2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "wine/port.h"
30 #define WIN32_NO_STATUS
44 #define WM_NCMOUSEFIRST WM_NCMOUSEMOVE
45 #define WM_NCMOUSELAST (WM_NCMOUSEFIRST+(WM_MOUSELAST-WM_MOUSEFIRST))
47 enum message_kind
{ SEND_MESSAGE
, POST_MESSAGE
};
48 #define NB_MSG_KINDS (POST_MESSAGE+1)
53 struct list sender_entry
; /* entry in sender list */
54 struct message
*msg
; /* message the result is for */
55 struct message_result
*recv_next
; /* next in receiver list */
56 struct msg_queue
*sender
; /* sender queue */
57 struct msg_queue
*receiver
; /* receiver queue */
58 int replied
; /* has it been replied to? */
59 unsigned int error
; /* error code to pass back to sender */
60 lparam_t result
; /* reply result */
61 struct message
*callback_msg
; /* message to queue for callback */
62 void *data
; /* message reply data */
63 unsigned int data_size
; /* size of message reply data */
64 struct timeout_user
*timeout
; /* result timeout */
69 struct list entry
; /* entry in message list */
70 enum message_type type
; /* message type */
71 user_handle_t win
; /* window handle */
72 unsigned int msg
; /* message code */
73 lparam_t wparam
; /* parameters */
74 lparam_t lparam
; /* parameters */
75 unsigned int time
; /* message time */
76 void *data
; /* message data for sent messages */
77 unsigned int data_size
; /* size of message data */
78 unsigned int unique_id
; /* unique id for nested hw message waits */
79 struct message_result
*result
; /* result in sender queue */
84 struct list entry
; /* entry in timer list */
85 timeout_t when
; /* next expiration */
86 unsigned int rate
; /* timer rate in ms */
87 user_handle_t win
; /* window handle */
88 unsigned int msg
; /* message to post */
89 lparam_t id
; /* timer id */
90 lparam_t lparam
; /* lparam for message */
95 struct object obj
; /* object header */
96 struct desktop
*desktop
; /* desktop that this thread input belongs to */
97 user_handle_t focus
; /* focus window */
98 user_handle_t capture
; /* capture window */
99 user_handle_t active
; /* active window */
100 user_handle_t menu_owner
; /* current menu owner window */
101 user_handle_t move_size
; /* current moving/resizing window */
102 user_handle_t caret
; /* caret window */
103 rectangle_t caret_rect
; /* caret rectangle */
104 int caret_hide
; /* caret hide count */
105 int caret_state
; /* caret on/off state */
106 struct list msg_list
; /* list of hardware messages */
107 unsigned char keystate
[256]; /* state of each key */
112 struct object obj
; /* object header */
113 struct fd
*fd
; /* optional file descriptor to poll */
114 unsigned int wake_bits
; /* wakeup bits */
115 unsigned int wake_mask
; /* wakeup mask */
116 unsigned int changed_bits
; /* changed wakeup bits */
117 unsigned int changed_mask
; /* changed wakeup mask */
118 int paint_count
; /* pending paint messages count */
119 int quit_message
; /* is there a pending quit message? */
120 int exit_code
; /* exit code of pending quit message */
121 struct list msg_list
[NB_MSG_KINDS
]; /* lists of messages */
122 struct list send_result
; /* stack of sent messages waiting for result */
123 struct list callback_result
; /* list of callback messages waiting for result */
124 struct message_result
*recv_result
; /* stack of received messages waiting for result */
125 struct list pending_timers
; /* list of pending timers */
126 struct list expired_timers
; /* list of expired timers */
127 lparam_t next_timer_id
; /* id for the next timer with a 0 window */
128 struct timeout_user
*timeout
; /* timeout for next timer to expire */
129 struct thread_input
*input
; /* thread input descriptor */
130 struct hook_table
*hooks
; /* hook table */
131 timeout_t last_get_msg
; /* time of last get message call */
134 static void msg_queue_dump( struct object
*obj
, int verbose
);
135 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
136 static void msg_queue_remove_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
137 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
);
138 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
);
139 static void msg_queue_destroy( struct object
*obj
);
140 static void msg_queue_poll_event( struct fd
*fd
, int event
);
141 static void thread_input_dump( struct object
*obj
, int verbose
);
142 static void thread_input_destroy( struct object
*obj
);
143 static void timer_callback( void *private );
145 static const struct object_ops msg_queue_ops
=
147 sizeof(struct msg_queue
), /* size */
148 msg_queue_dump
, /* dump */
149 no_get_type
, /* get_type */
150 msg_queue_add_queue
, /* add_queue */
151 msg_queue_remove_queue
, /* remove_queue */
152 msg_queue_signaled
, /* signaled */
153 msg_queue_satisfied
, /* satisfied */
154 no_signal
, /* signal */
155 no_get_fd
, /* get_fd */
156 no_map_access
, /* map_access */
157 default_get_sd
, /* get_sd */
158 default_set_sd
, /* set_sd */
159 no_lookup_name
, /* lookup_name */
160 no_open_file
, /* open_file */
161 no_close_handle
, /* close_handle */
162 msg_queue_destroy
/* destroy */
165 static const struct fd_ops msg_queue_fd_ops
=
167 NULL
, /* get_poll_events */
168 msg_queue_poll_event
, /* poll_event */
170 NULL
, /* get_fd_type */
172 NULL
, /* queue_async */
173 NULL
, /* reselect_async */
174 NULL
/* cancel async */
178 static const struct object_ops thread_input_ops
=
180 sizeof(struct thread_input
), /* size */
181 thread_input_dump
, /* dump */
182 no_get_type
, /* get_type */
183 no_add_queue
, /* add_queue */
184 NULL
, /* remove_queue */
186 NULL
, /* satisfied */
187 no_signal
, /* signal */
188 no_get_fd
, /* get_fd */
189 no_map_access
, /* map_access */
190 default_get_sd
, /* get_sd */
191 default_set_sd
, /* set_sd */
192 no_lookup_name
, /* lookup_name */
193 no_open_file
, /* open_file */
194 no_close_handle
, /* close_handle */
195 thread_input_destroy
/* destroy */
198 /* pointer to input structure of foreground thread */
199 static struct thread_input
*foreground_input
;
200 static unsigned int last_input_time
;
202 static void free_message( struct message
*msg
);
204 /* set the caret window in a given thread input */
205 static void set_caret_window( struct thread_input
*input
, user_handle_t win
)
207 if (!win
|| win
!= input
->caret
)
209 input
->caret_rect
.left
= 0;
210 input
->caret_rect
.top
= 0;
211 input
->caret_rect
.right
= 0;
212 input
->caret_rect
.bottom
= 0;
215 input
->caret_hide
= 1;
216 input
->caret_state
= 0;
219 /* create a thread input object */
220 static struct thread_input
*create_thread_input( struct thread
*thread
)
222 struct thread_input
*input
;
224 if ((input
= alloc_object( &thread_input_ops
)))
229 input
->menu_owner
= 0;
230 input
->move_size
= 0;
231 list_init( &input
->msg_list
);
232 set_caret_window( input
, 0 );
233 memset( input
->keystate
, 0, sizeof(input
->keystate
) );
235 if (!(input
->desktop
= get_thread_desktop( thread
, 0 /* FIXME: access rights */ )))
237 release_object( input
);
244 /* release the thread input data of a given thread */
245 static inline void release_thread_input( struct thread
*thread
)
247 struct thread_input
*input
= thread
->queue
->input
;
250 release_object( input
);
251 thread
->queue
->input
= NULL
;
254 /* create a message queue object */
255 static struct msg_queue
*create_msg_queue( struct thread
*thread
, struct thread_input
