push 599a9d3db769aad8dabfd10a59120f719b00f4ee
[wine/hacks.git] / dlls / winex11.drv / opengl.c
blob793bf72f45b81e0f93b345411c157aaa647ffff0
1 /*
2 * X11DRV OpenGL functions
4 * Copyright 2000 Lionel Ulmer
5 * Copyright 2005 Alex Woods
6 * Copyright 2005 Raphael Junqueira
7 * Copyright 2006 Roderick Colenbrander
8 * Copyright 2006 Tomas Carnecky
10 * This library is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Lesser General Public
12 * License as published by the Free Software Foundation; either
13 * version 2.1 of the License, or (at your option) any later version.
15 * This library is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * Lesser General Public License for more details.
20 * You should have received a copy of the GNU Lesser General Public
21 * License along with this library; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
25 #include "config.h"
26 #include "wine/port.h"
28 #include <assert.h>
29 #include <stdlib.h>
30 #include <string.h>
32 #include "x11drv.h"
33 #include "winternl.h"
34 #include "wine/library.h"
35 #include "wine/debug.h"
37 WINE_DEFAULT_DEBUG_CHANNEL(wgl);
38 WINE_DECLARE_DEBUG_CHANNEL(opengl);
40 #ifdef SONAME_LIBGL
42 #undef APIENTRY
43 #undef CALLBACK
44 #undef WINAPI
46 #ifdef HAVE_GL_GL_H
47 # include <GL/gl.h>
48 #endif
49 #ifdef HAVE_GL_GLX_H
50 # include <GL/glx.h>
51 #endif
52 #ifdef HAVE_GL_GLEXT_H
53 # include <GL/glext.h>
54 #endif
56 #include "wine/wgl.h"
58 #undef APIENTRY
59 #undef CALLBACK
60 #undef WINAPI
62 /* Redefines the constants */
63 #define CALLBACK __stdcall
64 #define WINAPI __stdcall
65 #define APIENTRY WINAPI
68 WINE_DECLARE_DEBUG_CHANNEL(fps);
70 typedef struct wine_glextension {
71 const char *extName;
72 struct {
73 const char *funcName;
74 void *funcAddress;
75 } extEntryPoints[8];
76 } WineGLExtension;
78 struct WineGLInfo {
79 const char *glVersion;
80 const char *glExtensions;
82 int glxVersion[2];
84 const char *glxServerVersion;
85 const char *glxServerVendor;
86 const char *glxServerExtensions;
88 const char *glxClientVersion;
89 const char *glxClientVendor;
90 const char *glxClientExtensions;
92 const char *glxExtensions;
94 BOOL glxDirect;
95 char wglExtensions[4096];
98 typedef struct wine_glpixelformat {
99 int iPixelFormat;
100 GLXFBConfig fbconfig;
101 int fmt_id;
102 int render_type;
103 BOOL offscreenOnly;
104 } WineGLPixelFormat;
106 typedef struct wine_glcontext {
107 HDC hdc;
108 XVisualInfo *vis;
109 WineGLPixelFormat *fmt;
110 GLXContext ctx;
111 BOOL do_escape;
112 X11DRV_PDEVICE *physDev;
113 X11DRV_PDEVICE *pReadDev;
114 RECT viewport;
115 RECT scissor;
116 BOOL scissor_enabled;
117 struct wine_glcontext *next;
118 struct wine_glcontext *prev;
119 } Wine_GLContext;
121 typedef struct wine_glpbuffer {
122 Drawable drawable;
123 Display* display;
124 WineGLPixelFormat* fmt;
125 int width;
126 int height;
127 int* attribList;
128 HDC hdc;
130 int use_render_texture; /* This is also the internal texture format */
131 int texture_bind_target;
132 int texture_bpp;
133 GLint texture_format;
134 GLuint texture_target;
135 GLenum texture_type;
136 GLuint texture;
137 int texture_level;
138 } Wine_GLPBuffer;
140 static Wine_GLContext *context_list;
141 static struct WineGLInfo WineGLInfo = { 0 };
142 static int use_render_texture_emulation = 1;
143 static int use_render_texture_ati = 0;
144 static int swap_interval = 1;
146 #define MAX_EXTENSIONS 16
147 static const WineGLExtension *WineGLExtensionList[MAX_EXTENSIONS];
148 static int WineGLExtensionListSize;
150 static WineGLPixelFormat *WineGLPixelFormatList;
151 static int WineGLPixelFormatListSize = 0;
153 static void X11DRV_WineGL_LoadExtensions(void);
154 static BOOL glxRequireVersion(int requiredVersion);
155 static BOOL glxRequireExtension(const char *requiredExtension);
157 static void dump_PIXELFORMATDESCRIPTOR(const PIXELFORMATDESCRIPTOR *ppfd) {
158 TRACE(" - size / version : %d / %d\n", ppfd->nSize, ppfd->nVersion);
159 TRACE(" - dwFlags : ");
160 #define TEST_AND_DUMP(t,tv) if ((t) & (tv)) TRACE(#tv " ")
161 TEST_AND_DUMP(ppfd->dwFlags, PFD_DEPTH_DONTCARE);
162 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER);
163 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER_DONTCARE);
164 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_WINDOW);
165 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_BITMAP);
166 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_ACCELERATED);
167 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_FORMAT);
168 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_PALETTE);
169 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_SYSTEM_PALETTE);
170 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO);
171 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO_DONTCARE);
172 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_GDI);
173 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_OPENGL);
174 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_COPY);
175 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_EXCHANGE);
176 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_LAYER_BUFFERS);
177 /* PFD_SUPPORT_COMPOSITION is new in Vista, it is similar to composition
178 * under X e.g. COMPOSITE + GLX_EXT_TEXTURE_FROM_PIXMAP. */
179 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_COMPOSITION);
180 #undef TEST_AND_DUMP
181 TRACE("\n");
183 TRACE(" - iPixelType : ");
184 switch (ppfd->iPixelType) {
185 case PFD_TYPE_RGBA: TRACE("PFD_TYPE_RGBA"); break;
186 case PFD_TYPE_COLORINDEX: TRACE("PFD_TYPE_COLORINDEX"); break;
188 TRACE("\n");
190 TRACE(" - Color : %d\n", ppfd->cColorBits);
191 TRACE(" - Red : %d\n", ppfd->cRedBits);
192 TRACE(" - Green : %d\n", ppfd->cGreenBits);
193 TRACE(" - Blue : %d\n", ppfd->cBlueBits);
194 TRACE(" - Alpha : %d\n", ppfd->cAlphaBits);
195 TRACE(" - Accum : %d\n", ppfd->cAccumBits);
196 TRACE(" - Depth : %d\n", ppfd->cDepthBits);
197 TRACE(" - Stencil : %d\n", ppfd->cStencilBits);
198 TRACE(" - Aux : %d\n", ppfd->cAuxBuffers);
200 TRACE(" - iLayerType : ");
201 switch (ppfd->iLayerType) {
202 case PFD_MAIN_PLANE: TRACE("PFD_MAIN_PLANE"); break;
203 case PFD_OVERLAY_PLANE: TRACE("PFD_OVERLAY_PLANE"); break;
204 case (BYTE)PFD_UNDERLAY_PLANE: TRACE("PFD_UNDERLAY_PLANE"); break;
206 TRACE("\n");
209 #define PUSH1(attribs,att) do { attribs[nAttribs++] = (att); } while (0)
210 #define PUSH2(attribs,att,value) do { attribs[nAttribs++] = (att); attribs[nAttribs++] = (value); } while(0)
212 #define MAKE_FUNCPTR(f) static typeof(f) * p##f;
213 /* GLX 1.0 */
214 MAKE_FUNCPTR(glXChooseVisual)
215 MAKE_FUNCPTR(glXCreateContext)
216 MAKE_FUNCPTR(glXCreateGLXPixmap)
217 MAKE_FUNCPTR(glXGetCurrentContext)
218 MAKE_FUNCPTR(glXGetCurrentDrawable)
219 MAKE_FUNCPTR(glXDestroyContext)
220 MAKE_FUNCPTR(glXDestroyGLXPixmap)
221 MAKE_FUNCPTR(glXGetConfig)
222 MAKE_FUNCPTR(glXIsDirect)
223 MAKE_FUNCPTR(glXMakeCurrent)
224 MAKE_FUNCPTR(glXSwapBuffers)
225 MAKE_FUNCPTR(glXQueryExtension)
226 MAKE_FUNCPTR(glXQueryVersion)
227 MAKE_FUNCPTR(glXUseXFont)
229 /* GLX 1.1 */
230 MAKE_FUNCPTR(glXGetClientString)
231 MAKE_FUNCPTR(glXQueryExtensionsString)
232 MAKE_FUNCPTR(glXQueryServerString)
234 /* GLX 1.3 */
235 MAKE_FUNCPTR(glXGetFBConfigs)
236 MAKE_FUNCPTR(glXChooseFBConfig)
237 MAKE_FUNCPTR(glXCreatePbuffer)
238 MAKE_FUNCPTR(glXCreateNewContext)
239 MAKE_FUNCPTR(glXDestroyPbuffer)
240 MAKE_FUNCPTR(glXGetFBConfigAttrib)
241 MAKE_FUNCPTR(glXGetVisualFromFBConfig)
242 MAKE_FUNCPTR(glXMakeContextCurrent)
243 MAKE_FUNCPTR(glXQueryDrawable)
244 MAKE_FUNCPTR(glXGetCurrentReadDrawable)
246 /* GLX Extensions */
247 static void* (*pglXGetProcAddressARB)(const GLubyte *);
248 static int (*pglXSwapIntervalSGI)(int);
250 /* ATI GLX Extensions */
251 static BOOL (*pglXBindTexImageATI)(Display *dpy, GLXPbuffer pbuffer, int buffer);
252 static BOOL (*pglXReleaseTexImageATI)(Display *dpy, GLXPbuffer pbuffer, int buffer);
253 static BOOL (*pglXDrawableAttribATI)(Display *dpy, GLXDrawable draw, const int *attribList);
255 /* NV GLX Extension */
256 static void* (*pglXAllocateMemoryNV)(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
257 static void (*pglXFreeMemoryNV)(GLvoid *pointer);
259 /* Standard OpenGL */
260 MAKE_FUNCPTR(glBindTexture)
261 MAKE_FUNCPTR(glBitmap)
262 MAKE_FUNCPTR(glCopyTexSubImage1D)
263 MAKE_FUNCPTR(glCopyTexImage2D)
264 MAKE_FUNCPTR(glCopyTexSubImage2D)
265 MAKE_FUNCPTR(glDisable)
266 MAKE_FUNCPTR(glDrawBuffer)
267 MAKE_FUNCPTR(glEnable)
268 MAKE_FUNCPTR(glEndList)
269 MAKE_FUNCPTR(glGetError)
270 MAKE_FUNCPTR(glGetIntegerv)
271 MAKE_FUNCPTR(glGetString)
272 MAKE_FUNCPTR(glIsEnabled)
273 MAKE_FUNCPTR(glNewList)
274 MAKE_FUNCPTR(glPixelStorei)
275 MAKE_FUNCPTR(glReadPixels)
276 MAKE_FUNCPTR(glScissor)
277 MAKE_FUNCPTR(glTexImage2D)
278 MAKE_FUNCPTR(glViewport)
279 #undef MAKE_FUNCPTR
281 static BOOL X11DRV_WineGL_InitOpenglInfo(void)
283 static BOOL infoInitialized = FALSE;
285 int screen = DefaultScreen(gdi_display);
286 Window win = RootWindow(gdi_display, screen);
287 Visual *visual;
288 XVisualInfo template;
289 XVisualInfo *vis;
290 int num;
291 GLXContext ctx = NULL;
293 if (infoInitialized)
294 return TRUE;
295 infoInitialized = TRUE;
297 wine_tsx11_lock();
299 visual = DefaultVisual(gdi_display, screen);
300 template.visualid = XVisualIDFromVisual(visual);
301 vis = XGetVisualInfo(gdi_display, VisualIDMask, &template, &num);
302 if (vis) {
303 WORD old_fs = wine_get_fs();
304 /* Create a GLX Context. Without one we can't query GL information */
305 ctx = pglXCreateContext(gdi_display, vis, None, GL_TRUE);
306 if (wine_get_fs() != old_fs)
308 wine_set_fs( old_fs );
309 wine_tsx11_unlock();
310 ERR( "%%fs register corrupted, probably broken ATI driver, disabling OpenGL.\n" );
311 ERR( "You need to set the \"UseFastTls\" option to \"2\" in your X config file.\n" );
312 return FALSE;
316 if (ctx) {
317 pglXMakeCurrent(gdi_display, win, ctx);
318 } else {
319 ERR(" couldn't initialize OpenGL, expect problems\n");
320 wine_tsx11_unlock();
321 return FALSE;
324 WineGLInfo.glVersion = (const char *) pglGetString(GL_VERSION);
325 WineGLInfo.glExtensions = strdup((const char *) pglGetString(GL_EXTENSIONS));
327 /* Get the common GLX version supported by GLX client and server ( major/minor) */
328 pglXQueryVersion(gdi_display, &WineGLInfo.glxVersion[0], &WineGLInfo.glxVersion[1]);
330 WineGLInfo.glxServerVersion = pglXQueryServerString(gdi_display, screen, GLX_VERSION);
331 WineGLInfo.glxServerVendor = pglXQueryServerString(gdi_display, screen, GLX_VENDOR);
332 WineGLInfo.glxServerExtensions = pglXQueryServerString(gdi_display, screen, GLX_EXTENSIONS);
334 WineGLInfo.glxClientVersion = pglXGetClientString(gdi_display, GLX_VERSION);
335 WineGLInfo.glxClientVendor = pglXGetClientString(gdi_display, GLX_VENDOR);
336 WineGLInfo.glxClientExtensions = pglXGetClientString(gdi_display, GLX_EXTENSIONS);
338 WineGLInfo.glxExtensions = pglXQueryExtensionsString(gdi_display, screen);
339 WineGLInfo.glxDirect = pglXIsDirect(gdi_display, ctx);
341 TRACE("GL version : %s.\n", WineGLInfo.glVersion);
342 TRACE("GL renderer : %s.\n", pglGetString(GL_RENDERER));
343 TRACE("GLX version : %d.%d.\n", WineGLInfo.glxVersion[0], WineGLInfo.glxVersion[1]);
344 TRACE("Server GLX version : %s.\n", WineGLInfo.glxServerVersion);
345 TRACE("Server GLX vendor: : %s.\n", WineGLInfo.glxServerVendor);
346 TRACE("Client GLX version : %s.\n", WineGLInfo.glxClientVersion);
347 TRACE("Client GLX vendor: : %s.\n", WineGLInfo.glxClientVendor);
348 TRACE("Direct rendering enabled: %s\n", WineGLInfo.glxDirect ? "True" : "False");
350 if(vis) XFree(vis);
351 if(ctx) {
352 pglXMakeCurrent(gdi_display, None, NULL);
353 pglXDestroyContext(gdi_display, ctx);
355 wine_tsx11_unlock();
356 return TRUE;
359 static BOOL has_opengl(void)
361 static int init_done;
362 static void *opengl_handle;
364 int error_base, event_base;
366 if (init_done) return (opengl_handle != NULL);
367 init_done = 1;
369 /* No need to load any other libraries as according to the ABI, libGL should be self-sufficient
370 and include all dependencies */
371 opengl_handle = wine_dlopen(SONAME_LIBGL, RTLD_NOW|RTLD_GLOBAL, NULL, 0);
372 if (opengl_handle == NULL) return FALSE;
374 pglXGetProcAddressARB = wine_dlsym(opengl_handle, "glXGetProcAddressARB", NULL, 0);
375 if (pglXGetProcAddressARB == NULL) {
376 ERR("could not find glXGetProcAddressARB in libGL.\n");
377 return FALSE;
380 #define LOAD_FUNCPTR(f) if((p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)) == NULL) goto sym_not_found;
381 /* GLX 1.0 */
382 LOAD_FUNCPTR(glXChooseVisual)
383 LOAD_FUNCPTR(glXCreateContext)
384 LOAD_FUNCPTR(glXCreateGLXPixmap)
385 LOAD_FUNCPTR(glXGetCurrentContext)
386 LOAD_FUNCPTR(glXGetCurrentDrawable)
387 LOAD_FUNCPTR(glXDestroyContext)
388 LOAD_FUNCPTR(glXDestroyGLXPixmap)
389 LOAD_FUNCPTR(glXGetConfig)
390 LOAD_FUNCPTR(glXIsDirect)
391 LOAD_FUNCPTR(glXMakeCurrent)
392 LOAD_FUNCPTR(glXSwapBuffers)
393 LOAD_FUNCPTR(glXQueryExtension)
394 LOAD_FUNCPTR(glXQueryVersion)
395 LOAD_FUNCPTR(glXUseXFont)
397 /* GLX 1.1 */
398 LOAD_FUNCPTR(glXGetClientString)
399 LOAD_FUNCPTR(glXQueryExtensionsString)
400 LOAD_FUNCPTR(glXQueryServerString)
402 /* GLX 1.3 */
403 LOAD_FUNCPTR(glXCreatePbuffer)
404 LOAD_FUNCPTR(glXCreateNewContext)
405 LOAD_FUNCPTR(glXDestroyPbuffer)
406 LOAD_FUNCPTR(glXMakeContextCurrent)
407 LOAD_FUNCPTR(glXGetCurrentReadDrawable)
408 LOAD_FUNCPTR(glXGetFBConfigs)
410 /* Standard OpenGL calls */
411 LOAD_FUNCPTR(glBindTexture)
412 LOAD_FUNCPTR(glBitmap)
413 LOAD_FUNCPTR(glCopyTexSubImage1D)
414 LOAD_FUNCPTR(glCopyTexImage2D)
415 LOAD_FUNCPTR(glCopyTexSubImage2D)
416 LOAD_FUNCPTR(glDisable)
417 LOAD_FUNCPTR(glDrawBuffer)
418 LOAD_FUNCPTR(glEnable)
419 LOAD_FUNCPTR(glEndList)
420 LOAD_FUNCPTR(glGetError)
421 LOAD_FUNCPTR(glGetIntegerv)
422 LOAD_FUNCPTR(glGetString)
423 LOAD_FUNCPTR(glIsEnabled)
424 LOAD_FUNCPTR(glNewList)
425 LOAD_FUNCPTR(glPixelStorei)
426 LOAD_FUNCPTR(glReadPixels)
427 LOAD_FUNCPTR(glScissor)
428 LOAD_FUNCPTR(glTexImage2D)
429 LOAD_FUNCPTR(glViewport)
430 #undef LOAD_FUNCPTR
432 /* It doesn't matter if these fail. They'll only be used if the driver reports
433 the associated extension is available (and if a driver reports the extension
434 is available but fails to provide the functions, it's quite broken) */
435 #define LOAD_FUNCPTR(f) p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f);
436 /* NV GLX Extension */
437 LOAD_FUNCPTR(glXAllocateMemoryNV)
438 LOAD_FUNCPTR(glXFreeMemoryNV)
439 #undef LOAD_FUNCPTR
441 if(!X11DRV_WineGL_InitOpenglInfo()) {
442 wine_dlclose(opengl_handle, NULL, 0);
443 opengl_handle = NULL;
444 return FALSE;
447 wine_tsx11_lock();
448 if (pglXQueryExtension(gdi_display, &error_base, &event_base) == True) {
449 TRACE("GLX is up and running error_base = %d\n", error_base);
450 } else {
451 wine_dlclose(opengl_handle, NULL, 0);
452 opengl_handle = NULL;
455 /* In case of GLX you have direct and indirect rendering. Most of the time direct rendering is used
456 * as in general only that is hardware accelerated. In some cases like in case of remote X indirect
457 * rendering is used.
