push c6fcfc519a04d046be60ec60e33d075a2146cc03
[wine/hacks.git] / dlls / ddraw / main.c
blob67b38e2e109a57b3d2e4d4fe6f7e0f19d100fe93
1 /* DirectDraw Base Functions
3 * Copyright 1997-1999 Marcus Meissner
4 * Copyright 1998 Lionel Ulmer
5 * Copyright 2000-2001 TransGaming Technologies Inc.
6 * Copyright 2006 Stefan Dösinger
7 * Copyright 2008 Denver Gingerich
9 * This file contains the (internal) driver registration functions,
10 * driver enumeration APIs and DirectDraw creation functions.
12 * This library is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU Lesser General Public
14 * License as published by the Free Software Foundation; either
15 * version 2.1 of the License, or (at your option) any later version.
17 * This library is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
20 * Lesser General Public License for more details.
22 * You should have received a copy of the GNU Lesser General Public
23 * License along with this library; if not, write to the Free Software
24 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
27 #include "config.h"
28 #include "wine/port.h"
29 #include "wine/debug.h"
31 #include <assert.h>
32 #include <stdarg.h>
33 #include <string.h>
34 #include <stdlib.h>
36 #define COBJMACROS
38 #include "windef.h"
39 #include "winbase.h"
40 #include "winerror.h"
41 #include "wingdi.h"
42 #include "wine/exception.h"
43 #include "winreg.h"
45 #include "ddraw.h"
46 #include "d3d.h"
48 #define DDRAW_INIT_GUID
49 #include "ddraw_private.h"
51 static typeof(WineDirect3DCreate) *pWineDirect3DCreate;
53 WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
55 /* The configured default surface */
56 WINED3DSURFTYPE DefaultSurfaceType = SURFACE_UNKNOWN;
58 /* DDraw list and critical section */
59 static struct list global_ddraw_list = LIST_INIT(global_ddraw_list);
61 static CRITICAL_SECTION_DEBUG ddraw_cs_debug =
63 0, 0, &ddraw_cs,
64 { &ddraw_cs_debug.ProcessLocksList,
65 &ddraw_cs_debug.ProcessLocksList },
66 0, 0, { (DWORD_PTR)(__FILE__ ": ddraw_cs") }
68 CRITICAL_SECTION ddraw_cs = { &ddraw_cs_debug, -1, 0, 0, 0, 0 };
70 /* value of ForceRefreshRate */
71 DWORD force_refresh_rate = 0;
74 * Helper Function for DDRAW_Create and DirectDrawCreateClipper for
75 * lazy loading of the Wine D3D driver.
77 * Returns
78 * TRUE on success
79 * FALSE on failure.
82 BOOL LoadWineD3D(void)
84 static HMODULE hWineD3D = (HMODULE) -1;
85 if (hWineD3D == (HMODULE) -1)
87 hWineD3D = LoadLibraryA("wined3d");
88 if (hWineD3D)
90 pWineDirect3DCreate = (typeof(WineDirect3DCreate) *)GetProcAddress(hWineD3D, "WineDirect3DCreate");
91 pWineDirect3DCreateClipper = (typeof(WineDirect3DCreateClipper) *) GetProcAddress(hWineD3D, "WineDirect3DCreateClipper");
92 return TRUE;
95 return hWineD3D != NULL;
98 /***********************************************************************
100 * Helper function for DirectDrawCreate and friends
101 * Creates a new DDraw interface with the given REFIID
103 * Interfaces that can be created:
104 * IDirectDraw, IDirectDraw2, IDirectDraw4, IDirectDraw7
105 * IDirect3D, IDirect3D2, IDirect3D3, IDirect3D7. (Does Windows return
106 * IDirect3D interfaces?)
108 * Arguments:
109 * guid: ID of the requested driver, NULL for the default driver.
110 * The GUID can be queried with DirectDrawEnumerate(Ex)A/W
111 * DD: Used to return the pointer to the created object
112 * UnkOuter: For aggregation, which is unsupported. Must be NULL
113 * iid: requested version ID.
