2 * IDirect3DIndexBuffer8 implementation
4 * Copyright 2005 Oliver Stieber
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "d3d8_private.h"
24 WINE_DEFAULT_DEBUG_CHANNEL(d3d8
);
26 /* IDirect3DIndexBuffer8 IUnknown parts follow: */
27 static HRESULT WINAPI
IDirect3DIndexBuffer8Impl_QueryInterface(LPDIRECT3DINDEXBUFFER8 iface
, REFIID riid
, LPVOID
*ppobj
) {
28 IDirect3DIndexBuffer8Impl
*This
= (IDirect3DIndexBuffer8Impl
*)iface
;
30 if (IsEqualGUID(riid
, &IID_IUnknown
)
31 || IsEqualGUID(riid
, &IID_IDirect3DResource8
)
32 || IsEqualGUID(riid
, &IID_IDirect3DIndexBuffer8
)) {
33 IUnknown_AddRef(iface
);
38 WARN("(%p)->(%s,%p),not found\n", This
, debugstr_guid(riid
), ppobj
);
43 static ULONG WINAPI
IDirect3DIndexBuffer8Impl_AddRef(LPDIRECT3DINDEXBUFFER8 iface
) {
44 IDirect3DIndexBuffer8Impl
*This
= (IDirect3DIndexBuffer8Impl
*)iface
;
45 ULONG ref
= InterlockedIncrement(&This
->ref
);
47 TRACE("(%p) : AddRef from %d\n", This
, ref
- 1);
52 static ULONG WINAPI
IDirect3DIndexBuffer8Impl_Release(LPDIRECT3DINDEXBUFFER8 iface
) {
53 IDirect3DIndexBuffer8Impl
*This
= (IDirect3DIndexBuffer8Impl
*)iface
;
54 ULONG ref
= InterlockedDecrement(&This
->ref
);
56 TRACE("(%p) : ReleaseRef to %d\n", This
, ref
);
59 EnterCriticalSection(&d3d8_cs
);
60 IWineD3DIndexBuffer_Release(This
->wineD3DIndexBuffer
);
61 LeaveCriticalSection(&d3d8_cs
);
62 IUnknown_Release(This
->parentDevice
);
63 HeapFree(GetProcessHeap(), 0, This
);
68 /* IDirect3DIndexBuffer8 IDirect3DResource8 Interface follow: */
69 static HRESULT WINAPI
IDirect3DIndexBuffer8Impl_GetDevice(LPDIRECT3DINDEXBUFFER8 iface
, IDirect3DDevice8
**ppDevice
) {
70 IDirect3DIndexBuffer8Impl
*This
= (IDirect3DIndexBuffer8Impl
*)iface
;
71 IWineD3DDevice
*wined3d_device
;
73 TRACE("(%p) Relay\n", This
);
75 EnterCriticalSection(&d3d8_cs
);
76 hr
= IWineD3DIndexBuffer_GetDevice(This
->wineD3DIndexBuffer
, &wined3d_device
);
79 IWineD3DDevice_GetParent(wined3d_device
, (IUnknown
**)ppDevice
);
80 IWineD3DDevice_Release(wined3d_device
);
82 LeaveCriticalSection(&d3d8_cs
);
86 static HRESULT WINAPI
IDirect3DIndexBuffer8Impl_SetPrivateData(LPDIRECT3DINDEXBUFFER8 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
) {
87 IDirect3DIndexBuffer8Impl
*This
= (IDirect3DIndexBuffer8Impl
*)iface
;
89 TRACE("(%p) Relay\n", This
);
91 EnterCriticalSection(&d3d8_cs
);
92 hr
= IWineD3DIndexBuffer_SetPrivateData(This
->wineD3DIndexBuffer
, refguid
, pData
, SizeOfData
, Flags
);
93 LeaveCriticalSection(&d3d8_cs
);
97 static HRESULT WINAPI
IDirect3DIndexBuffer8Impl_GetPrivateData(LPDIRECT3DINDEXBUFFER8 iface
, REFGUID refguid
, void *pData
, DWORD
*pSizeOfData
) {
98 IDirect3DIndexBuffer8Impl
*This
= (IDirect3DIndexBuffer8Impl
*)iface
;
100 TRACE("(%p) Relay\n", This
);
102 EnterCriticalSection(&d3d8_cs
);
103 hr
= IWineD3DIndexBuffer_GetPrivateData(This
->wineD3DIndexBuffer
, refguid
, pData
, pSizeOfData
);
104 LeaveCriticalSection(&d3d8_cs
);
108 static HRESULT WINAPI
IDirect3DIndexBuffer8Impl_FreePrivateData(LPDIRECT3DINDEXBUFFER8 iface
, REFGUID refguid
) {
109 IDirect3DIndexBuffer8Impl
*This
= (IDirect3DIndexBuffer8Impl
*)iface
;
111 TRACE("(%p) Relay\n", This
);
113 EnterCriticalSection(&d3d8_cs
);
114 hr
= IWineD3DIndexBuffer_FreePrivateData(This
->wineD3DIndexBuffer
, refguid
);
115 LeaveCriticalSection(&d3d8_cs
);
119 static DWORD WINAPI
IDirect3DIndexBuffer8Impl_SetPriority(LPDIRECT3DINDEXBUFFER8 iface
