shlwapi/tests: Fixed the wide-character strings.
[wine/hacks.git] / dlls / d3dx9_31 / d3dx9_31_main.c
blob44dd5342027e2cf5ef48f1dd2a6d532ce7548182
1 /*
2 * Direct3D X 9 main file
4 * Copyright (C) 2007 David Adam
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "config.h"
23 #include "wine/port.h"
25 #include <stdarg.h>
27 #include "windef.h"
28 #include "winbase.h"
29 #include "wingdi.h"
30 #include "winuser.h"
31 #include "wine/debug.h"
33 #include "d3dx9.h"
35 WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
37 /***********************************************************************
38 * DllMain.
40 BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
42 switch(reason)
44 case DLL_WINE_PREATTACH:
45 return FALSE; /* prefer native version */
46 case DLL_PROCESS_ATTACH:
47 DisableThreadLibraryCalls(inst);
48 break;
49 case DLL_PROCESS_DETACH:
50 break;
52 return TRUE;
55 /***********************************************************************
56 * D3DXCheckVersion
57 * Checks whether we are compiling against the correct d3d and d3dx library.
59 BOOL WINAPI D3DXCheckVersion(UINT d3dsdkvers, UINT d3dxsdkvers)
61 if(d3dsdkvers==D3D_SDK_VERSION && d3dxsdkvers==31)
62 return TRUE;
63 else
64 return FALSE;