2 * Direct3D asm shader parser
4 * Copyright 2008 Stefan Dösinger
5 * Copyright 2009 Matteo Bruni
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "wine/port.h"
25 #include "wine/debug.h"
27 #include "d3dx9_36_private.h"
29 WINE_DEFAULT_DEBUG_CHANNEL(asmshader
);
30 WINE_DECLARE_DEBUG_CHANNEL(parsed_shader
);
33 /* How to map vs 1.0 and 2.0 varyings to 3.0 ones
34 * oTx is mapped to ox, which happens to be an
35 * identical mapping since BWRITERSPR_TEXCRDOUT == BWRITERSPR_OUTPUT
36 * oPos, oFog and point size are mapped to general output regs as well.
37 * the vs 1.x and 2.x parser functions add varying declarations
38 * to the shader, and the 1.x and 2.x output functions check those varyings
50 #define OFOG_WRITEMASK BWRITERSP_WRITEMASK_0
52 #define OPTS_WRITEMASK BWRITERSP_WRITEMASK_1
56 /* Input color registers 0-1 are identically mapped */
68 /****************************************************************
69 * Common(non-version specific) shader parser control code *
70 ****************************************************************/
72 static void asmparser_end(struct asm_parser
*This
) {
73 TRACE("Finalizing shader\n");
76 static void asmparser_constF(struct asm_parser
*This
, DWORD reg
, float x
, float y
, float z
, float w
) {
77 if(!This
->shader
) return;
78 TRACE("Adding float constant %u at pos %u\n", reg
, This
->shader
->num_cf
);
79 TRACE_(parsed_shader
)("def c%u, %f, %f, %f, %f\n", reg
, x
, y
, z
, w
);
80 if(!add_constF(This
->shader
, reg
, x
, y
, z
, w
)) {
81 ERR("Out of memory\n");
82 set_parse_status(This
, PARSE_ERR
);
86 static void asmparser_constB(struct asm_parser
*This
, DWORD reg
, BOOL x
) {
87 if(!This
->shader
) return;
88 TRACE("Adding boolean constant %u at pos %u\n", reg
, This
->shader
->num_cb
);
89 TRACE_(parsed_shader
)("def b%u, %s\n", reg
, x
? "true" : "false");
90 if(!add_constB(This
->shader
, reg
, x
)) {
91 ERR("Out of memory\n");
92 set_parse_status(This
, PARSE_ERR
);
96 static void asmparser_constI(struct asm_parser
*This
, DWORD reg
, INT x
, INT y
, INT z
, INT w
) {
97 if(!This
->shader
) return;
98 TRACE("Adding integer constant %u at pos %u\n", reg
, This
->shader
->num_ci
);
99 TRACE_(parsed_shader
)("def i%u, %d, %d, %d, %d\n", reg
, x
, y
, z
, w
);
100 if(!add_constI(This
->shader
, reg
, x
, y
, z
, w
)) {
101 ERR("Out of memory\n");
102 set_parse_status(This
, PARSE_ERR
);
106 static void asmparser_dcl_output(struct asm_parser
*This
, DWORD usage
, DWORD num
,
107 const struct shader_reg
*reg
) {
108 if(!This
->shader
) return;
109 if(This
->shader
->type
== ST_PIXEL
) {
110 asmparser_message(This
, "Line %u: Output register declared in a pixel shader\n", This
->line_no
);
111 set_parse_status(This
, PARSE_ERR
);
113 if(!record_declaration(This
->shader
, usage
, num
, 0, TRUE
, reg
->regnum
, reg
->writemask
)) {
114 ERR("Out of memory\n");
115 set_parse_status(This
, PARSE_ERR
);
119 static void asmparser_dcl_input(struct asm_parser
*This
, DWORD usage
, DWORD num
,
120 DWORD mod
, const struct shader_reg
*reg
) {
121 if(!This
->shader
) return;
123 (This
->shader
->version
!= BWRITERPS_VERSION(3, 0) ||
124 (mod
!= BWRITERSPDM_MSAMPCENTROID
&&
125 mod
!= BWRITERSPDM_PARTIALPRECISION
))) {
126 asmparser_message(This
, "Line %u: Unsupported modifier in dcl instruction\n", This
->line_no
);
127 set_parse_status(This
, PARSE_ERR
);
130 if(!record_declaration(This
->shader
, usage
, num
, mod
, FALSE
, reg
->regnum
, reg
->writemask
)) {
131 ERR("Out of memory\n");
132 set_parse_status(This
, PARSE_ERR
);
136 static void asmparser_dcl_sampler(struct asm_parser
*This
, DWORD samptype
,
137 DWORD mod
, DWORD regnum
,
138 unsigned int line_no
) {
139 if(!This
->shader
) return;
141 (This
->shader
->version
