2 * Win32 kernel functions
4 * Copyright 1995 Martin von Loewis and Cameron Heide
5 * Copyright 1997 Karl Garrison
6 * Copyright 1998 John Richardson
7 * Copyright 1998 Marcus Meissner
11 * - Completely lacks SCREENBUFFER interface.
12 * - No abstraction for something other than xterm.
13 * - Key input translation shouldn't use VkKeyScan and MapVirtualKey, since
14 * they are window (USER) driver dependend.
15 * - Output sometimes is buffered (We switched off buffering by ~ICANON ?)
17 /* Reference applications:
18 * - IDA (interactive disassembler) full version 3.75. Works.
19 * - LYNX/W32. Works mostly, some keys crash it.
26 #include <sys/ioctl.h>
27 #include <sys/types.h>
32 #include <sys/errno.h>
37 #include "wine/winuser16.h"
38 #include "wine/keyboard16.h"
46 #include "debugtools.h"
48 #include "server/request.h"
51 DEFAULT_DEBUG_CHANNEL(console
)
54 /* FIXME: Should be in an internal header file. OK, so which one?
55 Used by CONSOLE_makecomplex. */
56 FILE *wine_openpty(int *master
, int *slave
, char *name
,
57 struct termios
*term
, struct winsize
*winsize
);
59 /****************************************************************************
62 static BOOL
CONSOLE_GetInfo( HANDLE handle
, struct get_console_info_reply
*reply
)
64 struct get_console_info_request req
;
67 CLIENT_SendRequest( REQ_GET_CONSOLE_INFO
, -1, 1, &req
, sizeof(req
) );
68 return !CLIENT_WaitSimpleReply( reply
, sizeof(*reply
), NULL
);
71 /****************************************************************************
72 * XTERM_string_to_IR [internal]
74 * Transfers a string read from XTERM to INPUT_RECORDs and adds them to the
75 * queue. Does translation of vt100 style function keys and xterm-mouse clicks.
78 CONSOLE_string_to_IR( HANDLE hConsoleInput
,unsigned char *buf
,int len
) {
84 unsigned char inchar
= buf
[j
];
86 if (inchar
!=27) { /* no escape -> 'normal' keyboard event */
87 ir
.EventType
= 1; /* Key_event */
89 ir
.Event
.KeyEvent
.bKeyDown
= 1;
90 ir
.Event
.KeyEvent
.wRepeatCount
= 0;
92 ir
.Event
.KeyEvent
.dwControlKeyState
= 0;
94 ir
.Event
.KeyEvent
.dwControlKeyState
|=LEFT_ALT_PRESSED
;
97 ir
.Event
.KeyEvent
.wVirtualKeyCode
= VkKeyScan16(inchar
);
98 if (ir
.Event
.KeyEvent
.wVirtualKeyCode
& 0x0100)
99 ir
.Event
.KeyEvent
.dwControlKeyState
|=SHIFT_PRESSED
;
100 if (ir
.Event
.KeyEvent
.wVirtualKeyCode
& 0x0200)
101 ir
.Event
.KeyEvent
.dwControlKeyState
|=LEFT_CTRL_PRESSED
;
102 if (ir
.Event
.KeyEvent
.wVirtualKeyCode
& 0x0400)
103 ir
.Event
.KeyEvent
.dwControlKeyState
|=LEFT_ALT_PRESSED
;
104 ir
.Event
.KeyEvent
.wVirtualScanCode
= MapVirtualKey16(
105 ir
.Event
.KeyEvent
.wVirtualKeyCode
& 0x00ff,
106 0 /* VirtualKeyCodes to ScanCode */
108 ir
.Event
.KeyEvent
.uChar
.AsciiChar
= inchar
;
110 if (inchar
==127) { /* backspace */
111 ir
.Event
.KeyEvent
.uChar
.AsciiChar
= '\b'; /* FIXME: hmm */
112 ir
.Event
.KeyEvent
.wVirtualScanCode
= 0x0e;
113 ir
.Event
.KeyEvent
.wVirtualKeyCode
= VK_BACK
;
115 if ((inchar
=='\n')||(inchar
=='\r')) {
116 ir
.Event
.KeyEvent
.uChar
.AsciiChar
= '\r';
117 ir
.Event
.KeyEvent
.wVirtualKeyCode
= VK_RETURN
;
118 ir
.Event
.KeyEvent
.wVirtualScanCode
= 0x1c;
119 ir
.Event
.KeyEvent
.dwControlKeyState
= 0;
122 /* FIXME: find good values for ^X */
123 ir
.Event
.KeyEvent
.wVirtualKeyCode
= 0xdead;
124 ir
.Event
.KeyEvent
.wVirtualScanCode
= 0xbeef;
129 assert(WriteConsoleInputA( hConsoleInput
, &ir
, 1, &junk
));
130 ir
.Event
.KeyEvent
.bKeyDown
= 0;
131 assert(WriteConsoleInputA( hConsoleInput
, &ir
, 1, &junk
));
135 if ((j
==len
-1) || (buf
[j
+1]!='[')) {/* add ESCape on its own */
136 ir
.EventType
= 1; /* Key_event */
137 ir
.Event
.KeyEvent
.bKeyDown
= 1;
138 ir
.Event
.KeyEvent
.wRepeatCount
= 0;
140 ir
.Event
.KeyEvent
.wVirtualKeyCode
= VkKeyScan16(27);
141 ir
.Event
.KeyEvent
.wVirtualScanCode
= MapVirtualKey16(
142 ir
.Event
