wined3d: Move video memory tracking to the adapter.
[wine/hacks.git] / dlls / wined3d / resource.c
bloba75bcbd46ca1e34e3428bcc10472191fabe34b2e
1 /*
2 * IWineD3DResource Implementation
4 * Copyright 2002-2004 Jason Edmeades
5 * Copyright 2003-2004 Raphael Junqueira
6 * Copyright 2004 Christian Costa
7 * Copyright 2005 Oliver Stieber
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Lesser General Public
11 * License as published by the Free Software Foundation; either
12 * version 2.1 of the License, or (at your option) any later version.
14 * This library is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * Lesser General Public License for more details.
19 * You should have received a copy of the GNU Lesser General Public
20 * License along with this library; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "config.h"
25 #include "wined3d_private.h"
27 WINE_DEFAULT_DEBUG_CHANNEL(d3d);
28 #define GLINFO_LOCATION ((IWineD3DImpl *)(((IWineD3DDeviceImpl *)This->resource.wineD3DDevice)->wineD3D))->gl_info
30 /* IWineD3DResource IUnknown parts follow: */
31 HRESULT WINAPI IWineD3DResourceImpl_QueryInterface(IWineD3DResource *iface, REFIID riid, LPVOID *ppobj)
33 IWineD3DResourceImpl *This = (IWineD3DResourceImpl *)iface;
34 TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(riid),ppobj);
35 if (IsEqualGUID(riid, &IID_IUnknown)
36 || IsEqualGUID(riid, &IID_IWineD3DBase)
37 || IsEqualGUID(riid, &IID_IWineD3DResource)) {
38 IUnknown_AddRef(iface);
39 *ppobj = This;
40 return S_OK;
42 *ppobj = NULL;
43 return E_NOINTERFACE;
46 ULONG WINAPI IWineD3DResourceImpl_AddRef(IWineD3DResource *iface) {
47 IWineD3DResourceImpl *This = (IWineD3DResourceImpl *)iface;
48 ULONG ref = InterlockedIncrement(&This->resource.ref);
49 TRACE("(%p) : AddRef increasing from %d\n", This, ref - 1);
50 return ref;
53 ULONG WINAPI IWineD3DResourceImpl_Release(IWineD3DResource *iface) {
54 IWineD3DResourceImpl *This = (IWineD3DResourceImpl *)iface;
55 ULONG ref = InterlockedDecrement(&This->resource.ref);
56 TRACE("(%p) : Releasing from %d\n", This, ref + 1);
57 if (ref == 0) {
58 IWineD3DResourceImpl_CleanUp(iface);
59 HeapFree(GetProcessHeap(), 0, This);
61 return ref;
64 /* class static (not in vtable) */
65 void IWineD3DResourceImpl_CleanUp(IWineD3DResource *iface){
66 IWineD3DResourceImpl *This = (IWineD3DResourceImpl *)iface;
67 struct list *e1, *e2;
68 PrivateData *data;
69 HRESULT hr;
71 TRACE("(%p) Cleaning up resource\n", This);
72 if (This->resource.pool == WINED3DPOOL_DEFAULT) {
73 TRACE("Decrementing device memory pool by %u\n", This->resource.size);
74 WineD3DAdapterChangeGLRam(This->resource.wineD3DDevice, -This->resource.size);
77 LIST_FOR_EACH_SAFE(e1, e2, &This->resource.privateData) {
78 data = LIST_ENTRY(e1, PrivateData, entry);
79 hr = IWineD3DResourceImpl_FreePrivateData(iface, &data->tag);
80 if(hr != WINED3D_OK) {
81 ERR("Failed to free private data when destroying resource %p, hr = %08x\n", This, hr);
85 HeapFree(GetProcessHeap(), 0, This->resource.allocatedMemory);
86 This->resource.allocatedMemory = 0;
88 if (This->resource.wineD3DDevice != NULL) {