*input
)
257 struct msg_queue
*queue
;
260 if (!input
&& !(input
= create_thread_input( thread
))) return NULL
;
261 if ((queue
= alloc_object( &msg_queue_ops
)))
264 queue
->wake_bits
= 0;
265 queue
->wake_mask
= 0;
266 queue
->changed_bits
= 0;
267 queue
->changed_mask
= 0;
268 queue
->paint_count
= 0;
269 queue
->quit_message
= 0;
270 queue
->recv_result
= NULL
;
271 queue
->next_timer_id
= 0x7fff;
272 queue
->timeout
= NULL
;
273 queue
->input
= (struct thread_input
*)grab_object( input
);
275 queue
->last_get_msg
= current_time
;
276 list_init( &queue
->send_result
);
277 list_init( &queue
->callback_result
);
278 list_init( &queue
->pending_timers
);
279 list_init( &queue
->expired_timers
);
280 for (i
= 0; i
< NB_MSG_KINDS
; i
++) list_init( &queue
->msg_list
[i
] );
282 thread
->queue
= queue
;
284 release_object( input
);
288 /* free the message queue of a thread at thread exit */
289 void free_msg_queue( struct thread
*thread
)
291 remove_thread_hooks( thread
);
292 if (!thread
->queue
) return;
293 release_object( thread
->queue
);
294 thread
->queue
= NULL
;
297 /* get the hook table for a given thread */
298 struct hook_table
*get_queue_hooks( struct thread
*thread
)
300 if (!thread
->queue
) return NULL
;
301 return thread
->queue
->hooks
;
304 /* set the hook table for a given thread, allocating the queue if needed */
305 void set_queue_hooks( struct thread
*thread
, struct hook_table
*hooks
)
307 struct msg_queue
*queue
= thread
->queue
;
308 if (!queue
&& !(queue
= create_msg_queue( thread
, NULL
))) return;
309 if (queue
->hooks
) release_object( queue
->hooks
);
310 queue
->hooks
= hooks
;
313 /* check the queue status */
314 static inline int is_signaled( struct msg_queue
*queue
)
316 return ((queue
->wake_bits
& queue
->wake_mask
) || (queue
->changed_bits
& queue
->changed_mask
));
319 /* set some queue bits */
320 static inline void set_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
322 queue
->wake_bits
|= bits
;
323 queue
->changed_bits
|= bits
;
324 if (is_signaled( queue
)) wake_up( &queue
->obj
, 0 );
327 /* clear some queue bits */
328 static inline void clear_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
330 queue
->wake_bits
&= ~bits
;
331 queue
->changed_bits
&= ~bits
;
334 /* check whether msg is a keyboard message */
335 static inline int is_keyboard_msg( struct message
*msg
)
337 return (msg
->msg
>= WM_KEYFIRST
&& msg
->msg
<= WM_KEYLAST
);
340 /* check if message is matched by the filter */
341 static inline int check_msg_filter( unsigned int msg
, unsigned int first
, unsigned int last
)
343 return (msg
>= first
&& msg
<= last
);
346 /* check whether a message filter contains at least one potential hardware message */
347 static inline int filter_contains_hw_range( unsigned int first
, unsigned int last
)
349 /* hardware message ranges are (in numerical order):
350 * WM_NCMOUSEFIRST .. WM_NCMOUSELAST
351 * WM_KEYFIRST .. WM_KEYLAST
352 * WM_MOUSEFIRST .. WM_MOUSELAST
354 if (last
< WM_NCMOUSEFIRST
) return 0;
355 if (first
> WM_NCMOUSELAST
&& last
< WM_KEYFIRST
) return 0;
356 if (first
> WM_KEYLAST
&& last
< WM_MOUSEFIRST
) return 0;
357 if (first
> WM_MOUSELAST
) return 0;
361 /* get the QS_* bit corresponding to a given hardware message */
362 static inline int get_hardware_msg_bit( struct message
*msg
)
364 if (msg
->msg
== WM_MOUSEMOVE
|| msg
->msg
== WM_NCMOUSEMOVE
) return QS_MOUSEMOVE
;
365 if (is_keyboard_msg( msg
)) return QS_KEY
;
366 return QS_MOUSEBUTTON
;
369 /* get the current thread queue, creating it if needed */
370 static inline struct msg_queue
*get_current_queue(void)
372 struct msg_queue
*queue
= current
->queue
;
373 if (!queue
) queue
= create_msg_queue( current
, NULL
);
377 /* get a (pseudo-)unique id to tag hardware messages */
378 static inline unsigned int get_unique_id(void)
380 static unsigned int id
;
381 if (!++id
) id
= 1; /* avoid an id of 0 */
385 /* try to merge a message with the last in the list; return 1 if successful */
386 static int merge_message( struct thread_input
*input
, const struct message
*msg
)
388 struct message
*prev
;
389 struct list
*ptr
= list_tail( &input
->msg_list
);
392 prev
= LIST_ENTRY( ptr
, struct message
, entry
);
393 if (prev
->result
) return 0;
394 if (prev
->win
&& msg
->win
&& prev
->win
!= msg
->win
) return 0;
395 if (prev
->msg
!= msg
->msg
) return 0;
396 if (prev
->type
!= msg
->type
) return 0;
397 /* now we can merge it */
398 prev
->wparam
= msg
->wparam
;
399 prev
->lparam
= msg
->lparam
;
400 prev
->time
= msg
->time
;
401 if (msg
->type
== MSG_HARDWARE
&& prev
->data
&& msg
->data
)
403 struct hardware_msg_data
*prev_data
= prev
->data
;
404 struct hardware_msg_data
*msg_data
= msg
->data
;
405 prev_data
->x
= msg_data
->x
;
406 prev_data
->y
= msg_data
->y
;
407 prev_data
->info
= msg_data
->info
;
412 /* free a result structure */
413 static void free_result( struct message_result
*result
)
415 if (result
->timeout
) remove_timeout_user( result
->timeout
);
416 free( result
->data
);
417 if (result
->callback_msg
) free_message( result
->callback_msg
);
421 /* remove the result from the sender list it is on */
422 static inline void remove_result_from_sender( struct message_result
*result
)
424 assert( result
->sender
);
426 list_remove( &result
->sender_entry
);
427 result
->sender
= NULL
;
428 if (!result
->receiver
) free_result( result
);
431 /* store the message result in the appropriate structure */
432 static void store_message_result( struct message_result
*res
, lparam_t result
, unsigned int error
)
434 res
->result
= result
;
439 remove_timeout_user( res
->timeout
);
444 if (res
->callback_msg
)
446 /* queue the callback message in the sender queue */
447 struct callback_msg_data
*data
= res
->callback_msg
->data
;
448 data
->result
= result
;
449 list_add_tail( &res
->sender
->msg_list
[SEND_MESSAGE
], &res
->callback_msg
->entry
);
450 set_queue_bits( res
->sender
, QS_SENDMESSAGE
);
451 res
->callback_msg
= NULL
;
452 remove_result_from_sender( res
);
456 /* wake sender queue if waiting on this result */
457 if (list_head(&res
->sender
->send_result
) == &res
->sender_entry
)
458 set_queue_bits( res
->sender
, QS_SMRESULT
);
464 /* free a message when deleting a queue or window */
465 static void free_message( struct message
*msg
)
467 struct message_result
*result
= msg
->result
;
473 result
->receiver
= NULL
;
474 store_message_result( result
, 0, STATUS_ACCESS_DENIED
/*FIXME*/ );
476 else free_result( result
);
482 /* remove (and free) a message from a message list */
483 static void remove_queue_message( struct msg_queue
*queue
, struct message
*msg
,
484 enum message_kind kind
)
486 list_remove( &msg
->entry
);
490 if (list_empty( &queue
->msg_list
[kind
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
493 if (list_empty( &queue
->msg_list
[kind
] ) && !queue
->quit_message
)
494 clear_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
500 /* message timed out without getting a reply */
501 static void result_timeout( void *private )
503 struct message_result
*result
= private;
505 assert( !result
->replied
);
507 result
->timeout
= NULL
;
509 if (result
->msg
) /* not received yet */
511 struct message
*msg
= result
->msg
;
515 remove_queue_message( result
->receiver
, msg
, SEND_MESSAGE
);
516 result
->receiver
= NULL
;
519 free_result( result
