2 * IDirect3DIndexBuffer9 implementation
4 * Copyright 2002-2004 Jason Edmeades
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "d3d9_private.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d9
);
27 /* IDirect3DIndexBuffer9 IUnknown parts follow: */
28 static HRESULT WINAPI
IDirect3DIndexBuffer9Impl_QueryInterface(LPDIRECT3DINDEXBUFFER9 iface
, REFIID riid
, LPVOID
* ppobj
) {
29 IDirect3DIndexBuffer9Impl
*This
= (IDirect3DIndexBuffer9Impl
*)iface
;
31 if (IsEqualGUID(riid
, &IID_IUnknown
)
32 || IsEqualGUID(riid
, &IID_IDirect3DResource9
)
33 || IsEqualGUID(riid
, &IID_IDirect3DIndexBuffer9
)) {
34 IDirect3DIndexBuffer9_AddRef(iface
);
39 WARN("(%p)->(%s,%p),not found\n", This
, debugstr_guid(riid
), ppobj
);
44 static ULONG WINAPI
IDirect3DIndexBuffer9Impl_AddRef(LPDIRECT3DINDEXBUFFER9 iface
) {
45 IDirect3DIndexBuffer9Impl
*This
= (IDirect3DIndexBuffer9Impl
*)iface
;
46 ULONG ref
= InterlockedIncrement(&This
->ref
);
48 TRACE("(%p) : AddRef from %d\n", This
, ref
- 1);
53 static ULONG WINAPI
IDirect3DIndexBuffer9Impl_Release(LPDIRECT3DINDEXBUFFER9 iface
) {
54 IDirect3DIndexBuffer9Impl
*This
= (IDirect3DIndexBuffer9Impl
*)iface
;
55 ULONG ref
= InterlockedDecrement(&This
->ref
);
57 TRACE("(%p) : ReleaseRef to %d\n", This
, ref
);
60 EnterCriticalSection(&d3d9_cs
);
61 IWineD3DIndexBuffer_Release(This
->wineD3DIndexBuffer
);
62 LeaveCriticalSection(&d3d9_cs
);
63 IDirect3DDevice9Ex_Release(This
->parentDevice
);
64 HeapFree(GetProcessHeap(), 0, This
);
69 /* IDirect3DIndexBuffer9 IDirect3DResource9 Interface follow: */
70 static HRESULT WINAPI
IDirect3DIndexBuffer9Impl_GetDevice(LPDIRECT3DINDEXBUFFER9 iface
, IDirect3DDevice9
** ppDevice
) {
71 IDirect3DIndexBuffer9Impl
*This
= (IDirect3DIndexBuffer9Impl
*)iface
;
73 TRACE("(%p) Relay\n", This
);
75 EnterCriticalSection(&d3d9_cs
);
76 hr
= IDirect3DResource9Impl_GetDevice((LPDIRECT3DRESOURCE9
) This
, ppDevice
);
77 LeaveCriticalSection(&d3d9_cs
);
81 static HRESULT WINAPI
IDirect3DIndexBuffer9Impl_SetPrivateData(LPDIRECT3DINDEXBUFFER9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
) {
82 IDirect3DIndexBuffer9Impl
*This
= (IDirect3DIndexBuffer9Impl
*)iface
;
84 TRACE("(%p) Relay\n", This
);
86 EnterCriticalSection(&d3d9_cs
);
87 hr
= IWineD3DIndexBuffer_SetPrivateData(This
->wineD3DIndexBuffer
, refguid
, pData
, SizeOfData
, Flags
);
88 LeaveCriticalSection(&d3d9_cs
);
92 static HRESULT WINAPI
IDirect3DIndexBuffer9Impl_GetPrivateData(LPDIRECT3DINDEXBUFFER9 iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
) {
93 IDirect3DIndexBuffer9Impl
*This
= (IDirect3DIndexBuffer9Impl
*)iface
;
95 TRACE("(%p) Relay\n", This
);
97 EnterCriticalSection(&d3d9_cs
);
98 hr
