Change secondary buffer variable name to secondary.
[wine/hacks.git] / dlls / dsound / buffer.c
blob84348063695159e8978dcb06903e0a9a6b6caf32
1 /* DirectSound
3 * Copyright 1998 Marcus Meissner
4 * Copyright 1998 Rob Riggs
5 * Copyright 2000-2002 TransGaming Technologies, Inc.
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 #include <stdarg.h>
24 #define NONAMELESSSTRUCT
25 #define NONAMELESSUNION
26 #include "windef.h"
27 #include "winbase.h"
28 #include "winuser.h"
29 #include "mmsystem.h"
30 #include "winreg.h"
31 #include "winternl.h"
32 #include "wine/debug.h"
33 #include "dsound.h"
34 #include "dsdriver.h"
35 #include "dsound_private.h"
37 WINE_DEFAULT_DEBUG_CHANNEL(dsound);
39 /*******************************************************************************
40 * IDirectSoundNotify
42 static HRESULT WINAPI IDirectSoundNotifyImpl_QueryInterface(
43 LPDIRECTSOUNDNOTIFY iface,REFIID riid,LPVOID *ppobj
44 ) {
45 IDirectSoundNotifyImpl *This = (IDirectSoundNotifyImpl *)iface;
46 TRACE("(%p,%s,%p)\n",This,debugstr_guid(riid),ppobj);
48 if (This->dsb == NULL) {
49 WARN("invalid parameter\n");
50 return E_INVALIDARG;
53 return IDirectSoundBuffer_QueryInterface((LPDIRECTSOUNDBUFFER)This->dsb, riid, ppobj);
56 static ULONG WINAPI IDirectSoundNotifyImpl_AddRef(LPDIRECTSOUNDNOTIFY iface)
58 IDirectSoundNotifyImpl *This = (IDirectSoundNotifyImpl *)iface;
59 ULONG ref = InterlockedIncrement(&(This->ref));
60 TRACE("(%p) ref was %ld\n", This, ref - 1);
61 return ref;
64 static ULONG WINAPI IDirectSoundNotifyImpl_Release(LPDIRECTSOUNDNOTIFY iface)
66 IDirectSoundNotifyImpl *This = (IDirectSoundNotifyImpl *)iface;
67 ULONG ref = InterlockedDecrement(&(This->ref));
68 TRACE("(%p) ref was %ld\n", This, ref + 1);
70 if (!ref) {
71 IDirectSoundBuffer_Release((LPDIRECTSOUNDBUFFER)This->dsb);
72 This->dsb->notify = NULL;
73 HeapFree(GetProcessHeap(), 0, This);
74 TRACE("(%p) released\n", This);
76 return ref;
79 static HRESULT WINAPI IDirectSoundNotifyImpl_SetNotificationPositions(
80 LPDIRECTSOUNDNOTIFY iface,DWORD howmuch,LPCDSBPOSITIONNOTIFY notify
81 ) {
82 IDirectSoundNotifyImpl *This = (IDirectSoundNotifyImpl *)iface;
83 TRACE("(%p,0x%08lx,%p)\n",This,howmuch,notify);
85 if (howmuch > 0 && notify == NULL) {
86 WARN("invalid parameter: notify == NULL\n");
87 return DSERR_INVALIDPARAM;
90 if (TRACE_ON(dsound)) {
91 unsigned int i;
92 for (i=0;i<howmuch;i++)
93 TRACE("notify at %ld to %p\n",
94 notify[i].dwOffset,notify[i].hEventNotify);
97 if (This->dsb->hwnotify) {
98 HRESULT hres;
99 hres = IDsDriverNotify_SetNotificationPositions(This->dsb->hwnotify, howmuch, notify);
100 if (hres != DS_OK)
101 WARN("IDsDriverNotify_SetNotificationPositions failed\n");
102 return hres;
103 } else if (howmuch > 0) {
104 /* Make an internal copy of the caller-supplied array.
105 * Replace the existing copy if one is already present. */
106 if (This->dsb->notifies)
107 This->dsb->notifies = HeapReAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
108 This->dsb->notifies, howmuch * sizeof(DSBPOSITIONNOTIFY));
109 else
110 This->dsb->notifies = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
111 howmuch * sizeof(DSBPOSITIONNOTIFY));
113 if (This->dsb->notifies == NULL) {
114 WARN("out of memory\n");
115 return DSERR_OUTOFMEMORY;
117 CopyMemory(This->dsb->notifies, notify, howmuch * sizeof(DSBPOSITIONNOTIFY));
118 This->dsb->nrofnotifies = howmuch;
119 } else {
120 HeapFree(GetProcessHeap(), 0, This->dsb->notifies);
121 This->dsb->notifies = NULL;
122 This->dsb->nrofnotifies = 0;
125 return S_OK;
128 static const IDirectSoundNotifyVtbl dsnvt =
130 IDirectSoundNotifyImpl_QueryInterface,
131 IDirectSoundNotifyImpl_AddRef,
132 IDirectSoundNotifyImpl_Release,
133 IDirectSoundNotifyImpl_SetNotificationPositions,
136 HRESULT WINAPI IDirectSoundNotifyImpl_Create(
137 IDirectSoundBufferImpl * dsb,
138 IDirectSoundNotifyImpl **pdsn)
140 IDirectSoundNotifyImpl * dsn;
141 TRACE("(%p,%p)\n",dsb,pdsn);
143 dsn = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(dsn));
145 if (dsn == NULL) {
146 WARN("out of memory\n");
147 return DSERR_OUTOFMEMORY;
150 dsn->ref = 0;
151 dsn->lpVtbl = &dsnvt;
152 dsn->dsb = dsb;
153 dsb->notify = dsn;
154 IDirectSoundBuffer_AddRef((LPDIRECTSOUNDBUFFER)dsb);
156 *pdsn = dsn;
157 return DS_OK;
160 HRESULT WINAPI IDirectSoundNotifyImpl_Destroy(
161 IDirectSoundNotifyImpl *pdsn)
163 TRACE("(%p)\n",pdsn);
165 while (IDirectSoundNotifyImpl_Release((LPDIRECTSOUNDNOTIFY)pdsn) > 0);
167 return DS_OK;
170 /*******************************************************************************
171 * IDirectSoundBuffer
174 static HRESULT WINAPI IDirectSoundBufferImpl_SetFormat(
175 LPDIRECTSOUNDBUFFER8 iface,LPCWAVEFORMATEX wfex
177 IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface;
179 TRACE("(%p,%p)\n",This,wfex);
180 /* This method is not available on secondary buffers */
181 WARN("invalid call\n");
182 return DSERR_INVALIDCALL;
185 static HRESULT WINAPI IDirectSoundBufferImpl_SetVolume(
186 LPDIRECTSOUNDBUFFER8 iface,LONG vol
188 IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface;
189 LONG oldVol;
190 HRESULT hres = DS_OK;
192 TRACE("(%p,%ld)\n",This,vol);
194 if (!(This->dsbd.dwFlags & DSBCAPS_CTRLVOLUME)) {
195 WARN("control unavailable: This->dsbd.dwFlags = 0x%08lx\n", This->dsbd.dwFlags);
196 return DSERR_CONTROLUNAVAIL;
199 if ((vol > DSBVOLUME_MAX) || (vol < DSBVOLUME_MIN)) {
200 WARN("invalid parameter: vol = %ld\n", vol);
201 return DSERR_INVALIDPARAM;
204 /* **** */
205 EnterCriticalSection(&(This->lock));
207 if (This->dsbd.dwFlags & DSBCAPS_CTRL3D) {
208 oldVol = This->ds3db_lVolume;
209 This->ds3db_lVolume = vol;
210 } else {
211 oldVol = This->volpan.lVolume;
212 This->volpan.lVolume = vol;
213 if (vol != oldVol)
214 DSOUND_RecalcVolPan(&(This->volpan));
217 if (vol != oldVol) {
218 if (This->hwbuf) {
219 hres = IDsDriverBuffer_SetVolumePan(This->hwbuf, &(This->volpan));
220 if (hres != DS_OK)
221 WARN("IDsDriverBuffer_SetVolumePan failed\n");
222 } else
223 DSOUND_ForceRemix(This);
226 LeaveCriticalSection(&(This->lock));
227 /* **** */
229 return hres;
232 static HRESULT WINAPI IDirectSoundBufferImpl_GetVolume(
233 LPDIRECTSOUNDBUFFER8 iface,LPLONG vol
235 IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface;
236 TRACE("(%p,%p)\n",This,vol);
238 if (!(This->dsbd.dwFlags & DSBCAPS_CTRLVOLUME)) {
239 WARN("control unavailable\n");
240 return DSERR_CONTROLUNAVAIL;
243 if (vol == NULL) {
244 WARN("invalid parameter: vol == NULL\n");
245 return DSERR_INVALIDPARAM;
248 *vol = This->volpan.lVolume;
250 return DS_OK;
253 static HRESULT WINAPI IDirectSoundBufferImpl_SetFrequency(
254 LPDIRECTSOUNDBUFFER8 iface,DWORD freq
256 IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface;