.KeyEvent
.wVirtualKeyCode
,0
144 ir
.Event
.KeyEvent
.dwControlKeyState
= 0;
145 ir
.Event
.KeyEvent
.uChar
.AsciiChar
= 27;
146 assert(WriteConsoleInputA( hConsoleInput
, &ir
, 1, &junk
));
147 ir
.Event
.KeyEvent
.bKeyDown
= 0;
148 assert(WriteConsoleInputA( hConsoleInput
, &ir
, 1, &junk
));
151 for (k
=j
;k
<len
;k
++) {
152 if (((buf
[k
]>='A') && (buf
[k
]<='Z')) ||
153 ((buf
[k
]>='a') && (buf
[k
]<='z')) ||
159 int subid
,scancode
=0;
161 ir
.EventType
= 1; /* Key_event */
162 ir
.Event
.KeyEvent
.bKeyDown
= 1;
163 ir
.Event
.KeyEvent
.wRepeatCount
= 0;
164 ir
.Event
.KeyEvent
.dwControlKeyState
= 0;
166 ir
.Event
.KeyEvent
.wVirtualKeyCode
= 0xad; /* FIXME */
167 ir
.Event
.KeyEvent
.wVirtualScanCode
= 0xad; /* FIXME */
168 ir
.Event
.KeyEvent
.uChar
.AsciiChar
= 0;
172 sscanf(&buf
[j
+2],"%d",&subid
);
174 case 2:/*INS */scancode
= 0xe052;break;
175 case 3:/*DEL */scancode
= 0xe053;break;
176 case 6:/*PGDW*/scancode
= 0xe051;break;
177 case 5:/*PGUP*/scancode
= 0xe049;break;
178 case 11:/*F1 */scancode
= 0x003b;break;
179 case 12:/*F2 */scancode
= 0x003c;break;
180 case 13:/*F3 */scancode
= 0x003d;break;
181 case 14:/*F4 */scancode
= 0x003e;break;
182 case 15:/*F5 */scancode
= 0x003f;break;
183 case 17:/*F6 */scancode
= 0x0040;break;
184 case 18:/*F7 */scancode
= 0x0041;break;
185 case 19:/*F8 */scancode
= 0x0042;break;
186 case 20:/*F9 */scancode
= 0x0043;break;
187 case 21:/*F10 */scancode
= 0x0044;break;
188 case 23:/*F11 */scancode
= 0x00d9;break;
189 case 24:/*F12 */scancode
= 0x00da;break;
190 /* FIXME: Shift-Fx */
192 FIXME("parse ESC[%d~\n",subid
);
196 case 'A': /* Cursor Up */scancode
= 0xe048;break;
197 case 'B': /* Cursor Down */scancode
= 0xe050;break;
198 case 'D': /* Cursor Left */scancode
= 0xe04b;break;
199 case 'C': /* Cursor Right */scancode
= 0xe04d;break;
200 case 'F': /* End */scancode
= 0xe04f;break;
201 case 'H': /* Home */scancode
= 0xe047;break;
203 /* Mouse Button Press (ESCM<button+'!'><x+'!'><y+'!'>) or
204 * Release (ESCM#<x+'!'><y+'!'>
207 ir
.EventType
= MOUSE_EVENT
;
208 ir
.Event
.MouseEvent
.dwMousePosition
.x
= buf
[k
+2]-'!';
209 ir
.Event
.MouseEvent
.dwMousePosition
.y
= buf
[k
+3]-'!';
211 ir
.Event
.MouseEvent
.dwButtonState
= 0;
213 ir
.Event
.MouseEvent
.dwButtonState
= 1<<(buf
[k
+1]-' ');
214 ir
.Event
.MouseEvent
.dwEventFlags
= 0; /* FIXME */
215 assert(WriteConsoleInputA( hConsoleInput
, &ir
, 1, &junk
));
224 ir
.Event
.KeyEvent
.wVirtualScanCode
= scancode
;
225 ir
.Event
.KeyEvent
.wVirtualKeyCode
= MapVirtualKey16(scancode
,1);
226 assert(WriteConsoleInputA( hConsoleInput
, &ir
, 1, &junk
));
227 ir
.Event
.KeyEvent
.bKeyDown
= 0;
228 assert(WriteConsoleInputA( hConsoleInput
, &ir
, 1, &junk
));
236 /****************************************************************************
237 * CONSOLE_get_input (internal)
239 * Reads (nonblocking) as much input events as possible and stores them
240 * in an internal queue.
243 CONSOLE_get_input( HANDLE handle
, BOOL blockwait
)
245 char *buf
= HeapAlloc(GetProcessHeap(),0,1);
252 if (WaitForSingleObject( handle
, 0 )) break;
253 if (!ReadFile( handle
, &inchar
, 1, &res
, NULL
)) break;
254 if (!res
) /* res 0 but readable means EOF? Hmm. */
256 buf
= HeapReAlloc(GetProcessHeap(),0,buf
,len
+1);
259 CONSOLE_string_to_IR(handle
,buf
,len
);
260 HeapFree(GetProcessHeap(),0,buf
);
263 /******************************************************************************
264 * SetConsoleCtrlHandler [KERNEL32.459] Adds function to calling process list
267 * func [I] Address of handler function
268 * add [I] Handler to add or remove
275 * James Sutherland (JamesSutherland@gmx.de)
276 * Added global variables console_ignore_ctrl_c and handlers[]
277 * Does not yet do any error checking, or set LastError if failed.
278 * This doesn't yet matter, since these handlers are not yet called...!
