Fixed a behavior of the focus when a parent window is disabled.
[wine/hacks.git] / server / console.c
blob774e65f0c4081532f46b0ab67bd7993aa3cff19c
1 /*
2 * Server-side console management
4 * Copyright (C) 1998 Alexandre Julliard
6 * FIXME: all this stuff is a hack to avoid breaking
7 * the client-side console support.
8 */
10 #include <assert.h>
11 #include <fcntl.h>
12 #include <signal.h>
13 #include <string.h>
14 #include <stdio.h>
15 #include <stdlib.h>
16 #include <sys/errno.h>
17 #include <sys/stat.h>
18 #include <sys/time.h>
19 #include <sys/types.h>
20 #include <time.h>
21 #include <unistd.h>
23 #include "winerror.h"
24 #include "winnt.h"
25 #include "wincon.h"
27 #include "handle.h"
28 #include "process.h"
29 #include "thread.h"
31 struct screen_buffer;
33 struct console_input
35 struct object obj; /* object header */
36 struct select_user select; /* select user */
37 int mode; /* input mode */
38 struct screen_buffer *output; /* associated screen buffer */
39 int recnum; /* number of input records */
40 INPUT_RECORD *records; /* input records */
43 struct screen_buffer
45 struct object obj; /* object header */
46 struct select_user select; /* select user */
47 int mode; /* output mode */
48 struct console_input *input; /* associated console input */
49 int cursor_size; /* size of cursor (percentage filled) */
50 int cursor_visible;/* cursor visibility flag */
51 int pid; /* xterm pid (hack) */
52 char *title; /* console title */
56 static void console_input_dump( struct object *obj, int verbose );
57 static int console_input_add_queue( struct object *obj, struct wait_queue_entry *entry );
58 static void console_input_remove_queue( struct object *obj, struct wait_queue_entry *entry );
59 static int console_input_signaled( struct object *obj, struct thread *thread );
60 static int console_input_get_read_fd( struct object *obj );
61 static void console_input_destroy( struct object *obj );
63 static void screen_buffer_dump( struct object *obj, int verbose );
64 static int screen_buffer_add_queue( struct object *obj, struct wait_queue_entry *entry );
65 static void screen_buffer_remove_queue( struct object *obj, struct wait_queue_entry *entry );
66 static int screen_buffer_signaled( struct object *obj, struct thread *thread );
67 static int screen_buffer_get_write_fd( struct object *obj );
68 static void screen_buffer_destroy( struct object *obj );
70 /* common routine */
71 static int console_get_info( struct object *obj, struct get_file_info_reply *reply );
73 static const struct object_ops console_input_ops =
75 console_input_dump,
76 console_input_add_queue,
77 console_input_remove_queue,
78 console_input_signaled,
79 no_satisfied,
80 console_input_get_read_fd,
81 no_write_fd,
82 no_flush,
83 console_get_info,
84 console_input_destroy
87 static const struct object_ops screen_buffer_ops =
89 screen_buffer_dump,
90 screen_buffer_add_queue,
91 screen_buffer_remove_queue,
92 screen_buffer_signaled,
93 no_satisfied,
94 no_read_fd,
95 screen_buffer_get_write_fd,
96 no_flush,
97 console_get_info,
98 screen_buffer_destroy
102 int create_console( int fd, struct object *obj[2] )
104 struct console_input *console_input;
105 struct screen_buffer *screen_buffer;
106 int read_fd, write_fd;
108 if ((read_fd = (fd != -1) ? dup(fd) : dup(0)) == -1)
110 file_set_error();
111 return 0;
113 if ((write_fd = (fd != -1) ? dup(fd) : dup(1)) == -1)
115 file_set_error();
116 close( read_fd );
117 return 0;
119 if (!(console_input = mem_alloc( sizeof(struct console_input) )))
121 close( read_fd );
122 close( write_fd );
123 return 0;
125 if (!(screen_buffer = mem_alloc( sizeof(struct screen_buffer) )))
127 close( read_fd );
128 close( write_fd );
129 free( console_input );
130 return 0;
132 init_object( &console_input->obj, &console_input_ops, NULL );
133 init_object( &screen_buffer->obj, &screen_buffer_ops, NULL );
134 console_input->select.fd = read_fd;
135 console_input->select.func = default_select_event;
136 console_input->select.private = console_input;
137 console_input->mode = ENABLE_PROCESSED_INPUT | ENABLE_LINE_INPUT |
138 ENABLE_ECHO_INPUT | ENABLE_MOUSE_INPUT;
139 console_input->output = screen_buffer;
140 console_input->recnum = 0;
141 console_input->records = NULL;
