push dddc6f7b99871139095e3e38a0fd527b00bacc91
[wine/hacks.git] / dlls / d3dx8 / tests / math.c
blob22491d82508ec24162d4b0082ebe664fe91d4712
1 /*
2 * Copyright 2007 David Adam
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #include <assert.h>
20 #include "d3dx8.h"
22 #include "wine/test.h"
24 #define admitted_error 0.00001f
26 #define expect_color(expectedcolor,gotcolor) ok((fabs(expectedcolor.r-gotcolor.r)<admitted_error)&&(fabs(expectedcolor.g-gotcolor.g)<admitted_error)&&(fabs(expectedcolor.b-gotcolor.b)<admitted_error)&&(fabs(expectedcolor.a-gotcolor.a)<admitted_error),"Expected Color= (%f, %f, %f, %f)\n , Got Color= (%f, %f, %f, %f)\n", expectedcolor.r, expectedcolor.g, expectedcolor.b, expectedcolor.a, gotcolor.r, gotcolor.g, gotcolor.b, gotcolor.a);
28 #define expect_mat(expectedmat,gotmat)\
29 { \
30 int i,j,equal=1; \
31 for (i=0; i<4; i++)\
33 for (j=0; j<4; j++)\
35 if (fabs(expectedmat.m[i][j]-gotmat.m[i][j])>admitted_error)\
37 equal=0;\
41 ok(equal, "Expected matrix=\n(%f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n)\n\n" \
42 "Got matrix=\n(%f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f)\n", \
43 expectedmat.m[0][0],expectedmat.m[0][1],expectedmat.m[0][2],expectedmat.m[0][3], \
44 expectedmat.m[1][0],expectedmat.m[1][1],expectedmat.m[1][2],expectedmat.m[1][3], \
45 expectedmat.m[2][0],expectedmat.m[2][1],expectedmat.m[2][2],expectedmat.m[2][3], \
46 expectedmat.m[3][0],expectedmat.m[3][1],expectedmat.m[3][2],expectedmat.m[3][3], \
47 gotmat.m[0][0],gotmat.m[0][1],gotmat.m[0][2],gotmat.m[0][3], \
48 gotmat.m[1][0],gotmat.m[1][1],gotmat.m[1][2],gotmat.m[1][3], \
49 gotmat.m[2][0],gotmat.m[2][1],gotmat.m[2][2],gotmat.m[2][3], \
50 gotmat.m[3][0],gotmat.m[3][1],gotmat.m[3][2],gotmat.m[3][3]); \
53 #define expect_vec(expectedvec,gotvec) ok((fabs(expectedvec.x-gotvec.x)<admitted_error)&&(fabs(expectedvec.y-gotvec.y)<admitted_error),"Expected Vector= (%f, %f)\n , Got Vector= (%f, %f)\n", expectedvec.x, expectedvec.y, gotvec.x, gotvec.y);
55 #define expect_vec3(expectedvec,gotvec) ok((fabs(expectedvec.x-gotvec.x)<admitted_error)&&(fabs(expectedvec.y-gotvec.y)<admitted_error)&&(fabs(expectedvec.z-gotvec.z)<admitted_error),"Expected Vector= (%f, %f, %f)\n , Got Vector= (%f, %f, %f)\n", expectedvec.x, expectedvec.y, expectedvec.z, gotvec.x, gotvec.y, gotvec.z);
57 #define expect_vec4(expectedvec,gotvec) ok((fabs(expectedvec.x-gotvec.x)<admitted_error)&&(fabs(expectedvec.y-gotvec.y)<admitted_error)&&(fabs(expectedvec.z-gotvec.z)<admitted_error)&&(fabs(expectedvec.w-gotvec.w)<admitted_error),"Expected Vector= (%f, %f, %f, %f)\n , Got Vector= (%f, %f, %f, %f)\n", expectedvec.x, expectedvec.y, expectedvec.z, expectedvec.w, gotvec.x, gotvec.y, gotvec.z, gotvec.w);
59 static void D3DXColorTest(void)
61 D3DXCOLOR color, color1, color2, expected, got;
62 LPD3DXCOLOR funcpointer;
63 FLOAT scale;
65 color.r = 0.2f; color.g = 0.75f; color.b = 0.41f; color.a = 0.93f;
66 color1.r = 0.6f; color1.g = 0.55f; color1.b = 0.23f; color1.a = 0.82f;
67 color2.r = 0.3f; color2.g = 0.5f; color2.b = 0.76f; color2.a = 0.11f;
68 scale = 0.3f;
70 /*_______________D3DXColorAdd________________*/
71 expected.r = 0.9f; expected.g = 1.05f; expected.b = 0.99f, expected.a = 0.93f;
72 D3DXColorAdd(&got,&color1,&color2);
73 expect_color(expected,got);
74 /* Test the NULL case */
75 funcpointer = D3DXColorAdd(&got,NULL,&color2);
76 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
77 funcpointer = D3DXColorAdd(NULL,NULL,&color2);
78 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
79 funcpointer = D3DXColorAdd(NULL,NULL,NULL);
80 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
82 /*_______________D3DXColorLerp________________*/
83 expected.r = 0.32f; expected.g = 0.69f; expected.b = 0.356f; expected.a = 0.897f;
84 D3DXColorLerp(&got,&color,&color1,scale);
85 expect_color(expected,got);
86 /* Test the NULL case */
87 funcpointer = D3DXColorLerp(&got,NULL,&color1,scale);
88 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
89 funcpointer = D3DXColorLerp(NULL,NULL,&color1,scale);
90 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
91 funcpointer = D3DXColorLerp(NULL,NULL,NULL,scale);
92 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
94 /*_______________D3DXColorModulate________________*/
95 expected.r = 0.18f; expected.g = 0.275f; expected.b = 0.1748f; expected.a = 0.0902f;
96 D3DXColorModulate(&got,&color1,&color2);
97 expect_color(expected,got);
98 /* Test the NULL case */
99 funcpointer = D3DXColorModulate(&got,NULL,&color2);
100 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
101 funcpointer = D3DXColorModulate(NULL,NULL,&color2);
102 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
103 funcpointer = D3DXColorModulate(NULL,NULL,NULL);
104 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
106 /*_______________D3DXColorNegative________________*/
107 expected.r = 0.8f; expected.g = 0.25f; expected.b = 0.59f; expected.a = 0.93f;