115 * Returns:
116 * DD_OK if the Interface was created successfully
117 * CLASS_E_NOAGGREGATION if UnkOuter is not NULL
118 * E_OUTOFMEMORY if some allocation failed
120 ***********************************************************************/
121 static HRESULT
122 DDRAW_Create(const GUID *guid,
123 void **DD,
124 IUnknown *UnkOuter,
125 REFIID iid)
127 IDirectDrawImpl *This = NULL;
128 HRESULT hr;
129 IWineD3D *wineD3D = NULL;
130 IWineD3DDevice *wineD3DDevice = NULL;
131 HDC hDC;
132 WINED3DDEVTYPE devicetype;
134 TRACE("(%s,%p,%p)\n", debugstr_guid(guid), DD, UnkOuter);
136 *DD = NULL;
138 /* We don't care about this guids. Well, there's no special guid anyway
139 * OK, we could
141 if (guid == (GUID *) DDCREATE_EMULATIONONLY)
143 /* Use the reference device id. This doesn't actually change anything,
144 * WineD3D always uses OpenGL for D3D rendering. One could make it request
145 * indirect rendering
147 devicetype = WINED3DDEVTYPE_REF;
149 else if(guid == (GUID *) DDCREATE_HARDWAREONLY)
151 devicetype = WINED3DDEVTYPE_HAL;
153 else
155 devicetype = 0;
158 /* DDraw doesn't support aggregation, according to msdn */
159 if (UnkOuter != NULL)
160 return CLASS_E_NOAGGREGATION;
162 /* DirectDraw creation comes here */
163 This = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectDrawImpl));
164 if(!This)
166 ERR("Out of memory when creating DirectDraw\n");
167 return E_OUTOFMEMORY;
170 /* The interfaces:
171 * IDirectDraw and IDirect3D are the same object,
172 * QueryInterface is used to get other interfaces.
174 ICOM_INIT_INTERFACE(This, IDirectDraw, IDirectDraw1_Vtbl);
175 ICOM_INIT_INTERFACE(This, IDirectDraw2, IDirectDraw2_Vtbl);
176 ICOM_INIT_INTERFACE(This, IDirectDraw3, IDirectDraw3_Vtbl);
177 ICOM_INIT_INTERFACE(This, IDirectDraw4, IDirectDraw4_Vtbl);
178 ICOM_INIT_INTERFACE(This, IDirectDraw7, IDirectDraw7_Vtbl);
179 ICOM_INIT_INTERFACE(This, IDirect3D, IDirect3D1_Vtbl);
180 ICOM_INIT_INTERFACE(This, IDirect3D2, IDirect3D2_Vtbl);
181 ICOM_INIT_INTERFACE(This, IDirect3D3, IDirect3D3_Vtbl);
182 ICOM_INIT_INTERFACE(This, IDirect3D7, IDirect3D7_Vtbl);
183 This->device_parent_vtbl = &ddraw_wined3d_device_parent_vtbl;
185 /* See comments in IDirectDrawImpl_CreateNewSurface for a description
186 * of this member.
187 * Read from a registry key, should add a winecfg option later
189 This->ImplType = DefaultSurfaceType;
191 /* Get the current screen settings */
192 hDC = GetDC(0);
193 This->orig_bpp = GetDeviceCaps(hDC, BITSPIXEL) * GetDeviceCaps(hDC, PLANES);
194 ReleaseDC(0, hDC);
195 This->orig_width = GetSystemMetrics(SM_CXSCREEN);
196 This->orig_height = GetSystemMetrics(SM_CYSCREEN);
198 if (!LoadWineD3D())
200 ERR("Couldn't load WineD3D - OpenGL libs not present?\n");
201 hr = DDERR_NODIRECTDRAWSUPPORT;
202 goto err_out;
205 /* Initialize WineD3D
207 * All Rendering (2D and 3D) is relayed to WineD3D,
208 * but DirectDraw specific management, like DDSURFACEDESC and DDPIXELFORMAT
209 * structure handling is handled in this lib.
211 wineD3D = pWineDirect3DCreate(7 /* DXVersion */, (IUnknown *) This /* Parent */);
212 if(!wineD3D)
214 ERR("Failed to initialise WineD3D\n");
215 hr = E_OUTOFMEMORY;
216 goto err_out;
218 This->wineD3D = wineD3D;
219 TRACE("WineD3D created at %p\n", wineD3D);
221 /* Initialized member...
