d3d9: Make the shader test more precision tolerant.
[wine/hacks.git] / dlls / msnet32 / Makefile.in
blob852ad09e0f1e511a2c83160b35ddd52a20783db1
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 MODULE = msnet32.dll
6 IMPORTS = kernel32
8 C_SRCS = msnet_main.c
10 @MAKE_DLL_RULES@
12 @DEPENDENCIES@ # everything below this line is overwritten by make depend