459 * The main problem for our OpenGL code is that we need certain GLX calls but their presence
460 * depends on the reported GLX client / server version and on the client / server extension list.
461 * Those don't have to be the same.
463 * In general the server GLX information lists the capabilities in case of indirect rendering.
464 * When direct rendering is used, the OpenGL client library is responsible for which GLX calls are
465 * available and in that case the client GLX informat can be used.
466 * OpenGL programs should use the 'intersection' of both sets of information which is advertised
467 * in the GLX version/extension list. When a program does this it works for certain for both
468 * direct and indirect rendering.
470 * The problem we are having in this area is that ATI's Linux drivers are broken. For some reason
471 * they haven't added some very important GLX extensions like GLX_SGIX_fbconfig to their client
472 * extension list which causes this extension not to be listed. (Wine requires this extension).
473 * ATI advertises a GLX client version of 1.3 which implies that this fbconfig extension among
474 * pbuffers is around.
476 * In order to provide users of Ati's proprietary drivers with OpenGL support, we need to detect
477 * the ATI drivers and from then on use GLX client information for them.
480 if(glxRequireVersion(3)) {
481 pglXChooseFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
482 pglXGetFBConfigAttrib = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
483 pglXGetVisualFromFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
484 pglXQueryDrawable = (void*)pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
485 } else if(glxRequireExtension("GLX_SGIX_fbconfig")) {
486 pglXChooseFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfigSGIX");
487 pglXGetFBConfigAttrib = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttribSGIX");
488 pglXGetVisualFromFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfigSGIX");
490 /* The mesa libGL client library seems to forward glXQueryDrawable to the Xserver, so only
491 * enable this function when the Xserver understand GLX 1.3 or newer
493 pglXQueryDrawable = NULL;
494 } else if(strcmp("ATI", WineGLInfo.glxClientVendor) == 0) {
495 TRACE("Overriding ATI GLX capabilities!\n");
496 pglXChooseFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
497 pglXGetFBConfigAttrib = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
498 pglXGetVisualFromFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
499 pglXQueryDrawable = (void*)pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
501 /* Use client GLX information in case of the ATI drivers. We override the
502 * capabilities over here and not somewhere else as ATI might better their
503 * life in the future. In case they release proper drivers this block of
504 * code won't be called. */
505 WineGLInfo.glxExtensions = WineGLInfo.glxClientExtensions;
506 } else {
507 ERR(" glx_version is %s and GLX_SGIX_fbconfig extension is unsupported. Expect problems.\n", WineGLInfo.glxServerVersion);
510 if(glxRequireExtension("GLX_ATI_render_texture")) {
511 use_render_texture_ati = 1;
512 pglXBindTexImageATI = (void*)pglXGetProcAddressARB((const GLubyte *) "glXBindTexImageATI");
513 pglXReleaseTexImageATI = (void*)pglXGetProcAddressARB((const GLubyte *) "glXReleaseTexImageATI");
514 pglXDrawableAttribATI = (void*)pglXGetProcAddressARB((const GLubyte *) "glXDrawableAttribATI");
517 X11DRV_WineGL_LoadExtensions();
519 wine_tsx11_unlock();
520 return (opengl_handle != NULL);
522 sym_not_found:
523 wine_dlclose(opengl_handle, NULL, 0);
524 opengl_handle = NULL;
525 return FALSE;
528 static inline Wine_GLContext *alloc_context(void)
530 Wine_GLContext *ret;
532 if ((ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(Wine_GLContext))))
534 ret->next = context_list;
535 if (context_list) context_list->prev = ret;
536 context_list = ret;
538 return ret;
541 static inline void free_context(Wine_GLContext *context)
543 if (context->next != NULL) context->next->prev = context->prev;
544 if (context->prev != NULL) context->prev->next = context->next;
545 else context_list = context->next;
547 HeapFree(GetProcessHeap(), 0, context);
550 static inline BOOL is_valid_context( Wine_GLContext *ctx )
552 Wine_GLContext *ptr;
553 for (ptr = context_list; ptr; ptr = ptr->next) if (ptr == ctx) break;
554 return (ptr != NULL);
557 static int describeContext(Wine_GLContext* ctx) {
558 int tmp;
559 int ctx_vis_id;
560 TRACE(" Context %p have (vis:%p):\n", ctx, ctx->vis);
561 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_FBCONFIG_ID, &tmp);
562 TRACE(" - FBCONFIG_ID 0x%x\n", tmp);
563 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_VISUAL_ID, &tmp);
564 TRACE(" - VISUAL_ID 0x%x\n", tmp);
565 ctx_vis_id = tmp;
566 return ctx_vis_id;
569 static int describeDrawable(Wine_GLContext* ctx, Drawable drawable) {
570 int tmp;
571 int nElements;
572 int attribList[3] = { GLX_FBCONFIG_ID, 0, None };
573 GLXFBConfig *fbCfgs;
575 if (pglXQueryDrawable == NULL) {
576 /** glXQueryDrawable not available so returns not supported */
577 return -1;
580 TRACE(" Drawable %p have :\n", (void*) drawable);
581 pglXQueryDrawable(gdi_display, drawable, GLX_WIDTH, (unsigned int*) &tmp);
582 TRACE(" - WIDTH as %d\n", tmp);
583 pglXQueryDrawable(gdi_display, drawable, GLX_HEIGHT, (unsigned int*) &tmp);
584 TRACE(" - HEIGHT as %d\n", tmp);
585 pglXQueryDrawable(gdi_display, drawable, GLX_FBCONFIG_ID, (unsigned int*) &tmp);
586 TRACE(" - FBCONFIG_ID as 0x%x\n", tmp);
588 attribList[1] = tmp;
589 fbCfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribList, &nElements);
590 if (fbCfgs == NULL) {
591 return -1;
594 pglXGetFBConfigAttrib(gdi_display, fbCfgs[0], GLX_VISUAL_ID, &tmp);
595 TRACE(" - VISUAL_ID as 0x%x\n", tmp);
597 XFree(fbCfgs);
599 return tmp;
602 static int ConvertAttribWGLtoGLX(const int* iWGLAttr, int* oGLXAttr, Wine_GLPBuffer* pbuf) {
603 int nAttribs = 0;
604 unsigned cur = 0;
605 int pop;
606 int drawattrib = 0;
607 int nvfloatattrib = GLX_DONT_CARE;
608 int pixelattrib = 0;
610 /* The list of WGL attributes is allowed to be NULL. We don't return here for NULL
611 * because we need to do fixups for GLX_DRAWABLE_TYPE/GLX_RENDER_TYPE/GLX_FLOAT_COMPONENTS_NV. */
612 while (iWGLAttr && 0 != iWGLAttr[cur]) {
613 TRACE("pAttr[%d] = %x\n", cur, iWGLAttr[cur]);
615 switch (iWGLAttr[cur]) {
616 case WGL_COLOR_BITS_ARB:
617 pop = iWGLAttr[++cur];
618 PUSH2(oGLXAttr, GLX_BUFFER_SIZE, pop);
619 TRACE("pAttr[%d] = GLX_BUFFER_SIZE: %d\n", cur, pop);
620 break;
621 case WGL_BLUE_BITS_ARB:
622 pop = iWGLAttr[++cur];
623 PUSH2(oGLXAttr, GLX_BLUE_SIZE, pop);
624 TRACE("pAttr[%d] = GLX_BLUE_SIZE: %d\n", cur, pop);
625 break;
626 case WGL_RED_BITS_ARB:
627 pop = iWGLAttr[++cur];
628 PUSH2(oGLXAttr, GLX_RED_SIZE, pop);
629 TRACE("pAttr[%d] = GLX_RED_SIZE: %d\n", cur, pop);
630 break;
631 case WGL_GREEN_BITS_ARB:
632 pop = iWGLAttr[++cur];
633 PUSH2(oGLXAttr, GLX_GREEN_SIZE, pop);
634 TRACE("pAttr[%d] = GLX_GREEN_SIZE: %d\n", cur, pop);
635 break;
636 case WGL_ALPHA_BITS_ARB:
637 pop = iWGLAttr[++cur];
638 PUSH2(oGLXAttr, GLX_ALPHA_SIZE, pop);
639 TRACE("pAttr[%d] = GLX_ALPHA_SIZE: %d\n", cur, pop);
640 break;
641 case WGL_DEPTH_BITS_ARB:
642 pop = iWGLAttr[++cur];
643 PUSH2(oGLXAttr, GLX_DEPTH_SIZE, pop);
644 TRACE("pAttr[%d] = GLX_DEPTH_SIZE: %d\n", cur, pop);
645 break;
646 case WGL_STENCIL_BITS_ARB:
647 pop = iWGLAttr[++cur];
648 PUSH2(oGLXAttr, GLX_STENCIL_SIZE, pop);
649 TRACE("pAttr[%d] = GLX_STENCIL_SIZE: %d\n", cur, pop);
650 break;
651 case WGL_DOUBLE_BUFFER_ARB:
652 pop = iWGLAttr[++cur];
653 PUSH2(oGLXAttr, GLX_DOUBLEBUFFER, pop);
654 TRACE("pAttr[%d] = GLX_DOUBLEBUFFER: %d\n", cur, pop);
655 break;
657 case WGL_PIXEL_TYPE_ARB:
658 pop = iWGLAttr[++cur];
659 TRACE("pAttr[%d] = WGL_PIXEL_TYPE_ARB: %d\n", cur, pop);
660 switch (pop) {
661 case WGL_TYPE_COLORINDEX_ARB: pixelattrib = GLX_COLOR_INDEX_BIT; break ;
662 case WGL_TYPE_RGBA_ARB: pixelattrib = GLX_RGBA_BIT; break ;
663 /* This is the same as WGL_TYPE_RGBA_FLOAT_ATI but the GLX constants differ, only the ARB GLX one is widely supported so use that */
664 case WGL_TYPE_RGBA_FLOAT_ATI: pixelattrib = GLX_RGBA_FLOAT_BIT; break ;
665 default:
666 ERR("unexpected PixelType(%x)\n", pop);
667 pop = 0;
669 break;
671 case WGL_SUPPORT_GDI_ARB:
672 pop = iWGLAttr[++cur];
673 PUSH2(oGLXAttr, GLX_X_RENDERABLE, pop);
674 TRACE("pAttr[%d] = WGL_SUPPORT_GDI_ARB: %d\n", cur, pop);
675 break;
677 case WGL_DRAW_TO_BITMAP_ARB:
678 pop = iWGLAttr[++cur];
679 TRACE("pAttr[%d] = WGL_DRAW_TO_BITMAP_ARB: %d\n", cur, pop);
680 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
681 if (pop) {
682 drawattrib |= GLX_PIXMAP_BIT;
684 break;
686 case WGL_DRAW_TO_WINDOW_ARB:
687 pop = iWGLAttr[++cur];
688 TRACE("pAttr[%d] = WGL_DRAW_TO_WINDOW_ARB: %d\n", cur, pop);
689 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
690 if (pop) {
691 drawattrib |= GLX_WINDOW_BIT;
693 break;
695 case WGL_DRAW_TO_PBUFFER_ARB:
696 pop = iWGLAttr[++cur];
697 TRACE("pAttr[%d] = WGL_DRAW_TO_PBUFFER_ARB: %d\n", cur, pop);
698 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
699 if (pop) {
700 drawattrib |= GLX_PBUFFER_BIT;
702 break;
704 case WGL_ACCELERATION_ARB:
705 case WGL_SUPPORT_OPENGL_ARB:
706 pop = iWGLAttr[++cur];
707 /** nothing to do, if we are here, supposing support Accelerated OpenGL */
708 TRACE("pAttr[%d] = WGL_SUPPORT_OPENGL_ARB: %d\n", cur, pop);
709 break;
711 case WGL_PBUFFER_LARGEST_ARB:
712 pop = iWGLAttr[++cur];
713 PUSH2(oGLXAttr, GLX_LARGEST_PBUFFER, pop);
714 TRACE("pAttr[%d] = GLX_LARGEST_PBUFFER: %x\n", cur, pop);
715 break;
717 case WGL_SAMPLE_BUFFERS_ARB:
718 pop = iWGLAttr[++cur];
719 PUSH2(oGLXAttr, GLX_SAMPLE_BUFFERS_ARB, pop);
720 TRACE("pAttr[%d] = GLX_SAMPLE_BUFFERS_ARB: %x\n", cur, pop);
721 break;
723 case WGL_SAMPLES_ARB:
724 pop = iWGLAttr[++cur];
725 PUSH2(oGLXAttr, GLX_SAMPLES_ARB, pop);
726 TRACE("pAttr[%d] = GLX_SAMPLES_ARB: %x\n", cur, pop);
727 break;
729 case WGL_TEXTURE_FORMAT_ARB:
730 case WGL_TEXTURE_TARGET_ARB:
731 case WGL_MIPMAP_TEXTURE_ARB:
732 TRACE("WGL_render_texture Attributes: %x as %x\n", iWGLAttr[cur], iWGLAttr[cur + 1]);
733 pop = iWGLAttr[++cur];
734 if (NULL == pbuf) {
735 ERR("trying to use GLX_Pbuffer Attributes without Pbuffer (was %x)\n", iWGLAttr[cur]);
737 if (use_render_texture_ati) {
738 /** nothing to do here */
740 else if (!use_render_texture_emulation) {
741 if (WGL_NO_TEXTURE_ARB != pop) {
742 ERR("trying to use WGL_render_texture Attributes without support (was %x)\n", iWGLAttr[cur]);
743 return -1; /** error: don't support it */
744 } else {
745 PUSH2(oGLXAttr, GLX_X_RENDERABLE, pop);
746 drawattrib |= GLX_PBUFFER_BIT;
749 break ;
750 case WGL_FLOAT_COMPONENTS_NV:
751 nvfloatattrib = iWGLAttr[++cur];
752 TRACE("pAttr[%d] = WGL_FLOAT_COMPONENTS_NV: %x\n", cur, nvfloatattrib);
753 break ;
754 case WGL_BIND_TO_TEXTURE_RGB_ARB:
755 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
756 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV:
757 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV:
758 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV:
759 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV:
760 pop = iWGLAttr[++cur];
761 /** cannot be converted, see direct handling on
762 * - wglGetPixelFormatAttribivARB
763 * TODO: wglChoosePixelFormat
765 break ;
767 default:
768 FIXME("unsupported %x WGL Attribute\n", iWGLAttr[cur]);
769 break;
771 ++cur;
774 /* Apply the OR'd drawable type bitmask now EVEN when WGL_DRAW_TO* is unset.
