2 * Direct3D 9 private include file
4 * Copyright 2002-2003 Jason Edmeades
5 * Copyright 2002-2003 Raphael Junqueira
6 * Copyright 2005 Oliver Stieber
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
23 #ifndef __WINE_D3D9_PRIVATE_H
24 #define __WINE_D3D9_PRIVATE_H
26 #ifndef __WINE_CONFIG_H
27 # error You must include config.h to use this header
30 /* THIS FILE MUST NOT CONTAIN X11 or MESA DEFINES */
33 #define NONAMELESSUNION
34 #define NONAMELESSSTRUCT
40 #include "wine/debug.h"
41 #include "wine/unicode.h"
46 #ifdef HAVE_GL_GLEXT_H
47 # include <GL/glext.h>
55 /* Redefines the constants */
56 #define CALLBACK __stdcall
57 #define WINAPI __stdcall
58 #define APIENTRY WINAPI
61 #include "d3d9_private.h"
62 #include "wine/wined3d_interface.h"
66 extern void (*wine_tsx11_lock_ptr
)(void);
67 extern void (*wine_tsx11_unlock_ptr
)(void);
69 /* As GLX relies on X, this is needed */
70 #define ENTER_GL() wine_tsx11_lock_ptr()
71 #define LEAVE_GL() wine_tsx11_unlock_ptr()
80 #define MAX_PALETTES 256
81 #define MAX_STREAMS 16
82 #define MAX_ACTIVE_LIGHTS 8
83 #define MAX_CLIPPLANES D3DMAXUSERCLIPPLANES
84 #define MAX_LEVELS 256
86 /* Other useful values */
87 #define HIGHEST_RENDER_STATE D3DRS_BLENDOPALPHA
88 #define HIGHEST_TEXTURE_STATE 29
89 #define HIGHEST_TRANSFORMSTATE 512
90 #define D3DSBT_RECORDED 0xfffffffe
92 #define D3D_VSHADER_MAX_CONSTANTS 96
93 #define D3D_PSHADER_MAX_CONSTANTS 32
95 /* ===========================================================================
97 =========================================================================== */
98 /* Not nice, but it lets wined3d support different versions of directx */
99 #define D3D9CAPSTOWINECAPS(_pD3D9Caps, _pWineCaps) \
100 _pWineCaps->DeviceType = &_pD3D9Caps->DeviceType; \
101 _pWineCaps->AdapterOrdinal = &_pD3D9Caps->AdapterOrdinal; \
102 _pWineCaps->Caps = &_pD3D9Caps->Caps; \
103 _pWineCaps->Caps2 = &_pD3D9Caps->Caps2; \
104 _pWineCaps->Caps3 = &_pD3D9Caps->Caps3; \
105 _pWineCaps->PresentationIntervals = &_pD3D9Caps->PresentationIntervals; \
106 _pWineCaps->CursorCaps = &_pD3D9Caps->CursorCaps; \
107 _pWineCaps->DevCaps = &_pD3D9Caps->DevCaps; \
108 _pWineCaps->PrimitiveMiscCaps = &_pD3D9Caps->PrimitiveMiscCaps; \
109 _pWineCaps->RasterCaps = &_pD3D9Caps->RasterCaps; \
110 _pWineCaps->ZCmpCaps = &_pD3D9Caps->ZCmpCaps; \
111 _pWineCaps->SrcBlendCaps = &_pD3D9Caps->SrcBlendCaps; \
112 _pWineCaps->DestBlendCaps = &_pD3D9Caps->DestBlendCaps; \
113 _pWineCaps->AlphaCmpCaps = &_pD3D9Caps->AlphaCmpCaps; \
114 _pWineCaps->ShadeCaps = &_pD3D9Caps->ShadeCaps; \
115 _pWineCaps->TextureCaps = &_pD3D9Caps->TextureCaps; \
116 _pWineCaps->TextureFilterCaps = &_pD3D9Caps->TextureFilterCaps; \
117 _pWineCaps->CubeTextureFilterCaps = &_pD3D9Caps->CubeTextureFilterCaps; \
118 _pWineCaps->VolumeTextureFilterCaps = &_pD3D9Caps->VolumeTextureFilterCaps; \
119 _pWineCaps->TextureAddressCaps = &_pD3D9Caps->TextureAddressCaps; \
120 _pWineCaps->VolumeTextureAddressCaps = &_pD3D9Caps->VolumeTextureAddressCaps; \
121 _pWineCaps->LineCaps = &_pD3D9Caps->LineCaps; \
122 _pWineCaps->MaxTextureWidth = &_pD3D9Caps->MaxTextureWidth; \
123 _pWineCaps->MaxTextureHeight = &_pD3D9Caps->MaxTextureHeight; \
124 _pWineCaps->MaxVolumeExtent = &_pD3D9Caps->MaxVolumeExtent; \
125 _pWineCaps->MaxTextureRepeat = &_pD3D9Caps->MaxTextureRepeat; \
126 _pWineCaps->MaxTextureAspectRatio = &_pD3D9Caps->MaxTextureAspectRatio; \
127 _pWineCaps->MaxAnisotropy = &_pD3D9Caps->MaxAnisotropy; \
128 _pWineCaps->MaxVertexW = &_pD3D9Caps->MaxVertexW; \
129 _pWineCaps->GuardBandLeft = &_pD3D9Caps->GuardBandLeft; \
130 _pWineCaps->GuardBandTop = &_pD3D9Caps->GuardBandTop; \
131 _pWineCaps->GuardBandRight = &_pD3D9Caps->GuardBandRight; \
132 _pWineCaps->GuardBandBottom = &_pD3D9Caps->GuardBandBottom; \
133 _pWineCaps->ExtentsAdjust = &_pD3D9Caps->ExtentsAdjust; \
134 _pWineCaps->StencilCaps = &_pD3D9Caps->StencilCaps; \
135 _pWineCaps->FVFCaps = &_pD3D9Caps->FVFCaps; \
136 _pWineCaps->TextureOpCaps = &_pD3D9Caps->TextureOpCaps; \
137 _pWineCaps->MaxTextureBlendStages = &_pD3D9Caps->MaxTextureBlendStages; \
138 _pWineCaps->MaxSimultaneousTextures = &_pD3D9Caps->MaxSimultaneousTextures; \
139 _pWineCaps->VertexProcessingCaps = &_pD3D9Caps->VertexProcessingCaps; \
140 _pWineCaps->MaxActiveLights = &_pD3D9Caps->MaxActiveLights; \
141 _pWineCaps->MaxUserClipPlanes = &_pD3D9Caps->MaxUserClipPlanes; \
142 _pWineCaps->MaxVertexBlendMatrices = &_pD3D9Caps->MaxVertexBlendMatrices; \
143 _pWineCaps->MaxVertexBlendMatrixIndex = &_pD3D9Caps->MaxVertexBlendMatrixIndex; \
144 _pWineCaps->MaxPointSize = &_pD3D9Caps->MaxPointSize; \
145 _pWineCaps->MaxPrimitiveCount = &_pD3D9Caps->MaxPrimitiveCount; \
146 _pWineCaps->MaxVertexIndex = &_pD3D9Caps->MaxVertexIndex; \
147 _pWineCaps->MaxStreams = &_pD3D9Caps->MaxStreams; \
148 _pWineCaps->MaxStreamStride = &_pD3D9Caps->MaxStreamStride; \
149 _pWineCaps->VertexShaderVersion = &_pD3D9Caps->VertexShaderVersion; \
150 _pWineCaps->MaxVertexShaderConst = &_pD3D9Caps->MaxVertexShaderConst; \
151 _pWineCaps->PixelShaderVersion = &_pD3D9Caps->PixelShaderVersion; \
152 _pWineCaps->PixelShader1xMaxValue = &_pD3D9Caps->PixelShader1xMaxValue; \
153 _pWineCaps->DevCaps2 = &_pD3D9Caps->DevCaps2; \
154 _pWineCaps->MaxNpatchTessellationLevel = &_pD3D9Caps->MaxNpatchTessellationLevel; \
155 _pWineCaps->MasterAdapterOrdinal = &_pD3D9Caps->MasterAdapterOrdinal; \
156 _pWineCaps->AdapterOrdinalInGroup = &_pD3D9Caps->AdapterOrdinalInGroup; \
157 _pWineCaps->NumberOfAdaptersInGroup = &_pD3D9Caps->NumberOfAdaptersInGroup; \
158 _pWineCaps->DeclTypes = &_pD3D9Caps->DeclTypes; \
159 _pWineCaps->NumSimultaneousRTs = &_pD3D9Caps->NumSimultaneousRTs; \
160 _pWineCaps->StretchRectFilterCaps = &_pD3D9Caps->StretchRectFilterCaps; \
161 _pWineCaps->VS20Caps.Caps = &_pD3D9Caps->VS20Caps.Caps; \
162 _pWineCaps->VS20Caps.DynamicFlowControlDepth = &_pD3D9Caps->VS20Caps.DynamicFlowControlDepth; \
163 _pWineCaps->VS20Caps.NumTemps = &_pD3D9Caps->VS20Caps.NumTemps; \
164 _pWineCaps->VS20Caps.NumTemps = &_pD3D9Caps->VS20Caps.NumTemps; \
165 _pWineCaps->VS20Caps.StaticFlowControlDepth = &_pD3D9Caps->VS20Caps.StaticFlowControlDepth; \
166 _pWineCaps->PS20Caps.Caps = &_pD3D9Caps->PS20Caps.Caps; \
167 _pWineCaps->PS20Caps.DynamicFlowControlDepth = &_pD3D9Caps->PS20Caps.DynamicFlowControlDepth; \
168 _pWineCaps->PS20Caps.NumTemps = &_pD3D9Caps->PS20Caps.NumTemps; \
169 _pWineCaps->PS20Caps.StaticFlowControlDepth = &_pD3D9Caps->PS20Caps.StaticFlowControlDepth; \
170 _pWineCaps->PS20Caps.NumInstructionSlots = &_pD3D9Caps->PS20Caps.NumInstructionSlots; \
171 _pWineCaps->VertexTextureFilterCaps = &_pD3D9Caps->VertexTextureFilterCaps; \
172 _pWineCaps->MaxVShaderInstructionsExecuted = &_pD3D9Caps->MaxVShaderInstructionsExecuted; \
173 _pWineCaps->MaxPShaderInstructionsExecuted = &_pD3D9Caps->MaxPShaderInstructionsExecuted; \
174 _pWineCaps->MaxVertexShader30InstructionSlots = &_pD3D9Caps->MaxVertexShader30InstructionSlots; \
175 _pWineCaps->MaxPixelShader30InstructionSlots = &_pD3D9Caps->MaxPixelShader30InstructionSlots;
177 /* Direct3D9 Interfaces: */
178 typedef struct IDirect3D9Impl IDirect3D9Impl
;
179 typedef struct IDirect3DDevice9Impl IDirect3DDevice9Impl
;
180 typedef struct IDirect3DBaseTexture9Impl IDirect3DBaseTexture9Impl
;
181 typedef struct IDirect3DTexture9Impl IDirect3DTexture9Impl
;
182 typedef struct IDirect3DVolumeTexture9Impl IDirect3DVolumeTexture9Impl
;
183 typedef struct IDirect3DCubeTexture9Impl IDirect3DCubeTexture9Impl
;
184 typedef struct IDirect3DVertexBuffer9Impl IDirect3DVertexBuffer9Impl
;
185 typedef struct IDirect3DIndexBuffer9Impl IDirect3DIndexBuffer9Impl
;
186 typedef struct IDirect3DSurface9Impl IDirect3DSurface9Impl