223 * It is set to false at creation time, and set to true in
224 * IDirectDraw7::Initialize. Its sole purpose is to return DD_OK on
225 * initialize only once
227 This->initialized = FALSE;
229 /* Initialize WineD3DDevice
231 * It is used for screen setup, surface and palette creation
232 * When a Direct3DDevice7 is created, the D3D capabilities of WineD3D are
233 * initialized
235 hr = IWineD3D_CreateDevice(wineD3D, 0 /* D3D_ADAPTER_DEFAULT */, devicetype, NULL /* FocusWindow, don't know yet */,
236 0 /* BehaviorFlags */, (IUnknown *)ICOM_INTERFACE(This, IDirectDraw7),
237 (IWineD3DDeviceParent *)&This->device_parent_vtbl, &wineD3DDevice);
238 if(FAILED(hr))
240 ERR("Failed to create a wineD3DDevice, result = %x\n", hr);
241 goto err_out;
243 This->wineD3DDevice = wineD3DDevice;
244 TRACE("wineD3DDevice created at %p\n", This->wineD3DDevice);
246 /* Register the window class
248 * It is used to create a hidden window for D3D
249 * rendering, if the application didn't pass one.
250 * It can also be used for Creating a device window
251 * from SetCooperativeLevel
253 * The name: DDRAW_<address>. The classname is
254 * 32 bit long, so a 64 bit address will fit nicely
255 * (Will this be compiled for 64 bit anyway?)
258 sprintf(This->classname, "DDRAW_%p", This);
260 memset(&This->wnd_class, 0, sizeof(This->wnd_class));
261 This->wnd_class.style = CS_HREDRAW | CS_VREDRAW;
262 This->wnd_class.lpfnWndProc = DefWindowProcA;
263 This->wnd_class.cbClsExtra = 0;
264 This->wnd_class.cbWndExtra = 0;
265 This->wnd_class.hInstance = GetModuleHandleA(0);
266 This->wnd_class.hIcon = 0;
267 This->wnd_class.hCursor = 0;
268 This->wnd_class.hbrBackground = GetStockObject(BLACK_BRUSH);
269 This->wnd_class.lpszMenuName = NULL;
270 This->wnd_class.lpszClassName = This->classname;
271 if(!RegisterClassA(&This->wnd_class))
273 ERR("RegisterClassA failed!\n");
274 goto err_out;
277 /* Get the amount of video memory */
278 This->total_vidmem = IWineD3DDevice_GetAvailableTextureMem(This->wineD3DDevice);
280 list_init(&This->surface_list);
281 list_add_head(&global_ddraw_list, &This->ddraw_list_entry);
283 /* Call QueryInterface to get the pointer to the requested interface. This also initializes
284 * The required refcount
286 hr = IDirectDraw7_QueryInterface( ICOM_INTERFACE(This, IDirectDraw7), iid, DD);
287 if(SUCCEEDED(hr)) return DD_OK;
289 err_out:
290 /* Let's hope we never need this ;) */
291 if(wineD3DDevice) IWineD3DDevice_Release(wineD3DDevice);
292 if(wineD3D) IWineD3D_Release(wineD3D);
293 if(This) HeapFree(GetProcessHeap(), 0, This->decls);
294 HeapFree(GetProcessHeap(), 0, This);
295 return hr;
298 /***********************************************************************
299 * DirectDrawCreate (DDRAW.@)
301 * Creates legacy DirectDraw Interfaces. Can't create IDirectDraw7
302 * interfaces in theory
304 * Arguments, return values: See DDRAW_Create
306 ***********************************************************************/
307 HRESULT WINAPI
308 DirectDrawCreate(GUID *GUID,
309 LPDIRECTDRAW *DD,
310 IUnknown *UnkOuter)
312 HRESULT hr;
313 TRACE("(%s,%p,%p)\n", debugstr_guid(GUID), DD, UnkOuter);
315 EnterCriticalSection(&ddraw_cs);
316 hr = DDRAW_Create(GUID, (void **) DD, UnkOuter, &IID_IDirectDraw);
317 LeaveCriticalSection(&ddraw_cs);
318 return hr;
321 /***********************************************************************
322 * DirectDrawCreateEx (DDRAW.@)
324 * Only creates new IDirectDraw7 interfaces, supposed to fail if legacy
325 * interfaces are requested.
