2 * IWineD3DQuery implementation
4 * Copyright 2005 Oliver Stieber
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
25 #include "wined3d_private.h"
28 http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directx/graphics/programmingguide/advancedtopics/Queries.asp
31 WINE_DEFAULT_DEBUG_CHANNEL(d3d
);
33 /* *******************************************
34 IWineD3DQuery IUnknown parts follow
35 ******************************************* */
36 HRESULT WINAPI
IWineD3DQueryImpl_QueryInterface(IWineD3DQuery
*iface
, REFIID riid
, LPVOID
*ppobj
)
38 IWineD3DQueryImpl
*This
= (IWineD3DQueryImpl
*)iface
;
39 TRACE("(%p)->(%s,%p)\n",This
,debugstr_guid(riid
),ppobj
);
40 if (IsEqualGUID(riid
, &IID_IUnknown
)
41 || IsEqualGUID(riid
, &IID_IWineD3DQuery
)) {
42 IUnknown_AddRef(iface
);
49 ULONG WINAPI
IWineD3DQueryImpl_AddRef(IWineD3DQuery
*iface
) {
50 IWineD3DQueryImpl
*This
= (IWineD3DQueryImpl
*)iface
;
51 TRACE("(%p) : AddRef increasing from %ld\n", This
, This
->ref
);
52 return InterlockedIncrement(&This
->ref
);
55 ULONG WINAPI
IWineD3DQueryImpl_Release(IWineD3DQuery
*iface
) {
56 IWineD3DQueryImpl
*This
= (IWineD3DQueryImpl
*)iface
;
58 TRACE("(%p) : Releasing from %ld\n", This
, This
->ref
);
59 ref
= InterlockedDecrement(&This
->ref
);
61 if(This
->extendedData
!= NULL
){
62 HeapFree(GetProcessHeap(), 0, This
->extendedData
);
64 HeapFree(GetProcessHeap(), 0, This
);
69 /* *******************************************
70 IWineD3DQuery IWineD3DQuery parts follow
71 ******************************************* */
72 HRESULT WINAPI
IWineD3DQueryImpl_GetParent(IWineD3DQuery
*iface
, IUnknown
** parent
){
73 IWineD3DQueryImpl
*This
= (IWineD3DQueryImpl
*)iface
;
75 *parent
= (IUnknown
*) parent
;
76 IUnknown_AddRef(*parent
);
77 TRACE("(%p) : returning %p\n", This
, *parent
);
81 HRESULT WINAPI
IWineD3DQueryImpl_GetDevice(IWineD3DQuery
* iface
, IWineD3DDevice
**pDevice
){
82 IWineD3DQueryImpl
*This
= (IWineD3DQueryImpl
*)iface
;
83 IWineD3DDevice_AddRef((IWineD3DDevice
*)This
->wineD3DDevice
);
84 *pDevice
= (IWineD3DDevice
*)This
->wineD3DDevice
;
85 TRACE("(%p) returning %p\n", This
, *pDevice
);
90 HRESULT WINAPI
IWineD3DQueryImpl_GetData(IWineD3DQuery
* iface
, void* pData
, DWORD dwSize
, DWORD dwGetDataFlags
){
91 IWineD3DQueryImpl
*This
= (IWineD3DQueryImpl
*)iface
;
93 /*you can use this method to poll the resource for the query status*/
94 /*We return success(S_OK) if we support a feature, and faikure(S_FALSE) if we don't, just return success and fluff it for now*/
101 case WINED3DQUERYTYPE_VCACHE
:
104 WINED3DDEVINFO_VCACHE
*data
= (WINED3DDEVINFO_VCACHE
*)pData
;
105 data
->Pattern
= MAKEFOURCC('C','A','C','H');
106 data
->OptMethod
= 0; /*0 get longest strips, 1 optimize vertex cache*/
107 data
->CacheSize
= 0; /*cache size, only required if OptMethod == 1*/
108 data
->MagicNumber
= 0; /*only required if OptMethod == 1 (used internally)*/
112 case WINED3DQUERYTYPE_RESOURCEMANAGER
:
114 WINED3DDEVINFO_RESOURCEMANAGER
*data
= (WINED3DDEVINFO_RESOURCEMANAGER
*)pData
;
116 for(i
= 0; i
< D3DRTYPECOUNT
; i
++){