;
187 typedef struct IDirect3DResource9Impl IDirect3DResource9Impl
;
188 typedef struct IDirect3DVolume9Impl IDirect3DVolume9Impl
;
189 typedef struct IDirect3DVertexShader9Impl IDirect3DVertexShader9Impl
;
190 typedef struct IDirect3DVertexDeclaration9Impl IDirect3DVertexDeclaration9Impl
;
193 #define D3DCOLOR_R(dw) (((float) (((dw) >> 16) & 0xFF)) / 255.0f)
194 #define D3DCOLOR_G(dw) (((float) (((dw) >> 8) & 0xFF)) / 255.0f)
195 #define D3DCOLOR_B(dw) (((float) (((dw) >> 0) & 0xFF)) / 255.0f)
196 #define D3DCOLOR_A(dw) (((float) (((dw) >> 24) & 0xFF)) / 255.0f)
198 #define D3DCOLORTOCOLORVALUE(dw, col) \
199 (col).r = D3DCOLOR_R(dw); \
200 (col).g = D3DCOLOR_G(dw); \
201 (col).b = D3DCOLOR_B(dw); \
202 (col).a = D3DCOLOR_A(dw);
204 #define D3DCOLORTOVECTOR4(dw, vec) \
205 (vec).x = D3DCOLOR_R(dw); \
206 (vec).y = D3DCOLOR_G(dw); \
207 (vec).z = D3DCOLOR_B(dw); \
208 (vec).w = D3DCOLOR_A(dw);
210 #define D3DCOLORTOGLFLOAT4(dw, vec) \
211 (vec)[0] = D3DCOLOR_R(dw); \
212 (vec)[1] = D3DCOLOR_G(dw); \
213 (vec)[2] = D3DCOLOR_B(dw); \
214 (vec)[3] = D3DCOLOR_A(dw);
216 typedef struct D3DSHADERVECTORF
{
223 typedef struct D3DSHADERVECTORI
{
230 /* ===========================================================================
231 The interfactes themselves
232 =========================================================================== */
238 /*****************************************************************************
239 * Predeclare the interface implementation structures
241 extern const IDirect3D9Vtbl Direct3D9_Vtbl
;
243 /*****************************************************************************
244 * IDirect3D implementation structure
246 struct IDirect3D9Impl
248 /* IUnknown fields */
249 const IDirect3D9Vtbl
*lpVtbl
;
252 /* The WineD3D device */
255 /* IDirect3D9 fields */
259 extern HRESULT WINAPI
IDirect3D9Impl_QueryInterface(LPDIRECT3D9 iface
,REFIID refiid
,LPVOID
*obj
);
260 extern ULONG WINAPI
IDirect3D9Impl_AddRef(LPDIRECT3D9 iface
);
261 extern ULONG WINAPI
IDirect3D9Impl_Release(LPDIRECT3D9 iface
);
264 extern HRESULT WINAPI
IDirect3D9Impl_RegisterSoftwareDevice(LPDIRECT3D9 iface
, void* pInitializeFunction
);
265 extern UINT WINAPI
IDirect3D9Impl_GetAdapterCount(LPDIRECT3D9 iface
);
266 extern HRESULT WINAPI
IDirect3D9Impl_GetAdapterIdentifier(LPDIRECT3D9 iface
, UINT Adapter
, DWORD Flags
, D3DADAPTER_IDENTIFIER9
* pIdentifier
);
267 extern UINT WINAPI
IDirect3D9Impl_GetAdapterModeCount(LPDIRECT3D9 iface
, UINT Adapter
, D3DFORMAT Format
);
268 extern HRESULT WINAPI
IDirect3D9Impl_EnumAdapterModes(LPDIRECT3D9 iface
, UINT Adapter
, D3DFORMAT Format
, UINT Mode
, D3DDISPLAYMODE
* pMode
);
269 extern HRESULT WINAPI
IDirect3D9Impl_GetAdapterDisplayMode(LPDIRECT3D9 iface
, UINT Adapter
, D3DDISPLAYMODE
* pMode
);
270 extern HRESULT WINAPI
IDirect3D9Impl_CheckDeviceType(LPDIRECT3D9 iface
, UINT Adapter
, D3DDEVTYPE CheckType
, D3DFORMAT DisplayFormat
, D3DFORMAT BackBufferFormat
, BOOL Windowed
);
271 extern HRESULT WINAPI
IDirect3D9Impl_CheckDeviceFormat(LPDIRECT3D9 iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, D3DFORMAT AdapterFormat
, DWORD Usage
, D3DRESOURCETYPE RType
, D3DFORMAT CheckFormat
);
272 extern HRESULT WINAPI
IDirect3D9Impl_CheckDeviceMultiSampleType(LPDIRECT3D9 iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, D3DFORMAT SurfaceFormat
, BOOL Windowed
, D3DMULTISAMPLE_TYPE MultiSampleType
, DWORD
* pQualityLevels
);
273 extern HRESULT WINAPI
IDirect3D9Impl_CheckDepthStencilMatch(LPDIRECT3D9 iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, D3DFORMAT AdapterFormat
, D3DFORMAT RenderTargetFormat
, D3DFORMAT DepthStencilFormat
);
274 extern HRESULT WINAPI
IDirect3D9Impl_CheckDeviceFormatConversion(LPDIRECT3D9 iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, D3DFORMAT SourceFormat
, D3DFORMAT TargetFormat
);
275 extern HRESULT WINAPI
IDirect3D9Impl_GetDeviceCaps(LPDIRECT3D9 iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, D3DCAPS9
* pCaps
);
276 extern HMONITOR WINAPI
IDirect3D9Impl_GetAdapterMonitor(LPDIRECT3D9 iface
, UINT Adapter
);
277 extern HRESULT WINAPI
IDirect3D9Impl_CreateDevice(LPDIRECT3D9 iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, HWND hFocusWindow
, DWORD BehaviorFlags
, D3DPRESENT_PARAMETERS
* pPresentationParameters
, IDirect3DDevice9
** ppReturnedDeviceInterface
);
279 /* ---------------- */
280 /* IDirect3DDevice9 */
281 /* ---------------- */
283 /*****************************************************************************
284 * Predeclare the interface implementation structures
286 extern const IDirect3DDevice9Vtbl Direct3DDevice9_Vtbl
;
288 /*****************************************************************************
289 * IDirect3DDevice9 implementation structure
291 struct IDirect3DDevice9Impl
293 /* IUnknown fields */
294 const IDirect3DDevice9Vtbl
*lpVtbl
;
297 /* IDirect3DDevice9 fields */
298 IWineD3DDevice
*WineD3DDevice
;
300 /* FIXME: To be sorted out during move */
301 IDirect3DSurface9Impl
*frontBuffer
;
302 IDirect3DSurface9Impl
*backBuffer
;
303 IDirect3DSurface9Impl
*depthStencilBuffer
;
305 IDirect3DSurface9Impl
*renderTarget
;
306 IDirect3DSurface9Impl
*stencilBufferTarget
;
310 extern HRESULT WINAPI
IDirect3DDevice9Impl_QueryInterface(LPDIRECT3DDEVICE9 iface
, REFIID refiid
, LPVOID
*obj
);
311 extern ULONG WINAPI
IDirect3DDevice9Impl_AddRef(LPDIRECT3DDEVICE9 iface
);
312 extern ULONG WINAPI
IDirect3DDevice9Impl_Release(LPDIRECT3DDEVICE9 iface
);
314 /* IDirect3DDevice9: */
315 extern HRESULT WINAPI
IDirect3DDevice9Impl_TestCooperativeLevel(LPDIRECT3DDEVICE9 iface
);
316 extern UINT WINAPI
IDirect3DDevice9Impl_GetAvailableTextureMem(LPDIRECT3DDEVICE9 iface
);
317 extern HRESULT WINAPI
IDirect3DDevice9Impl_EvictManagedRessources(LPDIRECT3DDEVICE9 iface
);
318 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetDirect3D(LPDIRECT3DDEVICE9 iface
, IDirect3D9
** ppD3D9
);
319 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetDeviceCaps(LPDIRECT3DDEVICE9 iface
, D3DCAPS9
* pCaps
);
320 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetDisplayMode(LPDIRECT3DDEVICE9 iface
, UINT iSwapChain
, D3DDISPLAYMODE
* pMode
);
321 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetCreationParameters(LPDIRECT3DDEVICE9 iface
, D3DDEVICE_CREATION_PARAMETERS
* pParameters
);
322 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetCursorProperties(LPDIRECT3DDEVICE9 iface
, UINT XHotSpot
, UINT YHotSpot
, IDirect3DSurface9
* pCursorBitmap
);
323 extern void WINAPI
IDirect3DDevice9Impl_SetCursorPosition(LPDIRECT3DDEVICE9 iface
, int XScreenSpace
, int YScreenSpace
, DWORD Flags
);
324 extern BOOL WINAPI
IDirect3DDevice9Impl_ShowCursor(LPDIRECT3DDEVICE9 iface
, BOOL bShow
);
325 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateAdditionalSwapChain(LPDIRECT3DDEVICE9 iface
, D3DPRESENT_PARAMETERS
* pPresentationParameters
, IDirect3DSwapChain9
** pSwapChain
);
326 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetSwapChain(LPDIRECT3DDEVICE9 iface
, UINT iSwapChain
, IDirect3DSwapChain9
** pSwapChain
);
327 extern UINT WINAPI
IDirect3DDevice9Impl_GetNumberOfSwapChains(LPDIRECT3DDEVICE9 iface
);
328 extern HRESULT WINAPI
IDirect3DDevice9Impl_Reset(LPDIRECT3DDEVICE9 iface
, D3DPRESENT_PARAMETERS
* pPresentationParameters
);
329 extern HRESULT WINAPI
IDirect3DDevice9Impl_Present(LPDIRECT3DDEVICE9 iface
, CONST RECT
* pSourceRect
, CONST RECT
* pDestRect
, HWND hDestWindowOverride
, CONST RGNDATA
* pDirtyRegion
);
330 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetBackBuffer(LPDIRECT3DDEVICE9 iface
, UINT iSwapChain
, UINT BackBuffer
, D3DBACKBUFFER_TYPE Type
, IDirect3DSurface9
** ppBackBuffer
);
