2 * IDirect3D9 implementation
4 * Copyright 2002 Jason Edmeades
5 * Copyright 2005 Oliver Stieber
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "d3d9_private.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d9
);
27 /* IDirect3D9 IUnknown parts follow: */
28 static HRESULT WINAPI
IDirect3D9Impl_QueryInterface(LPDIRECT3D9EX iface
, REFIID riid
, LPVOID
* ppobj
)
30 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
32 if (IsEqualGUID(riid
, &IID_IUnknown
)
33 || IsEqualGUID(riid
, &IID_IDirect3D9
)) {
34 IDirect3D9Ex_AddRef(iface
);
36 TRACE("Returning IDirect3D9 interface at %p\n", *ppobj
);
38 } else if(IsEqualGUID(riid
, &IID_IDirect3D9Ex
)) {
41 TRACE("Returning IDirect3D9Ex interface at %p\n", *ppobj
);
42 IDirect3D9Ex_AddRef((IDirect3D9Ex
*)*ppobj
);
44 WARN("Application asks for IDirect3D9Ex, but this instance wasn't created with Direct3DCreate9Ex\n");
45 WARN("Returning E_NOINTERFACE\n");
51 WARN("(%p)->(%s,%p),not found\n", This
, debugstr_guid(riid
), ppobj
);
56 static ULONG WINAPI
IDirect3D9Impl_AddRef(LPDIRECT3D9EX iface
) {
57 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
58 ULONG ref
= InterlockedIncrement(&This
->ref
);
60 TRACE("(%p) : AddRef from %d\n", This
, ref
- 1);
65 static ULONG WINAPI
IDirect3D9Impl_Release(LPDIRECT3D9EX iface
) {
66 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
67 ULONG ref
= InterlockedDecrement(&This
->ref
);
69 TRACE("(%p) : ReleaseRef to %d\n", This
, ref
);
72 EnterCriticalSection(&d3d9_cs
);
73 IWineD3D_Release(This
->WineD3D
);
74 LeaveCriticalSection(&d3d9_cs
);
75 HeapFree(GetProcessHeap(), 0, This
);
81 /* IDirect3D9 Interface follow: */
82 static HRESULT WINAPI
IDirect3D9Impl_RegisterSoftwareDevice(LPDIRECT3D9EX iface
, void* pInitializeFunction
) {
83 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
85 TRACE("(%p)->(%p)\n", This
, pInitializeFunction
);
87 EnterCriticalSection(&d3d9_cs
);
88 hr
= IWineD3D_RegisterSoftwareDevice(This
->WineD3D
, pInitializeFunction
);
89 LeaveCriticalSection(&d3d9_cs
);
93 static UINT WINAPI
IDirect3D9Impl_GetAdapterCount(LPDIRECT3D9EX iface
) {
94 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
98 EnterCriticalSection(&d3d9_cs
);
99 hr
= IWineD3D_GetAdapterCount(This
->WineD3D
);
100 LeaveCriticalSection(&d3d9_cs
);
104 static HRESULT WINAPI
IDirect3D9Impl_GetAdapterIdentifier(LPDIRECT3D9EX iface
, UINT Adapter
, DWORD Flags
, D3DADAPTER_IDENTIFIER9
* pIdentifier
) {
105 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
106 WINED3DADAPTER_IDENTIFIER adapter_id
;
109 /* dx8 and dx9 have different structures to be filled in, with incompatible
110 layouts so pass in pointers to the places to be filled via an internal
112 adapter_id
.Driver
= pIdentifier
->Driver
;
113 adapter_id
.Description
= pIdentifier
->Description
;
114 adapter_id
.DeviceName
= pIdentifier
->DeviceName
;
115 adapter_id
.DriverVersion
= &pIdentifier
->DriverVersion
;
116 adapter_id
.VendorId
= &pIdentifier
->VendorId
;
117 adapter_id
.DeviceId
= &pIdentifier
->DeviceId
;
118 adapter_id
.SubSysId
= &pIdentifier
->SubSysId
;
119 adapter_id
