2 * Copyright 2008 David Adam
3 * Copyright 2008 Philip Nilsson
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #include "wine/test.h"
25 #define admitted_error 0.0001f
27 #define relative_error(exp, out) ((exp == out) ? 0.0f : (fabs(out - exp) / fabs(exp)))
29 #define expect_color(expectedcolor,gotcolor) ok((fabs(expectedcolor.r-gotcolor.r)<admitted_error)&&(fabs(expectedcolor.g-gotcolor.g)<admitted_error)&&(fabs(expectedcolor.b-gotcolor.b)<admitted_error)&&(fabs(expectedcolor.a-gotcolor.a)<admitted_error),"Expected Color= (%f, %f, %f, %f)\n , Got Color= (%f, %f, %f, %f)\n", expectedcolor.r, expectedcolor.g, expectedcolor.b, expectedcolor.a, gotcolor.r, gotcolor.g, gotcolor.b, gotcolor.a);
31 static inline BOOL
compare_matrix(const D3DXMATRIX
*m1
, const D3DXMATRIX
*m2
)
35 for (i
= 0; i
< 4; ++i
)
37 for (j
= 0; j
< 4; ++j
)
39 if (fabs(U(*m1
).m
[i
][j
] - U(*m2
).m
[i
][j
]) > admitted_error
)
47 #define expect_mat(expectedmat, gotmat) \
49 const D3DXMATRIX *__m1 = (expectedmat); \
50 const D3DXMATRIX *__m2 = (gotmat); \
51 ok(compare_matrix(__m1, __m2), "Expected matrix=\n(%f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n)\n\n" \
52 "Got matrix=\n(%f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f)\n", \
53 U(*__m1).m[0][0], U(*__m1).m[0][1], U(*__m1).m[0][2], U(*__m1).m[0][3], \
54 U(*__m1).m[1][0], U(*__m1).m[1][1], U(*__m1).m[1][2], U(*__m1).m[1][3], \
55 U(*__m1).m[2][0], U(*__m1).m[2][1], U(*__m1).m[2][2], U(*__m1).m[2][3], \
56 U(*__m1).m[3][0], U(*__m1).m[3][1], U(*__m1).m[3][2], U(*__m1).m[3][3], \
57 U(*__m2).m[0][0], U(*__m2).m[0][1], U(*__m2).m[0][2], U(*__m2).m[0][3], \
58 U(*__m2).m[1][0], U(*__m2).m[1][1], U(*__m2).m[1][2], U(*__m2).m[1][3], \
59 U(*__m2).m[2][0], U(*__m2).m[2][1], U(*__m2).m[2][2], U(*__m2).m[2][3], \
60 U(*__m2).m[3][0], U(*__m2).m[3][1], U(*__m2).m[3][2], U(*__m2).m[3][3]); \
63 #define compare_rotation(exp, got) \
64 ok(fabs(exp.w - got.w) < admitted_error && \
65 fabs(exp.x - got.x) < admitted_error && \
66 fabs(exp.y - got.y) < admitted_error && \
67 fabs(exp.z - got.z) < admitted_error, \
68 "Expected rotation = (%f, %f, %f, %f), \
69 got rotation = (%f, %f, %f, %f)\n", \
70 exp.w, exp.x, exp.y, exp.z, got.w, got.x, got.y, got.z)
72 #define compare_scale(exp, got) \
73 ok(fabs(exp.x - got.x) < admitted_error && \
74 fabs(exp.y - got.y) < admitted_error && \
75 fabs(exp.z - got.z) < admitted_error, \
76 "Expected scale = (%f, %f, %f), \
77 got scale = (%f, %f, %f)\n", \
78 exp.x, exp.y, exp.z, got.x, got.y, got.z)
80 #define compare_translation(exp, got) \
81 ok(fabs(exp.x - got.x) < admitted_error && \
82 fabs(exp.y - got.y) < admitted_error && \
83 fabs(exp.z - got.z) < admitted_error, \
84 "Expected translation = (%f, %f, %f), \
85 got translation = (%f, %f, %f)\n", \
86 exp.x, exp.y, exp.z, got.x, got.y, got.z)
88 #define compare_vectors(exp, out) \
89 for (i = 0; i < ARRAY_SIZE + 2; ++i) { \
90 ok(relative_error(exp[i].x, out[i].x) < admitted_error && \
91 relative_error(exp[i].y, out[i].y) < admitted_error && \
92 relative_error(exp[i].z, out[i].z) < admitted_error && \
93 relative_error(exp[i].w, out[i].w) < admitted_error, \
94 "Got (%f, %f, %f, %f), expected (%f, %f, %f, %f) for index %d.\n", \
95 out[i].x, out[i].y, out[i].z, out[i].w, \
96 exp[i].x, exp[i].y, exp[i].z, exp[i].w, \
100 #define compare_planes(exp, out) \
101 for (i = 0; i < ARRAY_SIZE + 2; ++i) { \
102 ok(relative_error(exp[i].a, out[i].a) < admitted_error && \
103 relative_error(exp[i].b, out[i].b) < admitted_error && \
104 relative_error(exp[i].c, out[i].c) < admitted_error && \
105 relative_error(exp[i].d, out[i].d) < admitted_error, \
106 "Got (%f, %f, %f, %f), expected (%f, %f, %f, %f) for index %d.\n", \
107 out[i].a, out[i].b, out[i].c, out[i].d, \
108 exp[i].a, exp[i].b, exp[i].c, exp[i].d, \
111 #define expect_plane(expectedplane,gotplane) ok((fabs(expectedplane.a-gotplane.a)<admitted_error)&&(fabs(expectedplane.b-gotplane.b)<admitted_error)&&(fabs(expectedplane.c-gotplane.c)<admitted_error)&&(fabs(expectedplane.d-gotplane.d)<admitted_error),"Expected Plane= (%f, %f, %f, %f)\n , Got Plane= (%f, %f, %f, %f)\n", expectedplane.a, expectedplane.b, expectedplane.c, expectedplane.d, gotplane.a, gotplane.b, gotplane.c, gotplane.d);
113 #define expect_vec(expectedvec,gotvec) ok((fabs(expectedvec.x-gotvec.x)<admitted_error)&&(fabs(expectedvec.y-gotvec.y)<admitted_error),"Expected Vector= (%f, %f)\n , Got Vector= (%f, %f)\n", expectedvec.x, expectedvec.y, gotvec.x, gotvec.y);
115 #define expect_vec3(expectedvec,gotvec) ok((fabs(expectedvec.x-gotvec.x)<admitted_error)&&(fabs(expectedvec.y-gotvec.y)<admitted_error)&&(fabs(expectedvec.z-gotvec.z)<admitted_error),"Expected Vector= (%f, %f, %f)\n , Got Vector= (%f, %f, %f)\n", expectedvec.x, expectedvec.y, expectedvec.z, gotvec.x, gotvec.y, gotvec.z);
117 #define expect_vec4(expectedvec,gotvec) ok((fabs(expectedvec.x-gotvec.x)<admitted_error)&&(fabs(expectedvec.y-gotvec.y)<admitted_error)&&(fabs(expectedvec.z-gotvec.z)<admitted_error)&&(fabs(expectedvec.w-gotvec.w)<admitted_error),"Expected Vector= (%f, %f, %f, %f)\n , Got Vector= (%f, %f, %f, %f)\n", expectedvec.x, expectedvec.y, expectedvec.z, expectedvec.w, gotvec.x, gotvec.y, gotvec.z, gotvec.w);
120 static void D3DXColorTest(void)
122 D3DXCOLOR color
, color1
, color2
, expected
, got
;
123 LPD3DXCOLOR funcpointer
;
126 color
.r
= 0.2f
; color
.g
= 0.75f
; color
.b
= 0.41f
; color
.a
= 0.93f
;
127 color1
.r
= 0.6f
; color1
.g
= 0.55f
; color1
.b
= 0.23f
; color1
.a
= 0.82f
;
128 color2
.r
= 0.3f
; color2
.g
= 0.5f
; color2
.b
= 0.76f
; color2
.a
= 0.11f
;
132 /*_______________D3DXColorAdd________________*/
133 expected
.r
= 0.9f
; expected
.g
= 1.05f
; expected
.b
= 0.99f
, expected
.a
= 0.93f
;
134 D3DXColorAdd(&got
,&color1
,&color2
);
135 expect_color(expected
,got
);
136 /* Test the NULL case */
137 funcpointer
= D3DXColorAdd(&got
,NULL
,&color2
);
138 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
139 funcpointer
= D3DXColorAdd(NULL
,NULL
,&color2
);
140 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
141 funcpointer
= D3DXColorAdd(NULL
,NULL
,NULL
);
142 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
144 /*_______________D3DXColorAdjustContrast______*/
145 expected
.r
= 0.41f
; expected
.g
= 0.575f
; expected
.b
= 0.473f
, expected
.a
= 0.93f
;
146 D3DXColorAdjustContrast(&got
,&color
,scale
);
147 expect_color(expected
,got
);
149 /*_______________D3DXColorAdjustSaturation______*/
150 expected
.r
= 0.486028f
; expected
.g
= 0.651028f
; expected
.b
= 0.549028f
, expected
.a
= 0.93f
;
151 D3DXColorAdjustSaturation(&got
,&color
,scale
);
152 expect_color(expected
,got
);
154 /*_______________D3DXColorLerp________________*/
155 expected
.r
= 0.32f
; expected
.g
= 0.69f
; expected
.b
= 0.356f
; expected
.a
= 0.897f
;
156 D3DXColorLerp(&got
,&color
,&color1
,scale
);
157 expect_color(expected
,got
);
158 /* Test the NULL case */
159 funcpointer
= D3DXColorLerp(&got
,NULL
,&color1
,scale
);
160 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
161 funcpointer
= D3DXColorLerp(NULL
,NULL
,&color1
,scale
);
162 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
163 funcpointer
= D3DXColorLerp(NULL
,NULL
,NULL
,scale
);
164 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
166 /*_______________D3DXColorModulate________________*/
167 expected
.r
= 0.18f
; expected
.g
= 0.275f
; expected
.b
= 0.1748f
; expected
.a
= 0.0902f
;
168 D3DXColorModulate(&got
,&color1
,&color2
);
169 expect_color(expected
,got
);
170 /* Test the NULL case */
171 funcpointer
= D3DXColorModulate(&got
,NULL
,&color2
);
172 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
173 funcpointer
= D3DXColorModulate(NULL
,NULL
,&color2
);
174 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
175 funcpointer
= D3DXColorModulate(NULL
,NULL
,NULL
);
176 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
178 /*_______________D3DXColorNegative________________*/
179 expected
.r
= 0.8f
; expected
.g
= 0.25f
; expected
.b
= 0.59f
; expected
.a
= 0.93f
;
180 D3DXColorNegative(&got
,&color
);
181 expect_color(got
,expected
);
182 /* Test the greater than 1 case */
183 color1
.r
= 0.2f
; color1
.g
= 1.75f
; color1
.b
= 0.41f
; color1
.a
= 0.93f
;
184 expected
.r
= 0.8f
; expected
.g
= -0.75f
; expected
.b
= 0.59f
; expected
.a
= 0.93f
;
185 D3DXColorNegative(&got
,&color1
);
186 expect_color(got
,expected
);
187 /* Test the negative case */
188 color1
.r
= 0.2f
; color1
.g
= -0.75f
; color1
.b
= 0.41f
; color1
.a
= 0.93f
;
189 expected
.r
= 0.8f
; expected
.g
= 1.75f
; expected
.b
= 0.59f
; expected
.a
= 0.93f
;
190 D3DXColorNegative(&got
,&color1
);
191 expect_color(got
,expected
);
192 /* Test the NULL case */
193 funcpointer
= D3DXColorNegative(&got
,NULL
);
194 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
195 funcpointer
= D3DXColorNegative(NULL
,NULL
);
196 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
198 /*_______________D3DXColorScale________________*/
199 expected
.r
= 0.06f
; expected
.g
= 0.225f
; expected
.b
= 0.123f
; expected
.a
= 0.279f
;
200 D3DXColorScale(&got
,&color
,scale
);
201 expect_color(expected
,got
);
202 /* Test the NULL case */
203 funcpointer
= D3DXColorScale(&got
,NULL
,scale
);
204 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
205 funcpointer
= D3DXColorScale(NULL
,NULL
,scale
);
206 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
208 /*_______________D3DXColorSubtract_______________*/
209 expected
.r
= -0.1f
; expected
.g
= 0.25f
; expected
.b
= -0.35f
, expected
.a
= 0.82f
;
210 D3DXColorSubtract(&got
,&color
,&color2
);
211 expect_color(expected
,got
);
212 /* Test the NULL case */
213 funcpointer
= D3DXColorSubtract(&got
,NULL
,&color2
);
214 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
215 funcpointer
= D3DXColorSubtract(NULL
,NULL
,&color2
);
216 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
217 funcpointer
= D3DXColorSubtract(NULL
,NULL
,NULL
);
218 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
221 static void D3DXFresnelTest(void)
226 got
= D3DXFresnelTerm(0.5f
,1.5);
227 ok( fabs(got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
230 static void D3DXMatrixTest(void)
232 D3DXMATRIX expectedmat
, gotmat
, mat
, mat2
, mat3
;
233 LPD3DXMATRIX funcpointer
;
236 D3DXVECTOR3 at
, axis
, eye
, last
, scaling
;
239 FLOAT angle
, determinant
, expectedfloat
, gotfloat
;
241 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
242 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
243 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
244 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
245 U(mat
).m
[0][0] = 10.0f
; U(mat
).m
[1][1] = 20.0f
; U(mat
).m
[2][2] = 30.0f
;
246 U(mat
).m
[3][3] = -40.0f
;
248 U(mat2
).m
[0][0] = 1.0f
; U(mat2
).m
[1][0] = 2.0f
; U(mat2
).m
[2][0] = 3.0f
;
249 U(mat2
).m
[3][0] = 4.0f
; U(mat2
).m
[0][1] = 5.0f
; U(mat2
).m
[1][1] = 6.0f
;
250 U(mat2
).m
[2][1] = 7.0f
; U(mat2
).m
[3][1] = 8.0f
; U(mat2
).m
[0][2] = -8.0f
;
251 U(mat2
).m
[1][2] = -7.0f
; U(mat2
).m
[2][2] = -6.0f
; U(mat2
).m
[3][2] = -5.0f
;
252 U(mat2
).m
[0][3] = -4.0f
; U(mat2
).m
[1][3] = -3.0f
; U(mat2
).m
[2][3] = -2.0f
;
253 U(mat2
).m
[3][3] = -1.0f
;
255 plane
.a
= -3.0f
; plane
.b
= -1.0f
; plane
.c
= 4.0f
; plane
.d
= 7.0f
;
257 q
.x
= 1.0f
; q
.y
= -4.0f
; q
.z
=7.0f
; q
.w
= -11.0f
;
258 r
.x
= 0.87f
; r
.y
= 0.65f
; r
.z
=0.43f
; r
.w
= 0.21f
;
260 at
.x
= -2.0f
; at
.y
= 13.0f
; at
.z
= -9.0f
;
261 axis
.x
= 1.0f
; axis
.y
= -3.0f
; axis
.z
= 7.0f
;
262 eye
.x
= 8.0f
; eye
.y
= -5.0f
; eye
.z
= 5.75f
;
263 last
.x
= 9.7f
; last
.y
= -8.6; last
.z
= 1.3f
;
264 scaling
.x
= 0.03f
; scaling
.y
=0.05f
; scaling
.z
= 0.06f
;
266 light
.x
= 9.6f
; light
.y
= 8.5f
; light
.z
= 7.4; light
.w
= 6.3;
268 angle
= D3DX_PI
/3.0f
;
270 /*____________D3DXMatrixAffineTransformation______*/
271 U(expectedmat
).m
[0][0] = -459.239990f
; U(expectedmat
).m
[0][1] = -576.719971f
; U(expectedmat
).m
[0][2] = -263.440002f
; U(expectedmat
).m
[0][3] = 0.0f
;
272 U(expectedmat
).m
[1][0] = 519.760010f
; U(expectedmat
).m
[1][1] = -352.440002f
; U(expectedmat
).m
[1][2] = -277.679993f
; U(expectedmat
).m
[1][3] = 0.0f
;
273 U(expectedmat
).m
[2][0] = 363.119995f
; U(expectedmat
).m
[2][1] = -121.040001f
; U(expectedmat
).m
[2][2] = -117.479996f
; U(expectedmat
).m
[2][3] = 0.0f
;
274 U(expectedmat
).m
[3][0] = -1239.0f
; U(expectedmat
).m
[3][1] = 667.0f
; U(expectedmat
).m
[3][2] = 567.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
275 D3DXMatrixAffineTransformation(&gotmat
,3.56f
,&at
,&q
,&axis
);
276 expect_mat(&expectedmat
, &gotmat
);
277 /* Test the NULL case */
278 U(expectedmat
).m
[0][0] = -459.239990f
; U(expectedmat
).m
[0][1] = -576.719971f
; U(expectedmat
).m
[0][2] = -263.440002f
; U(expectedmat
).m
[0][3] = 0.0f
;
279 U(expectedmat
).m
[1][0] = 519.760010f
; U(expectedmat
).m
[1][1] = -352.440002f
; U(expectedmat
).m
[1][2] = -277.679993f
; U(expectedmat
).m
[1][3] = 0.0f
;
280 U(expectedmat
).m
[2][0] = 363.119995f
; U(expectedmat
).m
[2][1] = -121.040001f
; U(expectedmat
).m
[2][2] = -117.479996f
; U(expectedmat
).m
[2][3] = 0.0f
;
281 U(expectedmat
).m
[3][0] = 1.0f
; U(expectedmat
).m
[3][1] = -3.0f
; U(expectedmat
).m