257 DWORD oldFreq;
259 TRACE("(%p,%ld)\n",This,freq);
261 if (!(This->dsbd.dwFlags & DSBCAPS_CTRLFREQUENCY)) {
262 WARN("control unavailable\n");
263 return DSERR_CONTROLUNAVAIL;
266 if (freq == DSBFREQUENCY_ORIGINAL)
267 freq = This->pwfx->nSamplesPerSec;
269 if ((freq < DSBFREQUENCY_MIN) || (freq > DSBFREQUENCY_MAX)) {
270 WARN("invalid parameter: freq = %ld\n", freq);
271 return DSERR_INVALIDPARAM;
274 /* **** */
275 EnterCriticalSection(&(This->lock));
277 oldFreq = This->freq;
278 This->freq = freq;
279 if (freq != oldFreq) {
280 This->freqAdjust = (freq << DSOUND_FREQSHIFT) / This->dsound->device->pwfx->nSamplesPerSec;
281 This->nAvgBytesPerSec = freq * This->pwfx->nBlockAlign;
282 DSOUND_RecalcFormat(This);
283 if (!This->hwbuf)
284 DSOUND_ForceRemix(This);
287 LeaveCriticalSection(&(This->lock));
288 /* **** */
290 return DS_OK;
293 static HRESULT WINAPI IDirectSoundBufferImpl_Play(
294 LPDIRECTSOUNDBUFFER8 iface,DWORD reserved1,DWORD reserved2,DWORD flags
296 HRESULT hres = DS_OK;
297 IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface;
298 TRACE("(%p,%08lx,%08lx,%08lx)\n",This,reserved1,reserved2,flags);
300 /* **** */
301 EnterCriticalSection(&(This->lock));
303 This->playflags = flags;
304 if (This->state == STATE_STOPPED) {
305 This->leadin = TRUE;
306 This->startpos = This->buf_mixpos;
307 This->state = STATE_STARTING;
308 } else if (This->state == STATE_STOPPING)
309 This->state = STATE_PLAYING;
310 if (This->hwbuf) {
311 hres = IDsDriverBuffer_Play(This->hwbuf, 0, 0, This->playflags);
312 if (hres != DS_OK)
313 WARN("IDsDriverBuffer_Play failed\n");
314 else
315 This->state = STATE_PLAYING;
318 LeaveCriticalSection(&(This->lock));
319 /* **** */
321 return hres;
324 static HRESULT WINAPI IDirectSoundBufferImpl_Stop(LPDIRECTSOUNDBUFFER8 iface)
326 HRESULT hres = DS_OK;
327 IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface;
328 TRACE("(%p)\n",This);
330 /* **** */
331 EnterCriticalSection(&(This->lock));
333 if (This->state == STATE_PLAYING)
334 This->state = STATE_STOPPING;
335 else if (This->state == STATE_STARTING)
336 This->state = STATE_STOPPED;
337 if (This->hwbuf) {
338 hres = IDsDriverBuffer_Stop(This->hwbuf);
339 if (hres != DS_OK)
340 WARN("IDsDriverBuffer_Stop failed\n");
341 else
342 This->state = STATE_STOPPED;
344 DSOUND_CheckEvent(This, 0);
346 LeaveCriticalSection(&(This->lock));
347 /* **** */
349 return hres;
352 static ULONG WINAPI IDirectSoundBufferImpl_AddRef(LPDIRECTSOUNDBUFFER8 iface)
354 IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface;
355 ULONG ref = InterlockedIncrement(&(This->ref));
356 TRACE("(%p) ref was %ld\n", This, ref - 1);
357 return ref;
360 static ULONG WINAPI IDirectSoundBufferImpl_Release(LPDIRECTSOUNDBUFFER8 iface)
362 IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface;
363 ULONG ref = InterlockedDecrement(&(This->ref));
364 TRACE("(%p) ref was %ld\n", This, ref + 1);
366 if (!ref) {
367 DSOUND_RemoveBuffer(This->dsound, This);
369 This->lock.DebugInfo->Spare[0] = 0;
370 DeleteCriticalSection(&(This->lock));
372 if (This->hwbuf) {
373 IDsDriverBuffer_Release(This->hwbuf);
374 if (This->dsound->device->drvdesc.dwFlags & DSDDESC_USESYSTEMMEMORY) {
375 This->buffer->ref--;
376 if (This->buffer->ref==0) {
377 HeapFree(GetProcessHeap(),0,This->buffer->memory);
378 HeapFree(GetProcessHeap(),0,This->buffer);
381 } else {
382 This->buffer->ref--;
383 if (This->buffer->ref==0) {
384 HeapFree(GetProcessHeap(),0,This->buffer->memory);
385 HeapFree(GetProcessHeap(),0,This->buffer);
389 HeapFree(GetProcessHeap(), 0, This->notifies);
390 HeapFree(GetProcessHeap(), 0, This->pwfx);
391 HeapFree(GetProcessHeap(), 0, This);
393 TRACE("(%p) released\n", This);
395 return ref;
398 DWORD DSOUND_CalcPlayPosition(IDirectSoundBufferImpl *This, DWORD pplay, DWORD pwrite)
400 DWORD bplay = This->buf_mixpos;
401 DWORD pmix = This->primary_mixpos;
402 TRACE("(%p, pplay=%lu, pwrite=%lu)\n", This, pplay, pwrite);
404 /* the actual primary play position (pplay) is always behind last mixed (pmix),
405 * unless the computer is too slow or something */
406 /* we need to know how far away we are from there */
407 if (pmix < pplay) pmix += This->dsound->device->buflen; /* wraparound */
408 pmix -= pplay;
409 /* detect buffer underrun */
410 if (pwrite < pplay) pwrite += This->dsound->device->buflen; /* wraparound */
411 pwrite -= pplay;
412 if (pmix > (ds_snd_queue_max * This->dsound->device->fraglen + pwrite + This->dsound->device->writelead)) {
413 WARN("detected an underrun: primary queue was %ld\n",pmix);
414 pmix = 0;
416 /* divide the offset by its sample size */
417 pmix /= This->dsound->device->pwfx->nBlockAlign;
418 TRACE("primary back-samples=%ld\n",pmix);
419 /* adjust for our frequency */
420 pmix = (pmix * This->freqAdjust) >> DSOUND_FREQSHIFT;
421 /* multiply by our own sample size */
422 pmix *= This->pwfx->nBlockAlign;
423 TRACE("this back-offset=%ld\n", pmix);
424 /* subtract from our last mixed position */
425 while (bplay < pmix) bplay += This->buflen; /* wraparound */
426 bplay -= pmix;
427 if (This->leadin && ((bplay < This->startpos) || (bplay > This->buf_mixpos))) {
428 /* seems we haven't started playing yet */
429 TRACE("this still in lead-in phase\n");
430 bplay = This->startpos;
432 /* return the result */
433 return bplay;
436 static HRESULT WINAPI IDirectSoundBufferImpl_GetCurrentPosition(
437 LPDIRECTSOUNDBUFFER8 iface,LPDWORD playpos,LPDWORD writepos
439 HRESULT hres;
440 IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface;
441 TRACE("(%p,%p,%p)\n",This,playpos,writepos);
442 if (This->hwbuf) {
443 hres=IDsDriverBuffer_GetPosition(This->hwbuf,playpos,writepos);
444 if (hres != DS_OK) {
445 WARN("IDsDriverBuffer_GetPosition failed\n");
446 return hres;
448 } else {
449 if (playpos && (This->state != STATE_PLAYING)) {
450 /* we haven't been merged into the primary buffer (yet) */
451 *playpos = This->buf_mixpos;
452 } else if (playpos) {
453 DWORD pplay, pwrite;
454 /* let's get this exact; first, recursively call GetPosition on the primary */
455 EnterCriticalSection(&(This->dsound->device->mixlock));
456 if (DSOUND_PrimaryGetPosition(This->dsound->device, &pplay, &pwrite) != DS_OK)
457 WARN("DSOUND_PrimaryGetPosition failed\n");
458 /* detect HEL mode underrun */
459 if (!(This->dsound->device->hwbuf || This->dsound->device->pwqueue))
460 TRACE("detected an underrun\n");
461 if ((This->dsbd.dwFlags & DSBCAPS_GETCURRENTPOSITION2) || This->dsound->device->hwbuf) {
462 /* calculate play position using this */
463 *playpos = DSOUND_CalcPlayPosition(This, pplay, pwrite);
464 } else {
465 /* (unless the app isn't using GETCURRENTPOSITION2) */
466 /* don't know exactly how this should be handled...