280 static unsigned int console_ignore_ctrl_c
= 0;
281 static HANDLER_ROUTINE
*handlers
[]={0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
282 BOOL WINAPI
SetConsoleCtrlHandler( HANDLER_ROUTINE
*func
, BOOL add
)
284 unsigned int alloc_loop
= sizeof(handlers
)/sizeof(HANDLER_ROUTINE
*);
285 unsigned int done
= 0;
286 FIXME("(%p,%i) - no error checking or testing yet\n", func
, add
);
289 console_ignore_ctrl_c
= add
;
295 if (!handlers
[alloc_loop
] && !done
)
297 handlers
[alloc_loop
] = func
;
301 FIXME("Out of space on CtrlHandler table\n");
307 if (handlers
[alloc_loop
] == func
&& !done
)
309 handlers
[alloc_loop
] = 0;
313 WARN("Attempt to remove non-installed CtrlHandler %p\n",
321 /******************************************************************************
322 * GenerateConsoleCtrlEvent [KERNEL32.275] Simulate a CTRL-C or CTRL-BREAK
325 * dwCtrlEvent [I] Type of event
326 * dwProcessGroupID [I] Process group ID to send event to
329 * Doesn't yet work...!
333 * Failure: False (and *should* [but doesn't] set LastError)
335 BOOL WINAPI
GenerateConsoleCtrlEvent( DWORD dwCtrlEvent
,
336 DWORD dwProcessGroupID
)
338 if (dwCtrlEvent
!= CTRL_C_EVENT
&& dwCtrlEvent
!= CTRL_BREAK_EVENT
)
340 ERR("invalid event %d for PGID %ld\n",
341 (unsigned short)dwCtrlEvent
, dwProcessGroupID
);
344 if (dwProcessGroupID
== GetCurrentProcessId() )
346 FIXME("Attempt to send event %d to self - stub\n",
347 (unsigned short)dwCtrlEvent
);
350 FIXME("event %d to external PGID %ld - not implemented yet\n",
351 (unsigned short)dwCtrlEvent
, dwProcessGroupID
);
356 /******************************************************************************
357 * CreateConsoleScreenBuffer [KERNEL32.151] Creates a console screen buffer
360 * dwDesiredAccess [I] Access flag
361 * dwShareMode [I] Buffer share mode
362 * sa [I] Security attributes
363 * dwFlags [I] Type of buffer to create
364 * lpScreenBufferData [I] Reserved
367 * Should call SetLastError
370 * Success: Handle to new console screen buffer
371 * Failure: INVALID_HANDLE_VALUE
373 HANDLE WINAPI
CreateConsoleScreenBuffer( DWORD dwDesiredAccess
,
374 DWORD dwShareMode
, LPSECURITY_ATTRIBUTES sa
,
375 DWORD dwFlags
, LPVOID lpScreenBufferData
)
377 FIXME("(%ld,%ld,%p,%ld,%p): stub\n",dwDesiredAccess
,
378 dwShareMode
, sa
, dwFlags
, lpScreenBufferData
);
379 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
380 return INVALID_HANDLE_VALUE
;
384 /***********************************************************************
385 * GetConsoleScreenBufferInfo (KERNEL32.190)
387 BOOL WINAPI
GetConsoleScreenBufferInfo( HANDLE hConsoleOutput
,
388 LPCONSOLE_SCREEN_BUFFER_INFO csbi
)
392 csbi
->dwCursorPosition
.x
= 0;
393 csbi
->dwCursorPosition
.y
= 0;
394 csbi
->wAttributes
= 0;
395 csbi
->srWindow
.Left
= 0;
396 csbi
->srWindow
.Right
= 79;
397 csbi
->srWindow
.Top
= 0;
398 csbi
->srWindow
.Bottom
= 23;
399 csbi
->dwMaximumWindowSize
.x
= 80;
400 csbi
->dwMaximumWindowSize
.y
= 24;
405 /******************************************************************************
406 * SetConsoleActiveScreenBuffer [KERNEL32.623] Sets buffer to current console
412 BOOL WINAPI
SetConsoleActiveScreenBuffer(
413 HANDLE hConsoleOutput
) /* [in] Handle to console screen buffer */
415 FIXME("(%x): stub\n", hConsoleOutput
);
420 /***********************************************************************
421 * GetLargestConsoleWindowSize (KERNEL32.226)
423 DWORD WINAPI
GetLargestConsoleWindowSize( HANDLE hConsoleOutput
)
425 return (DWORD
)MAKELONG(80,24);
428 /***********************************************************************
429 * FreeConsole (KERNEL32.267)
431 BOOL WINAPI
FreeConsole(VOID
)
433 struct free_console_request req
;
434 CLIENT_SendRequest( REQ_FREE_CONSOLE
, -1, 1, &req
, sizeof(req
) );
435 return !CLIENT_WaitReply( NULL
, NULL
, 0 );
439 /*************************************************************************
442 * Open a handle to the current process console.
444 HANDLE
CONSOLE_OpenHandle( BOOL output
, DWORD access
, LPSECURITY_ATTRIBUTES sa
)
446 struct open_console_request req
;
447 struct open_console_reply reply
;
451 req
.inherit
= (sa
&& (sa
->nLength
>=sizeof(*sa
)) && sa
->bInheritHandle
);
452 CLIENT_SendRequest( REQ_OPEN_CONSOLE
, -1, 1, &req
, sizeof(req
) );
454 CLIENT_WaitSimpleReply( &reply
, sizeof(reply
), NULL
);
459 /*************************************************************************
460 * CONSOLE_make_complex [internal]
462 * Turns a CONSOLE kernel object into a complex one.
463 * (switches from output/input using the terminal where WINE was started to
466 * This makes simple commandline tools pipeable, while complex commandline
467 * tools work without getting messed up by debugoutput.
469 * All other functions should work indedependend from this call.
471 * To test for complex console: pid == 0 -> simple, otherwise complex.