[3][2] = 7.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
282 D3DXMatrixAffineTransformation(&gotmat
,3.56f
,NULL
,&q
,&axis
);
283 expect_mat(&expectedmat
, &gotmat
);
285 /*____________D3DXMatrixfDeterminant_____________*/
286 expectedfloat
= -147888.0f
;
287 gotfloat
= D3DXMatrixDeterminant(&mat
);
288 ok(fabs( gotfloat
- expectedfloat
) < admitted_error
, "Expected: %f, Got: %f\n", expectedfloat
, gotfloat
);
290 /*____________D3DXMatrixInverse______________*/
291 U(expectedmat
).m
[0][0] = 16067.0f
/73944.0f
; U(expectedmat
).m
[0][1] = -10165.0f
/147888.0f
; U(expectedmat
).m
[0][2] = -2729.0f
/147888.0f
; U(expectedmat
).m
[0][3] = -1631.0f
/49296.0f
;
292 U(expectedmat
).m
[1][0] = -565.0f
/36972.0f
; U(expectedmat
).m
[1][1] = 2723.0f
/73944.0f
; U(expectedmat
).m
[1][2] = -1073.0f
/73944.0f
; U(expectedmat
).m
[1][3] = 289.0f
/24648.0f
;
293 U(expectedmat
).m
[2][0] = -389.0f
/2054.0f
; U(expectedmat
).m
[2][1] = 337.0f
/4108.0f
; U(expectedmat
).m
[2][2] = 181.0f
/4108.0f
; U(expectedmat
).m
[2][3] = 317.0f
/4108.0f
;
294 U(expectedmat
).m
[3][0] = 163.0f
/5688.0f
; U(expectedmat
).m
[3][1] = -101.0f
/11376.0f
; U(expectedmat
).m
[3][2] = -73.0f
/11376.0f
; U(expectedmat
).m
[3][3] = -127.0f
/3792.0f
;
295 expectedfloat
= -147888.0f
;
296 D3DXMatrixInverse(&gotmat
,&determinant
,&mat
);
297 expect_mat(&expectedmat
, &gotmat
);
298 ok(fabs( determinant
- expectedfloat
) < admitted_error
, "Expected: %f, Got: %f\n", expectedfloat
, determinant
);
299 funcpointer
= D3DXMatrixInverse(&gotmat
,NULL
,&mat2
);
300 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
302 /*____________D3DXMatrixIsIdentity______________*/
304 memset(&mat3
, 0, sizeof(mat3
));
305 got
= D3DXMatrixIsIdentity(&mat3
);
306 ok(expected
== got
, "Expected : %d, Got : %d\n", expected
, got
);
307 D3DXMatrixIdentity(&mat3
);
309 got
= D3DXMatrixIsIdentity(&mat3
);
310 ok(expected
== got
, "Expected : %d, Got : %d\n", expected
, got
);
311 U(mat3
).m
[0][0] = 0.000009f
;
313 got
= D3DXMatrixIsIdentity(&mat3
);
314 ok(expected
== got
, "Expected : %d, Got : %d\n", expected
, got
);
315 /* Test the NULL case */
317 got
= D3DXMatrixIsIdentity(NULL
);
318 ok(expected
== got
, "Expected : %d, Got : %d\n", expected
, got
);
320 /*____________D3DXMatrixLookatLH_______________*/
321 U(expectedmat
).m
[0][0] = -0.822465f
; U(expectedmat
).m
[0][1] = -0.409489f
; U(expectedmat
).m
[0][2] = -0.394803f
; U(expectedmat
).m
[0][3] = 0.0f
;
322 U(expectedmat
).m
[1][0] = -0.555856f
; U(expectedmat
).m
[1][1] = 0.431286f
; U(expectedmat
).m
[1][2] = 0.710645f
; U(expectedmat
).m
[1][3] = 0.0f
;
323 U(expectedmat
).m
[2][0] = -0.120729f
; U(expectedmat
).m
[2][1] = 0.803935f
; U(expectedmat
).m
[2][2] = -0.582335f
; U(expectedmat
).m
[2][3] = 0.0f
;
324 U(expectedmat
).m
[3][0] = 4.494634f
; U(expectedmat
).m
[3][1] = 0.809719f
; U(expectedmat
).m
[3][2] = 10.060076f
; U(expectedmat
).m
[3][3] = 1.0f
;
325 D3DXMatrixLookAtLH(&gotmat
,&eye
,&at
,&axis
);
326 expect_mat(&expectedmat
, &gotmat
);
328 /*____________D3DXMatrixLookatRH_______________*/
329 U(expectedmat
).m
[0][0] = 0.822465f
; U(expectedmat
).m
[0][1] = -0.409489f
; U(expectedmat
).m
[0][2] = 0.394803f
; U(expectedmat
).m
[0][3] = 0.0f
;
330 U(expectedmat
).m
[1][0] = 0.555856f
; U(expectedmat
).m
[1][1] = 0.431286f
; U(expectedmat
).m
[1][2] = -0.710645f
; U(expectedmat
).m
[1][3] = 0.0f
;
331 U(expectedmat
).m
[2][0] = 0.120729f
; U(expectedmat
).m
[2][1] = 0.803935f
; U(expectedmat
).m
[2][2] = 0.582335f
; U(expectedmat
).m
[2][3] = 0.0f
;
332 U(expectedmat
).m
[3][0] = -4.494634f
; U(expectedmat
).m
[3][1] = 0.809719f
; U(expectedmat
).m
[3][2] = -10.060076f
; U(expectedmat
).m
[3][3] = 1.0f
;
333 D3DXMatrixLookAtRH(&gotmat
,&eye
,&at
,&axis
);
334 expect_mat(&expectedmat
, &gotmat
);
336 /*____________D3DXMatrixMultiply______________*/
337 U(expectedmat
).m
[0][0] = 73.0f
; U(expectedmat
).m
[0][1] = 193.0f
; U(expectedmat
).m
[0][2] = -197.0f
; U(expectedmat
).m
[0][3] = -77.0f
;
338 U(expectedmat
).m
[1][0] = 231.0f
; U(expectedmat
).m
[1][1] = 551.0f
; U(expectedmat
).m
[1][2] = -489.0f
; U(expectedmat
).m
[1][3] = -169.0;
339 U(expectedmat
).m
[2][0] = 239.0f
; U(expectedmat
).m
[2][1] = 523.0f
; U(expectedmat
).m
[2][2] = -400.0f
; U(expectedmat
).m
[2][3] = -116.0f
;
340 U(expectedmat
).m
[3][0] = -164.0f
; U(expectedmat
).m
[3][1] = -320.0f
; U(expectedmat
).m
[3][2] = 187.0f
; U(expectedmat
).m
[3][3] = 31.0f
;
341 D3DXMatrixMultiply(&gotmat
,&mat
,&mat2
);
342 expect_mat(&expectedmat
, &gotmat
);
344 /*____________D3DXMatrixMultiplyTranspose____*/
345 U(expectedmat
).m
[0][0] = 73.0f
; U(expectedmat
).m
[0][1] = 231.0f
; U(expectedmat
).m
[0][2] = 239.0f
; U(expectedmat
).m
[0][3] = -164.0f
;
346 U(expectedmat
).m
[1][0] = 193.0f
; U(expectedmat
).m
[1][1] = 551.0f
; U(expectedmat
).m
[1][2] = 523.0f
; U(expectedmat
).m
[1][3] = -320.0;
347 U(expectedmat
).m
[2][0] = -197.0f
; U(expectedmat
).m
[2][1] = -489.0f
; U(expectedmat
).m
[2][2] = -400.0f
; U(expectedmat
).m
[2][3] = 187.0f
;
348 U(expectedmat
).m
[3][0] = -77.0f
; U(expectedmat
).m
[3][1] = -169.0f
; U(expectedmat
).m
[3][2] = -116.0f
; U(expectedmat
).m
[3][3] = 31.0f
;
349 D3DXMatrixMultiplyTranspose(&gotmat
,&mat
,&mat2
);
350 expect_mat(&expectedmat
, &gotmat
);
352 /*____________D3DXMatrixOrthoLH_______________*/
353 U(expectedmat
).m
[0][0] = 0.8f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
354 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 0.270270f
; U(expectedmat
).m
[1][2] = 0.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
355 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = -0.151515f
; U(expectedmat
).m
[2][3] = 0.0f
;
356 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = -0.484848f
; U(expectedmat
).m
[3][3] = 1.0f
;
357 D3DXMatrixOrthoLH(&gotmat
, 2.5f
, 7.4f
, -3.2f
, -9.8f
);
358 expect_mat(&expectedmat
, &gotmat
);
360 /*____________D3DXMatrixOrthoOffCenterLH_______________*/
361 U(expectedmat
).m
[0][0] = 3.636364f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
362 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 0.180180f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
363 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = -0.045662f
; U(expectedmat
).m
[2][3] = 0.0f
;
364 U(expectedmat
).m
[3][0] = -1.727272f
; U(expectedmat
).m
[3][1] = -0.567568f
; U(expectedmat
).m
[3][2] = 0.424658f
; U(expectedmat
).m
[3][3] = 1.0f
;
365 D3DXMatrixOrthoOffCenterLH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
, 9.3, -12.6);
366 expect_mat(&expectedmat
, &gotmat
);
368 /*____________D3DXMatrixOrthoOffCenterRH_______________*/
369 U(expectedmat
).m
[0][0] = 3.636364f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
370 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 0.180180f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
371 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 0.045662f
; U(expectedmat
).m
[2][3] = 0.0f
;
372 U(expectedmat
).m
[3][0] = -1.727272f
; U(expectedmat
).m
[3][1] = -0.567568f
; U(expectedmat
).m
[3][2] = 0.424658f
; U(expectedmat
).m
[3][3] = 1.0f
;
373 D3DXMatrixOrthoOffCenterRH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
, 9.3, -12.6);
374 expect_mat(&expectedmat
, &gotmat
);
376 /*____________D3DXMatrixOrthoRH_______________*/
377 U(expectedmat
).m
[0][0] = 0.8f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
378 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 0.270270f
; U(expectedmat
).m
[1][2] = 0.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
379 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 0.151515f
; U(expectedmat
).m
[2][3] = 0.0f
;
380 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = -0.484848f
; U(expectedmat
).m
[3][3] = 1.0f
;
381 D3DXMatrixOrthoRH(&gotmat
, 2.5f
, 7.4f
, -3.2f
, -9.8f
);
382 expect_mat(&expectedmat
, &gotmat
);
384 /*____________D3DXMatrixPerspectiveFovLH_______________*/
385 U(expectedmat
).m
[0][0] = 13.288858f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
386 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 9.966644f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
387 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 0.783784f
; U(expectedmat
).m
[2][3] = 1.0f
;
388 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 1.881081f
; U(expectedmat
).m
[3][3] = 0.0f
;
389 D3DXMatrixPerspectiveFovLH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
);
390 expect_mat(&expectedmat
, &gotmat
);
392 /*____________D3DXMatrixPerspectiveFovRH_______________*/
393 U(expectedmat
).m
[0][0] = 13.288858f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
394 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 9.966644f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
395 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = -0.783784f
; U(expectedmat
).m
[2][3] = -1.0f
;
396 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 1.881081f
; U(expectedmat
).m
[3][3] = 0.0f
;
397 D3DXMatrixPerspectiveFovRH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
);
398 expect_mat(&expectedmat
, &gotmat
);
400 /*____________D3DXMatrixPerspectiveLH_______________*/
401 U(expectedmat
).m
[0][0] = -24.0f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
402 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = -6.4f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
403 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 0.783784f
; U(expectedmat
).m
[2][3] = 1.0f
;
404 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 1.881081f
; U(expectedmat
).m
[3][3] = 0.0f
;
405 D3DXMatrixPerspectiveLH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
);
406 expect_mat(&expectedmat
, &gotmat
);
408 /*____________D3DXMatrixPerspectiveOffCenterLH_______________*/
409 U(expectedmat
).m
[0][0] = 11.636364f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
410 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 0.576577f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
411 U(expectedmat
).m
[2][0] = -1.727273f
; U(expectedmat
).m
[2][1] = -0.567568f
; U(expectedmat
).m
[2][2] = 0.840796f
; U(expectedmat
).m
[2][3] = 1.0f
;
412 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = -2.690547f
; U(expectedmat
).m
[3][3] = 0.0f
;
413 D3DXMatrixPerspectiveOffCenterLH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
, 3.2f
, -16.9f
);
414 expect_mat(&expectedmat
, &gotmat
);
416 /*____________D3DXMatrixPerspectiveOffCenterRH_______________*/
417 U(expectedmat
).m
[0][0] = 11.636364f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
418 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 0.576577f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
419 U(expectedmat
).m
[2][0] = 1.727273f
; U(expectedmat
).m
[2][1] = 0.567568f
; U(expectedmat
).m
[2][2] = -0.840796f
; U(expectedmat
).m
[2][3] = -1.0f
;
420 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = -2.690547f
; U(expectedmat
).m
[3][3] = 0.0f
;
421 D3DXMatrixPerspectiveOffCenterRH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
, 3.2f
, -16.9f
);
422 expect_mat(&expectedmat
, &gotmat
);
424 /*____________D3DXMatrixPerspectiveRH_______________*/
425 U(expectedmat
).m
[0][0] = -24.0f
; U(expectedmat
).m
[0][1] = -0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
426 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = -6.4f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
427 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = -0.783784f
; U(expectedmat
).m
[2][3] = -1.0f
;
428 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 1.881081f
; U(expectedmat
).m
[3][3] = 0.0f
;
429 D3DXMatrixPerspectiveRH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
);
430 expect_mat(&expectedmat
, &gotmat
);
432 /*____________D3DXMatrixReflect______________*/
433 U(expectedmat
).m
[0][0] = 0.307692f
; U(expectedmat
).m
[0][1] = -0.230769f
; U(expectedmat
).m
[0][2] = 0.923077f
; U(expectedmat
).m
[0][3] = 0.0f
;
434 U(expectedmat
).m
[1][0] = -0.230769; U(expectedmat
).m
[1][1] = 0.923077f
; U(expectedmat
).m
[1][2] = 0.307693f
; U(expectedmat
).m
[1][3] = 0.0f
;
435 U(expectedmat
).m
[2][0] = 0.923077f
; U(expectedmat
).m
[2][1] = 0.307693f
; U(expectedmat
).m
[2][2] = -0.230769f
; U(expectedmat
).m
[2][3] = 0.0f
;
436 U(expectedmat
).m
[3][0] = 1.615385f
; U(expectedmat
).m
[3][1] = 0.538462f
; U(expectedmat
).m
[3][2] = -2.153846f
; U(expectedmat
).m
[3][3] = 1.0f
;
437 D3DXMatrixReflect(&gotmat
,&plane
);
438 expect_mat(&expectedmat
, &gotmat
);
440 /*____________D3DXMatrixRotationAxis_____*/
441 U(expectedmat
).m
[0][0] = 0.508475f
; U(expectedmat
).m
[0][1] = 0.763805f
; U(expectedmat
).m
[0][2] = 0.397563f
; U(expectedmat
).m
[0][3] = 0.0f
;
442 U(expectedmat
).m
[1][0] = -0.814652f
; U(expectedmat
).m
[1][1] = 0.576271f
; U(expectedmat
).m
[1][2] = -0.065219f
; U(expectedmat
).m
[1][3] = 0.0f
;
443 U(expectedmat
).m
[2][0] = -0.278919f
; U(expectedmat
).m
[2][1] = -0.290713f
; U(expectedmat
).m
[2][2] = 0.915254f
; U(expectedmat
).m
[2][3] = 0.0f
;
444 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
445 D3DXMatrixRotationAxis(&gotmat
,&axis
,angle
);
446 expect_mat(&expectedmat
, &gotmat
);
448 /*____________D3DXMatrixRotationQuaternion______________*/
449 U(expectedmat
).m
[0][0] = -129.0f
; U(expectedmat
).m