);
524 store_message_result( result
, 0, STATUS_TIMEOUT
);
527 /* allocate and fill a message result structure */
528 static struct message_result
*alloc_message_result( struct msg_queue
*send_queue
,
529 struct msg_queue
*recv_queue
,
530 struct message
*msg
, timeout_t timeout
)
532 struct message_result
*result
= mem_alloc( sizeof(*result
) );
536 result
->sender
= send_queue
;
537 result
->receiver
= recv_queue
;
540 result
->data_size
= 0;
541 result
->timeout
= NULL
;
543 if (msg
->type
== MSG_CALLBACK
)
545 struct message
*callback_msg
= mem_alloc( sizeof(*callback_msg
) );
552 callback_msg
->type
= MSG_CALLBACK_RESULT
;
553 callback_msg
->win
= msg
->win
;
554 callback_msg
->msg
= msg
->msg
;
555 callback_msg
->wparam
= 0;
556 callback_msg
->lparam
= 0;
557 callback_msg
->time
= get_tick_count();
558 callback_msg
->result
= NULL
;
559 /* steal the data from the original message */
560 callback_msg
->data
= msg
->data
;
561 callback_msg
->data_size
= msg
->data_size
;
565 result
->callback_msg
= callback_msg
;
566 list_add_head( &send_queue
->callback_result
, &result
->sender_entry
);
570 result
->callback_msg
= NULL
;
571 list_add_head( &send_queue
->send_result
, &result
->sender_entry
);
574 if (timeout
!= TIMEOUT_INFINITE
)
575 result
->timeout
= add_timeout_user( timeout
, result_timeout
, result
);
580 /* receive a message, removing it from the sent queue */
581 static void receive_message( struct msg_queue
*queue
, struct message
*msg
,
582 struct get_message_reply
*reply
)
584 struct message_result
*result
= msg
->result
;
586 reply
->total
= msg
->data_size
;
587 if (msg
->data_size
> get_reply_max_size())
589 set_error( STATUS_BUFFER_OVERFLOW
);
592 reply
->type
= msg
->type
;
593 reply
->win
= msg
->win
;
594 reply
->msg
= msg
->msg
;
595 reply
->wparam
= msg
->wparam
;
596 reply
->lparam
= msg
->lparam
;
597 reply
->time
= msg
->time
;
599 if (msg
->data
) set_reply_data_ptr( msg
->data
, msg
->data_size
);
601 list_remove( &msg
->entry
);
602 /* put the result on the receiver result stack */
606 result
->recv_next
= queue
->recv_result
;
607 queue
->recv_result
= result
;
610 if (list_empty( &queue
->msg_list
[SEND_MESSAGE
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
613 /* set the result of the current received message */
614 static void reply_message( struct msg_queue
*queue
, lparam_t result
,
615 unsigned int error
, int remove
, const void *data
, data_size_t len
)
617 struct message_result
*res
= queue
->recv_result
;
621 queue
->recv_result
= res
->recv_next
;
622 res
->receiver
= NULL
;
623 if (!res
->sender
) /* no one waiting for it */
631 if (len
&& (res
->data
= memdup( data
, len
))) res
->data_size
= len
;
632 store_message_result( res
, result
, error
);
636 static int match_window( user_handle_t win
, user_handle_t msg_win
)
639 if (win
== (user_handle_t
)-1) return !msg_win
;
640 if (msg_win
== win
) return 1;
641 return is_child_window( win
, msg_win
);
644 /* retrieve a posted message */
645 static int get_posted_message( struct msg_queue
*queue
, user_handle_t win
,
646 unsigned int first
, unsigned int last
, unsigned int flags
,
647 struct get_message_reply
*reply
)
651 /* check against the filters */
652 LIST_FOR_EACH_ENTRY( msg
, &queue
->msg_list
[POST_MESSAGE
], struct message
, entry
)
654 if (!match_window( win
, msg
->win
)) continue;
655 if (!check_msg_filter( msg
->msg
, first
, last
)) continue;
656 goto found
; /* found one */
660 /* return it to the app */
662 reply
->total
= msg
->data_size
;
663 if (msg
->data_size
> get_reply_max_size())
665 set_error( STATUS_BUFFER_OVERFLOW
);
668 reply
->type
= msg
->type
;
669 reply
->win
= msg
->win
;
670 reply
->msg
= msg
->msg
;
671 reply
->wparam
= msg
->wparam
;
672 reply
->lparam
= msg
->lparam
;
673 reply
->time
= msg
->time
;
675 if (flags
& PM_REMOVE
)
679 set_reply_data_ptr( msg
->data
, msg
->data_size
);
683 remove_queue_message( queue
, msg
, POST_MESSAGE
);
685 else if (msg
->data
) set_reply_data( msg
->data
, msg
->data_size
);
690 static int get_quit_message( struct msg_queue
*queue
, unsigned int flags
,
691 struct get_message_reply
*reply
)
693 if (queue
->quit_message
)
696 reply
->type
= MSG_POSTED
;
698 reply
->msg
= WM_QUIT
;
699 reply
->wparam
= queue
->exit_code
;
701 reply
->time
= get_tick_count();
703 if (flags
& PM_REMOVE
)
705 queue
->quit_message
= 0;
706 if (list_empty( &queue
->msg_list
[POST_MESSAGE
] ))
707 clear_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
715 /* empty a message list and free all the messages */
716 static void empty_msg_list( struct list
*list
)
720 while ((ptr
= list_head( list
)) != NULL
)
722 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
723 list_remove( &msg
->entry
);
728 /* cleanup all pending results when deleting a queue */
729 static void cleanup_results( struct msg_queue
*queue
)
733 while ((entry
= list_head( &queue
->send_result
)) != NULL
)
735 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
738 while ((entry
= list_head( &queue
->callback_result
)) != NULL
)
740 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
743 while (queue
->recv_result
)
744 reply_message( queue
, 0, STATUS_ACCESS_DENIED
/*FIXME*/, 1, NULL
, 0 );
747 /* check if the thread owning the queue is hung (not checking for messages) */
748 static int is_queue_hung( struct msg_queue
*queue
)
750 struct wait_queue_entry
*entry
;
752 if (current_time
- queue
->last_get_msg
<= 5 * TICKS_PER_SEC
)
753 return 0; /* less than 5 seconds since last get message -> not hung */
755 LIST_FOR_EACH_ENTRY( entry
, &queue
->obj
.wait_queue
, struct wait_queue_entry
, entry
)
757 if (entry
->thread
->queue
== queue
)
758 return 0; /* thread is waiting on queue -> not hung */
763 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
)
765 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
766 struct process
*process
= entry
->thread
->process
;
768 /* a thread can only wait on its own queue */
769 if (entry
->thread
->queue
!= queue
)
771 set_error( STATUS_ACCESS_DENIED
);
774 if (process
->idle_event
&& !(queue
->wake_mask
& QS_SMRESULT
)) set_event( process
->idle_event
);
776 if (queue
->fd
&& list_empty( &obj
->wait_queue
)) /* first on the queue */
777 set_fd_events( queue
->fd
, POLLIN
);
778 add_queue( obj
, entry
);
782 static void msg_queue_remove_queue(struct object
*obj
, struct wait_queue_entry
*entry
)
784 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
786 remove_queue( obj
, entry
);
787 if (queue
->fd
&& list_empty( &obj
->wait_queue
)) /* last on the queue is gone */
788 set_fd_events( queue
->fd
, 0 );
791 static void msg_queue_dump( struct object
*obj
, int verbose
)
793 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
794 fprintf( stderr
, "Msg queue bits=%x mask=%x\n",
795 queue
->wake_bits
, queue
->wake_mask
);
798 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
)
800 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
805 if ((ret
= check_fd_events( queue
->fd
, POLLIN
)))
806 /* stop waiting on select() if we are signaled */
807 set_fd_events( queue
->fd
, 0 );
808 else if (!list_empty( &obj
->wait_queue
))
809 /* restart waiting on poll() if we are no longer signaled */
810 set_fd_events( queue
->fd
, POLLIN
);
812 return ret
|| is_signaled( queue
);
815 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