467 * the docs says that play cursor is reported as directly
468 * behind write cursor, hmm... */
469 /* let's just do what might work for Half-Life */
470 DWORD wp;
471 wp = (This->dsound->device->pwplay + ds_hel_margin) * This->dsound->device->fraglen;
472 wp %= This->dsound->device->buflen;
473 *playpos = DSOUND_CalcPlayPosition(This, wp, pwrite);
475 LeaveCriticalSection(&(This->dsound->device->mixlock));
477 if (writepos)
478 *writepos = This->buf_mixpos;
480 if (writepos) {
481 if (This->state != STATE_STOPPED) {
482 /* apply the documented 10ms lead to writepos */
483 *writepos += This->writelead;
485 *writepos %= This->buflen;
487 if (playpos)
488 This->last_playpos = *playpos;
489 TRACE("playpos = %ld, writepos = %ld (%p, time=%ld)\n", playpos?*playpos:0, writepos?*writepos:0, This, GetTickCount());
490 return DS_OK;
493 static HRESULT WINAPI IDirectSoundBufferImpl_GetStatus(
494 LPDIRECTSOUNDBUFFER8 iface,LPDWORD status
496 IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface;
497 TRACE("(%p,%p), thread is %04lx\n",This,status,GetCurrentThreadId());
499 if (status == NULL) {
500 WARN("invalid parameter: status = NULL\n");
501 return DSERR_INVALIDPARAM;
504 *status = 0;
505 if ((This->state == STATE_STARTING) || (This->state == STATE_PLAYING)) {
506 *status |= DSBSTATUS_PLAYING;
507 if (This->playflags & DSBPLAY_LOOPING)
508 *status |= DSBSTATUS_LOOPING;
511 TRACE("status=%lx\n", *status);
512 return DS_OK;
516 static HRESULT WINAPI IDirectSoundBufferImpl_GetFormat(
517 LPDIRECTSOUNDBUFFER8 iface,
518 LPWAVEFORMATEX lpwf,
519 DWORD wfsize,
520 LPDWORD wfwritten)
522 DWORD size;
523 IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface;
524 TRACE("(%p,%p,%ld,%p)\n",This,lpwf,wfsize,wfwritten);
526 size = sizeof(WAVEFORMATEX) + This->pwfx->cbSize;
528 if (lpwf) { /* NULL is valid */
529 if (wfsize >= size) {
530 CopyMemory(lpwf,This->pwfx,size);
531 if (wfwritten)
532 *wfwritten = size;
533 } else {
534 WARN("invalid parameter: wfsize too small\n");
535 if (wfwritten)
536 *wfwritten = 0;
537 return DSERR_INVALIDPARAM;
539 } else {
540 if (wfwritten)
541 *wfwritten = sizeof(WAVEFORMATEX) + This->pwfx->cbSize;
542 else {
543 WARN("invalid parameter: wfwritten == NULL\n");
544 return DSERR_INVALIDPARAM;
548 return DS_OK;
551 static HRESULT WINAPI IDirectSoundBufferImpl_Lock(
552 LPDIRECTSOUNDBUFFER8 iface,DWORD writecursor,DWORD writebytes,LPVOID lplpaudioptr1,LPDWORD audiobytes1,LPVOID lplpaudioptr2,LPDWORD audiobytes2,DWORD flags
554 HRESULT hres = DS_OK;
555 IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface;
557 TRACE("(%p,%ld,%ld,%p,%p,%p,%p,0x%08lx) at %ld\n",
558 This,
559 writecursor,
560 writebytes,
561 lplpaudioptr1,
562 audiobytes1,
563 lplpaudioptr2,
564 audiobytes2,
565 flags,
566 GetTickCount()
569 if (flags & DSBLOCK_FROMWRITECURSOR) {
570 DWORD writepos;
571 /* GetCurrentPosition does too much magic to duplicate here */
572 hres = IDirectSoundBufferImpl_GetCurrentPosition(iface, NULL, &writepos);
573 if (hres != DS_OK) {
574 WARN("IDirectSoundBufferImpl_GetCurrentPosition failed\n");
575 return hres;
577 writecursor += writepos;
579 writecursor %= This->buflen;
580 if (flags & DSBLOCK_ENTIREBUFFER)
581 writebytes = This->buflen;
582 if (writebytes > This->buflen)
583 writebytes = This->buflen;
585 EnterCriticalSection(&(This->lock));
587 if ((writebytes == This->buflen) &&
588 ((This->state == STATE_STARTING) ||
589 (This->state == STATE_PLAYING)))
590 /* some games, like Half-Life, try to be clever (not) and
591 * keep one secondary buffer, and mix sounds into it itself,
592 * locking the entire buffer every time... so we can just forget
593 * about tracking the last-written-to-position... */
594 This->probably_valid_to = (DWORD)-1;
595 else
596 This->probably_valid_to = writecursor;
598 if (!(This->dsound->device->drvdesc.dwFlags & DSDDESC_DONTNEEDSECONDARYLOCK) && This->hwbuf) {
599 hres = IDsDriverBuffer_Lock(This->hwbuf,
600 lplpaudioptr1, audiobytes1,
601 lplpaudioptr2, audiobytes2,
602 writecursor, writebytes,
604 if (hres != DS_OK) {
605 WARN("IDsDriverBuffer_Lock failed\n");
606 LeaveCriticalSection(&(This->lock));
607 return hres;
609 } else {
610 BOOL remix = FALSE;
611 if (writecursor+writebytes <= This->buflen) {
612 *(LPBYTE*)lplpaudioptr1 = This->buffer->memory+writecursor;
613 *audiobytes1 = writebytes;
614 if (lplpaudioptr2)
615 *(LPBYTE*)lplpaudioptr2 = NULL;
616 if (audiobytes2)
617 *audiobytes2 = 0;
618 TRACE("->%ld.0\n",writebytes);
619 } else {
620 *(LPBYTE*)lplpaudioptr1 = This->buffer->memory+writecursor;
621 *audiobytes1 = This->buflen-writecursor;
622 if (lplpaudioptr2)
623 *(LPBYTE*)lplpaudioptr2 = This->buffer->memory;
624 if (audiobytes2)
625 *audiobytes2 = writebytes-(This->buflen-writecursor);
626 TRACE("->%ld.%ld\n",*audiobytes1,audiobytes2?*audiobytes2:0);
628 if (This->state == STATE_PLAYING) {
629 /* if the segment between playpos and buf_mixpos is touched,
630 * we need to cancel some mixing */
631 /* we'll assume that the app always calls GetCurrentPosition before
632 * locking a playing buffer, so that last_playpos is up-to-date */
633 if (This->buf_mixpos >= This->last_playpos) {
634 if (This->buf_mixpos > writecursor &&
635 This->last_playpos < writecursor+writebytes)
636 remix = TRUE;
637 } else {
638 if (This->buf_mixpos > writecursor ||
639 This->last_playpos < writecursor+writebytes)
640 remix = TRUE;
642 if (remix) {
643 TRACE("locking prebuffered region, ouch\n");
644 DSOUND_MixCancelAt(This, writecursor);
649 LeaveCriticalSection(&(This->lock));
650 return DS_OK;
653 static HRESULT WINAPI IDirectSoundBufferImpl_SetCurrentPosition(
654 LPDIRECTSOUNDBUFFER8 iface,DWORD newpos
656 HRESULT hres = DS_OK;
657 IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface;
658 TRACE("(%p,%ld)\n",This,newpos);
660 /* **** */
661 EnterCriticalSection(&(This->lock));
663 newpos %= This->buflen;
664 This->buf_mixpos = newpos;
665 if (This->hwbuf) {