[0][1] = -162.0f
; U(expectedmat
).m
[0][2] = -74.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
450 U(expectedmat
).m
[1][0] = 146.0f
; U(expectedmat
).m
[1][1] = -99.0f
; U(expectedmat
).m
[1][2] = -78.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
451 U(expectedmat
).m
[2][0] = 102.0f
; U(expectedmat
).m
[2][1] = -34.0f
; U(expectedmat
).m
[2][2] = -33.0f
; U(expectedmat
).m
[2][3] = 0.0f
;
452 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
453 D3DXMatrixRotationQuaternion(&gotmat
,&q
);
454 expect_mat(&expectedmat
, &gotmat
);
456 /*____________D3DXMatrixRotationX______________*/
457 U(expectedmat
).m
[0][0] = 1.0f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
458 U(expectedmat
).m
[1][0] = 0.0; U(expectedmat
).m
[1][1] = 0.5f
; U(expectedmat
).m
[1][2] = sqrt(3.0f
)/2.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
459 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = -sqrt(3.0f
)/2.0f
; U(expectedmat
).m
[2][2] = 0.5f
; U(expectedmat
).m
[2][3] = 0.0f
;
460 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
461 D3DXMatrixRotationX(&gotmat
,angle
);
462 expect_mat(&expectedmat
, &gotmat
);
464 /*____________D3DXMatrixRotationY______________*/
465 U(expectedmat
).m
[0][0] = 0.5f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = -sqrt(3.0f
)/2.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
466 U(expectedmat
).m
[1][0] = 0.0; U(expectedmat
).m
[1][1] = 1.0f
; U(expectedmat
).m
[1][2] = 0.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
467 U(expectedmat
).m
[2][0] = sqrt(3.0f
)/2.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 0.5f
; U(expectedmat
).m
[2][3] = 0.0f
;
468 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
469 D3DXMatrixRotationY(&gotmat
,angle
);
470 expect_mat(&expectedmat
, &gotmat
);
472 /*____________D3DXMatrixRotationYawPitchRoll____*/
473 U(expectedmat
).m
[0][0] = 0.888777f
; U(expectedmat
).m
[0][1] = 0.091875f
; U(expectedmat
).m
[0][2] = -0.449037f
; U(expectedmat
).m
[0][3] = 0.0f
;
474 U(expectedmat
).m
[1][0] = 0.351713f
; U(expectedmat
).m
[1][1] = 0.491487f
; U(expectedmat
).m
[1][2] = 0.796705f
; U(expectedmat
).m
[1][3] = 0.0f
;
475 U(expectedmat
).m
[2][0] = 0.293893f
; U(expectedmat
).m
[2][1] = -0.866025f
; U(expectedmat
).m
[2][2] = 0.404509f
; U(expectedmat
).m
[2][3] = 0.0f
;
476 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
477 D3DXMatrixRotationYawPitchRoll(&gotmat
, 3.0f
*angle
/5.0f
, angle
, 3.0f
*angle
/17.0f
);
478 expect_mat(&expectedmat
, &gotmat
);
480 /*____________D3DXMatrixRotationZ______________*/
481 U(expectedmat
).m
[0][0] = 0.5f
; U(expectedmat
).m
[0][1] = sqrt(3.0f
)/2.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
482 U(expectedmat
).m
[1][0] = -sqrt(3.0f
)/2.0f
; U(expectedmat
).m
[1][1] = 0.5f
; U(expectedmat
).m
[1][2] = 0.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
483 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 1.0f
; U(expectedmat
).m
[2][3] = 0.0f
;
484 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
485 D3DXMatrixRotationZ(&gotmat
,angle
);
486 expect_mat(&expectedmat
, &gotmat
);
488 /*____________D3DXMatrixScaling______________*/
489 U(expectedmat
).m
[0][0] = 0.69f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
490 U(expectedmat
).m
[1][0] = 0.0; U(expectedmat
).m
[1][1] = 0.53f
; U(expectedmat
).m
[1][2] = 0.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
491 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 4.11f
; U(expectedmat
).m
[2][3] = 0.0f
;
492 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
493 D3DXMatrixScaling(&gotmat
,0.69f
,0.53f
,4.11f
);
494 expect_mat(&expectedmat
, &gotmat
);
496 /*____________D3DXMatrixShadow______________*/
497 U(expectedmat
).m
[0][0] = 12.786773f
; U(expectedmat
).m
[0][1] = 5.000961f
; U(expectedmat
).m
[0][2] = 4.353778f
; U(expectedmat
).m
[0][3] = 3.706595f
;
498 U(expectedmat
).m
[1][0] = 1.882715; U(expectedmat
).m
[1][1] = 8.805615f
; U(expectedmat
).m
[1][2] = 1.451259f
; U(expectedmat
).m
[1][3] = 1.235532f
;
499 U(expectedmat
).m
[2][0] = -7.530860f
; U(expectedmat
).m
[2][1] = -6.667949f
; U(expectedmat
).m
[2][2] = 1.333590f
; U(expectedmat
).m
[2][3] = -4.942127f
;
500 U(expectedmat
).m
[3][0] = -13.179006f
; U(expectedmat
).m
[3][1] = -11.668910f
; U(expectedmat
).m
[3][2] = -10.158816f
; U(expectedmat
).m
[3][3] = -1.510094f
;
501 D3DXMatrixShadow(&gotmat
,&light
,&plane
);
502 expect_mat(&expectedmat
, &gotmat
);
504 /*____________D3DXMatrixTransformation______________*/
505 U(expectedmat
).m
[0][0] = -0.2148f
; U(expectedmat
).m
[0][1] = 1.3116f
; U(expectedmat
).m
[0][2] = 0.4752f
; U(expectedmat
).m
[0][3] = 0.0f
;
506 U(expectedmat
).m
[1][0] = 0.9504f
; U(expectedmat
).m
[1][1] = -0.8836f
; U(expectedmat
).m
[1][2] = 0.9244f
; U(expectedmat
).m
[1][3] = 0.0f
;
507 U(expectedmat
).m
[2][0] = 1.0212f
; U(expectedmat
).m
[2][1] = 0.1936f
; U(expectedmat
).m
[2][2] = -1.3588f
; U(expectedmat
).m
[2][3] = 0.0f
;
508 U(expectedmat
).m
[3][0] = 18.2985f
; U(expectedmat
).m
[3][1] = -29.624001f
; U(expectedmat
).m
[3][2] = 15.683499f
; U(expectedmat
).m
[3][3] = 1.0f
;
509 D3DXMatrixTransformation(&gotmat
,&at
,&q
,NULL
,&eye
,&r
,&last
);
510 expect_mat(&expectedmat
, &gotmat
);
512 /*____________D3DXMatrixTranslation______________*/
513 U(expectedmat
).m
[0][0] = 1.0f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
514 U(expectedmat
).m
[1][0] = 0.0; U(expectedmat
).m
[1][1] = 1.0f
; U(expectedmat
).m
[1][2] = 0.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
515 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 1.0f
; U(expectedmat
).m
[2][3] = 0.0f
;
516 U(expectedmat
).m
[3][0] = 0.69f
; U(expectedmat
).m
[3][1] = 0.53f
; U(expectedmat
).m
[3][2] = 4.11f
; U(expectedmat
).m
[3][3] = 1.0f
;
517 D3DXMatrixTranslation(&gotmat
,0.69f
,0.53f
,4.11f
);
518 expect_mat(&expectedmat
, &gotmat
);
520 /*____________D3DXMatrixTranspose______________*/
521 U(expectedmat
).m
[0][0] = 10.0f
; U(expectedmat
).m
[0][1] = 11.0f
; U(expectedmat
).m
[0][2] = 19.0f
; U(expectedmat
).m
[0][3] = 2.0f
;
522 U(expectedmat
).m
[1][0] = 5.0; U(expectedmat
).m
[1][1] = 20.0f
; U(expectedmat
).m
[1][2] = -21.0f
; U(expectedmat
).m
[1][3] = 3.0f
;
523 U(expectedmat
).m
[2][0] = 7.0f
; U(expectedmat
).m
[2][1] = 16.0f
; U(expectedmat
).m
[2][2] = 30.f
; U(expectedmat
).m
[2][3] = -4.0f
;
524 U(expectedmat
).m
[3][0] = 8.0f
; U(expectedmat
).m
[3][1] = 33.0f
; U(expectedmat
).m
[3][2] = 43.0f
; U(expectedmat
).m
[3][3] = -40.0f
;
525 D3DXMatrixTranspose(&gotmat
,&mat
);
526 expect_mat(&expectedmat
, &gotmat
);
529 static void D3DXPlaneTest(void)
532 D3DXPLANE expectedplane
, gotplane
, nulplane
, plane
;
533 D3DXVECTOR3 expectedvec
, gotvec
, vec1
, vec2
, vec3
;
534 LPD3DXVECTOR3 funcpointer
;
538 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
539 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
540 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
541 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
542 U(mat
).m
[0][0] = 10.0f
; U(mat
).m
[1][1] = 20.0f
; U(mat
).m
[2][2] = 30.0f
;
543 U(mat
).m
[3][3] = -40.0f
;
545 plane
.a
= -3.0f
; plane
.b
= -1.0f
; plane
.c
= 4.0f
; plane
.d
= 7.0f
;
547 vec
.x
= 2.0f
; vec
.y
= 5.0f
; vec
.z
= -6.0f
; vec
.w
= 11.0f
;
549 /*_______________D3DXPlaneDot________________*/
551 got
= D3DXPlaneDot(&plane
,&vec
),
552 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
554 got
= D3DXPlaneDot(NULL
,&vec
),
555 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
557 got
= D3DXPlaneDot(NULL
,NULL
),
558 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
560 /*_______________D3DXPlaneDotCoord________________*/
562 got
= D3DXPlaneDotCoord(&plane
,&vec
),
563 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
565 got
= D3DXPlaneDotCoord(NULL
,&vec
),
566 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
568 got
= D3DXPlaneDotCoord(NULL
,NULL
),
569 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
571 /*_______________D3DXPlaneDotNormal______________*/
573 got
= D3DXPlaneDotNormal(&plane
,&vec
),
574 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
576 got
= D3DXPlaneDotNormal(NULL
,&vec
),
577 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
579 got
= D3DXPlaneDotNormal(NULL
,NULL
),
580 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
582 /*_______________D3DXPlaneFromPointNormal_______*/
583 vec1
.x
= 11.0f
; vec1
.y
= 13.0f
; vec1
.z
= 15.0f
;
584 vec2
.x
= 17.0f
; vec2
.y
= 31.0f
; vec2
.z
= 24.0f
;
585 expectedplane
.a
= 17.0f
; expectedplane
.b
= 31.0f
; expectedplane
.c
= 24.0f
; expectedplane
.d
= -950.0f
;
586 D3DXPlaneFromPointNormal(&gotplane
,&vec1
,&vec2
);
587 expect_plane(expectedplane
, gotplane
);
589 /*_______________D3DXPlaneFromPoints_______*/
590 vec1
.x
= 1.0f
; vec1
.y
= 2.0f
; vec1
.z
= 3.0f
;
591 vec2
.x
= 1.0f
; vec2
.y
= -6.0f
; vec2
.z
= -5.0f
;
592 vec3
.x
= 83.0f
; vec3
.y
= 74.0f
; vec3
.z
= 65.0f
;
593 expectedplane
.a
= 0.085914f
; expectedplane
.b
= -0.704492f
; expectedplane
.c
= 0.704492f
; expectedplane
.d
= -0.790406f
;
594 D3DXPlaneFromPoints(&gotplane
,&vec1
,&vec2
,&vec3
);
595 expect_plane(expectedplane
, gotplane
);
597 /*_______________D3DXPlaneIntersectLine___________*/
598 vec1
.x
= 9.0f
; vec1
.y
= 6.0f
; vec1
.z
= 3.0f
;
599 vec2
.x
= 2.0f
; vec2
.y
= 5.0f
; vec2
.z
= 8.0f
;
600 expectedvec
.x
= 20.0f
/3.0f
; expectedvec
.y
= 17.0f
/3.0f
; expectedvec
.z
= 14.0f
/3.0f
;
601 D3DXPlaneIntersectLine(&gotvec
,&plane
,&vec1
,&vec2
);
602 expect_vec3(expectedvec
, gotvec
);
603 /* Test a parallel line */
604 vec1
.x
= 11.0f
; vec1
.y
= 13.0f
; vec1
.z
= 15.0f
;
605 vec2
.x
= 17.0f
; vec2
.y
= 31.0f
; vec2
.z
= 24.0f
;
606 expectedvec
.x
= 20.0f
/3.0f
; expectedvec
.y
= 17.0f
/3.0f
; expectedvec
.z
= 14.0f
/3.0f
;
607 funcpointer
= D3DXPlaneIntersectLine(&gotvec
,&plane
,&vec1
,&vec2
);
608 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
610 /*_______________D3DXPlaneNormalize______________*/
611 expectedplane
.a
= -3.0f
/sqrt(26.0f
); expectedplane
.b
= -1.0f
/sqrt(26.0f
); expectedplane
.c
= 4.0f
/sqrt(26.0f
); expectedplane
.d
= 7.0/sqrt(26.0f
);
612 D3DXPlaneNormalize(&gotplane
, &plane
);
613 expect_plane(expectedplane
, gotplane
);
614 nulplane
.a
= 0.0; nulplane
.b
= 0.0f
, nulplane
.c
= 0.0f
; nulplane
.d
= 0.0f
;
615 expectedplane
.a
= 0.0f
; expectedplane
.b
= 0.0f
; expectedplane
.c
= 0.0f
; expectedplane
.d
= 0.0f
;
616 D3DXPlaneNormalize(&gotplane
, &nulplane
);
617 expect_plane(expectedplane
, gotplane
);
618 nulplane
.a
= 0.0; nulplane
.b
= 0.0f
, nulplane
.c
= 0.0f
; nulplane
.d
= 4.3f
;
619 expectedplane
.a
= 0.0f
; expectedplane
.b
= 0.0f
; expectedplane
.c
= 0.0f
; expectedplane
.d
= 0.0f
;
620 D3DXPlaneNormalize(&gotplane
, &nulplane
);
621 expect_plane(expectedplane
, gotplane
);
623 /*_______________D3DXPlaneTransform____________*/
624 expectedplane
.a
= 49.0f
; expectedplane
.b
= -98.0f
; expectedplane
.c
= 55.0f
; expectedplane
.d
= -165.0f
;
625 D3DXPlaneTransform(&gotplane
,&plane
,&mat
);
626 expect_plane(expectedplane
, gotplane
);
629 static void D3DXQuaternionTest(void)
632 D3DXQUATERNION expectedquat
, gotquat
, Nq
, Nq1
, nul
, smallq
, smallr
, q
, r
, s
, t
, u
;
633 LPD3DXQUATERNION funcpointer
;
634 D3DXVECTOR3 axis
, expectedvec
;
635 FLOAT angle
, expected
, got
, scale
, scale2
;
636 BOOL expectedbool
, gotbool
;
638 nul
.x
= 0.0f
; nul
.y
= 0.0f
; nul
.z
= 0.0f
; nul
.w
= 0.0f
;
639 q
.x
= 1.0f
, q
.y
= 2.0f
; q
.z
= 4.0f
; q
.w
= 10.0f
;
640 r
.x
= -3.0f
; r
.y
= 4.0f
; r
.z
= -5.0f
; r
.w
= 7.0;
641 t
.x
= -1111.0f
, t
.y
= 111.0f
; t
.z
= -11.0f
; t
.w
= 1.0f
;
642 u
.x
= 91.0f
; u
.y
= - 82.0f
; u
.z
= 7.3f
; u
.w
= -6.4f
;
643 smallq
.x
= 0.1f
; smallq
.y
= 0.2f
; smallq
.z
= 0.3f
; smallq
.w
= 0.4f
;
644 smallr
.x
= 0.5f
; smallr
.y
= 0.6f
; smallr
.z
= 0.7f
; smallr
.w
= 0.8f
;
649 /*_______________D3DXQuaternionBaryCentric________________________*/
650 expectedquat
.x
= -867.444458; expectedquat
.y
= 87.851111f
; expectedquat
.z
= -9.937778f
; expectedquat
.w
= 3.235555f
;
651 D3DXQuaternionBaryCentric(&gotquat
,&q
,&r
,&t
,scale
,scale2
);
652 expect_vec4(expectedquat
,gotquat
);
654 /*_______________D3DXQuaternionConjugate________________*/
655 expectedquat
.x
= -1.0f
; expectedquat
.y
= -2.0f
; expectedquat
.z
= -4.0f
; expectedquat
.w
= 10.0f
;
656 D3DXQuaternionConjugate(&gotquat
,&q
);
657 expect_vec4(expectedquat
,gotquat
);
658 /* Test the NULL case */
659 funcpointer
= D3DXQuaternionConjugate(&gotquat
,NULL
);
660 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
661 funcpointer
= D3DXQuaternionConjugate(NULL
,NULL
);
662 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
664 /*_______________D3DXQuaternionDot______________________*/
666 got
= D3DXQuaternionDot(&q
,&r
);
667 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
668 /* Tests the case NULL */
670 got
= D3DXQuaternionDot(NULL
,&r
);
671 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
673 got
= D3DXQuaternionDot(NULL
,NULL
);
674 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
676 /*_______________D3DXQuaternionExp______________________________*/
677 expectedquat
.x
= -0.216382f
; expectedquat
.y
= -0.432764f
; expectedquat
.z
= -0.8655270f
; expectedquat
.w
= -0.129449f
;