775 * It is needed in all cases because GLX_DRAWABLE_TYPE default to GLX_WINDOW_BIT. */
776 PUSH2(oGLXAttr, GLX_DRAWABLE_TYPE, drawattrib);
777 TRACE("pAttr[?] = GLX_DRAWABLE_TYPE: %#x\n", drawattrib);
779 /* Set GLX_RENDER_TYPE all the time */
780 PUSH2(oGLXAttr, GLX_RENDER_TYPE, pixelattrib);
781 TRACE("pAttr[?] = GLX_RENDER_TYPE: %#x\n", pixelattrib);
783 /* Set GLX_FLOAT_COMPONENTS_NV all the time */
784 if(strstr(WineGLInfo.glxExtensions, "GLX_NV_float_buffer")) {
785 PUSH2(oGLXAttr, GLX_FLOAT_COMPONENTS_NV, nvfloatattrib);
786 TRACE("pAttr[?] = GLX_FLOAT_COMPONENTS_NV: %#x\n", nvfloatattrib);
789 return nAttribs;
792 static int get_render_type_from_fbconfig(Display *display, GLXFBConfig fbconfig)
794 int render_type=0, render_type_bit;
795 pglXGetFBConfigAttrib(display, fbconfig, GLX_RENDER_TYPE, &render_type_bit);
796 switch(render_type_bit)
798 case GLX_RGBA_BIT:
799 render_type = GLX_RGBA_TYPE;
800 break;
801 case GLX_COLOR_INDEX_BIT:
802 render_type = GLX_COLOR_INDEX_TYPE;
803 break;
804 case GLX_RGBA_FLOAT_BIT:
805 render_type = GLX_RGBA_FLOAT_TYPE;
806 break;
807 default:
808 ERR("Unknown render_type: %x\n", render_type);
810 return render_type;
813 static BOOL init_formats(Display *display, int screen, Visual *visual)
815 int fmt_id, tmp_vis_id, tmp_fmt_id, nCfgs, i;
816 GLXFBConfig* cfgs;
817 GLXFBConfig fbconfig = NULL;
818 VisualID visualid = XVisualIDFromVisual(visual);
819 int nOffscreenFormats = 0;
821 /* As mentioned in various parts of the code only the format of the main visual can be used for onscreen rendering.
822 * Next to this format there are also so called offscreen rendering formats (used for pbuffers) which can be supported
823 * because they don't need a visual. Below we use glXGetFBConfigs instead of glXChooseFBConfig to enumerate the fb configurations
824 * because this call lists both types of formats instead of only onscreen ones. */
825 cfgs = pglXGetFBConfigs(display, DefaultScreen(display), &nCfgs);
826 if (NULL == cfgs || 0 == nCfgs) {
827 ERR("glXChooseFBConfig returns NULL\n");
828 if(cfgs != NULL) XFree(cfgs);
829 return FALSE;
832 /* Count the number of offscreen formats to determine the size for our pixelformat list */
833 for(i=0; i<nCfgs; i++) {
834 pglXGetFBConfigAttrib(display, cfgs[i], GLX_VISUAL_ID, &tmp_vis_id);
836 /* We have found Wine's main visual */
837 if(tmp_vis_id == visualid) {
838 pglXGetFBConfigAttrib(display, cfgs[i], GLX_FBCONFIG_ID, &fmt_id);
839 fbconfig = cfgs[i];
842 /* We have found an offscreen rendering format :) */
843 if(tmp_vis_id == 0) {
844 nOffscreenFormats++;
847 TRACE("Number of offscreen formats: %d\n", nOffscreenFormats);
849 /* Allocate memory for all the offscreen pixelformats and the format of Wine's main visual */
850 WineGLPixelFormatList = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, (1+nOffscreenFormats)*sizeof(WineGLPixelFormat));
851 WineGLPixelFormatList[0].iPixelFormat = 1;
852 WineGLPixelFormatList[0].fbconfig = fbconfig;
853 WineGLPixelFormatList[0].fmt_id = fmt_id;
854 WineGLPixelFormatList[0].render_type = get_render_type_from_fbconfig(display, fbconfig);
855 WineGLPixelFormatList[0].offscreenOnly = FALSE;
856 WineGLPixelFormatListSize = 1;
858 /* Fill the list with offscreen formats */
859 for(i=0; i<nCfgs; i++) {
860 pglXGetFBConfigAttrib(display, cfgs[i], GLX_VISUAL_ID, &tmp_vis_id);
861 pglXGetFBConfigAttrib(display, cfgs[i], GLX_FBCONFIG_ID, &tmp_fmt_id);
863 /* We have found an offscreen rendering format :) */
864 if(tmp_vis_id == 0) {
865 TRACE("Found offscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", tmp_fmt_id, WineGLPixelFormatListSize+1, i);
866 WineGLPixelFormatList[WineGLPixelFormatListSize].iPixelFormat = WineGLPixelFormatListSize+1; /* The index starts at 1 */
867 WineGLPixelFormatList[WineGLPixelFormatListSize].fbconfig = cfgs[i];
868 WineGLPixelFormatList[WineGLPixelFormatListSize].fmt_id = tmp_fmt_id;
869 WineGLPixelFormatList[WineGLPixelFormatListSize].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
870 WineGLPixelFormatList[WineGLPixelFormatListSize].offscreenOnly = TRUE;
871 WineGLPixelFormatListSize++;
875 if(cfgs != NULL) XFree(cfgs);
877 return TRUE;
880 /* GLX can advertise dozens of different pixelformats including offscreen and onscreen ones.
881 * In our WGL implementation we only support a subset of these formats namely the format of
882 * Wine's main visual and offscreen formats (if they are available).
883 * This function converts a WGL format to its corresponding GLX one. It returns a WineGLPixelFormat
884 * and it returns the number of supported WGL formats in fmt_count.
886 static WineGLPixelFormat* ConvertPixelFormatWGLtoGLX(Display *display, int iPixelFormat, BOOL AllowOffscreen, int *fmt_count)
888 WineGLPixelFormat *res = NULL;
890 /* Init the list of pixel formats when we need it */
891 if(!WineGLPixelFormatListSize)
892 init_formats(display, DefaultScreen(display), visual);
894 /* Check if the pixelformat is valid. Note that it is legal to pass an invalid
895 * iPixelFormat in case of probing the number of pixelformats.
897 if((iPixelFormat <= 0) || (iPixelFormat > WineGLPixelFormatListSize)) {
898 if(AllowOffscreen)
899 *fmt_count = WineGLPixelFormatListSize;
900 else
901 *fmt_count = 1; /* Only show the format of our main visual */
903 else if(iPixelFormat == 1) {
904 res = &WineGLPixelFormatList[0];
905 *fmt_count = 1; /* Only show the format of our main visual */
907 else if((WineGLPixelFormatList[iPixelFormat-1].offscreenOnly == TRUE) && AllowOffscreen) {
908 res = &WineGLPixelFormatList[iPixelFormat-1];
909 *fmt_count = WineGLPixelFormatListSize;
910 TRACE("Returning FBConfig=%p for iPixelFormat=%d\n", res->fbconfig, iPixelFormat);
913 TRACE("Number of returned pixelformats=%d\n", *fmt_count);
915 return res;
918 /* Search our internal pixelformat list for the WGL format corresponding to the given fbconfig */
919 static WineGLPixelFormat* ConvertPixelFormatGLXtoWGL(Display *display, int fmt_id)
921 int i;
923 /* Init the list of pixel formats when we need it */
924 if(!WineGLPixelFormatListSize)
925 init_formats(display, DefaultScreen(display), visual);
927 for(i=0; i<WineGLPixelFormatListSize; i++) {
928 if(WineGLPixelFormatList[i].fmt_id == fmt_id) {
929 TRACE("Returning iPixelFormat %d for fmt_id 0x%x\n", WineGLPixelFormatList[i].iPixelFormat, fmt_id);
930 return &WineGLPixelFormatList[i];
933 TRACE("No compatible format found for fmt_id 0x%x\n", fmt_id);
934 return NULL;
938 * X11DRV_ChoosePixelFormat
940 * Equivalent to glXChooseVisual.
942 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
943 const PIXELFORMATDESCRIPTOR *ppfd) {
944 WineGLPixelFormat *fmt = NULL;
945 int ret = 0;
946 int nPixelFormats;
947 int value = 0;
948 int i = 0;
949 int bestFormat = -1;
950 int bestDBuffer = -1;
951 int bestStereo = -1;
952 int bestColor = -1;
953 int bestAlpha = -1;
954 int bestDepth = -1;
955 int bestStencil = -1;
956 int bestAux = -1;
957 int score;
959 if (!has_opengl()) {
960 ERR("No libGL on this box - disabling OpenGL support !\n");
961 return 0;
964 if (TRACE_ON(opengl)) {
965 TRACE("(%p,%p)\n", physDev, ppfd);
967 dump_PIXELFORMATDESCRIPTOR((const PIXELFORMATDESCRIPTOR *) ppfd);
970 wine_tsx11_lock();
971 ConvertPixelFormatWGLtoGLX(gdi_display, 0, FALSE /* offscreen */, &nPixelFormats);
972 for(i=0; i<nPixelFormats; i++)
974 int dwFlags = 0;
975 int iPixelType = 0;
976 int alpha=0, color=0, depth=0, stencil=0, aux=0;
978 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, i+1 /* 1-based index */, FALSE /* offscreen */, &value);
979 score = 0;
981 /* Pixel type */
982 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RENDER_TYPE, &value);
983 if (value & GLX_RGBA_BIT)
984 iPixelType = PFD_TYPE_RGBA;
985 else
986 iPixelType = PFD_TYPE_COLORINDEX;
988 if (ppfd->iPixelType != iPixelType)
990 TRACE("pixel type mismatch for iPixelFormat=%d\n", i+1);
991 continue;
994 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value);
995 if (value) dwFlags |= PFD_DOUBLEBUFFER;
996 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value);
997 if (value) dwFlags |= PFD_STEREO;
998 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &color); /* cColorBits */
999 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &alpha); /* cAlphaBits */
1000 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &depth); /* cDepthBits */
1001 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &stencil); /* cStencilBits */
1002 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_AUX_BUFFERS, &aux); /* cAuxBuffers */
1004 /* The behavior of PDF_STEREO/PFD_STEREO_DONTCARE and PFD_DOUBLEBUFFER / PFD_DOUBLEBUFFER_DONTCARE
1005 * is not very clear on MSDN. They specify that ChoosePixelFormat tries to match pixel formats
1006 * with the flag (PFD_STEREO / PFD_DOUBLEBUFFERING) set. Otherwise it says that it tries to match
1007 * formats without the given flag set.
1008 * A test on Windows using a Radeon 9500pro on WinXP (the driver doesn't support Stereo)
1009 * has indicated that a format without stereo is returned when stereo is unavailable.
1010 * So in case PFD_STEREO is set, formats that support it should have priority above formats
1011 * without. In case PFD_STEREO_DONTCARE is set, stereo is ignored.
1013 * To summarize the following is most likely the correct behavior:
1014 * stereo not set -> prefer no-stereo formats, else also accept stereo formats
1015 * stereo set -> prefer stereo formats, else also accept no-stereo formats
1016 * stereo don't care -> it doesn't matter whether we get stereo or not
1018 * In Wine we will treat no-stereo the same way as don't care because it makes
1019 * format selection even more complicated and second drivers with Stereo advertise
1020 * each format twice anyway.
1023 /* Doublebuffer, see the comments above */
1024 if( !(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) ) {
1025 if( ((ppfd->dwFlags & PFD_DOUBLEBUFFER) != bestDBuffer) &&
1026 ((dwFlags & PFD_DOUBLEBUFFER) == (ppfd->dwFlags & PFD_DOUBLEBUFFER)) )
1028 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1029 bestStereo = dwFlags & PFD_STEREO;
1030 bestAlpha = alpha;
1031 bestColor = color;
1032 bestDepth = depth;
1033 bestStencil = stencil;
1034 bestAux = aux;
1035 bestFormat = i;
1036 continue;
1040 /* Stereo, see the comments above. */
1041 if( !(ppfd->dwFlags & PFD_STEREO_DONTCARE) ) {
1042 if( ((ppfd->dwFlags & PFD_STEREO) != bestStereo) &&
1043 ((dwFlags & PFD_STEREO) == (ppfd->dwFlags & PFD_STEREO)) )
1045 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1046 bestStereo = dwFlags & PFD_STEREO;
1047 bestAlpha = alpha;
1048 bestColor = color;
1049 bestDepth = depth;
1050 bestStencil = stencil;
1051 bestAux = aux;
1052 bestFormat = i;
1053 continue;
1057 /* Below we will do a number of checks to select the 'best' pixelformat.
1058 * We assume the precedence cColorBits > cAlphaBits > cDepthBits > cStencilBits -> cAuxBuffers.
1059 * The code works by trying to match the most important options as close as possible.
