2 * Implementation of IDirect3DRM Interface
4 * Copyright 2010 Christian Costa
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "wine/debug.h"
28 #include "d3drm_private.h"
31 WINE_DEFAULT_DEBUG_CHANNEL(d3drm
);
34 const IDirect3DRMVtbl
*lpVtbl
;
38 static const struct IDirect3DRMVtbl Direct3DRM_Vtbl
;
40 HRESULT
Direct3DRM_create(LPDIRECT3DRM
* ppDirect3DRM
)
42 IDirect3DRMImpl
* object
;
44 TRACE("(%p)\n", ppDirect3DRM
);
46 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(IDirect3DRMImpl
));
49 ERR("Out of memory\n");
53 object
->lpVtbl
= &Direct3DRM_Vtbl
;
56 *ppDirect3DRM
= (IDirect3DRM
*)object
;
61 /*** IUnknown methods ***/
62 static HRESULT WINAPI
IDirect3DRMImpl_QueryInterface(IDirect3DRM
* iface
, REFIID riid
, void** ppvObject
)
64 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
66 TRACE("(%p/%p)->(%s,%p)\n", iface
, This
, debugstr_guid(riid
), ppvObject
);
68 if (IsEqualGUID(riid
, &IID_IUnknown
) ||
69 IsEqualGUID(riid
, &IID_IDirect3DRM
))
71 IUnknown_AddRef(iface
);
76 ERR("(%p)->(%s,%p),not found\n",This
,debugstr_guid(riid
),ppvObject
);
80 static ULONG WINAPI
IDirect3DRMImpl_AddRef(IDirect3DRM
* iface
)
82 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
84 TRACE("(%p/%p)\n", iface
, This
);
86 return InterlockedIncrement(&This
->ref
);
89 static ULONG WINAPI
IDirect3DRMImpl_Release(IDirect3DRM
* iface
)
91 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
92 ULONG ref
= InterlockedDecrement(&This
->ref
);
94 TRACE("(%p/%p)\n", iface
, This
);
97 HeapFree(GetProcessHeap(), 0, This
);
102 /*** IDirect3DRM methods ***/
103 static HRESULT WINAPI
IDirect3DRMImpl_CreateObject(IDirect3DRM
* iface
, REFCLSID rclsid
, LPUNKNOWN pUnkOuter
, REFIID riid
, LPVOID
*ppvObj
)
105 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
107 FIXME("(%p/%p)->(%s,%p,%s,%p): stub\n", iface
, This
, debugstr_guid(rclsid
), pUnkOuter
, debugstr_guid(riid
), ppvObj
);
112 static HRESULT WINAPI
IDirect3DRMImpl_CreateFrame(IDirect3DRM
* iface
, LPDIRECT3DRMFRAME pFrameParent
, LPDIRECT3DRMFRAME
* ppFrame
)
114 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
116 FIXME("(%p/%p)->(%p,%p): stub\n", iface
, This
, pFrameParent
, ppFrame
);
121 static HRESULT WINAPI
IDirect3DRMImpl_CreateMesh(IDirect3DRM
* iface
, LPDIRECT3DRMMESH
* ppMesh
)
123 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
125 FIXME("(%p/%p)->(%p): stub\n", iface
, This
, ppMesh
);
130 static HRESULT WINAPI
IDirect3DRMImpl_CreateMeshBuilder(IDirect3DRM
* iface
, LPDIRECT3DRMMESHBUILDER
* ppMeshBuilder
)
132 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
134 TRACE("(%p/%p)->(%p)\n", iface
, This
, ppMeshBuilder
);
136 return Direct3DRMMeshBuilder_create(ppMeshBuilder
);
139 static HRESULT WINAPI
IDirect3DRMImpl_CreateFace(IDirect3DRM
* iface
, LPDIRECT3DRMFACE
* ppFace
)
141 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
143 FIXME("(%p/%p)->(%p): stub\n", iface
, This
, ppFace
);
148 static HRESULT WINAPI
IDirect3DRMImpl_CreateAnimation(IDirect3DRM
* iface
, LPDIRECT3DRMANIMATION
* ppAnimation
)
150 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