678 D3DXQuaternionExp(&gotquat
,&q
);
679 expect_vec4(expectedquat
,gotquat
);
680 /* Test the null quaternion */
681 expectedquat
.x
= 0.0f
; expectedquat
.y
= 0.0f
; expectedquat
.z
= 0.0f
; expectedquat
.w
= 1.0f
;
682 D3DXQuaternionExp(&gotquat
,&nul
);
683 expect_vec4(expectedquat
,gotquat
);
684 /* Test the case where the norm of the quaternion is <1 */
685 Nq1
.x
= 0.2f
; Nq1
.y
= 0.1f
; Nq1
.z
= 0.3; Nq1
.w
= 0.9f
;
686 expectedquat
.x
= 0.195366; expectedquat
.y
= 0.097683f
; expectedquat
.z
= 0.293049f
; expectedquat
.w
= 0.930813f
;
687 D3DXQuaternionExp(&gotquat
,&Nq1
);
688 expect_vec4(expectedquat
,gotquat
);
690 /*_______________D3DXQuaternionIdentity________________*/
691 expectedquat
.x
= 0.0f
; expectedquat
.y
= 0.0f
; expectedquat
.z
= 0.0f
; expectedquat
.w
= 1.0f
;
692 D3DXQuaternionIdentity(&gotquat
);
693 expect_vec4(expectedquat
,gotquat
);
694 /* Test the NULL case */
695 funcpointer
= D3DXQuaternionIdentity(NULL
);
696 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
698 /*_______________D3DXQuaternionInverse________________________*/
699 expectedquat
.x
= -1.0f
/121.0f
; expectedquat
.y
= -2.0f
/121.0f
; expectedquat
.z
= -4.0f
/121.0f
; expectedquat
.w
= 10.0f
/121.0f
;
700 D3DXQuaternionInverse(&gotquat
,&q
);
701 expect_vec4(expectedquat
,gotquat
);
703 expectedquat
.x
= 1.0f
; expectedquat
.y
= 2.0f
; expectedquat
.z
= 4.0f
; expectedquat
.w
= 10.0f
;
704 D3DXQuaternionInverse(&gotquat
,&gotquat
);
705 expect_vec4(expectedquat
,gotquat
);
708 /*_______________D3DXQuaternionIsIdentity________________*/
709 s
.x
= 0.0f
; s
.y
= 0.0f
; s
.z
= 0.0f
; s
.w
= 1.0f
;
711 gotbool
= D3DXQuaternionIsIdentity(&s
);
712 ok( expectedbool
== gotbool
, "Expected boolean : %d, Got bool : %d\n", expectedbool
, gotbool
);
713 s
.x
= 2.3f
; s
.y
= -4.2f
; s
.z
= 1.2f
; s
.w
=0.2f
;
714 expectedbool
= FALSE
;
715 gotbool
= D3DXQuaternionIsIdentity(&q
);
716 ok( expectedbool
== gotbool
, "Expected boolean : %d, Got bool : %d\n", expectedbool
, gotbool
);
717 /* Test the NULL case */
718 gotbool
= D3DXQuaternionIsIdentity(NULL
);
719 ok(gotbool
== FALSE
, "Expected boolean: %d, Got boolean: %d\n", FALSE
, gotbool
);
721 /*_______________D3DXQuaternionLength__________________________*/
723 got
= D3DXQuaternionLength(&q
);
724 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
725 /* Tests the case NULL */
727 got
= D3DXQuaternionLength(NULL
);
728 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
730 /*_______________D3DXQuaternionLengthSq________________________*/
732 got
= D3DXQuaternionLengthSq(&q
);
733 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
734 /* Tests the case NULL */
736 got
= D3DXQuaternionLengthSq(NULL
);
737 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
739 /*_______________D3DXQuaternionLn______________________________*/
740 expectedquat
.x
= 1.0f
; expectedquat
.y
= 2.0f
; expectedquat
.z
= 4.0f
; expectedquat
.w
= 0.0f
;
741 D3DXQuaternionLn(&gotquat
,&q
);
742 expect_vec4(expectedquat
,gotquat
);
743 expectedquat
.x
= -3.0f
; expectedquat
.y
= 4.0f
; expectedquat
.z
= -5.0f
; expectedquat
.w
= 0.0f
;
744 D3DXQuaternionLn(&gotquat
,&r
);
745 expect_vec4(expectedquat
,gotquat
);
746 Nq
.x
= 1.0f
/11.0f
; Nq
.y
= 2.0f
/11.0f
; Nq
.z
= 4.0f
/11.0f
; Nq
.w
=10.0f
/11.0f
;
747 expectedquat
.x
= 0.093768f
; expectedquat
.y
= 0.187536f
; expectedquat
.z
= 0.375073f
; expectedquat
.w
= 0.0f
;
748 D3DXQuaternionLn(&gotquat
,&Nq
);
749 expect_vec4(expectedquat
,gotquat
);
750 /* Test the cas where the norm of the quaternion is <1 */
751 Nq1
.x
= 0.2f
; Nq1
.y
= 0.1f
; Nq1
.z
= 0.3; Nq1
.w
= 0.9f
;
752 expectedquat
.x
= 0.206945f
; expectedquat
.y
= 0.103473f
; expectedquat
.z
= 0.310418f
; expectedquat
.w
= 0.0f
;
753 D3DXQuaternionLn(&gotquat
,&Nq1
);
754 todo_wine
{ expect_vec4(expectedquat
,gotquat
) };
756 /*_______________D3DXQuaternionMultiply________________________*/
757 expectedquat
.x
= 3.0f
; expectedquat
.y
= 61.0f
; expectedquat
.z
= -32.0f
; expectedquat
.w
= 85.0f
;
758 D3DXQuaternionMultiply(&gotquat
,&q
,&r
);
759 expect_vec4(expectedquat
,gotquat
);
761 /*_______________D3DXQuaternionNormalize________________________*/
762 expectedquat
.x
= 1.0f
/11.0f
; expectedquat
.y
= 2.0f
/11.0f
; expectedquat
.z
= 4.0f
/11.0f
; expectedquat
.w
= 10.0f
/11.0f
;
763 D3DXQuaternionNormalize(&gotquat
,&q
);
764 expect_vec4(expectedquat
,gotquat
);
766 /*_______________D3DXQuaternionRotationAxis___________________*/
767 axis
.x
= 2.0f
; axis
.y
= 7.0; axis
.z
= 13.0f
;
768 angle
= D3DX_PI
/3.0f
;
769 expectedquat
.x
= 0.067116; expectedquat
.y
= 0.234905f
; expectedquat
.z
= 0.436251f
; expectedquat
.w
= 0.866025f
;
770 D3DXQuaternionRotationAxis(&gotquat
,&axis
,angle
);
771 expect_vec4(expectedquat
,gotquat
);
772 /* Test the nul quaternion */
773 axis
.x
= 0.0f
; axis
.y
= 0.0; axis
.z
= 0.0f
;
774 expectedquat
.x
= 0.0f
; expectedquat
.y
= 0.0f
; expectedquat
.z
= 0.0f
; expectedquat
.w
= 0.866025f
;
775 D3DXQuaternionRotationAxis(&gotquat
,&axis
,angle
);
776 expect_vec4(expectedquat
,gotquat
);
778 /*_______________D3DXQuaternionRotationMatrix___________________*/
779 /* test when the trace is >0 */
780 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
781 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
782 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
783 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
784 U(mat
).m
[0][0] = 10.0f
; U(mat
).m
[1][1] = 20.0f
; U(mat
).m
[2][2] = 30.0f
;
785 U(mat
).m
[3][3] = 48.0f
;
786 expectedquat
.x
= 2.368682f
; expectedquat
.y
= 0.768221f
; expectedquat
.z
= -0.384111f
; expectedquat
.w
= 3.905125f
;
787 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
788 expect_vec4(expectedquat
,gotquat
);
789 /* test the case when the greater element is (2,2) */
790 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
791 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
792 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
793 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
794 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = -60.0f
; U(mat
).m
[2][2] = 40.0f
;
795 U(mat
).m
[3][3] = 48.0f
;
796 expectedquat
.x
= 1.233905f
; expectedquat
.y
= -0.237290f
; expectedquat
.z
= 5.267827f
; expectedquat
.w
= -0.284747f
;
797 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
798 expect_vec4(expectedquat
,gotquat
);
799 /* test the case when the greater element is (1,1) */
800 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
801 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
802 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
803 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
804 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 60.0f
; U(mat
).m
[2][2] = -80.0f
;
805 U(mat
).m
[3][3] = 48.0f
;
806 expectedquat
.x
= 0.651031f
; expectedquat
.y
= 6.144103f
; expectedquat
.z
= -0.203447f
; expectedquat
.w
= 0.488273f
;
807 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
808 expect_vec4(expectedquat
,gotquat
);
809 /* test the case when the trace is near 0 in a matrix which is not a rotation */
810 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
811 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
812 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
813 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
814 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = -0.9f
;
815 U(mat
).m
[3][3] = 48.0f
;
816 expectedquat
.x
= 1.709495f
; expectedquat
.y
= 2.339872f
; expectedquat
.z
= -0.534217f
; expectedquat
.w
= 1.282122f
;
817 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
818 expect_vec4(expectedquat
,gotquat
);
819 /* test the case when the trace is 0.49 in a matrix which is not a rotation */
820 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
821 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
822 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
823 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
824 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = -0.51f
;
825 U(mat
).m
[3][3] = 48.0f
;
826 expectedquat
.x
= 1.724923f
; expectedquat
.y
= 2.318944f
; expectedquat
.z
= -0.539039f
; expectedquat
.w
= 1.293692f
;
827 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
828 expect_vec4(expectedquat
,gotquat
);
829 /* test the case when the trace is 0.51 in a matrix which is not a rotation */
830 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
831 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
832 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
833 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
834 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = -0.49f
;
835 U(mat
).m
[3][3] = 48.0f
;
836 expectedquat
.x
= 1.725726f
; expectedquat
.y
= 2.317865f
; expectedquat
.z
= -0.539289f
; expectedquat
.w
= 1.294294f
;
837 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
838 expect_vec4(expectedquat
,gotquat
);
839 /* test the case when the trace is 0.99 in a matrix which is not a rotation */
840 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
841 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
842 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
843 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
844 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = -0.01f
;
845 U(mat
).m
[3][3] = 48.0f
;
846 expectedquat
.x
= 1.745328f
; expectedquat
.y
= 2.291833f
; expectedquat
.z
= -0.545415f
; expectedquat
.w
= 1.308996f
;
847 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
848 expect_vec4(expectedquat
,gotquat
);
849 /* test the case when the trace is 1.0 in a matrix which is not a rotation */
850 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
851 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
852 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
853 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
854 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = 0.0f
;
855 U(mat
).m
[3][3] = 48.0f
;
856 expectedquat
.x
= 1.745743f
; expectedquat
.y
= 2.291288f
; expectedquat
.z
= -0.545545f
; expectedquat
.w
= 1.309307f
;
857 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
858 expect_vec4(expectedquat
,gotquat
);
859 /* test the case when the trace is 1.01 in a matrix which is not a rotation */
860 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
861 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
862 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
863 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
864 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = 0.01f
;
865 U(mat
).m
[3][3] = 48.0f
;
866 expectedquat
.x
= 18.408188f
; expectedquat
.y
= 5.970223f
; expectedquat
.z
= -2.985111f
; expectedquat
.w
= 0.502494f
;
867 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
868 expect_vec4(expectedquat
,gotquat
);
869 /* test the case when the trace is 1.5 in a matrix which is not a rotation */
870 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
871 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
872 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
873 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
874 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = 0.5f
;
875 U(mat
).m
[3][3] = 48.0f
;
876 expectedquat
.x
= 15.105186f
; expectedquat
.y
= 4.898980f
; expectedquat
.z
= -2.449490f
; expectedquat
.w
= 0.612372f
;
877 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
878 expect_vec4(expectedquat
,gotquat
);
879 /* test the case when the trace is 1.7 in a matrix which is not a rotation */
880 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
881 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
882 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
883 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
884 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = 0.70f
;
885 U(mat
).m
[3][3] = 48.0f
;
886 expectedquat
.x
= 14.188852f
; expectedquat
.y
= 4.601790f
; expectedquat
.z
= -2.300895f
; expectedquat
.w
= 0.651920f
;
887 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
888 expect_vec4(expectedquat
,gotquat
);
889 /* test the case when the trace is 1.99 in a matrix which is not a rotation */
890 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
891 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
892 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
893 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
894 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = 0.99f
;
895 U(mat
).m
[3][3] = 48.0f
;
896 expectedquat
.x
= 13.114303f
; expectedquat
.y
= 4.253287f
; expectedquat
.z
= -2.126644f
; expectedquat
.w
= 0.705337f
;
897 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
898 expect_vec4(expectedquat
,gotquat
);
899 /* test the case when the trace is 2.0 in a matrix which is not a rotation */
900 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
901 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
902 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
903 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
904 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = 2.0f
;
905 U(mat
).m
[3][3] = 48.0f
;
906 expectedquat
.x
= 10.680980f
; expectedquat
.y
= 3.464102f
; expectedquat
.z
= -1.732051f
