2 * IDirect3D9 implementation
4 * Copyright 2002 Jason Edmeades
5 * Copyright 2005 Oliver Stieber
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "d3d9_private.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d9
);
27 /* IDirect3D9 IUnknown parts follow: */
28 static HRESULT WINAPI
IDirect3D9Impl_QueryInterface(LPDIRECT3D9EX iface
, REFIID riid
, LPVOID
* ppobj
)
30 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
32 if (IsEqualGUID(riid
, &IID_IUnknown
)
33 || IsEqualGUID(riid
, &IID_IDirect3D9
)) {
34 IUnknown_AddRef(iface
);
36 TRACE("Returning IDirect3D9 interface at %p\n", *ppobj
);
38 } else if(IsEqualGUID(riid
, &IID_IDirect3D9Ex
)) {
40 *ppobj
= (IDirect3D9Ex
*) This
;
41 TRACE("Returning IDirect3D9Ex interface at %p\n", *ppobj
);
42 IDirect3D9Ex_AddRef((IDirect3D9Ex
*)*ppobj
);
44 WARN("Application asks for IDirect3D9Ex, but this instance wasn't created with Direct3DCreate9Ex\n");
45 WARN("Returning E_NOINTERFACE\n");
51 WARN("(%p)->(%s,%p),not found\n", This
, debugstr_guid(riid
), ppobj
);
56 static ULONG WINAPI
IDirect3D9Impl_AddRef(LPDIRECT3D9EX iface
) {
57 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
58 ULONG ref
= InterlockedIncrement(&This
->ref
);
60 TRACE("(%p) : AddRef from %d\n", This
, ref
- 1);
65 static ULONG WINAPI
IDirect3D9Impl_Release(LPDIRECT3D9EX iface
) {
66 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
67 ULONG ref
= InterlockedDecrement(&This
->ref
);
69 TRACE("(%p) : ReleaseRef to %d\n", This
, ref
);
72 EnterCriticalSection(&d3d9_cs
);
73 IWineD3D_Release(This
->WineD3D
);
74 LeaveCriticalSection(&d3d9_cs
);
75 HeapFree(GetProcessHeap(), 0, This
);
81 /* IDirect3D9 Interface follow: */
82 static HRESULT WINAPI
IDirect3D9Impl_RegisterSoftwareDevice(LPDIRECT3D9EX iface
, void* pInitializeFunction
) {
83 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
85 TRACE("(%p)->(%p)\n", This
, pInitializeFunction
);
87 EnterCriticalSection(&d3d9_cs
);
88 hr
= IWineD3D_RegisterSoftwareDevice(This
->WineD3D
, pInitializeFunction
);
89 LeaveCriticalSection(&d3d9_cs
);
93 static UINT WINAPI
IDirect3D9Impl_GetAdapterCount(LPDIRECT3D9EX iface
) {
94 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
98 EnterCriticalSection(&d3d9_cs
);
99 hr
= IWineD3D_GetAdapterCount(This
->WineD3D
);
100 LeaveCriticalSection(&d3d9_cs
);
104 static HRESULT WINAPI
IDirect3D9Impl_GetAdapterIdentifier(LPDIRECT3D9EX iface
, UINT Adapter
, DWORD Flags
, D3DADAPTER_IDENTIFIER9
* pIdentifier
) {
105 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
106 WINED3DADAPTER_IDENTIFIER adapter_id
;
109 /* dx8 and dx9 have different structures to be filled in, with incompatible
110 layouts so pass in pointers to the places to be filled via an internal
112 adapter_id
.Driver
= pIdentifier
->Driver
;
113 adapter_id
.Description
= pIdentifier
->Description
;
114 adapter_id
.DeviceName
= pIdentifier
->DeviceName
;
115 adapter_id
.DriverVersion
= &pIdentifier
->DriverVersion
;
116 adapter_id
.VendorId
= &pIdentifier
->VendorId
;
117 adapter_id
.DeviceId
= &pIdentifier
->DeviceId
;
118 adapter_id
.SubSysId
= &pIdentifier
->SubSysId
;
119 adapter_id
.Revision
= &pIdentifier
->Revision
;
120 adapter_id
.DeviceIdentifier
= &pIdentifier
->DeviceIdentifier
;
121 adapter_id
.WHQLLevel
= &pIdentifier
->WHQLLevel
;
123 EnterCriticalSection(&d3d9_cs
);
124 hr
= IWineD3D_GetAdapterIdentifier(This
->WineD3D
, Adapter
, Flags
, &adapter_id
);
125 LeaveCriticalSection(&d3d9_cs
);
129 static UINT WINAPI
IDirect3D9Impl_GetAdapterModeCount(LPDIRECT3D9EX iface
, UINT Adapter
, D3DFORMAT Format
) {
130 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
132 TRACE("(%p)->(%d, %d\n", This
, Adapter
, Format
);
134 /* Others than that not supported by d3d9, but reported by wined3d for ddraw. Filter them out */
135 if(Format
!= D3DFMT_X8R8G8B8
&& Format
!= D3DFMT_R5G6B5
) {
139 EnterCriticalSection(&d3d9_cs
);
140 hr
= IWineD3D_GetAdapterModeCount(This
->WineD3D
, Adapter
, Format
);
141 LeaveCriticalSection(&d3d9_cs
);
145 static HRESULT WINAPI
IDirect3D9Impl_EnumAdapterModes(LPDIRECT3D9EX iface
, UINT Adapter
, D3DFORMAT Format
, UINT Mode
, D3DDISPLAYMODE
* pMode
) {
146 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
148 TRACE("(%p)->(%d, %d, %d, %p)\n", This
, Adapter
, Format
, Mode
, pMode
);
149 /* We can't pass this to WineD3D, otherwise it'll think it came from D3D8 or DDraw.