117 /*I'm setting the default values to 1 so as to reduce the risk of a div/0 in the caller*/
118 /* isTextureResident could be used to get some of this infomration */
119 data
->stats
[i
].bThrashing
= FALSE
;
120 data
->stats
[i
].ApproxBytesDownloaded
= 1;
121 data
->stats
[i
].NumEvicts
= 1;
122 data
->stats
[i
].NumVidCreates
= 1;
123 data
->stats
[i
].LastPri
= 1;
124 data
->stats
[i
].NumUsed
= 1;
125 data
->stats
[i
].NumUsedInVidMem
= 1;
126 data
->stats
[i
].WorkingSet
= 1;
127 data
->stats
[i
].WorkingSetBytes
= 1;
128 data
->stats
[i
].TotalManaged
= 1;
129 data
->stats
[i
].TotalBytes
= 1;
134 case WINED3DQUERYTYPE_VERTEXSTATS
:
136 WINED3DDEVINFO_VERTEXSTATS
*data
= (WINED3DDEVINFO_VERTEXSTATS
*)pData
;
137 data
->NumRenderedTriangles
= 1;
138 data
->NumExtraClippingTriangles
= 1;
142 case WINED3DQUERYTYPE_EVENT
:
145 *data
= TRUE
; /*Don't know what this is supposed to be*/
148 case WINED3DQUERYTYPE_OCCLUSION
:
152 /* TODO: opengl occlusion queries
153 http://www.gris.uni-tuebingen.de/~bartz/Publications/paper/hww98.pdf
154 http://oss.sgi.com/projects/ogl-sample/registry/ARB/occlusion_query.txt
155 http://oss.sgi.com/projects/ogl-sample/registry/ARB/occlusion_query.txt
159 case WINED3DQUERYTYPE_TIMESTAMP
:
161 UINT64
* data
= pData
;
162 *data
= 1; /*Don't know what this is supposed to be*/
165 case WINED3DQUERYTYPE_TIMESTAMPDISJOINT
:
168 *data
= FALSE
; /*Don't know what this is supposed to be*/
171 case WINED3DQUERYTYPE_TIMESTAMPFREQ
:
173 UINT64
* data
= pData
;
174 *data
= 1; /*Don't know what this is supposed to be*/
177 case WINED3DQUERYTYPE_PIPELINETIMINGS
:
179 WINED3DDEVINFO_PIPELINETIMINGS
*data
= (WINED3DDEVINFO_PIPELINETIMINGS
*)pData
;
181 data
->VertexProcessingTimePercent
= 1.0f
;
182 data
->PixelProcessingTimePercent
= 1.0f
;
183 data
->OtherGPUProcessingTimePercent
= 97.0f
;
184 data
->GPUIdleTimePercent
= 1.0f
;
187 case WINED3DQUERYTYPE_INTERFACETIMINGS
:
189 WINED3DDEVINFO_INTERFACETIMINGS
*data
= (WINED3DDEVINFO_INTERFACETIMINGS
*)pData
;
191 data
->WaitingForGPUToUseApplicationResourceTimePercent
= 1.0f
;
192 data
->WaitingForGPUToAcceptMoreCommandsTimePercent
= 1.0f
;
193 data
->WaitingForGPUToStayWithinLatencyTimePercent
= 1.0f
;
194 data
->WaitingForGPUExclusiveResourceTimePercent
= 1.0f
;
195 data
->WaitingForGPUOtherTimePercent
= 96.0f
;
199 case WINED3DQUERYTYPE_VERTEXTIMINGS
:
201 WINED3DDEVINFO_STAGETIMINGS
*data
= (WINED3DDEVINFO_STAGETIMINGS
*)pData
;
202 data
->MemoryProcessingPercent
= 50.0f
;
203 data
->ComputationProcessingPercent
= 50.0f
;
207 case WINED3DQUERYTYPE_PIXELTIMINGS
:
209 WINED3DDEVINFO_STAGETIMINGS
*data
= (WINED3DDEVINFO_STAGETIMINGS
*)pData
;
210 data
->MemoryProcessingPercent
= 50.0f
;
211 data
->ComputationProcessingPercent
= 50.0f
;
214 case WINED3DQUERYTYPE_BANDWIDTHTIMINGS
:
216 WINED3DDEVINFO_BANDWIDTHTIMINGS
*data
= (WINED3DDEVINFO_BANDWIDTHTIMINGS
*)pData
;
217 data
->MaxBandwidthUtilized
= 1.0f
;
218 data
->FrontEndUploadMemoryUtilizedPercent
= 1.0f
;
219 data
->VertexRateUtilizedPercent
= 1.0f
;
220 data
->TriangleSetupRateUtilizedPercent
= 1.0f
;
221 data
->FillRateUtilizedPercent
= 97.0f
;
