wined3d: Fix constant setting for the ARB backend.
[wine/hacks.git] / server / queue.c
blob40ecb6b5602a157b85769102795f989b3a18fd34
1 /*
2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "config.h"
22 #include "wine/port.h"
24 #include <assert.h>
25 #include <stdarg.h>
26 #include <stdio.h>
27 #include <stdlib.h>
29 #include "ntstatus.h"
30 #define WIN32_NO_STATUS
31 #include "windef.h"
32 #include "winbase.h"
33 #include "wingdi.h"
34 #include "winuser.h"
35 #include "winternl.h"
37 #include "handle.h"
38 #include "file.h"
39 #include "thread.h"
40 #include "process.h"
41 #include "request.h"
42 #include "user.h"
44 #define WM_NCMOUSEFIRST WM_NCMOUSEMOVE
45 #define WM_NCMOUSELAST (WM_NCMOUSEFIRST+(WM_MOUSELAST-WM_MOUSEFIRST))
47 enum message_kind { SEND_MESSAGE, POST_MESSAGE };
48 #define NB_MSG_KINDS (POST_MESSAGE+1)
51 struct message_result
53 struct list sender_entry; /* entry in sender list */
54 struct message *msg; /* message the result is for */
55 struct message_result *recv_next; /* next in receiver list */
56 struct msg_queue *sender; /* sender queue */
57 struct msg_queue *receiver; /* receiver queue */
58 int replied; /* has it been replied to? */
59 unsigned int error; /* error code to pass back to sender */
60 lparam_t result; /* reply result */
61 struct message *callback_msg; /* message to queue for callback */
62 void *data; /* message reply data */
63 unsigned int data_size; /* size of message reply data */
64 struct timeout_user *timeout; /* result timeout */
67 struct message
69 struct list entry; /* entry in message list */
70 enum message_type type; /* message type */
71 user_handle_t win; /* window handle */
72 unsigned int msg; /* message code */
73 lparam_t wparam; /* parameters */
74 lparam_t lparam; /* parameters */
75 lparam_t info; /* extra info */
76 int x; /* x position */
77 int y; /* y position */
78 unsigned int time; /* message time */
79 void *data; /* message data for sent messages */
80 unsigned int data_size; /* size of message data */
81 unsigned int unique_id; /* unique id for nested hw message waits */
82 struct message_result *result; /* result in sender queue */
85 struct timer
87 struct list entry; /* entry in timer list */
88 timeout_t when; /* next expiration */
89 unsigned int rate; /* timer rate in ms */
90 user_handle_t win; /* window handle */
91 unsigned int msg; /* message to post */
92 lparam_t id; /* timer id */
93 lparam_t lparam; /* lparam for message */
96 struct thread_input
98 struct object obj; /* object header */
99 struct desktop *desktop; /* desktop that this thread input belongs to */
100 user_handle_t focus; /* focus window */
101 user_handle_t capture; /* capture window */
102 user_handle_t active; /* active window */
103 user_handle_t menu_owner; /* current menu owner window */
104 user_handle_t move_size; /* current moving/resizing window */
105 user_handle_t caret; /* caret window */
106 rectangle_t caret_rect; /* caret rectangle */
107 int caret_hide; /* caret hide count */
108 int caret_state; /* caret on/off state */
109 struct list msg_list; /* list of hardware messages */
110 unsigned char keystate[256]; /* state of each key */
113 struct msg_queue
115 struct object obj; /* object header */
116 struct fd *fd; /* optional file descriptor to poll */
117 unsigned int wake_bits; /* wakeup bits */
118 unsigned int wake_mask; /* wakeup mask */
119 unsigned int changed_bits; /* changed wakeup bits */
120 unsigned int changed_mask; /* changed wakeup mask */
121 int paint_count; /* pending paint messages count */
122 int quit_message; /* is there a pending quit message? */
123 int exit_code; /* exit code of pending quit message */
124 struct list msg_list[NB_MSG_KINDS]; /* lists of messages */
125 struct list send_result; /* stack of sent messages waiting for result */
126 struct list callback_result; /* list of callback messages waiting for result */
127 struct message_result *recv_result; /* stack of received messages waiting for result */
128 struct list pending_timers; /* list of pending timers */
129 struct list expired_timers; /* list of expired timers */
130 lparam_t next_timer_id; /* id for the next timer with a 0 window */
131 struct timeout_user *timeout; /* timeout for next timer to expire */
132 struct thread_input *input; /* thread input descriptor */
133 struct hook_table *hooks; /* hook table */
134 timeout_t last_get_msg; /* time of last get message call */
137 static void msg_queue_dump( struct object *obj, int verbose );
138 static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry );
139 static void msg_queue_remove_queue( struct object *obj, struct wait_queue_entry *entry );
140 static int msg_queue_signaled( struct object *obj, struct thread *thread );
141 static int msg_queue_satisfied( struct object *obj, struct thread *thread );
142 static void msg_queue_destroy( struct object *obj );
143 static void msg_queue_poll_event( struct fd *fd, int event );
144 static void thread_input_dump( struct object *obj, int verbose );
145 static void thread_input_destroy( struct object *obj );
146 static void timer_callback( void *private );
148 static const struct object_ops msg_queue_ops =
150 sizeof(struct msg_queue), /* size */
151 msg_queue_dump, /* dump */
152 no_get_type, /* get_type */
153 msg_queue_add_queue, /* add_queue */
154 msg_queue_remove_queue, /* remove_queue */
155 msg_queue_signaled, /* signaled */
156 msg_queue_satisfied, /* satisfied */
157 no_signal, /* signal */
158 no_get_fd, /* get_fd */
159 no_map_access, /* map_access */
160 default_get_sd, /* get_sd */
161 default_set_sd, /* set_sd */
162 no_lookup_name, /* lookup_name */
163 no_open_file, /* open_file */
164 no_close_handle, /* close_handle */
165 msg_queue_destroy /* destroy */
168 static const struct fd_ops msg_queue_fd_ops =
170 NULL, /* get_poll_events */
171 msg_queue_poll_event, /* poll_event */
172 NULL, /* flush */
173 NULL, /* get_fd_type */
174 NULL, /* ioctl */
175 NULL, /* queue_async */
176 NULL, /* reselect_async */
177 NULL /* cancel async */
181 static const struct object_ops thread_input_ops =
183 sizeof(struct thread_input), /* size */
184 thread_input_dump, /* dump */
185 no_get_type, /* get_type */
186 no_add_queue, /* add_queue */
187 NULL, /* remove_queue */
188 NULL, /* signaled */
189 NULL, /* satisfied */
190 no_signal, /* signal */
191 no_get_fd, /* get_fd */
192 no_map_access, /* map_access */
193 default_get_sd, /* get_sd */
194 default_set_sd, /* set_sd */
195 no_lookup_name, /* lookup_name */
196 no_open_file, /* open_file */
197 no_close_handle, /* close_handle */
198 thread_input_destroy /* destroy */
201 /* pointer to input structure of foreground thread */
202 static struct thread_input *foreground_input;
203 static unsigned int last_input_time;
205 static void free_message( struct message *msg );
207 /* set the caret window in a given thread input */
208 static void set_caret_window( struct thread_input *input, user_handle_t win )
210 if (!win || win != input->caret)
212 input->caret_rect.left = 0;
213 input->caret_rect.top = 0;
214 input->caret_rect.right = 0;
215 input->caret_rect.bottom = 0;
217 input->caret = win;
218 input->caret_hide = 1;
219 input->caret_state = 0;
222 /* create a thread input object */
223 static struct thread_input *create_thread_input( struct thread *thread )
225 struct thread_input *input;
227 if ((input = alloc_object( &thread_input_ops )))
229 input->focus = 0;
230 input->capture = 0;
231 input->active = 0;
232 input->menu_owner = 0;
233 input->move_size = 0;
234 list_init( &input->msg_list );
235 set_caret_window( input, 0 );
236 memset( input->keystate, 0, sizeof(input->keystate) );
238 if (!(input->desktop = get_thread_desktop( thread, 0 /* FIXME: access rights */ )))
240 release_object( input );
241 return NULL;
244 return input;
247 /* release the thread input data of a given thread */
248 static inline void release_thread_input( struct thread *thread )