473 static BOOL
CONSOLE_make_complex(HANDLE handle
)
475 struct set_console_fd_request req
;
476 struct get_console_info_reply info
;
481 int i
,xpid
,master
,slave
;
484 if (!CONSOLE_GetInfo( handle
, &info
)) return FALSE
;
485 if (info
.pid
) return TRUE
; /* already complex */
487 MESSAGE("Console: Making console complex (creating an xterm)...\n");
489 if (tcgetattr(0, &term
) < 0) {
490 /* ignore failure, or we can't run from a script */
492 term
.c_lflag
= ~(ECHO
|ICANON
);
494 if (wine_openpty(&master
, &slave
, NULL
, &term
, NULL
) < 0)
497 if ((xpid
=fork()) == 0) {
498 tcsetattr(slave
, TCSADRAIN
, &term
);
499 sprintf(buf
, "-Sxx%d", master
);
500 /* "-fn vga" for VGA font. Harmless if vga is not present:
501 * xterm: unable to open font "vga", trying "fixed"....
503 execlp("xterm", "xterm", buf
, "-fn","vga",NULL
);
504 ERR("error creating AllocConsole xterm\n");
510 CLIENT_SendRequest( REQ_SET_CONSOLE_FD
, dup(slave
), 1, &req
, sizeof(req
) );
511 CLIENT_WaitReply( NULL
, NULL
, 0 );
513 /* most xterms like to print their window ID when used with -S;
514 * read it and continue before the user has a chance...
516 for (i
=0; c
!='\n'; (status
=read(slave
, &c
, 1)), i
++) {
517 if (status
== -1 && c
== '\0') {
518 /* wait for xterm to be created */
522 ERR("can't read xterm WID\n");
527 /* enable mouseclicks */
528 sprintf(buf
,"%c[?1001s%c[?1000h",27,27);
529 WriteFile(handle
,buf
,strlen(buf
),&xlen
,NULL
);
531 if (GetConsoleTitleA( buf
, sizeof(buf
) ))
533 WriteFile(handle
,"\033]2;",4,&xlen
,NULL
);
534 WriteFile(handle
,buf
,strlen(buf
),&xlen
,NULL
);
535 WriteFile(handle
,"\a",1,&xlen
,NULL
);
542 /***********************************************************************
543 * AllocConsole (KERNEL32.103)
545 * creates an xterm with a pty to our program
547 BOOL WINAPI
AllocConsole(VOID
)
549 struct open_console_request req
;
550 struct open_console_reply reply
;
551 HANDLE hIn
, hOut
, hErr
;
555 CLIENT_SendRequest( REQ_ALLOC_CONSOLE
, -1, 1, &req
, sizeof(req
) );
556 ret
= CLIENT_WaitReply( NULL
, NULL
, 0 );
557 if (ret
!= ERROR_SUCCESS
) {
558 /* Hmm, error returned by server when we already have an
559 * opened console. however, we might have inherited it(?)
560 * and our handles are wrong? puzzling -MM 990330
562 if (ret
!=ERROR_ACCESS_DENIED
) {
563 ERR(" failed to allocate console: %ld\n",ret
);
569 req
.access
= GENERIC_READ
| GENERIC_WRITE
| SYNCHRONIZE
;
571 CLIENT_SendRequest( REQ_OPEN_CONSOLE
, -1, 1, &req
, sizeof(req
) );
572 ret
=CLIENT_WaitSimpleReply( &reply
, sizeof(reply
), NULL
);
573 if (ret
!= ERROR_SUCCESS
)
575 /* FIXME: free console */
576 ERR(" open console error %ld\n",ret
);
582 CLIENT_SendRequest( REQ_OPEN_CONSOLE
, -1, 1, &req
, sizeof(req
) );
583 if (CLIENT_WaitSimpleReply( &reply
, sizeof(reply
), NULL
) != ERROR_SUCCESS
)
586 /* FIXME: free console */
591 if (!DuplicateHandle( GetCurrentProcess(), hOut
,
592 GetCurrentProcess(), &hErr
,
593 0, TRUE
, DUPLICATE_SAME_ACCESS
))
600 /* NT resets the STD_*_HANDLEs on console alloc */
601 SetStdHandle(STD_INPUT_HANDLE
, hIn
);
602 SetStdHandle(STD_OUTPUT_HANDLE
, hOut
);
603 SetStdHandle(STD_ERROR_HANDLE
, hErr
);
605 SetLastError(ERROR_SUCCESS
);
606 SetConsoleTitleA("Wine Console");
611 /******************************************************************************
612 * GetConsoleCP [KERNEL32.295] Returns the OEM code page for the console
617 UINT WINAPI
GetConsoleCP(VOID
)
623 /***********************************************************************
624 * GetConsoleOutputCP (KERNEL32.189)
626 UINT WINAPI
GetConsoleOutputCP(VOID
)
628 return GetConsoleCP();
631 /***********************************************************************
632 * GetConsoleMode (KERNEL32.188)
634 BOOL WINAPI
GetConsoleMode(HANDLE hcon
,LPDWORD mode
)
636 struct get_console_mode_request req
;
637 struct get_console_mode_reply reply
;
640 CLIENT_SendRequest( REQ_GET_CONSOLE_MODE
, -1, 1, &req
, sizeof(req
));
641 if (CLIENT_WaitSimpleReply( &reply
, sizeof(reply
), NULL
)) return FALSE
;
647 /******************************************************************************
648 * SetConsoleMode [KERNEL32.628] Sets input mode of console's input buffer
651 * hcon [I] Handle to console input or screen buffer
652 * mode [I] Input or output mode to set
658 BOOL WINAPI
SetConsoleMode( HANDLE hcon