331 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetRasterStatus(LPDIRECT3DDEVICE9 iface
, UINT iSwapChain
, D3DRASTER_STATUS
* pRasterStatus
);
332 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetDialogBoxMode(LPDIRECT3DDEVICE9 iface
, BOOL bEnableDialogs
);
333 extern void WINAPI
IDirect3DDevice9Impl_SetGammaRamp(LPDIRECT3DDEVICE9 iface
, UINT iSwapChain
, DWORD Flags
, CONST D3DGAMMARAMP
* pRamp
);
334 extern void WINAPI
IDirect3DDevice9Impl_GetGammaRamp(LPDIRECT3DDEVICE9 iface
, UINT iSwapChain
, D3DGAMMARAMP
* pRamp
);
335 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateTexture(LPDIRECT3DDEVICE9 iface
, UINT Width
, UINT Height
, UINT Levels
, DWORD Usage
, D3DFORMAT Format
, D3DPOOL Pool
, IDirect3DTexture9
** ppTexture
, HANDLE
* pSharedHandle
);
336 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateVolumeTexture(LPDIRECT3DDEVICE9 iface
, UINT Width
, UINT Height
, UINT Depth
, UINT Levels
, DWORD Usage
, D3DFORMAT Format
, D3DPOOL Pool
, IDirect3DVolumeTexture9
** ppVolumeTexture
, HANDLE
* pSharedHandle
);
337 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateCubeTexture(LPDIRECT3DDEVICE9 iface
, UINT EdgeLength
, UINT Levels
, DWORD Usage
, D3DFORMAT Format
, D3DPOOL Pool
, IDirect3DCubeTexture9
** ppCubeTexture
, HANDLE
* pSharedHandle
);
338 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateVertexBuffer(LPDIRECT3DDEVICE9 iface
, UINT Length
, DWORD Usage
, DWORD FVF
, D3DPOOL Pool
, IDirect3DVertexBuffer9
** ppVertexBuffer
, HANDLE
* pSharedHandle
);
339 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateIndexBuffer(LPDIRECT3DDEVICE9 iface
, UINT Length
, DWORD Usage
, D3DFORMAT Format
, D3DPOOL Pool
, IDirect3DIndexBuffer9
** ppIndexBuffer
, HANDLE
* pSharedHandle
);
340 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateRenderTarget(LPDIRECT3DDEVICE9 iface
, UINT Width
, UINT Height
, D3DFORMAT Format
, D3DMULTISAMPLE_TYPE MultiSample
, DWORD MultisampleQuality
, BOOL Lockable
, IDirect3DSurface9
** ppSurface
, HANDLE
* pSharedHandle
);
341 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateDepthStencilSurface(LPDIRECT3DDEVICE9 iface
, UINT Width
, UINT Height
, D3DFORMAT Format
, D3DMULTISAMPLE_TYPE MultiSample
, DWORD MultisampleQuality
, BOOL Discard
, IDirect3DSurface9
** ppSurface
, HANDLE
* pSharedHandle
);
342 extern HRESULT WINAPI
IDirect3DDevice9Impl_UpdateSurface(LPDIRECT3DDEVICE9 iface
, IDirect3DSurface9
* pSourceSurface
, CONST RECT
* pSourceRect
, IDirect3DSurface9
* pDestinationSurface
, CONST POINT
* pDestPoint
);
343 extern HRESULT WINAPI
IDirect3DDevice9Impl_UpdateTexture(LPDIRECT3DDEVICE9 iface
, IDirect3DBaseTexture9
* pSourceTexture
, IDirect3DBaseTexture9
* pDestinationTexture
);
344 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetRenderTargetData(LPDIRECT3DDEVICE9 iface
, IDirect3DSurface9
* pRenderTarget
, IDirect3DSurface9
* pDestSurface
);
345 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetFrontBufferData(LPDIRECT3DDEVICE9 iface
, UINT iSwapChain
, IDirect3DSurface9
* pDestSurface
);
346 extern HRESULT WINAPI
IDirect3DDevice9Impl_StretchRects(LPDIRECT3DDEVICE9 iface
, IDirect3DSurface9
* pSourceSurface
, CONST RECT
* pSourceRect
, IDirect3DSurface9
* pDestSurface
, CONST RECT
* pDestRect
, D3DTEXTUREFILTERTYPE Filter
);
347 extern HRESULT WINAPI
IDirect3DDevice9Impl_ColorFill(LPDIRECT3DDEVICE9 iface
, IDirect3DSurface9
* pSurface
, CONST RECT
* pRect
, D3DCOLOR color
);
348 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateOffscreenPlainSurface(LPDIRECT3DDEVICE9 iface
, UINT Width
, UINT Height
, D3DFORMAT Format
, D3DPOOL Pool
, IDirect3DSurface9
** ppSurface
, HANDLE
* pSharedHandle
);
349 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetRenderTarget(LPDIRECT3DDEVICE9 iface
, DWORD RenderTargetIndex
, IDirect3DSurface9
* pRenderTarget
);
350 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetRenderTarget(LPDIRECT3DDEVICE9 iface
, DWORD RenderTargetIndex
, IDirect3DSurface9
** ppRenderTarget
);
351 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetDepthStencilSurface(LPDIRECT3DDEVICE9 iface
, IDirect3DSurface9
* pNewZStencilSurface
);
352 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetDepthStencilSurface(LPDIRECT3DDEVICE9 iface
, IDirect3DSurface9
** ppZStencilSurface
);
353 extern HRESULT WINAPI
IDirect3DDevice9Impl_BeginScene(LPDIRECT3DDEVICE9 iface
);
354 extern HRESULT WINAPI
IDirect3DDevice9Impl_EndScene(LPDIRECT3DDEVICE9 iface
);
355 extern HRESULT WINAPI
IDirect3DDevice9Impl_Clear(LPDIRECT3DDEVICE9 iface
, DWORD Count
, CONST D3DRECT
* pRects
, DWORD Flags
, D3DCOLOR Color
, float Z
, DWORD Stencil
);
356 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetTransform(LPDIRECT3DDEVICE9 iface
, D3DTRANSFORMSTATETYPE State
, CONST D3DMATRIX
* pMatrix
);
357 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetTransform(LPDIRECT3DDEVICE9 iface
, D3DTRANSFORMSTATETYPE State
, D3DMATRIX
* pMatrix
);
358 extern HRESULT WINAPI
IDirect3DDevice9Impl_MultiplyTransform(LPDIRECT3DDEVICE9 iface
, D3DTRANSFORMSTATETYPE State
, CONST D3DMATRIX
* pMatrix
);
359 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetViewport(LPDIRECT3DDEVICE9 iface
, CONST D3DVIEWPORT9
* pViewport
);
360 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetViewport(LPDIRECT3DDEVICE9 iface
, D3DVIEWPORT9
* pViewport
);
361 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetMaterial(LPDIRECT3DDEVICE9 iface
, CONST D3DMATERIAL9
* pMaterial
);
362 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetMaterial(LPDIRECT3DDEVICE9 iface
, D3DMATERIAL9
* pMaterial
);
363 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetLight(LPDIRECT3DDEVICE9 iface
, DWORD Index
, CONST D3DLIGHT9
* pLight
);
364 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetLight(LPDIRECT3DDEVICE9 iface
, DWORD Index
, D3DLIGHT9
* pLight
);
365 extern HRESULT WINAPI
IDirect3DDevice9Impl_LightEnable(LPDIRECT3DDEVICE9 iface
, DWORD Index
, BOOL Enable
);
366 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetLightEnable(LPDIRECT3DDEVICE9 iface
, DWORD Index
, BOOL
* pEnable
);
367 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetClipPlane(LPDIRECT3DDEVICE9 iface
, DWORD Index
, CONST
float* pPlane
);
368 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetClipPlane(LPDIRECT3DDEVICE9 iface
, DWORD Index
, float* pPlane
);
369 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetRenderState(LPDIRECT3DDEVICE9 iface
, D3DRENDERSTATETYPE State
, DWORD Value
);
370 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetRenderState(LPDIRECT3DDEVICE9 iface
, D3DRENDERSTATETYPE State
, DWORD
* pValue
);
371 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateStateBlock(LPDIRECT3DDEVICE9 iface
, D3DSTATEBLOCKTYPE Type
, IDirect3DStateBlock9
** ppSB
);
372 extern HRESULT WINAPI
IDirect3DDevice9Impl_BeginStateBlock(LPDIRECT3DDEVICE9 iface
);
373 extern HRESULT WINAPI
IDirect3DDevice9Impl_EndStateBlock(LPDIRECT3DDEVICE9 iface
, IDirect3DStateBlock9
** ppSB
);
374 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetClipStatus(LPDIRECT3DDEVICE9 iface
, CONST D3DCLIPSTATUS9
* pClipStatus
);
375 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetClipStatus(LPDIRECT3DDEVICE9 iface
, D3DCLIPSTATUS9
* pClipStatus
);
376 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetTexture(LPDIRECT3DDEVICE9 iface
, DWORD Stage
, IDirect3DBaseTexture9
** ppTexture
);
377 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetTexture(LPDIRECT3DDEVICE9 iface
, DWORD Stage
, IDirect3DBaseTexture9
* pTexture
);
378 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetTextureStageState(LPDIRECT3DDEVICE9 iface
, DWORD Stage
, D3DTEXTURESTAGESTATETYPE Type
, DWORD
* pValue