224 case WINED3DQUERYTYPE_CACHEUTILIZATION
:
226 WINED3DDEVINFO_CACHEUTILIZATION
*data
= (WINED3DDEVINFO_CACHEUTILIZATION
*)pData
;
228 data
->TextureCacheHitRate
= 1.0f
;
229 data
->PostTransformVertexCacheHitRate
= 1.0f
;
235 FIXME("(%p) Unhandled query type %d\n",This
, This
->type
);
239 /*dwGetDataFlags = 0 || D3DGETDATA_FLUSH
240 D3DGETDATA_FLUSH may return D3DERR_DEVICELOST if the device is lost
242 FIXME("(%p) : stub \n", This
);
243 return S_OK
; /* S_OK if the query data is available*/
247 DWORD WINAPI
IWineD3DQueryImpl_GetDataSize(IWineD3DQuery
* iface
){
248 IWineD3DQueryImpl
*This
= (IWineD3DQueryImpl
*)iface
;
250 FIXME("(%p) : stub \n", This
);
252 case WINED3DQUERYTYPE_VCACHE
:
253 dataSize
= sizeof(WINED3DDEVINFO_VCACHE
);
255 case WINED3DQUERYTYPE_RESOURCEMANAGER
:
256 dataSize
= sizeof(WINED3DDEVINFO_RESOURCEMANAGER
);
258 case WINED3DQUERYTYPE_VERTEXSTATS
:
259 dataSize
= sizeof(WINED3DDEVINFO_VERTEXSTATS
);
261 case WINED3DQUERYTYPE_EVENT
:
262 dataSize
= sizeof(BOOL
);
264 case WINED3DQUERYTYPE_OCCLUSION
:
265 dataSize
= sizeof(DWORD
);
267 http://www.gris.uni-tuebingen.de/~bartz/Publications/paper/hww98.pdf
268 http://oss.sgi.com/projects/ogl-sample/registry/ARB/occlusion_query.txt
269 http://oss.sgi.com/projects/ogl-sample/registry/ARB/occlusion_query.txt
272 case WINED3DQUERYTYPE_TIMESTAMP
:
273 dataSize
= sizeof(UINT64
);
275 case WINED3DQUERYTYPE_TIMESTAMPDISJOINT
:
276 dataSize
= sizeof(BOOL
);
278 case WINED3DQUERYTYPE_TIMESTAMPFREQ
:
279 dataSize
= sizeof(UINT64
);
281 case WINED3DQUERYTYPE_PIPELINETIMINGS
:
282 dataSize
= sizeof(WINED3DDEVINFO_PIPELINETIMINGS
);
284 case WINED3DQUERYTYPE_INTERFACETIMINGS
:
285 dataSize
= sizeof(WINED3DDEVINFO_INTERFACETIMINGS
);
287 case WINED3DQUERYTYPE_VERTEXTIMINGS
:
288 dataSize
= sizeof(WINED3DDEVINFO_STAGETIMINGS
);
290 case WINED3DQUERYTYPE_PIXELTIMINGS
:
291 dataSize
= sizeof(WINED3DDEVINFO_STAGETIMINGS
);
293 case WINED3DQUERYTYPE_BANDWIDTHTIMINGS
:
294 dataSize
= sizeof(WINED3DQUERYTYPE_BANDWIDTHTIMINGS
);
296 case WINED3DQUERYTYPE_CACHEUTILIZATION
:
297 dataSize
= sizeof(WINED3DDEVINFO_CACHEUTILIZATION
);
300 FIXME("(%p) Unhandled query type %d\n",This
, This
->type
);
307 WINED3DQUERYTYPE WINAPI
IWineD3DQueryImpl_GetType(IWineD3DQuery
* iface
){
308 IWineD3DQueryImpl
*This
= (IWineD3DQueryImpl
*)iface
;
313 HRESULT WINAPI
IWineD3DQueryImpl_Issue(IWineD3DQuery
* iface
, DWORD dwIssueFlags
){
314 IWineD3DQueryImpl
*This
= (IWineD3DQueryImpl
*)iface
;
315 FIXME("(%p) : stub \n", This
);
316 return D3D_OK
; /* can be D3DERR_INVALIDCALL. */
320 /**********************************************************
321 * IWineD3DQuery VTbl follows
322 **********************************************************/
324 const IWineD3DQueryVtbl IWineD3DQuery_Vtbl
=
326 /*** IUnknown methods ***/
327 IWineD3DQueryImpl_QueryInterface
,
328 IWineD3DQueryImpl_AddRef
,
329 IWineD3DQueryImpl_Release
,
330 /*** IWineD3Dquery methods ***/
331 IWineD3DQueryImpl_GetParent
,
332 IWineD3DQueryImpl_GetDevice
,
333 IWineD3DQueryImpl_GetData
,
334 IWineD3DQueryImpl_GetDataSize
,
335 IWineD3DQueryImpl_GetType
,
336 IWineD3DQueryImpl_Issue