150 It's supposed to fail anyway, so no harm returning failure. */
151 if(Format
!= WINED3DFMT_X8R8G8B8
&& Format
!= WINED3DFMT_R5G6B5
)
152 return D3DERR_INVALIDCALL
;
154 EnterCriticalSection(&d3d9_cs
);
155 hr
= IWineD3D_EnumAdapterModes(This
->WineD3D
, Adapter
, Format
, Mode
, (WINED3DDISPLAYMODE
*) pMode
);
156 LeaveCriticalSection(&d3d9_cs
);
160 static HRESULT WINAPI
IDirect3D9Impl_GetAdapterDisplayMode(LPDIRECT3D9EX iface
, UINT Adapter
, D3DDISPLAYMODE
* pMode
) {
161 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
162 return IWineD3D_GetAdapterDisplayMode(This
->WineD3D
, Adapter
, (WINED3DDISPLAYMODE
*) pMode
);
165 static HRESULT WINAPI
IDirect3D9Impl_CheckDeviceType(LPDIRECT3D9EX iface
,
166 UINT Adapter
, D3DDEVTYPE CheckType
, D3DFORMAT DisplayFormat
,
167 D3DFORMAT BackBufferFormat
, BOOL Windowed
) {
168 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
170 TRACE("(%p)->(%d, %d, %d, %d, %s\n", This
, Adapter
, CheckType
, DisplayFormat
,
171 BackBufferFormat
, Windowed
? "true" : "false");
173 EnterCriticalSection(&d3d9_cs
);
174 hr
= IWineD3D_CheckDeviceType(This
->WineD3D
, Adapter
, CheckType
, DisplayFormat
,
175 BackBufferFormat
, Windowed
);
176 LeaveCriticalSection(&d3d9_cs
);
180 static HRESULT WINAPI
IDirect3D9Impl_CheckDeviceFormat(LPDIRECT3D9EX iface
,
181 UINT Adapter
, D3DDEVTYPE DeviceType
, D3DFORMAT AdapterFormat
,
182 DWORD Usage
, D3DRESOURCETYPE RType
, D3DFORMAT CheckFormat
) {
183 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
187 EnterCriticalSection(&d3d9_cs
);
188 hr
= IWineD3D_CheckDeviceFormat(This
->WineD3D
, Adapter
, DeviceType
, AdapterFormat
,
189 Usage
, RType
, CheckFormat
);
190 LeaveCriticalSection(&d3d9_cs
);
194 static HRESULT WINAPI
IDirect3D9Impl_CheckDeviceMultiSampleType(LPDIRECT3D9EX iface
,
195 UINT Adapter
, D3DDEVTYPE DeviceType
, D3DFORMAT SurfaceFormat
,
196 BOOL Windowed
, D3DMULTISAMPLE_TYPE MultiSampleType
, DWORD
* pQualityLevels
) {
197 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
201 EnterCriticalSection(&d3d9_cs
);
202 hr
= IWineD3D_CheckDeviceMultiSampleType(This
->WineD3D
, Adapter
, DeviceType
, SurfaceFormat
,
203 Windowed
, MultiSampleType
, pQualityLevels
);
204 LeaveCriticalSection(&d3d9_cs
);
208 static HRESULT WINAPI
IDirect3D9Impl_CheckDepthStencilMatch(LPDIRECT3D9EX iface
,
209 UINT Adapter
, D3DDEVTYPE DeviceType
, D3DFORMAT AdapterFormat
,
210 D3DFORMAT RenderTargetFormat
, D3DFORMAT DepthStencilFormat
) {
211 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
215 EnterCriticalSection(&d3d9_cs
);
216 hr
= IWineD3D_CheckDepthStencilMatch(This
->WineD3D
, Adapter
, DeviceType
, AdapterFormat
,
217 RenderTargetFormat
, DepthStencilFormat
);
218 LeaveCriticalSection(&d3d9_cs
);
222 static HRESULT WINAPI
IDirect3D9Impl_CheckDeviceFormatConversion(LPDIRECT3D9EX iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, D3DFORMAT SourceFormat
, D3DFORMAT TargetFormat
) {
223 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
227 EnterCriticalSection(&d3d9_cs
);
228 hr
= IWineD3D_CheckDeviceFormatConversion(This
->WineD3D