108 D3DXColorNegative(&got,&color);
109 expect_color(got,expected);
110 /* Test the greater than 1 case */
111 color1.r = 0.2f; color1.g = 1.75f; color1.b = 0.41f; color1.a = 0.93f;
112 expected.r = 0.8f; expected.g = -0.75f; expected.b = 0.59f; expected.a = 0.93f;
113 D3DXColorNegative(&got,&color1);
114 expect_color(got,expected);
115 /* Test the negative case */
116 color1.r = 0.2f; color1.g = -0.75f; color1.b = 0.41f; color1.a = 0.93f;
117 expected.r = 0.8f; expected.g = 1.75f; expected.b = 0.59f; expected.a = 0.93f;
118 D3DXColorNegative(&got,&color1);
119 expect_color(got,expected);
120 /* Test the NULL case */
121 funcpointer = D3DXColorNegative(&got,NULL);
122 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
123 funcpointer = D3DXColorNegative(NULL,NULL);
124 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
126 /*_______________D3DXColorScale________________*/
127 expected.r = 0.06f; expected.g = 0.225f; expected.b = 0.123f; expected.a = 0.279f;
128 D3DXColorScale(&got,&color,scale);
129 expect_color(expected,got);
130 /* Test the NULL case */
131 funcpointer = D3DXColorScale(&got,NULL,scale);
132 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
133 funcpointer = D3DXColorScale(NULL,NULL,scale);
134 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
136 /*_______________D3DXColorSubtract_______________*/
137 expected.r = -0.1f; expected.g = 0.25f; expected.b = -0.35f, expected.a = 0.82f;
138 D3DXColorSubtract(&got,&color,&color2);
139 expect_color(expected,got);
140 /* Test the NULL case */
141 funcpointer = D3DXColorSubtract(&got,NULL,&color2);
142 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
143 funcpointer = D3DXColorSubtract(NULL,NULL,&color2);
144 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
145 funcpointer = D3DXColorSubtract(NULL,NULL,NULL);
146 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
149 static void D3DXMatrixTest(void)
151 D3DXMATRIX expectedmat, gotmat, mat, mat2, mat3;
152 D3DXVECTOR3 axis;
153 BOOL expected, got;
154 FLOAT angle, expectedfloat, gotfloat;
156 U(mat).m[0][1] = 5.0f; U(mat).m[0][2] = 7.0f; U(mat).m[0][3] = 8.0f;
157 U(mat).m[1][0] = 11.0f; U(mat).m[1][2] = 16.0f; U(mat).m[1][3] = 33.0f;
158 U(mat).m[2][0] = 19.0f; U(mat).m[2][1] = -21.0f; U(mat).m[2][3] = 43.0f;
159 U(mat).m[3][0] = 2.0f; U(mat).m[3][1] = 3.0f; U(mat).m[3][2] = -4.0f;
160 U(mat).m[0][0] = 10.0f; U(mat).m[1][1] = 20.0f; U(mat).m[2][2] = 30.0f;
161 U(mat).m[3][3] = -40.0f;
163 mat2.m[0][0] = 1.0f; mat2.m[1][0] = 2.0f; mat2.m[2][0] = 3.0f;
164 mat2.m[3][0] = 4.0f; mat2.m[0][1] = 5.0f; mat2.m[1][1] = 6.0f;
165 mat2.m[2][1] = 7.0f; mat2.m[3][1] = 8.0f; mat2.m[0][2] = -8.0f;
166 mat2.m[1][2] = -7.0f; mat2.m[2][2] = -6.0f; mat2.m[3][2] = -5.0f;
167 mat2.m[0][3] = -4.0f; mat2.m[1][3] = -3.0f; mat2.m[2][3] = -2.0f;
168 mat2.m[3][3] = -1.0f;
170 axis.x = 1.0f; axis.y = -3.0f; axis.z = 7.0f;
172 angle = D3DX_PI/3.0f;
174 /*____________D3DXMatrixfDeterminant_____________*/
175 expectedfloat = -147888.0f;
176 gotfloat = D3DXMatrixfDeterminant(&mat);
177 ok(fabs( gotfloat - expectedfloat ) < admitted_error, "Expected: %f, Got: %f\n", expectedfloat, gotfloat);
179 /*____________D3DXMatrixIsIdentity______________*/
180 expected = FALSE;
181 got = D3DXMatrixIsIdentity(&mat3);
182 ok(expected == got, "Expected : %d, Got : %d\n", expected, got);
183 D3DXMatrixIdentity(&mat3);
184 expected = TRUE;
185 got = D3DXMatrixIsIdentity(&mat3);
186 ok(expected == got, "Expected : %d, Got : %d\n", expected, got);
187 U(mat3).m[0][0] = 0.000009f;
188 expected = FALSE;
189 got = D3DXMatrixIsIdentity(&mat3);
190 ok(expected == got, "Expected : %d, Got : %d\n", expected, got);
191 /* Test the NULL case */
192 expected = FALSE;
193 got = D3DXMatrixIsIdentity(NULL);
194 ok(expected == got, "Expected : %d, Got : %d\n", expected, got);
196 /*____________D3DXMatrixMultiply______________*/
197 expectedmat.m[0][0] = 73.0f; expectedmat.m[0][1] = 193.0f; expectedmat.m[0][2] = -197.0f; expectedmat.m[0][3] = -77.0f;
198 expectedmat.m[1][0] = 231.0f; expectedmat.m[1][1] = 551.0f; expectedmat.m[1][2] = -489.0f; expectedmat.m[1][3] = -169.0;
199 expectedmat.m[2][0] = 239.0f; expectedmat.m[2][1] = 523.0f; expectedmat.m[2][2] = -400.0f; expectedmat.m[2][3] = -116.0f;
200 expectedmat.m[3][0] = -164.0f; expectedmat.m[3][1] = -320.0f; expectedmat.m[3][2] = 187.0f; expectedmat.m[3][3] = 31.0f;
201 D3DXMatrixMultiply(&gotmat,&mat,&mat2);
202 expect_mat(expectedmat,gotmat);
204 /*____________D3DXMatrixRotationRotationAxis_____*/
205 expectedmat.m[0][0] = 0.508475f; expectedmat.m[0][1] = 0.763805f; expectedmat.m[0][2] = 0.397563f; expectedmat.m[0][3] = 0.0f;
206 expectedmat.m[1][0] = -0.814652f; expectedmat.m[1][1] = 0.576271f; expectedmat.m[1][2] = -0.065219f; expectedmat.m[1][3] = 0.0f;
207 expectedmat.m[2][0] = -0.278919f; expectedmat.m[2][1] = -0.290713f; expectedmat.m[2][2] = 0.915254f; expectedmat.m[2][3] = 0.0f;