89 IWineD3DDevice_ResourceReleased((IWineD3DDevice *)This->resource.wineD3DDevice, iface);
90 }/* NOTE: this is not really an error for systemmem resoruces */
91 return;
94 /* IWineD3DResource Interface follow: */
95 HRESULT WINAPI IWineD3DResourceImpl_GetDevice(IWineD3DResource *iface, IWineD3DDevice** ppDevice) {
96 IWineD3DResourceImpl *This = (IWineD3DResourceImpl *)iface;
97 TRACE("(%p) : returning %p\n", This, This->resource.wineD3DDevice);
98 *ppDevice = (IWineD3DDevice *) This->resource.wineD3DDevice;
99 IWineD3DDevice_AddRef(*ppDevice);
100 return WINED3D_OK;
103 static PrivateData* IWineD3DResourceImpl_FindPrivateData(IWineD3DResourceImpl *This,
104 REFGUID tag)
106 PrivateData *data;
107 struct list *entry;
109 TRACE("Searching for private data %s\n", debugstr_guid(tag));
110 LIST_FOR_EACH(entry, &This->resource.privateData)
112 data = LIST_ENTRY(entry, PrivateData, entry);
113 if (IsEqualGUID(&data->tag, tag)) {
114 TRACE("Found %p\n", data);
115 return data;
118 TRACE("Not found\n");
119 return NULL;
122 HRESULT WINAPI IWineD3DResourceImpl_SetPrivateData(IWineD3DResource *iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
123 IWineD3DResourceImpl *This = (IWineD3DResourceImpl *)iface;
124 PrivateData *data;
126 TRACE("(%p) : %s %p %d %d\n", This, debugstr_guid(refguid), pData, SizeOfData, Flags);
127 IWineD3DResourceImpl_FreePrivateData(iface, refguid);
129 data = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*data));
130 if (NULL == data) return E_OUTOFMEMORY;
132 data->tag = *refguid;
133 data->flags = Flags;
134 #if 0
135 (*data)->uniquenessValue = This->uniquenessValue;
136 #endif
137 if (Flags & WINED3DSPD_IUNKNOWN) {
138 if(SizeOfData != sizeof(IUnknown *)) {
139 WARN("IUnknown data with size %d, returning WINED3DERR_INVALIDCALL\n", SizeOfData);
140 return WINED3DERR_INVALIDCALL;
142 data->ptr.object = (LPUNKNOWN)pData;
143 data->size = sizeof(LPUNKNOWN);
144 IUnknown_AddRef(data->ptr.object);
146 else
148 data->ptr.data = HeapAlloc(GetProcessHeap(), 0, SizeOfData);
149 if (NULL == data->ptr.data) {
150 HeapFree(GetProcessHeap(), 0, data);
151 return E_OUTOFMEMORY;
153 data->size = SizeOfData;
154 memcpy(data->ptr.data, pData, SizeOfData);
156 list_add_tail(&This->resource.privateData, &data->entry);
158 return WINED3D_OK;
161 HRESULT WINAPI IWineD3DResourceImpl_GetPrivateData(IWineD3DResource *iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
162 IWineD3DResourceImpl *This = (IWineD3DResourceImpl *)iface;
163 PrivateData *data;
165 TRACE("(%p) : %p %p %p\n", This, refguid, pData, pSizeOfData);
166 data = IWineD3DResourceImpl_FindPrivateData(This, refguid);
167 if (data == NULL) return WINED3DERR_NOTFOUND;
170 #if 0 /* This may not be right. */
171 if (((*data)->flags & WINED3DSPD_VOLATILE)
172 && (*data)->uniquenessValue != This->uniquenessValue)
173 return DDERR_EXPIRED;
174 #endif
175 if (*pSizeOfData < data->size) {
176 *pSizeOfData = data->size;
177 return WINED3DERR_MOREDATA;
180 if (data->flags & WINED3DSPD_IUNKNOWN) {
181 *(LPUNKNOWN *)pData = data->ptr.object;
