2 * X11DRV OpenGL functions
4 * Copyright 2000 Lionel Ulmer
5 * Copyright 2005 Alex Woods
6 * Copyright 2005 Raphael Junqueira
7 * Copyright 2006 Roderick Colenbrander
8 * Copyright 2006 Tomas Carnecky
10 * This library is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Lesser General Public
12 * License as published by the Free Software Foundation; either
13 * version 2.1 of the License, or (at your option) any later version.
15 * This library is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * Lesser General Public License for more details.
20 * You should have received a copy of the GNU Lesser General Public
21 * License along with this library; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
26 #include "wine/port.h"
34 #include "wine/library.h"
35 #include "wine/debug.h"
37 WINE_DEFAULT_DEBUG_CHANNEL(wgl
);
51 #ifdef HAVE_GL_GLEXT_H
52 # include <GL/glext.h>
61 /* Redefines the constants */
62 #define CALLBACK __stdcall
63 #define WINAPI __stdcall
64 #define APIENTRY WINAPI
67 WINE_DECLARE_DEBUG_CHANNEL(fps
);
69 typedef struct wine_glextension
{
78 const char *glVersion
;
79 const char *glExtensions
;
83 const char *glxServerVersion
;
84 const char *glxServerVendor
;
85 const char *glxServerExtensions
;
87 const char *glxClientVersion
;
88 const char *glxClientVendor
;
89 const char *glxClientExtensions
;
91 const char *glxExtensions
;
94 char wglExtensions
[4096];
97 typedef struct wine_glpixelformat
{
105 typedef struct wine_glcontext
{
109 WineGLPixelFormat
*fmt
;
112 Drawable drawables
[2];
113 BOOL refresh_drawables
;
114 struct wine_glcontext
*next
;
115 struct wine_glcontext
*prev
;
118 typedef struct wine_glpbuffer
{
121 WineGLPixelFormat
* fmt
;
127 int use_render_texture
; /* This is also the internal texture format */
128 int texture_bind_target
;
130 GLint texture_format
;
131 GLuint texture_target
;
137 static Wine_GLContext
*context_list
;
138 static struct WineGLInfo WineGLInfo
= { 0 };
139 static int use_render_texture_emulation
= 1;
140 static int use_render_texture_ati
= 0;
141 static int swap_interval
= 1;
143 #define MAX_EXTENSIONS 16
144 static const WineGLExtension
*WineGLExtensionList
[MAX_EXTENSIONS
];
145 static int WineGLExtensionListSize
;
147 static void X11DRV_WineGL_LoadExtensions(void);
148 static BOOL
glxRequireVersion(int requiredVersion
);
149 static BOOL
glxRequireExtension(const char *requiredExtension
);
151 static void dump_PIXELFORMATDESCRIPTOR(const PIXELFORMATDESCRIPTOR
*ppfd
) {
152 TRACE(" - size / version : %d / %d\n", ppfd
->nSize
, ppfd
->nVersion
);
153 TRACE(" - dwFlags : ");
154 #define TEST_AND_DUMP(t,tv) if ((t) & (tv)) TRACE(#tv " ")
155 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DEPTH_DONTCARE
);
156 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DOUBLEBUFFER
);
157 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DOUBLEBUFFER_DONTCARE
);
158 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DRAW_TO_WINDOW
);
159 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DRAW_TO_BITMAP
);
160 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_GENERIC_ACCELERATED
);
161 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_GENERIC_FORMAT
);
162 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_NEED_PALETTE
);
163 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_NEED_SYSTEM_PALETTE
);
164 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_STEREO
);
165 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_STEREO_DONTCARE
);
166 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SUPPORT_GDI
);
167 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SUPPORT_OPENGL
);
168 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_COPY
);
169 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_EXCHANGE
);
170 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_LAYER_BUFFERS
);
171 /* PFD_SUPPORT_COMPOSITION is new in Vista, it is similar to composition
172 * under X e.g. COMPOSITE + GLX_EXT_TEXTURE_FROM_PIXMAP. */
173 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SUPPORT_COMPOSITION
);
177 TRACE(" - iPixelType : ");
178 switch (ppfd
->iPixelType
) {
179 case PFD_TYPE_RGBA
: TRACE("PFD_TYPE_RGBA"); break;
180 case PFD_TYPE_COLORINDEX
: TRACE("PFD_TYPE_COLORINDEX"); break;
184 TRACE(" - Color : %d\n", ppfd
->cColorBits
);
185 TRACE(" - Red : %d\n", ppfd
->cRedBits
);
186 TRACE(" - Green : %d\n", ppfd
->cGreenBits
);
187 TRACE(" - Blue : %d\n", ppfd
->cBlueBits
);
188 TRACE(" - Alpha : %d\n", ppfd
->cAlphaBits
);
189 TRACE(" - Accum : %d\n", ppfd
->cAccumBits
);
190 TRACE(" - Depth : %d\n", ppfd
->cDepthBits
);
191 TRACE(" - Stencil : %d\n", ppfd
->cStencilBits
);
192 TRACE(" - Aux : %d\n", ppfd
->cAuxBuffers
);
194 TRACE(" - iLayerType : ");
195 switch (ppfd
->iLayerType
) {
196 case PFD_MAIN_PLANE
: TRACE("PFD_MAIN_PLANE"); break;
197 case PFD_OVERLAY_PLANE
: TRACE("PFD_OVERLAY_PLANE"); break;
198 case (BYTE
)PFD_UNDERLAY_PLANE
: TRACE("PFD_UNDERLAY_PLANE"); break;
203 #define PUSH1(attribs,att) do { attribs[nAttribs++] = (att); } while (0)
204 #define PUSH2(attribs,att,value) do { attribs[nAttribs++] = (att); attribs[nAttribs++] = (value); } while(0)
206 #define MAKE_FUNCPTR(f) static typeof(f) * p##f;
208 MAKE_FUNCPTR(glXChooseVisual
)
209 MAKE_FUNCPTR(glXCopyContext
)
210 MAKE_FUNCPTR(glXCreateContext
)
211 MAKE_FUNCPTR(glXCreateGLXPixmap
)
212 MAKE_FUNCPTR(glXGetCurrentContext
)
213 MAKE_FUNCPTR(glXGetCurrentDrawable
)
214 MAKE_FUNCPTR(glXDestroyContext
)
215 MAKE_FUNCPTR(glXDestroyGLXPixmap
)
216 MAKE_FUNCPTR(glXGetConfig
)
217 MAKE_FUNCPTR(glXIsDirect
)
218 MAKE_FUNCPTR(glXMakeCurrent
)
219 MAKE_FUNCPTR(glXSwapBuffers
)
220 MAKE_FUNCPTR(glXQueryExtension
)
221 MAKE_FUNCPTR(glXQueryVersion
)
222 MAKE_FUNCPTR(glXUseXFont
)
225 MAKE_FUNCPTR(glXGetClientString
)
226 MAKE_FUNCPTR(glXQueryExtensionsString
)
227 MAKE_FUNCPTR(glXQueryServerString
)
230 MAKE_FUNCPTR(glXGetFBConfigs
)
231 MAKE_FUNCPTR(glXChooseFBConfig
)
232 MAKE_FUNCPTR(glXCreatePbuffer
)
233 MAKE_FUNCPTR(glXCreateNewContext
)
234 MAKE_FUNCPTR(glXDestroyPbuffer
)
235 MAKE_FUNCPTR(glXGetFBConfigAttrib
)
236 MAKE_FUNCPTR(glXGetVisualFromFBConfig
)
237 MAKE_FUNCPTR(glXMakeContextCurrent
)
238 MAKE_FUNCPTR(glXQueryDrawable
)
239 MAKE_FUNCPTR(glXGetCurrentReadDrawable
)
242 static void* (*pglXGetProcAddressARB
)(const GLubyte
*);
243 static int (*pglXSwapIntervalSGI
)(int);
245 /* ATI GLX Extensions */
246 static BOOL (*pglXBindTexImageATI
)(Display
*dpy
, GLXPbuffer pbuffer
, int buffer
);
247 static BOOL (*pglXReleaseTexImageATI
)(Display
*dpy
, GLXPbuffer pbuffer
, int buffer
);
248 static BOOL (*pglXDrawableAttribATI
)(Display
*dpy
, GLXDrawable draw
, const int *attribList
);
250 /* NV GLX Extension */
251 static void* (*pglXAllocateMemoryNV
)(GLsizei size
, GLfloat readfreq
, GLfloat writefreq
, GLfloat priority
);
252 static void (*pglXFreeMemoryNV
)(GLvoid
*pointer
);
254 /* MESA GLX Extensions */
255 static void (*pglXCopySubBufferMESA
)(Display
*dpy
, GLXDrawable drawable
, int x
, int y
, int width
, int height
);
257 /* Standard OpenGL */
258 MAKE_FUNCPTR(glBindTexture
)
259 MAKE_FUNCPTR(glBitmap
)
260 MAKE_FUNCPTR(glCopyTexSubImage1D
)
261 MAKE_FUNCPTR(glCopyTexImage2D
)
262 MAKE_FUNCPTR(glCopyTexSubImage2D
)
263 MAKE_FUNCPTR(glDrawBuffer
)
264 MAKE_FUNCPTR(glEndList
)
265 MAKE_FUNCPTR(glGetError
)
266 MAKE_FUNCPTR(glGetIntegerv
)
267 MAKE_FUNCPTR(glGetString
)
268 MAKE_FUNCPTR(glNewList
)
269 MAKE_FUNCPTR(glPixelStorei
)
270 MAKE_FUNCPTR(glReadPixels
)
271 MAKE_FUNCPTR(glTexImage2D
)
272 MAKE_FUNCPTR(glFinish
)
273 MAKE_FUNCPTR(glFlush
)
276 static BOOL
X11DRV_WineGL_InitOpenglInfo(void)
278 static BOOL infoInitialized
= FALSE
;
280 int screen
= DefaultScreen(gdi_display
);
281 Window win
= RootWindow(gdi_display
, screen
);
283 XVisualInfo
template;
286 GLXContext ctx
= NULL
;
290 infoInitialized
= TRUE
;
294 visual
= DefaultVisual(gdi_display
, screen
);
295 template.visualid
= XVisualIDFromVisual(visual
);
296 vis
= XGetVisualInfo(gdi_display
, VisualIDMask
, &template, &num
);
298 WORD old_fs
= wine_get_fs();
299 /* Create a GLX Context. Without one we can't query GL information */
300 ctx
= pglXCreateContext(gdi_display
, vis
, None
, GL_TRUE
);
301 if (wine_get_fs() != old_fs
)
303 wine_set_fs( old_fs
);
305 ERR( "%%fs register corrupted, probably broken ATI driver, disabling OpenGL.\n" );
306 ERR( "You need to set the \"UseFastTls\" option to \"2\" in your X config file.\n" );
312 pglXMakeCurrent(gdi_display
, win
, ctx
);
314 ERR(" couldn't initialize OpenGL, expect problems\n");
319 WineGLInfo
.glVersion
= (const char *) pglGetString(GL_VERSION
);
320 WineGLInfo
.glExtensions
= strdup((const char *) pglGetString(GL_EXTENSIONS
));
322 /* Get the common GLX version supported by GLX client and server ( major/minor) */
323 pglXQueryVersion(gdi_display
, &WineGLInfo
.glxVersion
[0], &WineGLInfo
.glxVersion
[1]);
325 WineGLInfo
.glxServerVersion
= pglXQueryServerString(gdi_display
, screen
, GLX_VERSION
);
326 WineGLInfo
.glxServerVendor
= pglXQueryServerString(gdi_display
, screen
, GLX_VENDOR
);
327 WineGLInfo
.glxServerExtensions
= pglXQueryServerString(gdi_display
, screen
, GLX_EXTENSIONS
);
329 WineGLInfo
.glxClientVersion
= pglXGetClientString(gdi_display
, GLX_VERSION
);
330 WineGLInfo
.glxClientVendor
= pglXGetClientString(gdi_display
, GLX_VENDOR
);
331 WineGLInfo
.glxClientExtensions
= pglXGetClientString(gdi_display
, GLX_EXTENSIONS
);
333 WineGLInfo
.glxExtensions
= pglXQueryExtensionsString(gdi_display
, screen
);
334 WineGLInfo
.glxDirect
= pglXIsDirect(gdi_display
, ctx
);
336 TRACE("GL version : %s.\n", WineGLInfo
.glVersion
);
337 TRACE("GL renderer : %s.\n", pglGetString(GL_RENDERER
));
338 TRACE("GLX version : %d.%d.\n", WineGLInfo
.glxVersion
[0], WineGLInfo
.glxVersion
[1]);
339 TRACE("Server GLX version : %s.\n", WineGLInfo
.glxServerVersion
);
340 TRACE("Server GLX vendor: : %s.\n", WineGLInfo
.glxServerVendor
);
341 TRACE("Client GLX version : %s.\n", WineGLInfo
.glxClientVersion
);
342 TRACE("Client GLX vendor: : %s.\n", WineGLInfo
.glxClientVendor
);
343 TRACE("Direct rendering enabled: %s\n", WineGLInfo
.glxDirect
? "True" : "False");
347 pglXMakeCurrent(gdi_display
, None
, NULL
);
348 pglXDestroyContext(gdi_display
, ctx
);
354 static BOOL
has_opengl(void)
356 static int init_done
;
357 static void *opengl_handle
;
360 int error_base
, event_base
;
362 if (init_done
) return (opengl_handle
!= NULL
);
365 /* No need to load any other libraries as according to the ABI, libGL should be self-sufficient
366 and include all dependencies */
367 opengl_handle
= wine_dlopen(SONAME_LIBGL
, RTLD_NOW
|RTLD_GLOBAL
, buffer
, sizeof(buffer
));
368 if (opengl_handle
== NULL
)
370 ERR( "Failed to load libGL: %s\n", buffer
);
371 ERR( "OpenGL support is disabled.\n");
375 pglXGetProcAddressARB
= wine_dlsym(opengl_handle
, "glXGetProcAddressARB", NULL
, 0);
376 if (pglXGetProcAddressARB
== NULL
) {
377 ERR("Could not find glXGetProcAddressARB in libGL, disabling OpenGL.\n");
381 #define LOAD_FUNCPTR(f) do if((p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)) == NULL) \
383 ERR( "%s not found in libGL, disabling OpenGL.\n", #f ); \
388 LOAD_FUNCPTR(glXChooseVisual
);
389 LOAD_FUNCPTR(glXCopyContext
);
390 LOAD_FUNCPTR(glXCreateContext
);
391 LOAD_FUNCPTR(glXCreateGLXPixmap
);
392 LOAD_FUNCPTR(glXGetCurrentContext
);
393 LOAD_FUNCPTR(glXGetCurrentDrawable
);
394 LOAD_FUNCPTR(glXDestroyContext
);
395 LOAD_FUNCPTR(glXDestroyGLXPixmap
);
396 LOAD_FUNCPTR(glXGetConfig
);
397 LOAD_FUNCPTR(glXIsDirect
);
398 LOAD_FUNCPTR(glXMakeCurrent
);
399 LOAD_FUNCPTR(glXSwapBuffers
);
400 LOAD_FUNCPTR(glXQueryExtension
);
401 LOAD_FUNCPTR(glXQueryVersion
);
402 LOAD_FUNCPTR(glXUseXFont
);
405 LOAD_FUNCPTR(glXGetClientString
);
406 LOAD_FUNCPTR(glXQueryExtensionsString
);
407 LOAD_FUNCPTR(glXQueryServerString
);
410 LOAD_FUNCPTR(glXCreatePbuffer
);
411 LOAD_FUNCPTR(glXCreateNewContext
);
412 LOAD_FUNCPTR(glXDestroyPbuffer
);
413 LOAD_FUNCPTR(glXMakeContextCurrent
);
414 LOAD_FUNCPTR(glXGetCurrentReadDrawable
);
415 LOAD_FUNCPTR(glXGetFBConfigs
);
417 /* Standard OpenGL calls */
418 LOAD_FUNCPTR(glBindTexture
);
419 LOAD_FUNCPTR(glBitmap
);
420 LOAD_FUNCPTR(glCopyTexSubImage1D
);
421 LOAD_FUNCPTR(glCopyTexImage2D
);
422 LOAD_FUNCPTR(glCopyTexSubImage2D
);
423 LOAD_FUNCPTR(glDrawBuffer
);
424 LOAD_FUNCPTR(glEndList
);
425 LOAD_FUNCPTR(glGetError
);
426 LOAD_FUNCPTR(glGetIntegerv
);
427 LOAD_FUNCPTR(glGetString
);
428 LOAD_FUNCPTR(glNewList
);
429 LOAD_FUNCPTR(glPixelStorei
);
430 LOAD_FUNCPTR(glReadPixels
);
431 LOAD_FUNCPTR(glTexImage2D
);
432 LOAD_FUNCPTR(glFinish
);
433 LOAD_FUNCPTR(glFlush
);
436 /* It doesn't matter if these fail. They'll only be used if the driver reports
437 the associated extension is available (and if a driver reports the extension
438 is available but fails to provide the functions, it's quite broken) */
439 #define LOAD_FUNCPTR(f) p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)
440 /* NV GLX Extension */
441 LOAD_FUNCPTR(glXAllocateMemoryNV
);
442 LOAD_FUNCPTR(glXFreeMemoryNV
);
445 if(!X11DRV_WineGL_InitOpenglInfo()) goto failed
;
448 if (pglXQueryExtension(gdi_display
, &error_base
, &event_base
)) {
449 TRACE("GLX is up and running error_base = %d\n", error_base
);
452 ERR( "GLX extension is missing, disabling OpenGL.\n" );
456 /* In case of GLX you have direct and indirect rendering. Most of the time direct rendering is used
457 * as in general only that is hardware accelerated. In some cases like in case of remote X indirect
460 * The main problem for our OpenGL code is that we need certain GLX calls but their presence
461 * depends on the reported GLX client / server version and on the client / server extension list.