208 expectedmat.m[3][0] = 0.0f; expectedmat.m[3][1] = 0.0f; expectedmat.m[3][2] = 0.0f; expectedmat.m[3][3] = 1.0f;
209 D3DXMatrixRotationAxis(&gotmat,&axis,angle);
210 expect_mat(expectedmat,gotmat);
212 /*____________D3DXMatrixRotationX______________*/
213 expectedmat.m[0][0] = 1.0f; expectedmat.m[0][1] = 0.0f; expectedmat.m[0][2] = 0.0f; expectedmat.m[0][3] = 0.0f;
214 expectedmat.m[1][0] = 0.0; expectedmat.m[1][1] = 0.5f; expectedmat.m[1][2] = sqrt(3.0f)/2.0f; expectedmat.m[1][3] = 0.0f;
215 expectedmat.m[2][0] = 0.0f; expectedmat.m[2][1] = -sqrt(3.0f)/2.0f; expectedmat.m[2][2] = 0.5f; expectedmat.m[2][3] = 0.0f;
216 expectedmat.m[3][0] = 0.0f; expectedmat.m[3][1] = 0.0f; expectedmat.m[3][2] = 0.0f; expectedmat.m[3][3] = 1.0f;
217 D3DXMatrixRotationX(&gotmat,angle);
218 expect_mat(expectedmat,gotmat);
220 /*____________D3DXMatrixRotationY______________*/
221 expectedmat.m[0][0] = 0.5f; expectedmat.m[0][1] = 0.0f; expectedmat.m[0][2] = -sqrt(3.0f)/2.0f; expectedmat.m[0][3] = 0.0f;
222 expectedmat.m[1][0] = 0.0; expectedmat.m[1][1] = 1.0f; expectedmat.m[1][2] = 0.0f; expectedmat.m[1][3] = 0.0f;
223 expectedmat.m[2][0] = sqrt(3.0f)/2.0f; expectedmat.m[2][1] = 0.0f; expectedmat.m[2][2] = 0.5f; expectedmat.m[2][3] = 0.0f;
224 expectedmat.m[3][0] = 0.0f; expectedmat.m[3][1] = 0.0f; expectedmat.m[3][2] = 0.0f; expectedmat.m[3][3] = 1.0f;
225 D3DXMatrixRotationY(&gotmat,angle);
226 expect_mat(expectedmat,gotmat);
228 /*____________D3DXMatrixRotationZ______________*/
229 expectedmat.m[0][0] = 0.5f; expectedmat.m[0][1] = sqrt(3.0f)/2.0f; expectedmat.m[0][2] = 0.0f; expectedmat.m[0][3] = 0.0f;
230 expectedmat.m[1][0] = -sqrt(3.0f)/2.0f; expectedmat.m[1][1] = 0.5f; expectedmat.m[1][2] = 0.0f; expectedmat.m[1][3] = 0.0f;
231 expectedmat.m[2][0] = 0.0f; expectedmat.m[2][1] = 0.0f; expectedmat.m[2][2] = 1.0f; expectedmat.m[2][3] = 0.0f;
232 expectedmat.m[3][0] = 0.0f; expectedmat.m[3][1] = 0.0f; expectedmat.m[3][2] = 0.0f; expectedmat.m[3][3] = 1.0f;
233 D3DXMatrixRotationZ(&gotmat,angle);
234 expect_mat(expectedmat,gotmat);
236 /*____________D3DXMatrixScaling______________*/
237 expectedmat.m[0][0] = 0.69f; expectedmat.m[0][1] = 0.0f; expectedmat.m[0][2] = 0.0f; expectedmat.m[0][3] = 0.0f;
238 expectedmat.m[1][0] = 0.0; expectedmat.m[1][1] = 0.53f; expectedmat.m[1][2] = 0.0f; expectedmat.m[1][3] = 0.0f;
239 expectedmat.m[2][0] = 0.0f; expectedmat.m[2][1] = 0.0f; expectedmat.m[2][2] = 4.11f; expectedmat.m[2][3] = 0.0f;
240 expectedmat.m[3][0] = 0.0f; expectedmat.m[3][1] = 0.0f; expectedmat.m[3][2] = 0.0f; expectedmat.m[3][3] = 1.0f;
241 D3DXMatrixScaling(&gotmat,0.69f,0.53f,4.11f);
242 expect_mat(expectedmat,gotmat);
244 /*____________D3DXMatrixTranslation______________*/
245 expectedmat.m[0][0] = 1.0f; expectedmat.m[0][1] = 0.0f; expectedmat.m[0][2] = 0.0f; expectedmat.m[0][3] = 0.0f;
246 expectedmat.m[1][0] = 0.0; expectedmat.m[1][1] = 1.0f; expectedmat.m[1][2] = 0.0f; expectedmat.m[1][3] = 0.0f;
247 expectedmat.m[2][0] = 0.0f; expectedmat.m[2][1] = 0.0f; expectedmat.m[2][2] = 1.0f; expectedmat.m[2][3] = 0.0f;
248 expectedmat.m[3][0] = 0.69f; expectedmat.m[3][1] = 0.53f; expectedmat.m[3][2] = 4.11f; expectedmat.m[3][3] = 1.0f;
249 D3DXMatrixTranslation(&gotmat,0.69f,0.53f,4.11f);
250 expect_mat(expectedmat,gotmat);
252 /*____________D3DXMatrixTranspose______________*/
253 expectedmat.m[0][0] = 10.0f; expectedmat.m[0][1] = 11.0f; expectedmat.m[0][2] = 19.0f; expectedmat.m[0][3] = 2.0f;
254 expectedmat.m[1][0] = 5.0; expectedmat.m[1][1] = 20.0f; expectedmat.m[1][2] = -21.0f; expectedmat.m[1][3] = 3.0f;
255 expectedmat.m[2][0] = 7.0f; expectedmat.m[2][1] = 16.0f; expectedmat.m[2][2] = 30.f; expectedmat.m[2][3] = -4.0f;
256 expectedmat.m[3][0] = 8.0f; expectedmat.m[3][1] = 33.0f; expectedmat.m[3][2] = 43.0f; expectedmat.m[3][3] = -40.0f;
257 D3DXMatrixTranspose(&gotmat,&mat);
258 expect_mat(expectedmat,gotmat);
261 static void D3DXPlaneTest(void)
263 D3DXPLANE plane;
264 D3DXVECTOR4 vec;
265 FLOAT expected, got;
267 plane.a = -3.0f; plane.b = -1.0f; plane.c = 4.0f; plane.d = 7.0f;
268 vec.x = 2.0f; vec.y = 5.0f; vec.z = -6.0f; vec.w = 11.0f;
270 /*_______________D3DXPlaneDot________________*/
271 expected = 42.0f;
272 got = D3DXPlaneDot(&plane,&vec),
273 ok( expected == got, "Expected : %f, Got : %f\n",expected, got);
274 expected = 0.0f;
275 got = D3DXPlaneDot(NULL,&vec),
276 ok( expected == got, "Expected : %f, Got : %f\n",expected, got);
277 expected = 0.0f;
278 got = D3DXPlaneDot(NULL,NULL),
279 ok( expected == got, "Expected : %f, Got : %f\n",expected, got);
281 /*_______________D3DXPlaneDotCoord________________*/
282 expected = -28.0f;
283 got = D3DXPlaneDotCoord(&plane,&vec),
284 ok( expected == got, "Expected : %f, Got : %f\n",expected, got);
285 expected = 0.0f;
286 got = D3DXPlaneDotCoord(NULL,&vec),
287 ok( expected == got, "Expected : %f, Got : %f\n",expected, got);
288 expected = 0.0f;
289 got = D3DXPlaneDotCoord(NULL,NULL),