250 struct thread_input *input = thread->queue->input;
252 if (!input) return;
253 release_object( input );
254 thread->queue->input = NULL;
257 /* create a message queue object */
258 static struct msg_queue *create_msg_queue( struct thread *thread, struct thread_input *input )
260 struct msg_queue *queue;
261 int i;
263 if (!input && !(input = create_thread_input( thread ))) return NULL;
264 if ((queue = alloc_object( &msg_queue_ops )))
266 queue->fd = NULL;
267 queue->wake_bits = 0;
268 queue->wake_mask = 0;
269 queue->changed_bits = 0;
270 queue->changed_mask = 0;
271 queue->paint_count = 0;
272 queue->quit_message = 0;
273 queue->recv_result = NULL;
274 queue->next_timer_id = 0x7fff;
275 queue->timeout = NULL;
276 queue->input = (struct thread_input *)grab_object( input );
277 queue->hooks = NULL;
278 queue->last_get_msg = current_time;
279 list_init( &queue->send_result );
280 list_init( &queue->callback_result );
281 list_init( &queue->pending_timers );
282 list_init( &queue->expired_timers );
283 for (i = 0; i < NB_MSG_KINDS; i++) list_init( &queue->msg_list[i] );
285 thread->queue = queue;
286 if (!thread->process->queue)
287 thread->process->queue = (struct msg_queue *)grab_object( queue );
289 release_object( input );
290 return queue;
293 /* free the message queue of a thread at thread exit */
294 void free_msg_queue( struct thread *thread )
296 struct process *process = thread->process;
298 remove_thread_hooks( thread );
299 if (!thread->queue) return;
300 if (process->queue == thread->queue) /* is it the process main queue? */
302 release_object( process->queue );
303 process->queue = NULL;
304 if (process->idle_event)
306 set_event( process->idle_event );
307 release_object( process->idle_event );
308 process->idle_event = NULL;
311 release_object( thread->queue );
312 thread->queue = NULL;
315 /* get the hook table for a given thread */
316 struct hook_table *get_queue_hooks( struct thread *thread )
318 if (!thread->queue) return NULL;
319 return thread->queue->hooks;
322 /* set the hook table for a given thread, allocating the queue if needed */
323 void set_queue_hooks( struct thread *thread, struct hook_table *hooks )
325 struct msg_queue *queue = thread->queue;
326 if (!queue && !(queue = create_msg_queue( thread, NULL ))) return;
327 if (queue->hooks) release_object( queue->hooks );
328 queue->hooks = hooks;
331 /* check the queue status */
332 static inline int is_signaled( struct msg_queue *queue )
334 return ((queue->wake_bits & queue->wake_mask) || (queue->changed_bits & queue->changed_mask));
337 /* set some queue bits */
338 static inline void set_queue_bits( struct msg_queue *queue, unsigned int bits )
340 queue->wake_bits |= bits;
341 queue->changed_bits |= bits;
342 if (is_signaled( queue )) wake_up( &queue->obj, 0 );
345 /* clear some queue bits */
346 static inline void clear_queue_bits( struct msg_queue *queue, unsigned int bits )
348 queue->wake_bits &= ~bits;
349 queue->changed_bits &= ~bits;
352 /* check whether msg is a keyboard message */
353 static inline int is_keyboard_msg( struct message *msg )
355 return (msg->msg >= WM_KEYFIRST && msg->msg <= WM_KEYLAST);
358 /* check if message is matched by the filter */
359 static inline int check_msg_filter( unsigned int msg, unsigned int first, unsigned int last )
361 return (msg >= first && msg <= last);
364 /* check whether a message filter contains at least one potential hardware message */
365 static inline int filter_contains_hw_range( unsigned int first, unsigned int last )
367 /* hardware message ranges are (in numerical order):
368 * WM_NCMOUSEFIRST .. WM_NCMOUSELAST
369 * WM_KEYFIRST .. WM_KEYLAST
370 * WM_MOUSEFIRST .. WM_MOUSELAST
372 if (last < WM_NCMOUSEFIRST) return 0;
373 if (first > WM_NCMOUSELAST && last < WM_KEYFIRST) return 0;
374 if (first > WM_KEYLAST && last < WM_MOUSEFIRST) return 0;
375 if (first > WM_MOUSELAST) return 0;
376 return 1;
379 /* get the QS_* bit corresponding to a given hardware message */
380 static inline int get_hardware_msg_bit( struct message *msg )
382 if (msg->msg == WM_MOUSEMOVE || msg->msg == WM_NCMOUSEMOVE) return QS_MOUSEMOVE;
383 if (is_keyboard_msg( msg )) return QS_KEY;
384 return QS_MOUSEBUTTON;
387 /* get the current thread queue, creating it if needed */
388 static inline struct msg_queue *get_current_queue(void)
390 struct msg_queue *queue = current->queue;
391 if (!queue) queue = create_msg_queue( current, NULL );
392 return queue;
395 /* get a (pseudo-)unique id to tag hardware messages */
396 static inline unsigned int get_unique_id(void)
398 static unsigned int id;
399 if (!++id) id = 1; /* avoid an id of 0 */
400 return id;
403 /* try to merge a message with the last in the list; return 1 if successful */
404 static int merge_message( struct thread_input *input, const struct message *msg )
406 struct message *prev;
407 struct list *ptr = list_tail( &input->msg_list );
409 if (!ptr) return 0;
410 prev = LIST_ENTRY( ptr, struct message, entry );
411 if (prev->result) return 0;
412 if (prev->win && msg->win && prev->win != msg->win) return 0;
413 if (prev->msg != msg->msg) return 0;
414 if (prev->type != msg->type) return 0;
415 /* now we can merge it */
416 prev->wparam = msg->wparam;
417 prev->lparam = msg->lparam;
418 prev->x = msg->x;
419 prev->y = msg->y;
420 prev->time = msg->time;
421 prev->info = msg->info;
422 return 1;
425 /* free a result structure */
426 static void free_result( struct message_result *result )
428 if (result->timeout) remove_timeout_user( result->timeout );
429 free( result->data );
430 if (result->callback_msg) free_message( result->callback_msg );
431 free( result );
434 /* remove the result from the sender list it is on */
435 static inline void remove_result_from_sender( struct message_result *result )
437 assert( result->sender );
439 list_remove( &result->sender_entry );
440 result->sender = NULL;
441 if (!result->receiver) free_result( result );
444 /* store the message result in the appropriate structure */
445 static void store_message_result( struct message_result *res, lparam_t result, unsigned int error )
447 res->result = result;
448 res->error = error;
449 res->replied = 1;
450 if (res->timeout)
452 remove_timeout_user( res->timeout );
453 res->timeout = NULL;
455 if (res->sender)
457 if (res->callback_msg)
459 /* queue the callback message in the sender queue */
460 struct callback_msg_data *data = res->callback_msg->data;
461 data->result = result;
462 list_add_tail( &res->sender->msg_list[SEND_MESSAGE], &res->callback_msg->entry );
463 set_queue_bits( res->sender, QS_SENDMESSAGE );
464 res->callback_msg = NULL;
465 remove_result_from_sender( res );
467 else
469 /* wake sender queue if waiting on this result */
470 if (list_head(&res->sender->send_result) == &res->sender_entry)
471 set_queue_bits( res->sender, QS_SMRESULT );
477 /* free a message when deleting a queue or window */
478 static void free_message( struct message *msg )
480 struct message_result *result = msg->result;
481 if (result)
483 result->msg = NULL;
484 if (result->sender)
486 result->receiver = NULL;
487 store_message_result( result, 0, STATUS_ACCESS_DENIED /*FIXME*/ );
489 else free_result( result );
491 free( msg->data );
492 free( msg );
495 /* remove (and free) a message from a message list */
496 static void remove_queue_message( struct msg_queue *queue, struct message *msg,
497 enum message_kind kind )
499 list_remove( &msg->entry );
500 switch(kind)
502 case SEND_MESSAGE:
503 if (list_empty( &queue->msg_list[kind] )) clear_queue_bits( queue, QS_SENDMESSAGE );
504 break;
505 case POST_MESSAGE:
506 if (list_empty( &queue->msg_list[kind] ) && !queue->quit_message)
507 clear_queue_bits( queue, QS_POSTMESSAGE|QS_ALLPOSTMESSAGE );
508 break;
510 free_message( msg );
513 /* message timed out without getting a reply */
514 static void result_timeout( void *private )
516 struct message_result *result = private;
518 assert( !result->replied );