462 * Those don't have to be the same.
464 * In general the server GLX information lists the capabilities in case of indirect rendering.
465 * When direct rendering is used, the OpenGL client library is responsible for which GLX calls are
466 * available and in that case the client GLX informat can be used.
467 * OpenGL programs should use the 'intersection' of both sets of information which is advertised
468 * in the GLX version/extension list. When a program does this it works for certain for both
469 * direct and indirect rendering.
471 * The problem we are having in this area is that ATI's Linux drivers are broken. For some reason
472 * they haven't added some very important GLX extensions like GLX_SGIX_fbconfig to their client
473 * extension list which causes this extension not to be listed. (Wine requires this extension).
474 * ATI advertises a GLX client version of 1.3 which implies that this fbconfig extension among
475 * pbuffers is around.
477 * In order to provide users of Ati's proprietary drivers with OpenGL support, we need to detect
478 * the ATI drivers and from then on use GLX client information for them.
481 if(glxRequireVersion(3)) {
482 pglXChooseFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXChooseFBConfig");
483 pglXGetFBConfigAttrib
= pglXGetProcAddressARB((const GLubyte
*) "glXGetFBConfigAttrib");
484 pglXGetVisualFromFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXGetVisualFromFBConfig");
485 pglXQueryDrawable
= pglXGetProcAddressARB((const GLubyte
*) "glXQueryDrawable");
486 } else if(glxRequireExtension("GLX_SGIX_fbconfig")) {
487 pglXChooseFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXChooseFBConfigSGIX");
488 pglXGetFBConfigAttrib
= pglXGetProcAddressARB((const GLubyte
*) "glXGetFBConfigAttribSGIX");
489 pglXGetVisualFromFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXGetVisualFromFBConfigSGIX");
491 /* The mesa libGL client library seems to forward glXQueryDrawable to the Xserver, so only
492 * enable this function when the Xserver understand GLX 1.3 or newer
494 pglXQueryDrawable
= NULL
;
495 } else if(strcmp("ATI", WineGLInfo
.glxClientVendor
) == 0) {
496 TRACE("Overriding ATI GLX capabilities!\n");
497 pglXChooseFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXChooseFBConfig");
498 pglXGetFBConfigAttrib
= pglXGetProcAddressARB((const GLubyte
*) "glXGetFBConfigAttrib");
499 pglXGetVisualFromFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXGetVisualFromFBConfig");
500 pglXQueryDrawable
= pglXGetProcAddressARB((const GLubyte
*) "glXQueryDrawable");
502 /* Use client GLX information in case of the ATI drivers. We override the
503 * capabilities over here and not somewhere else as ATI might better their
504 * life in the future. In case they release proper drivers this block of
505 * code won't be called. */
506 WineGLInfo
.glxExtensions
= WineGLInfo
.glxClientExtensions
;
508 ERR(" glx_version is %s and GLX_SGIX_fbconfig extension is unsupported. Expect problems.\n", WineGLInfo
.glxServerVersion
);
511 if(glxRequireExtension("GLX_ATI_render_texture")) {
512 use_render_texture_ati
= 1;
513 pglXBindTexImageATI
= pglXGetProcAddressARB((const GLubyte
*) "glXBindTexImageATI");
514 pglXReleaseTexImageATI
= pglXGetProcAddressARB((const GLubyte
*) "glXReleaseTexImageATI");
515 pglXDrawableAttribATI
= pglXGetProcAddressARB((const GLubyte
*) "glXDrawableAttribATI");
518 if(glxRequireExtension("GLX_MESA_copy_sub_buffer")) {
519 pglXCopySubBufferMESA
= pglXGetProcAddressARB((const GLubyte
*) "glXCopySubBufferMESA");
522 X11DRV_WineGL_LoadExtensions();
528 wine_dlclose(opengl_handle
, NULL
, 0);
529 opengl_handle
= NULL
;
533 static inline Wine_GLContext
*alloc_context(void)
537 if ((ret
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(Wine_GLContext
))))
539 ret
->next
= context_list
;
540 if (context_list
) context_list
->prev
= ret
;
546 static inline void free_context(Wine_GLContext
*context
)
548 if (context
->next
!= NULL
) context
->next
->prev
= context
->prev
;
549 if (context
->prev
!= NULL
) context
->prev
->next
= context
->next
;
550 else context_list
= context
->next
;
552 if (context
->vis
) XFree(context
->vis
);
553 HeapFree(GetProcessHeap(), 0, context
);
556 static inline BOOL
is_valid_context( Wine_GLContext
*ctx
)
559 for (ptr
= context_list
; ptr
; ptr
= ptr
->next
) if (ptr
== ctx
) break;
560 return (ptr
!= NULL
);
563 static int describeContext(Wine_GLContext
* ctx
) {
566 TRACE(" Context %p have (vis:%p):\n", ctx
, ctx
->vis
);
567 pglXGetFBConfigAttrib(gdi_display
, ctx
->fmt
->fbconfig
, GLX_FBCONFIG_ID
, &tmp
);
568 TRACE(" - FBCONFIG_ID 0x%x\n", tmp
);
569 pglXGetFBConfigAttrib(gdi_display
, ctx
->fmt
->fbconfig
, GLX_VISUAL_ID
, &tmp
);
570 TRACE(" - VISUAL_ID 0x%x\n", tmp
);
575 static int describeDrawable(Wine_GLContext
* ctx
, Drawable drawable
) {
578 int attribList
[3] = { GLX_FBCONFIG_ID
, 0, None
};
581 if (pglXQueryDrawable
== NULL
) {
582 /** glXQueryDrawable not available so returns not supported */
586 TRACE(" Drawable %p have :\n", (void*) drawable
);
587 pglXQueryDrawable(gdi_display
, drawable
, GLX_WIDTH
, (unsigned int*) &tmp
);
588 TRACE(" - WIDTH as %d\n", tmp
);
589 pglXQueryDrawable(gdi_display
, drawable
, GLX_HEIGHT
, (unsigned int*) &tmp
);
590 TRACE(" - HEIGHT as %d\n", tmp
);
591 pglXQueryDrawable(gdi_display
, drawable
, GLX_FBCONFIG_ID
, (unsigned int*) &tmp
);
592 TRACE(" - FBCONFIG_ID as 0x%x\n", tmp
);
595 fbCfgs
= pglXChooseFBConfig(gdi_display
, DefaultScreen(gdi_display
), attribList
, &nElements
);
596 if (fbCfgs
== NULL
) {
600 pglXGetFBConfigAttrib(gdi_display
, fbCfgs
[0], GLX_VISUAL_ID
, &tmp
);
601 TRACE(" - VISUAL_ID as 0x%x\n", tmp
);
608 static int ConvertAttribWGLtoGLX(const int* iWGLAttr
, int* oGLXAttr
, Wine_GLPBuffer
* pbuf
) {
613 int nvfloatattrib
= GLX_DONT_CARE
;
618 /* The list of WGL attributes is allowed to be NULL. We don't return here for NULL
619 * because we need to do fixups for GLX_DRAWABLE_TYPE/GLX_RENDER_TYPE/GLX_FLOAT_COMPONENTS_NV. */
620 while (iWGLAttr
&& 0 != iWGLAttr
[cur
]) {
621 TRACE("pAttr[%d] = %x\n", cur
, iWGLAttr
[cur
]);
623 switch (iWGLAttr
[cur
]) {
624 case WGL_AUX_BUFFERS_ARB
:
625 pop
= iWGLAttr
[++cur
];
626 PUSH2(oGLXAttr
, GLX_AUX_BUFFERS
, pop
);
627 TRACE("pAttr[%d] = GLX_AUX_BUFFERS: %d\n", cur
, pop
);
629 case WGL_COLOR_BITS_ARB
:
630 pop
= iWGLAttr
[++cur
];
631 PUSH2(oGLXAttr
, GLX_BUFFER_SIZE
, pop
);
632 TRACE("pAttr[%d] = GLX_BUFFER_SIZE: %d\n", cur
, pop
);
634 case WGL_BLUE_BITS_ARB
:
635 pop
= iWGLAttr
[++cur
];
636 PUSH2(oGLXAttr
, GLX_BLUE_SIZE
, pop
);
637 TRACE("pAttr[%d] = GLX_BLUE_SIZE: %d\n", cur
, pop
);
639 case WGL_RED_BITS_ARB
:
640 pop
= iWGLAttr
[++cur
];
641 PUSH2(oGLXAttr
, GLX_RED_SIZE
, pop
);
642 TRACE("pAttr[%d] = GLX_RED_SIZE: %d\n", cur
, pop
);
644 case WGL_GREEN_BITS_ARB
:
645 pop
= iWGLAttr
[++cur
];
646 PUSH2(oGLXAttr
, GLX_GREEN_SIZE
, pop
);
647 TRACE("pAttr[%d] = GLX_GREEN_SIZE: %d\n", cur
, pop
);
649 case WGL_ALPHA_BITS_ARB
:
650 pop
= iWGLAttr
[++cur
];
651 PUSH2(oGLXAttr
, GLX_ALPHA_SIZE
, pop
);
652 TRACE("pAttr[%d] = GLX_ALPHA_SIZE: %d\n", cur
, pop
);
654 case WGL_DEPTH_BITS_ARB
:
655 pop
= iWGLAttr
[++cur
];
656 PUSH2(oGLXAttr
, GLX_DEPTH_SIZE
, pop
);
657 TRACE("pAttr[%d] = GLX_DEPTH_SIZE: %d\n", cur
, pop
);
659 case WGL_STENCIL_BITS_ARB
:
660 pop
= iWGLAttr
[++cur
];
661 PUSH2(oGLXAttr
, GLX_STENCIL_SIZE
, pop
);
662 TRACE("pAttr[%d] = GLX_STENCIL_SIZE: %d\n", cur
, pop
);
664 case WGL_DOUBLE_BUFFER_ARB
:
665 pop
= iWGLAttr
[++cur
];
666 PUSH2(oGLXAttr
, GLX_DOUBLEBUFFER
, pop
);
667 TRACE("pAttr[%d] = GLX_DOUBLEBUFFER: %d\n", cur
, pop
);
671 pop
= iWGLAttr
[++cur
];
672 PUSH2(oGLXAttr
, GLX_STEREO
, pop
);
673 TRACE("pAttr[%d] = GLX_STEREO: %d\n", cur
, pop
);
676 case WGL_PIXEL_TYPE_ARB
:
677 pop
= iWGLAttr
[++cur
];
678 TRACE("pAttr[%d] = WGL_PIXEL_TYPE_ARB: %d\n", cur
, pop
);
680 case WGL_TYPE_COLORINDEX_ARB
: pixelattrib
= GLX_COLOR_INDEX_BIT
; break ;
681 case WGL_TYPE_RGBA_ARB
: pixelattrib
= GLX_RGBA_BIT
; break ;
682 /* This is the same as WGL_TYPE_RGBA_FLOAT_ATI but the GLX constants differ, only the ARB GLX one is widely supported so use that */
683 case WGL_TYPE_RGBA_FLOAT_ATI
: pixelattrib
= GLX_RGBA_FLOAT_BIT
; break ;
685 ERR("unexpected PixelType(%x)\n", pop
);
690 case WGL_SUPPORT_GDI_ARB
:
691 pop
= iWGLAttr
[++cur
];
692 PUSH2(oGLXAttr
, GLX_X_RENDERABLE
, pop
);
693 TRACE("pAttr[%d] = WGL_SUPPORT_GDI_ARB: %d\n", cur
, pop
);
697 case WGL_DRAW_TO_BITMAP_ARB
:
698 pop
= iWGLAttr
[++cur
];
699 TRACE("pAttr[%d] = WGL_DRAW_TO_BITMAP_ARB: %d\n", cur
, pop
);
700 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
702 drawattrib
|= GLX_PIXMAP_BIT
;
706 case WGL_DRAW_TO_WINDOW_ARB
:
707 pop
= iWGLAttr
[++cur
];
708 TRACE("pAttr[%d] = WGL_DRAW_TO_WINDOW_ARB: %d\n", cur
, pop
);
709 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
711 drawattrib
|= GLX_WINDOW_BIT
;
715 case WGL_DRAW_TO_PBUFFER_ARB
:
716 pop
= iWGLAttr
[++cur
];
717 TRACE("pAttr[%d] = WGL_DRAW_TO_PBUFFER_ARB: %d\n", cur
, pop
);
718 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
720 drawattrib
|= GLX_PBUFFER_BIT
;
724 case WGL_ACCELERATION_ARB
:
725 case WGL_SUPPORT_OPENGL_ARB
:
726 pop
= iWGLAttr
[++cur
];
727 /** nothing to do, if we are here, supposing support Accelerated OpenGL */
728 TRACE("pAttr[%d] = WGL_SUPPORT_OPENGL_ARB: %d\n", cur
, pop
);
731 case WGL_PBUFFER_LARGEST_ARB
:
732 pop
= iWGLAttr
[++cur
];
733 PUSH2(oGLXAttr
, GLX_LARGEST_PBUFFER
, pop
);
734 TRACE("pAttr[%d] = GLX_LARGEST_PBUFFER: %x\n", cur
, pop
);
737 case WGL_SAMPLE_BUFFERS_ARB
:
738 pop
= iWGLAttr
[++cur
];
739 PUSH2(oGLXAttr
, GLX_SAMPLE_BUFFERS_ARB
, pop
);
740 TRACE("pAttr[%d] = GLX_SAMPLE_BUFFERS_ARB: %x\n", cur
, pop
);
743 case WGL_SAMPLES_ARB
:
744 pop
= iWGLAttr
[++cur
];
745 PUSH2(oGLXAttr
, GLX_SAMPLES_ARB
, pop
);
746 TRACE("pAttr[%d] = GLX_SAMPLES_ARB: %x\n", cur
, pop
);
749 case WGL_TEXTURE_FORMAT_ARB
:
750 case WGL_TEXTURE_TARGET_ARB
:
751 case WGL_MIPMAP_TEXTURE_ARB
:
752 TRACE("WGL_render_texture Attributes: %x as %x\n", iWGLAttr
[cur
], iWGLAttr
[cur
+ 1]);
753 pop
= iWGLAttr
[++cur
];
755 ERR("trying to use GLX_Pbuffer Attributes without Pbuffer (was %x)\n", iWGLAttr
[cur
]);
757 if (use_render_texture_ati
) {
758 /** nothing to do here */
760 else if (!use_render_texture_emulation
) {
761 if (WGL_NO_TEXTURE_ARB
!= pop
) {
762 ERR("trying to use WGL_render_texture Attributes without support (was %x)\n", iWGLAttr
[cur
]);
763 return -1; /** error: don't support it */
765 PUSH2(oGLXAttr
, GLX_X_RENDERABLE
, pop
);
766 drawattrib
|= GLX_PBUFFER_BIT
;
770 case WGL_FLOAT_COMPONENTS_NV
:
771 nvfloatattrib
= iWGLAttr
[++cur
];
772 TRACE("pAttr[%d] = WGL_FLOAT_COMPONENTS_NV: %x\n", cur
, nvfloatattrib
);
774 case WGL_BIND_TO_TEXTURE_DEPTH_NV
:
775 case WGL_BIND_TO_TEXTURE_RGB_ARB
:
776 case WGL_BIND_TO_TEXTURE_RGBA_ARB
:
777 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV
:
778 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV
:
779 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV
:
780 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV
:
781 pop
= iWGLAttr
[++cur
];
782 /** cannot be converted, see direct handling on
783 * - wglGetPixelFormatAttribivARB
784 * TODO: wglChoosePixelFormat
787 case WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT
:
788 pop
= iWGLAttr
[++cur
];
789 PUSH2(oGLXAttr
, GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT
, pop
);
790 TRACE("pAttr[%d] = GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT: %x\n", cur
, pop
);
794 FIXME("unsupported %x WGL Attribute\n", iWGLAttr
[cur
]);
802 WARN("Attempting double-buffered gdi format\n");
806 PUSH2(oGLXAttr
, GLX_DOUBLEBUFFER
, False
);
809 /* Apply the OR'd drawable type bitmask now EVEN when WGL_DRAW_TO* is unset.