)
817 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
818 queue
->wake_mask
= 0;
819 queue
->changed_mask
= 0;
820 return 0; /* Not abandoned */
823 static void msg_queue_destroy( struct object
*obj
)
825 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
829 cleanup_results( queue
);
830 for (i
= 0; i
< NB_MSG_KINDS
; i
++) empty_msg_list( &queue
->msg_list
[i
] );
832 while ((ptr
= list_head( &queue
->pending_timers
)))
834 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
835 list_remove( &timer
->entry
);
838 while ((ptr
= list_head( &queue
->expired_timers
)))
840 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
841 list_remove( &timer
->entry
);
844 if (queue
->timeout
) remove_timeout_user( queue
->timeout
);
845 if (queue
->input
) release_object( queue
->input
);
846 if (queue
->hooks
) release_object( queue
->hooks
);
847 if (queue
->fd
) release_object( queue
->fd
);
850 static void msg_queue_poll_event( struct fd
*fd
, int event
)
852 struct msg_queue
*queue
= get_fd_user( fd
);
853 assert( queue
->obj
.ops
== &msg_queue_ops
);
855 if (event
& (POLLERR
| POLLHUP
)) set_fd_events( fd
, -1 );
856 else set_fd_events( queue
->fd
, 0 );
857 wake_up( &queue
->obj
, 0 );
860 static void thread_input_dump( struct object
*obj
, int verbose
)
862 struct thread_input
*input
= (struct thread_input
*)obj
;
863 fprintf( stderr
, "Thread input focus=%08x capture=%08x active=%08x\n",
864 input
->focus
, input
->capture
, input
->active
);
867 static void thread_input_destroy( struct object
*obj
)
869 struct thread_input
*input
= (struct thread_input
*)obj
;
871 if (foreground_input
== input
) foreground_input
= NULL
;
872 empty_msg_list( &input
->msg_list
);
873 if (input
->desktop
) release_object( input
->desktop
);
876 /* fix the thread input data when a window is destroyed */
877 static inline void thread_input_cleanup_window( struct msg_queue
*queue
, user_handle_t window
)
879 struct thread_input
*input
= queue
->input
;
881 if (window
== input
->focus
) input
->focus
= 0;
882 if (window
== input
->capture
) input
->capture
= 0;
883 if (window
== input
->active
) input
->active
= 0;
884 if (window
== input
->menu_owner
) input
->menu_owner
= 0;
885 if (window
== input
->move_size
) input
->move_size
= 0;
886 if (window
== input
->caret
) set_caret_window( input
, 0 );
889 /* check if the specified window can be set in the input data of a given queue */
890 static int check_queue_input_window( struct msg_queue
*queue
, user_handle_t window
)
892 struct thread
*thread
;
895 if (!window
) return 1; /* we can always clear the data */
897 if ((thread
= get_window_thread( window
)))
899 ret
= (queue
->input
== thread
->queue
->input
);
900 if (!ret
) set_error( STATUS_ACCESS_DENIED
);
901 release_object( thread
);
903 else set_error( STATUS_INVALID_HANDLE
);
908 /* make sure the specified thread has a queue */
909 int init_thread_queue( struct thread
*thread
)
911 if (thread
->queue
) return 1;
912 return (create_msg_queue( thread
, NULL
) != NULL
);
915 /* attach two thread input data structures */
916 int attach_thread_input( struct thread
*thread_from
, struct thread
*thread_to
)
918 struct desktop
*desktop
;
919 struct thread_input
*input
;
921 if (!thread_to
->queue
&& !(thread_to
->queue
= create_msg_queue( thread_to
, NULL
))) return 0;
922 if (!(desktop
= get_thread_desktop( thread_from
, 0 ))) return 0;
923 input
= (struct thread_input
*)grab_object( thread_to
->queue
->input
);
924 if (input
->desktop
!= desktop
)
926 set_error( STATUS_ACCESS_DENIED
);
927 release_object( input
);
928 release_object( desktop
);
931 release_object( desktop
);
933 if (thread_from
->queue
)
935 release_thread_input( thread_from
);
936 thread_from
->queue
->input
= input
;
940 if (!(thread_from
->queue
= create_msg_queue( thread_from
, input
))) return 0;
942 memset( input
->keystate
, 0, sizeof(input
->keystate
) );
946 /* detach two thread input data structures */
947 void detach_thread_input( struct thread
*thread_from
)
949 struct thread_input
*input
;
951 if ((input
= create_thread_input( thread_from
)))
953 release_thread_input( thread_from
);
954 thread_from
->queue
->input
= input
;
959 /* set the next timer to expire */
960 static void set_next_timer( struct msg_queue
*queue
)
966 remove_timeout_user( queue
->timeout
);
967 queue
->timeout
= NULL
;
969 if ((ptr
= list_head( &queue
->pending_timers
)))
971 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
972 queue
->timeout
= add_timeout_user( timer
->when
, timer_callback
, queue
);
974 /* set/clear QS_TIMER bit */
975 if (list_empty( &queue
->expired_timers
))
976 clear_queue_bits( queue
, QS_TIMER
);
978 set_queue_bits( queue
, QS_TIMER
);
981 /* find a timer from its window and id */
982 static struct timer
*find_timer( struct msg_queue
*queue
, user_handle_t win
,
983 unsigned int msg
, lparam_t id
)
987 /* we need to search both lists */
989 LIST_FOR_EACH( ptr
, &queue
->pending_timers
)
991 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
992 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
994 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
996 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
997 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
1002 /* callback for the next timer expiration */
1003 static void timer_callback( void *private )
1005 struct msg_queue
*queue
= private;
1008 queue
->timeout
= NULL
;
1009 /* move on to the next timer */
1010 ptr
= list_head( &queue
->pending_timers
);
1012 list_add_tail( &queue
->expired_timers
, ptr
);
1013 set_next_timer( queue
);
1016 /* link a timer at its rightful place in the queue list */
1017 static void link_timer( struct msg_queue
*queue
, struct timer
*timer
)
1021 for (ptr
= queue
->pending_timers
.next
; ptr
!= &queue
->pending_timers
; ptr
= ptr
->next
)
1023 struct timer
*t
= LIST_ENTRY( ptr
, struct timer
, entry
);
1024 if (t
->when
>= timer
->when
) break;
1026 list_add_before( ptr
, &timer
->entry
);
1029 /* remove a timer from the queue timer list and free it */
1030 static void free_timer( struct msg_queue
*queue
, struct timer
*timer
)
1032 list_remove( &timer
->entry
);
1034 set_next_timer( queue
);
1037 /* restart an expired timer */
1038 static void restart_timer( struct msg_queue
*queue
, struct timer
*timer
)
1040 list_remove( &timer
->entry
);
1041 while (timer
->when
<= current_time
) timer
->when
+= (timeout_t
)timer
->rate
* 10000;
1042 link_timer( queue
, timer
);
1043 set_next_timer( queue
);
1046 /* find an expired timer matching the filtering parameters */
1047 static struct timer
*find_expired_timer( struct msg_queue
*queue
, user_handle_t win
,
1048 unsigned int get_first
, unsigned int get_last
,
1053 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
1055 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1056 if (win
&& timer
->win
!= win
) continue;
1057 if (check_msg_filter( timer
->msg
, get_first
, get_last
))
1059 if (remove
) restart_timer( queue
, timer
);
1067 static struct timer
*set_timer( struct msg_queue
*queue
, unsigned int rate
)
1069 struct timer
*timer
= mem_alloc( sizeof(*timer
) );
1072 timer
->rate
= max( rate
, 1 );
1073 timer
->when
= current_time
+ (timeout_t
)timer
->rate
* 10000;
1074 link_timer( queue
, timer
);
1075 /* check if we replaced the next timer */
1076 if (list_head( &queue