1060 * When a reasonable format is found, we will try to match more options. */
1062 /* Color bits */
1063 if( ((ppfd->cColorBits > bestColor) && (color > bestColor)) ||
1064 ((color >= ppfd->cColorBits) && (color < bestColor)) )
1066 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1067 bestStereo = dwFlags & PFD_STEREO;
1068 bestAlpha = alpha;
1069 bestColor = color;
1070 bestDepth = depth;
1071 bestStencil = stencil;
1072 bestAux = aux;
1073 bestFormat = i;
1074 continue;
1075 } else if(bestColor != color) { /* Do further checks if the format is compatible */
1076 TRACE("color mismatch for iPixelFormat=%d\n", i+1);
1077 continue;
1080 /* Alpha bits */
1081 if( ((ppfd->cAlphaBits > bestAlpha) && (alpha > bestAlpha)) ||
1082 ((alpha >= ppfd->cAlphaBits) && (alpha < bestAlpha)) )
1084 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1085 bestStereo = dwFlags & PFD_STEREO;
1086 bestAlpha = alpha;
1087 bestColor = color;
1088 bestDepth = depth;
1089 bestStencil = stencil;
1090 bestAux = aux;
1091 bestFormat = i;
1092 continue;
1093 } else if(bestAlpha != alpha) {
1094 TRACE("alpha mismatch for iPixelFormat=%d\n", i+1);
1095 continue;
1098 /* Depth bits */
1099 if( ((ppfd->cDepthBits > bestDepth) && (depth > bestDepth)) ||
1100 ((depth >= ppfd->cDepthBits) && (depth < bestDepth)) )
1102 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1103 bestStereo = dwFlags & PFD_STEREO;
1104 bestAlpha = alpha;
1105 bestColor = color;
1106 bestDepth = depth;
1107 bestStencil = stencil;
1108 bestAux = aux;
1109 bestFormat = i;
1110 continue;
1111 } else if(bestDepth != depth) {
1112 TRACE("depth mismatch for iPixelFormat=%d\n", i+1);
1113 continue;
1116 /* Stencil bits */
1117 if( ((ppfd->cStencilBits > bestStencil) && (stencil > bestStencil)) ||
1118 ((stencil >= ppfd->cStencilBits) && (stencil < bestStencil)) )
1120 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1121 bestStereo = dwFlags & PFD_STEREO;
1122 bestAlpha = alpha;
1123 bestColor = color;
1124 bestDepth = depth;
1125 bestStencil = stencil;
1126 bestAux = aux;
1127 bestFormat = i;
1128 continue;
1129 } else if(bestStencil != stencil) {
1130 TRACE("stencil mismatch for iPixelFormat=%d\n", i+1);
1131 continue;
1134 /* Aux buffers */
1135 if( ((ppfd->cAuxBuffers > bestAux) && (aux > bestAux)) ||
1136 ((aux >= ppfd->cAuxBuffers) && (aux < bestAux)) )
1138 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1139 bestStereo = dwFlags & PFD_STEREO;
1140 bestAlpha = alpha;
1141 bestColor = color;
1142 bestDepth = depth;
1143 bestStencil = stencil;
1144 bestAux = aux;
1145 bestFormat = i;
1146 continue;
1147 } else if(bestAux != aux) {
1148 TRACE("aux mismatch for iPixelFormat=%d\n", i+1);
1149 continue;
1153 if(bestFormat == -1) {
1154 TRACE("No matching mode was found returning 0\n");
1155 ret = 0;
1157 else {
1158 ret = bestFormat+1; /* the return value should be a 1-based index */
1159 TRACE("Successfully found a matching mode, returning index: %d %x\n", ret, WineGLPixelFormatList[bestFormat].fmt_id);
1162 wine_tsx11_unlock();
1164 return ret;
1167 * X11DRV_DescribePixelFormat
1169 * Get the pixel-format descriptor associated to the given id
1171 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE *physDev,
1172 int iPixelFormat,
1173 UINT nBytes,
1174 PIXELFORMATDESCRIPTOR *ppfd) {
1175 /*XVisualInfo *vis;*/
1176 int value;
1177 int rb,gb,bb,ab;
1178 WineGLPixelFormat *fmt;
1179 int ret = 0;
1180 int fmt_count = 0;
1182 if (!has_opengl()) {
1183 ERR("No libGL on this box - disabling OpenGL support !\n");
1184 return 0;
1187 TRACE("(%p,%d,%d,%p)\n", physDev, iPixelFormat, nBytes, ppfd);
1189 /* Look for the iPixelFormat in our list of supported formats. If it is supported we get the index in the FBConfig table and the number of supported formats back */
1190 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &fmt_count);
1191 if (ppfd == NULL) {
1192 /* The application is only querying the number of pixelformats */
1193 return fmt_count;
1194 } else if(fmt == NULL) {
1195 WARN("unexpected iPixelFormat(%d): not >=1 and <=nFormats(%d), returning NULL!\n", iPixelFormat, fmt_count);
1196 return 0;
1199 if (nBytes < sizeof(PIXELFORMATDESCRIPTOR)) {
1200 ERR("Wrong structure size !\n");
1201 /* Should set error */
1202 return 0;
1205 ret = fmt_count;
1207 memset(ppfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
1208 ppfd->nSize = sizeof(PIXELFORMATDESCRIPTOR);
1209 ppfd->nVersion = 1;
1211 /* These flags are always the same... */
1212 ppfd->dwFlags = PFD_SUPPORT_OPENGL;
1213 /* Now the flags extracted from the Visual */
1215 wine_tsx11_lock();
1217 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_X_RENDERABLE, &value);
1218 if(value)
1219 ppfd->dwFlags |= PFD_SUPPORT_GDI;
1221 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1222 if(value & GLX_WINDOW_BIT)
1223 ppfd->dwFlags |= PFD_DRAW_TO_WINDOW;
1224 if(value & GLX_PIXMAP_BIT)
1225 ppfd->dwFlags |= PFD_DRAW_TO_BITMAP;
1227 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_CONFIG_CAVEAT, &value);
1228 if(value == GLX_SLOW_CONFIG)
1229 ppfd->dwFlags |= PFD_GENERIC_ACCELERATED;
1231 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value);
1232 if (value) {
1233 ppfd->dwFlags |= PFD_DOUBLEBUFFER;
1234 ppfd->dwFlags &= ~PFD_SUPPORT_GDI;
1236 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value); if (value) ppfd->dwFlags |= PFD_STEREO;
1238 /* Pixel type */
1239 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RENDER_TYPE, &value);
1240 if (value & GLX_RGBA_BIT)
1241 ppfd->iPixelType = PFD_TYPE_RGBA;
1242 else
1243 ppfd->iPixelType = PFD_TYPE_COLORINDEX;
1245 /* Color bits */
1246 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &value);
1247 ppfd->cColorBits = value;
1249 /* Red, green, blue and alpha bits / shifts */
1250 if (ppfd->iPixelType == PFD_TYPE_RGBA) {
1251 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RED_SIZE, &rb);
1252 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_GREEN_SIZE, &gb);
1253 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BLUE_SIZE, &bb);
1254 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &ab);
1256 ppfd->cRedBits = rb;
1257 ppfd->cRedShift = gb + bb + ab;
1258 ppfd->cBlueBits = bb;
1259 ppfd->cBlueShift = ab;
1260 ppfd->cGreenBits = gb;
1261 ppfd->cGreenShift = bb + ab;
1262 ppfd->cAlphaBits = ab;
1263 ppfd->cAlphaShift = 0;
1264 } else {
1265 ppfd->cRedBits = 0;
1266 ppfd->cRedShift = 0;
1267 ppfd->cBlueBits = 0;
1268 ppfd->cBlueShift = 0;
1269 ppfd->cGreenBits = 0;
1270 ppfd->cGreenShift = 0;
1271 ppfd->cAlphaBits = 0;
1272 ppfd->cAlphaShift = 0;
1275 /* Accum RGBA bits */
1276 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &rb);
1277 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &gb);
1278 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &bb);
1279 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &ab);
1281 ppfd->cAccumBits = rb+gb+bb+ab;
1282 ppfd->cAccumRedBits = rb;
1283 ppfd->cAccumGreenBits = gb;
1284 ppfd->cAccumBlueBits = bb;
1285 ppfd->cAccumAlphaBits = ab;
1287 /* Depth bits */
1288 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &value);
1289 ppfd->cDepthBits = value;
1291 /* stencil bits */
1292 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &value);
1293 ppfd->cStencilBits = value;
1295 wine_tsx11_unlock();
1297 /* Aux : to do ... */
1299 ppfd->iLayerType = PFD_MAIN_PLANE;
1301 if (TRACE_ON(opengl)) {
1302 dump_PIXELFORMATDESCRIPTOR(ppfd);
1305 return ret;
1309 * X11DRV_GetPixelFormat
1311 * Get the pixel-format id used by this DC
1313 int X11DRV_GetPixelFormat(X11DRV_PDEVICE *physDev) {
1314 WineGLPixelFormat *fmt;
1315 int tmp;
1316 TRACE("(%p)\n", physDev);
1318 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, physDev->current_pf, TRUE, &tmp);
1319 if(!fmt)
1321 /* This happens on HDCs on which SetPixelFormat wasn't called yet */
1322 ERR("Unable to find a WineGLPixelFormat for iPixelFormat=%d\n", physDev->current_pf);
1323 return 0;
1325 else if(fmt->offscreenOnly)
1327 /* Offscreen formats can't be used with traditional WGL calls.
1328 * As has been verified on Windows GetPixelFormat doesn't fail but returns iPixelFormat=1. */
1329 TRACE("Returning iPixelFormat=1 for offscreen format: %d\n", fmt->iPixelFormat);
1330 return 1;
1333 TRACE("(%p): returns %d\n", physDev, physDev->current_pf);
1334 return physDev->current_pf;
1338 * X11DRV_SetPixelFormat
1340 * Set the pixel-format id used by this DC
1342 BOOL X11DRV_SetPixelFormat(X11DRV_PDEVICE *physDev,
1343 int iPixelFormat,
1344 const PIXELFORMATDESCRIPTOR *ppfd) {
1345 WineGLPixelFormat *fmt;
1346 int value;
1348 TRACE("(%p,%d,%p)\n", physDev, iPixelFormat, ppfd);
1350 if (!has_opengl()) {
1351 ERR("No libGL on this box - disabling OpenGL support !\n");
1352 return 0;
1355 /* SetPixelFormat is not allowed on the X root_window e.g. GetDC(0) */
1356 if(get_glxdrawable(physDev) == root_window)
1358 ERR("Invalid operation on root_window\n");
1359 return 0;
1362 /* Check if iPixelFormat is in our list of supported formats to see if it is supported. */
1363 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &value);
1364 if(!fmt) {
1365 ERR("Invalid iPixelFormat: %d\n", iPixelFormat);
1366 return 0;
1369 physDev->current_pf = iPixelFormat;
1371 if (TRACE_ON(opengl)) {
1372 int gl_test = 0;
1375 * How to test if hdc current drawable is compatible (visual/FBConfig) ?
1377 * in case of root window created HDCs we crash here :(
1379 Drawable drawable = get_drawable( physDev->hdc );
1380 TRACE(" drawable (%p,%p) have :\n", drawable, root_window);
1381 pglXQueryDrawable(gdi_display, drawable, GLX_FBCONFIG_ID, (unsigned int*) &value);
1382 TRACE(" - FBCONFIG_ID as 0x%x\n", tmp);
1383 pglXQueryDrawable(gdi_display, drawable, GLX_VISUAL_ID, (unsigned int*) &value);
1384 TRACE(" - VISUAL_ID as 0x%x\n", tmp);
1385 pglXQueryDrawable(gdi_display, drawable, GLX_WIDTH, (unsigned int*) &value);
1386 TRACE(" - WIDTH as %d\n", tmp);
1387 pglXQueryDrawable(gdi_display, drawable, GLX_HEIGHT, (unsigned int*) &value);
1388 TRACE(" - HEIGHT as %d\n", tmp);
1390 gl_test = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_FBCONFIG_ID, &value);
1391 if (gl_test) {
1392 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1393 } else {
1394 TRACE(" FBConfig have :\n");
1395 TRACE(" - FBCONFIG_ID 0x%x\n", value);
1396 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_VISUAL_ID, &value);
1397 TRACE(" - VISUAL_ID 0x%x\n", value);
1398 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1399 TRACE(" - DRAWABLE_TYPE 0x%x\n", value);
1402 return TRUE;
1406 * X11DRV_wglCreateContext
1408 * For OpenGL32 wglCreateContext.
1410 HGLRC X11DRV_wglCreateContext(X11DRV_PDEVICE *physDev)
1412 Wine_GLContext *ret;
1413 WineGLPixelFormat *fmt;
1414 int hdcPF = physDev->current_pf;
1415 int fmt_count = 0;
1416 int value = 0;
1417 int gl_test = 0;
1418 HDC hdc = physDev->hdc;
1420 TRACE("(%p)->(PF:%d)\n", hdc, hdcPF);
1422 if (!has_opengl()) {
1423 ERR("No libGL on this box - disabling OpenGL support !\n");
1424 return 0;
1427 /* First, get the visual in use by the X11DRV */
1428 if (!gdi_display) return 0;
1430 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, hdcPF, TRUE /* Offscreen */, &fmt_count);
1431 /* We can render using the iPixelFormat (1) of Wine's Main visual AND using some offscreen formats.
1432 * Note that standard WGL-calls don't recognize offscreen-only formats. For that reason pbuffers
1433 * use a sort of 'proxy' HDC (wglGetPbufferDCARB).
1434 * If this fails something is very wrong on the system. */
1435 if(!fmt) {
1436 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", hdcPF);
1437 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
1438 return NULL;
1441 if (fmt_count < hdcPF) {
1442 ERR("(%p): unexpected pixelFormat(%d) > nFormats(%d), returns NULL\n", hdc, hdcPF, fmt_count);
1443 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
1444 return NULL;
1447 gl_test = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_FBCONFIG_ID, &value);
1448 if (gl_test) {
1449 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1450 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
1451 return NULL;
1454 /* The context will be allocated in the wglMakeCurrent call */
1455 wine_tsx11_lock();
1456 ret = alloc_context();
1457 wine_tsx11_unlock();
1458 ret->hdc = hdc;
1459 ret->physDev = physDev;
1460 ret->fmt = fmt;
1462 /*ret->vis = vis;*/
1463 ret->vis = pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
1465 TRACE(" creating context %p (GL context creation delayed)\n", ret);
1466 return (HGLRC) ret;
1470 * X11DRV_wglDeleteContext
1472 * For OpenGL32 wglDeleteContext.
1474 BOOL X11DRV_wglDeleteContext(HGLRC hglrc)
1476 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1477 BOOL ret = TRUE;
1479 TRACE("(%p)\n", hglrc);
1481 if (!has_opengl()) {
1482 ERR("No libGL on this box - disabling OpenGL support !\n");
1483 return 0;
1486 wine_tsx11_lock();
1487 /* A game (Half Life not to name it) deletes twice the same context,
1488 * so make sure it is valid first */
1489 if (is_valid_context( ctx ))
1491 if (ctx->ctx) pglXDestroyContext(gdi_display, ctx->ctx);
1492 free_context(ctx);
1494 else
1496 WARN("Error deleting context !\n");
1497 SetLastError(ERROR_INVALID_HANDLE);
1498 ret = FALSE;
1500 wine_tsx11_unlock();
1502 return ret;
1506 * X11DRV_wglGetCurrentReadDCARB
1508 * For OpenGL32 wglGetCurrentReadDCARB.
1510 static HDC WINAPI X11DRV_wglGetCurrentReadDCARB(void)
1512 HDC ret = 0;
1513 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
1514 X11DRV_PDEVICE *physDev = ctx ? ctx->pReadDev : NULL;
1516 if(physDev)
1517 ret = physDev->hdc;
1519 TRACE(" returning %p (GL drawable %lu)\n", ret, physDev ? physDev->drawable : 0);
1520 return ret;
1524 * X11DRV_wglGetProcAddress
1526 * For OpenGL32 wglGetProcAddress.
1528 PROC X11DRV_wglGetProcAddress(LPCSTR lpszProc)
1530 int i, j;
1531 const WineGLExtension *ext;
1533 int padding = 32 - strlen(lpszProc);
1534 if (padding < 0)
1535 padding = 0;
1537 if (!has_opengl()) {
1538 ERR("No libGL on this box - disabling OpenGL support !\n");
1539 return 0;
1542 /* Check the table of WGL extensions to see if we need to return a WGL extension
1543 * or a function pointer to a native OpenGL function. */
1544 if(strncmp(lpszProc, "wgl", 3) != 0) {
1545 return pglXGetProcAddressARB((const GLubyte*)lpszProc);
1546 } else {
1547 TRACE("('%s'):%*s", lpszProc, padding, " ");
1548 for (i = 0; i < WineGLExtensionListSize; ++i) {
1549 ext = WineGLExtensionList[i];
1550 for (j = 0; ext->extEntryPoints[j].funcName; ++j) {
1551 if (strcmp(ext->extEntryPoints[j].funcName, lpszProc) == 0) {
1552 TRACE("(%p) - WineGL\n", ext->extEntryPoints[j].funcAddress);
1553 return ext->extEntryPoints[j].funcAddress;
1559 ERR("(%s) - not found\n", lpszProc);
1560 return NULL;
1563 /***********************************************************************
1564 * sync_current_drawable
1566 * Adjust the current viewport and scissor in order to position
1567 * and size the current drawable correctly on the parent window.
1569 static void sync_current_drawable(BOOL updatedc)
1571 int dy;
1572 int width;
1573 int height;
1574 RECT rc;
1575 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
1577 TRACE("\n");
1579 if (ctx && ctx->physDev)
1581 if (updatedc)
1582 GetClipBox(ctx->physDev->hdc, &rc); /* Make sure physDev is up to date */
1584 dy = ctx->physDev->drawable_rect.bottom - ctx->physDev->drawable_rect.top -
1585 ctx->physDev->dc_rect.bottom;
1586 width = ctx->physDev->dc_rect.right - ctx->physDev->dc_rect.left;
1587 height = ctx->physDev->dc_rect.bottom - ctx->physDev->dc_rect.top;
1589 wine_tsx11_lock();
1591 pglViewport(ctx->physDev->dc_rect.left + ctx->viewport.left,
1592 dy + ctx->viewport.top,
1593 ctx->viewport.right ? (ctx->viewport.right - ctx->viewport.left) : width,
1594 ctx->viewport.bottom ? (ctx->viewport.bottom - ctx->viewport.top) : height);
1596 pglEnable(GL_SCISSOR_TEST);
1598 if (ctx->scissor_enabled)
1599 pglScissor(ctx->physDev->dc_rect.left + min(width, max(0, ctx->scissor.left)),
1600 dy + min(height, max(0, ctx->scissor.top)),
1601 min(width, max(0, ctx->scissor.right - ctx->scissor.left)),
1602 min(height, max(0, ctx->scissor.bottom - ctx->scissor.top)));
1603 else
1604 pglScissor(ctx->physDev->dc_rect.left, dy, width, height);
1606 wine_tsx11_unlock();
1611 * X11DRV_wglMakeCurrent
1613 * For OpenGL32 wglMakeCurrent.
1615 BOOL X11DRV_wglMakeCurrent(X11DRV_PDEVICE *physDev, HGLRC hglrc) {
1616 BOOL ret;
1617 HDC hdc = physDev->hdc;
1618 DWORD type = GetObjectType(hdc);
1620 TRACE("(%p,%p)\n", hdc, hglrc);
1622 if (!has_opengl()) {
1623 ERR("No libGL on this box - disabling OpenGL support !\n");
1624 return 0;
1627 wine_tsx11_lock();
1628 if (hglrc == NULL) {
1629 ret = pglXMakeCurrent(gdi_display, None, NULL);
1630 NtCurrentTeb()->glContext = NULL;
1631 } else {
1632 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1633 Drawable drawable = get_glxdrawable(physDev);
1634 if (ctx->ctx == NULL) {
1635 /* The describe lines below are for debugging purposes only */
1636 if (TRACE_ON(wgl)) {
1637 describeDrawable(ctx, drawable);
1638 describeContext(ctx);
1641 /* Create a GLX context using the same visual as chosen earlier in wglCreateContext.
1642 * We are certain that the drawable and context are compatible as we only allow compatible formats.