327 * Arguments, return values: See DDRAW_Create
329 ***********************************************************************/
330 HRESULT WINAPI
331 DirectDrawCreateEx(GUID *GUID,
332 LPVOID *DD,
333 REFIID iid,
334 IUnknown *UnkOuter)
336 HRESULT hr;
337 TRACE("(%s,%p,%s,%p)\n", debugstr_guid(GUID), DD, debugstr_guid(iid), UnkOuter);
339 if (!IsEqualGUID(iid, &IID_IDirectDraw7))
340 return DDERR_INVALIDPARAMS;
342 EnterCriticalSection(&ddraw_cs);
343 hr = DDRAW_Create(GUID, DD, UnkOuter, iid);
344 LeaveCriticalSection(&ddraw_cs);
345 return hr;
348 /***********************************************************************
349 * DirectDrawEnumerateA (DDRAW.@)
351 * Enumerates legacy ddraw drivers, ascii version. We only have one
352 * driver, which relays to WineD3D. If we were sufficiently cool,
353 * we could offer various interfaces, which use a different default surface
354 * implementation, but I think it's better to offer this choice in
355 * winecfg, because some apps use the default driver, so we would need
356 * a winecfg option anyway, and there shouldn't be 2 ways to set one setting
358 * Arguments:
359 * Callback: Callback function from the app
360 * Context: Argument to the call back.
362 * Returns:
363 * DD_OK on success
364 * E_INVALIDARG if the Callback caused a page fault
367 ***********************************************************************/
368 HRESULT WINAPI
369 DirectDrawEnumerateA(LPDDENUMCALLBACKA Callback,
370 LPVOID Context)
372 BOOL stop = FALSE;
374 TRACE(" Enumerating default DirectDraw HAL interface\n");
375 /* We only have one driver */
376 __TRY
378 static CHAR driver_desc[] = "DirectDraw HAL",
379 driver_name[] = "display";
381 stop = !Callback(NULL, driver_desc, driver_name, Context);
383 __EXCEPT_PAGE_FAULT
385 return E_INVALIDARG;
387 __ENDTRY
389 TRACE(" End of enumeration\n");
390 return DD_OK;
393 /***********************************************************************
394 * DirectDrawEnumerateExA (DDRAW.@)
396 * Enumerates DirectDraw7 drivers, ascii version. See
397 * the comments above DirectDrawEnumerateA for more details.
399 * The Flag member is not supported right now.
401 ***********************************************************************/
402 HRESULT WINAPI
403 DirectDrawEnumerateExA(LPDDENUMCALLBACKEXA Callback,
404 LPVOID Context,
405 DWORD Flags)
407 BOOL stop = FALSE;
408 TRACE("Enumerating default DirectDraw HAL interface\n");
410 /* We only have one driver by now */
411 __TRY
413 static CHAR driver_desc[] = "DirectDraw HAL",
414 driver_name[] = "display";
416 /* QuickTime expects the description "DirectDraw HAL" */
417 stop = !Callback(NULL, driver_desc, driver_name, Context, 0);
419 __EXCEPT_PAGE_FAULT
421 return E_INVALIDARG;
423 __ENDTRY;
425 TRACE("End of enumeration\n");
426 return DD_OK;
429 /***********************************************************************
430 * DirectDrawEnumerateW (DDRAW.@)
432 * Enumerates legacy drivers, unicode version. See
433 * the comments above DirectDrawEnumerateA for more details.
435 * The Flag member is not supported right now.
437 ***********************************************************************/
439 /***********************************************************************
440 * DirectDrawEnumerateExW (DDRAW.@)
442 * Enumerates DirectDraw7 drivers, unicode version. See
443 * the comments above DirectDrawEnumerateA for more details.
445 * The Flag member is not supported right now.
447 ***********************************************************************/
449 /***********************************************************************
450 * Classfactory implementation.