290 ok( expected == got, "Expected : %f, Got : %f\n",expected, got);
292 /*_______________D3DXPlaneDotNormal______________*/
293 expected = -35.0f;
294 got = D3DXPlaneDotNormal(&plane,&vec),
295 ok( expected == got, "Expected : %f, Got : %f\n",expected, got);
296 expected = 0.0f;
297 got = D3DXPlaneDotNormal(NULL,&vec),
298 ok( expected == got, "Expected : %f, Got : %f\n",expected, got);
299 expected = 0.0f;
300 got = D3DXPlaneDotNormal(NULL,NULL),
301 ok( expected == got, "Expected : %f, Got : %f\n",expected, got);
304 static void D3X8QuaternionTest(void)
306 D3DXQUATERNION expectedquat, gotquat, nul, q, r, s;
307 LPD3DXQUATERNION funcpointer;
308 FLOAT expected, got;
309 BOOL expectedbool, gotbool;
311 nul.x = 0.0f; nul.y = 0.0f; nul.z = 0.0f; nul.w = 0.0f;
312 q.x = 1.0f, q.y = 2.0f; q.z = 4.0f; q.w = 10.0f;
313 r.x = -3.0f; r.y = 4.0f; r.z = -5.0f; r.w = 7.0;
315 /*_______________D3DXQuaternionConjugate________________*/
316 expectedquat.x = -1.0f; expectedquat.y = -2.0f; expectedquat.z = -4.0f; expectedquat.w = 10.0f;
317 D3DXQuaternionConjugate(&gotquat,&q);
318 expect_vec4(expectedquat,gotquat);
319 /* Test the NULL case */
320 funcpointer = D3DXQuaternionConjugate(&gotquat,NULL);
321 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
322 funcpointer = D3DXQuaternionConjugate(NULL,NULL);
323 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
325 /*_______________D3DXQuaternionDot______________________*/
326 expected = 55.0f;
327 got = D3DXQuaternionDot(&q,&r);
328 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
329 /* Tests the case NULL */
330 expected=0.0f;
331 got = D3DXQuaternionDot(NULL,&r);
332 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
333 expected=0.0f;
334 got = D3DXQuaternionDot(NULL,NULL);
335 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
337 /*_______________D3DXQuaternionIdentity________________*/
338 expectedquat.x = 0.0f; expectedquat.y = 0.0f; expectedquat.z = 0.0f; expectedquat.w = 1.0f;
339 D3DXQuaternionIdentity(&gotquat);
340 expect_vec4(expectedquat,gotquat);
341 /* Test the NULL case */
342 funcpointer = D3DXQuaternionIdentity(NULL);
343 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
345 /*_______________D3DXQuaternionIsIdentity________________*/
346 s.x = 0.0f; s.y = 0.0f; s.z = 0.0f; s.w = 1.0f;
347 expectedbool = TRUE;
348 gotbool = D3DXQuaternionIsIdentity(&s);
349 ok( expectedbool == gotbool, "Expected boolean : %d, Got bool : %d\n", expectedbool, gotbool);
350 s.x = 2.3f; s.y = -4.2f; s.z = 1.2f; s.w=0.2f;
351 expectedbool = FALSE;
352 gotbool = D3DXQuaternionIsIdentity(&q);
353 ok( expectedbool == gotbool, "Expected boolean : %d, Got bool : %d\n", expectedbool, gotbool);
354 /* Test the NULL case */
355 gotbool = D3DXQuaternionIsIdentity(NULL);
356 ok(gotbool == FALSE, "Expected boolean: %d, Got boolean: %d\n", FALSE, gotbool);
358 /*_______________D3DXQuaternionLength__________________________*/
359 expected = 11.0f;
360 got = D3DXQuaternionLength(&q);
361 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
362 /* Tests the case NULL */
363 expected=0.0f;
364 got = D3DXQuaternionLength(NULL);
365 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
367 /*_______________D3DXQuaternionLengthSq________________________*/
368 expected = 121.0f;
369 got = D3DXQuaternionLengthSq(&q);
370 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
371 /* Tests the case NULL */
372 expected=0.0f;
373 got = D3DXQuaternionLengthSq(NULL);
374 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
376 /*_______________D3DXQuaternionNormalize________________________*/
377 expectedquat.x = 1.0f/11.0f; expectedquat.y = 2.0f/11.0f; expectedquat.z = 4.0f/11.0f; expectedquat.w = 10.0f/11.0f;
378 D3DXQuaternionNormalize(&gotquat,&q);
379 expect_vec4(expectedquat,gotquat);
380 /* Test the nul quaternion */
381 expectedquat.x = 0.0f; expectedquat.y = 0.0f; expectedquat.z = 0.0f; expectedquat.w = 0.0f;
382 D3DXQuaternionNormalize(&gotquat,&nul);
383 expect_vec4(expectedquat,gotquat);
386 static void D3X8Vector2Test(void)
388 D3DXVECTOR2 expectedvec, gotvec, nul, nulproj, u, v, w, x;
389 LPD3DXVECTOR2 funcpointer;
390 D3DXVECTOR4 expectedtrans, gottrans;
391 D3DXMATRIX mat;
392 FLOAT coeff1, coeff2, expected, got, scale;
394 nul.x = 0.0f; nul.y = 0.0f;
395 u.x = 3.0f; u.y = 4.0f;
396 v.x = -7.0f; v.y = 9.0f;
397 w.x = 4.0f; w.y = -3.0f;
398 x.x = 2.0f; x.y = -11.0f;
400 mat.m[0][0] = 1.0f; mat.m[0][1] = 2.0f; mat.m[0][2] = 3.0f; mat.m[0][3] = 4.0f;
401 mat.m[1][0] = 5.0f; mat.m[1][1] = 6.0f; mat.m[1][2] = 7.0f; mat.m[1][3] = 8.0f;
402 mat.m[2][0] = 9.0f; mat.m[2][1] = 10.0f; mat.m[2][2] = 11.0f; mat.m[2][3] = 12.0f;
403 mat.m[3][0] = 13.0f; mat.m[3][1] = 14.0f; mat.m[3][2] = 15.0f; mat.m[3][3] = 16.0f;
405 coeff1 = 2.0f; coeff2 = 5.0f;
406 scale = -6.5f;
408 /*_______________D3DXVec2Add__________________________*/
409 expectedvec.x = -4.0f; expectedvec.y = 13.0f;
410 D3DXVec2Add(&gotvec,&u,&v);