1644 TRACE(" Creating GLX Context\n");
1645 if(ctx->vis)
1646 ctx->ctx = pglXCreateContext(gdi_display, ctx->vis, NULL, type == OBJ_MEMDC ? False : True);
1647 else /* Create a GLX Context for a pbuffer */
1648 ctx->ctx = pglXCreateNewContext(gdi_display, ctx->fmt->fbconfig, ctx->fmt->render_type, NULL, True);
1650 TRACE(" created a delayed OpenGL context (%p)\n", ctx->ctx);
1652 TRACE(" make current for dis %p, drawable %p, ctx %p\n", gdi_display, (void*) drawable, ctx->ctx);
1653 ret = pglXMakeCurrent(gdi_display, drawable, ctx->ctx);
1654 NtCurrentTeb()->glContext = ctx;
1655 if(ret)
1657 ctx->hdc = hdc;
1658 ctx->physDev = physDev;
1659 ctx->pReadDev = physDev;
1661 if (type == OBJ_MEMDC)
1663 ctx->do_escape = TRUE;
1664 pglDrawBuffer(GL_FRONT_LEFT);
1666 else
1668 sync_current_drawable(FALSE);
1672 wine_tsx11_unlock();
1673 TRACE(" returning %s\n", (ret ? "True" : "False"));
1674 return ret;
1678 * X11DRV_wglMakeContextCurrentARB
1680 * For OpenGL32 wglMakeContextCurrentARB
1682 BOOL X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE* pDrawDev, X11DRV_PDEVICE* pReadDev, HGLRC hglrc)
1684 BOOL ret;
1685 TRACE("(%p,%p,%p)\n", pDrawDev, pReadDev, hglrc);
1687 if (!has_opengl()) {
1688 ERR("No libGL on this box - disabling OpenGL support !\n");
1689 return 0;
1692 wine_tsx11_lock();
1693 if (hglrc == NULL) {
1694 ret = pglXMakeCurrent(gdi_display, None, NULL);
1695 NtCurrentTeb()->glContext = NULL;
1696 } else {
1697 if (NULL == pglXMakeContextCurrent) {
1698 ret = FALSE;
1699 } else {
1700 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1701 Drawable d_draw = get_glxdrawable(pDrawDev);
1702 Drawable d_read = get_glxdrawable(pReadDev);
1704 if (ctx->ctx == NULL) {
1705 ctx->ctx = pglXCreateContext(gdi_display, ctx->vis, NULL, GetObjectType(pDrawDev->hdc) == OBJ_MEMDC ? False : True);
1706 TRACE(" created a delayed OpenGL context (%p)\n", ctx->ctx);
1708 ctx->hdc = pDrawDev->hdc;
1709 ctx->physDev = pDrawDev;
1710 ctx->pReadDev = pReadDev;
1711 ret = pglXMakeContextCurrent(gdi_display, d_draw, d_read, ctx->ctx);
1712 NtCurrentTeb()->glContext = ctx;
1715 wine_tsx11_unlock();
1717 TRACE(" returning %s\n", (ret ? "True" : "False"));
1718 return ret;
1722 * X11DRV_wglShareLists
1724 * For OpenGL32 wglShaderLists.
1726 BOOL X11DRV_wglShareLists(HGLRC hglrc1, HGLRC hglrc2) {
1727 Wine_GLContext *org = (Wine_GLContext *) hglrc1;
1728 Wine_GLContext *dest = (Wine_GLContext *) hglrc2;
1730 TRACE("(%p, %p)\n", org, dest);
1732 if (!has_opengl()) {
1733 ERR("No libGL on this box - disabling OpenGL support !\n");
1734 return 0;
1737 if (NULL != dest && dest->ctx != NULL) {
1738 ERR("Could not share display lists, context already created !\n");
1739 return FALSE;
1740 } else {
1741 if (org->ctx == NULL) {
1742 wine_tsx11_lock();
1743 describeContext(org);
1745 if(org->vis)
1746 org->ctx = pglXCreateContext(gdi_display, org->vis, NULL, GetObjectType(org->hdc) == OBJ_MEMDC ? False : True);
1747 else /* Create a GLX Context for a pbuffer */
1748 org->ctx = pglXCreateNewContext(gdi_display, org->fmt->fbconfig, org->fmt->render_type, NULL, True);
1749 wine_tsx11_unlock();
1750 TRACE(" created a delayed OpenGL context (%p) for Wine context %p\n", org->ctx, org);
1752 if (NULL != dest) {
1753 wine_tsx11_lock();
1754 describeContext(dest);
1755 /* Create the destination context with display lists shared */
1756 if(dest->vis)
1757 dest->ctx = pglXCreateContext(gdi_display, dest->vis, org->ctx, GetObjectType(org->hdc) == OBJ_MEMDC ? False : True);
1758 else /* Create a GLX Context for a pbuffer */
1759 dest->ctx = pglXCreateNewContext(gdi_display, dest->fmt->fbconfig, dest->fmt->render_type, org->ctx, True);
1760 wine_tsx11_unlock();
1761 TRACE(" created a delayed OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest->ctx, dest, org->ctx);
1762 return TRUE;
1765 return FALSE;
1768 static BOOL internal_wglUseFontBitmaps(HDC hdc, DWORD first, DWORD count, DWORD listBase, DWORD (WINAPI *GetGlyphOutline_ptr)(HDC,UINT,UINT,LPGLYPHMETRICS,DWORD,LPVOID,const MAT2*))
1770 /* We are running using client-side rendering fonts... */
1771 GLYPHMETRICS gm;
1772 unsigned int glyph;
1773 int size = 0;
1774 void *bitmap = NULL, *gl_bitmap = NULL;
1775 int org_alignment;
1777 wine_tsx11_lock();
1778 pglGetIntegerv(GL_UNPACK_ALIGNMENT, &org_alignment);
1779 pglPixelStorei(GL_UNPACK_ALIGNMENT, 4);
1780 wine_tsx11_unlock();
1782 for (glyph = first; glyph < first + count; glyph++) {
1783 unsigned int needed_size = GetGlyphOutline_ptr(hdc, glyph, GGO_BITMAP, &gm, 0, NULL, NULL);
1784 int height, width_int;
1786 TRACE("Glyph : %3d / List : %d\n", glyph, listBase);
1787 if (needed_size == GDI_ERROR) {
1788 TRACE(" - needed size : %d (GDI_ERROR)\n", needed_size);
1789 goto error;
1790 } else {
1791 TRACE(" - needed size : %d\n", needed_size);
1794 if (needed_size > size) {
1795 size = needed_size;
1796 HeapFree(GetProcessHeap(), 0, bitmap);
1797 HeapFree(GetProcessHeap(), 0, gl_bitmap);
1798 bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
1799 gl_bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
1801 if (GetGlyphOutline_ptr(hdc, glyph, GGO_BITMAP, &gm, size, bitmap, NULL) == GDI_ERROR) goto error;
1802 if (TRACE_ON(opengl)) {
1803 unsigned int height, width, bitmask;
1804 unsigned char *bitmap_ = (unsigned char *) bitmap;
1806 TRACE(" - bbox : %d x %d\n", gm.gmBlackBoxX, gm.gmBlackBoxY);
1807 TRACE(" - origin : (%d , %d)\n", gm.gmptGlyphOrigin.x, gm.gmptGlyphOrigin.y);
1808 TRACE(" - increment : %d - %d\n", gm.gmCellIncX, gm.gmCellIncY);
1809 if (needed_size != 0) {
1810 TRACE(" - bitmap :\n");
1811 for (height = 0; height < gm.gmBlackBoxY; height++) {
1812 TRACE(" ");
1813 for (width = 0, bitmask = 0x80; width < gm.gmBlackBoxX; width++, bitmask >>= 1) {
1814 if (bitmask == 0) {
1815 bitmap_ += 1;
1816 bitmask = 0x80;
1818 if (*bitmap_ & bitmask)
1819 TRACE("*");
1820 else
1821 TRACE(" ");
1823 bitmap_ += (4 - ((UINT_PTR)bitmap_ & 0x03));
1824 TRACE("\n");
1829 /* In OpenGL, the bitmap is drawn from the bottom to the top... So we need to invert the
1830 * glyph for it to be drawn properly.
1832 if (needed_size != 0) {
1833 width_int = (gm.gmBlackBoxX + 31) / 32;
1834 for (height = 0; height < gm.gmBlackBoxY; height++) {
1835 int width;
1836 for (width = 0; width < width_int; width++) {
1837 ((int *) gl_bitmap)[(gm.gmBlackBoxY - height - 1) * width_int + width] =
1838 ((int *) bitmap)[height * width_int + width];
1843 wine_tsx11_lock();
1844 pglNewList(listBase++, GL_COMPILE);
1845 if (needed_size != 0) {
1846 pglBitmap(gm.gmBlackBoxX, gm.gmBlackBoxY,
1847 0 - (int) gm.gmptGlyphOrigin.x, (int) gm.gmBlackBoxY - (int) gm.gmptGlyphOrigin.y,
1848 gm.gmCellIncX, gm.gmCellIncY,
1849 gl_bitmap);
1850 } else {
1851 /* This is the case of 'empty' glyphs like the space character */
1852 pglBitmap(0, 0, 0, 0, gm.gmCellIncX, gm.gmCellIncY, NULL);
1854 pglEndList();
1855 wine_tsx11_unlock();
1858 wine_tsx11_lock();
1859 pglPixelStorei(GL_UNPACK_ALIGNMENT, org_alignment);
1860 wine_tsx11_unlock();
1862 HeapFree(GetProcessHeap(), 0, bitmap);
1863 HeapFree(GetProcessHeap(), 0, gl_bitmap);
1864 return TRUE;
1866 error:
1867 wine_tsx11_lock();
1868 pglPixelStorei(GL_UNPACK_ALIGNMENT, org_alignment);
1869 wine_tsx11_unlock();
1871 HeapFree(GetProcessHeap(), 0, bitmap);
1872 HeapFree(GetProcessHeap(), 0, gl_bitmap);
1873 return FALSE;
1877 * X11DRV_wglUseFontBitmapsA
1879 * For OpenGL32 wglUseFontBitmapsA.
1881 BOOL X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
1883 Font fid = physDev->font;
1885 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev->hdc, first, count, listBase, fid);
1887 if (!has_opengl()) {
1888 ERR("No libGL on this box - disabling OpenGL support !\n");
1889 return 0;
1892 if (fid == 0) {
1893 return internal_wglUseFontBitmaps(physDev->hdc, first, count, listBase, GetGlyphOutlineA);
1896 wine_tsx11_lock();
1897 /* I assume that the glyphs are at the same position for X and for Windows */
1898 pglXUseXFont(fid, first, count, listBase);
1899 wine_tsx11_unlock();
1900 return TRUE;
1904 * X11DRV_wglUseFontBitmapsW
1906 * For OpenGL32 wglUseFontBitmapsW.
1908 BOOL X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
1910 Font fid = physDev->font;
1912 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev->hdc, first, count, listBase, fid);
1914 if (!has_opengl()) {
1915 ERR("No libGL on this box - disabling OpenGL support !\n");
1916 return 0;
1919 if (fid == 0) {
1920 return internal_wglUseFontBitmaps(physDev->hdc, first, count, listBase, GetGlyphOutlineW);
1923 WARN("Using the glX API for the WCHAR variant - some characters may come out incorrectly !\n");
1925 wine_tsx11_lock();
1926 /* I assume that the glyphs are at the same position for X and for Windows */
1927 pglXUseXFont(fid, first, count, listBase);
1928 wine_tsx11_unlock();
1929 return TRUE;
1932 static void WINAPI X11DRV_wglDisable(GLenum cap)
1934 if (cap == GL_SCISSOR_TEST)
1936 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
1938 if (ctx)
1939 ctx->scissor_enabled = FALSE;
1941 else
1943 wine_tsx11_lock();
1944 pglDisable(cap);
1945 wine_tsx11_unlock();
1949 static void WINAPI X11DRV_wglEnable(GLenum cap)
1951 if (cap == GL_SCISSOR_TEST)
1953 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
1955 if (ctx)
1956 ctx->scissor_enabled = TRUE;
1958 else
1960 wine_tsx11_lock();
1961 pglEnable(cap);
1962 wine_tsx11_unlock();
1966 /* WGL helper function which handles differences in glGetIntegerv from WGL and GLX */
1967 static void WINAPI X11DRV_wglGetIntegerv(GLenum pname, GLint* params)
1969 wine_tsx11_lock();
1970 switch(pname)
1972 case GL_DEPTH_BITS:
1974 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
1976 pglGetIntegerv(pname, params);
1978 * if we cannot find a Wine Context
1979 * we only have the default wine desktop context,
1980 * so if we have only a 24 depth say we have 32
1982 if (!ctx && *params == 24) {
1983 *params = 32;
1985 TRACE("returns GL_DEPTH_BITS as '%d'\n", *params);
1986 break;
1988 case GL_ALPHA_BITS:
1990 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
1992 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_ALPHA_SIZE, params);
1993 TRACE("returns GL_ALPHA_BITS as '%d'\n", *params);
1994 break;
1996 default:
1997 pglGetIntegerv(pname, params);
1998 break;
2000 wine_tsx11_unlock();
2003 static GLboolean WINAPI X11DRV_wglIsEnabled(GLenum cap)
2005 GLboolean enabled = False;
2007 if (cap == GL_SCISSOR_TEST)
2009 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
2011 if (ctx)
2012 enabled = ctx->scissor_enabled;
2014 else
2016 wine_tsx11_lock();
2017 enabled = pglIsEnabled(cap);
2018 wine_tsx11_unlock();
2020 return enabled;
2023 static void WINAPI X11DRV_wglScissor(GLint x, GLint y, GLsizei width, GLsizei height)
2025 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
2027 if (ctx)
2029 ctx->scissor.left = x;
2030 ctx->scissor.top = y;
2031 ctx->scissor.right = x + width;
2032 ctx->scissor.bottom = y + height;
2034 sync_current_drawable(TRUE);
2038 static void WINAPI X11DRV_wglViewport(GLint x, GLint y, GLsizei width, GLsizei height)
2040 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
2042 if (ctx)
2044 ctx->viewport.left = x;
2045 ctx->viewport.top = y;
2046 ctx->viewport.right = x + width;
2047 ctx->viewport.bottom = y + height;
2049 sync_current_drawable(TRUE);
2054 * X11DRV_wglGetExtensionsStringARB
2056 * WGL_ARB_extensions_string: wglGetExtensionsStringARB
2058 static const char * WINAPI X11DRV_wglGetExtensionsStringARB(HDC hdc) {
2059 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
2060 return WineGLInfo.wglExtensions;
2064 * X11DRV_wglCreatePbufferARB
2066 * WGL_ARB_pbuffer: wglCreatePbufferARB
2068 static HPBUFFERARB WINAPI X11DRV_wglCreatePbufferARB(HDC hdc, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList)
2070 Wine_GLPBuffer* object = NULL;
2071 WineGLPixelFormat *fmt = NULL;
2072 int nCfgs = 0;
2073 int attribs[256];
2074 int nAttribs = 0;
2076 TRACE("(%p, %d, %d, %d, %p)\n", hdc, iPixelFormat, iWidth, iHeight, piAttribList);
2078 if (0 >= iPixelFormat) {
2079 ERR("(%p): unexpected iPixelFormat(%d) <= 0, returns NULL\n", hdc, iPixelFormat);
2080 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
2081 return NULL; /* unexpected error */
2084 /* Convert the WGL pixelformat to a GLX format, if it fails then the format is invalid */
2085 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nCfgs);
2086 if(!fmt) {
2087 ERR("(%p): unexpected iPixelFormat(%d) > nFormats(%d), returns NULL\n", hdc, iPixelFormat, nCfgs);
2088 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
2089 goto create_failed; /* unexpected error */
2092 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(Wine_GLPBuffer));
2093 if (NULL == object) {
2094 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
2095 goto create_failed; /* unexpected error */
2097 object->hdc = hdc;
2098 object->display = gdi_display;
2099 object->width = iWidth;
2100 object->height = iHeight;
2101 object->fmt = fmt;
2103 PUSH2(attribs, GLX_PBUFFER_WIDTH, iWidth);
2104 PUSH2(attribs, GLX_PBUFFER_HEIGHT, iHeight);
2105 while (piAttribList && 0 != *piAttribList) {
2106 int attr_v;
2107 switch (*piAttribList) {
2108 case WGL_PBUFFER_LARGEST_ARB: {
2109 ++piAttribList;
2110 attr_v = *piAttribList;
2111 TRACE("WGL_LARGEST_PBUFFER_ARB = %d\n", attr_v);
2112 PUSH2(attribs, GLX_LARGEST_PBUFFER, attr_v);
2113 break;
2116 case WGL_TEXTURE_FORMAT_ARB: {
2117 ++piAttribList;
2118 attr_v = *piAttribList;
2119 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as %x\n", attr_v);
2120 if (use_render_texture_ati) {
2121 int type = 0;
2122 switch (attr_v) {
2123 case WGL_NO_TEXTURE_ARB: type = GLX_NO_TEXTURE_ATI; break ;
2124 case WGL_TEXTURE_RGB_ARB: type = GLX_TEXTURE_RGB_ATI; break ;
2125 case WGL_TEXTURE_RGBA_ARB: type = GLX_TEXTURE_RGBA_ATI; break ;