, Adapter
, DeviceType
, SourceFormat
,
230 LeaveCriticalSection(&d3d9_cs
);
234 void filter_caps(D3DCAPS9
* pCaps
)
237 DWORD textureFilterCaps
=
238 D3DPTFILTERCAPS_MINFPOINT
| D3DPTFILTERCAPS_MINFLINEAR
| D3DPTFILTERCAPS_MINFANISOTROPIC
|
239 D3DPTFILTERCAPS_MINFPYRAMIDALQUAD
| D3DPTFILTERCAPS_MINFGAUSSIANQUAD
|
240 D3DPTFILTERCAPS_MIPFPOINT
| D3DPTFILTERCAPS_MIPFLINEAR
| D3DPTFILTERCAPS_MAGFPOINT
|
241 D3DPTFILTERCAPS_MAGFLINEAR
|D3DPTFILTERCAPS_MAGFANISOTROPIC
|D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD
|
242 D3DPTFILTERCAPS_MAGFGAUSSIANQUAD
;
243 pCaps
->TextureFilterCaps
&= textureFilterCaps
;
244 pCaps
->CubeTextureFilterCaps
&= textureFilterCaps
;
245 pCaps
->VolumeTextureFilterCaps
&= textureFilterCaps
;
248 D3DDEVCAPS_EXECUTESYSTEMMEMORY
| D3DDEVCAPS_EXECUTEVIDEOMEMORY
| D3DDEVCAPS_TLVERTEXSYSTEMMEMORY
|
249 D3DDEVCAPS_TLVERTEXVIDEOMEMORY
| D3DDEVCAPS_TEXTURESYSTEMMEMORY
| D3DDEVCAPS_TEXTUREVIDEOMEMORY
|
250 D3DDEVCAPS_DRAWPRIMTLVERTEX
| D3DDEVCAPS_CANRENDERAFTERFLIP
| D3DDEVCAPS_TEXTURENONLOCALVIDMEM
|
251 D3DDEVCAPS_DRAWPRIMITIVES2
| D3DDEVCAPS_SEPARATETEXTUREMEMORIES
|
252 D3DDEVCAPS_DRAWPRIMITIVES2EX
| D3DDEVCAPS_HWTRANSFORMANDLIGHT
| D3DDEVCAPS_CANBLTSYSTONONLOCAL
|
253 D3DDEVCAPS_HWRASTERIZATION
| D3DDEVCAPS_PUREDEVICE
| D3DDEVCAPS_QUINTICRTPATCHES
|
254 D3DDEVCAPS_RTPATCHES
| D3DDEVCAPS_RTPATCHHANDLEZERO
| D3DDEVCAPS_NPATCHES
;
257 D3DPSHADECAPS_COLORGOURAUDRGB
| D3DPSHADECAPS_SPECULARGOURAUDRGB
|
258 D3DPSHADECAPS_ALPHAGOURAUDBLEND
| D3DPSHADECAPS_FOGGOURAUD
;
261 D3DPRASTERCAPS_DITHER
| D3DPRASTERCAPS_ZTEST
| D3DPRASTERCAPS_FOGVERTEX
|
262 D3DPRASTERCAPS_FOGTABLE
| D3DPRASTERCAPS_MIPMAPLODBIAS
| D3DPRASTERCAPS_ZBUFFERLESSHSR
|
263 D3DPRASTERCAPS_FOGRANGE
| D3DPRASTERCAPS_ANISOTROPY
| D3DPRASTERCAPS_WBUFFER
|
264 D3DPRASTERCAPS_WFOG
| D3DPRASTERCAPS_ZFOG
| D3DPRASTERCAPS_COLORPERSPECTIVE
|
265 D3DPRASTERCAPS_SCISSORTEST
| D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS
|
266 D3DPRASTERCAPS_DEPTHBIAS
| D3DPRASTERCAPS_MULTISAMPLE_TOGGLE
;
269 D3DDEVCAPS2_STREAMOFFSET
| D3DDEVCAPS2_DMAPNPATCH
| D3DDEVCAPS2_ADAPTIVETESSRTPATCH
|
270 D3DDEVCAPS2_ADAPTIVETESSNPATCH
| D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES
|
271 D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH
| D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET
;
274 D3DCAPS2_FULLSCREENGAMMA
| D3DCAPS2_CANCALIBRATEGAMMA
| D3DCAPS2_RESERVED
|
275 D3DCAPS2_CANMANAGERESOURCE
| D3DCAPS2_DYNAMICTEXTURES
| D3DCAPS2_CANAUTOGENMIPMAP
;
277 pCaps
->VertexProcessingCaps
&=
278 D3DVTXPCAPS_TEXGEN
| D3DVTXPCAPS_MATERIALSOURCE7
| D3DVTXPCAPS_DIRECTIONALLIGHTS
|
279 D3DVTXPCAPS_POSITIONALLIGHTS
| D3DVTXPCAPS_LOCALVIEWER
| D3DVTXPCAPS_TWEENING
|
280 D3DVTXPCAPS_TEXGEN_SPHEREMAP
| D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER
;
282 pCaps
->TextureCaps
&=
283 D3DPTEXTURECAPS_PERSPECTIVE
| D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_ALPHA
|
284 D3DPTEXTURECAPS_SQUAREONLY
| D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE
|
285 D3DPTEXTURECAPS_ALPHAPALETTE
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL
|
286 D3DPTEXTURECAPS_PROJECTED
| D3DPTEXTURECAPS_CUBEMAP
| D3DPTEXTURECAPS_VOLUMEMAP
|
287 D3DPTEXTURECAPS_MIPMAP
| D3DPTEXTURECAPS_MIPVOLUMEMAP
| D3DPTEXTURECAPS_MIPCUBEMAP
|
288 D3DPTEXTURECAPS_CUBEMAP_POW2
| D3DPTEXTURECAPS_VOLUMEMAP_POW2
| D3DPTEXTURECAPS_NOPROJECTEDBUMPENV
;
291 static HRESULT WINAPI
IDirect3D9Impl_GetDeviceCaps(LPDIRECT3D9EX iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, D3DCAPS9
* pCaps
) {
292 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
293 HRESULT hrc
= D3D_OK
;
294 WINED3DCAPS
*pWineCaps
;
296 TRACE("(%p) Relay %d %u %p\n", This
, Adapter
, DeviceType
, pCaps
);
299 return D3DERR_INVALIDCALL
;
301 pWineCaps
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(WINED3DCAPS
));
302 if(pWineCaps
== NULL
){
303 return D3DERR_INVALIDCALL
; /*well this is what MSDN says to return*/
305 memset(pCaps
, 0, sizeof(*pCaps
));
306 D3D9CAPSTOWINECAPS(pCaps
, pWineCaps
)
307 EnterCriticalSection(&d3d9_cs
);
308 hrc
= IWineD3D_GetDeviceCaps(This
->WineD3D
, Adapter
, DeviceType
, pWineCaps
);
309 LeaveCriticalSection(&d3d9_cs
);
310 HeapFree(GetProcessHeap(), 0, pWineCaps
);
312 /* Some functionality is implemented in d3d9.dll, not wined3d.dll. Add the needed caps */
313 pCaps
->DevCaps2
|= D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES
;
317 TRACE("(%p) returning %p\n", This
, pCaps
);
321 static HMONITOR WINAPI
IDirect3D9Impl_GetAdapterMonitor(LPDIRECT3D9EX iface
, UINT Adapter
) {
322 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
326 EnterCriticalSection(&d3d9_cs
);
327 ret
= IWineD3D_GetAdapterMonitor(This
->WineD3D
, Adapter
);
328 LeaveCriticalSection(&d3d9_cs
);
332 /* Internal function called back during the CreateDevice to create a render target */
333 HRESULT WINAPI
D3D9CB_CreateRenderTarget(IUnknown
*device
, IUnknown
*pSuperior
, UINT Width
, UINT Height
,
334 WINED3DFORMAT Format
, WINED3DMULTISAMPLE_TYPE MultiSample
,
335 DWORD MultisampleQuality
, BOOL Lockable
,
336 IWineD3DSurface
** ppSurface
, HANDLE
* pSharedHandle
) {
337 HRESULT res
= D3D_OK
;
338 IDirect3DSurface9Impl
*d3dSurface
= NULL
;
339 TRACE("(%p) call back\n", device
);
340 res
= IDirect3DDevice9_CreateRenderTarget((IDirect3DDevice9
*)device
, Width
, Height
,
341 (D3DFORMAT
)Format
, MultiSample
, MultisampleQuality
, Lockable
,
342 (IDirect3DSurface9
**)&d3dSurface
, pSharedHandle
);
344 if (SUCCEEDED(res
)) {
345 *ppSurface
= d3dSurface
->wineD3DSurface
;
346 d3dSurface
->container
= pSuperior
;
347 d3dSurface
->isImplicit
= TRUE
;
348 /* Implicit surfaces are created with an refcount of 0 */
349 IUnknown_Release((IUnknown
*)d3dSurface
);
356 ULONG WINAPI
D3D9CB_DestroyRenderTarget(IWineD3DSurface
*pSurface
) {
357 IDirect3DSurface9Impl
* surfaceParent
;
358 TRACE("(%p) call back\n", pSurface
);
360 IWineD3DSurface_GetParent(pSurface
, (IUnknown
**) &surfaceParent
);
361 surfaceParent
->isImplicit
= FALSE
;
362 /* Surface had refcount of 0 GetParent addrefed to 1, so 1 Release is enough */
363 return IDirect3DSurface9_Release((IDirect3DSurface9
*) surfaceParent
);
366 static HRESULT WINAPI