810 * It is needed in all cases because GLX_DRAWABLE_TYPE default to GLX_WINDOW_BIT. */
811 PUSH2(oGLXAttr
, GLX_DRAWABLE_TYPE
, drawattrib
);
812 TRACE("pAttr[?] = GLX_DRAWABLE_TYPE: %#x\n", drawattrib
);
814 /* Set GLX_RENDER_TYPE all the time */
815 PUSH2(oGLXAttr
, GLX_RENDER_TYPE
, pixelattrib
);
816 TRACE("pAttr[?] = GLX_RENDER_TYPE: %#x\n", pixelattrib
);
818 /* Set GLX_FLOAT_COMPONENTS_NV all the time */
819 if(strstr(WineGLInfo
.glxExtensions
, "GLX_NV_float_buffer")) {
820 PUSH2(oGLXAttr
, GLX_FLOAT_COMPONENTS_NV
, nvfloatattrib
);
821 TRACE("pAttr[?] = GLX_FLOAT_COMPONENTS_NV: %#x\n", nvfloatattrib
);
827 static int get_render_type_from_fbconfig(Display
*display
, GLXFBConfig fbconfig
)
829 int render_type
=0, render_type_bit
;
830 pglXGetFBConfigAttrib(display
, fbconfig
, GLX_RENDER_TYPE
, &render_type_bit
);
831 switch(render_type_bit
)
834 render_type
= GLX_RGBA_TYPE
;
836 case GLX_COLOR_INDEX_BIT
:
837 render_type
= GLX_COLOR_INDEX_TYPE
;
839 case GLX_RGBA_FLOAT_BIT
:
840 render_type
= GLX_RGBA_FLOAT_TYPE
;
843 ERR("Unknown render_type: %x\n", render_type
);
848 static WineGLPixelFormat
*get_formats(Display
*display
, int *size_ret
, int *onscreen_size_ret
)
850 static WineGLPixelFormat
*list
;
851 static int size
, onscreen_size
;
853 int fmt_id
, nCfgs
, i
, run
;
855 XVisualInfo
*visinfo
;
860 cfgs
= pglXGetFBConfigs(display
, DefaultScreen(display
), &nCfgs
);
861 if (NULL
== cfgs
|| 0 == nCfgs
) {
862 if(cfgs
!= NULL
) XFree(cfgs
);
864 ERR("glXChooseFBConfig returns NULL\n");
868 list
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, nCfgs
*sizeof(WineGLPixelFormat
));
870 /* Fill the pixel format list. Put onscreen formats at the top and offscreen ones at the bottom.
871 * Do this as GLX doesn't guarantee that the list is sorted */
872 for(run
=0; run
< 2; run
++)
874 for(i
=0; i
<nCfgs
; i
++) {
875 pglXGetFBConfigAttrib(display
, cfgs
[i
], GLX_FBCONFIG_ID
, &fmt_id
);
876 visinfo
= pglXGetVisualFromFBConfig(display
, cfgs
[i
]);
878 /* The first run we only add onscreen formats (ones which have an associated X Visual).
879 * The second run we only set offscreen formats. */
882 /* We implement child window rendering using offscreen buffers (using composite or an XPixmap).
883 * The contents is copied to the destination using XCopyArea. For the copying to work
884 * the depth of the source and destination window should be the same. In general this should
885 * not be a problem for OpenGL as drivers only advertise formats with a similar depth (or no depth).
886 * As of the introduction of composition managers at least Nvidia now also offers ARGB visuals
887 * with a depth of 32 in addition to the default 24 bit. In order to prevent BadMatch errors we only
888 * list formats with the same depth. */
889 if(visinfo
->depth
!= screen_depth
)
892 TRACE("Found onscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id
, size
+1, i
);
893 list
[size
].iPixelFormat
= size
+1; /* The index starts at 1 */
894 list
[size
].fbconfig
= cfgs
[i
];
895 list
[size
].fmt_id
= fmt_id
;
896 list
[size
].render_type
= get_render_type_from_fbconfig(display
, cfgs
[i
]);
897 list
[size
].offscreenOnly
= FALSE
;
901 } else if(run
&& !visinfo
) {
902 TRACE("Found offscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id
, size
+1, i
);
903 list
[size
].iPixelFormat
= size
+1; /* The index starts at 1 */
904 list
[size
].fbconfig
= cfgs
[i
];
905 list
[size
].fmt_id
= fmt_id
;
906 list
[size
].render_type
= get_render_type_from_fbconfig(display
, cfgs
[i
]);
907 list
[size
].offscreenOnly
= TRUE
;
913 if(cfgs
!= NULL
) XFree(cfgs
);
916 if (size_ret
) *size_ret
= size
;
917 if (onscreen_size_ret
) *onscreen_size_ret
= onscreen_size
;
922 /* GLX can advertise dozens of different pixelformats including offscreen and onscreen ones.
923 * In our WGL implementation we only support a subset of these formats namely the format of
924 * Wine's main visual and offscreen formats (if they are available).
925 * This function converts a WGL format to its corresponding GLX one. It returns a WineGLPixelFormat
926 * and it returns the number of supported WGL formats in fmt_count.
928 static WineGLPixelFormat
* ConvertPixelFormatWGLtoGLX(Display
*display
, int iPixelFormat
, BOOL AllowOffscreen
, int *fmt_count
)
930 WineGLPixelFormat
*list
, *res
= NULL
;
931 int size
, onscreen_size
;
933 if (!(list
= get_formats(display
, &size
, &onscreen_size
))) return NULL
;
935 /* Check if the pixelformat is valid. Note that it is legal to pass an invalid
936 * iPixelFormat in case of probing the number of pixelformats.
938 if((iPixelFormat
> 0) && (iPixelFormat
<= size
) &&
939 (!list
[iPixelFormat
-1].offscreenOnly
|| AllowOffscreen
)) {
940 res
= &list
[iPixelFormat
-1];
941 TRACE("Returning FBConfig=%p for iPixelFormat=%d\n", res
->fbconfig
, iPixelFormat
);
947 *fmt_count
= onscreen_size
;
949 TRACE("Number of returned pixelformats=%d\n", *fmt_count
);
954 /* Search our internal pixelformat list for the WGL format corresponding to the given fbconfig */
955 static WineGLPixelFormat
* ConvertPixelFormatGLXtoWGL(Display
*display
, int fmt_id
)
957 WineGLPixelFormat
*list
;
960 if (!(list
= get_formats(display
, &size
, NULL
))) return NULL
;
962 for(i
=0; i
<size
; i
++) {
963 if(list
[i
].fmt_id
== fmt_id
) {
964 TRACE("Returning iPixelFormat %d for fmt_id 0x%x\n", list
[i
].iPixelFormat
, fmt_id
);
968 TRACE("No compatible format found for fmt_id 0x%x\n", fmt_id
);
972 int pixelformat_from_fbconfig_id(XID fbconfig_id
)
974 WineGLPixelFormat
*fmt
;
976 if (!fbconfig_id
) return 0;
978 fmt
= ConvertPixelFormatGLXtoWGL(gdi_display
, fbconfig_id
);
980 return fmt
->iPixelFormat
;
981 /* This will happen on hwnds without a pixel format set; it's ok */
986 /* Mark any allocated context using the glx drawable 'old' to use 'new' */
987 void mark_drawable_dirty(Drawable old
, Drawable
new)
990 for (ctx
= context_list
; ctx
; ctx
= ctx
->next
) {
991 if (old
== ctx
->drawables
[0]) {
992 ctx
->drawables
[0] = new;
993 ctx
->refresh_drawables
= TRUE
;
995 if (old
== ctx
->drawables
[1]) {
996 ctx
->drawables
[1] = new;
997 ctx
->refresh_drawables
= TRUE
;
1002 /* Given the current context, make sure its drawable is sync'd */
1003 static inline void sync_context(Wine_GLContext
*context
)
1005 if(context
&& context
->refresh_drawables
) {
1006 if (glxRequireVersion(3))
1007 pglXMakeContextCurrent(gdi_display
, context
->drawables
[0],
1008 context
->drawables
[1], context
->ctx
);
1010 pglXMakeCurrent(gdi_display
, context
->drawables
[0], context
->ctx
);
1011 context
->refresh_drawables
= FALSE
;
1016 static GLXContext
create_glxcontext(Display
*display
, Wine_GLContext
*context
, GLXContext shareList
, BOOL direct
)
1020 ctx
= pglXCreateContext(gdi_display
, context
->vis
, shareList
, direct
);
1021 else /* Create a GLX Context for a pbuffer */
1022 ctx
= pglXCreateNewContext(gdi_display
, context
->fmt
->fbconfig
, context
->fmt
->render_type
, shareList
, direct
);
1028 Drawable
create_glxpixmap(Display
*display
, XVisualInfo
*vis
, Pixmap parent
)
1030 return pglXCreateGLXPixmap(display
, vis
, parent
);
1034 static XID
create_bitmap_glxpixmap(X11DRV_PDEVICE
*physDev
, WineGLPixelFormat
*fmt
)
1041 vis
= pglXGetVisualFromFBConfig(gdi_display
, fmt
->fbconfig
);
1043 if(vis
->depth
== physDev
->bitmap
->pixmap_depth
)
1044 ret
= pglXCreateGLXPixmap(gdi_display
, vis
, physDev
->bitmap
->pixmap
);
1047 wine_tsx11_unlock();
1048 TRACE("return %lx\n", ret
);
1053 * X11DRV_ChoosePixelFormat
1055 * Equivalent to glXChooseVisual.
1057 int CDECL
X11DRV_ChoosePixelFormat(X11DRV_PDEVICE
*physDev
,
1058 const PIXELFORMATDESCRIPTOR
*ppfd
) {
1059 WineGLPixelFormat
*list
;
1064 int bestFormat
= -1;
1065 int bestDBuffer
= -1;
1066 int bestStereo
= -1;
1070 int bestStencil
= -1;
1073 if (!has_opengl()) return 0;
1075 if (TRACE_ON(wgl
)) {
1076 TRACE("(%p,%p)\n", physDev
, ppfd
);
1078 dump_PIXELFORMATDESCRIPTOR(ppfd
);
1081 if (!(list
= get_formats(gdi_display
, NULL
, &onscreen_size
))) return 0;
1084 for(i
=0; i
<onscreen_size
; i
++)
1088 int alpha
=0, color
=0, depth
=0, stencil
=0, aux
=0;
1089 WineGLPixelFormat
*fmt
= &list
[i
];
1092 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_RENDER_TYPE
, &value
);
1093 if (value
& GLX_RGBA_BIT
)
1094 iPixelType
= PFD_TYPE_RGBA
;
1096 iPixelType
= PFD_TYPE_COLORINDEX
;
1098 if (ppfd
->iPixelType
!= iPixelType
)
1100 TRACE("pixel type mismatch for iPixelFormat=%d\n", i
+1);
1104 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DOUBLEBUFFER
, &value
);
1105 if (value
) dwFlags
|= PFD_DOUBLEBUFFER
;
1106 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STEREO
, &value
);
1107 if (value
) dwFlags
|= PFD_STEREO
;
1108 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_BUFFER_SIZE
, &color
); /* cColorBits */
1109 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ALPHA_SIZE
, &alpha
); /* cAlphaBits */
1110 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DEPTH_SIZE
, &depth
); /* cDepthBits */
1111 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STENCIL_SIZE
, &stencil
); /* cStencilBits */
1112 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_AUX_BUFFERS
, &aux
); /* cAuxBuffers */
1114 /* The behavior of PDF_STEREO/PFD_STEREO_DONTCARE and PFD_DOUBLEBUFFER / PFD_DOUBLEBUFFER_DONTCARE
1115 * is not very clear on MSDN. They specify that ChoosePixelFormat tries to match pixel formats
1116 * with the flag (PFD_STEREO / PFD_DOUBLEBUFFERING) set. Otherwise it says that it tries to match
1117 * formats without the given flag set.
1118 * A test on Windows using a Radeon 9500pro on WinXP (the driver doesn't support Stereo)
1119 * has indicated that a format without stereo is returned when stereo is unavailable.
1120 * So in case PFD_STEREO is set, formats that support it should have priority above formats
1121 * without. In case PFD_STEREO_DONTCARE is set, stereo is ignored.
1123 * To summarize the following is most likely the correct behavior:
1124 * stereo not set -> prefer no-stereo formats, else also accept stereo formats
1125 * stereo set -> prefer stereo formats, else also accept no-stereo formats
1126 * stereo don't care -> it doesn't matter whether we get stereo or not
1128 * In Wine we will treat no-stereo the same way as don't care because it makes
1129 * format selection even more complicated and second drivers with Stereo advertise
1130 * each format twice anyway.
1133 /* Doublebuffer, see the comments above */
1134 if( !(ppfd
->dwFlags
& PFD_DOUBLEBUFFER_DONTCARE
) ) {
1135 if( ((ppfd
->dwFlags
& PFD_DOUBLEBUFFER
) != bestDBuffer
) &&
1136 ((dwFlags
& PFD_DOUBLEBUFFER
) == (ppfd
->dwFlags
& PFD_DOUBLEBUFFER
)) )
1138 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1139 bestStereo
= dwFlags
& PFD_STEREO
;
1143 bestStencil
= stencil
;
1148 if(bestDBuffer
!= -1 && (dwFlags
& PFD_DOUBLEBUFFER
) != bestDBuffer
)
1152 /* Stereo, see the comments above. */
1153 if( !(ppfd
->dwFlags
& PFD_STEREO_DONTCARE
) ) {
1154 if( ((ppfd
->dwFlags
& PFD_STEREO
) != bestStereo
) &&
1155 ((dwFlags
& PFD_STEREO
) == (ppfd
->dwFlags
& PFD_STEREO
)) )
1157 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1158 bestStereo
= dwFlags
& PFD_STEREO
;
1162 bestStencil
= stencil
;
1167 if(bestStereo
!= -1 && (dwFlags
& PFD_STEREO
) != bestStereo
)
1171 /* Below we will do a number of checks to select the 'best' pixelformat.
1172 * We assume the precedence cColorBits > cAlphaBits > cDepthBits > cStencilBits -> cAuxBuffers.
1173 * The code works by trying to match the most important options as close as possible.
1174 * When a reasonable format is found, we will try to match more options.