2126 default:
2127 SetLastError(ERROR_INVALID_DATA);
2128 goto create_failed;
2130 object->use_render_texture = 1;
2131 PUSH2(attribs, GLX_TEXTURE_FORMAT_ATI, type);
2132 } else {
2133 if (WGL_NO_TEXTURE_ARB == attr_v) {
2134 object->use_render_texture = 0;
2135 } else {
2136 if (!use_render_texture_emulation) {
2137 SetLastError(ERROR_INVALID_DATA);
2138 goto create_failed;
2140 switch (attr_v) {
2141 case WGL_TEXTURE_RGB_ARB:
2142 object->use_render_texture = GL_RGB;
2143 object->texture_bpp = 3;
2144 object->texture_format = GL_RGB;
2145 object->texture_type = GL_UNSIGNED_BYTE;
2146 break;
2147 case WGL_TEXTURE_RGBA_ARB:
2148 object->use_render_texture = GL_RGBA;
2149 object->texture_bpp = 4;
2150 object->texture_format = GL_RGBA;
2151 object->texture_type = GL_UNSIGNED_BYTE;
2152 break;
2154 /* WGL_FLOAT_COMPONENTS_NV */
2155 case WGL_TEXTURE_FLOAT_R_NV:
2156 object->use_render_texture = GL_FLOAT_R_NV;
2157 object->texture_bpp = 4;
2158 object->texture_format = GL_RED;
2159 object->texture_type = GL_FLOAT;
2160 break;
2161 case WGL_TEXTURE_FLOAT_RG_NV:
2162 object->use_render_texture = GL_FLOAT_RG_NV;
2163 object->texture_bpp = 8;
2164 object->texture_format = GL_LUMINANCE_ALPHA;
2165 object->texture_type = GL_FLOAT;
2166 break;
2167 case WGL_TEXTURE_FLOAT_RGB_NV:
2168 object->use_render_texture = GL_FLOAT_RGB_NV;
2169 object->texture_bpp = 12;
2170 object->texture_format = GL_RGB;
2171 object->texture_type = GL_FLOAT;
2172 break;
2173 case WGL_TEXTURE_FLOAT_RGBA_NV:
2174 object->use_render_texture = GL_FLOAT_RGBA_NV;
2175 object->texture_bpp = 16;
2176 object->texture_format = GL_RGBA;
2177 object->texture_type = GL_FLOAT;
2178 break;
2179 default:
2180 ERR("Unknown texture format: %x\n", attr_v);
2181 SetLastError(ERROR_INVALID_DATA);
2182 goto create_failed;
2186 break;
2189 case WGL_TEXTURE_TARGET_ARB: {
2190 ++piAttribList;
2191 attr_v = *piAttribList;
2192 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as %x\n", attr_v);
2193 if (use_render_texture_ati) {
2194 int type = 0;
2195 switch (attr_v) {
2196 case WGL_NO_TEXTURE_ARB: type = GLX_NO_TEXTURE_ATI; break ;
2197 case WGL_TEXTURE_CUBE_MAP_ARB: type = GLX_TEXTURE_CUBE_MAP_ATI; break ;
2198 case WGL_TEXTURE_1D_ARB: type = GLX_TEXTURE_1D_ATI; break ;
2199 case WGL_TEXTURE_2D_ARB: type = GLX_TEXTURE_2D_ATI; break ;
2200 default:
2201 SetLastError(ERROR_INVALID_DATA);
2202 goto create_failed;
2204 PUSH2(attribs, GLX_TEXTURE_TARGET_ATI, type);
2205 } else {
2206 if (WGL_NO_TEXTURE_ARB == attr_v) {
2207 object->texture_target = 0;
2208 } else {
2209 if (!use_render_texture_emulation) {
2210 SetLastError(ERROR_INVALID_DATA);
2211 goto create_failed;
2213 switch (attr_v) {
2214 case WGL_TEXTURE_CUBE_MAP_ARB: {
2215 if (iWidth != iHeight) {
2216 SetLastError(ERROR_INVALID_DATA);
2217 goto create_failed;
2219 object->texture_target = GL_TEXTURE_CUBE_MAP;
2220 object->texture_bind_target = GL_TEXTURE_BINDING_CUBE_MAP;
2221 break;
2223 case WGL_TEXTURE_1D_ARB: {
2224 if (1 != iHeight) {
2225 SetLastError(ERROR_INVALID_DATA);
2226 goto create_failed;
2228 object->texture_target = GL_TEXTURE_1D;
2229 object->texture_bind_target = GL_TEXTURE_BINDING_1D;
2230 break;
2232 case WGL_TEXTURE_2D_ARB: {
2233 object->texture_target = GL_TEXTURE_2D;
2234 object->texture_bind_target = GL_TEXTURE_BINDING_2D;
2235 break;
2237 case WGL_TEXTURE_RECTANGLE_NV: {
2238 object->texture_target = GL_TEXTURE_RECTANGLE_NV;
2239 object->texture_bind_target = GL_TEXTURE_BINDING_RECTANGLE_NV;
2240 break;
2242 default:
2243 ERR("Unknown texture target: %x\n", attr_v);
2244 SetLastError(ERROR_INVALID_DATA);
2245 goto create_failed;
2249 break;
2252 case WGL_MIPMAP_TEXTURE_ARB: {
2253 ++piAttribList;
2254 attr_v = *piAttribList;
2255 TRACE("WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as %x\n", attr_v);
2256 if (use_render_texture_ati) {
2257 PUSH2(attribs, GLX_MIPMAP_TEXTURE_ATI, attr_v);
2258 } else {
2259 if (!use_render_texture_emulation) {
2260 SetLastError(ERROR_INVALID_DATA);
2261 goto create_failed;
2264 break;
2267 ++piAttribList;
2270 PUSH1(attribs, None);
2271 object->drawable = pglXCreatePbuffer(gdi_display, fmt->fbconfig, attribs);
2272 TRACE("new Pbuffer drawable as %p\n", (void*) object->drawable);
2273 if (!object->drawable) {
2274 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
2275 goto create_failed; /* unexpected error */
2277 TRACE("->(%p)\n", object);
2278 return (HPBUFFERARB) object;
2280 create_failed:
2281 HeapFree(GetProcessHeap(), 0, object);
2282 TRACE("->(FAILED)\n");
2283 return (HPBUFFERARB) NULL;
2287 * X11DRV_wglDestroyPbufferARB
2289 * WGL_ARB_pbuffer: wglDestroyPbufferARB
2291 static GLboolean WINAPI X11DRV_wglDestroyPbufferARB(HPBUFFERARB hPbuffer)
2293 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2294 TRACE("(%p)\n", hPbuffer);
2295 if (NULL == object) {
2296 SetLastError(ERROR_INVALID_HANDLE);
2297 return GL_FALSE;
2299 pglXDestroyPbuffer(object->display, object->drawable);
2300 HeapFree(GetProcessHeap(), 0, object);
2301 return GL_TRUE;
2305 * X11DRV_wglGetPbufferDCARB
2307 * WGL_ARB_pbuffer: wglGetPbufferDCARB
2308 * The function wglGetPbufferDCARB returns a device context for a pbuffer.
2309 * Gdi32 implements the part of this function which creates a device context.
2310 * This part associates the physDev with the X drawable of the pbuffer.
2312 HDC X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE *physDev, HPBUFFERARB hPbuffer)
2314 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2315 if (NULL == object) {
2316 SetLastError(ERROR_INVALID_HANDLE);
2317 return NULL;
2320 /* The function wglGetPbufferDCARB returns a DC to which the pbuffer can be connected.
2321 * All formats in our pixelformat list are compatible with each other and the main drawable. */
2322 physDev->current_pf = object->fmt->iPixelFormat;
2323 physDev->drawable = object->drawable;
2324 SetRect( &physDev->drawable_rect, 0, 0, object->width, object->height );
2325 physDev->dc_rect = physDev->drawable_rect;
2327 TRACE("(%p)->(%p)\n", hPbuffer, physDev->hdc);
2328 return physDev->hdc;
2332 * X11DRV_wglQueryPbufferARB
2334 * WGL_ARB_pbuffer: wglQueryPbufferARB
2336 static GLboolean WINAPI X11DRV_wglQueryPbufferARB(HPBUFFERARB hPbuffer, int iAttribute, int *piValue)
2338 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2339 TRACE("(%p, 0x%x, %p)\n", hPbuffer, iAttribute, piValue);
2340 if (NULL == object) {
2341 SetLastError(ERROR_INVALID_HANDLE);
2342 return GL_FALSE;
2344 switch (iAttribute) {
2345 case WGL_PBUFFER_WIDTH_ARB:
2346 pglXQueryDrawable(object->display, object->drawable, GLX_WIDTH, (unsigned int*) piValue);
2347 break;
2348 case WGL_PBUFFER_HEIGHT_ARB:
2349 pglXQueryDrawable(object->display, object->drawable, GLX_HEIGHT, (unsigned int*) piValue);
2350 break;
2352 case WGL_PBUFFER_LOST_ARB:
2353 /* GLX Pbuffers cannot be lost by default. We can support this by
2354 * setting GLX_PRESERVED_CONTENTS to False and using glXSelectEvent
2355 * to receive pixel buffer clobber events, however that may or may
2356 * not give any benefit */
2357 *piValue = GL_FALSE;
2358 break;
2360 case WGL_TEXTURE_FORMAT_ARB:
2361 if (use_render_texture_ati) {
2362 unsigned int tmp;
2363 int type = WGL_NO_TEXTURE_ARB;
2364 pglXQueryDrawable(object->display, object->drawable, GLX_TEXTURE_FORMAT_ATI, &tmp);
2365 switch (tmp) {
2366 case GLX_NO_TEXTURE_ATI: type = WGL_NO_TEXTURE_ARB; break ;
2367 case GLX_TEXTURE_RGB_ATI: type = WGL_TEXTURE_RGB_ARB; break ;
2368 case GLX_TEXTURE_RGBA_ATI: type = WGL_TEXTURE_RGBA_ARB; break ;
2370 *piValue = type;
2371 } else {
2372 if (!object->use_render_texture) {
2373 *piValue = WGL_NO_TEXTURE_ARB;
2374 } else {
2375 if (!use_render_texture_emulation) {
2376 SetLastError(ERROR_INVALID_HANDLE);
2377 return GL_FALSE;
2379 switch(object->use_render_texture) {
2380 case GL_RGB:
2381 *piValue = WGL_TEXTURE_RGB_ARB;
2382 break;
2383 case GL_RGBA:
2384 *piValue = WGL_TEXTURE_RGBA_ARB;
2385 break;
2386 /* WGL_FLOAT_COMPONENTS_NV */
2387 case GL_FLOAT_R_NV:
2388 *piValue = WGL_TEXTURE_FLOAT_R_NV;
2389 break;
2390 case GL_FLOAT_RG_NV:
2391 *piValue = WGL_TEXTURE_FLOAT_RG_NV;
2392 break;
2393 case GL_FLOAT_RGB_NV:
2394 *piValue = WGL_TEXTURE_FLOAT_RGB_NV;
2395 break;
2396 case GL_FLOAT_RGBA_NV:
2397 *piValue = WGL_TEXTURE_FLOAT_RGBA_NV;
2398 break;
2399 default:
2400 ERR("Unknown texture format: %x\n", object->use_render_texture);
2404 break;
2406 case WGL_TEXTURE_TARGET_ARB:
2407 if (use_render_texture_ati) {
2408 unsigned int tmp;
2409 int type = WGL_NO_TEXTURE_ARB;
2410 pglXQueryDrawable(object->display, object->drawable, GLX_TEXTURE_TARGET_ATI, &tmp);
2411 switch (tmp) {
2412 case GLX_NO_TEXTURE_ATI: type = WGL_NO_TEXTURE_ARB; break ;
2413 case GLX_TEXTURE_CUBE_MAP_ATI: type = WGL_TEXTURE_CUBE_MAP_ARB; break ;
2414 case GLX_TEXTURE_1D_ATI: type = WGL_TEXTURE_1D_ARB; break ;
2415 case GLX_TEXTURE_2D_ATI: type = WGL_TEXTURE_2D_ARB; break ;
2417 *piValue = type;
2418 } else {
2419 if (!object->texture_target) {
2420 *piValue = WGL_NO_TEXTURE_ARB;
2421 } else {
2422 if (!use_render_texture_emulation) {
2423 SetLastError(ERROR_INVALID_DATA);
2424 return GL_FALSE;
2426 switch (object->texture_target) {
2427 case GL_TEXTURE_1D: *piValue = WGL_TEXTURE_1D_ARB; break;
2428 case GL_TEXTURE_2D: *piValue = WGL_TEXTURE_2D_ARB; break;
2429 case GL_TEXTURE_CUBE_MAP: *piValue = WGL_TEXTURE_CUBE_MAP_ARB; break;
2430 case GL_TEXTURE_RECTANGLE_NV: *piValue = WGL_TEXTURE_RECTANGLE_NV; break;
2434 break;
2436 case WGL_MIPMAP_TEXTURE_ARB:
2437 if (use_render_texture_ati) {
2438 pglXQueryDrawable(object->display, object->drawable, GLX_MIPMAP_TEXTURE_ATI, (unsigned int*) piValue);
2439 } else {
2440 *piValue = GL_FALSE; /** don't support that */
2441 FIXME("unsupported WGL_ARB_render_texture attribute query for 0x%x\n", iAttribute);
2443 break;
2445 default:
2446 FIXME("unexpected attribute %x\n", iAttribute);
2447 break;
2450 return GL_TRUE;
2454 * X11DRV_wglReleasePbufferDCARB
2456 * WGL_ARB_pbuffer: wglReleasePbufferDCARB
2458 static int WINAPI X11DRV_wglReleasePbufferDCARB(HPBUFFERARB hPbuffer, HDC hdc)
2460 TRACE("(%p, %p)\n", hPbuffer, hdc);
2461 DeleteDC(hdc);
2462 return 0;
2466 * X11DRV_wglSetPbufferAttribARB
2468 * WGL_ARB_pbuffer: wglSetPbufferAttribARB
2470 static GLboolean WINAPI X11DRV_wglSetPbufferAttribARB(HPBUFFERARB hPbuffer, const int *piAttribList)
2472 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2473 WARN("(%p, %p): alpha-testing, report any problem\n", hPbuffer, piAttribList);
2474 if (NULL == object) {
2475 SetLastError(ERROR_INVALID_HANDLE);
2476 return GL_FALSE;
2478 if (!object->use_render_texture) {
2479 SetLastError(ERROR_INVALID_HANDLE);
2480 return GL_FALSE;
2482 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
2483 return GL_TRUE;
2485 if (NULL != pglXDrawableAttribATI) {
2486 if (use_render_texture_ati) {
2487 FIXME("Need conversion for GLX_ATI_render_texture\n");
2489 return pglXDrawableAttribATI(object->display, object->drawable, piAttribList);
2491 return GL_FALSE;
2495 * X11DRV_wglChoosePixelFormatARB
2497 * WGL_ARB_pixel_format: wglChoosePixelFormatARB
2499 static GLboolean WINAPI X11DRV_wglChoosePixelFormatARB(HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats)
2501 int gl_test = 0;
2502 int attribs[256];
2503 int nAttribs = 0;
2504 GLXFBConfig* cfgs = NULL;
2505 int nCfgs = 0;
2506 UINT it;
2507 int fmt_id;
2508 WineGLPixelFormat *fmt;
2509 int pfmt_it = 0;
2510 int run;
2512 TRACE("(%p, %p, %p, %d, %p, %p): hackish\n", hdc, piAttribIList, pfAttribFList, nMaxFormats, piFormats, nNumFormats);
2513 if (NULL != pfAttribFList) {
2514 FIXME("unused pfAttribFList\n");
2517 nAttribs = ConvertAttribWGLtoGLX(piAttribIList, attribs, NULL);
2518 if (-1 == nAttribs) {
2519 WARN("Cannot convert WGL to GLX attributes\n");
2520 return GL_FALSE;
2522 PUSH1(attribs, None);
2524 /* Search for FB configurations matching the requirements in attribs */
2525 cfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribs, &nCfgs);
2526 if (NULL == cfgs) {
2527 WARN("Compatible Pixel Format not found\n");
2528 return GL_FALSE;
2531 /* Loop through all matching formats and check if they are suitable.
2532 * Note that this function should at max return nMaxFormats different formats */
2533 for(run=0; run < 2; run++)
2535 for (it = 0; it < nCfgs; ++it) {
2536 gl_test = pglXGetFBConfigAttrib(gdi_display, cfgs[it], GLX_FBCONFIG_ID, &fmt_id);
2537 if (gl_test) {
2538 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
2539 continue;
2542 /* Search for the format in our list of compatible formats */
2543 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fmt_id);
2544 if(!fmt)
2545 continue;
2547 /* During the first run we only want onscreen formats and during the second only offscreen 'XOR' */
2548 if( ((run == 0) && fmt->offscreenOnly) || ((run == 1) && !fmt->offscreenOnly) )
2549 continue;
2551 if(pfmt_it < nMaxFormats) {
2552 piFormats[pfmt_it] = fmt->iPixelFormat;
2553 TRACE("at %d/%d found FBCONFIG_ID 0x%x (%d)\n", it + 1, nCfgs, fmt_id, piFormats[pfmt_it]);
2555 pfmt_it++;
2559 *nNumFormats = pfmt_it;
2560 /** free list */
2561 XFree(cfgs);
2562 return GL_TRUE;
2566 * X11DRV_wglGetPixelFormatAttribivARB
2568 * WGL_ARB_pixel_format: wglGetPixelFormatAttribivARB
2570 static GLboolean WINAPI X11DRV_wglGetPixelFormatAttribivARB(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues)
2572 UINT i;
2573 WineGLPixelFormat *fmt = NULL;
2574 int hTest;
2575 int tmp;
2576 int curGLXAttr = 0;
2577 int nWGLFormats = 0;
2579 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, piValues);
2581 if (0 < iLayerPlane) {
2582 FIXME("unsupported iLayerPlane(%d) > 0, returns FALSE\n", iLayerPlane);
2583 return GL_FALSE;
2586 /* Convert the WGL pixelformat to a GLX one, if this fails then most likely the iPixelFormat isn't supoprted.