451 ***********************************************************************/
453 /***********************************************************************
454 * CF_CreateDirectDraw
456 * DDraw creation function for the class factory
458 * Params:
459 * UnkOuter: Set to NULL
460 * iid: ID of the wanted interface
461 * obj: Address to pass the interface pointer back
463 * Returns
464 * DD_OK / DDERR*, see DDRAW_Create
466 ***********************************************************************/
467 static HRESULT
468 CF_CreateDirectDraw(IUnknown* UnkOuter, REFIID iid,
469 void **obj)
471 HRESULT hr;
473 TRACE("(%p,%s,%p)\n", UnkOuter, debugstr_guid(iid), obj);
475 EnterCriticalSection(&ddraw_cs);
476 hr = DDRAW_Create(NULL, obj, UnkOuter, iid);
477 LeaveCriticalSection(&ddraw_cs);
478 return hr;
481 /***********************************************************************
482 * CF_CreateDirectDraw
484 * Clipper creation function for the class factory
486 * Params:
487 * UnkOuter: Set to NULL
488 * iid: ID of the wanted interface
489 * obj: Address to pass the interface pointer back
491 * Returns
492 * DD_OK / DDERR*, see DDRAW_Create
494 ***********************************************************************/
495 static HRESULT
496 CF_CreateDirectDrawClipper(IUnknown* UnkOuter, REFIID riid,
497 void **obj)
499 HRESULT hr;
500 IDirectDrawClipper *Clip;
502 EnterCriticalSection(&ddraw_cs);
503 hr = DirectDrawCreateClipper(0, &Clip, UnkOuter);
504 if (hr != DD_OK)
506 LeaveCriticalSection(&ddraw_cs);
507 return hr;
510 hr = IDirectDrawClipper_QueryInterface(Clip, riid, obj);
511 IDirectDrawClipper_Release(Clip);
513 LeaveCriticalSection(&ddraw_cs);
514 return hr;
517 static const struct object_creation_info object_creation[] =
519 { &CLSID_DirectDraw, CF_CreateDirectDraw },
520 { &CLSID_DirectDraw7, CF_CreateDirectDraw },
521 { &CLSID_DirectDrawClipper, CF_CreateDirectDrawClipper }
524 /*******************************************************************************
525 * IDirectDrawClassFactory::QueryInterface
527 * QueryInterface for the class factory
529 * PARAMS
530 * riid Reference to identifier of queried interface
531 * ppv Address to return the interface pointer at
533 * RETURNS
534 * Success: S_OK
535 * Failure: E_NOINTERFACE
537 *******************************************************************************/
538 static HRESULT WINAPI
539 IDirectDrawClassFactoryImpl_QueryInterface(IClassFactory *iface,
540 REFIID riid,
541 void **obj)
543 ICOM_THIS_FROM(IClassFactoryImpl, IClassFactory, iface);
545 TRACE("(%p)->(%s,%p)\n", This, debugstr_guid(riid), obj);
547 if (IsEqualGUID(riid, &IID_IUnknown)
548 || IsEqualGUID(riid, &IID_IClassFactory))
550 IClassFactory_AddRef(iface);
551 *obj = This;
552 return S_OK;
555 WARN("(%p)->(%s,%p),not found\n",This,debugstr_guid(riid),obj);
556 return E_NOINTERFACE;
559 /*******************************************************************************
560 * IDirectDrawClassFactory::AddRef
562 * AddRef for the class factory
564 * RETURNS
565 * The new refcount
567 *******************************************************************************/
568 static ULONG WINAPI
569 IDirectDrawClassFactoryImpl_AddRef(IClassFactory *iface)
571 ICOM_THIS_FROM(IClassFactoryImpl, IClassFactory, iface);
572 ULONG ref = InterlockedIncrement(&This->ref);
574 TRACE("(%p)->() incrementing from %d.\n", This, ref - 1);
576 return ref;
579 /*******************************************************************************
580 * IDirectDrawClassFactory::Release
582 * Release for the class factory. If the refcount falls to 0, the object
583 * is destroyed
585 * RETURNS
586 * The new refcount
588 *******************************************************************************/
589 static ULONG WINAPI
590 IDirectDrawClassFactoryImpl_Release(IClassFactory *iface)
592 ICOM_THIS_FROM(IClassFactoryImpl, IClassFactory, iface);
593 ULONG ref = InterlockedDecrement(&This->ref);
594 TRACE("(%p)->() decrementing from %d.\n", This, ref+1);
596 if (ref == 0)
597 HeapFree(GetProcessHeap(), 0, This);
599 return ref;
603 /*******************************************************************************
604 * IDirectDrawClassFactory::CreateInstance
606 * What is this? Seems to create DirectDraw objects...
608 * Params
609 * The usual things???
611 * RETURNS
612 * ???