520 result->timeout = NULL;
522 if (result->msg) /* not received yet */
524 struct message *msg = result->msg;
526 result->msg = NULL;
527 msg->result = NULL;
528 remove_queue_message( result->receiver, msg, SEND_MESSAGE );
529 result->receiver = NULL;
530 if (!result->sender)
532 free_result( result );
533 return;
537 store_message_result( result, 0, STATUS_TIMEOUT );
540 /* allocate and fill a message result structure */
541 static struct message_result *alloc_message_result( struct msg_queue *send_queue,
542 struct msg_queue *recv_queue,
543 struct message *msg, timeout_t timeout )
545 struct message_result *result = mem_alloc( sizeof(*result) );
546 if (result)
548 result->msg = msg;
549 result->sender = send_queue;
550 result->receiver = recv_queue;
551 result->replied = 0;
552 result->data = NULL;
553 result->data_size = 0;
554 result->timeout = NULL;
556 if (msg->type == MSG_CALLBACK)
558 struct message *callback_msg = mem_alloc( sizeof(*callback_msg) );
560 if (!callback_msg)
562 free( result );
563 return NULL;
565 callback_msg->type = MSG_CALLBACK_RESULT;
566 callback_msg->win = msg->win;
567 callback_msg->msg = msg->msg;
568 callback_msg->wparam = 0;
569 callback_msg->lparam = 0;
570 callback_msg->time = get_tick_count();
571 callback_msg->x = 0;
572 callback_msg->y = 0;
573 callback_msg->info = 0;
574 callback_msg->result = NULL;
575 /* steal the data from the original message */
576 callback_msg->data = msg->data;
577 callback_msg->data_size = msg->data_size;
578 msg->data = NULL;
579 msg->data_size = 0;
581 result->callback_msg = callback_msg;
582 list_add_head( &send_queue->callback_result, &result->sender_entry );
584 else
586 result->callback_msg = NULL;
587 list_add_head( &send_queue->send_result, &result->sender_entry );
590 if (timeout != TIMEOUT_INFINITE)
591 result->timeout = add_timeout_user( timeout, result_timeout, result );
593 return result;
596 /* receive a message, removing it from the sent queue */
597 static void receive_message( struct msg_queue *queue, struct message *msg,
598 struct get_message_reply *reply )
600 struct message_result *result = msg->result;
602 reply->total = msg->data_size;
603 if (msg->data_size > get_reply_max_size())
605 set_error( STATUS_BUFFER_OVERFLOW );
606 return;
608 reply->type = msg->type;
609 reply->win = msg->win;
610 reply->msg = msg->msg;
611 reply->wparam = msg->wparam;
612 reply->lparam = msg->lparam;
613 reply->x = msg->x;
614 reply->y = msg->y;
615 reply->time = msg->time;
616 reply->info = msg->info;
618 if (msg->data) set_reply_data_ptr( msg->data, msg->data_size );
620 list_remove( &msg->entry );
621 /* put the result on the receiver result stack */
622 if (result)
624 result->msg = NULL;
625 result->recv_next = queue->recv_result;
626 queue->recv_result = result;
628 free( msg );
629 if (list_empty( &queue->msg_list[SEND_MESSAGE] )) clear_queue_bits( queue, QS_SENDMESSAGE );
632 /* set the result of the current received message */
633 static void reply_message( struct msg_queue *queue, lparam_t result,
634 unsigned int error, int remove, const void *data, data_size_t len )
636 struct message_result *res = queue->recv_result;
638 if (remove)
640 queue->recv_result = res->recv_next;
641 res->receiver = NULL;
642 if (!res->sender) /* no one waiting for it */
644 free_result( res );
645 return;
648 if (!res->replied)
650 if (len && (res->data = memdup( data, len ))) res->data_size = len;
651 store_message_result( res, result, error );
655 /* retrieve a posted message */
656 static int get_posted_message( struct msg_queue *queue, user_handle_t win,
657 unsigned int first, unsigned int last, unsigned int flags,
658 struct get_message_reply *reply )
660 struct message *msg;
662 /* check against the filters */
663 LIST_FOR_EACH_ENTRY( msg, &queue->msg_list[POST_MESSAGE], struct message, entry )
665 if (win && msg->win && msg->win != win && !is_child_window( win, msg->win )) continue;
666 if (!check_msg_filter( msg->msg, first, last )) continue;
667 goto found; /* found one */
669 return 0;
671 /* return it to the app */
672 found:
673 reply->total = msg->data_size;
674 if (msg->data_size > get_reply_max_size())
676 set_error( STATUS_BUFFER_OVERFLOW );
677 return 1;
679 reply->type = msg->type;
680 reply->win = msg->win;
681 reply->msg = msg->msg;
682 reply->wparam = msg->wparam;
683 reply->lparam = msg->lparam;
684 reply->x = msg->x;
685 reply->y = msg->y;
686 reply->time = msg->time;
687 reply->info = msg->info;
689 if (flags & PM_REMOVE)
691 if (msg->data)
693 set_reply_data_ptr( msg->data, msg->data_size );
694 msg->data = NULL;
695 msg->data_size = 0;
697 remove_queue_message( queue, msg, POST_MESSAGE );
699 else if (msg->data) set_reply_data( msg->data, msg->data_size );
701 return 1;
704 static int get_quit_message( struct msg_queue *queue, unsigned int flags,
705 struct get_message_reply *reply )
707 if (queue->quit_message)
709 reply->total = 0;
710 reply->type = MSG_POSTED;
711 reply->win = 0;
712 reply->msg = WM_QUIT;
713 reply->wparam = queue->exit_code;
714 reply->lparam = 0;
715 reply->x = 0;
716 reply->y = 0;
717 reply->time = get_tick_count();
718 reply->info = 0;
720 if (flags & PM_REMOVE)
722 queue->quit_message = 0;
723 if (list_empty( &queue->msg_list[POST_MESSAGE] ))
724 clear_queue_bits( queue, QS_POSTMESSAGE|QS_ALLPOSTMESSAGE );
726 return 1;
728 else
729 return 0;
732 /* empty a message list and free all the messages */
733 static void empty_msg_list( struct list *list )
735 struct list *ptr;
737 while ((ptr = list_head( list )) != NULL)
739 struct message *msg = LIST_ENTRY( ptr, struct message, entry );
740 list_remove( &msg->entry );
741 free_message( msg );
745 /* cleanup all pending results when deleting a queue */
746 static void cleanup_results( struct msg_queue *queue )
748 struct list *entry;
750 while ((entry = list_head( &queue->send_result )) != NULL)
752 remove_result_from_sender( LIST_ENTRY( entry, struct message_result, sender_entry ) );
755 while ((entry = list_head( &queue->callback_result )) != NULL)
757 remove_result_from_sender( LIST_ENTRY( entry, struct message_result, sender_entry ) );
760 while (queue->recv_result)
761 reply_message( queue, 0, STATUS_ACCESS_DENIED /*FIXME*/, 1, NULL, 0 );
764 /* check if the thread owning the queue is hung (not checking for messages) */
765 static int is_queue_hung( struct msg_queue *queue )
767 struct wait_queue_entry *entry;
769 if (current_time - queue->last_get_msg <= 5 * TICKS_PER_SEC)
770 return 0; /* less than 5 seconds since last get message -> not hung */
772 LIST_FOR_EACH_ENTRY( entry, &queue->obj.wait_queue, struct wait_queue_entry, entry )
774 if (entry->thread->queue == queue)
775 return 0; /* thread is waiting on queue -> not hung */
777 return 1;
780 static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry )
782 struct msg_queue *queue = (struct msg_queue *)obj;
783 struct process *process = entry->thread->process;
785 /* a thread can only wait on its own queue */
786 if (entry->thread->queue != queue)
788 set_error( STATUS_ACCESS_DENIED );
789 return 0;
791 /* if waiting on the main process queue, set the idle event */
792 if (process->queue == queue)
794 if (process->idle_event) set_event( process->idle_event );
796 if (queue->fd && list_empty( &obj->wait_queue )) /* first on the queue */
797 set_fd_events( queue->fd, POLLIN );
798 add_queue( obj, entry );
799 return 1;
802 static void msg_queue_remove_queue(struct object *obj, struct wait_queue_entry *entry )
804 struct msg_queue *queue = (struct msg_queue *)obj;
805 struct process *process = entry->thread->process;
807 remove_queue( obj, entry );
808 if (queue->fd && list_empty( &obj->wait_queue )) /* last on the queue is gone */
809 set_fd_events( queue->fd, 0 );
811 assert( entry->thread->queue == queue );
813 /* if waiting on the main process queue, reset the idle event */
814 if (process->queue == queue)
816 if (process->idle_event) reset_event( process->idle_event );