666 hres = IDsDriverBuffer_SetPosition(This->hwbuf, This->buf_mixpos);
667 if (hres != DS_OK)
668 WARN("IDsDriverBuffer_SetPosition failed\n");
671 LeaveCriticalSection(&(This->lock));
672 /* **** */
674 return hres;
677 static HRESULT WINAPI IDirectSoundBufferImpl_SetPan(
678 LPDIRECTSOUNDBUFFER8 iface,LONG pan
680 HRESULT hres = DS_OK;
681 IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface;
683 TRACE("(%p,%ld)\n",This,pan);
685 if ((pan > DSBPAN_RIGHT) || (pan < DSBPAN_LEFT)) {
686 WARN("invalid parameter: pan = %ld\n", pan);
687 return DSERR_INVALIDPARAM;
690 /* You cannot use both pan and 3D controls */
691 if (!(This->dsbd.dwFlags & DSBCAPS_CTRLPAN) ||
692 (This->dsbd.dwFlags & DSBCAPS_CTRL3D)) {
693 WARN("control unavailable\n");
694 return DSERR_CONTROLUNAVAIL;
697 /* **** */
698 EnterCriticalSection(&(This->lock));
700 if (This->volpan.lPan != pan) {
701 This->volpan.lPan = pan;
702 DSOUND_RecalcVolPan(&(This->volpan));
704 if (This->hwbuf) {
705 hres = IDsDriverBuffer_SetVolumePan(This->hwbuf, &(This->volpan));
706 if (hres != DS_OK)
707 WARN("IDsDriverBuffer_SetVolumePan failed\n");
708 } else
709 DSOUND_ForceRemix(This);
712 LeaveCriticalSection(&(This->lock));
713 /* **** */
715 return hres;
718 static HRESULT WINAPI IDirectSoundBufferImpl_GetPan(
719 LPDIRECTSOUNDBUFFER8 iface,LPLONG pan
721 IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface;
722 TRACE("(%p,%p)\n",This,pan);
724 if (!(This->dsbd.dwFlags & DSBCAPS_CTRLPAN)) {
725 WARN("control unavailable\n");
726 return DSERR_CONTROLUNAVAIL;
729 if (pan == NULL) {
730 WARN("invalid parameter: pan = NULL\n");
731 return DSERR_INVALIDPARAM;
734 *pan = This->volpan.lPan;
736 return DS_OK;
739 static HRESULT WINAPI IDirectSoundBufferImpl_Unlock(
740 LPDIRECTSOUNDBUFFER8 iface,LPVOID p1,DWORD x1,LPVOID p2,DWORD x2
742 IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface;
743 DWORD probably_valid_to;
744 HRESULT hres = DS_OK;
746 TRACE("(%p,%p,%ld,%p,%ld)\n", This,p1,x1,p2,x2);
748 /* **** */
749 EnterCriticalSection(&(This->lock));
751 if (!(This->dsound->device->drvdesc.dwFlags & DSDDESC_DONTNEEDSECONDARYLOCK) && This->hwbuf) {
752 hres = IDsDriverBuffer_Unlock(This->hwbuf, p1, x1, p2, x2);
753 if (hres != DS_OK)
754 WARN("IDsDriverBuffer_Unlock failed\n");
757 if (hres == DS_OK) {
758 if (p2) probably_valid_to = (((LPBYTE)p2)-This->buffer->memory) + x2;
759 else probably_valid_to = (((LPBYTE)p1)-This->buffer->memory) + x1;
760 probably_valid_to %= This->buflen;
761 if ((probably_valid_to == 0) && ((x1+x2) == This->buflen) &&
762 ((This->state == STATE_STARTING) ||
763 (This->state == STATE_PLAYING)))
764 /* see IDirectSoundBufferImpl_Lock */
765 probably_valid_to = (DWORD)-1;
766 This->probably_valid_to = probably_valid_to;
769 LeaveCriticalSection(&(This->lock));
770 /* **** */
772 TRACE("probably_valid_to=%ld\n", This->probably_valid_to);
773 return hres;
776 static HRESULT WINAPI IDirectSoundBufferImpl_Restore(
777 LPDIRECTSOUNDBUFFER8 iface
779 IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface;
780 FIXME("(%p):stub\n",This);
781 return DS_OK;
784 static HRESULT WINAPI IDirectSoundBufferImpl_GetFrequency(
785 LPDIRECTSOUNDBUFFER8 iface,LPDWORD freq
787 IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface;
788 TRACE("(%p,%p)\n",This,freq);
790 if (freq == NULL) {
791 WARN("invalid parameter: freq = NULL\n");
792 return DSERR_INVALIDPARAM;
795 *freq = This->freq;
796 TRACE("-> %ld\n", *freq);
798 return DS_OK;
801 static HRESULT WINAPI IDirectSoundBufferImpl_SetFX(
802 LPDIRECTSOUNDBUFFER8 iface,DWORD dwEffectsCount,LPDSEFFECTDESC pDSFXDesc,LPDWORD pdwResultCodes
804 IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface;
805 DWORD u;
807 FIXME("(%p,%lu,%p,%p): stub\n",This,dwEffectsCount,pDSFXDesc,pdwResultCodes);
809 if (pdwResultCodes)
810 for (u=0; u<dwEffectsCount; u++) pdwResultCodes[u] = DSFXR_UNKNOWN;
812 WARN("control unavailable\n");
813 return DSERR_CONTROLUNAVAIL;
816 static HRESULT WINAPI IDirectSoundBufferImpl_AcquireResources(
817 LPDIRECTSOUNDBUFFER8 iface,DWORD dwFlags,DWORD dwEffectsCount,LPDWORD pdwResultCodes
819 IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface;
820 DWORD u;
822 FIXME("(%p,%08lu,%lu,%p): stub\n",This,dwFlags,dwEffectsCount,pdwResultCodes);
824 if (pdwResultCodes)
825 for (u=0; u<dwEffectsCount; u++) pdwResultCodes[u] = DSFXR_UNKNOWN;
827 WARN("control unavailable\n");
828 return DSERR_CONTROLUNAVAIL;
831 static HRESULT WINAPI IDirectSoundBufferImpl_GetObjectInPath(
832 LPDIRECTSOUNDBUFFER8 iface,REFGUID rguidObject,DWORD dwIndex,REFGUID rguidInterface,LPVOID* ppObject
834 IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface;
836 FIXME("(%p,%s,%lu,%s,%p): stub\n",This,debugstr_guid(rguidObject),dwIndex,debugstr_guid(rguidInterface),ppObject);
838 WARN("control unavailable\n");
839 return DSERR_CONTROLUNAVAIL;
842 static HRESULT WINAPI IDirectSoundBufferImpl_Initialize(
843 LPDIRECTSOUNDBUFFER8 iface,LPDIRECTSOUND dsound,LPCDSBUFFERDESC dbsd
845 IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface;
846 FIXME("(%p,%p,%p):stub\n",This,dsound,dbsd);
847 DPRINTF("Re-Init!!!\n");
848 WARN("already initialized\n");
849 return DSERR_ALREADYINITIALIZED;
852 static HRESULT WINAPI IDirectSoundBufferImpl_GetCaps(
853 LPDIRECTSOUNDBUFFER8 iface,LPDSBCAPS caps
855 IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface;
856 TRACE("(%p)->(%p)\n",This,caps);
858 if (caps == NULL) {
859 WARN("invalid parameter: caps == NULL\n");
860 return DSERR_INVALIDPARAM;
863 if (caps->dwSize < sizeof(*caps)) {
864 WARN("invalid parameter: caps->dwSize = %ld < %d\n",caps->dwSize, sizeof(*caps));
865 return DSERR_INVALIDPARAM;
868 caps->dwFlags = This->dsbd.dwFlags;
869 if (This->hwbuf) caps->dwFlags |= DSBCAPS_LOCHARDWARE;
870 else caps->dwFlags |= DSBCAPS_LOCSOFTWARE;
872 caps->dwBufferBytes = This->buflen;
874 /* This value represents the speed of the "unlock" command.