!= BWRITERPS_VERSION(3, 0) ||
142 (mod
!= BWRITERSPDM_MSAMPCENTROID
&&
143 mod
!= BWRITERSPDM_PARTIALPRECISION
))) {
144 asmparser_message(This
, "Line %u: Unsupported modifier in dcl instruction\n", This
->line_no
);
145 set_parse_status(This
, PARSE_ERR
);
148 if(!record_sampler(This
->shader
, samptype
, mod
, regnum
)) {
149 ERR("Out of memory\n");
150 set_parse_status(This
, PARSE_ERR
);
154 static void asmparser_sincos(struct asm_parser
*This
, DWORD mod
, DWORD shift
,
155 const struct shader_reg
*dst
,
156 const struct src_regs
*srcs
) {
157 struct instruction
*instr
;
159 if(!srcs
|| srcs
->count
!= 3) {
160 asmparser_message(This
, "Line %u: sincos (vs 2) has an incorrect number of source registers\n", This
->line_no
);
161 set_parse_status(This
, PARSE_ERR
);
165 instr
= alloc_instr(3);
167 ERR("Error allocating memory for the instruction\n");
168 set_parse_status(This
, PARSE_ERR
);
172 instr
->opcode
= BWRITERSIO_SINCOS
;
174 instr
->shift
= shift
;
177 This
->funcs
->dstreg(This
, instr
, dst
);
178 This
->funcs
->srcreg(This
, instr
, 0, &srcs
->reg
[0]);
179 This
->funcs
->srcreg(This
, instr
, 1, &srcs
->reg
[1]);
180 This
->funcs
->srcreg(This
, instr
, 2, &srcs
->reg
[2]);
182 if(!add_instruction(This
->shader
, instr
)) {
183 ERR("Out of memory\n");
184 set_parse_status(This
, PARSE_ERR
);
188 static void asmparser_instr(struct asm_parser
*This
, DWORD opcode
,
189 DWORD mod
, DWORD shift
,
190 BWRITER_COMPARISON_TYPE comp
,
191 const struct shader_reg
*dst
,
192 const struct src_regs
*srcs
, int expectednsrcs
) {
193 struct instruction
*instr
;
195 BOOL firstreg
= TRUE
;
196 unsigned int src_count
= srcs
? srcs
->count
: 0;
198 if(!This
->shader
) return;
200 TRACE_(parsed_shader
)("%s%s%s ", debug_print_opcode(opcode
),
201 debug_print_dstmod(mod
),
202 debug_print_comp(comp
));
204 TRACE_(parsed_shader
)("%s", debug_print_dstreg(dst
, This
->shader
->type
));
207 for(i
= 0; i
< src_count
; i
++) {
208 if(!firstreg
) TRACE_(parsed_shader
)(", ");
209 else firstreg
= FALSE
;
210 TRACE_(parsed_shader
)("%s", debug_print_srcreg(&srcs
->reg
[i
],
211 This
->shader
->type
));
213 TRACE_(parsed_shader
)("\n");
215 /* Check for instructions with different syntaxes in different shader versio
218 case BWRITERSIO_SINCOS
:
219 /* The syntax changes between vs 2 and the other shader versions */
220 if(This
->shader
->version
== BWRITERVS_VERSION(2, 0) ||
221 This
->shader
->version
== BWRITERVS_VERSION(2, 1)) {
222 asmparser_sincos(This
, mod
, shift
, dst
, srcs
);
225 /* Use the default handling */
229 if(src_count
!= expectednsrcs
) {
230 asmparser_message(This
, "Line %u: Wrong number of source registers\n", This
->line_no
);
231 set_parse_status(This
, PARSE_ERR
);
235 instr
= alloc_instr(src_count
);
237 ERR("Error allocating memory for the instruction\n");
238 set_parse_status(This
, PARSE_ERR
);
242 instr
->opcode
= opcode
;
244 instr
->shift
= shift
;
245 instr
->comptype
= comp
;
246 if(dst
) This
->funcs
->dstreg(This
, instr
, dst
);
247 for(i
= 0; i
< src_count
; i
++) {
248 This
->funcs
->srcreg(This
, instr
, i
, &srcs
->reg
[i
]);
251 if(!add_instruction(This
->shader
, instr
)) {
252 ERR("Out of memory\n");
253 set_parse_status(This
, PARSE_ERR
);
257 static struct shader_reg
map_oldvs_register(const struct shader_reg
*reg
) {
258 struct shader_reg ret
;
260 case BWRITERSPR_RASTOUT
:
262 ret
.type
= BWRITERSPR_OUTPUT
;
263 switch(reg
->regnum
) {
264 case BWRITERSRO_POSITION
:
265 ret
.regnum
= OPOS_REG
;
268 ret
.regnum
= OFOG_REG
;
269 ret
.writemask
= OFOG_WRITEMASK
;
271 case BWRITERSRO_POINT_SIZE
:
272 ret
.regnum
= OPTS_REG
;
273 ret
.writemask
= OPTS_WRITEMASK
;
276 FIXME("Unhandled RASTOUT register %u\n", reg
->regnum
);
281 case BWRITERSPR_TEXCRDOUT