);
379 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetTextureStageState(LPDIRECT3DDEVICE9 iface
, DWORD Stage
, D3DTEXTURESTAGESTATETYPE Type
, DWORD Value
);
380 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetSamplerState(LPDIRECT3DDEVICE9 iface
, DWORD Sampler
, D3DSAMPLERSTATETYPE Type
, DWORD
* pValue
);
381 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetSamplerState(LPDIRECT3DDEVICE9 iface
, DWORD Sampler
, D3DSAMPLERSTATETYPE Type
, DWORD Value
);
382 extern HRESULT WINAPI
IDirect3DDevice9Impl_ValidateDevice(LPDIRECT3DDEVICE9 iface
, DWORD
* pNumPasses
);
383 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetPaletteEntries(LPDIRECT3DDEVICE9 iface
, UINT PaletteNumber
, CONST PALETTEENTRY
* pEntries
);
384 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetPaletteEntries(LPDIRECT3DDEVICE9 iface
, UINT PaletteNumber
, PALETTEENTRY
* pEntries
);
385 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetCurrentTexturePalette(LPDIRECT3DDEVICE9 iface
, UINT PaletteNumber
);
386 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetCurrentTexturePalette(LPDIRECT3DDEVICE9 iface
, UINT
*PaletteNumber
);
387 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetScissorRect(LPDIRECT3DDEVICE9 iface
, CONST RECT
* pRect
);
388 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetScissorRect(LPDIRECT3DDEVICE9 iface
, RECT
* pRect
);
389 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetSoftwareVertexProcessing(LPDIRECT3DDEVICE9 iface
, BOOL bSoftware
);
390 extern BOOL WINAPI
IDirect3DDevice9Impl_GetSoftwareVertexProcessing(LPDIRECT3DDEVICE9 iface
);
391 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetNPatchMode(LPDIRECT3DDEVICE9 iface
, float nSegments
);
392 extern float WINAPI
IDirect3DDevice9Impl_GetNPatchMode(LPDIRECT3DDEVICE9 iface
);
393 extern HRESULT WINAPI
IDirect3DDevice9Impl_DrawPrimitive(LPDIRECT3DDEVICE9 iface
, D3DPRIMITIVETYPE PrimitiveType
, UINT StartVertex
, UINT PrimitiveCount
);
394 extern HRESULT WINAPI
IDirect3DDevice9Impl_DrawIndexedPrimitive(LPDIRECT3DDEVICE9 iface
, D3DPRIMITIVETYPE
, INT BaseVertexIndex
, UINT MinVertexIndex
, UINT NumVertices
, UINT startIndex
, UINT primCount
);
395 extern HRESULT WINAPI
IDirect3DDevice9Impl_DrawPrimitiveUP(LPDIRECT3DDEVICE9 iface
, D3DPRIMITIVETYPE PrimitiveType
, UINT PrimitiveCount
, CONST
void* pVertexStreamZeroData
, UINT VertexStreamZeroStride
);
396 extern HRESULT WINAPI
IDirect3DDevice9Impl_DrawIndexedPrimitiveUP(LPDIRECT3DDEVICE9 iface
, D3DPRIMITIVETYPE PrimitiveType
, UINT MinVertexIndex
, UINT NumVertices
, UINT PrimitiveCount
, CONST
void* pIndexData
, D3DFORMAT IndexDataFormat
, CONST
void* pVertexStreamZeroData
, UINT VertexStreamZeroStride
);
397 extern HRESULT WINAPI
IDirect3DDevice9Impl_ProcessVertices(LPDIRECT3DDEVICE9 iface
, UINT SrcStartIndex
, UINT DestIndex
, UINT VertexCount
, IDirect3DVertexBuffer9
* pDestBuffer
, IDirect3DVertexDeclaration9
* pVertexDecl
, DWORD Flags
);
398 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateVertexDeclaration(LPDIRECT3DDEVICE9 iface
, CONST D3DVERTEXELEMENT9
* pVertexElements
, IDirect3DVertexDeclaration9
** ppDecl
);
399 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetVertexDeclaration(LPDIRECT3DDEVICE9 iface
, IDirect3DVertexDeclaration9
* pDecl
);
400 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetVertexDeclaration(LPDIRECT3DDEVICE9 iface
, IDirect3DVertexDeclaration9
** ppDecl
);
401 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetFVF(LPDIRECT3DDEVICE9 iface
, DWORD FVF
);
402 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetFVF(LPDIRECT3DDEVICE9 iface
, DWORD
* pFVF
);
403 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateVertexShader(LPDIRECT3DDEVICE9 iface
, CONST DWORD
* pFunction
, IDirect3DVertexShader9
** ppShader
);
404 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetVertexShader(LPDIRECT3DDEVICE9 iface
, IDirect3DVertexShader9
* pShader
);
405 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetVertexShader(LPDIRECT3DDEVICE9 iface
, IDirect3DVertexShader9
** ppShader
);
406 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetVertexShaderConstantF(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, CONST
float* pConstantData
, UINT Vector4fCount
);
407 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetVertexShaderConstantF(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, float* pConstantData
, UINT Vector4fCount
);
408 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetVertexShaderConstantI(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, CONST
int* pConstantData
, UINT Vector4iCount
);
409 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetVertexShaderConstantI(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, int* pConstantData
, UINT Vector4iCount
);
410 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetVertexShaderConstantB(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, CONST BOOL
* pConstantData
, UINT BoolCount
);
411 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetVertexShaderConstantB(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, BOOL
* pConstantData
, UINT BoolCount
);
412 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetStreamSource(LPDIRECT3DDEVICE9 iface
, UINT StreamNumber
, IDirect3DVertexBuffer9
* pStreamData
, UINT OffsetInBytes
, UINT Stride
);
413 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetStreamSource(LPDIRECT3DDEVICE9 iface
, UINT StreamNumber
, IDirect3DVertexBuffer9
** ppStreamData
, UINT
* OffsetInBytes
, UINT
* pStride
);
414 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetStreamSourceFreq(LPDIRECT3DDEVICE9 iface
, UINT StreamNumber
, UINT Divider
);
415 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetStreamSourceFreq(LPDIRECT3DDEVICE9 iface
, UINT StreamNumber
, UINT
* Divider
);
416 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetIndices(LPDIRECT3DDEVICE9 iface
, IDirect3DIndexBuffer9
* pIndexData
);
417 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetIndices(LPDIRECT3DDEVICE9 iface
, IDirect3DIndexBuffer9
** ppIndexData
);
418 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreatePixelShader(LPDIRECT3DDEVICE9 iface
, CONST DWORD
* pFunction
, IDirect3DPixelShader9
** ppShader
);
419 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetPixelShader(LPDIRECT3DDEVICE9 iface
, IDirect3DPixelShader9
* pShader
);
420 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetPixelShader(LPDIRECT3DDEVICE9 iface
, IDirect3DPixelShader9
** ppShader
);
421 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetPixelShaderConstantF(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, CONST
float* pConstantData
, UINT Vector4fCount
);
422 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetPixelShaderConstantF(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, float* pConstantData
, UINT Vector4fCount
);
423 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetPixelShaderConstantI(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, CONST
int* pConstantData
, UINT Vector4iCount
);
424 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetPixelShaderConstantI(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, int* pConstantData
, UINT Vector4iCount
);
425 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetPixelShaderConstantB(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, CONST BOOL
* pConstantData
, UINT BoolCount
);
426 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetPixelShaderConstantB(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, BOOL
* pConstantData
, UINT BoolCount
);
427 extern HRESULT WINAPI
IDirect3DDevice9Impl_DrawRectPatch(LPDIRECT3DDEVICE9 iface