->pending_timers
) == &timer
->entry
) set_next_timer( queue
);
1081 /* change the input key state for a given key */
1082 static void set_input_key_state( struct thread_input
*input
, unsigned char key
, int down
)
1086 if (!(input
->keystate
[key
] & 0x80)) input
->keystate
[key
] ^= 0x01;
1087 input
->keystate
[key
] |= 0x80;
1089 else input
->keystate
[key
] &= ~0x80;
1092 /* update the input key state for a keyboard message */
1093 static void update_input_key_state( struct thread_input
*input
, const struct message
*msg
)
1100 case WM_LBUTTONDOWN
:
1104 set_input_key_state( input
, VK_LBUTTON
, down
);
1106 case WM_MBUTTONDOWN
:
1110 set_input_key_state( input
, VK_MBUTTON
, down
);
1112 case WM_RBUTTONDOWN
:
1116 set_input_key_state( input
, VK_RBUTTON
, down
);
1118 case WM_XBUTTONDOWN
:
1122 if (msg
->wparam
== XBUTTON1
) set_input_key_state( input
, VK_XBUTTON1
, down
);
1123 else if (msg
->wparam
== XBUTTON2
) set_input_key_state( input
, VK_XBUTTON2
, down
);
1131 key
= (unsigned char)msg
->wparam
;
1132 set_input_key_state( input
, key
, down
);
1137 down
= (input
->keystate
[VK_LCONTROL
] | input
->keystate
[VK_RCONTROL
]) & 0x80;
1138 set_input_key_state( input
, VK_CONTROL
, down
);
1142 down
= (input
->keystate
[VK_LMENU
] | input
->keystate
[VK_RMENU
]) & 0x80;
1143 set_input_key_state( input
, VK_MENU
, down
);
1147 down
= (input
->keystate
[VK_LSHIFT
] | input
->keystate
[VK_RSHIFT
]) & 0x80;
1148 set_input_key_state( input
, VK_SHIFT
, down
);
1155 /* release the hardware message currently being processed by the given thread */
1156 static void release_hardware_message( struct msg_queue
*queue
, unsigned int hw_id
,
1157 int remove
, user_handle_t new_win
)
1159 struct thread_input
*input
= queue
->input
;
1160 struct message
*msg
;
1162 LIST_FOR_EACH_ENTRY( msg
, &input
->msg_list
, struct message
, entry
)
1164 if (msg
->unique_id
== hw_id
) break;
1166 if (&msg
->entry
== &input
->msg_list
) return; /* not found */
1168 /* clear the queue bit for that message */
1169 if (remove
|| new_win
)
1171 struct message
*other
;
1174 clr_bit
= get_hardware_msg_bit( msg
);
1175 LIST_FOR_EACH_ENTRY( other
, &input
->msg_list
, struct message
, entry
)
1177 if (other
!= msg
&& get_hardware_msg_bit( other
) == clr_bit
)
1183 if (clr_bit
) clear_queue_bits( queue
, clr_bit
);
1186 if (new_win
) /* set the new window */
1188 struct thread
*owner
= get_window_thread( new_win
);
1192 if (owner
->queue
->input
!= input
)
1194 list_remove( &msg
->entry
);
1195 if (msg
->msg
== WM_MOUSEMOVE
&& merge_message( owner
->queue
->input
, msg
))
1197 free_message( msg
);
1198 release_object( owner
);
1201 list_add_tail( &owner
->queue
->input
->msg_list
, &msg
->entry
);
1203 set_queue_bits( owner
->queue
, get_hardware_msg_bit( msg
));
1205 release_object( owner
);
1210 update_input_key_state( input
, msg
);
1211 list_remove( &msg
->entry
);
1212 free_message( msg
);
1216 /* find the window that should receive a given hardware message */
1217 static user_handle_t
find_hardware_message_window( struct thread_input
*input
, struct message
*msg
,
1218 struct hardware_msg_data
*data
, unsigned int *msg_code
)
1220 user_handle_t win
= 0;
1222 *msg_code
= msg
->msg
;
1223 if (is_keyboard_msg( msg
))
1225 if (input
&& !(win
= input
->focus
))
1227 win
= input
->active
;
1228 if (*msg_code
< WM_SYSKEYDOWN
) *msg_code
+= WM_SYSKEYDOWN
- WM_KEYDOWN
;
1231 else /* mouse message */
1233 if (!input
|| !(win
= input
->capture
))
1235 if (!(win
= msg
->win
) || !is_window_visible( win
))
1237 if (input
) win
= window_from_point( input
->desktop
, data
->x
, data
->y
);
1244 /* queue a hardware message into a given thread input */
1245 static void queue_hardware_message( struct msg_queue
*queue
, struct message
*msg
,
1246 struct hardware_msg_data
*data
)
1249 struct thread
*thread
;
1250 struct thread_input
*input
= queue
? queue
->input
: foreground_input
;
1251 unsigned int msg_code
;
1253 last_input_time
= get_tick_count();
1254 win
= find_hardware_message_window( input
, msg
, data
, &msg_code
);
1255 if (!win
|| !(thread
= get_window_thread(win
)))
1257 if (input
) update_input_key_state( input
, msg
);
1261 input
= thread
->queue
->input
;
1263 if (msg
->msg
== WM_MOUSEMOVE
&& merge_message( input
, msg
)) free( msg
);
1266 msg
->unique_id
= 0; /* will be set once we return it to the app */
1267 list_add_tail( &input
->msg_list
, &msg
->entry
);
1268 set_queue_bits( thread
->queue
, get_hardware_msg_bit(msg
) );
1270 release_object( thread
);
1273 /* check message filter for a hardware message */
1274 static int check_hw_message_filter( user_handle_t win
, unsigned int msg_code
,
1275 user_handle_t filter_win
, unsigned int first
, unsigned int last
)
1277 if (msg_code
>= WM_KEYFIRST
&& msg_code
<= WM_KEYLAST
)
1279 /* we can only test the window for a keyboard message since the
1280 * dest window for a mouse message depends on hittest */
1281 if (filter_win
&& win
!= filter_win
&& !is_child_window( filter_win
, win
))
1283 /* the message code is final for a keyboard message, we can simply check it */
1284 return check_msg_filter( msg_code
, first
, last
);
1286 else /* mouse message */
1288 /* we need to check all possible values that the message can have in the end */
1290 if (check_msg_filter( msg_code
, first
, last
)) return 1;
1291 if (msg_code
== WM_MOUSEWHEEL
) return 0; /* no other possible value for this one */
1293 /* all other messages can become non-client messages */
1294 if (check_msg_filter( msg_code
+ (WM_NCMOUSEFIRST
- WM_MOUSEFIRST
), first
, last
)) return 1;
1296 /* clicks can become double-clicks or non-client double-clicks */
1297 if (msg_code
== WM_LBUTTONDOWN
|| msg_code
== WM_MBUTTONDOWN
||
1298 msg_code
== WM_RBUTTONDOWN
|| msg_code
== WM_XBUTTONDOWN
)
1300 if (check_msg_filter( msg_code
+ (WM_LBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1301 if (check_msg_filter( msg_code
+ (WM_NCLBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1308 /* find a hardware message for the given queue */
1309 static int get_hardware_message( struct thread
*thread
, unsigned int hw_id
, user_handle_t filter_win
,
1310 unsigned int first
, unsigned int last
, struct get_message_reply
*reply
)
1312 struct thread_input
*input
= thread
->queue
->input
;
1313 struct thread
*win_thread
;
1316 int clear_bits
, got_one
= 0;
1317 unsigned int msg_code
;
1319 ptr
= list_head( &input
->msg_list
);
1324 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1325 if (msg
->unique_id
== hw_id
) break;
1326 ptr
= list_next( &input
->msg_list
, ptr
);
1328 if (!ptr
) ptr
= list_head( &input
->msg_list
);
1329 else ptr
= list_next( &input
->msg_list
, ptr
); /* start from the next one */
1332 if (ptr
== list_head( &input
->msg_list
))
1333 clear_bits
= QS_KEY
| QS_MOUSEMOVE
| QS_MOUSEBUTTON
;
1335 clear_bits
= 0; /* don't clear bits if we don't go through the whole list */
1339 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1340 struct hardware_msg_data
*data
= msg
->data
;
1342 ptr
= list_next( &input
->msg_list
, ptr
);
1343 win
= find_hardware_message_window( input
, msg
, data
, &msg_code
);
1344 if (!win
|| !(win_thread
= get_window_thread( win
)))
1346 /* no window at all, remove it */
1347 update_input_key_state( input
, msg
);
1348 list_remove( &msg
->entry
);
1349 free_message( msg
);