614 *******************************************************************************/
615 static HRESULT WINAPI
616 IDirectDrawClassFactoryImpl_CreateInstance(IClassFactory *iface,
617 IUnknown *UnkOuter,
618 REFIID riid,
619 void **obj)
621 ICOM_THIS_FROM(IClassFactoryImpl, IClassFactory, iface);
623 TRACE("(%p)->(%p,%s,%p)\n",This,UnkOuter,debugstr_guid(riid),obj);
625 return This->pfnCreateInstance(UnkOuter, riid, obj);
628 /*******************************************************************************
629 * IDirectDrawClassFactory::LockServer
631 * What is this?
633 * Params
634 * ???
636 * RETURNS
637 * S_OK, because it's a stub
639 *******************************************************************************/
640 static HRESULT WINAPI
641 IDirectDrawClassFactoryImpl_LockServer(IClassFactory *iface,BOOL dolock)
643 ICOM_THIS_FROM(IClassFactoryImpl, IClassFactory, iface);
644 FIXME("(%p)->(%d),stub!\n",This,dolock);
645 return S_OK;
648 /*******************************************************************************
649 * The class factory VTable
650 *******************************************************************************/
651 static const IClassFactoryVtbl IClassFactory_Vtbl =
653 IDirectDrawClassFactoryImpl_QueryInterface,
654 IDirectDrawClassFactoryImpl_AddRef,
655 IDirectDrawClassFactoryImpl_Release,
656 IDirectDrawClassFactoryImpl_CreateInstance,
657 IDirectDrawClassFactoryImpl_LockServer
660 /*******************************************************************************
661 * DllGetClassObject [DDRAW.@]
662 * Retrieves class object from a DLL object
664 * NOTES
665 * Docs say returns STDAPI
667 * PARAMS
668 * rclsid [I] CLSID for the class object
669 * riid [I] Reference to identifier of interface for class object
670 * ppv [O] Address of variable to receive interface pointer for riid
672 * RETURNS
673 * Success: S_OK
674 * Failure: CLASS_E_CLASSNOTAVAILABLE, E_OUTOFMEMORY, E_INVALIDARG,
675 * E_UNEXPECTED
677 HRESULT WINAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID *ppv)
679 unsigned int i;
680 IClassFactoryImpl *factory;
682 TRACE("(%s,%s,%p)\n", debugstr_guid(rclsid), debugstr_guid(riid), ppv);
684 if ( !IsEqualGUID( &IID_IClassFactory, riid )
685 && ! IsEqualGUID( &IID_IUnknown, riid) )
686 return E_NOINTERFACE;
688 for (i=0; i < sizeof(object_creation)/sizeof(object_creation[0]); i++)
690 if (IsEqualGUID(object_creation[i].clsid, rclsid))
691 break;
694 if (i == sizeof(object_creation)/sizeof(object_creation[0]))
696 FIXME("%s: no class found.\n", debugstr_guid(rclsid));
697 return CLASS_E_CLASSNOTAVAILABLE;
700 factory = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*factory));
701 if (factory == NULL) return E_OUTOFMEMORY;
703 ICOM_INIT_INTERFACE(factory, IClassFactory, IClassFactory_Vtbl);
704 factory->ref = 1;
706 factory->pfnCreateInstance = object_creation[i].pfnCreateInstance;
708 *ppv = ICOM_INTERFACE(factory, IClassFactory);
709 return S_OK;
713 /*******************************************************************************
714 * DllCanUnloadNow [DDRAW.@] Determines whether the DLL is in use.
716 * RETURNS
717 * Success: S_OK
718 * Failure: S_FALSE
720 HRESULT WINAPI DllCanUnloadNow(void)
722 HRESULT hr;
723 FIXME("(void): stub\n");
725 EnterCriticalSection(&ddraw_cs);
726 hr = S_FALSE;
727 LeaveCriticalSection(&ddraw_cs);
729 return hr;
732 /*******************************************************************************
733 * DestroyCallback
735 * Callback function for the EnumSurfaces call in DllMain.