, UINT Handle
, CONST
float* pNumSegs
, CONST D3DRECTPATCH_INFO
* pRectPatchInfo
);
428 extern HRESULT WINAPI
IDirect3DDevice9Impl_DrawTriPatch(LPDIRECT3DDEVICE9 iface
, UINT Handle
, CONST
float* pNumSegs
, CONST D3DTRIPATCH_INFO
* pTriPatchInfo
);
429 extern HRESULT WINAPI
IDirect3DDevice9Impl_DeletePatch(LPDIRECT3DDEVICE9 iface
, UINT Handle
);
430 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateQuery(LPDIRECT3DDEVICE9 iface
, D3DQUERYTYPE Type
, IDirect3DQuery9
** ppQuery
);
433 /* ---------------- */
434 /* IDirect3DVolume9 */
435 /* ---------------- */
437 /*****************************************************************************
438 * Predeclare the interface implementation structures
440 extern const IDirect3DVolume9Vtbl Direct3DVolume9_Vtbl
;
442 /*****************************************************************************
443 * IDirect3DVolume9 implementation structure
445 struct IDirect3DVolume9Impl
447 /* IUnknown fields */
448 const IDirect3DVolume9Vtbl
*lpVtbl
;
451 /* IDirect3DVolume9 fields */
452 IWineD3DVolume
*wineD3DVolume
;
456 extern HRESULT WINAPI
IDirect3DVolume9Impl_QueryInterface(LPDIRECT3DVOLUME9 iface
, REFIID refiid
, LPVOID
* obj
);
457 extern ULONG WINAPI
IDirect3DVolume9Impl_AddRef(LPDIRECT3DVOLUME9 iface
);
458 extern ULONG WINAPI
IDirect3DVolume9Impl_Release(LPDIRECT3DVOLUME9 iface
);
460 /* IDirect3DVolume9: */
461 extern HRESULT WINAPI
IDirect3DVolume9Impl_GetDevice(LPDIRECT3DVOLUME9 iface
, IDirect3DDevice9
** ppDevice
);
462 extern HRESULT WINAPI
IDirect3DVolume9Impl_SetPrivateData(LPDIRECT3DVOLUME9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
);
463 extern HRESULT WINAPI
IDirect3DVolume9Impl_GetPrivateData(LPDIRECT3DVOLUME9 iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
);
464 extern HRESULT WINAPI
IDirect3DVolume9Impl_FreePrivateData(LPDIRECT3DVOLUME9 iface
, REFGUID refguid
);
465 extern HRESULT WINAPI
IDirect3DVolume9Impl_GetContainer(LPDIRECT3DVOLUME9 iface
, REFIID riid
, void** ppContainer
);
466 extern HRESULT WINAPI
IDirect3DVolume9Impl_GetDesc(LPDIRECT3DVOLUME9 iface
, D3DVOLUME_DESC
* pDesc
);
467 extern HRESULT WINAPI
IDirect3DVolume9Impl_LockBox(LPDIRECT3DVOLUME9 iface
, D3DLOCKED_BOX
* pLockedVolume
, CONST D3DBOX
* pBox
, DWORD Flags
);
468 extern HRESULT WINAPI
IDirect3DVolume9Impl_UnlockBox(LPDIRECT3DVOLUME9 iface
);
471 /* ------------------- */
472 /* IDirect3DSwapChain9 */
473 /* ------------------- */
475 /*****************************************************************************
476 * Predeclare the interface implementation structures
478 extern const IDirect3DSwapChain9Vtbl Direct3DSwapChain9_Vtbl
;
480 /*****************************************************************************
481 * IDirect3DSwapChain9 implementation structure
483 typedef struct IDirect3DSwapChain9Impl
485 /* IUnknown fields */
486 const IDirect3DSwapChain9Vtbl
*lpVtbl
;
489 /* IDirect3DSwapChain9 fields */
490 IWineD3DSwapChain
*wineD3DSwapChain
;
491 } IDirect3DSwapChain9Impl
;
493 /* ------------------ */
494 /* IDirect3DResource9 */
495 /* ------------------ */
497 /*****************************************************************************
498 * Predeclare the interface implementation structures
500 extern const IDirect3DResource9Vtbl Direct3DResource9_Vtbl
;
502 /*****************************************************************************
503 * IDirect3DResource9 implementation structure
505 struct IDirect3DResource9Impl
507 /* IUnknown fields */
508 const IDirect3DResource9Vtbl
*lpVtbl
;
511 /* IDirect3DResource9 fields */
512 IWineD3DResource
*wineD3DResource
;
516 extern HRESULT WINAPI
IDirect3DResource9Impl_QueryInterface(LPDIRECT3DRESOURCE9 iface
,REFIID refiid
,LPVOID
*obj
);
517 extern ULONG WINAPI
IDirect3DResource9Impl_AddRef(LPDIRECT3DRESOURCE9 iface
);
518 extern ULONG WINAPI
IDirect3DResource9Impl_Release(LPDIRECT3DRESOURCE9 iface
);
520 /* IDirect3DResource9: */
521 extern HRESULT WINAPI
IDirect3DResource9Impl_GetDevice(LPDIRECT3DRESOURCE9 iface
, IDirect3DDevice9
** ppDevice
);
522 extern HRESULT WINAPI
IDirect3DResource9Impl_SetPrivateData(LPDIRECT3DRESOURCE9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
);
523 extern HRESULT WINAPI
IDirect3DResource9Impl_GetPrivateData(LPDIRECT3DRESOURCE9 iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
);
524 extern HRESULT WINAPI
IDirect3DResource9Impl_FreePrivateData(LPDIRECT3DRESOURCE9 iface
, REFGUID refguid
);
525 extern DWORD WINAPI
IDirect3DResource9Impl_SetPriority(LPDIRECT3DRESOURCE9 iface
, DWORD PriorityNew
);
526 extern DWORD WINAPI
IDirect3DResource9Impl_GetPriority(LPDIRECT3DRESOURCE9 iface
);
527 extern void WINAPI
IDirect3DResource9Impl_PreLoad(LPDIRECT3DRESOURCE9 iface
);
528 extern D3DRESOURCETYPE WINAPI
IDirect3DResource9Impl_GetType(LPDIRECT3DRESOURCE9 iface
);
531 /* ----------------- */
532 /* IDirect3DSurface9 */
533 /* ----------------- */
535 /*****************************************************************************
536 * Predeclare the interface implementation structures
538 extern const IDirect3DSurface9Vtbl Direct3DSurface9_Vtbl
;
540 /*****************************************************************************
541 * IDirect3DSurface9 implementation structure
543 struct IDirect3DSurface9Impl
545 /* IUnknown fields */
546 const IDirect3DSurface9Vtbl
*lpVtbl
;
549 /* IDirect3DResource9 fields */
550 IWineD3DSurface
*wineD3DSurface
;
555 extern HRESULT WINAPI
IDirect3DSurface9Impl_QueryInterface(LPDIRECT3DSURFACE9 iface
, REFIID refiid
, LPVOID
* obj
);
556 extern ULONG WINAPI
IDirect3DSurface9Impl_AddRef(LPDIRECT3DSURFACE9 iface
);
557 extern ULONG WINAPI
IDirect3DSurface9Impl_Release(LPDIRECT3DSURFACE9 iface
);
559 /* IDirect3DSurface9: (Inherited from IDirect3DResource9) */
560 extern HRESULT WINAPI
IDirect3DSurface9Impl_GetDevice(LPDIRECT3DSURFACE9 iface
, IDirect3DDevice9
** ppDevice
);
561 extern HRESULT WINAPI
IDirect3DSurface9Impl_SetPrivateData(LPDIRECT3DSURFACE9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
);
562 extern HRESULT WINAPI
IDirect3DSurface9Impl_GetPrivateData(LPDIRECT3DSURFACE9 iface
, REFGUID refguid
, void* pData
,DWORD
* pSizeOfData
);
563 extern HRESULT WINAPI
IDirect3DSurface9Impl_FreePrivateData(LPDIRECT3DSURFACE9 iface
, REFGUID refguid
);
564 extern DWORD WINAPI
IDirect3DSurface9Impl_SetPriority(LPDIRECT3DSURFACE9 iface
, DWORD PriorityNew
);
565 extern DWORD WINAPI
IDirect3DSurface9Impl_GetPriority(LPDIRECT3DSURFACE9 iface
);
566 extern void WINAPI
IDirect3DSurface9Impl_PreLoad(LPDIRECT3DSURFACE9 iface
);
567 extern D3DRESOURCETYPE WINAPI
IDirect3DSurface9Impl_GetType(LPDIRECT3DSURFACE9 iface
);
569 /* IDirect3DSurface9: */
570 extern HRESULT WINAPI
IDirect3DSurface9Impl_GetContainer(LPDIRECT3DSURFACE9 iface
, REFIID riid
, void** ppContainer
);
571 extern HRESULT WINAPI
IDirect3DSurface9Impl_GetDesc(LPDIRECT3DSURFACE9 iface
, D3DSURFACE_DESC
*pDesc
);
572 extern HRESULT WINAPI
IDirect3DSurface9Impl_LockRect(LPDIRECT3DSURFACE9 iface
, D3DLOCKED_RECT
* pLockedRect
, CONST RECT
* pRect
, DWORD Flags
);
573 extern HRESULT WINAPI
IDirect3DSurface9Impl_UnlockRect(LPDIRECT3DSURFACE9 iface
);
574 extern HRESULT WINAPI
IDirect3DSurface9Impl_GetDC(LPDIRECT3DSURFACE9 iface
, HDC
* phdc
);
575 extern HRESULT WINAPI
IDirect3DSurface9Impl_ReleaseDC(LPDIRECT3DSURFACE9 iface
, HDC hdc
);
578 /* ---------------------- */
579 /* IDirect3DVertexBuffer9 */
580 /* ---------------------- */
582 /*****************************************************************************
583 * Predeclare the interface implementation structures
585 extern const IDirect3DVertexBuffer9Vtbl Direct3DVertexBuffer9_Vtbl
;