1175 * It appears (see the opengl32 test) that Windows opengl drivers ignore options
1176 * like cColorBits, cAlphaBits and friends if they are set to 0, so they are considered
1177 * as DONTCARE. At least Serious Sam TSE relies on this behavior. */
1180 if(ppfd
->cColorBits
) {
1181 if( ((ppfd
->cColorBits
> bestColor
) && (color
> bestColor
)) ||
1182 ((color
>= ppfd
->cColorBits
) && (color
< bestColor
)) )
1184 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1185 bestStereo
= dwFlags
& PFD_STEREO
;
1189 bestStencil
= stencil
;
1193 } else if(bestColor
!= color
) { /* Do further checks if the format is compatible */
1194 TRACE("color mismatch for iPixelFormat=%d\n", i
+1);
1200 if(ppfd
->cAlphaBits
) {
1201 if( ((ppfd
->cAlphaBits
> bestAlpha
) && (alpha
> bestAlpha
)) ||
1202 ((alpha
>= ppfd
->cAlphaBits
) && (alpha
< bestAlpha
)) )
1204 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1205 bestStereo
= dwFlags
& PFD_STEREO
;
1209 bestStencil
= stencil
;
1213 } else if(bestAlpha
!= alpha
) {
1214 TRACE("alpha mismatch for iPixelFormat=%d\n", i
+1);
1220 if(ppfd
->cDepthBits
) {
1221 if( ((ppfd
->cDepthBits
> bestDepth
) && (depth
> bestDepth
)) ||
1222 ((depth
>= ppfd
->cDepthBits
) && (depth
< bestDepth
)) )
1224 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1225 bestStereo
= dwFlags
& PFD_STEREO
;
1229 bestStencil
= stencil
;
1233 } else if(bestDepth
!= depth
) {
1234 TRACE("depth mismatch for iPixelFormat=%d\n", i
+1);
1240 if(ppfd
->cStencilBits
) {
1241 if( ((ppfd
->cStencilBits
> bestStencil
) && (stencil
> bestStencil
)) ||
1242 ((stencil
>= ppfd
->cStencilBits
) && (stencil
< bestStencil
)) )
1244 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1245 bestStereo
= dwFlags
& PFD_STEREO
;
1249 bestStencil
= stencil
;
1253 } else if(bestStencil
!= stencil
) {
1254 TRACE("stencil mismatch for iPixelFormat=%d\n", i
+1);
1260 if(ppfd
->cAuxBuffers
) {
1261 if( ((ppfd
->cAuxBuffers
> bestAux
) && (aux
> bestAux
)) ||
1262 ((aux
>= ppfd
->cAuxBuffers
) && (aux
< bestAux
)) )
1264 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1265 bestStereo
= dwFlags
& PFD_STEREO
;
1269 bestStencil
= stencil
;
1273 } else if(bestAux
!= aux
) {
1274 TRACE("aux mismatch for iPixelFormat=%d\n", i
+1);
1280 if(bestFormat
== -1) {
1281 TRACE("No matching mode was found returning 0\n");
1285 ret
= bestFormat
+1; /* the return value should be a 1-based index */
1286 TRACE("Successfully found a matching mode, returning index: %d %x\n", ret
, list
[bestFormat
].fmt_id
);
1289 wine_tsx11_unlock();
1294 * X11DRV_DescribePixelFormat
1296 * Get the pixel-format descriptor associated to the given id
1298 int CDECL
X11DRV_DescribePixelFormat(X11DRV_PDEVICE
*physDev
,
1301 PIXELFORMATDESCRIPTOR
*ppfd
) {
1302 /*XVisualInfo *vis;*/
1305 WineGLPixelFormat
*fmt
;
1309 if (!has_opengl()) return 0;
1311 TRACE("(%p,%d,%d,%p)\n", physDev
, iPixelFormat
, nBytes
, ppfd
);
1313 /* Look for the iPixelFormat in our list of supported formats. If it is supported we get the index in the FBConfig table and the number of supported formats back */
1314 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, FALSE
/* Offscreen */, &fmt_count
);
1316 /* The application is only querying the number of pixelformats */
1318 } else if(fmt
== NULL
) {
1319 WARN("unexpected iPixelFormat(%d): not >=1 and <=nFormats(%d), returning NULL!\n", iPixelFormat
, fmt_count
);
1323 if (nBytes
< sizeof(PIXELFORMATDESCRIPTOR
)) {
1324 ERR("Wrong structure size !\n");
1325 /* Should set error */
1331 memset(ppfd
, 0, sizeof(PIXELFORMATDESCRIPTOR
));
1332 ppfd
->nSize
= sizeof(PIXELFORMATDESCRIPTOR
);
1335 /* These flags are always the same... */
1336 ppfd
->dwFlags
= PFD_SUPPORT_OPENGL
;
1337 /* Now the flags extracted from the Visual */
1341 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_X_RENDERABLE
, &value
);
1343 ppfd
->dwFlags
|= PFD_SUPPORT_GDI
;
1345 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
1346 if(value
& GLX_WINDOW_BIT
)
1347 ppfd
->dwFlags
|= PFD_DRAW_TO_WINDOW
;
1348 if(value
& GLX_PIXMAP_BIT
)
1349 ppfd
->dwFlags
|= PFD_DRAW_TO_BITMAP
;
1351 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_CONFIG_CAVEAT
, &value
);
1352 if(value
== GLX_SLOW_CONFIG
)
1353 ppfd
->dwFlags
|= PFD_GENERIC_ACCELERATED
;
1355 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DOUBLEBUFFER
, &value
);
1357 ppfd
->dwFlags
|= PFD_DOUBLEBUFFER
;
1358 ppfd
->dwFlags
&= ~PFD_SUPPORT_GDI
;
1360 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STEREO
, &value
); if (value
) ppfd
->dwFlags
|= PFD_STEREO
;
1363 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_RENDER_TYPE
, &value
);
1364 if (value
& GLX_RGBA_BIT
)
1365 ppfd
->iPixelType
= PFD_TYPE_RGBA
;
1367 ppfd
->iPixelType
= PFD_TYPE_COLORINDEX
;
1370 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_BUFFER_SIZE
, &value
);
1371 ppfd
->cColorBits
= value
;
1373 /* Red, green, blue and alpha bits / shifts */
1374 if (ppfd
->iPixelType
== PFD_TYPE_RGBA
) {
1375 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_RED_SIZE
, &rb
);
1376 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_GREEN_SIZE
, &gb
);
1377 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_BLUE_SIZE
, &bb
);
1378 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ALPHA_SIZE
, &ab
);
1380 ppfd
->cRedBits
= rb
;
1381 ppfd
->cRedShift
= gb
+ bb
+ ab
;
1382 ppfd
->cBlueBits
= bb
;
1383 ppfd
->cBlueShift
= ab
;
1384 ppfd
->cGreenBits
= gb
;
1385 ppfd
->cGreenShift
= bb
+ ab
;
1386 ppfd
->cAlphaBits
= ab
;
1387 ppfd
->cAlphaShift
= 0;
1390 ppfd
->cRedShift
= 0;
1391 ppfd
->cBlueBits
= 0;
1392 ppfd
->cBlueShift
= 0;
1393 ppfd
->cGreenBits
= 0;
1394 ppfd
->cGreenShift
= 0;
1395 ppfd
->cAlphaBits
= 0;
1396 ppfd
->cAlphaShift
= 0;
1399 /* Accum RGBA bits */
1400 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_RED_SIZE
, &rb
);
1401 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_GREEN_SIZE
, &gb
);
1402 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_BLUE_SIZE
, &bb
);
1403 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_ALPHA_SIZE
, &ab
);
1405 ppfd
->cAccumBits
= rb
+gb
+bb
+ab
;
1406 ppfd
->cAccumRedBits
= rb
;
1407 ppfd
->cAccumGreenBits
= gb
;
1408 ppfd
->cAccumBlueBits
= bb
;
1409 ppfd
->cAccumAlphaBits
= ab
;
1412 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_AUX_BUFFERS
, &value
);
1413 ppfd
->cAuxBuffers
= value
;
1416 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DEPTH_SIZE
, &value
);
1417 ppfd
->cDepthBits
= value
;
1420 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STENCIL_SIZE
, &value
);
1421 ppfd
->cStencilBits
= value
;
1423 wine_tsx11_unlock();
1425 ppfd
->iLayerType
= PFD_MAIN_PLANE
;
1427 if (TRACE_ON(wgl
)) {
1428 dump_PIXELFORMATDESCRIPTOR(ppfd
);
1435 * X11DRV_GetPixelFormat
1437 * Get the pixel-format id used by this DC
1439 int CDECL
X11DRV_GetPixelFormat(X11DRV_PDEVICE
*physDev
) {
1440 WineGLPixelFormat
*fmt
;
1442 TRACE("(%p)\n", physDev
);
1444 if (!physDev
->current_pf
) return 0; /* not set yet */
1446 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, physDev
->current_pf
, TRUE
, &tmp
);
1449 ERR("Unable to find a WineGLPixelFormat for iPixelFormat=%d\n", physDev
->current_pf
);
1452 else if(fmt
->offscreenOnly
)
1454 /* Offscreen formats can't be used with traditional WGL calls.
1455 * As has been verified on Windows GetPixelFormat doesn't fail but returns iPixelFormat=1. */
1456 TRACE("Returning iPixelFormat=1 for offscreen format: %d\n", fmt
->iPixelFormat
);
1460 TRACE("(%p): returns %d\n", physDev
, physDev
->current_pf
);
1461 return physDev
->current_pf
;
1464 /* This function is the core of X11DRV_SetPixelFormat and X11DRV_SetPixelFormatWINE.
1465 * Both functions are the same except that X11DRV_SetPixelFormatWINE allows you to
1466 * set the pixel format multiple times. */
1467 static BOOL
internal_SetPixelFormat(X11DRV_PDEVICE
*physDev
,
1469 const PIXELFORMATDESCRIPTOR
*ppfd
) {
1470 WineGLPixelFormat
*fmt
;
1474 /* SetPixelFormat is not allowed on the X root_window e.g. GetDC(0) */
1475 if(get_glxdrawable(physDev
) == root_window
)
1477 ERR("Invalid operation on root_window\n");
1481 /* Check if iPixelFormat is in our list of supported formats to see if it is supported. */
1482 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, FALSE
/* Offscreen */, &value
);
1484 ERR("Invalid iPixelFormat: %d\n", iPixelFormat
);
1489 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
1490 wine_tsx11_unlock();
1492 hwnd
= WindowFromDC(physDev
->hdc
);
1494 if(!(value
&GLX_WINDOW_BIT
)) {
1495 WARN("Pixel format %d is not compatible for window rendering\n", iPixelFormat
);
1499 if(!SendMessageW(hwnd
, WM_X11DRV_SET_WIN_FORMAT
, (WPARAM
)fmt
->fmt_id
, 0)) {
1500 ERR("Couldn't set format of the window, returning failure\n");
1504 else if(physDev
->bitmap
) {
1505 if(!(value
&GLX_PIXMAP_BIT
)) {
1506 WARN("Pixel format %d is not compatible for bitmap rendering\n", iPixelFormat
);
1510 physDev
->bitmap
->glxpixmap
= create_bitmap_glxpixmap(physDev
, fmt
);
1511 if(!physDev
->bitmap
->glxpixmap
) {
1512 WARN("Couldn't create glxpixmap for pixel format %d\n", iPixelFormat
);
1517 FIXME("called on a non-window, non-bitmap object?\n");
1520 physDev
->current_pf
= iPixelFormat
;
1522 if (TRACE_ON(wgl
)) {
1526 gl_test
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_FBCONFIG_ID
, &value
);
1528 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1530 TRACE(" FBConfig have :\n");
1531 TRACE(" - FBCONFIG_ID 0x%x\n", value
);
1532 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_VISUAL_ID
, &value
);
1533 TRACE(" - VISUAL_ID 0x%x\n", value
);
1534 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
1535 TRACE(" - DRAWABLE_TYPE 0x%x\n", value
);
1537 wine_tsx11_unlock();
1544 * X11DRV_SetPixelFormat
1546 * Set the pixel-format id used by this DC
1548 BOOL CDECL
X11DRV_SetPixelFormat(X11DRV_PDEVICE
*physDev
,
1550 const PIXELFORMATDESCRIPTOR
*ppfd
) {
1551 TRACE("(%p,%d,%p)\n", physDev
, iPixelFormat
, ppfd
);
1553 if (!has_opengl()) return FALSE
;
1555 if(physDev
->current_pf
) /* cannot change it if already set */
1556 return (physDev
->current_pf
== iPixelFormat
);
1558 return internal_SetPixelFormat(physDev
, iPixelFormat
, ppfd
);
1562 * X11DRV_wglCopyContext
1564 * For OpenGL32 wglCopyContext.
1566 BOOL CDECL
X11DRV_wglCopyContext(HGLRC hglrcSrc
, HGLRC hglrcDst
, UINT mask
) {
1567 Wine_GLContext
*src
= (Wine_GLContext
*)hglrcSrc
;
1568 Wine_GLContext
*dst
= (Wine_GLContext
*)hglrcDst
;
1570 TRACE("hglrcSrc: (%p), hglrcDst: (%p), mask: %#x\n", hglrcSrc
, hglrcDst
, mask
);
1572 /* There is a slight difference in the way GL contexts share display lists in WGL and GLX.
1573 * In case of GLX you need to specify this at context creation time but in case of WGL you
1574 * do this using wglShareLists which you can call after creating the context.
1575 * To emulate WGL we try to delay the creation of the context until wglShareLists or wglMakeCurrent.
1576 * Up to now that works fine.
1578 * The delayed GLX context creation could cause issues for wglCopyContext as it might get called
1579 * when there is no GLX context yet. The chance this will cause problems is small as at the time of
1580 * writing Wine has had OpenGL support for more than 7 years and this function has remained a stub
1583 if(!src
->ctx
|| !dst
->ctx
) {
1584 /* NOTE: As a special case, if both GLX contexts are NULL, that means
1585 * neither WGL context was made current. In that case, both contexts
1586 * are in a default state, so any copy would no-op.
1588 if(!src
->ctx
&& !dst
->ctx
) {
1589 TRACE("No source or destination contexts set. No-op.\n");
1594 DWORD type
= GetObjectType(src
->hdc
);
1596 src
->ctx
= create_glxcontext(gdi_display
, src
, NULL
, type
== OBJ_MEMDC
? False
: True
);
1597 TRACE(" created a delayed OpenGL context (%p)\n", src
->ctx
);
1599 else if (!dst
->ctx
) {
1600 DWORD type
= GetObjectType(dst
->hdc
);
1602 dst
->ctx
= create_glxcontext(gdi_display
, dst
, NULL
, type
== OBJ_MEMDC
? False
: True
);
1603 TRACE(" created a delayed OpenGL context (%p)\n", dst
->ctx
);
1609 pglXCopyContext(gdi_display
, src
->ctx
, dst
->ctx
, mask
);
1610 wine_tsx11_unlock();
1612 /* As opposed to wglCopyContext, glXCopyContext doesn't return anything, so hopefully we passed */
1617 * X11DRV_wglCreateContext
1619 * For OpenGL32 wglCreateContext.
1621 HGLRC CDECL
X11DRV_wglCreateContext(X11DRV_PDEVICE
*physDev
)
1623 Wine_GLContext
*ret
;
1624 WineGLPixelFormat
*fmt
;
1625 int hdcPF
= physDev
->current_pf
;
1627 HDC hdc
= physDev
->hdc
;
1629 TRACE("(%p)->(PF:%d)\n", hdc
, hdcPF
);
1631 if (!has_opengl()) return 0;
1633 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, hdcPF
, TRUE
/* Offscreen */, &fmt_count
);
1634 /* We can render using the iPixelFormat (1) of Wine's Main visual AND using some offscreen formats.
1635 * Note that standard WGL-calls don't recognize offscreen-only formats. For that reason pbuffers
1636 * use a sort of 'proxy' HDC (wglGetPbufferDCARB).
1637 * If this fails something is very wrong on the system. */
1639 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", hdcPF
);
1640 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
1644 /* The context will be allocated in the wglMakeCurrent call */
1646 ret
= alloc_context();
1647 wine_tsx11_unlock();
1652 ret
->vis
= pglXGetVisualFromFBConfig(gdi_display
, fmt
->fbconfig
);
1654 TRACE(" creating context %p (GL context creation delayed)\n", ret
);
1659 * X11DRV_wglDeleteContext
1661 * For OpenGL32 wglDeleteContext.
1663 BOOL CDECL
X11DRV_wglDeleteContext(HGLRC hglrc
)
1665 Wine_GLContext
*ctx
= (Wine_GLContext
*) hglrc
;
1668 TRACE("(%p)\n", hglrc
);
1670 if (!has_opengl()) return 0;
1673 /* A game (Half Life not to name it) deletes twice the same context,
1674 * so make sure it is valid first */
1675 if (is_valid_context( ctx
))
1677 if (ctx
->ctx
) pglXDestroyContext(gdi_display
, ctx
->ctx
);
1682 WARN("Error deleting context !\n");
1683 SetLastError(ERROR_INVALID_HANDLE
);
1686 wine_tsx11_unlock();
1692 * X11DRV_wglGetCurrentReadDCARB
1694 * For OpenGL32 wglGetCurrentReadDCARB.
1696 static HDC WINAPI
X11DRV_wglGetCurrentReadDCARB(void)
1699 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
1701 if (ctx
) ret
= ctx
->read_hdc
;
1703 TRACE(" returning %p (GL drawable %lu)\n", ret
, ctx
? ctx
->drawables
[1] : 0);
1708 * X11DRV_wglGetProcAddress
1710 * For OpenGL32 wglGetProcAddress.
1712 PROC CDECL
X11DRV_wglGetProcAddress(LPCSTR lpszProc
)
1715 const WineGLExtension
*ext
;
1717 int padding
= 32 - strlen(lpszProc
);
1721 if (!has_opengl()) return NULL
;
1723 /* Check the table of WGL extensions to see if we need to return a WGL extension
1724 * or a function pointer to a native OpenGL function. */
1725 if(strncmp(lpszProc
, "wgl", 3) != 0) {
1726 return pglXGetProcAddressARB((const GLubyte
*)lpszProc
);
1728 TRACE("('%s'):%*s", lpszProc
, padding
, " ");
1729 for (i
= 0; i
< WineGLExtensionListSize
; ++i
) {
1730 ext
= WineGLExtensionList
[i
];
1731 for (j
= 0; ext
->extEntryPoints
[j
].funcName
; ++j
) {
1732 if (strcmp(ext
->extEntryPoints
[j
].funcName
, lpszProc
) == 0) {
1733 TRACE("(%p) - WineGL\n", ext
->extEntryPoints
[j
].funcAddress
);
1734 return ext
->extEntryPoints
[j
].funcAddress
;
1740 WARN("(%s) - not found\n", lpszProc
);
1745 * X11DRV_wglMakeCurrent
1747 * For OpenGL32 wglMakeCurrent.
1749 BOOL CDECL
X11DRV_wglMakeCurrent(X11DRV_PDEVICE
*physDev
, HGLRC hglrc
) {
1751 HDC hdc
= physDev
->hdc
;
1752 DWORD type
= GetObjectType(hdc
);
1753 Wine_GLContext
*ctx
= (Wine_GLContext
*) hglrc
;
1755 TRACE("(%p,%p)\n", hdc
, hglrc
);
1757 if (!has_opengl()) return FALSE
;
1760 if (hglrc
== NULL
) {
1761 ret
= pglXMakeCurrent(gdi_display
, None
, NULL
);
1762 NtCurrentTeb()->glContext
= NULL
;
1763 } else if (ctx
->fmt
->iPixelFormat
!= physDev
->current_pf
) {
1764 WARN( "mismatched pixel format hdc %p %u ctx %p %u\n",
1765 hdc
, physDev
->current_pf
, ctx
, ctx
->fmt
->iPixelFormat
);
1766 SetLastError( ERROR_INVALID_PIXEL_FORMAT
);
1769 Drawable drawable
= get_glxdrawable(physDev
);
1770 if (ctx
->ctx
== NULL
) {
1771 /* The describe lines below are for debugging purposes only */
1772 if (TRACE_ON(wgl
)) {
1773 describeDrawable(ctx
, drawable
);
1774 describeContext(ctx
);
1777 /* Create a GLX context using the same visual as chosen earlier in wglCreateContext.