.Revision
= &pIdentifier
->Revision
;
120 adapter_id
.DeviceIdentifier
= &pIdentifier
->DeviceIdentifier
;
121 adapter_id
.WHQLLevel
= &pIdentifier
->WHQLLevel
;
123 EnterCriticalSection(&d3d9_cs
);
124 hr
= IWineD3D_GetAdapterIdentifier(This
->WineD3D
, Adapter
, Flags
, &adapter_id
);
125 LeaveCriticalSection(&d3d9_cs
);
129 static UINT WINAPI
IDirect3D9Impl_GetAdapterModeCount(LPDIRECT3D9EX iface
, UINT Adapter
, D3DFORMAT Format
) {
130 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
132 TRACE("(%p)->(%d, %d\n", This
, Adapter
, Format
);
134 /* Others than that not supported by d3d9, but reported by wined3d for ddraw. Filter them out */
135 if(Format
!= D3DFMT_X8R8G8B8
&& Format
!= D3DFMT_R5G6B5
) {
139 EnterCriticalSection(&d3d9_cs
);
140 hr
= IWineD3D_GetAdapterModeCount(This
->WineD3D
, Adapter
, wined3dformat_from_d3dformat(Format
));
141 LeaveCriticalSection(&d3d9_cs
);
145 static HRESULT WINAPI
IDirect3D9Impl_EnumAdapterModes(LPDIRECT3D9EX iface
, UINT Adapter
, D3DFORMAT Format
, UINT Mode
, D3DDISPLAYMODE
* pMode
) {
146 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
148 TRACE("(%p)->(%d, %d, %d, %p)\n", This
, Adapter
, Format
, Mode
, pMode
);
149 /* We can't pass this to WineD3D, otherwise it'll think it came from D3D8 or DDraw.
150 It's supposed to fail anyway, so no harm returning failure. */
151 if(Format
!= D3DFMT_X8R8G8B8
&& Format
!= D3DFMT_R5G6B5
)
152 return D3DERR_INVALIDCALL
;
154 EnterCriticalSection(&d3d9_cs
);
155 hr
= IWineD3D_EnumAdapterModes(This
->WineD3D
, Adapter
, wined3dformat_from_d3dformat(Format
),
156 Mode
, (WINED3DDISPLAYMODE
*) pMode
);
157 LeaveCriticalSection(&d3d9_cs
);
159 if (SUCCEEDED(hr
)) pMode
->Format
= d3dformat_from_wined3dformat(pMode
->Format
);
164 static HRESULT WINAPI
IDirect3D9Impl_GetAdapterDisplayMode(LPDIRECT3D9EX iface
, UINT Adapter
, D3DDISPLAYMODE
* pMode
) {
165 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
168 hr
= IWineD3D_GetAdapterDisplayMode(This
->WineD3D
, Adapter
, (WINED3DDISPLAYMODE
*) pMode
);
169 if (SUCCEEDED(hr
)) pMode
->Format
= d3dformat_from_wined3dformat(pMode
->Format
);
174 static HRESULT WINAPI
IDirect3D9Impl_CheckDeviceType(LPDIRECT3D9EX iface
,
175 UINT Adapter
, D3DDEVTYPE CheckType
, D3DFORMAT DisplayFormat
,
176 D3DFORMAT BackBufferFormat
, BOOL Windowed
) {
177 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
179 TRACE("(%p)->(%d, %d, %d, %d, %s\n", This
, Adapter
, CheckType
, DisplayFormat
,
180 BackBufferFormat
, Windowed
? "true" : "false");
182 EnterCriticalSection(&d3d9_cs
);
183 hr
= IWineD3D_CheckDeviceType(This
->WineD3D
, Adapter
, CheckType
, wined3dformat_from_d3dformat(DisplayFormat
),
184 wined3dformat_from_d3dformat(BackBufferFormat
), Windowed
);
185 LeaveCriticalSection(&d3d9_cs
);
189 static HRESULT WINAPI
IDirect3D9Impl_CheckDeviceFormat(LPDIRECT3D9EX iface
,
190 UINT Adapter
, D3DDEVTYPE DeviceType
, D3DFORMAT AdapterFormat
,
191 DWORD Usage
, D3DRESOURCETYPE RType
, D3DFORMAT CheckFormat
) {
192 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
196 EnterCriticalSection(&d3d9_cs
);
197 hr