:
283 ret
.type
= BWRITERSPR_OUTPUT
;
284 switch(reg
->regnum
) {
285 case 0: ret
.regnum
= OT0_REG
; break;
286 case 1: ret
.regnum
= OT1_REG
; break;
287 case 2: ret
.regnum
= OT2_REG
; break;
288 case 3: ret
.regnum
= OT3_REG
; break;
289 case 4: ret
.regnum
= OT4_REG
; break;
290 case 5: ret
.regnum
= OT5_REG
; break;
291 case 6: ret
.regnum
= OT6_REG
; break;
292 case 7: ret
.regnum
= OT7_REG
; break;
294 FIXME("Unhandled TEXCRDOUT regnum %u\n", reg
->regnum
);
299 case BWRITERSPR_ATTROUT
:
301 ret
.type
= BWRITERSPR_OUTPUT
;
302 switch(reg
->regnum
) {
303 case 0: ret
.regnum
= OD0_REG
; break;
304 case 1: ret
.regnum
= OD1_REG
; break;
306 FIXME("Unhandled ATTROUT regnum %u\n", reg
->regnum
);
311 default: return *reg
;
315 static struct shader_reg
map_oldps_register(const struct shader_reg
*reg
, BOOL tex_varying
) {
316 struct shader_reg ret
;
318 case BWRITERSPR_TEXTURE
:
321 ret
.type
= BWRITERSPR_INPUT
;
322 switch(reg
->regnum
) {
323 case 0: ret
.regnum
= T0_VARYING
; break;
324 case 1: ret
.regnum
= T1_VARYING
; break;
325 case 2: ret
.regnum
= T2_VARYING
; break;
326 case 3: ret
.regnum
= T3_VARYING
; break;
327 case 4: ret
.regnum
= T4_VARYING
; break;
328 case 5: ret
.regnum
= T5_VARYING
; break;
329 case 6: ret
.regnum
= T6_VARYING
; break;
330 case 7: ret
.regnum
= T7_VARYING
; break;
332 FIXME("Unexpected TEXTURE register t%u\n", reg
->regnum
);
337 FIXME("TODO: ps_1_x texture register mapping\n");
341 /* case BWRITERSPR_INPUT - Identical mapping of 1.x/2.0 color varyings
344 default: return *reg
;
348 /* Checks for unsupported source modifiers in VS (all versions) or
350 static void check_legacy_srcmod(struct asm_parser
*This
, DWORD srcmod
) {
351 if(srcmod
== BWRITERSPSM_BIAS
|| srcmod
== BWRITERSPSM_BIASNEG
||
352 srcmod
== BWRITERSPSM_SIGN
|| srcmod
== BWRITERSPSM_SIGNNEG
||
353 srcmod
== BWRITERSPSM_COMP
|| srcmod
== BWRITERSPSM_X2
||
354 srcmod
== BWRITERSPSM_X2NEG
|| srcmod
== BWRITERSPSM_DZ
||
355 srcmod
== BWRITERSPSM_DW
) {
356 asmparser_message(This
, "Line %u: Source modifier %s not supported in this shader version\n",
358 debug_print_srcmod(srcmod
));
359 set_parse_status(This
, PARSE_ERR
);
363 static void check_abs_srcmod(struct asm_parser
*This
, DWORD srcmod
) {
364 if(srcmod
== BWRITERSPSM_ABS
|| srcmod
== BWRITERSPSM_ABSNEG
) {
365 asmparser_message(This
, "Line %u: Source modifier %s not supported in this shader version\n",
367 debug_print_srcmod(srcmod
));
368 set_parse_status(This
, PARSE_ERR
);
372 static void check_loop_swizzle(struct asm_parser
*This
,
373 const struct shader_reg
*src
) {
374 if((src
->type
== BWRITERSPR_LOOP
&& src
->swizzle
!= BWRITERVS_NOSWIZZLE
) ||
375 (src
->rel_reg
&& src
->rel_reg
->type
== BWRITERSPR_LOOP
&&
376 src
->rel_reg
->swizzle
!= BWRITERVS_NOSWIZZLE
)) {
377 asmparser_message(This
, "Line %u: Swizzle not allowed on aL register\n", This
->line_no
);
378 set_parse_status(This
, PARSE_ERR
);
382 static void check_shift_dstmod(struct asm_parser
*This
, DWORD shift
) {
384 asmparser_message(This
, "Line %u: Shift modifiers not supported in this shader version\n",
386 set_parse_status(This
, PARSE_ERR
);
390 static void check_ps_dstmod(struct asm_parser
*This
, DWORD dstmod
) {
391 if(dstmod
== BWRITERSPDM_PARTIALPRECISION
||
392 dstmod
== BWRITERSPDM_MSAMPCENTROID
) {
393 asmparser_message(This
, "Line %u: Instruction modifier %s not supported in this shader version\n",
395 debug_print_dstmod(dstmod
));
396 set_parse_status(This
, PARSE_ERR
);
400 struct allowed_reg_type
{
406 static BOOL
check_reg_type(const struct shader_reg
*reg
,
407 const struct allowed_reg_type
*allowed
) {
410 while(allowed
[i
].type
!= ~0U) {
411 if(reg
->type
== allowed
[i
].type
) {
413 if(allowed
[i
].reladdr
)