D3D9CB_CreateAdditionalSwapChain(IUnknown
*device
,
367 WINED3DPRESENT_PARAMETERS
* pPresentationParameters
,
368 IWineD3DSwapChain
** ppSwapChain
) {
369 HRESULT res
= D3D_OK
;
370 IDirect3DSwapChain9Impl
*d3dSwapChain
= NULL
;
371 D3DPRESENT_PARAMETERS localParameters
;
372 TRACE("(%p) call back\n", device
);
374 /* Copy the presentation parameters */
375 localParameters
.BackBufferWidth
= pPresentationParameters
->BackBufferWidth
;
376 localParameters
.BackBufferHeight
= pPresentationParameters
->BackBufferHeight
;
377 localParameters
.BackBufferFormat
= pPresentationParameters
->BackBufferFormat
;
378 localParameters
.BackBufferCount
= pPresentationParameters
->BackBufferCount
;
379 localParameters
.MultiSampleType
= pPresentationParameters
->MultiSampleType
;
380 localParameters
.MultiSampleQuality
= pPresentationParameters
->MultiSampleQuality
;
381 localParameters
.SwapEffect
= pPresentationParameters
->SwapEffect
;
382 localParameters
.hDeviceWindow
= pPresentationParameters
->hDeviceWindow
;
383 localParameters
.Windowed
= pPresentationParameters
->Windowed
;
384 localParameters
.EnableAutoDepthStencil
= pPresentationParameters
->EnableAutoDepthStencil
;
385 localParameters
.AutoDepthStencilFormat
= pPresentationParameters
->AutoDepthStencilFormat
;
386 localParameters
.Flags
= pPresentationParameters
->Flags
;
387 localParameters
.FullScreen_RefreshRateInHz
= pPresentationParameters
->FullScreen_RefreshRateInHz
;
388 localParameters
.PresentationInterval
= pPresentationParameters
->PresentationInterval
;
390 res
= IDirect3DDevice9_CreateAdditionalSwapChain((IDirect3DDevice9
*)device
, &localParameters
, (IDirect3DSwapChain9
**)&d3dSwapChain
);
392 if (SUCCEEDED(res
)) {
393 *ppSwapChain
= d3dSwapChain
->wineD3DSwapChain
;
394 d3dSwapChain
->isImplicit
= TRUE
;
395 /* Implicit swap chains are created with an refcount of 0 */
396 IUnknown_Release((IUnknown
*)d3dSwapChain
);
401 /* Copy back the presentation parameters */
402 pPresentationParameters
->BackBufferWidth
= localParameters
.BackBufferWidth
;
403 pPresentationParameters
->BackBufferHeight
= localParameters
.BackBufferHeight
;
404 pPresentationParameters
->BackBufferFormat
= localParameters
.BackBufferFormat
;
405 pPresentationParameters
->BackBufferCount
= localParameters
.BackBufferCount
;
406 pPresentationParameters
->MultiSampleType
= localParameters
.MultiSampleType
;
407 pPresentationParameters
->MultiSampleQuality
= localParameters
.MultiSampleQuality
;
408 pPresentationParameters
->SwapEffect
= localParameters
.SwapEffect
;
409 pPresentationParameters
->hDeviceWindow
= localParameters
.hDeviceWindow
;
410 pPresentationParameters
->Windowed
= localParameters
.Windowed
;
411 pPresentationParameters
->EnableAutoDepthStencil
= localParameters
.EnableAutoDepthStencil
;
412 pPresentationParameters
->AutoDepthStencilFormat
= localParameters
.AutoDepthStencilFormat
;
413 pPresentationParameters
->Flags
= localParameters
.Flags
;
414 pPresentationParameters
->FullScreen_RefreshRateInHz
= localParameters
.FullScreen_RefreshRateInHz
;
415 pPresentationParameters
->PresentationInterval
