push 9e21362176c984932a6a2e40fa620c4fb646f307
[wine/hacks.git] / dlls / winex11.drv / opengl.c
blobb867abd5693bd861b46d9c22b5bdc02e29ee4ab8
1 /*
2 * X11DRV OpenGL functions
4 * Copyright 2000 Lionel Ulmer
5 * Copyright 2005 Alex Woods
6 * Copyright 2005 Raphael Junqueira
7 * Copyright 2006 Roderick Colenbrander
8 * Copyright 2006 Tomas Carnecky
10 * This library is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Lesser General Public
12 * License as published by the Free Software Foundation; either
13 * version 2.1 of the License, or (at your option) any later version.
15 * This library is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * Lesser General Public License for more details.
20 * You should have received a copy of the GNU Lesser General Public
21 * License along with this library; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
25 #include "config.h"
26 #include "wine/port.h"
28 #include <assert.h>
29 #include <stdlib.h>
30 #include <string.h>
32 #include "x11drv.h"
33 #include "winternl.h"
34 #include "wine/library.h"
35 #include "wine/debug.h"
37 WINE_DEFAULT_DEBUG_CHANNEL(wgl);
38 WINE_DECLARE_DEBUG_CHANNEL(opengl);
40 #ifdef SONAME_LIBGL
42 #undef APIENTRY
43 #undef CALLBACK
44 #undef WINAPI
46 #ifdef HAVE_GL_GL_H
47 # include <GL/gl.h>
48 #endif
49 #ifdef HAVE_GL_GLX_H
50 # include <GL/glx.h>
51 #endif
52 #ifdef HAVE_GL_GLEXT_H
53 # include <GL/glext.h>
54 #endif
56 #include "wine/wgl.h"
58 #undef APIENTRY
59 #undef CALLBACK
60 #undef WINAPI
62 /* Redefines the constants */
63 #define CALLBACK __stdcall
64 #define WINAPI __stdcall
65 #define APIENTRY WINAPI
68 WINE_DECLARE_DEBUG_CHANNEL(fps);
70 typedef struct wine_glextension {
71 const char *extName;
72 struct {
73 const char *funcName;
74 void *funcAddress;
75 } extEntryPoints[9];
76 } WineGLExtension;
78 struct WineGLInfo {
79 const char *glVersion;
80 const char *glExtensions;
82 int glxVersion[2];
84 const char *glxServerVersion;
85 const char *glxServerVendor;
86 const char *glxServerExtensions;
88 const char *glxClientVersion;
89 const char *glxClientVendor;
90 const char *glxClientExtensions;
92 const char *glxExtensions;
94 BOOL glxDirect;
95 char wglExtensions[4096];
98 typedef struct wine_glpixelformat {
99 int iPixelFormat;
100 GLXFBConfig fbconfig;
101 int fmt_id;
102 int render_type;
103 BOOL offscreenOnly;
104 } WineGLPixelFormat;
106 typedef struct wine_glcontext {
107 HDC hdc;
108 XVisualInfo *vis;
109 WineGLPixelFormat *fmt;
110 GLXContext ctx;
111 BOOL do_escape;
112 X11DRV_PDEVICE *physDev;
113 X11DRV_PDEVICE *pReadDev;
114 RECT viewport;
115 RECT scissor;
116 BOOL scissor_enabled;
117 struct wine_glcontext *next;
118 struct wine_glcontext *prev;
119 } Wine_GLContext;
121 typedef struct wine_glpbuffer {
122 Drawable drawable;
123 Display* display;
124 WineGLPixelFormat* fmt;
125 int width;
126 int height;
127 int* attribList;
128 HDC hdc;
130 int use_render_texture; /* This is also the internal texture format */
131 int texture_bind_target;
132 int texture_bpp;
133 GLint texture_format;
134 GLuint texture_target;
135 GLenum texture_type;
136 GLuint texture;
137 int texture_level;
138 } Wine_GLPBuffer;
140 static Wine_GLContext *context_list;
141 static struct WineGLInfo WineGLInfo = { 0 };
142 static int use_render_texture_emulation = 1;
143 static int use_render_texture_ati = 0;
144 static int swap_interval = 1;
146 #define MAX_EXTENSIONS 16
147 static const WineGLExtension *WineGLExtensionList[MAX_EXTENSIONS];
148 static int WineGLExtensionListSize;
150 static WineGLPixelFormat *WineGLPixelFormatList;
151 static int WineGLPixelFormatListSize = 0;
152 static int WineGLPixelFormatOnScreenSize = 0;
154 static void X11DRV_WineGL_LoadExtensions(void);
155 static BOOL glxRequireVersion(int requiredVersion);
156 static BOOL glxRequireExtension(const char *requiredExtension);
158 static void dump_PIXELFORMATDESCRIPTOR(const PIXELFORMATDESCRIPTOR *ppfd) {
159 TRACE(" - size / version : %d / %d\n", ppfd->nSize, ppfd->nVersion);
160 TRACE(" - dwFlags : ");
161 #define TEST_AND_DUMP(t,tv) if ((t) & (tv)) TRACE(#tv " ")
162 TEST_AND_DUMP(ppfd->dwFlags, PFD_DEPTH_DONTCARE);
163 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER);
164 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER_DONTCARE);
165 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_WINDOW);
166 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_BITMAP);
167 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_ACCELERATED);
168 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_FORMAT);
169 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_PALETTE);
170 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_SYSTEM_PALETTE);
171 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO);
172 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO_DONTCARE);
173 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_GDI);
174 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_OPENGL);
175 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_COPY);
176 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_EXCHANGE);
177 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_LAYER_BUFFERS);
178 /* PFD_SUPPORT_COMPOSITION is new in Vista, it is similar to composition
179 * under X e.g. COMPOSITE + GLX_EXT_TEXTURE_FROM_PIXMAP. */
180 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_COMPOSITION);
181 #undef TEST_AND_DUMP
182 TRACE("\n");
184 TRACE(" - iPixelType : ");
185 switch (ppfd->iPixelType) {
186 case PFD_TYPE_RGBA: TRACE("PFD_TYPE_RGBA"); break;
187 case PFD_TYPE_COLORINDEX: TRACE("PFD_TYPE_COLORINDEX"); break;
189 TRACE("\n");
191 TRACE(" - Color : %d\n", ppfd->cColorBits);
192 TRACE(" - Red : %d\n", ppfd->cRedBits);
193 TRACE(" - Green : %d\n", ppfd->cGreenBits);
194 TRACE(" - Blue : %d\n", ppfd->cBlueBits);
195 TRACE(" - Alpha : %d\n", ppfd->cAlphaBits);
196 TRACE(" - Accum : %d\n", ppfd->cAccumBits);
197 TRACE(" - Depth : %d\n", ppfd->cDepthBits);
198 TRACE(" - Stencil : %d\n", ppfd->cStencilBits);
199 TRACE(" - Aux : %d\n", ppfd->cAuxBuffers);
201 TRACE(" - iLayerType : ");
202 switch (ppfd->iLayerType) {
203 case PFD_MAIN_PLANE: TRACE("PFD_MAIN_PLANE"); break;
204 case PFD_OVERLAY_PLANE: TRACE("PFD_OVERLAY_PLANE"); break;
205 case (BYTE)PFD_UNDERLAY_PLANE: TRACE("PFD_UNDERLAY_PLANE"); break;
207 TRACE("\n");
210 #define PUSH1(attribs,att) do { attribs[nAttribs++] = (att); } while (0)
211 #define PUSH2(attribs,att,value) do { attribs[nAttribs++] = (att); attribs[nAttribs++] = (value); } while(0)
213 #define MAKE_FUNCPTR(f) static typeof(f) * p##f;
214 /* GLX 1.0 */
215 MAKE_FUNCPTR(glXChooseVisual)
216 MAKE_FUNCPTR(glXCreateContext)
217 MAKE_FUNCPTR(glXCreateGLXPixmap)
218 MAKE_FUNCPTR(glXGetCurrentContext)
219 MAKE_FUNCPTR(glXGetCurrentDrawable)
220 MAKE_FUNCPTR(glXDestroyContext)
221 MAKE_FUNCPTR(glXDestroyGLXPixmap)
222 MAKE_FUNCPTR(glXGetConfig)
223 MAKE_FUNCPTR(glXIsDirect)
224 MAKE_FUNCPTR(glXMakeCurrent)
225 MAKE_FUNCPTR(glXSwapBuffers)
226 MAKE_FUNCPTR(glXQueryExtension)
227 MAKE_FUNCPTR(glXQueryVersion)
228 MAKE_FUNCPTR(glXUseXFont)
230 /* GLX 1.1 */
231 MAKE_FUNCPTR(glXGetClientString)
232 MAKE_FUNCPTR(glXQueryExtensionsString)
233 MAKE_FUNCPTR(glXQueryServerString)
235 /* GLX 1.3 */
236 MAKE_FUNCPTR(glXGetFBConfigs)
237 MAKE_FUNCPTR(glXChooseFBConfig)
238 MAKE_FUNCPTR(glXCreatePbuffer)
239 MAKE_FUNCPTR(glXCreateNewContext)
240 MAKE_FUNCPTR(glXDestroyPbuffer)
241 MAKE_FUNCPTR(glXGetFBConfigAttrib)
242 MAKE_FUNCPTR(glXGetVisualFromFBConfig)
243 MAKE_FUNCPTR(glXMakeContextCurrent)
244 MAKE_FUNCPTR(glXQueryDrawable)
245 MAKE_FUNCPTR(glXGetCurrentReadDrawable)
247 /* GLX Extensions */
248 static void* (*pglXGetProcAddressARB)(const GLubyte *);
249 static int (*pglXSwapIntervalSGI)(int);
251 /* ATI GLX Extensions */
252 static BOOL (*pglXBindTexImageATI)(Display *dpy, GLXPbuffer pbuffer, int buffer);
253 static BOOL (*pglXReleaseTexImageATI)(Display *dpy, GLXPbuffer pbuffer, int buffer);
254 static BOOL (*pglXDrawableAttribATI)(Display *dpy, GLXDrawable draw, const int *attribList);
256 /* NV GLX Extension */
257 static void* (*pglXAllocateMemoryNV)(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
258 static void (*pglXFreeMemoryNV)(GLvoid *pointer);
260 /* Standard OpenGL */
261 MAKE_FUNCPTR(glBindTexture)
262 MAKE_FUNCPTR(glBitmap)
263 MAKE_FUNCPTR(glCopyTexSubImage1D)
264 MAKE_FUNCPTR(glCopyTexImage2D)
265 MAKE_FUNCPTR(glCopyTexSubImage2D)
266 MAKE_FUNCPTR(glDisable)
267 MAKE_FUNCPTR(glDrawBuffer)
268 MAKE_FUNCPTR(glEnable)
269 MAKE_FUNCPTR(glEndList)
270 MAKE_FUNCPTR(glGetError)
271 MAKE_FUNCPTR(glGetIntegerv)
272 MAKE_FUNCPTR(glGetString)
273 MAKE_FUNCPTR(glIsEnabled)
274 MAKE_FUNCPTR(glNewList)
275 MAKE_FUNCPTR(glPixelStorei)
276 MAKE_FUNCPTR(glReadPixels)
277 MAKE_FUNCPTR(glScissor)
278 MAKE_FUNCPTR(glTexImage2D)
279 MAKE_FUNCPTR(glViewport)
280 MAKE_FUNCPTR(glFinish)
281 MAKE_FUNCPTR(glFlush)
282 #undef MAKE_FUNCPTR
284 static BOOL X11DRV_WineGL_InitOpenglInfo(void)
286 static BOOL infoInitialized = FALSE;
288 int screen = DefaultScreen(gdi_display);
289 Window win = RootWindow(gdi_display, screen);
290 Visual *visual;
291 XVisualInfo template;
292 XVisualInfo *vis;
293 int num;
294 GLXContext ctx = NULL;
296 if (infoInitialized)
297 return TRUE;
298 infoInitialized = TRUE;
300 wine_tsx11_lock();
302 visual = DefaultVisual(gdi_display, screen);
303 template.visualid = XVisualIDFromVisual(visual);
304 vis = XGetVisualInfo(gdi_display, VisualIDMask, &template, &num);
305 if (vis) {
306 WORD old_fs = wine_get_fs();
307 /* Create a GLX Context. Without one we can't query GL information */
308 ctx = pglXCreateContext(gdi_display, vis, None, GL_TRUE);
309 if (wine_get_fs() != old_fs)
311 wine_set_fs( old_fs );
312 wine_tsx11_unlock();
313 ERR( "%%fs register corrupted, probably broken ATI driver, disabling OpenGL.\n" );
314 ERR( "You need to set the \"UseFastTls\" option to \"2\" in your X config file.\n" );
315 return FALSE;
319 if (ctx) {
320 pglXMakeCurrent(gdi_display, win, ctx);
321 } else {
322 ERR(" couldn't initialize OpenGL, expect problems\n");
323 wine_tsx11_unlock();
324 return FALSE;
327 WineGLInfo.glVersion = (const char *) pglGetString(GL_VERSION);
328 WineGLInfo.glExtensions = strdup((const char *) pglGetString(GL_EXTENSIONS));
330 /* Get the common GLX version supported by GLX client and server ( major/minor) */
331 pglXQueryVersion(gdi_display, &WineGLInfo.glxVersion[0], &WineGLInfo.glxVersion[1]);
333 WineGLInfo.glxServerVersion = pglXQueryServerString(gdi_display, screen, GLX_VERSION);
334 WineGLInfo.glxServerVendor = pglXQueryServerString(gdi_display, screen, GLX_VENDOR);
335 WineGLInfo.glxServerExtensions = pglXQueryServerString(gdi_display, screen, GLX_EXTENSIONS);
337 WineGLInfo.glxClientVersion = pglXGetClientString(gdi_display, GLX_VERSION);
338 WineGLInfo.glxClientVendor = pglXGetClientString(gdi_display, GLX_VENDOR);
339 WineGLInfo.glxClientExtensions = pglXGetClientString(gdi_display, GLX_EXTENSIONS);
341 WineGLInfo.glxExtensions = pglXQueryExtensionsString(gdi_display, screen);
342 WineGLInfo.glxDirect = pglXIsDirect(gdi_display, ctx);
344 TRACE("GL version : %s.\n", WineGLInfo.glVersion);
345 TRACE("GL renderer : %s.\n", pglGetString(GL_RENDERER));
346 TRACE("GLX version : %d.%d.\n", WineGLInfo.glxVersion[0], WineGLInfo.glxVersion[1]);
347 TRACE("Server GLX version : %s.\n", WineGLInfo.glxServerVersion);
348 TRACE("Server GLX vendor: : %s.\n", WineGLInfo.glxServerVendor);
349 TRACE("Client GLX version : %s.\n", WineGLInfo.glxClientVersion);
350 TRACE("Client GLX vendor: : %s.\n", WineGLInfo.glxClientVendor);
351 TRACE("Direct rendering enabled: %s\n", WineGLInfo.glxDirect ? "True" : "False");
353 if(vis) XFree(vis);
354 if(ctx) {
355 pglXMakeCurrent(gdi_display, None, NULL);
356 pglXDestroyContext(gdi_display, ctx);
358 wine_tsx11_unlock();
359 return TRUE;
362 static BOOL has_opengl(void)
364 static int init_done;
365 static void *opengl_handle;
367 int error_base, event_base;
369 if (init_done) return (opengl_handle != NULL);
370 init_done = 1;
372 /* No need to load any other libraries as according to the ABI, libGL should be self-sufficient
373 and include all dependencies */
374 opengl_handle = wine_dlopen(SONAME_LIBGL, RTLD_NOW|RTLD_GLOBAL, NULL, 0);
375 if (opengl_handle == NULL) return FALSE;
377 pglXGetProcAddressARB = wine_dlsym(opengl_handle, "glXGetProcAddressARB", NULL, 0);
378 if (pglXGetProcAddressARB == NULL) {
379 ERR("could not find glXGetProcAddressARB in libGL.\n");
380 return FALSE;
383 #define LOAD_FUNCPTR(f) if((p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)) == NULL) goto sym_not_found;
384 /* GLX 1.0 */
385 LOAD_FUNCPTR(glXChooseVisual)
386 LOAD_FUNCPTR(glXCreateContext)
387 LOAD_FUNCPTR(glXCreateGLXPixmap)
388 LOAD_FUNCPTR(glXGetCurrentContext)
389 LOAD_FUNCPTR(glXGetCurrentDrawable)
390 LOAD_FUNCPTR(glXDestroyContext)
391 LOAD_FUNCPTR(glXDestroyGLXPixmap)
392 LOAD_FUNCPTR(glXGetConfig)
393 LOAD_FUNCPTR(glXIsDirect)
394 LOAD_FUNCPTR(glXMakeCurrent)
395 LOAD_FUNCPTR(glXSwapBuffers)
396 LOAD_FUNCPTR(glXQueryExtension)
397 LOAD_FUNCPTR(glXQueryVersion)
398 LOAD_FUNCPTR(glXUseXFont)
400 /* GLX 1.1 */
401 LOAD_FUNCPTR(glXGetClientString)
402 LOAD_FUNCPTR(glXQueryExtensionsString)
403 LOAD_FUNCPTR(glXQueryServerString)
405 /* GLX 1.3 */
406 LOAD_FUNCPTR(glXCreatePbuffer)
407 LOAD_FUNCPTR(glXCreateNewContext)
408 LOAD_FUNCPTR(glXDestroyPbuffer)
409 LOAD_FUNCPTR(glXMakeContextCurrent)
410 LOAD_FUNCPTR(glXGetCurrentReadDrawable)
411 LOAD_FUNCPTR(glXGetFBConfigs)
413 /* Standard OpenGL calls */
414 LOAD_FUNCPTR(glBindTexture)
415 LOAD_FUNCPTR(glBitmap)
416 LOAD_FUNCPTR(glCopyTexSubImage1D)
417 LOAD_FUNCPTR(glCopyTexImage2D)
418 LOAD_FUNCPTR(glCopyTexSubImage2D)
419 LOAD_FUNCPTR(glDisable)
420 LOAD_FUNCPTR(glDrawBuffer)
421 LOAD_FUNCPTR(glEnable)
422 LOAD_FUNCPTR(glEndList)
423 LOAD_FUNCPTR(glGetError)
424 LOAD_FUNCPTR(glGetIntegerv)
425 LOAD_FUNCPTR(glGetString)
426 LOAD_FUNCPTR(glIsEnabled)
427 LOAD_FUNCPTR(glNewList)
428 LOAD_FUNCPTR(glPixelStorei)
429 LOAD_FUNCPTR(glReadPixels)
430 LOAD_FUNCPTR(glScissor)
431 LOAD_FUNCPTR(glTexImage2D)
432 LOAD_FUNCPTR(glViewport)
433 LOAD_FUNCPTR(glFinish)
434 LOAD_FUNCPTR(glFlush)
435 #undef LOAD_FUNCPTR
437 /* It doesn't matter if these fail. They'll only be used if the driver reports
438 the associated extension is available (and if a driver reports the extension
439 is available but fails to provide the functions, it's quite broken) */
440 #define LOAD_FUNCPTR(f) p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f);
441 /* NV GLX Extension */
442 LOAD_FUNCPTR(glXAllocateMemoryNV)
443 LOAD_FUNCPTR(glXFreeMemoryNV)
444 #undef LOAD_FUNCPTR
446 if(!X11DRV_WineGL_InitOpenglInfo()) {
447 wine_dlclose(opengl_handle, NULL, 0);
448 opengl_handle = NULL;
449 return FALSE;
452 wine_tsx11_lock();
453 if (pglXQueryExtension(gdi_display, &error_base, &event_base) == True) {
454 TRACE("GLX is up and running error_base = %d\n", error_base);
455 } else {
456 wine_dlclose(opengl_handle, NULL, 0);
457 opengl_handle = NULL;
460 /* In case of GLX you have direct and indirect rendering. Most of the time direct rendering is used
461 * as in general only that is hardware accelerated. In some cases like in case of remote X indirect
462 * rendering is used.