820 static void msg_queue_dump( struct object *obj, int verbose )
822 struct msg_queue *queue = (struct msg_queue *)obj;
823 fprintf( stderr, "Msg queue bits=%x mask=%x\n",
824 queue->wake_bits, queue->wake_mask );
827 static int msg_queue_signaled( struct object *obj, struct thread *thread )
829 struct msg_queue *queue = (struct msg_queue *)obj;
830 int ret = 0;
832 if (queue->fd)
834 if ((ret = check_fd_events( queue->fd, POLLIN )))
835 /* stop waiting on select() if we are signaled */
836 set_fd_events( queue->fd, 0 );
837 else if (!list_empty( &obj->wait_queue ))
838 /* restart waiting on poll() if we are no longer signaled */
839 set_fd_events( queue->fd, POLLIN );
841 return ret || is_signaled( queue );
844 static int msg_queue_satisfied( struct object *obj, struct thread *thread )
846 struct msg_queue *queue = (struct msg_queue *)obj;
847 queue->wake_mask = 0;
848 queue->changed_mask = 0;
849 return 0; /* Not abandoned */
852 static void msg_queue_destroy( struct object *obj )
854 struct msg_queue *queue = (struct msg_queue *)obj;
855 struct list *ptr;
856 int i;
858 cleanup_results( queue );
859 for (i = 0; i < NB_MSG_KINDS; i++) empty_msg_list( &queue->msg_list[i] );
861 while ((ptr = list_head( &queue->pending_timers )))
863 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
864 list_remove( &timer->entry );
865 free( timer );
867 while ((ptr = list_head( &queue->expired_timers )))
869 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
870 list_remove( &timer->entry );
871 free( timer );
873 if (queue->timeout) remove_timeout_user( queue->timeout );
874 if (queue->input) release_object( queue->input );
875 if (queue->hooks) release_object( queue->hooks );
876 if (queue->fd) release_object( queue->fd );
879 static void msg_queue_poll_event( struct fd *fd, int event )
881 struct msg_queue *queue = get_fd_user( fd );
882 assert( queue->obj.ops == &msg_queue_ops );
884 if (event & (POLLERR | POLLHUP)) set_fd_events( fd, -1 );
885 wake_up( &queue->obj, 0 );
888 static void thread_input_dump( struct object *obj, int verbose )
890 struct thread_input *input = (struct thread_input *)obj;
891 fprintf( stderr, "Thread input focus=%08x capture=%08x active=%08x\n",
892 input->focus, input->capture, input->active );
895 static void thread_input_destroy( struct object *obj )
897 struct thread_input *input = (struct thread_input *)obj;
899 if (foreground_input == input) foreground_input = NULL;
900 empty_msg_list( &input->msg_list );
901 if (input->desktop) release_object( input->desktop );
904 /* fix the thread input data when a window is destroyed */
905 static inline void thread_input_cleanup_window( struct msg_queue *queue, user_handle_t window )
907 struct thread_input *input = queue->input;
909 if (window == input->focus) input->focus = 0;
910 if (window == input->capture) input->capture = 0;
911 if (window == input->active) input->active = 0;
912 if (window == input->menu_owner) input->menu_owner = 0;
913 if (window == input->move_size) input->move_size = 0;
914 if (window == input->caret) set_caret_window( input, 0 );
917 /* check if the specified window can be set in the input data of a given queue */
918 static int check_queue_input_window( struct msg_queue *queue, user_handle_t window )
920 struct thread *thread;
921 int ret = 0;
923 if (!window) return 1; /* we can always clear the data */
925 if ((thread = get_window_thread( window )))
927 ret = (queue->input == thread->queue->input);
928 if (!ret) set_error( STATUS_ACCESS_DENIED );
929 release_object( thread );
931 else set_error( STATUS_INVALID_HANDLE );
933 return ret;
936 /* make sure the specified thread has a queue */
937 int init_thread_queue( struct thread *thread )
939 if (thread->queue) return 1;
940 return (create_msg_queue( thread, NULL ) != NULL);
943 /* attach two thread input data structures */
944 int attach_thread_input( struct thread *thread_from, struct thread *thread_to )
946 struct desktop *desktop;
947 struct thread_input *input;
949 if (!thread_to->queue && !(thread_to->queue = create_msg_queue( thread_to, NULL ))) return 0;
950 if (!(desktop = get_thread_desktop( thread_from, 0 ))) return 0;
951 input = (struct thread_input *)grab_object( thread_to->queue->input );
952 if (input->desktop != desktop)
954 set_error( STATUS_ACCESS_DENIED );
955 release_object( input );
956 release_object( desktop );
957 return 0;
959 release_object( desktop );
961 if (thread_from->queue)
963 release_thread_input( thread_from );
964 thread_from->queue->input = input;
966 else
968 if (!(thread_from->queue = create_msg_queue( thread_from, input ))) return 0;
970 memset( input->keystate, 0, sizeof(input->keystate) );
971 return 1;
974 /* detach two thread input data structures */
975 void detach_thread_input( struct thread *thread_from )
977 struct thread_input *input;
979 if ((input = create_thread_input( thread_from )))
981 release_thread_input( thread_from );
982 thread_from->queue->input = input;
987 /* set the next timer to expire */
988 static void set_next_timer( struct msg_queue *queue )
990 struct list *ptr;
992 if (queue->timeout)
994 remove_timeout_user( queue->timeout );
995 queue->timeout = NULL;
997 if ((ptr = list_head( &queue->pending_timers )))
999 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
1000 queue->timeout = add_timeout_user( timer->when, timer_callback, queue );
1002 /* set/clear QS_TIMER bit */
1003 if (list_empty( &queue->expired_timers ))
1004 clear_queue_bits( queue, QS_TIMER );
1005 else
1006 set_queue_bits( queue, QS_TIMER );
1009 /* find a timer from its window and id */
1010 static struct timer *find_timer( struct msg_queue *queue, user_handle_t win,
1011 unsigned int msg, lparam_t id )
1013 struct list *ptr;
1015 /* we need to search both lists */
1017 LIST_FOR_EACH( ptr, &queue->pending_timers )
1019 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
1020 if (timer->win == win && timer->msg == msg && timer->id == id) return timer;
1022 LIST_FOR_EACH( ptr, &queue->expired_timers )
1024 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
1025 if (timer->win == win && timer->msg == msg && timer->id == id) return timer;
1027 return NULL;
1030 /* callback for the next timer expiration */
1031 static void timer_callback( void *private )
1033 struct msg_queue *queue = private;
1034 struct list *ptr;
1036 queue->timeout = NULL;
1037 /* move on to the next timer */
1038 ptr = list_head( &queue->pending_timers );
1039 list_remove( ptr );
1040 list_add_tail( &queue->expired_timers, ptr );
1041 set_next_timer( queue );
1044 /* link a timer at its rightful place in the queue list */
1045 static void link_timer( struct msg_queue *queue, struct timer *timer )
1047 struct list *ptr;
1049 for (ptr = queue->pending_timers.next; ptr != &queue->pending_timers; ptr = ptr->next)
1051 struct timer *t = LIST_ENTRY( ptr, struct timer, entry );
1052 if (t->when >= timer->when) break;
1054 list_add_before( ptr, &timer->entry );
1057 /* remove a timer from the queue timer list and free it */
1058 static void free_timer( struct msg_queue *queue, struct timer *timer )
1060 list_remove( &timer->entry );
1061 free( timer );
1062 set_next_timer( queue );
1065 /* restart an expired timer */
1066 static void restart_timer( struct msg_queue *queue, struct timer *timer )
1068 list_remove( &timer->entry );
1069 while (timer->when <= current_time) timer->when += (timeout_t)timer->rate * 10000;
1070 link_timer( queue, timer );
1071 set_next_timer( queue );
1074 /* find an expired timer matching the filtering parameters */
1075 static struct timer *find_expired_timer( struct msg_queue *queue, user_handle_t win,
1076 unsigned int get_first, unsigned int get_last,
1077 int remove )
1079 struct list *ptr;
1081 LIST_FOR_EACH( ptr, &queue->expired_timers )
1083 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
1084 if (win && timer->win != win) continue;
1085 if (check_msg_filter( timer->msg, get_first, get_last ))