= localParameters
.PresentationInterval
;
420 ULONG WINAPI
D3D9CB_DestroySwapChain(IWineD3DSwapChain
*pSwapChain
) {
421 IDirect3DSwapChain9Impl
* swapChainParent
;
422 TRACE("(%p) call back\n", pSwapChain
);
424 IWineD3DSwapChain_GetParent(pSwapChain
,(IUnknown
**) &swapChainParent
);
425 swapChainParent
->isImplicit
= FALSE
;
426 /* Swap chain had refcount of 0 GetParent addrefed to 1, so 1 Release is enough */
427 return IDirect3DSwapChain9_Release((IDirect3DSwapChain9
*) swapChainParent
);
430 /* Internal function called back during the CreateDevice to create a render target */
431 HRESULT WINAPI
D3D9CB_CreateDepthStencilSurface(IUnknown
*device
, IUnknown
*pSuperior
, UINT Width
, UINT Height
,
432 WINED3DFORMAT Format
, WINED3DMULTISAMPLE_TYPE MultiSample
,
433 DWORD MultisampleQuality
, BOOL Discard
,
434 IWineD3DSurface
** ppSurface
, HANDLE
* pSharedHandle
) {
435 HRESULT res
= D3D_OK
;
436 IDirect3DSurface9Impl
*d3dSurface
= NULL
;
437 TRACE("(%p) call back\n", device
);
439 res
= IDirect3DDevice9_CreateDepthStencilSurface((IDirect3DDevice9
*)device
, Width
, Height
,
440 (D3DFORMAT
)Format
, MultiSample
, MultisampleQuality
, Discard
,
441 (IDirect3DSurface9
**)&d3dSurface
, pSharedHandle
);
442 if (SUCCEEDED(res
)) {
443 *ppSurface
= d3dSurface
->wineD3DSurface
;
444 d3dSurface
->container
= device
;
445 d3dSurface
->isImplicit
= TRUE
;
446 /* Implicit surfaces are created with an refcount of 0 */
447 IUnknown_Release((IUnknown
*)d3dSurface
);
452 ULONG WINAPI
D3D9CB_DestroyDepthStencilSurface(IWineD3DSurface
*pSurface
) {
453 IDirect3DSurface9Impl
* surfaceParent
;
454 TRACE("(%p) call back\n", pSurface
);
456 IWineD3DSurface_GetParent(pSurface
, (IUnknown
**) &surfaceParent
);
457 surfaceParent
->isImplicit
= FALSE
;
458 /* Surface had refcount of 0 GetParent addrefed to 1, so 1 Release is enough */
459 return IDirect3DSurface9_Release((IDirect3DSurface9
*) surfaceParent
);
462 static HRESULT WINAPI
IDirect3D9Impl_CreateDevice(LPDIRECT3D9EX iface
, UINT Adapter
, D3DDEVTYPE DeviceType
,
463 HWND hFocusWindow
, DWORD BehaviourFlags
,
464 D3DPRESENT_PARAMETERS
* pPresentationParameters
,
465 IDirect3DDevice9
** ppReturnedDeviceInterface
) {
467 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
468 IDirect3DDevice9Impl
*object
= NULL
;
469 WINED3DPRESENT_PARAMETERS localParameters
;
471 TRACE("(%p) Relay\n", This
);
473 /* Check the validity range of the adapter parameter */
474 if (Adapter
>= IDirect3D9Impl_GetAdapterCount(iface
)) {
475 *ppReturnedDeviceInterface
= NULL
;
476 return D3DERR_INVALIDCALL
;
479 /* Allocate the storage for the device object */
480 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(IDirect3DDevice9Impl
));
481 if (NULL
== object
) {
482 FIXME("Allocation of memory failed\n");
483 *ppReturnedDeviceInterface
= NULL
;
484 return D3DERR_OUTOFVIDEOMEMORY
;
487 object
->lpVtbl
= &Direct3DDevice9_Vtbl
;
489 *ppReturnedDeviceInterface
= (IDirect3DDevice9
*)object
;
491 /* Allocate an associated WineD3DDevice object */
492 EnterCriticalSection(&d3d9_cs
);
493 hr
=IWineD3D_CreateDevice(This