1352 if (win_thread
!= thread
)
1354 if (win_thread
->queue
->input
== input
)
1356 /* wake the other thread */
1357 set_queue_bits( win_thread
->queue
, get_hardware_msg_bit(msg
) );
1362 /* for another thread input, drop it */
1363 update_input_key_state( input
, msg
);
1364 list_remove( &msg
->entry
);
1365 free_message( msg
);
1367 release_object( win_thread
);
1370 release_object( win_thread
);
1372 /* if we already got a message for another thread, or if it doesn't
1373 * match the filter we skip it */
1374 if (got_one
|| !check_hw_message_filter( win
, msg_code
, filter_win
, first
, last
))
1376 clear_bits
&= ~get_hardware_msg_bit( msg
);
1379 /* now we can return it */
1380 if (!msg
->unique_id
) msg
->unique_id
= get_unique_id();
1381 reply
->type
= MSG_HARDWARE
;
1383 reply
->msg
= msg_code
;
1384 reply
->wparam
= msg
->wparam
;
1385 reply
->lparam
= msg
->lparam
;
1386 reply
->time
= msg
->time
;
1388 data
->hw_id
= msg
->unique_id
;
1389 set_reply_data( msg
->data
, msg
->data_size
);
1392 /* nothing found, clear the hardware queue bits */
1393 clear_queue_bits( thread
->queue
, clear_bits
);
1397 /* increment (or decrement if 'incr' is negative) the queue paint count */
1398 void inc_queue_paint_count( struct thread
*thread
, int incr
)
1400 struct msg_queue
*queue
= thread
->queue
;
1404 if ((queue
->paint_count
+= incr
) < 0) queue
->paint_count
= 0;
1406 if (queue
->paint_count
)
1407 set_queue_bits( queue
, QS_PAINT
);
1409 clear_queue_bits( queue
, QS_PAINT
);
1413 /* remove all messages and timers belonging to a certain window */
1414 void queue_cleanup_window( struct thread
*thread
, user_handle_t win
)
1416 struct msg_queue
*queue
= thread
->queue
;
1424 ptr
= list_head( &queue
->pending_timers
);
1427 struct list
*next
= list_next( &queue
->pending_timers
, ptr
);
1428 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1429 if (timer
->win
== win
) free_timer( queue
, timer
);
1432 ptr
= list_head( &queue
->expired_timers
);
1435 struct list
*next
= list_next( &queue
->expired_timers
, ptr
);
1436 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1437 if (timer
->win
== win
) free_timer( queue
, timer
);
1441 /* remove messages */
1442 for (i
= 0; i
< NB_MSG_KINDS
; i
++)
1444 struct list
*ptr
, *next
;
1446 LIST_FOR_EACH_SAFE( ptr
, next
, &queue
->msg_list
[i
] )
1448 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1449 if (msg
->win
== win
) remove_queue_message( queue
, msg
, i
);
1453 thread_input_cleanup_window( queue
, win
);
1456 /* post a message to a window; used by socket handling */
1457 void post_message( user_handle_t win
, unsigned int message
, lparam_t wparam
, lparam_t lparam
)
1459 struct message
*msg
;
1460 struct thread
*thread
= get_window_thread( win
);
1462 if (!thread
) return;
1464 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
1466 msg
->type
= MSG_POSTED
;
1467 msg
->win
= get_user_full_handle( win
);
1469 msg
->wparam
= wparam
;
1470 msg
->lparam
= lparam
;
1471 msg
->time
= get_tick_count();
1476 list_add_tail( &thread
->queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
1477 set_queue_bits( thread
->queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
1479 release_object( thread
);
1482 /* post a win event */
1483 void post_win_event( struct thread
*thread
, unsigned int event
,
1484 user_handle_t win
, unsigned int object_id
,
1485 unsigned int child_id
, client_ptr_t hook_proc
,
1486 const WCHAR
*module
, data_size_t module_size
,
1489 struct message
*msg
;
1491 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
1493 struct winevent_msg_data
*data
;
1495 msg
->type
= MSG_WINEVENT
;
1496 msg
->win
= get_user_full_handle( win
);
1498 msg
->wparam
= object_id
;
1499 msg
->lparam
= child_id
;
1500 msg
->time
= get_tick_count();
1503 if ((data
= malloc( sizeof(*data
) + module_size
)))
1506 data
->tid
= get_thread_id( current
);
1507 data
->hook_proc
= hook_proc
;
1508 memcpy( data
+ 1, module
, module_size
);
1511 msg
->data_size
= sizeof(*data
) + module_size
;
1513 if (debug_level
> 1)
1514 fprintf( stderr
, "post_win_event: tid %04x event %04x win %08x object_id %d child_id %d\n",
1515 get_thread_id(thread
), event
, win
, object_id
, child_id
);
1516 list_add_tail( &thread
->queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
1517 set_queue_bits( thread
->queue
, QS_SENDMESSAGE
);
1525 /* check if the thread owning the window is hung */
1526 DECL_HANDLER(is_window_hung
)
1528 struct thread
*thread
;
1530 thread
= get_window_thread( req
->win
);
1533 reply
->is_hung
= is_queue_hung( thread
->queue
);
1534 release_object( thread
);
1536 else reply
->is_hung
= 0;
1540 /* get the message queue of the current thread */
1541 DECL_HANDLER(get_msg_queue
)
1543 struct msg_queue
*queue
= get_current_queue();
1546 if (queue
) reply
->handle
= alloc_handle( current
->process
, queue
, SYNCHRONIZE
, 0 );
1550 /* set the file descriptor associated to the current thread queue */
1551 DECL_HANDLER(set_queue_fd
)
1553 struct msg_queue
*queue
= get_current_queue();
1557 if (queue
->fd
) /* fd can only be set once */
1559 set_error( STATUS_ACCESS_DENIED
);
1562 if (!(file
= get_file_obj( current
->process
, req
->handle
, SYNCHRONIZE
))) return;
1564 if ((unix_fd
= get_file_unix_fd( file
)) != -1)
1566 if ((unix_fd
= dup( unix_fd
)) != -1)
1567 queue
->fd
= create_anonymous_fd( &msg_queue_fd_ops
, unix_fd
, &queue
->obj
, 0 );
1571 release_object( file
);
1575 /* set the current message queue wakeup mask */
1576 DECL_HANDLER(set_queue_mask
)
1578 struct msg_queue
*queue
= get_current_queue();
1582 queue
->wake_mask
= req
->wake_mask
;
1583 queue
->changed_mask
= req
->changed_mask
;
1584 reply
->wake_bits
= queue
->wake_bits
;
1585 reply
->changed_bits
= queue
->changed_bits
;
1586 if (is_signaled( queue
))
1588 /* if skip wait is set, do what would have been done in the subsequent wait */
1589 if (req
->skip_wait
) msg_queue_satisfied( &queue
->obj
, current
);
1590 else wake_up( &queue
->obj
, 0 );
1596 /* get the current message queue status */
1597 DECL_HANDLER(get_queue_status
)
1599 struct msg_queue
*queue
= current
->queue
;
1602 reply
->wake_bits
= queue
->wake_bits
;
1603 reply
->changed_bits
= queue
->changed_bits
;
1604 if (req
->clear
) queue
->changed_bits
= 0;
1606 else reply
->wake_bits
= reply
->changed_bits
= 0;
1610 /* send a message to a thread queue */
1611 DECL_HANDLER(send_message
)
1613 struct message
*msg
;
1614 struct msg_queue
*send_queue
= get_current_queue();
1615 struct msg_queue
*recv_queue
= NULL
;
1616 struct thread
*thread
= NULL
;
1618 if (!(thread
= get_thread_from_id( req
->id
))) return;
1620 if (!(recv_queue
= thread
->queue
))
1622 set_error( STATUS_INVALID_PARAMETER
);
1623 release_object( thread
);
1626 if ((req
->flags
& SEND_MSG_ABORT_IF_HUNG
) && is_queue_hung(recv_queue
))
1628 set_error( STATUS_TIMEOUT
);
1629 release_object( thread
);
1633 if ((msg
= mem_alloc( sizeof(*msg
) )))
1635 msg
->type
= req
->type
;
1636 msg
->win
= get_user_full_handle( req
->win
);
1637 msg
->msg
= req
->msg
;
1638 msg
->wparam
= req
->wparam
;
1639 msg
->lparam
= req
->lparam
;
1640 msg
->time
= get_tick_count();
1643 msg
->data_size
= get_req_data_size();
1645 if (msg
->data_size
&& !(msg
->data
= memdup( get_req_data(), msg
->data_size
)))
1648 release_object( thread
);
1654 case MSG_OTHER_PROCESS
:
1658 if (!(msg
->result
= alloc_message_result( send_queue
, recv_queue
, msg
, req
->timeout
)))
1660 free_message( msg
);
1665 list_add_tail( &recv_queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
1666 set_queue_bits( recv_queue
, QS_SENDMESSAGE
);
1669 list_add_tail( &recv_queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
1670 set_queue_bits( recv_queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
1672 case MSG_HARDWARE
: /* should use send_hardware_message instead */
1673 case MSG_CALLBACK_RESULT
: /* cannot send this one */
1675 set_error( STATUS_INVALID_PARAMETER
);
1680 release_object( thread
);
1683 /* send a hardware message to a thread queue */
1684 DECL_HANDLER(send_hardware_message
)
1686 struct message
*msg
;
1687 struct msg_queue
*recv_queue
= NULL
;
1688 struct thread
*thread
= NULL
;
1689 struct hardware_msg_data
*data
;
1693 if (!(thread
= get_thread_from_id( req
->id
))) return;
1696 if (thread
&& !(recv_queue
= thread
->queue
))
1698 set_error( STATUS_INVALID_PARAMETER
);
1699 release_object( thread
);
1703 if (!(data
= mem_alloc( sizeof(*data
) )))
1705 if (thread
) release_object( thread
);
1708 memset( data
, 0, sizeof(*data
) );
1711 data
->info
= req
->info
;
1713 if ((msg
= mem_alloc( sizeof(*msg
) )))
1715 msg
->type
= MSG_HARDWARE
;
1716 msg
->win
= get_user_full_handle( req
->win
);
1717 msg
->msg
= req
->msg
;
1718 msg
->wparam
= req
->wparam
;
1719 msg
->lparam
= req
->lparam
;
1720 msg
->time
= req
->time
;
1723 msg
->data_size
= sizeof(*data
);
1724 queue_hardware_message( recv_queue
, msg
, data
);
1728 if (thread
) release_object( thread
);
1731 /* post a quit message to the current queue */
1732 DECL_HANDLER(post_quit_message
)
1734 struct msg_queue
*queue
= get_current_queue();
1739 queue
->quit_message
= 1;
1740 queue
->exit_code
= req
->exit_code
;
1741 set_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
1744 /* get a message from the current queue */
1745 DECL_HANDLER(get_message
)
1747 struct timer
*timer
;
1749 struct msg_queue
*queue
= get_current_queue();
1750 user_handle_t get_win
= get_user_full_handle( req
->get_win
);
1751 unsigned int filter
= req
->flags
>> 16;
1753 reply
->active_hooks
= get_active_hooks();
1756 queue
->last_get_msg
= current_time
;
1757 if (!filter
) filter
= QS_ALLINPUT
;
1759 /* first check for sent messages */
1760 if ((ptr
= list_head( &queue
->msg_list
[SEND_MESSAGE
] )))
1762 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1763 receive_message( queue
, msg
, reply
);
1767 /* clear changed bits so we can wait on them if we don't find a message */
1768 if (filter
& QS_POSTMESSAGE
)
1770 queue
->changed_bits
&= ~(QS_POSTMESSAGE
| QS_HOTKEY
| QS_TIMER
);
1771 if (req
->get_first
== 0 && req
->get_last
== ~0U) queue
->changed_bits
&= ~QS_ALLPOSTMESSAGE
;
1773 if (filter
& QS_INPUT
) queue
->changed_bits
&= ~QS_INPUT
;
1774 if (filter
& QS_PAINT
) queue
->changed_bits
&= ~QS_PAINT
;
1776 /* then check for posted messages */
1777 if ((filter
& QS_POSTMESSAGE
) &&
1778 get_posted_message( queue
, get_win
, req
->get_first
, req
->get_last
, req
->flags
, reply
))
1781 /* only check for quit messages if not posted messages pending.
1782 * note: the quit message isn't filtered */
1783 if (get_quit_message( queue
, req
->flags
, reply
))
1786 /* then check for any raw hardware message */
1787 if ((filter
& QS_INPUT
) &&
1788 filter_contains_hw_range( req
->get_first
, req
->get_last
) &&
1789 get_hardware_message( current
, req
->hw_id
, get_win
, req
->get_first
, req
->get_last
, reply
))
1792 /* now check for WM_PAINT */
1793 if ((filter
& QS_PAINT
) &&
1794 queue
->paint_count
&&
1795 check_msg_filter( WM_PAINT
, req
->get_first
, req
->get_last
) &&
1796 (reply
->win
= find_window_to_repaint( get_win
, current
)))
1798 reply
->type
= MSG_POSTED
;
1799 reply
->msg
= WM_PAINT
;
1802 reply
->time
= get_tick_count();
1806 /* now check for timer */
1807 if ((filter
& QS_TIMER
) &&
1808 (timer
= find_expired_timer( queue
, get_win
, req
->get_first
,
1809 req
->get_last
, (req
->flags
& PM_REMOVE
) )))
1811 reply
->type
= MSG_POSTED
;
1812 reply
->win
= timer
->win
;
1813 reply
->msg
= timer
->msg
;
1814 reply
->wparam
= timer
->id
;
1815 reply
->lparam
= timer
->lparam
;
1816 reply
->time
= get_tick_count();
1817 if (!(req
->flags
& PM_NOYIELD
) && current
->process
->idle_event
)
1818 set_event( current
->process
->idle_event
);
1822 queue
->wake_mask
= req
->wake_mask
;
1823 queue
->changed_mask
= req
->changed_mask
;
1824 set_error( STATUS_PENDING
); /* FIXME */
1828 /* reply to a sent message */
1829 DECL_HANDLER(reply_message
)
1831 if (!current
->queue
) set_error( STATUS_ACCESS_DENIED
);
1832 else if (current
->queue
->recv_result
)
1833 reply_message( current
->queue
, req
->result
, 0, req
->remove
,
1834 get_req_data(), get_req_data_size() );
1838 /* accept the current hardware message */
1839 DECL_HANDLER(accept_hardware_message
)
1842 release_hardware_message( current
->queue
, req
->hw_id
, req
->remove
, req
->new_win
);
1844 set_error( STATUS_ACCESS_DENIED
);
1848 /* retrieve the reply for the last message sent */
1849 DECL_HANDLER(get_message_reply
)
1851 struct message_result
*result
;
1853 struct msg_queue
*queue
= current
->queue
;
1857 set_error( STATUS_PENDING
);
1860 if (!(entry
= list_head( &queue
->send_result
))) return; /* no reply ready */
1862 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
1863 if (result
->replied
|| req
->cancel
)
1865 if (result
->replied
)
1867 reply
->result
= result
->result
;
1868 set_error( result
->error
);
1871 data_size_t data_len
= min( result
->data_size
, get_reply_max_size() );
1872 set_reply_data_ptr( result
->data
, data_len
);
1873 result
->data
= NULL
;
1874 result
->data_size
= 0;
1877 remove_result_from_sender( result
);
1879 entry
= list_head( &queue
->send_result
);
1880 if (!entry
) clear_queue_bits( queue
, QS_SMRESULT
);
1883 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
1884 if (!result
->replied
) clear_queue_bits( queue
, QS_SMRESULT
);
1888 else set_error( STATUS_ACCESS_DENIED
);
1892 /* set a window timer */
1893 DECL_HANDLER(set_win_timer
)
1895 struct timer
*timer
;
1896 struct msg_queue
*queue
;
1897 struct thread
*thread
= NULL
;
1898 user_handle_t win
= 0;
1899 lparam_t id
= req
->id
;
1903 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
1905 set_error( STATUS_INVALID_HANDLE
);
1908 if (thread
->process
!= current
->process
)
1910 release_object( thread
);
1911 set_error( STATUS_ACCESS_DENIED
);
1914 queue
= thread
->queue
;
1915 /* remove it if it existed already */
1916 if ((timer
= find_timer( queue
, win
, req
->msg
, id
))) free_timer( queue
, timer
);
1920 queue
= get_current_queue();
1921 /* look for a timer with this id */
1922 if (id
&& (timer
= find_timer( queue
, 0, req
->msg
, id
)))
1924 /* free and reuse id */
1925 free_timer( queue
, timer
);
1929 /* find a free id for it */
1932 id
= queue
->next_timer_id
;
1933 if (--queue
->next_timer_id
<= 0x100) queue
->next_timer_id
= 0x7fff;
1935 while (find_timer( queue
, 0, req
->msg
, id
));
1939 if ((timer
= set_timer( queue
, req
->rate
)))
1942 timer
->msg
= req
->msg
;
1944 timer
->lparam
= req
->lparam
;
1947 if (thread
) release_object( thread
);
1950 /* kill a window timer */
1951 DECL_HANDLER(kill_win_timer
)
1953 struct timer
*timer
;
1954 struct thread
