4 * Copyright 1996 Alexandre Julliard
5 * Copyright 1998 Ulrich Weigand
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "wine/port.h"
30 #ifdef HAVE_VALGRIND_MEMCHECK_H
31 #include <valgrind/memcheck.h>
34 #define NONAMELESSUNION
35 #define NONAMELESSSTRUCT
37 #define WIN32_NO_STATUS
41 #include "wine/list.h"
42 #include "wine/debug.h"
43 #include "wine/server.h"
45 WINE_DEFAULT_DEBUG_CHANNEL(heap
);
47 /* Note: the heap data structures are loosely based on what Pietrek describes in his
48 * book 'Windows 95 System Programming Secrets', with some adaptations for
49 * better compatibility with NT.
52 typedef struct tagARENA_INUSE
54 DWORD size
; /* Block size; must be the first field */
55 DWORD magic
: 24; /* Magic number */
56 DWORD unused_bytes
: 8; /* Number of bytes in the block not used by user data (max value is HEAP_MIN_DATA_SIZE+HEAP_MIN_SHRINK_SIZE) */
59 typedef struct tagARENA_FREE
61 DWORD size
; /* Block size; must be the first field */
62 DWORD magic
; /* Magic number */
63 struct list entry
; /* Entry in free list */
68 struct list entry
; /* entry in heap large blocks list */
69 SIZE_T data_size
; /* size of user data */
70 SIZE_T block_size
; /* total size of virtual memory block */
71 DWORD pad
[2]; /* padding to ensure 16-byte alignment of data */
72 DWORD size
; /* fields for compatibility with normal arenas */
73 DWORD magic
; /* these must remain at the end of the structure */
76 #define ARENA_FLAG_FREE 0x00000001 /* flags OR'ed with arena size */
77 #define ARENA_FLAG_PREV_FREE 0x00000002
78 #define ARENA_SIZE_MASK (~3)
79 #define ARENA_LARGE_SIZE 0xfedcba90 /* magic value for 'size' field in large blocks */
81 /* Value for arena 'magic' field */
82 #define ARENA_INUSE_MAGIC 0x455355
83 #define ARENA_FREE_MAGIC 0x45455246
84 #define ARENA_LARGE_MAGIC 0x6752614c
86 #define ARENA_INUSE_FILLER 0x55
87 #define ARENA_FREE_FILLER 0xaa
89 /* everything is aligned on 8 byte boundaries (16 for Win64) */
90 #define ALIGNMENT (2*sizeof(void*))
91 #define LARGE_ALIGNMENT 16 /* large blocks have stricter alignment */
92 #define ARENA_OFFSET (ALIGNMENT - sizeof(ARENA_INUSE))
94 #define ROUND_SIZE(size) ((((size) + ALIGNMENT - 1) & ~(ALIGNMENT-1)) + ARENA_OFFSET)
96 #define QUIET 1 /* Suppress messages */
97 #define NOISY 0 /* Report all errors */
99 /* minimum data size (without arenas) of an allocated block */
100 /* make sure that it's larger than a free list entry */
101 #define HEAP_MIN_DATA_SIZE ROUND_SIZE(2 * sizeof(struct list))
102 /* minimum size that must remain to shrink an allocated block */
103 #define HEAP_MIN_SHRINK_SIZE (HEAP_MIN_DATA_SIZE+sizeof(ARENA_FREE))
104 /* minimum size to start allocating large blocks */
105 #define HEAP_MIN_LARGE_BLOCK_SIZE 0x7f000
107 /* Max size of the blocks on the free lists */
108 static const SIZE_T HEAP_freeListSizes
[] =
110 0x10, 0x20, 0x30, 0x40, 0x60, 0x80, 0x100, 0x200, 0x400, 0x1000, ~0UL
112 #define HEAP_NB_FREE_LISTS (sizeof(HEAP_freeListSizes)/sizeof(HEAP_freeListSizes[0]))
122 typedef struct tagSUBHEAP
124 void *base
; /* Base address of the sub-heap memory block */
125 SIZE_T size
; /* Size of the whole sub-heap */
126 SIZE_T commitSize
; /* Committed size of the sub-heap */
127 struct list entry
; /* Entry in sub-heap list */
128 struct tagHEAP
*heap
; /* Main heap structure */
129 DWORD headerSize
; /* Size of the heap header */
130 DWORD magic
; /* Magic number */
133 #define SUBHEAP_MAGIC ((DWORD)('S' | ('U'<<8) | ('B'<<16) | ('H'<<24)))
135 typedef struct tagHEAP
138 DWORD flags
; /* Heap flags */
139 DWORD force_flags
; /* Forced heap flags for debugging */
140 SUBHEAP subheap
; /* First sub-heap */
141 struct list entry
; /* Entry in process heap list */
142 struct list subheap_list
; /* Sub-heap list */
143 struct list large_list
; /* Large blocks list */
144 SIZE_T grow_size
; /* Size of next subheap for growing heap */
145 DWORD magic
; /* Magic number */
146 RTL_CRITICAL_SECTION critSection
; /* Critical section for serialization */
147 FREE_LIST_ENTRY freeList
[HEAP_NB_FREE_LISTS
] DECLSPEC_ALIGN(8); /* Free lists */
150 #define HEAP_MAGIC ((DWORD)('H' | ('E'<<8) | ('A'<<16) | ('P'<<24)))
152 #define HEAP_DEF_SIZE 0x110000 /* Default heap size = 1Mb + 64Kb */
153 #define COMMIT_MASK 0xffff /* bitmask for commit/decommit granularity */
155 static HEAP
*processHeap
; /* main process heap */
157 static BOOL
HEAP_IsRealArena( HEAP
*heapPtr
, DWORD flags
, LPCVOID block
, BOOL quiet
);
159 /* mark a block of memory as free for debugging purposes */
160 static inline void mark_block_free( void *ptr
, SIZE_T size
)
162 if (TRACE_ON(heap
) || WARN_ON(heap
)) memset( ptr
, ARENA_FREE_FILLER
, size
);
163 #if defined(VALGRIND_MAKE_MEM_NOACCESS)
164 VALGRIND_DISCARD( VALGRIND_MAKE_MEM_NOACCESS( ptr
, size
));
165 #elif defined( VALGRIND_MAKE_NOACCESS)
166 VALGRIND_DISCARD( VALGRIND_MAKE_NOACCESS( ptr
, size
));
170 /* mark a block of memory as initialized for debugging purposes */
171 static inline void mark_block_initialized( void *ptr
, SIZE_T size
)
173 #if defined(VALGRIND_MAKE_MEM_DEFINED)
174 VALGRIND_DISCARD( VALGRIND_MAKE_MEM_DEFINED( ptr
, size
));
175 #elif defined(VALGRIND_MAKE_READABLE)
176 VALGRIND_DISCARD( VALGRIND_MAKE_READABLE( ptr
, size
));
180 /* mark a block of memory as uninitialized for debugging purposes */
181 static inline void mark_block_uninitialized( void *ptr
, SIZE_T size
)
183 #if defined(VALGRIND_MAKE_MEM_UNDEFINED)
184 VALGRIND_DISCARD( VALGRIND_MAKE_MEM_UNDEFINED( ptr
, size
));
185 #elif defined(VALGRIND_MAKE_WRITABLE)
186 VALGRIND_DISCARD( VALGRIND_MAKE_WRITABLE( ptr
, size
));
188 if (TRACE_ON(heap
) || WARN_ON(heap
))
190 memset( ptr
, ARENA_INUSE_FILLER
, size
);
191 #if defined(VALGRIND_MAKE_MEM_UNDEFINED)
192 VALGRIND_DISCARD( VALGRIND_MAKE_MEM_UNDEFINED( ptr
, size
));
193 #elif defined(VALGRIND_MAKE_WRITABLE)
194 /* make it uninitialized to valgrind again */
195 VALGRIND_DISCARD( VALGRIND_MAKE_WRITABLE( ptr
, size
));
200 /* clear contents of a block of memory */
201 static inline void clear_block( void *ptr
, SIZE_T size
)
203 mark_block_initialized( ptr
, size
);
204 memset( ptr
, 0, size
);
207 /* notify that a new block of memory has been allocated for debugging purposes */
208 static inline void notify_alloc( void *ptr
, SIZE_T size
, BOOL init
)
210 #ifdef VALGRIND_MALLOCLIKE_BLOCK
211 VALGRIND_MALLOCLIKE_BLOCK( ptr
, size
, 0, init
);
215 /* notify that a block of memory has been freed for debugging purposes */
216 static inline void notify_free( void const *ptr
)
218 #ifdef VALGRIND_FREELIKE_BLOCK
219 VALGRIND_FREELIKE_BLOCK( ptr
, 0 );
223 static void subheap_notify_free_all(SUBHEAP
const *subheap
)
225 #ifdef VALGRIND_FREELIKE_BLOCK
226 char const *ptr
= (char const *)subheap
->base
+ subheap
->headerSize
;
228 if (!RUNNING_ON_VALGRIND
) return;
230 while (ptr
< (char const *)subheap
->base
+ subheap
->size
)
232 if (*(const DWORD
*)ptr
& ARENA_FLAG_FREE
)
234 ARENA_FREE
const *pArena
= (ARENA_FREE
const *)ptr
;
235 if (pArena
->magic
!=ARENA_FREE_MAGIC