736 * Dumps some surface info and releases the surface
738 * Params:
739 * surf: The enumerated surface
740 * desc: it's description
741 * context: Pointer to the ddraw impl
743 * Returns:
744 * DDENUMRET_OK;
745 *******************************************************************************/
746 static HRESULT WINAPI
747 DestroyCallback(IDirectDrawSurface7 *surf,
748 DDSURFACEDESC2 *desc,
749 void *context)
751 IDirectDrawSurfaceImpl *Impl = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, surf);
752 IDirectDrawImpl *ddraw = context;
753 ULONG ref;
755 ref = IDirectDrawSurface7_Release(surf); /* For the EnumSurfaces */
756 WARN("Surface %p has an reference count of %d\n", Impl, ref);
758 /* Skip surfaces which are attached somewhere or which are
759 * part of a complex compound. They will get released when destroying
760 * the root
762 if( (!Impl->is_complex_root) || (Impl->first_attached != Impl) )
763 return DDENUMRET_OK;
764 /* Skip our depth stencil surface, it will be released with the render target */
765 if( Impl == ddraw->DepthStencilBuffer)
766 return DDENUMRET_OK;
768 /* Destroy the surface */
769 while(ref) ref = IDirectDrawSurface7_Release(surf);
771 return DDENUMRET_OK;
774 /***********************************************************************
775 * get_config_key
777 * Reads a config key from the registry. Taken from WineD3D
779 ***********************************************************************/
780 static inline DWORD get_config_key(HKEY defkey, HKEY appkey, const char* name, char* buffer, DWORD size)
782 if (0 != appkey && !RegQueryValueExA( appkey, name, 0, NULL, (LPBYTE) buffer, &size )) return 0;
783 if (0 != defkey && !RegQueryValueExA( defkey, name, 0, NULL, (LPBYTE) buffer, &size )) return 0;
784 return ERROR_FILE_NOT_FOUND;
787 /***********************************************************************
788 * DllMain (DDRAW.0)
790 * Could be used to register DirectDraw drivers, if we have more than
791 * one. Also used to destroy any objects left at unload if the
792 * app didn't release them properly(Gothic 2, Diablo 2, Moto racer, ...)
794 ***********************************************************************/
795 BOOL WINAPI
796 DllMain(HINSTANCE hInstDLL,
797 DWORD Reason,
798 LPVOID lpv)
800 TRACE("(%p,%x,%p)\n", hInstDLL, Reason, lpv);
801 if (Reason == DLL_PROCESS_ATTACH)
803 char buffer[MAX_PATH+10];
804 DWORD size = sizeof(buffer);
805 HKEY hkey = 0;
806 HKEY appkey = 0;
807 DWORD len;
809 /* @@ Wine registry key: HKCU\Software\Wine\Direct3D */
810 if ( RegOpenKeyA( HKEY_CURRENT_USER, "Software\\Wine\\Direct3D", &hkey ) ) hkey = 0;
812 len = GetModuleFileNameA( 0, buffer, MAX_PATH );
813 if (len && len < MAX_PATH)
815 HKEY tmpkey;
816 /* @@ Wine registry key: HKCU\Software\Wine\AppDefaults\app.exe\Direct3D */
817 if (!RegOpenKeyA( HKEY_CURRENT_USER, "Software\\Wine\\AppDefaults", &tmpkey ))
819 char *p, *appname = buffer;
820 if ((p = strrchr( appname, '/' ))) appname = p + 1;
821 if ((p = strrchr( appname, '\\' ))) appname = p + 1;
822 strcat( appname, "\\Direct3D" );
823 TRACE("appname = [%s]\n", appname);
824 if (RegOpenKeyA( tmpkey, appname, &appkey )) appkey = 0;
825 RegCloseKey( tmpkey );
829 if ( 0 != hkey || 0 != appkey )
831 if ( !get_config_key( hkey, appkey, "DirectDrawRenderer", buffer, size) )
833 if (!strcmp(buffer,"gdi"))
835 TRACE("Defaulting to GDI surfaces\n");
836 DefaultSurfaceType = SURFACE_GDI;
838 else if (!strcmp(buffer,"opengl"))
840 TRACE("Defaulting to opengl surfaces\n");
841 DefaultSurfaceType = SURFACE_OPENGL;
843 else
845 ERR("Unknown default surface type. Supported are:\n gdi, opengl\n");
850 /* On Windows one can force the refresh rate that DirectDraw uses by
851 * setting an override value in dxdiag. This is documented in KB315614
852 * (main article), KB230002, and KB217348. By comparing registry dumps
853 * before and after setting the override, we see that the override value
854 * is stored in HKLM\Software\Microsoft\DirectDraw\ForceRefreshRate as a
855 * DWORD that represents the refresh rate to force. We use this
856 * registry entry to modify the behavior of SetDisplayMode so that Wine
857 * users can override the refresh rate in a Windows-compatible way.