587 /*****************************************************************************
588 * IDirect3DVertexBuffer9 implementation structure
590 struct IDirect3DVertexBuffer9Impl
592 /* IUnknown fields */
593 const IDirect3DVertexBuffer9Vtbl
*lpVtbl
;
596 /* IDirect3DResource9 fields */
597 IWineD3DVertexBuffer
*wineD3DVertexBuffer
;
601 extern HRESULT WINAPI
IDirect3DVertexBuffer9Impl_QueryInterface(LPDIRECT3DVERTEXBUFFER9 iface
,REFIID refiid
,LPVOID
*obj
);
602 extern ULONG WINAPI
IDirect3DVertexBuffer9Impl_AddRef(LPDIRECT3DVERTEXBUFFER9 iface
);
603 extern ULONG WINAPI
IDirect3DVertexBuffer9Impl_Release(LPDIRECT3DVERTEXBUFFER9 iface
);
605 /* IDirect3DVertexBuffer9: (Inherited from IDirect3DResource9) */
606 extern HRESULT WINAPI
IDirect3DVertexBuffer9Impl_GetDevice(LPDIRECT3DVERTEXBUFFER9 iface
, IDirect3DDevice9
** ppDevice
);
607 extern HRESULT WINAPI
IDirect3DVertexBuffer9Impl_SetPrivateData(LPDIRECT3DVERTEXBUFFER9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
);
608 extern HRESULT WINAPI
IDirect3DVertexBuffer9Impl_GetPrivateData(LPDIRECT3DVERTEXBUFFER9 iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
);
609 extern HRESULT WINAPI
IDirect3DVertexBuffer9Impl_FreePrivateData(LPDIRECT3DVERTEXBUFFER9 iface
, REFGUID refguid
);
610 extern DWORD WINAPI
IDirect3DVertexBuffer9Impl_SetPriority(LPDIRECT3DVERTEXBUFFER9 iface
, DWORD PriorityNew
);
611 extern DWORD WINAPI
IDirect3DVertexBuffer9Impl_GetPriority(LPDIRECT3DVERTEXBUFFER9 iface
);
612 extern void WINAPI
IDirect3DVertexBuffer9Impl_PreLoad(LPDIRECT3DVERTEXBUFFER9 iface
);
613 extern D3DRESOURCETYPE WINAPI
IDirect3DVertexBuffer9Impl_GetType(LPDIRECT3DVERTEXBUFFER9 iface
);
615 /* IDirect3DVertexBuffer9: */
616 extern HRESULT WINAPI
IDirect3DVertexBuffer9Impl_Lock(LPDIRECT3DVERTEXBUFFER9 iface
, UINT OffsetToLock
, UINT SizeToLock
, void** ppbData
, DWORD Flags
);
617 extern HRESULT WINAPI
IDirect3DVertexBuffer9Impl_Unlock(LPDIRECT3DVERTEXBUFFER9 iface
);
618 extern HRESULT WINAPI
IDirect3DVertexBuffer9Impl_GetDesc(LPDIRECT3DVERTEXBUFFER9 iface
, D3DVERTEXBUFFER_DESC
*pDesc
);
621 /* --------------------- */
622 /* IDirect3DIndexBuffer9 */
623 /* --------------------- */
625 /*****************************************************************************
626 * Predeclare the interface implementation structures
628 extern const IDirect3DIndexBuffer9Vtbl Direct3DIndexBuffer9_Vtbl
;
630 /*****************************************************************************
631 * IDirect3DIndexBuffer9 implementation structure
633 struct IDirect3DIndexBuffer9Impl
635 /* IUnknown fields */
636 const IDirect3DIndexBuffer9Vtbl
*lpVtbl
;
639 /* IDirect3DResource9 fields */
640 IWineD3DIndexBuffer
*wineD3DIndexBuffer
;
644 extern HRESULT WINAPI
IDirect3DIndexBuffer9Impl_QueryInterface(LPDIRECT3DINDEXBUFFER9 iface
,REFIID refiid
,LPVOID
*obj
);
645 extern ULONG WINAPI
IDirect3DIndexBuffer9Impl_AddRef(LPDIRECT3DINDEXBUFFER9 iface
);
646 extern ULONG WINAPI
IDirect3DIndexBuffer9Impl_Release(LPDIRECT3DINDEXBUFFER9 iface
);
648 /* IDirect3DIndexBuffer9: (Inherited from IDirect3DResource9) */
649 extern HRESULT WINAPI
IDirect3DIndexBuffer9Impl_GetDevice(LPDIRECT3DINDEXBUFFER9 iface
, IDirect3DDevice9
** ppDevice
);
650 extern HRESULT WINAPI
IDirect3DIndexBuffer9Impl_SetPrivateData(LPDIRECT3DINDEXBUFFER9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
);
651 extern HRESULT WINAPI
IDirect3DIndexBuffer9Impl_GetPrivateData(LPDIRECT3DINDEXBUFFER9 iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
);
652 extern HRESULT WINAPI
IDirect3DIndexBuffer9Impl_FreePrivateData(LPDIRECT3DINDEXBUFFER9 iface
, REFGUID refguid
);
653 extern DWORD WINAPI
IDirect3DIndexBuffer9Impl_SetPriority(LPDIRECT3DINDEXBUFFER9 iface
, DWORD PriorityNew
);
654 extern DWORD WINAPI
IDirect3DIndexBuffer9Impl_GetPriority(LPDIRECT3DINDEXBUFFER9 iface
);
655 extern void WINAPI
IDirect3DIndexBuffer9Impl_PreLoad(LPDIRECT3DINDEXBUFFER9 iface
);
656 extern D3DRESOURCETYPE WINAPI
IDirect3DIndexBuffer9Impl_GetType(LPDIRECT3DINDEXBUFFER9 iface
);
658 /* IDirect3DIndexBuffer9: */
659 extern HRESULT WINAPI
IDirect3DIndexBuffer9Impl_Lock(LPDIRECT3DINDEXBUFFER9 iface
, UINT OffsetToLock
, UINT SizeToLock
, void** ppbData
, DWORD Flags
);
660 extern HRESULT WINAPI
IDirect3DIndexBuffer9Impl_Unlock(LPDIRECT3DINDEXBUFFER9 iface
);
661 extern HRESULT WINAPI
IDirect3DIndexBuffer9Impl_GetDesc(LPDIRECT3DINDEXBUFFER9 iface
, D3DINDEXBUFFER_DESC
*pDesc
);
664 /* --------------------- */
665 /* IDirect3DBaseTexture9 */
666 /* --------------------- */
668 /*****************************************************************************
669 * Predeclare the interface implementation structures
671 extern const IDirect3DBaseTexture9Vtbl Direct3DBaseTexture9_Vtbl
;
673 /*****************************************************************************
674 * IDirect3DBaseTexture9 implementation structure
676 struct IDirect3DBaseTexture9Impl
678 /* IUnknown fields */
679 const IDirect3DBaseTexture9Vtbl
*lpVtbl
;
682 /* IDirect3DResource9 fields */
683 IWineD3DBaseTexture
*wineD3DBaseTexture
;
687 extern HRESULT WINAPI
IDirect3DBaseTexture9Impl_QueryInterface(LPDIRECT3DBASETEXTURE9 iface
,REFIID refiid
,LPVOID
*obj
);
688 extern ULONG WINAPI
IDirect3DBaseTexture9Impl_AddRef(LPDIRECT3DBASETEXTURE9 iface
);
689 extern ULONG WINAPI
IDirect3DBaseTexture9Impl_Release(LPDIRECT3DBASETEXTURE9 iface
);
691 /* IDirect3DBaseTexture9: (Inherited from IDirect3DResource9) */
692 extern HRESULT WINAPI
IDirect3DBaseTexture9Impl_GetDevice(LPDIRECT3DBASETEXTURE9 iface
, IDirect3DDevice9
** ppDevice
);
693 extern HRESULT WINAPI
IDirect3DBaseTexture9Impl_SetPrivateData(LPDIRECT3DBASETEXTURE9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
);
694 extern HRESULT WINAPI
IDirect3DBaseTexture9Impl_GetPrivateData(LPDIRECT3DBASETEXTURE9 iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
);
695 extern HRESULT WINAPI
IDirect3DBaseTexture9Impl_FreePrivateData(LPDIRECT3DBASETEXTURE9 iface
, REFGUID refguid
);
696 extern DWORD WINAPI
IDirect3DBaseTexture9Impl_SetPriority(LPDIRECT3DBASETEXTURE9 iface
, DWORD PriorityNew
);
697 extern DWORD WINAPI
IDirect3DBaseTexture9Impl_GetPriority(LPDIRECT3DBASETEXTURE9 iface
);
698 extern void WINAPI
IDirect3DBaseTexture9Impl_PreLoad(LPDIRECT3DBASETEXTURE9 iface
);
699 extern D3DRESOURCETYPE WINAPI
IDirect3DBaseTexture9Impl_GetType(LPDIRECT3DBASETEXTURE9 iface
);
701 /* IDirect3DBaseTexture9: */
702 extern DWORD WINAPI
IDirect3DBaseTexture9Impl_SetLOD(LPDIRECT3DBASETEXTURE9 iface
, DWORD LODNew
);
703 extern DWORD WINAPI
IDirect3DBaseTexture9Impl_GetLOD(LPDIRECT3DBASETEXTURE9 iface
);
704 extern DWORD WINAPI
IDirect3DBaseTexture9Impl_GetLevelCount(LPDIRECT3DBASETEXTURE9 iface
);
705 extern HRESULT WINAPI
IDirect3DBaseTexture9Impl_SetAutoGenFilterType(LPDIRECT3DBASETEXTURE9 iface
, D3DTEXTUREFILTERTYPE FilterType
);
706 extern D3DTEXTUREFILTERTYPE WINAPI
IDirect3DBaseTexture9Impl_GetAutoGenFilterType(LPDIRECT3DBASETEXTURE9 iface
);
707 extern void WINAPI
IDirect3DBaseTexture9Impl_GenerateMipSubLevels(LPDIRECT3DBASETEXTURE9 iface
);
710 /* --------------------- */
711 /* IDirect3DCubeTexture9 */
712 /* --------------------- */
714 /*****************************************************************************
715 * Predeclare the interface implementation structures
717 extern const IDirect3DCubeTexture9Vtbl Direct3DCubeTexture9_Vtbl
;
719 /*****************************************************************************
720 * IDirect3DCubeTexture9 implementation structure
722 struct IDirect3DCubeTexture9Impl
724 /* IUnknown fields */
725 const IDirect3DCubeTexture9Vtbl
*lpVtbl
;
728 /* IDirect3DResource9 fields */
729 IWineD3DCubeTexture
*wineD3DCubeTexture
;