142 screen_buffer->select.fd = write_fd;
143 screen_buffer->select.func = default_select_event;
144 screen_buffer->select.private = screen_buffer;
145 screen_buffer->mode = ENABLE_PROCESSED_OUTPUT | ENABLE_WRAP_AT_EOL_OUTPUT;
146 screen_buffer->input = console_input;
147 screen_buffer->cursor_size = 100;
148 screen_buffer->cursor_visible = 1;
149 screen_buffer->pid = 0;
150 screen_buffer->title = strdup( "Wine console" );
151 register_select_user( &console_input->select );
152 register_select_user( &screen_buffer->select );
153 CLEAR_ERROR();
154 obj[0] = &console_input->obj;
155 obj[1] = &screen_buffer->obj;
156 return 1;
159 static int set_console_fd( int handle, int fd, int pid )
161 struct console_input *input;
162 struct screen_buffer *output;
163 struct object *obj;
164 int fd_in, fd_out;
166 if (!(obj = get_handle_obj( current->process, handle, 0, NULL )))
167 return 0;
168 if (obj->ops == &console_input_ops)
170 input = (struct console_input *)obj;
171 output = input->output;
172 grab_object( output );
174 else if (obj->ops == &screen_buffer_ops)
176 output = (struct screen_buffer *)obj;
177 input = output->input;
178 grab_object( input );
180 else
182 SET_ERROR( ERROR_INVALID_HANDLE );
183 release_object( obj );
184 return 0;
187 /* can't change the fd if someone is waiting on it */
188 assert( !input->obj.head );
189 assert( !output->obj.head );
191 if ((fd_in = dup(fd)) == -1)
193 file_set_error();
194 release_object( input );
195 release_object( output );
196 return 0;
198 if ((fd_out = dup(fd)) == -1)
200 file_set_error();
201 close( fd_in );
202 release_object( input );
203 release_object( output );
204 return 0;
206 unregister_select_user( &input->select );
207 unregister_select_user( &output->select );
208 close( input->select.fd );
209 close( output->select.fd );
210 input->select.fd = fd_in;
211 output->select.fd = fd_out;
212 output->pid = pid;
213 register_select_user( &input->select );
214 register_select_user( &output->select );
215 release_object( input );
216 release_object( output );
217 return 1;
220 static int get_console_mode( int handle, int *mode )
222 struct object *obj;
223 int ret = 0;
225 if (!(obj = get_handle_obj( current->process, handle, GENERIC_READ, NULL )))
226 return 0;
227 if (obj->ops == &console_input_ops)
229 *mode = ((struct console_input *)obj)->mode;
230 ret = 1;
232 else if (obj->ops == &screen_buffer_ops)
234 *mode = ((struct screen_buffer *)obj)->mode;
235 ret = 1;
237 else SET_ERROR( ERROR_INVALID_HANDLE );
238 release_object( obj );
239 return ret;
242 static int set_console_mode( int handle, int mode )
244 struct object *obj;
245 int ret = 0;
247 if (!(obj = get_handle_obj( current->process, handle, GENERIC_READ, NULL )))
248 return 0;
249 if (obj->ops == &console_input_ops)
251 ((struct console_input *)obj)->mode = mode;
252 ret = 1;
254 else if (obj->ops == &screen_buffer_ops)
256 ((struct screen_buffer *)obj)->mode = mode;
257 ret = 1;
259 else SET_ERROR( ERROR_INVALID_HANDLE );
260 release_object( obj );
261 return ret;
264 /* set misc console information (output handle only) */
265 static int set_console_info( int handle, struct set_console_info_request *req, const char *title )
267 struct screen_buffer *console;
268 if (!(console = (struct screen_buffer *)get_handle_obj( current->process, handle,
269 GENERIC_WRITE, &screen_buffer_ops )))
270 return 0;
271 if (req->mask & SET_CONSOLE_INFO_CURSOR)
273 console->cursor_size = req->cursor_size;
274 console->cursor_visible = req->cursor_visible;
276 if (req->mask & SET_CONSOLE_INFO_TITLE)
278 if (console->title) free( console->title );
279 console->title = strdup( title );
281 release_object( console );
282 return 1;
285 /* get misc console information (output handle only) */
286 static int get_console_info( int handle, struct get_console_info_reply *reply, const char **title )
288 struct screen_buffer *console;
289 if (!(console = (struct screen_buffer *)get_handle_obj( current->process, handle,
290 GENERIC_READ, &screen_buffer_ops )))
291 return 0;
292 reply->cursor_size = console->cursor_size;
293 reply->cursor_visible = console->cursor_visible;
294 reply->pid = console->pid;
295 *title = console->title;
296 release_object( console );