182 if(((IWineD3DImpl *) This->resource.wineD3DDevice->wineD3D)->dxVersion != 7) {
183 /* D3D8 and D3D9 addref the private data, DDraw does not. This can't be handled in
184 * ddraw because it doesn't know if the pointer returned is an IUnknown * or just a
185 * Blob
187 IUnknown_AddRef(data->ptr.object);
190 else {
191 memcpy(pData, data->ptr.data, data->size);
194 return WINED3D_OK;
196 HRESULT WINAPI IWineD3DResourceImpl_FreePrivateData(IWineD3DResource *iface, REFGUID refguid) {
197 IWineD3DResourceImpl *This = (IWineD3DResourceImpl *)iface;
198 PrivateData *data;
200 TRACE("(%p) : %s\n", This, debugstr_guid(refguid));
201 data = IWineD3DResourceImpl_FindPrivateData(This, refguid);
202 if (data == NULL) return WINED3DERR_NOTFOUND;
204 if (data->flags & WINED3DSPD_IUNKNOWN)
206 if (data->ptr.object != NULL)
207 IUnknown_Release(data->ptr.object);
208 } else {
209 HeapFree(GetProcessHeap(), 0, data->ptr.data);
211 list_remove(&data->entry);
213 HeapFree(GetProcessHeap(), 0, data);
215 return WINED3D_OK;
218 /* Priority support is not implemented yet */
219 DWORD WINAPI IWineD3DResourceImpl_SetPriority(IWineD3DResource *iface, DWORD PriorityNew) {
220 IWineD3DResourceImpl *This = (IWineD3DResourceImpl *)iface;
221 FIXME("(%p) : stub\n", This);
222 return 0;
224 DWORD WINAPI IWineD3DResourceImpl_GetPriority(IWineD3DResource *iface) {
225 IWineD3DResourceImpl *This = (IWineD3DResourceImpl *)iface;
226 FIXME("(%p) : stub\n", This);
227 return 0;
230 /* Preloading of resources is not supported yet */
231 void WINAPI IWineD3DResourceImpl_PreLoad(IWineD3DResource *iface) {
232 IWineD3DResourceImpl *This = (IWineD3DResourceImpl *)iface;
233 FIXME("(%p) : stub\n", This);
236 WINED3DRESOURCETYPE WINAPI IWineD3DResourceImpl_GetType(IWineD3DResource *iface) {
237 IWineD3DResourceImpl *This = (IWineD3DResourceImpl *)iface;
238 TRACE("(%p) : returning %d\n", This, This->resource.resourceType);
239 return This->resource.resourceType;
242 HRESULT WINAPI IWineD3DResourceImpl_GetParent(IWineD3DResource *iface, IUnknown **pParent) {
243 IWineD3DResourceImpl *This = (IWineD3DResourceImpl *)iface;
244 IUnknown_AddRef(This->resource.parent);
245 *pParent = This->resource.parent;
246 return WINED3D_OK;
249 void dumpResources(ResourceList *resources) {
250 ResourceList *iterator = resources;
252 while(iterator) {
253 FIXME("Leftover resource %p with type %d,%s\n", iterator->resource, IWineD3DResource_GetType(iterator->resource), debug_d3dresourcetype(IWineD3DResource_GetType(iterator->resource)));
254 iterator = iterator->next;
258 static const IWineD3DResourceVtbl IWineD3DResource_Vtbl =
260 /* IUnknown */
261 IWineD3DResourceImpl_QueryInterface,
262 IWineD3DResourceImpl_AddRef,
263 IWineD3DResourceImpl_Release,
264 /* IWineD3DResource */
265 IWineD3DResourceImpl_GetParent,
266 IWineD3DResourceImpl_GetDevice,
267 IWineD3DResourceImpl_SetPrivateData,
268 IWineD3DResourceImpl_GetPrivateData,
269 IWineD3DResourceImpl_FreePrivateData,
270 IWineD3DResourceImpl_SetPriority,
271 IWineD3DResourceImpl_GetPriority,
272 IWineD3DResourceImpl_PreLoad,
273 IWineD3DResourceImpl_GetType