875 As unlock is quite fast (it does not do anything), I put
876 4096 ko/s = 4 Mo / s */
877 /* FIXME: hwbuf speed */
878 caps->dwUnlockTransferRate = 4096;
879 caps->dwPlayCpuOverhead = 0;
881 return DS_OK;
884 static HRESULT WINAPI IDirectSoundBufferImpl_QueryInterface(
885 LPDIRECTSOUNDBUFFER8 iface,REFIID riid,LPVOID *ppobj
887 IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface;
889 TRACE("(%p,%s,%p)\n",This,debugstr_guid(riid),ppobj);
891 if (ppobj == NULL) {
892 WARN("invalid parameter\n");
893 return E_INVALIDARG;
896 *ppobj = NULL; /* assume failure */
898 if ( IsEqualGUID(riid, &IID_IUnknown) ||
899 IsEqualGUID(riid, &IID_IDirectSoundBuffer) ||
900 IsEqualGUID(riid, &IID_IDirectSoundBuffer8) ) {
901 if (!This->secondary)
902 SecondaryBufferImpl_Create(This, &(This->secondary));
903 if (This->secondary) {
904 IDirectSoundBuffer8_AddRef((LPDIRECTSOUNDBUFFER8)This->secondary);
905 *ppobj = This->secondary;
906 return S_OK;
908 WARN("IID_IDirectSoundBuffer\n");
909 return E_NOINTERFACE;
912 if ( IsEqualGUID( &IID_IDirectSoundNotify, riid ) ) {
913 if (!This->notify)
914 IDirectSoundNotifyImpl_Create(This, &(This->notify));
915 if (This->notify) {
916 IDirectSoundNotify_AddRef((LPDIRECTSOUNDNOTIFY)This->notify);
917 *ppobj = This->notify;
918 return S_OK;
920 WARN("IID_IDirectSoundNotify\n");
921 return E_NOINTERFACE;
924 if ( IsEqualGUID( &IID_IDirectSound3DBuffer, riid ) ) {
925 if (!This->ds3db)
926 IDirectSound3DBufferImpl_Create(This, &(This->ds3db));
927 if (This->ds3db) {
928 IDirectSound3DBuffer_AddRef((LPDIRECTSOUND3DBUFFER)This->ds3db);
929 *ppobj = This->ds3db;
930 return S_OK;
932 WARN("IID_IDirectSound3DBuffer\n");
933 return E_NOINTERFACE;
936 if ( IsEqualGUID( &IID_IDirectSound3DListener, riid ) ) {
937 ERR("app requested IDirectSound3DListener on secondary buffer\n");
938 return E_NOINTERFACE;
941 if ( IsEqualGUID( &IID_IKsPropertySet, riid ) ) {
942 if (!This->iks)
943 IKsBufferPropertySetImpl_Create(This, &(This->iks));
944 if (This->iks) {
945 IKsPropertySet_AddRef((LPKSPROPERTYSET)This->iks);
946 *ppobj = This->iks;
947 return S_OK;
949 WARN("IID_IKsPropertySet\n");
950 return E_NOINTERFACE;
953 FIXME( "Unknown IID %s\n", debugstr_guid( riid ) );
955 return E_NOINTERFACE;
958 static const IDirectSoundBuffer8Vtbl dsbvt =
960 IDirectSoundBufferImpl_QueryInterface,
961 IDirectSoundBufferImpl_AddRef,
962 IDirectSoundBufferImpl_Release,
963 IDirectSoundBufferImpl_GetCaps,
964 IDirectSoundBufferImpl_GetCurrentPosition,
965 IDirectSoundBufferImpl_GetFormat,
966 IDirectSoundBufferImpl_GetVolume,
967 IDirectSoundBufferImpl_GetPan,
968 IDirectSoundBufferImpl_GetFrequency,
969 IDirectSoundBufferImpl_GetStatus,
970 IDirectSoundBufferImpl_Initialize,
971 IDirectSoundBufferImpl_Lock,
972 IDirectSoundBufferImpl_Play,
973 IDirectSoundBufferImpl_SetCurrentPosition,
974 IDirectSoundBufferImpl_SetFormat,
975 IDirectSoundBufferImpl_SetVolume,
976 IDirectSoundBufferImpl_SetPan,
977 IDirectSoundBufferImpl_SetFrequency,
978 IDirectSoundBufferImpl_Stop,
979 IDirectSoundBufferImpl_Unlock,
980 IDirectSoundBufferImpl_Restore,
981 IDirectSoundBufferImpl_SetFX,
982 IDirectSoundBufferImpl_AcquireResources,
983 IDirectSoundBufferImpl_GetObjectInPath
986 HRESULT WINAPI IDirectSoundBufferImpl_Create(
987 IDirectSoundImpl *ds,
988 IDirectSoundBufferImpl **pdsb,
989 LPCDSBUFFERDESC dsbd)
991 IDirectSoundBufferImpl *dsb;
992 LPWAVEFORMATEX wfex = dsbd->lpwfxFormat;
993 HRESULT err = DS_OK;
994 DWORD capf = 0;
995 int use_hw, alloc_size, cp_size;
996 TRACE("(%p,%p,%p)\n",ds,pdsb,dsbd);
998 if (dsbd->dwBufferBytes < DSBSIZE_MIN || dsbd->dwBufferBytes > DSBSIZE_MAX) {
999 WARN("invalid parameter: dsbd->dwBufferBytes = %ld\n", dsbd->dwBufferBytes);
1000 *pdsb = NULL;
1001 return DSERR_INVALIDPARAM; /* FIXME: which error? */
1004 dsb = HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(*dsb));
1006 if (dsb == 0) {
1007 WARN("out of memory\n");
1008 *pdsb = NULL;
1009 return DSERR_OUTOFMEMORY;
1012 TRACE("Created buffer at %p\n", dsb);
1014 dsb->ref = 0;
1015 dsb->secondary = 0;
1016 dsb->dsound = ds;
1017 dsb->lpVtbl = &dsbvt;
1018 dsb->iks = NULL;
1020 /* size depends on version */
1021 CopyMemory(&dsb->dsbd, dsbd, dsbd->dwSize);
1023 /* variable sized struct so calculate size based on format */
1024 if (wfex->wFormatTag == WAVE_FORMAT_PCM) {
1025 alloc_size = sizeof(WAVEFORMATEX);
1026 cp_size = sizeof(PCMWAVEFORMAT);
1027 } else
1028 alloc_size = cp_size = sizeof(WAVEFORMATEX) + wfex->cbSize;
1030 dsb->pwfx = HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,alloc_size);
1031 if (dsb->pwfx == NULL) {
1032 WARN("out of memory\n");
1033 HeapFree(GetProcessHeap(),0,dsb);
1034 *pdsb = NULL;
1035 return DSERR_OUTOFMEMORY;
1038 CopyMemory(dsb->pwfx, wfex, cp_size);
1040 if (dsbd->dwBufferBytes % dsbd->lpwfxFormat->nBlockAlign)
1041 dsb->buflen = dsbd->dwBufferBytes +
1042 (dsbd->lpwfxFormat->nBlockAlign -
1043 (dsbd->dwBufferBytes % dsbd->lpwfxFormat->nBlockAlign));
1044 else
1045 dsb->buflen = dsbd->dwBufferBytes;
1047 dsb->freq = dsbd->lpwfxFormat->nSamplesPerSec;
1048 dsb->notify = NULL;
1049 dsb->notifies = NULL;
1050 dsb->nrofnotifies = 0;
1051 dsb->hwnotify = 0;