464 * The main problem for our OpenGL code is that we need certain GLX calls but their presence
465 * depends on the reported GLX client / server version and on the client / server extension list.
466 * Those don't have to be the same.
468 * In general the server GLX information lists the capabilities in case of indirect rendering.
469 * When direct rendering is used, the OpenGL client library is responsible for which GLX calls are
470 * available and in that case the client GLX informat can be used.
471 * OpenGL programs should use the 'intersection' of both sets of information which is advertised
472 * in the GLX version/extension list. When a program does this it works for certain for both
473 * direct and indirect rendering.
475 * The problem we are having in this area is that ATI's Linux drivers are broken. For some reason
476 * they haven't added some very important GLX extensions like GLX_SGIX_fbconfig to their client
477 * extension list which causes this extension not to be listed. (Wine requires this extension).
478 * ATI advertises a GLX client version of 1.3 which implies that this fbconfig extension among
479 * pbuffers is around.
481 * In order to provide users of Ati's proprietary drivers with OpenGL support, we need to detect
482 * the ATI drivers and from then on use GLX client information for them.
485 if(glxRequireVersion(3)) {
486 pglXChooseFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
487 pglXGetFBConfigAttrib = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
488 pglXGetVisualFromFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
489 pglXQueryDrawable = (void*)pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
490 } else if(glxRequireExtension("GLX_SGIX_fbconfig")) {
491 pglXChooseFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfigSGIX");
492 pglXGetFBConfigAttrib = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttribSGIX");
493 pglXGetVisualFromFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfigSGIX");
495 /* The mesa libGL client library seems to forward glXQueryDrawable to the Xserver, so only
496 * enable this function when the Xserver understand GLX 1.3 or newer
498 pglXQueryDrawable = NULL;
499 } else if(strcmp("ATI", WineGLInfo.glxClientVendor) == 0) {
500 TRACE("Overriding ATI GLX capabilities!\n");
501 pglXChooseFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
502 pglXGetFBConfigAttrib = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
503 pglXGetVisualFromFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
504 pglXQueryDrawable = (void*)pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
506 /* Use client GLX information in case of the ATI drivers. We override the
507 * capabilities over here and not somewhere else as ATI might better their
508 * life in the future. In case they release proper drivers this block of
509 * code won't be called. */
510 WineGLInfo.glxExtensions = WineGLInfo.glxClientExtensions;
511 } else {
512 ERR(" glx_version is %s and GLX_SGIX_fbconfig extension is unsupported. Expect problems.\n", WineGLInfo.glxServerVersion);
515 if(glxRequireExtension("GLX_ATI_render_texture")) {
516 use_render_texture_ati = 1;
517 pglXBindTexImageATI = (void*)pglXGetProcAddressARB((const GLubyte *) "glXBindTexImageATI");
518 pglXReleaseTexImageATI = (void*)pglXGetProcAddressARB((const GLubyte *) "glXReleaseTexImageATI");
519 pglXDrawableAttribATI = (void*)pglXGetProcAddressARB((const GLubyte *) "glXDrawableAttribATI");
522 X11DRV_WineGL_LoadExtensions();
524 wine_tsx11_unlock();
525 return (opengl_handle != NULL);
527 sym_not_found:
528 wine_dlclose(opengl_handle, NULL, 0);
529 opengl_handle = NULL;
530 return FALSE;
533 static inline Wine_GLContext *alloc_context(void)
535 Wine_GLContext *ret;
537 if ((ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(Wine_GLContext))))
539 ret->next = context_list;
540 if (context_list) context_list->prev = ret;
541 context_list = ret;
543 return ret;
546 static inline void free_context(Wine_GLContext *context)
548 if (context->next != NULL) context->next->prev = context->prev;
549 if (context->prev != NULL) context->prev->next = context->next;
550 else context_list = context->next;
552 if (context->vis) XFree(context->vis);
553 HeapFree(GetProcessHeap(), 0, context);
556 static inline BOOL is_valid_context( Wine_GLContext *ctx )
558 Wine_GLContext *ptr;
559 for (ptr = context_list; ptr; ptr = ptr->next) if (ptr == ctx) break;
560 return (ptr != NULL);
563 static int describeContext(Wine_GLContext* ctx) {
564 int tmp;
565 int ctx_vis_id;
566 TRACE(" Context %p have (vis:%p):\n", ctx, ctx->vis);
567 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_FBCONFIG_ID, &tmp);
568 TRACE(" - FBCONFIG_ID 0x%x\n", tmp);
569 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_VISUAL_ID, &tmp);
570 TRACE(" - VISUAL_ID 0x%x\n", tmp);
571 ctx_vis_id = tmp;
572 return ctx_vis_id;
575 static int describeDrawable(Wine_GLContext* ctx, Drawable drawable) {
576 int tmp;
577 int nElements;
578 int attribList[3] = { GLX_FBCONFIG_ID, 0, None };
579 GLXFBConfig *fbCfgs;
581 if (pglXQueryDrawable == NULL) {
582 /** glXQueryDrawable not available so returns not supported */
583 return -1;
586 TRACE(" Drawable %p have :\n", (void*) drawable);
587 pglXQueryDrawable(gdi_display, drawable, GLX_WIDTH, (unsigned int*) &tmp);
588 TRACE(" - WIDTH as %d\n", tmp);
589 pglXQueryDrawable(gdi_display, drawable, GLX_HEIGHT, (unsigned int*) &tmp);
590 TRACE(" - HEIGHT as %d\n", tmp);
591 pglXQueryDrawable(gdi_display, drawable, GLX_FBCONFIG_ID, (unsigned int*) &tmp);
592 TRACE(" - FBCONFIG_ID as 0x%x\n", tmp);
594 attribList[1] = tmp;
595 fbCfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribList, &nElements);
596 if (fbCfgs == NULL) {
597 return -1;
600 pglXGetFBConfigAttrib(gdi_display, fbCfgs[0], GLX_VISUAL_ID, &tmp);
601 TRACE(" - VISUAL_ID as 0x%x\n", tmp);
603 XFree(fbCfgs);
605 return tmp;
608 static int ConvertAttribWGLtoGLX(const int* iWGLAttr, int* oGLXAttr, Wine_GLPBuffer* pbuf) {
609 int nAttribs = 0;
610 unsigned cur = 0;
611 int pop;
612 int drawattrib = 0;
613 int nvfloatattrib = GLX_DONT_CARE;
614 int pixelattrib = 0;
616 /* The list of WGL attributes is allowed to be NULL. We don't return here for NULL
617 * because we need to do fixups for GLX_DRAWABLE_TYPE/GLX_RENDER_TYPE/GLX_FLOAT_COMPONENTS_NV. */
618 while (iWGLAttr && 0 != iWGLAttr[cur]) {
619 TRACE("pAttr[%d] = %x\n", cur, iWGLAttr[cur]);
621 switch (iWGLAttr[cur]) {
622 case WGL_COLOR_BITS_ARB:
623 pop = iWGLAttr[++cur];
624 PUSH2(oGLXAttr, GLX_BUFFER_SIZE, pop);
625 TRACE("pAttr[%d] = GLX_BUFFER_SIZE: %d\n", cur, pop);
626 break;
627 case WGL_BLUE_BITS_ARB:
628 pop = iWGLAttr[++cur];
629 PUSH2(oGLXAttr, GLX_BLUE_SIZE, pop);
630 TRACE("pAttr[%d] = GLX_BLUE_SIZE: %d\n", cur, pop);
631 break;
632 case WGL_RED_BITS_ARB:
633 pop = iWGLAttr[++cur];
634 PUSH2(oGLXAttr, GLX_RED_SIZE, pop);
635 TRACE("pAttr[%d] = GLX_RED_SIZE: %d\n", cur, pop);
636 break;
637 case WGL_GREEN_BITS_ARB:
638 pop = iWGLAttr[++cur];
639 PUSH2(oGLXAttr, GLX_GREEN_SIZE, pop);
640 TRACE("pAttr[%d] = GLX_GREEN_SIZE: %d\n", cur, pop);
641 break;
642 case WGL_ALPHA_BITS_ARB:
643 pop = iWGLAttr[++cur];
644 PUSH2(oGLXAttr, GLX_ALPHA_SIZE, pop);
645 TRACE("pAttr[%d] = GLX_ALPHA_SIZE: %d\n", cur, pop);
646 break;
647 case WGL_DEPTH_BITS_ARB:
648 pop = iWGLAttr[++cur];
649 PUSH2(oGLXAttr, GLX_DEPTH_SIZE, pop);
650 TRACE("pAttr[%d] = GLX_DEPTH_SIZE: %d\n", cur, pop);
651 break;
652 case WGL_STENCIL_BITS_ARB:
653 pop = iWGLAttr[++cur];
654 PUSH2(oGLXAttr, GLX_STENCIL_SIZE, pop);
655 TRACE("pAttr[%d] = GLX_STENCIL_SIZE: %d\n", cur, pop);
656 break;
657 case WGL_DOUBLE_BUFFER_ARB:
658 pop = iWGLAttr[++cur];
659 PUSH2(oGLXAttr, GLX_DOUBLEBUFFER, pop);
660 TRACE("pAttr[%d] = GLX_DOUBLEBUFFER: %d\n", cur, pop);
661 break;
663 case WGL_PIXEL_TYPE_ARB:
664 pop = iWGLAttr[++cur];
665 TRACE("pAttr[%d] = WGL_PIXEL_TYPE_ARB: %d\n", cur, pop);
666 switch (pop) {
667 case WGL_TYPE_COLORINDEX_ARB: pixelattrib = GLX_COLOR_INDEX_BIT; break ;
668 case WGL_TYPE_RGBA_ARB: pixelattrib = GLX_RGBA_BIT; break ;
669 /* This is the same as WGL_TYPE_RGBA_FLOAT_ATI but the GLX constants differ, only the ARB GLX one is widely supported so use that */
670 case WGL_TYPE_RGBA_FLOAT_ATI: pixelattrib = GLX_RGBA_FLOAT_BIT; break ;
671 default:
672 ERR("unexpected PixelType(%x)\n", pop);
673 pop = 0;
675 break;
677 case WGL_SUPPORT_GDI_ARB:
678 pop = iWGLAttr[++cur];
679 PUSH2(oGLXAttr, GLX_X_RENDERABLE, pop);
680 TRACE("pAttr[%d] = WGL_SUPPORT_GDI_ARB: %d\n", cur, pop);
681 break;
683 case WGL_DRAW_TO_BITMAP_ARB:
684 pop = iWGLAttr[++cur];
685 TRACE("pAttr[%d] = WGL_DRAW_TO_BITMAP_ARB: %d\n", cur, pop);
686 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
687 if (pop) {
688 drawattrib |= GLX_PIXMAP_BIT;
690 break;
692 case WGL_DRAW_TO_WINDOW_ARB:
693 pop = iWGLAttr[++cur];
694 TRACE("pAttr[%d] = WGL_DRAW_TO_WINDOW_ARB: %d\n", cur, pop);
695 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
696 if (pop) {
697 drawattrib |= GLX_WINDOW_BIT;
699 break;
701 case WGL_DRAW_TO_PBUFFER_ARB:
702 pop = iWGLAttr[++cur];
703 TRACE("pAttr[%d] = WGL_DRAW_TO_PBUFFER_ARB: %d\n", cur, pop);
704 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
705 if (pop) {
706 drawattrib |= GLX_PBUFFER_BIT;
708 break;
710 case WGL_ACCELERATION_ARB:
711 case WGL_SUPPORT_OPENGL_ARB:
712 pop = iWGLAttr[++cur];
713 /** nothing to do, if we are here, supposing support Accelerated OpenGL */
714 TRACE("pAttr[%d] = WGL_SUPPORT_OPENGL_ARB: %d\n", cur, pop);
715 break;
717 case WGL_PBUFFER_LARGEST_ARB:
718 pop = iWGLAttr[++cur];
719 PUSH2(oGLXAttr, GLX_LARGEST_PBUFFER, pop);
720 TRACE("pAttr[%d] = GLX_LARGEST_PBUFFER: %x\n", cur, pop);
721 break;
723 case WGL_SAMPLE_BUFFERS_ARB:
724 pop = iWGLAttr[++cur];
725 PUSH2(oGLXAttr, GLX_SAMPLE_BUFFERS_ARB, pop);
726 TRACE("pAttr[%d] = GLX_SAMPLE_BUFFERS_ARB: %x\n", cur, pop);
727 break;
729 case WGL_SAMPLES_ARB:
730 pop = iWGLAttr[++cur];
731 PUSH2(oGLXAttr, GLX_SAMPLES_ARB, pop);
732 TRACE("pAttr[%d] = GLX_SAMPLES_ARB: %x\n", cur, pop);
733 break;
735 case WGL_TEXTURE_FORMAT_ARB:
736 case WGL_TEXTURE_TARGET_ARB:
737 case WGL_MIPMAP_TEXTURE_ARB:
738 TRACE("WGL_render_texture Attributes: %x as %x\n", iWGLAttr[cur], iWGLAttr[cur + 1]);
739 pop = iWGLAttr[++cur];
740 if (NULL == pbuf) {
741 ERR("trying to use GLX_Pbuffer Attributes without Pbuffer (was %x)\n", iWGLAttr[cur]);
743 if (use_render_texture_ati) {
744 /** nothing to do here */
746 else if (!use_render_texture_emulation) {
747 if (WGL_NO_TEXTURE_ARB != pop) {
748 ERR("trying to use WGL_render_texture Attributes without support (was %x)\n", iWGLAttr[cur]);
749 return -1; /** error: don't support it */
750 } else {
751 PUSH2(oGLXAttr, GLX_X_RENDERABLE, pop);
752 drawattrib |= GLX_PBUFFER_BIT;
755 break ;
756 case WGL_FLOAT_COMPONENTS_NV:
757 nvfloatattrib = iWGLAttr[++cur];
758 TRACE("pAttr[%d] = WGL_FLOAT_COMPONENTS_NV: %x\n", cur, nvfloatattrib);
759 break ;
760 case WGL_BIND_TO_TEXTURE_RGB_ARB:
761 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
762 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV:
763 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV:
764 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV:
765 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV:
766 pop = iWGLAttr[++cur];
767 /** cannot be converted, see direct handling on
768 * - wglGetPixelFormatAttribivARB
769 * TODO: wglChoosePixelFormat
771 break ;
773 default:
774 FIXME("unsupported %x WGL Attribute\n", iWGLAttr[cur]);
775 break;
777 ++cur;
780 /* Apply the OR'd drawable type bitmask now EVEN when WGL_DRAW_TO* is unset.