*thread
;
1955 user_handle_t win
= 0;
1959 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
1961 set_error( STATUS_INVALID_HANDLE
);
1964 if (thread
->process
!= current
->process
)
1966 release_object( thread
);
1967 set_error( STATUS_ACCESS_DENIED
);
1971 else thread
= (struct thread
*)grab_object( current
);
1973 if (thread
->queue
&& (timer
= find_timer( thread
->queue
, win
, req
->msg
, req
->id
)))
1974 free_timer( thread
->queue
, timer
);
1976 set_error( STATUS_INVALID_PARAMETER
);
1978 release_object( thread
);
1982 /* attach (or detach) thread inputs */
1983 DECL_HANDLER(attach_thread_input
)
1985 struct thread
*thread_from
= get_thread_from_id( req
->tid_from
);
1986 struct thread
*thread_to
= get_thread_from_id( req
->tid_to
);
1988 if (!thread_from
|| !thread_to
)
1990 if (thread_from
) release_object( thread_from
);
1991 if (thread_to
) release_object( thread_to
);
1994 if (thread_from
!= thread_to
)
1996 if (req
->attach
) attach_thread_input( thread_from
, thread_to
);
1999 if (thread_from
->queue
&& thread_to
->queue
&&
2000 thread_from
->queue
->input
== thread_to
->queue
->input
)
2001 detach_thread_input( thread_from
);
2003 set_error( STATUS_ACCESS_DENIED
);
2006 else set_error( STATUS_ACCESS_DENIED
);
2007 release_object( thread_from
);
2008 release_object( thread_to
);
2012 /* get thread input data */
2013 DECL_HANDLER(get_thread_input
)
2015 struct thread
*thread
= NULL
;
2016 struct thread_input
*input
;
2020 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2021 input
= thread
->queue
? thread
->queue
->input
: NULL
;
2023 else input
= foreground_input
; /* get the foreground thread info */
2027 reply
->focus
= input
->focus
;
2028 reply
->capture
= input
->capture
;
2029 reply
->active
= input
->active
;
2030 reply
->menu_owner
= input
->menu_owner
;
2031 reply
->move_size
= input
->move_size
;
2032 reply
->caret
= input
->caret
;
2033 reply
->rect
= input
->caret_rect
;
2040 reply
->menu_owner
= 0;
2041 reply
->move_size
= 0;
2043 reply
->rect
.left
= reply
->rect
.top
= reply
->rect
.right
= reply
->rect
.bottom
= 0;
2045 /* foreground window is active window of foreground thread */
2046 reply
->foreground
= foreground_input
? foreground_input
->active
: 0;
2047 if (thread
) release_object( thread
);
2051 /* retrieve queue keyboard state for a given thread */
2052 DECL_HANDLER(get_key_state
)
2054 struct thread
*thread
;
2055 struct thread_input
*input
;
2057 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2058 input
= thread
->queue
? thread
->queue
->input
: NULL
;
2061 if (req
->key
>= 0) reply
->state
= input
->keystate
[req
->key
& 0xff];
2062 set_reply_data( input
->keystate
, min( get_reply_max_size(), sizeof(input
->keystate
) ));
2064 release_object( thread
);
2068 /* set queue keyboard state for a given thread */
2069 DECL_HANDLER(set_key_state
)
2071 struct thread
*thread
= NULL
;
2072 struct thread_input
*input
;
2074 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2075 input
= thread
->queue
? thread
->queue
->input
: NULL
;
2078 data_size_t size
= min( sizeof(input
->keystate
), get_req_data_size() );
2079 if (size
) memcpy( input
->keystate
, get_req_data(), size
);
2081 release_object( thread
);
2085 /* set the system foreground window */
2086 DECL_HANDLER(set_foreground_window
)
2088 struct thread
*thread
;
2089 struct msg_queue
*queue
= get_current_queue();
2091 reply
->previous
= foreground_input
? foreground_input
->active
: 0;
2092 reply
->send_msg_old
= (reply
->previous
&& foreground_input
!= queue
->input
);
2093 reply
->send_msg_new
= FALSE
;
2095 if (is_top_level_window( req
->handle
) &&
2096 ((thread
= get_window_thread( req
->handle
))))
2098 foreground_input
= thread
->queue
->input
;
2099 reply
->send_msg_new
= (foreground_input
!= queue
->input
);
2100 release_object( thread
);
2102 else set_win32_error( ERROR_INVALID_WINDOW_HANDLE
);
2106 /* set the current thread focus window */
2107 DECL_HANDLER(set_focus_window
)
2109 struct msg_queue
*queue
= get_current_queue();
2111 reply
->previous
= 0;
2112 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2114 reply
->previous
= queue
->input
->focus
;
2115 queue
->input
->focus
= get_user_full_handle( req
->handle
);
2120 /* set the current thread active window */
2121 DECL_HANDLER(set_active_window
)
2123 struct msg_queue
*queue
= get_current_queue();
2125 reply
->previous
= 0;
2126 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2128 if (!req
->handle
|| make_window_active( req
->handle
))
2130 reply
->previous
= queue
->input
->active
;
2131 queue
->input
->active
= get_user_full_handle( req
->handle
);
2133 else set_error( STATUS_INVALID_HANDLE
);
2138 /* set the current thread capture window */
2139 DECL_HANDLER(set_capture_window
)
2141 struct msg_queue
*queue
= get_current_queue();
2143 reply
->previous
= reply
->full_handle
= 0;
2144 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2146 struct thread_input
*input
= queue
->input
;
2148 /* if in menu mode, reject all requests to change focus, except if the menu bit is set */
2149 if (input
->menu_owner
&& !(req
->flags
& CAPTURE_MENU
))
2151 set_error(STATUS_ACCESS_DENIED
);
2154 reply
->previous
= input
->capture
;
2155 input
->capture
= get_user_full_handle( req
->handle
);
2156 input
->menu_owner
= (req
->flags
& CAPTURE_MENU
) ? input
->capture
: 0;
2157 input
->move_size
= (req
->flags
& CAPTURE_MOVESIZE
) ? input
->capture
: 0;
2158 reply
->full_handle
= input
->capture
;
2163 /* Set the current thread caret window */
2164 DECL_HANDLER(set_caret_window
)
2166 struct msg_queue
*queue
= get_current_queue();
2168 reply
->previous
= 0;
2169 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2171 struct thread_input
*input
= queue
->input
;
2173 reply
->previous
= input
->caret
;
2174 reply
->old_rect
= input
->caret_rect
;
2175 reply
->old_hide
= input
->caret_hide
;
2176 reply
->old_state
= input
->caret_state
;
2178 set_caret_window( input
, get_user_full_handle(req
->handle
) );
2179 input
->caret_rect
.right
= input
->caret_rect
.left
+ req
->width
;
2180 input
->caret_rect
.bottom
= input
->caret_rect
.top
+ req
->height
;
2185 /* Set the current thread caret information */
2186 DECL_HANDLER(set_caret_info
)
2188 struct msg_queue
*queue
= get_current_queue();
2189 struct thread_input
*input
;
2192 input
= queue
->input
;
2193 reply
->full_handle
= input
->caret
;
2194 reply
->old_rect
= input
->caret_rect
;
2195 reply
->old_hide
= input
->caret_hide
;
2196 reply
->old_state
= input
->caret_state
;
2198 if (req
->handle
&& get_user_full_handle(req
->handle
) != input
->caret
)
2200 set_error( STATUS_ACCESS_DENIED
);
2203 if (req
->flags
& SET_CARET_POS
)
2205 input
->caret_rect
.right
+= req
->x
- input
->caret_rect
.left
;
2206 input
->caret_rect
.bottom
+= req
->y
- input
->caret_rect
.top
;
2207 input
->caret_rect
.left
= req
->x
;
2208 input
->caret_rect
.top
= req
->y
;
2210 if (req
->flags
& SET_CARET_HIDE
)
2212 input
->caret_hide
+= req
->hide
;
2213 if (input
->caret_hide
< 0) input
->caret_hide
= 0;
2215 if (req
->flags
& SET_CARET_STATE
)
2217 if (req
->state
== -1) input
->caret_state
= !input
->caret_state
;
2218 else input
->caret_state
= !!req
->state
;
2223 /* get the time of the last input event */
2224 DECL_HANDLER(get_last_input_time
)
2226 reply
->time
= last_input_time
;