411 expect_vec(expectedvec,gotvec);
412 /* Tests the case NULL */
413 funcpointer = D3DXVec2Add(&gotvec,NULL,&v);
414 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
415 funcpointer = D3DXVec2Add(NULL,NULL,NULL);
416 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
418 /*_______________D3DXVec2BaryCentric___________________*/
419 expectedvec.x = -12.0f; expectedvec.y = -21.0f;
420 D3DXVec2BaryCentric(&gotvec,&u,&v,&w,coeff1,coeff2);
421 expect_vec(expectedvec,gotvec);
423 /*_______________D3DXVec2CatmullRom____________________*/
424 expectedvec.x = 5820.25f; expectedvec.y = -3654.5625f;
425 D3DXVec2CatmullRom(&gotvec,&u,&v,&w,&x,scale);
426 expect_vec(expectedvec,gotvec);
428 /*_______________D3DXVec2CCW__________________________*/
429 expected = 55.0f;
430 got = D3DXVec2CCW(&u,&v);
431 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
432 /* Tests the case NULL */
433 expected=0.0f;
434 got = D3DXVec2CCW(NULL,&v);
435 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
436 expected=0.0f;
437 got = D3DXVec2CCW(NULL,NULL);
438 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
440 /*_______________D3DXVec2Dot__________________________*/
441 expected = 15.0f;
442 got = D3DXVec2Dot(&u,&v);
443 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
444 /* Tests the case NULL */
445 expected=0.0f;
446 got = D3DXVec2Dot(NULL,&v);
447 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
448 expected=0.0f;
449 got = D3DXVec2Dot(NULL,NULL);
450 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
452 /*_______________D3DXVec2Hermite__________________________*/
453 expectedvec.x = 2604.625f; expectedvec.y = -4533.0f;
454 D3DXVec2Hermite(&gotvec,&u,&v,&w,&x,scale);
455 expect_vec(expectedvec,gotvec);
457 /*_______________D3DXVec2Length__________________________*/
458 expected = 5.0f;
459 got = D3DXVec2Length(&u);
460 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
461 /* Tests the case NULL */
462 expected=0.0f;
463 got = D3DXVec2Length(NULL);
464 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
466 /*_______________D3DXVec2LengthSq________________________*/
467 expected = 25.0f;
468 got = D3DXVec2LengthSq(&u);
469 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
470 /* Tests the case NULL */
471 expected=0.0f;
472 got = D3DXVec2LengthSq(NULL);
473 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
475 /*_______________D3DXVec2Lerp__________________________*/
476 expectedvec.x = 68.0f; expectedvec.y = -28.5f;
477 D3DXVec2Lerp(&gotvec,&u,&v,scale);
478 expect_vec(expectedvec,gotvec);
479 /* Tests the case NULL */
480 funcpointer = D3DXVec2Lerp(&gotvec,NULL,&v,scale);
481 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
482 funcpointer = D3DXVec2Lerp(NULL,NULL,NULL,scale);
483 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
485 /*_______________D3DXVec2Maximize__________________________*/
486 expectedvec.x = 3.0f; expectedvec.y = 9.0f;
487 D3DXVec2Maximize(&gotvec,&u,&v);
488 expect_vec(expectedvec,gotvec);
489 /* Tests the case NULL */
490 funcpointer = D3DXVec2Maximize(&gotvec,NULL,&v);
491 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
492 funcpointer = D3DXVec2Maximize(NULL,NULL,NULL);
493 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
495 /*_______________D3DXVec2Minimize__________________________*/
496 expectedvec.x = -7.0f; expectedvec.y = 4.0f;
497 D3DXVec2Minimize(&gotvec,&u,&v);
498 expect_vec(expectedvec,gotvec);
499 /* Tests the case NULL */
500 funcpointer = D3DXVec2Minimize(&gotvec,NULL,&v);
501 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
502 funcpointer = D3DXVec2Minimize(NULL,NULL,NULL);
503 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
505 /*_______________D3DXVec2Normalize_________________________*/
506 expectedvec.x = 0.6f; expectedvec.y = 0.8f;
507 D3DXVec2Normalize(&gotvec,&u);
508 expect_vec(expectedvec,gotvec);
509 /* Test the nul vector */
510 expectedvec.x = 0.0f; expectedvec.y = 0.0f;
511 D3DXVec2Normalize(&gotvec,&nul);
512 expect_vec(expectedvec,gotvec);
514 /*_______________D3DXVec2Scale____________________________*/
515 expectedvec.x = -19.5f; expectedvec.y = -26.0f;
516 D3DXVec2Scale(&gotvec,&u,scale);
517 expect_vec(expectedvec,gotvec);
518 /* Tests the case NULL */
519 funcpointer = D3DXVec2Scale(&gotvec,NULL,scale);
520 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
521 funcpointer = D3DXVec2Scale(NULL,NULL,scale);
522 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
524 /*_______________D3DXVec2Subtract__________________________*/
525 expectedvec.x = 10.0f; expectedvec.y = -5.0f;
526 D3DXVec2Subtract(&gotvec,&u,&v);
527 expect_vec(expectedvec,gotvec);
528 /* Tests the case NULL */
529 funcpointer = D3DXVec2Subtract(&gotvec,NULL,&v);
530 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
531 funcpointer = D3DXVec2Subtract(NULL,NULL,NULL);
532 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