) ERR("bad free_magic @%p\n", pArena
);
236 ptr
+= sizeof(*pArena
) + (pArena
->size
& ARENA_SIZE_MASK
);
240 ARENA_INUSE
const *pArena
= (ARENA_INUSE
const *)ptr
;
241 if (pArena
->magic
!=ARENA_INUSE_MAGIC
) ERR("bad inuse_magic @%p\n", pArena
);
242 notify_free(pArena
+ 1);
243 ptr
+= sizeof(*pArena
) + (pArena
->size
& ARENA_SIZE_MASK
);
249 /* locate a free list entry of the appropriate size */
250 /* size is the size of the whole block including the arena header */
251 static inline unsigned int get_freelist_index( SIZE_T size
)
255 size
-= sizeof(ARENA_FREE
);
256 for (i
= 0; i
< HEAP_NB_FREE_LISTS
- 1; i
++) if (size
<= HEAP_freeListSizes
[i
]) break;
260 /* get the memory protection type to use for a given heap */
261 static inline ULONG
get_protection_type( DWORD flags
)
263 return (flags
& HEAP_CREATE_ENABLE_EXECUTE
) ? PAGE_EXECUTE_READWRITE
: PAGE_READWRITE
;
266 static RTL_CRITICAL_SECTION_DEBUG process_heap_critsect_debug
=
268 0, 0, NULL
, /* will be set later */
269 { &process_heap_critsect_debug
.ProcessLocksList
, &process_heap_critsect_debug
.ProcessLocksList
},
270 0, 0, { (DWORD_PTR
)(__FILE__
": main process heap section") }
274 /***********************************************************************
277 static void HEAP_Dump( HEAP
*heap
)
283 DPRINTF( "Heap: %p\n", heap
);
284 DPRINTF( "Next: %p Sub-heaps:", LIST_ENTRY( heap
->entry
.next
, HEAP
, entry
) );
285 LIST_FOR_EACH_ENTRY( subheap
, &heap
->subheap_list
, SUBHEAP
, entry
) DPRINTF( " %p", subheap
);
287 DPRINTF( "\nFree lists:\n Block Stat Size Id\n" );
288 for (i
= 0; i
< HEAP_NB_FREE_LISTS
; i
++)
289 DPRINTF( "%p free %08lx prev=%p next=%p\n",
290 &heap
->freeList
[i
].arena
, HEAP_freeListSizes
[i
],
291 LIST_ENTRY( heap
->freeList
[i
].arena
.entry
.prev
, ARENA_FREE
, entry
),
292 LIST_ENTRY( heap
->freeList
[i
].arena
.entry
.next
, ARENA_FREE
, entry
));
294 LIST_FOR_EACH_ENTRY( subheap
, &heap
->subheap_list
, SUBHEAP
, entry
)
296 SIZE_T freeSize
= 0, usedSize
= 0, arenaSize
= subheap
->headerSize
;
297 DPRINTF( "\n\nSub-heap %p: base=%p size=%08lx committed=%08lx\n",
298 subheap
, subheap
->base
, subheap
->size
, subheap
->commitSize
);
300 DPRINTF( "\n Block Arena Stat Size Id\n" );
301 ptr
= (char *)subheap
->base
+ subheap
->headerSize
;
302 while (ptr
< (char *)subheap
->base
+ subheap
->size
)
304 if (*(DWORD
*)ptr
& ARENA_FLAG_FREE
)
306 ARENA_FREE
*pArena
= (ARENA_FREE
*)ptr
;
307 DPRINTF( "%p %08x free %08x prev=%p next=%p\n",
308 pArena
, pArena
->magic
,
309 pArena
->size
& ARENA_SIZE_MASK
,
310 LIST_ENTRY( pArena
->entry
.prev
, ARENA_FREE
, entry
),
311 LIST_ENTRY( pArena
->entry
.next
, ARENA_FREE
, entry
) );
312 ptr
+= sizeof(*pArena
) + (pArena
->size
& ARENA_SIZE_MASK
);
313 arenaSize
+= sizeof(ARENA_FREE
);
314 freeSize
+= pArena
->size
& ARENA_SIZE_MASK
;
316 else if (*(DWORD
*)ptr
& ARENA_FLAG_PREV_FREE
)
318 ARENA_INUSE
*pArena
= (ARENA_INUSE
*)ptr
;
319 DPRINTF( "%p %08x Used %08x back=%p\n",
320 pArena
, pArena
->magic
, pArena
->size
& ARENA_SIZE_MASK
, *((ARENA_FREE
**)pArena
- 1) );
321 ptr
+= sizeof(*pArena
) + (pArena
->size
& ARENA_SIZE_MASK
);
322 arenaSize
+= sizeof(ARENA_INUSE
);
323 usedSize
+= pArena
->size
& ARENA_SIZE_MASK
;
327 ARENA_INUSE
*pArena
= (ARENA_INUSE
*)ptr
;
328 DPRINTF( "%p %08x used %08x\n", pArena
, pArena
->magic
, pArena
->size
& ARENA_SIZE_MASK
);
329 ptr
+= sizeof(*pArena
) + (pArena
->size
& ARENA_SIZE_MASK
);
330 arenaSize
+= sizeof(ARENA_INUSE
);
331 usedSize
+= pArena
->size
& ARENA_SIZE_MASK
;
334 DPRINTF( "\nTotal: Size=%08lx Committed=%08lx Free=%08lx Used=%08lx Arenas=%08lx (%ld%%)\n\n",
335 subheap
->size
, subheap
->commitSize
, freeSize
, usedSize
,
336 arenaSize
, (arenaSize
* 100) / subheap
->size
);
341 static void HEAP_DumpEntry( LPPROCESS_HEAP_ENTRY entry
)
344 TRACE( "Dumping entry %p\n", entry
);
345 TRACE( "lpData\t\t: %p\n", entry
->lpData
);
346 TRACE( "cbData\t\t: %08x\n", entry
->cbData
);
347 TRACE( "cbOverhead\t: %08x\n", entry
->cbOverhead
);
348 TRACE( "iRegionIndex\t: %08x\n", entry
->iRegionIndex
);
349 TRACE( "WFlags\t\t: ");
350 if (entry
->wFlags
& PROCESS_HEAP_REGION
)
351 TRACE( "PROCESS_HEAP_REGION ");
352 if (entry
->wFlags
& PROCESS_HEAP_UNCOMMITTED_RANGE
)
353 TRACE( "PROCESS_HEAP_UNCOMMITTED_RANGE ");
354 if (entry
->wFlags
& PROCESS_HEAP_ENTRY_BUSY
)
355 TRACE( "PROCESS_HEAP_ENTRY_BUSY ");
356 if (entry
->wFlags
& PROCESS_HEAP_ENTRY_MOVEABLE
)
357 TRACE( "PROCESS_HEAP_ENTRY_MOVEABLE ");
358 if (entry
->wFlags
& PROCESS_HEAP_ENTRY_DDESHARE
)
359 TRACE( "PROCESS_HEAP_ENTRY_DDESHARE ");
360 rem_flags
= entry
->wFlags
&
361 ~(PROCESS_HEAP_REGION
| PROCESS_HEAP_UNCOMMITTED_RANGE
|
362 PROCESS_HEAP_ENTRY_BUSY
| PROCESS_HEAP_ENTRY_MOVEABLE
|
363 PROCESS_HEAP_ENTRY_DDESHARE
);
365 TRACE( "Unknown %08x", rem_flags
);
367 if ((entry
->wFlags
& PROCESS_HEAP_ENTRY_BUSY
)
368 && (entry
->wFlags
& PROCESS_HEAP_ENTRY_MOVEABLE
))
371 TRACE( "BLOCK->hMem\t\t:%p\n", entry
->u
.Block
.hMem
);
373 if (entry
->wFlags
& PROCESS_HEAP_REGION
)
375 TRACE( "Region.dwCommittedSize\t:%08x\n",entry
->u
.Region
.dwCommittedSize
);
376 TRACE( "Region.dwUnCommittedSize\t:%08x\n",entry
->u
.Region
.dwUnCommittedSize
);
377 TRACE( "Region.lpFirstBlock\t:%p\n",entry
->u
.Region
.lpFirstBlock
);
378 TRACE( "Region.lpLastBlock\t:%p\n",entry
->u
.Region
.lpLastBlock
);
382 /***********************************************************************
385 * Pointer to the heap
388 static HEAP
*HEAP_GetPtr(
389 HANDLE heap
/* [in] Handle to the heap */
391 HEAP
*heapPtr
= heap
;
392 if (!heapPtr
|| (heapPtr
->magic
!= HEAP_MAGIC
))
394 ERR("Invalid heap %p!\n", heap
);
397 if (TRACE_ON(heap
) && !HEAP_IsRealArena( heapPtr
, 0, NULL
, NOISY
))
399 HEAP_Dump( heapPtr
);
407 /***********************************************************************
408 * HEAP_InsertFreeBlock
410 * Insert a free block into the free list.
412 static inline void HEAP_InsertFreeBlock( HEAP
*heap
, ARENA_FREE
*pArena
, BOOL last
)
414 FREE_LIST_ENTRY
*pEntry
= heap
->freeList
+ get_freelist_index( pArena
->size
+ sizeof(*pArena
) );
417 /* insert at end of free list, i.e. before the next free list entry */
419 if (pEntry
== &heap
->freeList
[HEAP_NB_FREE_LISTS
]) pEntry
= heap
->freeList
;
420 list_add_before( &pEntry
->arena
.entry
, &pArena
->entry
);
424 /* insert at head of free list */
425 list_add_after( &pEntry
->arena
.entry
, &pArena
->entry
);
427 pArena
->size
|= ARENA_FLAG_FREE
;
431 /***********************************************************************
433 * Find the sub-heap containing a given address.
439 static SUBHEAP
*HEAP_FindSubHeap(
440 const HEAP
*heap
, /* [in] Heap pointer */
441 LPCVOID ptr
) /* [in] Address */
444 LIST_FOR_EACH_ENTRY( sub
, &heap
->subheap_list
, SUBHEAP
, entry
)
445 if ((ptr
>= sub
->base
) &&
446 ((const char *)ptr
< (const char *)sub
->base
+ sub
->size
- sizeof(ARENA_INUSE
)))
452 /***********************************************************************
455 * Make sure the heap storage is committed for a given size in the specified arena.