2587 * We don't have to fail yet as a program can specify an invaled iPixelFormat (lets say 0) if it wants to query
2588 * the number of supported WGL formats. Whether the iPixelFormat is valid is handled in the for-loop below. */
2589 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nWGLFormats);
2590 if(!fmt) {
2591 WARN("Unable to convert iPixelFormat %d to a GLX one!\n", iPixelFormat);
2594 for (i = 0; i < nAttributes; ++i) {
2595 const int curWGLAttr = piAttributes[i];
2596 TRACE("pAttr[%d] = %x\n", i, curWGLAttr);
2598 switch (curWGLAttr) {
2599 case WGL_NUMBER_PIXEL_FORMATS_ARB:
2600 piValues[i] = nWGLFormats;
2601 continue;
2603 case WGL_SUPPORT_OPENGL_ARB:
2604 piValues[i] = GL_TRUE;
2605 continue;
2607 case WGL_ACCELERATION_ARB:
2608 curGLXAttr = GLX_CONFIG_CAVEAT;
2609 if (!fmt) goto pix_error;
2610 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2611 if (hTest) goto get_error;
2612 switch (tmp) {
2613 case GLX_NONE: piValues[i] = WGL_FULL_ACCELERATION_ARB; break;
2614 case GLX_SLOW_CONFIG: piValues[i] = WGL_GENERIC_ACCELERATION_ARB; break;
2615 case GLX_NON_CONFORMANT_CONFIG: piValues[i] = WGL_FULL_ACCELERATION_ARB; break;
2616 default:
2617 ERR("unexpected Config Caveat(%x)\n", tmp);
2618 piValues[i] = WGL_NO_ACCELERATION_ARB;
2620 continue;
2622 case WGL_TRANSPARENT_ARB:
2623 curGLXAttr = GLX_TRANSPARENT_TYPE;
2624 if (!fmt) goto pix_error;
2625 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2626 if (hTest) goto get_error;
2627 piValues[i] = GL_FALSE;
2628 if (GLX_NONE != tmp) piValues[i] = GL_TRUE;
2629 continue;
2631 case WGL_PIXEL_TYPE_ARB:
2632 curGLXAttr = GLX_RENDER_TYPE;
2633 if (!fmt) goto pix_error;
2634 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2635 if (hTest) goto get_error;
2636 TRACE("WGL_PIXEL_TYPE_ARB: GLX_RENDER_TYPE = 0x%x\n", tmp);
2637 if (tmp & GLX_RGBA_BIT) { piValues[i] = WGL_TYPE_RGBA_ARB; }
2638 else if (tmp & GLX_COLOR_INDEX_BIT) { piValues[i] = WGL_TYPE_COLORINDEX_ARB; }
2639 else if (tmp & GLX_RGBA_FLOAT_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2640 else if (tmp & GLX_RGBA_FLOAT_ATI_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2641 else {
2642 ERR("unexpected RenderType(%x)\n", tmp);
2643 piValues[i] = WGL_TYPE_RGBA_ARB;
2645 continue;
2647 case WGL_COLOR_BITS_ARB:
2648 curGLXAttr = GLX_BUFFER_SIZE;
2649 break;
2651 case WGL_BIND_TO_TEXTURE_RGB_ARB:
2652 if (use_render_texture_ati) {
2653 curGLXAttr = GLX_BIND_TO_TEXTURE_RGB_ATI;
2654 break;
2656 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
2657 if (use_render_texture_ati) {
2658 curGLXAttr = GLX_BIND_TO_TEXTURE_RGBA_ATI;
2659 break;
2661 if (!use_render_texture_emulation) {
2662 piValues[i] = GL_FALSE;
2663 continue;
2665 curGLXAttr = GLX_RENDER_TYPE;
2666 if (!fmt) goto pix_error;
2667 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2668 if (hTest) goto get_error;
2669 if (GLX_COLOR_INDEX_BIT == tmp) {
2670 piValues[i] = GL_FALSE;
2671 continue;
2673 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2674 if (hTest) goto get_error;
2675 piValues[i] = (tmp & GLX_PBUFFER_BIT) ? GL_TRUE : GL_FALSE;
2676 continue;
2678 case WGL_BLUE_BITS_ARB:
2679 curGLXAttr = GLX_BLUE_SIZE;
2680 break;
2681 case WGL_RED_BITS_ARB:
2682 curGLXAttr = GLX_RED_SIZE;
2683 break;
2684 case WGL_GREEN_BITS_ARB:
2685 curGLXAttr = GLX_GREEN_SIZE;
2686 break;
2687 case WGL_ALPHA_BITS_ARB:
2688 curGLXAttr = GLX_ALPHA_SIZE;
2689 break;
2690 case WGL_DEPTH_BITS_ARB:
2691 curGLXAttr = GLX_DEPTH_SIZE;
2692 break;
2693 case WGL_STENCIL_BITS_ARB:
2694 curGLXAttr = GLX_STENCIL_SIZE;
2695 break;
2696 case WGL_DOUBLE_BUFFER_ARB:
2697 curGLXAttr = GLX_DOUBLEBUFFER;
2698 break;
2699 case WGL_STEREO_ARB:
2700 curGLXAttr = GLX_STEREO;
2701 break;
2702 case WGL_AUX_BUFFERS_ARB:
2703 curGLXAttr = GLX_AUX_BUFFERS;
2704 break;
2706 case WGL_SUPPORT_GDI_ARB:
2707 if (!fmt) goto pix_error;
2708 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &tmp);
2709 if (hTest) goto get_error;
2710 if(tmp) {
2711 piValues[i] = GL_FALSE;
2712 continue;
2714 curGLXAttr = GLX_X_RENDERABLE;
2715 break;
2717 case WGL_DRAW_TO_WINDOW_ARB:
2718 case WGL_DRAW_TO_BITMAP_ARB:
2719 case WGL_DRAW_TO_PBUFFER_ARB:
2720 if (!fmt) goto pix_error;
2721 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2722 if (hTest) goto get_error;
2723 if((curWGLAttr == WGL_DRAW_TO_WINDOW_ARB && (tmp&GLX_WINDOW_BIT)) ||
2724 (curWGLAttr == WGL_DRAW_TO_BITMAP_ARB && (tmp&GLX_PIXMAP_BIT)) ||
2725 (curWGLAttr == WGL_DRAW_TO_PBUFFER_ARB && (tmp&GLX_PBUFFER_BIT)))
2726 piValues[i] = GL_TRUE;
2727 else
2728 piValues[i] = GL_FALSE;
2729 continue;
2731 case WGL_PBUFFER_LARGEST_ARB:
2732 curGLXAttr = GLX_LARGEST_PBUFFER;
2733 break;
2735 case WGL_SAMPLE_BUFFERS_ARB:
2736 curGLXAttr = GLX_SAMPLE_BUFFERS_ARB;
2737 break;
2739 case WGL_SAMPLES_ARB:
2740 curGLXAttr = GLX_SAMPLES_ARB;
2741 break;
2743 case WGL_FLOAT_COMPONENTS_NV:
2744 curGLXAttr = GLX_FLOAT_COMPONENTS_NV;
2745 break;
2747 case WGL_ACCUM_RED_BITS_ARB:
2748 curGLXAttr = GLX_ACCUM_RED_SIZE;
2749 break;
2750 case WGL_ACCUM_GREEN_BITS_ARB:
2751 curGLXAttr = GLX_ACCUM_GREEN_SIZE;
2752 break;
2753 case WGL_ACCUM_BLUE_BITS_ARB:
2754 curGLXAttr = GLX_ACCUM_BLUE_SIZE;
2755 break;
2756 case WGL_ACCUM_ALPHA_BITS_ARB:
2757 curGLXAttr = GLX_ACCUM_ALPHA_SIZE;
2758 break;
2759 case WGL_ACCUM_BITS_ARB:
2760 if (!fmt) goto pix_error;
2761 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &tmp);
2762 if (hTest) goto get_error;
2763 piValues[i] = tmp;
2764 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &tmp);
2765 if (hTest) goto get_error;
2766 piValues[i] += tmp;
2767 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &tmp);
2768 if (hTest) goto get_error;
2769 piValues[i] += tmp;
2770 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &tmp);
2771 if (hTest) goto get_error;
2772 piValues[i] += tmp;
2773 continue;
2775 default:
2776 FIXME("unsupported %x WGL Attribute\n", curWGLAttr);
2779 /* Retrieve a GLX FBConfigAttrib when the attribute to query is valid and
2780 * iPixelFormat != 0. When iPixelFormat is 0 the only value which makes
2781 * sense to query is WGL_NUMBER_PIXEL_FORMATS_ARB.
2783 * TODO: properly test the behavior of wglGetPixelFormatAttrib*v on Windows
2784 * and check which options can work using iPixelFormat=0 and which not.
2785 * A problem would be that this function is an extension. This would
2786 * mean that the behavior could differ between different vendors (ATI, Nvidia, ..).
2788 if (0 != curGLXAttr && iPixelFormat != 0) {
2789 if (!fmt) goto pix_error;
2790 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, piValues + i);
2791 if (hTest) goto get_error;
2792 curGLXAttr = 0;
2793 } else {
2794 piValues[i] = GL_FALSE;
2797 return GL_TRUE;
2799 get_error:
2800 ERR("(%p): unexpected failure on GetFBConfigAttrib(%x) returns FALSE\n", hdc, curGLXAttr);
2801 return GL_FALSE;
2803 pix_error:
2804 ERR("(%p): unexpected iPixelFormat(%d) vs nFormats(%d), returns FALSE\n", hdc, iPixelFormat, nWGLFormats);
2805 return GL_FALSE;
2809 * X11DRV_wglGetPixelFormatAttribfvARB
2811 * WGL_ARB_pixel_format: wglGetPixelFormatAttribfvARB
2813 static GLboolean WINAPI X11DRV_wglGetPixelFormatAttribfvARB(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues)
2815 int *attr;
2816 int ret;
2817 int i;
2819 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, pfValues);
2821 /* Allocate a temporary array to store integer values */
2822 attr = HeapAlloc(GetProcessHeap(), 0, nAttributes * sizeof(int));
2823 if (!attr) {
2824 ERR("couldn't allocate %d array\n", nAttributes);
2825 return GL_FALSE;
2828 /* Piggy-back on wglGetPixelFormatAttribivARB */
2829 ret = X11DRV_wglGetPixelFormatAttribivARB(hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, attr);
2830 if (ret) {
2831 /* Convert integer values to float. Should also check for attributes
2832 that can give decimal values here */
2833 for (i=0; i<nAttributes;i++) {
2834 pfValues[i] = attr[i];
2838 HeapFree(GetProcessHeap(), 0, attr);
2839 return ret;
2843 * X11DRV_wglBindTexImageARB
2845 * WGL_ARB_render_texture: wglBindTexImageARB
2847 static GLboolean WINAPI X11DRV_wglBindTexImageARB(HPBUFFERARB hPbuffer, int iBuffer)
2849 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2850 TRACE("(%p, %d)\n", hPbuffer, iBuffer);
2851 if (NULL == object) {
2852 SetLastError(ERROR_INVALID_HANDLE);
2853 return GL_FALSE;
2855 if (!object->use_render_texture) {
2856 SetLastError(ERROR_INVALID_HANDLE);
2857 return GL_FALSE;
2860 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
2861 static int init = 0;
2862 int prev_binded_texture = 0;
2863 GLXContext prev_context = pglXGetCurrentContext();
2864 Drawable prev_drawable = pglXGetCurrentDrawable();
2865 GLXContext tmp_context;
2867 /* Our render_texture emulation is basic and lacks some features (1D/Cube support).
2868 This is mostly due to lack of demos/games using them. Further the use of glReadPixels
2869 isn't ideal performance wise but I wasn't able to get other ways working.
2871 if(!init) {
2872 init = 1; /* Only show the FIXME once for performance reasons */
2873 FIXME("partial stub!\n");
2876 TRACE("drawable=%p, context=%p\n", (void*)object->drawable, prev_context);
2877 tmp_context = pglXCreateNewContext(gdi_display, object->fmt->fbconfig, object->fmt->render_type, prev_context, True);
2879 pglGetIntegerv(object->texture_bind_target, &prev_binded_texture);
2881 /* Switch to our pbuffer */
2882 pglXMakeCurrent(gdi_display, object->drawable, tmp_context);
2884 /* Make sure that the prev_binded_texture is set as the current texture state isn't shared between contexts.
2885 * After that upload the pbuffer texture data. */
2886 pglBindTexture(object->texture_target, prev_binded_texture);
2887 pglCopyTexImage2D(object->texture_target, 0, object->use_render_texture, 0, 0, object->width, object->height, 0);
2889 /* Switch back to the original drawable and upload the pbuffer-texture */
2890 pglXMakeCurrent(object->display, prev_drawable, prev_context);
2891 pglXDestroyContext(gdi_display, tmp_context);
2892 return GL_TRUE;
2895 if (NULL != pglXBindTexImageATI) {
2896 int buffer;
2898 switch(iBuffer)
2900 case WGL_FRONT_LEFT_ARB:
2901 buffer = GLX_FRONT_LEFT_ATI;
2902 break;
2903 case WGL_FRONT_RIGHT_ARB:
2904 buffer = GLX_FRONT_RIGHT_ATI;
2905 break;
2906 case WGL_BACK_LEFT_ARB:
2907 buffer = GLX_BACK_LEFT_ATI;
2908 break;
2909 case WGL_BACK_RIGHT_ARB:
2910 buffer = GLX_BACK_RIGHT_ATI;
2911 break;
2912 default:
2913 ERR("Unknown iBuffer=%#x\n", iBuffer);
2914 return FALSE;
2917 /* In the sample 'ogl_offscreen_rendering_3' from codesampler.net I get garbage on the screen.
2918 * I'm not sure if that's a bug in the ATI extension or in the program. I think that the program
2919 * expected a single buffering format since it didn't ask for double buffering. A buffer swap
2920 * fixed the program. I don't know what the correct behavior is. On the other hand that demo
2921 * works fine using our pbuffer emulation path.
2923 return pglXBindTexImageATI(object->display, object->drawable, buffer);
2925 return GL_FALSE;
2929 * X11DRV_wglReleaseTexImageARB
2931 * WGL_ARB_render_texture: wglReleaseTexImageARB
2933 static GLboolean WINAPI X11DRV_wglReleaseTexImageARB(HPBUFFERARB hPbuffer, int iBuffer)
2935 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2936 TRACE("(%p, %d)\n", hPbuffer, iBuffer);
2937 if (NULL == object) {
2938 SetLastError(ERROR_INVALID_HANDLE);
2939 return GL_FALSE;
2941 if (!object->use_render_texture) {
2942 SetLastError(ERROR_INVALID_HANDLE);
2943 return GL_FALSE;
2945 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
2946 return GL_TRUE;
2948 if (NULL != pglXReleaseTexImageATI) {
2949 int buffer;
2951 switch(iBuffer)
2953 case WGL_FRONT_LEFT_ARB:
2954 buffer = GLX_FRONT_LEFT_ATI;
2955 break;
2956 case WGL_FRONT_RIGHT_ARB:
2957 buffer = GLX_FRONT_RIGHT_ATI;
2958 break;
2959 case WGL_BACK_LEFT_ARB:
2960 buffer = GLX_BACK_LEFT_ATI;
2961 break;
2962 case WGL_BACK_RIGHT_ARB:
2963 buffer = GLX_BACK_RIGHT_ATI;
2964 break;
2965 default:
2966 ERR("Unknown iBuffer=%#x\n", iBuffer);
2967 return FALSE;
2969 return pglXReleaseTexImageATI(object->display, object->drawable, buffer);
2971 return GL_FALSE;
2975 * X11DRV_wglGetExtensionsStringEXT
2977 * WGL_EXT_extensions_string: wglGetExtensionsStringEXT
2979 static const char * WINAPI X11DRV_wglGetExtensionsStringEXT(void) {
2980 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
2981 return WineGLInfo.wglExtensions;
2985 * X11DRV_wglGetSwapIntervalEXT
2987 * WGL_EXT_swap_control: wglGetSwapIntervalEXT
2989 static int WINAPI X11DRV_wglGetSwapIntervalEXT(VOID) {
2990 FIXME("(),stub!\n");
2991 return swap_interval;
2995 * X11DRV_wglSwapIntervalEXT
2997 * WGL_EXT_swap_control: wglSwapIntervalEXT
2999 static BOOL WINAPI X11DRV_wglSwapIntervalEXT(int interval) {
3000 TRACE("(%d)\n", interval);
3001 swap_interval = interval;
3002 if (NULL != pglXSwapIntervalSGI) {
3003 return 0 == pglXSwapIntervalSGI(interval);
3005 WARN("(): GLX_SGI_swap_control extension seems not supported\n");
3006 return TRUE;
3010 * X11DRV_wglAllocateMemoryNV
3012 * WGL_NV_vertex_array_range: wglAllocateMemoryNV
3014 static void* WINAPI X11DRV_wglAllocateMemoryNV(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority) {
3015 TRACE("(%d, %f, %f, %f)\n", size, readfreq, writefreq, priority );
3016 if (pglXAllocateMemoryNV == NULL)
3017 return NULL;
3019 return pglXAllocateMemoryNV(size, readfreq, writefreq, priority);
3023 * X11DRV_wglFreeMemoryNV
3025 * WGL_NV_vertex_array_range: wglFreeMemoryNV
3027 static void WINAPI X11DRV_wglFreeMemoryNV(GLvoid* pointer) {
3028 TRACE("(%p)\n", pointer);
3029 if (pglXFreeMemoryNV == NULL)
3030 return;
3032 pglXFreeMemoryNV(pointer);
3036 * glxRequireVersion (internal)
3038 * Check if the supported GLX version matches requiredVersion.