1053 /* Check necessary hardware mixing capabilities */
1054 if (wfex->nChannels==2) capf |= DSCAPS_SECONDARYSTEREO;
1055 else capf |= DSCAPS_SECONDARYMONO;
1056 if (wfex->wBitsPerSample==16) capf |= DSCAPS_SECONDARY16BIT;
1057 else capf |= DSCAPS_SECONDARY8BIT;
1059 use_hw = (ds->device->drvcaps.dwFlags & capf) == capf;
1060 TRACE("use_hw = 0x%08x, capf = 0x%08lx, ds->drvcaps.dwFlags = 0x%08lx\n", use_hw, capf, ds->device->drvcaps.dwFlags);
1062 /* FIXME: check hardware sample rate mixing capabilities */
1063 /* FIXME: check app hints for software/hardware buffer (STATIC, LOCHARDWARE, etc) */
1064 /* FIXME: check whether any hardware buffers are left */
1065 /* FIXME: handle DSDHEAP_CREATEHEAP for hardware buffers */
1067 /* Allocate an empty buffer */
1068 dsb->buffer = HeapAlloc(GetProcessHeap(),0,sizeof(*(dsb->buffer)));
1069 if (dsb->buffer == NULL) {
1070 WARN("out of memory\n");
1071 HeapFree(GetProcessHeap(),0,dsb->pwfx);
1072 HeapFree(GetProcessHeap(),0,dsb);
1073 *pdsb = NULL;
1074 return DSERR_OUTOFMEMORY;
1077 /* Allocate system memory for buffer if applicable */
1078 if ((ds->device->drvdesc.dwFlags & DSDDESC_USESYSTEMMEMORY) || !use_hw) {
1079 dsb->buffer->memory = HeapAlloc(GetProcessHeap(),0,dsb->buflen);
1080 if (dsb->buffer->memory == NULL) {
1081 WARN("out of memory\n");
1082 HeapFree(GetProcessHeap(),0,dsb->pwfx);
1083 HeapFree(GetProcessHeap(),0,dsb->buffer);
1084 HeapFree(GetProcessHeap(),0,dsb);
1085 *pdsb = NULL;
1086 return DSERR_OUTOFMEMORY;
1088 dsb->buffer->ref = 1;
1089 FillMemory(dsb->buffer->memory, dsb->buflen, dsbd->lpwfxFormat->wBitsPerSample == 8 ? 128 : 0);
1092 /* Allocate the hardware buffer */
1093 if (use_hw) {
1094 err = IDsDriver_CreateSoundBuffer(ds->device->driver,wfex,dsbd->dwFlags,0,
1095 &(dsb->buflen),&(dsb->buffer->memory),
1096 (LPVOID*)&(dsb->hwbuf));
1097 /* fall back to software buffer on failure */
1098 if (err != DS_OK) {
1099 TRACE("IDsDriver_CreateSoundBuffer failed, falling back to software buffer\n");
1100 use_hw = 0;
1101 if (ds->device->drvdesc.dwFlags & DSDDESC_USESYSTEMMEMORY) {
1102 dsb->buffer->memory = HeapAlloc(GetProcessHeap(),0,dsb->buflen);
1103 if (dsb->buffer->memory == NULL) {
1104 WARN("out of memory\n");
1105 HeapFree(GetProcessHeap(),0,dsb->buffer);
1106 HeapFree(GetProcessHeap(),0,dsb->pwfx);
1107 HeapFree(GetProcessHeap(),0,dsb);
1108 *pdsb = NULL;
1109 return DSERR_OUTOFMEMORY;
1111 dsb->buffer->ref = 1;
1112 FillMemory(dsb->buffer->memory, dsb->buflen, dsbd->lpwfxFormat->wBitsPerSample == 8 ? 128 : 0);
1114 err = DS_OK;
1118 /* calculate fragment size and write lead */
1119 DSOUND_RecalcFormat(dsb);
1121 /* It's not necessary to initialize values to zero since */
1122 /* we allocated this structure with HEAP_ZERO_MEMORY... */
1123 dsb->playpos = 0;
1124 dsb->buf_mixpos = 0;
1125 dsb->state = STATE_STOPPED;
1127 dsb->freqAdjust = (dsb->freq << DSOUND_FREQSHIFT) /
1128 ds->device->pwfx->nSamplesPerSec;
1129 dsb->nAvgBytesPerSec = dsb->freq *
1130 dsbd->lpwfxFormat->nBlockAlign;
1132 if (dsb->dsbd.dwFlags & DSBCAPS_CTRL3D) {
1133 dsb->ds3db_ds3db.dwSize = sizeof(DS3DBUFFER);
1134 dsb->ds3db_ds3db.vPosition.x = 0.0;
1135 dsb->ds3db_ds3db.vPosition.y = 0.0;
1136 dsb->ds3db_ds3db.vPosition.z = 0.0;
1137 dsb->ds3db_ds3db.vVelocity.x = 0.0;
1138 dsb->ds3db_ds3db.vVelocity.y = 0.0;
1139 dsb->ds3db_ds3db.vVelocity.z = 0.0;
1140 dsb->ds3db_ds3db.dwInsideConeAngle = DS3D_DEFAULTCONEANGLE;
1141 dsb->ds3db_ds3db.dwOutsideConeAngle = DS3D_DEFAULTCONEANGLE;
1142 dsb->ds3db_ds3db.vConeOrientation.x = 0.0;
1143 dsb->ds3db_ds3db.vConeOrientation.y = 0.0;
1144 dsb->ds3db_ds3db.vConeOrientation.z = 0.0;
1145 dsb->ds3db_ds3db.lConeOutsideVolume = DS3D_DEFAULTCONEOUTSIDEVOLUME;
1146 dsb->ds3db_ds3db.flMinDistance = DS3D_DEFAULTMINDISTANCE;
1147 dsb->ds3db_ds3db.flMaxDistance = DS3D_DEFAULTMAXDISTANCE;
1148 dsb->ds3db_ds3db.dwMode = DS3DMODE_NORMAL;
1150 dsb->ds3db_need_recalc = FALSE;
1151 DSOUND_Calc3DBuffer(dsb);
1152 } else
1153 DSOUND_RecalcVolPan(&(dsb->volpan));
1155 InitializeCriticalSection(&(dsb->lock));
1156 dsb->lock.DebugInfo->Spare[0] = (DWORD_PTR)"DSOUNDBUFFER_lock";
1158 /* register buffer if not primary */
1159 if (!(dsbd->dwFlags & DSBCAPS_PRIMARYBUFFER)) {
1160 err = DSOUND_AddBuffer(ds, dsb);
1161 if (err != DS_OK) {
1162 HeapFree(GetProcessHeap(),0,dsb->buffer->memory);
1163 HeapFree(GetProcessHeap(),0,dsb->buffer);
1164 dsb->lock.DebugInfo->Spare[0] = 0;
1165 DeleteCriticalSection(&(dsb->lock));
1166 HeapFree(GetProcessHeap(),0,dsb->pwfx);
1167 HeapFree(GetProcessHeap(),0,dsb);
1168 dsb = NULL;
1172 *pdsb = dsb;
1173 return err;
1176 HRESULT WINAPI IDirectSoundBufferImpl_Destroy(
1177 IDirectSoundBufferImpl *pdsb)
1179 TRACE("(%p)\n",pdsb);
1181 /* This keeps the *_Destroy functions from possibly deleting
1182 * this object until it is ready to be deleted */
1183 IDirectSoundBufferImpl_AddRef((LPDIRECTSOUNDBUFFER8)pdsb);
1185 if (pdsb->iks) {
1186 WARN("iks not NULL\n");
1187 IKsBufferPropertySetImpl_Destroy(pdsb->iks);
1188 pdsb->iks = NULL;
1191 if (pdsb->ds3db) {
1192 WARN("ds3db not NULL\n");
1193 IDirectSound3DBufferImpl_Destroy(pdsb->ds3db);
1194 pdsb->ds3db = NULL;
1197 if (pdsb->notify) {