457 static inline BOOL
HEAP_Commit( SUBHEAP
*subheap
, ARENA_INUSE
*pArena
, SIZE_T data_size
)
459 void *ptr
= (char *)(pArena
+ 1) + data_size
+ sizeof(ARENA_FREE
);
460 SIZE_T size
= (char *)ptr
- (char *)subheap
->base
;
461 size
= (size
+ COMMIT_MASK
) & ~COMMIT_MASK
;
462 if (size
> subheap
->size
) size
= subheap
->size
;
463 if (size
<= subheap
->commitSize
) return TRUE
;
464 size
-= subheap
->commitSize
;
465 ptr
= (char *)subheap
->base
+ subheap
->commitSize
;
466 if (NtAllocateVirtualMemory( NtCurrentProcess(), &ptr
, 0,
467 &size
, MEM_COMMIT
, get_protection_type( subheap
->heap
->flags
) ))
469 WARN("Could not commit %08lx bytes at %p for heap %p\n",
470 size
, ptr
, subheap
->heap
);
473 subheap
->commitSize
+= size
;
478 /***********************************************************************
481 * If possible, decommit the heap storage from (including) 'ptr'.
483 static inline BOOL
HEAP_Decommit( SUBHEAP
*subheap
, void *ptr
)
486 SIZE_T decommit_size
;
487 SIZE_T size
= (char *)ptr
- (char *)subheap
->base
;
489 /* round to next block and add one full block */
490 size
= ((size
+ COMMIT_MASK
) & ~COMMIT_MASK
) + COMMIT_MASK
+ 1;
491 if (size
>= subheap
->commitSize
) return TRUE
;
492 decommit_size
= subheap
->commitSize
- size
;
493 addr
= (char *)subheap
->base
+ size
;
495 if (NtFreeVirtualMemory( NtCurrentProcess(), &addr
, &decommit_size
, MEM_DECOMMIT
))
497 WARN("Could not decommit %08lx bytes at %p for heap %p\n",
498 decommit_size
, (char *)subheap
->base
+ size
, subheap
->heap
);
501 subheap
->commitSize
-= decommit_size
;
506 /***********************************************************************
507 * HEAP_CreateFreeBlock
509 * Create a free block at a specified address. 'size' is the size of the
510 * whole block, including the new arena.
512 static void HEAP_CreateFreeBlock( SUBHEAP
*subheap
, void *ptr
, SIZE_T size
)
518 /* Create a free arena */
519 mark_block_uninitialized( ptr
, sizeof( ARENA_FREE
) );
521 pFree
->magic
= ARENA_FREE_MAGIC
;
523 /* If debugging, erase the freed block content */
525 pEnd
= (char *)ptr
+ size
;
526 if (pEnd
> (char *)subheap
->base
+ subheap
->commitSize
)
527 pEnd
= (char *)subheap
->base
+ subheap
->commitSize
;
528 if (pEnd
> (char *)(pFree
+ 1)) mark_block_free( pFree
+ 1, pEnd
- (char *)(pFree
+ 1) );
530 /* Check if next block is free also */
532 if (((char *)ptr
+ size
< (char *)subheap
->base
+ subheap
->size
) &&
533 (*(DWORD
*)((char *)ptr
+ size
) & ARENA_FLAG_FREE
))
535 /* Remove the next arena from the free list */
536 ARENA_FREE
*pNext
= (ARENA_FREE
*)((char *)ptr
+ size
);
537 list_remove( &pNext
->entry
);
538 size
+= (pNext
->size
& ARENA_SIZE_MASK
) + sizeof(*pNext
);
539 mark_block_free( pNext
, sizeof(ARENA_FREE
) );
542 /* Set the next block PREV_FREE flag and pointer */
544 last
= ((char *)ptr
+ size
>= (char *)subheap
->base
+ subheap
->size
);
547 DWORD
*pNext
= (DWORD
*)((char *)ptr
+ size
);
548 *pNext
|= ARENA_FLAG_PREV_FREE
;
549 mark_block_initialized( pNext
- 1, sizeof( ARENA_FREE
* ) );
550 *((ARENA_FREE
**)pNext
- 1) = pFree
;
553 /* Last, insert the new block into the free list */
555 pFree
->size
= size
- sizeof(*pFree
);
556 HEAP_InsertFreeBlock( subheap
->heap
, pFree
, last
);
560 /***********************************************************************
561 * HEAP_MakeInUseBlockFree
563 * Turn an in-use block into a free block. Can also decommit the end of
564 * the heap, and possibly even free the sub-heap altogether.
566 static void HEAP_MakeInUseBlockFree( SUBHEAP
*subheap
, ARENA_INUSE
*pArena
)
569 SIZE_T size
= (pArena
->size
& ARENA_SIZE_MASK
) + sizeof(*pArena
);
571 /* Check if we can merge with previous block */
573 if (pArena
->size
& ARENA_FLAG_PREV_FREE
)
575 pFree
= *((ARENA_FREE
**)pArena
- 1);
576 size
+= (pFree
->size
& ARENA_SIZE_MASK
) + sizeof(ARENA_FREE
);
577 /* Remove it from the free list */
578 list_remove( &pFree
->entry
);
580 else pFree
= (ARENA_FREE
*)pArena
;
582 /* Create a free block */
584 HEAP_CreateFreeBlock( subheap
, pFree
, size
);
585 size
= (pFree
->size
& ARENA_SIZE_MASK
) + sizeof(ARENA_FREE
);
586 if ((char *)pFree
+ size
< (char *)subheap
->base
+ subheap
->size
)
587 return; /* Not the last block, so nothing more to do */
589 /* Free the whole sub-heap if it's empty and not the original one */
591 if (((char *)pFree
== (char *)subheap
->base
+ subheap
->headerSize
) &&
592 (subheap
!= &subheap
->heap
->subheap
))
595 void *addr
= subheap
->base
;
596 /* Remove the free block from the list */
597 list_remove( &pFree
->entry
);
598 /* Remove the subheap from the list */
599 list_remove( &subheap
->entry
);
600 /* Free the memory */
602 NtFreeVirtualMemory( NtCurrentProcess(), &addr
, &size
, MEM_RELEASE
);
606 /* Decommit the end of the heap */
608 if (!(subheap
->heap
->flags
& HEAP_SHARED
)) HEAP_Decommit( subheap
, pFree
+ 1 );
612 /***********************************************************************
615 * Shrink an in-use block.
617 static void HEAP_ShrinkBlock(SUBHEAP
*subheap
, ARENA_INUSE
*pArena
, SIZE_T size
)
619 if ((pArena
->size
& ARENA_SIZE_MASK
) >= size
+ HEAP_MIN_SHRINK_SIZE
)
621 HEAP_CreateFreeBlock( subheap
, (char *)(pArena
+ 1) + size
,
622 (pArena
->size
& ARENA_SIZE_MASK
) - size
);
623 /* assign size plus previous arena flags */
624 pArena
->size
= size
| (pArena
->size
& ~ARENA_SIZE_MASK
);
628 /* Turn off PREV_FREE flag in next block */
629 char *pNext
= (char *)(pArena
+ 1) + (pArena
->size
& ARENA_SIZE_MASK
);
630 if (pNext
< (char *)subheap
->base
+ subheap
->size
)
631 *(DWORD
*)pNext
&= ~ARENA_FLAG_PREV_FREE
;
636 /***********************************************************************
637 * allocate_large_block
639 static void *allocate_large_block( HEAP
*heap
, DWORD flags
, SIZE_T size
)
642 SIZE_T block_size
= sizeof(*arena
) + ROUND_SIZE(size
);
643 LPVOID address
= NULL
;
645 if (block_size
< size
) return NULL
; /* overflow */
646 if (NtAllocateVirtualMemory( NtCurrentProcess(), &address
, 0,
647 &block_size
, MEM_COMMIT
, get_protection_type( flags
) ))
649 WARN("Could not allocate block for %08lx bytes\n", size
);
653 arena
->data_size
= size
;
654 arena
->block_size
= block_size
;
655 arena
->size
= ARENA_LARGE_SIZE
;
656 arena
->magic
= ARENA_LARGE_MAGIC
;
657 list_add_tail( &heap
->large_list
, &arena
->entry
);
662 /***********************************************************************
665 static void free_large_block( HEAP
*heap
, DWORD flags
, void *ptr
)
667 ARENA_LARGE
*arena
= (ARENA_LARGE
*)ptr
- 1;
668 LPVOID address
= arena
;
671 list_remove( &arena
->entry
);
672 NtFreeVirtualMemory( NtCurrentProcess(), &address
, &size
, MEM_RELEASE
);
676 /***********************************************************************
677 * realloc_large_block
679 static void *realloc_large_block( HEAP
*heap
, DWORD flags
, void *ptr
, SIZE_T size
)
681 ARENA_LARGE
*arena
= (ARENA_LARGE
*)ptr
- 1;
684 if (arena
->block_size
- sizeof(*arena
) >= size
)
686 /* FIXME: we could remap zero-pages instead */
687 if ((flags
& HEAP_ZERO_MEMORY
) && size
> arena
->data_size
)
688 memset( (char *)ptr
+ arena
->data_size
, 0, size
- arena
->data_size
);
689 arena
->data_size
= size
;
692 if (flags
& HEAP_REALLOC_IN_PLACE_ONLY