733 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_QueryInterface(LPDIRECT3DCUBETEXTURE9 iface
,REFIID refiid
,LPVOID
*obj
);
734 extern ULONG WINAPI
IDirect3DCubeTexture9Impl_AddRef(LPDIRECT3DCUBETEXTURE9 iface
);
735 extern ULONG WINAPI
IDirect3DCubeTexture9Impl_Release(LPDIRECT3DCUBETEXTURE9 iface
);
737 /* IDirect3DCubeTexture9: (Inherited from IDirect3DResource9) */
738 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_GetDevice(LPDIRECT3DCUBETEXTURE9 iface
, IDirect3DDevice9
** ppDevice
);
739 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_SetPrivateData(LPDIRECT3DCUBETEXTURE9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
);
740 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_GetPrivateData(LPDIRECT3DCUBETEXTURE9 iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
);
741 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_FreePrivateData(LPDIRECT3DCUBETEXTURE9 iface
, REFGUID refguid
);
742 extern DWORD WINAPI
IDirect3DCubeTexture9Impl_SetPriority(LPDIRECT3DCUBETEXTURE9 iface
, DWORD PriorityNew
);
743 extern DWORD WINAPI
IDirect3DCubeTexture9Impl_GetPriority(LPDIRECT3DCUBETEXTURE9 iface
);
744 extern void WINAPI
IDirect3DCubeTexture9Impl_PreLoad(LPDIRECT3DCUBETEXTURE9 iface
);
745 extern D3DRESOURCETYPE WINAPI
IDirect3DCubeTexture9Impl_GetType(LPDIRECT3DCUBETEXTURE9 iface
);
747 /* IDirect3DCubeTexture9: (Inherited from IDirect3DBaseTexture9) */
748 extern DWORD WINAPI
IDirect3DCubeTexture9Impl_SetLOD(LPDIRECT3DCUBETEXTURE9 iface
, DWORD LODNew
);
749 extern DWORD WINAPI
IDirect3DCubeTexture9Impl_GetLOD(LPDIRECT3DCUBETEXTURE9 iface
);
750 extern DWORD WINAPI
IDirect3DCubeTexture9Impl_GetLevelCount(LPDIRECT3DCUBETEXTURE9 iface
);
751 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_SetAutoGenFilterType(LPDIRECT3DCUBETEXTURE9 iface
, D3DTEXTUREFILTERTYPE FilterType
);
752 extern D3DTEXTUREFILTERTYPE WINAPI
IDirect3DCubeTexture9Impl_GetAutoGenFilterType(LPDIRECT3DCUBETEXTURE9 iface
);
753 extern void WINAPI
IDirect3DCubeTexture9Impl_GenerateMipSubLevels(LPDIRECT3DCUBETEXTURE9 iface
);
755 /* IDirect3DCubeTexture9 */
756 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_GetLevelDesc(LPDIRECT3DCUBETEXTURE9 iface
, UINT Level
, D3DSURFACE_DESC
* pDesc
);
757 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_GetCubeMapSurface(LPDIRECT3DCUBETEXTURE9 iface
, D3DCUBEMAP_FACES FaceType
, UINT Level
, IDirect3DSurface9
** ppCubeMapSurface
);
758 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_LockRect(LPDIRECT3DCUBETEXTURE9 iface
, D3DCUBEMAP_FACES FaceType
, UINT Level
, D3DLOCKED_RECT
* pLockedRect
, CONST RECT
* pRect
, DWORD Flags
);
759 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_UnlockRect(LPDIRECT3DCUBETEXTURE9 iface
, D3DCUBEMAP_FACES FaceType
, UINT Level
);
760 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_AddDirtyRect(LPDIRECT3DCUBETEXTURE9 iface
, D3DCUBEMAP_FACES FaceType
, CONST RECT
* pDirtyRect
);
763 /* ----------------- */
764 /* IDirect3DTexture9 */
765 /* ----------------- */
767 /*****************************************************************************
768 * Predeclare the interface implementation structures
770 extern const IDirect3DTexture9Vtbl Direct3DTexture9_Vtbl
;
772 /*****************************************************************************
773 * IDirect3DTexture9 implementation structure
775 struct IDirect3DTexture9Impl
777 /* IUnknown fields */
778 const IDirect3DTexture9Vtbl
*lpVtbl
;
781 /* IDirect3DResource9 fields */
782 IWineD3DTexture
*wineD3DTexture
;
787 extern HRESULT WINAPI
IDirect3DTexture9Impl_QueryInterface(LPDIRECT3DTEXTURE9 iface
,REFIID refiid
,LPVOID
*obj
);
788 extern ULONG WINAPI
IDirect3DTexture9Impl_AddRef(LPDIRECT3DTEXTURE9 iface
);
789 extern ULONG WINAPI
IDirect3DTexture9Impl_Release(LPDIRECT3DTEXTURE9 iface
);
791 /* IDirect3DTexture9: (Inherited from IDirect3DResource9) */
792 extern HRESULT WINAPI
IDirect3DTexture9Impl_GetDevice(LPDIRECT3DTEXTURE9 iface
, IDirect3DDevice9
** ppDevice
);
793 extern HRESULT WINAPI
IDirect3DTexture9Impl_SetPrivateData(LPDIRECT3DTEXTURE9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
);
794 extern HRESULT WINAPI
IDirect3DTexture9Impl_GetPrivateData(LPDIRECT3DTEXTURE9 iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
);
795 extern HRESULT WINAPI
IDirect3DTexture9Impl_FreePrivateData(LPDIRECT3DTEXTURE9 iface
, REFGUID refguid
);
796 extern DWORD WINAPI
IDirect3DTexture9Impl_SetPriority(LPDIRECT3DTEXTURE9 iface
, DWORD PriorityNew
);
797 extern DWORD WINAPI
IDirect3DTexture9Impl_GetPriority(LPDIRECT3DTEXTURE9 iface
);
798 extern void WINAPI
IDirect3DTexture9Impl_PreLoad(LPDIRECT3DTEXTURE9 iface
);
799 extern D3DRESOURCETYPE WINAPI
IDirect3DTexture9Impl_GetType(LPDIRECT3DTEXTURE9 iface
);
801 /* IDirect3DTexture9: (Inherited from IDirect3DBaseTexture9) */
802 extern DWORD WINAPI
IDirect3DTexture9Impl_SetLOD(LPDIRECT3DTEXTURE9 iface
, DWORD LODNew
);
803 extern DWORD WINAPI
IDirect3DTexture9Impl_GetLOD(LPDIRECT3DTEXTURE9 iface
);
804 extern DWORD WINAPI
IDirect3DTexture9Impl_GetLevelCount(LPDIRECT3DTEXTURE9 iface
);
805 extern HRESULT WINAPI
IDirect3DTexture9Impl_SetAutoGenFilterType(LPDIRECT3DTEXTURE9 iface
, D3DTEXTUREFILTERTYPE FilterType
);
806 extern D3DTEXTUREFILTERTYPE WINAPI
IDirect3DTexture9Impl_GetAutoGenFilterType(LPDIRECT3DTEXTURE9 iface
);
807 extern void WINAPI
IDirect3DTexture9Impl_GenerateMipSubLevels(LPDIRECT3DTEXTURE9 iface
);
809 /* IDirect3DTexture9: */
810 extern HRESULT WINAPI
IDirect3DTexture9Impl_GetLevelDesc(LPDIRECT3DTEXTURE9 iface
, UINT Level
, D3DSURFACE_DESC
* pDesc
);
811 extern HRESULT WINAPI
IDirect3DTexture9Impl_GetSurfaceLevel(LPDIRECT3DTEXTURE9 iface
, UINT Level
, IDirect3DSurface9
** ppSurfaceLevel
);
812 extern HRESULT WINAPI
IDirect3DTexture9Impl_LockRect(LPDIRECT3DTEXTURE9 iface
, UINT Level
, D3DLOCKED_RECT
* pLockedRect
, CONST RECT
* pRect
, DWORD Flags
);
813 extern HRESULT WINAPI
IDirect3DTexture9Impl_UnlockRect(LPDIRECT3DTEXTURE9 iface
, UINT Level
);
814 extern HRESULT WINAPI
IDirect3DTexture9Impl_AddDirtyRect(LPDIRECT3DTEXTURE9 iface
, CONST RECT
* pDirtyRect
);
817 /* ----------------------- */
818 /* IDirect3DVolumeTexture9 */
819 /* ----------------------- */
821 /*****************************************************************************
822 * Predeclare the interface implementation structures
824 extern const IDirect3DVolumeTexture9Vtbl Direct3DVolumeTexture9_Vtbl
;
826 /*****************************************************************************
827 * IDirect3DVolumeTexture9 implementation structure
829 struct IDirect3DVolumeTexture9Impl
831 /* IUnknown fields */
832 const IDirect3DVolumeTexture9Vtbl
*lpVtbl
;
835 /* IDirect3DResource9 fields */
836 IWineD3DVolumeTexture
*wineD3DVolumeTexture
;
840 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_QueryInterface(LPDIRECT3DVOLUMETEXTURE9 iface
,REFIID refiid
,LPVOID
*obj
);
841 extern ULONG WINAPI
IDirect3DVolumeTexture9Impl_AddRef(LPDIRECT3DVOLUMETEXTURE9 iface
);
842 extern ULONG WINAPI
IDirect3DVolumeTexture9Impl_Release(LPDIRECT3DVOLUMETEXTURE9 iface
);
844 /* IDirect3DVolumeTexture9: (Inherited from IDirect3DResource9) */
845 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_GetDevice(LPDIRECT3DVOLUMETEXTURE9 iface
, IDirect3DDevice9
** ppDevice
);
846 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_SetPrivateData(LPDIRECT3DVOLUMETEXTURE9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
);
847 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_GetPrivateData(LPDIRECT3DVOLUMETEXTURE9 iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
);
848 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_FreePrivateData(LPDIRECT3DVOLUMETEXTURE9 iface
, REFGUID refguid
);
849 extern DWORD WINAPI