->WineD3D
, Adapter
, DeviceType
, hFocusWindow
, BehaviourFlags
, &object
->WineD3DDevice
, (IUnknown
*)object
);
496 HeapFree(GetProcessHeap(), 0, object
);
497 *ppReturnedDeviceInterface
= NULL
;
498 LeaveCriticalSection(&d3d9_cs
);
502 TRACE("(%p) : Created Device %p\n", This
, object
);
504 localParameters
.BackBufferWidth
= pPresentationParameters
->BackBufferWidth
;
505 localParameters
.BackBufferHeight
= pPresentationParameters
->BackBufferHeight
;
506 localParameters
.BackBufferFormat
= pPresentationParameters
->BackBufferFormat
;
507 localParameters
.BackBufferCount
= pPresentationParameters
->BackBufferCount
;
508 localParameters
.MultiSampleType
= pPresentationParameters
->MultiSampleType
;
509 localParameters
.MultiSampleQuality
= pPresentationParameters
->MultiSampleQuality
;
510 localParameters
.SwapEffect
= pPresentationParameters
->SwapEffect
;
511 localParameters
.hDeviceWindow
= pPresentationParameters
->hDeviceWindow
;
512 localParameters
.Windowed
= pPresentationParameters
->Windowed
;
513 localParameters
.EnableAutoDepthStencil
= pPresentationParameters
->EnableAutoDepthStencil
;
514 localParameters
.AutoDepthStencilFormat
= pPresentationParameters
->AutoDepthStencilFormat
;
515 localParameters
.Flags
= pPresentationParameters
->Flags
;
516 localParameters
.FullScreen_RefreshRateInHz
= pPresentationParameters
->FullScreen_RefreshRateInHz
;
517 localParameters
.PresentationInterval
= pPresentationParameters
->PresentationInterval
;
519 if(BehaviourFlags
& D3DCREATE_MULTITHREADED
) {
520 IWineD3DDevice_SetMultithreaded(object
->WineD3DDevice
);
523 hr
= IWineD3DDevice_Init3D(object
->WineD3DDevice
, &localParameters
, D3D9CB_CreateAdditionalSwapChain
);
525 pPresentationParameters
->BackBufferWidth
= localParameters
.BackBufferWidth
;
526 pPresentationParameters
->BackBufferHeight
= localParameters
.BackBufferHeight
;
527 pPresentationParameters
->BackBufferFormat
= localParameters
.BackBufferFormat
;
528 pPresentationParameters
->BackBufferCount
= localParameters
.BackBufferCount
;
529 pPresentationParameters
->MultiSampleType
= localParameters
.MultiSampleType
;
530 pPresentationParameters
->MultiSampleQuality
= localParameters
.MultiSampleQuality
;
531 pPresentationParameters
->SwapEffect
= localParameters
.SwapEffect
;
532 pPresentationParameters
->hDeviceWindow
= localParameters
.hDeviceWindow
;
533 pPresentationParameters
->Windowed
= localParameters
.Windowed
;
534 pPresentationParameters
->EnableAutoDepthStencil
= localParameters
.EnableAutoDepthStencil
;
535 pPresentationParameters
->AutoDepthStencilFormat
= localParameters
.AutoDepthStencilFormat
;
536 pPresentationParameters
->Flags
= localParameters
.Flags
;
537 pPresentationParameters
->FullScreen_RefreshRateInHz
= localParameters
.FullScreen_RefreshRateInHz
;
538 pPresentationParameters
->PresentationInterval
= localParameters
.PresentationInterval
;
541 FIXME("(%p) D3D Initialization failed for WineD3DDevice %p\n", This
, object
->WineD3DDevice
);
542 HeapFree(GetProcessHeap(), 0, object
);
543 *ppReturnedDeviceInterface
= NULL
;