) return NULL
;
693 if (!(new_ptr
= allocate_large_block( heap
, flags
, size
)))
695 WARN("Could not allocate block for %08lx bytes\n", size
);
698 memcpy( new_ptr
, ptr
, arena
->data_size
);
699 free_large_block( heap
, flags
, ptr
);
704 /***********************************************************************
707 static ARENA_LARGE
*find_large_block( HEAP
*heap
, const void *ptr
)
711 LIST_FOR_EACH_ENTRY( arena
, &heap
->large_list
, ARENA_LARGE
, entry
)
712 if (ptr
== arena
+ 1) return arena
;
718 /***********************************************************************
719 * validate_large_arena
721 static BOOL
validate_large_arena( HEAP
*heap
, const ARENA_LARGE
*arena
, BOOL quiet
)
723 if ((ULONG_PTR
)arena
% getpagesize())
727 ERR( "Heap %p: invalid large arena pointer %p\n", heap
, arena
);
728 if (TRACE_ON(heap
)) HEAP_Dump( heap
);
730 else if (WARN_ON(heap
))
732 WARN( "Heap %p: unaligned arena pointer %p\n", heap
, arena
);
733 if (TRACE_ON(heap
)) HEAP_Dump( heap
);
737 if (arena
->size
!= ARENA_LARGE_SIZE
|| arena
->magic
!= ARENA_LARGE_MAGIC
)
741 ERR( "Heap %p: invalid large arena %p values %x/%x\n",
742 heap
, arena
, arena
->size
, arena
->magic
);
743 if (TRACE_ON(heap
)) HEAP_Dump( heap
);
745 else if (WARN_ON(heap
))
747 WARN( "Heap %p: invalid large arena %p values %x/%x\n",
748 heap
, arena
, arena
->size
, arena
->magic
);
749 if (TRACE_ON(heap
)) HEAP_Dump( heap
);
757 /***********************************************************************
760 static SUBHEAP
*HEAP_CreateSubHeap( HEAP
*heap
, LPVOID address
, DWORD flags
,
761 SIZE_T commitSize
, SIZE_T totalSize
)
764 FREE_LIST_ENTRY
*pEntry
;
769 /* round-up sizes on a 64K boundary */
770 totalSize
= (totalSize
+ 0xffff) & 0xffff0000;
771 commitSize
= (commitSize
+ 0xffff) & 0xffff0000;
772 if (!commitSize
) commitSize
= 0x10000;
773 totalSize
= min( totalSize
, 0xffff0000 ); /* don't allow a heap larger than 4Gb */
774 if (totalSize
< commitSize
) totalSize
= commitSize
;
775 if (flags
& HEAP_SHARED
) commitSize
= totalSize
; /* always commit everything in a shared heap */
777 /* allocate the memory block */
778 if (NtAllocateVirtualMemory( NtCurrentProcess(), &address
, 0, &totalSize
,
779 MEM_RESERVE
, get_protection_type( flags
) ))
781 WARN("Could not allocate %08lx bytes\n", totalSize
);
784 if (NtAllocateVirtualMemory( NtCurrentProcess(), &address
, 0,
785 &commitSize
, MEM_COMMIT
, get_protection_type( flags
) ))
787 WARN("Could not commit %08lx bytes for sub-heap %p\n", commitSize
, address
);
794 /* If this is a secondary subheap, insert it into list */
797 subheap
->base
= address
;
798 subheap
->heap
= heap
;
799 subheap
->size
= totalSize
;
800 subheap
->commitSize
= commitSize
;
801 subheap
->magic
= SUBHEAP_MAGIC
;
802 subheap
->headerSize
= ROUND_SIZE( sizeof(SUBHEAP
) );
803 list_add_head( &heap
->subheap_list
, &subheap
->entry
);
807 /* If this is a primary subheap, initialize main heap */
811 heap
->magic
= HEAP_MAGIC
;
812 heap
->grow_size
= max( HEAP_DEF_SIZE
, totalSize
);
813 list_init( &heap
->subheap_list
);
814 list_init( &heap
->large_list
);
816 subheap
= &heap
->subheap
;
817 subheap
->base
= address
;
818 subheap
->heap
= heap
;
819 subheap
->size
= totalSize
;
820 subheap
->commitSize
= commitSize
;
821 subheap
->magic
= SUBHEAP_MAGIC
;
822 subheap
->headerSize
= ROUND_SIZE( sizeof(HEAP
) );
823 list_add_head( &heap
->subheap_list
, &subheap
->entry
);
825 /* Build the free lists */
827 list_init( &heap
->freeList
[0].arena
.entry
);
828 for (i
= 0, pEntry
= heap
->freeList
; i
< HEAP_NB_FREE_LISTS
; i
++, pEntry
++)
830 pEntry
->arena
.size
= 0 | ARENA_FLAG_FREE
;
831 pEntry
->arena
.magic
= ARENA_FREE_MAGIC
;
832 if (i
) list_add_after( &pEntry
[-1].arena
.entry
, &pEntry
->arena
.entry
);
835 /* Initialize critical section */
837 if (!processHeap
) /* do it by hand to avoid memory allocations */
839 heap
->critSection
.DebugInfo
= &process_heap_critsect_debug
;
840 heap
->critSection
.LockCount
= -1;
841 heap
->critSection
.RecursionCount
= 0;
842 heap
->critSection
.OwningThread
= 0;
843 heap
->critSection
.LockSemaphore
= 0;
844 heap
->critSection
.SpinCount
= 0;
845 process_heap_critsect_debug
.CriticalSection
= &heap
->critSection
;
849 RtlInitializeCriticalSection( &heap
->critSection
);
850 heap
->critSection
.DebugInfo
->Spare
[0] = (DWORD_PTR
)(__FILE__
": HEAP.critSection");
853 if (flags
& HEAP_SHARED
)
855 /* let's assume that only one thread at a time will try to do this */
856 HANDLE sem
= heap
->critSection
.LockSemaphore
;
857 if (!sem
) NtCreateSemaphore( &sem
, SEMAPHORE_ALL_ACCESS
, NULL
, 0, 1 );
859 NtDuplicateObject( NtCurrentProcess(), sem
, NtCurrentProcess(), &sem
, 0, 0,
860 DUP_HANDLE_MAKE_GLOBAL
| DUP_HANDLE_SAME_ACCESS
| DUP_HANDLE_CLOSE_SOURCE
);
861 heap
->critSection
.LockSemaphore
= sem
;
862 RtlFreeHeap( processHeap
, 0, heap
->critSection
.DebugInfo
);
863 heap
->critSection
.DebugInfo
= NULL
;
867 /* Create the first free block */
869 HEAP_CreateFreeBlock( subheap
, (LPBYTE
)subheap
->base
+ subheap
->headerSize
,
870 subheap
->size
- subheap
->headerSize
);
876 /***********************************************************************
879 * Find a free block at least as large as the requested size, and make sure
880 * the requested size is committed.
882 static ARENA_FREE
*HEAP_FindFreeBlock( HEAP
*heap
, SIZE_T size
,
883 SUBHEAP
**ppSubHeap
)
888 FREE_LIST_ENTRY
*pEntry
= heap
->freeList
+ get_freelist_index( size
+ sizeof(ARENA_INUSE
) );
890 /* Find a suitable free list, and in it find a block large enough */
892 ptr
= &pEntry
->arena
.entry
;
893 while ((ptr
= list_next( &heap
->freeList
[0].arena
.entry
, ptr
)))
895 ARENA_FREE
*pArena
= LIST_ENTRY( ptr
, ARENA_FREE
, entry
);
896 SIZE_T arena_size
= (pArena
->size
& ARENA_SIZE_MASK
) +
897 sizeof(ARENA_FREE
) - sizeof(ARENA_INUSE
);
898 if (arena_size
>= size
)
900 subheap
= HEAP_FindSubHeap( heap
, pArena
);
901 if (!HEAP_Commit( subheap
, (ARENA_INUSE
*)pArena
, size
)) return NULL
;
902 *ppSubHeap
= subheap
;
907 /* If no block was found, attempt to grow the heap */
909 if (!(heap
->flags
& HEAP_GROWABLE
))
911 WARN("Not enough space in heap %p for %08lx bytes\n", heap
, size
);
914 /* make sure that we have a big enough size *committed* to fit another
915 * last free arena in !
916 * So just one heap struct, one first free arena which will eventually
917 * get used, and a second free arena that might get assigned all remaining
918 * free space in HEAP_ShrinkBlock() */
919 total_size
= size
+ ROUND_SIZE(sizeof(SUBHEAP
)) + sizeof(ARENA_INUSE
) + sizeof(ARENA_FREE
);
920 if (total_size
< size
) return NULL
; /* overflow */
922 if (!(subheap
= HEAP_CreateSubHeap( heap
, NULL
, heap
->flags
, total_size
,
923 max( heap
->grow_size
, total_size
) )))
926 if (heap
->grow_size
< 128 * 1024 * 1024) heap
->grow_size
*= 2;
928 TRACE("created new sub-heap %p of %08lx bytes for heap %p\n",
929 subheap
, subheap
->size
, heap
);
931 *ppSubHeap
= subheap
;
932 return (ARENA_FREE
*)((char *)subheap
->base
+ subheap
->headerSize
);
936 /***********************************************************************
937 * HEAP_IsValidArenaPtr
939 * Check that the pointer is inside the range possible for arenas.