IDirect3DVolumeTexture9Impl_SetPriority(LPDIRECT3DVOLUMETEXTURE9 iface
, DWORD PriorityNew
);
850 extern DWORD WINAPI
IDirect3DVolumeTexture9Impl_GetPriority(LPDIRECT3DVOLUMETEXTURE9 iface
);
851 extern void WINAPI
IDirect3DVolumeTexture9Impl_PreLoad(LPDIRECT3DVOLUMETEXTURE9 iface
);
852 extern D3DRESOURCETYPE WINAPI
IDirect3DVolumeTexture9Impl_GetType(LPDIRECT3DVOLUMETEXTURE9 iface
);
854 /* IDirect3DVolumeTexture9: (Inherited from IDirect3DBaseTexture9) */
855 extern DWORD WINAPI
IDirect3DVolumeTexture9Impl_SetLOD(LPDIRECT3DVOLUMETEXTURE9 iface
, DWORD LODNew
);
856 extern DWORD WINAPI
IDirect3DVolumeTexture9Impl_GetLOD(LPDIRECT3DVOLUMETEXTURE9 iface
);
857 extern DWORD WINAPI
IDirect3DVolumeTexture9Impl_GetLevelCount(LPDIRECT3DVOLUMETEXTURE9 iface
);
858 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_SetAutoGenFilterType(LPDIRECT3DVOLUMETEXTURE9 iface
, D3DTEXTUREFILTERTYPE FilterType
);
859 extern D3DTEXTUREFILTERTYPE WINAPI
IDirect3DVolumeTexture9Impl_GetAutoGenFilterType(LPDIRECT3DVOLUMETEXTURE9 iface
);
860 extern void WINAPI
IDirect3DVolumeTexture9Impl_GenerateMipSubLevels(LPDIRECT3DVOLUMETEXTURE9 iface
);
862 /* IDirect3DVolumeTexture9: */
863 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_GetLevelDesc(LPDIRECT3DVOLUMETEXTURE9 iface
, UINT Level
, D3DVOLUME_DESC
*pDesc
);
864 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_GetVolumeLevel(LPDIRECT3DVOLUMETEXTURE9 iface
, UINT Level
, IDirect3DVolume9
** ppVolumeLevel
);
865 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_LockBox(LPDIRECT3DVOLUMETEXTURE9 iface
, UINT Level
, D3DLOCKED_BOX
* pLockedVolume
, CONST D3DBOX
* pBox
, DWORD Flags
);
866 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_UnlockBox(LPDIRECT3DVOLUMETEXTURE9 iface
, UINT Level
);
867 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_AddDirtyBox(LPDIRECT3DVOLUMETEXTURE9 iface
, CONST D3DBOX
* pDirtyBox
);
870 /* ----------------------- */
871 /* IDirect3DStateBlock9 */
872 /* ----------------------- */
874 /*****************************************************************************
875 * Predeclare the interface implementation structures
877 extern const IDirect3DStateBlock9Vtbl Direct3DStateBlock9_Vtbl
;
879 /*****************************************************************************
880 * IDirect3DStateBlock9 implementation structure
882 typedef struct IDirect3DStateBlock9Impl
{
883 /* IUnknown fields */
884 const IDirect3DStateBlock9Vtbl
*lpVtbl
;
887 /* IDirect3DStateBlock9 fields */
888 IWineD3DStateBlock
*wineD3DStateBlock
;
889 } IDirect3DStateBlock9Impl
;
892 /* --------------------------- */
893 /* IDirect3DVertexDeclaration9 */
894 /* --------------------------- */
896 /*****************************************************************************
897 * Predeclare the interface implementation structures
899 extern const IDirect3DVertexDeclaration9Vtbl Direct3DVertexDeclaration9_Vtbl
;
901 /*****************************************************************************
902 * IDirect3DVertexShaderDeclaration implementation structure
904 struct IDirect3DVertexDeclaration9Impl
{
905 /* IUnknown fields */
906 const IDirect3DVertexDeclaration9Vtbl
*lpVtbl
;
909 /* IDirect3DVertexDeclaration9 fields */
910 IWineD3DVertexDeclaration
*wineD3DVertexDeclaration
;
914 extern HRESULT WINAPI
IDirect3DVertexDeclaration9Impl_QueryInterface(LPDIRECT3DVERTEXDECLARATION9 iface
, REFIID refiid
, LPVOID
* obj
);
915 extern ULONG WINAPI
IDirect3DVertexDeclaration9Impl_AddRef(LPDIRECT3DVERTEXDECLARATION9 iface
);
916 extern ULONG WINAPI
IDirect3DVertexDeclaration9Impl_Release(LPDIRECT3DVERTEXDECLARATION9 iface
);
918 /* IDirect3DVertexDeclaration9: */
919 extern HRESULT WINAPI
IDirect3DVertexDeclaration9Impl_GetDevice(LPDIRECT3DVERTEXDECLARATION9 iface
, IDirect3DDevice9
** ppDevice
);
920 extern HRESULT WINAPI
IDirect3DVertexDeclaration9Impl_GetDeclaration(LPDIRECT3DVERTEXDECLARATION9 iface
, D3DVERTEXELEMENT9
* pDecl
, UINT
* pNumElements
);
923 /* ---------------------- */
924 /* IDirect3DVertexShader9 */
925 /* ---------------------- */
927 /*****************************************************************************
928 * Predeclare the interface implementation structures
930 extern const IDirect3DVertexShader9Vtbl Direct3DVertexShader9_Vtbl
;
932 /*****************************************************************************
933 * IDirect3DVertexShader implementation structure
935 struct IDirect3DVertexShader9Impl
{
936 /* IUnknown fields */
937 const IDirect3DVertexShader9Vtbl
*lpVtbl
;
940 /* IDirect3DVertexDeclaration9 fields */
941 IDirect3DDevice9Impl
* Device
;
945 DWORD usage
; /* 0 || D3DUSAGE_SOFTWAREPROCESSING */
950 VSHADERINPUTDATA input;
951 VSHADEROUTPUTDATA output;
956 extern HRESULT WINAPI
IDirect3DVertexShader9Impl_QueryInterface(LPDIRECT3DVERTEXSHADER9 iface
, REFIID refiid
, LPVOID
* obj
);
957 extern ULONG WINAPI
IDirect3DVertexShader9Impl_AddRef(LPDIRECT3DVERTEXSHADER9 iface
);
958 extern ULONG WINAPI
IDirect3DVertexShader9Impl_Release(LPDIRECT3DVERTEXSHADER9 iface
);
960 /* IDirect3DVertexShader9: */
961 extern HRESULT WINAPI
IDirect3DVertexShader9Impl_GetDevice(LPDIRECT3DVERTEXSHADER9 iface
, IDirect3DDevice9
** ppDevice
);
962 extern HRESULT WINAPI
IDirect3DVertexShader9Impl_GetFunction(LPDIRECT3DVERTEXSHADER9 iface
, VOID
* pData
, UINT
* pSizeOfData
);
965 /* --------------------- */
966 /* IDirect3DPixelShader9 */
967 /* --------------------- */
969 /*****************************************************************************
970 * Predeclare the interface implementation structures
972 extern const IDirect3DPixelShader9Vtbl Direct3DPixelShader9_Vtbl
;
974 /*****************************************************************************
975 * IDirect3DPixelShader implementation structure
977 typedef struct IDirect3DPixelShader9Impl
{
978 /* IUnknown fields */
979 const IDirect3DPixelShader9Vtbl
*lpVtbl
;
982 /* IDirect3DPixelShader9 fields */
983 IWineD3DPixelShader
*wineD3DPixelShader
;
985 } IDirect3DPixelShader9Impl
;
987 /* --------------- */
988 /* IDirect3DQuery9 */
989 /* --------------- */
991 /*****************************************************************************
992 * Predeclare the interface implementation structures
994 extern const IDirect3DQuery9Vtbl Direct3DQuery9_Vtbl
;
996 /*****************************************************************************
997 * IDirect3DPixelShader implementation structure
999 typedef struct IDirect3DQuery9Impl
{
1000 /* IUnknown fields */
1001 const IDirect3DQuery9Vtbl
*lpVtbl
;
1004 /* IDirect3DQuery9 fields */
1005 IWineD3DQuery
*wineD3DQuery
;
1006 } IDirect3DQuery9Impl
;
1010 extern HRESULT WINAPI
D3D9CB_CreateSurface(IUnknown
*device
, UINT Width
, UINT Height
,
1011 WINED3DFORMAT Format
, DWORD Usage
, D3DPOOL Pool
, UINT Level
,
1012 IWineD3DSurface
** ppSurface
, HANDLE
* pSharedHandle
);
1014 extern HRESULT WINAPI
D3D9CB_CreateVolume(IUnknown
*pDevice
, UINT Width
, UINT Height
, UINT Depth
,
1015 WINED3DFORMAT Format
, D3DPOOL Pool
, DWORD Usage
,
1016 IWineD3DVolume
**ppVolume
,
1017 HANDLE
* pSharedHandle
);
1019 extern HRESULT WINAPI
D3D9CB_CreateDepthStencilSurface(IUnknown
*device
, UINT Width
, UINT Height
,
1020 WINED3DFORMAT Format
, D3DMULTISAMPLE_TYPE MultiSample
,
1021 DWORD MultisampleQuality
, BOOL Discard
,
1022 IWineD3DSurface
** ppSurface
, HANDLE
* pSharedHandle
);
1024 extern HRESULT WINAPI
D3D9CB_CreateRenderTarget(IUnknown
*device
, UINT Width
, UINT Height
,
1025 WINED3DFORMAT Format
, D3DMULTISAMPLE_TYPE MultiSample
,
1026 DWORD MultisampleQuality
, BOOL Lockable
,
1027 IWineD3DSurface
** ppSurface
, HANDLE
* pSharedHandle
);
1029 #endif /* __WINE_D3D9_PRIVATE_H */