, DWORD mode
)
660 struct set_console_mode_request req
;
664 CLIENT_SendRequest( REQ_SET_CONSOLE_MODE
, -1, 1, &req
, sizeof(req
));
665 return !CLIENT_WaitReply( NULL
, NULL
, 0 );
669 /***********************************************************************
670 * GetConsoleTitleA (KERNEL32.191)
672 DWORD WINAPI
GetConsoleTitleA(LPSTR title
,DWORD size
)
674 struct get_console_info_request req
;
675 struct get_console_info_reply reply
;
680 if ((hcon
= CreateFileA( "CONOUT$", GENERIC_READ
, 0, NULL
,
681 OPEN_EXISTING
, 0, 0 )) == INVALID_HANDLE_VALUE
)
684 CLIENT_SendRequest( REQ_GET_CONSOLE_INFO
, -1, 1, &req
, sizeof(req
) );
685 if (!CLIENT_WaitReply( &len
, NULL
, 2, &reply
, sizeof(reply
), title
, size
))
687 if (len
> sizeof(reply
)+size
) title
[size
-1] = 0;
695 /******************************************************************************
696 * GetConsoleTitle32W [KERNEL32.192] Retrieves title string for console
699 * title [O] Address of buffer for title
700 * size [I] Size of buffer
703 * Success: Length of string copied
706 DWORD WINAPI
GetConsoleTitleW( LPWSTR title
, DWORD size
)
711 if (!(tmp
= HeapAlloc( GetProcessHeap(), 0, size
))) return 0;
712 ret
= GetConsoleTitleA( tmp
, size
);
713 lstrcpyAtoW( title
, tmp
);
714 HeapFree( GetProcessHeap(), 0, tmp
);
719 /***********************************************************************
720 * WriteConsoleA (KERNEL32.729)
722 BOOL WINAPI
WriteConsoleA( HANDLE hConsoleOutput
,
724 DWORD nNumberOfCharsToWrite
,
725 LPDWORD lpNumberOfCharsWritten
,
728 /* FIXME: should I check if this is a console handle? */
729 return WriteFile(hConsoleOutput
, lpBuffer
, nNumberOfCharsToWrite
,
730 lpNumberOfCharsWritten
, NULL
);
735 if (bufused==curbufsize-1) \
736 buffer = HeapReAlloc(GetProcessHeap(),0,buffer,(curbufsize+=100));\
738 #define SADD(s) { char *x=s;while (*x) {CADD(*x);x++;}}
740 /***********************************************************************
741 * WriteConsoleOutputA (KERNEL32.732)
743 BOOL WINAPI
WriteConsoleOutputA( HANDLE hConsoleOutput
,
744 LPCHAR_INFO lpBuffer
,
747 LPSMALL_RECT lpWriteRegion
)
749 int i
,j
,off
=0,lastattr
=-1;
750 char sbuf
[20],*buffer
=NULL
;
751 int bufused
=0,curbufsize
= 100;
753 const int colormap
[8] = {
757 CONSOLE_make_complex(hConsoleOutput
);
758 buffer
= HeapAlloc(GetProcessHeap(),0,100);;
761 TRACE("wr: top = %d, bottom=%d, left=%d,right=%d\n",
763 lpWriteRegion
->Bottom
,
768 for (i
=lpWriteRegion
->Top
;i
<=lpWriteRegion
->Bottom
;i
++) {
769 sprintf(sbuf
,"%c[%d;%dH",27,i
+1,lpWriteRegion
->Left
+1);
771 for (j
=lpWriteRegion
->Left
;j
<=lpWriteRegion
->Right
;j
++) {
772 if (lastattr
!=lpBuffer
[off
].Attributes
) {
773 lastattr
= lpBuffer
[off
].Attributes
;
774 sprintf(sbuf
,"%c[0;%s3%d;4%dm",
776 (lastattr
& FOREGROUND_INTENSITY
)?"1;":"",
777 colormap
[lastattr
&7],
778 colormap
[(lastattr
&0x70)>>4]
780 /* FIXME: BACKGROUND_INTENSITY */
783 CADD(lpBuffer
[off
].Char
.AsciiChar
);
787 sprintf(sbuf
,"%c[0m",27);SADD(sbuf
);
788 WriteFile(hConsoleOutput
,buffer
,bufused
,&res
,NULL
);
789 HeapFree(GetProcessHeap(),0,buffer
);
793 /***********************************************************************
794 * WriteConsoleW (KERNEL32.577)
796 BOOL WINAPI
WriteConsoleW( HANDLE hConsoleOutput
,
798 DWORD nNumberOfCharsToWrite
,
799 LPDWORD lpNumberOfCharsWritten
,
803 LPSTR xstring
=HeapAlloc( GetProcessHeap(), 0, nNumberOfCharsToWrite
);
805 lstrcpynWtoA( xstring
, lpBuffer
,nNumberOfCharsToWrite
);
807 /* FIXME: should I check if this is a console handle? */
808 ret
= WriteFile(hConsoleOutput
, xstring
, nNumberOfCharsToWrite
,
809 lpNumberOfCharsWritten
, NULL
);
810 HeapFree( GetProcessHeap(), 0, xstring
);
815 /***********************************************************************
816 * ReadConsoleA (KERNEL32.419)
818 BOOL WINAPI
ReadConsoleA( HANDLE hConsoleInput
,
820 DWORD nNumberOfCharsToRead
,
821 LPDWORD lpNumberOfCharsRead
,
825 LPSTR xbuf
= (LPSTR
)lpBuffer
;
826 struct read_console_input_request req
;
829 TRACE("(%d,%p,%ld,%p,%p)\n",
830 hConsoleInput
,lpBuffer
,nNumberOfCharsToRead
,
831 lpNumberOfCharsRead
,lpReserved
834 CONSOLE_get_input(hConsoleInput
,FALSE
);
836 req
.handle
= hConsoleInput
;
840 /* FIXME: should we read at least 1 char? The SDK does not say */
841 while (charsread
<nNumberOfCharsToRead
)
845 CLIENT_SendRequest( REQ_READ_CONSOLE_INPUT