941 static BOOL
HEAP_IsValidArenaPtr( const HEAP
*heap
, const ARENA_FREE
*ptr
)
944 const SUBHEAP
*subheap
= HEAP_FindSubHeap( heap
, ptr
);
945 if (!subheap
) return FALSE
;
946 if ((const char *)ptr
>= (const char *)subheap
->base
+ subheap
->headerSize
) return TRUE
;
947 if (subheap
!= &heap
->subheap
) return FALSE
;
948 for (i
= 0; i
< HEAP_NB_FREE_LISTS
; i
++)
949 if (ptr
== &heap
->freeList
[i
].arena
) return TRUE
;
954 /***********************************************************************
955 * HEAP_ValidateFreeArena
957 static BOOL
HEAP_ValidateFreeArena( SUBHEAP
*subheap
, ARENA_FREE
*pArena
)
959 ARENA_FREE
*prev
, *next
;
960 char *heapEnd
= (char *)subheap
->base
+ subheap
->size
;
962 /* Check for unaligned pointers */
963 if ((ULONG_PTR
)pArena
% ALIGNMENT
!= ARENA_OFFSET
)
965 ERR("Heap %p: unaligned arena pointer %p\n", subheap
->heap
, pArena
);
969 /* Check magic number */
970 if (pArena
->magic
!= ARENA_FREE_MAGIC
)
972 ERR("Heap %p: invalid free arena magic %08x for %p\n", subheap
->heap
, pArena
->magic
, pArena
);
975 /* Check size flags */
976 if (!(pArena
->size
& ARENA_FLAG_FREE
) ||
977 (pArena
->size
& ARENA_FLAG_PREV_FREE
))
979 ERR("Heap %p: bad flags %08x for free arena %p\n",
980 subheap
->heap
, pArena
->size
& ~ARENA_SIZE_MASK
, pArena
);
983 /* Check arena size */
984 if ((char *)(pArena
+ 1) + (pArena
->size
& ARENA_SIZE_MASK
) > heapEnd
)
986 ERR("Heap %p: bad size %08x for free arena %p\n",
987 subheap
->heap
, pArena
->size
& ARENA_SIZE_MASK
, pArena
);
990 /* Check that next pointer is valid */
991 next
= LIST_ENTRY( pArena
->entry
.next
, ARENA_FREE
, entry
);
992 if (!HEAP_IsValidArenaPtr( subheap
->heap
, next
))
994 ERR("Heap %p: bad next ptr %p for arena %p\n",
995 subheap
->heap
, next
, pArena
);
998 /* Check that next arena is free */
999 if (!(next
->size
& ARENA_FLAG_FREE
) || (next
->magic
!= ARENA_FREE_MAGIC
))
1001 ERR("Heap %p: next arena %p invalid for %p\n",
1002 subheap
->heap
, next
, pArena
);
1005 /* Check that prev pointer is valid */
1006 prev
= LIST_ENTRY( pArena
->entry
.prev
, ARENA_FREE
, entry
);
1007 if (!HEAP_IsValidArenaPtr( subheap
->heap
, prev
))
1009 ERR("Heap %p: bad prev ptr %p for arena %p\n",
1010 subheap
->heap
, prev
, pArena
);
1013 /* Check that prev arena is free */
1014 if (!(prev
->size
& ARENA_FLAG_FREE
) || (prev
->magic
!= ARENA_FREE_MAGIC
))
1016 /* this often means that the prev arena got overwritten
1017 * by a memory write before that prev arena */
1018 ERR("Heap %p: prev arena %p invalid for %p\n",
1019 subheap
->heap
, prev
, pArena
);
1022 /* Check that next block has PREV_FREE flag */
1023 if ((char *)(pArena
+ 1) + (pArena
->size
& ARENA_SIZE_MASK
) < heapEnd
)
1025 if (!(*(DWORD
*)((char *)(pArena
+ 1) +
1026 (pArena
->size
& ARENA_SIZE_MASK
)) & ARENA_FLAG_PREV_FREE
))
1028 ERR("Heap %p: free arena %p next block has no PREV_FREE flag\n",
1029 subheap
->heap
, pArena
);
1032 /* Check next block back pointer */
1033 if (*((ARENA_FREE
**)((char *)(pArena
+ 1) +
1034 (pArena
->size
& ARENA_SIZE_MASK
)) - 1) != pArena
)
1036 ERR("Heap %p: arena %p has wrong back ptr %p\n",
1037 subheap
->heap
, pArena
,
1038 *((ARENA_FREE
**)((char *)(pArena
+1) + (pArena
->size
& ARENA_SIZE_MASK
)) - 1));
1046 /***********************************************************************
1047 * HEAP_ValidateInUseArena
1049 static BOOL
HEAP_ValidateInUseArena( const SUBHEAP
*subheap
, const ARENA_INUSE
*pArena
, BOOL quiet
)
1051 const char *heapEnd
= (const char *)subheap
->base
+ subheap
->size
;
1053 /* Check for unaligned pointers */
1054 if ((ULONG_PTR
)pArena
% ALIGNMENT
!= ARENA_OFFSET
)
1056 if ( quiet
== NOISY
)
1058 ERR( "Heap %p: unaligned arena pointer %p\n", subheap
->heap
, pArena
);
1059 if ( TRACE_ON(heap
) )
1060 HEAP_Dump( subheap
->heap
);
1062 else if ( WARN_ON(heap
) )
1064 WARN( "Heap %p: unaligned arena pointer %p\n", subheap
->heap
, pArena
);
1065 if ( TRACE_ON(heap
) )
1066 HEAP_Dump( subheap
->heap
);
1071 /* Check magic number */
1072 if (pArena
->magic
!= ARENA_INUSE_MAGIC
)
1074 if (quiet
== NOISY
) {
1075 ERR("Heap %p: invalid in-use arena magic %08x for %p\n", subheap
->heap
, pArena
->magic
, pArena
);
1077 HEAP_Dump( subheap
->heap
);
1078 } else if (WARN_ON(heap
)) {
1079 WARN("Heap %p: invalid in-use arena magic %08x for %p\n", subheap
->heap
, pArena
->magic
, pArena
);
1081 HEAP_Dump( subheap
->heap
);
1085 /* Check size flags */
1086 if (pArena
->size
& ARENA_FLAG_FREE
)
1088 ERR("Heap %p: bad flags %08x for in-use arena %p\n",
1089 subheap
->heap
, pArena
->size
& ~ARENA_SIZE_MASK
, pArena
);
1092 /* Check arena size */
1093 if ((const char *)(pArena
+ 1) + (pArena
->size
& ARENA_SIZE_MASK
) > heapEnd
)
1095 ERR("Heap %p: bad size %08x for in-use arena %p\n",
1096 subheap
->heap
, pArena
->size
& ARENA_SIZE_MASK
, pArena
);
1099 /* Check next arena PREV_FREE flag */
1100 if (((const char *)(pArena
+ 1) + (pArena
->size
& ARENA_SIZE_MASK
) < heapEnd
) &&
1101 (*(const DWORD
*)((const char *)(pArena
+ 1) + (pArena
->size
& ARENA_SIZE_MASK
)) & ARENA_FLAG_PREV_FREE
))
1103 ERR("Heap %p: in-use arena %p next block has PREV_FREE flag\n",
1104 subheap
->heap
, pArena
);
1107 /* Check prev free arena */
1108 if (pArena
->size
& ARENA_FLAG_PREV_FREE
)
1110 const ARENA_FREE
*pPrev
= *((const ARENA_FREE
* const*)pArena
- 1);
1111 /* Check prev pointer */
1112 if (!HEAP_IsValidArenaPtr( subheap
->heap
, pPrev
))
1114 ERR("Heap %p: bad back ptr %p for arena %p\n",
1115 subheap
->heap
, pPrev
, pArena
);
1118 /* Check that prev arena is free */
1119 if (!(pPrev
->size
& ARENA_FLAG_FREE
) ||
1120 (pPrev
->magic
!= ARENA_FREE_MAGIC
))
1122 ERR("Heap %p: prev arena %p invalid for in-use %p\n",
1123 subheap
->heap
, pPrev
, pArena
);
1126 /* Check that prev arena is really the previous block */
1127 if ((const char *)(pPrev
+ 1) + (pPrev
->size
& ARENA_SIZE_MASK
) != (const char *)pArena
)
1129 ERR("Heap %p: prev arena %p is not prev for in-use %p\n",
1130 subheap
->heap
, pPrev
, pArena
);
1138 /***********************************************************************
1139 * HEAP_IsRealArena [Internal]
1140 * Validates a block is a valid arena.