297 return 1;
300 /* add input events to a console input queue */
301 static int write_console_input( int handle, int count, INPUT_RECORD *records )
303 INPUT_RECORD *new_rec;
304 struct console_input *console;
306 if (!(console = (struct console_input *)get_handle_obj( current->process, handle,
307 GENERIC_WRITE, &console_input_ops )))
308 return -1;
309 if (!(new_rec = realloc( console->records,
310 (console->recnum + count) * sizeof(INPUT_RECORD) )))
312 SET_ERROR( ERROR_NOT_ENOUGH_MEMORY );
313 release_object( console );
314 return -1;
316 console->records = new_rec;
317 memcpy( new_rec + console->recnum, records, count * sizeof(INPUT_RECORD) );
318 console->recnum += count;
319 release_object( console );
320 return count;
323 /* retrieve a pointer to the console input records */
324 static int read_console_input( int handle, int count, int flush )
326 struct console_input *console;
328 if (!(console = (struct console_input *)get_handle_obj( current->process, handle,
329 GENERIC_READ, &console_input_ops )))
330 return -1;
331 if ((count < 0) || (count > console->recnum)) count = console->recnum;
332 send_reply( current, -1, 1, console->records, count * sizeof(INPUT_RECORD) );
333 if (flush)
335 int i;
336 for (i = count; i < console->recnum; i++)
337 console->records[i-count] = console->records[i];
338 if ((console->recnum -= count) > 0)
340 INPUT_RECORD *new_rec = realloc( console->records,
341 console->recnum * sizeof(INPUT_RECORD) );
342 if (new_rec) console->records = new_rec;
344 else
346 free( console->records );
347 console->records = NULL;
350 release_object( console );
351 return count;
354 static void console_input_dump( struct object *obj, int verbose )
356 struct console_input *console = (struct console_input *)obj;
357 assert( obj->ops == &console_input_ops );
358 fprintf( stderr, "Console input fd=%d\n", console->select.fd );
361 static int console_input_add_queue( struct object *obj, struct wait_queue_entry *entry )
363 struct console_input *console = (struct console_input *)obj;
364 assert( obj->ops == &console_input_ops );
365 if (!obj->head) /* first on the queue */
366 set_select_events( &console->select, READ_EVENT );
367 add_queue( obj, entry );
368 return 1;
371 static void console_input_remove_queue( struct object *obj, struct wait_queue_entry *entry )
373 struct console_input *console = (struct console_input *)grab_object(obj);
374 assert( obj->ops == &console_input_ops );
376 remove_queue( obj, entry );
377 if (!obj->head) /* last on the queue is gone */
378 set_select_events( &console->select, 0 );
379 release_object( obj );
382 static int console_input_signaled( struct object *obj, struct thread *thread )
384 struct console_input *console = (struct console_input *)obj;
385 assert( obj->ops == &console_input_ops );
387 if (check_select_events( &console->select, READ_EVENT ))
389 /* stop waiting on select() if we are signaled */
390 set_select_events( &console->select, 0 );
391 return 1;
393 else
395 /* restart waiting on select() if we are no longer signaled */
396 if (obj->head) set_select_events( &console->select, READ_EVENT );
397 return 0;
401 static int console_input_get_read_fd( struct object *obj )
403 struct console_input *console = (struct console_input *)obj;
404 assert( obj->ops == &console_input_ops );
405 return dup( console->select.fd );
408 static int console_get_info( struct object *obj, struct get_file_info_reply *reply )
410 memset( reply, 0, sizeof(*reply) );
411 reply->type = FILE_TYPE_CHAR;
412 return 1;
415 static void console_input_destroy( struct object *obj )
417 struct console_input *console = (struct console_input *)obj;
418 assert( obj->ops == &console_input_ops );
419 unregister_select_user( &console->select );
420 close( console->select.fd );
421 if (console->output) console->output->input = NULL;
422 free( console );
425 static void screen_buffer_dump( struct object *obj, int verbose )
427 struct screen_buffer *console = (struct screen_buffer *)obj;
428 assert( obj->ops == &screen_buffer_ops );
429 fprintf( stderr, "Console screen buffer fd=%d\n", console->select.fd );
432 static int screen_buffer_add_queue( struct object *obj, struct wait_queue_entry *entry )