1087 if (remove) restart_timer( queue, timer );
1088 return timer;
1091 return NULL;
1094 /* add a timer */
1095 static struct timer *set_timer( struct msg_queue *queue, unsigned int rate )
1097 struct timer *timer = mem_alloc( sizeof(*timer) );
1098 if (timer)
1100 timer->rate = max( rate, 1 );
1101 timer->when = current_time + (timeout_t)timer->rate * 10000;
1102 link_timer( queue, timer );
1103 /* check if we replaced the next timer */
1104 if (list_head( &queue->pending_timers ) == &timer->entry) set_next_timer( queue );
1106 return timer;
1109 /* change the input key state for a given key */
1110 static void set_input_key_state( struct thread_input *input, unsigned char key, int down )
1112 if (down)
1114 if (!(input->keystate[key] & 0x80)) input->keystate[key] ^= 0x01;
1115 input->keystate[key] |= 0x80;
1117 else input->keystate[key] &= ~0x80;
1120 /* update the input key state for a keyboard message */
1121 static void update_input_key_state( struct thread_input *input, const struct message *msg )
1123 unsigned char key;
1124 int down = 0;
1126 switch (msg->msg)
1128 case WM_LBUTTONDOWN:
1129 down = 1;
1130 /* fall through */
1131 case WM_LBUTTONUP:
1132 set_input_key_state( input, VK_LBUTTON, down );
1133 break;
1134 case WM_MBUTTONDOWN:
1135 down = 1;
1136 /* fall through */
1137 case WM_MBUTTONUP:
1138 set_input_key_state( input, VK_MBUTTON, down );
1139 break;
1140 case WM_RBUTTONDOWN:
1141 down = 1;
1142 /* fall through */
1143 case WM_RBUTTONUP:
1144 set_input_key_state( input, VK_RBUTTON, down );
1145 break;
1146 case WM_XBUTTONDOWN:
1147 down = 1;
1148 /* fall through */
1149 case WM_XBUTTONUP:
1150 if (msg->wparam == XBUTTON1) set_input_key_state( input, VK_XBUTTON1, down );
1151 else if (msg->wparam == XBUTTON2) set_input_key_state( input, VK_XBUTTON2, down );
1152 break;
1153 case WM_KEYDOWN:
1154 case WM_SYSKEYDOWN:
1155 down = 1;
1156 /* fall through */
1157 case WM_KEYUP:
1158 case WM_SYSKEYUP:
1159 key = (unsigned char)msg->wparam;
1160 set_input_key_state( input, key, down );
1161 switch(key)
1163 case VK_LCONTROL:
1164 case VK_RCONTROL:
1165 down = (input->keystate[VK_LCONTROL] | input->keystate[VK_RCONTROL]) & 0x80;
1166 set_input_key_state( input, VK_CONTROL, down );
1167 break;
1168 case VK_LMENU:
1169 case VK_RMENU:
1170 down = (input->keystate[VK_LMENU] | input->keystate[VK_RMENU]) & 0x80;
1171 set_input_key_state( input, VK_MENU, down );
1172 break;
1173 case VK_LSHIFT:
1174 case VK_RSHIFT:
1175 down = (input->keystate[VK_LSHIFT] | input->keystate[VK_RSHIFT]) & 0x80;
1176 set_input_key_state( input, VK_SHIFT, down );
1177 break;
1179 break;
1183 /* release the hardware message currently being processed by the given thread */
1184 static void release_hardware_message( struct msg_queue *queue, unsigned int hw_id,
1185 int remove, user_handle_t new_win )
1187 struct thread_input *input = queue->input;
1188 struct message *msg;
1190 LIST_FOR_EACH_ENTRY( msg, &input->msg_list, struct message, entry )
1192 if (msg->unique_id == hw_id) break;
1194 if (&msg->entry == &input->msg_list) return; /* not found */
1196 /* clear the queue bit for that message */
1197 if (remove || new_win)
1199 struct message *other;
1200 int clr_bit;
1202 clr_bit = get_hardware_msg_bit( msg );
1203 LIST_FOR_EACH_ENTRY( other, &input->msg_list, struct message, entry )
1205 if (other != msg && get_hardware_msg_bit( other ) == clr_bit)
1207 clr_bit = 0;
1208 break;
1211 if (clr_bit) clear_queue_bits( queue, clr_bit );
1214 if (new_win) /* set the new window */
1216 struct thread *owner = get_window_thread( new_win );
1217 if (owner)
1219 msg->win = new_win;
1220 if (owner->queue->input != input)
1222 list_remove( &msg->entry );
1223 if (msg->msg == WM_MOUSEMOVE && merge_message( owner->queue->input, msg ))
1225 free_message( msg );
1226 release_object( owner );
1227 return;
1229 list_add_tail( &owner->queue->input->msg_list, &msg->entry );
1231 set_queue_bits( owner->queue, get_hardware_msg_bit( msg ));
1232 remove = 0;
1233 release_object( owner );
1236 if (remove)
1238 update_input_key_state( input, msg );
1239 list_remove( &msg->entry );
1240 free_message( msg );
1244 /* find the window that should receive a given hardware message */
1245 static user_handle_t find_hardware_message_window( struct thread_input *input, struct message *msg,
1246 unsigned int *msg_code )
1248 user_handle_t win = 0;
1250 *msg_code = msg->msg;
1251 if (is_keyboard_msg( msg ))
1253 if (input && !(win = input->focus))
1255 win = input->active;
1256 if (*msg_code < WM_SYSKEYDOWN) *msg_code += WM_SYSKEYDOWN - WM_KEYDOWN;
1259 else /* mouse message */
1261 if (!input || !(win = input->capture))
1263 if (!(win = msg->win) || !is_window_visible( win ))
1265 if (input) win = window_from_point( input->desktop, msg->x, msg->y );
1269 return win;
1272 /* queue a hardware message into a given thread input */
1273 static void queue_hardware_message( struct msg_queue *queue, struct message *msg )
1275 user_handle_t win;
1276 struct thread *thread;
1277 struct thread_input *input = queue ? queue->input : foreground_input;
1278 unsigned int msg_code;
1280 last_input_time = get_tick_count();
1281 win = find_hardware_message_window( input, msg, &msg_code );
1282 if (!win || !(thread = get_window_thread(win)))
1284 if (input) update_input_key_state( input, msg );
1285 free( msg );
1286 return;
1288 input = thread->queue->input;
1290 if (msg->msg == WM_MOUSEMOVE && merge_message( input, msg )) free( msg );
1291 else
1293 msg->unique_id = 0; /* will be set once we return it to the app */
1294 list_add_tail( &input->msg_list, &msg->entry );
1295 set_queue_bits( thread->queue, get_hardware_msg_bit(msg) );
1297 release_object( thread );
1300 /* check message filter for a hardware message */
1301 static int check_hw_message_filter( user_handle_t win, unsigned int msg_code,
1302 user_handle_t filter_win, unsigned int first, unsigned int last )
1304 if (msg_code >= WM_KEYFIRST && msg_code <= WM_KEYLAST)
1306 /* we can only test the window for a keyboard message since the
1307 * dest window for a mouse message depends on hittest */
1308 if (filter_win && win != filter_win && !is_child_window( filter_win, win ))
1309 return 0;
1310 /* the message code is final for a keyboard message, we can simply check it */
1311 return check_msg_filter( msg_code, first, last );
1313 else /* mouse message */
1315 /* we need to check all possible values that the message can have in the end */
1317 if (check_msg_filter( msg_code, first, last )) return 1;
1318 if (msg_code == WM_MOUSEWHEEL) return 0; /* no other possible value for this one */
1320 /* all other messages can become non-client messages */
1321 if (check_msg_filter( msg_code + (WM_NCMOUSEFIRST - WM_MOUSEFIRST), first, last )) return 1;
1323 /* clicks can become double-clicks or non-client double-clicks */
1324 if (msg_code == WM_LBUTTONDOWN || msg_code == WM_MBUTTONDOWN ||
1325 msg_code == WM_RBUTTONDOWN || msg_code == WM_XBUTTONDOWN)
1327 if (check_msg_filter( msg_code + (WM_LBUTTONDBLCLK - WM_LBUTTONDOWN), first, last )) return 1;
1328 if (check_msg_filter( msg_code + (WM_NCLBUTTONDBLCLK - WM_LBUTTONDOWN), first, last )) return 1;
1330 return 0;
1335 /* find a hardware message for the given queue */
1336 static int get_hardware_message( struct thread *thread, unsigned int hw_id, user_handle_t filter_win,
1337 unsigned int first, unsigned int last, struct get_message_reply *reply )
1339 struct thread_input *input = thread->queue->input;
1340 struct thread *win_thread;
1341 struct list *ptr;
1342 user_handle_t win;
1343 int clear_bits, got_one = 0;
1344 unsigned int msg_code;
1346 ptr = list_head( &input->msg_list );
1347 if (hw_id)
1349 while (ptr)
1351 struct message *msg = LIST_ENTRY( ptr, struct message, entry );
1352 if (msg->unique_id == hw_id) break;
1353 ptr = list_next( &input->msg_list, ptr );
1355 if (!ptr) ptr = list_head( &input->msg_list );