1146 static BOOL
HEAP_IsRealArena( HEAP
*heapPtr
, /* [in] ptr to the heap */
1147 DWORD flags
, /* [in] Bit flags that control access during operation */
1148 LPCVOID block
, /* [in] Optional pointer to memory block to validate */
1149 BOOL quiet
) /* [in] Flag - if true, HEAP_ValidateInUseArena
1150 * does not complain */
1154 const ARENA_LARGE
*large_arena
;
1156 flags
&= HEAP_NO_SERIALIZE
;
1157 flags
|= heapPtr
->flags
;
1158 /* calling HeapLock may result in infinite recursion, so do the critsect directly */
1159 if (!(flags
& HEAP_NO_SERIALIZE
))
1160 RtlEnterCriticalSection( &heapPtr
->critSection
);
1162 if (block
) /* only check this single memory block */
1164 const ARENA_INUSE
*arena
= (const ARENA_INUSE
*)block
- 1;
1166 if (!(subheap
= HEAP_FindSubHeap( heapPtr
, arena
)) ||
1167 ((const char *)arena
< (char *)subheap
->base
+ subheap
->headerSize
))
1169 if (!(large_arena
= find_large_block( heapPtr
, block
)))
1172 ERR("Heap %p: block %p is not inside heap\n", heapPtr
, block
);
1173 else if (WARN_ON(heap
))
1174 WARN("Heap %p: block %p is not inside heap\n", heapPtr
, block
);
1178 ret
= validate_large_arena( heapPtr
, large_arena
, quiet
);
1180 ret
= HEAP_ValidateInUseArena( subheap
, arena
, quiet
);
1182 if (!(flags
& HEAP_NO_SERIALIZE
))
1183 RtlLeaveCriticalSection( &heapPtr
->critSection
);
1187 LIST_FOR_EACH_ENTRY( subheap
, &heapPtr
->subheap_list
, SUBHEAP
, entry
)
1189 char *ptr
= (char *)subheap
->base
+ subheap
->headerSize
;
1190 while (ptr
< (char *)subheap
->base
+ subheap
->size
)
1192 if (*(DWORD
*)ptr
& ARENA_FLAG_FREE
)
1194 if (!HEAP_ValidateFreeArena( subheap
, (ARENA_FREE
*)ptr
)) {
1198 ptr
+= sizeof(ARENA_FREE
) + (*(DWORD
*)ptr
& ARENA_SIZE_MASK
);
1202 if (!HEAP_ValidateInUseArena( subheap
, (ARENA_INUSE
*)ptr
, NOISY
)) {
1206 ptr
+= sizeof(ARENA_INUSE
) + (*(DWORD
*)ptr
& ARENA_SIZE_MASK
);
1212 LIST_FOR_EACH_ENTRY( large_arena
, &heapPtr
->large_list
, ARENA_LARGE
, entry
)
1213 if (!(ret
= validate_large_arena( heapPtr
, large_arena
, quiet
))) break;
1215 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlLeaveCriticalSection( &heapPtr
->critSection
);
1220 /***********************************************************************
1221 * RtlCreateHeap (NTDLL.@)
1223 * Create a new Heap.
1226 * flags [I] HEAP_ flags from "winnt.h"
1227 * addr [I] Desired base address
1228 * totalSize [I] Total size of the heap, or 0 for a growable heap
1229 * commitSize [I] Amount of heap space to commit
1230 * unknown [I] Not yet understood
1231 * definition [I] Heap definition
1234 * Success: A HANDLE to the newly created heap.
1235 * Failure: a NULL HANDLE.
1237 HANDLE WINAPI
RtlCreateHeap( ULONG flags
, PVOID addr
, SIZE_T totalSize
, SIZE_T commitSize
,
1238 PVOID unknown
, PRTL_HEAP_DEFINITION definition
)
1242 /* Allocate the heap block */
1246 totalSize
= HEAP_DEF_SIZE
;
1247 flags
|= HEAP_GROWABLE
;
1250 if (!(subheap
= HEAP_CreateSubHeap( NULL
, addr
, flags
, commitSize
, totalSize
))) return 0;
1252 /* link it into the per-process heap list */
1255 HEAP
*heapPtr
= subheap
->heap
;
1256 RtlEnterCriticalSection( &processHeap
->critSection
);
1257 list_add_head( &processHeap
->entry
, &heapPtr
->entry
);
1258 RtlLeaveCriticalSection( &processHeap
->critSection
);
1262 processHeap
= subheap
->heap
; /* assume the first heap we create is the process main heap */
1263 list_init( &processHeap
->entry
);
1264 /* make sure structure alignment is correct */
1265 assert( (ULONG_PTR
)processHeap
->freeList
% ALIGNMENT
== ARENA_OFFSET
);
1266 assert( sizeof(ARENA_LARGE
) % LARGE_ALIGNMENT
== 0 );
1269 return subheap
->heap
;
1273 /***********************************************************************
1274 * RtlDestroyHeap (NTDLL.@)
1276 * Destroy a Heap created with RtlCreateHeap().
1279 * heap [I] Heap to destroy.
1282 * Success: A NULL HANDLE, if heap is NULL or it was destroyed
1283 * Failure: The Heap handle, if heap is the process heap.
1285 HANDLE WINAPI
RtlDestroyHeap( HANDLE heap
)
1287 HEAP
*heapPtr
= HEAP_GetPtr( heap
);
1288 SUBHEAP
*subheap
, *next
;
1289 ARENA_LARGE
*arena
, *arena_next
;
1293 TRACE("%p\n", heap
);
1294 if (!heapPtr
) return heap
;
1296 if (heap
== processHeap
) return heap
; /* cannot delete the main process heap */
1298 /* remove it from the per-process list */
1299 RtlEnterCriticalSection( &processHeap
->critSection
);
1300 list_remove( &heapPtr
->entry
);
1301 RtlLeaveCriticalSection( &processHeap
->critSection
);
1303 heapPtr
->critSection
.DebugInfo
->Spare
[0] = 0;
1304 RtlDeleteCriticalSection( &heapPtr
->critSection
);
1306 LIST_FOR_EACH_ENTRY_SAFE( arena
, arena_next
, &heapPtr
->large_list
, ARENA_LARGE
, entry
)
1308 list_remove( &arena
->entry
);
1311 NtFreeVirtualMemory( NtCurrentProcess(), &addr
, &size
, MEM_RELEASE
);
1313 LIST_FOR_EACH_ENTRY_SAFE( subheap
, next
, &heapPtr
->subheap_list
, SUBHEAP
, entry
)
1315 if (subheap
== &heapPtr
->subheap
) continue; /* do this one last */
1316 subheap_notify_free_all(subheap
);
1317 list_remove( &subheap
->entry
);
1319 addr
= subheap
->base
;
1320 NtFreeVirtualMemory( NtCurrentProcess(), &addr
, &size
, MEM_RELEASE
);
1322 subheap_notify_free_all(&heapPtr
->subheap
);
1324 addr
= heapPtr
->subheap
.base
;
1325 NtFreeVirtualMemory( NtCurrentProcess(), &addr
, &size
, MEM_RELEASE
);
1330 /***********************************************************************
1331 * RtlAllocateHeap (NTDLL.@)
1333 * Allocate a memory block from a Heap.
1336 * heap [I] Heap to allocate block from
1337 * flags [I] HEAP_ flags from "winnt.h"
1338 * size [I] Size of the memory block to allocate
1341 * Success: A pointer to the newly allocated block
1345 * This call does not SetLastError().
1347 PVOID WINAPI
RtlAllocateHeap( HANDLE heap
, ULONG flags
, SIZE_T size
)
1350 ARENA_INUSE
*pInUse
;
1352 HEAP
*heapPtr
= HEAP_GetPtr( heap
);
1353 SIZE_T rounded_size
;
1355 /* Validate the parameters */
1357 if (!heapPtr
) return NULL
;
1358 flags
&= HEAP_GENERATE_EXCEPTIONS
| HEAP_NO_SERIALIZE
| HEAP_ZERO_MEMORY
;
1359 flags
|= heapPtr
->flags
;
1360 rounded_size
= ROUND_SIZE(size
);
1361 if (rounded_size
< size
) /* overflow */
1363 if (flags
& HEAP_GENERATE_EXCEPTIONS
) RtlRaiseStatus( STATUS_NO_MEMORY
);
1366 if (rounded_size
< HEAP_MIN_DATA_SIZE
) rounded_size
= HEAP_MIN_DATA_SIZE
;
1368 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlEnterCriticalSection( &heapPtr
->critSection
);
1370 if (rounded_size
>= HEAP_MIN_LARGE_BLOCK_SIZE
&& (flags
& HEAP_GROWABLE
))
1372 void *ret
= allocate_large_block( heap
, flags
, size
);
1373 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlLeaveCriticalSection( &heapPtr
->critSection
);
1374 if (!ret
&& (flags
& HEAP_GENERATE_EXCEPTIONS
)) RtlRaiseStatus( STATUS_NO_MEMORY
);
1375 TRACE("(%p,%08x,%08lx): returning %p\n", heap
, flags
, size
, ret
);
1379 /* Locate a suitable free block */
1381 if (!(pArena
= HEAP_FindFreeBlock( heapPtr
, rounded_size
, &subheap
)))
1383 TRACE("(%p,%08x,%08lx): returning NULL\n",
1384 heap
, flags
, size
);
1385 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlLeaveCriticalSection( &heapPtr
->critSection
);
1386 if (flags
& HEAP_GENERATE_EXCEPTIONS
) RtlRaiseStatus( STATUS_NO_MEMORY
);
1390 /* Remove the arena from the free list */
1392 list_remove( &pArena
->entry
);
1394 /* Build the in-use arena */
1396 pInUse
= (ARENA_INUSE
*)pArena
;
1398 /* in-use arena is smaller than free arena,
1399 * so we have to add the difference to the size */
1400 pInUse
->size
= (pInUse
->size
& ~ARENA_FLAG_FREE
) + sizeof(ARENA_FREE
) - sizeof(ARENA_INUSE
);
1401 pInUse
->magic
= ARENA_INUSE_MAGIC
;
1403 /* Shrink the block */
1405 HEAP_ShrinkBlock( subheap
, pInUse
, rounded_size
);
1406 pInUse
->unused_bytes
= (pInUse
->size
& ARENA_SIZE_MASK
) - size
;
1408 notify_alloc( pInUse
+ 1, size
, flags
& HEAP_ZERO_MEMORY
);
1410 if (flags
& HEAP_ZERO_MEMORY
)
1412 clear_block( pInUse
+ 1, size
);
1413 mark_block_uninitialized( (char *)(pInUse
+ 1) + size
, pInUse
->unused_bytes
);
1416 mark_block_uninitialized( pInUse
+ 1, pInUse
->size
& ARENA_SIZE_MASK
);
1418 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlLeaveCriticalSection( &heapPtr
->critSection
);
1420 TRACE("(%p,%08x,%08lx): returning %p\n", heap
, flags
, size
, pInUse
+ 1 );
1425 /***********************************************************************
1426 * RtlFreeHeap (NTDLL.@)
1428 * Free a memory block allocated with RtlAllocateHeap().
