push 2f3ca95c4974ba229fa47d638b3044f50788f3bd
[wine/hacks.git] / dlls / d3d10core / tests / device.c
blob1a3f331f9f35ef4110328efb89ef91bd5576ef25
1 /*
2 * Copyright 2008 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #define COBJMACROS
20 #include "initguid.h"
21 #include "d3d10.h"
22 #include "wine/test.h"
24 HRESULT WINAPI D3D10CoreCreateDevice(IDXGIFactory *factory, IDXGIAdapter *adapter,
25 UINT flags, DWORD unknown0, ID3D10Device **device);
27 static ID3D10Device *create_device(void)
29 IDXGIFactory *factory = NULL;
30 IDXGIAdapter *adapter = NULL;
31 ID3D10Device *device = NULL;
32 HRESULT hr;
34 hr = CreateDXGIFactory(&IID_IDXGIFactory, (void *)&factory);
35 if (FAILED(hr)) goto cleanup;
37 hr = IDXGIFactory_EnumAdapters(factory, 0, &adapter);
38 ok(SUCCEEDED(hr), "EnumAdapters failed, hr %#x\n", hr);
39 if (FAILED(hr)) goto cleanup;
41 hr = D3D10CoreCreateDevice(factory, adapter, 0, 0, &device);
42 if (FAILED(hr))
44 HMODULE d3d10ref;
46 trace("Failed to create a HW device, trying REF\n");
47 IDXGIAdapter_Release(adapter);
48 adapter = NULL;
50 d3d10ref = LoadLibraryA("d3d10ref.dll");
51 if (!d3d10ref)
53 trace("d3d10ref.dll not available, unable to create a REF device\n");
54 goto cleanup;
57 hr = IDXGIFactory_CreateSoftwareAdapter(factory, d3d10ref, &adapter);
58 FreeLibrary(d3d10ref);
59 ok(SUCCEEDED(hr), "CreateSoftwareAdapter failed, hr %#x\n", hr);
60 if (FAILED(hr)) goto cleanup;
62 hr = D3D10CoreCreateDevice(factory, adapter, 0, 0, &device);
63 ok(SUCCEEDED(hr), "Failed to create a REF device, hr %#x\n", hr);
64 if (FAILED(hr)) goto cleanup;
67 cleanup:
68 if (adapter) IDXGIAdapter_Release(adapter);
69 if (factory) IDXGIFactory_Release(factory);
71 return device;
74 static void test_device_interfaces(ID3D10Device *device)
76 IUnknown *obj;
77 HRESULT hr;
79 if (SUCCEEDED(hr = ID3D10Device_QueryInterface(device, &IID_IUnknown, (void **)&obj)))
80 IUnknown_Release(obj);
81 ok(SUCCEEDED(hr), "ID3D10Device does not implement IUnknown\n");
83 if (SUCCEEDED(hr = ID3D10Device_QueryInterface(device, &IID_IDXGIObject, (void **)&obj)))
84 IUnknown_Release(obj);
85 ok(SUCCEEDED(hr), "ID3D10Device does not implement IDXGIObject\n");
87 if (SUCCEEDED(hr = ID3D10Device_QueryInterface(device, &IID_IDXGIDevice, (void **)&obj)))
88 IUnknown_Release(obj);
89 ok(SUCCEEDED(hr), "ID3D10Device does not implement IDXGIDevice\n");
91 if (SUCCEEDED(hr = ID3D10Device_QueryInterface(device, &IID_ID3D10Device, (void **)&obj)))
92 IUnknown_Release(obj);
93 ok(SUCCEEDED(hr), "ID3D10Device does not implement ID3D10Device\n");
96 static void test_create_texture(ID3D10Device *device)
98 D3D10_TEXTURE2D_DESC desc;
99 ID3D10Texture2D *texture;
100 IDXGISurface *surface;
101 HRESULT hr;
103 desc.Width = 512;
104 desc.Height = 512;
105 desc.MipLevels = 1;
106 desc.ArraySize = 1;
107 desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
108 desc.SampleDesc.Count = 1;
109 desc.SampleDesc.Quality = 0;
110 desc.Usage = D3D10_USAGE_DEFAULT;
111 desc.BindFlags = D3D10_BIND_RENDER_TARGET;
112 desc.CPUAccessFlags = 0;
113 desc.MiscFlags = 0;
115 hr = ID3D10Device_CreateTexture2D(device, &desc, NULL, &texture);
116 ok(SUCCEEDED(hr), "Failed to create a 2d texture, hr %#x\n", hr);
118 hr = ID3D10Texture2D_QueryInterface(texture, &IID_IDXGISurface, (void **)&surface);
119 ok(SUCCEEDED(hr), "Texture should implement IDXGISurface\n");
120 if (SUCCEEDED(hr)) IDXGISurface_Release(surface);
121 ID3D10Texture2D_Release(texture);
123 desc.MipLevels = 0;
124 hr = ID3D10Device_CreateTexture2D(device, &desc, NULL, &texture);
125 ok(SUCCEEDED(hr), "Failed to create a 2d texture, hr %#x\n", hr);
127 hr = ID3D10Texture2D_QueryInterface(texture, &IID_IDXGISurface, (void **)&surface);
128 ok(FAILED(hr), "Texture should not implement IDXGISurface\n");
129 if (SUCCEEDED(hr)) IDXGISurface_Release(surface);
130 ID3D10Texture2D_Release(texture);
132 desc.MipLevels = 1;
133 desc.ArraySize = 2;
134 hr = ID3D10Device_CreateTexture2D(device, &desc, NULL, &texture);
135 ok(SUCCEEDED(hr), "Failed to create a 2d texture, hr %#x\n", hr);
137 hr = ID3D10Texture2D_QueryInterface(texture, &IID_IDXGISurface, (void **)&surface);
138 ok(FAILED(hr), "Texture should not implement IDXGISurface\n");
139 if (SUCCEEDED(hr)) IDXGISurface_Release(surface);
140 ID3D10Texture2D_Release(texture);
143 START_TEST(device)
145 ID3D10Device *device;
146 ULONG refcount;
148 device = create_device();
149 if (!device)
151 skip("Failed to create device, skipping tests\n");
152 return;
155 test_device_interfaces(device);
156 test_create_texture(device);
158 refcount = ID3D10Device_Release(device);
159 ok(!refcount, "Device has %u references left\n", refcount);