= IWineD3DIndexBuffer_GetPrivateData(This
->wineD3DIndexBuffer
, refguid
, pData
, pSizeOfData
);
99 LeaveCriticalSection(&d3d9_cs
);
103 static HRESULT WINAPI
IDirect3DIndexBuffer9Impl_FreePrivateData(LPDIRECT3DINDEXBUFFER9 iface
, REFGUID refguid
) {
104 IDirect3DIndexBuffer9Impl
*This
= (IDirect3DIndexBuffer9Impl
*)iface
;
106 TRACE("(%p) Relay\n", This
);
108 EnterCriticalSection(&d3d9_cs
);
109 hr
= IWineD3DIndexBuffer_FreePrivateData(This
->wineD3DIndexBuffer
, refguid
);
110 LeaveCriticalSection(&d3d9_cs
);
114 static DWORD WINAPI
IDirect3DIndexBuffer9Impl_SetPriority(LPDIRECT3DINDEXBUFFER9 iface
, DWORD PriorityNew
) {
115 IDirect3DIndexBuffer9Impl
*This
= (IDirect3DIndexBuffer9Impl
*)iface
;
117 TRACE("(%p) Relay\n", This
);
119 EnterCriticalSection(&d3d9_cs
);
120 ret
= IWineD3DIndexBuffer_SetPriority(This
->wineD3DIndexBuffer
, PriorityNew
);
121 LeaveCriticalSection(&d3d9_cs
);
125 static DWORD WINAPI
IDirect3DIndexBuffer9Impl_GetPriority(LPDIRECT3DINDEXBUFFER9 iface
) {
126 IDirect3DIndexBuffer9Impl
*This
= (IDirect3DIndexBuffer9Impl
*)iface
;
128 TRACE("(%p) Relay\n", This
);
130 EnterCriticalSection(&d3d9_cs
);
131 ret
= IWineD3DIndexBuffer_GetPriority(This
->wineD3DIndexBuffer
);
132 LeaveCriticalSection(&d3d9_cs
);
136 static void WINAPI
IDirect3DIndexBuffer9Impl_PreLoad(LPDIRECT3DINDEXBUFFER9 iface
) {
137 IDirect3DIndexBuffer9Impl
*This
= (IDirect3DIndexBuffer9Impl
*)iface
;
138 TRACE("(%p) Relay\n", This
);
140 EnterCriticalSection(&d3d9_cs
);
141 IWineD3DIndexBuffer_PreLoad(This
->wineD3DIndexBuffer
);
142 LeaveCriticalSection(&d3d9_cs
);
145 static D3DRESOURCETYPE WINAPI
IDirect3DIndexBuffer9Impl_GetType(LPDIRECT3DINDEXBUFFER9 iface
) {
146 IDirect3DIndexBuffer9Impl
*This
= (IDirect3DIndexBuffer9Impl
*)iface
;
148 TRACE("(%p) Relay\n", This
);
150 EnterCriticalSection(&d3d9_cs
);
151 ret
= IWineD3DIndexBuffer_GetType(This
->wineD3DIndexBuffer
);
152 LeaveCriticalSection(&d3d9_cs
);
156 /* IDirect3DIndexBuffer9 Interface follow: */
157 static HRESULT WINAPI
IDirect3DIndexBuffer9Impl_Lock(LPDIRECT3DINDEXBUFFER9 iface
, UINT OffsetToLock
, UINT SizeToLock
, void** ppbData
, DWORD Flags
) {
158 IDirect3DIndexBuffer9Impl
*This
= (IDirect3DIndexBuffer9Impl
*)iface
;
160 TRACE("(%p) Relay\n", This
);
162 EnterCriticalSection(&d3d9_cs
);
163 hr
= IWineD3DIndexBuffer_Lock(This
->wineD3DIndexBuffer
, OffsetToLock
, SizeToLock
, (BYTE
**)ppbData
, Flags
);
164 LeaveCriticalSection(&d3d9_cs
);
168 static HRESULT WINAPI
IDirect3DIndexBuffer9Impl_Unlock(LPDIRECT3DINDEXBUFFER9 iface
) {
169 IDirect3DIndexBuffer9Impl
*This
= (IDirect3DIndexBuffer9Impl
*)iface
;
171 TRACE("(%p) Relay\n", This
);
173 EnterCriticalSection(&d3d9_cs