= IWineD3D_CheckDeviceFormat(This
->WineD3D
, Adapter
, DeviceType
, wined3dformat_from_d3dformat(AdapterFormat
),
198 Usage
, RType
, wined3dformat_from_d3dformat(CheckFormat
), SURFACE_OPENGL
);
199 LeaveCriticalSection(&d3d9_cs
);
203 static HRESULT WINAPI
IDirect3D9Impl_CheckDeviceMultiSampleType(LPDIRECT3D9EX iface
,
204 UINT Adapter
, D3DDEVTYPE DeviceType
, D3DFORMAT SurfaceFormat
,
205 BOOL Windowed
, D3DMULTISAMPLE_TYPE MultiSampleType
, DWORD
* pQualityLevels
) {
206 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
210 EnterCriticalSection(&d3d9_cs
);
211 hr
= IWineD3D_CheckDeviceMultiSampleType(This
->WineD3D
, Adapter
, DeviceType
,
212 wined3dformat_from_d3dformat(SurfaceFormat
), Windowed
, MultiSampleType
, pQualityLevels
);
213 LeaveCriticalSection(&d3d9_cs
);
217 static HRESULT WINAPI
IDirect3D9Impl_CheckDepthStencilMatch(LPDIRECT3D9EX iface
,
218 UINT Adapter
, D3DDEVTYPE DeviceType
, D3DFORMAT AdapterFormat
,
219 D3DFORMAT RenderTargetFormat
, D3DFORMAT DepthStencilFormat
) {
220 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
224 EnterCriticalSection(&d3d9_cs
);
225 hr
= IWineD3D_CheckDepthStencilMatch(This
->WineD3D
, Adapter
, DeviceType
,
226 wined3dformat_from_d3dformat(AdapterFormat
), wined3dformat_from_d3dformat(RenderTargetFormat
),
227 wined3dformat_from_d3dformat(DepthStencilFormat
));
228 LeaveCriticalSection(&d3d9_cs
);
232 static HRESULT WINAPI
IDirect3D9Impl_CheckDeviceFormatConversion(LPDIRECT3D9EX iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, D3DFORMAT SourceFormat
, D3DFORMAT TargetFormat
) {
233 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
237 EnterCriticalSection(&d3d9_cs
);
238 hr
= IWineD3D_CheckDeviceFormatConversion(This
->WineD3D
, Adapter
, DeviceType
,
239 wined3dformat_from_d3dformat(SourceFormat
), wined3dformat_from_d3dformat(TargetFormat
));
240 LeaveCriticalSection(&d3d9_cs
);
244 void filter_caps(D3DCAPS9
* pCaps
)
247 DWORD textureFilterCaps
=
248 D3DPTFILTERCAPS_MINFPOINT
| D3DPTFILTERCAPS_MINFLINEAR
| D3DPTFILTERCAPS_MINFANISOTROPIC
|
249 D3DPTFILTERCAPS_MINFPYRAMIDALQUAD
| D3DPTFILTERCAPS_MINFGAUSSIANQUAD
|
250 D3DPTFILTERCAPS_MIPFPOINT
| D3DPTFILTERCAPS_MIPFLINEAR
| D3DPTFILTERCAPS_MAGFPOINT
|
251 D3DPTFILTERCAPS_MAGFLINEAR
|D3DPTFILTERCAPS_MAGFANISOTROPIC
|D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD
|
252 D3DPTFILTERCAPS_MAGFGAUSSIANQUAD
;
253 pCaps
->TextureFilterCaps
&= textureFilterCaps
;
254 pCaps
->CubeTextureFilterCaps
&= textureFilterCaps
;
255 pCaps
->VolumeTextureFilterCaps
&= textureFilterCaps
;
258 D3DDEVCAPS_EXECUTESYSTEMMEMORY
| D3DDEVCAPS_EXECUTEVIDEOMEMORY
| D3DDEVCAPS_TLVERTEXSYSTEMMEMORY
|
259 D3DDEVCAPS_TLVERTEXVIDEOMEMORY
| D3DDEVCAPS_TEXTURESYSTEMMEMORY
| D3DDEVCAPS_TEXTUREVIDEOMEMORY
|
260 D3DDEVCAPS_DRAWPRIMTLVERTEX
| D3DDEVCAPS_CANRENDERAFTERFLIP
| D3DDEVCAPS_TEXTURENONLOCALVIDMEM
|
261 D3DDEVCAPS_DRAWPRIMITIVES2
| D3DDEVCAPS_SEPARATETEXTUREMEMORIES
|
262 D3DDEVCAPS_DRAWPRIMITIVES2EX
| D3DDEVCAPS_HWTRANSFORMANDLIGHT
| D3DDEVCAPS_CANBLTSYSTONONLOCAL
|
263 D3DDEVCAPS_HWRASTERIZATION
| D3DDEVCAPS_PUREDEVICE
| D3DDEVCAPS_QUINTICRTPATCHES