781 * It is needed in all cases because GLX_DRAWABLE_TYPE default to GLX_WINDOW_BIT. */
782 PUSH2(oGLXAttr, GLX_DRAWABLE_TYPE, drawattrib);
783 TRACE("pAttr[?] = GLX_DRAWABLE_TYPE: %#x\n", drawattrib);
785 /* Set GLX_RENDER_TYPE all the time */
786 PUSH2(oGLXAttr, GLX_RENDER_TYPE, pixelattrib);
787 TRACE("pAttr[?] = GLX_RENDER_TYPE: %#x\n", pixelattrib);
789 /* Set GLX_FLOAT_COMPONENTS_NV all the time */
790 if(strstr(WineGLInfo.glxExtensions, "GLX_NV_float_buffer")) {
791 PUSH2(oGLXAttr, GLX_FLOAT_COMPONENTS_NV, nvfloatattrib);
792 TRACE("pAttr[?] = GLX_FLOAT_COMPONENTS_NV: %#x\n", nvfloatattrib);
795 return nAttribs;
798 static int get_render_type_from_fbconfig(Display *display, GLXFBConfig fbconfig)
800 int render_type=0, render_type_bit;
801 pglXGetFBConfigAttrib(display, fbconfig, GLX_RENDER_TYPE, &render_type_bit);
802 switch(render_type_bit)
804 case GLX_RGBA_BIT:
805 render_type = GLX_RGBA_TYPE;
806 break;
807 case GLX_COLOR_INDEX_BIT:
808 render_type = GLX_COLOR_INDEX_TYPE;
809 break;
810 case GLX_RGBA_FLOAT_BIT:
811 render_type = GLX_RGBA_FLOAT_TYPE;
812 break;
813 default:
814 ERR("Unknown render_type: %x\n", render_type);
816 return render_type;
819 static BOOL init_formats(Display *display, int screen, Visual *visual)
821 int fmt_id, tmp_fmt_id, nCfgs, i;
822 GLXFBConfig* cfgs;
823 GLXFBConfig fbconfig = NULL;
824 XVisualInfo *visinfo;
825 VisualID visualid = XVisualIDFromVisual(visual);
826 int nOffscreenFormats = 0;
828 /* As mentioned in various parts of the code only the format of the main visual can be used for onscreen rendering.
829 * Next to this format there are also so called offscreen rendering formats (used for pbuffers) which can be supported
830 * because they don't need a visual. Below we use glXGetFBConfigs instead of glXChooseFBConfig to enumerate the fb configurations
831 * because this call lists both types of formats instead of only onscreen ones. */
832 cfgs = pglXGetFBConfigs(display, DefaultScreen(display), &nCfgs);
833 if (NULL == cfgs || 0 == nCfgs) {
834 ERR("glXChooseFBConfig returns NULL\n");
835 if(cfgs != NULL) XFree(cfgs);
836 return FALSE;
839 /* Count the number of offscreen formats to determine the size for our pixelformat list */
840 for(i=0; i<nCfgs; i++) {
841 pglXGetFBConfigAttrib(display, cfgs[i], GLX_FBCONFIG_ID, &tmp_fmt_id);
843 visinfo = pglXGetVisualFromFBConfig(display, cfgs[i]);
844 /* Onscreen formats have a corresponding XVisual, offscreen ones don't */
845 if(!visinfo) {
846 nOffscreenFormats++;
847 } else if(visinfo && visinfo->visualid == visualid) {
848 pglXGetFBConfigAttrib(display, cfgs[i], GLX_FBCONFIG_ID, &fmt_id);
849 fbconfig = cfgs[i];
850 XFree(visinfo);
853 TRACE("Number of offscreen formats: %d\n", nOffscreenFormats);
855 /* Allocate memory for all the offscreen pixelformats and the format of Wine's main visual */
856 WineGLPixelFormatList = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, (1+nOffscreenFormats)*sizeof(WineGLPixelFormat));
857 WineGLPixelFormatList[0].iPixelFormat = 1;
858 WineGLPixelFormatList[0].fbconfig = fbconfig;
859 WineGLPixelFormatList[0].fmt_id = fmt_id;
860 WineGLPixelFormatList[0].render_type = get_render_type_from_fbconfig(display, fbconfig);
861 WineGLPixelFormatList[0].offscreenOnly = FALSE;
862 WineGLPixelFormatListSize = 1;
863 WineGLPixelFormatOnScreenSize = 1;
865 /* Fill the list with offscreen formats */
866 for(i=0; i<nCfgs; i++) {
867 pglXGetFBConfigAttrib(display, cfgs[i], GLX_FBCONFIG_ID, &tmp_fmt_id);
869 visinfo = pglXGetVisualFromFBConfig(display, cfgs[i]);
870 /* We have found an offscreen rendering format when there is no visualinfo :) */
871 if(!visinfo) {
872 TRACE("Found offscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", tmp_fmt_id, WineGLPixelFormatListSize+1, i);
873 WineGLPixelFormatList[WineGLPixelFormatListSize].iPixelFormat = WineGLPixelFormatListSize+1; /* The index starts at 1 */
874 WineGLPixelFormatList[WineGLPixelFormatListSize].fbconfig = cfgs[i];
875 WineGLPixelFormatList[WineGLPixelFormatListSize].fmt_id = tmp_fmt_id;
876 WineGLPixelFormatList[WineGLPixelFormatListSize].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
877 WineGLPixelFormatList[WineGLPixelFormatListSize].offscreenOnly = TRUE;
878 WineGLPixelFormatListSize++;
879 } else {
880 XFree(visinfo);
884 if(cfgs != NULL) XFree(cfgs);
886 return TRUE;
889 /* GLX can advertise dozens of different pixelformats including offscreen and onscreen ones.
890 * In our WGL implementation we only support a subset of these formats namely the format of
891 * Wine's main visual and offscreen formats (if they are available).
892 * This function converts a WGL format to its corresponding GLX one. It returns a WineGLPixelFormat
893 * and it returns the number of supported WGL formats in fmt_count.
895 static WineGLPixelFormat* ConvertPixelFormatWGLtoGLX(Display *display, int iPixelFormat, BOOL AllowOffscreen, int *fmt_count)
897 WineGLPixelFormat *res = NULL;
899 /* Init the list of pixel formats when we need it */
900 if(!WineGLPixelFormatListSize)
901 init_formats(display, DefaultScreen(display), visual);
903 /* Check if the pixelformat is valid. Note that it is legal to pass an invalid
904 * iPixelFormat in case of probing the number of pixelformats.
906 if((iPixelFormat > 0) && (iPixelFormat <= WineGLPixelFormatListSize) &&
907 ((WineGLPixelFormatList[iPixelFormat-1].offscreenOnly == FALSE) ||
908 AllowOffscreen)) {
909 res = &WineGLPixelFormatList[iPixelFormat-1];
910 TRACE("Returning FBConfig=%p for iPixelFormat=%d\n", res->fbconfig, iPixelFormat);
913 if(AllowOffscreen)
914 *fmt_count = WineGLPixelFormatListSize;
915 else
916 *fmt_count = WineGLPixelFormatOnScreenSize;
918 TRACE("Number of returned pixelformats=%d\n", *fmt_count);
920 return res;
923 /* Search our internal pixelformat list for the WGL format corresponding to the given fbconfig */
924 static WineGLPixelFormat* ConvertPixelFormatGLXtoWGL(Display *display, int fmt_id)
926 int i;
928 /* Init the list of pixel formats when we need it */
929 if(!WineGLPixelFormatListSize)
930 init_formats(display, DefaultScreen(display), visual);
932 for(i=0; i<WineGLPixelFormatListSize; i++) {
933 if(WineGLPixelFormatList[i].fmt_id == fmt_id) {
934 TRACE("Returning iPixelFormat %d for fmt_id 0x%x\n", WineGLPixelFormatList[i].iPixelFormat, fmt_id);
935 return &WineGLPixelFormatList[i];
938 TRACE("No compatible format found for fmt_id 0x%x\n", fmt_id);
939 return NULL;
942 int pixelformat_from_fbconfig_id(XID fbconfig_id)
944 WineGLPixelFormat *fmt;
946 if (!fbconfig_id) return 0;
948 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fbconfig_id);
949 if(fmt)
950 return fmt->iPixelFormat;
951 /* This will happen on hwnds without a pixel format set; it's ok */
952 return 0;
957 * X11DRV_ChoosePixelFormat
959 * Equivalent to glXChooseVisual.
961 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
962 const PIXELFORMATDESCRIPTOR *ppfd) {
963 WineGLPixelFormat *fmt = NULL;
964 int ret = 0;
965 int nPixelFormats;
966 int value = 0;
967 int i = 0;
968 int bestFormat = -1;
969 int bestDBuffer = -1;
970 int bestStereo = -1;
971 int bestColor = -1;
972 int bestAlpha = -1;
973 int bestDepth = -1;
974 int bestStencil = -1;
975 int bestAux = -1;
976 int score;
978 if (!has_opengl()) {
979 ERR("No libGL on this box - disabling OpenGL support !\n");
980 return 0;
983 if (TRACE_ON(opengl)) {
984 TRACE("(%p,%p)\n", physDev, ppfd);
986 dump_PIXELFORMATDESCRIPTOR((const PIXELFORMATDESCRIPTOR *) ppfd);
989 wine_tsx11_lock();
990 ConvertPixelFormatWGLtoGLX(gdi_display, 0, FALSE /* offscreen */, &nPixelFormats);
991 for(i=0; i<nPixelFormats; i++)
993 int dwFlags = 0;
994 int iPixelType = 0;
995 int alpha=0, color=0, depth=0, stencil=0, aux=0;
997 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, i+1 /* 1-based index */, FALSE /* offscreen */, &value);
998 score = 0;
1000 /* Pixel type */
1001 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RENDER_TYPE, &value);
1002 if (value & GLX_RGBA_BIT)
1003 iPixelType = PFD_TYPE_RGBA;
1004 else
1005 iPixelType = PFD_TYPE_COLORINDEX;
1007 if (ppfd->iPixelType != iPixelType)
1009 TRACE("pixel type mismatch for iPixelFormat=%d\n", i+1);
1010 continue;
1013 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value);
1014 if (value) dwFlags |= PFD_DOUBLEBUFFER;
1015 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value);
1016 if (value) dwFlags |= PFD_STEREO;
1017 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &color); /* cColorBits */
1018 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &alpha); /* cAlphaBits */
1019 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &depth); /* cDepthBits */
1020 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &stencil); /* cStencilBits */
1021 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_AUX_BUFFERS, &aux); /* cAuxBuffers */
1023 /* The behavior of PDF_STEREO/PFD_STEREO_DONTCARE and PFD_DOUBLEBUFFER / PFD_DOUBLEBUFFER_DONTCARE
1024 * is not very clear on MSDN. They specify that ChoosePixelFormat tries to match pixel formats
1025 * with the flag (PFD_STEREO / PFD_DOUBLEBUFFERING) set. Otherwise it says that it tries to match
1026 * formats without the given flag set.
1027 * A test on Windows using a Radeon 9500pro on WinXP (the driver doesn't support Stereo)
1028 * has indicated that a format without stereo is returned when stereo is unavailable.
1029 * So in case PFD_STEREO is set, formats that support it should have priority above formats
1030 * without. In case PFD_STEREO_DONTCARE is set, stereo is ignored.
1032 * To summarize the following is most likely the correct behavior:
1033 * stereo not set -> prefer no-stereo formats, else also accept stereo formats
1034 * stereo set -> prefer stereo formats, else also accept no-stereo formats
1035 * stereo don't care -> it doesn't matter whether we get stereo or not
1037 * In Wine we will treat no-stereo the same way as don't care because it makes
1038 * format selection even more complicated and second drivers with Stereo advertise
1039 * each format twice anyway.
1042 /* Doublebuffer, see the comments above */
1043 if( !(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) ) {
1044 if( ((ppfd->dwFlags & PFD_DOUBLEBUFFER) != bestDBuffer) &&
1045 ((dwFlags & PFD_DOUBLEBUFFER) == (ppfd->dwFlags & PFD_DOUBLEBUFFER)) )
1047 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1048 bestStereo = dwFlags & PFD_STEREO;
1049 bestAlpha = alpha;
1050 bestColor = color;
1051 bestDepth = depth;
1052 bestStencil = stencil;
1053 bestAux = aux;
1054 bestFormat = i;
1055 continue;
1057 if(bestDBuffer != -1 && (dwFlags & PFD_DOUBLEBUFFER) != bestDBuffer)
1058 continue;
1061 /* Stereo, see the comments above. */
1062 if( !(ppfd->dwFlags & PFD_STEREO_DONTCARE) ) {
1063 if( ((ppfd->dwFlags & PFD_STEREO) != bestStereo) &&
1064 ((dwFlags & PFD_STEREO) == (ppfd->dwFlags & PFD_STEREO)) )
1066 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1067 bestStereo = dwFlags & PFD_STEREO;
1068 bestAlpha = alpha;
1069 bestColor = color;
1070 bestDepth = depth;
1071 bestStencil = stencil;
1072 bestAux = aux;
1073 bestFormat = i;
1074 continue;
1076 if(bestStereo != -1 && (dwFlags & PFD_STEREO) != bestStereo)
1077 continue;
1080 /* Below we will do a number of checks to select the 'best' pixelformat.
1081 * We assume the precedence cColorBits > cAlphaBits > cDepthBits > cStencilBits -> cAuxBuffers.
1082 * The code works by trying to match the most important options as close as possible.