; expectedquat
.w
= 0.866025f
;
907 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
908 expect_vec4(expectedquat
,gotquat
);
910 /*_______________D3DXQuaternionRotationYawPitchRoll__________*/
911 expectedquat
.x
= 0.303261f
; expectedquat
.y
= 0.262299f
; expectedquat
.z
= 0.410073f
; expectedquat
.w
= 0.819190f
;
912 D3DXQuaternionRotationYawPitchRoll(&gotquat
,D3DX_PI
/4.0f
,D3DX_PI
/11.0f
,D3DX_PI
/3.0f
);
913 expect_vec4(expectedquat
,gotquat
);
915 /*_______________D3DXQuaternionSlerp________________________*/
916 expectedquat
.x
= -0.2f
; expectedquat
.y
= 2.6f
; expectedquat
.z
= 1.3f
; expectedquat
.w
= 9.1f
;
917 D3DXQuaternionSlerp(&gotquat
,&q
,&r
,scale
);
918 expect_vec4(expectedquat
,gotquat
);
919 expectedquat
.x
= 334.0f
; expectedquat
.y
= -31.9f
; expectedquat
.z
= 6.1f
; expectedquat
.w
= 6.7f
;
920 D3DXQuaternionSlerp(&gotquat
,&q
,&t
,scale
);
921 expect_vec4(expectedquat
,gotquat
);
922 expectedquat
.x
= 0.239485f
; expectedquat
.y
= 0.346580f
; expectedquat
.z
= 0.453676f
; expectedquat
.w
= 0.560772f
;
923 D3DXQuaternionSlerp(&gotquat
,&smallq
,&smallr
,scale
);
924 expect_vec4(expectedquat
,gotquat
);
926 /*_______________D3DXQuaternionSquad________________________*/
927 expectedquat
.x
= -156.296f
; expectedquat
.y
= 30.242f
; expectedquat
.z
= -2.5022f
; expectedquat
.w
= 7.3576f
;
928 D3DXQuaternionSquad(&gotquat
,&q
,&r
,&t
,&u
,scale
);
929 expect_vec4(expectedquat
,gotquat
);
931 /*_______________D3DXQuaternionToAxisAngle__________________*/
932 Nq
.x
= 1.0f
/22.0f
; Nq
.y
= 2.0f
/22.0f
; Nq
.z
= 4.0f
/22.0f
; Nq
.w
= 10.0f
/22.0f
;
933 expectedvec
.x
= 1.0f
/22.0f
; expectedvec
.y
= 2.0f
/22.0f
; expectedvec
.z
= 4.0f
/22.0f
;
934 expected
= 2.197869f
;
935 D3DXQuaternionToAxisAngle(&Nq
,&axis
,&angle
);
936 expect_vec3(expectedvec
,axis
);
937 ok(fabs( angle
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, angle
);
938 /* Test if |w|>1.0f */
939 expectedvec
.x
= 1.0f
; expectedvec
.y
= 2.0f
; expectedvec
.z
= 4.0f
;
941 D3DXQuaternionToAxisAngle(&q
,&axis
,&angle
);
942 expect_vec3(expectedvec
,axis
);
943 /* Test the null quaternion */
944 expectedvec
.x
= 0.0f
; expectedvec
.y
= 0.0f
; expectedvec
.z
= 0.0f
;
945 expected
= 3.141593f
;
946 D3DXQuaternionToAxisAngle(&nul
,&axis
,&angle
);
947 expect_vec3(expectedvec
,axis
);
948 ok(fabs( angle
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, angle
);
951 static void D3DXVector2Test(void)
953 D3DXVECTOR2 expectedvec
, gotvec
, nul
, nulproj
, u
, v
, w
, x
;
954 LPD3DXVECTOR2 funcpointer
;
955 D3DXVECTOR4 expectedtrans
, gottrans
;
957 FLOAT coeff1
, coeff2
, expected
, got
, scale
;
959 nul
.x
= 0.0f
; nul
.y
= 0.0f
;
960 u
.x
= 3.0f
; u
.y
= 4.0f
;
961 v
.x
= -7.0f
; v
.y
= 9.0f
;
962 w
.x
= 4.0f
; w
.y
= -3.0f
;
963 x
.x
= 2.0f
; x
.y
= -11.0f
;
965 U(mat
).m
[0][0] = 1.0f
; U(mat
).m
[0][1] = 2.0f
; U(mat
).m
[0][2] = 3.0f
; U(mat
).m
[0][3] = 4.0f
;
966 U(mat
).m
[1][0] = 5.0f
; U(mat
).m
[1][1] = 6.0f
; U(mat
).m
[1][2] = 7.0f
; U(mat
).m
[1][3] = 8.0f
;
967 U(mat
).m
[2][0] = 9.0f
; U(mat
).m
[2][1] = 10.0f
; U(mat
).m
[2][2] = 11.0f
; U(mat
).m
[2][3] = 12.0f
;
968 U(mat
).m
[3][0] = 13.0f
; U(mat
).m
[3][1] = 14.0f
; U(mat
).m
[3][2] = 15.0f
; U(mat
).m
[3][3] = 16.0f
;
970 coeff1
= 2.0f
; coeff2
= 5.0f
;
973 /*_______________D3DXVec2Add__________________________*/
974 expectedvec
.x
= -4.0f
; expectedvec
.y
= 13.0f
;
975 D3DXVec2Add(&gotvec
,&u
,&v
);
976 expect_vec(expectedvec
,gotvec
);
977 /* Tests the case NULL */
978 funcpointer
= D3DXVec2Add(&gotvec
,NULL
,&v
);
979 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
980 funcpointer
= D3DXVec2Add(NULL
,NULL
,NULL
);
981 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
983 /*_______________D3DXVec2BaryCentric___________________*/
984 expectedvec
.x
= -12.0f
; expectedvec
.y
= -21.0f
;
985 D3DXVec2BaryCentric(&gotvec
,&u
,&v
,&w
,coeff1
,coeff2
);
986 expect_vec(expectedvec
,gotvec
);
988 /*_______________D3DXVec2CatmullRom____________________*/
989 expectedvec
.x
= 5820.25f
; expectedvec
.y
= -3654.5625f
;
990 D3DXVec2CatmullRom(&gotvec
,&u
,&v
,&w
,&x
,scale
);
991 expect_vec(expectedvec
,gotvec
);
993 /*_______________D3DXVec2CCW__________________________*/
995 got
= D3DXVec2CCW(&u
,&v
);
996 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
997 /* Tests the case NULL */
999 got
= D3DXVec2CCW(NULL
,&v
);
1000 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1002 got
= D3DXVec2CCW(NULL
,NULL
);
1003 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1005 /*_______________D3DXVec2Dot__________________________*/
1007 got
= D3DXVec2Dot(&u
,&v
);
1008 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1009 /* Tests the case NULL */
1011 got
= D3DXVec2Dot(NULL
,&v
);
1012 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1014 got
= D3DXVec2Dot(NULL
,NULL
);
1015 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1017 /*_______________D3DXVec2Hermite__________________________*/
1018 expectedvec
.x
= 2604.625f
; expectedvec
.y
= -4533.0f
;
1019 D3DXVec2Hermite(&gotvec
,&u
,&v
,&w
,&x
,scale
);
1020 expect_vec(expectedvec
,gotvec
);
1022 /*_______________D3DXVec2Length__________________________*/
1024 got
= D3DXVec2Length(&u
);
1025 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1026 /* Tests the case NULL */
1028 got
= D3DXVec2Length(NULL
);
1029 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1031 /*_______________D3DXVec2LengthSq________________________*/
1033 got
= D3DXVec2LengthSq(&u
);
1034 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1035 /* Tests the case NULL */
1037 got
= D3DXVec2LengthSq(NULL
);
1038 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1040 /*_______________D3DXVec2Lerp__________________________*/
1041 expectedvec
.x
= 68.0f
; expectedvec
.y
= -28.5f
;
1042 D3DXVec2Lerp(&gotvec
,&u
,&v
,scale
);
1043 expect_vec(expectedvec
,gotvec
);
1044 /* Tests the case NULL */
1045 funcpointer
= D3DXVec2Lerp(&gotvec
,NULL
,&v
,scale
);
1046 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1047 funcpointer
= D3DXVec2Lerp(NULL
,NULL
,NULL
,scale
);
1048 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1050 /*_______________D3DXVec2Maximize__________________________*/
1051 expectedvec
.x
= 3.0f
; expectedvec
.y
= 9.0f
;
1052 D3DXVec2Maximize(&gotvec
,&u
,&v
);
1053 expect_vec(expectedvec
,gotvec
);
1054 /* Tests the case NULL */
1055 funcpointer
= D3DXVec2Maximize(&gotvec
,NULL
,&v
);
1056 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1057 funcpointer
= D3DXVec2Maximize(NULL
,NULL
,NULL
);
1058 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1060 /*_______________D3DXVec2Minimize__________________________*/
1061 expectedvec
.x
= -7.0f
; expectedvec
.y
= 4.0f
;
1062 D3DXVec2Minimize(&gotvec
,&u
,&v
);
1063 expect_vec(expectedvec
,gotvec
);
1064 /* Tests the case NULL */
1065 funcpointer
= D3DXVec2Minimize(&gotvec
,NULL
,&v
);
1066 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1067 funcpointer
= D3DXVec2Minimize(NULL
,NULL
,NULL
);
1068 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1070 /*_______________D3DXVec2Normalize_________________________*/
1071 expectedvec
.x
= 0.6f
; expectedvec
.y
= 0.8f
;
1072 D3DXVec2Normalize(&gotvec
,&u
);
1073 expect_vec(expectedvec
,gotvec
);
1074 /* Test the nul vector */
1075 expectedvec
.x
= 0.0f
; expectedvec
.y
= 0.0f
;
1076 D3DXVec2Normalize(&gotvec
,&nul
);
1077 expect_vec(expectedvec
,gotvec
);
1079 /*_______________D3DXVec2Scale____________________________*/
1080 expectedvec
.x
= -19.5f
; expectedvec
.y
= -26.0f
;
1081 D3DXVec2Scale(&gotvec
,&u
,scale
);
1082 expect_vec(expectedvec
,gotvec
);
1083 /* Tests the case NULL */
1084 funcpointer
= D3DXVec2Scale(&gotvec
,NULL
,scale
);
1085 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1086 funcpointer
= D3DXVec2Scale(NULL
,NULL
,scale
);
1087 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1089 /*_______________D3DXVec2Subtract__________________________*/
1090 expectedvec
.x
= 10.0f
; expectedvec
.y
= -5.0f
;
1091 D3DXVec2Subtract(&gotvec
,&u
,&v
);
1092 expect_vec(expectedvec
,gotvec
);
1093 /* Tests the case NULL */
1094 funcpointer
= D3DXVec2Subtract(&gotvec
,NULL
,&v
);
1095 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1096 funcpointer
= D3DXVec2Subtract(NULL
,NULL
,NULL
);
1097 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1099 /*_______________D3DXVec2Transform_______________________*/
1100 expectedtrans
.x
= 36.0f
; expectedtrans
.y
= 44.0f
; expectedtrans
.z
= 52.0f
; expectedtrans
.w
= 60.0f
;
1101 D3DXVec2Transform(&gottrans
,&u
,&mat
);
1102 expect_vec4(expectedtrans
,gottrans
);
1104 /*_______________D3DXVec2TransformCoord_______________________*/
1105 expectedvec
.x
= 0.6f
; expectedvec
.y
= 11.0f
/15.0f
;
1106 D3DXVec2TransformCoord(&gotvec
,&u
,&mat
);
1107 expect_vec(expectedvec
,gotvec
);
1108 /* Test the nul projected vector */
1109 nulproj
.x
= -2.0f
; nulproj
.y
= -1.0f
;
1110 expectedvec
.x
= 0.0f
; expectedvec
.y
= 0.0f
;
1111 D3DXVec2TransformCoord(&gotvec
,&nulproj
,&mat
);
1112 expect_vec(expectedvec
,gotvec
);
1114 /*_______________D3DXVec2TransformNormal______________________*/
1115 expectedvec
.x
= 23.0f
; expectedvec
.y
= 30.0f
;
1116 D3DXVec2TransformNormal(&gotvec
,&u
,&mat
);
1117 expect_vec(expectedvec
,gotvec
);
1120 static void D3DXVector3Test(void)
1122 D3DVIEWPORT9 viewport
;
1123 D3DXVECTOR3 expectedvec
, gotvec
, nul
, nulproj
, u
, v
, w
, x
;
1124 LPD3DXVECTOR3 funcpointer
;
1125 D3DXVECTOR4 expectedtrans
, gottrans
;
1126 D3DXMATRIX mat
, projection
, view
, world
;
1127 FLOAT coeff1
, coeff2
, expected
, got
, scale
;
1129 nul
.x
= 0.0f
; nul
.y
= 0.0f
; nul
.z
= 0.0f
;
1130 u
.x
= 9.0f
; u
.y
= 6.0f
; u
.z
= 2.0f
;
1131 v
.x
= 2.0f
; v
.y
= -3.0f
; v
.z
= -4.0;
1132 w
.x
= 3.0f
; w
.y
= -5.0f
; w
.z
= 7.0f
;
1133 x
.x
= 4.0f
; x
.y
= 1.0f
; x
.z
= 11.0f
;
1135 viewport
.Width
= 800; viewport
.MinZ
= 0.2f
; viewport
.X
= 10;
1136 viewport
.Height
= 680; viewport
.MaxZ
= 0.9f
; viewport
.Y
= 5;
1138 U(mat
).m
[0][0] = 1.0f
; U(mat
).m
[0][1] = 2.0f
; U(mat
).m
[0][2] = 3.0f
; U(mat
).m
[0][3] = 4.0f
;
1139 U(mat
).m
[1][0] = 5.0f
; U(mat
).m
[1][1] = 6.0f
; U(mat
).m
[1][2] = 7.0f
; U(mat
).m
[1][3] = 8.0f
;
1140 U(mat
).m
[2][0] = 9.0f
; U(mat
).m
[2][1] = 10.0f
; U(mat
).m
[2][2] = 11.0f
; U(mat
).m
[2][3] = 12.0f
;
1141 U(mat
).m
[3][0] = 13.0f
; U(mat
).m
[3][1] = 14.0f
; U(mat
).m
[3][2] = 15.0f
; U(mat
).m
[3][3] = 16.0f
;
1143 U(view
).m
[0][1] = 5.0f
; U(view
).m
[0][2] = 7.0f
; U(view
).m
[0][3] = 8.0f
;
1144 U(view
).m
[1][0] = 11.0f
; U(view
).m
[1][2] = 16.0f
; U(view
).m
[1][3] = 33.0f
;
1145 U(view
).m
[2][0] = 19.0f
; U(view
).m
[2][1] = -21.0f
; U(view
).m
[2][3] = 43.0f
;
1146 U(view
).m
[3][0] = 2.0f
; U(view
).m
[3][1] = 3.0f
; U(view
).m
[3][2] = -4.0f
;
1147 U(view
).m
[0][0] = 10.0f
; U(view
).m
[1][1] = 20.0f
; U(view
).m
[2][2] = 30.0f
;
1148 U(view
).m
[3][3] = -40.0f
;
1150 U(world
).m
[0][0] = 21.0f
; U(world
).m
[0][1] = 2.0f
; U(world
).m
[0][2] = 3.0f
; U(world
).m
[0][3] = 4.0;
1151 U(world
).m
[1][0] = 5.0f
; U(world
).m
[1][1] = 23.0f
; U(world
).m
[1][2] = 7.0f
; U(world
).m
[1][3] = 8.0f
;
1152 U(world
).m
[2][0] = -8.0f
; U(world
).m
[2][1] = -7.0f
; U(world
).m
[2][2] = 25.0f
; U(world
).m
[2][3] = -5.0f
;
1153 U(world
).m
[3][0] = -4.0f
; U(world
).m
[3][1] = -3.0f
; U(world
).m
[3][2] = -2.0f
; U(world
).m
[3][3] = 27.0f
;
1155 coeff1
= 2.0f
; coeff2
= 5.0f
;
1158 /*_______________D3DXVec3Add__________________________*/
1159 expectedvec
.x
= 11.0f
; expectedvec
.y
= 3.0f
; expectedvec
.z
= -2.0f
;
1160 D3DXVec3Add(&gotvec
,&u
,&v
);
1161 expect_vec3(expectedvec
,gotvec
);
1162 /* Tests the case NULL */
1163 funcpointer
= D3DXVec3Add(&gotvec
,NULL
,&v
);
1164 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1165 funcpointer
= D3DXVec3Add(NULL
,NULL
,NULL
);
1166 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1168 /*_______________D3DXVec3BaryCentric___________________*/
1169 expectedvec
.x
= -35.0f
; expectedvec
.y
= -67.0; expectedvec
.z
= 15.0f
;
1170 D3DXVec3BaryCentric(&gotvec
,&u
,&v
,&w
,coeff1
,coeff2
);
1172 expect_vec3(expectedvec
,gotvec
);
1174 /*_______________D3DXVec3CatmullRom____________________*/
1175 expectedvec
.x
= 1458.0f
; expectedvec
.y
= 22.1875f
; expectedvec
.z
= 4141.375f
;
1176 D3DXVec3CatmullRom(&gotvec
,&u
,&v
,&w
,&x
,scale
);
1177 expect_vec3(expectedvec
,gotvec
);
1179 /*_______________D3DXVec3Cross________________________*/
1180 expectedvec
.x
= -18.0f
; expectedvec
.y
= 40.0f
; expectedvec
.z
= -39.0f
;
1181 D3DXVec3Cross(&gotvec
,&u
,&v
);
1182 expect_vec3(expectedvec
,gotvec
);
1183 /* Tests the case NULL */
1184 funcpointer
= D3DXVec3Cross(&gotvec
,NULL
,&v
);
1185 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1186 funcpointer
= D3DXVec3Cross(NULL
,NULL
,NULL
);
1187 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1189 /*_______________D3DXVec3Dot__________________________*/
1191 got
= D3DXVec3Dot(&u
,&v
);
1192 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1193 /* Tests the case NULL */
1195 got
= D3DXVec3Dot(NULL
,&v
);
1196 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1198 got
= D3DXVec3Dot(NULL
,NULL
);
1199 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1201 /*_______________D3DXVec3Hermite__________________________*/