|
264 D3DDEVCAPS_RTPATCHES
| D3DDEVCAPS_RTPATCHHANDLEZERO
| D3DDEVCAPS_NPATCHES
;
267 D3DPSHADECAPS_COLORGOURAUDRGB
| D3DPSHADECAPS_SPECULARGOURAUDRGB
|
268 D3DPSHADECAPS_ALPHAGOURAUDBLEND
| D3DPSHADECAPS_FOGGOURAUD
;
271 D3DPRASTERCAPS_DITHER
| D3DPRASTERCAPS_ZTEST
| D3DPRASTERCAPS_FOGVERTEX
|
272 D3DPRASTERCAPS_FOGTABLE
| D3DPRASTERCAPS_MIPMAPLODBIAS
| D3DPRASTERCAPS_ZBUFFERLESSHSR
|
273 D3DPRASTERCAPS_FOGRANGE
| D3DPRASTERCAPS_ANISOTROPY
| D3DPRASTERCAPS_WBUFFER
|
274 D3DPRASTERCAPS_WFOG
| D3DPRASTERCAPS_ZFOG
| D3DPRASTERCAPS_COLORPERSPECTIVE
|
275 D3DPRASTERCAPS_SCISSORTEST
| D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS
|
276 D3DPRASTERCAPS_DEPTHBIAS
| D3DPRASTERCAPS_MULTISAMPLE_TOGGLE
;
279 D3DDEVCAPS2_STREAMOFFSET
| D3DDEVCAPS2_DMAPNPATCH
| D3DDEVCAPS2_ADAPTIVETESSRTPATCH
|
280 D3DDEVCAPS2_ADAPTIVETESSNPATCH
| D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES
|
281 D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH
| D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET
;
284 D3DCAPS2_FULLSCREENGAMMA
| D3DCAPS2_CANCALIBRATEGAMMA
| D3DCAPS2_RESERVED
|
285 D3DCAPS2_CANMANAGERESOURCE
| D3DCAPS2_DYNAMICTEXTURES
| D3DCAPS2_CANAUTOGENMIPMAP
;
287 pCaps
->VertexProcessingCaps
&=
288 D3DVTXPCAPS_TEXGEN
| D3DVTXPCAPS_MATERIALSOURCE7
| D3DVTXPCAPS_DIRECTIONALLIGHTS
|
289 D3DVTXPCAPS_POSITIONALLIGHTS
| D3DVTXPCAPS_LOCALVIEWER
| D3DVTXPCAPS_TWEENING
|
290 D3DVTXPCAPS_TEXGEN_SPHEREMAP
| D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER
;
292 pCaps
->TextureCaps
&=
293 D3DPTEXTURECAPS_PERSPECTIVE
| D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_ALPHA
|
294 D3DPTEXTURECAPS_SQUAREONLY
| D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE
|
295 D3DPTEXTURECAPS_ALPHAPALETTE
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL
|
296 D3DPTEXTURECAPS_PROJECTED
| D3DPTEXTURECAPS_CUBEMAP
| D3DPTEXTURECAPS_VOLUMEMAP
|
297 D3DPTEXTURECAPS_MIPMAP
| D3DPTEXTURECAPS_MIPVOLUMEMAP
| D3DPTEXTURECAPS_MIPCUBEMAP
|
298 D3DPTEXTURECAPS_CUBEMAP_POW2
| D3DPTEXTURECAPS_VOLUMEMAP_POW2
| D3DPTEXTURECAPS_NOPROJECTEDBUMPENV
;
301 static HRESULT WINAPI
IDirect3D9Impl_GetDeviceCaps(LPDIRECT3D9EX iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, D3DCAPS9
* pCaps
) {
302 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
303 HRESULT hrc
= D3D_OK
;
304 WINED3DCAPS
*pWineCaps
;
306 TRACE("(%p) Relay %d %u %p\n", This
, Adapter
, DeviceType
, pCaps
);
309 return D3DERR_INVALIDCALL
;
311 pWineCaps
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(WINED3DCAPS
));
312 if(pWineCaps
== NULL
){
313 return D3DERR_INVALIDCALL
; /*well this is what MSDN says to return*/
315 memset(pCaps
, 0, sizeof(*pCaps
));
316 EnterCriticalSection(&d3d9_cs
);
317 hrc
= IWineD3D_GetDeviceCaps(This
->WineD3D
, Adapter
, DeviceType
, pWineCaps
);
318 LeaveCriticalSection(&d3d9_cs
);
319 WINECAPSTOD3D9CAPS(pCaps
, pWineCaps
)
320 HeapFree(GetProcessHeap(), 0, pWineCaps
);
322 /* Some functionality is implemented in d3d9.dll, not wined3d.dll. Add the needed caps */
323 pCaps
->DevCaps2
|= D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES
;
327 TRACE("(%p) returning %p\n", This
, pCaps
);
331 static HMONITOR WINAPI
IDirect3D9Impl_GetAdapterMonitor(LPDIRECT3D9EX iface
, UINT Adapter
) {
332 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
336 EnterCriticalSection(&d3d9_cs
);
337 ret
= IWineD3D_GetAdapterMonitor(This
->WineD3D
, Adapter
);
338 LeaveCriticalSection(&d3d9_cs
);
342 ULONG WINAPI
D3D9CB_DestroyRenderTarget(IWineD3DSurface
*pSurface
) {
343 IDirect3DSurface9Impl
* surfaceParent
;
344 TRACE("(%p) call back\n", pSurface
);
346 IWineD3DSurface_GetParent(pSurface
, (IUnknown
**) &surfaceParent
);
347 surfaceParent
->isImplicit
= FALSE
;
348 /* Surface had refcount of 0 GetParent addrefed to 1, so 1 Release is enough */
349 return IDirect3DSurface9_Release((IDirect3DSurface9
*) surfaceParent
);
352 ULONG WINAPI
D3D9CB_DestroySwapChain(IWineD3DSwapChain
*pSwapChain
) {
353 IDirect3DSwapChain9Impl
* swapChainParent
;
354 TRACE("(%p) call back\n", pSwapChain
);
356 IWineD3DSwapChain_GetParent(pSwapChain
,(IUnknown
**) &swapChainParent
);
357 swapChainParent
->isImplicit
= FALSE
;
358 /* Swap chain had refcount of 0 GetParent addrefed to 1, so 1 Release is enough */
359 return IDirect3DSwapChain9_Release((IDirect3DSwapChain9
*) swapChainParent
);
362 ULONG WINAPI
D3D9CB_DestroyDepthStencilSurface(IWineD3DSurface
*pSurface
) {
363 IDirect3DSurface9Impl
* surfaceParent
;
364 TRACE("(%p) call back\n", pSurface
);
366 IWineD3DSurface_GetParent(pSurface
, (IUnknown
**) &surfaceParent
);
367 surfaceParent
->isImplicit
= FALSE
;
368 /* Surface had refcount of 0 GetParent addrefed to 1, so 1 Release is enough */
369 return IDirect3DSurface9_Release((IDirect3DSurface9
*) surfaceParent
);
372 static HRESULT WINAPI
IDirect3D9Impl_CreateDevice(LPDIRECT3D9EX iface
, UINT Adapter
, D3DDEVTYPE DeviceType
,
373 HWND hFocusWindow
, DWORD BehaviourFlags
,
374 D3DPRESENT_PARAMETERS
* pPresentationParameters
,
375 IDirect3DDevice9
** ppReturnedDeviceInterface
) {
377 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
378 IDirect3DDevice9Impl
*object
= NULL
;
379 WINED3DPRESENT_PARAMETERS localParameters
;
381 TRACE("(%p) Relay\n", This
);
383 /* Check the validity range of the adapter parameter */
384 if (Adapter
>= IDirect3D9Impl_GetAdapterCount(iface
)) {
385 *ppReturnedDeviceInterface
= NULL
;
386 return D3DERR_INVALIDCALL
;
389 /* Allocate the storage for the device object */
390 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(IDirect3DDevice9Impl
));
391 if (NULL
== object
) {
392 FIXME("Allocation of memory failed\n");
393 *ppReturnedDeviceInterface
= NULL
;
394 return D3DERR_OUTOFVIDEOMEMORY
;
397 object
->lpVtbl
= &Direct3DDevice9_Vtbl
;
398 object
->device_parent_vtbl
= &d3d9_wined3d_device_parent_vtbl
;
400 *ppReturnedDeviceInterface
= (IDirect3DDevice9
*)object
;
402 /* Allocate an associated WineD3DDevice object */
403 EnterCriticalSection(&d3d9_cs
);
404 hr
= IWineD3D_CreateDevice(This
->WineD3D
, Adapter
, DeviceType
, hFocusWindow
, BehaviourFlags
,
405 (IUnknown
*)object
, (IWineD3DDeviceParent
*)&object
->device_parent_vtbl
, &object
->WineD3DDevice
);