1356 else ptr = list_next( &input->msg_list, ptr ); /* start from the next one */
1359 if (ptr == list_head( &input->msg_list ))
1360 clear_bits = QS_KEY | QS_MOUSEMOVE | QS_MOUSEBUTTON;
1361 else
1362 clear_bits = 0; /* don't clear bits if we don't go through the whole list */
1364 while (ptr)
1366 struct message *msg = LIST_ENTRY( ptr, struct message, entry );
1367 ptr = list_next( &input->msg_list, ptr );
1368 win = find_hardware_message_window( input, msg, &msg_code );
1369 if (!win || !(win_thread = get_window_thread( win )))
1371 /* no window at all, remove it */
1372 update_input_key_state( input, msg );
1373 list_remove( &msg->entry );
1374 free_message( msg );
1375 continue;
1377 if (win_thread != thread)
1379 if (win_thread->queue->input == input)
1381 /* wake the other thread */
1382 set_queue_bits( win_thread->queue, get_hardware_msg_bit(msg) );
1383 got_one = 1;
1385 else
1387 /* for another thread input, drop it */
1388 update_input_key_state( input, msg );
1389 list_remove( &msg->entry );
1390 free_message( msg );
1392 release_object( win_thread );
1393 continue;
1395 release_object( win_thread );
1397 /* if we already got a message for another thread, or if it doesn't
1398 * match the filter we skip it */
1399 if (got_one || !check_hw_message_filter( win, msg_code, filter_win, first, last ))
1401 clear_bits &= ~get_hardware_msg_bit( msg );
1402 continue;
1404 /* now we can return it */
1405 if (!msg->unique_id) msg->unique_id = get_unique_id();
1406 reply->type = MSG_HARDWARE;
1407 reply->win = win;
1408 reply->msg = msg_code;
1409 reply->wparam = msg->wparam;
1410 reply->lparam = msg->lparam;
1411 reply->x = msg->x;
1412 reply->y = msg->y;
1413 reply->time = msg->time;
1414 reply->info = msg->info;
1415 reply->hw_id = msg->unique_id;
1416 return 1;
1418 /* nothing found, clear the hardware queue bits */
1419 clear_queue_bits( thread->queue, clear_bits );
1420 return 0;
1423 /* increment (or decrement if 'incr' is negative) the queue paint count */
1424 void inc_queue_paint_count( struct thread *thread, int incr )
1426 struct msg_queue *queue = thread->queue;
1428 assert( queue );
1430 if ((queue->paint_count += incr) < 0) queue->paint_count = 0;
1432 if (queue->paint_count)
1433 set_queue_bits( queue, QS_PAINT );
1434 else
1435 clear_queue_bits( queue, QS_PAINT );
1439 /* remove all messages and timers belonging to a certain window */
1440 void queue_cleanup_window( struct thread *thread, user_handle_t win )
1442 struct msg_queue *queue = thread->queue;
1443 struct list *ptr;
1444 int i;
1446 if (!queue) return;
1448 /* remove timers */
1450 ptr = list_head( &queue->pending_timers );
1451 while (ptr)
1453 struct list *next = list_next( &queue->pending_timers, ptr );
1454 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
1455 if (timer->win == win) free_timer( queue, timer );
1456 ptr = next;
1458 ptr = list_head( &queue->expired_timers );
1459 while (ptr)
1461 struct list *next = list_next( &queue->expired_timers, ptr );
1462 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
1463 if (timer->win == win) free_timer( queue, timer );
1464 ptr = next;
1467 /* remove messages */
1468 for (i = 0; i < NB_MSG_KINDS; i++)
1470 struct list *ptr, *next;
1472 LIST_FOR_EACH_SAFE( ptr, next, &queue->msg_list[i] )
1474 struct message *msg = LIST_ENTRY( ptr, struct message, entry );
1475 if (msg->win == win) remove_queue_message( queue, msg, i );
1479 thread_input_cleanup_window( queue, win );
1482 /* post a message to a window; used by socket handling */
1483 void post_message( user_handle_t win, unsigned int message, lparam_t wparam, lparam_t lparam )
1485 struct message *msg;
1486 struct thread *thread = get_window_thread( win );
1488 if (!thread) return;
1490 if (thread->queue && (msg = mem_alloc( sizeof(*msg) )))
1492 msg->type = MSG_POSTED;
1493 msg->win = get_user_full_handle( win );
1494 msg->msg = message;
1495 msg->wparam = wparam;
1496 msg->lparam = lparam;
1497 msg->time = get_tick_count();
1498 msg->x = 0;
1499 msg->y = 0;
1500 msg->info = 0;
1501 msg->result = NULL;
1502 msg->data = NULL;
1503 msg->data_size = 0;
1505 list_add_tail( &thread->queue->msg_list[POST_MESSAGE], &msg->entry );
1506 set_queue_bits( thread->queue, QS_POSTMESSAGE|QS_ALLPOSTMESSAGE );
1508 release_object( thread );
1511 /* post a win event */
1512 void post_win_event( struct thread *thread, unsigned int event,
1513 user_handle_t win, unsigned int object_id,
1514 unsigned int child_id, void *hook_proc,
1515 const WCHAR *module, data_size_t module_size,
1516 user_handle_t hook)
1518 struct message *msg;
1520 if (thread->queue && (msg = mem_alloc( sizeof(*msg) )))
1522 struct winevent_msg_data *data;
1524 msg->type = MSG_WINEVENT;
1525 msg->win = get_user_full_handle( win );
1526 msg->msg = event;
1527 msg->wparam = object_id;
1528 msg->lparam = child_id;
1529 msg->time = get_tick_count();
1530 msg->x = 0;
1531 msg->y = 0;
1532 msg->info = 0;
1533 msg->result = NULL;
1535 if ((data = malloc( sizeof(*data) + module_size )))
1537 data->hook = hook;
1538 data->tid = get_thread_id( current );
1539 data->hook_proc = hook_proc;
1540 memcpy( data + 1, module, module_size );
1542 msg->data = data;
1543 msg->data_size = sizeof(*data) + module_size;
1545 if (debug_level > 1)
1546 fprintf( stderr, "post_win_event: tid %04x event %04x win %08x object_id %d child_id %d\n",
1547 get_thread_id(thread), event, win, object_id, child_id );
1548 list_add_tail( &thread->queue->msg_list[SEND_MESSAGE], &msg->entry );
1549 set_queue_bits( thread->queue, QS_SENDMESSAGE );
1551 else
1552 free( msg );
1557 /* check if the thread owning the window is hung */
1558 DECL_HANDLER(is_window_hung)
1560 struct thread *thread;
1562 thread = get_window_thread( req->win );
1563 if (thread)
1565 reply->is_hung = is_queue_hung( thread->queue );
1566 release_object( thread );
1568 else reply->is_hung = 0;
1572 /* get the message queue of the current thread */
1573 DECL_HANDLER(get_msg_queue)
1575 struct msg_queue *queue = get_current_queue();
1577 reply->handle = 0;
1578 if (queue) reply->handle = alloc_handle( current->process, queue, SYNCHRONIZE, 0 );
1582 /* set the file descriptor associated to the current thread queue */
1583 DECL_HANDLER(set_queue_fd)
1585 struct msg_queue *queue = get_current_queue();
1586 struct file *file;
1587 int unix_fd;
1589 if (queue->fd) /* fd can only be set once */
1591 set_error( STATUS_ACCESS_DENIED );
1592 return;
1594 if (!(file = get_file_obj( current->process, req->handle, SYNCHRONIZE ))) return;
1596 if ((unix_fd = get_file_unix_fd( file )) != -1)
1598 if ((unix_fd = dup( unix_fd )) != -1)
1599 queue->fd = create_anonymous_fd( &msg_queue_fd_ops, unix_fd, &queue->obj, 0 );
1600 else
1601 file_set_error();
1603 release_object( file );
1607 /* set the current message queue wakeup mask */
1608 DECL_HANDLER(set_queue_mask)
1610 struct msg_queue *queue = get_current_queue();
1612 if (queue)
1614 queue->wake_mask = req->wake_mask;
1615 queue->changed_mask = req->changed_mask;
1616 reply->wake_bits = queue->wake_bits;
1617 reply->changed_bits = queue->changed_bits;
1618 if (is_signaled( queue ))
1620 /* if skip wait is set, do what would have been done in the subsequent wait */
1621 if (req->skip_wait) msg_queue_satisfied( &queue->obj, current );
1622 else wake_up( &queue->obj, 0 );
1628 /* get the current message queue status */
1629 DECL_HANDLER(get_queue_status)
1631 struct msg_queue *queue = current->queue;
1632 if (queue)
1634 reply->wake_bits = queue->wake_bits;
1635 reply->changed_bits = queue->changed_bits;
1636 if (req->clear) queue->changed_bits = 0;
1638 else reply->wake_bits = reply->changed_bits = 0;
1642 /* send a message to a thread queue */
1643 DECL_HANDLER(send_message)
1645 struct message *msg;
1646 struct msg_queue *send_queue = get_current_queue();
1647 struct msg_queue *recv_queue = NULL;
1648 struct thread *thread = NULL;
1650 if (!(thread = get_thread_from_id( req->id ))) return;
1652 if (!(recv_queue = thread->queue))