1198 WARN("notify not NULL\n");
1199 IDirectSoundNotifyImpl_Destroy(pdsb->notify);
1200 pdsb->notify = NULL;
1203 if (pdsb->secondary) {
1204 WARN("dsb not NULL\n");
1205 SecondaryBufferImpl_Destroy(pdsb->secondary);
1206 pdsb->secondary = NULL;
1209 while (IDirectSoundBuffer8_Release((LPDIRECTSOUNDBUFFER8)pdsb) > 0);
1211 return S_OK;
1214 /*******************************************************************************
1215 * SecondaryBuffer
1218 static HRESULT WINAPI SecondaryBufferImpl_QueryInterface(
1219 LPDIRECTSOUNDBUFFER8 iface,REFIID riid,LPVOID *ppobj)
1221 SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;
1222 TRACE("(%p,%s,%p)\n",This,debugstr_guid(riid),ppobj);
1224 return IDirectSoundBufferImpl_QueryInterface((LPDIRECTSOUNDBUFFER8)This->dsb,riid,ppobj);
1227 static ULONG WINAPI SecondaryBufferImpl_AddRef(LPDIRECTSOUNDBUFFER8 iface)
1229 SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;
1230 ULONG ref = InterlockedIncrement(&(This->ref));
1231 TRACE("(%p) ref was %ld\n", This, ref - 1);
1232 return ref;
1235 static ULONG WINAPI SecondaryBufferImpl_Release(LPDIRECTSOUNDBUFFER8 iface)
1237 SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;
1238 ULONG ref = InterlockedDecrement(&(This->ref));
1239 TRACE("(%p) ref was %ld\n", This, ref + 1);
1241 if (!ref) {
1242 This->dsb->secondary = NULL;
1243 IDirectSoundBuffer_Release((LPDIRECTSOUNDBUFFER8)This->dsb);
1244 HeapFree(GetProcessHeap(), 0, This);
1245 TRACE("(%p) released\n", This);
1247 return ref;
1250 static HRESULT WINAPI SecondaryBufferImpl_GetCaps(
1251 LPDIRECTSOUNDBUFFER8 iface,LPDSBCAPS caps)
1253 SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;
1254 TRACE("(%p)->(%p)\n",This,caps);
1256 return IDirectSoundBufferImpl_GetCaps((LPDIRECTSOUNDBUFFER8)This->dsb,caps);
1259 static HRESULT WINAPI SecondaryBufferImpl_GetCurrentPosition(
1260 LPDIRECTSOUNDBUFFER8 iface,LPDWORD playpos,LPDWORD writepos)
1262 SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;
1263 TRACE("(%p,%p,%p)\n",This,playpos,writepos);
1265 return IDirectSoundBufferImpl_GetCurrentPosition((LPDIRECTSOUNDBUFFER8)This->dsb,playpos,writepos);
1268 static HRESULT WINAPI SecondaryBufferImpl_GetFormat(
1269 LPDIRECTSOUNDBUFFER8 iface,LPWAVEFORMATEX lpwf,DWORD wfsize,LPDWORD wfwritten)
1271 SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;
1272 TRACE("(%p,%p,%ld,%p)\n",This,lpwf,wfsize,wfwritten);
1274 return IDirectSoundBufferImpl_GetFormat((LPDIRECTSOUNDBUFFER8)This->dsb,lpwf,wfsize,wfwritten);
1277 static HRESULT WINAPI SecondaryBufferImpl_GetVolume(
1278 LPDIRECTSOUNDBUFFER8 iface,LPLONG vol)
1280 SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;
1281 TRACE("(%p,%p)\n",This,vol);
1283 return IDirectSoundBufferImpl_GetVolume((LPDIRECTSOUNDBUFFER8)This->dsb,vol);
1286 static HRESULT WINAPI SecondaryBufferImpl_GetPan(
1287 LPDIRECTSOUNDBUFFER8 iface,LPLONG pan)
1289 SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;
1290 TRACE("(%p,%p)\n",This,pan);
1292 return IDirectSoundBufferImpl_GetPan((LPDIRECTSOUNDBUFFER8)This->dsb,pan);
1295 static HRESULT WINAPI SecondaryBufferImpl_GetFrequency(
1296 LPDIRECTSOUNDBUFFER8 iface,LPDWORD freq)
1298 SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;
1299 TRACE("(%p,%p)\n",This,freq);
1301 return IDirectSoundBufferImpl_GetFrequency((LPDIRECTSOUNDBUFFER8)This->dsb,freq);
1304 static HRESULT WINAPI SecondaryBufferImpl_GetStatus(
1305 LPDIRECTSOUNDBUFFER8 iface,LPDWORD status)
1307 SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;
1308 TRACE("(%p,%p)\n",This,status);
1310 return IDirectSoundBufferImpl_GetStatus((LPDIRECTSOUNDBUFFER8)This->dsb,status);
1313 static HRESULT WINAPI SecondaryBufferImpl_Initialize(
1314 LPDIRECTSOUNDBUFFER8 iface,LPDIRECTSOUND dsound,LPCDSBUFFERDESC dbsd)
1316 SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;
1317 TRACE("(%p,%p,%p)\n",This,dsound,dbsd);
1319 return IDirectSoundBufferImpl_Initialize((LPDIRECTSOUNDBUFFER8)This->dsb,dsound,dbsd);
1322 static HRESULT WINAPI SecondaryBufferImpl_Lock(
1323 LPDIRECTSOUNDBUFFER8 iface,
1324 DWORD writecursor,
1325 DWORD writebytes,
1326 LPVOID lplpaudioptr1,
1327 LPDWORD audiobytes1,
1328 LPVOID lplpaudioptr2,
1329 LPDWORD audiobytes2,
1330 DWORD dwFlags)
1332 SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;
1333 TRACE("(%p,%ld,%ld,%p,%p,%p,%p,0x%08lx)\n",
1334 This,writecursor,writebytes,lplpaudioptr1,audiobytes1,lplpaudioptr2,audiobytes2,dwFlags);
1336 return IDirectSoundBufferImpl_Lock((LPDIRECTSOUNDBUFFER8)This->dsb,
1337 writecursor,writebytes,lplpaudioptr1,audiobytes1,lplpaudioptr2,audiobytes2,dwFlags);
1340 static HRESULT WINAPI SecondaryBufferImpl_Play(
1341 LPDIRECTSOUNDBUFFER8 iface,DWORD reserved1,DWORD reserved2,DWORD flags)
1343 SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;
1344 TRACE("(%p,%08lx,%08lx,%08lx)\n",This,reserved1,reserved2,flags);
1346 return IDirectSoundBufferImpl_Play((LPDIRECTSOUNDBUFFER8)This->dsb,reserved1,reserved2,flags);
1349 static HRESULT WINAPI SecondaryBufferImpl_SetCurrentPosition(
1350 LPDIRECTSOUNDBUFFER8 iface,DWORD newpos)
1352 SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;
1353 TRACE("(%p,%ld)\n",This,newpos);
