ntdll: Move the copy_context function into the respective CPU-specific files.
[wine/hacks.git] / dlls / dxgi / tests / device.c
blob12893b153fad19bc7c7f90456aeb7adbe8b9a0c5
1 /*
2 * Copyright 2008 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #define COBJMACROS
20 #include "initguid.h"
21 #include "d3d10.h"
22 #include "wine/test.h"
24 HRESULT WINAPI DXGID3D10CreateDevice(HMODULE d3d10core, IDXGIFactory *factory,
25 IDXGIAdapter *adapter, UINT flags, DWORD arg5, void **device);
27 static IDXGIDevice *create_device(HMODULE d3d10core)
29 IDXGIDevice *dxgi_device = NULL;
30 IDXGIFactory *factory = NULL;
31 IDXGIAdapter *adapter = NULL;
32 IUnknown *device = NULL;
33 HRESULT hr;
35 hr = CreateDXGIFactory(&IID_IDXGIFactory, (void *)&factory);
36 if (FAILED(hr)) goto cleanup;
38 hr = IDXGIFactory_EnumAdapters(factory, 0, &adapter);
39 ok(SUCCEEDED(hr), "EnumAdapters failed, hr %#x\n", hr);
40 if (FAILED(hr)) goto cleanup;
42 hr = DXGID3D10CreateDevice(d3d10core, factory, adapter, 0, 0, (void **)&device);
43 if (FAILED(hr))
45 HMODULE d3d10ref;
47 trace("Failed to create a HW device, trying REF\n");
48 IDXGIAdapter_Release(adapter);
49 adapter = NULL;
51 d3d10ref = LoadLibraryA("d3d10ref.dll");
52 if (!d3d10ref)
54 trace("d3d10ref.dll not available, unable to create a REF device\n");
55 goto cleanup;
58 hr = IDXGIFactory_CreateSoftwareAdapter(factory, d3d10ref, &adapter);
59 FreeLibrary(d3d10ref);
60 ok(SUCCEEDED(hr), "CreateSoftwareAdapter failed, hr %#x\n", hr);
61 if (FAILED(hr)) goto cleanup;
63 hr = DXGID3D10CreateDevice(d3d10core, factory, adapter, 0, 0, (void **)&device);
64 ok(SUCCEEDED(hr), "Failed to create a REF device, hr %#x\n", hr);
65 if (FAILED(hr)) goto cleanup;
68 hr = IUnknown_QueryInterface(device, &IID_IDXGIDevice, (void **)&dxgi_device);
69 ok(SUCCEEDED(hr), "Created device does not implement IDXGIDevice\n");
70 IUnknown_Release(device);
72 cleanup:
73 if (adapter) IDXGIAdapter_Release(adapter);
74 if (factory) IDXGIFactory_Release(factory);
76 return dxgi_device;
79 static void test_device_interfaces(IDXGIDevice *device)
81 IUnknown *obj;
82 HRESULT hr;
84 if (SUCCEEDED(hr = IDXGIDevice_QueryInterface(device, &IID_IUnknown, (void **)&obj)))
85 IUnknown_Release(obj);
86 ok(SUCCEEDED(hr), "IDXGIDevice does not implement IUnknown\n");
88 if (SUCCEEDED(hr = IDXGIDevice_QueryInterface(device, &IID_IDXGIObject, (void **)&obj)))
89 IUnknown_Release(obj);
90 ok(SUCCEEDED(hr), "IDXGIDevice does not implement IDXGIObject\n");
92 if (SUCCEEDED(hr = IDXGIDevice_QueryInterface(device, &IID_IDXGIDevice, (void **)&obj)))
93 IUnknown_Release(obj);
94 ok(SUCCEEDED(hr), "IDXGIDevice does not implement IDXGIDevice\n");
96 if (SUCCEEDED(hr = IDXGIDevice_QueryInterface(device, &IID_ID3D10Device, (void **)&obj)))
97 IUnknown_Release(obj);
98 ok(SUCCEEDED(hr), "IDXGIDevice does not implement ID3D10Device\n");
101 static void test_create_surface(IDXGIDevice *device)
103 ID3D10Texture2D *texture;
104 IDXGISurface *surface;
105 DXGI_SURFACE_DESC desc;
106 HRESULT hr;
108 desc.Width = 512;
109 desc.Height = 512;
110 desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
111 desc.SampleDesc.Count = 1;
112 desc.SampleDesc.Quality = 0;
114 hr = IDXGIDevice_CreateSurface(device, &desc, 1, DXGI_USAGE_RENDER_TARGET_OUTPUT, NULL, &surface);
115 ok(SUCCEEDED(hr), "Failed to create a dxgi surface, hr %#x\n", hr);
117 hr = IDXGISurface_QueryInterface(surface, &IID_ID3D10Texture2D, (void **)&texture);
118 ok(SUCCEEDED(hr), "Surface should implement ID3D10Texture2D\n");
119 if (SUCCEEDED(hr)) ID3D10Texture2D_Release(texture);
121 IDXGISurface_Release(surface);
124 START_TEST(device)
126 HMODULE d3d10core = LoadLibraryA("d3d10core.dll");
127 IDXGIDevice *device;
128 ULONG refcount;
130 if (!d3d10core)
132 win_skip("d3d10core.dll not available, skipping tests\n");
133 return;
136 device = create_device(d3d10core);
137 if (!device)
139 skip("Failed to create device, skipping tests\n");
140 FreeLibrary(d3d10core);
141 return;
144 test_device_interfaces(device);
145 test_create_surface(device);
147 refcount = IDXGIDevice_Release(device);
148 ok(!refcount, "Device has %u references left\n", refcount);
149 FreeLibrary(d3d10core);