534 /*_______________D3DXVec2Transform_______________________*/
535 expectedtrans.x = 36.0f; expectedtrans.y = 44.0f; expectedtrans.z = 52.0f; expectedtrans.w = 60.0f;
536 D3DXVec2Transform(&gottrans,&u,&mat);
537 expect_vec4(expectedtrans,gottrans);
539 /*_______________D3DXVec2TransformCoord_______________________*/
540 expectedvec.x = 0.6f; expectedvec.y = 11.0f/15.0f;
541 D3DXVec2TransformCoord(&gotvec,&u,&mat);
542 expect_vec(expectedvec,gotvec);
543 /* Test the nul projected vector */
544 nulproj.x = -2.0f; nulproj.y = -1.0f;
545 expectedvec.x = 0.0f; expectedvec.y = 0.0f;
546 D3DXVec2TransformCoord(&gotvec,&nulproj,&mat);
547 expect_vec(expectedvec,gotvec);
549 /*_______________D3DXVec2TransformNormal______________________*/
550 expectedvec.x = 23.0f; expectedvec.y = 30.0f;
551 D3DXVec2TransformNormal(&gotvec,&u,&mat);
552 expect_vec(expectedvec,gotvec);
555 static void D3X8Vector3Test(void)
557 D3DXVECTOR3 expectedvec, gotvec, nul, nulproj, u, v, w, x;
558 LPD3DXVECTOR3 funcpointer;
559 D3DXVECTOR4 expectedtrans, gottrans;
560 D3DXMATRIX mat;
561 FLOAT coeff1, coeff2, expected, got, scale;
563 nul.x = 0.0f; nul.y = 0.0f; nul.z = 0.0f;
564 u.x = 9.0f; u.y = 6.0f; u.z = 2.0f;
565 v.x = 2.0f; v.y = -3.0f; v.z = -4.0;
566 w.x = 3.0f; w.y = -5.0f; w.z = 7.0f;
567 x.x = 4.0f; x.y = 1.0f; x.z = 11.0f;
569 mat.m[0][0] = 1.0f; mat.m[0][1] = 2.0f; mat.m[0][2] = 3.0f; mat.m[0][3] = 4.0f;
570 mat.m[1][0] = 5.0f; mat.m[1][1] = 6.0f; mat.m[1][2] = 7.0f; mat.m[1][3] = 8.0f;
571 mat.m[2][0] = 9.0f; mat.m[2][1] = 10.0f; mat.m[2][2] = 11.0f; mat.m[2][3] = 12.0f;
572 mat.m[3][0] = 13.0f; mat.m[3][1] = 14.0f; mat.m[3][2] = 15.0f; mat.m[3][3] = 16.0f;
574 coeff1 = 2.0f; coeff2 = 5.0f;
575 scale = -6.5f;
577 /*_______________D3DXVec3Add__________________________*/
578 expectedvec.x = 11.0f; expectedvec.y = 3.0f; expectedvec.z = -2.0f;
579 D3DXVec3Add(&gotvec,&u,&v);
580 expect_vec3(expectedvec,gotvec);
581 /* Tests the case NULL */
582 funcpointer = D3DXVec3Add(&gotvec,NULL,&v);
583 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
584 funcpointer = D3DXVec3Add(NULL,NULL,NULL);
585 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
587 /*_______________D3DXVec3BaryCentric___________________*/
588 expectedvec.x = -35.0f; expectedvec.y = -67.0; expectedvec.z = 15.0f;
589 D3DXVec3BaryCentric(&gotvec,&u,&v,&w,coeff1,coeff2);
591 expect_vec3(expectedvec,gotvec);
593 /*_______________D3DXVec3CatmullRom____________________*/
594 expectedvec.x = 1458.0f; expectedvec.y = 22.1875f; expectedvec.z = 4141.375f;
595 D3DXVec3CatmullRom(&gotvec,&u,&v,&w,&x,scale);
596 expect_vec3(expectedvec,gotvec);
598 /*_______________D3DXVec3Cross________________________*/
599 expectedvec.x = -18.0f; expectedvec.y = 40.0f; expectedvec.z = -39.0f;
600 D3DXVec3Cross(&gotvec,&u,&v);
601 expect_vec3(expectedvec,gotvec);
602 /* Tests the case NULL */
603 funcpointer = D3DXVec3Cross(&gotvec,NULL,&v);
604 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
605 funcpointer = D3DXVec3Cross(NULL,NULL,NULL);
606 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
608 /*_______________D3DXVec3Dot__________________________*/
609 expected = -8.0f;
610 got = D3DXVec3Dot(&u,&v);
611 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
612 /* Tests the case NULL */
613 expected=0.0f;
614 got = D3DXVec3Dot(NULL,&v);
615 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
616 expected=0.0f;
617 got = D3DXVec3Dot(NULL,NULL);
618 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
620 /*_______________D3DXVec3Hermite__________________________*/
621 expectedvec.x = -6045.75f; expectedvec.y = -6650.0f; expectedvec.z = 1358.875f;
622 D3DXVec3Hermite(&gotvec,&u,&v,&w,&x,scale);
623 expect_vec3(expectedvec,gotvec);
625 /*_______________D3DXVec3Length__________________________*/
626 expected = 11.0f;
627 got = D3DXVec3Length(&u);
628 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
629 /* Tests the case NULL */
630 expected=0.0f;
631 got = D3DXVec3Length(NULL);
632 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
634 /*_______________D3DXVec3LengthSq________________________*/
635 expected = 121.0f;
636 got = D3DXVec3LengthSq(&u);
637 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
638 /* Tests the case NULL */
639 expected=0.0f;
640 got = D3DXVec3LengthSq(NULL);
641 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
643 /*_______________D3DXVec3Lerp__________________________*/
644 expectedvec.x = 54.5f; expectedvec.y = 64.5f, expectedvec.z = 41.0f ;
645 D3DXVec3Lerp(&gotvec,&u,&v,scale);
646 expect_vec3(expectedvec,gotvec);
647 /* Tests the case NULL */
648 funcpointer = D3DXVec3Lerp(&gotvec,NULL,&v,scale);
649 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
650 funcpointer = D3DXVec3Lerp(NULL,NULL,NULL,scale);
651 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
653 /*_______________D3DXVec3Maximize__________________________*/
654 expectedvec.x = 9.0f; expectedvec.y = 6.0f; expectedvec.z = 2.0f;