434 struct screen_buffer *console = (struct screen_buffer *)obj;
435 assert( obj->ops == &screen_buffer_ops );
436 if (!obj->head) /* first on the queue */
437 set_select_events( &console->select, WRITE_EVENT );
438 add_queue( obj, entry );
439 return 1;
442 static void screen_buffer_remove_queue( struct object *obj, struct wait_queue_entry *entry )
444 struct screen_buffer *console = (struct screen_buffer *)grab_object(obj);
445 assert( obj->ops == &screen_buffer_ops );
447 remove_queue( obj, entry );
448 if (!obj->head) /* last on the queue is gone */
449 set_select_events( &console->select, 0 );
450 release_object( obj );
453 static int screen_buffer_signaled( struct object *obj, struct thread *thread )
455 struct screen_buffer *console = (struct screen_buffer *)obj;
456 assert( obj->ops == &screen_buffer_ops );
458 if (check_select_events( &console->select, WRITE_EVENT ))
460 /* stop waiting on select() if we are signaled */
461 set_select_events( &console->select, 0 );
462 return 1;
464 else
466 /* restart waiting on select() if we are no longer signaled */
467 if (obj->head) set_select_events( &console->select, WRITE_EVENT );
468 return 0;
472 static int screen_buffer_get_write_fd( struct object *obj )
474 struct screen_buffer *console = (struct screen_buffer *)obj;
475 assert( obj->ops == &screen_buffer_ops );
476 return dup( console->select.fd );
479 static void screen_buffer_destroy( struct object *obj )
481 struct screen_buffer *console = (struct screen_buffer *)obj;
482 assert( obj->ops == &screen_buffer_ops );
483 unregister_select_user( &console->select );
484 close( console->select.fd );
485 if (console->input) console->input->output = NULL;
486 if (console->pid) kill( console->pid, SIGTERM );
487 if (console->title) free( console->title );
488 free( console );
491 /* allocate a console for the current process */
492 DECL_HANDLER(alloc_console)
494 alloc_console( current->process );
495 send_reply( current, -1, 0 );
498 /* free the console of the current process */
499 DECL_HANDLER(free_console)
501 free_console( current->process );
502 send_reply( current, -1, 0 );
505 /* open a handle to the process console */
506 DECL_HANDLER(open_console)
508 struct object *obj;
509 struct open_console_reply reply = { -1 };
510 if ((obj = get_console( current->process, req->output )))
512 reply.handle = alloc_handle( current->process, obj, req->access, req->inherit );
513 release_object( obj );
515 send_reply( current, -1, 1, &reply, sizeof(reply) );
518 /* set info about a console (output only) */
519 DECL_HANDLER(set_console_info)
521 char *name = (char *)data;
522 if (!len) name = NULL;
523 else CHECK_STRING( "set_console_info", name, len );
524 set_console_info( req->handle, req, name );
525 send_reply( current, -1, 0 );
528 /* get info about a console (output only) */
529 DECL_HANDLER(get_console_info)
531 struct get_console_info_reply reply;
532 const char *title;
533 get_console_info( req->handle, &reply, &title );
534 send_reply( current, -1, 2, &reply, sizeof(reply),
535 title, title ? strlen(title)+1 : 0 );
538 /* set a console fd */
539 DECL_HANDLER(set_console_fd)
541 set_console_fd( req->handle, fd, req->pid );
542 send_reply( current, -1, 0 );
545 /* get a console mode (input or output) */
546 DECL_HANDLER(get_console_mode)
548 struct get_console_mode_reply reply;
549 get_console_mode( req->handle, &reply.mode );
550 send_reply( current, -1, 1, &reply, sizeof(reply) );
553 /* set a console mode (input or output) */
554 DECL_HANDLER(set_console_mode)
556 set_console_mode( req->handle, req->mode );
557 send_reply( current, -1, 0 );
560 /* add input records to a console input queue */
561 DECL_HANDLER(write_console_input)
563 struct write_console_input_reply reply;
564 INPUT_RECORD *records = (INPUT_RECORD *)data;
566 if (len != req->count * sizeof(INPUT_RECORD))
567 fatal_protocol_error( "write_console_input: bad length %d for %d records\n",
568 len, req->count );
569 reply.written = write_console_input( req->handle, req->count, records );
570 send_reply( current, -1, 1, &reply, sizeof(reply) );
573 /* fetch input records from a console input queue */
574 DECL_HANDLER(read_console_input)
576 read_console_input( req->handle, req->count, req->flush );