414 return TRUE
; /* The relative addressing register
415 can have a negative value, we
416 can't check the register index */
419 if(reg
->regnum
< allowed
[i
].count
) return TRUE
;
427 /* Native assembler doesn't do separate checks for src and dst registers */
428 static const struct allowed_reg_type vs_1_reg_allowed
[] = {
429 { BWRITERSPR_TEMP
, 12, FALSE
},
430 { BWRITERSPR_INPUT
, 16, FALSE
},
431 { BWRITERSPR_CONST
, ~0U, TRUE
},
432 { BWRITERSPR_ADDR
, 1, FALSE
},
433 { BWRITERSPR_RASTOUT
, 3, FALSE
}, /* oPos, oFog and oPts */
434 { BWRITERSPR_ATTROUT
, 2, FALSE
},
435 { BWRITERSPR_TEXCRDOUT
, 8, FALSE
},
436 { ~0U, 0 } /* End tag */
439 /* struct instruction *asmparser_srcreg
441 * Records a source register in the instruction and does shader version
442 * specific checks and modifications on it
445 * This: Shader parser instance
446 * instr: instruction to store the register in
447 * num: Number of source register
448 * src: Pointer to source the register structure. The caller can free
451 static void asmparser_srcreg_vs_1(struct asm_parser
*This
,
452 struct instruction
*instr
, int num
,
453 const struct shader_reg
*src
) {
454 struct shader_reg reg
;
456 if(!check_reg_type(src
, vs_1_reg_allowed
)) {
457 asmparser_message(This
, "Line %u: Source register %s not supported in VS 1\n",
459 debug_print_srcreg(src
, ST_VERTEX
));
460 set_parse_status(This
, PARSE_ERR
);
462 check_legacy_srcmod(This
, src
->srcmod
);
463 check_abs_srcmod(This
, src
->srcmod
);
464 reg
= map_oldvs_register(src
);
465 memcpy(&instr
->src
[num
], ®
, sizeof(reg
));
468 static const struct allowed_reg_type vs_2_reg_allowed
[] = {
469 { BWRITERSPR_TEMP
, 12, FALSE
},
470 { BWRITERSPR_INPUT
, 16, FALSE
},
471 { BWRITERSPR_CONST
, ~0U, TRUE
},
472 { BWRITERSPR_ADDR
, 1, FALSE
},
473 { BWRITERSPR_CONSTBOOL
, 16, FALSE
},
474 { BWRITERSPR_CONSTINT
, 16, FALSE
},
475 { BWRITERSPR_LOOP
, 1, FALSE
},
476 { BWRITERSPR_LABEL
, 2048, FALSE
},
477 { BWRITERSPR_PREDICATE
, 1, FALSE
},
478 { BWRITERSPR_RASTOUT
, 3, FALSE
}, /* oPos, oFog and oPts */
479 { BWRITERSPR_ATTROUT
, 2, FALSE
},
480 { BWRITERSPR_TEXCRDOUT
, 8, FALSE
},
481 { ~0U, 0 } /* End tag */
484 static void asmparser_srcreg_vs_2(struct asm_parser
*This
,
485 struct instruction
*instr
, int num
,
486 const struct shader_reg
*src
) {
487 struct shader_reg reg
;
489 if(!check_reg_type(src
, vs_2_reg_allowed
)) {
490 asmparser_message(This
, "Line %u: Source register %s not supported in VS 2\n",
492 debug_print_srcreg(src
, ST_VERTEX
));
493 set_parse_status(This
, PARSE_ERR
);
495 check_loop_swizzle(This
, src
);
496 check_legacy_srcmod(This
, src
->srcmod
);
497 check_abs_srcmod(This
, src
->srcmod
);
498 reg
= map_oldvs_register(src
);
499 memcpy(&instr
->src
[num
], ®
, sizeof(reg
));
502 static const struct allowed_reg_type vs_3_reg_allowed
[] = {
503 { BWRITERSPR_TEMP
, 32, FALSE
},
504 { BWRITERSPR_INPUT
, 16, TRUE
},
505 { BWRITERSPR_CONST
, ~0U, TRUE
},
506 { BWRITERSPR_ADDR
, 1, FALSE
},
507 { BWRITERSPR_CONSTBOOL
, 16, FALSE
},
508 { BWRITERSPR_CONSTINT
, 16, FALSE
},
509 { BWRITERSPR_LOOP
, 1, FALSE
},
510 { BWRITERSPR_LABEL
, 2048, FALSE
},
511 { BWRITERSPR_PREDICATE
, 1, FALSE
},
512 { BWRITERSPR_SAMPLER
, 4, FALSE
},
513 { BWRITERSPR_OUTPUT
, 12, TRUE
},
514 { ~0U, 0 } /* End tag */
517 static void asmparser_srcreg_vs_3(struct asm_parser
*This
,
518 struct instruction
*instr
, int num
,
519 const struct shader_reg
*src
) {
520 if(!check_reg_type(src
, vs_3_reg_allowed
)) {
521 asmparser_message(This
, "Line %u: Source register %s not supported in VS 3.0\n",
523 debug_print_srcreg(src
, ST_VERTEX
));
524 set_parse_status(This
, PARSE_ERR
);
526 check_loop_swizzle(This
, src
);
527 check_legacy_srcmod(This
, src
->srcmod
);
