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HEAD
d3d9: Make the shader test more precision tolerant.
[wine/hacks.git]
/
dlls
/
msnet32
/
Makefile.in
blob
852ad09e0f1e511a2c83160b35ddd52a20783db1
1
TOPSRCDIR
=
@top_srcdir@
2
TOPOBJDIR
=
..
/
..
3
SRCDIR
=
@
srcdir
@
4
VPATH
=
@
srcdir
@
5
MODULE
=
msnet32.dll
6
IMPORTS
=
kernel32
7
8
C_SRCS
=
msnet_main.c
9
10
@MAKE_DLL_RULES@
11
12
@DEPENDENCIES@
# everything below this line is overwritten by make depend