3040 static BOOL glxRequireVersion(int requiredVersion)
3042 /* Both requiredVersion and glXVersion[1] contains the minor GLX version */
3043 if(requiredVersion <= WineGLInfo.glxVersion[1])
3044 return TRUE;
3046 return FALSE;
3049 static BOOL glxRequireExtension(const char *requiredExtension)
3051 if (strstr(WineGLInfo.glxExtensions, requiredExtension) == NULL) {
3052 return FALSE;
3055 return TRUE;
3058 static void register_extension_string(const char *ext)
3060 if (WineGLInfo.wglExtensions[0])
3061 strcat(WineGLInfo.wglExtensions, " ");
3062 strcat(WineGLInfo.wglExtensions, ext);
3064 TRACE("'%s'\n", ext);
3067 static BOOL register_extension(const WineGLExtension * ext)
3069 int i;
3071 assert( WineGLExtensionListSize < MAX_EXTENSIONS );
3072 WineGLExtensionList[WineGLExtensionListSize++] = ext;
3074 register_extension_string(ext->extName);
3076 for (i = 0; ext->extEntryPoints[i].funcName; ++i)
3077 TRACE(" - '%s'\n", ext->extEntryPoints[i].funcName);
3079 return TRUE;
3082 static const WineGLExtension WGL_internal_functions =
3086 { "wglDisable", X11DRV_wglDisable },
3087 { "wglEnable", X11DRV_wglEnable },
3088 { "wglGetIntegerv", X11DRV_wglGetIntegerv },
3089 { "wglIsEnabled", X11DRV_wglIsEnabled },
3090 { "wglScissor", X11DRV_wglScissor },
3091 { "wglViewport", X11DRV_wglViewport },
3096 static const WineGLExtension WGL_ARB_extensions_string =
3098 "WGL_ARB_extensions_string",
3100 { "wglGetExtensionsStringARB", X11DRV_wglGetExtensionsStringARB },
3104 static const WineGLExtension WGL_ARB_make_current_read =
3106 "WGL_ARB_make_current_read",
3108 { "wglGetCurrentReadDCARB", X11DRV_wglGetCurrentReadDCARB },
3109 { "wglMakeContextCurrentARB", X11DRV_wglMakeContextCurrentARB },
3113 static const WineGLExtension WGL_ARB_multisample =
3115 "WGL_ARB_multisample",
3118 static const WineGLExtension WGL_ARB_pbuffer =
3120 "WGL_ARB_pbuffer",
3122 { "wglCreatePbufferARB", X11DRV_wglCreatePbufferARB },
3123 { "wglDestroyPbufferARB", X11DRV_wglDestroyPbufferARB },
3124 { "wglGetPbufferDCARB", X11DRV_wglGetPbufferDCARB },
3125 { "wglQueryPbufferARB", X11DRV_wglQueryPbufferARB },
3126 { "wglReleasePbufferDCARB", X11DRV_wglReleasePbufferDCARB },
3127 { "wglSetPbufferAttribARB", X11DRV_wglSetPbufferAttribARB },
3131 static const WineGLExtension WGL_ARB_pixel_format =
3133 "WGL_ARB_pixel_format",
3135 { "wglChoosePixelFormatARB", X11DRV_wglChoosePixelFormatARB },
3136 { "wglGetPixelFormatAttribfvARB", X11DRV_wglGetPixelFormatAttribfvARB },
3137 { "wglGetPixelFormatAttribivARB", X11DRV_wglGetPixelFormatAttribivARB },
3141 static const WineGLExtension WGL_ARB_render_texture =
3143 "WGL_ARB_render_texture",
3145 { "wglBindTexImageARB", X11DRV_wglBindTexImageARB },
3146 { "wglReleaseTexImageARB", X11DRV_wglReleaseTexImageARB },
3150 static const WineGLExtension WGL_EXT_extensions_string =
3152 "WGL_EXT_extensions_string",
3154 { "wglGetExtensionsStringEXT", X11DRV_wglGetExtensionsStringEXT },
3158 static const WineGLExtension WGL_EXT_swap_control =
3160 "WGL_EXT_swap_control",
3162 { "wglSwapIntervalEXT", X11DRV_wglSwapIntervalEXT },
3163 { "wglGetSwapIntervalEXT", X11DRV_wglGetSwapIntervalEXT },
3167 static const WineGLExtension WGL_NV_vertex_array_range =
3169 "WGL_NV_vertex_array_range",
3171 { "wglAllocateMemoryNV", X11DRV_wglAllocateMemoryNV },
3172 { "wglFreeMemoryNV", X11DRV_wglFreeMemoryNV },
3177 * X11DRV_WineGL_LoadExtensions
3179 static void X11DRV_WineGL_LoadExtensions(void)
3181 WineGLInfo.wglExtensions[0] = 0;
3183 /* Load Wine internal functions */
3184 register_extension(&WGL_internal_functions);
3186 /* ARB Extensions */
3188 if(glxRequireExtension("GLX_ARB_fbconfig_float"))
3190 register_extension_string("WGL_ARB_pixel_format_float");
3191 register_extension_string("WGL_ATI_pixel_format_float");
3194 register_extension(&WGL_ARB_extensions_string);
3196 if (glxRequireVersion(3))
3197 register_extension(&WGL_ARB_make_current_read);
3199 if (glxRequireExtension("GLX_ARB_multisample"))
3200 register_extension(&WGL_ARB_multisample);
3202 /* In general pbuffer functionality requires support in the X-server. The functionality is
3203 * available either when the GLX_SGIX_pbuffer is present or when the GLX server version is 1.3.
3204 * All display drivers except for Nvidia's use the GLX module from Xfree86/Xorg which only
3205 * supports GLX 1.2. The endresult is that only Nvidia's drivers support pbuffers.
3207 * The only other drive which has pbuffer support is Ati's FGLRX driver. They provide clientside GLX 1.3 support
3208 * without support in the X-server (which other Mesa based drivers require).
3210 * Support pbuffers when the GLX version is 1.3 and GLX_SGIX_pbuffer is available. Further pbuffers can
3211 * also be supported when GLX_ATI_render_texture is available. This extension depends on pbuffers, so when it
3212 * is available pbuffers must be available too. */
3213 if ( (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer")) || glxRequireExtension("GLX_ATI_render_texture"))
3214 register_extension(&WGL_ARB_pbuffer);
3216 register_extension(&WGL_ARB_pixel_format);
3218 /* Support WGL_ARB_render_texture when there's support or pbuffer based emulation */
3219 if (glxRequireExtension("GLX_ATI_render_texture") ||
3220 glxRequireExtension("GLX_ARB_render_texture") ||
3221 (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer") && use_render_texture_emulation))
3223 register_extension(&WGL_ARB_render_texture);
3225 /* The WGL version of GLX_NV_float_buffer requires render_texture */
3226 if(glxRequireExtension("GLX_NV_float_buffer"))
3227 register_extension_string("WGL_NV_float_buffer");
3229 /* Again there's no GLX equivalent for this extension, so depend on the required GL extension */
3230 if(strstr(WineGLInfo.glExtensions, "GL_NV_texture_rectangle") != NULL)
3231 register_extension_string("WGL_NV_texture_rectangle");
3234 /* EXT Extensions */
3236 register_extension(&WGL_EXT_extensions_string);
3238 /* Load this extension even when it isn't backed by a GLX extension because it is has been around for ages.
3239 * Games like Call of Duty and K.O.T.O.R. rely on it. Further our emulation is good enough. */
3240 register_extension(&WGL_EXT_swap_control);
3242 /* The OpenGL extension GL_NV_vertex_array_range adds wgl/glX functions which aren't exported as 'real' wgl/glX extensions. */
3243 if(strstr(WineGLInfo.glExtensions, "GL_NV_vertex_array_range") != NULL)
3244 register_extension(&WGL_NV_vertex_array_range);
3248 static XID create_glxpixmap(X11DRV_PDEVICE *physDev)
3250 GLXPixmap ret;
3251 XVisualInfo *vis;
3252 XVisualInfo template;
3253 int num;
3255 wine_tsx11_lock();
3257 /* Retrieve the visualid from our main visual which is the only visual we can use */
3258 template.visualid = XVisualIDFromVisual(visual);
3259 vis = XGetVisualInfo(gdi_display, VisualIDMask, &template, &num);
3261 ret = pglXCreateGLXPixmap(gdi_display, vis, physDev->bitmap->pixmap);
3262 XFree(vis);
3263 wine_tsx11_unlock();
3264 TRACE("return %lx\n", ret);
3265 return ret;
3268 Drawable get_glxdrawable(X11DRV_PDEVICE *physDev)
3270 Drawable ret;
3272 if(physDev->bitmap)
3274 if (physDev->bitmap->hbitmap == BITMAP_stock_phys_bitmap.hbitmap)
3275 ret = physDev->drawable; /* PBuffer */
3276 else
3278 if(!physDev->bitmap->glxpixmap)
3279 physDev->bitmap->glxpixmap = create_glxpixmap(physDev);
3280 ret = physDev->bitmap->glxpixmap;
3283 else
3284 ret = physDev->drawable;
3285 return ret;
3288 BOOL destroy_glxpixmap(XID glxpixmap)
3290 wine_tsx11_lock();
3291 pglXDestroyGLXPixmap(gdi_display, glxpixmap);
3292 wine_tsx11_unlock();
3293 return TRUE;
3297 * X11DRV_SwapBuffers
3299 * Swap the buffers of this DC
3301 BOOL X11DRV_SwapBuffers(X11DRV_PDEVICE *physDev)
3303 GLXDrawable drawable;
3304 if (!has_opengl()) {
3305 ERR("No libGL on this box - disabling OpenGL support !\n");
3306 return 0;
3309 TRACE_(opengl)("(%p)\n", physDev);
3311 drawable = get_glxdrawable(physDev);
3312 wine_tsx11_lock();
3313 pglXSwapBuffers(gdi_display, drawable);
3314 wine_tsx11_unlock();
3316 /* FPS support */
3317 if (TRACE_ON(fps))
3319 static long prev_time, frames;
3321 DWORD time = GetTickCount();
3322 frames++;
3323 /* every 1.5 seconds */
3324 if (time - prev_time > 1500) {
3325 TRACE_(fps)("@ approx %.2ffps\n", 1000.0*frames/(time - prev_time));
3326 prev_time = time;
3327 frames = 0;
3331 return TRUE;
3334 /***********************************************************************
3335 * X11DRV_setup_opengl_visual
3337 * Setup the default visual used for OpenGL and Direct3D, and the desktop
3338 * window (if it exists). If OpenGL isn't available, the visual is simply
3339 * set to the default visual for the display
3341 XVisualInfo *X11DRV_setup_opengl_visual( Display *display )
3343 XVisualInfo *visual = NULL;
3344 int i;
3346 /* In order to support OpenGL or D3D, we require a double-buffered visual and stencil buffer support,
3347 * D3D and some applications can make use of aux buffers.
3349 int visualProperties[][11] = {
3350 { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 24, GLX_STENCIL_SIZE, 8, GLX_ALPHA_SIZE, 8, GLX_AUX_BUFFERS, 1, None },
3351 { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 24, GLX_STENCIL_SIZE, 8, GLX_ALPHA_SIZE, 8, None },
3352 { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 16, GLX_STENCIL_SIZE, 8, None },
3353 { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 16, None },
3356 if (!has_opengl())
3357 return NULL;
3359 wine_tsx11_lock();
3360 for (i = 0; i < sizeof(visualProperties)/sizeof(visualProperties[0]); ++i) {
3361 visual = pglXChooseVisual(display, DefaultScreen(display), visualProperties[i]);
3362 if (visual)
3363 break;
3365 wine_tsx11_unlock();
3367 if (visual)
3368 TRACE("Visual ID %lx Chosen\n", visual->visualid);
3369 else
3370 WARN("No suitable visual found\n");
3372 return visual;
3375 #else /* no OpenGL includes */
3377 /***********************************************************************
3378 * ChoosePixelFormat (X11DRV.@)
3380 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
3381 const PIXELFORMATDESCRIPTOR *ppfd) {
3382 ERR("No OpenGL support compiled in.\n");
3384 return 0;
3387 /***********************************************************************
3388 * DescribePixelFormat (X11DRV.@)
3390 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE *physDev,
3391 int iPixelFormat,
3392 UINT nBytes,
3393 PIXELFORMATDESCRIPTOR *ppfd) {
3394 ERR("No OpenGL support compiled in.\n");
3396 return 0;
3399 /***********************************************************************
3400 * GetPixelFormat (X11DRV.@)
3402 int X11DRV_GetPixelFormat(X11DRV_PDEVICE *physDev) {
3403 ERR("No OpenGL support compiled in.\n");
3405 return 0;
3408 /***********************************************************************
3409 * SetPixelFormat (X11DRV.@)
3411 BOOL X11DRV_SetPixelFormat(X11DRV_PDEVICE *physDev,
3412 int iPixelFormat,
3413 const PIXELFORMATDESCRIPTOR *ppfd) {
3414 ERR("No OpenGL support compiled in.\n");
3416 return FALSE;
3419 /***********************************************************************
3420 * SwapBuffers (X11DRV.@)
3422 BOOL X11DRV_SwapBuffers(X11DRV_PDEVICE *physDev) {
3423 ERR_(opengl)("No OpenGL support compiled in.\n");
3425 return FALSE;
3429 * X11DRV_wglCreateContext
3431 * For OpenGL32 wglCreateContext.
3433 HGLRC X11DRV_wglCreateContext(X11DRV_PDEVICE *physDev) {
3434 ERR_(opengl)("No OpenGL support compiled in.\n");
3435 return NULL;
3439 * X11DRV_wglDeleteContext
3441 * For OpenGL32 wglDeleteContext.
3443 BOOL X11DRV_wglDeleteContext(HGLRC hglrc) {
3444 ERR_(opengl)("No OpenGL support compiled in.\n");
3445 return FALSE;
3449 * X11DRV_wglGetProcAddress
3451 * For OpenGL32 wglGetProcAddress.
3453 PROC X11DRV_wglGetProcAddress(LPCSTR lpszProc) {
3454 ERR_(opengl)("No OpenGL support compiled in.\n");
3455 return NULL;
3458 HDC X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE *hDevice, void *hPbuffer)
3460 ERR_(opengl)("No OpenGL support compiled in.\n");
3461 return NULL;
3464 BOOL X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE* hDrawDev, X11DRV_PDEVICE* hReadDev, HGLRC hglrc) {
3465 ERR_(opengl)("No OpenGL support compiled in.\n");
3466 return FALSE;
3470 * X11DRV_wglMakeCurrent
3472 * For OpenGL32 wglMakeCurrent.
3474 BOOL X11DRV_wglMakeCurrent(X11DRV_PDEVICE *physDev, HGLRC hglrc) {
3475 ERR_(opengl)("No OpenGL support compiled in.\n");
3476 return FALSE;
3480 * X11DRV_wglShareLists
3482 * For OpenGL32 wglShaderLists.
3484 BOOL X11DRV_wglShareLists(HGLRC hglrc1, HGLRC hglrc2) {
3485 ERR_(opengl)("No OpenGL support compiled in.\n");
3486 return FALSE;
3490 * X11DRV_wglUseFontBitmapsA
3492 * For OpenGL32 wglUseFontBitmapsA.
3494 BOOL X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
3496 ERR_(opengl)("No OpenGL support compiled in.\n");
3497 return FALSE;
3501 * X11DRV_wglUseFontBitmapsW
3503 * For OpenGL32 wglUseFontBitmapsW.
3505 BOOL X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
3507 ERR_(opengl)("No OpenGL support compiled in.\n");
3508 return FALSE;
3511 XVisualInfo *X11DRV_setup_opengl_visual( Display *display )
3513 return NULL;
3516 Drawable get_glxdrawable(X11DRV_PDEVICE *physDev)
3518 return 0;
3521 BOOL destroy_glxpixmap(XID glxpixmap)
3523 return FALSE;
3526 #endif /* defined(HAVE_OPENGL) */