655 D3DXVec3Maximize(&gotvec,&u,&v);
656 expect_vec3(expectedvec,gotvec);
657 /* Tests the case NULL */
658 funcpointer = D3DXVec3Maximize(&gotvec,NULL,&v);
659 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
660 funcpointer = D3DXVec3Maximize(NULL,NULL,NULL);
661 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
663 /*_______________D3DXVec3Minimize__________________________*/
664 expectedvec.x = 2.0f; expectedvec.y = -3.0f; expectedvec.z = -4.0f;
665 D3DXVec3Minimize(&gotvec,&u,&v);
666 expect_vec3(expectedvec,gotvec);
667 /* Tests the case NULL */
668 funcpointer = D3DXVec3Minimize(&gotvec,NULL,&v);
669 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
670 funcpointer = D3DXVec3Minimize(NULL,NULL,NULL);
671 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
673 /*_______________D3DXVec3Normalize_________________________*/
674 expectedvec.x = 9.0f/11.0f; expectedvec.y = 6.0f/11.0f; expectedvec.z = 2.0f/11.0f;
675 D3DXVec3Normalize(&gotvec,&u);
676 expect_vec3(expectedvec,gotvec);
677 /* Test the nul vector */
678 expectedvec.x = 0.0f; expectedvec.y = 0.0f; expectedvec.z = 0.0f;
679 D3DXVec3Normalize(&gotvec,&nul);
680 expect_vec3(expectedvec,gotvec);
682 /*_______________D3DXVec3Scale____________________________*/
683 expectedvec.x = -58.5f; expectedvec.y = -39.0f; expectedvec.z = -13.0f;
684 D3DXVec3Scale(&gotvec,&u,scale);
685 expect_vec3(expectedvec,gotvec);
686 /* Tests the case NULL */
687 funcpointer = D3DXVec3Scale(&gotvec,NULL,scale);
688 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
689 funcpointer = D3DXVec3Scale(NULL,NULL,scale);
690 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
692 /*_______________D3DXVec3Subtract_______________________*/
693 expectedvec.x = 7.0f; expectedvec.y = 9.0f; expectedvec.z = 6.0f;
694 D3DXVec3Subtract(&gotvec,&u,&v);
695 expect_vec3(expectedvec,gotvec);
696 /* Tests the case NULL */
697 funcpointer = D3DXVec3Subtract(&gotvec,NULL,&v);
698 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
699 funcpointer = D3DXVec3Subtract(NULL,NULL,NULL);
700 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
702 /*_______________D3DXVec3Transform_______________________*/
703 expectedtrans.x = 70.0f; expectedtrans.y = 88.0f; expectedtrans.z = 106.0f; expectedtrans.w = 124.0f;
704 D3DXVec3Transform(&gottrans,&u,&mat);
705 expect_vec4(expectedtrans,gottrans);
707 /*_______________D3DXVec3TransformCoord_______________________*/
708 expectedvec.x = 70.0f/124.0f; expectedvec.y = 88.0f/124.0f; expectedvec.z = 106.0f/124.0f;
709 D3DXVec3TransformCoord(&gotvec,&u,&mat);
710 expect_vec3(expectedvec,gotvec);
711 /* Test the nul projected vector */
712 nulproj.x = 1.0f; nulproj.y = -1.0f, nulproj.z = -1.0f;
713 expectedvec.x = 0.0f; expectedvec.y = 0.0f; expectedvec.z = 0.0f;
714 D3DXVec3TransformCoord(&gotvec,&nulproj,&mat);
715 expect_vec3(expectedvec,gotvec);
717 /*_______________D3DXVec3TransformNormal______________________*/
718 expectedvec.x = 57.0f; expectedvec.y = 74.0f; expectedvec.z = 91.0f;
719 D3DXVec3TransformNormal(&gotvec,&u,&mat);
720 expect_vec3(expectedvec,gotvec);
723 static void D3X8Vector4Test(void)
725 D3DXVECTOR4 expectedvec, gotvec, nul, u, v, w, x;
726 LPD3DXVECTOR4 funcpointer;
727 D3DXVECTOR4 expectedtrans, gottrans;
728 D3DXMATRIX mat;
729 FLOAT coeff1, coeff2, expected, got, scale;
731 nul.x = 0.0f; nul.y = 0.0f; nul.z = 0.0f; nul.w = 0.0f;
732 u.x = 1.0f; u.y = 2.0f; u.z = 4.0f; u.w = 10.0;
733 v.x = -3.0f; v.y = 4.0f; v.z = -5.0f; v.w = 7.0;
734 w.x = 4.0f; w.y =6.0f; w.z = -2.0f; w.w = 1.0f;
735 x.x = 6.0f; x.y = -7.0f; x.z =8.0f; x.w = -9.0f;
737 mat.m[0][0] = 1.0f; mat.m[0][1] = 2.0f; mat.m[0][2] = 3.0f; mat.m[0][3] = 4.0f;
738 mat.m[1][0] = 5.0f; mat.m[1][1] = 6.0f; mat.m[1][2] = 7.0f; mat.m[1][3] = 8.0f;
739 mat.m[2][0] = 9.0f; mat.m[2][1] = 10.0f; mat.m[2][2] = 11.0f; mat.m[2][3] = 12.0f;
740 mat.m[3][0] = 13.0f; mat.m[3][1] = 14.0f; mat.m[3][2] = 15.0f; mat.m[3][3] = 16.0f;
742 coeff1 = 2.0f; coeff2 = 5.0;
743 scale = -6.5f;
745 /*_______________D3DXVec4Add__________________________*/
746 expectedvec.x = -2.0f; expectedvec.y = 6.0f; expectedvec.z = -1.0f; expectedvec.w = 17.0f;
747 D3DXVec4Add(&gotvec,&u,&v);
748 expect_vec4(expectedvec,gotvec);
749 /* Tests the case NULL */
750 funcpointer = D3DXVec4Add(&gotvec,NULL,&v);
751 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
752 funcpointer = D3DXVec4Add(NULL,NULL,NULL);
753 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
755 /*_______________D3DXVec4BaryCentric____________________*/
756 expectedvec.x = 8.0f; expectedvec.y = 26.0; expectedvec.z = -44.0f; expectedvec.w = -41.0f;
757 D3DXVec4BaryCentric(&gotvec,&u,&v,&w,coeff1,coeff2);
758 expect_vec4(expectedvec,gotvec);
760 /*_______________D3DXVec4CatmullRom____________________*/
761 expectedvec.x = 2754.625f; expectedvec.y = 2367.5625f; expectedvec.z = 1060.1875f; expectedvec.w = 131.3125f;
