2 * DOS interrupt 09h handler (IRQ1 - KEYBOARD)
13 #include "debugtools.h"
17 DEFAULT_DEBUG_CHANNEL(int);
23 BYTE queuelen
,queue
[QUEUELEN
],ascii
[QUEUELEN
];
27 /**********************************************************************
30 * Handler for int 09h.
32 void WINAPI
INT_Int09Handler( CONTEXT86
*context
)
34 BYTE ascii
, scan
= INT_Int09ReadScan(&ascii
);
38 TRACE("scan=%02x\n",scan
);
41 /* we already have an ASCII code, no translation necessary */
45 #if 0 /* FIXME: cannot call USER functions here */
46 UINT vkey
= MapVirtualKeyA(scan
&0x7f, 1);
47 /* as in TranslateMessage, windows/input.c */
48 cnt
= ToAscii(vkey
, scan
, QueueKeyStateTable
, (LPWORD
)ch
, 0);
54 for (c2
=0; c2
<cnt
; c2
++)
55 INT_Int16AddChar(ch
[c2
], scan
);
58 /* FIXME: need to handle things like shift-F-keys,
59 * 0xE0 extended keys, etc */
60 INT_Int16AddChar(0, scan
);
63 Dosvm
.OutPIC(0x20, 0x20); /* send EOI */
66 static void KbdRelay( CONTEXT86
*context
, void *data
)
68 if (kbdinfo
.queuelen
) {
69 /* cleanup operation, called from Dosvm.OutPIC:
70 * we'll remove current scancode from keyboard buffer here,
71 * rather than in ReadScan, because some DOS apps depend on
72 * the scancode being available for reading multiple times... */
73 if (--kbdinfo
.queuelen
) {
74 memmove(kbdinfo
.queue
,kbdinfo
.queue
+1,kbdinfo
.queuelen
);
75 memmove(kbdinfo
.ascii
,kbdinfo
.ascii
+1,kbdinfo
.queuelen
);
80 void WINAPI
INT_Int09SendScan( BYTE scan
, BYTE ascii
)
82 if (kbdinfo
.queuelen
== QUEUELEN
) {
83 ERR("keyboard queue overflow\n");
86 /* add scancode to queue */
87 kbdinfo
.queue
[kbdinfo
.queuelen
] = scan
;
88 kbdinfo
.ascii
[kbdinfo
.queuelen
++] = ascii
;
89 /* tell app to read it by triggering IRQ 1 (int 09) */
90 Dosvm
.QueueEvent(1,DOS_PRIORITY_KEYBOARD
,KbdRelay
,NULL
);
93 BYTE WINAPI
INT_Int09ReadScan( BYTE
*ascii
)
95 if (ascii
) *ascii
= kbdinfo
.ascii
[0];
96 return kbdinfo
.queue
[0];