, DWORD PriorityNew
) {
120 IDirect3DIndexBuffer8Impl
*This
= (IDirect3DIndexBuffer8Impl
*)iface
;
122 TRACE("(%p) Relay\n", This
);
124 EnterCriticalSection(&d3d8_cs
);
125 ret
= IWineD3DIndexBuffer_SetPriority(This
->wineD3DIndexBuffer
, PriorityNew
);
126 LeaveCriticalSection(&d3d8_cs
);
130 static DWORD WINAPI
IDirect3DIndexBuffer8Impl_GetPriority(LPDIRECT3DINDEXBUFFER8 iface
) {
131 IDirect3DIndexBuffer8Impl
*This
= (IDirect3DIndexBuffer8Impl
*)iface
;
133 TRACE("(%p) Relay\n", This
);
135 EnterCriticalSection(&d3d8_cs
);
136 ret
= IWineD3DIndexBuffer_GetPriority(This
->wineD3DIndexBuffer
);
137 LeaveCriticalSection(&d3d8_cs
);
141 static void WINAPI
IDirect3DIndexBuffer8Impl_PreLoad(LPDIRECT3DINDEXBUFFER8 iface
) {
142 IDirect3DIndexBuffer8Impl
*This
= (IDirect3DIndexBuffer8Impl
*)iface
;
143 TRACE("(%p) Relay\n", This
);
145 EnterCriticalSection(&d3d8_cs
);
146 IWineD3DIndexBuffer_PreLoad(This
->wineD3DIndexBuffer
);
147 LeaveCriticalSection(&d3d8_cs
);
150 static D3DRESOURCETYPE WINAPI
IDirect3DIndexBuffer8Impl_GetType(LPDIRECT3DINDEXBUFFER8 iface
) {
151 IDirect3DIndexBuffer8Impl
*This
= (IDirect3DIndexBuffer8Impl
*)iface
;
152 D3DRESOURCETYPE type
;
153 TRACE("(%p) Relay\n", This
);
155 EnterCriticalSection(&d3d8_cs
);
156 type
= IWineD3DIndexBuffer_GetType(This
->wineD3DIndexBuffer
);
157 LeaveCriticalSection(&d3d8_cs
);
161 /* IDirect3DIndexBuffer8 Interface follow: */
162 static HRESULT WINAPI
IDirect3DIndexBuffer8Impl_Lock(LPDIRECT3DINDEXBUFFER8 iface
, UINT OffsetToLock
, UINT SizeToLock
, BYTE
**ppbData
, DWORD Flags
) {
163 IDirect3DIndexBuffer8Impl
*This
= (IDirect3DIndexBuffer8Impl
*)iface
;
165 TRACE("(%p) Relay\n", This
);
167 EnterCriticalSection(&d3d8_cs
);
168 hr
= IWineD3DIndexBuffer_Lock(This
->wineD3DIndexBuffer
, OffsetToLock
, SizeToLock
, ppbData
, Flags
);
169 LeaveCriticalSection(&d3d8_cs
);
173 static HRESULT WINAPI
IDirect3DIndexBuffer8Impl_Unlock(LPDIRECT3DINDEXBUFFER8 iface
) {
174 IDirect3DIndexBuffer8Impl
*This
= (IDirect3DIndexBuffer8Impl
*)iface
;
176 TRACE("(%p) Relay\n", This
);
178 EnterCriticalSection(&d3d8_cs
);
179 hr
= IWineD3DIndexBuffer_Unlock(This
->wineD3DIndexBuffer
);
180 LeaveCriticalSection(&d3d8_cs
);
184 static HRESULT WINAPI
IDirect3DIndexBuffer8Impl_GetDesc(LPDIRECT3DINDEXBUFFER8 iface
, D3DINDEXBUFFER_DESC
*pDesc
) {
185 IDirect3DIndexBuffer8Impl
*This
= (IDirect3DIndexBuffer8Impl
*)iface
;
187 TRACE("(%p) Relay\n", This
);
189 EnterCriticalSection(&d3d8_cs
);
190 hr
= IWineD3DIndexBuffer_GetDesc(This
->wineD3DIndexBuffer
, (WINED3DINDEXBUFFER_DESC
*) pDesc
);
191 LeaveCriticalSection(&d3d8_cs
);
193 if (SUCCEEDED(hr
)) pDesc
->Format
= d3dformat_from_wined3dformat(pDesc
->Format
);
199 const IDirect3DIndexBuffer8Vtbl Direct3DIndexBuffer8_Vtbl
=
202 IDirect3DIndexBuffer8Impl_QueryInterface
,
203 IDirect3DIndexBuffer8Impl_AddRef
,
204 IDirect3DIndexBuffer8Impl_Release
,
205 /* IDirect3DResource8 */
206 IDirect3DIndexBuffer8Impl_GetDevice
,
207 IDirect3DIndexBuffer8Impl_SetPrivateData
,
208 IDirect3DIndexBuffer8Impl_GetPrivateData
,
209 IDirect3DIndexBuffer8Impl_FreePrivateData
,
210 IDirect3DIndexBuffer8Impl_SetPriority
,
211 IDirect3DIndexBuffer8Impl_GetPriority
,
212 IDirect3DIndexBuffer8Impl_PreLoad
,
213 IDirect3DIndexBuffer8Impl_GetType
,
214 /* IDirect3DIndexBuffer8 */
215 IDirect3DIndexBuffer8Impl_Lock
,
216 IDirect3DIndexBuffer8Impl_Unlock
,
217 IDirect3DIndexBuffer8Impl_GetDesc