, -1, 1, &req
, sizeof(req
) );
846 if (CLIENT_WaitReply( &len
, NULL
, 1, &ir
, sizeof(ir
) ))
848 assert( !(len
% sizeof(ir
)) );
850 if (!ir
.Event
.KeyEvent
.bKeyDown
)
852 if (ir
.EventType
!= KEY_EVENT
)
854 *xbuf
++ = ir
.Event
.KeyEvent
.uChar
.AsciiChar
;
857 if (lpNumberOfCharsRead
)
858 *lpNumberOfCharsRead
= charsread
;
862 /***********************************************************************
863 * ReadConsoleW (KERNEL32.427)
865 BOOL WINAPI
ReadConsoleW( HANDLE hConsoleInput
,
867 DWORD nNumberOfCharsToRead
,
868 LPDWORD lpNumberOfCharsRead
,
872 LPSTR buf
= (LPSTR
)HeapAlloc(GetProcessHeap(), 0, nNumberOfCharsToRead
);
877 nNumberOfCharsToRead
,
882 lstrcpynAtoW(lpBuffer
,buf
,nNumberOfCharsToRead
);
883 HeapFree( GetProcessHeap(), 0, buf
);
888 /******************************************************************************
889 * ReadConsoleInput32A [KERNEL32.569] Reads data from a console
892 * hConsoleInput [I] Handle to console input buffer
893 * lpBuffer [O] Address of buffer for read data
894 * nLength [I] Number of records to read
895 * lpNumberOfEventsRead [O] Address of number of records read
901 BOOL WINAPI
ReadConsoleInputA(HANDLE hConsoleInput
,
902 LPINPUT_RECORD lpBuffer
,
903 DWORD nLength
, LPDWORD lpNumberOfEventsRead
)
905 struct read_console_input_request req
;
908 req
.handle
= hConsoleInput
;
912 /* loop until we get at least one event */
915 CLIENT_SendRequest( REQ_READ_CONSOLE_INPUT
, -1, 1, &req
, sizeof(req
) );
916 if (CLIENT_WaitReply( &len
, NULL
, 1, lpBuffer
, nLength
* sizeof(*lpBuffer
) ))
918 assert( !(len
% sizeof(INPUT_RECORD
)) );
920 CONSOLE_get_input(hConsoleInput
,TRUE
);
921 /*WaitForSingleObject( hConsoleInput, INFINITE32 );*/
923 if (lpNumberOfEventsRead
) *lpNumberOfEventsRead
= len
/ sizeof(INPUT_RECORD
);
928 /***********************************************************************
929 * ReadConsoleInput32W (KERNEL32.570)
931 BOOL WINAPI
ReadConsoleInputW( HANDLE handle
, LPINPUT_RECORD buffer
,
932 DWORD count
, LPDWORD read
)
934 /* FIXME: Fix this if we get UNICODE input. */
935 return ReadConsoleInputA( handle
, buffer
, count
, read
);
939 /***********************************************************************
940 * FlushConsoleInputBuffer (KERNEL32.132)
942 BOOL WINAPI
FlushConsoleInputBuffer( HANDLE handle
)
944 struct read_console_input_request req
;
948 req
.count
= -1; /* get all records */
950 CLIENT_SendRequest( REQ_READ_CONSOLE_INPUT
, -1, 1, &req
, sizeof(req
) );
951 return !CLIENT_WaitReply( &len
, NULL
, 0 );
955 /***********************************************************************
956 * PeekConsoleInputA (KERNEL32.550)
958 * Gets 'count' first events (or less) from input queue.
960 * Does not need a complex console.
962 BOOL WINAPI
PeekConsoleInputA( HANDLE handle
, LPINPUT_RECORD buffer
,
963 DWORD count
, LPDWORD read
)
965 struct read_console_input_request req
;
968 CONSOLE_get_input(handle
,FALSE
);
973 CLIENT_SendRequest( REQ_READ_CONSOLE_INPUT
, -1, 1, &req
, sizeof(req
) );
974 if (CLIENT_WaitReply( &len
, NULL
, 1, buffer
, count
* sizeof(*buffer
) ))
976 assert( !(len
% sizeof(INPUT_RECORD
)) );
977 if (read
) *read
= len
/ sizeof(INPUT_RECORD
);
982 /***********************************************************************
983 * PeekConsoleInputW (KERNEL32.551)
985 BOOL WINAPI
PeekConsoleInputW(HANDLE hConsoleInput
,
986 LPINPUT_RECORD pirBuffer
,
990 /* FIXME: Hmm. Fix this if we get UNICODE input. */
991 return PeekConsoleInputA(hConsoleInput
,pirBuffer
,cInRecords
,lpcRead
);
995 /******************************************************************************
996 * WriteConsoleInput32A [KERNEL32.730] Write data to a console input buffer
999 BOOL WINAPI
WriteConsoleInputA( HANDLE handle
, INPUT_RECORD
*buffer
,
1000 DWORD count
, LPDWORD written
)
1002 struct write_console_input_request req
;
1003 struct write_console_input_reply reply
;
1005 req
.handle
= handle
;
1007 CLIENT_SendRequest( REQ_WRITE_CONSOLE_INPUT
, -1, 2, &req
, sizeof(req
),
1008 buffer
, count
* sizeof(*buffer
) );
1009 if (CLIENT_WaitSimpleReply( &reply
, sizeof(reply
), NULL
)) return FALSE
;
1010 if (written
) *written
= reply
.written
;
1015 /***********************************************************************
1016 * SetConsoleTitle32A (KERNEL32.476)
1018 * Sets the console title.