152 FIXME("(%p/%p)->(%p): stub\n", iface
, This
, ppAnimation
);
157 static HRESULT WINAPI
IDirect3DRMImpl_CreateAnimationSet(IDirect3DRM
* iface
, LPDIRECT3DRMANIMATIONSET
* ppAnimationSet
)
159 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
161 FIXME("(%p/%p)->(%p): stub\n", iface
, This
, ppAnimationSet
);
166 static HRESULT WINAPI
IDirect3DRMImpl_CreateTexture(IDirect3DRM
* iface
, LPD3DRMIMAGE pImage
, LPDIRECT3DRMTEXTURE
* ppTexture
)
168 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
170 FIXME("(%p/%p)->(%p,%p): stub\n", iface
, This
, pImage
, ppTexture
);
175 static HRESULT WINAPI
IDirect3DRMImpl_CreateLight(IDirect3DRM
* iface
, D3DRMLIGHTTYPE type
, D3DCOLOR color
, LPDIRECT3DRMLIGHT
* ppLight
)
177 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
179 FIXME("(%p/%p)->(%d,%d,%p): stub\n", iface
, This
, type
, color
, ppLight
);
184 static HRESULT WINAPI
IDirect3DRMImpl_CreateLightRGB(IDirect3DRM
* iface
, D3DRMLIGHTTYPE type
, D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
, LPDIRECT3DRMLIGHT
* ppLight
)
186 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
188 FIXME("(%p/%p)->(%d,%f,%f,%f,%p): stub\n", iface
, This
, type
, red
, green
, blue
, ppLight
);
193 static HRESULT WINAPI
IDirect3DRMImpl_Material(IDirect3DRM
* iface
, D3DVALUE m
, LPDIRECT3DRMMATERIAL
* ppMaterial
)
195 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
197 FIXME("(%p/%p)->(%f,%p): stub\n", iface
, This
, m
, ppMaterial
);
202 static HRESULT WINAPI
IDirect3DRMImpl_CreateDevice(IDirect3DRM
* iface
, DWORD width
, DWORD height
, LPDIRECT3DRMDEVICE
* ppDevice
)
204 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
206 FIXME("(%p/%p)->(%d,%d,%p): stub\n", iface
, This
, width
, height
, ppDevice
);
211 static HRESULT WINAPI
IDirect3DRMImpl_CreateDeviceFromSurface(IDirect3DRM
* iface
, LPGUID pGUID
, LPDIRECTDRAW pDD
, LPDIRECTDRAWSURFACE pDDSBack
, LPDIRECT3DRMDEVICE
* ppDevice
)
213 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
215 FIXME("(%p/%p)->(%s,%p,%p,%p): stub\n", iface
, This
, debugstr_guid(pGUID
), pDD
, pDDSBack
, ppDevice
);
220 static HRESULT WINAPI
IDirect3DRMImpl_CreateDeviceFromD3D(IDirect3DRM
* iface
, LPDIRECT3D pD3D
, LPDIRECT3DDEVICE pD3DDev
, LPDIRECT3DRMDEVICE
* ppDevice
)
222 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
224 FIXME("(%p/%p)->(%p,%p,%p): stub\n", iface
, This
, pD3D
, pD3DDev
, ppDevice
);
229 static HRESULT WINAPI
IDirect3DRMImpl_CreateDeviceFromClipper(IDirect3DRM
* iface
, LPDIRECTDRAWCLIPPER pDDClipper
, LPGUID pGUID
, int width
, int height
, LPDIRECT3DRMDEVICE
* ppDevice
)
231 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
233 FIXME("(%p/%p)->(%p,%s,%d,%d,%p): stub\n", iface
, This
, pDDClipper
, debugstr_guid(pGUID
), width
, height
, ppDevice
);
238 static HRESULT WINAPI
IDirect3DRMImpl_CreateShadow(IDirect3DRM
* iface
, LPDIRECT3DRMVISUAL pVisual
, LPDIRECT3DRMLIGHT pLight
, D3DVALUE px
, D3DVALUE py
, D3DVALUE pz
, D3DVALUE nx
, D3DVALUE ny
, D3DVALUE nz
, LPDIRECT3DRMVISUAL
* ppVisual
)
240 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