1083 * When a reasonable format is found, we will try to match more options. */
1085 /* Color bits */
1086 if( ((ppfd->cColorBits > bestColor) && (color > bestColor)) ||
1087 ((color >= ppfd->cColorBits) && (color < bestColor)) )
1089 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1090 bestStereo = dwFlags & PFD_STEREO;
1091 bestAlpha = alpha;
1092 bestColor = color;
1093 bestDepth = depth;
1094 bestStencil = stencil;
1095 bestAux = aux;
1096 bestFormat = i;
1097 continue;
1098 } else if(bestColor != color) { /* Do further checks if the format is compatible */
1099 TRACE("color mismatch for iPixelFormat=%d\n", i+1);
1100 continue;
1103 /* Alpha bits */
1104 if( ((ppfd->cAlphaBits > bestAlpha) && (alpha > bestAlpha)) ||
1105 ((alpha >= ppfd->cAlphaBits) && (alpha < bestAlpha)) )
1107 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1108 bestStereo = dwFlags & PFD_STEREO;
1109 bestAlpha = alpha;
1110 bestColor = color;
1111 bestDepth = depth;
1112 bestStencil = stencil;
1113 bestAux = aux;
1114 bestFormat = i;
1115 continue;
1116 } else if(bestAlpha != alpha) {
1117 TRACE("alpha mismatch for iPixelFormat=%d\n", i+1);
1118 continue;
1121 /* Depth bits */
1122 if( ((ppfd->cDepthBits > bestDepth) && (depth > bestDepth)) ||
1123 ((depth >= ppfd->cDepthBits) && (depth < bestDepth)) )
1125 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1126 bestStereo = dwFlags & PFD_STEREO;
1127 bestAlpha = alpha;
1128 bestColor = color;
1129 bestDepth = depth;
1130 bestStencil = stencil;
1131 bestAux = aux;
1132 bestFormat = i;
1133 continue;
1134 } else if(bestDepth != depth) {
1135 TRACE("depth mismatch for iPixelFormat=%d\n", i+1);
1136 continue;
1139 /* Stencil bits */
1140 if( ((ppfd->cStencilBits > bestStencil) && (stencil > bestStencil)) ||
1141 ((stencil >= ppfd->cStencilBits) && (stencil < bestStencil)) )
1143 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1144 bestStereo = dwFlags & PFD_STEREO;
1145 bestAlpha = alpha;
1146 bestColor = color;
1147 bestDepth = depth;
1148 bestStencil = stencil;
1149 bestAux = aux;
1150 bestFormat = i;
1151 continue;
1152 } else if(bestStencil != stencil) {
1153 TRACE("stencil mismatch for iPixelFormat=%d\n", i+1);
1154 continue;
1157 /* Aux buffers */
1158 if( ((ppfd->cAuxBuffers > bestAux) && (aux > bestAux)) ||
1159 ((aux >= ppfd->cAuxBuffers) && (aux < bestAux)) )
1161 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1162 bestStereo = dwFlags & PFD_STEREO;
1163 bestAlpha = alpha;
1164 bestColor = color;
1165 bestDepth = depth;
1166 bestStencil = stencil;
1167 bestAux = aux;
1168 bestFormat = i;
1169 continue;
1170 } else if(bestAux != aux) {
1171 TRACE("aux mismatch for iPixelFormat=%d\n", i+1);
1172 continue;
1176 if(bestFormat == -1) {
1177 TRACE("No matching mode was found returning 0\n");
1178 ret = 0;
1180 else {
1181 ret = bestFormat+1; /* the return value should be a 1-based index */
1182 TRACE("Successfully found a matching mode, returning index: %d %x\n", ret, WineGLPixelFormatList[bestFormat].fmt_id);
1185 wine_tsx11_unlock();
1187 return ret;
1190 * X11DRV_DescribePixelFormat
1192 * Get the pixel-format descriptor associated to the given id
1194 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE *physDev,
1195 int iPixelFormat,
1196 UINT nBytes,
1197 PIXELFORMATDESCRIPTOR *ppfd) {
1198 /*XVisualInfo *vis;*/
1199 int value;
1200 int rb,gb,bb,ab;
1201 WineGLPixelFormat *fmt;
1202 int ret = 0;
1203 int fmt_count = 0;
1205 if (!has_opengl()) {
1206 ERR("No libGL on this box - disabling OpenGL support !\n");
1207 return 0;
1210 TRACE("(%p,%d,%d,%p)\n", physDev, iPixelFormat, nBytes, ppfd);
1212 /* Look for the iPixelFormat in our list of supported formats. If it is supported we get the index in the FBConfig table and the number of supported formats back */
1213 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &fmt_count);
1214 if (ppfd == NULL) {
1215 /* The application is only querying the number of pixelformats */
1216 return fmt_count;
1217 } else if(fmt == NULL) {
1218 WARN("unexpected iPixelFormat(%d): not >=1 and <=nFormats(%d), returning NULL!\n", iPixelFormat, fmt_count);
1219 return 0;
1222 if (nBytes < sizeof(PIXELFORMATDESCRIPTOR)) {
1223 ERR("Wrong structure size !\n");
1224 /* Should set error */
1225 return 0;
1228 ret = fmt_count;
1230 memset(ppfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
1231 ppfd->nSize = sizeof(PIXELFORMATDESCRIPTOR);
1232 ppfd->nVersion = 1;
1234 /* These flags are always the same... */
1235 ppfd->dwFlags = PFD_SUPPORT_OPENGL;
1236 /* Now the flags extracted from the Visual */
1238 wine_tsx11_lock();
1240 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_X_RENDERABLE, &value);
1241 if(value)
1242 ppfd->dwFlags |= PFD_SUPPORT_GDI;
1244 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1245 if(value & GLX_WINDOW_BIT)
1246 ppfd->dwFlags |= PFD_DRAW_TO_WINDOW;
1247 if(value & GLX_PIXMAP_BIT)
1248 ppfd->dwFlags |= PFD_DRAW_TO_BITMAP;
1250 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_CONFIG_CAVEAT, &value);
1251 if(value == GLX_SLOW_CONFIG)
1252 ppfd->dwFlags |= PFD_GENERIC_ACCELERATED;
1254 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value);
1255 if (value) {
1256 ppfd->dwFlags |= PFD_DOUBLEBUFFER;
1257 ppfd->dwFlags &= ~PFD_SUPPORT_GDI;
1259 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value); if (value) ppfd->dwFlags |= PFD_STEREO;
1261 /* Pixel type */
1262 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RENDER_TYPE, &value);
1263 if (value & GLX_RGBA_BIT)
1264 ppfd->iPixelType = PFD_TYPE_RGBA;
1265 else
1266 ppfd->iPixelType = PFD_TYPE_COLORINDEX;
1268 /* Color bits */
1269 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &value);
1270 ppfd->cColorBits = value;
1272 /* Red, green, blue and alpha bits / shifts */
1273 if (ppfd->iPixelType == PFD_TYPE_RGBA) {
1274 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RED_SIZE, &rb);
1275 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_GREEN_SIZE, &gb);
1276 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BLUE_SIZE, &bb);
1277 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &ab);
1279 ppfd->cRedBits = rb;
1280 ppfd->cRedShift = gb + bb + ab;
1281 ppfd->cBlueBits = bb;
1282 ppfd->cBlueShift = ab;
1283 ppfd->cGreenBits = gb;
1284 ppfd->cGreenShift = bb + ab;
1285 ppfd->cAlphaBits = ab;
1286 ppfd->cAlphaShift = 0;
1287 } else {
1288 ppfd->cRedBits = 0;
1289 ppfd->cRedShift = 0;
1290 ppfd->cBlueBits = 0;
1291 ppfd->cBlueShift = 0;
1292 ppfd->cGreenBits = 0;
1293 ppfd->cGreenShift = 0;
1294 ppfd->cAlphaBits = 0;
1295 ppfd->cAlphaShift = 0;
1298 /* Accum RGBA bits */
1299 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &rb);
1300 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &gb);
1301 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &bb);
1302 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &ab);
1304 ppfd->cAccumBits = rb+gb+bb+ab;
1305 ppfd->cAccumRedBits = rb;
1306 ppfd->cAccumGreenBits = gb;
1307 ppfd->cAccumBlueBits = bb;
1308 ppfd->cAccumAlphaBits = ab;
1310 /* Depth bits */
1311 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &value);
1312 ppfd->cDepthBits = value;
1314 /* stencil bits */
1315 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &value);
1316 ppfd->cStencilBits = value;
1318 wine_tsx11_unlock();
1320 /* Aux : to do ... */
1322 ppfd->iLayerType = PFD_MAIN_PLANE;
1324 if (TRACE_ON(opengl)) {
1325 dump_PIXELFORMATDESCRIPTOR(ppfd);
1328 return ret;
1332 * X11DRV_GetPixelFormat
1334 * Get the pixel-format id used by this DC
1336 int X11DRV_GetPixelFormat(X11DRV_PDEVICE *physDev) {
1337 WineGLPixelFormat *fmt;
1338 int tmp;
1339 TRACE("(%p)\n", physDev);
1341 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, physDev->current_pf, TRUE, &tmp);
1342 if(!fmt)
1344 /* This happens on HDCs on which SetPixelFormat wasn't called yet */
1345 ERR("Unable to find a WineGLPixelFormat for iPixelFormat=%d\n", physDev->current_pf);
1346 return 0;
1348 else if(fmt->offscreenOnly)
1350 /* Offscreen formats can't be used with traditional WGL calls.
1351 * As has been verified on Windows GetPixelFormat doesn't fail but returns iPixelFormat=1. */
1352 TRACE("Returning iPixelFormat=1 for offscreen format: %d\n", fmt->iPixelFormat);
1353 return 1;
1356 TRACE("(%p): returns %d\n", physDev, physDev->current_pf);
1357 return physDev->current_pf;
1361 * X11DRV_SetPixelFormat
1363 * Set the pixel-format id used by this DC
1365 BOOL X11DRV_SetPixelFormat(X11DRV_PDEVICE *physDev,
1366 int iPixelFormat,
1367 const PIXELFORMATDESCRIPTOR *ppfd) {
1368 WineGLPixelFormat *fmt;
1369 int value;
1370 HWND hwnd;
1372 TRACE("(%p,%d,%p)\n", physDev, iPixelFormat, ppfd);
1374 if (!has_opengl()) {
1375 ERR("No libGL on this box - disabling OpenGL support !\n");
1376 return FALSE;
1379 /* SetPixelFormat is not allowed on the X root_window e.g. GetDC(0) */
1380 if(get_glxdrawable(physDev) == root_window)
1382 ERR("Invalid operation on root_window\n");
1383 return FALSE;
1386 /* Check if iPixelFormat is in our list of supported formats to see if it is supported. */
1387 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &value);
1388 if(!fmt) {
1389 ERR("Invalid iPixelFormat: %d\n", iPixelFormat);
1390 return FALSE;
1393 if(physDev->current_pf) /* cannot change it if already set */
1394 return (physDev->current_pf == iPixelFormat);
1396 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1398 hwnd = WindowFromDC(physDev->hdc);
1399 if(hwnd) {
1400 if(!(value&GLX_WINDOW_BIT)) {
1401 WARN("Pixel format %d is not compatible for window rendering\n", iPixelFormat);
1402 return FALSE;
1405 if(!SendMessageW(hwnd, WM_X11DRV_SET_WIN_FORMAT, (WPARAM)fmt->fmt_id, 0)) {
1406 ERR("Couldn't set format of the window, returning failure\n");
1407 return FALSE;
1411 physDev->current_pf = iPixelFormat;
1413 if (TRACE_ON(opengl)) {
1414 int gl_test = 0;
1416 gl_test = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_FBCONFIG_ID, &value);
1417 if (gl_test) {
1418 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1419 } else {
1420 TRACE(" FBConfig have :\n");
1421 TRACE(" - FBCONFIG_ID 0x%x\n", value);
1422 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_VISUAL_ID, &value);
1423 TRACE(" - VISUAL_ID 0x%x\n", value);
1424 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1425 TRACE(" - DRAWABLE_TYPE 0x%x\n", value);
1428 return TRUE;
1432 * X11DRV_wglCreateContext
1434 * For OpenGL32 wglCreateContext.
1436 HGLRC X11DRV_wglCreateContext(X11DRV_PDEVICE *physDev)
1438 Wine_GLContext *ret;
1439 WineGLPixelFormat *fmt;
1440 int hdcPF = physDev->current_pf;
1441 int fmt_count = 0;
1442 HDC hdc = physDev->hdc;
1444 TRACE("(%p)->(PF:%d)\n", hdc, hdcPF);
1446 if (!has_opengl()) {
1447 ERR("No libGL on this box - disabling OpenGL support !\n");
1448 return 0;
1451 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, hdcPF, TRUE /* Offscreen */, &fmt_count);
1452 /* We can render using the iPixelFormat (1) of Wine's Main visual AND using some offscreen formats.
1453 * Note that standard WGL-calls don't recognize offscreen-only formats. For that reason pbuffers
1454 * use a sort of 'proxy' HDC (wglGetPbufferDCARB).
1455 * If this fails something is very wrong on the system. */
1456 if(!fmt) {
1457 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", hdcPF);
1458 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
1459 return NULL;
1462 /* The context will be allocated in the wglMakeCurrent call */
1463 wine_tsx11_lock();
1464 ret = alloc_context();
1465 wine_tsx11_unlock();
1466 ret->hdc = hdc;
1467 ret->physDev = physDev;
1468 ret->fmt = fmt;
1470 /*ret->vis = vis;*/
1471 ret->vis = pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
1473 TRACE(" creating context %p (GL context creation delayed)\n", ret);
1474 return (HGLRC) ret;
1478 * X11DRV_wglDeleteContext
1480 * For OpenGL32 wglDeleteContext.
1482 BOOL X11DRV_wglDeleteContext(HGLRC hglrc)
1484 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1485 BOOL ret = TRUE;
1487 TRACE("(%p)\n", hglrc);
1489 if (!has_opengl()) {
1490 ERR("No libGL on this box - disabling OpenGL support !\n");
1491 return 0;
1494 wine_tsx11_lock();
1495 /* A game (Half Life not to name it) deletes twice the same context,
1496 * so make sure it is valid first */
1497 if (is_valid_context( ctx ))
1499 if (ctx->ctx) pglXDestroyContext(gdi_display, ctx->ctx);
1500 free_context(ctx);
1502 else
1504 WARN("Error deleting context !\n");
1505 SetLastError(ERROR_INVALID_HANDLE);
1506 ret = FALSE;
1508 wine_tsx11_unlock();
1510 return ret;
1514 * X11DRV_wglGetCurrentReadDCARB
1516 * For OpenGL32 wglGetCurrentReadDCARB.
1518 static HDC WINAPI X11DRV_wglGetCurrentReadDCARB(void)
1520 HDC ret = 0;
1521 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
1522 X11DRV_PDEVICE *physDev = ctx ? ctx->pReadDev : NULL;
1524 if(physDev)
1525 ret = physDev->hdc;
1527 TRACE(" returning %p (GL drawable %lu)\n", ret, physDev ? physDev->drawable : 0);
1528 return ret;
1532 * X11DRV_wglGetProcAddress
1534 * For OpenGL32 wglGetProcAddress.
1536 PROC X11DRV_wglGetProcAddress(LPCSTR lpszProc)
1538 int i, j;
1539 const WineGLExtension *ext;
1541 int padding = 32 - strlen(lpszProc);
1542 if (padding < 0)
1543 padding = 0;
1545 if (!has_opengl()) {
1546 ERR("No libGL on this box - disabling OpenGL support !\n");
1547 return 0;
1550 /* Check the table of WGL extensions to see if we need to return a WGL extension
1551 * or a function pointer to a native OpenGL function. */
1552 if(strncmp(lpszProc, "wgl", 3) != 0) {
1553 return pglXGetProcAddressARB((const GLubyte*)lpszProc);
1554 } else {
1555 TRACE("('%s'):%*s", lpszProc, padding, " ");
1556 for (i = 0; i < WineGLExtensionListSize; ++i) {
1557 ext = WineGLExtensionList[i];
1558 for (j = 0; ext->extEntryPoints[j].funcName; ++j) {
1559 if (strcmp(ext->extEntryPoints[j].funcName, lpszProc) == 0) {
1560 TRACE("(%p) - WineGL\n", ext->extEntryPoints[j].funcAddress);
1561 return ext->extEntryPoints[j].funcAddress;
1567 WARN("(%s) - not found\n", lpszProc);
1568 return NULL;
1571 /***********************************************************************
1572 * sync_current_drawable
1574 * Adjust the current viewport and scissor in order to position
1575 * and size the current drawable correctly on the parent window.
1577 static void sync_current_drawable(BOOL updatedc)
1579 int dy;
1580 int width;
1581 int height;
1582 RECT rc;
1583 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
1585 TRACE("\n");
1587 if (ctx && ctx->physDev)
1589 if (updatedc)
1590 GetClipBox(ctx->physDev->hdc, &rc); /* Make sure physDev is up to date */
1592 dy = ctx->physDev->drawable_rect.bottom - ctx->physDev->drawable_rect.top -
1593 ctx->physDev->dc_rect.bottom;
1594 width = ctx->physDev->dc_rect.right - ctx->physDev->dc_rect.left;
1595 height = ctx->physDev->dc_rect.bottom - ctx->physDev->dc_rect.top;
1597 wine_tsx11_lock();
1599 pglViewport(ctx->physDev->dc_rect.left + ctx->viewport.left,
1600 dy + ctx->viewport.top,
1601 ctx->viewport.right ? (ctx->viewport.right - ctx->viewport.left) : width,
1602 ctx->viewport.bottom ? (ctx->viewport.bottom - ctx->viewport.top) : height);
1604 pglEnable(GL_SCISSOR_TEST);
1606 if (ctx->scissor_enabled)
1607 pglScissor(ctx->physDev->dc_rect.left + min(width, max(0, ctx->scissor.left)),
1608 dy + min(height, max(0, ctx->scissor.top)),
1609 min(width, max(0, ctx->scissor.right - ctx->scissor.left)),
1610 min(height, max(0, ctx->scissor.bottom - ctx->scissor.top)));
1611 else
1612 pglScissor(ctx->physDev->dc_rect.left, dy, width, height);
1614 wine_tsx11_unlock();
1619 * X11DRV_wglMakeCurrent
1621 * For OpenGL32 wglMakeCurrent.
1623 BOOL X11DRV_wglMakeCurrent(X11DRV_PDEVICE *physDev, HGLRC hglrc) {
1624 BOOL ret;
1625 HDC hdc = physDev->hdc;
1626 DWORD type = GetObjectType(hdc);
1628 TRACE("(%p,%p)\n", hdc, hglrc);
1630 if (!has_opengl()) {
1631 ERR("No libGL on this box - disabling OpenGL support !\n");
1632 return 0;
1635 wine_tsx11_lock();
1636 if (hglrc == NULL) {
1637 ret = pglXMakeCurrent(gdi_display, None, NULL);
1638 NtCurrentTeb()->glContext = NULL;
1639 } else {
1640 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1641 Drawable drawable = get_glxdrawable(physDev);
1642 if (ctx->ctx == NULL) {
1643 /* The describe lines below are for debugging purposes only */
1644 if (TRACE_ON(wgl)) {
1645 describeDrawable(ctx, drawable);
1646 describeContext(ctx);
1649 /* Create a GLX context using the same visual as chosen earlier in wglCreateContext.
1650 * We are certain that the drawable and context are compatible as we only allow compatible formats.