1778 * We are certain that the drawable and context are compatible as we only allow compatible formats.
1780 TRACE(" Creating GLX Context\n");
1781 ctx
->ctx
= create_glxcontext(gdi_display
, ctx
, NULL
, type
== OBJ_MEMDC
? False
: True
);
1782 TRACE(" created a delayed OpenGL context (%p)\n", ctx
->ctx
);
1784 TRACE(" make current for dis %p, drawable %p, ctx %p\n", gdi_display
, (void*) drawable
, ctx
->ctx
);
1785 ret
= pglXMakeCurrent(gdi_display
, drawable
, ctx
->ctx
);
1786 NtCurrentTeb()->glContext
= ctx
;
1790 ctx
->read_hdc
= hdc
;
1791 ctx
->drawables
[0] = drawable
;
1792 ctx
->drawables
[1] = drawable
;
1793 ctx
->refresh_drawables
= FALSE
;
1795 if (type
== OBJ_MEMDC
)
1797 ctx
->do_escape
= TRUE
;
1798 pglDrawBuffer(GL_FRONT_LEFT
);
1802 wine_tsx11_unlock();
1803 TRACE(" returning %s\n", (ret
? "True" : "False"));
1808 * X11DRV_wglMakeContextCurrentARB
1810 * For OpenGL32 wglMakeContextCurrentARB
1812 BOOL CDECL
X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE
* pDrawDev
, X11DRV_PDEVICE
* pReadDev
, HGLRC hglrc
)
1815 int indirect
= (GetObjectType(pDrawDev
->hdc
) == OBJ_MEMDC
);
1817 TRACE("(%p,%p,%p)\n", pDrawDev
, pReadDev
, hglrc
);
1819 if (!has_opengl()) return 0;
1822 if (hglrc
== NULL
) {
1823 ret
= pglXMakeCurrent(gdi_display
, None
, NULL
);
1824 NtCurrentTeb()->glContext
= NULL
;
1826 if (NULL
== pglXMakeContextCurrent
) {
1829 Wine_GLContext
*ctx
= (Wine_GLContext
*) hglrc
;
1830 Drawable d_draw
= get_glxdrawable(pDrawDev
);
1831 Drawable d_read
= get_glxdrawable(pReadDev
);
1833 if (ctx
->ctx
== NULL
) {
1834 ctx
->ctx
= create_glxcontext(gdi_display
, ctx
, NULL
, !indirect
);
1835 TRACE(" created a delayed OpenGL context (%p)\n", ctx
->ctx
);
1837 ctx
->hdc
= pDrawDev
->hdc
;
1838 ctx
->read_hdc
= pReadDev
->hdc
;
1839 ctx
->drawables
[0] = d_draw
;
1840 ctx
->drawables
[1] = d_read
;
1841 ctx
->refresh_drawables
= FALSE
;
1842 ret
= pglXMakeContextCurrent(gdi_display
, d_draw
, d_read
, ctx
->ctx
);
1843 NtCurrentTeb()->glContext
= ctx
;
1846 wine_tsx11_unlock();
1848 TRACE(" returning %s\n", (ret
? "True" : "False"));
1853 * X11DRV_wglShareLists
1855 * For OpenGL32 wglShareLists.
1857 BOOL CDECL
X11DRV_wglShareLists(HGLRC hglrc1
, HGLRC hglrc2
) {
1858 Wine_GLContext
*org
= (Wine_GLContext
*) hglrc1
;
1859 Wine_GLContext
*dest
= (Wine_GLContext
*) hglrc2
;
1861 TRACE("(%p, %p)\n", org
, dest
);
1863 if (!has_opengl()) return FALSE
;
1865 if (NULL
!= dest
&& dest
->ctx
!= NULL
) {
1866 ERR("Could not share display lists, context already created !\n");
1869 if (org
->ctx
== NULL
) {
1870 int indirect
= (GetObjectType(org
->hdc
) == OBJ_MEMDC
);
1872 describeContext(org
);
1874 org
->ctx
= create_glxcontext(gdi_display
, org
, NULL
, !indirect
);
1875 wine_tsx11_unlock();
1876 TRACE(" created a delayed OpenGL context (%p) for Wine context %p\n", org
->ctx
, org
);
1879 int indirect
= (GetObjectType(dest
->hdc
) == OBJ_MEMDC
);
1881 describeContext(dest
);
1882 dest
->ctx
= create_glxcontext(gdi_display
, dest
, org
->ctx
, !indirect
);
1883 wine_tsx11_unlock();
1884 TRACE(" created a delayed OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest
->ctx
, dest
, org
->ctx
);
1891 static BOOL
internal_wglUseFontBitmaps(HDC hdc
, DWORD first
, DWORD count
, DWORD listBase
, DWORD (WINAPI
*GetGlyphOutline_ptr
)(HDC
,UINT
,UINT
,LPGLYPHMETRICS
,DWORD
,LPVOID
,const MAT2
*))
1893 /* We are running using client-side rendering fonts... */
1895 unsigned int glyph
, size
= 0;
1896 void *bitmap
= NULL
, *gl_bitmap
= NULL
;
1900 pglGetIntegerv(GL_UNPACK_ALIGNMENT
, &org_alignment
);
1901 pglPixelStorei(GL_UNPACK_ALIGNMENT
, 4);
1902 wine_tsx11_unlock();
1904 for (glyph
= first
; glyph
< first
+ count
; glyph
++) {
1905 unsigned int needed_size
= GetGlyphOutline_ptr(hdc
, glyph
, GGO_BITMAP
, &gm
, 0, NULL
, NULL
);
1906 unsigned int height
, width_int
;
1908 TRACE("Glyph : %3d / List : %d\n", glyph
, listBase
);
1909 if (needed_size
== GDI_ERROR
) {
1910 TRACE(" - needed size : %d (GDI_ERROR)\n", needed_size
);
1913 TRACE(" - needed size : %d\n", needed_size
);
1916 if (needed_size
> size
) {
1918 HeapFree(GetProcessHeap(), 0, bitmap
);
1919 HeapFree(GetProcessHeap(), 0, gl_bitmap
);
1920 bitmap
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, size
);
1921 gl_bitmap
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, size
);
1923 if (GetGlyphOutline_ptr(hdc
, glyph
, GGO_BITMAP
, &gm
, size
, bitmap
, NULL
) == GDI_ERROR
) goto error
;
1924 if (TRACE_ON(wgl
)) {
1925 unsigned int height
, width
, bitmask
;
1926 unsigned char *bitmap_
= bitmap
;
1928 TRACE(" - bbox : %d x %d\n", gm
.gmBlackBoxX
, gm
.gmBlackBoxY
);
1929 TRACE(" - origin : (%d , %d)\n", gm
.gmptGlyphOrigin
.x
, gm
.gmptGlyphOrigin
.y
);
1930 TRACE(" - increment : %d - %d\n", gm
.gmCellIncX
, gm
.gmCellIncY
);
1931 if (needed_size
!= 0) {
1932 TRACE(" - bitmap :\n");
1933 for (height
= 0; height
< gm
.gmBlackBoxY
; height
++) {
1935 for (width
= 0, bitmask
= 0x80; width
< gm
.gmBlackBoxX
; width
++, bitmask
>>= 1) {
1940 if (*bitmap_
& bitmask
)
1945 bitmap_
+= (4 - ((UINT_PTR
)bitmap_
& 0x03));
1951 /* In OpenGL, the bitmap is drawn from the bottom to the top... So we need to invert the
1952 * glyph for it to be drawn properly.
1954 if (needed_size
!= 0) {
1955 width_int
= (gm
.gmBlackBoxX
+ 31) / 32;
1956 for (height
= 0; height
< gm
.gmBlackBoxY
; height
++) {
1958 for (width
= 0; width
< width_int
; width
++) {
1959 ((int *) gl_bitmap
)[(gm
.gmBlackBoxY
- height
- 1) * width_int
+ width
] =
1960 ((int *) bitmap
)[height
* width_int
+ width
];
1966 pglNewList(listBase
++, GL_COMPILE
);
1967 if (needed_size
!= 0) {
1968 pglBitmap(gm
.gmBlackBoxX
, gm
.gmBlackBoxY
,
1969 0 - gm
.gmptGlyphOrigin
.x
, (int) gm
.gmBlackBoxY
- gm
.gmptGlyphOrigin
.y
,
1970 gm
.gmCellIncX
, gm
.gmCellIncY
,
1973 /* This is the case of 'empty' glyphs like the space character */
1974 pglBitmap(0, 0, 0, 0, gm
.gmCellIncX
, gm
.gmCellIncY
, NULL
);
1977 wine_tsx11_unlock();
1981 pglPixelStorei(GL_UNPACK_ALIGNMENT
, org_alignment
);
1982 wine_tsx11_unlock();
1984 HeapFree(GetProcessHeap(), 0, bitmap
);
1985 HeapFree(GetProcessHeap(), 0, gl_bitmap
);
1990 pglPixelStorei(GL_UNPACK_ALIGNMENT
, org_alignment
);
1991 wine_tsx11_unlock();
1993 HeapFree(GetProcessHeap(), 0, bitmap
);
1994 HeapFree(GetProcessHeap(), 0, gl_bitmap
);
1999 * X11DRV_wglUseFontBitmapsA
2001 * For OpenGL32 wglUseFontBitmapsA.
2003 BOOL CDECL
X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
2005 Font fid
= physDev
->font
;
2007 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev
->hdc
, first
, count
, listBase
, fid
);
2009 if (!has_opengl()) return FALSE
;
2012 return internal_wglUseFontBitmaps(physDev
->hdc
, first
, count
, listBase
, GetGlyphOutlineA
);
2016 /* I assume that the glyphs are at the same position for X and for Windows */
2017 pglXUseXFont(fid
, first
, count
, listBase
);
2018 wine_tsx11_unlock();
2023 * X11DRV_wglUseFontBitmapsW
2025 * For OpenGL32 wglUseFontBitmapsW.
2027 BOOL CDECL
X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
2029 Font fid
= physDev
->font
;
2031 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev
->hdc
, first
, count
, listBase
, fid
);
2033 if (!has_opengl()) return FALSE
;
2036 return internal_wglUseFontBitmaps(physDev
->hdc
, first
, count
, listBase
, GetGlyphOutlineW
);
2039 WARN("Using the glX API for the WCHAR variant - some characters may come out incorrectly !\n");
2042 /* I assume that the glyphs are at the same position for X and for Windows */
2043 pglXUseXFont(fid
, first
, count
, listBase
);
2044 wine_tsx11_unlock();
2048 /* WGL helper function which handles differences in glGetIntegerv from WGL and GLX */
2049 static void WINAPI
X11DRV_wglGetIntegerv(GLenum pname
, GLint
* params
)
2056 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
2058 pglGetIntegerv(pname
, params
);
2060 * if we cannot find a Wine Context
2061 * we only have the default wine desktop context,
2062 * so if we have only a 24 depth say we have 32
2064 if (!ctx
&& *params
== 24) {
2067 TRACE("returns GL_DEPTH_BITS as '%d'\n", *params
);
2072 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
2074 pglXGetFBConfigAttrib(gdi_display
, ctx
->fmt
->fbconfig
, GLX_ALPHA_SIZE
, params
);
2075 TRACE("returns GL_ALPHA_BITS as '%d'\n", *params
);
2079 pglGetIntegerv(pname
, params
);
2082 wine_tsx11_unlock();
2085 void flush_gl_drawable(X11DRV_PDEVICE
*physDev
)
2089 if (!physDev
->gl_copy
)
2092 w
= physDev
->dc_rect
.right
- physDev
->dc_rect
.left
;
2093 h
= physDev
->dc_rect
.bottom
- physDev
->dc_rect
.top
;
2095 if(w
> 0 && h
> 0) {
2096 Drawable src
= physDev
->pixmap
;
2097 if(!src
) src
= physDev
->gl_drawable
;
2099 /* The GL drawable may be lagged behind if we don't flush first, so
2100 * flush the display make sure we copy up-to-date data */
2102 XFlush(gdi_display
);
2103 XSetFunction(gdi_display
, physDev
->gc
, GXcopy
);
2104 XCopyArea(gdi_display
, src
, physDev
->drawable
, physDev
->gc
, 0, 0, w
, h
,
2105 physDev
->dc_rect
.left
, physDev
->dc_rect
.top
);
2106 wine_tsx11_unlock();
2111 static void WINAPI
X11DRV_wglFinish(void)
2113 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
2114 enum x11drv_escape_codes code
= X11DRV_FLUSH_GL_DRAWABLE
;
2119 wine_tsx11_unlock();
2120 if (ctx
) ExtEscape(ctx
->hdc
, X11DRV_ESCAPE
, sizeof(code
), (LPSTR
)&code
, 0, NULL
);
2123 static void WINAPI
X11DRV_wglFlush(void)
2125 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
2126 enum x11drv_escape_codes code
= X11DRV_FLUSH_GL_DRAWABLE
;
2131 wine_tsx11_unlock();
2132 if (ctx
) ExtEscape(ctx
->hdc
, X11DRV_ESCAPE
, sizeof(code
), (LPSTR
)&code
, 0, NULL
);
2136 * X11DRV_wglGetExtensionsStringARB
2138 * WGL_ARB_extensions_string: wglGetExtensionsStringARB
2140 static const char * WINAPI
X11DRV_wglGetExtensionsStringARB(HDC hdc
) {
2141 TRACE("() returning \"%s\"\n", WineGLInfo
.wglExtensions
);
2142 return WineGLInfo
.wglExtensions
;
2146 * X11DRV_wglCreatePbufferARB
2148 * WGL_ARB_pbuffer: wglCreatePbufferARB
2150 static HPBUFFERARB WINAPI
X11DRV_wglCreatePbufferARB(HDC hdc
, int iPixelFormat
, int iWidth
, int iHeight
, const int *piAttribList
)
2152 Wine_GLPBuffer
* object
= NULL
;
2153 WineGLPixelFormat
*fmt
= NULL
;
2158 TRACE("(%p, %d, %d, %d, %p)\n", hdc
, iPixelFormat
, iWidth
, iHeight
, piAttribList
);
2160 if (0 >= iPixelFormat
) {
2161 ERR("(%p): unexpected iPixelFormat(%d) <= 0, returns NULL\n", hdc
, iPixelFormat
);
2162 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
2163 return NULL
; /* unexpected error */
2166 /* Convert the WGL pixelformat to a GLX format, if it fails then the format is invalid */
2167 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, TRUE
/* Offscreen */, &nCfgs
);
2169 ERR("(%p): unexpected iPixelFormat(%d) > nFormats(%d), returns NULL\n", hdc
, iPixelFormat
, nCfgs
);
2170 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
2171 goto create_failed
; /* unexpected error */
2174 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(Wine_GLPBuffer
));
2175 if (NULL
== object
) {
2176 SetLastError(ERROR_NO_SYSTEM_RESOURCES
);
2177 goto create_failed
; /* unexpected error */
2180 object
->display
= gdi_display
;
2181 object
->width
= iWidth
;
2182 object
->height
= iHeight
;
2185 PUSH2(attribs
, GLX_PBUFFER_WIDTH
, iWidth
);
2186 PUSH2(attribs
, GLX_PBUFFER_HEIGHT
, iHeight
);
2187 while (piAttribList
&& 0 != *piAttribList
) {
2189 switch (*piAttribList
) {
2190 case WGL_PBUFFER_LARGEST_ARB
: {
2192 attr_v
= *piAttribList
;
2193 TRACE("WGL_LARGEST_PBUFFER_ARB = %d\n", attr_v
);
2194 PUSH2(attribs
, GLX_LARGEST_PBUFFER
, attr_v
);
2198 case WGL_TEXTURE_FORMAT_ARB
: {
2200 attr_v
= *piAttribList
;
2201 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as %x\n", attr_v
);
2202 if (use_render_texture_ati
) {
2205 case WGL_NO_TEXTURE_ARB
: type
= GLX_NO_TEXTURE_ATI
; break ;
2206 case WGL_TEXTURE_RGB_ARB
: type
= GLX_TEXTURE_RGB_ATI
; break ;
2207 case WGL_TEXTURE_RGBA_ARB
: type
= GLX_TEXTURE_RGBA_ATI
; break ;
2209 SetLastError(ERROR_INVALID_DATA
);
2212 object
->use_render_texture
= 1;
2213 PUSH2(attribs
, GLX_TEXTURE_FORMAT_ATI
, type
);
2215 if (WGL_NO_TEXTURE_ARB
== attr_v
) {
2216 object
->use_render_texture
= 0;
2218 if (!use_render_texture_emulation
) {