546 /* Initialize the converted declaration array. This creates a valid pointer and when adding decls HeapReAlloc
547 * can be used without further checking
549 object
->convertedDecls
= HeapAlloc(GetProcessHeap(), 0, 0);
550 LeaveCriticalSection(&d3d9_cs
);
555 static UINT WINAPI
IDirect3D9ExImpl_GetAdapterModeCountEx(IDirect3D9Ex
*iface
, UINT Adapter
, CONST D3DDISPLAYMODEFILTER
*pFilter
) {
556 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
557 FIXME("(%p)->(%d, %p): Stub!\n", This
, Adapter
, pFilter
);
558 return D3DERR_DRIVERINTERNALERROR
;
561 static HRESULT WINAPI
IDirect3D9ExImpl_EnumAdapterModesEx(IDirect3D9Ex
*iface
, UINT Adapter
, CONST D3DDISPLAYMODEFILTER
*pFilter
, UINT Mode
, D3DDISPLAYMODEEX
* pMode
) {
562 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
563 FIXME("(%p)->(%d, %p, %p): Stub!\n", This
, Adapter
, pFilter
, pMode
);
564 return D3DERR_DRIVERINTERNALERROR
;
567 static HRESULT WINAPI
IDirect3D9ExImpl_GetAdapterDisplayModeEx(IDirect3D9Ex
*iface
, UINT Adapter
, D3DDISPLAYMODEEX
*pMode
, D3DDISPLAYROTATION
*pRotation
) {
568 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
569 FIXME("(%p)->(%d, %p, %p): Stub!\n", This
, Adapter
, pMode
, pRotation
);
570 return D3DERR_DRIVERINTERNALERROR
;
573 static HRESULT WINAPI
IDirect3D9ExImpl_CreateDeviceEx(IDirect3D9Ex
*iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, HWND hFocusWindow
, DWORD BehaviorFlags
, D3DPRESENT_PARAMETERS
* pPresentationParameters
, D3DDISPLAYMODEEX
* pFullscreenDisplayMode
, struct IDirect3DDevice9Ex
**ppReturnedDeviceInterface
) {
574 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
575 FIXME("(%p)->(%d, %d, %p, 0x%08x, %p, %p, %p): Stub!\n", This
, Adapter
, DeviceType
, hFocusWindow
, BehaviorFlags
, pPresentationParameters
, pFullscreenDisplayMode
, ppReturnedDeviceInterface
);
576 *ppReturnedDeviceInterface
= NULL
;
577 return D3DERR_DRIVERINTERNALERROR
;
580 static HRESULT WINAPI
IDirect3D9ExImpl_GetAdapterLUID(IDirect3D9Ex
*iface
, UINT Adapter
, LUID
*pLUID
) {
581 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
582 FIXME("(%p)->(%d, %p)\n", This
, Adapter
, pLUID
);
583 return D3DERR_DRIVERINTERNALERROR
;
587 const IDirect3D9ExVtbl Direct3D9_Vtbl
=
590 IDirect3D9Impl_QueryInterface
,
591 IDirect3D9Impl_AddRef
,
592 IDirect3D9Impl_Release
,
594 IDirect3D9Impl_RegisterSoftwareDevice
,
595 IDirect3D9Impl_GetAdapterCount
,
596 IDirect3D9Impl_GetAdapterIdentifier
,
597 IDirect3D9Impl_GetAdapterModeCount
,
598 IDirect3D9Impl_EnumAdapterModes
,
599 IDirect3D9Impl_GetAdapterDisplayMode
,
600 IDirect3D9Impl_CheckDeviceType
,
601 IDirect3D9Impl_CheckDeviceFormat
,
602 IDirect3D9Impl_CheckDeviceMultiSampleType
,
603 IDirect3D9Impl_CheckDepthStencilMatch
,
604 IDirect3D9Impl_CheckDeviceFormatConversion
,
605 IDirect3D9Impl_GetDeviceCaps
,
606 IDirect3D9Impl_GetAdapterMonitor
,
607 IDirect3D9Impl_CreateDevice
,
609 IDirect3D9ExImpl_GetAdapterModeCountEx
,
610 IDirect3D9ExImpl_EnumAdapterModesEx
,
611 IDirect3D9ExImpl_GetAdapterDisplayModeEx
,
612 IDirect3D9ExImpl_CreateDeviceEx
,
613 IDirect3D9ExImpl_GetAdapterLUID