1652 TRACE(" Creating GLX Context\n");
1653 if(ctx->vis)
1654 ctx->ctx = pglXCreateContext(gdi_display, ctx->vis, NULL, type == OBJ_MEMDC ? False : True);
1655 else /* Create a GLX Context for a pbuffer */
1656 ctx->ctx = pglXCreateNewContext(gdi_display, ctx->fmt->fbconfig, ctx->fmt->render_type, NULL, True);
1658 TRACE(" created a delayed OpenGL context (%p)\n", ctx->ctx);
1660 TRACE(" make current for dis %p, drawable %p, ctx %p\n", gdi_display, (void*) drawable, ctx->ctx);
1661 ret = pglXMakeCurrent(gdi_display, drawable, ctx->ctx);
1662 NtCurrentTeb()->glContext = ctx;
1663 if(ret)
1665 ctx->hdc = hdc;
1666 ctx->physDev = physDev;
1667 ctx->pReadDev = physDev;
1669 if (type == OBJ_MEMDC)
1671 ctx->do_escape = TRUE;
1672 pglDrawBuffer(GL_FRONT_LEFT);
1674 else
1676 sync_current_drawable(FALSE);
1680 wine_tsx11_unlock();
1681 TRACE(" returning %s\n", (ret ? "True" : "False"));
1682 return ret;
1686 * X11DRV_wglMakeContextCurrentARB
1688 * For OpenGL32 wglMakeContextCurrentARB
1690 BOOL X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE* pDrawDev, X11DRV_PDEVICE* pReadDev, HGLRC hglrc)
1692 BOOL ret;
1693 TRACE("(%p,%p,%p)\n", pDrawDev, pReadDev, hglrc);
1695 if (!has_opengl()) {
1696 ERR("No libGL on this box - disabling OpenGL support !\n");
1697 return 0;
1700 wine_tsx11_lock();
1701 if (hglrc == NULL) {
1702 ret = pglXMakeCurrent(gdi_display, None, NULL);
1703 NtCurrentTeb()->glContext = NULL;
1704 } else {
1705 if (NULL == pglXMakeContextCurrent) {
1706 ret = FALSE;
1707 } else {
1708 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1709 Drawable d_draw = get_glxdrawable(pDrawDev);
1710 Drawable d_read = get_glxdrawable(pReadDev);
1712 if (ctx->ctx == NULL) {
1713 ctx->ctx = pglXCreateContext(gdi_display, ctx->vis, NULL, GetObjectType(pDrawDev->hdc) == OBJ_MEMDC ? False : True);
1714 TRACE(" created a delayed OpenGL context (%p)\n", ctx->ctx);
1716 ctx->hdc = pDrawDev->hdc;
1717 ctx->physDev = pDrawDev;
1718 ctx->pReadDev = pReadDev;
1719 ret = pglXMakeContextCurrent(gdi_display, d_draw, d_read, ctx->ctx);
1720 NtCurrentTeb()->glContext = ctx;
1723 wine_tsx11_unlock();
1725 TRACE(" returning %s\n", (ret ? "True" : "False"));
1726 return ret;
1730 * X11DRV_wglShareLists
1732 * For OpenGL32 wglShaderLists.
1734 BOOL X11DRV_wglShareLists(HGLRC hglrc1, HGLRC hglrc2) {
1735 Wine_GLContext *org = (Wine_GLContext *) hglrc1;
1736 Wine_GLContext *dest = (Wine_GLContext *) hglrc2;
1738 TRACE("(%p, %p)\n", org, dest);
1740 if (!has_opengl()) {
1741 ERR("No libGL on this box - disabling OpenGL support !\n");
1742 return 0;
1745 if (NULL != dest && dest->ctx != NULL) {
1746 ERR("Could not share display lists, context already created !\n");
1747 return FALSE;
1748 } else {
1749 if (org->ctx == NULL) {
1750 wine_tsx11_lock();
1751 describeContext(org);
1753 if(org->vis)
1754 org->ctx = pglXCreateContext(gdi_display, org->vis, NULL, GetObjectType(org->hdc) == OBJ_MEMDC ? False : True);
1755 else /* Create a GLX Context for a pbuffer */
1756 org->ctx = pglXCreateNewContext(gdi_display, org->fmt->fbconfig, org->fmt->render_type, NULL, True);
1757 wine_tsx11_unlock();
1758 TRACE(" created a delayed OpenGL context (%p) for Wine context %p\n", org->ctx, org);
1760 if (NULL != dest) {
1761 wine_tsx11_lock();
1762 describeContext(dest);
1763 /* Create the destination context with display lists shared */
1764 if(dest->vis)
1765 dest->ctx = pglXCreateContext(gdi_display, dest->vis, org->ctx, GetObjectType(org->hdc) == OBJ_MEMDC ? False : True);
1766 else /* Create a GLX Context for a pbuffer */
1767 dest->ctx = pglXCreateNewContext(gdi_display, dest->fmt->fbconfig, dest->fmt->render_type, org->ctx, True);
1768 wine_tsx11_unlock();
1769 TRACE(" created a delayed OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest->ctx, dest, org->ctx);
1770 return TRUE;
1773 return FALSE;
1776 static BOOL internal_wglUseFontBitmaps(HDC hdc, DWORD first, DWORD count, DWORD listBase, DWORD (WINAPI *GetGlyphOutline_ptr)(HDC,UINT,UINT,LPGLYPHMETRICS,DWORD,LPVOID,const MAT2*))
1778 /* We are running using client-side rendering fonts... */
1779 GLYPHMETRICS gm;
1780 unsigned int glyph;
1781 int size = 0;
1782 void *bitmap = NULL, *gl_bitmap = NULL;
1783 int org_alignment;
1785 wine_tsx11_lock();
1786 pglGetIntegerv(GL_UNPACK_ALIGNMENT, &org_alignment);
1787 pglPixelStorei(GL_UNPACK_ALIGNMENT, 4);
1788 wine_tsx11_unlock();
1790 for (glyph = first; glyph < first + count; glyph++) {
1791 unsigned int needed_size = GetGlyphOutline_ptr(hdc, glyph, GGO_BITMAP, &gm, 0, NULL, NULL);
1792 int height, width_int;
1794 TRACE("Glyph : %3d / List : %d\n", glyph, listBase);
1795 if (needed_size == GDI_ERROR) {
1796 TRACE(" - needed size : %d (GDI_ERROR)\n", needed_size);
1797 goto error;
1798 } else {
1799 TRACE(" - needed size : %d\n", needed_size);
1802 if (needed_size > size) {
1803 size = needed_size;
1804 HeapFree(GetProcessHeap(), 0, bitmap);
1805 HeapFree(GetProcessHeap(), 0, gl_bitmap);
1806 bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
1807 gl_bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
1809 if (GetGlyphOutline_ptr(hdc, glyph, GGO_BITMAP, &gm, size, bitmap, NULL) == GDI_ERROR) goto error;
1810 if (TRACE_ON(opengl)) {
1811 unsigned int height, width, bitmask;
1812 unsigned char *bitmap_ = (unsigned char *) bitmap;
1814 TRACE(" - bbox : %d x %d\n", gm.gmBlackBoxX, gm.gmBlackBoxY);
1815 TRACE(" - origin : (%d , %d)\n", gm.gmptGlyphOrigin.x, gm.gmptGlyphOrigin.y);
1816 TRACE(" - increment : %d - %d\n", gm.gmCellIncX, gm.gmCellIncY);
1817 if (needed_size != 0) {
1818 TRACE(" - bitmap :\n");
1819 for (height = 0; height < gm.gmBlackBoxY; height++) {
1820 TRACE(" ");
1821 for (width = 0, bitmask = 0x80; width < gm.gmBlackBoxX; width++, bitmask >>= 1) {
1822 if (bitmask == 0) {
1823 bitmap_ += 1;
1824 bitmask = 0x80;
1826 if (*bitmap_ & bitmask)
1827 TRACE("*");
1828 else
1829 TRACE(" ");
1831 bitmap_ += (4 - ((UINT_PTR)bitmap_ & 0x03));
1832 TRACE("\n");
1837 /* In OpenGL, the bitmap is drawn from the bottom to the top... So we need to invert the
1838 * glyph for it to be drawn properly.
1840 if (needed_size != 0) {
1841 width_int = (gm.gmBlackBoxX + 31) / 32;
1842 for (height = 0; height < gm.gmBlackBoxY; height++) {
1843 int width;
1844 for (width = 0; width < width_int; width++) {
1845 ((int *) gl_bitmap)[(gm.gmBlackBoxY - height - 1) * width_int + width] =
1846 ((int *) bitmap)[height * width_int + width];
1851 wine_tsx11_lock();
1852 pglNewList(listBase++, GL_COMPILE);
1853 if (needed_size != 0) {
1854 pglBitmap(gm.gmBlackBoxX, gm.gmBlackBoxY,
1855 0 - (int) gm.gmptGlyphOrigin.x, (int) gm.gmBlackBoxY - (int) gm.gmptGlyphOrigin.y,
1856 gm.gmCellIncX, gm.gmCellIncY,
1857 gl_bitmap);
1858 } else {
1859 /* This is the case of 'empty' glyphs like the space character */
1860 pglBitmap(0, 0, 0, 0, gm.gmCellIncX, gm.gmCellIncY, NULL);
1862 pglEndList();
1863 wine_tsx11_unlock();
1866 wine_tsx11_lock();
1867 pglPixelStorei(GL_UNPACK_ALIGNMENT, org_alignment);
1868 wine_tsx11_unlock();
1870 HeapFree(GetProcessHeap(), 0, bitmap);
1871 HeapFree(GetProcessHeap(), 0, gl_bitmap);
1872 return TRUE;
1874 error:
1875 wine_tsx11_lock();
1876 pglPixelStorei(GL_UNPACK_ALIGNMENT, org_alignment);
1877 wine_tsx11_unlock();
1879 HeapFree(GetProcessHeap(), 0, bitmap);
1880 HeapFree(GetProcessHeap(), 0, gl_bitmap);
1881 return FALSE;
1885 * X11DRV_wglUseFontBitmapsA
1887 * For OpenGL32 wglUseFontBitmapsA.
1889 BOOL X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
1891 Font fid = physDev->font;
1893 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev->hdc, first, count, listBase, fid);
1895 if (!has_opengl()) {
1896 ERR("No libGL on this box - disabling OpenGL support !\n");
1897 return 0;
1900 if (fid == 0) {
1901 return internal_wglUseFontBitmaps(physDev->hdc, first, count, listBase, GetGlyphOutlineA);
1904 wine_tsx11_lock();
1905 /* I assume that the glyphs are at the same position for X and for Windows */
1906 pglXUseXFont(fid, first, count, listBase);
1907 wine_tsx11_unlock();
1908 return TRUE;
1912 * X11DRV_wglUseFontBitmapsW
1914 * For OpenGL32 wglUseFontBitmapsW.
1916 BOOL X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
1918 Font fid = physDev->font;
1920 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev->hdc, first, count, listBase, fid);
1922 if (!has_opengl()) {
1923 ERR("No libGL on this box - disabling OpenGL support !\n");
1924 return 0;
1927 if (fid == 0) {
1928 return internal_wglUseFontBitmaps(physDev->hdc, first, count, listBase, GetGlyphOutlineW);
1931 WARN("Using the glX API for the WCHAR variant - some characters may come out incorrectly !\n");
1933 wine_tsx11_lock();
1934 /* I assume that the glyphs are at the same position for X and for Windows */
1935 pglXUseXFont(fid, first, count, listBase);
1936 wine_tsx11_unlock();
1937 return TRUE;
1940 static void WINAPI X11DRV_wglDisable(GLenum cap)
1942 if (cap == GL_SCISSOR_TEST)
1944 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
1946 if (ctx)
1947 ctx->scissor_enabled = FALSE;
1949 else
1951 wine_tsx11_lock();
1952 pglDisable(cap);
1953 wine_tsx11_unlock();
1957 static void WINAPI X11DRV_wglEnable(GLenum cap)
1959 if (cap == GL_SCISSOR_TEST)
1961 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
1963 if (ctx)
1964 ctx->scissor_enabled = TRUE;
1966 else
1968 wine_tsx11_lock();
1969 pglEnable(cap);
1970 wine_tsx11_unlock();
1974 /* WGL helper function which handles differences in glGetIntegerv from WGL and GLX */
1975 static void WINAPI X11DRV_wglGetIntegerv(GLenum pname, GLint* params)
1977 wine_tsx11_lock();
1978 switch(pname)
1980 case GL_DEPTH_BITS:
1982 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
1984 pglGetIntegerv(pname, params);
1986 * if we cannot find a Wine Context
1987 * we only have the default wine desktop context,
1988 * so if we have only a 24 depth say we have 32
1990 if (!ctx && *params == 24) {
1991 *params = 32;
1993 TRACE("returns GL_DEPTH_BITS as '%d'\n", *params);
1994 break;
1996 case GL_ALPHA_BITS:
1998 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
2000 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_ALPHA_SIZE, params);
2001 TRACE("returns GL_ALPHA_BITS as '%d'\n", *params);
2002 break;
2004 default:
2005 pglGetIntegerv(pname, params);
2006 break;
2008 wine_tsx11_unlock();
2011 static GLboolean WINAPI X11DRV_wglIsEnabled(GLenum cap)
2013 GLboolean enabled = False;
2015 if (cap == GL_SCISSOR_TEST)
2017 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
2019 if (ctx)
2020 enabled = ctx->scissor_enabled;
2022 else
2024 wine_tsx11_lock();
2025 enabled = pglIsEnabled(cap);
2026 wine_tsx11_unlock();
2028 return enabled;
2031 static void WINAPI X11DRV_wglScissor(GLint x, GLint y, GLsizei width, GLsizei height)
2033 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
2035 if (ctx)
2037 ctx->scissor.left = x;
2038 ctx->scissor.top = y;
2039 ctx->scissor.right = x + width;
2040 ctx->scissor.bottom = y + height;
2042 sync_current_drawable(TRUE);
2046 static void WINAPI X11DRV_wglViewport(GLint x, GLint y, GLsizei width, GLsizei height)
2048 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
2050 if (ctx)
2052 ctx->viewport.left = x;
2053 ctx->viewport.top = y;
2054 ctx->viewport.right = x + width;
2055 ctx->viewport.bottom = y + height;
2057 sync_current_drawable(TRUE);
2061 static void WINAPI X11DRV_wglFinish(void)
2063 wine_tsx11_lock();
2064 pglFinish();
2065 wine_tsx11_unlock();
2068 static void WINAPI X11DRV_wglFlush(void)
2070 wine_tsx11_lock();
2071 pglFlush();
2072 wine_tsx11_unlock();
2076 * X11DRV_wglGetExtensionsStringARB
2078 * WGL_ARB_extensions_string: wglGetExtensionsStringARB
2080 static const char * WINAPI X11DRV_wglGetExtensionsStringARB(HDC hdc) {
2081 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
2082 return WineGLInfo.wglExtensions;
2086 * X11DRV_wglCreatePbufferARB
2088 * WGL_ARB_pbuffer: wglCreatePbufferARB
2090 static HPBUFFERARB WINAPI X11DRV_wglCreatePbufferARB(HDC hdc, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList)
2092 Wine_GLPBuffer* object = NULL;
2093 WineGLPixelFormat *fmt = NULL;
2094 int nCfgs = 0;
2095 int attribs[256];
2096 int nAttribs = 0;
2098 TRACE("(%p, %d, %d, %d, %p)\n", hdc, iPixelFormat, iWidth, iHeight, piAttribList);
2100 if (0 >= iPixelFormat) {
2101 ERR("(%p): unexpected iPixelFormat(%d) <= 0, returns NULL\n", hdc, iPixelFormat);
2102 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
2103 return NULL; /* unexpected error */
2106 /* Convert the WGL pixelformat to a GLX format, if it fails then the format is invalid */
2107 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nCfgs);
2108 if(!fmt) {
2109 ERR("(%p): unexpected iPixelFormat(%d) > nFormats(%d), returns NULL\n", hdc, iPixelFormat, nCfgs);
2110 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
2111 goto create_failed; /* unexpected error */
2114 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(Wine_GLPBuffer));
2115 if (NULL == object) {
2116 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
2117 goto create_failed; /* unexpected error */
2119 object->hdc = hdc;
2120 object->display = gdi_display;
2121 object->width = iWidth;
2122 object->height = iHeight;
2123 object->fmt = fmt;
2125 PUSH2(attribs, GLX_PBUFFER_WIDTH, iWidth);
2126 PUSH2(attribs, GLX_PBUFFER_HEIGHT, iHeight);
2127 while (piAttribList && 0 != *piAttribList) {
2128 int attr_v;
2129 switch (*piAttribList) {
2130 case WGL_PBUFFER_LARGEST_ARB: {
2131 ++piAttribList;
2132 attr_v = *piAttribList;
2133 TRACE("WGL_LARGEST_PBUFFER_ARB = %d\n", attr_v);
2134 PUSH2(attribs, GLX_LARGEST_PBUFFER, attr_v);
2135 break;
2138 case WGL_TEXTURE_FORMAT_ARB: {
2139 ++piAttribList;
2140 attr_v = *piAttribList;
2141 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as %x\n", attr_v);
2142 if (use_render_texture_ati) {
2143 int type = 0;
2144 switch (attr_v) {
2145 case WGL_NO_TEXTURE_ARB: type = GLX_NO_TEXTURE_ATI; break ;
