wined3d: Use GLSL constant limits in GLSL.
[wine/hacks.git] / dlls / clusapi / Makefile.in
blob70306b42947a40f350a9084ec30c3c85d6568fc3
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 MODULE = clusapi.dll
6 IMPORTLIB = clusapi
7 IMPORTS = kernel32
9 C_SRCS = \
10 clusapi.c
12 @MAKE_DLL_RULES@
14 @DEPENDENCIES@ # everything below this line is overwritten by make depend