2219 SetLastError(ERROR_INVALID_DATA
);
2223 case WGL_TEXTURE_RGB_ARB
:
2224 object
->use_render_texture
= GL_RGB
;
2225 object
->texture_bpp
= 3;
2226 object
->texture_format
= GL_RGB
;
2227 object
->texture_type
= GL_UNSIGNED_BYTE
;
2229 case WGL_TEXTURE_RGBA_ARB
:
2230 object
->use_render_texture
= GL_RGBA
;
2231 object
->texture_bpp
= 4;
2232 object
->texture_format
= GL_RGBA
;
2233 object
->texture_type
= GL_UNSIGNED_BYTE
;
2236 /* WGL_FLOAT_COMPONENTS_NV */
2237 case WGL_TEXTURE_FLOAT_R_NV
:
2238 object
->use_render_texture
= GL_FLOAT_R_NV
;
2239 object
->texture_bpp
= 4;
2240 object
->texture_format
= GL_RED
;
2241 object
->texture_type
= GL_FLOAT
;
2243 case WGL_TEXTURE_FLOAT_RG_NV
:
2244 object
->use_render_texture
= GL_FLOAT_RG_NV
;
2245 object
->texture_bpp
= 8;
2246 object
->texture_format
= GL_LUMINANCE_ALPHA
;
2247 object
->texture_type
= GL_FLOAT
;
2249 case WGL_TEXTURE_FLOAT_RGB_NV
:
2250 object
->use_render_texture
= GL_FLOAT_RGB_NV
;
2251 object
->texture_bpp
= 12;
2252 object
->texture_format
= GL_RGB
;
2253 object
->texture_type
= GL_FLOAT
;
2255 case WGL_TEXTURE_FLOAT_RGBA_NV
:
2256 object
->use_render_texture
= GL_FLOAT_RGBA_NV
;
2257 object
->texture_bpp
= 16;
2258 object
->texture_format
= GL_RGBA
;
2259 object
->texture_type
= GL_FLOAT
;
2262 ERR("Unknown texture format: %x\n", attr_v
);
2263 SetLastError(ERROR_INVALID_DATA
);
2271 case WGL_TEXTURE_TARGET_ARB
: {
2273 attr_v
= *piAttribList
;
2274 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as %x\n", attr_v
);
2275 if (use_render_texture_ati
) {
2278 case WGL_NO_TEXTURE_ARB
: type
= GLX_NO_TEXTURE_ATI
; break ;
2279 case WGL_TEXTURE_CUBE_MAP_ARB
: type
= GLX_TEXTURE_CUBE_MAP_ATI
; break ;
2280 case WGL_TEXTURE_1D_ARB
: type
= GLX_TEXTURE_1D_ATI
; break ;
2281 case WGL_TEXTURE_2D_ARB
: type
= GLX_TEXTURE_2D_ATI
; break ;
2283 SetLastError(ERROR_INVALID_DATA
);
2286 PUSH2(attribs
, GLX_TEXTURE_TARGET_ATI
, type
);
2288 if (WGL_NO_TEXTURE_ARB
== attr_v
) {
2289 object
->texture_target
= 0;
2291 if (!use_render_texture_emulation
) {
2292 SetLastError(ERROR_INVALID_DATA
);
2296 case WGL_TEXTURE_CUBE_MAP_ARB
: {
2297 if (iWidth
!= iHeight
) {
2298 SetLastError(ERROR_INVALID_DATA
);
2301 object
->texture_target
= GL_TEXTURE_CUBE_MAP
;
2302 object
->texture_bind_target
= GL_TEXTURE_BINDING_CUBE_MAP
;
2305 case WGL_TEXTURE_1D_ARB
: {
2307 SetLastError(ERROR_INVALID_DATA
);
2310 object
->texture_target
= GL_TEXTURE_1D
;
2311 object
->texture_bind_target
= GL_TEXTURE_BINDING_1D
;
2314 case WGL_TEXTURE_2D_ARB
: {
2315 object
->texture_target
= GL_TEXTURE_2D
;
2316 object
->texture_bind_target
= GL_TEXTURE_BINDING_2D
;
2319 case WGL_TEXTURE_RECTANGLE_NV
: {
2320 object
->texture_target
= GL_TEXTURE_RECTANGLE_NV
;
2321 object
->texture_bind_target
= GL_TEXTURE_BINDING_RECTANGLE_NV
;
2325 ERR("Unknown texture target: %x\n", attr_v
);
2326 SetLastError(ERROR_INVALID_DATA
);
2334 case WGL_MIPMAP_TEXTURE_ARB
: {
2336 attr_v
= *piAttribList
;
2337 TRACE("WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as %x\n", attr_v
);
2338 if (use_render_texture_ati
) {
2339 PUSH2(attribs
, GLX_MIPMAP_TEXTURE_ATI
, attr_v
);
2341 if (!use_render_texture_emulation
) {
2342 SetLastError(ERROR_INVALID_DATA
);
2352 PUSH1(attribs
, None
);
2354 object
->drawable
= pglXCreatePbuffer(gdi_display
, fmt
->fbconfig
, attribs
);
2355 wine_tsx11_unlock();
2356 TRACE("new Pbuffer drawable as %p\n", (void*) object
->drawable
);
2357 if (!object
->drawable
) {
2358 SetLastError(ERROR_NO_SYSTEM_RESOURCES
);
2359 goto create_failed
; /* unexpected error */
2361 TRACE("->(%p)\n", object
);
2365 HeapFree(GetProcessHeap(), 0, object
);
2366 TRACE("->(FAILED)\n");
2371 * X11DRV_wglDestroyPbufferARB
2373 * WGL_ARB_pbuffer: wglDestroyPbufferARB
2375 static GLboolean WINAPI
X11DRV_wglDestroyPbufferARB(HPBUFFERARB hPbuffer
)
2377 Wine_GLPBuffer
* object
= hPbuffer
;
2378 TRACE("(%p)\n", hPbuffer
);
2379 if (NULL
== object
) {
2380 SetLastError(ERROR_INVALID_HANDLE
);
2384 pglXDestroyPbuffer(object
->display
, object
->drawable
);
2385 wine_tsx11_unlock();
2386 HeapFree(GetProcessHeap(), 0, object
);
2391 * X11DRV_wglGetPbufferDCARB
2393 * WGL_ARB_pbuffer: wglGetPbufferDCARB
2394 * The function wglGetPbufferDCARB returns a device context for a pbuffer.
2395 * Gdi32 implements the part of this function which creates a device context.
2396 * This part associates the physDev with the X drawable of the pbuffer.
2398 HDC CDECL
X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE
*physDev
, HPBUFFERARB hPbuffer
)
2400 Wine_GLPBuffer
* object
= hPbuffer
;
2401 if (NULL
== object
) {
2402 SetLastError(ERROR_INVALID_HANDLE
);
2406 /* The function wglGetPbufferDCARB returns a DC to which the pbuffer can be connected.
2407 * All formats in our pixelformat list are compatible with each other and the main drawable. */
2408 physDev
->current_pf
= object
->fmt
->iPixelFormat
;
2409 physDev
->drawable
= object
->drawable
;
2410 SetRect( &physDev
->drawable_rect
, 0, 0, object
->width
, object
->height
);
2411 physDev
->dc_rect
= physDev
->drawable_rect
;
2413 TRACE("(%p)->(%p)\n", hPbuffer
, physDev
->hdc
);
2414 return physDev
->hdc
;
2418 * X11DRV_wglQueryPbufferARB
2420 * WGL_ARB_pbuffer: wglQueryPbufferARB
2422 static GLboolean WINAPI
X11DRV_wglQueryPbufferARB(HPBUFFERARB hPbuffer
, int iAttribute
, int *piValue
)
2424 Wine_GLPBuffer
* object
= hPbuffer
;
2425 TRACE("(%p, 0x%x, %p)\n", hPbuffer
, iAttribute
, piValue
);
2426 if (NULL
== object
) {
2427 SetLastError(ERROR_INVALID_HANDLE
);
2430 switch (iAttribute
) {
2431 case WGL_PBUFFER_WIDTH_ARB
:
2433 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_WIDTH
, (unsigned int*) piValue
);
2434 wine_tsx11_unlock();
2436 case WGL_PBUFFER_HEIGHT_ARB
:
2438 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_HEIGHT
, (unsigned int*) piValue
);
2439 wine_tsx11_unlock();
2442 case WGL_PBUFFER_LOST_ARB
:
2443 /* GLX Pbuffers cannot be lost by default. We can support this by
2444 * setting GLX_PRESERVED_CONTENTS to False and using glXSelectEvent
2445 * to receive pixel buffer clobber events, however that may or may
2446 * not give any benefit */
2447 *piValue
= GL_FALSE
;
2450 case WGL_TEXTURE_FORMAT_ARB
:
2451 if (use_render_texture_ati
) {
2453 int type
= WGL_NO_TEXTURE_ARB
;
2455 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_TEXTURE_FORMAT_ATI
, &tmp
);
2456 wine_tsx11_unlock();
2458 case GLX_NO_TEXTURE_ATI
: type
= WGL_NO_TEXTURE_ARB
; break ;
2459 case GLX_TEXTURE_RGB_ATI
: type
= WGL_TEXTURE_RGB_ARB
; break ;
2460 case GLX_TEXTURE_RGBA_ATI
: type
= WGL_TEXTURE_RGBA_ARB
; break ;
2464 if (!object
->use_render_texture
) {
2465 *piValue
= WGL_NO_TEXTURE_ARB
;
2467 if (!use_render_texture_emulation
) {
2468 SetLastError(ERROR_INVALID_HANDLE
);
2471 switch(object
->use_render_texture
) {
2473 *piValue
= WGL_TEXTURE_RGB_ARB
;
2476 *piValue
= WGL_TEXTURE_RGBA_ARB
;
2478 /* WGL_FLOAT_COMPONENTS_NV */
2480 *piValue
= WGL_TEXTURE_FLOAT_R_NV
;
2482 case GL_FLOAT_RG_NV
:
2483 *piValue
= WGL_TEXTURE_FLOAT_RG_NV
;
2485 case GL_FLOAT_RGB_NV
:
2486 *piValue
= WGL_TEXTURE_FLOAT_RGB_NV
;
2488 case GL_FLOAT_RGBA_NV
:
2489 *piValue
= WGL_TEXTURE_FLOAT_RGBA_NV
;
2492 ERR("Unknown texture format: %x\n", object
->use_render_texture
);
2498 case WGL_TEXTURE_TARGET_ARB
:
2499 if (use_render_texture_ati
) {
2501 int type
= WGL_NO_TEXTURE_ARB
;
2503 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_TEXTURE_TARGET_ATI
, &tmp
);
2504 wine_tsx11_unlock();
2506 case GLX_NO_TEXTURE_ATI
: type
= WGL_NO_TEXTURE_ARB
; break ;
2507 case GLX_TEXTURE_CUBE_MAP_ATI
: type
= WGL_TEXTURE_CUBE_MAP_ARB
; break ;
2508 case GLX_TEXTURE_1D_ATI
: type
= WGL_TEXTURE_1D_ARB
; break ;
2509 case GLX_TEXTURE_2D_ATI
: type
= WGL_TEXTURE_2D_ARB
; break ;
2513 if (!object
->texture_target
) {
2514 *piValue
= WGL_NO_TEXTURE_ARB
;
2516 if (!use_render_texture_emulation
) {
2517 SetLastError(ERROR_INVALID_DATA
);
2520 switch (object
->texture_target
) {
2521 case GL_TEXTURE_1D
: *piValue
= WGL_TEXTURE_1D_ARB
; break;
2522 case GL_TEXTURE_2D
: *piValue
= WGL_TEXTURE_2D_ARB
; break;
2523 case GL_TEXTURE_CUBE_MAP
: *piValue
= WGL_TEXTURE_CUBE_MAP_ARB
; break;
2524 case GL_TEXTURE_RECTANGLE_NV
: *piValue
= WGL_TEXTURE_RECTANGLE_NV
; break;
2530 case WGL_MIPMAP_TEXTURE_ARB
:
2531 if (use_render_texture_ati
) {
2533 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_MIPMAP_TEXTURE_ATI
, (unsigned int*) piValue
);
2534 wine_tsx11_unlock();
2536 *piValue
= GL_FALSE
; /** don't support that */
2537 FIXME("unsupported WGL_ARB_render_texture attribute query for 0x%x\n", iAttribute
);
2542 FIXME("unexpected attribute %x\n", iAttribute
);
2550 * X11DRV_wglReleasePbufferDCARB
2552 * WGL_ARB_pbuffer: wglReleasePbufferDCARB
2554 static int WINAPI
X11DRV_wglReleasePbufferDCARB(HPBUFFERARB hPbuffer
, HDC hdc
)
2556 TRACE("(%p, %p)\n", hPbuffer
, hdc
);
2557 return DeleteDC(hdc
);
2561 * X11DRV_wglSetPbufferAttribARB
2563 * WGL_ARB_pbuffer: wglSetPbufferAttribARB
2565 static GLboolean WINAPI
X11DRV_wglSetPbufferAttribARB(HPBUFFERARB hPbuffer
, const int *piAttribList
)
2567 Wine_GLPBuffer
* object
= hPbuffer
;
2568 GLboolean ret
= GL_FALSE
;
2570 WARN("(%p, %p): alpha-testing, report any problem\n", hPbuffer
, piAttribList
);
2571 if (NULL
== object
) {
2572 SetLastError(ERROR_INVALID_HANDLE
);
2575 if (!object
->use_render_texture
) {
2576 SetLastError(ERROR_INVALID_HANDLE
);
2579 if (!use_render_texture_ati
&& 1 == use_render_texture_emulation
) {
2582 if (NULL
!= pglXDrawableAttribATI
) {
2583 if (use_render_texture_ati
) {
2584 FIXME("Need conversion for GLX_ATI_render_texture\n");
2587 ret
= pglXDrawableAttribATI(object
->display
, object
->drawable
, piAttribList
);
2588 wine_tsx11_unlock();
2594 * X11DRV_wglChoosePixelFormatARB
2596 * WGL_ARB_pixel_format: wglChoosePixelFormatARB
2598 static GLboolean WINAPI
X11DRV_wglChoosePixelFormatARB(HDC hdc
, const int *piAttribIList
, const FLOAT
*pfAttribFList
, UINT nMaxFormats
, int *piFormats
, UINT
*nNumFormats
)
2603 GLXFBConfig
* cfgs
= NULL
;
2607 WineGLPixelFormat
*fmt
;
2611 TRACE("(%p, %p, %p, %d, %p, %p): hackish\n", hdc
, piAttribIList
, pfAttribFList
, nMaxFormats
, piFormats
, nNumFormats
);
2612 if (NULL
!= pfAttribFList
) {
2613 FIXME("unused pfAttribFList\n");
2616 nAttribs
= ConvertAttribWGLtoGLX(piAttribIList
, attribs
, NULL
);
2617 if (-1 == nAttribs
) {
2618 WARN("Cannot convert WGL to GLX attributes\n");
2621 PUSH1(attribs
, None
);
2623 /* Search for FB configurations matching the requirements in attribs */
2625 cfgs
= pglXChooseFBConfig(gdi_display
, DefaultScreen(gdi_display
), attribs
, &nCfgs
);
2627 wine_tsx11_unlock();
2628 WARN("Compatible Pixel Format not found\n");
2632 /* Loop through all matching formats and check if they are suitable.
2633 * Note that this function should at max return nMaxFormats different formats */
2634 for(run
=0; run
< 2; run
++)
2636 for (it
= 0; it
< nCfgs
; ++it
) {
2637 gl_test
= pglXGetFBConfigAttrib(gdi_display
, cfgs
[it
], GLX_FBCONFIG_ID
, &fmt_id
);
2639 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
2643 /* Search for the format in our list of compatible formats */
2644 fmt
= ConvertPixelFormatGLXtoWGL(gdi_display
, fmt_id
);
2648 /* During the first run we only want onscreen formats and during the second only offscreen 'XOR' */
2649 if( ((run
== 0) && fmt
->offscreenOnly
) || ((run
== 1) && !fmt
->offscreenOnly
) )
2652 if(pfmt_it
< nMaxFormats
) {
2653 piFormats
[pfmt_it
] = fmt
->iPixelFormat
;
2654 TRACE("at %d/%d found FBCONFIG_ID 0x%x (%d)\n", it
+ 1, nCfgs
, fmt_id
, piFormats
[pfmt_it
]);
2660 *nNumFormats
= pfmt_it
;
2663 wine_tsx11_unlock();
2668 * X11DRV_wglGetPixelFormatAttribivARB
2670 * WGL_ARB_pixel_format: wglGetPixelFormatAttribivARB
2672 static GLboolean WINAPI
X11DRV_wglGetPixelFormatAttribivARB(HDC hdc
, int iPixelFormat
, int iLayerPlane
, UINT nAttributes
, const int *piAttributes
, int *piValues
)
2675 WineGLPixelFormat
*fmt
= NULL
;
2679 int nWGLFormats
= 0;
2681 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, piValues
);
2683 if (0 < iLayerPlane
) {
2684 FIXME("unsupported iLayerPlane(%d) > 0, returns FALSE\n", iLayerPlane
);
2688 /* Convert the WGL pixelformat to a GLX one, if this fails then most likely the iPixelFormat isn't supported.
