1 /* DirectDraw - IDirectPalette base interface
3 * Copyright 1997-2000 Marcus Meissner
4 * Copyright 2000-2001 TransGaming Technologies Inc.
5 * Copyright 2006 Stefan Dösinger for CodeWeavers
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "wine/debug.h"
28 #include "wined3d_private.h"
30 WINE_DEFAULT_DEBUG_CHANNEL(d3d
);
32 #define SIZE_BITS (WINEDDPCAPS_1BIT | WINEDDPCAPS_2BIT | WINEDDPCAPS_4BIT | WINEDDPCAPS_8BIT)
34 static HRESULT WINAPI
IWineD3DPaletteImpl_QueryInterface(IWineD3DPalette
*iface
, REFIID refiid
, void **obj
) {
35 IWineD3DPaletteImpl
*This
= (IWineD3DPaletteImpl
*)iface
;
36 TRACE("(%p)->(%s,%p)\n",This
,debugstr_guid(refiid
),obj
);
38 if (IsEqualGUID(refiid
, &IID_IUnknown
)
39 || IsEqualGUID(refiid
, &IID_IWineD3DPalette
)) {
41 IWineD3DPalette_AddRef(iface
);
50 static ULONG WINAPI
IWineD3DPaletteImpl_AddRef(IWineD3DPalette
*iface
) {
51 IWineD3DPaletteImpl
*This
= (IWineD3DPaletteImpl
*)iface
;
52 ULONG ref
= InterlockedIncrement(&This
->ref
);
54 TRACE("(%p)->() incrementing from %u.\n", This
, ref
- 1);
59 static ULONG WINAPI
IWineD3DPaletteImpl_Release(IWineD3DPalette
*iface
) {
60 IWineD3DPaletteImpl
*This
= (IWineD3DPaletteImpl
*)iface
;
61 ULONG ref
= InterlockedDecrement(&This
->ref
);
63 TRACE("(%p)->() decrementing from %u.\n", This
, ref
+ 1);
66 DeleteObject(This
->hpal
);
67 HeapFree(GetProcessHeap(), 0, This
);
74 /* Not called from the vtable */
75 DWORD
IWineD3DPaletteImpl_Size(DWORD dwFlags
) {
76 switch (dwFlags
& SIZE_BITS
) {
77 case WINEDDPCAPS_1BIT
: return 2;
78 case WINEDDPCAPS_2BIT
: return 4;
79 case WINEDDPCAPS_4BIT
: return 16;
80 case WINEDDPCAPS_8BIT
: return 256;
81 default: assert(0); return 256;
85 static HRESULT WINAPI
IWineD3DPaletteImpl_GetEntries(IWineD3DPalette
*iface
, DWORD Flags
, DWORD Start
, DWORD Count
, PALETTEENTRY
*PalEnt
) {
86 IWineD3DPaletteImpl
*This
= (IWineD3DPaletteImpl
*)iface
;
88 TRACE("(%p)->(%08x,%d,%d,%p)\n",This
,Flags
,Start
,Count
,PalEnt
);
90 if (Flags
!= 0) return WINED3DERR_INVALIDCALL
; /* unchecked */
91 if (Start
+ Count
> IWineD3DPaletteImpl_Size(This
->Flags
))
92 return WINED3DERR_INVALIDCALL
;
94 if (This
->Flags
& WINEDDPCAPS_8BITENTRIES
)
97 LPBYTE entry
= (LPBYTE
)PalEnt
;
99 for (i
=Start
; i
< Count
+Start
; i
++)
100 *entry
++ = This
->palents
[i
].peRed
;
103 memcpy(PalEnt
, This
->palents
+Start
, Count
* sizeof(PALETTEENTRY
));
108 static HRESULT WINAPI
IWineD3DPaletteImpl_SetEntries(IWineD3DPalette
*iface
, DWORD Flags
, DWORD Start
, DWORD Count
, PALETTEENTRY
*PalEnt
)
110 IWineD3DPaletteImpl
*This
= (IWineD3DPaletteImpl
*)iface
;
111 IWineD3DResourceImpl
*res
;
113 TRACE("(%p)->(%08x,%d,%d,%p)\n",This
,Flags
,Start
,Count
,PalEnt
);
115 if (This
->Flags
& WINEDDPCAPS_8BITENTRIES
) {
117 const BYTE
* entry
= (const BYTE
*)PalEnt
;
119 for (i
=Start
; i
< Count
+Start
; i
++)
120 This
->palents
[i
].peRed
= *entry
++;
123 memcpy(This
->palents
+Start
, PalEnt
, Count
* sizeof(PALETTEENTRY
));
126 SetPaletteEntries(This
->hpal
, Start
, Count
, This
->palents
+Start
);
130 /* Now, if we are in 'depth conversion mode', update the screen palette */
131 /* FIXME: we need to update the image or we won't get palette fading. */
132 if (This
->ddraw
->d
->palette_convert
!= NULL
)
133 This
->ddraw
->d
->palette_convert(palent
,This
->screen_palents
,start
,count
);
136 /* If the palette is attached to the render target, update all render targets */
138 LIST_FOR_EACH_ENTRY(res
, &This
->wineD3DDevice
->resources
, IWineD3DResourceImpl
, resource
.resource_list_entry
) {
139 if(IWineD3DResource_GetType((IWineD3DResource
*) res
) == WINED3DRTYPE_SURFACE
) {
140 IWineD3DSurfaceImpl
*impl
= (IWineD3DSurfaceImpl
*) res
;
141 if(impl
->palette
== This
)
142 IWineD3DSurface_RealizePalette((IWineD3DSurface
*) res
);
146 /* If the palette is the primary palette, set the entries to the device */
147 if(This
->Flags
& WINEDDPCAPS_PRIMARYSURFACE
) {
149 IWineD3DDeviceImpl
*device
= This
->wineD3DDevice
;
150 PALETTEENTRY
*entry
= PalEnt
;
152 for(i
= Start
; i
< Start
+Count
; i
++) {
153 device
->palettes
[device
->currentPalette
][i
] = *entry
++;
160 static HRESULT WINAPI
IWineD3DPaletteImpl_GetCaps(IWineD3DPalette
*iface
, DWORD
*Caps
) {
161 IWineD3DPaletteImpl
*This
= (IWineD3DPaletteImpl
*)iface
;
162 TRACE("(%p)->(%p)\n", This
, Caps
);
168 static HRESULT WINAPI
IWineD3DPaletteImpl_GetParent(IWineD3DPalette
*iface
, IUnknown
**Parent
) {
169 IWineD3DPaletteImpl
*This
= (IWineD3DPaletteImpl
*)iface
;
170 TRACE("(%p)->(%p)\n", This
, Parent
);
172 *Parent
= This
->parent
;
173 IUnknown_AddRef(This
->parent
);
177 const IWineD3DPaletteVtbl IWineD3DPalette_Vtbl
=
180 IWineD3DPaletteImpl_QueryInterface
,
181 IWineD3DPaletteImpl_AddRef
,
182 IWineD3DPaletteImpl_Release
,
183 /*** IWineD3DPalette ***/
184 IWineD3DPaletteImpl_GetParent
,
185 IWineD3DPaletteImpl_GetEntries
,
186 IWineD3DPaletteImpl_GetCaps
,
187 IWineD3DPaletteImpl_SetEntries