528 memcpy(&instr
->src
[num
], src
, sizeof(*src
));
531 static const struct allowed_reg_type ps_2_0_reg_allowed
[] = {
532 { BWRITERSPR_INPUT
, 2, FALSE
},
533 { BWRITERSPR_TEMP
, 32, FALSE
},
534 { BWRITERSPR_CONST
, 32, FALSE
},
535 { BWRITERSPR_CONSTINT
, 16, FALSE
},
536 { BWRITERSPR_CONSTBOOL
, 16, FALSE
},
537 { BWRITERSPR_SAMPLER
, 16, FALSE
},
538 { BWRITERSPR_TEXTURE
, 8, FALSE
},
539 { BWRITERSPR_COLOROUT
, 4, FALSE
},
540 { BWRITERSPR_DEPTHOUT
, 1, FALSE
},
541 { ~0U, 0 } /* End tag */
544 static void asmparser_srcreg_ps_2(struct asm_parser
*This
,
545 struct instruction
*instr
, int num
,
546 const struct shader_reg
*src
) {
547 struct shader_reg reg
;
549 if(!check_reg_type(src
, ps_2_0_reg_allowed
)) {
550 asmparser_message(This
, "Line %u: Source register %s not supported in PS 2.0\n",
552 debug_print_srcreg(src
, ST_PIXEL
));
553 set_parse_status(This
, PARSE_ERR
);
555 check_legacy_srcmod(This
, src
->srcmod
);
556 check_abs_srcmod(This
, src
->srcmod
);
557 reg
= map_oldps_register(src
, TRUE
);
558 memcpy(&instr
->src
[num
], ®
, sizeof(reg
));
561 static const struct allowed_reg_type ps_2_x_reg_allowed
[] = {
562 { BWRITERSPR_INPUT
, 2, FALSE
},
563 { BWRITERSPR_TEMP
, 32, FALSE
},
564 { BWRITERSPR_CONST
, 32, FALSE
},
565 { BWRITERSPR_CONSTINT
, 16, FALSE
},
566 { BWRITERSPR_CONSTBOOL
, 16, FALSE
},
567 { BWRITERSPR_PREDICATE
, 1, FALSE
},
568 { BWRITERSPR_SAMPLER
, 16, FALSE
},
569 { BWRITERSPR_TEXTURE
, 8, FALSE
},
570 { BWRITERSPR_LABEL
, 2048, FALSE
},
571 { BWRITERSPR_COLOROUT
, 4, FALSE
},
572 { BWRITERSPR_DEPTHOUT
, 1, FALSE
},
573 { ~0U, 0 } /* End tag */
576 static void asmparser_srcreg_ps_2_x(struct asm_parser
*This
,
577 struct instruction
*instr
, int num
,
578 const struct shader_reg
*src
) {
579 struct shader_reg reg
;
581 if(!check_reg_type(src
, ps_2_x_reg_allowed
)) {
582 asmparser_message(This
, "Line %u: Source register %s not supported in PS 2.x\n",
584 debug_print_srcreg(src
, ST_PIXEL
));
585 set_parse_status(This
, PARSE_ERR
);
587 check_legacy_srcmod(This
, src
->srcmod
);
588 check_abs_srcmod(This
, src
->srcmod
);
589 reg
= map_oldps_register(src
, TRUE
);
590 memcpy(&instr
->src
[num
], ®
, sizeof(reg
));
593 static const struct allowed_reg_type ps_3_reg_allowed
[] = {
594 { BWRITERSPR_INPUT
, 10, TRUE
},
595 { BWRITERSPR_TEMP
, 32, FALSE
},
596 { BWRITERSPR_CONST
, 224, FALSE
},
597 { BWRITERSPR_CONSTINT
, 16, FALSE
},
598 { BWRITERSPR_CONSTBOOL
, 16, FALSE
},
599 { BWRITERSPR_PREDICATE
, 1, FALSE
},
600 { BWRITERSPR_SAMPLER
, 16, FALSE
},
601 { BWRITERSPR_MISCTYPE
, 2, FALSE
}, /* vPos and vFace */
602 { BWRITERSPR_LOOP
, 1, FALSE
},
603 { BWRITERSPR_LABEL
, 2048, FALSE
},
604 { BWRITERSPR_COLOROUT
, 4, FALSE
},
605 { BWRITERSPR_DEPTHOUT
, 1, FALSE
},
606 { ~0U, 0 } /* End tag */
609 static void asmparser_srcreg_ps_3(struct asm_parser
*This
,
610 struct instruction
*instr
, int num
,
611 const struct shader_reg
*src
) {
612 if(!check_reg_type(src
, ps_3_reg_allowed
)) {
613 asmparser_message(This
, "Line %u: Source register %s not supported in PS 3.0\n",
615 debug_print_srcreg(src
, ST_PIXEL
));
616 set_parse_status(This
, PARSE_ERR
);
618 check_loop_swizzle(This
, src
);
619 check_legacy_srcmod(This
, src
->srcmod
);
620 memcpy(&instr
->src
[num
], src
, sizeof(*src
));
623 static void asmparser_dstreg_vs_1(struct asm_parser
*This
,
624 struct instruction
*instr
,
625 const struct shader_reg
*dst
) {
626 struct shader_reg reg
;
628 if(!check_reg_type(dst
, vs_1_reg_allowed
)) {
629 asmparser_message(This
, "Line %u: Destination register %s not supported in VS 1\n",
631 debug_print_dstreg(dst
, ST_VERTEX
));
632 set_parse_status(This
, PARSE_ERR
);
634 check_ps_dstmod(This
, instr
->dstmod
);
635 check_shift_dstmod(This
, instr