1355 return IDirectSoundBufferImpl_SetCurrentPosition((LPDIRECTSOUNDBUFFER8)This->dsb,newpos);
1358 static HRESULT WINAPI SecondaryBufferImpl_SetFormat(
1359 LPDIRECTSOUNDBUFFER8 iface,LPCWAVEFORMATEX wfex)
1361 SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;
1362 TRACE("(%p,%p)\n",This,wfex);
1364 return IDirectSoundBufferImpl_SetFormat((LPDIRECTSOUNDBUFFER8)This->dsb,wfex);
1367 static HRESULT WINAPI SecondaryBufferImpl_SetVolume(
1368 LPDIRECTSOUNDBUFFER8 iface,LONG vol)
1370 SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;
1371 TRACE("(%p,%ld)\n",This,vol);
1373 return IDirectSoundBufferImpl_SetVolume((LPDIRECTSOUNDBUFFER8)This->dsb,vol);
1376 static HRESULT WINAPI SecondaryBufferImpl_SetPan(
1377 LPDIRECTSOUNDBUFFER8 iface,LONG pan)
1379 SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;
1380 TRACE("(%p,%ld)\n",This,pan);
1382 return IDirectSoundBufferImpl_SetPan((LPDIRECTSOUNDBUFFER8)This->dsb,pan);
1385 static HRESULT WINAPI SecondaryBufferImpl_SetFrequency(
1386 LPDIRECTSOUNDBUFFER8 iface,DWORD freq)
1388 SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;
1389 TRACE("(%p,%ld)\n",This,freq);
1391 return IDirectSoundBufferImpl_SetFrequency((LPDIRECTSOUNDBUFFER8)This->dsb,freq);
1394 static HRESULT WINAPI SecondaryBufferImpl_Stop(LPDIRECTSOUNDBUFFER8 iface)
1396 SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;
1397 TRACE("(%p)\n",This);
1399 return IDirectSoundBufferImpl_Stop((LPDIRECTSOUNDBUFFER8)This->dsb);
1402 static HRESULT WINAPI SecondaryBufferImpl_Unlock(
1403 LPDIRECTSOUNDBUFFER8 iface,
1404 LPVOID lpvAudioPtr1,
1405 DWORD dwAudioBytes1,
1406 LPVOID lpvAudioPtr2,
1407 DWORD dwAudioBytes2)
1409 SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;
1410 TRACE("(%p,%p,%ld,%p,%ld)\n",
1411 This, lpvAudioPtr1, dwAudioBytes1, lpvAudioPtr2, dwAudioBytes2);
1413 return IDirectSoundBufferImpl_Unlock((LPDIRECTSOUNDBUFFER8)This->dsb,
1414 lpvAudioPtr1,dwAudioBytes1,lpvAudioPtr2,dwAudioBytes2);
1417 static HRESULT WINAPI SecondaryBufferImpl_Restore(
1418 LPDIRECTSOUNDBUFFER8 iface)
1420 SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;
1421 TRACE("(%p)\n",This);
1423 return IDirectSoundBufferImpl_Restore((LPDIRECTSOUNDBUFFER8)This->dsb);
1426 static HRESULT WINAPI SecondaryBufferImpl_SetFX(
1427 LPDIRECTSOUNDBUFFER8 iface,DWORD dwEffectsCount,LPDSEFFECTDESC pDSFXDesc,LPDWORD pdwResultCodes)
1429 SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;
1430 TRACE("(%p,%lu,%p,%p)\n",This,dwEffectsCount,pDSFXDesc,pdwResultCodes);
1432 return IDirectSoundBufferImpl_SetFX((LPDIRECTSOUNDBUFFER8)This->dsb,dwEffectsCount,pDSFXDesc,pdwResultCodes);
1435 static HRESULT WINAPI SecondaryBufferImpl_AcquireResources(
1436 LPDIRECTSOUNDBUFFER8 iface,DWORD dwFlags,DWORD dwEffectsCount,LPDWORD pdwResultCodes)
1438 SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;
1439 TRACE("(%p,%08lu,%lu,%p)\n",This,dwFlags,dwEffectsCount,pdwResultCodes);
1441 return IDirectSoundBufferImpl_AcquireResources((LPDIRECTSOUNDBUFFER8)This->dsb,dwFlags,dwEffectsCount,pdwResultCodes);
1444 static HRESULT WINAPI SecondaryBufferImpl_GetObjectInPath(
1445 LPDIRECTSOUNDBUFFER8 iface,REFGUID rguidObject,DWORD dwIndex,REFGUID rguidInterface,LPVOID* ppObject)
1447 SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;
1448 TRACE("(%p,%s,%lu,%s,%p)\n",This,debugstr_guid(rguidObject),dwIndex,debugstr_guid(rguidInterface),ppObject);
1450 return IDirectSoundBufferImpl_GetObjectInPath((LPDIRECTSOUNDBUFFER8)This->dsb,rguidObject,dwIndex,rguidInterface,ppObject);
1453 static const IDirectSoundBuffer8Vtbl sbvt =
1455 SecondaryBufferImpl_QueryInterface,
1456 SecondaryBufferImpl_AddRef,
1457 SecondaryBufferImpl_Release,
1458 SecondaryBufferImpl_GetCaps,
1459 SecondaryBufferImpl_GetCurrentPosition,
1460 SecondaryBufferImpl_GetFormat,
1461 SecondaryBufferImpl_GetVolume,
1462 SecondaryBufferImpl_GetPan,
1463 SecondaryBufferImpl_GetFrequency,
1464 SecondaryBufferImpl_GetStatus,
1465 SecondaryBufferImpl_Initialize,
1466 SecondaryBufferImpl_Lock,
1467 SecondaryBufferImpl_Play,
1468 SecondaryBufferImpl_SetCurrentPosition,
1469 SecondaryBufferImpl_SetFormat,
1470 SecondaryBufferImpl_SetVolume,
1471 SecondaryBufferImpl_SetPan,
1472 SecondaryBufferImpl_SetFrequency,
1473 SecondaryBufferImpl_Stop,
1474 SecondaryBufferImpl_Unlock,
1475 SecondaryBufferImpl_Restore,
1476 SecondaryBufferImpl_SetFX,
1477 SecondaryBufferImpl_AcquireResources,
1478 SecondaryBufferImpl_GetObjectInPath
1481 HRESULT WINAPI SecondaryBufferImpl_Create(
1482 IDirectSoundBufferImpl *dsb,
1483 SecondaryBufferImpl **psb)
1485 SecondaryBufferImpl *sb;
1486 TRACE("(%p,%p)\n",dsb,psb);
1488 sb = HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(*sb));
1490 if (sb == 0) {
1491 WARN("out of memory\n");
1492 *psb = NULL;
1493 return DSERR_OUTOFMEMORY;
1495 sb->ref = 0;
1496 sb->dsb = dsb;
1497 sb->lpVtbl = &sbvt;
1499 IDirectSoundBuffer8_AddRef((LPDIRECTSOUNDBUFFER8)dsb);
1500 *psb = sb;
1501 return S_OK;
1504 HRESULT WINAPI SecondaryBufferImpl_Destroy(
1505 SecondaryBufferImpl *pdsb)
1507 TRACE("(%p)\n",pdsb);
1509 while (SecondaryBufferImpl_Release((LPDIRECTSOUNDBUFFER8)pdsb) > 0);
1511 return S_OK;