242 FIXME("(%p/%p)->(%p,%p,%f,%f,%f,%f,%f,%f,%p): stub\n", iface
, This
, pVisual
, pLight
, px
, py
, pz
, nx
, ny
, nz
, ppVisual
);
247 static HRESULT WINAPI
IDirect3DRMImpl_CreateTextureFromSurface(IDirect3DRM
* iface
, LPDIRECTDRAWSURFACE pDDS
, LPDIRECT3DRMTEXTURE
* ppTexture
)
249 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
251 FIXME("(%p/%p)->(%p,%p): stub\n", iface
, This
, pDDS
, ppTexture
);
256 static HRESULT WINAPI
IDirect3DRMImpl_CreateViewport(IDirect3DRM
* iface
, LPDIRECT3DRMDEVICE pDevice
, LPDIRECT3DRMFRAME pFrame
, DWORD xpos
, DWORD ypos
, DWORD width
, DWORD height
, LPDIRECT3DRMVIEWPORT
* ppViewport
)
258 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
260 FIXME("(%p/%p)->(%p,%p,%d,%d,%d,%d,%p): stub\n", iface
, This
, pDevice
, pFrame
, xpos
, ypos
, width
, height
, ppViewport
);
265 static HRESULT WINAPI
IDirect3DRMImpl_CreateWrap(IDirect3DRM
* iface
, D3DRMWRAPTYPE type
, LPDIRECT3DRMFRAME pFrame
, D3DVALUE ox
, D3DVALUE oy
, D3DVALUE oz
, D3DVALUE dx
, D3DVALUE dy
, D3DVALUE dz
, D3DVALUE ux
, D3DVALUE uy
, D3DVALUE uz
, D3DVALUE ou
, D3DVALUE ov
, D3DVALUE su
, D3DVALUE sv
, LPDIRECT3DRMWRAP
* ppWrap
)
267 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
269 FIXME("(%p/%p)->(%d,%p,%f,%f,%f,%f,%f,%f,%f,%f,%f,%f,%f,%f,%f,%p): stub\n", iface
, This
, type
, pFrame
, ox
, oy
, oz
, dx
, dy
, dz
, ux
, uy
, uz
, ou
, ov
, su
, sv
, ppWrap
);
274 static HRESULT WINAPI
IDirect3DRMImpl_CreateUserVisual(IDirect3DRM
* iface
, D3DRMUSERVISUALCALLBACK cb
, LPVOID pArg
, LPDIRECT3DRMUSERVISUAL
* ppUserVisual
)
276 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
278 FIXME("(%p/%p)->(%p,%p,%p): stub\n", iface
, This
, cb
, pArg
, ppUserVisual
);
283 static HRESULT WINAPI
IDirect3DRMImpl_LoadTexture(IDirect3DRM
* iface
, const char * filename
, LPDIRECT3DRMTEXTURE
* ppTexture
)
285 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
287 FIXME("(%p/%p)->(%s,%p): stub\n", iface
, This
, filename
, ppTexture
);
292 static HRESULT WINAPI
IDirect3DRMImpl_LoadTextureFromResource(IDirect3DRM
* iface
, HRSRC rs
, LPDIRECT3DRMTEXTURE
* ppTexture
)
294 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
296 FIXME("(%p/%p)->(%p,%p): stub\n", iface
, This
, rs
, ppTexture
);
301 static HRESULT WINAPI
IDirect3DRMImpl_SetSearchPath(IDirect3DRM
* iface
, LPCSTR path
)
303 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
305 FIXME("(%p/%p)->(%s): stub\n", iface
, This
, path
);
310 static HRESULT WINAPI
IDirect3DRMImpl_AddSearchPath(IDirect3DRM
* iface
, LPCSTR path
)
312 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
314 FIXME("(%p/%p)->(%s): stub\n", iface
, This
, path
);
319 static HRESULT WINAPI
IDirect3DRMImpl_GetSearchPath(IDirect3DRM
* iface
, DWORD
*size_return
, LPSTR path_return
)
321 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
323 FIXME("(%p/%p)->(%p,%s): stub\n", iface
, This
, size_return
, path_return
);
328 static HRESULT WINAPI
IDirect3DRMImpl_SetDefaultTextureColors(IDirect3DRM
* iface
, DWORD nb_colors
)
330 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