->shift
);
636 reg
= map_oldvs_register(dst
);
637 memcpy(&instr
->dst
, ®
, sizeof(reg
));
638 instr
->has_dst
= TRUE
;
641 static void asmparser_dstreg_vs_2(struct asm_parser
*This
,
642 struct instruction
*instr
,
643 const struct shader_reg
*dst
) {
644 struct shader_reg reg
;
646 if(!check_reg_type(dst
, vs_2_reg_allowed
)) {
647 asmparser_message(This
, "Line %u: Destination register %s not supported in VS 2.0\n",
649 debug_print_dstreg(dst
, ST_VERTEX
));
650 set_parse_status(This
, PARSE_ERR
);
652 check_ps_dstmod(This
, instr
->dstmod
);
653 check_shift_dstmod(This
, instr
->shift
);
654 reg
= map_oldvs_register(dst
);
655 memcpy(&instr
->dst
, ®
, sizeof(reg
));
656 instr
->has_dst
= TRUE
;
659 static void asmparser_dstreg_vs_3(struct asm_parser
*This
,
660 struct instruction
*instr
,
661 const struct shader_reg
*dst
) {
662 if(!check_reg_type(dst
, vs_3_reg_allowed
)) {
663 asmparser_message(This
, "Line %u: Destination register %s not supported in VS 3.0\n",
665 debug_print_dstreg(dst
, ST_VERTEX
));
666 set_parse_status(This
, PARSE_ERR
);
668 check_ps_dstmod(This
, instr
->dstmod
);
669 check_shift_dstmod(This
, instr
->shift
);
670 memcpy(&instr
->dst
, dst
, sizeof(*dst
));
671 instr
->has_dst
= TRUE
;
674 static void asmparser_dstreg_ps_2(struct asm_parser
*This
,
675 struct instruction
*instr
,
676 const struct shader_reg
*dst
) {
677 struct shader_reg reg
;
679 if(!check_reg_type(dst
, ps_2_0_reg_allowed
)) {
680 asmparser_message(This
, "Line %u: Destination register %s not supported in PS 2.0\n",
682 debug_print_dstreg(dst
, ST_PIXEL
));
683 set_parse_status(This
, PARSE_ERR
);
685 check_shift_dstmod(This
, instr
->shift
);
686 reg
= map_oldps_register(dst
, TRUE
);
687 memcpy(&instr
->dst
, ®
, sizeof(reg
));
688 instr
->has_dst
= TRUE
;
691 static void asmparser_dstreg_ps_2_x(struct asm_parser
*This
,
692 struct instruction
*instr
,
693 const struct shader_reg
*dst
) {
694 struct shader_reg reg
;
696 if(!check_reg_type(dst
, ps_2_x_reg_allowed
)) {
697 asmparser_message(This
, "Line %u: Destination register %s not supported in PS 2.x\n",
699 debug_print_dstreg(dst
, ST_PIXEL
));
700 set_parse_status(This
, PARSE_ERR
);
702 check_shift_dstmod(This
, instr
->shift
);
703 reg
= map_oldps_register(dst
, TRUE
);
704 memcpy(&instr
->dst
, ®
, sizeof(reg
));
705 instr
->has_dst
= TRUE
;
708 static void asmparser_dstreg_ps_3(struct asm_parser
*This
,
709 struct instruction
*instr
,
710 const struct shader_reg
*dst
) {
711 if(!check_reg_type(dst
, ps_3_reg_allowed
)) {
712 asmparser_message(This
, "Line %u: Destination register %s not supported in PS 3.0\n",
714 debug_print_dstreg(dst
, ST_PIXEL
));
715 set_parse_status(This
, PARSE_ERR
);
717 check_shift_dstmod(This
, instr
->shift
);
718 memcpy(&instr
->dst
, dst
, sizeof(*dst
));
719 instr
->has_dst
= TRUE
;
722 static void asmparser_predicate_supported(struct asm_parser
*This
,
723 const struct shader_reg
*predicate
) {
724 /* this sets the predicate of the last instruction added to the shader */
725 if(!This
->shader
) return;
726 if(This
->shader
->num_instrs
== 0) ERR("Predicate without an instruction\n");
727 This
->shader
->instr
[This
->shader
->num_instrs
- 1]->has_predicate
= TRUE
;
728 memcpy(&This
->shader
->instr
[This
->shader
->num_instrs
- 1]->predicate
, predicate
, sizeof(*predicate
));
731 static void asmparser_predicate_unsupported(struct asm_parser
*This
,
732 const struct shader_reg
*predicate
) {
733 asmparser_message(This
, "Line %u: Predicate not supported in < VS 2.0 or PS 2.x\n", This
->line_no
);
734 set_parse_status(This
, PARSE_ERR
);
737 static void asmparser_coissue_unsupported(struct asm_parser
*This
) {
738 asmparser_message(This
, "Line %u: Coissue is only supported in pixel shaders versions <= 1.4\n", This