1020 * We do not necessarily need to create a complex console for that,
1021 * but should remember the title and set it on creation of the latter.
1022 * (not fixed at this time).
1024 BOOL WINAPI
SetConsoleTitleA(LPCSTR title
)
1026 struct set_console_info_request req
;
1027 struct get_console_info_reply info
;
1031 if ((hcon
= CreateFileA( "CONOUT$", GENERIC_READ
|GENERIC_WRITE
, 0, NULL
,
1032 OPEN_EXISTING
, 0, 0 )) == INVALID_HANDLE_VALUE
)
1035 req
.mask
= SET_CONSOLE_INFO_TITLE
;
1036 CLIENT_SendRequest( REQ_SET_CONSOLE_INFO
, -1, 2, &req
, sizeof(req
),
1037 title
, strlen(title
)+1 );
1038 if (CLIENT_WaitReply( NULL
, NULL
, 0 )) goto error
;
1039 if (CONSOLE_GetInfo( hcon
, &info
) && info
.pid
)
1041 /* only set title for complex console (own xterm) */
1042 WriteFile( hcon
, "\033]2;", 4, &written
, NULL
);
1043 WriteFile( hcon
, title
, strlen(title
), &written
, NULL
);
1044 WriteFile( hcon
, "\a", 1, &written
, NULL
);
1046 CloseHandle( hcon
);
1049 CloseHandle( hcon
);
1054 /******************************************************************************
1055 * SetConsoleTitle32W [KERNEL32.477] Sets title bar string for console
1058 * title [I] Address of new title
1061 * This should not be calling the A version
1067 BOOL WINAPI
SetConsoleTitleW( LPCWSTR title
)
1071 LPSTR titleA
= HEAP_strdupWtoA( GetProcessHeap(), 0, title
);
1072 ret
= SetConsoleTitleA(titleA
);
1073 HeapFree( GetProcessHeap(), 0, titleA
);
1077 /******************************************************************************
1078 * SetConsoleCursorPosition [KERNEL32.627]
1079 * Sets the cursor position in console
1082 * hConsoleOutput [I] Handle of console screen buffer
1083 * dwCursorPosition [I] New cursor position coordinates
1087 BOOL WINAPI
SetConsoleCursorPosition( HANDLE hcon
, COORD pos
)
1092 /* make console complex only if we change lines, not just in the line */
1094 CONSOLE_make_complex(hcon
);
1096 TRACE("%d (%dx%d)\n", hcon
, pos
.x
, pos
.y
);
1097 /* x are columns, y rows */
1099 /* full screen cursor absolute positioning */
1100 sprintf(xbuf
,"%c[%d;%dH", 0x1B, pos
.y
+1, pos
.x
+1);
1102 /* relative cursor positioning in line (\r to go to 0) */
1103 sprintf(xbuf
,"\r%c[%dC", 0x1B, pos
.x
);
1104 /* FIXME: store internal if we start using own console buffers */
1105 WriteFile(hcon
,xbuf
,strlen(xbuf
),&xlen
,NULL
);
1109 /***********************************************************************
1110 * GetNumberOfConsoleInputEvents (KERNEL32.246)
1112 BOOL WINAPI
GetNumberOfConsoleInputEvents(HANDLE hcon
,LPDWORD nrofevents
)
1114 CONSOLE_get_input(hcon
,FALSE
);
1115 *nrofevents
= 1; /* UMM */
1119 /***********************************************************************
1120 * GetNumberOfConsoleMouseButtons (KERNEL32.358)
1122 BOOL WINAPI
GetNumberOfConsoleMouseButtons(LPDWORD nrofbuttons
)
1124 FIXME("(%p): stub\n", nrofbuttons
);
1129 /******************************************************************************
1130 * GetConsoleCursorInfo32 [KERNEL32.296] Gets size and visibility of console
1133 * hcon [I] Handle to console screen buffer
1134 * cinfo [O] Address of cursor information
1140 BOOL WINAPI
GetConsoleCursorInfo( HANDLE hcon
,
1141 LPCONSOLE_CURSOR_INFO cinfo
)
1143 struct get_console_info_reply reply
;
1145 if (!CONSOLE_GetInfo( hcon
, &reply
)) return FALSE
;
1148 cinfo
->dwSize
= reply
.cursor_size
;
1149 cinfo
->bVisible
= reply
.cursor_visible
;
1155 /******************************************************************************
1156 * SetConsoleCursorInfo32 [KERNEL32.626] Sets size and visibility of cursor
1162 BOOL WINAPI
SetConsoleCursorInfo(
1163 HANDLE hcon
, /* [in] Handle to console screen buffer */
1164 LPCONSOLE_CURSOR_INFO cinfo
) /* [in] Address of cursor information */
1166 struct set_console_info_request req
;
1171 CONSOLE_make_complex(hcon
);
1172 sprintf(buf
,"\033[?25%c",cinfo
->bVisible
?'h':'l');
1173 WriteFile(hcon
,buf
,strlen(buf
),&xlen
,NULL
);
1175 req
.cursor_size
= cinfo
->dwSize
;
1176 req
.cursor_visible
= cinfo
->bVisible
;
1177 req
.mask
= SET_CONSOLE_INFO_CURSOR
;
1178 CLIENT_SendRequest( REQ_SET_CONSOLE_INFO
, -1, 1, &req
, sizeof(req
) );
1179 return !CLIENT_WaitReply( NULL
, NULL
, 0 );
1183 /******************************************************************************
1184 * SetConsoleWindowInfo [KERNEL32.634] Sets size and position of console
1190 BOOL WINAPI
SetConsoleWindowInfo(
1191 HANDLE hcon
, /* [in] Handle to console screen buffer */
1192 BOOL bAbsolute
, /* [in] Coordinate type flag */
1193 LPSMALL_RECT window
) /* [in] Address of new window rectangle */
1195 FIXME("(%x,%d,%p): stub\n", hcon
, bAbsolute
, window
);
1200 /******************************************************************************
1201 * SetConsoleTextAttribute32 [KERNEL32.631] Sets colors for text
1203 * Sets the foreground and background color attributes of characters
1204 * written to the screen buffer.