859 * dxdiag will not accept a refresh rate lower than 40 or higher than
860 * 120 so this value should be within that range. It is, of course,
861 * possible for a user to set the registry entry value directly so that
862 * assumption might not hold.
864 * There is no current mechanism for setting this value through the Wine
865 * GUI. It would be most appropriate to set this value through a dxdiag
866 * clone, but it may be sufficient to use winecfg.
868 * TODO: Create a mechanism for setting this value through the Wine GUI.
870 if ( !RegOpenKeyA( HKEY_LOCAL_MACHINE, "Software\\Microsoft\\DirectDraw", &hkey ) )
872 DWORD type, data;
873 size = sizeof(data);
874 if (!RegQueryValueExA( hkey, "ForceRefreshRate", NULL, &type, (LPBYTE)&data, &size ) && type == REG_DWORD)
876 TRACE("ForceRefreshRate set; overriding refresh rate to %d Hz\n", data);
877 force_refresh_rate = data;
879 RegCloseKey( hkey );
882 DisableThreadLibraryCalls(hInstDLL);
884 else if (Reason == DLL_PROCESS_DETACH)
886 if(!list_empty(&global_ddraw_list))
888 struct list *entry, *entry2;
889 WARN("There are still existing DirectDraw interfaces. Wine bug or buggy application?\n");
891 /* We remove elements from this loop */
892 LIST_FOR_EACH_SAFE(entry, entry2, &global_ddraw_list)
894 HRESULT hr;
895 DDSURFACEDESC2 desc;
896 int i;
897 IDirectDrawImpl *ddraw = LIST_ENTRY(entry, IDirectDrawImpl, ddraw_list_entry);
899 WARN("DDraw %p has a refcount of %d\n", ddraw, ddraw->ref7 + ddraw->ref4 + ddraw->ref3 + ddraw->ref2 + ddraw->ref1);
901 /* Add references to each interface to avoid freeing them unexpectedly */
902 IDirectDraw_AddRef(ICOM_INTERFACE(ddraw, IDirectDraw));
903 IDirectDraw2_AddRef(ICOM_INTERFACE(ddraw, IDirectDraw2));
904 IDirectDraw3_AddRef(ICOM_INTERFACE(ddraw, IDirectDraw3));
905 IDirectDraw4_AddRef(ICOM_INTERFACE(ddraw, IDirectDraw4));
906 IDirectDraw7_AddRef(ICOM_INTERFACE(ddraw, IDirectDraw7));
908 /* Does a D3D device exist? Destroy it
909 * TODO: Destroy all Vertex buffers, Lights, Materials
910 * and execute buffers too
912 if(ddraw->d3ddevice)
914 WARN("DDraw %p has d3ddevice %p attached\n", ddraw, ddraw->d3ddevice);
915 while(IDirect3DDevice7_Release(ICOM_INTERFACE(ddraw->d3ddevice, IDirect3DDevice7)));
918 /* Try to release the objects
919 * Do an EnumSurfaces to find any hanging surfaces
921 memset(&desc, 0, sizeof(desc));
922 desc.dwSize = sizeof(desc);
923 for(i = 0; i <= 1; i++)
925 hr = IDirectDraw7_EnumSurfaces(ICOM_INTERFACE(ddraw, IDirectDraw7),
926 DDENUMSURFACES_ALL,
927 &desc,
928 ddraw,
929 DestroyCallback);
930 if(hr != D3D_OK)
931 ERR("(%p) EnumSurfaces failed, prepare for trouble\n", ddraw);
934 /* Check the surface count */
935 if(ddraw->surfaces > 0)
936 ERR("DDraw %p still has %d surfaces attached\n", ddraw, ddraw->surfaces);
938 /* Release all hanging references to destroy the objects. This
939 * restores the screen mode too
941 while(IDirectDraw_Release(ICOM_INTERFACE(ddraw, IDirectDraw)));
942 while(IDirectDraw2_Release(ICOM_INTERFACE(ddraw, IDirectDraw2)));
943 while(IDirectDraw3_Release(ICOM_INTERFACE(ddraw, IDirectDraw3)));
944 while(IDirectDraw4_Release(ICOM_INTERFACE(ddraw, IDirectDraw4)));
945 while(IDirectDraw7_Release(ICOM_INTERFACE(ddraw, IDirectDraw7)));
950 return TRUE;