_AddRef((LPDIRECT3DSURFACE8) *ppBackBuffer);
91 return D3D_OK;
94 const IDirect3DSwapChain8Vtbl Direct3DSwapChain8_Vtbl =
96 IDirect3DSwapChain8Impl_QueryInterface,
97 IDirect3DSwapChain8Impl_AddRef,
98 IDirect3DSwapChain8Impl_Release,
99 IDirect3DSwapChain8Impl_Present,
100 IDirect3DSwapChain8Impl_GetBackBuffer