2689 * We don't have to fail yet as a program can specify an invalid iPixelFormat (lets say 0) if it wants to query
2690 * the number of supported WGL formats. Whether the iPixelFormat is valid is handled in the for-loop below. */
2691 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, TRUE
/* Offscreen */, &nWGLFormats
);
2693 WARN("Unable to convert iPixelFormat %d to a GLX one!\n", iPixelFormat
);
2697 for (i
= 0; i
< nAttributes
; ++i
) {
2698 const int curWGLAttr
= piAttributes
[i
];
2699 TRACE("pAttr[%d] = %x\n", i
, curWGLAttr
);
2701 switch (curWGLAttr
) {
2702 case WGL_NUMBER_PIXEL_FORMATS_ARB
:
2703 piValues
[i
] = nWGLFormats
;
2706 case WGL_SUPPORT_OPENGL_ARB
:
2707 piValues
[i
] = GL_TRUE
;
2710 case WGL_ACCELERATION_ARB
:
2711 curGLXAttr
= GLX_CONFIG_CAVEAT
;
2712 if (!fmt
) goto pix_error
;
2713 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2714 if (hTest
) goto get_error
;
2716 case GLX_NONE
: piValues
[i
] = WGL_FULL_ACCELERATION_ARB
; break;
2717 case GLX_SLOW_CONFIG
: piValues
[i
] = WGL_GENERIC_ACCELERATION_ARB
; break;
2718 case GLX_NON_CONFORMANT_CONFIG
: piValues
[i
] = WGL_FULL_ACCELERATION_ARB
; break;
2720 ERR("unexpected Config Caveat(%x)\n", tmp
);
2721 piValues
[i
] = WGL_NO_ACCELERATION_ARB
;
2725 case WGL_TRANSPARENT_ARB
:
2726 curGLXAttr
= GLX_TRANSPARENT_TYPE
;
2727 if (!fmt
) goto pix_error
;
2728 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2729 if (hTest
) goto get_error
;
2730 piValues
[i
] = GL_FALSE
;
2731 if (GLX_NONE
!= tmp
) piValues
[i
] = GL_TRUE
;
2734 case WGL_PIXEL_TYPE_ARB
:
2735 curGLXAttr
= GLX_RENDER_TYPE
;
2736 if (!fmt
) goto pix_error
;
2737 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2738 if (hTest
) goto get_error
;
2739 TRACE("WGL_PIXEL_TYPE_ARB: GLX_RENDER_TYPE = 0x%x\n", tmp
);
2740 if (tmp
& GLX_RGBA_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_ARB
; }
2741 else if (tmp
& GLX_COLOR_INDEX_BIT
) { piValues
[i
] = WGL_TYPE_COLORINDEX_ARB
; }
2742 else if (tmp
& GLX_RGBA_FLOAT_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_FLOAT_ATI
; }
2743 else if (tmp
& GLX_RGBA_FLOAT_ATI_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_FLOAT_ATI
; }
2745 ERR("unexpected RenderType(%x)\n", tmp
);
2746 piValues
[i
] = WGL_TYPE_RGBA_ARB
;
2750 case WGL_COLOR_BITS_ARB
:
2751 curGLXAttr
= GLX_BUFFER_SIZE
;
2754 case WGL_BIND_TO_TEXTURE_RGB_ARB
:
2755 if (use_render_texture_ati
) {
2756 curGLXAttr
= GLX_BIND_TO_TEXTURE_RGB_ATI
;
2759 case WGL_BIND_TO_TEXTURE_RGBA_ARB
:
2760 if (use_render_texture_ati
) {
2761 curGLXAttr
= GLX_BIND_TO_TEXTURE_RGBA_ATI
;
2764 if (!use_render_texture_emulation
) {
2765 piValues
[i
] = GL_FALSE
;
2768 curGLXAttr
= GLX_RENDER_TYPE
;
2769 if (!fmt
) goto pix_error
;
2770 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2771 if (hTest
) goto get_error
;
2772 if (GLX_COLOR_INDEX_BIT
== tmp
) {
2773 piValues
[i
] = GL_FALSE
;
2776 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &tmp
);
2777 if (hTest
) goto get_error
;
2778 piValues
[i
] = (tmp
& GLX_PBUFFER_BIT
) ? GL_TRUE
: GL_FALSE
;
2781 case WGL_BLUE_BITS_ARB
:
2782 curGLXAttr
= GLX_BLUE_SIZE
;
2784 case WGL_RED_BITS_ARB
:
2785 curGLXAttr
= GLX_RED_SIZE
;
2787 case WGL_GREEN_BITS_ARB
:
2788 curGLXAttr
= GLX_GREEN_SIZE
;
2790 case WGL_ALPHA_BITS_ARB
:
2791 curGLXAttr
= GLX_ALPHA_SIZE
;
2793 case WGL_DEPTH_BITS_ARB
:
2794 curGLXAttr
= GLX_DEPTH_SIZE
;
2796 case WGL_STENCIL_BITS_ARB
:
2797 curGLXAttr
= GLX_STENCIL_SIZE
;
2799 case WGL_DOUBLE_BUFFER_ARB
:
2800 curGLXAttr
= GLX_DOUBLEBUFFER
;
2802 case WGL_STEREO_ARB
:
2803 curGLXAttr
= GLX_STEREO
;
2805 case WGL_AUX_BUFFERS_ARB
:
2806 curGLXAttr
= GLX_AUX_BUFFERS
;
2809 case WGL_SUPPORT_GDI_ARB
:
2810 if (!fmt
) goto pix_error
;
2811 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DOUBLEBUFFER
, &tmp
);
2812 if (hTest
) goto get_error
;
2814 piValues
[i
] = GL_FALSE
;
2817 curGLXAttr
= GLX_X_RENDERABLE
;
2820 case WGL_DRAW_TO_WINDOW_ARB
:
2821 case WGL_DRAW_TO_BITMAP_ARB
:
2822 case WGL_DRAW_TO_PBUFFER_ARB
:
2823 if (!fmt
) goto pix_error
;
2824 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &tmp
);
2825 if (hTest
) goto get_error
;
2826 if((curWGLAttr
== WGL_DRAW_TO_WINDOW_ARB
&& (tmp
&GLX_WINDOW_BIT
)) ||
2827 (curWGLAttr
== WGL_DRAW_TO_BITMAP_ARB
&& (tmp
&GLX_PIXMAP_BIT
)) ||
2828 (curWGLAttr
== WGL_DRAW_TO_PBUFFER_ARB
&& (tmp
&GLX_PBUFFER_BIT
)))
2829 piValues
[i
] = GL_TRUE
;
2831 piValues
[i
] = GL_FALSE
;
2834 case WGL_PBUFFER_LARGEST_ARB
:
2835 curGLXAttr
= GLX_LARGEST_PBUFFER
;
2838 case WGL_SAMPLE_BUFFERS_ARB
:
2839 curGLXAttr
= GLX_SAMPLE_BUFFERS_ARB
;
2842 case WGL_SAMPLES_ARB
:
2843 curGLXAttr
= GLX_SAMPLES_ARB
;
2846 case WGL_FLOAT_COMPONENTS_NV
:
2847 curGLXAttr
= GLX_FLOAT_COMPONENTS_NV
;
2850 case WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT
:
2851 curGLXAttr
= GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT
;
2854 case WGL_ACCUM_RED_BITS_ARB
:
2855 curGLXAttr
= GLX_ACCUM_RED_SIZE
;
2857 case WGL_ACCUM_GREEN_BITS_ARB
:
2858 curGLXAttr
= GLX_ACCUM_GREEN_SIZE
;
2860 case WGL_ACCUM_BLUE_BITS_ARB
:
2861 curGLXAttr
= GLX_ACCUM_BLUE_SIZE
;
2863 case WGL_ACCUM_ALPHA_BITS_ARB
:
2864 curGLXAttr
= GLX_ACCUM_ALPHA_SIZE
;
2866 case WGL_ACCUM_BITS_ARB
:
2867 if (!fmt
) goto pix_error
;
2868 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_RED_SIZE
, &tmp
);
2869 if (hTest
) goto get_error
;
2871 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_GREEN_SIZE
, &tmp
);
2872 if (hTest
) goto get_error
;
2874 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_BLUE_SIZE
, &tmp
);
2875 if (hTest
) goto get_error
;
2877 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_ALPHA_SIZE
, &tmp
);
2878 if (hTest
) goto get_error
;
2883 FIXME("unsupported %x WGL Attribute\n", curWGLAttr
);
2886 /* Retrieve a GLX FBConfigAttrib when the attribute to query is valid and
2887 * iPixelFormat != 0. When iPixelFormat is 0 the only value which makes
2888 * sense to query is WGL_NUMBER_PIXEL_FORMATS_ARB.
2890 * TODO: properly test the behavior of wglGetPixelFormatAttrib*v on Windows
2891 * and check which options can work using iPixelFormat=0 and which not.
2892 * A problem would be that this function is an extension. This would
2893 * mean that the behavior could differ between different vendors (ATI, Nvidia, ..).
2895 if (0 != curGLXAttr
&& iPixelFormat
!= 0) {
2896 if (!fmt
) goto pix_error
;
2897 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, piValues
+ i
);
2898 if (hTest
) goto get_error
;
2901 piValues
[i
] = GL_FALSE
;
2904 wine_tsx11_unlock();
2908 wine_tsx11_unlock();
2909 ERR("(%p): unexpected failure on GetFBConfigAttrib(%x) returns FALSE\n", hdc
, curGLXAttr
);
2913 wine_tsx11_unlock();
2914 ERR("(%p): unexpected iPixelFormat(%d) vs nFormats(%d), returns FALSE\n", hdc
, iPixelFormat
, nWGLFormats
);
2919 * X11DRV_wglGetPixelFormatAttribfvARB
2921 * WGL_ARB_pixel_format: wglGetPixelFormatAttribfvARB
2923 static GLboolean WINAPI
X11DRV_wglGetPixelFormatAttribfvARB(HDC hdc
, int iPixelFormat
, int iLayerPlane
, UINT nAttributes
, const int *piAttributes
, FLOAT
*pfValues
)
2929 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, pfValues
);
2931 /* Allocate a temporary array to store integer values */
2932 attr
= HeapAlloc(GetProcessHeap(), 0, nAttributes
* sizeof(int));
2934 ERR("couldn't allocate %d array\n", nAttributes
);
2938 /* Piggy-back on wglGetPixelFormatAttribivARB */
2939 ret
= X11DRV_wglGetPixelFormatAttribivARB(hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, attr
);
2941 /* Convert integer values to float. Should also check for attributes
2942 that can give decimal values here */
2943 for (i
=0; i
<nAttributes
;i
++) {
2944 pfValues
[i
] = attr
[i
];
2948 HeapFree(GetProcessHeap(), 0, attr
);
2953 * X11DRV_wglBindTexImageARB
2955 * WGL_ARB_render_texture: wglBindTexImageARB
2957 static GLboolean WINAPI
X11DRV_wglBindTexImageARB(HPBUFFERARB hPbuffer
, int iBuffer
)
2959 Wine_GLPBuffer
* object
= hPbuffer
;
2960 GLboolean ret
= GL_FALSE
;
2962 TRACE("(%p, %d)\n", hPbuffer
, iBuffer
);
2963 if (NULL
== object
) {
2964 SetLastError(ERROR_INVALID_HANDLE
);
2967 if (!object
->use_render_texture
) {
2968 SetLastError(ERROR_INVALID_HANDLE
);
2972 if (!use_render_texture_ati
&& 1 == use_render_texture_emulation
) {
2973 static int init
= 0;
2974 int prev_binded_texture
= 0;
2975 GLXContext prev_context
;
2976 Drawable prev_drawable
;
2977 GLXContext tmp_context
;
2980 prev_context
= pglXGetCurrentContext();
2981 prev_drawable
= pglXGetCurrentDrawable();
2983 /* Our render_texture emulation is basic and lacks some features (1D/Cube support).
2984 This is mostly due to lack of demos/games using them. Further the use of glReadPixels
2985 isn't ideal performance wise but I wasn't able to get other ways working.
2988 init
= 1; /* Only show the FIXME once for performance reasons */
2989 FIXME("partial stub!\n");
2992 TRACE("drawable=%p, context=%p\n", (void*)object
->drawable
, prev_context
);
2993 tmp_context
= pglXCreateNewContext(gdi_display
, object
->fmt
->fbconfig
, object
->fmt
->render_type
, prev_context
, True
);
2995 pglGetIntegerv(object
->texture_bind_target
, &prev_binded_texture
);
2997 /* Switch to our pbuffer */
2998 pglXMakeCurrent(gdi_display
, object
->drawable
, tmp_context
);
3000 /* Make sure that the prev_binded_texture is set as the current texture state isn't shared between contexts.
3001 * After that upload the pbuffer texture data. */
3002 pglBindTexture(object
->texture_target
, prev_binded_texture
);
3003 pglCopyTexImage2D(object
->texture_target
, 0, object
->use_render_texture
, 0, 0, object
->width
, object
->height
, 0);
3005 /* Switch back to the original drawable and upload the pbuffer-texture */
3006 pglXMakeCurrent(object
->display
, prev_drawable
, prev_context
);
3007 pglXDestroyContext(gdi_display
, tmp_context
);
3008 wine_tsx11_unlock();
3012 if (NULL
!= pglXBindTexImageATI
) {
3017 case WGL_FRONT_LEFT_ARB
:
3018 buffer
= GLX_FRONT_LEFT_ATI
;
3020 case WGL_FRONT_RIGHT_ARB
:
3021 buffer
= GLX_FRONT_RIGHT_ATI
;
3023 case WGL_BACK_LEFT_ARB
:
3024 buffer
= GLX_BACK_LEFT_ATI
;
3026 case WGL_BACK_RIGHT_ARB
:
3027 buffer
= GLX_BACK_RIGHT_ATI
;
3030 ERR("Unknown iBuffer=%#x\n", iBuffer
);
3034 /* In the sample 'ogl_offscreen_rendering_3' from codesampler.net I get garbage on the screen.
3035 * I'm not sure if that's a bug in the ATI extension or in the program. I think that the program
3036 * expected a single buffering format since it didn't ask for double buffering. A buffer swap
3037 * fixed the program. I don't know what the correct behavior is. On the other hand that demo
3038 * works fine using our pbuffer emulation path.
3041 ret
= pglXBindTexImageATI(object
->display
, object
->drawable
, buffer
);
3042 wine_tsx11_unlock();
3048 * X11DRV_wglReleaseTexImageARB
3050 * WGL_ARB_render_texture: wglReleaseTexImageARB
3052 static GLboolean WINAPI
X11DRV_wglReleaseTexImageARB(HPBUFFERARB hPbuffer
, int iBuffer
)
3054 Wine_GLPBuffer
* object
= hPbuffer
;
3055 GLboolean ret
= GL_FALSE
;
3057 TRACE("(%p, %d)\n", hPbuffer
, iBuffer
);
3058 if (NULL
== object
) {
3059 SetLastError(ERROR_INVALID_HANDLE
);
3062 if (!object
->use_render_texture
) {
3063 SetLastError(ERROR_INVALID_HANDLE
);
3066 if (!use_render_texture_ati
&& 1 == use_render_texture_emulation
) {
3069 if (NULL
!= pglXReleaseTexImageATI
) {
3074 case WGL_FRONT_LEFT_ARB
:
3075 buffer
= GLX_FRONT_LEFT_ATI
;
3077 case WGL_FRONT_RIGHT_ARB
:
3078 buffer
= GLX_FRONT_RIGHT_ATI
;
3080 case WGL_BACK_LEFT_ARB
:
3081 buffer
= GLX_BACK_LEFT_ATI
;
3083 case WGL_BACK_RIGHT_ARB
:
3084 buffer
= GLX_BACK_RIGHT_ATI
;
3087 ERR("Unknown iBuffer=%#x\n", iBuffer
);
3091 ret
= pglXReleaseTexImageATI(object
->display
, object
->drawable
, buffer
);
3092 wine_tsx11_unlock();
3098 * X11DRV_wglGetExtensionsStringEXT
3100 * WGL_EXT_extensions_string: wglGetExtensionsStringEXT
3102 static const char * WINAPI
X11DRV_wglGetExtensionsStringEXT(void) {
3103 TRACE("() returning \"%s\"\n", WineGLInfo
.wglExtensions
);
3104 return WineGLInfo
.wglExtensions
;
3108 * X11DRV_wglGetSwapIntervalEXT
3110 * WGL_EXT_swap_control: wglGetSwapIntervalEXT
3112 static int WINAPI
X11DRV_wglGetSwapIntervalEXT(VOID
) {
3113 FIXME("(),stub!\n");
3114 return swap_interval
;
3118 * X11DRV_wglSwapIntervalEXT
3120 * WGL_EXT_swap_control: wglSwapIntervalEXT
3122 static BOOL WINAPI
X11DRV_wglSwapIntervalEXT(int interval
) {
3125 TRACE("(%d)\n", interval
);
3126 swap_interval
= interval
;
3127 if (NULL
!= pglXSwapIntervalSGI
) {
3129 ret
= !pglXSwapIntervalSGI(interval
);
3130 wine_tsx11_unlock();
3132 else WARN("(): GLX_SGI_swap_control extension seems not supported\n");
3137 * X11DRV_wglAllocateMemoryNV
3139 * WGL_NV_vertex_array_range: wglAllocateMemoryNV
3141 static void* WINAPI
X11DRV_wglAllocateMemoryNV(GLsizei size
, GLfloat readfreq
, GLfloat writefreq
, GLfloat priority
) {
3143 TRACE("(%d, %f, %f, %f)\n", size
, readfreq
, writefreq
, priority
);
3145 if (pglXAllocateMemoryNV
)
3148 ret
= pglXAllocateMemoryNV(size
, readfreq
, writefreq
, priority
);
3149 wine_tsx11_unlock();
3155 * X11DRV_wglFreeMemoryNV
3157 * WGL_NV_vertex_array_range: wglFreeMemoryNV
3159 static void WINAPI
X11DRV_wglFreeMemoryNV(GLvoid
* pointer
) {
3160 TRACE("(%p)\n", pointer
);
3161 if (pglXFreeMemoryNV
== NULL
)
3165 pglXFreeMemoryNV(pointer
);
3166 wine_tsx11_unlock();
3170 * X11DRV_wglSetPixelFormatWINE
3172 * WGL_WINE_pixel_format_passthrough: wglSetPixelFormatWINE
3173 * This is a WINE-specific wglSetPixelFormat which can set the pixel format multiple times.