1202 expectedvec
.x
= -6045.75f
; expectedvec
.y
= -6650.0f
; expectedvec
.z
= 1358.875f
;
1203 D3DXVec3Hermite(&gotvec
,&u
,&v
,&w
,&x
,scale
);
1204 expect_vec3(expectedvec
,gotvec
);
1206 /*_______________D3DXVec3Length__________________________*/
1208 got
= D3DXVec3Length(&u
);
1209 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1210 /* Tests the case NULL */
1212 got
= D3DXVec3Length(NULL
);
1213 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1215 /*_______________D3DXVec3LengthSq________________________*/
1217 got
= D3DXVec3LengthSq(&u
);
1218 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1219 /* Tests the case NULL */
1221 got
= D3DXVec3LengthSq(NULL
);
1222 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1224 /*_______________D3DXVec3Lerp__________________________*/
1225 expectedvec
.x
= 54.5f
; expectedvec
.y
= 64.5f
, expectedvec
.z
= 41.0f
;
1226 D3DXVec3Lerp(&gotvec
,&u
,&v
,scale
);
1227 expect_vec3(expectedvec
,gotvec
);
1228 /* Tests the case NULL */
1229 funcpointer
= D3DXVec3Lerp(&gotvec
,NULL
,&v
,scale
);
1230 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1231 funcpointer
= D3DXVec3Lerp(NULL
,NULL
,NULL
,scale
);
1232 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1234 /*_______________D3DXVec3Maximize__________________________*/
1235 expectedvec
.x
= 9.0f
; expectedvec
.y
= 6.0f
; expectedvec
.z
= 2.0f
;
1236 D3DXVec3Maximize(&gotvec
,&u
,&v
);
1237 expect_vec3(expectedvec
,gotvec
);
1238 /* Tests the case NULL */
1239 funcpointer
= D3DXVec3Maximize(&gotvec
,NULL
,&v
);
1240 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1241 funcpointer
= D3DXVec3Maximize(NULL
,NULL
,NULL
);
1242 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1244 /*_______________D3DXVec3Minimize__________________________*/
1245 expectedvec
.x
= 2.0f
; expectedvec
.y
= -3.0f
; expectedvec
.z
= -4.0f
;
1246 D3DXVec3Minimize(&gotvec
,&u
,&v
);
1247 expect_vec3(expectedvec
,gotvec
);
1248 /* Tests the case NULL */
1249 funcpointer
= D3DXVec3Minimize(&gotvec
,NULL
,&v
);
1250 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1251 funcpointer
= D3DXVec3Minimize(NULL
,NULL
,NULL
);
1252 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1254 /*_______________D3DXVec3Normalize_________________________*/
1255 expectedvec
.x
= 9.0f
/11.0f
; expectedvec
.y
= 6.0f
/11.0f
; expectedvec
.z
= 2.0f
/11.0f
;
1256 D3DXVec3Normalize(&gotvec
,&u
);
1257 expect_vec3(expectedvec
,gotvec
);
1258 /* Test the nul vector */
1259 expectedvec
.x
= 0.0f
; expectedvec
.y
= 0.0f
; expectedvec
.z
= 0.0f
;
1260 D3DXVec3Normalize(&gotvec
,&nul
);
1261 expect_vec3(expectedvec
,gotvec
);
1263 /*_______________D3DXVec3Project_________________________*/
1264 expectedvec
.x
= 1135.721924f
; expectedvec
.y
= 147.086914f
; expectedvec
.z
= 0.153412f
;
1265 D3DXMatrixPerspectiveFovLH(&projection
,D3DX_PI
/4.0f
,20.0f
/17.0f
,1.0f
,1000.0f
);
1266 D3DXVec3Project(&gotvec
,&u
,&viewport
,&projection
,&view
,&world
);
1267 expect_vec3(expectedvec
,gotvec
);
1269 /*_______________D3DXVec3Scale____________________________*/
1270 expectedvec
.x
= -58.5f
; expectedvec
.y
= -39.0f
; expectedvec
.z
= -13.0f
;
1271 D3DXVec3Scale(&gotvec
,&u
,scale
);
1272 expect_vec3(expectedvec
,gotvec
);
1273 /* Tests the case NULL */
1274 funcpointer
= D3DXVec3Scale(&gotvec
,NULL
,scale
);
1275 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1276 funcpointer
= D3DXVec3Scale(NULL
,NULL
,scale
);
1277 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1279 /*_______________D3DXVec3Subtract_______________________*/
1280 expectedvec
.x
= 7.0f
; expectedvec
.y
= 9.0f
; expectedvec
.z
= 6.0f
;
1281 D3DXVec3Subtract(&gotvec
,&u
,&v
);
1282 expect_vec3(expectedvec
,gotvec
);
1283 /* Tests the case NULL */
1284 funcpointer
= D3DXVec3Subtract(&gotvec
,NULL
,&v
);
1285 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1286 funcpointer
= D3DXVec3Subtract(NULL
,NULL
,NULL
);
1287 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1289 /*_______________D3DXVec3Transform_______________________*/
1290 expectedtrans
.x
= 70.0f
; expectedtrans
.y
= 88.0f
; expectedtrans
.z
= 106.0f
; expectedtrans
.w
= 124.0f
;
1291 D3DXVec3Transform(&gottrans
,&u
,&mat
);
1292 expect_vec4(expectedtrans
,gottrans
);
1294 /*_______________D3DXVec3TransformCoord_______________________*/
1295 expectedvec
.x
= 70.0f
/124.0f
; expectedvec
.y
= 88.0f
/124.0f
; expectedvec
.z
= 106.0f
/124.0f
;
1296 D3DXVec3TransformCoord(&gotvec
,&u
,&mat
);
1297 expect_vec3(expectedvec
,gotvec
);
1298 /* Test the nul projected vector */
1299 nulproj
.x
= 1.0f
; nulproj
.y
= -1.0f
, nulproj
.z
= -1.0f
;
1300 expectedvec
.x
= 0.0f
; expectedvec
.y
= 0.0f
; expectedvec
.z
= 0.0f
;
1301 D3DXVec3TransformCoord(&gotvec
,&nulproj
,&mat
);
1302 expect_vec3(expectedvec
,gotvec
);
1304 /*_______________D3DXVec3TransformNormal______________________*/
1305 expectedvec
.x
= 57.0f
; expectedvec
.y
= 74.0f
; expectedvec
.z
= 91.0f
;
1306 D3DXVec3TransformNormal(&gotvec
,&u
,&mat
);
1307 expect_vec3(expectedvec
,gotvec
);
1309 /*_______________D3DXVec3Unproject_________________________*/
1310 expectedvec
.x
= -2.913411f
; expectedvec
.y
= 1.593215f
; expectedvec
.z
= 0.380724f
;
1311 D3DXMatrixPerspectiveFovLH(&projection
,D3DX_PI
/4.0f
,20.0f
/17.0f
,1.0f
,1000.0f
);
1312 D3DXVec3Unproject(&gotvec
,&u
,&viewport
,&projection
,&view
,&world
);
1313 expect_vec3(expectedvec
,gotvec
);
1316 static void D3DXVector4Test(void)
1318 D3DXVECTOR4 expectedvec
, gotvec
, nul
, u
, v
, w
, x
;
1319 LPD3DXVECTOR4 funcpointer
;
1320 D3DXVECTOR4 expectedtrans
, gottrans
;
1322 FLOAT coeff1
, coeff2
, expected
, got
, scale
;
1324 nul
.x
= 0.0f
; nul
.y
= 0.0f
; nul
.z
= 0.0f
; nul
.w
= 0.0f
;
1325 u
.x
= 1.0f
; u
.y
= 2.0f
; u
.z
= 4.0f
; u
.w
= 10.0;
1326 v
.x
= -3.0f
; v
.y
= 4.0f
; v
.z
= -5.0f
; v
.w
= 7.0;
1327 w
.x
= 4.0f
; w
.y
=6.0f
; w
.z
= -2.0f
; w
.w
= 1.0f
;
1328 x
.x
= 6.0f
; x
.y
= -7.0f
; x
.z
=8.0f
; x
.w
= -9.0f
;
1330 U(mat
).m
[0][0] = 1.0f
; U(mat
).m
[0][1] = 2.0f
; U(mat
).m
[0][2] = 3.0f
; U(mat
).m
[0][3] = 4.0f
;
1331 U(mat
).m
[1][0] = 5.0f
; U(mat
).m
[1][1] = 6.0f
; U(mat
).m
[1][2] = 7.0f
; U(mat
).m
[1][3] = 8.0f
;
1332 U(mat
).m
[2][0] = 9.0f
; U(mat
).m
[2][1] = 10.0f
; U(mat
).m
[2][2] = 11.0f
; U(mat
).m
[2][3] = 12.0f
;
1333 U(mat
).m
[3][0] = 13.0f
; U(mat
).m
[3][1] = 14.0f
; U(mat
).m
[3][2] = 15.0f
; U(mat
).m
[3][3] = 16.0f
;
1335 coeff1
= 2.0f
; coeff2
= 5.0;
1338 /*_______________D3DXVec4Add__________________________*/
1339 expectedvec
.x
= -2.0f
; expectedvec
.y
= 6.0f
; expectedvec
.z
= -1.0f
; expectedvec
.w
= 17.0f
;
1340 D3DXVec4Add(&gotvec
,&u
,&v
);
1341 expect_vec4(expectedvec
,gotvec
);
1342 /* Tests the case NULL */
1343 funcpointer
= D3DXVec4Add(&gotvec
,NULL
,&v
);
1344 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1345 funcpointer
= D3DXVec4Add(NULL
,NULL
,NULL
);
1346 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1348 /*_______________D3DXVec4BaryCentric____________________*/
1349 expectedvec
.x
= 8.0f
; expectedvec
.y
= 26.0; expectedvec
.z
= -44.0f
; expectedvec
.w
= -41.0f
;
1350 D3DXVec4BaryCentric(&gotvec
,&u
,&v
,&w
,coeff1
,coeff2
);
1351 expect_vec4(expectedvec
,gotvec
);
1353 /*_______________D3DXVec4CatmullRom____________________*/
1354 expectedvec
.x
= 2754.625f
; expectedvec
.y
= 2367.5625f
; expectedvec
.z
= 1060.1875f
; expectedvec
.w
= 131.3125f
;
1355 D3DXVec4CatmullRom(&gotvec
,&u
,&v
,&w
,&x
,scale
);
1356 expect_vec4(expectedvec
,gotvec
);
1358 /*_______________D3DXVec4Cross_________________________*/
1359 expectedvec
.x
= 390.0f
; expectedvec
.y
= -393.0f
; expectedvec
.z
= -316.0f
; expectedvec
.w
= 166.0f
;
1360 D3DXVec4Cross(&gotvec
,&u
,&v
,&w
);
1361 expect_vec4(expectedvec
,gotvec
);
1363 /*_______________D3DXVec4Dot__________________________*/
1365 got
= D3DXVec4Dot(&u
,&v
);
1366 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1367 /* Tests the case NULL */
1369 got
= D3DXVec4Dot(NULL
,&v
);
1370 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1372 got
= D3DXVec4Dot(NULL
,NULL
);
1373 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1375 /*_______________D3DXVec4Hermite_________________________*/
1376 expectedvec
.x
= 1224.625f
; expectedvec
.y
= 3461.625f
; expectedvec
.z
= -4758.875f
; expectedvec
.w
= -5781.5f
;
1377 D3DXVec4Hermite(&gotvec
,&u
,&v
,&w
,&x
,scale
);
1378 expect_vec4(expectedvec
,gotvec
);
1380 /*_______________D3DXVec4Length__________________________*/
1382 got
= D3DXVec4Length(&u
);
1383 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1384 /* Tests the case NULL */
1386 got
= D3DXVec4Length(NULL
);
1387 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1389 /*_______________D3DXVec4LengthSq________________________*/
1391 got
= D3DXVec4LengthSq(&u
);
1392 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1393 /* Tests the case NULL */
1395 got
= D3DXVec4LengthSq(NULL
);
1396 ok(fabs( got
- expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1398 /*_______________D3DXVec4Lerp__________________________*/
1399 expectedvec
.x
= 27.0f
; expectedvec
.y
= -11.0f
; expectedvec
.z
= 62.5; expectedvec
.w
= 29.5;
1400 D3DXVec4Lerp(&gotvec
,&u
,&v
,scale
);
1401 expect_vec4(expectedvec
,gotvec
);
1402 /* Tests the case NULL */
1403 funcpointer
= D3DXVec4Lerp(&gotvec
,NULL
,&v
,scale
);
1404 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1405 funcpointer
= D3DXVec4Lerp(NULL
,NULL
,NULL
,scale
);
1406 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1408 /*_______________D3DXVec4Maximize__________________________*/
1409 expectedvec
.x
= 1.0f
; expectedvec
.y
= 4.0f
; expectedvec
.z
= 4.0f
; expectedvec
.w
= 10.0;
1410 D3DXVec4Maximize(&gotvec
,&u
,&v
);
1411 expect_vec4(expectedvec
,gotvec
);
1412 /* Tests the case NULL */
1413 funcpointer
= D3DXVec4Maximize(&gotvec
,NULL
,&v
);
1414 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1415 funcpointer
= D3DXVec4Maximize(NULL
,NULL
,NULL
);
1416 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1418 /*_______________D3DXVec4Minimize__________________________*/
1419 expectedvec
.x
= -3.0f
; expectedvec
.y
= 2.0f
; expectedvec
.z
= -5.0f
; expectedvec
.w
= 7.0;
1420 D3DXVec4Minimize(&gotvec
,&u
,&v
);
1421 expect_vec4(expectedvec
,gotvec
);
1422 /* Tests the case NULL */
1423 funcpointer
= D3DXVec4Minimize(&gotvec
,NULL
,&v
);
1424 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1425 funcpointer
= D3DXVec4Minimize(NULL
,NULL
,NULL
);
1426 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1428 /*_______________D3DXVec4Normalize_________________________*/
1429 expectedvec
.x
= 1.0f
/11.0f
; expectedvec
.y
= 2.0f
/11.0f
; expectedvec
.z
= 4.0f
/11.0f
; expectedvec
.w
= 10.0f
/11.0f
;
1430 D3DXVec4Normalize(&gotvec
,&u
);
1431 expect_vec4(expectedvec
,gotvec
);
1432 /* Test the nul vector */
1433 expectedvec
.x
= 0.0f
; expectedvec
.y
= 0.0f
; expectedvec
.z
= 0.0f
; expectedvec
.w
= 0.0f
;
1434 D3DXVec4Normalize(&gotvec
,&nul
);
1435 expect_vec4(expectedvec
,gotvec
);
1437 /*_______________D3DXVec4Scale____________________________*/
1438 expectedvec
.x
= -6.5f
; expectedvec
.y
= -13.0f
; expectedvec
.z
= -26.0f
; expectedvec
.w
= -65.0f
;
1439 D3DXVec4Scale(&gotvec
,&u
,scale
);
1440 expect_vec4(expectedvec
,gotvec
);
1441 /* Tests the case NULL */
1442 funcpointer
= D3DXVec4Scale(&gotvec
,NULL
,scale
);
1443 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1444 funcpointer
= D3DXVec4Scale(NULL
,NULL
,scale
);
1445 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1447 /*_______________D3DXVec4Subtract__________________________*/
1448 expectedvec
.x
= 4.0f
; expectedvec
.y
= -2.0f
; expectedvec
.z
= 9.0f
; expectedvec
.w
= 3.0f
;
1449 D3DXVec4Subtract(&gotvec
,&u
,&v
);
1450 expect_vec4(expectedvec
,gotvec
);
1451 /* Tests the case NULL */
1452 funcpointer
= D3DXVec4Subtract(&gotvec
,NULL
,&v
);
1453 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1454 funcpointer
= D3DXVec4Subtract(NULL
,NULL
,NULL
);
1455 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1457 /*_______________D3DXVec4Transform_______________________*/
1458 expectedtrans
.x
= 177.0f
; expectedtrans
.y
= 194.0f
; expectedtrans
.z
= 211.0f
; expectedtrans
.w
= 228.0f
;
1459 D3DXVec4Transform(&gottrans
,&u
,&mat
);
1460 expect_vec4(expectedtrans
,gottrans
);
1463 static void test_matrix_stack(void)
1465 ID3DXMatrixStack
*stack
;
1469 const D3DXMATRIX mat1
= {{{
1470 1.0f
, 2.0f
, 3.0f
, 4.0f
,
1471 5.0f
, 6.0f
, 7.0f
, 8.0f
,
1472 9.0f
, 10.0f
, 11.0f
, 12.0f
,
1473 13.0f
, 14.0f
, 15.0f
, 16.0f
1476 const D3DXMATRIX mat2
= {{{
1477 17.0f
, 18.0f
, 19.0f
, 20.0f
,
1478 21.0f
, 22.0f
, 23.0f
, 24.0f
,
1479 25.0f
, 26.0f
, 27.0f
, 28.0f
,
1480 29.0f
, 30.0f
, 31.0f
, 32.0f
1483 hr
= D3DXCreateMatrixStack(0, &stack
);
1484 ok(SUCCEEDED(hr
), "Failed to create a matrix stack, hr %#x\n", hr
);
1485 if (FAILED(hr
)) return;
1487 ok(D3DXMatrixIsIdentity(ID3DXMatrixStack_GetTop(stack
)),
1488 "The top of an empty matrix stack should be an identity matrix\n");
1490 hr
= ID3DXMatrixStack_Pop(stack
);
1491 ok(SUCCEEDED(hr
), "Pop failed, hr %#x\n", hr
);
1493 hr
= ID3DXMatrixStack_Push(stack
);
1494 ok(SUCCEEDED(hr
), "Push failed, hr %#x\n", hr
);