407 HeapFree(GetProcessHeap(), 0, object
);
408 *ppReturnedDeviceInterface
= NULL
;
409 LeaveCriticalSection(&d3d9_cs
);
413 TRACE("(%p) : Created Device %p\n", This
, object
);
415 localParameters
.BackBufferWidth
= pPresentationParameters
->BackBufferWidth
;
416 localParameters
.BackBufferHeight
= pPresentationParameters
->BackBufferHeight
;
417 localParameters
.BackBufferFormat
= wined3dformat_from_d3dformat(pPresentationParameters
->BackBufferFormat
);
418 localParameters
.BackBufferCount
= pPresentationParameters
->BackBufferCount
;
419 localParameters
.MultiSampleType
= pPresentationParameters
->MultiSampleType
;
420 localParameters
.MultiSampleQuality
= pPresentationParameters
->MultiSampleQuality
;
421 localParameters
.SwapEffect
= pPresentationParameters
->SwapEffect
;
422 localParameters
.hDeviceWindow
= pPresentationParameters
->hDeviceWindow
;
423 localParameters
.Windowed
= pPresentationParameters
->Windowed
;
424 localParameters
.EnableAutoDepthStencil
= pPresentationParameters
->EnableAutoDepthStencil
;
425 localParameters
.AutoDepthStencilFormat
= wined3dformat_from_d3dformat(pPresentationParameters
->AutoDepthStencilFormat
);
426 localParameters
.Flags
= pPresentationParameters
->Flags
;
427 localParameters
.FullScreen_RefreshRateInHz
= pPresentationParameters
->FullScreen_RefreshRateInHz
;
428 localParameters
.PresentationInterval
= pPresentationParameters
->PresentationInterval
;
429 localParameters
.AutoRestoreDisplayMode
= TRUE
;
431 if(BehaviourFlags
& D3DCREATE_MULTITHREADED
) {
432 IWineD3DDevice_SetMultithreaded(object
->WineD3DDevice
);
435 hr
= IWineD3DDevice_Init3D(object
->WineD3DDevice
, &localParameters
);
437 pPresentationParameters
->BackBufferWidth
= localParameters
.BackBufferWidth
;
438 pPresentationParameters
->BackBufferHeight
= localParameters
.BackBufferHeight
;
439 pPresentationParameters
->BackBufferFormat
= d3dformat_from_wined3dformat(localParameters
.BackBufferFormat
);
440 pPresentationParameters
->BackBufferCount
= localParameters
.BackBufferCount
;
441 pPresentationParameters
->MultiSampleType
= localParameters
.MultiSampleType
;
442 pPresentationParameters
->MultiSampleQuality
= localParameters
.MultiSampleQuality
;
443 pPresentationParameters
->SwapEffect
= localParameters
.SwapEffect
;
444 pPresentationParameters
->hDeviceWindow
= localParameters
.hDeviceWindow
;
445 pPresentationParameters
->Windowed
= localParameters
.Windowed
;
446 pPresentationParameters
->EnableAutoDepthStencil
= localParameters
.EnableAutoDepthStencil
;
447 pPresentationParameters
->AutoDepthStencilFormat
= d3dformat_from_wined3dformat(localParameters
.AutoDepthStencilFormat
);
448 pPresentationParameters
->Flags
= localParameters
.Flags
;
449 pPresentationParameters
->FullScreen_RefreshRateInHz
= localParameters
.FullScreen_RefreshRateInHz
;
450 pPresentationParameters
->PresentationInterval
= localParameters
.PresentationInterval
;
453 FIXME("(%p) D3D Initialization failed for WineD3DDevice %p\n", This
, object
->WineD3DDevice
);
454 HeapFree(GetProcessHeap(), 0, object
);
455 *ppReturnedDeviceInterface
= NULL
;