1654 set_error( STATUS_INVALID_PARAMETER );
1655 release_object( thread );
1656 return;
1658 if ((req->flags & SEND_MSG_ABORT_IF_HUNG) && is_queue_hung(recv_queue))
1660 set_error( STATUS_TIMEOUT );
1661 release_object( thread );
1662 return;
1665 if ((msg = mem_alloc( sizeof(*msg) )))
1667 msg->type = req->type;
1668 msg->win = get_user_full_handle( req->win );
1669 msg->msg = req->msg;
1670 msg->wparam = req->wparam;
1671 msg->lparam = req->lparam;
1672 msg->time = get_tick_count();
1673 msg->x = 0;
1674 msg->y = 0;
1675 msg->info = 0;
1676 msg->result = NULL;
1677 msg->data = NULL;
1678 msg->data_size = get_req_data_size();
1680 if (msg->data_size && !(msg->data = memdup( get_req_data(), msg->data_size )))
1682 free( msg );
1683 release_object( thread );
1684 return;
1687 switch(msg->type)
1689 case MSG_OTHER_PROCESS:
1690 case MSG_ASCII:
1691 case MSG_UNICODE:
1692 case MSG_CALLBACK:
1693 if (!(msg->result = alloc_message_result( send_queue, recv_queue, msg, req->timeout )))
1695 free_message( msg );
1696 break;
1698 /* fall through */
1699 case MSG_NOTIFY:
1700 list_add_tail( &recv_queue->msg_list[SEND_MESSAGE], &msg->entry );
1701 set_queue_bits( recv_queue, QS_SENDMESSAGE );
1702 break;
1703 case MSG_POSTED:
1704 list_add_tail( &recv_queue->msg_list[POST_MESSAGE], &msg->entry );
1705 set_queue_bits( recv_queue, QS_POSTMESSAGE|QS_ALLPOSTMESSAGE );
1706 break;
1707 case MSG_HARDWARE: /* should use send_hardware_message instead */
1708 case MSG_CALLBACK_RESULT: /* cannot send this one */
1709 default:
1710 set_error( STATUS_INVALID_PARAMETER );
1711 free( msg );
1712 break;
1715 release_object( thread );
1718 /* send a hardware message to a thread queue */
1719 DECL_HANDLER(send_hardware_message)
1721 struct message *msg;
1722 struct msg_queue *recv_queue = NULL;
1723 struct thread *thread = NULL;
1725 if (req->id)
1727 if (!(thread = get_thread_from_id( req->id ))) return;
1730 if (thread && !(recv_queue = thread->queue))
1732 set_error( STATUS_INVALID_PARAMETER );
1733 release_object( thread );
1734 return;
1737 if ((msg = mem_alloc( sizeof(*msg) )))
1739 msg->type = MSG_HARDWARE;
1740 msg->win = get_user_full_handle( req->win );
1741 msg->msg = req->msg;
1742 msg->wparam = req->wparam;
1743 msg->lparam = req->lparam;
1744 msg->time = req->time;
1745 msg->x = req->x;
1746 msg->y = req->y;
1747 msg->info = req->info;
1748 msg->result = NULL;
1749 msg->data = NULL;
1750 msg->data_size = 0;
1751 queue_hardware_message( recv_queue, msg );
1753 if (thread) release_object( thread );
1756 /* post a quit message to the current queue */
1757 DECL_HANDLER(post_quit_message)
1759 struct msg_queue *queue = get_current_queue();
1761 if (!queue)
1762 return;
1764 queue->quit_message = 1;
1765 queue->exit_code = req->exit_code;
1766 set_queue_bits( queue, QS_POSTMESSAGE|QS_ALLPOSTMESSAGE );
1769 /* get a message from the current queue */
1770 DECL_HANDLER(get_message)
1772 struct timer *timer;
1773 struct list *ptr;
1774 struct msg_queue *queue = get_current_queue();
1775 user_handle_t get_win = get_user_full_handle( req->get_win );
1776 unsigned int filter = req->flags >> 16;
1778 reply->active_hooks = get_active_hooks();
1780 if (!queue) return;
1781 queue->last_get_msg = current_time;
1782 if (!filter) filter = QS_ALLINPUT;
1784 /* first check for sent messages */
1785 if ((ptr = list_head( &queue->msg_list[SEND_MESSAGE] )))
1787 struct message *msg = LIST_ENTRY( ptr, struct message, entry );
1788 receive_message( queue, msg, reply );
1789 return;
1792 /* clear changed bits so we can wait on them if we don't find a message */
1793 if (filter & QS_POSTMESSAGE)
1795 queue->changed_bits &= ~(QS_POSTMESSAGE | QS_HOTKEY | QS_TIMER);
1796 if (req->get_first == 0 && req->get_last == ~0U) queue->changed_bits &= ~QS_ALLPOSTMESSAGE;
1798 if (filter & QS_INPUT) queue->changed_bits &= ~QS_INPUT;
1799 if (filter & QS_PAINT) queue->changed_bits &= ~QS_PAINT;
1801 /* then check for posted messages */
1802 if ((filter & QS_POSTMESSAGE) &&
1803 get_posted_message( queue, get_win, req->get_first, req->get_last, req->flags, reply ))
1804 return;
1806 /* only check for quit messages if not posted messages pending.
1807 * note: the quit message isn't filtered */
1808 if (get_quit_message( queue, req->flags, reply ))
1809 return;
1811 /* then check for any raw hardware message */
1812 if ((filter & QS_INPUT) &&
1813 filter_contains_hw_range( req->get_first, req->get_last ) &&
1814 get_hardware_message( current, req->hw_id, get_win, req->get_first, req->get_last, reply ))
1815 return;
1817 /* now check for WM_PAINT */
1818 if ((filter & QS_PAINT) &&
1819 queue->paint_count &&
1820 check_msg_filter( WM_PAINT, req->get_first, req->get_last ) &&
1821 (reply->win = find_window_to_repaint( get_win, current )))
1823 reply->type = MSG_POSTED;
1824 reply->msg = WM_PAINT;
1825 reply->wparam = 0;
1826 reply->lparam = 0;
1827 reply->x = 0;
1828 reply->y = 0;
1829 reply->time = get_tick_count();
1830 reply->info = 0;
1831 return;
1834 /* now check for timer */
1835 if ((filter & QS_TIMER) &&
1836 (timer = find_expired_timer( queue, get_win, req->get_first,
1837 req->get_last, (req->flags & PM_REMOVE) )))
1839 reply->type = MSG_POSTED;
1840 reply->win = timer->win;
1841 reply->msg = timer->msg;
1842 reply->wparam = timer->id;
1843 reply->lparam = timer->lparam;
1844 reply->x = 0;
1845 reply->y = 0;
1846 reply->time = get_tick_count();
1847 reply->info = 0;
1848 return;
1851 queue->wake_mask = req->wake_mask;
1852 queue->changed_mask = req->changed_mask;
1853 set_error( STATUS_PENDING ); /* FIXME */
1857 /* reply to a sent message */
1858 DECL_HANDLER(reply_message)
1860 if (!current->queue) set_error( STATUS_ACCESS_DENIED );
1861 else if (current->queue->recv_result)
1862 reply_message( current->queue, req->result, 0, req->remove,
1863 get_req_data(), get_req_data_size() );
1867 /* accept the current hardware message */
1868 DECL_HANDLER(accept_hardware_message)
1870 if (current->queue)
1871 release_hardware_message( current->queue, req->hw_id, req->remove, req->new_win );
1872 else
1873 set_error( STATUS_ACCESS_DENIED );
1877 /* retrieve the reply for the last message sent */
1878 DECL_HANDLER(get_message_reply)
1880 struct message_result *result;
1881 struct list *entry;
1882 struct msg_queue *queue = current->queue;
1884 if (queue)
1886 set_error( STATUS_PENDING );
1887 reply->result = 0;
1889 if (!(entry = list_head( &queue->send_result ))) return; /* no reply ready */
1891 result = LIST_ENTRY( entry, struct message_result, sender_entry );
1892 if (result->replied || req->cancel)
1894 if (result->replied)
1896 reply->result = result->result;
1897 set_error( result->error );
1898 if (result->data)
1900 data_size_t data_len = min( result->data_size, get_reply_max_size() );
1901 set_reply_data_ptr( result->data, data_len );
1902 result->data = NULL;
1903 result->data_size = 0;
1906 remove_result_from_sender( result );
1908 entry = list_head( &queue->send_result );
1909 if (!entry) clear_queue_bits( queue, QS_SMRESULT );
1910 else
1912 result = LIST_ENTRY( entry, struct message_result, sender_entry );
1913 if (!result->replied) clear_queue_bits( queue, QS_SMRESULT );
1917 else set_error( STATUS_ACCESS_DENIED );
1921 /* set a window timer */
1922 DECL_HANDLER(set_win_timer)
1924 struct timer *timer;
1925 struct msg_queue *queue;
1926 struct thread *thread = NULL;
1927 user_handle_t win = 0;
1928 lparam_t id = req->id;
1930 if (req->win)
1932 if (!(win = get_user_full_handle( req->win )) || !(thread = get_window_thread( win )))
1934 set_error( STATUS_INVALID_HANDLE );
1935 return;
1937 if (thread->process != current->process)
1939 release_object( thread );
1940 set_error( STATUS_ACCESS_DENIED );
1941 return;
1943 queue = thread->queue;
1944 /* remove it if it existed already */
1945 if ((timer = find_timer( queue, win, req->msg, id ))) free_timer( queue, timer );
1947 else
1949 queue = get_current_queue();