332 FIXME("(%p/%p)->(%d): stub\n", iface
, This
, nb_colors
);
337 static HRESULT WINAPI
IDirect3DRMImpl_SetDefaultTextureShades(IDirect3DRM
* iface
, DWORD nb_shades
)
339 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
341 FIXME("(%p/%p)->(%d): stub\n", iface
, This
, nb_shades
);
346 static HRESULT WINAPI
IDirect3DRMImpl_GetDevices(IDirect3DRM
* iface
, LPDIRECT3DRMDEVICEARRAY
* ppDeviceArray
)
348 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
350 FIXME("(%p/%p)->(%p): stub\n", iface
, This
, ppDeviceArray
);
355 static HRESULT WINAPI
IDirect3DRMImpl_GetNamedObject(IDirect3DRM
* iface
, const char * pName
, LPDIRECT3DRMOBJECT
* ppObject
)
357 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
359 FIXME("(%p/%p)->(%s,%p): stub\n", iface
, This
, pName
, ppObject
);
364 static HRESULT WINAPI
IDirect3DRMImpl_EnumerateObjects(IDirect3DRM
* iface
, D3DRMOBJECTCALLBACK cb
, LPVOID pArg
)
366 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
368 FIXME("(%p/%p)->(%p,%p): stub\n", iface
, This
, cb
, pArg
);
373 static HRESULT WINAPI
IDirect3DRMImpl_Load(IDirect3DRM
* iface
, LPVOID pObjSource
, LPVOID pObjID
, LPIID
* ppGUIDs
, DWORD nb_GUIDs
, D3DRMLOADOPTIONS LOFlags
, D3DRMLOADCALLBACK LoadProc
, LPVOID pArgLP
, D3DRMLOADTEXTURECALLBACK LoadTextureProc
, LPVOID pArgLTP
, LPDIRECT3DRMFRAME pParentFrame
)
375 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
377 FIXME("(%p/%p)->(%p,%p,%p,%d,%d,%p,%p,%p,%p,%p): stub\n", iface
, This
, pObjSource
, pObjID
, ppGUIDs
, nb_GUIDs
, LOFlags
, LoadProc
, pArgLP
, LoadTextureProc
, pArgLTP
, pParentFrame
);
382 static HRESULT WINAPI
IDirect3DRMImpl_Tick(IDirect3DRM
* iface
, D3DVALUE tick
)
384 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
386 FIXME("(%p/%p)->(%f): stub\n", iface
, This
, tick
);
391 static const struct IDirect3DRMVtbl Direct3DRM_Vtbl
=
393 IDirect3DRMImpl_QueryInterface
,
394 IDirect3DRMImpl_AddRef
,
395 IDirect3DRMImpl_Release
,
396 IDirect3DRMImpl_CreateObject
,
397 IDirect3DRMImpl_CreateFrame
,
398 IDirect3DRMImpl_CreateMesh
,
399 IDirect3DRMImpl_CreateMeshBuilder
,
400 IDirect3DRMImpl_CreateFace
,
401 IDirect3DRMImpl_CreateAnimation
,
402 IDirect3DRMImpl_CreateAnimationSet
,
403 IDirect3DRMImpl_CreateTexture
,
404 IDirect3DRMImpl_CreateLight
,
405 IDirect3DRMImpl_CreateLightRGB
,
406 IDirect3DRMImpl_Material
,
407 IDirect3DRMImpl_CreateDevice
,
408 IDirect3DRMImpl_CreateDeviceFromSurface
,
409 IDirect3DRMImpl_CreateDeviceFromD3D
,
410 IDirect3DRMImpl_CreateDeviceFromClipper
,
411 IDirect3DRMImpl_CreateShadow
,
412 IDirect3DRMImpl_CreateTextureFromSurface
,
413 IDirect3DRMImpl_CreateViewport
,
414 IDirect3DRMImpl_CreateWrap
,
415 IDirect3DRMImpl_CreateUserVisual
,
416 IDirect3DRMImpl_LoadTexture
,
417 IDirect3DRMImpl_LoadTextureFromResource
,
418 IDirect3DRMImpl_SetSearchPath
,
419 IDirect3DRMImpl_AddSearchPath
,
420 IDirect3DRMImpl_GetSearchPath
,
421 IDirect3DRMImpl_SetDefaultTextureColors
,
422 IDirect3DRMImpl_SetDefaultTextureShades
,
423 IDirect3DRMImpl_GetDevices
,
424 IDirect3DRMImpl_GetNamedObject
,
425 IDirect3DRMImpl_EnumerateObjects
,
426 IDirect3DRMImpl_Load
,