1431 * heap [I] Heap that block was allocated from
1432 * flags [I] HEAP_ flags from "winnt.h"
1433 * ptr [I] Block to free
1436 * Success: TRUE, if ptr is NULL or was freed successfully.
1439 BOOLEAN WINAPI
RtlFreeHeap( HANDLE heap
, ULONG flags
, PVOID ptr
)
1441 ARENA_INUSE
*pInUse
;
1445 /* Validate the parameters */
1447 if (!ptr
) return TRUE
; /* freeing a NULL ptr isn't an error in Win2k */
1449 heapPtr
= HEAP_GetPtr( heap
);
1452 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_INVALID_HANDLE
);
1456 flags
&= HEAP_NO_SERIALIZE
;
1457 flags
|= heapPtr
->flags
;
1458 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlEnterCriticalSection( &heapPtr
->critSection
);
1460 /* Inform valgrind we are trying to free memory, so it can throw up an error message */
1463 /* Some sanity checks */
1464 pInUse
= (ARENA_INUSE
*)ptr
- 1;
1465 if (!(subheap
= HEAP_FindSubHeap( heapPtr
, pInUse
)))
1467 if (!find_large_block( heapPtr
, ptr
)) goto error
;
1468 free_large_block( heapPtr
, flags
, ptr
);
1471 if ((char *)pInUse
< (char *)subheap
->base
+ subheap
->headerSize
) goto error
;
1472 if (!HEAP_ValidateInUseArena( subheap
, pInUse
, QUIET
)) goto error
;
1474 /* Turn the block into a free block */
1476 HEAP_MakeInUseBlockFree( subheap
, pInUse
);
1479 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlLeaveCriticalSection( &heapPtr
->critSection
);
1480 TRACE("(%p,%08x,%p): returning TRUE\n", heap
, flags
, ptr
);
1484 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlLeaveCriticalSection( &heapPtr
->critSection
);
1485 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_INVALID_PARAMETER
);
1486 TRACE("(%p,%08x,%p): returning FALSE\n", heap
, flags
, ptr
);
1491 /***********************************************************************
1492 * RtlReAllocateHeap (NTDLL.@)
1494 * Change the size of a memory block allocated with RtlAllocateHeap().
1497 * heap [I] Heap that block was allocated from
1498 * flags [I] HEAP_ flags from "winnt.h"
1499 * ptr [I] Block to resize
1500 * size [I] Size of the memory block to allocate
1503 * Success: A pointer to the resized block (which may be different).
1506 PVOID WINAPI
RtlReAllocateHeap( HANDLE heap
, ULONG flags
, PVOID ptr
, SIZE_T size
)
1508 ARENA_INUSE
*pArena
;
1511 SIZE_T oldBlockSize
, oldActualSize
, rounded_size
;
1514 if (!ptr
) return NULL
;
1515 if (!(heapPtr
= HEAP_GetPtr( heap
)))
1517 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_INVALID_HANDLE
);
1521 /* Validate the parameters */
1523 flags
&= HEAP_GENERATE_EXCEPTIONS
| HEAP_NO_SERIALIZE
| HEAP_ZERO_MEMORY
|
1524 HEAP_REALLOC_IN_PLACE_ONLY
;
1525 flags
|= heapPtr
->flags
;
1526 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlEnterCriticalSection( &heapPtr
->critSection
);
1528 rounded_size
= ROUND_SIZE(size
);
1529 if (rounded_size
< size
) goto oom
; /* overflow */
1530 if (rounded_size
< HEAP_MIN_DATA_SIZE
) rounded_size
= HEAP_MIN_DATA_SIZE
;
1532 pArena
= (ARENA_INUSE
*)ptr
- 1;
1533 if (!(subheap
= HEAP_FindSubHeap( heapPtr
, pArena
)))
1535 if (!find_large_block( heapPtr
, ptr
)) goto error
;
1536 if (!(ret
= realloc_large_block( heapPtr
, flags
, ptr
, size
))) goto oom
;
1539 if ((char *)pArena
< (char *)subheap
->base
+ subheap
->headerSize
) goto error
;
1540 if (!HEAP_ValidateInUseArena( subheap
, pArena
, QUIET
)) goto error
;
1542 /* Check if we need to grow the block */
1544 oldBlockSize
= (pArena
->size
& ARENA_SIZE_MASK
);
1545 oldActualSize
= (pArena
->size
& ARENA_SIZE_MASK
) - pArena
->unused_bytes
;
1546 if (rounded_size
> oldBlockSize
)
1548 char *pNext
= (char *)(pArena
+ 1) + oldBlockSize
;
1550 if (rounded_size
>= HEAP_MIN_LARGE_BLOCK_SIZE
&& (flags
& HEAP_GROWABLE
))
1552 if (!(ret
= allocate_large_block( heapPtr
, flags
, size
))) goto oom
;
1553 memcpy( ret
, pArena
+ 1, oldActualSize
);
1556 if ((pNext
< (char *)subheap
->base
+ subheap
->size
) &&
1557 (*(DWORD
*)pNext
& ARENA_FLAG_FREE
) &&
1558 (oldBlockSize
+ (*(DWORD
*)pNext
& ARENA_SIZE_MASK
) + sizeof(ARENA_FREE
) >= rounded_size
))
1560 /* The next block is free and large enough */
1561 ARENA_FREE
*pFree
= (ARENA_FREE
*)pNext
;
1562 list_remove( &pFree
->entry
);
1563 pArena
->size
+= (pFree
->size
& ARENA_SIZE_MASK
) + sizeof(*pFree
);
1564 if (!HEAP_Commit( subheap
, pArena
, rounded_size
)) goto oom
;
1565 notify_free( pArena
+ 1 );
1566 HEAP_ShrinkBlock( subheap
, pArena
, rounded_size
);
1567 notify_alloc( pArena
+ 1, size
, FALSE
);
1568 /* FIXME: this is wrong as we may lose old VBits settings */
1569 mark_block_initialized( pArena
+ 1, oldActualSize
);
1571 else /* Do it the hard way */
1574 ARENA_INUSE
*pInUse
;
1575 SUBHEAP
*newsubheap
;
1577 if ((flags
& HEAP_REALLOC_IN_PLACE_ONLY
) ||
1578 !(pNew
= HEAP_FindFreeBlock( heapPtr
, rounded_size
, &newsubheap
)))
1581 /* Build the in-use arena */
1583 list_remove( &pNew
->entry
);
1584 pInUse
= (ARENA_INUSE
*)pNew
;
1585 pInUse
->size
= (pInUse
->size
& ~ARENA_FLAG_FREE
)
1586 + sizeof(ARENA_FREE
) - sizeof(ARENA_INUSE
);
1587 pInUse
->magic
= ARENA_INUSE_MAGIC
;
1588 HEAP_ShrinkBlock( newsubheap
, pInUse
, rounded_size
);
1590 mark_block_initialized( pInUse
+ 1, oldActualSize
);
1591 notify_alloc( pInUse
+ 1, size
, FALSE
);
1592 memcpy( pInUse
+ 1, pArena
+ 1, oldActualSize
);
1594 /* Free the previous block */
1596 notify_free( pArena
+ 1 );
1597 HEAP_MakeInUseBlockFree( subheap
, pArena
);
1598 subheap
= newsubheap
;
1604 /* Shrink the block */
1605 notify_free( pArena
+ 1 );
1606 HEAP_ShrinkBlock( subheap
, pArena
, rounded_size
);
1607 notify_alloc( pArena
+ 1, size
, FALSE
);
1608 /* FIXME: this is wrong as we may lose old VBits settings */
1609 mark_block_initialized( pArena
+ 1, size
);
1612 pArena
->unused_bytes
= (pArena
->size
& ARENA_SIZE_MASK
) - size
;
1614 /* Clear the extra bytes if needed */
1616 if (size
> oldActualSize
)
1618 if (flags
& HEAP_ZERO_MEMORY
)
1620 clear_block( (char *)(pArena
+ 1) + oldActualSize
, size
- oldActualSize
);
1621 mark_block_uninitialized( (char *)(pArena
+ 1) + size
, pArena
->unused_bytes
);
1624 mark_block_uninitialized( (char *)(pArena
+ 1) + oldActualSize
,
1625 (pArena
->size
& ARENA_SIZE_MASK
) - oldActualSize
);
1628 /* Return the new arena */
1632 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlLeaveCriticalSection( &heapPtr
->critSection
);
1633 TRACE("(%p,%08x,%p,%08lx): returning %p\n", heap
, flags
, ptr
, size
, ret
);
1637 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlLeaveCriticalSection( &heapPtr
->critSection
);
1638 if (flags
& HEAP_GENERATE_EXCEPTIONS
) RtlRaiseStatus( STATUS_NO_MEMORY
);
1639 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_NO_MEMORY
);
1640 TRACE("(%p,%08x,%p,%08lx): returning NULL\n", heap
, flags
, ptr
, size
);
1644 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlLeaveCriticalSection( &heapPtr
->critSection
);
1645 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_INVALID_PARAMETER
);
1646 TRACE("(%p,%08x,%p,%08lx): returning NULL\n", heap
, flags
, ptr
, size
);
1651 /***********************************************************************
1652 * RtlCompactHeap (NTDLL.@)
1654 * Compact the free space in a Heap.
1657 * heap [I] Heap that block was allocated from
1658 * flags [I] HEAP_ flags from "winnt.h"
1661 * The number of bytes compacted.
1664 * This function is a harmless stub.
1666 ULONG WINAPI
RtlCompactHeap( HANDLE heap
, ULONG flags
)
1668 static BOOL reported
;
1669 if (!reported
++) FIXME( "(%p, 0x%x) stub\n", heap
, flags
);
1674 /***********************************************************************
1675 * RtlLockHeap (NTDLL.@)
1680 * heap [I] Heap to lock
1683 * Success: TRUE. The Heap is locked.