1495 ok(D3DXMatrixIsIdentity(ID3DXMatrixStack_GetTop(stack
)), "The top should be an identity matrix\n");
1497 hr
= ID3DXMatrixStack_Push(stack
);
1498 ok(SUCCEEDED(hr
), "Push failed, hr %#x\n", hr
);
1500 hr
= ID3DXMatrixStack_LoadMatrix(stack
, NULL
);
1501 ok(hr
== D3DERR_INVALIDCALL
, "LoadMatrix returned %#x, expected D3DERR_INVALIDCALL\n", hr
);
1503 hr
= ID3DXMatrixStack_LoadMatrix(stack
, &mat1
);
1504 ok(SUCCEEDED(hr
), "LoadMatrix failed, hr %#x\n", hr
);
1505 expect_mat(&mat1
, ID3DXMatrixStack_GetTop(stack
));
1507 hr
= ID3DXMatrixStack_Push(stack
);
1508 ok(SUCCEEDED(hr
), "Push failed, hr %#x\n", hr
);
1509 expect_mat(&mat1
, ID3DXMatrixStack_GetTop(stack
));
1511 hr
= ID3DXMatrixStack_LoadMatrix(stack
, &mat2
);
1512 ok(SUCCEEDED(hr
), "LoadMatrix failed, hr %#x\n", hr
);
1513 expect_mat(&mat2
, ID3DXMatrixStack_GetTop(stack
));
1515 hr
= ID3DXMatrixStack_Push(stack
);
1516 ok(SUCCEEDED(hr
), "Push failed, hr %#x\n", hr
);
1517 expect_mat(&mat2
, ID3DXMatrixStack_GetTop(stack
));
1519 hr
= ID3DXMatrixStack_LoadIdentity(stack
);
1520 ok(SUCCEEDED(hr
), "LoadIdentity failed, hr %#x\n", hr
);
1521 ok(D3DXMatrixIsIdentity(ID3DXMatrixStack_GetTop(stack
)), "The top should be an identity matrix\n");
1523 hr
= ID3DXMatrixStack_Pop(stack
);
1524 ok(SUCCEEDED(hr
), "Pop failed, hr %#x\n", hr
);
1525 expect_mat(&mat2
, ID3DXMatrixStack_GetTop(stack
));
1527 hr
= ID3DXMatrixStack_Pop(stack
);
1528 ok(SUCCEEDED(hr
), "Pop failed, hr %#x\n", hr
);
1529 expect_mat(&mat1
, ID3DXMatrixStack_GetTop(stack
));
1531 hr
= ID3DXMatrixStack_Pop(stack
);
1532 ok(SUCCEEDED(hr
), "Pop failed, hr %#x\n", hr
);
1533 ok(D3DXMatrixIsIdentity(ID3DXMatrixStack_GetTop(stack
)), "The top should be an identity matrix\n");
1535 hr
= ID3DXMatrixStack_Pop(stack
);
1536 ok(SUCCEEDED(hr
), "Pop failed, hr %#x\n", hr
);
1537 ok(D3DXMatrixIsIdentity(ID3DXMatrixStack_GetTop(stack
)), "The top should be an identity matrix\n");
1539 hr
= ID3DXMatrixStack_MultMatrix(stack
, NULL
);
1540 ok(hr
== D3DERR_INVALIDCALL
, "Expected D3DERR_INVALIDCALL, got %#x\n", hr
);
1542 hr
= ID3DXMatrixStack_MultMatrixLocal(stack
, NULL
);
1543 ok(hr
== D3DERR_INVALIDCALL
, "Expected D3DERR_INVALIDCALL, got %#x\n", hr
);
1545 hr
= ID3DXMatrixStack_RotateAxis(stack
, NULL
, 2.0f
);
1546 ok(hr
== D3DERR_INVALIDCALL
, "Expected D3DERR_INVALIDCALL, got %#x\n", hr
);
1548 hr
= ID3DXMatrixStack_RotateAxisLocal(stack
, NULL
, 2.0f
);
1549 ok(hr
== D3DERR_INVALIDCALL
, "Expected D3DERR_INVALIDCALL, got %#x\n", hr
);
1551 refcount
= ID3DXMatrixStack_Release(stack
);
1552 ok(!refcount
, "Matrix stack has %u references left.\n", refcount
);
1555 static void test_Matrix_AffineTransformation2D(void)
1557 D3DXMATRIX exp_mat
, got_mat
;
1558 D3DXVECTOR2 center
, position
;
1567 angle
= D3DX_PI
/3.0f
;
1571 U(exp_mat
).m
[0][0] = 10.0f
;
1572 U(exp_mat
).m
[1][0] = -17.320507f
;
1573 U(exp_mat
).m
[2][0] = 0.0f
;
1574 U(exp_mat
).m
[3][0] = -1.035898f
;
1575 U(exp_mat
).m
[0][1] = 17.320507f
;
1576 U(exp_mat
).m
[1][1] = 10.0f
;
1577 U(exp_mat
).m
[2][1] = 0.0f
;
1578 U(exp_mat
).m
[3][1] = 6.401924f
;
1579 U(exp_mat
).m
[0][2] = 0.0f
;
1580 U(exp_mat
).m
[1][2] = 0.0f
;
1581 U(exp_mat
).m
[2][2] = 1.0f
;
1582 U(exp_mat
).m
[3][2] = 0.0f
;
1583 U(exp_mat
).m
[0][3] = 0.0f
;
1584 U(exp_mat
).m
[1][3] = 0.0f
;
1585 U(exp_mat
).m
[2][3] = 0.0f
;
1586 U(exp_mat
).m
[3][3] = 1.0f
;
1588 D3DXMatrixAffineTransformation2D(&got_mat
, scale
, ¢er
, angle
, &position
);
1590 expect_mat(&exp_mat
, &got_mat
);
1597 angle
= D3DX_PI
/3.0f
;
1601 U(exp_mat
).m
[0][0] = 10.0f
;
1602 U(exp_mat
).m
[1][0] = -17.320507f
;
1603 U(exp_mat
).m
[2][0] = 0.0f
;
1604 U(exp_mat
).m
[3][0] = 4.964102f
;
1605 U(exp_mat
).m
[0][1] = 17.320507f
;
1606 U(exp_mat
).m
[1][1] = 10.0f
;
1607 U(exp_mat
).m
[2][1] = 0.0f
;
1608 U(exp_mat
).m
[3][1] = -0.598076f
;
1609 U(exp_mat
).m
[0][2] = 0.0f
;
1610 U(exp_mat
).m
[1][2] = 0.0f
;
1611 U(exp_mat
).m
[2][2] = 1.0f
;
1612 U(exp_mat
).m
[3][2] = 0.0f
;
1613 U(exp_mat
).m
[0][3] = 0.0f
;
1614 U(exp_mat
).m
[1][3] = 0.0f
;
1615 U(exp_mat
).m
[2][3] = 0.0f
;
1616 U(exp_mat
).m
[3][3] = 1.0f
;
1618 D3DXMatrixAffineTransformation2D(&got_mat
, scale
, ¢er
, angle
, NULL
);
1620 expect_mat(&exp_mat
, &got_mat
);
1627 angle
= D3DX_PI
/3.0f
;
1631 U(exp_mat
).m
[0][0] = 10.0f
;
1632 U(exp_mat
).m
[1][0] = -17.320507f
;
1633 U(exp_mat
).m
[2][0] = 0.0f
;
1634 U(exp_mat
).m
[3][0] = -6.0f
;
1635 U(exp_mat
).m
[0][1] = 17.320507f
;
1636 U(exp_mat
).m
[1][1] = 10.0f
;
1637 U(exp_mat
).m
[2][1] = 0.0f
;
1638 U(exp_mat
).m
[3][1] = 7.0f
;
1639 U(exp_mat
).m
[0][2] = 0.0f
;
1640 U(exp_mat
).m
[1][2] = 0.0f
;
1641 U(exp_mat
).m
[2][2] = 1.0f
;
1642 U(exp_mat
).m
[3][2] = 0.0f
;
1643 U(exp_mat
).m
[0][3] = 0.0f
;
1644 U(exp_mat
).m
[1][3] = 0.0f
;
1645 U(exp_mat
).m
[2][3] = 0.0f
;
1646 U(exp_mat
).m
[3][3] = 1.0f
;
1648 D3DXMatrixAffineTransformation2D(&got_mat
, scale
, NULL
, angle
, &position
);
1650 expect_mat(&exp_mat
, &got_mat
);
1654 angle
= 5.0f
* D3DX_PI
/4.0f
;
1658 U(exp_mat
).m
[0][0] = 14.142133f
;
1659 U(exp_mat
).m
[1][0] = -14.142133f
;
1660 U(exp_mat
).m
[2][0] = 0.0f
;
1661 U(exp_mat
).m
[3][0] = 0.0f
;
1662 U(exp_mat
).m
[0][1] = 14.142133;
1663 U(exp_mat
).m
[1][1] = 14.142133f
;
1664 U(exp_mat
).m
[2][1] = 0.0f
;
1665 U(exp_mat
).m
[3][1] = 0.0f
;
1666 U(exp_mat
).m
[0][2] = 0.0f
;
1667 U(exp_mat
).m
[1][2] = 0.0f
;
1668 U(exp_mat
).m
[2][2] = 1.0f
;
1669 U(exp_mat
).m
[3][2] = 0.0f
;
1670 U(exp_mat
).m
[0][3] = 0.0f
;
1671 U(exp_mat
).m
[1][3] = 0.0f
;
1672 U(exp_mat
).m
[2][3] = 0.0f
;
1673 U(exp_mat
).m
[3][3] = 1.0f
;
1675 D3DXMatrixAffineTransformation2D(&got_mat
, scale
, NULL
, angle
, NULL
);
1677 expect_mat(&exp_mat
, &got_mat
);
1680 static void test_Matrix_Decompose(void)
1683 D3DXQUATERNION exp_rotation
, got_rotation
;
1684 D3DXVECTOR3 exp_scale
, got_scale
, exp_translation
, got_translation
;
1689 U(pm
).m
[0][0] = -0.9238790f
;
1690 U(pm
).m
[1][0] = -0.2705984f
;
1691 U(pm
).m
[2][0] = 0.2705984f
;
1692 U(pm
).m
[3][0] = -5.0f
;
1693 U(pm
).m
[0][1] = 0.2705984f
;
1694 U(pm
).m
[1][1] = 0.03806049f
;
1695 U(pm
).m
[2][1] = 0.9619395f
;
1696 U(pm
).m
[3][1] = 0.0f
;
1697 U(pm
).m
[0][2] = -0.2705984f
;
1698 U(pm
).m
[1][2] = 0.9619395f
;
1699 U(pm
).m
[2][2] = 0.03806049f
;
1700 U(pm
).m
[3][2] = 10.0f
;
1701 U(pm
).m
[0][3] = 0.0f
;
1702 U(pm
).m
[1][3] = 0.0f
;
1703 U(pm
).m
[2][3] = 0.0f
;
1704 U(pm
).m
[3][3] = 1.0f
;
1710 exp_rotation
.w
= 0.195091f
;
1711 exp_rotation
.x
= 0.0f
;
1712 exp_rotation
.y
= 0.693520f
;
1713 exp_rotation
.z
= 0.693520f
;
1715 exp_translation
.x
= -5.0f
;
1716 exp_translation
.y
= 0.0f
;
1717 exp_translation
.z
= 10.0f
;
1719 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
1721 compare_scale(exp_scale
, got_scale
);
1722 compare_rotation(exp_rotation
, got_rotation
);
1723 compare_translation(exp_translation
, got_translation
);
1727 U(pm
).m
[0][0] = -2.255813f
;
1728 U(pm
).m
[1][0] = 1.302324f
;
1729 U(pm
).m
[2][0] = 1.488373f
;
1730 U(pm
).m
[3][0] = 1.0f
;
1731 U(pm
).m
[0][1] = 1.302327f
;
1732 U(pm
).m
[1][1] = -0.7209296f
;
1733 U(pm
).m
[2][1] = 2.60465f
;
1734 U(pm
).m
[3][1] = 2.0f
;
1735 U(pm
).m
[0][2] = 1.488371f
;
1736 U(pm
).m
[1][2] = 2.604651f
;
1737 U(pm
).m
[2][2] = -0.02325551f
;
1738 U(pm
).m
[3][2] = 3.0f
;
1739 U(pm
).m
[0][3] = 0.0f
;
1740 U(pm
).m
[1][3] = 0.0f
;
1741 U(pm
).m
[2][3] = 0.0f
;
1742 U(pm
).m
[3][3] = 1.0f
;
1748 exp_rotation
.w
= 0.0;
1749 exp_rotation
.x
= 0.352180f
;
1750 exp_rotation
.y
= 0.616316f
;
1751 exp_rotation
.z
= 0.704361f
;
1753 exp_translation
.x
= 1.0f
;
1754 exp_translation
.y
= 2.0f
;
1755 exp_translation
.z
= 3.0f
;
1757 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
1759 compare_scale(exp_scale
, got_scale
);
1760 compare_rotation(exp_rotation
, got_rotation
);
1761 compare_translation(exp_translation
, got_translation
);
1765 U(pm
).m
[0][0] = 2.427051f
;
1766 U(pm
).m
[1][0] = 0.0f
;
1767 U(pm
).m
[2][0] = 1.763355f
;
1768 U(pm
).m
[3][0] = 5.0f
;
1769 U(pm
).m
[0][1] = 0.0f
;
1770 U(pm
).m
[1][1] = 3.0f
;
1771 U(pm
).m
[2][1] = 0.0f
;
1772 U(pm
).m
[3][1] = 5.0f
;
1773 U(pm
).m
[0][2] = -1.763355f
;
1774 U(pm
).m
[1][2] = 0.0f
;
1775 U(pm
).m
[2][2] = 2.427051f
;
1776 U(pm
).m
[3][2] = 5.0f
;
1777 U(pm
).m
[0][3] = 0.0f
;
1778 U(pm
).m
[1][3] = 0.0f
;
1779 U(pm
).m
[2][3] = 0.0f
;
1780 U(pm
).m
[3][3] = 1.0f
;
1786 exp_rotation
.w
= 0.951057f
;
1787 exp_rotation
.x
= 0.0f
;
1788 exp_rotation
.y
= 0.309017f
;
1789 exp_rotation
.z
= 0.0f
;
1791 exp_translation
.x
= 5.0f
;
1792 exp_translation
.y
= 5.0f
;
1793 exp_translation
.z
= 5.0f
;
1795 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
1797 compare_scale(exp_scale
, got_scale
);
1798 compare_rotation(exp_rotation
, got_rotation
);
1799 compare_translation(exp_translation
, got_translation
);
1803 U(pm
).m
[0][0] = -0.9238790f
;
1804 U(pm
).m
[1][0] = -0.2705984f
;
1805 U(pm
).m
[2][0] = 0.2705984f
;
1806 U(pm
).m
[3][0] = -5.0f
;
1807 U(pm
).m
[0][1] = 0.2705984f
;
1808 U(pm
).m
[1][1] = 0.03806049f
;
1809 U(pm
).m
[2][1] = 0.9619395f
;
1810 U(pm
).m
[3][1] = 0.0f
;
1811 U(pm
).m
[0][2] = -0.2705984f
;
1812 U(pm
).m
[1][2] = 0.9619395f
;
1813 U(pm
).m
[2][2] = 0.03806049f
;
1814 U(pm
).m
[3][2] = 10.0f
;
1815 U(pm
).m
[0][3] = 0.0f
;
1816 U(pm
).m
[1][3] = 0.0f
;
1817 U(pm
).m
[2][3] = 0.0f
;
1818 U(pm
).m
[3][3] = 1.0f
;
1824 exp_rotation
.w
= 0.195091f
;
1825 exp_rotation
.x
= 0.0f
;
1826 exp_rotation
.y
= 0.693520f
;
1827 exp_rotation
.z
= 0.693520f
;
1829 exp_translation
.x
= -5.0f
;
1830 exp_translation
.y
= 0.0f
;
1831 exp_translation
.z
= 10.0f
;
1833 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
1835 compare_scale(exp_scale
, got_scale
);
1836 compare_rotation(exp_rotation
, got_rotation
);
1837 compare_translation(exp_translation
, got_translation
);
1841 U(pm
).m
[0][0] = -0.9238790f
;
1842 U(pm
).m
[1][0] = -0.5411968f
;
1843 U(pm
).m
[2][0] = 0.8117952f
;
1844 U(pm
).m
[3][0] = -5.0f
;
1845 U(pm
).m
[0][1] = 0.2705984f
;
1846 U(pm
).m
[1][1] = 0.07612098f
;
1847 U(pm
).m
[2][1] = 2.8858185f
;
1848 U(pm
).m
[3][1] = 0.0f
;
1849 U(pm
).m
[0][2] = -0.2705984f
;
1850 U(pm
).m
[1][2] = 1.9238790f
;
1851 U(pm
).m
[2][2] = 0.11418147f
;
1852 U(pm
).m
[3][2] = 10.0f
;
1853 U(pm
).m
[0][3] = 0.0f
;
1854 U(pm
).m
[1][3] = 0.0f
;
1855 U(pm
).m
[2][3] = 0.0f
;
1856 U(pm
).m
[3][3] = 1.0f
;
1862 exp_rotation
.w
= 0.195091f
;
1863 exp_rotation
.x
= 0.0f
;
1864 exp_rotation
.y
= 0.693520f
;
1865 exp_rotation
.z
= 0.693520f
;
1867 exp_translation
.x
= -5.0f
;
1868 exp_translation
.y
= 0.0f
;
1869 exp_translation
.z
= 10.0f
;
1871 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
1873 compare_scale(exp_scale
, got_scale
);
1874 compare_rotation(exp_rotation
, got_rotation
);
1875 compare_translation(exp_translation
, got_translation
);
1879 U(pm
).m
[0][0] = 0.7156004f
;
1880 U(pm
).m
[1][0] = -0.5098283f
;
1881 U(pm
).m
[2][0] = -0.4774843f
;
1882 U(pm
).m
[3][0] = -5.0f
;
1883 U(pm
).m
[0][1] = -0.6612288f
;
1884 U(pm
).m
[1][1] = -0.7147621f
;
1885 U(pm
).m
[2][1] = -0.2277977f
;
1886 U(pm
).m
[3][1] = 0.0f
;
1887 U(pm
).m
[0][2] = -0.2251499f
;
1888 U(pm
).m
[1][2] = 0.4787385f
;
1889 U(pm
).m
[2][2] = -0.8485972f
;
1890 U(pm
).m
[3][2] = 10.0f
;
1891 U(pm
).m
[0][3] = 0.0f
;
1892 U(pm
).m
[1][3] = 0.0f
;
1893 U(pm
).m
[2][3] = 0.0f
;
1894 U(pm
).m
[3][3] = 1.0f
;
1900 exp_rotation
.w
= 0.195091f
;
1901 exp_rotation
.x
= 0.905395f
;
1902 exp_rotation
.y
= -0.323355f
;
1903 exp_rotation
.z
= -0.194013f
;
1905 exp_translation
.x
= -5.0f
;
1906 exp_translation
.y
= 0.0f
;
1907 exp_translation
.z
= 10.0f
;
1909 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
1911 compare_scale(exp_scale
, got_scale
);
1912 compare_rotation(exp_rotation
, got_rotation
);
1913 compare_translation(exp_translation
, got_translation
);
1917 U(pm
).m
[0][0] = 0.06554436f
;
1918 U(pm
).m
[1][0] = -0.6873012f
;
1919 U(pm
).m
[2][0] = 0.7234092f
;
1920 U(pm
).m
[3][0] = -5.0f
;
1921 U(pm
).m
[0][1] = -0.9617381f
;
1922 U(pm
).m
[1][1] = -0.2367795f
;
1923 U(pm
).m
[2][1] = -0.1378230f
;
1924 U(pm
).m
[3][1] = 0.0f
;
1925 U(pm
).m
[0][2] = 0.2660144f
;
1926 U(pm
).m
[1][2] = -0.6866967f
;
1927 U(pm
).m
[2][2] = -0.6765233f
;
1928 U(pm
).m
[3][2] = 10.0f
;
1929 U(pm
).m
[0][3] = 0.0f
;
1930 U(pm
).m
[1][3] = 0.0f
;
1931 U(pm
).m
[2][3] = 0.0f
;
1932 U(pm
).m
[3][3] = 1.0f
;
1938 exp_rotation
.w
= -0.195091f
;
1939 exp_rotation
.x
= 0.703358f
;
1940 exp_rotation
.y
= -0.586131f
;
1941 exp_rotation
.z
= 0.351679f
;
1943 exp_translation
.x
= -5.0f
;
1944 exp_translation
.y
= 0.0f
;
1945 exp_translation
.z
= 10.0f
;
1947 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
1949 compare_scale(exp_scale
, got_scale
);
1950 compare_rotation(exp_rotation
, got_rotation
);
1951 compare_translation(exp_translation
, got_translation
);
1955 U(pm
).m
[0][0] = 7.121047f
;
1956 U(pm
).m
[1][0] = -5.883487f
;
1957 U(pm
).m
[2][0] = 11.81843f
;
1958 U(pm
).m
[3][0] = -5.0f
;
1959 U(pm
).m
[0][1] = 5.883487f
;
1960 U(pm
).m
[1][1] = -10.60660f
;
1961 U(pm
).m
[2][1] = -8.825232f
;
1962 U(pm
).m
[3][1] = 0.0f
;
1963 U(pm
).m
[0][2] = 11.81843f
;
1964 U(pm
).m
[1][2] = 8.8252320f
;
1965 U(pm
).m
[2][2] = -2.727645f
;
1966 U(pm
).m
[3][2] = 2.0f
;
1967 U(pm
).m
[0][3] = 0.0f
;
1968 U(pm