1950 /* look for a timer with this id */
1951 if (id && (timer = find_timer( queue, 0, req->msg, id )))
1953 /* free and reuse id */
1954 free_timer( queue, timer );
1956 else
1958 /* find a free id for it */
1961 id = queue->next_timer_id;
1962 if (--queue->next_timer_id <= 0x100) queue->next_timer_id = 0x7fff;
1964 while (find_timer( queue, 0, req->msg, id ));
1968 if ((timer = set_timer( queue, req->rate )))
1970 timer->win = win;
1971 timer->msg = req->msg;
1972 timer->id = id;
1973 timer->lparam = req->lparam;
1974 reply->id = id;
1976 if (thread) release_object( thread );
1979 /* kill a window timer */
1980 DECL_HANDLER(kill_win_timer)
1982 struct timer *timer;
1983 struct thread *thread;
1984 user_handle_t win = 0;
1986 if (req->win)
1988 if (!(win = get_user_full_handle( req->win )) || !(thread = get_window_thread( win )))
1990 set_error( STATUS_INVALID_HANDLE );
1991 return;
1993 if (thread->process != current->process)
1995 release_object( thread );
1996 set_error( STATUS_ACCESS_DENIED );
1997 return;
2000 else thread = (struct thread *)grab_object( current );
2002 if (thread->queue && (timer = find_timer( thread->queue, win, req->msg, req->id )))
2003 free_timer( thread->queue, timer );
2004 else
2005 set_error( STATUS_INVALID_PARAMETER );
2007 release_object( thread );
2011 /* attach (or detach) thread inputs */
2012 DECL_HANDLER(attach_thread_input)
2014 struct thread *thread_from = get_thread_from_id( req->tid_from );
2015 struct thread *thread_to = get_thread_from_id( req->tid_to );
2017 if (!thread_from || !thread_to)
2019 if (thread_from) release_object( thread_from );
2020 if (thread_to) release_object( thread_to );
2021 return;
2023 if (thread_from != thread_to)
2025 if (req->attach) attach_thread_input( thread_from, thread_to );
2026 else
2028 if (thread_from->queue && thread_to->queue &&
2029 thread_from->queue->input == thread_to->queue->input)
2030 detach_thread_input( thread_from );
2031 else
2032 set_error( STATUS_ACCESS_DENIED );
2035 else set_error( STATUS_ACCESS_DENIED );
2036 release_object( thread_from );
2037 release_object( thread_to );
2041 /* get thread input data */
2042 DECL_HANDLER(get_thread_input)
2044 struct thread *thread = NULL;
2045 struct thread_input *input;
2047 if (req->tid)
2049 if (!(thread = get_thread_from_id( req->tid ))) return;
2050 input = thread->queue ? thread->queue->input : NULL;
2052 else input = foreground_input; /* get the foreground thread info */
2054 if (input)
2056 reply->focus = input->focus;
2057 reply->capture = input->capture;
2058 reply->active = input->active;
2059 reply->menu_owner = input->menu_owner;
2060 reply->move_size = input->move_size;
2061 reply->caret = input->caret;
2062 reply->rect = input->caret_rect;
2064 else
2066 reply->focus = 0;
2067 reply->capture = 0;
2068 reply->active = 0;
2069 reply->menu_owner = 0;
2070 reply->move_size = 0;
2071 reply->caret = 0;
2072 reply->rect.left = reply->rect.top = reply->rect.right = reply->rect.bottom = 0;
2074 /* foreground window is active window of foreground thread */
2075 reply->foreground = foreground_input ? foreground_input->active : 0;
2076 if (thread) release_object( thread );
2080 /* retrieve queue keyboard state for a given thread */
2081 DECL_HANDLER(get_key_state)
2083 struct thread *thread;
2084 struct thread_input *input;
2086 if (!(thread = get_thread_from_id( req->tid ))) return;
2087 input = thread->queue ? thread->queue->input : NULL;
2088 if (input)
2090 if (req->key >= 0) reply->state = input->keystate[req->key & 0xff];
2091 set_reply_data( input->keystate, min( get_reply_max_size(), sizeof(input->keystate) ));
2093 release_object( thread );
2097 /* set queue keyboard state for a given thread */
2098 DECL_HANDLER(set_key_state)
2100 struct thread *thread = NULL;
2101 struct thread_input *input;
2103 if (!(thread = get_thread_from_id( req->tid ))) return;
2104 input = thread->queue ? thread->queue->input : NULL;
2105 if (input)
2107 data_size_t size = min( sizeof(input->keystate), get_req_data_size() );
2108 if (size) memcpy( input->keystate, get_req_data(), size );
2110 release_object( thread );
2114 /* set the system foreground window */
2115 DECL_HANDLER(set_foreground_window)
2117 struct thread *thread;
2118 struct msg_queue *queue = get_current_queue();
2120 reply->previous = foreground_input ? foreground_input->active : 0;
2121 reply->send_msg_old = (reply->previous && foreground_input != queue->input);
2122 reply->send_msg_new = FALSE;
2124 if (is_top_level_window( req->handle ) &&
2125 ((thread = get_window_thread( req->handle ))))
2127 foreground_input = thread->queue->input;
2128 reply->send_msg_new = (foreground_input != queue->input);
2129 release_object( thread );
2131 else set_win32_error( ERROR_INVALID_WINDOW_HANDLE );
2135 /* set the current thread focus window */
2136 DECL_HANDLER(set_focus_window)
2138 struct msg_queue *queue = get_current_queue();
2140 reply->previous = 0;
2141 if (queue && check_queue_input_window( queue, req->handle ))
2143 reply->previous = queue->input->focus;
2144 queue->input->focus = get_user_full_handle( req->handle );
2149 /* set the current thread active window */
2150 DECL_HANDLER(set_active_window)
2152 struct msg_queue *queue = get_current_queue();
2154 reply->previous = 0;
2155 if (queue && check_queue_input_window( queue, req->handle ))
2157 if (!req->handle || make_window_active( req->handle ))
2159 reply->previous = queue->input->active;
2160 queue->input->active = get_user_full_handle( req->handle );
2162 else set_error( STATUS_INVALID_HANDLE );
2167 /* set the current thread capture window */
2168 DECL_HANDLER(set_capture_window)
2170 struct msg_queue *queue = get_current_queue();
2172 reply->previous = reply->full_handle = 0;
2173 if (queue && check_queue_input_window( queue, req->handle ))
2175 struct thread_input *input = queue->input;
2177 reply->previous = input->capture;
2178 input->capture = get_user_full_handle( req->handle );
2179 input->menu_owner = (req->flags & CAPTURE_MENU) ? input->capture : 0;
2180 input->move_size = (req->flags & CAPTURE_MOVESIZE) ? input->capture : 0;
2181 reply->full_handle = input->capture;
2186 /* Set the current thread caret window */
2187 DECL_HANDLER(set_caret_window)
2189 struct msg_queue *queue = get_current_queue();
2191 reply->previous = 0;
2192 if (queue && check_queue_input_window( queue, req->handle ))
2194 struct thread_input *input = queue->input;
2196 reply->previous = input->caret;
2197 reply->old_rect = input->caret_rect;
2198 reply->old_hide = input->caret_hide;
2199 reply->old_state = input->caret_state;
2201 set_caret_window( input, get_user_full_handle(req->handle) );
2202 input->caret_rect.right = input->caret_rect.left + req->width;
2203 input->caret_rect.bottom = input->caret_rect.top + req->height;
2208 /* Set the current thread caret information */
2209 DECL_HANDLER(set_caret_info)
2211 struct msg_queue *queue = get_current_queue();
2212 struct thread_input *input;
2214 if (!queue) return;
2215 input = queue->input;
2216 reply->full_handle = input->caret;
2217 reply->old_rect = input->caret_rect;
2218 reply->old_hide = input->caret_hide;
2219 reply->old_state = input->caret_state;
2221 if (req->handle && get_user_full_handle(req->handle) != input->caret)
2223 set_error( STATUS_ACCESS_DENIED );
2224 return;
2226 if (req->flags & SET_CARET_POS)
2228 input->caret_rect.right += req->x - input->caret_rect.left;
2229 input->caret_rect.bottom += req->y - input->caret_rect.top;
2230 input->caret_rect.left = req->x;
2231 input->caret_rect.top = req->y;
2233 if (req->flags & SET_CARET_HIDE)
2235 input->caret_hide += req->hide;
2236 if (input->caret_hide < 0) input->caret_hide = 0;
2238 if (req->flags & SET_CARET_STATE)
2240 if (req->state == -1) input->caret_state = !input->caret_state;
2241 else input->caret_state = !!req->state;
2246 /* get the time of the last input event */
2247 DECL_HANDLER(get_last_input_time)
2249 reply->time = last_input_time;