2 * Copyright 2009 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "wine/port.h"
23 #include "d3d10core_private.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d10core
);
27 /* IUnknown methods */
29 static HRESULT STDMETHODCALLTYPE
d3d10_texture2d_QueryInterface(ID3D10Texture2D
*iface
, REFIID riid
, void **object
)
31 TRACE("iface %p, riid %s, object %p\n", iface
, debugstr_guid(riid
), object
);
33 if (IsEqualGUID(riid
, &IID_ID3D10Texture2D
)
34 || IsEqualGUID(riid
, &IID_ID3D10Resource
)
35 || IsEqualGUID(riid
, &IID_ID3D10DeviceChild
)
36 || IsEqualGUID(riid
, &IID_IUnknown
))
38 IUnknown_AddRef(iface
);
43 WARN("%s not implemented, returning E_NOINTERFACE\n", debugstr_guid(riid
));
49 static ULONG STDMETHODCALLTYPE
d3d10_texture2d_AddRef(ID3D10Texture2D
*iface
)
51 struct d3d10_texture2d
*This
= (struct d3d10_texture2d
*)iface
;
52 ULONG refcount
= InterlockedIncrement(&This
->refcount
);
54 TRACE("%p increasing refcount to %u\n", This
, refcount
);
59 static ULONG STDMETHODCALLTYPE
d3d10_texture2d_Release(ID3D10Texture2D
*iface
)
61 struct d3d10_texture2d
*This
= (struct d3d10_texture2d
*)iface
;
62 ULONG refcount
= InterlockedDecrement(&This
->refcount
);
64 TRACE("%p decreasing refcount to %u\n", This
, refcount
);
69 /* ID3D10DeviceChild methods */
71 static void STDMETHODCALLTYPE
d3d10_texture2d_GetDevice(ID3D10Texture2D
*iface
, ID3D10Device
**device
)
73 FIXME("iface %p, device %p stub!\n", iface
, device
);
76 static HRESULT STDMETHODCALLTYPE
d3d10_texture2d_GetPrivateData(ID3D10Texture2D
*iface
,
77 REFGUID guid
, UINT
*data_size
, void *data
)
79 FIXME("iface %p, guid %s, data_size %p, data %p stub!\n",
80 iface
, debugstr_guid(guid
), data_size
, data
);
85 static HRESULT STDMETHODCALLTYPE
d3d10_texture2d_SetPrivateData(ID3D10Texture2D
*iface
,
86 REFGUID guid
, UINT data_size
, const void *data
)
88 FIXME("iface %p, guid %s, data_size %u, data %p stub!\n",
89 iface
, debugstr_guid(guid
), data_size
, data
);
94 static HRESULT STDMETHODCALLTYPE
d3d10_texture2d_SetPrivateDataInterface(ID3D10Texture2D
*iface
,
95 REFGUID guid
, const IUnknown
*data
)
97 FIXME("iface %p, guid %s, data %p stub!\n", iface
, debugstr_guid(guid
), data
);
102 /* ID3D10Resource methods */
104 static void STDMETHODCALLTYPE
d3d10_texture2d_GetType(ID3D10Texture2D
*iface
,
105 D3D10_RESOURCE_DIMENSION
*resource_dimension
)
107 FIXME("iface %p, resource_dimension %p stub!\n", iface
, resource_dimension
);
110 static void STDMETHODCALLTYPE
d3d10_texture2d_SetEvictionPriority(ID3D10Texture2D
*iface
, UINT eviction_priority
)
112 FIXME("iface %p, eviction_priority %u stub!\n", iface
, eviction_priority
);
115 static UINT STDMETHODCALLTYPE
d3d10_texture2d_GetEvictionPriority(ID3D10Texture2D
*iface
)
117 FIXME("iface %p stub!\n", iface
);
122 /* ID3D10Texture2D methods */
124 static HRESULT STDMETHODCALLTYPE
d3d10_texture2d_Map(ID3D10Texture2D
*iface
, UINT sub_resource
,
125 D3D10_MAP map_type
, UINT map_flags
, D3D10_MAPPED_TEXTURE2D
*mapped_texture
)
127 FIXME("iface %p, sub_resource %u, map_type %u, map_flags %#x, mapped_texture %p stub!\n",
128 iface
, sub_resource
, map_type
, map_flags
, mapped_texture
);
133 static void STDMETHODCALLTYPE
d3d10_texture2d_Unmap(ID3D10Texture2D
*iface
, UINT sub_resource
)
135 FIXME("iface %p, sub_resource %u stub!\n", iface
, sub_resource
);
138 static void STDMETHODCALLTYPE
d3d10_texture2d_GetDesc(ID3D10Texture2D
*iface
, D3D10_TEXTURE2D_DESC
*desc
)
140 FIXME("iface %p, desc %p stub!\n", iface
, desc
);
143 const struct ID3D10Texture2DVtbl d3d10_texture2d_vtbl
=
145 /* IUnknown methods */
146 d3d10_texture2d_QueryInterface
,
147 d3d10_texture2d_AddRef
,
148 d3d10_texture2d_Release
,
149 /* ID3D10DeviceChild methods */
150 d3d10_texture2d_GetDevice
,
151 d3d10_texture2d_GetPrivateData
,
152 d3d10_texture2d_SetPrivateData
,
153 d3d10_texture2d_SetPrivateDataInterface
,
154 /* ID3D10Resource methods */
155 d3d10_texture2d_GetType
,
156 d3d10_texture2d_SetEvictionPriority
,
157 d3d10_texture2d_GetEvictionPriority
,
158 /* ID3D10Texture2D methods */
160 d3d10_texture2d_Unmap
,
161 d3d10_texture2d_GetDesc
,