1210 BOOL WINAPI
SetConsoleTextAttribute(HANDLE hConsoleOutput
,WORD wAttr
)
1212 const int colormap
[8] = {
1219 TRACE("(%d,%d)\n",hConsoleOutput
,wAttr
);
1220 sprintf(buffer
,"%c[0;%s3%d;4%dm",
1222 (wAttr
& FOREGROUND_INTENSITY
)?"1;":"",
1224 colormap
[(wAttr
&0x70)>>4]
1226 WriteFile(hConsoleOutput
,buffer
,strlen(buffer
),&xlen
,NULL
);
1231 /******************************************************************************
1232 * SetConsoleScreenBufferSize [KERNEL32.630] Changes size of console
1235 * hConsoleOutput [I] Handle to console screen buffer
1236 * dwSize [I] New size in character rows and cols
1242 BOOL WINAPI
SetConsoleScreenBufferSize( HANDLE hConsoleOutput
,
1245 FIXME("(%d,%dx%d): stub\n",hConsoleOutput
,dwSize
.x
,dwSize
.y
);
1250 /******************************************************************************
1251 * FillConsoleOutputCharacterA [KERNEL32.242]
1254 * hConsoleOutput [I] Handle to screen buffer
1255 * cCharacter [I] Character to write
1256 * nLength [I] Number of cells to write to
1257 * dwCoord [I] Coords of first cell
1258 * lpNumCharsWritten [O] Pointer to number of cells written
1264 BOOL WINAPI
FillConsoleOutputCharacterA(
1265 HANDLE hConsoleOutput
,
1269 LPDWORD lpNumCharsWritten
)
1274 SetConsoleCursorPosition(hConsoleOutput
,dwCoord
);
1275 for(count
=0;count
<nLength
;count
++)
1276 WriteFile(hConsoleOutput
,&cCharacter
,1,&xlen
,NULL
);
1277 *lpNumCharsWritten
= nLength
;
1282 /******************************************************************************
1283 * FillConsoleOutputCharacterW [KERNEL32.243] Writes characters to console
1286 * hConsoleOutput [I] Handle to screen buffer
1287 * cCharacter [I] Character to write
1288 * nLength [I] Number of cells to write to
1289 * dwCoord [I] Coords of first cell
1290 * lpNumCharsWritten [O] Pointer to number of cells written
1296 BOOL WINAPI
FillConsoleOutputCharacterW(HANDLE hConsoleOutput
,
1300 LPDWORD lpNumCharsWritten
)
1305 SetConsoleCursorPosition(hConsoleOutput
,dwCoord
);
1306 /* FIXME: not quite correct ... but the lower part of UNICODE char comes
1309 for(count
=0;count
<nLength
;count
++)
1310 WriteFile(hConsoleOutput
,&cCharacter
,1,&xlen
,NULL
);
1311 *lpNumCharsWritten
= nLength
;
1316 /******************************************************************************
1317 * FillConsoleOutputAttribute [KERNEL32.241] Sets attributes for console
1320 * hConsoleOutput [I] Handle to screen buffer
1321 * wAttribute [I] Color attribute to write
1322 * nLength [I] Number of cells to write to
1323 * dwCoord [I] Coords of first cell
1324 * lpNumAttrsWritten [O] Pointer to number of cells written
1330 BOOL WINAPI
FillConsoleOutputAttribute( HANDLE hConsoleOutput
,
1331 WORD wAttribute
, DWORD nLength
, COORD dwCoord
,
1332 LPDWORD lpNumAttrsWritten
)
1334 FIXME("(%d,%d,%ld,%dx%d,%p): stub\n", hConsoleOutput
,
1335 wAttribute
,nLength
,dwCoord
.x
,dwCoord
.y
,lpNumAttrsWritten
);
1336 *lpNumAttrsWritten
= nLength
;
1340 /******************************************************************************
1341 * ReadConsoleOutputCharacter32A [KERNEL32.573]
1346 BOOL WINAPI
ReadConsoleOutputCharacterA(HANDLE hConsoleOutput
,
1347 LPSTR lpstr
, DWORD dword
, COORD coord
, LPDWORD lpdword
)
1349 FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput
,lpstr
,
1350 dword
,coord
.x
,coord
.y
,lpdword
);
1351 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
1356 /******************************************************************************
1357 * ScrollConsoleScreenBuffer [KERNEL32.612]
1362 BOOL WINAPI
ScrollConsoleScreenBuffer( HANDLE hConsoleOutput
,
1363 LPSMALL_RECT lpScrollRect
, LPSMALL_RECT lpClipRect
,
1364 COORD dwDestOrigin
, LPCHAR_INFO lpFill
)
1366 FIXME("(%d,%p,%p,%dx%d,%p): stub\n", hConsoleOutput
,lpScrollRect
,
1367 lpClipRect
,dwDestOrigin
.x
,dwDestOrigin
.y
,lpFill
);
1368 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);