458 /* Initialize the converted declaration array. This creates a valid pointer and when adding decls HeapReAlloc
459 * can be used without further checking
461 object
->convertedDecls
= HeapAlloc(GetProcessHeap(), 0, 0);
462 LeaveCriticalSection(&d3d9_cs
);
467 static UINT WINAPI
IDirect3D9ExImpl_GetAdapterModeCountEx(IDirect3D9Ex
*iface
, UINT Adapter
, CONST D3DDISPLAYMODEFILTER
*pFilter
) {
468 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
469 FIXME("(%p)->(%d, %p): Stub!\n", This
, Adapter
, pFilter
);
470 return D3DERR_DRIVERINTERNALERROR
;
473 static HRESULT WINAPI
IDirect3D9ExImpl_EnumAdapterModesEx(IDirect3D9Ex
*iface
, UINT Adapter
, CONST D3DDISPLAYMODEFILTER
*pFilter
, UINT Mode
, D3DDISPLAYMODEEX
* pMode
) {
474 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
475 FIXME("(%p)->(%d, %p, %p): Stub!\n", This
, Adapter
, pFilter
, pMode
);
476 return D3DERR_DRIVERINTERNALERROR
;
479 static HRESULT WINAPI
IDirect3D9ExImpl_GetAdapterDisplayModeEx(IDirect3D9Ex
*iface
, UINT Adapter
, D3DDISPLAYMODEEX
*pMode
, D3DDISPLAYROTATION
*pRotation
) {
480 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
481 FIXME("(%p)->(%d, %p, %p): Stub!\n", This
, Adapter
, pMode
, pRotation
);
482 return D3DERR_DRIVERINTERNALERROR
;
485 static HRESULT WINAPI
IDirect3D9ExImpl_CreateDeviceEx(IDirect3D9Ex
*iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, HWND hFocusWindow
, DWORD BehaviorFlags
, D3DPRESENT_PARAMETERS
* pPresentationParameters
, D3DDISPLAYMODEEX
* pFullscreenDisplayMode
, struct IDirect3DDevice9Ex
**ppReturnedDeviceInterface
) {
486 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
487 FIXME("(%p)->(%d, %d, %p, 0x%08x, %p, %p, %p): Stub!\n", This
, Adapter
, DeviceType
, hFocusWindow
, BehaviorFlags
, pPresentationParameters
, pFullscreenDisplayMode
, ppReturnedDeviceInterface
);
488 *ppReturnedDeviceInterface
= NULL
;
489 return D3DERR_DRIVERINTERNALERROR
;
492 static HRESULT WINAPI
IDirect3D9ExImpl_GetAdapterLUID(IDirect3D9Ex
*iface
, UINT Adapter
, LUID
*pLUID
) {
493 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
494 FIXME("(%p)->(%d, %p)\n", This
, Adapter
, pLUID
);
495 return D3DERR_DRIVERINTERNALERROR
;
499 const IDirect3D9ExVtbl Direct3D9_Vtbl
=
502 IDirect3D9Impl_QueryInterface
,
503 IDirect3D9Impl_AddRef
,
504 IDirect3D9Impl_Release
,
506 IDirect3D9Impl_RegisterSoftwareDevice
,
507 IDirect3D9Impl_GetAdapterCount
,
508 IDirect3D9Impl_GetAdapterIdentifier
,
509 IDirect3D9Impl_GetAdapterModeCount
,
510 IDirect3D9Impl_EnumAdapterModes
,
511 IDirect3D9Impl_GetAdapterDisplayMode
,
512 IDirect3D9Impl_CheckDeviceType
,
513 IDirect3D9Impl_CheckDeviceFormat
,
514 IDirect3D9Impl_CheckDeviceMultiSampleType
,
515 IDirect3D9Impl_CheckDepthStencilMatch
,
516 IDirect3D9Impl_CheckDeviceFormatConversion
,
517 IDirect3D9Impl_GetDeviceCaps
,
518 IDirect3D9Impl_GetAdapterMonitor
,
519 IDirect3D9Impl_CreateDevice
,
521 IDirect3D9ExImpl_GetAdapterModeCountEx
,
522 IDirect3D9ExImpl_EnumAdapterModesEx
,
523 IDirect3D9ExImpl_GetAdapterDisplayModeEx
,
524 IDirect3D9ExImpl_CreateDeviceEx
,
525 IDirect3D9ExImpl_GetAdapterLUID