2146 case WGL_TEXTURE_RGB_ARB: type = GLX_TEXTURE_RGB_ATI; break ;
2147 case WGL_TEXTURE_RGBA_ARB: type = GLX_TEXTURE_RGBA_ATI; break ;
2148 default:
2149 SetLastError(ERROR_INVALID_DATA);
2150 goto create_failed;
2152 object->use_render_texture = 1;
2153 PUSH2(attribs, GLX_TEXTURE_FORMAT_ATI, type);
2154 } else {
2155 if (WGL_NO_TEXTURE_ARB == attr_v) {
2156 object->use_render_texture = 0;
2157 } else {
2158 if (!use_render_texture_emulation) {
2159 SetLastError(ERROR_INVALID_DATA);
2160 goto create_failed;
2162 switch (attr_v) {
2163 case WGL_TEXTURE_RGB_ARB:
2164 object->use_render_texture = GL_RGB;
2165 object->texture_bpp = 3;
2166 object->texture_format = GL_RGB;
2167 object->texture_type = GL_UNSIGNED_BYTE;
2168 break;
2169 case WGL_TEXTURE_RGBA_ARB:
2170 object->use_render_texture = GL_RGBA;
2171 object->texture_bpp = 4;
2172 object->texture_format = GL_RGBA;
2173 object->texture_type = GL_UNSIGNED_BYTE;
2174 break;
2176 /* WGL_FLOAT_COMPONENTS_NV */
2177 case WGL_TEXTURE_FLOAT_R_NV:
2178 object->use_render_texture = GL_FLOAT_R_NV;
2179 object->texture_bpp = 4;
2180 object->texture_format = GL_RED;
2181 object->texture_type = GL_FLOAT;
2182 break;
2183 case WGL_TEXTURE_FLOAT_RG_NV:
2184 object->use_render_texture = GL_FLOAT_RG_NV;
2185 object->texture_bpp = 8;
2186 object->texture_format = GL_LUMINANCE_ALPHA;
2187 object->texture_type = GL_FLOAT;
2188 break;
2189 case WGL_TEXTURE_FLOAT_RGB_NV:
2190 object->use_render_texture = GL_FLOAT_RGB_NV;
2191 object->texture_bpp = 12;
2192 object->texture_format = GL_RGB;
2193 object->texture_type = GL_FLOAT;
2194 break;
2195 case WGL_TEXTURE_FLOAT_RGBA_NV:
2196 object->use_render_texture = GL_FLOAT_RGBA_NV;
2197 object->texture_bpp = 16;
2198 object->texture_format = GL_RGBA;
2199 object->texture_type = GL_FLOAT;
2200 break;
2201 default:
2202 ERR("Unknown texture format: %x\n", attr_v);
2203 SetLastError(ERROR_INVALID_DATA);
2204 goto create_failed;
2208 break;
2211 case WGL_TEXTURE_TARGET_ARB: {
2212 ++piAttribList;
2213 attr_v = *piAttribList;
2214 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as %x\n", attr_v);
2215 if (use_render_texture_ati) {
2216 int type = 0;
2217 switch (attr_v) {
2218 case WGL_NO_TEXTURE_ARB: type = GLX_NO_TEXTURE_ATI; break ;
2219 case WGL_TEXTURE_CUBE_MAP_ARB: type = GLX_TEXTURE_CUBE_MAP_ATI; break ;
2220 case WGL_TEXTURE_1D_ARB: type = GLX_TEXTURE_1D_ATI; break ;
2221 case WGL_TEXTURE_2D_ARB: type = GLX_TEXTURE_2D_ATI; break ;
2222 default:
2223 SetLastError(ERROR_INVALID_DATA);
2224 goto create_failed;
2226 PUSH2(attribs, GLX_TEXTURE_TARGET_ATI, type);
2227 } else {
2228 if (WGL_NO_TEXTURE_ARB == attr_v) {
2229 object->texture_target = 0;
2230 } else {
2231 if (!use_render_texture_emulation) {
2232 SetLastError(ERROR_INVALID_DATA);
2233 goto create_failed;
2235 switch (attr_v) {
2236 case WGL_TEXTURE_CUBE_MAP_ARB: {
2237 if (iWidth != iHeight) {
2238 SetLastError(ERROR_INVALID_DATA);
2239 goto create_failed;
2241 object->texture_target = GL_TEXTURE_CUBE_MAP;
2242 object->texture_bind_target = GL_TEXTURE_BINDING_CUBE_MAP;
2243 break;
2245 case WGL_TEXTURE_1D_ARB: {
2246 if (1 != iHeight) {
2247 SetLastError(ERROR_INVALID_DATA);
2248 goto create_failed;
2250 object->texture_target = GL_TEXTURE_1D;
2251 object->texture_bind_target = GL_TEXTURE_BINDING_1D;
2252 break;
2254 case WGL_TEXTURE_2D_ARB: {
2255 object->texture_target = GL_TEXTURE_2D;
2256 object->texture_bind_target = GL_TEXTURE_BINDING_2D;
2257 break;
2259 case WGL_TEXTURE_RECTANGLE_NV: {
2260 object->texture_target = GL_TEXTURE_RECTANGLE_NV;
2261 object->texture_bind_target = GL_TEXTURE_BINDING_RECTANGLE_NV;
2262 break;
2264 default:
2265 ERR("Unknown texture target: %x\n", attr_v);
2266 SetLastError(ERROR_INVALID_DATA);
2267 goto create_failed;
2271 break;
2274 case WGL_MIPMAP_TEXTURE_ARB: {
2275 ++piAttribList;
2276 attr_v = *piAttribList;
2277 TRACE("WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as %x\n", attr_v);
2278 if (use_render_texture_ati) {
2279 PUSH2(attribs, GLX_MIPMAP_TEXTURE_ATI, attr_v);
2280 } else {
2281 if (!use_render_texture_emulation) {
2282 SetLastError(ERROR_INVALID_DATA);
2283 goto create_failed;
2286 break;
2289 ++piAttribList;
2292 PUSH1(attribs, None);
2293 object->drawable = pglXCreatePbuffer(gdi_display, fmt->fbconfig, attribs);
2294 TRACE("new Pbuffer drawable as %p\n", (void*) object->drawable);
2295 if (!object->drawable) {
2296 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
2297 goto create_failed; /* unexpected error */
2299 TRACE("->(%p)\n", object);
2300 return (HPBUFFERARB) object;
2302 create_failed:
2303 HeapFree(GetProcessHeap(), 0, object);
2304 TRACE("->(FAILED)\n");
2305 return (HPBUFFERARB) NULL;
2309 * X11DRV_wglDestroyPbufferARB
2311 * WGL_ARB_pbuffer: wglDestroyPbufferARB
2313 static GLboolean WINAPI X11DRV_wglDestroyPbufferARB(HPBUFFERARB hPbuffer)
2315 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2316 TRACE("(%p)\n", hPbuffer);
2317 if (NULL == object) {
2318 SetLastError(ERROR_INVALID_HANDLE);
2319 return GL_FALSE;
2321 pglXDestroyPbuffer(object->display, object->drawable);
2322 HeapFree(GetProcessHeap(), 0, object);
2323 return GL_TRUE;
2327 * X11DRV_wglGetPbufferDCARB
2329 * WGL_ARB_pbuffer: wglGetPbufferDCARB
2330 * The function wglGetPbufferDCARB returns a device context for a pbuffer.
2331 * Gdi32 implements the part of this function which creates a device context.
2332 * This part associates the physDev with the X drawable of the pbuffer.
2334 HDC X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE *physDev, HPBUFFERARB hPbuffer)
2336 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2337 if (NULL == object) {
2338 SetLastError(ERROR_INVALID_HANDLE);
2339 return NULL;
2342 /* The function wglGetPbufferDCARB returns a DC to which the pbuffer can be connected.
2343 * All formats in our pixelformat list are compatible with each other and the main drawable. */
2344 physDev->current_pf = object->fmt->iPixelFormat;
2345 physDev->drawable = object->drawable;
2346 SetRect( &physDev->drawable_rect, 0, 0, object->width, object->height );
2347 physDev->dc_rect = physDev->drawable_rect;
2349 TRACE("(%p)->(%p)\n", hPbuffer, physDev->hdc);
2350 return physDev->hdc;
2354 * X11DRV_wglQueryPbufferARB
2356 * WGL_ARB_pbuffer: wglQueryPbufferARB
2358 static GLboolean WINAPI X11DRV_wglQueryPbufferARB(HPBUFFERARB hPbuffer, int iAttribute, int *piValue)
2360 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2361 TRACE("(%p, 0x%x, %p)\n", hPbuffer, iAttribute, piValue);
2362 if (NULL == object) {
2363 SetLastError(ERROR_INVALID_HANDLE);
2364 return GL_FALSE;
2366 switch (iAttribute) {
2367 case WGL_PBUFFER_WIDTH_ARB:
2368 pglXQueryDrawable(object->display, object->drawable, GLX_WIDTH, (unsigned int*) piValue);
2369 break;
2370 case WGL_PBUFFER_HEIGHT_ARB:
2371 pglXQueryDrawable(object->display, object->drawable, GLX_HEIGHT, (unsigned int*) piValue);
2372 break;
2374 case WGL_PBUFFER_LOST_ARB:
2375 /* GLX Pbuffers cannot be lost by default. We can support this by
2376 * setting GLX_PRESERVED_CONTENTS to False and using glXSelectEvent
2377 * to receive pixel buffer clobber events, however that may or may
2378 * not give any benefit */
2379 *piValue = GL_FALSE;
2380 break;
2382 case WGL_TEXTURE_FORMAT_ARB:
2383 if (use_render_texture_ati) {
2384 unsigned int tmp;
2385 int type = WGL_NO_TEXTURE_ARB;
2386 pglXQueryDrawable(object->display, object->drawable, GLX_TEXTURE_FORMAT_ATI, &tmp);
2387 switch (tmp) {
2388 case GLX_NO_TEXTURE_ATI: type = WGL_NO_TEXTURE_ARB; break ;
2389 case GLX_TEXTURE_RGB_ATI: type = WGL_TEXTURE_RGB_ARB; break ;
2390 case GLX_TEXTURE_RGBA_ATI: type = WGL_TEXTURE_RGBA_ARB; break ;
2392 *piValue = type;
2393 } else {
2394 if (!object->use_render_texture) {
2395 *piValue = WGL_NO_TEXTURE_ARB;
2396 } else {
2397 if (!use_render_texture_emulation) {
2398 SetLastError(ERROR_INVALID_HANDLE);
2399 return GL_FALSE;
2401 switch(object->use_render_texture) {
2402 case GL_RGB:
2403 *piValue = WGL_TEXTURE_RGB_ARB;
2404 break;
2405 case GL_RGBA:
2406 *piValue = WGL_TEXTURE_RGBA_ARB;
2407 break;
2408 /* WGL_FLOAT_COMPONENTS_NV */
2409 case GL_FLOAT_R_NV:
2410 *piValue = WGL_TEXTURE_FLOAT_R_NV;
2411 break;
2412 case GL_FLOAT_RG_NV:
2413 *piValue = WGL_TEXTURE_FLOAT_RG_NV;
2414 break;
2415 case GL_FLOAT_RGB_NV:
2416 *piValue = WGL_TEXTURE_FLOAT_RGB_NV;
2417 break;
2418 case GL_FLOAT_RGBA_NV:
2419 *piValue = WGL_TEXTURE_FLOAT_RGBA_NV;
2420 break;
2421 default:
2422 ERR("Unknown texture format: %x\n", object->use_render_texture);
2426 break;
2428 case WGL_TEXTURE_TARGET_ARB:
2429 if (use_render_texture_ati) {
2430 unsigned int tmp;
2431 int type = WGL_NO_TEXTURE_ARB;
2432 pglXQueryDrawable(object->display, object->drawable, GLX_TEXTURE_TARGET_ATI, &tmp);
2433 switch (tmp) {
2434 case GLX_NO_TEXTURE_ATI: type = WGL_NO_TEXTURE_ARB; break ;
2435 case GLX_TEXTURE_CUBE_MAP_ATI: type = WGL_TEXTURE_CUBE_MAP_ARB; break ;
2436 case GLX_TEXTURE_1D_ATI: type = WGL_TEXTURE_1D_ARB; break ;
2437 case GLX_TEXTURE_2D_ATI: type = WGL_TEXTURE_2D_ARB; break ;
2439 *piValue = type;
2440 } else {
2441 if (!object->texture_target) {
2442 *piValue = WGL_NO_TEXTURE_ARB;
2443 } else {
2444 if (!use_render_texture_emulation) {
2445 SetLastError(ERROR_INVALID_DATA);
2446 return GL_FALSE;
2448 switch (object->texture_target) {
2449 case GL_TEXTURE_1D: *piValue = WGL_TEXTURE_1D_ARB; break;
2450 case GL_TEXTURE_2D: *piValue = WGL_TEXTURE_2D_ARB; break;
2451 case GL_TEXTURE_CUBE_MAP: *piValue = WGL_TEXTURE_CUBE_MAP_ARB; break;
2452 case GL_TEXTURE_RECTANGLE_NV: *piValue = WGL_TEXTURE_RECTANGLE_NV; break;
2456 break;
2458 case WGL_MIPMAP_TEXTURE_ARB:
2459 if (use_render_texture_ati) {
2460 pglXQueryDrawable(object->display, object->drawable, GLX_MIPMAP_TEXTURE_ATI, (unsigned int*) piValue);
2461 } else {
2462 *piValue = GL_FALSE; /** don't support that */
2463 FIXME("unsupported WGL_ARB_render_texture attribute query for 0x%x\n", iAttribute);
2465 break;
2467 default:
2468 FIXME("unexpected attribute %x\n", iAttribute);
2469 break;
2472 return GL_TRUE;
2476 * X11DRV_wglReleasePbufferDCARB
2478 * WGL_ARB_pbuffer: wglReleasePbufferDCARB
2480 static int WINAPI X11DRV_wglReleasePbufferDCARB(HPBUFFERARB hPbuffer, HDC hdc)
2482 TRACE("(%p, %p)\n", hPbuffer, hdc);
2483 DeleteDC(hdc);
2484 return 0;
2488 * X11DRV_wglSetPbufferAttribARB
2490 * WGL_ARB_pbuffer: wglSetPbufferAttribARB
2492 static GLboolean WINAPI X11DRV_wglSetPbufferAttribARB(HPBUFFERARB hPbuffer, const int *piAttribList)
2494 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2495 WARN("(%p, %p): alpha-testing, report any problem\n", hPbuffer, piAttribList);
2496 if (NULL == object) {
2497 SetLastError(ERROR_INVALID_HANDLE);
2498 return GL_FALSE;
2500 if (!object->use_render_texture) {
2501 SetLastError(ERROR_INVALID_HANDLE);
2502 return GL_FALSE;
2504 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
2505 return GL_TRUE;
2507 if (NULL != pglXDrawableAttribATI) {
2508 if (use_render_texture_ati) {
2509 FIXME("Need conversion for GLX_ATI_render_texture\n");
2511 return pglXDrawableAttribATI(object->display, object->drawable, piAttribList);
2513 return GL_FALSE;
2517 * X11DRV_wglChoosePixelFormatARB
2519 * WGL_ARB_pixel_format: wglChoosePixelFormatARB
2521 static GLboolean WINAPI X11DRV_wglChoosePixelFormatARB(HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats)
2523 int gl_test = 0;
2524 int attribs[256];
2525 int nAttribs = 0;
2526 GLXFBConfig* cfgs = NULL;
2527 int nCfgs = 0;
2528 UINT it;
2529 int fmt_id;
2530 WineGLPixelFormat *fmt;
2531 int pfmt_it = 0;
2532 int run;
2534 TRACE("(%p, %p, %p, %d, %p, %p): hackish\n", hdc, piAttribIList, pfAttribFList, nMaxFormats, piFormats, nNumFormats);
2535 if (NULL != pfAttribFList) {
2536 FIXME("unused pfAttribFList\n");
2539 nAttribs = ConvertAttribWGLtoGLX(piAttribIList, attribs, NULL);
2540 if (-1 == nAttribs) {
2541 WARN("Cannot convert WGL to GLX attributes\n");
2542 return GL_FALSE;
2544 PUSH1(attribs, None);
2546 /* Search for FB configurations matching the requirements in attribs */
2547 cfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribs, &nCfgs);
2548 if (NULL == cfgs) {
2549 WARN("Compatible Pixel Format not found\n");
2550 return GL_FALSE;
2553 /* Loop through all matching formats and check if they are suitable.
2554 * Note that this function should at max return nMaxFormats different formats */
2555 for(run=0; run < 2; run++)
2557 for (it = 0; it < nCfgs; ++it) {
2558 gl_test = pglXGetFBConfigAttrib(gdi_display, cfgs[it], GLX_FBCONFIG_ID, &fmt_id);
2559 if (gl_test) {
2560 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
2561 continue;
2564 /* Search for the format in our list of compatible formats */
2565 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fmt_id);
2566 if(!fmt)
2567 continue;
2569 /* During the first run we only want onscreen formats and during the second only offscreen 'XOR' */
2570 if( ((run == 0) && fmt->offscreenOnly) || ((run == 1) && !fmt->offscreenOnly) )
2571 continue;
2573 if(pfmt_it < nMaxFormats) {
2574 piFormats[pfmt_it] = fmt->iPixelFormat;
2575 TRACE("at %d/%d found FBCONFIG_ID 0x%x (%d)\n", it + 1, nCfgs, fmt_id, piFormats[pfmt_it]);
2577 pfmt_it++;
2581 *nNumFormats = pfmt_it;
2582 /** free list */
2583 XFree(cfgs);
2584 return GL_TRUE;
2588 * X11DRV_wglGetPixelFormatAttribivARB
2590 * WGL_ARB_pixel_format: wglGetPixelFormatAttribivARB
2592 static GLboolean WINAPI X11DRV_wglGetPixelFormatAttribivARB(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues)
2594 UINT i;
2595 WineGLPixelFormat *fmt = NULL;
2596 int hTest;
2597 int tmp;
2598 int curGLXAttr = 0;
2599 int nWGLFormats = 0;
2601 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, piValues);
2603 if (0 < iLayerPlane) {
2604 FIXME("unsupported iLayerPlane(%d) > 0, returns FALSE\n", iLayerPlane);
2605 return GL_FALSE;
2608 /* Convert the WGL pixelformat to a GLX one, if this fails then most likely the iPixelFormat isn't supoprted.