).m
[1][3] = 0.0f
;
1969 U(pm
).m
[2][3] = 0.0f
;
1970 U(pm
).m
[3][3] = 1.0f
;
1972 exp_scale
.x
= 15.0f
;
1973 exp_scale
.y
= 15.0f
;
1974 exp_scale
.z
= 15.0f
;
1976 exp_rotation
.w
= 0.382684f
;
1977 exp_rotation
.x
= 0.768714f
;
1978 exp_rotation
.y
= 0.0f
;
1979 exp_rotation
.z
= 0.512476f
;
1981 exp_translation
.x
= -5.0f
;
1982 exp_translation
.y
= 0.0f
;
1983 exp_translation
.z
= 2.0f
;
1985 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
1987 compare_scale(exp_scale
, got_scale
);
1988 compare_rotation(exp_rotation
, got_rotation
);
1989 compare_translation(exp_translation
, got_translation
);
1993 U(pm
).m
[0][0] = 0.0f
;
1994 U(pm
).m
[1][0] = 4.0f
;
1995 U(pm
).m
[2][0] = 5.0f
;
1996 U(pm
).m
[3][0] = -5.0f
;
1997 U(pm
).m
[0][1] = 0.0f
;
1998 U(pm
).m
[1][1] = -10.60660f
;
1999 U(pm
).m
[2][1] = -8.825232f
;
2000 U(pm
).m
[3][1] = 6.0f
;
2001 U(pm
).m
[0][2] = 0.0f
;
2002 U(pm
).m
[1][2] = 8.8252320f
;
2003 U(pm
).m
[2][2] = 2.727645;
2004 U(pm
).m
[3][2] = 3.0f
;
2005 U(pm
).m
[0][3] = 0.0f
;
2006 U(pm
).m
[1][3] = 0.0f
;
2007 U(pm
).m
[2][3] = 0.0f
;
2008 U(pm
).m
[3][3] = 1.0f
;
2010 hr
= D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
2011 ok(hr
== D3DERR_INVALIDCALL
, "Expected D3DERR_INVALIDCALL, got %x\n", hr
);
2014 static void test_Matrix_Transformation2D(void)
2016 D3DXMATRIX exp_mat
, got_mat
;
2017 D3DXVECTOR2 rot_center
, sca
, sca_center
, trans
;
2020 rot_center
.x
= 3.0f
;
2021 rot_center
.y
= 4.0f
;
2026 sca_center
.x
= 9.0f
;
2027 sca_center
.y
= -5.0f
;
2034 sca_rot
= 5.0f
*D3DX_PI
/4.0f
;
2036 U(exp_mat
).m
[0][0] = -4.245192f
;
2037 U(exp_mat
).m
[1][0] = -0.147116f
;
2038 U(exp_mat
).m
[2][0] = 0.0f
;
2039 U(exp_mat
).m
[3][0] = 45.265373f
;
2040 U(exp_mat
).m
[0][1] = 7.647113f
;
2041 U(exp_mat
).m
[1][1] = 8.745192f
;
2042 U(exp_mat
).m
[2][1] = 0.0f
;
2043 U(exp_mat
).m
[3][1] = -13.401899f
;
2044 U(exp_mat
).m
[0][2] = 0.0f
;
2045 U(exp_mat
).m
[1][2] = 0.0f
;
2046 U(exp_mat
).m
[2][2] = 1.0f
;
2047 U(exp_mat
).m
[3][2] = 0.0f
;
2048 U(exp_mat
).m
[0][3] = 0.0f
;
2049 U(exp_mat
).m
[1][3] = 0.0f
;
2050 U(exp_mat
).m
[2][3] = 0.0f
;
2051 U(exp_mat
).m
[3][3] = 1.0f
;
2053 D3DXMatrixTransformation2D(&got_mat
, &sca_center
, sca_rot
, &sca
, &rot_center
, rot
, &trans
);
2055 expect_mat(&exp_mat
, &got_mat
);
2059 sca_center
.x
= 9.0f
;
2060 sca_center
.y
= -5.0f
;
2067 sca_rot
= 5.0f
*D3DX_PI
/4.0f
;
2069 U(exp_mat
).m
[0][0] = 0.50f
;
2070 U(exp_mat
).m
[1][0] = -0.866025f
;
2071 U(exp_mat
).m
[2][0] = 0.0f
;
2072 U(exp_mat
).m
[3][0] = -6.0f
;
2073 U(exp_mat
).m
[0][1] = 0.866025f
;
2074 U(exp_mat
).m
[1][1] = 0.50f
;
2075 U(exp_mat
).m
[2][1] = 0.0f
;
2076 U(exp_mat
).m
[3][1] = 7.0f
;
2077 U(exp_mat
).m
[0][2] = 0.0f
;
2078 U(exp_mat
).m
[1][2] = 0.0f
;
2079 U(exp_mat
).m
[2][2] = 1.0f
;
2080 U(exp_mat
).m
[3][2] = 0.0f
;
2081 U(exp_mat
).m
[0][3] = 0.0f
;
2082 U(exp_mat
).m
[1][3] = 0.0f
;
2083 U(exp_mat
).m
[2][3] = 0.0f
;
2084 U(exp_mat
).m
[3][3] = 1.0f
;
2086 D3DXMatrixTransformation2D(&got_mat
, &sca_center
, sca_rot
, NULL
, NULL
, rot
, &trans
);
2088 expect_mat(&exp_mat
, &got_mat
);
2092 U(exp_mat
).m
[0][0] = 0.50f
;
2093 U(exp_mat
).m
[1][0] = -0.866025f
;
2094 U(exp_mat
).m
[2][0] = 0.0f
;
2095 U(exp_mat
).m
[3][0] = 0.0f
;
2096 U(exp_mat
).m
[0][1] = 0.866025f
;
2097 U(exp_mat
).m
[1][1] = 0.50f
;
2098 U(exp_mat
).m
[2][1] = 0.0f
;
2099 U(exp_mat
).m
[3][1] = 0.0f
;
2100 U(exp_mat
).m
[0][2] = 0.0f
;
2101 U(exp_mat
).m
[1][2] = 0.0f
;
2102 U(exp_mat
).m
[2][2] = 1.0f
;
2103 U(exp_mat
).m
[3][2] = 0.0f
;
2104 U(exp_mat
).m
[0][3] = 0.0f
;
2105 U(exp_mat
).m
[1][3] = 0.0f
;
2106 U(exp_mat
).m
[2][3] = 0.0f
;
2107 U(exp_mat
).m
[3][3] = 1.0f
;
2109 D3DXMatrixTransformation2D(&got_mat
, NULL
, sca_rot
, NULL
, NULL
, rot
, NULL
);
2111 expect_mat(&exp_mat
, &got_mat
);
2114 static void test_D3DXVec_Array(void)
2117 D3DVIEWPORT9 viewport
;
2118 D3DXMATRIX mat
, projection
, view
, world
;
2119 D3DXVECTOR4 inp_vec
[ARRAY_SIZE
];
2120 D3DXVECTOR4 out_vec
[ARRAY_SIZE
+ 2];
2121 D3DXVECTOR4 exp_vec
[ARRAY_SIZE
+ 2];
2122 D3DXPLANE inp_plane
[ARRAY_SIZE
];
2123 D3DXPLANE out_plane
[ARRAY_SIZE
+ 2];
2124 D3DXPLANE exp_plane
[ARRAY_SIZE
+ 2];
2126 viewport
.Width
= 800; viewport
.MinZ
= 0.2f
; viewport
.X
= 10;
2127 viewport
.Height
= 680; viewport
.MaxZ
= 0.9f
; viewport
.Y
= 5;
2129 for (i
= 0; i
< ARRAY_SIZE
+ 2; ++i
) {
2130 out_vec
[i
].x
= out_vec
[i
].y
= out_vec
[i
].z
= out_vec
[i
].w
= 0.0f
;
2131 exp_vec
[i
].x
= exp_vec
[i
].y
= exp_vec
[i
].z
= exp_vec
[i
].w
= 0.0f
;
2132 out_plane
[i
].a
= out_plane
[i
].b
= out_plane
[i
].c
= out_plane
[i
].d
= 0.0f
;
2133 exp_plane
[i
].a
= exp_plane
[i
].b
= exp_plane
[i
].c
= exp_plane
[i
].d
= 0.0f
;
2136 for (i
= 0; i
< ARRAY_SIZE
; ++i
) {
2137 inp_plane
[i
].a
= inp_plane
[i
].c
= inp_vec
[i
].x
= inp_vec
[i
].z
= i
;
2138 inp_plane
[i
].b
= inp_plane
[i
].d
= inp_vec
[i
].y
= inp_vec
[i
].w
= ARRAY_SIZE
- i
;
2141 U(mat
).m
[0][0] = 1.0f
; U(mat
).m
[0][1] = 2.0f
; U(mat
).m
[0][2] = 3.0f
; U(mat
).m
[0][3] = 4.0f
;
2142 U(mat
).m
[1][0] = 5.0f
; U(mat
).m
[1][1] = 6.0f
; U(mat
).m
[1][2] = 7.0f
; U(mat
).m
[1][3] = 8.0f
;
2143 U(mat
).m
[2][0] = 9.0f
; U(mat
).m
[2][1] = 10.0f
; U(mat
).m
[2][2] = 11.0f
; U(mat
).m
[2][3] = 12.0f
;
2144 U(mat
).m
[3][0] = 13.0f
; U(mat
).m
[3][1] = 14.0f
; U(mat
).m
[3][2] = 15.0f
; U(mat
).m
[3][3] = 16.0f
;
2146 D3DXMatrixPerspectiveFovLH(&projection
,D3DX_PI
/4.0f
,20.0f
/17.0f
,1.0f
,1000.0f
);
2148 U(view
).m
[0][1] = 5.0f
; U(view
).m
[0][2] = 7.0f
; U(view
).m
[0][3] = 8.0f
;
2149 U(view
).m
[1][0] = 11.0f
; U(view
).m
[1][2] = 16.0f
; U(view
).m
[1][3] = 33.0f
;
2150 U(view
).m
[2][0] = 19.0f
; U(view
).m
[2][1] = -21.0f
; U(view
).m
[2][3] = 43.0f
;
2151 U(view
).m
[3][0] = 2.0f
; U(view
).m
[3][1] = 3.0f
; U(view
).m
[3][2] = -4.0f
;
2152 U(view
).m
[0][0] = 10.0f
; U(view
).m
[1][1] = 20.0f
; U(view
).m
[2][2] = 30.0f
;
2153 U(view
).m
[3][3] = -40.0f
;
2155 U(world
).m
[0][0] = 21.0f
; U(world
).m
[0][1] = 2.0f
; U(world
).m
[0][2] = 3.0f
; U(world
).m
[0][3] = 4.0;
2156 U(world
).m
[1][0] = 5.0f
; U(world
).m
[1][1] = 23.0f
; U(world
).m
[1][2] = 7.0f
; U(world
).m
[1][3] = 8.0f
;
2157 U(world
).m
[2][0] = -8.0f
; U(world
).m
[2][1] = -7.0f
; U(world
).m
[2][2] = 25.0f
; U(world
).m
[2][3] = -5.0f
;
2158 U(world
).m
[3][0] = -4.0f
; U(world
).m
[3][1] = -3.0f
; U(world
).m
[3][2] = -2.0f
; U(world
).m
[3][3] = 27.0f
;
2160 /* D3DXVec2TransformCoordArray */
2161 exp_vec
[1].x
= 0.678571f
; exp_vec
[1].y
= 0.785714f
;
2162 exp_vec
[2].x
= 0.653846f
; exp_vec
[2].y
= 0.769231f
;
2163 exp_vec
[3].x
= 0.625f
; exp_vec
[3].y
= 0.75f
;
2164 exp_vec
[4].x
= 0.590909f
; exp_vec
[4].y
= 8.0f
/11.0f
;
2165 exp_vec
[5].x
= 0.55f
; exp_vec
[5].y
= 0.7f
;
2166 D3DXVec2TransformCoordArray((D3DXVECTOR2
*)(out_vec
+ 1), sizeof(D3DXVECTOR4
), (D3DXVECTOR2
*)inp_vec
, sizeof(D3DXVECTOR4
), &mat
, ARRAY_SIZE
);
2167 compare_vectors(exp_vec
, out_vec
);
2169 /* D3DXVec2TransformNormalArray */
2170 exp_vec
[1].x
= 25.0f
; exp_vec
[1].y
= 30.0f
;
2171 exp_vec
[2].x
= 21.0f
; exp_vec
[2].y
= 26.0f
;
2172 exp_vec
[3].x
= 17.0f
; exp_vec
[3].y
= 22.0f
;
2173 exp_vec
[4].x
= 13.0f
; exp_vec
[4].y
= 18.0f
;
2174 exp_vec
[5].x
= 9.0f
; exp_vec
[5].y
= 14.0f
;
2175 D3DXVec2TransformNormalArray((D3DXVECTOR2
*)(out_vec
+ 1), sizeof(D3DXVECTOR4
), (D3DXVECTOR2
*)inp_vec
, sizeof(D3DXVECTOR4
), &mat
, ARRAY_SIZE
);
2176 compare_vectors(exp_vec
, out_vec
);
2178 /* D3DXVec3TransformCoordArray */
2179 exp_vec
[1].x
= 0.678571f
; exp_vec
[1].y
= 0.785714f
; exp_vec
[1].z
= 0.892857f
;
2180 exp_vec
[2].x
= 0.671875f
; exp_vec
[2].y
= 0.78125f
; exp_vec
[2].z
= 0.890625f
;
2181 exp_vec
[3].x
= 6.0f
/9.0f
; exp_vec
[3].y
= 7.0f
/9.0f
; exp_vec
[3].z
= 8.0f
/9.0f
;
2182 exp_vec
[4].x
= 0.6625f
; exp_vec
[4].y
= 0.775f
; exp_vec
[4].z
= 0.8875f
;
2183 exp_vec
[5].x
= 0.659091f
; exp_vec
[5].y
= 0.772727f
; exp_vec
[5].z
= 0.886364f
;
2184 D3DXVec3TransformCoordArray((D3DXVECTOR3
*)(out_vec
+ 1), sizeof(D3DXVECTOR4
), (D3DXVECTOR3
*)inp_vec
, sizeof(D3DXVECTOR4
), &mat
, ARRAY_SIZE
);
2185 compare_vectors(exp_vec
, out_vec
);
2187 /* D3DXVec3TransformNormalArray */
2188 exp_vec
[1].x
= 25.0f
; exp_vec
[1].y
= 30.0f
; exp_vec
[1].z
= 35.0f
;
2189 exp_vec
[2].x
= 30.0f
; exp_vec
[2].y
= 36.0f
; exp_vec
[2].z
= 42.0f
;
2190 exp_vec
[3].x
= 35.0f
; exp_vec
[3].y
= 42.0f
; exp_vec
[3].z
= 49.0f
;
2191 exp_vec
[4].x
= 40.0f
; exp_vec
[4].y
= 48.0f
; exp_vec
[4].z
= 56.0f
;
2192 exp_vec
[5].x
= 45.0f
; exp_vec
[5].y
= 54.0f
; exp_vec
[5].z
= 63.0f
;
2193 D3DXVec3TransformNormalArray((D3DXVECTOR3
*)(out_vec
+ 1), sizeof(D3DXVECTOR4
), (D3DXVECTOR3
*)inp_vec
, sizeof(D3DXVECTOR4
), &mat
, ARRAY_SIZE
);
2194 compare_vectors(exp_vec
, out_vec
);
2196 /* D3DXVec3ProjectArray */
2197 exp_vec
[1].x
= 1089.554199f
; exp_vec
[1].y
= -226.590622f
; exp_vec
[1].z
= 0.215273f
;
2198 exp_vec
[2].x
= 1068.903320f
; exp_vec
[2].y
= 103.085129f
; exp_vec
[2].z
= 0.183050f
;
2199 exp_vec
[3].x
= 1051.778931f
; exp_vec
[3].y
= 376.462250f
; exp_vec
[3].z
= 0.156329f
;
2200 exp_vec
[4].x
= 1037.348877f
; exp_vec
[4].y
= 606.827393f
; exp_vec
[4].z
= 0.133813f
;
2201 exp_vec
[5].x
= 1025.023560f
; exp_vec
[5].y
= 803.591248f
; exp_vec
[5].z
= 0.114581f
;
2202 D3DXVec3ProjectArray((D3DXVECTOR3
*)(out_vec
+ 1), sizeof(D3DXVECTOR4
), (CONST D3DXVECTOR3
*)inp_vec
, sizeof(D3DXVECTOR4
), &viewport
, &projection
, &view
, &world
, ARRAY_SIZE
);
2203 compare_vectors(exp_vec
, out_vec
);
2205 /* D3DXVec3UnprojectArray */
2206 exp_vec
[1].x
= -6.124031f
; exp_vec
[1].y
= 3.225360f
; exp_vec
[1].z
= 0.620571f
;
2207 exp_vec
[2].x
= -3.807109f
; exp_vec
[2].y
= 2.046579f
; exp_vec
[2].z
= 0.446894f
;
2208 exp_vec
[3].x
= -2.922839f
; exp_vec
[3].y
= 1.596689f
; exp_vec
[3].z
= 0.380609f
;
2209 exp_vec
[4].x
= -2.456225f
; exp_vec
[4].y
= 1.359290f
; exp_vec
[4].z
= 0.345632f
;
2210 exp_vec
[5].x
= -2.167897f
; exp_vec
[5].y
= 1.212597f
; exp_vec
[5].z
= 0.324019f
;
2211 D3DXVec3UnprojectArray((D3DXVECTOR3
*)(out_vec
+ 1), sizeof(D3DXVECTOR4
), (CONST D3DXVECTOR3
*)inp_vec
, sizeof(D3DXVECTOR4
), &viewport
, &projection
, &view
, &world
, ARRAY_SIZE
);
2212 compare_vectors(exp_vec
, out_vec
);
2214 /* D3DXVec2TransformArray */
2215 exp_vec
[1].x
= 38.0f
; exp_vec
[1].y
= 44.0f
; exp_vec
[1].z
= 50.0f
; exp_vec
[1].w
= 56.0f
;
2216 exp_vec
[2].x
= 34.0f
; exp_vec
[2].y
= 40.0f
; exp_vec
[2].z
= 46.0f
; exp_vec
[2].w
= 52.0f
;
2217 exp_vec
[3].x
= 30.0f
; exp_vec
[3].y
= 36.0f
; exp_vec
[3].z
= 42.0f
; exp_vec
[3].w
= 48.0f
;
2218 exp_vec
[4].x
= 26.0f
; exp_vec
[4].y
= 32.0f
; exp_vec
[4].z
= 38.0f
; exp_vec
[4].w
= 44.0f
;
2219 exp_vec
[5].x
= 22.0f
; exp_vec
[5].y
= 28.0f
; exp_vec
[5].z
= 34.0f
; exp_vec
[5].w
= 40.0f
;
2220 D3DXVec2TransformArray(out_vec
+ 1, sizeof(D3DXVECTOR4
), (D3DXVECTOR2
*)inp_vec
, sizeof(D3DXVECTOR4
), &mat
, ARRAY_SIZE
);
2221 compare_vectors(exp_vec
, out_vec
);
2223 /* D3DXVec3TransformArray */
2224 exp_vec
[1].x
= 38.0f
; exp_vec
[1].y
= 44.0f
; exp_vec
[1].z
= 50.0f
; exp_vec
[1].w
= 56.0f
;
2225 exp_vec
[2].x
= 43.0f
; exp_vec
[2].y
= 50.0f
; exp_vec
[2].z
= 57.0f
; exp_vec
[2].w
= 64.0f
;
2226 exp_vec
[3].x
= 48.0f
; exp_vec
[3].y
= 56.0f
; exp_vec
[3].z
= 64.0f
; exp_vec
[3].w
= 72.0f
;
2227 exp_vec
[4].x
= 53.0f
; exp_vec
[4].y
= 62.0f
; exp_vec
[4].z
= 71.0f
; exp_vec
[4].w
= 80.0f
;
2228 exp_vec
[5].x
= 58.0f
; exp_vec
[5].y
= 68.0f
; exp_vec
[5].z
= 78.0f
; exp_vec
[5].w
= 88.0f
;
2229 D3DXVec3TransformArray(out_vec
+ 1, sizeof(D3DXVECTOR4
), (D3DXVECTOR3
*)inp_vec
, sizeof(D3DXVECTOR4
), &mat
, ARRAY_SIZE
);
2230 compare_vectors(exp_vec
, out_vec
);
2232 /* D3DXVec4TransformArray */
2233 exp_vec
[1].x
= 90.0f
; exp_vec
[1].y
= 100.0f
; exp_vec
[1].z
= 110.0f
; exp_vec
[1].w
= 120.0f
;
2234 exp_vec
[2].x
= 82.0f
; exp_vec
[2].y
= 92.0f
; exp_vec
[2].z
= 102.0f
; exp_vec
[2].w
= 112.0f
;
2235 exp_vec
[3].x
= 74.0f
; exp_vec
[3].y
= 84.0f
; exp_vec
[3].z
= 94.0f
; exp_vec
[3].w
= 104.0f
;
2236 exp_vec
[4].x
= 66.0f
; exp_vec
[4].y
= 76.0f
; exp_vec
[4].z
= 86.0f
; exp_vec
[4].w
= 96.0f
;
2237 exp_vec
[5].x
= 58.0f
; exp_vec
[5].y
= 68.0f
; exp_vec
[5].z
= 78.0f
; exp_vec
[5].w
= 88.0f
;
2238 D3DXVec4TransformArray(out_vec
+ 1, sizeof(D3DXVECTOR4
), inp_vec
, sizeof(D3DXVECTOR4
), &mat
, ARRAY_SIZE
);
2239 compare_vectors(exp_vec
, out_vec
);
2241 /* D3DXPlaneTransformArray */
2242 exp_plane
[1].a
= 90.0f
; exp_plane
[1].b
= 100.0f
; exp_plane
[1].c
= 110.0f
; exp_plane
[1].d
= 120.0f
;
2243 exp_plane
[2].a
= 82.0f
; exp_plane
[2].b
= 92.0f
; exp_plane
[2].c
= 102.0f
; exp_plane
[2].d
= 112.0f
;
2244 exp_plane
[3].a
= 74.0f
; exp_plane
[3].b
= 84.0f
; exp_plane
[3].c
= 94.0f
; exp_plane
[3].d
= 104.0f
;
2245 exp_plane
[4].a
= 66.0f
; exp_plane
[4].b
= 76.0f
; exp_plane
[4].c
= 86.0f
; exp_plane
[4].d
= 96.0f
;
2246 exp_plane
[5].a
= 58.0f
; exp_plane
[5].b
= 68.0f
; exp_plane
[5].c
= 78.0f
; exp_plane
[5].d
= 88.0f
;
2247 D3DXPlaneTransformArray(out_plane
+ 1, sizeof(D3DXPLANE
), inp_plane
, sizeof(D3DXPLANE
), &mat
, ARRAY_SIZE
);
2248 compare_planes(exp_plane
, out_plane
);
2257 D3DXQuaternionTest();
2261 test_matrix_stack();
2262 test_Matrix_AffineTransformation2D();
2263 test_Matrix_Decompose();
2264 test_Matrix_Transformation2D();
2265 test_D3DXVec_Array();