762 D3DXVec4CatmullRom(&gotvec,&u,&v,&w,&x,scale);
763 expect_vec4(expectedvec,gotvec);
765 /*_______________D3DXVec4Cross_________________________*/
766 expectedvec.x = 390.0f; expectedvec.y = -393.0f; expectedvec.z = -316.0f; expectedvec.w = 166.0f;
767 D3DXVec4Cross(&gotvec,&u,&v,&w);
768 expect_vec4(expectedvec,gotvec);
770 /*_______________D3DXVec4Dot__________________________*/
771 expected = 55.0f;
772 got = D3DXVec4Dot(&u,&v);
773 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
774 /* Tests the case NULL */
775 expected=0.0f;
776 got = D3DXVec4Dot(NULL,&v);
777 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
778 expected=0.0f;
779 got = D3DXVec4Dot(NULL,NULL);
780 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
782 /*_______________D3DXVec4Hermite_________________________*/
783 expectedvec.x = 1224.625f; expectedvec.y = 3461.625f; expectedvec.z = -4758.875f; expectedvec.w = -5781.5f;
784 D3DXVec4Hermite(&gotvec,&u,&v,&w,&x,scale);
785 expect_vec4(expectedvec,gotvec);
787 /*_______________D3DXVec4Length__________________________*/
788 expected = 11.0f;
789 got = D3DXVec4Length(&u);
790 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
791 /* Tests the case NULL */
792 expected=0.0f;
793 got = D3DXVec4Length(NULL);
794 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
796 /*_______________D3DXVec4LengthSq________________________*/
797 expected = 121.0f;
798 got = D3DXVec4LengthSq(&u);
799 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
800 /* Tests the case NULL */
801 expected=0.0f;
802 got = D3DXVec4LengthSq(NULL);
803 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
805 /*_______________D3DXVec4Lerp__________________________*/
806 expectedvec.x = 27.0f; expectedvec.y = -11.0f; expectedvec.z = 62.5; expectedvec.w = 29.5;
807 D3DXVec4Lerp(&gotvec,&u,&v,scale);
808 expect_vec4(expectedvec,gotvec);
809 /* Tests the case NULL */
810 funcpointer = D3DXVec4Lerp(&gotvec,NULL,&v,scale);
811 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
812 funcpointer = D3DXVec4Lerp(NULL,NULL,NULL,scale);
813 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
815 /*_______________D3DXVec4Maximize__________________________*/
816 expectedvec.x = 1.0f; expectedvec.y = 4.0f; expectedvec.z = 4.0f; expectedvec.w = 10.0;
817 D3DXVec4Maximize(&gotvec,&u,&v);
818 expect_vec4(expectedvec,gotvec);
819 /* Tests the case NULL */
820 funcpointer = D3DXVec4Maximize(&gotvec,NULL,&v);
821 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
822 funcpointer = D3DXVec4Maximize(NULL,NULL,NULL);
823 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
825 /*_______________D3DXVec4Minimize__________________________*/
826 expectedvec.x = -3.0f; expectedvec.y = 2.0f; expectedvec.z = -5.0f; expectedvec.w = 7.0;
827 D3DXVec4Minimize(&gotvec,&u,&v);
828 expect_vec4(expectedvec,gotvec);
829 /* Tests the case NULL */
830 funcpointer = D3DXVec4Minimize(&gotvec,NULL,&v);
831 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
832 funcpointer = D3DXVec4Minimize(NULL,NULL,NULL);
833 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
835 /*_______________D3DXVec4Normalize_________________________*/
836 expectedvec.x = 1.0f/11.0f; expectedvec.y = 2.0f/11.0f; expectedvec.z = 4.0f/11.0f; expectedvec.w = 10.0f/11.0f;
837 D3DXVec4Normalize(&gotvec,&u);
838 expect_vec4(expectedvec,gotvec);
839 /* Test the nul vector */
840 expectedvec.x = 0.0f; expectedvec.y = 0.0f; expectedvec.z = 0.0f; expectedvec.w = 0.0f;
841 D3DXVec4Normalize(&gotvec,&nul);
842 expect_vec4(expectedvec,gotvec);
844 /*_______________D3DXVec4Scale____________________________*/
845 expectedvec.x = -6.5f; expectedvec.y = -13.0f; expectedvec.z = -26.0f; expectedvec.w = -65.0f;
846 D3DXVec4Scale(&gotvec,&u,scale);
847 expect_vec4(expectedvec,gotvec);
848 /* Tests the case NULL */
849 funcpointer = D3DXVec4Scale(&gotvec,NULL,scale);
850 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
851 funcpointer = D3DXVec4Scale(NULL,NULL,scale);
852 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
854 /*_______________D3DXVec4Subtract__________________________*/
855 expectedvec.x = 4.0f; expectedvec.y = -2.0f; expectedvec.z = 9.0f; expectedvec.w = 3.0f;
856 D3DXVec4Subtract(&gotvec,&u,&v);
857 expect_vec4(expectedvec,gotvec);
858 /* Tests the case NULL */
859 funcpointer = D3DXVec4Subtract(&gotvec,NULL,&v);
860 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
861 funcpointer = D3DXVec4Subtract(NULL,NULL,NULL);
862 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
864 /*_______________D3DXVec4Transform_______________________*/
865 expectedtrans.x = 177.0f; expectedtrans.y = 194.0f; expectedtrans.z = 211.0f; expectedtrans.w = 228.0f;
866 D3DXVec4Transform(&gottrans,&u,&mat);
867 expect_vec4(expectedtrans,gottrans);
870 START_TEST(math)
872 D3DXColorTest();
873 D3DXMatrixTest();
874 D3DXPlaneTest();
875 D3X8QuaternionTest();
876 D3X8Vector2Test();
877 D3X8Vector3Test();
878 D3X8Vector4Test();