2609 * We don't have to fail yet as a program can specify an invaled iPixelFormat (lets say 0) if it wants to query
2610 * the number of supported WGL formats. Whether the iPixelFormat is valid is handled in the for-loop below. */
2611 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nWGLFormats);
2612 if(!fmt) {
2613 WARN("Unable to convert iPixelFormat %d to a GLX one!\n", iPixelFormat);
2616 for (i = 0; i < nAttributes; ++i) {
2617 const int curWGLAttr = piAttributes[i];
2618 TRACE("pAttr[%d] = %x\n", i, curWGLAttr);
2620 switch (curWGLAttr) {
2621 case WGL_NUMBER_PIXEL_FORMATS_ARB:
2622 piValues[i] = nWGLFormats;
2623 continue;
2625 case WGL_SUPPORT_OPENGL_ARB:
2626 piValues[i] = GL_TRUE;
2627 continue;
2629 case WGL_ACCELERATION_ARB:
2630 curGLXAttr = GLX_CONFIG_CAVEAT;
2631 if (!fmt) goto pix_error;
2632 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2633 if (hTest) goto get_error;
2634 switch (tmp) {
2635 case GLX_NONE: piValues[i] = WGL_FULL_ACCELERATION_ARB; break;
2636 case GLX_SLOW_CONFIG: piValues[i] = WGL_GENERIC_ACCELERATION_ARB; break;
2637 case GLX_NON_CONFORMANT_CONFIG: piValues[i] = WGL_FULL_ACCELERATION_ARB; break;
2638 default:
2639 ERR("unexpected Config Caveat(%x)\n", tmp);
2640 piValues[i] = WGL_NO_ACCELERATION_ARB;
2642 continue;
2644 case WGL_TRANSPARENT_ARB:
2645 curGLXAttr = GLX_TRANSPARENT_TYPE;
2646 if (!fmt) goto pix_error;
2647 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2648 if (hTest) goto get_error;
2649 piValues[i] = GL_FALSE;
2650 if (GLX_NONE != tmp) piValues[i] = GL_TRUE;
2651 continue;
2653 case WGL_PIXEL_TYPE_ARB:
2654 curGLXAttr = GLX_RENDER_TYPE;
2655 if (!fmt) goto pix_error;
2656 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2657 if (hTest) goto get_error;
2658 TRACE("WGL_PIXEL_TYPE_ARB: GLX_RENDER_TYPE = 0x%x\n", tmp);
2659 if (tmp & GLX_RGBA_BIT) { piValues[i] = WGL_TYPE_RGBA_ARB; }
2660 else if (tmp & GLX_COLOR_INDEX_BIT) { piValues[i] = WGL_TYPE_COLORINDEX_ARB; }
2661 else if (tmp & GLX_RGBA_FLOAT_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2662 else if (tmp & GLX_RGBA_FLOAT_ATI_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2663 else {
2664 ERR("unexpected RenderType(%x)\n", tmp);
2665 piValues[i] = WGL_TYPE_RGBA_ARB;
2667 continue;
2669 case WGL_COLOR_BITS_ARB:
2670 curGLXAttr = GLX_BUFFER_SIZE;
2671 break;
2673 case WGL_BIND_TO_TEXTURE_RGB_ARB:
2674 if (use_render_texture_ati) {
2675 curGLXAttr = GLX_BIND_TO_TEXTURE_RGB_ATI;
2676 break;
2678 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
2679 if (use_render_texture_ati) {
2680 curGLXAttr = GLX_BIND_TO_TEXTURE_RGBA_ATI;
2681 break;
2683 if (!use_render_texture_emulation) {
2684 piValues[i] = GL_FALSE;
2685 continue;
2687 curGLXAttr = GLX_RENDER_TYPE;
2688 if (!fmt) goto pix_error;
2689 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2690 if (hTest) goto get_error;
2691 if (GLX_COLOR_INDEX_BIT == tmp) {
2692 piValues[i] = GL_FALSE;
2693 continue;
2695 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2696 if (hTest) goto get_error;
2697 piValues[i] = (tmp & GLX_PBUFFER_BIT) ? GL_TRUE : GL_FALSE;
2698 continue;
2700 case WGL_BLUE_BITS_ARB:
2701 curGLXAttr = GLX_BLUE_SIZE;
2702 break;
2703 case WGL_RED_BITS_ARB:
2704 curGLXAttr = GLX_RED_SIZE;
2705 break;
2706 case WGL_GREEN_BITS_ARB:
2707 curGLXAttr = GLX_GREEN_SIZE;
2708 break;
2709 case WGL_ALPHA_BITS_ARB:
2710 curGLXAttr = GLX_ALPHA_SIZE;
2711 break;
2712 case WGL_DEPTH_BITS_ARB:
2713 curGLXAttr = GLX_DEPTH_SIZE;
2714 break;
2715 case WGL_STENCIL_BITS_ARB:
2716 curGLXAttr = GLX_STENCIL_SIZE;
2717 break;
2718 case WGL_DOUBLE_BUFFER_ARB:
2719 curGLXAttr = GLX_DOUBLEBUFFER;
2720 break;
2721 case WGL_STEREO_ARB:
2722 curGLXAttr = GLX_STEREO;
2723 break;
2724 case WGL_AUX_BUFFERS_ARB:
2725 curGLXAttr = GLX_AUX_BUFFERS;
2726 break;
2728 case WGL_SUPPORT_GDI_ARB:
2729 if (!fmt) goto pix_error;
2730 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &tmp);
2731 if (hTest) goto get_error;
2732 if(tmp) {
2733 piValues[i] = GL_FALSE;
2734 continue;
2736 curGLXAttr = GLX_X_RENDERABLE;
2737 break;
2739 case WGL_DRAW_TO_WINDOW_ARB:
2740 case WGL_DRAW_TO_BITMAP_ARB:
2741 case WGL_DRAW_TO_PBUFFER_ARB:
2742 if (!fmt) goto pix_error;
2743 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2744 if (hTest) goto get_error;
2745 if((curWGLAttr == WGL_DRAW_TO_WINDOW_ARB && (tmp&GLX_WINDOW_BIT)) ||
2746 (curWGLAttr == WGL_DRAW_TO_BITMAP_ARB && (tmp&GLX_PIXMAP_BIT)) ||
2747 (curWGLAttr == WGL_DRAW_TO_PBUFFER_ARB && (tmp&GLX_PBUFFER_BIT)))
2748 piValues[i] = GL_TRUE;
2749 else
2750 piValues[i] = GL_FALSE;
2751 continue;
2753 case WGL_PBUFFER_LARGEST_ARB:
2754 curGLXAttr = GLX_LARGEST_PBUFFER;
2755 break;
2757 case WGL_SAMPLE_BUFFERS_ARB:
2758 curGLXAttr = GLX_SAMPLE_BUFFERS_ARB;
2759 break;
2761 case WGL_SAMPLES_ARB:
2762 curGLXAttr = GLX_SAMPLES_ARB;
2763 break;
2765 case WGL_FLOAT_COMPONENTS_NV:
2766 curGLXAttr = GLX_FLOAT_COMPONENTS_NV;
2767 break;
2769 case WGL_ACCUM_RED_BITS_ARB:
2770 curGLXAttr = GLX_ACCUM_RED_SIZE;
2771 break;
2772 case WGL_ACCUM_GREEN_BITS_ARB:
2773 curGLXAttr = GLX_ACCUM_GREEN_SIZE;
2774 break;
2775 case WGL_ACCUM_BLUE_BITS_ARB:
2776 curGLXAttr = GLX_ACCUM_BLUE_SIZE;
2777 break;
2778 case WGL_ACCUM_ALPHA_BITS_ARB:
2779 curGLXAttr = GLX_ACCUM_ALPHA_SIZE;
2780 break;
2781 case WGL_ACCUM_BITS_ARB:
2782 if (!fmt) goto pix_error;
2783 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &tmp);
2784 if (hTest) goto get_error;
2785 piValues[i] = tmp;
2786 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &tmp);
2787 if (hTest) goto get_error;
2788 piValues[i] += tmp;
2789 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &tmp);
2790 if (hTest) goto get_error;
2791 piValues[i] += tmp;
2792 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &tmp);
2793 if (hTest) goto get_error;
2794 piValues[i] += tmp;
2795 continue;
2797 default:
2798 FIXME("unsupported %x WGL Attribute\n", curWGLAttr);
2801 /* Retrieve a GLX FBConfigAttrib when the attribute to query is valid and
2802 * iPixelFormat != 0. When iPixelFormat is 0 the only value which makes
2803 * sense to query is WGL_NUMBER_PIXEL_FORMATS_ARB.
2805 * TODO: properly test the behavior of wglGetPixelFormatAttrib*v on Windows
2806 * and check which options can work using iPixelFormat=0 and which not.
2807 * A problem would be that this function is an extension. This would
2808 * mean that the behavior could differ between different vendors (ATI, Nvidia, ..).
2810 if (0 != curGLXAttr && iPixelFormat != 0) {
2811 if (!fmt) goto pix_error;
2812 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, piValues + i);
2813 if (hTest) goto get_error;
2814 curGLXAttr = 0;
2815 } else {
2816 piValues[i] = GL_FALSE;
2819 return GL_TRUE;
2821 get_error:
2822 ERR("(%p): unexpected failure on GetFBConfigAttrib(%x) returns FALSE\n", hdc, curGLXAttr);
2823 return GL_FALSE;
2825 pix_error:
2826 ERR("(%p): unexpected iPixelFormat(%d) vs nFormats(%d), returns FALSE\n", hdc, iPixelFormat, nWGLFormats);
2827 return GL_FALSE;
2831 * X11DRV_wglGetPixelFormatAttribfvARB
2833 * WGL_ARB_pixel_format: wglGetPixelFormatAttribfvARB
2835 static GLboolean WINAPI X11DRV_wglGetPixelFormatAttribfvARB(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues)
2837 int *attr;
2838 int ret;
2839 int i;
2841 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, pfValues);
2843 /* Allocate a temporary array to store integer values */
2844 attr = HeapAlloc(GetProcessHeap(), 0, nAttributes * sizeof(int));
2845 if (!attr) {
2846 ERR("couldn't allocate %d array\n", nAttributes);
2847 return GL_FALSE;
2850 /* Piggy-back on wglGetPixelFormatAttribivARB */
2851 ret = X11DRV_wglGetPixelFormatAttribivARB(hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, attr);
2852 if (ret) {
2853 /* Convert integer values to float. Should also check for attributes
2854 that can give decimal values here */
2855 for (i=0; i<nAttributes;i++) {
2856 pfValues[i] = attr[i];
2860 HeapFree(GetProcessHeap(), 0, attr);
2861 return ret;
2865 * X11DRV_wglBindTexImageARB
2867 * WGL_ARB_render_texture: wglBindTexImageARB
2869 static GLboolean WINAPI X11DRV_wglBindTexImageARB(HPBUFFERARB hPbuffer, int iBuffer)
2871 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2872 TRACE("(%p, %d)\n", hPbuffer, iBuffer);
2873 if (NULL == object) {
2874 SetLastError(ERROR_INVALID_HANDLE);
2875 return GL_FALSE;
2877 if (!object->use_render_texture) {
2878 SetLastError(ERROR_INVALID_HANDLE);
2879 return GL_FALSE;
2882 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
2883 static int init = 0;
2884 int prev_binded_texture = 0;
2885 GLXContext prev_context = pglXGetCurrentContext();
2886 Drawable prev_drawable = pglXGetCurrentDrawable();
2887 GLXContext tmp_context;
2889 /* Our render_texture emulation is basic and lacks some features (1D/Cube support).
2890 This is mostly due to lack of demos/games using them. Further the use of glReadPixels
2891 isn't ideal performance wise but I wasn't able to get other ways working.
2893 if(!init) {
2894 init = 1; /* Only show the FIXME once for performance reasons */
2895 FIXME("partial stub!\n");
2898 TRACE("drawable=%p, context=%p\n", (void*)object->drawable, prev_context);
2899 tmp_context = pglXCreateNewContext(gdi_display, object->fmt->fbconfig, object->fmt->render_type, prev_context, True);
2901 pglGetIntegerv(object->texture_bind_target, &prev_binded_texture);
2903 /* Switch to our pbuffer */
2904 pglXMakeCurrent(gdi_display, object->drawable, tmp_context);
2906 /* Make sure that the prev_binded_texture is set as the current texture state isn't shared between contexts.
2907 * After that upload the pbuffer texture data. */
2908 pglBindTexture(object->texture_target, prev_binded_texture);
2909 pglCopyTexImage2D(object->texture_target, 0, object->use_render_texture, 0, 0, object->width, object->height, 0);
2911 /* Switch back to the original drawable and upload the pbuffer-texture */
2912 pglXMakeCurrent(object->display, prev_drawable, prev_context);
2913 pglXDestroyContext(gdi_display, tmp_context);
2914 return GL_TRUE;
2917 if (NULL != pglXBindTexImageATI) {
2918 int buffer;
2920 switch(iBuffer)
2922 case WGL_FRONT_LEFT_ARB:
2923 buffer = GLX_FRONT_LEFT_ATI;
2924 break;
2925 case WGL_FRONT_RIGHT_ARB:
2926 buffer = GLX_FRONT_RIGHT_ATI;
2927 break;
2928 case WGL_BACK_LEFT_ARB:
2929 buffer = GLX_BACK_LEFT_ATI;
2930 break;
2931 case WGL_BACK_RIGHT_ARB:
2932 buffer = GLX_BACK_RIGHT_ATI;
2933 break;
2934 default:
2935 ERR("Unknown iBuffer=%#x\n", iBuffer);
2936 return FALSE;
2939 /* In the sample 'ogl_offscreen_rendering_3' from codesampler.net I get garbage on the screen.
2940 * I'm not sure if that's a bug in the ATI extension or in the program. I think that the program
2941 * expected a single buffering format since it didn't ask for double buffering. A buffer swap
2942 * fixed the program. I don't know what the correct behavior is. On the other hand that demo
2943 * works fine using our pbuffer emulation path.
2945 return pglXBindTexImageATI(object->display, object->drawable, buffer);
2947 return GL_FALSE;
2951 * X11DRV_wglReleaseTexImageARB
2953 * WGL_ARB_render_texture: wglReleaseTexImageARB
2955 static GLboolean WINAPI X11DRV_wglReleaseTexImageARB(HPBUFFERARB hPbuffer, int iBuffer)
2957 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2958 TRACE("(%p, %d)\n", hPbuffer, iBuffer);
2959 if (NULL == object) {
2960 SetLastError(ERROR_INVALID_HANDLE);
2961 return GL_FALSE;
2963 if (!object->use_render_texture) {
2964 SetLastError(ERROR_INVALID_HANDLE);
2965 return GL_FALSE;
2967 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
2968 return GL_TRUE;
2970 if (NULL != pglXReleaseTexImageATI) {
2971 int buffer;
2973 switch(iBuffer)
2975 case WGL_FRONT_LEFT_ARB:
2976 buffer = GLX_FRONT_LEFT_ATI;
2977 break;
2978 case WGL_FRONT_RIGHT_ARB:
2979 buffer = GLX_FRONT_RIGHT_ATI;
2980 break;
2981 case WGL_BACK_LEFT_ARB:
2982 buffer = GLX_BACK_LEFT_ATI;
2983 break;
2984 case WGL_BACK_RIGHT_ARB:
2985 buffer = GLX_BACK_RIGHT_ATI;
2986 break;
2987 default:
2988 ERR("Unknown iBuffer=%#x\n", iBuffer);
2989 return FALSE;
2991 return pglXReleaseTexImageATI(object->display, object->drawable, buffer);
2993 return GL_FALSE;
2997 * X11DRV_wglGetExtensionsStringEXT
2999 * WGL_EXT_extensions_string: wglGetExtensionsStringEXT
3001 static const char * WINAPI X11DRV_wglGetExtensionsStringEXT(void) {
3002 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
3003 return WineGLInfo.wglExtensions;
3007 * X11DRV_wglGetSwapIntervalEXT
3009 * WGL_EXT_swap_control: wglGetSwapIntervalEXT
3011 static int WINAPI X11DRV_wglGetSwapIntervalEXT(VOID) {
3012 FIXME("(),stub!\n");
3013 return swap_interval;
3017 * X11DRV_wglSwapIntervalEXT
3019 * WGL_EXT_swap_control: wglSwapIntervalEXT
3021 static BOOL WINAPI X11DRV_wglSwapIntervalEXT(int interval) {
3022 TRACE("(%d)\n", interval);
3023 swap_interval = interval;
3024 if (NULL != pglXSwapIntervalSGI) {
3025 return 0 == pglXSwapIntervalSGI(interval);
3027 WARN("(): GLX_SGI_swap_control extension seems not supported\n");
3028 return TRUE;
3032 * X11DRV_wglAllocateMemoryNV
3034 * WGL_NV_vertex_array_range: wglAllocateMemoryNV
3036 static void* WINAPI X11DRV_wglAllocateMemoryNV(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority) {
3037 TRACE("(%d, %f, %f, %f)\n", size, readfreq, writefreq, priority );
3038 if (pglXAllocateMemoryNV == NULL)
3039 return NULL;
3041 return pglXAllocateMemoryNV(size, readfreq, writefreq, priority);
3045 * X11DRV_wglFreeMemoryNV
3047 * WGL_NV_vertex_array_range: wglFreeMemoryNV
3049 static void WINAPI X11DRV_wglFreeMemoryNV(GLvoid* pointer) {
3050 TRACE("(%p)\n", pointer);
3051 if (pglXFreeMemoryNV == NULL)
3052 return;
3054 pglXFreeMemoryNV(pointer);
3058 * glxRequireVersion (internal)
3060 * Check if the supported GLX version matches requiredVersion.