->line_no
);
739 set_parse_status(This
, PARSE_ERR
);
742 static const struct asmparser_backend parser_vs_1
= {
747 asmparser_dstreg_vs_1
,
748 asmparser_srcreg_vs_1
,
750 asmparser_predicate_unsupported
,
751 asmparser_coissue_unsupported
,
753 asmparser_dcl_output
,
755 asmparser_dcl_sampler
,
762 static const struct asmparser_backend parser_vs_2
= {
767 asmparser_dstreg_vs_2
,
768 asmparser_srcreg_vs_2
,
770 asmparser_predicate_supported
,
771 asmparser_coissue_unsupported
,
773 asmparser_dcl_output
,
775 asmparser_dcl_sampler
,
782 static const struct asmparser_backend parser_vs_3
= {
787 asmparser_dstreg_vs_3
,
788 asmparser_srcreg_vs_3
,
790 asmparser_predicate_supported
,
791 asmparser_coissue_unsupported
,
793 asmparser_dcl_output
,
795 asmparser_dcl_sampler
,
802 static const struct asmparser_backend parser_ps_2
= {
807 asmparser_dstreg_ps_2
,
808 asmparser_srcreg_ps_2
,
810 asmparser_predicate_unsupported
,
811 asmparser_coissue_unsupported
,
813 asmparser_dcl_output
,
815 asmparser_dcl_sampler
,
822 static const struct asmparser_backend parser_ps_2_x
= {
827 asmparser_dstreg_ps_2_x
,
828 asmparser_srcreg_ps_2_x
,
830 asmparser_predicate_supported
,
831 asmparser_coissue_unsupported
,
833 asmparser_dcl_output
,
835 asmparser_dcl_sampler
,
842 static const struct asmparser_backend parser_ps_3
= {
847 asmparser_dstreg_ps_3
,
848 asmparser_srcreg_ps_3
,
850 asmparser_predicate_supported
,
851 asmparser_coissue_unsupported
,
853 asmparser_dcl_output
,
855 asmparser_dcl_sampler
,
862 static void gen_oldvs_output(struct bwriter_shader
*shader
) {
863 record_declaration(shader
, BWRITERDECLUSAGE_POSITION
, 0, 0, TRUE
, OPOS_REG
, BWRITERSP_WRITEMASK_ALL
);
864 record_declaration(shader
, BWRITERDECLUSAGE_TEXCOORD
, 0, 0, TRUE
, OT0_REG
, BWRITERSP_WRITEMASK_ALL
);
865 record_declaration(shader
, BWRITERDECLUSAGE_TEXCOORD
, 1, 0, TRUE
, OT1_REG
, BWRITERSP_WRITEMASK_ALL
);
866 record_declaration(shader
, BWRITERDECLUSAGE_TEXCOORD
, 2, 0, TRUE
, OT2_REG
, BWRITERSP_WRITEMASK_ALL
);
867 record_declaration(shader
, BWRITERDECLUSAGE_TEXCOORD
, 3, 0, TRUE
, OT3_REG
, BWRITERSP_WRITEMASK_ALL
);
868 record_declaration(shader
, BWRITERDECLUSAGE_TEXCOORD
, 4, 0, TRUE
, OT4_REG
, BWRITERSP_WRITEMASK_ALL
);
869 record_declaration(shader
, BWRITERDECLUSAGE_TEXCOORD
, 5, 0, TRUE
, OT5_REG
, BWRITERSP_WRITEMASK_ALL
);
870 record_declaration(shader
, BWRITERDECLUSAGE_TEXCOORD
, 6, 0, TRUE
, OT6_REG
, BWRITERSP_WRITEMASK_ALL
);
871 record_declaration(shader
, BWRITERDECLUSAGE_TEXCOORD
, 7, 0, TRUE
, OT7_REG
, BWRITERSP_WRITEMASK_ALL
);
872 record_declaration(shader
, BWRITERDECLUSAGE_FOG
, 0, 0, TRUE
, OFOG_REG
, OFOG_WRITEMASK
);
873 record_declaration(shader
, BWRITERDECLUSAGE_PSIZE
, 0, 0, TRUE
, OPTS_REG
, OPTS_WRITEMASK
);
874 record_declaration(shader
, BWRITERDECLUSAGE_COLOR
, 0, 0, TRUE
, OD0_REG
, BWRITERSP_WRITEMASK_ALL
);
875 record_declaration(shader
, BWRITERDECLUSAGE_COLOR
, 1, 0, TRUE
, OD1_REG
, BWRITERSP_WRITEMASK_ALL
);
878 static void gen_oldps_input(struct bwriter_shader
*shader
, DWORD texcoords
) {
880 case 8: record_declaration(shader
, BWRITERDECLUSAGE_TEXCOORD
, 7, 0, FALSE
, T7_VARYING
, BWRITERSP_WRITEMASK_ALL
);
881 case 7: record_declaration(shader
, BWRITERDECLUSAGE_TEXCOORD
, 6, 0, FALSE
, T6_VARYING
, BWRITERSP_WRITEMASK_ALL
);
882 case 6: record_declaration(shader
, BWRITERDECLUSAGE_TEXCOORD
, 5, 0, FALSE
, T5_VARYING
, BWRITERSP_WRITEMASK_ALL
);
883 case 5: record_declaration(shader
, BWRITERDECLUSAGE_TEXCOORD
, 4, 0, FALSE
, T4_VARYING
, BWRITERSP_WRITEMASK_ALL
);
884 case 4: record_declaration(shader
, BWRITERDECLUSAGE_TEXCOORD
, 3, 0, FALSE
, T3_VARYING
, BWRITERSP_WRITEMASK_ALL
);
885 case 3: record_declaration(shader