3175 BOOL CDECL
X11DRV_wglSetPixelFormatWINE(X11DRV_PDEVICE
*physDev
, int iPixelFormat
, const PIXELFORMATDESCRIPTOR
*ppfd
)
3177 TRACE("(%p,%d,%p)\n", physDev
, iPixelFormat
, ppfd
);
3179 if (!has_opengl()) return FALSE
;
3181 if (physDev
->current_pf
== iPixelFormat
) return TRUE
;
3183 /* Relay to the core SetPixelFormat */
3184 TRACE("Changing iPixelFormat from %d to %d\n", physDev
->current_pf
, iPixelFormat
);
3185 return internal_SetPixelFormat(physDev
, iPixelFormat
, ppfd
);
3189 * glxRequireVersion (internal)
3191 * Check if the supported GLX version matches requiredVersion.
3193 static BOOL
glxRequireVersion(int requiredVersion
)
3195 /* Both requiredVersion and glXVersion[1] contains the minor GLX version */
3196 if(requiredVersion
<= WineGLInfo
.glxVersion
[1])
3202 static BOOL
glxRequireExtension(const char *requiredExtension
)
3204 if (strstr(WineGLInfo
.glxExtensions
, requiredExtension
) == NULL
) {
3211 static void register_extension_string(const char *ext
)
3213 if (WineGLInfo
.wglExtensions
[0])
3214 strcat(WineGLInfo
.wglExtensions
, " ");
3215 strcat(WineGLInfo
.wglExtensions
, ext
);
3217 TRACE("'%s'\n", ext
);
3220 static BOOL
register_extension(const WineGLExtension
* ext
)
3224 assert( WineGLExtensionListSize
< MAX_EXTENSIONS
);
3225 WineGLExtensionList
[WineGLExtensionListSize
++] = ext
;
3227 register_extension_string(ext
->extName
);
3229 for (i
= 0; ext
->extEntryPoints
[i
].funcName
; ++i
)
3230 TRACE(" - '%s'\n", ext
->extEntryPoints
[i
].funcName
);
3235 static const WineGLExtension WGL_internal_functions
=
3239 { "wglGetIntegerv", X11DRV_wglGetIntegerv
},
3240 { "wglFinish", X11DRV_wglFinish
},
3241 { "wglFlush", X11DRV_wglFlush
},
3246 static const WineGLExtension WGL_ARB_extensions_string
=
3248 "WGL_ARB_extensions_string",
3250 { "wglGetExtensionsStringARB", X11DRV_wglGetExtensionsStringARB
},
3254 static const WineGLExtension WGL_ARB_make_current_read
=
3256 "WGL_ARB_make_current_read",
3258 { "wglGetCurrentReadDCARB", X11DRV_wglGetCurrentReadDCARB
},
3259 { "wglMakeContextCurrentARB", X11DRV_wglMakeContextCurrentARB
},
3263 static const WineGLExtension WGL_ARB_multisample
=
3265 "WGL_ARB_multisample",
3268 static const WineGLExtension WGL_ARB_pbuffer
=
3272 { "wglCreatePbufferARB", X11DRV_wglCreatePbufferARB
},
3273 { "wglDestroyPbufferARB", X11DRV_wglDestroyPbufferARB
},
3274 { "wglGetPbufferDCARB", X11DRV_wglGetPbufferDCARB
},
3275 { "wglQueryPbufferARB", X11DRV_wglQueryPbufferARB
},
3276 { "wglReleasePbufferDCARB", X11DRV_wglReleasePbufferDCARB
},
3277 { "wglSetPbufferAttribARB", X11DRV_wglSetPbufferAttribARB
},
3281 static const WineGLExtension WGL_ARB_pixel_format
=
3283 "WGL_ARB_pixel_format",
3285 { "wglChoosePixelFormatARB", X11DRV_wglChoosePixelFormatARB
},
3286 { "wglGetPixelFormatAttribfvARB", X11DRV_wglGetPixelFormatAttribfvARB
},
3287 { "wglGetPixelFormatAttribivARB", X11DRV_wglGetPixelFormatAttribivARB
},
3291 static const WineGLExtension WGL_ARB_render_texture
=
3293 "WGL_ARB_render_texture",
3295 { "wglBindTexImageARB", X11DRV_wglBindTexImageARB
},
3296 { "wglReleaseTexImageARB", X11DRV_wglReleaseTexImageARB
},
3300 static const WineGLExtension WGL_EXT_extensions_string
=
3302 "WGL_EXT_extensions_string",
3304 { "wglGetExtensionsStringEXT", X11DRV_wglGetExtensionsStringEXT
},
3308 static const WineGLExtension WGL_EXT_swap_control
=
3310 "WGL_EXT_swap_control",
3312 { "wglSwapIntervalEXT", X11DRV_wglSwapIntervalEXT
},
3313 { "wglGetSwapIntervalEXT", X11DRV_wglGetSwapIntervalEXT
},
3317 static const WineGLExtension WGL_NV_vertex_array_range
=
3319 "WGL_NV_vertex_array_range",
3321 { "wglAllocateMemoryNV", X11DRV_wglAllocateMemoryNV
},
3322 { "wglFreeMemoryNV", X11DRV_wglFreeMemoryNV
},
3326 static const WineGLExtension WGL_WINE_pixel_format_passthrough
=
3328 "WGL_WINE_pixel_format_passthrough",
3330 { "wglSetPixelFormatWINE", X11DRV_wglSetPixelFormatWINE
},
3335 * X11DRV_WineGL_LoadExtensions
3337 static void X11DRV_WineGL_LoadExtensions(void)
3339 WineGLInfo
.wglExtensions
[0] = 0;
3341 /* Load Wine internal functions */
3342 register_extension(&WGL_internal_functions
);
3344 /* ARB Extensions */
3346 if(glxRequireExtension("GLX_ARB_fbconfig_float"))
3348 register_extension_string("WGL_ARB_pixel_format_float");
3349 register_extension_string("WGL_ATI_pixel_format_float");
3352 register_extension(&WGL_ARB_extensions_string
);
3354 if (glxRequireVersion(3))
3355 register_extension(&WGL_ARB_make_current_read
);
3357 if (glxRequireExtension("GLX_ARB_multisample"))
3358 register_extension(&WGL_ARB_multisample
);
3360 /* In general pbuffer functionality requires support in the X-server. The functionality is
3361 * available either when the GLX_SGIX_pbuffer is present or when the GLX server version is 1.3.
3362 * All display drivers except for Nvidia's use the GLX module from Xfree86/Xorg which only
3363 * supports GLX 1.2. The endresult is that only Nvidia's drivers support pbuffers.
3365 * The only other drive which has pbuffer support is Ati's FGLRX driver. They provide clientside GLX 1.3 support
3366 * without support in the X-server (which other Mesa based drivers require).
3368 * Support pbuffers when the GLX version is 1.3 and GLX_SGIX_pbuffer is available. Further pbuffers can
3369 * also be supported when GLX_ATI_render_texture is available. This extension depends on pbuffers, so when it
3370 * is available pbuffers must be available too. */
3371 if ( (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer")) || glxRequireExtension("GLX_ATI_render_texture"))
3372 register_extension(&WGL_ARB_pbuffer
);
3374 register_extension(&WGL_ARB_pixel_format
);
3376 /* Support WGL_ARB_render_texture when there's support or pbuffer based emulation */
3377 if (glxRequireExtension("GLX_ATI_render_texture") ||
3378 glxRequireExtension("GLX_ARB_render_texture") ||
3379 (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer") && use_render_texture_emulation
))
3381 register_extension(&WGL_ARB_render_texture
);
3383 /* The WGL version of GLX_NV_float_buffer requires render_texture */
3384 if(glxRequireExtension("GLX_NV_float_buffer"))
3385 register_extension_string("WGL_NV_float_buffer");
3387 /* Again there's no GLX equivalent for this extension, so depend on the required GL extension */
3388 if(strstr(WineGLInfo
.glExtensions
, "GL_NV_texture_rectangle") != NULL
)
3389 register_extension_string("WGL_NV_texture_rectangle");
3392 /* EXT Extensions */
3394 register_extension(&WGL_EXT_extensions_string
);
3396 /* Load this extension even when it isn't backed by a GLX extension because it is has been around for ages.
3397 * Games like Call of Duty and K.O.T.O.R. rely on it. Further our emulation is good enough. */
3398 register_extension(&WGL_EXT_swap_control
);
3400 if(glxRequireExtension("GLX_EXT_framebuffer_sRGB"))
3401 register_extension_string("WGL_EXT_framebuffer_sRGB");
3403 /* The OpenGL extension GL_NV_vertex_array_range adds wgl/glX functions which aren't exported as 'real' wgl/glX extensions. */
3404 if(strstr(WineGLInfo
.glExtensions
, "GL_NV_vertex_array_range") != NULL
)
3405 register_extension(&WGL_NV_vertex_array_range
);
3407 /* WINE-specific WGL Extensions */
3409 /* In WineD3D we need the ability to set the pixel format more than once (e.g. after a device reset).
3410 * The default wglSetPixelFormat doesn't allow this, so add our own which allows it.
3412 register_extension(&WGL_WINE_pixel_format_passthrough
);
3416 Drawable
get_glxdrawable(X11DRV_PDEVICE
*physDev
)
3422 if (physDev
->bitmap
->hbitmap
== BITMAP_stock_phys_bitmap
.hbitmap
)
3423 ret
= physDev
->drawable
; /* PBuffer */
3425 ret
= physDev
->bitmap
->glxpixmap
;
3427 else if(physDev
->gl_drawable
)
3428 ret
= physDev
->gl_drawable
;
3430 ret
= physDev
->drawable
;
3434 BOOL
destroy_glxpixmap(Display
*display
, XID glxpixmap
)
3437 pglXDestroyGLXPixmap(display
, glxpixmap
);
3438 wine_tsx11_unlock();
3443 * X11DRV_SwapBuffers
3445 * Swap the buffers of this DC
3447 BOOL CDECL
X11DRV_SwapBuffers(X11DRV_PDEVICE
*physDev
)
3449 GLXDrawable drawable
;
3450 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
3452 if (!has_opengl()) return FALSE
;
3454 TRACE("(%p)\n", physDev
);
3456 drawable
= get_glxdrawable(physDev
);
3460 if(physDev
->pixmap
) {
3461 if(pglXCopySubBufferMESA
) {
3462 int w
= physDev
->dc_rect
.right
- physDev
->dc_rect
.left
;
3463 int h
= physDev
->dc_rect
.bottom
- physDev
->dc_rect
.top
;
3465 /* (glX)SwapBuffers has an implicit glFlush effect, however
3466 * GLX_MESA_copy_sub_buffer doesn't. Make sure GL is flushed before
3470 pglXCopySubBufferMESA(gdi_display
, drawable
, 0, 0, w
, h
);
3473 pglXSwapBuffers(gdi_display
, drawable
);
3476 pglXSwapBuffers(gdi_display
, drawable
);
3478 flush_gl_drawable(physDev
);
3479 wine_tsx11_unlock();
3484 static long prev_time
, start_time
;
3485 static unsigned long frames
, frames_total
;
3487 DWORD time
= GetTickCount();
3490 /* every 1.5 seconds */
3491 if (time
- prev_time
> 1500) {
3492 TRACE_(fps
)("@ approx %.2ffps, total %.2ffps\n",
3493 1000.0*frames
/(time
- prev_time
), 1000.0*frames_total
/(time
- start_time
));
3496 if(start_time
== 0) start_time
= time
;
3503 XVisualInfo
*visual_from_fbconfig_id( XID fbconfig_id
)
3505 WineGLPixelFormat
*fmt
;
3508 fmt
= ConvertPixelFormatGLXtoWGL(gdi_display
, fbconfig_id
);
3513 ret
= pglXGetVisualFromFBConfig(gdi_display
, fmt
->fbconfig
);
3514 wine_tsx11_unlock();
3518 #else /* no OpenGL includes */
3520 static inline void opengl_error(void)
3523 if (!warned
++) ERR("No OpenGL support compiled in.\n");
3526 int pixelformat_from_fbconfig_id(XID fbconfig_id
)
3531 void mark_drawable_dirty(Drawable old
, Drawable
new)
3535 void flush_gl_drawable(X11DRV_PDEVICE
*physDev
)
3539 Drawable
create_glxpixmap(Display
*display
, XVisualInfo
*vis
, Pixmap parent
)
3544 /***********************************************************************
3545 * ChoosePixelFormat (X11DRV.@)
3547 int CDECL
X11DRV_ChoosePixelFormat(X11DRV_PDEVICE
*physDev
,
3548 const PIXELFORMATDESCRIPTOR
*ppfd
) {
3553 /***********************************************************************
3554 * DescribePixelFormat (X11DRV.@)
3556 int CDECL
X11DRV_DescribePixelFormat(X11DRV_PDEVICE
*physDev
,
3559 PIXELFORMATDESCRIPTOR
*ppfd
) {
3564 /***********************************************************************
3565 * GetPixelFormat (X11DRV.@)
3567 int CDECL
X11DRV_GetPixelFormat(X11DRV_PDEVICE
*physDev
) {
3572 /***********************************************************************
3573 * SetPixelFormat (X11DRV.@)
3575 BOOL CDECL
X11DRV_SetPixelFormat(X11DRV_PDEVICE
*physDev
,
3577 const PIXELFORMATDESCRIPTOR
*ppfd
) {
3582 /***********************************************************************
3583 * SwapBuffers (X11DRV.@)
3585 BOOL CDECL
X11DRV_SwapBuffers(X11DRV_PDEVICE
*physDev
) {
3591 * X11DRV_wglCopyContext
3593 * For OpenGL32 wglCopyContext.
3595 BOOL CDECL
X11DRV_wglCopyContext(HGLRC hglrcSrc
, HGLRC hglrcDst
, UINT mask
) {
3601 * X11DRV_wglCreateContext
3603 * For OpenGL32 wglCreateContext.
3605 HGLRC CDECL
X11DRV_wglCreateContext(X11DRV_PDEVICE
*physDev
) {
3611 * X11DRV_wglDeleteContext
3613 * For OpenGL32 wglDeleteContext.
3615 BOOL CDECL
X11DRV_wglDeleteContext(HGLRC hglrc
) {
3621 * X11DRV_wglGetProcAddress
3623 * For OpenGL32 wglGetProcAddress.
3625 PROC CDECL
X11DRV_wglGetProcAddress(LPCSTR lpszProc
) {
3630 HDC CDECL
X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE
*hDevice
, void *hPbuffer
)
3636 BOOL CDECL
X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE
* hDrawDev
, X11DRV_PDEVICE
* hReadDev
, HGLRC hglrc
) {
3642 * X11DRV_wglMakeCurrent
3644 * For OpenGL32 wglMakeCurrent.
3646 BOOL CDECL
X11DRV_wglMakeCurrent(X11DRV_PDEVICE
*physDev
, HGLRC hglrc
) {
3652 * X11DRV_wglShareLists
3654 * For OpenGL32 wglShareLists.
3656 BOOL CDECL
X11DRV_wglShareLists(HGLRC hglrc1
, HGLRC hglrc2
) {
3662 * X11DRV_wglUseFontBitmapsA
3664 * For OpenGL32 wglUseFontBitmapsA.
3666 BOOL CDECL
X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
3673 * X11DRV_wglUseFontBitmapsW
3675 * For OpenGL32 wglUseFontBitmapsW.
3677 BOOL CDECL
X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
3684 * X11DRV_wglSetPixelFormatWINE
3686 * WGL_WINE_pixel_format_passthrough: wglSetPixelFormatWINE
3687 * This is a WINE-specific wglSetPixelFormat which can set the pixel format multiple times.
3689 BOOL CDECL
X11DRV_wglSetPixelFormatWINE(X11DRV_PDEVICE
*physDev
, int iPixelFormat
, const PIXELFORMATDESCRIPTOR
*ppfd
)
3695 Drawable
get_glxdrawable(X11DRV_PDEVICE
*physDev
)
3700 BOOL
destroy_glxpixmap(Display
*display
, XID glxpixmap
)
3705 XVisualInfo
*visual_from_fbconfig_id( XID fbconfig_id
)
3710 #endif /* defined(HAVE_OPENGL) */