);
174 hr
= IWineD3DIndexBuffer_Unlock(This
->wineD3DIndexBuffer
);
175 LeaveCriticalSection(&d3d9_cs
);
179 static HRESULT WINAPI
IDirect3DIndexBuffer9Impl_GetDesc(LPDIRECT3DINDEXBUFFER9 iface
, D3DINDEXBUFFER_DESC
*pDesc
) {
180 IDirect3DIndexBuffer9Impl
*This
= (IDirect3DIndexBuffer9Impl
*)iface
;
182 TRACE("(%p) Relay\n", This
);
184 EnterCriticalSection(&d3d9_cs
);
185 hr
= IWineD3DIndexBuffer_GetDesc(This
->wineD3DIndexBuffer
, (WINED3DINDEXBUFFER_DESC
*) pDesc
);
186 LeaveCriticalSection(&d3d9_cs
);
188 if (SUCCEEDED(hr
)) pDesc
->Format
= d3dformat_from_wined3dformat(pDesc
->Format
);
194 static const IDirect3DIndexBuffer9Vtbl Direct3DIndexBuffer9_Vtbl
=
197 IDirect3DIndexBuffer9Impl_QueryInterface
,
198 IDirect3DIndexBuffer9Impl_AddRef
,
199 IDirect3DIndexBuffer9Impl_Release
,
200 /* IDirect3DResource9 */
201 IDirect3DIndexBuffer9Impl_GetDevice
,
202 IDirect3DIndexBuffer9Impl_SetPrivateData
,
203 IDirect3DIndexBuffer9Impl_GetPrivateData
,
204 IDirect3DIndexBuffer9Impl_FreePrivateData
,
205 IDirect3DIndexBuffer9Impl_SetPriority
,
206 IDirect3DIndexBuffer9Impl_GetPriority
,
207 IDirect3DIndexBuffer9Impl_PreLoad
,
208 IDirect3DIndexBuffer9Impl_GetType
,
209 /* IDirect3DIndexBuffer9 */
210 IDirect3DIndexBuffer9Impl_Lock
,
211 IDirect3DIndexBuffer9Impl_Unlock
,
212 IDirect3DIndexBuffer9Impl_GetDesc
216 /* IDirect3DDevice9 IDirect3DIndexBuffer9 Methods follow: */
217 HRESULT WINAPI
IDirect3DDevice9Impl_CreateIndexBuffer(LPDIRECT3DDEVICE9EX iface
,
218 UINT Length
, DWORD Usage
, D3DFORMAT Format
, D3DPOOL Pool
,
219 IDirect3DIndexBuffer9
** ppIndexBuffer
, HANDLE
* pSharedHandle
) {
221 IDirect3DIndexBuffer9Impl
*object
;
222 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
223 HRESULT hrc
= D3D_OK
;
225 TRACE("(%p) Relay\n", This
);
226 /* Allocate the storage for the device */
227 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
228 if (NULL
== object
) {
229 FIXME("Allocation of memory failed, returning D3DERR_OUTOFVIDEOMEMORY\n");
230 return D3DERR_OUTOFVIDEOMEMORY
;
233 object
->lpVtbl
= &Direct3DIndexBuffer9_Vtbl
;
235 TRACE("Calling wined3d create index buffer\n");
236 hrc
= IWineD3DDevice_CreateIndexBuffer(This
->WineD3DDevice
, Length
, Usage
& WINED3DUSAGE_MASK
,
237 wined3dformat_from_d3dformat(Format
), (WINED3DPOOL
)Pool
, &object
->wineD3DIndexBuffer
,
238 pSharedHandle
, (IUnknown
*)object
);
242 FIXME("(%p) call to IWineD3DDevice_CreateIndexBuffer failed\n", This
);
243 HeapFree(GetProcessHeap(), 0, object
);
245 IDirect3DDevice9Ex_AddRef(iface
);
246 object
->parentDevice
= iface
;
247 *ppIndexBuffer
= (LPDIRECT3DINDEXBUFFER9
) object
;
248 TRACE("(%p) : Created index buffer %p\n", This
, object
);