1684 * Failure: FALSE, if heap is invalid.
1686 BOOLEAN WINAPI
RtlLockHeap( HANDLE heap
)
1688 HEAP
*heapPtr
= HEAP_GetPtr( heap
);
1689 if (!heapPtr
) return FALSE
;
1690 RtlEnterCriticalSection( &heapPtr
->critSection
);
1695 /***********************************************************************
1696 * RtlUnlockHeap (NTDLL.@)
1701 * heap [I] Heap to unlock
1704 * Success: TRUE. The Heap is unlocked.
1705 * Failure: FALSE, if heap is invalid.
1707 BOOLEAN WINAPI
RtlUnlockHeap( HANDLE heap
)
1709 HEAP
*heapPtr
= HEAP_GetPtr( heap
);
1710 if (!heapPtr
) return FALSE
;
1711 RtlLeaveCriticalSection( &heapPtr
->critSection
);
1716 /***********************************************************************
1717 * RtlSizeHeap (NTDLL.@)
1719 * Get the actual size of a memory block allocated from a Heap.
1722 * heap [I] Heap that block was allocated from
1723 * flags [I] HEAP_ flags from "winnt.h"
1724 * ptr [I] Block to get the size of
1727 * Success: The size of the block.
1728 * Failure: -1, heap or ptr are invalid.
1731 * The size may be bigger than what was passed to RtlAllocateHeap().
1733 SIZE_T WINAPI
RtlSizeHeap( HANDLE heap
, ULONG flags
, const void *ptr
)
1736 HEAP
*heapPtr
= HEAP_GetPtr( heap
);
1740 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_INVALID_HANDLE
);
1743 flags
&= HEAP_NO_SERIALIZE
;
1744 flags
|= heapPtr
->flags
;
1745 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlEnterCriticalSection( &heapPtr
->critSection
);
1746 if (!HEAP_IsRealArena( heapPtr
, HEAP_NO_SERIALIZE
, ptr
, QUIET
))
1748 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_INVALID_PARAMETER
);
1753 const ARENA_INUSE
*pArena
= (const ARENA_INUSE
*)ptr
- 1;
1754 if (pArena
->size
== ARENA_LARGE_SIZE
)
1756 const ARENA_LARGE
*large_arena
= (const ARENA_LARGE
*)ptr
- 1;
1757 ret
= large_arena
->data_size
;
1759 else ret
= (pArena
->size
& ARENA_SIZE_MASK
) - pArena
->unused_bytes
;
1761 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlLeaveCriticalSection( &heapPtr
->critSection
);
1763 TRACE("(%p,%08x,%p): returning %08lx\n", heap
, flags
, ptr
, ret
);
1768 /***********************************************************************
1769 * RtlValidateHeap (NTDLL.@)
1771 * Determine if a block is a valid allocation from a heap.
1774 * heap [I] Heap that block was allocated from
1775 * flags [I] HEAP_ flags from "winnt.h"
1776 * ptr [I] Block to check
1779 * Success: TRUE. The block was allocated from heap.
1780 * Failure: FALSE, if heap is invalid or ptr was not allocated from it.
1782 BOOLEAN WINAPI
RtlValidateHeap( HANDLE heap
, ULONG flags
, LPCVOID ptr
)
1784 HEAP
*heapPtr
= HEAP_GetPtr( heap
);
1785 if (!heapPtr
) return FALSE
;
1786 return HEAP_IsRealArena( heapPtr
, flags
, ptr
, QUIET
);
1790 /***********************************************************************
1791 * RtlWalkHeap (NTDLL.@)
1794 * The PROCESS_HEAP_ENTRY flag values seem different between this
1795 * function and HeapWalk(). To be checked.
1797 NTSTATUS WINAPI
RtlWalkHeap( HANDLE heap
, PVOID entry_ptr
)
1799 LPPROCESS_HEAP_ENTRY entry
= entry_ptr
; /* FIXME */
1800 HEAP
*heapPtr
= HEAP_GetPtr(heap
);
1801 SUBHEAP
*sub
, *currentheap
= NULL
;
1804 int region_index
= 0;
1806 if (!heapPtr
|| !entry
) return STATUS_INVALID_PARAMETER
;
1808 if (!(heapPtr
->flags
& HEAP_NO_SERIALIZE
)) RtlEnterCriticalSection( &heapPtr
->critSection
);
1810 /* FIXME: enumerate large blocks too */
1812 /* set ptr to the next arena to be examined */
1814 if (!entry
->lpData
) /* first call (init) ? */
1816 TRACE("begin walking of heap %p.\n", heap
);
1817 currentheap
= &heapPtr
->subheap
;
1818 ptr
= (char*)currentheap
->base
+ currentheap
->headerSize
;
1822 ptr
= entry
->lpData
;
1823 LIST_FOR_EACH_ENTRY( sub
, &heapPtr
->subheap_list
, SUBHEAP
, entry
)
1825 if ((ptr
>= (char *)sub
->base
) &&
1826 (ptr
< (char *)sub
->base
+ sub
->size
))
1833 if (currentheap
== NULL
)
1835 ERR("no matching subheap found, shouldn't happen !\n");
1836 ret
= STATUS_NO_MORE_ENTRIES
;
1840 if (((ARENA_INUSE
*)ptr
- 1)->magic
== ARENA_INUSE_MAGIC
)
1842 ARENA_INUSE
*pArena
= (ARENA_INUSE
*)ptr
- 1;
1843 ptr
+= pArena
->size
& ARENA_SIZE_MASK
;
1845 else if (((ARENA_FREE
*)ptr
- 1)->magic
== ARENA_FREE_MAGIC
)
1847 ARENA_FREE
*pArena
= (ARENA_FREE
*)ptr
- 1;
1848 ptr
+= pArena
->size
& ARENA_SIZE_MASK
;
1851 ptr
+= entry
->cbData
; /* point to next arena */
1853 if (ptr
> (char *)currentheap
->base
+ currentheap
->size
- 1)
1854 { /* proceed with next subheap */
1855 struct list
*next
= list_next( &heapPtr
->subheap_list
, ¤theap
->entry
);
1857 { /* successfully finished */
1858 TRACE("end reached.\n");
1859 ret
= STATUS_NO_MORE_ENTRIES
;
1862 currentheap
= LIST_ENTRY( next
, SUBHEAP
, entry
);
1863 ptr
= (char *)currentheap
->base
+ currentheap
->headerSize
;
1868 if (*(DWORD
*)ptr
& ARENA_FLAG_FREE
)
1870 ARENA_FREE
*pArena
= (ARENA_FREE
*)ptr
;
1872 /*TRACE("free, magic: %04x\n", pArena->magic);*/
1874 entry
->lpData
= pArena
+ 1;
1875 entry
->cbData
= pArena
->size
& ARENA_SIZE_MASK
;
1876 entry
->cbOverhead
= sizeof(ARENA_FREE
);
1877 entry
->wFlags
= PROCESS_HEAP_UNCOMMITTED_RANGE
;
1881 ARENA_INUSE
*pArena
= (ARENA_INUSE
*)ptr
;
1883 /*TRACE("busy, magic: %04x\n", pArena->magic);*/
1885 entry
->lpData
= pArena
+ 1;
1886 entry
->cbData
= pArena
->size
& ARENA_SIZE_MASK
;
1887 entry
->cbOverhead
= sizeof(ARENA_INUSE
);
1888 entry
->wFlags
= PROCESS_HEAP_ENTRY_BUSY
;
1889 /* FIXME: can't handle PROCESS_HEAP_ENTRY_MOVEABLE
1890 and PROCESS_HEAP_ENTRY_DDESHARE yet */
1893 entry
->iRegionIndex
= region_index
;
1895 /* first element of heap ? */
1896 if (ptr
== (char *)currentheap
->base
+ currentheap
->headerSize
)
1898 entry
->wFlags
|= PROCESS_HEAP_REGION
;
1899 entry
->u
.Region
.dwCommittedSize
= currentheap
->commitSize
;
1900 entry
->u
.Region
.dwUnCommittedSize
=
1901 currentheap
->size
- currentheap
->commitSize
;
1902 entry
->u
.Region
.lpFirstBlock
= /* first valid block */
1903 (char *)currentheap
->base
+ currentheap
->headerSize
;
1904 entry
->u
.Region
.lpLastBlock
= /* first invalid block */
1905 (char *)currentheap
->base
+ currentheap
->size
;
1907 ret
= STATUS_SUCCESS
;
1908 if (TRACE_ON(heap
)) HEAP_DumpEntry(entry
);
1911 if (!(heapPtr
->flags
& HEAP_NO_SERIALIZE
)) RtlLeaveCriticalSection( &heapPtr
->critSection
);
1916 /***********************************************************************
1917 * RtlGetProcessHeaps (NTDLL.@)
1919 * Get the Heaps belonging to the current process.
1922 * count [I] size of heaps
1923 * heaps [O] Destination array for heap HANDLE's
1926 * Success: The number of Heaps allocated by the process.
1929 ULONG WINAPI
RtlGetProcessHeaps( ULONG count
, HANDLE
*heaps
)
1931 ULONG total
= 1; /* main heap */
1934 RtlEnterCriticalSection( &processHeap
->critSection
);
1935 LIST_FOR_EACH( ptr
, &processHeap
->entry
) total
++;
1938 *heaps
++ = processHeap
;
1939 LIST_FOR_EACH( ptr
, &processHeap
->entry
)
1940 *heaps
++ = LIST_ENTRY( ptr
, HEAP
, entry
);
1942 RtlLeaveCriticalSection( &processHeap
->critSection
);