, BWRITERDECLUSAGE_TEXCOORD
, 2, 0, FALSE
, T2_VARYING
, BWRITERSP_WRITEMASK_ALL
);
886 case 2: record_declaration(shader
, BWRITERDECLUSAGE_TEXCOORD
, 1, 0, FALSE
, T1_VARYING
, BWRITERSP_WRITEMASK_ALL
);
887 case 1: record_declaration(shader
, BWRITERDECLUSAGE_TEXCOORD
, 0, 0, FALSE
, T0_VARYING
, BWRITERSP_WRITEMASK_ALL
);
889 record_declaration(shader
, BWRITERDECLUSAGE_COLOR
, 0, 0, FALSE
, C0_VARYING
, BWRITERSP_WRITEMASK_ALL
);
890 record_declaration(shader
, BWRITERDECLUSAGE_COLOR
, 1, 0, FALSE
, C1_VARYING
, BWRITERSP_WRITEMASK_ALL
);
893 void create_vs10_parser(struct asm_parser
*ret
) {
894 TRACE_(parsed_shader
)("vs_1_0\n");
896 ret
->shader
= asm_alloc(sizeof(*ret
->shader
));
898 ERR("Failed to allocate memory for the shader\n");
899 set_parse_status(ret
, PARSE_ERR
);
903 ret
->shader
->type
= ST_VERTEX
;
904 ret
->shader
->version
= BWRITERVS_VERSION(1, 0);
905 ret
->funcs
= &parser_vs_1
;
906 gen_oldvs_output(ret
->shader
);
909 void create_vs11_parser(struct asm_parser
*ret
) {
910 TRACE_(parsed_shader
)("vs_1_1\n");
912 ret
->shader
= asm_alloc(sizeof(*ret
->shader
));
914 ERR("Failed to allocate memory for the shader\n");
915 set_parse_status(ret
, PARSE_ERR
);
919 ret
->shader
->type
= ST_VERTEX
;
920 ret
->shader
->version
= BWRITERVS_VERSION(1, 1);
921 ret
->funcs
= &parser_vs_1
;
922 gen_oldvs_output(ret
->shader
);
925 void create_vs20_parser(struct asm_parser
*ret
) {
926 TRACE_(parsed_shader
)("vs_2_0\n");
928 ret
->shader
= asm_alloc(sizeof(*ret
->shader
));
930 ERR("Failed to allocate memory for the shader\n");
931 set_parse_status(ret
, PARSE_ERR
);
935 ret
->shader
->type
= ST_VERTEX
;
936 ret
->shader
->version
= BWRITERVS_VERSION(2, 0);
937 ret
->funcs
= &parser_vs_2
;
938 gen_oldvs_output(ret
->shader
);
941 void create_vs2x_parser(struct asm_parser
*ret
) {
942 TRACE_(parsed_shader
)("vs_2_x\n");
944 ret
->shader
= asm_alloc(sizeof(*ret
->shader
));
946 ERR("Failed to allocate memory for the shader\n");
947 set_parse_status(ret
, PARSE_ERR
);
951 ret
->shader
->type
= ST_VERTEX
;
952 ret
->shader
->version
= BWRITERVS_VERSION(2, 1);
953 ret
->funcs
= &parser_vs_2
;
954 gen_oldvs_output(ret
->shader
);
957 void create_vs30_parser(struct asm_parser
*ret
) {
958 TRACE_(parsed_shader
)("vs_3_0\n");
960 ret
->shader
= asm_alloc(sizeof(*ret
->shader
));
962 ERR("Failed to allocate memory for the shader\n");
963 set_parse_status(ret
, PARSE_ERR
);
967 ret
->shader
->type
= ST_VERTEX
;
968 ret
->shader
->version
= BWRITERVS_VERSION(3, 0);
969 ret
->funcs
= &parser_vs_3
;
972 void create_ps20_parser(struct asm_parser
*ret
) {
973 TRACE_(parsed_shader
)("ps_2_0\n");
975 ret
->shader
= asm_alloc(sizeof(*ret
->shader
));
977 ERR("Failed to allocate memory for the shader\n");
978 set_parse_status(ret
, PARSE_ERR
);
982 ret
->shader
->type
= ST_PIXEL
;
983 ret
->shader
->version
= BWRITERPS_VERSION(2, 0);
984 ret
->funcs
= &parser_ps_2
;
985 gen_oldps_input(ret
->shader
, 8);
988 void create_ps2x_parser(struct asm_parser
*ret
) {
989 TRACE_(parsed_shader
)("ps_2_x\n");
991 ret
->shader
= asm_alloc(sizeof(*ret
->shader
));
993 ERR("Failed to allocate memory for the shader\n");
994 set_parse_status(ret
, PARSE_ERR
);
998 ret
->shader
->type
= ST_PIXEL
;
999 ret
->shader
->version
= BWRITERPS_VERSION(2, 1);
1000 ret
->funcs
= &parser_ps_2_x
;
1001 gen_oldps_input(ret
->shader
, 8);
1004 void create_ps30_parser(struct asm_parser
*ret
) {
1005 TRACE_(parsed_shader
)("ps_3_0\n");
1007 ret
->shader
= asm_alloc(sizeof(*ret
->shader
));
1009 ERR("Failed to allocate memory for the shader\n");
1010 set_parse_status(ret
, PARSE_ERR
);
1014 ret
->shader
->type
= ST_PIXEL
;
1015 ret
->shader
->version
= BWRITERPS_VERSION(3, 0);
1016 ret
->funcs
= &parser_ps_3
;