3062 static BOOL glxRequireVersion(int requiredVersion)
3064 /* Both requiredVersion and glXVersion[1] contains the minor GLX version */
3065 if(requiredVersion <= WineGLInfo.glxVersion[1])
3066 return TRUE;
3068 return FALSE;
3071 static BOOL glxRequireExtension(const char *requiredExtension)
3073 if (strstr(WineGLInfo.glxExtensions, requiredExtension) == NULL) {
3074 return FALSE;
3077 return TRUE;
3080 static void register_extension_string(const char *ext)
3082 if (WineGLInfo.wglExtensions[0])
3083 strcat(WineGLInfo.wglExtensions, " ");
3084 strcat(WineGLInfo.wglExtensions, ext);
3086 TRACE("'%s'\n", ext);
3089 static BOOL register_extension(const WineGLExtension * ext)
3091 int i;
3093 assert( WineGLExtensionListSize < MAX_EXTENSIONS );
3094 WineGLExtensionList[WineGLExtensionListSize++] = ext;
3096 register_extension_string(ext->extName);
3098 for (i = 0; ext->extEntryPoints[i].funcName; ++i)
3099 TRACE(" - '%s'\n", ext->extEntryPoints[i].funcName);
3101 return TRUE;
3104 static const WineGLExtension WGL_internal_functions =
3108 { "wglDisable", X11DRV_wglDisable },
3109 { "wglEnable", X11DRV_wglEnable },
3110 { "wglGetIntegerv", X11DRV_wglGetIntegerv },
3111 { "wglIsEnabled", X11DRV_wglIsEnabled },
3112 { "wglScissor", X11DRV_wglScissor },
3113 { "wglViewport", X11DRV_wglViewport },
3114 { "wglFinish", X11DRV_wglFinish },
3115 { "wglFlush", X11DRV_wglFlush },
3120 static const WineGLExtension WGL_ARB_extensions_string =
3122 "WGL_ARB_extensions_string",
3124 { "wglGetExtensionsStringARB", X11DRV_wglGetExtensionsStringARB },
3128 static const WineGLExtension WGL_ARB_make_current_read =
3130 "WGL_ARB_make_current_read",
3132 { "wglGetCurrentReadDCARB", X11DRV_wglGetCurrentReadDCARB },
3133 { "wglMakeContextCurrentARB", X11DRV_wglMakeContextCurrentARB },
3137 static const WineGLExtension WGL_ARB_multisample =
3139 "WGL_ARB_multisample",
3142 static const WineGLExtension WGL_ARB_pbuffer =
3144 "WGL_ARB_pbuffer",
3146 { "wglCreatePbufferARB", X11DRV_wglCreatePbufferARB },
3147 { "wglDestroyPbufferARB", X11DRV_wglDestroyPbufferARB },
3148 { "wglGetPbufferDCARB", X11DRV_wglGetPbufferDCARB },
3149 { "wglQueryPbufferARB", X11DRV_wglQueryPbufferARB },
3150 { "wglReleasePbufferDCARB", X11DRV_wglReleasePbufferDCARB },
3151 { "wglSetPbufferAttribARB", X11DRV_wglSetPbufferAttribARB },
3155 static const WineGLExtension WGL_ARB_pixel_format =
3157 "WGL_ARB_pixel_format",
3159 { "wglChoosePixelFormatARB", X11DRV_wglChoosePixelFormatARB },
3160 { "wglGetPixelFormatAttribfvARB", X11DRV_wglGetPixelFormatAttribfvARB },
3161 { "wglGetPixelFormatAttribivARB", X11DRV_wglGetPixelFormatAttribivARB },
3165 static const WineGLExtension WGL_ARB_render_texture =
3167 "WGL_ARB_render_texture",
3169 { "wglBindTexImageARB", X11DRV_wglBindTexImageARB },
3170 { "wglReleaseTexImageARB", X11DRV_wglReleaseTexImageARB },
3174 static const WineGLExtension WGL_EXT_extensions_string =
3176 "WGL_EXT_extensions_string",
3178 { "wglGetExtensionsStringEXT", X11DRV_wglGetExtensionsStringEXT },
3182 static const WineGLExtension WGL_EXT_swap_control =
3184 "WGL_EXT_swap_control",
3186 { "wglSwapIntervalEXT", X11DRV_wglSwapIntervalEXT },
3187 { "wglGetSwapIntervalEXT", X11DRV_wglGetSwapIntervalEXT },
3191 static const WineGLExtension WGL_NV_vertex_array_range =
3193 "WGL_NV_vertex_array_range",
3195 { "wglAllocateMemoryNV", X11DRV_wglAllocateMemoryNV },
3196 { "wglFreeMemoryNV", X11DRV_wglFreeMemoryNV },
3201 * X11DRV_WineGL_LoadExtensions
3203 static void X11DRV_WineGL_LoadExtensions(void)
3205 WineGLInfo.wglExtensions[0] = 0;
3207 /* Load Wine internal functions */
3208 register_extension(&WGL_internal_functions);
3210 /* ARB Extensions */
3212 if(glxRequireExtension("GLX_ARB_fbconfig_float"))
3214 register_extension_string("WGL_ARB_pixel_format_float");
3215 register_extension_string("WGL_ATI_pixel_format_float");
3218 register_extension(&WGL_ARB_extensions_string);
3220 if (glxRequireVersion(3))
3221 register_extension(&WGL_ARB_make_current_read);
3223 if (glxRequireExtension("GLX_ARB_multisample"))
3224 register_extension(&WGL_ARB_multisample);
3226 /* In general pbuffer functionality requires support in the X-server. The functionality is
3227 * available either when the GLX_SGIX_pbuffer is present or when the GLX server version is 1.3.
3228 * All display drivers except for Nvidia's use the GLX module from Xfree86/Xorg which only
3229 * supports GLX 1.2. The endresult is that only Nvidia's drivers support pbuffers.
3231 * The only other drive which has pbuffer support is Ati's FGLRX driver. They provide clientside GLX 1.3 support
3232 * without support in the X-server (which other Mesa based drivers require).
3234 * Support pbuffers when the GLX version is 1.3 and GLX_SGIX_pbuffer is available. Further pbuffers can
3235 * also be supported when GLX_ATI_render_texture is available. This extension depends on pbuffers, so when it
3236 * is available pbuffers must be available too. */
3237 if ( (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer")) || glxRequireExtension("GLX_ATI_render_texture"))
3238 register_extension(&WGL_ARB_pbuffer);
3240 register_extension(&WGL_ARB_pixel_format);
3242 /* Support WGL_ARB_render_texture when there's support or pbuffer based emulation */
3243 if (glxRequireExtension("GLX_ATI_render_texture") ||
3244 glxRequireExtension("GLX_ARB_render_texture") ||
3245 (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer") && use_render_texture_emulation))
3247 register_extension(&WGL_ARB_render_texture);
3249 /* The WGL version of GLX_NV_float_buffer requires render_texture */
3250 if(glxRequireExtension("GLX_NV_float_buffer"))
3251 register_extension_string("WGL_NV_float_buffer");
3253 /* Again there's no GLX equivalent for this extension, so depend on the required GL extension */
3254 if(strstr(WineGLInfo.glExtensions, "GL_NV_texture_rectangle") != NULL)
3255 register_extension_string("WGL_NV_texture_rectangle");
3258 /* EXT Extensions */
3260 register_extension(&WGL_EXT_extensions_string);
3262 /* Load this extension even when it isn't backed by a GLX extension because it is has been around for ages.
3263 * Games like Call of Duty and K.O.T.O.R. rely on it. Further our emulation is good enough. */
3264 register_extension(&WGL_EXT_swap_control);
3266 /* The OpenGL extension GL_NV_vertex_array_range adds wgl/glX functions which aren't exported as 'real' wgl/glX extensions. */
3267 if(strstr(WineGLInfo.glExtensions, "GL_NV_vertex_array_range") != NULL)
3268 register_extension(&WGL_NV_vertex_array_range);
3272 static XID create_glxpixmap(X11DRV_PDEVICE *physDev)
3274 GLXPixmap ret;
3275 XVisualInfo *vis;
3276 XVisualInfo template;
3277 int num;
3279 wine_tsx11_lock();
3281 /* Retrieve the visualid from our main visual which is the only visual we can use */
3282 template.visualid = XVisualIDFromVisual(visual);
3283 vis = XGetVisualInfo(gdi_display, VisualIDMask, &template, &num);
3285 ret = pglXCreateGLXPixmap(gdi_display, vis, physDev->bitmap->pixmap);
3286 XFree(vis);
3287 wine_tsx11_unlock();
3288 TRACE("return %lx\n", ret);
3289 return ret;
3292 Drawable get_glxdrawable(X11DRV_PDEVICE *physDev)
3294 Drawable ret;
3296 if(physDev->bitmap)
3298 if (physDev->bitmap->hbitmap == BITMAP_stock_phys_bitmap.hbitmap)
3299 ret = physDev->drawable; /* PBuffer */
3300 else
3302 if(!physDev->bitmap->glxpixmap)
3303 physDev->bitmap->glxpixmap = create_glxpixmap(physDev);
3304 ret = physDev->bitmap->glxpixmap;
3307 else
3308 ret = physDev->drawable;
3309 return ret;
3312 BOOL destroy_glxpixmap(XID glxpixmap)
3314 wine_tsx11_lock();
3315 pglXDestroyGLXPixmap(gdi_display, glxpixmap);
3316 wine_tsx11_unlock();
3317 return TRUE;
3321 * X11DRV_SwapBuffers
3323 * Swap the buffers of this DC
3325 BOOL X11DRV_SwapBuffers(X11DRV_PDEVICE *physDev)
3327 GLXDrawable drawable;
3328 if (!has_opengl()) {
3329 ERR("No libGL on this box - disabling OpenGL support !\n");
3330 return 0;
3333 TRACE_(opengl)("(%p)\n", physDev);
3335 drawable = get_glxdrawable(physDev);
3336 wine_tsx11_lock();
3337 pglXSwapBuffers(gdi_display, drawable);
3338 wine_tsx11_unlock();
3340 /* FPS support */
3341 if (TRACE_ON(fps))
3343 static long prev_time, frames;
3345 DWORD time = GetTickCount();
3346 frames++;
3347 /* every 1.5 seconds */
3348 if (time - prev_time > 1500) {
3349 TRACE_(fps)("@ approx %.2ffps\n", 1000.0*frames/(time - prev_time));
3350 prev_time = time;
3351 frames = 0;
3355 return TRUE;
3358 /***********************************************************************
3359 * X11DRV_setup_opengl_visual
3361 * Setup the default visual used for OpenGL and Direct3D, and the desktop
3362 * window (if it exists). If OpenGL isn't available, the visual is simply
3363 * set to the default visual for the display
3365 XVisualInfo *X11DRV_setup_opengl_visual( Display *display )
3367 XVisualInfo *visual = NULL;
3368 int i;
3370 /* In order to support OpenGL or D3D, we require a double-buffered visual and stencil buffer support,
3371 * D3D and some applications can make use of aux buffers.
3373 int visualProperties[][11] = {
3374 { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 24, GLX_STENCIL_SIZE, 8, GLX_ALPHA_SIZE, 8, GLX_AUX_BUFFERS, 1, None },
3375 { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 24, GLX_STENCIL_SIZE, 8, GLX_ALPHA_SIZE, 8, None },
3376 { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 16, GLX_STENCIL_SIZE, 8, None },
3377 { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 16, None },
3380 if (!has_opengl())
3381 return NULL;
3383 wine_tsx11_lock();
3384 for (i = 0; i < sizeof(visualProperties)/sizeof(visualProperties[0]); ++i) {
3385 visual = pglXChooseVisual(display, DefaultScreen(display), visualProperties[i]);
3386 if (visual)
3387 break;
3389 wine_tsx11_unlock();
3391 if (visual)
3392 TRACE("Visual ID %lx Chosen\n", visual->visualid);
3393 else
3394 WARN("No suitable visual found\n");
3396 return visual;
3399 #else /* no OpenGL includes */
3401 int pixelformat_from_fbconfig_id(XID fbconfig_id)
3403 return 0;
3406 /***********************************************************************
3407 * ChoosePixelFormat (X11DRV.@)
3409 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
3410 const PIXELFORMATDESCRIPTOR *ppfd) {
3411 ERR("No OpenGL support compiled in.\n");
3413 return 0;
3416 /***********************************************************************
3417 * DescribePixelFormat (X11DRV.@)
3419 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE *physDev,
3420 int iPixelFormat,
3421 UINT nBytes,
3422 PIXELFORMATDESCRIPTOR *ppfd) {
3423 ERR("No OpenGL support compiled in.\n");
3425 return 0;
3428 /***********************************************************************
3429 * GetPixelFormat (X11DRV.@)
3431 int X11DRV_GetPixelFormat(X11DRV_PDEVICE *physDev) {
3432 ERR("No OpenGL support compiled in.\n");
3434 return 0;
3437 /***********************************************************************
3438 * SetPixelFormat (X11DRV.@)
3440 BOOL X11DRV_SetPixelFormat(X11DRV_PDEVICE *physDev,
3441 int iPixelFormat,
3442 const PIXELFORMATDESCRIPTOR *ppfd) {
3443 ERR("No OpenGL support compiled in.\n");
3445 return FALSE;
3448 /***********************************************************************
3449 * SwapBuffers (X11DRV.@)
3451 BOOL X11DRV_SwapBuffers(X11DRV_PDEVICE *physDev) {
3452 ERR_(opengl)("No OpenGL support compiled in.\n");
3454 return FALSE;
3458 * X11DRV_wglCreateContext
3460 * For OpenGL32 wglCreateContext.
3462 HGLRC X11DRV_wglCreateContext(X11DRV_PDEVICE *physDev) {
3463 ERR_(opengl)("No OpenGL support compiled in.\n");
3464 return NULL;
3468 * X11DRV_wglDeleteContext
3470 * For OpenGL32 wglDeleteContext.
3472 BOOL X11DRV_wglDeleteContext(HGLRC hglrc) {
3473 ERR_(opengl)("No OpenGL support compiled in.\n");
3474 return FALSE;
3478 * X11DRV_wglGetProcAddress
3480 * For OpenGL32 wglGetProcAddress.
3482 PROC X11DRV_wglGetProcAddress(LPCSTR lpszProc) {
3483 ERR_(opengl)("No OpenGL support compiled in.\n");
3484 return NULL;
3487 HDC X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE *hDevice, void *hPbuffer)
3489 ERR_(opengl)("No OpenGL support compiled in.\n");
3490 return NULL;
3493 BOOL X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE* hDrawDev, X11DRV_PDEVICE* hReadDev, HGLRC hglrc) {
3494 ERR_(opengl)("No OpenGL support compiled in.\n");
3495 return FALSE;
3499 * X11DRV_wglMakeCurrent
3501 * For OpenGL32 wglMakeCurrent.
3503 BOOL X11DRV_wglMakeCurrent(X11DRV_PDEVICE *physDev, HGLRC hglrc) {
3504 ERR_(opengl)("No OpenGL support compiled in.\n");
3505 return FALSE;
3509 * X11DRV_wglShareLists
3511 * For OpenGL32 wglShaderLists.
3513 BOOL X11DRV_wglShareLists(HGLRC hglrc1, HGLRC hglrc2) {
3514 ERR_(opengl)("No OpenGL support compiled in.\n");
3515 return FALSE;
3519 * X11DRV_wglUseFontBitmapsA
3521 * For OpenGL32 wglUseFontBitmapsA.
3523 BOOL X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
3525 ERR_(opengl)("No OpenGL support compiled in.\n");
3526 return FALSE;
3530 * X11DRV_wglUseFontBitmapsW
3532 * For OpenGL32 wglUseFontBitmapsW.
3534 BOOL X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
3536 ERR_(opengl)("No OpenGL support compiled in.\n");
3537 return FALSE;
3540 XVisualInfo *X11DRV_setup_opengl_visual( Display *display )
3542 return NULL;
3545 Drawable get_glxdrawable(X11DRV_PDEVICE *physDev)
3547 return 0;
3550 BOOL destroy_glxpixmap(XID glxpixmap)
3552 return FALSE;
3555 #endif /* defined(HAVE_OPENGL) */